diff --git a/src/server/game/FriendMgr.go b/src/server/game/FriendMgr.go index 3d3ad1bd..f6db1bdf 100644 --- a/src/server/game/FriendMgr.go +++ b/src/server/game/FriendMgr.go @@ -49,6 +49,7 @@ func (f *FriendMgr) Init() { f.RegisterHandler(msg.HANDLE_TYPE_REFUSE, f.sendToPlayer) f.RegisterHandler(msg.HANDLE_TYPE_INVITE_ADD_FRIEND, f.sendToPlayer) f.RegisterHandler(msg.HANDLE_TYPE_INVITE_FRIEND, f.sendToPlayer) + f.RegisterHandler(msg.HANDLE_TYPE_FRIEND_GREETING_REPLY, f.sendToPlayer) // 卡牌消息 f.RegisterHandler(msg.HANDLE_TYPE_REQ_CARD, f.sendToPlayer) diff --git a/src/server/game/GameLogic.go b/src/server/game/GameLogic.go index 051d474c..3ef0ed68 100644 --- a/src/server/game/GameLogic.go +++ b/src/server/game/GameLogic.go @@ -806,17 +806,18 @@ func (ad *GameLogic) RegisterNetWorkFunc() { RegisterMsgProcessFunc("ReqCatTrickReward", ReqCatTrickReward) //小猫戏法获取奖励 // #region 好友 - RegisterMsgProcessFunc("ReqFriendList", ReqFriendList) // 请求好友列表 - RegisterMsgProcessFunc("ReqFriendApply", ReqFriendApply) // 请求申请好友列表 - RegisterMsgProcessFunc("ReqFriendCardMsg", ReqFriendCardMsg) // 请求好友卡牌申请列表 - RegisterMsgProcessFunc("ReqWishApplyList", ReqWishApplyList) // 请求好友心愿单申请列表 - RegisterMsgProcessFunc("ReqFriendTimeLine", ReqFriendTimeLine) // 请求好友时间线 - RegisterMsgProcessFunc("ReqFriendRecommend", ReqFriendRecommend) // 获取推荐好友 - RegisterMsgProcessFunc("ReqFriendTLUpvote", ReqFriendTLUpvote) // 请求时间线点赞 - RegisterMsgProcessFunc("ReqFriendTReward", ReqFriendTReward) // 请求时间线点赞 - RegisterMsgProcessFunc("ReqAddNpc", ReqAddNpc) // 增加npc - RegisterMsgProcessFunc("ReqWishApply", ReqWishApply) // 同意好友心愿单请求 - RegisterMsgProcessFunc("ReqFriendByCode", ReqFriendByCode) // 根据邀请码查询好友 + RegisterMsgProcessFunc("ReqFriendList", ReqFriendList) // 请求好友列表 + RegisterMsgProcessFunc("ReqFriendApply", ReqFriendApply) // 请求申请好友列表 + RegisterMsgProcessFunc("ReqFriendCardMsg", ReqFriendCardMsg) // 请求好友卡牌申请列表 + RegisterMsgProcessFunc("ReqWishApplyList", ReqWishApplyList) // 请求好友心愿单申请列表 + RegisterMsgProcessFunc("ReqFriendTimeLine", ReqFriendTimeLine) // 请求好友时间线 + RegisterMsgProcessFunc("ReqFriendRecommend", ReqFriendRecommend) // 获取推荐好友 + RegisterMsgProcessFunc("ReqFriendTLUpvote", ReqFriendTLUpvote) // 请求时间线点赞 + RegisterMsgProcessFunc("ReqFriendTReward", ReqFriendTReward) // 请求时间线点赞 + RegisterMsgProcessFunc("ReqAddNpc", ReqAddNpc) // 增加npc + RegisterMsgProcessFunc("ReqWishApply", ReqWishApply) // 同意好友心愿单请求 + RegisterMsgProcessFunc("ReqFriendByCode", ReqFriendByCode) // 根据邀请码查询好友 + RegisterMsgProcessFunc("ReqFriendReplyHandle", ReqFriendReplyHandle) // 回复好友信息 RegisterMsgProcessFunc("ReqSearchPlayer", ReqSearchPlayer) // 搜索好友 RegisterMsgProcessFunc("ReqApplyFriend", ReqApplyFriend) // 申请好友 diff --git a/src/server/game/PlayerFunc.go b/src/server/game/PlayerFunc.go index d54df306..f01e4dda 100644 --- a/src/server/game/PlayerFunc.go +++ b/src/server/game/PlayerFunc.go @@ -375,6 +375,13 @@ func handle(p *Player, m *msg.Msg) error { return nil } CatnipMod.Growth(CatnipGrowthInfo.GameId, CatnipGrowthInfo.Growth) + case msg.HANDLE_TYPE_FRIEND_GREETING_REPLY: + FriendMod := p.PlayMod.getFriendMod() + if v, ok := m.Extra.(friend.ReplyInfo); ok { + FriendMod.AddReplyInfo(v.Uid, v.Type, v.Param) + FriendLogBackData(p) + } + default: log.Debug("uid : %d, handle msg type : %d not exist", p.M_DwUin, m.Type) } @@ -551,8 +558,22 @@ func FriendLogBackData(p *Player) { Upvote: v.Upvote, }) } + var reply []*proto.ResFriendReply + for _, v := range FriendMod.ReplyList { + ps := G_GameLogicPtr.GetResSimplePlayerByUid(v.Uid) + reply = append(reply, &proto.ResFriendReply{ + Player: ps, + Type: int32(v.Type), + Param: v.Param, + Id: int32(v.Id), + Status: int32(v.Status), + AddTime: v.AddTime, + EndTime: v.EndTime, + }) + } p.PushClientRes(&proto.ResFriendTimeLine{ - Log: log, + Log: log, + Reply: reply, }) } diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index 01096309..70ffffc6 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -1789,6 +1789,7 @@ func ReqAgreeFriend(player *Player, buf []byte) error { } FriendMgrSend(m) FriendMod.AddFriend(Uid) + FriendMod.AddReplyInfo(Uid, friend.REPLY_TYPE_GREETING, "") player.PushClientRes(&msg.ResAgreeFriend{ Code: msg.RES_CODE_SUCCESS, Uid: req.Uid, @@ -1800,6 +1801,7 @@ func ReqAgreeFriend(player *Player, buf []byte) error { }) player.AddLog(Uid, friend.LOG_TYPE_FRIEND_BECOME, "", GoUtil.Now()) FriendApplyBackData(player) + FriendLogBackData(player) PlayroomMod := player.PlayMod.getPlayroomMod() BaseMod := player.PlayMod.getBaseMod() PlayroomMod.AddRoomPointAdd(BaseMod.GetLevel()) @@ -5226,3 +5228,39 @@ func ReqActPassReward(player *Player, buf []byte) error { }) return nil } + +func ReqFriendReplyHandle(player *Player, buf []byte) error { + req := &msg.ReqFriendReplyHandle{} + proto.Unmarshal(buf, req) + FriendMod := player.PlayMod.getFriendMod() + ReplyInfo := FriendMod.ReplyFriend(int(req.LogId)) + if ReplyInfo == nil { + player.SendErrClienRes(&msg.ResFriendReplyHandle{ + Code: msg.RES_CODE_FAIL, + Msg: "reply info not exist", + }) + return fmt.Errorf("reply info not exist") + } + + switch ReplyInfo.Type { + case friend.REPLY_TYPE_GREETING: + ReplyData := friend.ReplyInfo{ + Uid: int(player.M_DwUin), + Type: friend.REPLY_TYPE_GREETING_Get, + Param: req.Param, + } + FriendMgrSend(&MsqMod.Msg{ + From: int(player.M_DwUin), + To: int(ReplyInfo.Uid), + Type: MsqMod.HANDLE_TYPE_FRIEND_GREETING_REPLY, + SendT: GoUtil.Now(), + Extra: ReplyData, + }) + } + FriendLogBackData(player) + player.PushClientRes(&msg.ResFriendReplyHandle{ + Code: msg.RES_CODE_SUCCESS, + LogId: req.LogId, + }) + return nil +} diff --git a/src/server/game/mod/friend/Friend.go b/src/server/game/mod/friend/Friend.go index f8652901..8851ae74 100644 --- a/src/server/game/mod/friend/Friend.go +++ b/src/server/game/mod/friend/Friend.go @@ -22,6 +22,18 @@ type FriendMod struct { Npc []int // npc id Bubble map[int]*BubbleInfo // 气泡 ActivityLog []*ActLogInfo // 活动日志 + ReplyList []*ReplyInfo // 好友回复列表 +} + +type ReplyInfo struct { + Id int + Uid int + Type int + Param string + Status int + AddTime int64 + ReplyTime int64 + EndTime int64 } type ActLogInfo struct { @@ -53,6 +65,11 @@ type ApplyInfo struct { Uid int64 } +const ( + REPLY_TYPE_GREETING = 1 // 问候 + REPLY_TYPE_GREETING_Get = 2 // 收到问候 +) + // 24小时内与玩家进行过以下互动的用户,若被选中参加本次宠物宝藏,在其头像旁添加礼物盒 const ( INTERACT_TYPE_VISIT = 1 // 拜访过玩家的Pet Playroom并进行过小游戏或点赞的用户 @@ -474,3 +491,28 @@ func (f *FriendMod) GetActLogLast() *ActLogInfo { } return f.ActivityLog[len(f.ActivityLog)-1] } + +func (f *FriendMod) AddReplyInfo(Uid int, Type int, Param string) { + f.AutoId++ + EndTime := GoUtil.Now() + 24*3600 + f.ReplyList = append(f.ReplyList, &ReplyInfo{ + Id: f.AutoId, + Uid: Uid, + Type: Type, + Param: Param, + Status: 0, + AddTime: GoUtil.Now(), + EndTime: EndTime, + }) +} + +func (f *FriendMod) ReplyFriend(LogId int) *ReplyInfo { + for _, v := range f.ReplyList { + if v.Id == LogId { + v.Status = 1 + v.ReplyTime = GoUtil.Now() + return v + } + } + return nil +} diff --git a/src/server/game/mod/msg/Msg.go b/src/server/game/mod/msg/Msg.go index 58b0ddc9..de77a8b5 100644 --- a/src/server/game/mod/msg/Msg.go +++ b/src/server/game/mod/msg/Msg.go @@ -104,6 +104,8 @@ const ( HANDLE_TYPE_VAR_EXPIRE_SET // 设置全服过期数据 HANDLE_TYPE_VAR_EXPIRE_GET // 获取全服过期数据 + + HANDLE_TYPE_FRIEND_GREETING_REPLY // 好友问候回复 ) const ( diff --git a/src/server/msg/Gameapi.pb.go b/src/server/msg/Gameapi.pb.go index ebe4a46c..6cb95be4 100644 --- a/src/server/msg/Gameapi.pb.go +++ b/src/server/msg/Gameapi.pb.go @@ -14850,6 +14850,7 @@ func (*ReqFriendTimeLine) Descriptor() ([]byte, []int) { type ResFriendTimeLine struct { state protoimpl.MessageState `protogen:"open.v1"` Log []*ResFriendLog `protobuf:"bytes,1,rep,name=Log,proto3" json:"Log,omitempty"` + Reply []*ResFriendReply `protobuf:"bytes,2,rep,name=Reply,proto3" json:"Reply,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -14891,6 +14892,217 @@ func (x *ResFriendTimeLine) GetLog() []*ResFriendLog { return nil } +func (x *ResFriendTimeLine) GetReply() []*ResFriendReply { + if x != nil { + return x.Reply + } + return nil +} + +type ResFriendReply struct { + state protoimpl.MessageState `protogen:"open.v1"` + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 回复id + Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 回复类型 1:点赞 2:评论 + Param string `protobuf:"bytes,3,opt,name=Param,proto3" json:"Param,omitempty"` // 回复内容 + Status int32 `protobuf:"varint,4,opt,name=Status,proto3" json:"Status,omitempty"` // 状态 0:未处理 1:已处理 + AddTime int64 `protobuf:"varint,5,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间 + EndTime int64 `protobuf:"varint,6,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // + Player *ResPlayerSimple `protobuf:"bytes,7,opt,name=Player,proto3" json:"Player,omitempty"` // 玩家信息 + unknownFields protoimpl.UnknownFields + sizeCache protoimpl.SizeCache +} + +func (x *ResFriendReply) Reset() { + *x = ResFriendReply{} + mi := &file_proto_Gameapi_proto_msgTypes[247] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ResFriendReply) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ResFriendReply) ProtoMessage() {} + +func (x *ResFriendReply) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[247] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ResFriendReply.ProtoReflect.Descriptor instead. +func (*ResFriendReply) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{247} +} + +func (x *ResFriendReply) GetId() int32 { + if x != nil { + return x.Id + } + return 0 +} + +func (x *ResFriendReply) GetType() int32 { + if x != nil { + return x.Type + } + return 0 +} + +func (x *ResFriendReply) GetParam() string { + if x != nil { + return x.Param + } + return "" +} + +func (x *ResFriendReply) GetStatus() int32 { + if x != nil { + return x.Status + } + return 0 +} + +func (x *ResFriendReply) GetAddTime() int64 { + if x != nil { + return x.AddTime + } + return 0 +} + +func (x *ResFriendReply) GetEndTime() int64 { + if x != nil { + return x.EndTime + } + return 0 +} + +func (x *ResFriendReply) GetPlayer() *ResPlayerSimple { + if x != nil { + return x.Player + } + return nil +} + +type ReqFriendReplyHandle struct { + state protoimpl.MessageState `protogen:"open.v1"` + LogId int32 `protobuf:"varint,1,opt,name=LogId,proto3" json:"LogId,omitempty"` // 时间线id + Param string `protobuf:"bytes,2,opt,name=Param,proto3" json:"Param,omitempty"` // 回复内容 + unknownFields protoimpl.UnknownFields + sizeCache protoimpl.SizeCache +} + +func (x *ReqFriendReplyHandle) Reset() { + *x = ReqFriendReplyHandle{} + mi := &file_proto_Gameapi_proto_msgTypes[248] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ReqFriendReplyHandle) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ReqFriendReplyHandle) ProtoMessage() {} + +func (x *ReqFriendReplyHandle) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[248] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ReqFriendReplyHandle.ProtoReflect.Descriptor instead. +func (*ReqFriendReplyHandle) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{248} +} + +func (x *ReqFriendReplyHandle) GetLogId() int32 { + if x != nil { + return x.LogId + } + return 0 +} + +func (x *ReqFriendReplyHandle) GetParam() string { + if x != nil { + return x.Param + } + return "" +} + +type ResFriendReplyHandle struct { + state protoimpl.MessageState `protogen:"open.v1"` + Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` + Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` + LogId int32 `protobuf:"varint,3,opt,name=LogId,proto3" json:"LogId,omitempty"` // 时间线id + unknownFields protoimpl.UnknownFields + sizeCache protoimpl.SizeCache +} + +func (x *ResFriendReplyHandle) Reset() { + *x = ResFriendReplyHandle{} + mi := &file_proto_Gameapi_proto_msgTypes[249] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ResFriendReplyHandle) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ResFriendReplyHandle) ProtoMessage() {} + +func (x *ResFriendReplyHandle) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[249] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ResFriendReplyHandle.ProtoReflect.Descriptor instead. +func (*ResFriendReplyHandle) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{249} +} + +func (x *ResFriendReplyHandle) GetCode() RES_CODE { + if x != nil { + return x.Code + } + return RES_CODE_FAIL +} + +func (x *ResFriendReplyHandle) GetMsg() string { + if x != nil { + return x.Msg + } + return "" +} + +func (x *ResFriendReplyHandle) GetLogId() int32 { + if x != nil { + return x.LogId + } + return 0 +} + type ResFriendBubble struct { state protoimpl.MessageState `protogen:"open.v1"` Bubble []*FriendBubbleInfo `protobuf:"bytes,1,rep,name=Bubble,proto3" json:"Bubble,omitempty"` // 气泡 @@ -14900,7 +15112,7 @@ type ResFriendBubble struct { func (x *ResFriendBubble) Reset() { *x = ResFriendBubble{} - mi := &file_proto_Gameapi_proto_msgTypes[247] + mi := &file_proto_Gameapi_proto_msgTypes[250] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14912,7 +15124,7 @@ func (x *ResFriendBubble) String() string { func (*ResFriendBubble) ProtoMessage() {} func (x *ResFriendBubble) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[247] + mi := &file_proto_Gameapi_proto_msgTypes[250] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14925,7 +15137,7 @@ func (x *ResFriendBubble) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendBubble.ProtoReflect.Descriptor instead. func (*ResFriendBubble) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{247} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{250} } func (x *ResFriendBubble) GetBubble() []*FriendBubbleInfo { @@ -14945,7 +15157,7 @@ type ReqFriendTLUpvote struct { func (x *ReqFriendTLUpvote) Reset() { *x = ReqFriendTLUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[248] + mi := &file_proto_Gameapi_proto_msgTypes[251] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14957,7 +15169,7 @@ func (x *ReqFriendTLUpvote) String() string { func (*ReqFriendTLUpvote) ProtoMessage() {} func (x *ReqFriendTLUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[248] + mi := &file_proto_Gameapi_proto_msgTypes[251] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14970,7 +15182,7 @@ func (x *ReqFriendTLUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTLUpvote.ProtoReflect.Descriptor instead. func (*ReqFriendTLUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{248} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{251} } func (x *ReqFriendTLUpvote) GetId() int32 { @@ -14991,7 +15203,7 @@ type ResFriendTLUpvote struct { func (x *ResFriendTLUpvote) Reset() { *x = ResFriendTLUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[249] + mi := &file_proto_Gameapi_proto_msgTypes[252] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15003,7 +15215,7 @@ func (x *ResFriendTLUpvote) String() string { func (*ResFriendTLUpvote) ProtoMessage() {} func (x *ResFriendTLUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[249] + mi := &file_proto_Gameapi_proto_msgTypes[252] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15016,7 +15228,7 @@ func (x *ResFriendTLUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTLUpvote.ProtoReflect.Descriptor instead. func (*ResFriendTLUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{249} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{252} } func (x *ResFriendTLUpvote) GetCode() RES_CODE { @@ -15050,7 +15262,7 @@ type ReqFriendTReward struct { func (x *ReqFriendTReward) Reset() { *x = ReqFriendTReward{} - mi := &file_proto_Gameapi_proto_msgTypes[250] + mi := &file_proto_Gameapi_proto_msgTypes[253] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15062,7 +15274,7 @@ func (x *ReqFriendTReward) String() string { func (*ReqFriendTReward) ProtoMessage() {} func (x *ReqFriendTReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[250] + mi := &file_proto_Gameapi_proto_msgTypes[253] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15075,7 +15287,7 @@ func (x *ReqFriendTReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTReward.ProtoReflect.Descriptor instead. func (*ReqFriendTReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{250} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{253} } func (x *ReqFriendTReward) GetId() int32 { @@ -15096,7 +15308,7 @@ type ResFriendTReward struct { func (x *ResFriendTReward) Reset() { *x = ResFriendTReward{} - mi := &file_proto_Gameapi_proto_msgTypes[251] + mi := &file_proto_Gameapi_proto_msgTypes[254] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15108,7 +15320,7 @@ func (x *ResFriendTReward) String() string { func (*ResFriendTReward) ProtoMessage() {} func (x *ResFriendTReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[251] + mi := &file_proto_Gameapi_proto_msgTypes[254] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15121,7 +15333,7 @@ func (x *ResFriendTReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTReward.ProtoReflect.Descriptor instead. func (*ResFriendTReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{251} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{254} } func (x *ResFriendTReward) GetCode() RES_CODE { @@ -15156,7 +15368,7 @@ type ResFriendApplyNotify struct { func (x *ResFriendApplyNotify) Reset() { *x = ResFriendApplyNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[252] + mi := &file_proto_Gameapi_proto_msgTypes[255] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15168,7 +15380,7 @@ func (x *ResFriendApplyNotify) String() string { func (*ResFriendApplyNotify) ProtoMessage() {} func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[252] + mi := &file_proto_Gameapi_proto_msgTypes[255] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15181,7 +15393,7 @@ func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyNotify.ProtoReflect.Descriptor instead. func (*ResFriendApplyNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{252} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{255} } func (x *ResFriendApplyNotify) GetPlayer() *ResPlayerSimple { @@ -15215,7 +15427,7 @@ type ReqApplyFriend struct { func (x *ReqApplyFriend) Reset() { *x = ReqApplyFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[253] + mi := &file_proto_Gameapi_proto_msgTypes[256] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15227,7 +15439,7 @@ func (x *ReqApplyFriend) String() string { func (*ReqApplyFriend) ProtoMessage() {} func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[253] + mi := &file_proto_Gameapi_proto_msgTypes[256] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15240,7 +15452,7 @@ func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqApplyFriend.ProtoReflect.Descriptor instead. func (*ReqApplyFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{253} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{256} } func (x *ReqApplyFriend) GetUid() int64 { @@ -15261,7 +15473,7 @@ type ResApplyFriend struct { func (x *ResApplyFriend) Reset() { *x = ResApplyFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[254] + mi := &file_proto_Gameapi_proto_msgTypes[257] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15273,7 +15485,7 @@ func (x *ResApplyFriend) String() string { func (*ResApplyFriend) ProtoMessage() {} func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[254] + mi := &file_proto_Gameapi_proto_msgTypes[257] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15286,7 +15498,7 @@ func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResApplyFriend.ProtoReflect.Descriptor instead. func (*ResApplyFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{254} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{257} } func (x *ResApplyFriend) GetCode() RES_CODE { @@ -15320,7 +15532,7 @@ type ReqAgreeFriend struct { func (x *ReqAgreeFriend) Reset() { *x = ReqAgreeFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[255] + mi := &file_proto_Gameapi_proto_msgTypes[258] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15332,7 +15544,7 @@ func (x *ReqAgreeFriend) String() string { func (*ReqAgreeFriend) ProtoMessage() {} func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[255] + mi := &file_proto_Gameapi_proto_msgTypes[258] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15345,7 +15557,7 @@ func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeFriend.ProtoReflect.Descriptor instead. func (*ReqAgreeFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{255} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{258} } func (x *ReqAgreeFriend) GetUid() int64 { @@ -15367,7 +15579,7 @@ type ResAgreeFriend struct { func (x *ResAgreeFriend) Reset() { *x = ResAgreeFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[256] + mi := &file_proto_Gameapi_proto_msgTypes[259] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15379,7 +15591,7 @@ func (x *ResAgreeFriend) String() string { func (*ResAgreeFriend) ProtoMessage() {} func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[256] + mi := &file_proto_Gameapi_proto_msgTypes[259] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15392,7 +15604,7 @@ func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeFriend.ProtoReflect.Descriptor instead. func (*ResAgreeFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{256} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{259} } func (x *ResAgreeFriend) GetCode() RES_CODE { @@ -15433,7 +15645,7 @@ type ReqRefuseFriend struct { func (x *ReqRefuseFriend) Reset() { *x = ReqRefuseFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[257] + mi := &file_proto_Gameapi_proto_msgTypes[260] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15445,7 +15657,7 @@ func (x *ReqRefuseFriend) String() string { func (*ReqRefuseFriend) ProtoMessage() {} func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[257] + mi := &file_proto_Gameapi_proto_msgTypes[260] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15458,7 +15670,7 @@ func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseFriend.ProtoReflect.Descriptor instead. func (*ReqRefuseFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{257} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{260} } func (x *ReqRefuseFriend) GetUid() int64 { @@ -15479,7 +15691,7 @@ type ResRefuseFriend struct { func (x *ResRefuseFriend) Reset() { *x = ResRefuseFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[258] + mi := &file_proto_Gameapi_proto_msgTypes[261] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15491,7 +15703,7 @@ func (x *ResRefuseFriend) String() string { func (*ResRefuseFriend) ProtoMessage() {} func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[258] + mi := &file_proto_Gameapi_proto_msgTypes[261] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15504,7 +15716,7 @@ func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseFriend.ProtoReflect.Descriptor instead. func (*ResRefuseFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{258} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{261} } func (x *ResRefuseFriend) GetCode() RES_CODE { @@ -15538,7 +15750,7 @@ type ReqDelFriend struct { func (x *ReqDelFriend) Reset() { *x = ReqDelFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[259] + mi := &file_proto_Gameapi_proto_msgTypes[262] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15550,7 +15762,7 @@ func (x *ReqDelFriend) String() string { func (*ReqDelFriend) ProtoMessage() {} func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[259] + mi := &file_proto_Gameapi_proto_msgTypes[262] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15563,7 +15775,7 @@ func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDelFriend.ProtoReflect.Descriptor instead. func (*ReqDelFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{259} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{262} } func (x *ReqDelFriend) GetUid() int64 { @@ -15584,7 +15796,7 @@ type ResDelFriend struct { func (x *ResDelFriend) Reset() { *x = ResDelFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[260] + mi := &file_proto_Gameapi_proto_msgTypes[263] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15596,7 +15808,7 @@ func (x *ResDelFriend) String() string { func (*ResDelFriend) ProtoMessage() {} func (x *ResDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[260] + mi := &file_proto_Gameapi_proto_msgTypes[263] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15609,7 +15821,7 @@ func (x *ResDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDelFriend.ProtoReflect.Descriptor instead. func (*ResDelFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{260} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{263} } func (x *ResDelFriend) GetCode() RES_CODE { @@ -15643,7 +15855,7 @@ type ReqRank struct { func (x *ReqRank) Reset() { *x = ReqRank{} - mi := &file_proto_Gameapi_proto_msgTypes[261] + mi := &file_proto_Gameapi_proto_msgTypes[264] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15655,7 +15867,7 @@ func (x *ReqRank) String() string { func (*ReqRank) ProtoMessage() {} func (x *ReqRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[261] + mi := &file_proto_Gameapi_proto_msgTypes[264] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15668,7 +15880,7 @@ func (x *ReqRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRank.ProtoReflect.Descriptor instead. func (*ReqRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{261} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{264} } func (x *ReqRank) GetType() int32 { @@ -15690,7 +15902,7 @@ type ResRank struct { func (x *ResRank) Reset() { *x = ResRank{} - mi := &file_proto_Gameapi_proto_msgTypes[262] + mi := &file_proto_Gameapi_proto_msgTypes[265] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15702,7 +15914,7 @@ func (x *ResRank) String() string { func (*ResRank) ProtoMessage() {} func (x *ResRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[262] + mi := &file_proto_Gameapi_proto_msgTypes[265] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15715,7 +15927,7 @@ func (x *ResRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRank.ProtoReflect.Descriptor instead. func (*ResRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{262} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{265} } func (x *ResRank) GetType() int32 { @@ -15755,7 +15967,7 @@ type ReqMailList struct { func (x *ReqMailList) Reset() { *x = ReqMailList{} - mi := &file_proto_Gameapi_proto_msgTypes[263] + mi := &file_proto_Gameapi_proto_msgTypes[266] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15767,7 +15979,7 @@ func (x *ReqMailList) String() string { func (*ReqMailList) ProtoMessage() {} func (x *ReqMailList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[263] + mi := &file_proto_Gameapi_proto_msgTypes[266] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15780,7 +15992,7 @@ func (x *ReqMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMailList.ProtoReflect.Descriptor instead. func (*ReqMailList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{263} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{266} } type ResMailList struct { @@ -15792,7 +16004,7 @@ type ResMailList struct { func (x *ResMailList) Reset() { *x = ResMailList{} - mi := &file_proto_Gameapi_proto_msgTypes[264] + mi := &file_proto_Gameapi_proto_msgTypes[267] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15804,7 +16016,7 @@ func (x *ResMailList) String() string { func (*ResMailList) ProtoMessage() {} func (x *ResMailList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[264] + mi := &file_proto_Gameapi_proto_msgTypes[267] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15817,7 +16029,7 @@ func (x *ResMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMailList.ProtoReflect.Descriptor instead. func (*ResMailList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{264} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{267} } func (x *ResMailList) GetMailList() map[int32]*MailInfo { @@ -15846,7 +16058,7 @@ type MailInfo struct { func (x *MailInfo) Reset() { *x = MailInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[265] + mi := &file_proto_Gameapi_proto_msgTypes[268] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15858,7 +16070,7 @@ func (x *MailInfo) String() string { func (*MailInfo) ProtoMessage() {} func (x *MailInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[265] + mi := &file_proto_Gameapi_proto_msgTypes[268] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15871,7 +16083,7 @@ func (x *MailInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use MailInfo.ProtoReflect.Descriptor instead. func (*MailInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{265} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{268} } func (x *MailInfo) GetId() int32 { @@ -15960,7 +16172,7 @@ type MailNotify struct { func (x *MailNotify) Reset() { *x = MailNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[266] + mi := &file_proto_Gameapi_proto_msgTypes[269] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15972,7 +16184,7 @@ func (x *MailNotify) String() string { func (*MailNotify) ProtoMessage() {} func (x *MailNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[266] + mi := &file_proto_Gameapi_proto_msgTypes[269] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15985,7 +16197,7 @@ func (x *MailNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use MailNotify.ProtoReflect.Descriptor instead. func (*MailNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{266} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{269} } func (x *MailNotify) GetInfo() *MailInfo { @@ -16005,7 +16217,7 @@ type ReqReadMail struct { func (x *ReqReadMail) Reset() { *x = ReqReadMail{} - mi := &file_proto_Gameapi_proto_msgTypes[267] + mi := &file_proto_Gameapi_proto_msgTypes[270] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16017,7 +16229,7 @@ func (x *ReqReadMail) String() string { func (*ReqReadMail) ProtoMessage() {} func (x *ReqReadMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[267] + mi := &file_proto_Gameapi_proto_msgTypes[270] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16030,7 +16242,7 @@ func (x *ReqReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReadMail.ProtoReflect.Descriptor instead. func (*ReqReadMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{267} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{270} } func (x *ReqReadMail) GetId() int32 { @@ -16051,7 +16263,7 @@ type ResReadMail struct { func (x *ResReadMail) Reset() { *x = ResReadMail{} - mi := &file_proto_Gameapi_proto_msgTypes[268] + mi := &file_proto_Gameapi_proto_msgTypes[271] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16063,7 +16275,7 @@ func (x *ResReadMail) String() string { func (*ResReadMail) ProtoMessage() {} func (x *ResReadMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[268] + mi := &file_proto_Gameapi_proto_msgTypes[271] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16076,7 +16288,7 @@ func (x *ResReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResReadMail.ProtoReflect.Descriptor instead. func (*ResReadMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{268} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{271} } func (x *ResReadMail) GetCode() RES_CODE { @@ -16110,7 +16322,7 @@ type ReqGetMailReward struct { func (x *ReqGetMailReward) Reset() { *x = ReqGetMailReward{} - mi := &file_proto_Gameapi_proto_msgTypes[269] + mi := &file_proto_Gameapi_proto_msgTypes[272] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16122,7 +16334,7 @@ func (x *ReqGetMailReward) String() string { func (*ReqGetMailReward) ProtoMessage() {} func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[269] + mi := &file_proto_Gameapi_proto_msgTypes[272] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16135,7 +16347,7 @@ func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMailReward.ProtoReflect.Descriptor instead. func (*ReqGetMailReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{269} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{272} } func (x *ReqGetMailReward) GetId() int32 { @@ -16156,7 +16368,7 @@ type ResGetMailReward struct { func (x *ResGetMailReward) Reset() { *x = ResGetMailReward{} - mi := &file_proto_Gameapi_proto_msgTypes[270] + mi := &file_proto_Gameapi_proto_msgTypes[273] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16168,7 +16380,7 @@ func (x *ResGetMailReward) String() string { func (*ResGetMailReward) ProtoMessage() {} func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[270] + mi := &file_proto_Gameapi_proto_msgTypes[273] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16181,7 +16393,7 @@ func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMailReward.ProtoReflect.Descriptor instead. func (*ResGetMailReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{270} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{273} } func (x *ResGetMailReward) GetCode() RES_CODE { @@ -16215,7 +16427,7 @@ type ReqDeleteMail struct { func (x *ReqDeleteMail) Reset() { *x = ReqDeleteMail{} - mi := &file_proto_Gameapi_proto_msgTypes[271] + mi := &file_proto_Gameapi_proto_msgTypes[274] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16227,7 +16439,7 @@ func (x *ReqDeleteMail) String() string { func (*ReqDeleteMail) ProtoMessage() {} func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[271] + mi := &file_proto_Gameapi_proto_msgTypes[274] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16240,7 +16452,7 @@ func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDeleteMail.ProtoReflect.Descriptor instead. func (*ReqDeleteMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{271} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{274} } func (x *ReqDeleteMail) GetId() int32 { @@ -16261,7 +16473,7 @@ type ResDeleteMail struct { func (x *ResDeleteMail) Reset() { *x = ResDeleteMail{} - mi := &file_proto_Gameapi_proto_msgTypes[272] + mi := &file_proto_Gameapi_proto_msgTypes[275] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16273,7 +16485,7 @@ func (x *ResDeleteMail) String() string { func (*ResDeleteMail) ProtoMessage() {} func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[272] + mi := &file_proto_Gameapi_proto_msgTypes[275] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16286,7 +16498,7 @@ func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDeleteMail.ProtoReflect.Descriptor instead. func (*ResDeleteMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{272} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{275} } func (x *ResDeleteMail) GetCode() RES_CODE { @@ -16335,7 +16547,7 @@ type ResCharge struct { func (x *ResCharge) Reset() { *x = ResCharge{} - mi := &file_proto_Gameapi_proto_msgTypes[273] + mi := &file_proto_Gameapi_proto_msgTypes[276] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16347,7 +16559,7 @@ func (x *ResCharge) String() string { func (*ResCharge) ProtoMessage() {} func (x *ResCharge) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[273] + mi := &file_proto_Gameapi_proto_msgTypes[276] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16360,7 +16572,7 @@ func (x *ResCharge) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCharge.ProtoReflect.Descriptor instead. func (*ResCharge) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{273} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{276} } func (x *ResCharge) GetCharge() float32 { @@ -16492,7 +16704,7 @@ type LogoutPetWork struct { func (x *LogoutPetWork) Reset() { *x = LogoutPetWork{} - mi := &file_proto_Gameapi_proto_msgTypes[274] + mi := &file_proto_Gameapi_proto_msgTypes[277] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16504,7 +16716,7 @@ func (x *LogoutPetWork) String() string { func (*LogoutPetWork) ProtoMessage() {} func (x *LogoutPetWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[274] + mi := &file_proto_Gameapi_proto_msgTypes[277] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16517,7 +16729,7 @@ func (x *LogoutPetWork) ProtoReflect() protoreflect.Message { // Deprecated: Use LogoutPetWork.ProtoReflect.Descriptor instead. func (*LogoutPetWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{274} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{277} } func (x *LogoutPetWork) GetWorkTime() int64 { @@ -16545,7 +16757,7 @@ type WeeklyDiscountInfo struct { func (x *WeeklyDiscountInfo) Reset() { *x = WeeklyDiscountInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[275] + mi := &file_proto_Gameapi_proto_msgTypes[278] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16557,7 +16769,7 @@ func (x *WeeklyDiscountInfo) String() string { func (*WeeklyDiscountInfo) ProtoMessage() {} func (x *WeeklyDiscountInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[275] + mi := &file_proto_Gameapi_proto_msgTypes[278] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16570,7 +16782,7 @@ func (x *WeeklyDiscountInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use WeeklyDiscountInfo.ProtoReflect.Descriptor instead. func (*WeeklyDiscountInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{275} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{278} } func (x *WeeklyDiscountInfo) GetId() int32 { @@ -16605,7 +16817,7 @@ type WishList struct { func (x *WishList) Reset() { *x = WishList{} - mi := &file_proto_Gameapi_proto_msgTypes[276] + mi := &file_proto_Gameapi_proto_msgTypes[279] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16617,7 +16829,7 @@ func (x *WishList) String() string { func (*WishList) ProtoMessage() {} func (x *WishList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[276] + mi := &file_proto_Gameapi_proto_msgTypes[279] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16630,7 +16842,7 @@ func (x *WishList) ProtoReflect() protoreflect.Message { // Deprecated: Use WishList.ProtoReflect.Descriptor instead. func (*WishList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{276} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{279} } func (x *WishList) GetId() int32 { @@ -16665,7 +16877,7 @@ type ReqAddWish struct { func (x *ReqAddWish) Reset() { *x = ReqAddWish{} - mi := &file_proto_Gameapi_proto_msgTypes[277] + mi := &file_proto_Gameapi_proto_msgTypes[280] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16677,7 +16889,7 @@ func (x *ReqAddWish) String() string { func (*ReqAddWish) ProtoMessage() {} func (x *ReqAddWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[277] + mi := &file_proto_Gameapi_proto_msgTypes[280] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16690,7 +16902,7 @@ func (x *ReqAddWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAddWish.ProtoReflect.Descriptor instead. func (*ReqAddWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{277} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{280} } func (x *ReqAddWish) GetId() int32 { @@ -16717,7 +16929,7 @@ type ResAddWish struct { func (x *ResAddWish) Reset() { *x = ResAddWish{} - mi := &file_proto_Gameapi_proto_msgTypes[278] + mi := &file_proto_Gameapi_proto_msgTypes[281] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16729,7 +16941,7 @@ func (x *ResAddWish) String() string { func (*ResAddWish) ProtoMessage() {} func (x *ResAddWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[278] + mi := &file_proto_Gameapi_proto_msgTypes[281] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16742,7 +16954,7 @@ func (x *ResAddWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAddWish.ProtoReflect.Descriptor instead. func (*ResAddWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{278} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{281} } func (x *ResAddWish) GetCode() RES_CODE { @@ -16768,7 +16980,7 @@ type ReqGetWish struct { func (x *ReqGetWish) Reset() { *x = ReqGetWish{} - mi := &file_proto_Gameapi_proto_msgTypes[279] + mi := &file_proto_Gameapi_proto_msgTypes[282] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16780,7 +16992,7 @@ func (x *ReqGetWish) String() string { func (*ReqGetWish) ProtoMessage() {} func (x *ReqGetWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[279] + mi := &file_proto_Gameapi_proto_msgTypes[282] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16793,7 +17005,7 @@ func (x *ReqGetWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetWish.ProtoReflect.Descriptor instead. func (*ReqGetWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{279} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{282} } type ResGetWish struct { @@ -16806,7 +17018,7 @@ type ResGetWish struct { func (x *ResGetWish) Reset() { *x = ResGetWish{} - mi := &file_proto_Gameapi_proto_msgTypes[280] + mi := &file_proto_Gameapi_proto_msgTypes[283] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16818,7 +17030,7 @@ func (x *ResGetWish) String() string { func (*ResGetWish) ProtoMessage() {} func (x *ResGetWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[280] + mi := &file_proto_Gameapi_proto_msgTypes[283] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16831,7 +17043,7 @@ func (x *ResGetWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetWish.ProtoReflect.Descriptor instead. func (*ResGetWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{280} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{283} } func (x *ResGetWish) GetCode() RES_CODE { @@ -16858,7 +17070,7 @@ type ReqSendWishBeg struct { func (x *ReqSendWishBeg) Reset() { *x = ReqSendWishBeg{} - mi := &file_proto_Gameapi_proto_msgTypes[281] + mi := &file_proto_Gameapi_proto_msgTypes[284] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16870,7 +17082,7 @@ func (x *ReqSendWishBeg) String() string { func (*ReqSendWishBeg) ProtoMessage() {} func (x *ReqSendWishBeg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[281] + mi := &file_proto_Gameapi_proto_msgTypes[284] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16883,7 +17095,7 @@ func (x *ReqSendWishBeg) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSendWishBeg.ProtoReflect.Descriptor instead. func (*ReqSendWishBeg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{281} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{284} } func (x *ReqSendWishBeg) GetUid() []int64 { @@ -16903,7 +17115,7 @@ type ResSendWishBeg struct { func (x *ResSendWishBeg) Reset() { *x = ResSendWishBeg{} - mi := &file_proto_Gameapi_proto_msgTypes[282] + mi := &file_proto_Gameapi_proto_msgTypes[285] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16915,7 +17127,7 @@ func (x *ResSendWishBeg) String() string { func (*ResSendWishBeg) ProtoMessage() {} func (x *ResSendWishBeg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[282] + mi := &file_proto_Gameapi_proto_msgTypes[285] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16928,7 +17140,7 @@ func (x *ResSendWishBeg) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSendWishBeg.ProtoReflect.Descriptor instead. func (*ResSendWishBeg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{282} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{285} } func (x *ResSendWishBeg) GetCode() RES_CODE { @@ -16955,7 +17167,7 @@ type ResSpecialShop struct { func (x *ResSpecialShop) Reset() { *x = ResSpecialShop{} - mi := &file_proto_Gameapi_proto_msgTypes[283] + mi := &file_proto_Gameapi_proto_msgTypes[286] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16967,7 +17179,7 @@ func (x *ResSpecialShop) String() string { func (*ResSpecialShop) ProtoMessage() {} func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[283] + mi := &file_proto_Gameapi_proto_msgTypes[286] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16980,7 +17192,7 @@ func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSpecialShop.ProtoReflect.Descriptor instead. func (*ResSpecialShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{283} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} } func (x *ResSpecialShop) GetGrade() int32 { @@ -17008,7 +17220,7 @@ type ResChessShop struct { func (x *ResChessShop) Reset() { *x = ResChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[284] + mi := &file_proto_Gameapi_proto_msgTypes[287] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17020,7 +17232,7 @@ func (x *ResChessShop) String() string { func (*ResChessShop) ProtoMessage() {} func (x *ResChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[284] + mi := &file_proto_Gameapi_proto_msgTypes[287] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17033,7 +17245,7 @@ func (x *ResChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessShop.ProtoReflect.Descriptor instead. func (*ResChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{284} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} } func (x *ResChessShop) GetDiamond() int32 { @@ -17065,7 +17277,7 @@ type ReqFreeShop struct { func (x *ReqFreeShop) Reset() { *x = ReqFreeShop{} - mi := &file_proto_Gameapi_proto_msgTypes[285] + mi := &file_proto_Gameapi_proto_msgTypes[288] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17077,7 +17289,7 @@ func (x *ReqFreeShop) String() string { func (*ReqFreeShop) ProtoMessage() {} func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[285] + mi := &file_proto_Gameapi_proto_msgTypes[288] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17090,7 +17302,7 @@ func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFreeShop.ProtoReflect.Descriptor instead. func (*ReqFreeShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{285} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} } type ResFreeShop struct { @@ -17103,7 +17315,7 @@ type ResFreeShop struct { func (x *ResFreeShop) Reset() { *x = ResFreeShop{} - mi := &file_proto_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[289] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17115,7 +17327,7 @@ func (x *ResFreeShop) String() string { func (*ResFreeShop) ProtoMessage() {} func (x *ResFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[289] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17128,7 +17340,7 @@ func (x *ResFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFreeShop.ProtoReflect.Descriptor instead. func (*ResFreeShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} } func (x *ResFreeShop) GetCode() RES_CODE { @@ -17155,7 +17367,7 @@ type ReqBuyChessShop struct { func (x *ReqBuyChessShop) Reset() { *x = ReqBuyChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[290] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17167,7 +17379,7 @@ func (x *ReqBuyChessShop) String() string { func (*ReqBuyChessShop) ProtoMessage() {} func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[290] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17180,7 +17392,7 @@ func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} } func (x *ReqBuyChessShop) GetId() int32 { @@ -17200,7 +17412,7 @@ type ResBuyChessShop struct { func (x *ResBuyChessShop) Reset() { *x = ResBuyChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[291] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17212,7 +17424,7 @@ func (x *ResBuyChessShop) String() string { func (*ResBuyChessShop) ProtoMessage() {} func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[291] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17225,7 +17437,7 @@ func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop.ProtoReflect.Descriptor instead. func (*ResBuyChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} } func (x *ResBuyChessShop) GetCode() RES_CODE { @@ -17253,7 +17465,7 @@ type ReqBuyChessShop2 struct { func (x *ReqBuyChessShop2) Reset() { *x = ReqBuyChessShop2{} - mi := &file_proto_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[292] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17265,7 +17477,7 @@ func (x *ReqBuyChessShop2) String() string { func (*ReqBuyChessShop2) ProtoMessage() {} func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[292] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17278,7 +17490,7 @@ func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop2.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} } func (x *ReqBuyChessShop2) GetId() int32 { @@ -17305,7 +17517,7 @@ type ResBuyChessShop2 struct { func (x *ResBuyChessShop2) Reset() { *x = ResBuyChessShop2{} - mi := &file_proto_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[293] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17317,7 +17529,7 @@ func (x *ResBuyChessShop2) String() string { func (*ResBuyChessShop2) ProtoMessage() {} func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[293] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17330,7 +17542,7 @@ func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop2.ProtoReflect.Descriptor instead. func (*ResBuyChessShop2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} } func (x *ResBuyChessShop2) GetCode() RES_CODE { @@ -17356,7 +17568,7 @@ type ReqRefreshChessShop struct { func (x *ReqRefreshChessShop) Reset() { *x = ReqRefreshChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[294] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17368,7 +17580,7 @@ func (x *ReqRefreshChessShop) String() string { func (*ReqRefreshChessShop) ProtoMessage() {} func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[294] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17381,7 +17593,7 @@ func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefreshChessShop.ProtoReflect.Descriptor instead. func (*ReqRefreshChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} } type ResRefreshChessShop struct { @@ -17394,7 +17606,7 @@ type ResRefreshChessShop struct { func (x *ResRefreshChessShop) Reset() { *x = ResRefreshChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[295] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17406,7 +17618,7 @@ func (x *ResRefreshChessShop) String() string { func (*ResRefreshChessShop) ProtoMessage() {} func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[295] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17419,7 +17631,7 @@ func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefreshChessShop.ProtoReflect.Descriptor instead. func (*ResRefreshChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} } func (x *ResRefreshChessShop) GetCode() RES_CODE { @@ -17444,7 +17656,7 @@ type ReqEndless struct { func (x *ReqEndless) Reset() { *x = ReqEndless{} - mi := &file_proto_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[296] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17456,7 +17668,7 @@ func (x *ReqEndless) String() string { func (*ReqEndless) ProtoMessage() {} func (x *ReqEndless) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[296] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17469,7 +17681,7 @@ func (x *ReqEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndless.ProtoReflect.Descriptor instead. func (*ReqEndless) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} } type ResEndless struct { @@ -17482,7 +17694,7 @@ type ResEndless struct { func (x *ResEndless) Reset() { *x = ResEndless{} - mi := &file_proto_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[297] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17494,7 +17706,7 @@ func (x *ResEndless) String() string { func (*ResEndless) ProtoMessage() {} func (x *ResEndless) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[297] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17507,7 +17719,7 @@ func (x *ResEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndless.ProtoReflect.Descriptor instead. func (*ResEndless) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} } func (x *ResEndless) GetId() int32 { @@ -17535,7 +17747,7 @@ type ResEndlessInfo struct { func (x *ResEndlessInfo) Reset() { *x = ResEndlessInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[298] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17547,7 +17759,7 @@ func (x *ResEndlessInfo) String() string { func (*ResEndlessInfo) ProtoMessage() {} func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[298] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17560,7 +17772,7 @@ func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessInfo.ProtoReflect.Descriptor instead. func (*ResEndlessInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} } func (x *ResEndlessInfo) GetChargeId() int32 { @@ -17592,7 +17804,7 @@ type ReqEndlessReward struct { func (x *ReqEndlessReward) Reset() { *x = ReqEndlessReward{} - mi := &file_proto_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[299] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17604,7 +17816,7 @@ func (x *ReqEndlessReward) String() string { func (*ReqEndlessReward) ProtoMessage() {} func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[299] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17617,7 +17829,7 @@ func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndlessReward.ProtoReflect.Descriptor instead. func (*ReqEndlessReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} } type ResEndlessReward struct { @@ -17630,7 +17842,7 @@ type ResEndlessReward struct { func (x *ResEndlessReward) Reset() { *x = ResEndlessReward{} - mi := &file_proto_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[300] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17642,7 +17854,7 @@ func (x *ResEndlessReward) String() string { func (*ResEndlessReward) ProtoMessage() {} func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[300] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17655,7 +17867,7 @@ func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessReward.ProtoReflect.Descriptor instead. func (*ResEndlessReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} } func (x *ResEndlessReward) GetCode() RES_CODE { @@ -17684,7 +17896,7 @@ type ResPiggyBank struct { func (x *ResPiggyBank) Reset() { *x = ResPiggyBank{} - mi := &file_proto_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[301] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17696,7 +17908,7 @@ func (x *ResPiggyBank) String() string { func (*ResPiggyBank) ProtoMessage() {} func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[301] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17709,7 +17921,7 @@ func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBank.ProtoReflect.Descriptor instead. func (*ResPiggyBank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} } func (x *ResPiggyBank) GetType() int32 { @@ -17748,7 +17960,7 @@ type ReqPiggyBankReward struct { func (x *ReqPiggyBankReward) Reset() { *x = ReqPiggyBankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[302] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17760,7 +17972,7 @@ func (x *ReqPiggyBankReward) String() string { func (*ReqPiggyBankReward) ProtoMessage() {} func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[302] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17773,7 +17985,7 @@ func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPiggyBankReward.ProtoReflect.Descriptor instead. func (*ReqPiggyBankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} } type ResPiggyBankReward struct { @@ -17786,7 +17998,7 @@ type ResPiggyBankReward struct { func (x *ResPiggyBankReward) Reset() { *x = ResPiggyBankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[303] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17798,7 +18010,7 @@ func (x *ResPiggyBankReward) String() string { func (*ResPiggyBankReward) ProtoMessage() {} func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[303] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17811,7 +18023,7 @@ func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBankReward.ProtoReflect.Descriptor instead. func (*ResPiggyBankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} } func (x *ResPiggyBankReward) GetCode() RES_CODE { @@ -17838,7 +18050,7 @@ type ReqChargeReceive struct { func (x *ReqChargeReceive) Reset() { *x = ReqChargeReceive{} - mi := &file_proto_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[304] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17850,7 +18062,7 @@ func (x *ReqChargeReceive) String() string { func (*ReqChargeReceive) ProtoMessage() {} func (x *ReqChargeReceive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[304] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17863,7 +18075,7 @@ func (x *ReqChargeReceive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChargeReceive.ProtoReflect.Descriptor instead. func (*ReqChargeReceive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} } func (x *ReqChargeReceive) GetUid() int64 { @@ -17890,7 +18102,7 @@ type ResChargeReceive struct { func (x *ResChargeReceive) Reset() { *x = ResChargeReceive{} - mi := &file_proto_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[305] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17902,7 +18114,7 @@ func (x *ResChargeReceive) String() string { func (*ResChargeReceive) ProtoMessage() {} func (x *ResChargeReceive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[305] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17915,7 +18127,7 @@ func (x *ResChargeReceive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChargeReceive.ProtoReflect.Descriptor instead. func (*ResChargeReceive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} } func (x *ResChargeReceive) GetCode() RES_CODE { @@ -17945,7 +18157,7 @@ type ReqCreateOrderSn struct { func (x *ReqCreateOrderSn) Reset() { *x = ReqCreateOrderSn{} - mi := &file_proto_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[306] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17957,7 +18169,7 @@ func (x *ReqCreateOrderSn) String() string { func (*ReqCreateOrderSn) ProtoMessage() {} func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[306] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17970,7 +18182,7 @@ func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCreateOrderSn.ProtoReflect.Descriptor instead. func (*ReqCreateOrderSn) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} } func (x *ReqCreateOrderSn) GetChargeId() int32 { @@ -18017,7 +18229,7 @@ type ResCreateOrderSn struct { func (x *ResCreateOrderSn) Reset() { *x = ResCreateOrderSn{} - mi := &file_proto_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[307] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18029,7 +18241,7 @@ func (x *ResCreateOrderSn) String() string { func (*ResCreateOrderSn) ProtoMessage() {} func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[307] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18042,7 +18254,7 @@ func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCreateOrderSn.ProtoReflect.Descriptor instead. func (*ResCreateOrderSn) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} } func (x *ResCreateOrderSn) GetOrderSn() string { @@ -18064,7 +18276,7 @@ type ReqShippingOrder struct { func (x *ReqShippingOrder) Reset() { *x = ReqShippingOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[308] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18076,7 +18288,7 @@ func (x *ReqShippingOrder) String() string { func (*ReqShippingOrder) ProtoMessage() {} func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[308] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18089,7 +18301,7 @@ func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqShippingOrder.ProtoReflect.Descriptor instead. func (*ReqShippingOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} } func (x *ReqShippingOrder) GetOrderSn() string { @@ -18130,7 +18342,7 @@ type ResShippingOrder struct { func (x *ResShippingOrder) Reset() { *x = ResShippingOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[309] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18142,7 +18354,7 @@ func (x *ResShippingOrder) String() string { func (*ResShippingOrder) ProtoMessage() {} func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[309] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18155,7 +18367,7 @@ func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResShippingOrder.ProtoReflect.Descriptor instead. func (*ResShippingOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} } func (x *ResShippingOrder) GetCode() RES_CODE { @@ -18180,7 +18392,7 @@ type ReqChampship struct { func (x *ReqChampship) Reset() { *x = ReqChampship{} - mi := &file_proto_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[310] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18192,7 +18404,7 @@ func (x *ReqChampship) String() string { func (*ReqChampship) ProtoMessage() {} func (x *ReqChampship) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[310] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18205,7 +18417,7 @@ func (x *ReqChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampship.ProtoReflect.Descriptor instead. func (*ReqChampship) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} } type ResChampship struct { @@ -18223,7 +18435,7 @@ type ResChampship struct { func (x *ResChampship) Reset() { *x = ResChampship{} - mi := &file_proto_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[311] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18235,7 +18447,7 @@ func (x *ResChampship) String() string { func (*ResChampship) ProtoMessage() {} func (x *ResChampship) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[311] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18248,7 +18460,7 @@ func (x *ResChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampship.ProtoReflect.Descriptor instead. func (*ResChampship) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} } func (x *ResChampship) GetScore() int32 { @@ -18308,7 +18520,7 @@ type ReqChampshipReward struct { func (x *ReqChampshipReward) Reset() { *x = ReqChampshipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[312] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18320,7 +18532,7 @@ func (x *ReqChampshipReward) String() string { func (*ReqChampshipReward) ProtoMessage() {} func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[312] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18333,7 +18545,7 @@ func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipReward.ProtoReflect.Descriptor instead. func (*ReqChampshipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} } type ResChampshipReward struct { @@ -18346,7 +18558,7 @@ type ResChampshipReward struct { func (x *ResChampshipReward) Reset() { *x = ResChampshipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[313] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18358,7 +18570,7 @@ func (x *ResChampshipReward) String() string { func (*ResChampshipReward) ProtoMessage() {} func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[313] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18371,7 +18583,7 @@ func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipReward.ProtoReflect.Descriptor instead. func (*ResChampshipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} } func (x *ResChampshipReward) GetCode() RES_CODE { @@ -18396,7 +18608,7 @@ type ReqChampshipRankReward struct { func (x *ReqChampshipRankReward) Reset() { *x = ReqChampshipRankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[314] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18408,7 +18620,7 @@ func (x *ReqChampshipRankReward) String() string { func (*ReqChampshipRankReward) ProtoMessage() {} func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[314] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18421,7 +18633,7 @@ func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRankReward.ProtoReflect.Descriptor instead. func (*ReqChampshipRankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} } type ResChampshipRankReward struct { @@ -18434,7 +18646,7 @@ type ResChampshipRankReward struct { func (x *ResChampshipRankReward) Reset() { *x = ResChampshipRankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[315] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18446,7 +18658,7 @@ func (x *ResChampshipRankReward) String() string { func (*ResChampshipRankReward) ProtoMessage() {} func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[315] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18459,7 +18671,7 @@ func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRankReward.ProtoReflect.Descriptor instead. func (*ResChampshipRankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} } func (x *ResChampshipRankReward) GetCode() RES_CODE { @@ -18484,7 +18696,7 @@ type ReqChampshipRank struct { func (x *ReqChampshipRank) Reset() { *x = ReqChampshipRank{} - mi := &file_proto_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[316] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18496,7 +18708,7 @@ func (x *ReqChampshipRank) String() string { func (*ReqChampshipRank) ProtoMessage() {} func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[316] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18509,7 +18721,7 @@ func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRank.ProtoReflect.Descriptor instead. func (*ReqChampshipRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} } type ResChampshipRank struct { @@ -18523,7 +18735,7 @@ type ResChampshipRank struct { func (x *ResChampshipRank) Reset() { *x = ResChampshipRank{} - mi := &file_proto_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[317] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18535,7 +18747,7 @@ func (x *ResChampshipRank) String() string { func (*ResChampshipRank) ProtoMessage() {} func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[317] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18548,7 +18760,7 @@ func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRank.ProtoReflect.Descriptor instead. func (*ResChampshipRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} } func (x *ResChampshipRank) GetRankList() map[int32]*ResPlayerRank { @@ -18580,7 +18792,7 @@ type ReqChampshipPreRank struct { func (x *ReqChampshipPreRank) Reset() { *x = ReqChampshipPreRank{} - mi := &file_proto_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[318] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18592,7 +18804,7 @@ func (x *ReqChampshipPreRank) String() string { func (*ReqChampshipPreRank) ProtoMessage() {} func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[318] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18605,7 +18817,7 @@ func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipPreRank.ProtoReflect.Descriptor instead. func (*ReqChampshipPreRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} } type ResChampshipPreRank struct { @@ -18619,7 +18831,7 @@ type ResChampshipPreRank struct { func (x *ResChampshipPreRank) Reset() { *x = ResChampshipPreRank{} - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[319] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18631,7 +18843,7 @@ func (x *ResChampshipPreRank) String() string { func (*ResChampshipPreRank) ProtoMessage() {} func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[319] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18644,7 +18856,7 @@ func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipPreRank.ProtoReflect.Descriptor instead. func (*ResChampshipPreRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{319} } func (x *ResChampshipPreRank) GetRankList() map[int32]*ResPlayerRank { @@ -18680,7 +18892,7 @@ type ResNotifyCard struct { func (x *ResNotifyCard) Reset() { *x = ResNotifyCard{} - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[320] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18692,7 +18904,7 @@ func (x *ResNotifyCard) String() string { func (*ResNotifyCard) ProtoMessage() {} func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[320] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18705,7 +18917,7 @@ func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResNotifyCard.ProtoReflect.Descriptor instead. func (*ResNotifyCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{320} } func (x *ResNotifyCard) GetCard() map[int32]int32 { @@ -18745,7 +18957,7 @@ type ReqSetFacebookUrl struct { func (x *ReqSetFacebookUrl) Reset() { *x = ReqSetFacebookUrl{} - mi := &file_proto_Gameapi_proto_msgTypes[318] + mi := &file_proto_Gameapi_proto_msgTypes[321] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18757,7 +18969,7 @@ func (x *ReqSetFacebookUrl) String() string { func (*ReqSetFacebookUrl) ProtoMessage() {} func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[318] + mi := &file_proto_Gameapi_proto_msgTypes[321] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18770,7 +18982,7 @@ func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ReqSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{321} } func (x *ReqSetFacebookUrl) GetUrl() string { @@ -18790,7 +19002,7 @@ type ResSetFacebookUrl struct { func (x *ResSetFacebookUrl) Reset() { *x = ResSetFacebookUrl{} - mi := &file_proto_Gameapi_proto_msgTypes[319] + mi := &file_proto_Gameapi_proto_msgTypes[322] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18802,7 +19014,7 @@ func (x *ResSetFacebookUrl) String() string { func (*ResSetFacebookUrl) ProtoMessage() {} func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[319] + mi := &file_proto_Gameapi_proto_msgTypes[322] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18815,7 +19027,7 @@ func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ResSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{319} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{322} } func (x *ResSetFacebookUrl) GetCode() RES_CODE { @@ -18842,7 +19054,7 @@ type ReqInviteFriendData struct { func (x *ReqInviteFriendData) Reset() { *x = ReqInviteFriendData{} - mi := &file_proto_Gameapi_proto_msgTypes[320] + mi := &file_proto_Gameapi_proto_msgTypes[323] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18854,7 +19066,7 @@ func (x *ReqInviteFriendData) String() string { func (*ReqInviteFriendData) ProtoMessage() {} func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[320] + mi := &file_proto_Gameapi_proto_msgTypes[323] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18867,7 +19079,7 @@ func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqInviteFriendData.ProtoReflect.Descriptor instead. func (*ReqInviteFriendData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{320} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{323} } func (x *ReqInviteFriendData) GetDwUin() int64 { @@ -18887,7 +19099,7 @@ type ResInviteFriendData struct { func (x *ResInviteFriendData) Reset() { *x = ResInviteFriendData{} - mi := &file_proto_Gameapi_proto_msgTypes[321] + mi := &file_proto_Gameapi_proto_msgTypes[324] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18899,7 +19111,7 @@ func (x *ResInviteFriendData) String() string { func (*ResInviteFriendData) ProtoMessage() {} func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[321] + mi := &file_proto_Gameapi_proto_msgTypes[324] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18912,7 +19124,7 @@ func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResInviteFriendData.ProtoReflect.Descriptor instead. func (*ResInviteFriendData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{321} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{324} } func (x *ResInviteFriendData) GetIdLists() []int32 { @@ -18938,7 +19150,7 @@ type ReqSelfInvited struct { func (x *ReqSelfInvited) Reset() { *x = ReqSelfInvited{} - mi := &file_proto_Gameapi_proto_msgTypes[322] + mi := &file_proto_Gameapi_proto_msgTypes[325] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18950,7 +19162,7 @@ func (x *ReqSelfInvited) String() string { func (*ReqSelfInvited) ProtoMessage() {} func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[322] + mi := &file_proto_Gameapi_proto_msgTypes[325] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18963,7 +19175,7 @@ func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelfInvited.ProtoReflect.Descriptor instead. func (*ReqSelfInvited) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{322} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{325} } func (x *ReqSelfInvited) GetInviterId() int64 { @@ -18982,7 +19194,7 @@ type ResSelfInvited struct { func (x *ResSelfInvited) Reset() { *x = ResSelfInvited{} - mi := &file_proto_Gameapi_proto_msgTypes[323] + mi := &file_proto_Gameapi_proto_msgTypes[326] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18994,7 +19206,7 @@ func (x *ResSelfInvited) String() string { func (*ResSelfInvited) ProtoMessage() {} func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[323] + mi := &file_proto_Gameapi_proto_msgTypes[326] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19007,7 +19219,7 @@ func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelfInvited.ProtoReflect.Descriptor instead. func (*ResSelfInvited) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{323} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{326} } func (x *ResSelfInvited) GetResultCode() int32 { @@ -19027,7 +19239,7 @@ type NotifyInvitedSuccess struct { func (x *NotifyInvitedSuccess) Reset() { *x = NotifyInvitedSuccess{} - mi := &file_proto_Gameapi_proto_msgTypes[324] + mi := &file_proto_Gameapi_proto_msgTypes[327] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19039,7 +19251,7 @@ func (x *NotifyInvitedSuccess) String() string { func (*NotifyInvitedSuccess) ProtoMessage() {} func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[324] + mi := &file_proto_Gameapi_proto_msgTypes[327] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19052,7 +19264,7 @@ func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyInvitedSuccess.ProtoReflect.Descriptor instead. func (*NotifyInvitedSuccess) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{324} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{327} } func (x *NotifyInvitedSuccess) GetResultCode() int32 { @@ -19078,7 +19290,7 @@ type ReqGetInviteReward struct { func (x *ReqGetInviteReward) Reset() { *x = ReqGetInviteReward{} - mi := &file_proto_Gameapi_proto_msgTypes[325] + mi := &file_proto_Gameapi_proto_msgTypes[328] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19090,7 +19302,7 @@ func (x *ReqGetInviteReward) String() string { func (*ReqGetInviteReward) ProtoMessage() {} func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[325] + mi := &file_proto_Gameapi_proto_msgTypes[328] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19103,7 +19315,7 @@ func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetInviteReward.ProtoReflect.Descriptor instead. func (*ReqGetInviteReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{325} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{328} } func (x *ReqGetInviteReward) GetGetIndex() int32 { @@ -19122,7 +19334,7 @@ type ResGetInviteReward struct { func (x *ResGetInviteReward) Reset() { *x = ResGetInviteReward{} - mi := &file_proto_Gameapi_proto_msgTypes[326] + mi := &file_proto_Gameapi_proto_msgTypes[329] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19134,7 +19346,7 @@ func (x *ResGetInviteReward) String() string { func (*ResGetInviteReward) ProtoMessage() {} func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[326] + mi := &file_proto_Gameapi_proto_msgTypes[329] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19147,7 +19359,7 @@ func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetInviteReward.ProtoReflect.Descriptor instead. func (*ResGetInviteReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{326} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{329} } func (x *ResGetInviteReward) GetResultCode() int32 { @@ -19166,7 +19378,7 @@ type ReqAutoAddInviteFriend struct { func (x *ReqAutoAddInviteFriend) Reset() { *x = ReqAutoAddInviteFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[327] + mi := &file_proto_Gameapi_proto_msgTypes[330] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19178,7 +19390,7 @@ func (x *ReqAutoAddInviteFriend) String() string { func (*ReqAutoAddInviteFriend) ProtoMessage() {} func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[327] + mi := &file_proto_Gameapi_proto_msgTypes[330] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19191,7 +19403,7 @@ func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{327} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{330} } func (x *ReqAutoAddInviteFriend) GetId() int64 { @@ -19210,7 +19422,7 @@ type ResAutoAddInviteFriend struct { func (x *ResAutoAddInviteFriend) Reset() { *x = ResAutoAddInviteFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[328] + mi := &file_proto_Gameapi_proto_msgTypes[331] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19222,7 +19434,7 @@ func (x *ResAutoAddInviteFriend) String() string { func (*ResAutoAddInviteFriend) ProtoMessage() {} func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[328] + mi := &file_proto_Gameapi_proto_msgTypes[331] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19235,7 +19447,7 @@ func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{328} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{331} } func (x *ResAutoAddInviteFriend) GetResultCode() int32 { @@ -19254,7 +19466,7 @@ type ReqAutoAddInviteFriend2 struct { func (x *ReqAutoAddInviteFriend2) Reset() { *x = ReqAutoAddInviteFriend2{} - mi := &file_proto_Gameapi_proto_msgTypes[329] + mi := &file_proto_Gameapi_proto_msgTypes[332] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19266,7 +19478,7 @@ func (x *ReqAutoAddInviteFriend2) String() string { func (*ReqAutoAddInviteFriend2) ProtoMessage() {} func (x *ReqAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[329] + mi := &file_proto_Gameapi_proto_msgTypes[332] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19279,7 +19491,7 @@ func (x *ReqAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend2.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{329} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{332} } func (x *ReqAutoAddInviteFriend2) GetId() string { @@ -19298,7 +19510,7 @@ type ResAutoAddInviteFriend2 struct { func (x *ResAutoAddInviteFriend2) Reset() { *x = ResAutoAddInviteFriend2{} - mi := &file_proto_Gameapi_proto_msgTypes[330] + mi := &file_proto_Gameapi_proto_msgTypes[333] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19310,7 +19522,7 @@ func (x *ResAutoAddInviteFriend2) String() string { func (*ResAutoAddInviteFriend2) ProtoMessage() {} func (x *ResAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[330] + mi := &file_proto_Gameapi_proto_msgTypes[333] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19323,7 +19535,7 @@ func (x *ResAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend2.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{330} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{333} } func (x *ResAutoAddInviteFriend2) GetResultCode() int32 { @@ -19342,7 +19554,7 @@ type ReqMining struct { func (x *ReqMining) Reset() { *x = ReqMining{} - mi := &file_proto_Gameapi_proto_msgTypes[331] + mi := &file_proto_Gameapi_proto_msgTypes[334] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19354,7 +19566,7 @@ func (x *ReqMining) String() string { func (*ReqMining) ProtoMessage() {} func (x *ReqMining) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[331] + mi := &file_proto_Gameapi_proto_msgTypes[334] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19367,7 +19579,7 @@ func (x *ReqMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMining.ProtoReflect.Descriptor instead. func (*ReqMining) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{331} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{334} } type ResMining struct { @@ -19386,7 +19598,7 @@ type ResMining struct { func (x *ResMining) Reset() { *x = ResMining{} - mi := &file_proto_Gameapi_proto_msgTypes[332] + mi := &file_proto_Gameapi_proto_msgTypes[335] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19398,7 +19610,7 @@ func (x *ResMining) String() string { func (*ResMining) ProtoMessage() {} func (x *ResMining) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[332] + mi := &file_proto_Gameapi_proto_msgTypes[335] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19411,7 +19623,7 @@ func (x *ResMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMining.ProtoReflect.Descriptor instead. func (*ResMining) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{332} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{335} } func (x *ResMining) GetId() int32 { @@ -19480,7 +19692,7 @@ type ReqMiningTake struct { func (x *ReqMiningTake) Reset() { *x = ReqMiningTake{} - mi := &file_proto_Gameapi_proto_msgTypes[333] + mi := &file_proto_Gameapi_proto_msgTypes[336] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19492,7 +19704,7 @@ func (x *ReqMiningTake) String() string { func (*ReqMiningTake) ProtoMessage() {} func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[333] + mi := &file_proto_Gameapi_proto_msgTypes[336] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19505,7 +19717,7 @@ func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningTake.ProtoReflect.Descriptor instead. func (*ReqMiningTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{333} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{336} } func (x *ReqMiningTake) GetMap() map[int32]string { @@ -19532,7 +19744,7 @@ type ResMiningTake struct { func (x *ResMiningTake) Reset() { *x = ResMiningTake{} - mi := &file_proto_Gameapi_proto_msgTypes[334] + mi := &file_proto_Gameapi_proto_msgTypes[337] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19544,7 +19756,7 @@ func (x *ResMiningTake) String() string { func (*ResMiningTake) ProtoMessage() {} func (x *ResMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[334] + mi := &file_proto_Gameapi_proto_msgTypes[337] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19557,7 +19769,7 @@ func (x *ResMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningTake.ProtoReflect.Descriptor instead. func (*ResMiningTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{334} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{337} } func (x *ResMiningTake) GetCode() RES_CODE { @@ -19582,7 +19794,7 @@ type ReqMiningReward struct { func (x *ReqMiningReward) Reset() { *x = ReqMiningReward{} - mi := &file_proto_Gameapi_proto_msgTypes[335] + mi := &file_proto_Gameapi_proto_msgTypes[338] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19594,7 +19806,7 @@ func (x *ReqMiningReward) String() string { func (*ReqMiningReward) ProtoMessage() {} func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[335] + mi := &file_proto_Gameapi_proto_msgTypes[338] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19607,7 +19819,7 @@ func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningReward.ProtoReflect.Descriptor instead. func (*ReqMiningReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{335} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{338} } type ResMiningReward struct { @@ -19620,7 +19832,7 @@ type ResMiningReward struct { func (x *ResMiningReward) Reset() { *x = ResMiningReward{} - mi := &file_proto_Gameapi_proto_msgTypes[336] + mi := &file_proto_Gameapi_proto_msgTypes[339] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19632,7 +19844,7 @@ func (x *ResMiningReward) String() string { func (*ResMiningReward) ProtoMessage() {} func (x *ResMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[336] + mi := &file_proto_Gameapi_proto_msgTypes[339] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19645,7 +19857,7 @@ func (x *ResMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningReward.ProtoReflect.Descriptor instead. func (*ResMiningReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{336} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{339} } func (x *ResMiningReward) GetCode() RES_CODE { @@ -19671,7 +19883,7 @@ type ReqActPass struct { func (x *ReqActPass) Reset() { *x = ReqActPass{} - mi := &file_proto_Gameapi_proto_msgTypes[337] + mi := &file_proto_Gameapi_proto_msgTypes[340] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19683,7 +19895,7 @@ func (x *ReqActPass) String() string { func (*ReqActPass) ProtoMessage() {} func (x *ReqActPass) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[337] + mi := &file_proto_Gameapi_proto_msgTypes[340] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19696,7 +19908,7 @@ func (x *ReqActPass) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqActPass.ProtoReflect.Descriptor instead. func (*ReqActPass) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{337} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{340} } type ResActPass struct { @@ -19715,7 +19927,7 @@ type ResActPass struct { func (x *ResActPass) Reset() { *x = ResActPass{} - mi := &file_proto_Gameapi_proto_msgTypes[338] + mi := &file_proto_Gameapi_proto_msgTypes[341] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19727,7 +19939,7 @@ func (x *ResActPass) String() string { func (*ResActPass) ProtoMessage() {} func (x *ResActPass) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[338] + mi := &file_proto_Gameapi_proto_msgTypes[341] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19740,7 +19952,7 @@ func (x *ResActPass) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActPass.ProtoReflect.Descriptor instead. func (*ResActPass) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{338} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{341} } func (x *ResActPass) GetId() int32 { @@ -19807,7 +20019,7 @@ type ReqActPassReward struct { func (x *ReqActPassReward) Reset() { *x = ReqActPassReward{} - mi := &file_proto_Gameapi_proto_msgTypes[339] + mi := &file_proto_Gameapi_proto_msgTypes[342] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19819,7 +20031,7 @@ func (x *ReqActPassReward) String() string { func (*ReqActPassReward) ProtoMessage() {} func (x *ReqActPassReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[339] + mi := &file_proto_Gameapi_proto_msgTypes[342] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19832,7 +20044,7 @@ func (x *ReqActPassReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqActPassReward.ProtoReflect.Descriptor instead. func (*ReqActPassReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{339} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{342} } type ResActPassReward struct { @@ -19846,7 +20058,7 @@ type ResActPassReward struct { func (x *ResActPassReward) Reset() { *x = ResActPassReward{} - mi := &file_proto_Gameapi_proto_msgTypes[340] + mi := &file_proto_Gameapi_proto_msgTypes[343] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19858,7 +20070,7 @@ func (x *ResActPassReward) String() string { func (*ResActPassReward) ProtoMessage() {} func (x *ResActPassReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[340] + mi := &file_proto_Gameapi_proto_msgTypes[343] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19871,7 +20083,7 @@ func (x *ResActPassReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActPassReward.ProtoReflect.Descriptor instead. func (*ResActPassReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{340} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{343} } func (x *ResActPassReward) GetCode() RES_CODE { @@ -19904,7 +20116,7 @@ type ResActRed struct { func (x *ResActRed) Reset() { *x = ResActRed{} - mi := &file_proto_Gameapi_proto_msgTypes[341] + mi := &file_proto_Gameapi_proto_msgTypes[344] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19916,7 +20128,7 @@ func (x *ResActRed) String() string { func (*ResActRed) ProtoMessage() {} func (x *ResActRed) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[341] + mi := &file_proto_Gameapi_proto_msgTypes[344] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19929,7 +20141,7 @@ func (x *ResActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActRed.ProtoReflect.Descriptor instead. func (*ResActRed) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{341} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{344} } func (x *ResActRed) GetRed() map[int32]int32 { @@ -19950,7 +20162,7 @@ type NotifyActRed struct { func (x *NotifyActRed) Reset() { *x = NotifyActRed{} - mi := &file_proto_Gameapi_proto_msgTypes[342] + mi := &file_proto_Gameapi_proto_msgTypes[345] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19962,7 +20174,7 @@ func (x *NotifyActRed) String() string { func (*NotifyActRed) ProtoMessage() {} func (x *NotifyActRed) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[342] + mi := &file_proto_Gameapi_proto_msgTypes[345] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19975,7 +20187,7 @@ func (x *NotifyActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyActRed.ProtoReflect.Descriptor instead. func (*NotifyActRed) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{342} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{345} } func (x *NotifyActRed) GetId() int32 { @@ -20002,7 +20214,7 @@ type ActivityNotify struct { func (x *ActivityNotify) Reset() { *x = ActivityNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[343] + mi := &file_proto_Gameapi_proto_msgTypes[346] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20014,7 +20226,7 @@ func (x *ActivityNotify) String() string { func (*ActivityNotify) ProtoMessage() {} func (x *ActivityNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[343] + mi := &file_proto_Gameapi_proto_msgTypes[346] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20027,7 +20239,7 @@ func (x *ActivityNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityNotify.ProtoReflect.Descriptor instead. func (*ActivityNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{343} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{346} } func (x *ActivityNotify) GetInfo() *ActivityInfo { @@ -20046,7 +20258,7 @@ type ResItem struct { func (x *ResItem) Reset() { *x = ResItem{} - mi := &file_proto_Gameapi_proto_msgTypes[344] + mi := &file_proto_Gameapi_proto_msgTypes[347] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20058,7 +20270,7 @@ func (x *ResItem) String() string { func (*ResItem) ProtoMessage() {} func (x *ResItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[344] + mi := &file_proto_Gameapi_proto_msgTypes[347] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20071,7 +20283,7 @@ func (x *ResItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItem.ProtoReflect.Descriptor instead. func (*ResItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{344} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{347} } func (x *ResItem) GetItem() map[int32]int32 { @@ -20090,7 +20302,7 @@ type ItemNotify struct { func (x *ItemNotify) Reset() { *x = ItemNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[345] + mi := &file_proto_Gameapi_proto_msgTypes[348] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20102,7 +20314,7 @@ func (x *ItemNotify) String() string { func (*ItemNotify) ProtoMessage() {} func (x *ItemNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[345] + mi := &file_proto_Gameapi_proto_msgTypes[348] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20115,7 +20327,7 @@ func (x *ItemNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemNotify.ProtoReflect.Descriptor instead. func (*ItemNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{345} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{348} } func (x *ItemNotify) GetItem() map[int32]int32 { @@ -20134,7 +20346,7 @@ type ReqGuessColor struct { func (x *ReqGuessColor) Reset() { *x = ReqGuessColor{} - mi := &file_proto_Gameapi_proto_msgTypes[346] + mi := &file_proto_Gameapi_proto_msgTypes[349] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20146,7 +20358,7 @@ func (x *ReqGuessColor) String() string { func (*ReqGuessColor) ProtoMessage() {} func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[346] + mi := &file_proto_Gameapi_proto_msgTypes[349] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20159,7 +20371,7 @@ func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColor.ProtoReflect.Descriptor instead. func (*ReqGuessColor) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{346} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{349} } type ResGuessColor struct { @@ -20179,7 +20391,7 @@ type ResGuessColor struct { func (x *ResGuessColor) Reset() { *x = ResGuessColor{} - mi := &file_proto_Gameapi_proto_msgTypes[347] + mi := &file_proto_Gameapi_proto_msgTypes[350] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20191,7 +20403,7 @@ func (x *ResGuessColor) String() string { func (*ResGuessColor) ProtoMessage() {} func (x *ResGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[347] + mi := &file_proto_Gameapi_proto_msgTypes[350] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20204,7 +20416,7 @@ func (x *ResGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColor.ProtoReflect.Descriptor instead. func (*ResGuessColor) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{347} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{350} } func (x *ResGuessColor) GetId() int32 { @@ -20282,7 +20494,7 @@ type Opponent struct { func (x *Opponent) Reset() { *x = Opponent{} - mi := &file_proto_Gameapi_proto_msgTypes[348] + mi := &file_proto_Gameapi_proto_msgTypes[351] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20294,7 +20506,7 @@ func (x *Opponent) String() string { func (*Opponent) ProtoMessage() {} func (x *Opponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[348] + mi := &file_proto_Gameapi_proto_msgTypes[351] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20307,7 +20519,7 @@ func (x *Opponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Opponent.ProtoReflect.Descriptor instead. func (*Opponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{348} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{351} } func (x *Opponent) GetName() string { @@ -20349,7 +20561,7 @@ type ReqGuessColorTake struct { func (x *ReqGuessColorTake) Reset() { *x = ReqGuessColorTake{} - mi := &file_proto_Gameapi_proto_msgTypes[349] + mi := &file_proto_Gameapi_proto_msgTypes[352] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20361,7 +20573,7 @@ func (x *ReqGuessColorTake) String() string { func (*ReqGuessColorTake) ProtoMessage() {} func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[349] + mi := &file_proto_Gameapi_proto_msgTypes[352] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20374,7 +20586,7 @@ func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorTake.ProtoReflect.Descriptor instead. func (*ReqGuessColorTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{349} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{352} } func (x *ReqGuessColorTake) GetMap() *GuessColorInfo { @@ -20400,7 +20612,7 @@ type GuessColorInfo struct { func (x *GuessColorInfo) Reset() { *x = GuessColorInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[350] + mi := &file_proto_Gameapi_proto_msgTypes[353] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20412,7 +20624,7 @@ func (x *GuessColorInfo) String() string { func (*GuessColorInfo) ProtoMessage() {} func (x *GuessColorInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[350] + mi := &file_proto_Gameapi_proto_msgTypes[353] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20425,7 +20637,7 @@ func (x *GuessColorInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use GuessColorInfo.ProtoReflect.Descriptor instead. func (*GuessColorInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{350} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{353} } func (x *GuessColorInfo) GetMap() map[int32]int32 { @@ -20445,7 +20657,7 @@ type ResGuessColorTake struct { func (x *ResGuessColorTake) Reset() { *x = ResGuessColorTake{} - mi := &file_proto_Gameapi_proto_msgTypes[351] + mi := &file_proto_Gameapi_proto_msgTypes[354] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20457,7 +20669,7 @@ func (x *ResGuessColorTake) String() string { func (*ResGuessColorTake) ProtoMessage() {} func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[351] + mi := &file_proto_Gameapi_proto_msgTypes[354] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20470,7 +20682,7 @@ func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorTake.ProtoReflect.Descriptor instead. func (*ResGuessColorTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{351} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{354} } func (x *ResGuessColorTake) GetCode() RES_CODE { @@ -20496,7 +20708,7 @@ type ReqGuessColorReward struct { func (x *ReqGuessColorReward) Reset() { *x = ReqGuessColorReward{} - mi := &file_proto_Gameapi_proto_msgTypes[352] + mi := &file_proto_Gameapi_proto_msgTypes[355] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20508,7 +20720,7 @@ func (x *ReqGuessColorReward) String() string { func (*ReqGuessColorReward) ProtoMessage() {} func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[352] + mi := &file_proto_Gameapi_proto_msgTypes[355] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20521,7 +20733,7 @@ func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorReward.ProtoReflect.Descriptor instead. func (*ReqGuessColorReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{352} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{355} } type ResGuessColorReward struct { @@ -20534,7 +20746,7 @@ type ResGuessColorReward struct { func (x *ResGuessColorReward) Reset() { *x = ResGuessColorReward{} - mi := &file_proto_Gameapi_proto_msgTypes[353] + mi := &file_proto_Gameapi_proto_msgTypes[356] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20546,7 +20758,7 @@ func (x *ResGuessColorReward) String() string { func (*ResGuessColorReward) ProtoMessage() {} func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[353] + mi := &file_proto_Gameapi_proto_msgTypes[356] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20559,7 +20771,7 @@ func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorReward.ProtoReflect.Descriptor instead. func (*ResGuessColorReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{353} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{356} } func (x *ResGuessColorReward) GetCode() RES_CODE { @@ -20584,7 +20796,7 @@ type ReqRace struct { func (x *ReqRace) Reset() { *x = ReqRace{} - mi := &file_proto_Gameapi_proto_msgTypes[354] + mi := &file_proto_Gameapi_proto_msgTypes[357] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20596,7 +20808,7 @@ func (x *ReqRace) String() string { func (*ReqRace) ProtoMessage() {} func (x *ReqRace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[354] + mi := &file_proto_Gameapi_proto_msgTypes[357] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20609,7 +20821,7 @@ func (x *ReqRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRace.ProtoReflect.Descriptor instead. func (*ReqRace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{354} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{357} } type ResRace struct { @@ -20630,7 +20842,7 @@ type ResRace struct { func (x *ResRace) Reset() { *x = ResRace{} - mi := &file_proto_Gameapi_proto_msgTypes[355] + mi := &file_proto_Gameapi_proto_msgTypes[358] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20642,7 +20854,7 @@ func (x *ResRace) String() string { func (*ResRace) ProtoMessage() {} func (x *ResRace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[355] + mi := &file_proto_Gameapi_proto_msgTypes[358] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20655,7 +20867,7 @@ func (x *ResRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRace.ProtoReflect.Descriptor instead. func (*ResRace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{355} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{358} } func (x *ResRace) GetId() int32 { @@ -20741,7 +20953,7 @@ type Raceopponent struct { func (x *Raceopponent) Reset() { *x = Raceopponent{} - mi := &file_proto_Gameapi_proto_msgTypes[356] + mi := &file_proto_Gameapi_proto_msgTypes[359] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20753,7 +20965,7 @@ func (x *Raceopponent) String() string { func (*Raceopponent) ProtoMessage() {} func (x *Raceopponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[356] + mi := &file_proto_Gameapi_proto_msgTypes[359] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20766,7 +20978,7 @@ func (x *Raceopponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Raceopponent.ProtoReflect.Descriptor instead. func (*Raceopponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{356} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{359} } func (x *Raceopponent) GetId() int32 { @@ -20812,7 +21024,7 @@ type ReqRaceStart struct { func (x *ReqRaceStart) Reset() { *x = ReqRaceStart{} - mi := &file_proto_Gameapi_proto_msgTypes[357] + mi := &file_proto_Gameapi_proto_msgTypes[360] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20824,7 +21036,7 @@ func (x *ReqRaceStart) String() string { func (*ReqRaceStart) ProtoMessage() {} func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[357] + mi := &file_proto_Gameapi_proto_msgTypes[360] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20837,7 +21049,7 @@ func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceStart.ProtoReflect.Descriptor instead. func (*ReqRaceStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{357} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{360} } type ResRaceStart struct { @@ -20850,7 +21062,7 @@ type ResRaceStart struct { func (x *ResRaceStart) Reset() { *x = ResRaceStart{} - mi := &file_proto_Gameapi_proto_msgTypes[358] + mi := &file_proto_Gameapi_proto_msgTypes[361] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20862,7 +21074,7 @@ func (x *ResRaceStart) String() string { func (*ResRaceStart) ProtoMessage() {} func (x *ResRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[358] + mi := &file_proto_Gameapi_proto_msgTypes[361] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20875,7 +21087,7 @@ func (x *ResRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceStart.ProtoReflect.Descriptor instead. func (*ResRaceStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{358} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{361} } func (x *ResRaceStart) GetCode() RES_CODE { @@ -20900,7 +21112,7 @@ type ReqRaceReward struct { func (x *ReqRaceReward) Reset() { *x = ReqRaceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[359] + mi := &file_proto_Gameapi_proto_msgTypes[362] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20912,7 +21124,7 @@ func (x *ReqRaceReward) String() string { func (*ReqRaceReward) ProtoMessage() {} func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[359] + mi := &file_proto_Gameapi_proto_msgTypes[362] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20925,7 +21137,7 @@ func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceReward.ProtoReflect.Descriptor instead. func (*ReqRaceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{359} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{362} } type ResRaceReward struct { @@ -20938,7 +21150,7 @@ type ResRaceReward struct { func (x *ResRaceReward) Reset() { *x = ResRaceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[360] + mi := &file_proto_Gameapi_proto_msgTypes[363] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20950,7 +21162,7 @@ func (x *ResRaceReward) String() string { func (*ResRaceReward) ProtoMessage() {} func (x *ResRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[360] + mi := &file_proto_Gameapi_proto_msgTypes[363] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20963,7 +21175,7 @@ func (x *ResRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceReward.ProtoReflect.Descriptor instead. func (*ResRaceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{360} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{363} } func (x *ResRaceReward) GetCode() RES_CODE { @@ -20989,7 +21201,7 @@ type ReqPlayroom struct { func (x *ReqPlayroom) Reset() { *x = ReqPlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[361] + mi := &file_proto_Gameapi_proto_msgTypes[364] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21001,7 +21213,7 @@ func (x *ReqPlayroom) String() string { func (*ReqPlayroom) ProtoMessage() {} func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[361] + mi := &file_proto_Gameapi_proto_msgTypes[364] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21014,7 +21226,7 @@ func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroom.ProtoReflect.Descriptor instead. func (*ReqPlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{361} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{364} } type ResPlayroom struct { @@ -21055,7 +21267,7 @@ type ResPlayroom struct { func (x *ResPlayroom) Reset() { *x = ResPlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[362] + mi := &file_proto_Gameapi_proto_msgTypes[365] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21067,7 +21279,7 @@ func (x *ResPlayroom) String() string { func (*ResPlayroom) ProtoMessage() {} func (x *ResPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[362] + mi := &file_proto_Gameapi_proto_msgTypes[365] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21080,7 +21292,7 @@ func (x *ResPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroom.ProtoReflect.Descriptor instead. func (*ResPlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{362} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{365} } func (x *ResPlayroom) GetStatus() int32 { @@ -21303,7 +21515,7 @@ type NotifyPlayroomTask struct { func (x *NotifyPlayroomTask) Reset() { *x = NotifyPlayroomTask{} - mi := &file_proto_Gameapi_proto_msgTypes[363] + mi := &file_proto_Gameapi_proto_msgTypes[366] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21315,7 +21527,7 @@ func (x *NotifyPlayroomTask) String() string { func (*NotifyPlayroomTask) ProtoMessage() {} func (x *NotifyPlayroomTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[363] + mi := &file_proto_Gameapi_proto_msgTypes[366] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21328,7 +21540,7 @@ func (x *NotifyPlayroomTask) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomTask.ProtoReflect.Descriptor instead. func (*NotifyPlayroomTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{363} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{366} } func (x *NotifyPlayroomTask) GetDailyTask() []*DailyTask { @@ -21355,7 +21567,7 @@ type ReqPlayroomTask struct { func (x *ReqPlayroomTask) Reset() { *x = ReqPlayroomTask{} - mi := &file_proto_Gameapi_proto_msgTypes[364] + mi := &file_proto_Gameapi_proto_msgTypes[367] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21367,7 +21579,7 @@ func (x *ReqPlayroomTask) String() string { func (*ReqPlayroomTask) ProtoMessage() {} func (x *ReqPlayroomTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[364] + mi := &file_proto_Gameapi_proto_msgTypes[367] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21380,7 +21592,7 @@ func (x *ReqPlayroomTask) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomTask.ProtoReflect.Descriptor instead. func (*ReqPlayroomTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{364} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{367} } func (x *ReqPlayroomTask) GetId() int32 { @@ -21401,7 +21613,7 @@ type ResPlayroomTask struct { func (x *ResPlayroomTask) Reset() { *x = ResPlayroomTask{} - mi := &file_proto_Gameapi_proto_msgTypes[365] + mi := &file_proto_Gameapi_proto_msgTypes[368] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21413,7 +21625,7 @@ func (x *ResPlayroomTask) String() string { func (*ResPlayroomTask) ProtoMessage() {} func (x *ResPlayroomTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[365] + mi := &file_proto_Gameapi_proto_msgTypes[368] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21426,7 +21638,7 @@ func (x *ResPlayroomTask) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomTask.ProtoReflect.Descriptor instead. func (*ResPlayroomTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{365} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{368} } func (x *ResPlayroomTask) GetCode() RES_CODE { @@ -21460,7 +21672,7 @@ type ReqPlayroomTaskReward struct { func (x *ReqPlayroomTaskReward) Reset() { *x = ReqPlayroomTaskReward{} - mi := &file_proto_Gameapi_proto_msgTypes[366] + mi := &file_proto_Gameapi_proto_msgTypes[369] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21472,7 +21684,7 @@ func (x *ReqPlayroomTaskReward) String() string { func (*ReqPlayroomTaskReward) ProtoMessage() {} func (x *ReqPlayroomTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[366] + mi := &file_proto_Gameapi_proto_msgTypes[369] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21485,7 +21697,7 @@ func (x *ReqPlayroomTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomTaskReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomTaskReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{366} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{369} } func (x *ReqPlayroomTaskReward) GetType() int32 { @@ -21507,7 +21719,7 @@ type ResPlayroomTaskReward struct { func (x *ResPlayroomTaskReward) Reset() { *x = ResPlayroomTaskReward{} - mi := &file_proto_Gameapi_proto_msgTypes[367] + mi := &file_proto_Gameapi_proto_msgTypes[370] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21519,7 +21731,7 @@ func (x *ResPlayroomTaskReward) String() string { func (*ResPlayroomTaskReward) ProtoMessage() {} func (x *ResPlayroomTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[367] + mi := &file_proto_Gameapi_proto_msgTypes[370] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21532,7 +21744,7 @@ func (x *ResPlayroomTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomTaskReward.ProtoReflect.Descriptor instead. func (*ResPlayroomTaskReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{367} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{370} } func (x *ResPlayroomTaskReward) GetCode() RES_CODE { @@ -21572,7 +21784,7 @@ type ReqPlayroomUnlock struct { func (x *ReqPlayroomUnlock) Reset() { *x = ReqPlayroomUnlock{} - mi := &file_proto_Gameapi_proto_msgTypes[368] + mi := &file_proto_Gameapi_proto_msgTypes[371] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21584,7 +21796,7 @@ func (x *ReqPlayroomUnlock) String() string { func (*ReqPlayroomUnlock) ProtoMessage() {} func (x *ReqPlayroomUnlock) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[368] + mi := &file_proto_Gameapi_proto_msgTypes[371] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21597,7 +21809,7 @@ func (x *ReqPlayroomUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomUnlock.ProtoReflect.Descriptor instead. func (*ReqPlayroomUnlock) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{368} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{371} } func (x *ReqPlayroomUnlock) GetId() int32 { @@ -21618,7 +21830,7 @@ type ResPlayroomUnlock struct { func (x *ResPlayroomUnlock) Reset() { *x = ResPlayroomUnlock{} - mi := &file_proto_Gameapi_proto_msgTypes[369] + mi := &file_proto_Gameapi_proto_msgTypes[372] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21630,7 +21842,7 @@ func (x *ResPlayroomUnlock) String() string { func (*ResPlayroomUnlock) ProtoMessage() {} func (x *ResPlayroomUnlock) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[369] + mi := &file_proto_Gameapi_proto_msgTypes[372] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21643,7 +21855,7 @@ func (x *ResPlayroomUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomUnlock.ProtoReflect.Descriptor instead. func (*ResPlayroomUnlock) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{369} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{372} } func (x *ResPlayroomUnlock) GetCode() RES_CODE { @@ -21676,7 +21888,7 @@ type ReqPlayroomUpvote struct { func (x *ReqPlayroomUpvote) Reset() { *x = ReqPlayroomUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[370] + mi := &file_proto_Gameapi_proto_msgTypes[373] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21688,7 +21900,7 @@ func (x *ReqPlayroomUpvote) String() string { func (*ReqPlayroomUpvote) ProtoMessage() {} func (x *ReqPlayroomUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[370] + mi := &file_proto_Gameapi_proto_msgTypes[373] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21701,7 +21913,7 @@ func (x *ReqPlayroomUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomUpvote.ProtoReflect.Descriptor instead. func (*ReqPlayroomUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{370} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{373} } func (x *ReqPlayroomUpvote) GetId() int64 { @@ -21722,7 +21934,7 @@ type ResPlayroomUpvote struct { func (x *ResPlayroomUpvote) Reset() { *x = ResPlayroomUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[371] + mi := &file_proto_Gameapi_proto_msgTypes[374] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21734,7 +21946,7 @@ func (x *ResPlayroomUpvote) String() string { func (*ResPlayroomUpvote) ProtoMessage() {} func (x *ResPlayroomUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[371] + mi := &file_proto_Gameapi_proto_msgTypes[374] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21747,7 +21959,7 @@ func (x *ResPlayroomUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomUpvote.ProtoReflect.Descriptor instead. func (*ResPlayroomUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{371} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{374} } func (x *ResPlayroomUpvote) GetCode() RES_CODE { @@ -21780,7 +21992,7 @@ type PlayroomDress struct { func (x *PlayroomDress) Reset() { *x = PlayroomDress{} - mi := &file_proto_Gameapi_proto_msgTypes[372] + mi := &file_proto_Gameapi_proto_msgTypes[375] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21792,7 +22004,7 @@ func (x *PlayroomDress) String() string { func (*PlayroomDress) ProtoMessage() {} func (x *PlayroomDress) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[372] + mi := &file_proto_Gameapi_proto_msgTypes[375] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21805,7 +22017,7 @@ func (x *PlayroomDress) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayroomDress.ProtoReflect.Descriptor instead. func (*PlayroomDress) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{372} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{375} } func (x *PlayroomDress) GetList() []*PlayroomDressInfo { @@ -21827,7 +22039,7 @@ type PlayroomDressInfo struct { func (x *PlayroomDressInfo) Reset() { *x = PlayroomDressInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[373] + mi := &file_proto_Gameapi_proto_msgTypes[376] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21839,7 +22051,7 @@ func (x *PlayroomDressInfo) String() string { func (*PlayroomDressInfo) ProtoMessage() {} func (x *PlayroomDressInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[373] + mi := &file_proto_Gameapi_proto_msgTypes[376] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21852,7 +22064,7 @@ func (x *PlayroomDressInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayroomDressInfo.ProtoReflect.Descriptor instead. func (*PlayroomDressInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{373} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{376} } func (x *PlayroomDressInfo) GetId() int32 { @@ -21895,7 +22107,7 @@ type PlayroomAirInfo struct { func (x *PlayroomAirInfo) Reset() { *x = PlayroomAirInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[374] + mi := &file_proto_Gameapi_proto_msgTypes[377] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21907,7 +22119,7 @@ func (x *PlayroomAirInfo) String() string { func (*PlayroomAirInfo) ProtoMessage() {} func (x *PlayroomAirInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[374] + mi := &file_proto_Gameapi_proto_msgTypes[377] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21920,7 +22132,7 @@ func (x *PlayroomAirInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayroomAirInfo.ProtoReflect.Descriptor instead. func (*PlayroomAirInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{374} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{377} } func (x *PlayroomAirInfo) GetId() int32 { @@ -21963,7 +22175,7 @@ type PlayroomCollectInfo struct { func (x *PlayroomCollectInfo) Reset() { *x = PlayroomCollectInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[375] + mi := &file_proto_Gameapi_proto_msgTypes[378] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21975,7 +22187,7 @@ func (x *PlayroomCollectInfo) String() string { func (*PlayroomCollectInfo) ProtoMessage() {} func (x *PlayroomCollectInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[375] + mi := &file_proto_Gameapi_proto_msgTypes[378] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21988,7 +22200,7 @@ func (x *PlayroomCollectInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayroomCollectInfo.ProtoReflect.Descriptor instead. func (*PlayroomCollectInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{375} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{378} } func (x *PlayroomCollectInfo) GetId() int32 { @@ -22028,7 +22240,7 @@ type ReqPlayroomDressSet struct { func (x *ReqPlayroomDressSet) Reset() { *x = ReqPlayroomDressSet{} - mi := &file_proto_Gameapi_proto_msgTypes[376] + mi := &file_proto_Gameapi_proto_msgTypes[379] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22040,7 +22252,7 @@ func (x *ReqPlayroomDressSet) String() string { func (*ReqPlayroomDressSet) ProtoMessage() {} func (x *ReqPlayroomDressSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[376] + mi := &file_proto_Gameapi_proto_msgTypes[379] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22053,7 +22265,7 @@ func (x *ReqPlayroomDressSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDressSet.ProtoReflect.Descriptor instead. func (*ReqPlayroomDressSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{376} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{379} } func (x *ReqPlayroomDressSet) GetDressSet() map[int32]int32 { @@ -22073,7 +22285,7 @@ type ResPlayroomDressSet struct { func (x *ResPlayroomDressSet) Reset() { *x = ResPlayroomDressSet{} - mi := &file_proto_Gameapi_proto_msgTypes[377] + mi := &file_proto_Gameapi_proto_msgTypes[380] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22085,7 +22297,7 @@ func (x *ResPlayroomDressSet) String() string { func (*ResPlayroomDressSet) ProtoMessage() {} func (x *ResPlayroomDressSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[377] + mi := &file_proto_Gameapi_proto_msgTypes[380] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22098,7 +22310,7 @@ func (x *ResPlayroomDressSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDressSet.ProtoReflect.Descriptor instead. func (*ResPlayroomDressSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{377} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{380} } func (x *ResPlayroomDressSet) GetCode() RES_CODE { @@ -22124,7 +22336,7 @@ type ReqPlayroomPetAirSet struct { func (x *ReqPlayroomPetAirSet) Reset() { *x = ReqPlayroomPetAirSet{} - mi := &file_proto_Gameapi_proto_msgTypes[378] + mi := &file_proto_Gameapi_proto_msgTypes[381] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22136,7 +22348,7 @@ func (x *ReqPlayroomPetAirSet) String() string { func (*ReqPlayroomPetAirSet) ProtoMessage() {} func (x *ReqPlayroomPetAirSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[378] + mi := &file_proto_Gameapi_proto_msgTypes[381] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22149,7 +22361,7 @@ func (x *ReqPlayroomPetAirSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomPetAirSet.ProtoReflect.Descriptor instead. func (*ReqPlayroomPetAirSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{378} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{381} } func (x *ReqPlayroomPetAirSet) GetPetAirSet() int32 { @@ -22169,7 +22381,7 @@ type ResPlayroomPetAirSet struct { func (x *ResPlayroomPetAirSet) Reset() { *x = ResPlayroomPetAirSet{} - mi := &file_proto_Gameapi_proto_msgTypes[379] + mi := &file_proto_Gameapi_proto_msgTypes[382] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22181,7 +22393,7 @@ func (x *ResPlayroomPetAirSet) String() string { func (*ResPlayroomPetAirSet) ProtoMessage() {} func (x *ResPlayroomPetAirSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[379] + mi := &file_proto_Gameapi_proto_msgTypes[382] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22194,7 +22406,7 @@ func (x *ResPlayroomPetAirSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomPetAirSet.ProtoReflect.Descriptor instead. func (*ResPlayroomPetAirSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{379} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{382} } func (x *ResPlayroomPetAirSet) GetCode() RES_CODE { @@ -22219,7 +22431,7 @@ type ReqPlayroomWrokOutline struct { func (x *ReqPlayroomWrokOutline) Reset() { *x = ReqPlayroomWrokOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[380] + mi := &file_proto_Gameapi_proto_msgTypes[383] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22231,7 +22443,7 @@ func (x *ReqPlayroomWrokOutline) String() string { func (*ReqPlayroomWrokOutline) ProtoMessage() {} func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[380] + mi := &file_proto_Gameapi_proto_msgTypes[383] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22244,7 +22456,7 @@ func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ReqPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{380} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{383} } type ResPlayroomWrokOutline struct { @@ -22257,7 +22469,7 @@ type ResPlayroomWrokOutline struct { func (x *ResPlayroomWrokOutline) Reset() { *x = ResPlayroomWrokOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[381] + mi := &file_proto_Gameapi_proto_msgTypes[384] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22269,7 +22481,7 @@ func (x *ResPlayroomWrokOutline) String() string { func (*ResPlayroomWrokOutline) ProtoMessage() {} func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[381] + mi := &file_proto_Gameapi_proto_msgTypes[384] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22282,7 +22494,7 @@ func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ResPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{381} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{384} } func (x *ResPlayroomWrokOutline) GetCode() RES_CODE { @@ -22308,7 +22520,7 @@ type NofiPlayroomStatus struct { func (x *NofiPlayroomStatus) Reset() { *x = NofiPlayroomStatus{} - mi := &file_proto_Gameapi_proto_msgTypes[382] + mi := &file_proto_Gameapi_proto_msgTypes[385] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22320,7 +22532,7 @@ func (x *NofiPlayroomStatus) String() string { func (*NofiPlayroomStatus) ProtoMessage() {} func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[382] + mi := &file_proto_Gameapi_proto_msgTypes[385] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22333,7 +22545,7 @@ func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { // Deprecated: Use NofiPlayroomStatus.ProtoReflect.Descriptor instead. func (*NofiPlayroomStatus) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{382} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{385} } func (x *NofiPlayroomStatus) GetWorkOutline() int32 { @@ -22353,7 +22565,7 @@ type NotifyPlayroomWork struct { func (x *NotifyPlayroomWork) Reset() { *x = NotifyPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[383] + mi := &file_proto_Gameapi_proto_msgTypes[386] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22365,7 +22577,7 @@ func (x *NotifyPlayroomWork) String() string { func (*NotifyPlayroomWork) ProtoMessage() {} func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[383] + mi := &file_proto_Gameapi_proto_msgTypes[386] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22378,7 +22590,7 @@ func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomWork.ProtoReflect.Descriptor instead. func (*NotifyPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{383} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{386} } func (x *NotifyPlayroomWork) GetStartTime() int32 { @@ -22406,7 +22618,7 @@ type NotifyPlayroomLose struct { func (x *NotifyPlayroomLose) Reset() { *x = NotifyPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[384] + mi := &file_proto_Gameapi_proto_msgTypes[387] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22418,7 +22630,7 @@ func (x *NotifyPlayroomLose) String() string { func (*NotifyPlayroomLose) ProtoMessage() {} func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[384] + mi := &file_proto_Gameapi_proto_msgTypes[387] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22431,7 +22643,7 @@ func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomLose.ProtoReflect.Descriptor instead. func (*NotifyPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{384} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{387} } func (x *NotifyPlayroomLose) GetLoseItem() []*ItemInfo { @@ -22465,7 +22677,7 @@ type ChipInfo struct { func (x *ChipInfo) Reset() { *x = ChipInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[385] + mi := &file_proto_Gameapi_proto_msgTypes[388] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22477,7 +22689,7 @@ func (x *ChipInfo) String() string { func (*ChipInfo) ProtoMessage() {} func (x *ChipInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[385] + mi := &file_proto_Gameapi_proto_msgTypes[388] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22490,7 +22702,7 @@ func (x *ChipInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ChipInfo.ProtoReflect.Descriptor instead. func (*ChipInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{385} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{388} } func (x *ChipInfo) GetUid() int64 { @@ -22519,7 +22731,7 @@ type NotifyPlayroomMood struct { func (x *NotifyPlayroomMood) Reset() { *x = NotifyPlayroomMood{} - mi := &file_proto_Gameapi_proto_msgTypes[386] + mi := &file_proto_Gameapi_proto_msgTypes[389] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22531,7 +22743,7 @@ func (x *NotifyPlayroomMood) String() string { func (*NotifyPlayroomMood) ProtoMessage() {} func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[386] + mi := &file_proto_Gameapi_proto_msgTypes[389] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22544,7 +22756,7 @@ func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomMood.ProtoReflect.Descriptor instead. func (*NotifyPlayroomMood) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{386} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{389} } func (x *NotifyPlayroomMood) GetAllMood() int32 { @@ -22586,7 +22798,7 @@ type AdItem struct { func (x *AdItem) Reset() { *x = AdItem{} - mi := &file_proto_Gameapi_proto_msgTypes[387] + mi := &file_proto_Gameapi_proto_msgTypes[390] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22598,7 +22810,7 @@ func (x *AdItem) String() string { func (*AdItem) ProtoMessage() {} func (x *AdItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[387] + mi := &file_proto_Gameapi_proto_msgTypes[390] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22611,7 +22823,7 @@ func (x *AdItem) ProtoReflect() protoreflect.Message { // Deprecated: Use AdItem.ProtoReflect.Descriptor instead. func (*AdItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{387} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{390} } func (x *AdItem) GetWatch() int32 { @@ -22644,7 +22856,7 @@ type NotifyPlayroomKiss struct { func (x *NotifyPlayroomKiss) Reset() { *x = NotifyPlayroomKiss{} - mi := &file_proto_Gameapi_proto_msgTypes[388] + mi := &file_proto_Gameapi_proto_msgTypes[391] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22656,7 +22868,7 @@ func (x *NotifyPlayroomKiss) String() string { func (*NotifyPlayroomKiss) ProtoMessage() {} func (x *NotifyPlayroomKiss) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[388] + mi := &file_proto_Gameapi_proto_msgTypes[391] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22669,7 +22881,7 @@ func (x *NotifyPlayroomKiss) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomKiss.ProtoReflect.Descriptor instead. func (*NotifyPlayroomKiss) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{388} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{391} } func (x *NotifyPlayroomKiss) GetKiss() int32 { @@ -22692,7 +22904,7 @@ type FriendRoom struct { func (x *FriendRoom) Reset() { *x = FriendRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[389] + mi := &file_proto_Gameapi_proto_msgTypes[392] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22704,7 +22916,7 @@ func (x *FriendRoom) String() string { func (*FriendRoom) ProtoMessage() {} func (x *FriendRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[389] + mi := &file_proto_Gameapi_proto_msgTypes[392] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22717,7 +22929,7 @@ func (x *FriendRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use FriendRoom.ProtoReflect.Descriptor instead. func (*FriendRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{389} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{392} } func (x *FriendRoom) GetUid() int64 { @@ -22768,7 +22980,7 @@ type RoomOpponent struct { func (x *RoomOpponent) Reset() { *x = RoomOpponent{} - mi := &file_proto_Gameapi_proto_msgTypes[390] + mi := &file_proto_Gameapi_proto_msgTypes[393] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22780,7 +22992,7 @@ func (x *RoomOpponent) String() string { func (*RoomOpponent) ProtoMessage() {} func (x *RoomOpponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[390] + mi := &file_proto_Gameapi_proto_msgTypes[393] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22793,7 +23005,7 @@ func (x *RoomOpponent) ProtoReflect() protoreflect.Message { // Deprecated: Use RoomOpponent.ProtoReflect.Descriptor instead. func (*RoomOpponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{390} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{393} } func (x *RoomOpponent) GetUid() int64 { @@ -22841,7 +23053,7 @@ type ReqPlayroomInfo struct { func (x *ReqPlayroomInfo) Reset() { *x = ReqPlayroomInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[391] + mi := &file_proto_Gameapi_proto_msgTypes[394] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22853,7 +23065,7 @@ func (x *ReqPlayroomInfo) String() string { func (*ReqPlayroomInfo) ProtoMessage() {} func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[391] + mi := &file_proto_Gameapi_proto_msgTypes[394] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22866,7 +23078,7 @@ func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInfo.ProtoReflect.Descriptor instead. func (*ReqPlayroomInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{391} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{394} } func (x *ReqPlayroomInfo) GetUid() int64 { @@ -22901,7 +23113,7 @@ type ResPlayroomInfo struct { func (x *ResPlayroomInfo) Reset() { *x = ResPlayroomInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[392] + mi := &file_proto_Gameapi_proto_msgTypes[395] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22913,7 +23125,7 @@ func (x *ResPlayroomInfo) String() string { func (*ResPlayroomInfo) ProtoMessage() {} func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[392] + mi := &file_proto_Gameapi_proto_msgTypes[395] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22926,7 +23138,7 @@ func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInfo.ProtoReflect.Descriptor instead. func (*ResPlayroomInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{392} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{395} } func (x *ResPlayroomInfo) GetUid() int64 { @@ -23058,7 +23270,7 @@ type ReqPlayroomFlip struct { func (x *ReqPlayroomFlip) Reset() { *x = ReqPlayroomFlip{} - mi := &file_proto_Gameapi_proto_msgTypes[393] + mi := &file_proto_Gameapi_proto_msgTypes[396] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23070,7 +23282,7 @@ func (x *ReqPlayroomFlip) String() string { func (*ReqPlayroomFlip) ProtoMessage() {} func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[393] + mi := &file_proto_Gameapi_proto_msgTypes[396] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23083,7 +23295,7 @@ func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlip.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{393} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{396} } func (x *ReqPlayroomFlip) GetId() int32 { @@ -23105,7 +23317,7 @@ type ResPlayroomFlip struct { func (x *ResPlayroomFlip) Reset() { *x = ResPlayroomFlip{} - mi := &file_proto_Gameapi_proto_msgTypes[394] + mi := &file_proto_Gameapi_proto_msgTypes[397] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23117,7 +23329,7 @@ func (x *ResPlayroomFlip) String() string { func (*ResPlayroomFlip) ProtoMessage() {} func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[394] + mi := &file_proto_Gameapi_proto_msgTypes[397] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23130,7 +23342,7 @@ func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlip.ProtoReflect.Descriptor instead. func (*ResPlayroomFlip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{394} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{397} } func (x *ResPlayroomFlip) GetCode() RES_CODE { @@ -23171,7 +23383,7 @@ type ReqPlayroomGuide struct { func (x *ReqPlayroomGuide) Reset() { *x = ReqPlayroomGuide{} - mi := &file_proto_Gameapi_proto_msgTypes[395] + mi := &file_proto_Gameapi_proto_msgTypes[398] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23183,7 +23395,7 @@ func (x *ReqPlayroomGuide) String() string { func (*ReqPlayroomGuide) ProtoMessage() {} func (x *ReqPlayroomGuide) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[395] + mi := &file_proto_Gameapi_proto_msgTypes[398] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23196,7 +23408,7 @@ func (x *ReqPlayroomGuide) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGuide.ProtoReflect.Descriptor instead. func (*ReqPlayroomGuide) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{395} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{398} } func (x *ReqPlayroomGuide) GetType() int32 { @@ -23216,7 +23428,7 @@ type ResPlayroomGuide struct { func (x *ResPlayroomGuide) Reset() { *x = ResPlayroomGuide{} - mi := &file_proto_Gameapi_proto_msgTypes[396] + mi := &file_proto_Gameapi_proto_msgTypes[399] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23228,7 +23440,7 @@ func (x *ResPlayroomGuide) String() string { func (*ResPlayroomGuide) ProtoMessage() {} func (x *ResPlayroomGuide) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[396] + mi := &file_proto_Gameapi_proto_msgTypes[399] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23241,7 +23453,7 @@ func (x *ResPlayroomGuide) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGuide.ProtoReflect.Descriptor instead. func (*ResPlayroomGuide) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{396} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{399} } func (x *ResPlayroomGuide) GetCode() RES_CODE { @@ -23268,7 +23480,7 @@ type ReqPlayroomFlipReward struct { func (x *ReqPlayroomFlipReward) Reset() { *x = ReqPlayroomFlipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[397] + mi := &file_proto_Gameapi_proto_msgTypes[400] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23280,7 +23492,7 @@ func (x *ReqPlayroomFlipReward) String() string { func (*ReqPlayroomFlipReward) ProtoMessage() {} func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[397] + mi := &file_proto_Gameapi_proto_msgTypes[400] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23293,7 +23505,7 @@ func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{397} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{400} } func (x *ReqPlayroomFlipReward) GetEmojiId() int32 { @@ -23313,7 +23525,7 @@ type ResPlayroomFlipReward struct { func (x *ResPlayroomFlipReward) Reset() { *x = ResPlayroomFlipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[398] + mi := &file_proto_Gameapi_proto_msgTypes[401] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23325,7 +23537,7 @@ func (x *ResPlayroomFlipReward) String() string { func (*ResPlayroomFlipReward) ProtoMessage() {} func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[398] + mi := &file_proto_Gameapi_proto_msgTypes[401] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23338,7 +23550,7 @@ func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ResPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{398} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{401} } func (x *ResPlayroomFlipReward) GetCode() RES_CODE { @@ -23365,7 +23577,7 @@ type ReqPlayroomGame struct { func (x *ReqPlayroomGame) Reset() { *x = ReqPlayroomGame{} - mi := &file_proto_Gameapi_proto_msgTypes[399] + mi := &file_proto_Gameapi_proto_msgTypes[402] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23377,7 +23589,7 @@ func (x *ReqPlayroomGame) String() string { func (*ReqPlayroomGame) ProtoMessage() {} func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[399] + mi := &file_proto_Gameapi_proto_msgTypes[402] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23390,7 +23602,7 @@ func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGame.ProtoReflect.Descriptor instead. func (*ReqPlayroomGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{399} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{402} } func (x *ReqPlayroomGame) GetType() int32 { @@ -23419,7 +23631,7 @@ type ResPlayroomGame struct { func (x *ResPlayroomGame) Reset() { *x = ResPlayroomGame{} - mi := &file_proto_Gameapi_proto_msgTypes[400] + mi := &file_proto_Gameapi_proto_msgTypes[403] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23431,7 +23643,7 @@ func (x *ResPlayroomGame) String() string { func (*ResPlayroomGame) ProtoMessage() {} func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[400] + mi := &file_proto_Gameapi_proto_msgTypes[403] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23444,7 +23656,7 @@ func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGame.ProtoReflect.Descriptor instead. func (*ResPlayroomGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{400} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{403} } func (x *ResPlayroomGame) GetCode() RES_CODE { @@ -23486,7 +23698,7 @@ type ReqPlayroomGameShowReward struct { func (x *ReqPlayroomGameShowReward) Reset() { *x = ReqPlayroomGameShowReward{} - mi := &file_proto_Gameapi_proto_msgTypes[401] + mi := &file_proto_Gameapi_proto_msgTypes[404] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23498,7 +23710,7 @@ func (x *ReqPlayroomGameShowReward) String() string { func (*ReqPlayroomGameShowReward) ProtoMessage() {} func (x *ReqPlayroomGameShowReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[401] + mi := &file_proto_Gameapi_proto_msgTypes[404] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23511,7 +23723,7 @@ func (x *ReqPlayroomGameShowReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGameShowReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomGameShowReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{401} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{404} } func (x *ReqPlayroomGameShowReward) GetType() int32 { @@ -23537,7 +23749,7 @@ type ResPlayroomGameShowReward struct { func (x *ResPlayroomGameShowReward) Reset() { *x = ResPlayroomGameShowReward{} - mi := &file_proto_Gameapi_proto_msgTypes[402] + mi := &file_proto_Gameapi_proto_msgTypes[405] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23549,7 +23761,7 @@ func (x *ResPlayroomGameShowReward) String() string { func (*ResPlayroomGameShowReward) ProtoMessage() {} func (x *ResPlayroomGameShowReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[402] + mi := &file_proto_Gameapi_proto_msgTypes[405] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23562,7 +23774,7 @@ func (x *ResPlayroomGameShowReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGameShowReward.ProtoReflect.Descriptor instead. func (*ResPlayroomGameShowReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{402} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{405} } func (x *ResPlayroomGameShowReward) GetItems() []*ItemInfo { @@ -23583,7 +23795,7 @@ type ReqPlayroomInteract struct { func (x *ReqPlayroomInteract) Reset() { *x = ReqPlayroomInteract{} - mi := &file_proto_Gameapi_proto_msgTypes[403] + mi := &file_proto_Gameapi_proto_msgTypes[406] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23595,7 +23807,7 @@ func (x *ReqPlayroomInteract) String() string { func (*ReqPlayroomInteract) ProtoMessage() {} func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[403] + mi := &file_proto_Gameapi_proto_msgTypes[406] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23608,7 +23820,7 @@ func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInteract.ProtoReflect.Descriptor instead. func (*ReqPlayroomInteract) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{403} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{406} } func (x *ReqPlayroomInteract) GetId() int32 { @@ -23636,7 +23848,7 @@ type ResPlayroomInteract struct { func (x *ResPlayroomInteract) Reset() { *x = ResPlayroomInteract{} - mi := &file_proto_Gameapi_proto_msgTypes[404] + mi := &file_proto_Gameapi_proto_msgTypes[407] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23648,7 +23860,7 @@ func (x *ResPlayroomInteract) String() string { func (*ResPlayroomInteract) ProtoMessage() {} func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[404] + mi := &file_proto_Gameapi_proto_msgTypes[407] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23661,7 +23873,7 @@ func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInteract.ProtoReflect.Descriptor instead. func (*ResPlayroomInteract) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{404} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{407} } func (x *ResPlayroomInteract) GetCode() RES_CODE { @@ -23695,7 +23907,7 @@ type ReqPlayroomSetRoom struct { func (x *ReqPlayroomSetRoom) Reset() { *x = ReqPlayroomSetRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[405] + mi := &file_proto_Gameapi_proto_msgTypes[408] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23707,7 +23919,7 @@ func (x *ReqPlayroomSetRoom) String() string { func (*ReqPlayroomSetRoom) ProtoMessage() {} func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[405] + mi := &file_proto_Gameapi_proto_msgTypes[408] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23720,7 +23932,7 @@ func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ReqPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{405} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{408} } func (x *ReqPlayroomSetRoom) GetPlayroom() map[int32]int32 { @@ -23740,7 +23952,7 @@ type ResPlayroomSetRoom struct { func (x *ResPlayroomSetRoom) Reset() { *x = ResPlayroomSetRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[406] + mi := &file_proto_Gameapi_proto_msgTypes[409] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23752,7 +23964,7 @@ func (x *ResPlayroomSetRoom) String() string { func (*ResPlayroomSetRoom) ProtoMessage() {} func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[406] + mi := &file_proto_Gameapi_proto_msgTypes[409] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23765,7 +23977,7 @@ func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ResPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{406} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{409} } func (x *ResPlayroomSetRoom) GetCode() RES_CODE { @@ -23792,7 +24004,7 @@ type ReqPlayroomSelectReward struct { func (x *ReqPlayroomSelectReward) Reset() { *x = ReqPlayroomSelectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[407] + mi := &file_proto_Gameapi_proto_msgTypes[410] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23804,7 +24016,7 @@ func (x *ReqPlayroomSelectReward) String() string { func (*ReqPlayroomSelectReward) ProtoMessage() {} func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[407] + mi := &file_proto_Gameapi_proto_msgTypes[410] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23817,7 +24029,7 @@ func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{407} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{410} } func (x *ReqPlayroomSelectReward) GetId() int32 { @@ -23844,7 +24056,7 @@ type ResPlayroomSelectReward struct { func (x *ResPlayroomSelectReward) Reset() { *x = ResPlayroomSelectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[408] + mi := &file_proto_Gameapi_proto_msgTypes[411] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23856,7 +24068,7 @@ func (x *ResPlayroomSelectReward) String() string { func (*ResPlayroomSelectReward) ProtoMessage() {} func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[408] + mi := &file_proto_Gameapi_proto_msgTypes[411] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23869,7 +24081,7 @@ func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ResPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{408} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{411} } func (x *ResPlayroomSelectReward) GetCode() RES_CODE { @@ -23895,7 +24107,7 @@ type ReqPlayroomLose struct { func (x *ReqPlayroomLose) Reset() { *x = ReqPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[409] + mi := &file_proto_Gameapi_proto_msgTypes[412] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23907,7 +24119,7 @@ func (x *ReqPlayroomLose) String() string { func (*ReqPlayroomLose) ProtoMessage() {} func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[409] + mi := &file_proto_Gameapi_proto_msgTypes[412] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23920,7 +24132,7 @@ func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomLose.ProtoReflect.Descriptor instead. func (*ReqPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{409} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{412} } type ResPlayroomLose struct { @@ -23933,7 +24145,7 @@ type ResPlayroomLose struct { func (x *ResPlayroomLose) Reset() { *x = ResPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[410] + mi := &file_proto_Gameapi_proto_msgTypes[413] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23945,7 +24157,7 @@ func (x *ResPlayroomLose) String() string { func (*ResPlayroomLose) ProtoMessage() {} func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[410] + mi := &file_proto_Gameapi_proto_msgTypes[413] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23958,7 +24170,7 @@ func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomLose.ProtoReflect.Descriptor instead. func (*ResPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{410} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{413} } func (x *ResPlayroomLose) GetCode() RES_CODE { @@ -23984,7 +24196,7 @@ type ReqPlayroomWork struct { func (x *ReqPlayroomWork) Reset() { *x = ReqPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[411] + mi := &file_proto_Gameapi_proto_msgTypes[414] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23996,7 +24208,7 @@ func (x *ReqPlayroomWork) String() string { func (*ReqPlayroomWork) ProtoMessage() {} func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[411] + mi := &file_proto_Gameapi_proto_msgTypes[414] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24009,7 +24221,7 @@ func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWork.ProtoReflect.Descriptor instead. func (*ReqPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{411} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{414} } type ResPlayroomWork struct { @@ -24022,7 +24234,7 @@ type ResPlayroomWork struct { func (x *ResPlayroomWork) Reset() { *x = ResPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[412] + mi := &file_proto_Gameapi_proto_msgTypes[415] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24034,7 +24246,7 @@ func (x *ResPlayroomWork) String() string { func (*ResPlayroomWork) ProtoMessage() {} func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[412] + mi := &file_proto_Gameapi_proto_msgTypes[415] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24047,7 +24259,7 @@ func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWork.ProtoReflect.Descriptor instead. func (*ResPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{412} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{415} } func (x *ResPlayroomWork) GetCode() RES_CODE { @@ -24073,7 +24285,7 @@ type ReqPlayroomRest struct { func (x *ReqPlayroomRest) Reset() { *x = ReqPlayroomRest{} - mi := &file_proto_Gameapi_proto_msgTypes[413] + mi := &file_proto_Gameapi_proto_msgTypes[416] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24085,7 +24297,7 @@ func (x *ReqPlayroomRest) String() string { func (*ReqPlayroomRest) ProtoMessage() {} func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[413] + mi := &file_proto_Gameapi_proto_msgTypes[416] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24098,7 +24310,7 @@ func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomRest.ProtoReflect.Descriptor instead. func (*ReqPlayroomRest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{413} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{416} } type ResPlayroomRest struct { @@ -24111,7 +24323,7 @@ type ResPlayroomRest struct { func (x *ResPlayroomRest) Reset() { *x = ResPlayroomRest{} - mi := &file_proto_Gameapi_proto_msgTypes[414] + mi := &file_proto_Gameapi_proto_msgTypes[417] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24123,7 +24335,7 @@ func (x *ResPlayroomRest) String() string { func (*ResPlayroomRest) ProtoMessage() {} func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[414] + mi := &file_proto_Gameapi_proto_msgTypes[417] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24136,7 +24348,7 @@ func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomRest.ProtoReflect.Descriptor instead. func (*ResPlayroomRest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{414} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{417} } func (x *ResPlayroomRest) GetCode() RES_CODE { @@ -24162,7 +24374,7 @@ type ReqPlayroomDraw struct { func (x *ReqPlayroomDraw) Reset() { *x = ReqPlayroomDraw{} - mi := &file_proto_Gameapi_proto_msgTypes[415] + mi := &file_proto_Gameapi_proto_msgTypes[418] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24174,7 +24386,7 @@ func (x *ReqPlayroomDraw) String() string { func (*ReqPlayroomDraw) ProtoMessage() {} func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[415] + mi := &file_proto_Gameapi_proto_msgTypes[418] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24187,7 +24399,7 @@ func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDraw.ProtoReflect.Descriptor instead. func (*ReqPlayroomDraw) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{415} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{418} } type ResPlayroomDraw struct { @@ -24201,7 +24413,7 @@ type ResPlayroomDraw struct { func (x *ResPlayroomDraw) Reset() { *x = ResPlayroomDraw{} - mi := &file_proto_Gameapi_proto_msgTypes[416] + mi := &file_proto_Gameapi_proto_msgTypes[419] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24213,7 +24425,7 @@ func (x *ResPlayroomDraw) String() string { func (*ResPlayroomDraw) ProtoMessage() {} func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[416] + mi := &file_proto_Gameapi_proto_msgTypes[419] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24226,7 +24438,7 @@ func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDraw.ProtoReflect.Descriptor instead. func (*ResPlayroomDraw) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{416} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{419} } func (x *ResPlayroomDraw) GetCode() RES_CODE { @@ -24260,7 +24472,7 @@ type ReqPlayroomChip struct { func (x *ReqPlayroomChip) Reset() { *x = ReqPlayroomChip{} - mi := &file_proto_Gameapi_proto_msgTypes[417] + mi := &file_proto_Gameapi_proto_msgTypes[420] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24272,7 +24484,7 @@ func (x *ReqPlayroomChip) String() string { func (*ReqPlayroomChip) ProtoMessage() {} func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[417] + mi := &file_proto_Gameapi_proto_msgTypes[420] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24285,7 +24497,7 @@ func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomChip.ProtoReflect.Descriptor instead. func (*ReqPlayroomChip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{417} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{420} } func (x *ReqPlayroomChip) GetUid() []int64 { @@ -24305,7 +24517,7 @@ type ResPlayroomChip struct { func (x *ResPlayroomChip) Reset() { *x = ResPlayroomChip{} - mi := &file_proto_Gameapi_proto_msgTypes[418] + mi := &file_proto_Gameapi_proto_msgTypes[421] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24317,7 +24529,7 @@ func (x *ResPlayroomChip) String() string { func (*ResPlayroomChip) ProtoMessage() {} func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[418] + mi := &file_proto_Gameapi_proto_msgTypes[421] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24330,7 +24542,7 @@ func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomChip.ProtoReflect.Descriptor instead. func (*ResPlayroomChip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{418} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{421} } func (x *ResPlayroomChip) GetCode() RES_CODE { @@ -24356,7 +24568,7 @@ type ReqPlayroomBuyItem struct { func (x *ReqPlayroomBuyItem) Reset() { *x = ReqPlayroomBuyItem{} - mi := &file_proto_Gameapi_proto_msgTypes[419] + mi := &file_proto_Gameapi_proto_msgTypes[422] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24368,7 +24580,7 @@ func (x *ReqPlayroomBuyItem) String() string { func (*ReqPlayroomBuyItem) ProtoMessage() {} func (x *ReqPlayroomBuyItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[419] + mi := &file_proto_Gameapi_proto_msgTypes[422] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24381,7 +24593,7 @@ func (x *ReqPlayroomBuyItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomBuyItem.ProtoReflect.Descriptor instead. func (*ReqPlayroomBuyItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{419} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{422} } func (x *ReqPlayroomBuyItem) GetId() int32 { @@ -24401,7 +24613,7 @@ type ResPlayroomBuyItem struct { func (x *ResPlayroomBuyItem) Reset() { *x = ResPlayroomBuyItem{} - mi := &file_proto_Gameapi_proto_msgTypes[420] + mi := &file_proto_Gameapi_proto_msgTypes[423] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24413,7 +24625,7 @@ func (x *ResPlayroomBuyItem) String() string { func (*ResPlayroomBuyItem) ProtoMessage() {} func (x *ResPlayroomBuyItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[420] + mi := &file_proto_Gameapi_proto_msgTypes[423] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24426,7 +24638,7 @@ func (x *ResPlayroomBuyItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomBuyItem.ProtoReflect.Descriptor instead. func (*ResPlayroomBuyItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{420} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{423} } func (x *ResPlayroomBuyItem) GetCode() RES_CODE { @@ -24454,7 +24666,7 @@ type ReqPlayroomShop struct { func (x *ReqPlayroomShop) Reset() { *x = ReqPlayroomShop{} - mi := &file_proto_Gameapi_proto_msgTypes[421] + mi := &file_proto_Gameapi_proto_msgTypes[424] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24466,7 +24678,7 @@ func (x *ReqPlayroomShop) String() string { func (*ReqPlayroomShop) ProtoMessage() {} func (x *ReqPlayroomShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[421] + mi := &file_proto_Gameapi_proto_msgTypes[424] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24479,7 +24691,7 @@ func (x *ReqPlayroomShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomShop.ProtoReflect.Descriptor instead. func (*ReqPlayroomShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{421} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{424} } func (x *ReqPlayroomShop) GetId() int32 { @@ -24506,7 +24718,7 @@ type ResPlayroomShop struct { func (x *ResPlayroomShop) Reset() { *x = ResPlayroomShop{} - mi := &file_proto_Gameapi_proto_msgTypes[422] + mi := &file_proto_Gameapi_proto_msgTypes[425] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24518,7 +24730,7 @@ func (x *ResPlayroomShop) String() string { func (*ResPlayroomShop) ProtoMessage() {} func (x *ResPlayroomShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[422] + mi := &file_proto_Gameapi_proto_msgTypes[425] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24531,7 +24743,7 @@ func (x *ResPlayroomShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomShop.ProtoReflect.Descriptor instead. func (*ResPlayroomShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{422} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{425} } func (x *ResPlayroomShop) GetCode() RES_CODE { @@ -24557,7 +24769,7 @@ type ReqFriendTreasure struct { func (x *ReqFriendTreasure) Reset() { *x = ReqFriendTreasure{} - mi := &file_proto_Gameapi_proto_msgTypes[423] + mi := &file_proto_Gameapi_proto_msgTypes[426] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24569,7 +24781,7 @@ func (x *ReqFriendTreasure) String() string { func (*ReqFriendTreasure) ProtoMessage() {} func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[423] + mi := &file_proto_Gameapi_proto_msgTypes[426] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24582,7 +24794,7 @@ func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasure.ProtoReflect.Descriptor instead. func (*ReqFriendTreasure) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{423} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{426} } type ResFriendTreasure struct { @@ -24599,7 +24811,7 @@ type ResFriendTreasure struct { func (x *ResFriendTreasure) Reset() { *x = ResFriendTreasure{} - mi := &file_proto_Gameapi_proto_msgTypes[424] + mi := &file_proto_Gameapi_proto_msgTypes[427] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24611,7 +24823,7 @@ func (x *ResFriendTreasure) String() string { func (*ResFriendTreasure) ProtoMessage() {} func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[424] + mi := &file_proto_Gameapi_proto_msgTypes[427] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24624,7 +24836,7 @@ func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasure.ProtoReflect.Descriptor instead. func (*ResFriendTreasure) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{424} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{427} } func (x *ResFriendTreasure) GetStatus() int32 { @@ -24684,7 +24896,7 @@ type TreasureInfo struct { func (x *TreasureInfo) Reset() { *x = TreasureInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[425] + mi := &file_proto_Gameapi_proto_msgTypes[428] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24696,7 +24908,7 @@ func (x *TreasureInfo) String() string { func (*TreasureInfo) ProtoMessage() {} func (x *TreasureInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[425] + mi := &file_proto_Gameapi_proto_msgTypes[428] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24709,7 +24921,7 @@ func (x *TreasureInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use TreasureInfo.ProtoReflect.Descriptor instead. func (*TreasureInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{425} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{428} } func (x *TreasureInfo) GetPos() int32 { @@ -24771,7 +24983,7 @@ type ReqFriendTreasureStart struct { func (x *ReqFriendTreasureStart) Reset() { *x = ReqFriendTreasureStart{} - mi := &file_proto_Gameapi_proto_msgTypes[426] + mi := &file_proto_Gameapi_proto_msgTypes[429] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24783,7 +24995,7 @@ func (x *ReqFriendTreasureStart) String() string { func (*ReqFriendTreasureStart) ProtoMessage() {} func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[426] + mi := &file_proto_Gameapi_proto_msgTypes[429] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24796,7 +25008,7 @@ func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{426} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{429} } func (x *ReqFriendTreasureStart) GetList() []*TreasureInfo { @@ -24823,7 +25035,7 @@ type ResFriendTreasureStart struct { func (x *ResFriendTreasureStart) Reset() { *x = ResFriendTreasureStart{} - mi := &file_proto_Gameapi_proto_msgTypes[427] + mi := &file_proto_Gameapi_proto_msgTypes[430] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24835,7 +25047,7 @@ func (x *ResFriendTreasureStart) String() string { func (*ResFriendTreasureStart) ProtoMessage() {} func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[427] + mi := &file_proto_Gameapi_proto_msgTypes[430] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24848,7 +25060,7 @@ func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{427} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{430} } func (x *ResFriendTreasureStart) GetCode() RES_CODE { @@ -24873,7 +25085,7 @@ type ReqFriendTreasureEnd struct { func (x *ReqFriendTreasureEnd) Reset() { *x = ReqFriendTreasureEnd{} - mi := &file_proto_Gameapi_proto_msgTypes[428] + mi := &file_proto_Gameapi_proto_msgTypes[431] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24885,7 +25097,7 @@ func (x *ReqFriendTreasureEnd) String() string { func (*ReqFriendTreasureEnd) ProtoMessage() {} func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[428] + mi := &file_proto_Gameapi_proto_msgTypes[431] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24898,7 +25110,7 @@ func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{428} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{431} } type ResFriendTreasureEnd struct { @@ -24911,7 +25123,7 @@ type ResFriendTreasureEnd struct { func (x *ResFriendTreasureEnd) Reset() { *x = ResFriendTreasureEnd{} - mi := &file_proto_Gameapi_proto_msgTypes[429] + mi := &file_proto_Gameapi_proto_msgTypes[432] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24923,7 +25135,7 @@ func (x *ResFriendTreasureEnd) String() string { func (*ResFriendTreasureEnd) ProtoMessage() {} func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[429] + mi := &file_proto_Gameapi_proto_msgTypes[432] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24936,7 +25148,7 @@ func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ResFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{429} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{432} } func (x *ResFriendTreasureEnd) GetCode() RES_CODE { @@ -24962,7 +25174,7 @@ type ReqFriendTreasureFilp struct { func (x *ReqFriendTreasureFilp) Reset() { *x = ReqFriendTreasureFilp{} - mi := &file_proto_Gameapi_proto_msgTypes[430] + mi := &file_proto_Gameapi_proto_msgTypes[433] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24974,7 +25186,7 @@ func (x *ReqFriendTreasureFilp) String() string { func (*ReqFriendTreasureFilp) ProtoMessage() {} func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[430] + mi := &file_proto_Gameapi_proto_msgTypes[433] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24987,7 +25199,7 @@ func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{430} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{433} } func (x *ReqFriendTreasureFilp) GetPos() int32 { @@ -25007,7 +25219,7 @@ type ResFriendTreasureFilp struct { func (x *ResFriendTreasureFilp) Reset() { *x = ResFriendTreasureFilp{} - mi := &file_proto_Gameapi_proto_msgTypes[431] + mi := &file_proto_Gameapi_proto_msgTypes[434] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25019,7 +25231,7 @@ func (x *ResFriendTreasureFilp) String() string { func (*ResFriendTreasureFilp) ProtoMessage() {} func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[431] + mi := &file_proto_Gameapi_proto_msgTypes[434] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25032,7 +25244,7 @@ func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ResFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{431} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{434} } func (x *ResFriendTreasureFilp) GetCode() RES_CODE { @@ -25058,7 +25270,7 @@ type ResFriendTreasureStar struct { func (x *ResFriendTreasureStar) Reset() { *x = ResFriendTreasureStar{} - mi := &file_proto_Gameapi_proto_msgTypes[432] + mi := &file_proto_Gameapi_proto_msgTypes[435] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25070,7 +25282,7 @@ func (x *ResFriendTreasureStar) String() string { func (*ResFriendTreasureStar) ProtoMessage() {} func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[432] + mi := &file_proto_Gameapi_proto_msgTypes[435] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25083,7 +25295,7 @@ func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStar.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStar) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{432} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{435} } func (x *ResFriendTreasureStar) GetStar() int32 { @@ -25103,7 +25315,7 @@ type ReqKafkaLog struct { func (x *ReqKafkaLog) Reset() { *x = ReqKafkaLog{} - mi := &file_proto_Gameapi_proto_msgTypes[433] + mi := &file_proto_Gameapi_proto_msgTypes[436] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25115,7 +25327,7 @@ func (x *ReqKafkaLog) String() string { func (*ReqKafkaLog) ProtoMessage() {} func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[433] + mi := &file_proto_Gameapi_proto_msgTypes[436] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25128,7 +25340,7 @@ func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKafkaLog.ProtoReflect.Descriptor instead. func (*ReqKafkaLog) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{433} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{436} } func (x *ReqKafkaLog) GetEvent() string { @@ -25153,7 +25365,7 @@ type ReqCollectInfo struct { func (x *ReqCollectInfo) Reset() { *x = ReqCollectInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[434] + mi := &file_proto_Gameapi_proto_msgTypes[437] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25165,7 +25377,7 @@ func (x *ReqCollectInfo) String() string { func (*ReqCollectInfo) ProtoMessage() {} func (x *ReqCollectInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[434] + mi := &file_proto_Gameapi_proto_msgTypes[437] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25178,7 +25390,7 @@ func (x *ReqCollectInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCollectInfo.ProtoReflect.Descriptor instead. func (*ReqCollectInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{434} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{437} } type ResCollectInfo struct { @@ -25191,7 +25403,7 @@ type ResCollectInfo struct { func (x *ResCollectInfo) Reset() { *x = ResCollectInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[435] + mi := &file_proto_Gameapi_proto_msgTypes[438] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25203,7 +25415,7 @@ func (x *ResCollectInfo) String() string { func (*ResCollectInfo) ProtoMessage() {} func (x *ResCollectInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[435] + mi := &file_proto_Gameapi_proto_msgTypes[438] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25216,7 +25428,7 @@ func (x *ResCollectInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCollectInfo.ProtoReflect.Descriptor instead. func (*ResCollectInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{435} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{438} } func (x *ResCollectInfo) GetId() []int32 { @@ -25243,7 +25455,7 @@ type CollectItem struct { func (x *CollectItem) Reset() { *x = CollectItem{} - mi := &file_proto_Gameapi_proto_msgTypes[436] + mi := &file_proto_Gameapi_proto_msgTypes[439] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25255,7 +25467,7 @@ func (x *CollectItem) String() string { func (*CollectItem) ProtoMessage() {} func (x *CollectItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[436] + mi := &file_proto_Gameapi_proto_msgTypes[439] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25268,7 +25480,7 @@ func (x *CollectItem) ProtoReflect() protoreflect.Message { // Deprecated: Use CollectItem.ProtoReflect.Descriptor instead. func (*CollectItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{436} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{439} } func (x *CollectItem) GetId() int32 { @@ -25294,7 +25506,7 @@ type ReqCollect struct { func (x *ReqCollect) Reset() { *x = ReqCollect{} - mi := &file_proto_Gameapi_proto_msgTypes[437] + mi := &file_proto_Gameapi_proto_msgTypes[440] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25306,7 +25518,7 @@ func (x *ReqCollect) String() string { func (*ReqCollect) ProtoMessage() {} func (x *ReqCollect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[437] + mi := &file_proto_Gameapi_proto_msgTypes[440] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25319,7 +25531,7 @@ func (x *ReqCollect) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCollect.ProtoReflect.Descriptor instead. func (*ReqCollect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{437} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{440} } func (x *ReqCollect) GetId() int32 { @@ -25339,7 +25551,7 @@ type ResCollect struct { func (x *ResCollect) Reset() { *x = ResCollect{} - mi := &file_proto_Gameapi_proto_msgTypes[438] + mi := &file_proto_Gameapi_proto_msgTypes[441] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25351,7 +25563,7 @@ func (x *ResCollect) String() string { func (*ResCollect) ProtoMessage() {} func (x *ResCollect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[438] + mi := &file_proto_Gameapi_proto_msgTypes[441] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25364,7 +25576,7 @@ func (x *ResCollect) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCollect.ProtoReflect.Descriptor instead. func (*ResCollect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{438} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{441} } func (x *ResCollect) GetCode() RES_CODE { @@ -25392,7 +25604,7 @@ type ReqCatnip struct { func (x *ReqCatnip) Reset() { *x = ReqCatnip{} - mi := &file_proto_Gameapi_proto_msgTypes[439] + mi := &file_proto_Gameapi_proto_msgTypes[442] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25404,7 +25616,7 @@ func (x *ReqCatnip) String() string { func (*ReqCatnip) ProtoMessage() {} func (x *ReqCatnip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[439] + mi := &file_proto_Gameapi_proto_msgTypes[442] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25417,7 +25629,7 @@ func (x *ReqCatnip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnip.ProtoReflect.Descriptor instead. func (*ReqCatnip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{439} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{442} } type ResCatnip struct { @@ -25433,7 +25645,7 @@ type ResCatnip struct { func (x *ResCatnip) Reset() { *x = ResCatnip{} - mi := &file_proto_Gameapi_proto_msgTypes[440] + mi := &file_proto_Gameapi_proto_msgTypes[443] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25445,7 +25657,7 @@ func (x *ResCatnip) String() string { func (*ResCatnip) ProtoMessage() {} func (x *ResCatnip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[440] + mi := &file_proto_Gameapi_proto_msgTypes[443] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25458,7 +25670,7 @@ func (x *ResCatnip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnip.ProtoReflect.Descriptor instead. func (*ResCatnip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{440} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{443} } func (x *ResCatnip) GetId() int32 { @@ -25510,7 +25722,7 @@ type CatnipGame struct { func (x *CatnipGame) Reset() { *x = CatnipGame{} - mi := &file_proto_Gameapi_proto_msgTypes[441] + mi := &file_proto_Gameapi_proto_msgTypes[444] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25522,7 +25734,7 @@ func (x *CatnipGame) String() string { func (*CatnipGame) ProtoMessage() {} func (x *CatnipGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[441] + mi := &file_proto_Gameapi_proto_msgTypes[444] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25535,7 +25747,7 @@ func (x *CatnipGame) ProtoReflect() protoreflect.Message { // Deprecated: Use CatnipGame.ProtoReflect.Descriptor instead. func (*CatnipGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{441} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{444} } func (x *CatnipGame) GetId() int32 { @@ -25584,7 +25796,7 @@ type ReqCatnipInvite struct { func (x *ReqCatnipInvite) Reset() { *x = ReqCatnipInvite{} - mi := &file_proto_Gameapi_proto_msgTypes[442] + mi := &file_proto_Gameapi_proto_msgTypes[445] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25596,7 +25808,7 @@ func (x *ReqCatnipInvite) String() string { func (*ReqCatnipInvite) ProtoMessage() {} func (x *ReqCatnipInvite) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[442] + mi := &file_proto_Gameapi_proto_msgTypes[445] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25609,7 +25821,7 @@ func (x *ReqCatnipInvite) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipInvite.ProtoReflect.Descriptor instead. func (*ReqCatnipInvite) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{442} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{445} } func (x *ReqCatnipInvite) GetId() int32 { @@ -25636,7 +25848,7 @@ type ResCatnipInvite struct { func (x *ResCatnipInvite) Reset() { *x = ResCatnipInvite{} - mi := &file_proto_Gameapi_proto_msgTypes[443] + mi := &file_proto_Gameapi_proto_msgTypes[446] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25648,7 +25860,7 @@ func (x *ResCatnipInvite) String() string { func (*ResCatnipInvite) ProtoMessage() {} func (x *ResCatnipInvite) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[443] + mi := &file_proto_Gameapi_proto_msgTypes[446] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25661,7 +25873,7 @@ func (x *ResCatnipInvite) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipInvite.ProtoReflect.Descriptor instead. func (*ResCatnipInvite) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{443} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{446} } func (x *ResCatnipInvite) GetCode() RES_CODE { @@ -25689,7 +25901,7 @@ type ReqCatnipAgree struct { func (x *ReqCatnipAgree) Reset() { *x = ReqCatnipAgree{} - mi := &file_proto_Gameapi_proto_msgTypes[444] + mi := &file_proto_Gameapi_proto_msgTypes[447] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25701,7 +25913,7 @@ func (x *ReqCatnipAgree) String() string { func (*ReqCatnipAgree) ProtoMessage() {} func (x *ReqCatnipAgree) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[444] + mi := &file_proto_Gameapi_proto_msgTypes[447] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25714,7 +25926,7 @@ func (x *ReqCatnipAgree) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipAgree.ProtoReflect.Descriptor instead. func (*ReqCatnipAgree) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{444} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{447} } func (x *ReqCatnipAgree) GetId() int32 { @@ -25741,7 +25953,7 @@ type ResCatnipAgree struct { func (x *ResCatnipAgree) Reset() { *x = ResCatnipAgree{} - mi := &file_proto_Gameapi_proto_msgTypes[445] + mi := &file_proto_Gameapi_proto_msgTypes[448] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25753,7 +25965,7 @@ func (x *ResCatnipAgree) String() string { func (*ResCatnipAgree) ProtoMessage() {} func (x *ResCatnipAgree) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[445] + mi := &file_proto_Gameapi_proto_msgTypes[448] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25766,7 +25978,7 @@ func (x *ResCatnipAgree) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipAgree.ProtoReflect.Descriptor instead. func (*ResCatnipAgree) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{445} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{448} } func (x *ResCatnipAgree) GetCode() RES_CODE { @@ -25793,7 +26005,7 @@ type ReqCatnipRefuse struct { func (x *ReqCatnipRefuse) Reset() { *x = ReqCatnipRefuse{} - mi := &file_proto_Gameapi_proto_msgTypes[446] + mi := &file_proto_Gameapi_proto_msgTypes[449] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25805,7 +26017,7 @@ func (x *ReqCatnipRefuse) String() string { func (*ReqCatnipRefuse) ProtoMessage() {} func (x *ReqCatnipRefuse) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[446] + mi := &file_proto_Gameapi_proto_msgTypes[449] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25818,7 +26030,7 @@ func (x *ReqCatnipRefuse) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipRefuse.ProtoReflect.Descriptor instead. func (*ReqCatnipRefuse) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{446} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{449} } func (x *ReqCatnipRefuse) GetId() int32 { @@ -25845,7 +26057,7 @@ type ResCatnipRefuse struct { func (x *ResCatnipRefuse) Reset() { *x = ResCatnipRefuse{} - mi := &file_proto_Gameapi_proto_msgTypes[447] + mi := &file_proto_Gameapi_proto_msgTypes[450] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25857,7 +26069,7 @@ func (x *ResCatnipRefuse) String() string { func (*ResCatnipRefuse) ProtoMessage() {} func (x *ResCatnipRefuse) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[447] + mi := &file_proto_Gameapi_proto_msgTypes[450] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25870,7 +26082,7 @@ func (x *ResCatnipRefuse) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipRefuse.ProtoReflect.Descriptor instead. func (*ResCatnipRefuse) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{447} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{450} } func (x *ResCatnipRefuse) GetCode() RES_CODE { @@ -25898,7 +26110,7 @@ type ReqCatnipMultiply struct { func (x *ReqCatnipMultiply) Reset() { *x = ReqCatnipMultiply{} - mi := &file_proto_Gameapi_proto_msgTypes[448] + mi := &file_proto_Gameapi_proto_msgTypes[451] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25910,7 +26122,7 @@ func (x *ReqCatnipMultiply) String() string { func (*ReqCatnipMultiply) ProtoMessage() {} func (x *ReqCatnipMultiply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[448] + mi := &file_proto_Gameapi_proto_msgTypes[451] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25923,7 +26135,7 @@ func (x *ReqCatnipMultiply) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipMultiply.ProtoReflect.Descriptor instead. func (*ReqCatnipMultiply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{448} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{451} } func (x *ReqCatnipMultiply) GetId() int32 { @@ -25950,7 +26162,7 @@ type ResCatnipMultiply struct { func (x *ResCatnipMultiply) Reset() { *x = ResCatnipMultiply{} - mi := &file_proto_Gameapi_proto_msgTypes[449] + mi := &file_proto_Gameapi_proto_msgTypes[452] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25962,7 +26174,7 @@ func (x *ResCatnipMultiply) String() string { func (*ResCatnipMultiply) ProtoMessage() {} func (x *ResCatnipMultiply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[449] + mi := &file_proto_Gameapi_proto_msgTypes[452] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25975,7 +26187,7 @@ func (x *ResCatnipMultiply) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipMultiply.ProtoReflect.Descriptor instead. func (*ResCatnipMultiply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{449} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{452} } func (x *ResCatnipMultiply) GetCode() RES_CODE { @@ -26002,7 +26214,7 @@ type ReqCatnipPlay struct { func (x *ReqCatnipPlay) Reset() { *x = ReqCatnipPlay{} - mi := &file_proto_Gameapi_proto_msgTypes[450] + mi := &file_proto_Gameapi_proto_msgTypes[453] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26014,7 +26226,7 @@ func (x *ReqCatnipPlay) String() string { func (*ReqCatnipPlay) ProtoMessage() {} func (x *ReqCatnipPlay) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[450] + mi := &file_proto_Gameapi_proto_msgTypes[453] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26027,7 +26239,7 @@ func (x *ReqCatnipPlay) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipPlay.ProtoReflect.Descriptor instead. func (*ReqCatnipPlay) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{450} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{453} } func (x *ReqCatnipPlay) GetId() int32 { @@ -26048,7 +26260,7 @@ type ResCatnipPlay struct { func (x *ResCatnipPlay) Reset() { *x = ResCatnipPlay{} - mi := &file_proto_Gameapi_proto_msgTypes[451] + mi := &file_proto_Gameapi_proto_msgTypes[454] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26060,7 +26272,7 @@ func (x *ResCatnipPlay) String() string { func (*ResCatnipPlay) ProtoMessage() {} func (x *ResCatnipPlay) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[451] + mi := &file_proto_Gameapi_proto_msgTypes[454] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26073,7 +26285,7 @@ func (x *ResCatnipPlay) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipPlay.ProtoReflect.Descriptor instead. func (*ResCatnipPlay) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{451} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{454} } func (x *ResCatnipPlay) GetCode() RES_CODE { @@ -26108,7 +26320,7 @@ type ReqCatnipReward struct { func (x *ReqCatnipReward) Reset() { *x = ReqCatnipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[452] + mi := &file_proto_Gameapi_proto_msgTypes[455] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26120,7 +26332,7 @@ func (x *ReqCatnipReward) String() string { func (*ReqCatnipReward) ProtoMessage() {} func (x *ReqCatnipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[452] + mi := &file_proto_Gameapi_proto_msgTypes[455] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26133,7 +26345,7 @@ func (x *ReqCatnipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipReward.ProtoReflect.Descriptor instead. func (*ReqCatnipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{452} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{455} } func (x *ReqCatnipReward) GetId() int32 { @@ -26160,7 +26372,7 @@ type ResCatnipReward struct { func (x *ResCatnipReward) Reset() { *x = ResCatnipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[453] + mi := &file_proto_Gameapi_proto_msgTypes[456] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26172,7 +26384,7 @@ func (x *ResCatnipReward) String() string { func (*ResCatnipReward) ProtoMessage() {} func (x *ResCatnipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[453] + mi := &file_proto_Gameapi_proto_msgTypes[456] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26185,7 +26397,7 @@ func (x *ResCatnipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipReward.ProtoReflect.Descriptor instead. func (*ResCatnipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{453} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{456} } func (x *ResCatnipReward) GetCode() RES_CODE { @@ -26211,7 +26423,7 @@ type ReqCatnipGrandReward struct { func (x *ReqCatnipGrandReward) Reset() { *x = ReqCatnipGrandReward{} - mi := &file_proto_Gameapi_proto_msgTypes[454] + mi := &file_proto_Gameapi_proto_msgTypes[457] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26223,7 +26435,7 @@ func (x *ReqCatnipGrandReward) String() string { func (*ReqCatnipGrandReward) ProtoMessage() {} func (x *ReqCatnipGrandReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[454] + mi := &file_proto_Gameapi_proto_msgTypes[457] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26236,7 +26448,7 @@ func (x *ReqCatnipGrandReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipGrandReward.ProtoReflect.Descriptor instead. func (*ReqCatnipGrandReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{454} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{457} } type ResCatnipGrandReward struct { @@ -26249,7 +26461,7 @@ type ResCatnipGrandReward struct { func (x *ResCatnipGrandReward) Reset() { *x = ResCatnipGrandReward{} - mi := &file_proto_Gameapi_proto_msgTypes[455] + mi := &file_proto_Gameapi_proto_msgTypes[458] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26261,7 +26473,7 @@ func (x *ResCatnipGrandReward) String() string { func (*ResCatnipGrandReward) ProtoMessage() {} func (x *ResCatnipGrandReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[455] + mi := &file_proto_Gameapi_proto_msgTypes[458] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26274,7 +26486,7 @@ func (x *ResCatnipGrandReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipGrandReward.ProtoReflect.Descriptor instead. func (*ResCatnipGrandReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{455} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{458} } func (x *ResCatnipGrandReward) GetCode() RES_CODE { @@ -26302,7 +26514,7 @@ type AdminReq struct { func (x *AdminReq) Reset() { *x = AdminReq{} - mi := &file_proto_Gameapi_proto_msgTypes[456] + mi := &file_proto_Gameapi_proto_msgTypes[459] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26314,7 +26526,7 @@ func (x *AdminReq) String() string { func (*AdminReq) ProtoMessage() {} func (x *AdminReq) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[456] + mi := &file_proto_Gameapi_proto_msgTypes[459] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26327,7 +26539,7 @@ func (x *AdminReq) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminReq.ProtoReflect.Descriptor instead. func (*AdminReq) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{456} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{459} } func (x *AdminReq) GetFunc() string { @@ -26354,7 +26566,7 @@ type AdminRes struct { func (x *AdminRes) Reset() { *x = AdminRes{} - mi := &file_proto_Gameapi_proto_msgTypes[457] + mi := &file_proto_Gameapi_proto_msgTypes[460] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26366,7 +26578,7 @@ func (x *AdminRes) String() string { func (*AdminRes) ProtoMessage() {} func (x *AdminRes) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[457] + mi := &file_proto_Gameapi_proto_msgTypes[460] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26379,7 +26591,7 @@ func (x *AdminRes) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminRes.ProtoReflect.Descriptor instead. func (*AdminRes) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{457} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{460} } func (x *AdminRes) GetFunc() string { @@ -26405,7 +26617,7 @@ type ReqAdminInfo struct { func (x *ReqAdminInfo) Reset() { *x = ReqAdminInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[458] + mi := &file_proto_Gameapi_proto_msgTypes[461] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26417,7 +26629,7 @@ func (x *ReqAdminInfo) String() string { func (*ReqAdminInfo) ProtoMessage() {} func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[458] + mi := &file_proto_Gameapi_proto_msgTypes[461] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26430,7 +26642,7 @@ func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminInfo.ProtoReflect.Descriptor instead. func (*ReqAdminInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{458} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{461} } func (x *ReqAdminInfo) GetUid() int64 { @@ -26448,7 +26660,7 @@ type ReqReloadServerMail struct { func (x *ReqReloadServerMail) Reset() { *x = ReqReloadServerMail{} - mi := &file_proto_Gameapi_proto_msgTypes[459] + mi := &file_proto_Gameapi_proto_msgTypes[462] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26460,7 +26672,7 @@ func (x *ReqReloadServerMail) String() string { func (*ReqReloadServerMail) ProtoMessage() {} func (x *ReqReloadServerMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[459] + mi := &file_proto_Gameapi_proto_msgTypes[462] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26473,7 +26685,7 @@ func (x *ReqReloadServerMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReloadServerMail.ProtoReflect.Descriptor instead. func (*ReqReloadServerMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{459} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{462} } type ReqServerInfo struct { @@ -26484,7 +26696,7 @@ type ReqServerInfo struct { func (x *ReqServerInfo) Reset() { *x = ReqServerInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[460] + mi := &file_proto_Gameapi_proto_msgTypes[463] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26496,7 +26708,7 @@ func (x *ReqServerInfo) String() string { func (*ReqServerInfo) ProtoMessage() {} func (x *ReqServerInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[460] + mi := &file_proto_Gameapi_proto_msgTypes[463] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26509,7 +26721,7 @@ func (x *ReqServerInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqServerInfo.ProtoReflect.Descriptor instead. func (*ReqServerInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{460} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{463} } type ReqReload struct { @@ -26520,7 +26732,7 @@ type ReqReload struct { func (x *ReqReload) Reset() { *x = ReqReload{} - mi := &file_proto_Gameapi_proto_msgTypes[461] + mi := &file_proto_Gameapi_proto_msgTypes[464] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26532,7 +26744,7 @@ func (x *ReqReload) String() string { func (*ReqReload) ProtoMessage() {} func (x *ReqReload) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[461] + mi := &file_proto_Gameapi_proto_msgTypes[464] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26545,7 +26757,7 @@ func (x *ReqReload) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReload.ProtoReflect.Descriptor instead. func (*ReqReload) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{461} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{464} } type ReqAdminGm struct { @@ -26558,7 +26770,7 @@ type ReqAdminGm struct { func (x *ReqAdminGm) Reset() { *x = ReqAdminGm{} - mi := &file_proto_Gameapi_proto_msgTypes[462] + mi := &file_proto_Gameapi_proto_msgTypes[465] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26570,7 +26782,7 @@ func (x *ReqAdminGm) String() string { func (*ReqAdminGm) ProtoMessage() {} func (x *ReqAdminGm) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[462] + mi := &file_proto_Gameapi_proto_msgTypes[465] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26583,7 +26795,7 @@ func (x *ReqAdminGm) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminGm.ProtoReflect.Descriptor instead. func (*ReqAdminGm) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{462} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{465} } func (x *ReqAdminGm) GetUid() int64 { @@ -26611,7 +26823,7 @@ type ReqAdminBan struct { func (x *ReqAdminBan) Reset() { *x = ReqAdminBan{} - mi := &file_proto_Gameapi_proto_msgTypes[463] + mi := &file_proto_Gameapi_proto_msgTypes[466] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26623,7 +26835,7 @@ func (x *ReqAdminBan) String() string { func (*ReqAdminBan) ProtoMessage() {} func (x *ReqAdminBan) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[463] + mi := &file_proto_Gameapi_proto_msgTypes[466] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26636,7 +26848,7 @@ func (x *ReqAdminBan) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminBan.ProtoReflect.Descriptor instead. func (*ReqAdminBan) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{463} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{466} } func (x *ReqAdminBan) GetUid() int64 { @@ -26671,7 +26883,7 @@ type ReqAdminShipping struct { func (x *ReqAdminShipping) Reset() { *x = ReqAdminShipping{} - mi := &file_proto_Gameapi_proto_msgTypes[464] + mi := &file_proto_Gameapi_proto_msgTypes[467] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26683,7 +26895,7 @@ func (x *ReqAdminShipping) String() string { func (*ReqAdminShipping) ProtoMessage() {} func (x *ReqAdminShipping) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[464] + mi := &file_proto_Gameapi_proto_msgTypes[467] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26696,7 +26908,7 @@ func (x *ReqAdminShipping) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminShipping.ProtoReflect.Descriptor instead. func (*ReqAdminShipping) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{464} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{467} } func (x *ReqAdminShipping) GetOrderSn() string { @@ -27801,9 +28013,25 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\x04Code\x18\x01 \x01(\x0e2\x12.tutorial.RES_CODER\x04Code\x12\x10\n" + "\x03Msg\x18\x02 \x01(\tR\x03Msg\x12\x10\n" + "\x03Uid\x18\x03 \x01(\x03R\x03Uid\"\x13\n" + - "\x11ReqFriendTimeLine\"=\n" + + "\x11ReqFriendTimeLine\"m\n" + "\x11ResFriendTimeLine\x12(\n" + - "\x03Log\x18\x01 \x03(\v2\x16.tutorial.ResFriendLogR\x03Log\"E\n" + + "\x03Log\x18\x01 \x03(\v2\x16.tutorial.ResFriendLogR\x03Log\x12.\n" + + "\x05Reply\x18\x02 \x03(\v2\x18.tutorial.ResFriendReplyR\x05Reply\"\xc9\x01\n" + + "\x0eResFriendReply\x12\x0e\n" + + "\x02Id\x18\x01 \x01(\x05R\x02Id\x12\x12\n" + + "\x04Type\x18\x02 \x01(\x05R\x04Type\x12\x14\n" + + "\x05Param\x18\x03 \x01(\tR\x05Param\x12\x16\n" + + "\x06Status\x18\x04 \x01(\x05R\x06Status\x12\x18\n" + + "\aAddTime\x18\x05 \x01(\x03R\aAddTime\x12\x18\n" + + "\aEndTime\x18\x06 \x01(\x03R\aEndTime\x121\n" + + "\x06Player\x18\a \x01(\v2\x19.tutorial.ResPlayerSimpleR\x06Player\"B\n" + + "\x14ReqFriendReplyHandle\x12\x14\n" + + "\x05LogId\x18\x01 \x01(\x05R\x05LogId\x12\x14\n" + + "\x05Param\x18\x02 \x01(\tR\x05Param\"f\n" + + "\x14ResFriendReplyHandle\x12&\n" + + "\x04Code\x18\x01 \x01(\x0e2\x12.tutorial.RES_CODER\x04Code\x12\x10\n" + + "\x03Msg\x18\x02 \x01(\tR\x03Msg\x12\x14\n" + + "\x05LogId\x18\x03 \x01(\x05R\x05LogId\"E\n" + "\x0fResFriendBubble\x122\n" + "\x06Bubble\x18\x01 \x03(\v2\x1a.tutorial.FriendBubbleInfoR\x06Bubble\"#\n" + "\x11ReqFriendTLUpvote\x12\x0e\n" + @@ -28908,7 +29136,7 @@ func file_proto_Gameapi_proto_rawDescGZIP() []byte { } var file_proto_Gameapi_proto_enumTypes = make([]protoimpl.EnumInfo, 12) -var file_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 535) +var file_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 538) var file_proto_Gameapi_proto_goTypes = []any{ (ITEM_POP_LABEL)(0), // 0: tutorial.ITEM_POP_LABEL (HANDLE_TYPE)(0), // 1: tutorial.HANDLE_TYPE @@ -29169,330 +29397,333 @@ var file_proto_Gameapi_proto_goTypes = []any{ (*ResWishApply)(nil), // 256: tutorial.ResWishApply (*ReqFriendTimeLine)(nil), // 257: tutorial.ReqFriendTimeLine (*ResFriendTimeLine)(nil), // 258: tutorial.ResFriendTimeLine - (*ResFriendBubble)(nil), // 259: tutorial.ResFriendBubble - (*ReqFriendTLUpvote)(nil), // 260: tutorial.ReqFriendTLUpvote - (*ResFriendTLUpvote)(nil), // 261: tutorial.ResFriendTLUpvote - (*ReqFriendTReward)(nil), // 262: tutorial.ReqFriendTReward - (*ResFriendTReward)(nil), // 263: tutorial.ResFriendTReward - (*ResFriendApplyNotify)(nil), // 264: tutorial.ResFriendApplyNotify - (*ReqApplyFriend)(nil), // 265: tutorial.ReqApplyFriend - (*ResApplyFriend)(nil), // 266: tutorial.ResApplyFriend - (*ReqAgreeFriend)(nil), // 267: tutorial.ReqAgreeFriend - (*ResAgreeFriend)(nil), // 268: tutorial.ResAgreeFriend - (*ReqRefuseFriend)(nil), // 269: tutorial.ReqRefuseFriend - (*ResRefuseFriend)(nil), // 270: tutorial.ResRefuseFriend - (*ReqDelFriend)(nil), // 271: tutorial.ReqDelFriend - (*ResDelFriend)(nil), // 272: tutorial.ResDelFriend - (*ReqRank)(nil), // 273: tutorial.ReqRank - (*ResRank)(nil), // 274: tutorial.ResRank - (*ReqMailList)(nil), // 275: tutorial.ReqMailList - (*ResMailList)(nil), // 276: tutorial.ResMailList - (*MailInfo)(nil), // 277: tutorial.MailInfo - (*MailNotify)(nil), // 278: tutorial.MailNotify - (*ReqReadMail)(nil), // 279: tutorial.ReqReadMail - (*ResReadMail)(nil), // 280: tutorial.ResReadMail - (*ReqGetMailReward)(nil), // 281: tutorial.ReqGetMailReward - (*ResGetMailReward)(nil), // 282: tutorial.ResGetMailReward - (*ReqDeleteMail)(nil), // 283: tutorial.ReqDeleteMail - (*ResDeleteMail)(nil), // 284: tutorial.ResDeleteMail - (*ResCharge)(nil), // 285: tutorial.ResCharge - (*LogoutPetWork)(nil), // 286: tutorial.LogoutPetWork - (*WeeklyDiscountInfo)(nil), // 287: tutorial.WeeklyDiscountInfo - (*WishList)(nil), // 288: tutorial.WishList - (*ReqAddWish)(nil), // 289: tutorial.ReqAddWish - (*ResAddWish)(nil), // 290: tutorial.ResAddWish - (*ReqGetWish)(nil), // 291: tutorial.ReqGetWish - (*ResGetWish)(nil), // 292: tutorial.ResGetWish - (*ReqSendWishBeg)(nil), // 293: tutorial.ReqSendWishBeg - (*ResSendWishBeg)(nil), // 294: tutorial.ResSendWishBeg - (*ResSpecialShop)(nil), // 295: tutorial.ResSpecialShop - (*ResChessShop)(nil), // 296: tutorial.ResChessShop - (*ReqFreeShop)(nil), // 297: tutorial.ReqFreeShop - (*ResFreeShop)(nil), // 298: tutorial.ResFreeShop - (*ReqBuyChessShop)(nil), // 299: tutorial.ReqBuyChessShop - (*ResBuyChessShop)(nil), // 300: tutorial.ResBuyChessShop - (*ReqBuyChessShop2)(nil), // 301: tutorial.ReqBuyChessShop2 - (*ResBuyChessShop2)(nil), // 302: tutorial.ResBuyChessShop2 - (*ReqRefreshChessShop)(nil), // 303: tutorial.ReqRefreshChessShop - (*ResRefreshChessShop)(nil), // 304: tutorial.ResRefreshChessShop - (*ReqEndless)(nil), // 305: tutorial.ReqEndless - (*ResEndless)(nil), // 306: tutorial.ResEndless - (*ResEndlessInfo)(nil), // 307: tutorial.ResEndlessInfo - (*ReqEndlessReward)(nil), // 308: tutorial.ReqEndlessReward - (*ResEndlessReward)(nil), // 309: tutorial.ResEndlessReward - (*ResPiggyBank)(nil), // 310: tutorial.ResPiggyBank - (*ReqPiggyBankReward)(nil), // 311: tutorial.ReqPiggyBankReward - (*ResPiggyBankReward)(nil), // 312: tutorial.ResPiggyBankReward - (*ReqChargeReceive)(nil), // 313: tutorial.ReqChargeReceive - (*ResChargeReceive)(nil), // 314: tutorial.ResChargeReceive - (*ReqCreateOrderSn)(nil), // 315: tutorial.ReqCreateOrderSn - (*ResCreateOrderSn)(nil), // 316: tutorial.ResCreateOrderSn - (*ReqShippingOrder)(nil), // 317: tutorial.ReqShippingOrder - (*ResShippingOrder)(nil), // 318: tutorial.ResShippingOrder - (*ReqChampship)(nil), // 319: tutorial.ReqChampship - (*ResChampship)(nil), // 320: tutorial.ResChampship - (*ReqChampshipReward)(nil), // 321: tutorial.ReqChampshipReward - (*ResChampshipReward)(nil), // 322: tutorial.ResChampshipReward - (*ReqChampshipRankReward)(nil), // 323: tutorial.ReqChampshipRankReward - (*ResChampshipRankReward)(nil), // 324: tutorial.ResChampshipRankReward - (*ReqChampshipRank)(nil), // 325: tutorial.ReqChampshipRank - (*ResChampshipRank)(nil), // 326: tutorial.ResChampshipRank - (*ReqChampshipPreRank)(nil), // 327: tutorial.ReqChampshipPreRank - (*ResChampshipPreRank)(nil), // 328: tutorial.ResChampshipPreRank - (*ResNotifyCard)(nil), // 329: tutorial.ResNotifyCard - (*ReqSetFacebookUrl)(nil), // 330: tutorial.ReqSetFacebookUrl - (*ResSetFacebookUrl)(nil), // 331: tutorial.ResSetFacebookUrl - (*ReqInviteFriendData)(nil), // 332: tutorial.ReqInviteFriendData - (*ResInviteFriendData)(nil), // 333: tutorial.ResInviteFriendData - (*ReqSelfInvited)(nil), // 334: tutorial.ReqSelfInvited - (*ResSelfInvited)(nil), // 335: tutorial.ResSelfInvited - (*NotifyInvitedSuccess)(nil), // 336: tutorial.NotifyInvitedSuccess - (*ReqGetInviteReward)(nil), // 337: tutorial.ReqGetInviteReward - (*ResGetInviteReward)(nil), // 338: tutorial.ResGetInviteReward - (*ReqAutoAddInviteFriend)(nil), // 339: tutorial.ReqAutoAddInviteFriend - (*ResAutoAddInviteFriend)(nil), // 340: tutorial.ResAutoAddInviteFriend - (*ReqAutoAddInviteFriend2)(nil), // 341: tutorial.ReqAutoAddInviteFriend2 - (*ResAutoAddInviteFriend2)(nil), // 342: tutorial.ResAutoAddInviteFriend2 - (*ReqMining)(nil), // 343: tutorial.ReqMining - (*ResMining)(nil), // 344: tutorial.ResMining - (*ReqMiningTake)(nil), // 345: tutorial.ReqMiningTake - (*ResMiningTake)(nil), // 346: tutorial.ResMiningTake - (*ReqMiningReward)(nil), // 347: tutorial.ReqMiningReward - (*ResMiningReward)(nil), // 348: tutorial.ResMiningReward - (*ReqActPass)(nil), // 349: tutorial.ReqActPass - (*ResActPass)(nil), // 350: tutorial.ResActPass - (*ReqActPassReward)(nil), // 351: tutorial.ReqActPassReward - (*ResActPassReward)(nil), // 352: tutorial.ResActPassReward - (*ResActRed)(nil), // 353: tutorial.ResActRed - (*NotifyActRed)(nil), // 354: tutorial.NotifyActRed - (*ActivityNotify)(nil), // 355: tutorial.ActivityNotify - (*ResItem)(nil), // 356: tutorial.ResItem - (*ItemNotify)(nil), // 357: tutorial.ItemNotify - (*ReqGuessColor)(nil), // 358: tutorial.ReqGuessColor - (*ResGuessColor)(nil), // 359: tutorial.ResGuessColor - (*Opponent)(nil), // 360: tutorial.opponent - (*ReqGuessColorTake)(nil), // 361: tutorial.ReqGuessColorTake - (*GuessColorInfo)(nil), // 362: tutorial.GuessColorInfo - (*ResGuessColorTake)(nil), // 363: tutorial.ResGuessColorTake - (*ReqGuessColorReward)(nil), // 364: tutorial.ReqGuessColorReward - (*ResGuessColorReward)(nil), // 365: tutorial.ResGuessColorReward - (*ReqRace)(nil), // 366: tutorial.ReqRace - (*ResRace)(nil), // 367: tutorial.ResRace - (*Raceopponent)(nil), // 368: tutorial.raceopponent - (*ReqRaceStart)(nil), // 369: tutorial.ReqRaceStart - (*ResRaceStart)(nil), // 370: tutorial.ResRaceStart - (*ReqRaceReward)(nil), // 371: tutorial.ReqRaceReward - (*ResRaceReward)(nil), // 372: tutorial.ResRaceReward - (*ReqPlayroom)(nil), // 373: tutorial.ReqPlayroom - (*ResPlayroom)(nil), // 374: tutorial.ResPlayroom - (*NotifyPlayroomTask)(nil), // 375: tutorial.NotifyPlayroomTask - (*ReqPlayroomTask)(nil), // 376: tutorial.ReqPlayroomTask - (*ResPlayroomTask)(nil), // 377: tutorial.ResPlayroomTask - (*ReqPlayroomTaskReward)(nil), // 378: tutorial.ReqPlayroomTaskReward - (*ResPlayroomTaskReward)(nil), // 379: tutorial.ResPlayroomTaskReward - (*ReqPlayroomUnlock)(nil), // 380: tutorial.ReqPlayroomUnlock - (*ResPlayroomUnlock)(nil), // 381: tutorial.ResPlayroomUnlock - (*ReqPlayroomUpvote)(nil), // 382: tutorial.ReqPlayroomUpvote - (*ResPlayroomUpvote)(nil), // 383: tutorial.ResPlayroomUpvote - (*PlayroomDress)(nil), // 384: tutorial.PlayroomDress - (*PlayroomDressInfo)(nil), // 385: tutorial.PlayroomDressInfo - (*PlayroomAirInfo)(nil), // 386: tutorial.PlayroomAirInfo - (*PlayroomCollectInfo)(nil), // 387: tutorial.PlayroomCollectInfo - (*ReqPlayroomDressSet)(nil), // 388: tutorial.ReqPlayroomDressSet - (*ResPlayroomDressSet)(nil), // 389: tutorial.ResPlayroomDressSet - (*ReqPlayroomPetAirSet)(nil), // 390: tutorial.ReqPlayroomPetAirSet - (*ResPlayroomPetAirSet)(nil), // 391: tutorial.ResPlayroomPetAirSet - (*ReqPlayroomWrokOutline)(nil), // 392: tutorial.ReqPlayroomWrokOutline - (*ResPlayroomWrokOutline)(nil), // 393: tutorial.ResPlayroomWrokOutline - (*NofiPlayroomStatus)(nil), // 394: tutorial.NofiPlayroomStatus - (*NotifyPlayroomWork)(nil), // 395: tutorial.NotifyPlayroomWork - (*NotifyPlayroomLose)(nil), // 396: tutorial.NotifyPlayroomLose - (*ChipInfo)(nil), // 397: tutorial.ChipInfo - (*NotifyPlayroomMood)(nil), // 398: tutorial.NotifyPlayroomMood - (*AdItem)(nil), // 399: tutorial.AdItem - (*NotifyPlayroomKiss)(nil), // 400: tutorial.NotifyPlayroomKiss - (*FriendRoom)(nil), // 401: tutorial.FriendRoom - (*RoomOpponent)(nil), // 402: tutorial.RoomOpponent - (*ReqPlayroomInfo)(nil), // 403: tutorial.ReqPlayroomInfo - (*ResPlayroomInfo)(nil), // 404: tutorial.ResPlayroomInfo - (*ReqPlayroomFlip)(nil), // 405: tutorial.ReqPlayroomFlip - (*ResPlayroomFlip)(nil), // 406: tutorial.ResPlayroomFlip - (*ReqPlayroomGuide)(nil), // 407: tutorial.ReqPlayroomGuide - (*ResPlayroomGuide)(nil), // 408: tutorial.ResPlayroomGuide - (*ReqPlayroomFlipReward)(nil), // 409: tutorial.ReqPlayroomFlipReward - (*ResPlayroomFlipReward)(nil), // 410: tutorial.ResPlayroomFlipReward - (*ReqPlayroomGame)(nil), // 411: tutorial.ReqPlayroomGame - (*ResPlayroomGame)(nil), // 412: tutorial.ResPlayroomGame - (*ReqPlayroomGameShowReward)(nil), // 413: tutorial.ReqPlayroomGameShowReward - (*ResPlayroomGameShowReward)(nil), // 414: tutorial.ResPlayroomGameShowReward - (*ReqPlayroomInteract)(nil), // 415: tutorial.ReqPlayroomInteract - (*ResPlayroomInteract)(nil), // 416: tutorial.ResPlayroomInteract - (*ReqPlayroomSetRoom)(nil), // 417: tutorial.ReqPlayroomSetRoom - (*ResPlayroomSetRoom)(nil), // 418: tutorial.ResPlayroomSetRoom - (*ReqPlayroomSelectReward)(nil), // 419: tutorial.ReqPlayroomSelectReward - (*ResPlayroomSelectReward)(nil), // 420: tutorial.ResPlayroomSelectReward - (*ReqPlayroomLose)(nil), // 421: tutorial.ReqPlayroomLose - (*ResPlayroomLose)(nil), // 422: tutorial.ResPlayroomLose - (*ReqPlayroomWork)(nil), // 423: tutorial.ReqPlayroomWork - (*ResPlayroomWork)(nil), // 424: tutorial.ResPlayroomWork - (*ReqPlayroomRest)(nil), // 425: tutorial.ReqPlayroomRest - (*ResPlayroomRest)(nil), // 426: tutorial.ResPlayroomRest - (*ReqPlayroomDraw)(nil), // 427: tutorial.ReqPlayroomDraw - (*ResPlayroomDraw)(nil), // 428: tutorial.ResPlayroomDraw - (*ReqPlayroomChip)(nil), // 429: tutorial.ReqPlayroomChip - (*ResPlayroomChip)(nil), // 430: tutorial.ResPlayroomChip - (*ReqPlayroomBuyItem)(nil), // 431: tutorial.ReqPlayroomBuyItem - (*ResPlayroomBuyItem)(nil), // 432: tutorial.ResPlayroomBuyItem - (*ReqPlayroomShop)(nil), // 433: tutorial.ReqPlayroomShop - (*ResPlayroomShop)(nil), // 434: tutorial.ResPlayroomShop - (*ReqFriendTreasure)(nil), // 435: tutorial.ReqFriendTreasure - (*ResFriendTreasure)(nil), // 436: tutorial.ResFriendTreasure - (*TreasureInfo)(nil), // 437: tutorial.TreasureInfo - (*ReqFriendTreasureStart)(nil), // 438: tutorial.ReqFriendTreasureStart - (*ResFriendTreasureStart)(nil), // 439: tutorial.ResFriendTreasureStart - (*ReqFriendTreasureEnd)(nil), // 440: tutorial.ReqFriendTreasureEnd - (*ResFriendTreasureEnd)(nil), // 441: tutorial.ResFriendTreasureEnd - (*ReqFriendTreasureFilp)(nil), // 442: tutorial.ReqFriendTreasureFilp - (*ResFriendTreasureFilp)(nil), // 443: tutorial.ResFriendTreasureFilp - (*ResFriendTreasureStar)(nil), // 444: tutorial.ResFriendTreasureStar - (*ReqKafkaLog)(nil), // 445: tutorial.ReqKafkaLog - (*ReqCollectInfo)(nil), // 446: tutorial.ReqCollectInfo - (*ResCollectInfo)(nil), // 447: tutorial.ResCollectInfo - (*CollectItem)(nil), // 448: tutorial.CollectItem - (*ReqCollect)(nil), // 449: tutorial.ReqCollect - (*ResCollect)(nil), // 450: tutorial.ResCollect - (*ReqCatnip)(nil), // 451: tutorial.ReqCatnip - (*ResCatnip)(nil), // 452: tutorial.ResCatnip - (*CatnipGame)(nil), // 453: tutorial.CatnipGame - (*ReqCatnipInvite)(nil), // 454: tutorial.ReqCatnipInvite - (*ResCatnipInvite)(nil), // 455: tutorial.ResCatnipInvite - (*ReqCatnipAgree)(nil), // 456: tutorial.ReqCatnipAgree - (*ResCatnipAgree)(nil), // 457: tutorial.ResCatnipAgree - (*ReqCatnipRefuse)(nil), // 458: tutorial.ReqCatnipRefuse - (*ResCatnipRefuse)(nil), // 459: tutorial.ResCatnipRefuse - (*ReqCatnipMultiply)(nil), // 460: tutorial.ReqCatnipMultiply - (*ResCatnipMultiply)(nil), // 461: tutorial.ResCatnipMultiply - (*ReqCatnipPlay)(nil), // 462: tutorial.ReqCatnipPlay - (*ResCatnipPlay)(nil), // 463: tutorial.ResCatnipPlay - (*ReqCatnipReward)(nil), // 464: tutorial.ReqCatnipReward - (*ResCatnipReward)(nil), // 465: tutorial.ResCatnipReward - (*ReqCatnipGrandReward)(nil), // 466: tutorial.ReqCatnipGrandReward - (*ResCatnipGrandReward)(nil), // 467: tutorial.ResCatnipGrandReward - (*AdminReq)(nil), // 468: tutorial.AdminReq - (*AdminRes)(nil), // 469: tutorial.AdminRes - (*ReqAdminInfo)(nil), // 470: tutorial.ReqAdminInfo - (*ReqReloadServerMail)(nil), // 471: tutorial.ReqReloadServerMail - (*ReqServerInfo)(nil), // 472: tutorial.ReqServerInfo - (*ReqReload)(nil), // 473: tutorial.ReqReload - (*ReqAdminGm)(nil), // 474: tutorial.ReqAdminGm - (*ReqAdminBan)(nil), // 475: tutorial.ReqAdminBan - (*ReqAdminShipping)(nil), // 476: tutorial.ReqAdminShipping - nil, // 477: tutorial.ResChessColorData.MChessColorDataEntry - nil, // 478: tutorial.UpdateBaseItemInfo.MUpdateItemEntry - nil, // 479: tutorial.ResPlayerChessData.MChessDataEntry - nil, // 480: tutorial.ReqPutPartInBag.MChessDataEntry - nil, // 481: tutorial.UpdatePlayerChessData.MChessDataEntry - nil, // 482: tutorial.ReqSeparateChess.MChessDataEntry - nil, // 483: tutorial.ReqUpgradeChess.MChessDataEntry - nil, // 484: tutorial.ReqGetChessFromBuff.MChessDataEntry - nil, // 485: tutorial.ReqChessEx.MChessDataEntry - nil, // 486: tutorial.ReqSourceChest.MChessDataEntry - nil, // 487: tutorial.ReqPlayroomOutline.MChessDataEntry - nil, // 488: tutorial.ReqPutChessInBag.MChessDataEntry - nil, // 489: tutorial.ReqTakeChessOutBag.MChessDataEntry - nil, // 490: tutorial.ResPlayerBriefProfileData.SetEmojiEntry - nil, // 491: tutorial.UserInfo.SetEmojiEntry - nil, // 492: tutorial.ReqRewardOrder.MChessDataEntry - nil, // 493: tutorial.ResCardInfo.AllCardEntry - nil, // 494: tutorial.ResCardInfo.HandbookEntry - nil, // 495: tutorial.ResGuildInfo.RewardEntry - nil, // 496: tutorial.ResGuideInfo.RewardEntry - nil, // 497: tutorial.ResGuideTask.TaskEntry - nil, // 498: tutorial.ResDailyTask.WeekRewardEntry - nil, // 499: tutorial.ResDailyTask.DailyTaskEntry - nil, // 500: tutorial.ResLimitEvent.LimitEventListEntry - nil, // 501: tutorial.ResLimitEventProgress.ProgressRewardEntry - nil, // 502: tutorial.LimitEvent.ParamEntry - nil, // 503: tutorial.ReqLimitEventLuckyCat.MChessDataEntry - nil, // 504: tutorial.ResFriendPlayerSimple.EmojiEntry - nil, // 505: tutorial.ResFriendPlayerSimple.PlayroomEntry - nil, // 506: tutorial.ResFriendPlayerSimple.DressSetEntry - nil, // 507: tutorial.ResFriendPlayerSimple.PhysiologyEntry - nil, // 508: tutorial.ResPlayerSimple.EmojiEntry - nil, // 509: tutorial.ResKv.KvEntry - nil, // 510: tutorial.ResRank.RankListEntry - nil, // 511: tutorial.ResMailList.MailListEntry - nil, // 512: tutorial.ResCharge.SpecialShopEntry - nil, // 513: tutorial.ResCharge.ChessShopEntry - nil, // 514: tutorial.ResCharge.GiftEntry - nil, // 515: tutorial.ResCharge.WeeklyDiscountEntry - nil, // 516: tutorial.ReqBuyChessShop2.MChessDataEntry - nil, // 517: tutorial.ResEndless.EndlessListEntry - nil, // 518: tutorial.ResChampshipRank.RankListEntry - nil, // 519: tutorial.ResChampshipPreRank.RankListEntry - nil, // 520: tutorial.ResNotifyCard.CardEntry - nil, // 521: tutorial.ResNotifyCard.MasterEntry - nil, // 522: tutorial.ResNotifyCard.HandbookEntry - nil, // 523: tutorial.ResMining.MapEntry - nil, // 524: tutorial.ReqMiningTake.MapEntry - nil, // 525: tutorial.ResActRed.RedEntry - nil, // 526: tutorial.ResItem.ItemEntry - nil, // 527: tutorial.ItemNotify.ItemEntry - nil, // 528: tutorial.ResGuessColor.OMapEntry - nil, // 529: tutorial.ReqGuessColorTake.OMapEntry - nil, // 530: tutorial.GuessColorInfo.MapEntry - nil, // 531: tutorial.ResPlayroom.PlayroomEntry - nil, // 532: tutorial.ResPlayroom.MoodEntry - nil, // 533: tutorial.ResPlayroom.PhysiologyEntry - nil, // 534: tutorial.ResPlayroom.DressEntry - nil, // 535: tutorial.ResPlayroom.DressSetEntry - nil, // 536: tutorial.ResPlayroom.WeeklyDiscountEntry - nil, // 537: tutorial.ReqPlayroomDressSet.DressSetEntry - nil, // 538: tutorial.NotifyPlayroomMood.MoodEntry - nil, // 539: tutorial.NotifyPlayroomMood.PhysiologyEntry - nil, // 540: tutorial.ResPlayroomInfo.PlayroomEntry - nil, // 541: tutorial.ResPlayroomInfo.ItemsEntry - nil, // 542: tutorial.ResPlayroomInfo.FlipEntry - nil, // 543: tutorial.ResPlayroomInfo.EmojiEntry - nil, // 544: tutorial.ResPlayroomInfo.DressSetEntry - nil, // 545: tutorial.ResPlayroomGame.ItemsEntry - nil, // 546: tutorial.ReqPlayroomSetRoom.PlayroomEntry + (*ResFriendReply)(nil), // 259: tutorial.ResFriendReply + (*ReqFriendReplyHandle)(nil), // 260: tutorial.ReqFriendReplyHandle + (*ResFriendReplyHandle)(nil), // 261: tutorial.ResFriendReplyHandle + (*ResFriendBubble)(nil), // 262: tutorial.ResFriendBubble + (*ReqFriendTLUpvote)(nil), // 263: tutorial.ReqFriendTLUpvote + (*ResFriendTLUpvote)(nil), // 264: tutorial.ResFriendTLUpvote + (*ReqFriendTReward)(nil), // 265: tutorial.ReqFriendTReward + (*ResFriendTReward)(nil), // 266: tutorial.ResFriendTReward + (*ResFriendApplyNotify)(nil), // 267: tutorial.ResFriendApplyNotify + (*ReqApplyFriend)(nil), // 268: tutorial.ReqApplyFriend + (*ResApplyFriend)(nil), // 269: tutorial.ResApplyFriend + (*ReqAgreeFriend)(nil), // 270: tutorial.ReqAgreeFriend + (*ResAgreeFriend)(nil), // 271: tutorial.ResAgreeFriend + (*ReqRefuseFriend)(nil), // 272: tutorial.ReqRefuseFriend + (*ResRefuseFriend)(nil), // 273: tutorial.ResRefuseFriend + (*ReqDelFriend)(nil), // 274: tutorial.ReqDelFriend + (*ResDelFriend)(nil), // 275: tutorial.ResDelFriend + (*ReqRank)(nil), // 276: tutorial.ReqRank + (*ResRank)(nil), // 277: tutorial.ResRank + (*ReqMailList)(nil), // 278: tutorial.ReqMailList + (*ResMailList)(nil), // 279: tutorial.ResMailList + (*MailInfo)(nil), // 280: tutorial.MailInfo + (*MailNotify)(nil), // 281: tutorial.MailNotify + (*ReqReadMail)(nil), // 282: tutorial.ReqReadMail + (*ResReadMail)(nil), // 283: tutorial.ResReadMail + (*ReqGetMailReward)(nil), // 284: tutorial.ReqGetMailReward + (*ResGetMailReward)(nil), // 285: tutorial.ResGetMailReward + (*ReqDeleteMail)(nil), // 286: tutorial.ReqDeleteMail + (*ResDeleteMail)(nil), // 287: tutorial.ResDeleteMail + (*ResCharge)(nil), // 288: tutorial.ResCharge + (*LogoutPetWork)(nil), // 289: tutorial.LogoutPetWork + (*WeeklyDiscountInfo)(nil), // 290: tutorial.WeeklyDiscountInfo + (*WishList)(nil), // 291: tutorial.WishList + (*ReqAddWish)(nil), // 292: tutorial.ReqAddWish + (*ResAddWish)(nil), // 293: tutorial.ResAddWish + (*ReqGetWish)(nil), // 294: tutorial.ReqGetWish + (*ResGetWish)(nil), // 295: tutorial.ResGetWish + (*ReqSendWishBeg)(nil), // 296: tutorial.ReqSendWishBeg + (*ResSendWishBeg)(nil), // 297: tutorial.ResSendWishBeg + (*ResSpecialShop)(nil), // 298: tutorial.ResSpecialShop + (*ResChessShop)(nil), // 299: tutorial.ResChessShop + (*ReqFreeShop)(nil), // 300: tutorial.ReqFreeShop + (*ResFreeShop)(nil), // 301: tutorial.ResFreeShop + (*ReqBuyChessShop)(nil), // 302: tutorial.ReqBuyChessShop + (*ResBuyChessShop)(nil), // 303: tutorial.ResBuyChessShop + (*ReqBuyChessShop2)(nil), // 304: tutorial.ReqBuyChessShop2 + (*ResBuyChessShop2)(nil), // 305: tutorial.ResBuyChessShop2 + (*ReqRefreshChessShop)(nil), // 306: tutorial.ReqRefreshChessShop + (*ResRefreshChessShop)(nil), // 307: tutorial.ResRefreshChessShop + (*ReqEndless)(nil), // 308: tutorial.ReqEndless + (*ResEndless)(nil), // 309: tutorial.ResEndless + (*ResEndlessInfo)(nil), // 310: tutorial.ResEndlessInfo + (*ReqEndlessReward)(nil), // 311: tutorial.ReqEndlessReward + (*ResEndlessReward)(nil), // 312: tutorial.ResEndlessReward + (*ResPiggyBank)(nil), // 313: tutorial.ResPiggyBank + (*ReqPiggyBankReward)(nil), // 314: tutorial.ReqPiggyBankReward + (*ResPiggyBankReward)(nil), // 315: tutorial.ResPiggyBankReward + (*ReqChargeReceive)(nil), // 316: tutorial.ReqChargeReceive + (*ResChargeReceive)(nil), // 317: tutorial.ResChargeReceive + (*ReqCreateOrderSn)(nil), // 318: tutorial.ReqCreateOrderSn + (*ResCreateOrderSn)(nil), // 319: tutorial.ResCreateOrderSn + (*ReqShippingOrder)(nil), // 320: tutorial.ReqShippingOrder + (*ResShippingOrder)(nil), // 321: tutorial.ResShippingOrder + (*ReqChampship)(nil), // 322: tutorial.ReqChampship + (*ResChampship)(nil), // 323: tutorial.ResChampship + (*ReqChampshipReward)(nil), // 324: tutorial.ReqChampshipReward + (*ResChampshipReward)(nil), // 325: tutorial.ResChampshipReward + (*ReqChampshipRankReward)(nil), // 326: tutorial.ReqChampshipRankReward + (*ResChampshipRankReward)(nil), // 327: tutorial.ResChampshipRankReward + (*ReqChampshipRank)(nil), // 328: tutorial.ReqChampshipRank + (*ResChampshipRank)(nil), // 329: tutorial.ResChampshipRank + (*ReqChampshipPreRank)(nil), // 330: tutorial.ReqChampshipPreRank + (*ResChampshipPreRank)(nil), // 331: tutorial.ResChampshipPreRank + (*ResNotifyCard)(nil), // 332: tutorial.ResNotifyCard + (*ReqSetFacebookUrl)(nil), // 333: tutorial.ReqSetFacebookUrl + (*ResSetFacebookUrl)(nil), // 334: tutorial.ResSetFacebookUrl + (*ReqInviteFriendData)(nil), // 335: tutorial.ReqInviteFriendData + (*ResInviteFriendData)(nil), // 336: tutorial.ResInviteFriendData + (*ReqSelfInvited)(nil), // 337: tutorial.ReqSelfInvited + (*ResSelfInvited)(nil), // 338: tutorial.ResSelfInvited + (*NotifyInvitedSuccess)(nil), // 339: tutorial.NotifyInvitedSuccess + (*ReqGetInviteReward)(nil), // 340: tutorial.ReqGetInviteReward + (*ResGetInviteReward)(nil), // 341: tutorial.ResGetInviteReward + (*ReqAutoAddInviteFriend)(nil), // 342: tutorial.ReqAutoAddInviteFriend + (*ResAutoAddInviteFriend)(nil), // 343: tutorial.ResAutoAddInviteFriend + (*ReqAutoAddInviteFriend2)(nil), // 344: tutorial.ReqAutoAddInviteFriend2 + (*ResAutoAddInviteFriend2)(nil), // 345: tutorial.ResAutoAddInviteFriend2 + (*ReqMining)(nil), // 346: tutorial.ReqMining + (*ResMining)(nil), // 347: tutorial.ResMining + (*ReqMiningTake)(nil), // 348: tutorial.ReqMiningTake + (*ResMiningTake)(nil), // 349: tutorial.ResMiningTake + (*ReqMiningReward)(nil), // 350: tutorial.ReqMiningReward + (*ResMiningReward)(nil), // 351: tutorial.ResMiningReward + (*ReqActPass)(nil), // 352: tutorial.ReqActPass + (*ResActPass)(nil), // 353: tutorial.ResActPass + (*ReqActPassReward)(nil), // 354: tutorial.ReqActPassReward + (*ResActPassReward)(nil), // 355: tutorial.ResActPassReward + (*ResActRed)(nil), // 356: tutorial.ResActRed + (*NotifyActRed)(nil), // 357: tutorial.NotifyActRed + (*ActivityNotify)(nil), // 358: tutorial.ActivityNotify + (*ResItem)(nil), // 359: tutorial.ResItem + (*ItemNotify)(nil), // 360: tutorial.ItemNotify + (*ReqGuessColor)(nil), // 361: tutorial.ReqGuessColor + (*ResGuessColor)(nil), // 362: tutorial.ResGuessColor + (*Opponent)(nil), // 363: tutorial.opponent + (*ReqGuessColorTake)(nil), // 364: tutorial.ReqGuessColorTake + (*GuessColorInfo)(nil), // 365: tutorial.GuessColorInfo + (*ResGuessColorTake)(nil), // 366: tutorial.ResGuessColorTake + (*ReqGuessColorReward)(nil), // 367: tutorial.ReqGuessColorReward + (*ResGuessColorReward)(nil), // 368: tutorial.ResGuessColorReward + (*ReqRace)(nil), // 369: tutorial.ReqRace + (*ResRace)(nil), // 370: tutorial.ResRace + (*Raceopponent)(nil), // 371: tutorial.raceopponent + (*ReqRaceStart)(nil), // 372: tutorial.ReqRaceStart + (*ResRaceStart)(nil), // 373: tutorial.ResRaceStart + (*ReqRaceReward)(nil), // 374: tutorial.ReqRaceReward + (*ResRaceReward)(nil), // 375: tutorial.ResRaceReward + (*ReqPlayroom)(nil), // 376: tutorial.ReqPlayroom + (*ResPlayroom)(nil), // 377: tutorial.ResPlayroom + (*NotifyPlayroomTask)(nil), // 378: tutorial.NotifyPlayroomTask + (*ReqPlayroomTask)(nil), // 379: tutorial.ReqPlayroomTask + (*ResPlayroomTask)(nil), // 380: tutorial.ResPlayroomTask + (*ReqPlayroomTaskReward)(nil), // 381: tutorial.ReqPlayroomTaskReward + (*ResPlayroomTaskReward)(nil), // 382: tutorial.ResPlayroomTaskReward + (*ReqPlayroomUnlock)(nil), // 383: tutorial.ReqPlayroomUnlock + (*ResPlayroomUnlock)(nil), // 384: tutorial.ResPlayroomUnlock + (*ReqPlayroomUpvote)(nil), // 385: tutorial.ReqPlayroomUpvote + (*ResPlayroomUpvote)(nil), // 386: tutorial.ResPlayroomUpvote + (*PlayroomDress)(nil), // 387: tutorial.PlayroomDress + (*PlayroomDressInfo)(nil), // 388: tutorial.PlayroomDressInfo + (*PlayroomAirInfo)(nil), // 389: tutorial.PlayroomAirInfo + (*PlayroomCollectInfo)(nil), // 390: tutorial.PlayroomCollectInfo + (*ReqPlayroomDressSet)(nil), // 391: tutorial.ReqPlayroomDressSet + (*ResPlayroomDressSet)(nil), // 392: tutorial.ResPlayroomDressSet + (*ReqPlayroomPetAirSet)(nil), // 393: tutorial.ReqPlayroomPetAirSet + (*ResPlayroomPetAirSet)(nil), // 394: tutorial.ResPlayroomPetAirSet + (*ReqPlayroomWrokOutline)(nil), // 395: tutorial.ReqPlayroomWrokOutline + (*ResPlayroomWrokOutline)(nil), // 396: tutorial.ResPlayroomWrokOutline + (*NofiPlayroomStatus)(nil), // 397: tutorial.NofiPlayroomStatus + (*NotifyPlayroomWork)(nil), // 398: tutorial.NotifyPlayroomWork + (*NotifyPlayroomLose)(nil), // 399: tutorial.NotifyPlayroomLose + (*ChipInfo)(nil), // 400: tutorial.ChipInfo + (*NotifyPlayroomMood)(nil), // 401: tutorial.NotifyPlayroomMood + (*AdItem)(nil), // 402: tutorial.AdItem + (*NotifyPlayroomKiss)(nil), // 403: tutorial.NotifyPlayroomKiss + (*FriendRoom)(nil), // 404: tutorial.FriendRoom + (*RoomOpponent)(nil), // 405: tutorial.RoomOpponent + (*ReqPlayroomInfo)(nil), // 406: tutorial.ReqPlayroomInfo + (*ResPlayroomInfo)(nil), // 407: tutorial.ResPlayroomInfo + (*ReqPlayroomFlip)(nil), // 408: tutorial.ReqPlayroomFlip + (*ResPlayroomFlip)(nil), // 409: tutorial.ResPlayroomFlip + (*ReqPlayroomGuide)(nil), // 410: tutorial.ReqPlayroomGuide + (*ResPlayroomGuide)(nil), // 411: tutorial.ResPlayroomGuide + (*ReqPlayroomFlipReward)(nil), // 412: tutorial.ReqPlayroomFlipReward + (*ResPlayroomFlipReward)(nil), // 413: tutorial.ResPlayroomFlipReward + (*ReqPlayroomGame)(nil), // 414: tutorial.ReqPlayroomGame + (*ResPlayroomGame)(nil), // 415: tutorial.ResPlayroomGame + (*ReqPlayroomGameShowReward)(nil), // 416: tutorial.ReqPlayroomGameShowReward + (*ResPlayroomGameShowReward)(nil), // 417: tutorial.ResPlayroomGameShowReward + (*ReqPlayroomInteract)(nil), // 418: tutorial.ReqPlayroomInteract + (*ResPlayroomInteract)(nil), // 419: tutorial.ResPlayroomInteract + (*ReqPlayroomSetRoom)(nil), // 420: tutorial.ReqPlayroomSetRoom + (*ResPlayroomSetRoom)(nil), // 421: tutorial.ResPlayroomSetRoom + (*ReqPlayroomSelectReward)(nil), // 422: tutorial.ReqPlayroomSelectReward + (*ResPlayroomSelectReward)(nil), // 423: tutorial.ResPlayroomSelectReward + (*ReqPlayroomLose)(nil), // 424: tutorial.ReqPlayroomLose + (*ResPlayroomLose)(nil), // 425: tutorial.ResPlayroomLose + (*ReqPlayroomWork)(nil), // 426: tutorial.ReqPlayroomWork + (*ResPlayroomWork)(nil), // 427: tutorial.ResPlayroomWork + (*ReqPlayroomRest)(nil), // 428: tutorial.ReqPlayroomRest + (*ResPlayroomRest)(nil), // 429: tutorial.ResPlayroomRest + (*ReqPlayroomDraw)(nil), // 430: tutorial.ReqPlayroomDraw + (*ResPlayroomDraw)(nil), // 431: tutorial.ResPlayroomDraw + (*ReqPlayroomChip)(nil), // 432: tutorial.ReqPlayroomChip + (*ResPlayroomChip)(nil), // 433: tutorial.ResPlayroomChip + (*ReqPlayroomBuyItem)(nil), // 434: tutorial.ReqPlayroomBuyItem + (*ResPlayroomBuyItem)(nil), // 435: tutorial.ResPlayroomBuyItem + (*ReqPlayroomShop)(nil), // 436: tutorial.ReqPlayroomShop + (*ResPlayroomShop)(nil), // 437: tutorial.ResPlayroomShop + (*ReqFriendTreasure)(nil), // 438: tutorial.ReqFriendTreasure + (*ResFriendTreasure)(nil), // 439: tutorial.ResFriendTreasure + (*TreasureInfo)(nil), // 440: tutorial.TreasureInfo + (*ReqFriendTreasureStart)(nil), // 441: tutorial.ReqFriendTreasureStart + (*ResFriendTreasureStart)(nil), // 442: tutorial.ResFriendTreasureStart + (*ReqFriendTreasureEnd)(nil), // 443: tutorial.ReqFriendTreasureEnd + (*ResFriendTreasureEnd)(nil), // 444: tutorial.ResFriendTreasureEnd + (*ReqFriendTreasureFilp)(nil), // 445: tutorial.ReqFriendTreasureFilp + (*ResFriendTreasureFilp)(nil), // 446: tutorial.ResFriendTreasureFilp + (*ResFriendTreasureStar)(nil), // 447: tutorial.ResFriendTreasureStar + (*ReqKafkaLog)(nil), // 448: tutorial.ReqKafkaLog + (*ReqCollectInfo)(nil), // 449: tutorial.ReqCollectInfo + (*ResCollectInfo)(nil), // 450: tutorial.ResCollectInfo + (*CollectItem)(nil), // 451: tutorial.CollectItem + (*ReqCollect)(nil), // 452: tutorial.ReqCollect + (*ResCollect)(nil), // 453: tutorial.ResCollect + (*ReqCatnip)(nil), // 454: tutorial.ReqCatnip + (*ResCatnip)(nil), // 455: tutorial.ResCatnip + (*CatnipGame)(nil), // 456: tutorial.CatnipGame + (*ReqCatnipInvite)(nil), // 457: tutorial.ReqCatnipInvite + (*ResCatnipInvite)(nil), // 458: tutorial.ResCatnipInvite + (*ReqCatnipAgree)(nil), // 459: tutorial.ReqCatnipAgree + (*ResCatnipAgree)(nil), // 460: tutorial.ResCatnipAgree + (*ReqCatnipRefuse)(nil), // 461: tutorial.ReqCatnipRefuse + (*ResCatnipRefuse)(nil), // 462: tutorial.ResCatnipRefuse + (*ReqCatnipMultiply)(nil), // 463: tutorial.ReqCatnipMultiply + (*ResCatnipMultiply)(nil), // 464: tutorial.ResCatnipMultiply + (*ReqCatnipPlay)(nil), // 465: tutorial.ReqCatnipPlay + (*ResCatnipPlay)(nil), // 466: tutorial.ResCatnipPlay + (*ReqCatnipReward)(nil), // 467: tutorial.ReqCatnipReward + (*ResCatnipReward)(nil), // 468: tutorial.ResCatnipReward + (*ReqCatnipGrandReward)(nil), // 469: tutorial.ReqCatnipGrandReward + (*ResCatnipGrandReward)(nil), // 470: tutorial.ResCatnipGrandReward + (*AdminReq)(nil), // 471: tutorial.AdminReq + (*AdminRes)(nil), // 472: tutorial.AdminRes + (*ReqAdminInfo)(nil), // 473: tutorial.ReqAdminInfo + (*ReqReloadServerMail)(nil), // 474: tutorial.ReqReloadServerMail + (*ReqServerInfo)(nil), // 475: tutorial.ReqServerInfo + (*ReqReload)(nil), // 476: tutorial.ReqReload + (*ReqAdminGm)(nil), // 477: tutorial.ReqAdminGm + (*ReqAdminBan)(nil), // 478: tutorial.ReqAdminBan + (*ReqAdminShipping)(nil), // 479: tutorial.ReqAdminShipping + nil, // 480: tutorial.ResChessColorData.MChessColorDataEntry + nil, // 481: tutorial.UpdateBaseItemInfo.MUpdateItemEntry + nil, // 482: tutorial.ResPlayerChessData.MChessDataEntry + nil, // 483: tutorial.ReqPutPartInBag.MChessDataEntry + nil, // 484: tutorial.UpdatePlayerChessData.MChessDataEntry + nil, // 485: tutorial.ReqSeparateChess.MChessDataEntry + nil, // 486: tutorial.ReqUpgradeChess.MChessDataEntry + nil, // 487: tutorial.ReqGetChessFromBuff.MChessDataEntry + nil, // 488: tutorial.ReqChessEx.MChessDataEntry + nil, // 489: tutorial.ReqSourceChest.MChessDataEntry + nil, // 490: tutorial.ReqPlayroomOutline.MChessDataEntry + nil, // 491: tutorial.ReqPutChessInBag.MChessDataEntry + nil, // 492: tutorial.ReqTakeChessOutBag.MChessDataEntry + nil, // 493: tutorial.ResPlayerBriefProfileData.SetEmojiEntry + nil, // 494: tutorial.UserInfo.SetEmojiEntry + nil, // 495: tutorial.ReqRewardOrder.MChessDataEntry + nil, // 496: tutorial.ResCardInfo.AllCardEntry + nil, // 497: tutorial.ResCardInfo.HandbookEntry + nil, // 498: tutorial.ResGuildInfo.RewardEntry + nil, // 499: tutorial.ResGuideInfo.RewardEntry + nil, // 500: tutorial.ResGuideTask.TaskEntry + nil, // 501: tutorial.ResDailyTask.WeekRewardEntry + nil, // 502: tutorial.ResDailyTask.DailyTaskEntry + nil, // 503: tutorial.ResLimitEvent.LimitEventListEntry + nil, // 504: tutorial.ResLimitEventProgress.ProgressRewardEntry + nil, // 505: tutorial.LimitEvent.ParamEntry + nil, // 506: tutorial.ReqLimitEventLuckyCat.MChessDataEntry + nil, // 507: tutorial.ResFriendPlayerSimple.EmojiEntry + nil, // 508: tutorial.ResFriendPlayerSimple.PlayroomEntry + nil, // 509: tutorial.ResFriendPlayerSimple.DressSetEntry + nil, // 510: tutorial.ResFriendPlayerSimple.PhysiologyEntry + nil, // 511: tutorial.ResPlayerSimple.EmojiEntry + nil, // 512: tutorial.ResKv.KvEntry + nil, // 513: tutorial.ResRank.RankListEntry + nil, // 514: tutorial.ResMailList.MailListEntry + nil, // 515: tutorial.ResCharge.SpecialShopEntry + nil, // 516: tutorial.ResCharge.ChessShopEntry + nil, // 517: tutorial.ResCharge.GiftEntry + nil, // 518: tutorial.ResCharge.WeeklyDiscountEntry + nil, // 519: tutorial.ReqBuyChessShop2.MChessDataEntry + nil, // 520: tutorial.ResEndless.EndlessListEntry + nil, // 521: tutorial.ResChampshipRank.RankListEntry + nil, // 522: tutorial.ResChampshipPreRank.RankListEntry + nil, // 523: tutorial.ResNotifyCard.CardEntry + nil, // 524: tutorial.ResNotifyCard.MasterEntry + nil, // 525: tutorial.ResNotifyCard.HandbookEntry + nil, // 526: tutorial.ResMining.MapEntry + nil, // 527: tutorial.ReqMiningTake.MapEntry + nil, // 528: tutorial.ResActRed.RedEntry + nil, // 529: tutorial.ResItem.ItemEntry + nil, // 530: tutorial.ItemNotify.ItemEntry + nil, // 531: tutorial.ResGuessColor.OMapEntry + nil, // 532: tutorial.ReqGuessColorTake.OMapEntry + nil, // 533: tutorial.GuessColorInfo.MapEntry + nil, // 534: tutorial.ResPlayroom.PlayroomEntry + nil, // 535: tutorial.ResPlayroom.MoodEntry + nil, // 536: tutorial.ResPlayroom.PhysiologyEntry + nil, // 537: tutorial.ResPlayroom.DressEntry + nil, // 538: tutorial.ResPlayroom.DressSetEntry + nil, // 539: tutorial.ResPlayroom.WeeklyDiscountEntry + nil, // 540: tutorial.ReqPlayroomDressSet.DressSetEntry + nil, // 541: tutorial.NotifyPlayroomMood.MoodEntry + nil, // 542: tutorial.NotifyPlayroomMood.PhysiologyEntry + nil, // 543: tutorial.ResPlayroomInfo.PlayroomEntry + nil, // 544: tutorial.ResPlayroomInfo.ItemsEntry + nil, // 545: tutorial.ResPlayroomInfo.FlipEntry + nil, // 546: tutorial.ResPlayroomInfo.EmojiEntry + nil, // 547: tutorial.ResPlayroomInfo.DressSetEntry + nil, // 548: tutorial.ResPlayroomGame.ItemsEntry + nil, // 549: tutorial.ReqPlayroomSetRoom.PlayroomEntry } var file_proto_Gameapi_proto_depIdxs = []int32{ - 477, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry + 480, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry 6, // 1: tutorial.ReqLogin.type:type_name -> tutorial.LOGIN_TYPE 2, // 2: tutorial.ResId2Verify.ResultCode:type_name -> tutorial.RES_CODE - 478, // 3: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry - 479, // 4: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry + 481, // 3: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry + 482, // 4: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry 70, // 5: tutorial.ResPlayerChessInfo.ChessBag:type_name -> tutorial.ChessBag 51, // 6: tutorial.ResPlayerChessInfo.PartBag:type_name -> tutorial.PartBag 52, // 7: tutorial.PartBag.PartBagGrids:type_name -> tutorial.PartBagGrid - 480, // 8: tutorial.ReqPutPartInBag.mChessData:type_name -> tutorial.ReqPutPartInBag.MChessDataEntry + 483, // 8: tutorial.ReqPutPartInBag.mChessData:type_name -> tutorial.ReqPutPartInBag.MChessDataEntry 2, // 9: tutorial.ResPutPartInBag.code:type_name -> tutorial.RES_CODE 1, // 10: tutorial.ChessHandle.type:type_name -> tutorial.HANDLE_TYPE - 481, // 11: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry + 484, // 11: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry 55, // 12: tutorial.UpdatePlayerChessData.mChessHandle:type_name -> tutorial.ChessHandle 2, // 13: tutorial.ResUpdatePlayerChessData.code:type_name -> tutorial.RES_CODE - 482, // 14: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry + 485, // 14: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry 2, // 15: tutorial.ResSeparateChess.code:type_name -> tutorial.RES_CODE - 483, // 16: tutorial.ReqUpgradeChess.mChessData:type_name -> tutorial.ReqUpgradeChess.MChessDataEntry + 486, // 16: tutorial.ReqUpgradeChess.mChessData:type_name -> tutorial.ReqUpgradeChess.MChessDataEntry 2, // 17: tutorial.ResUpgradeChess.code:type_name -> tutorial.RES_CODE - 484, // 18: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry + 487, // 18: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry 2, // 19: tutorial.ResGetChessFromBuff.code:type_name -> tutorial.RES_CODE 8, // 20: tutorial.ReqChessEx.Type:type_name -> tutorial.CHESS_EX_TYPE - 485, // 21: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry + 488, // 21: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry 2, // 22: tutorial.ResChessEx.code:type_name -> tutorial.RES_CODE - 486, // 23: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry + 489, // 23: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry 2, // 24: tutorial.ResSourceChest.code:type_name -> tutorial.RES_CODE - 487, // 25: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry + 490, // 25: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry 2, // 26: tutorial.ResPlayroomOutline.code:type_name -> tutorial.RES_CODE 71, // 27: tutorial.ChessBag.ChessBagGrids:type_name -> tutorial.ChessBagGrid - 488, // 28: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry + 491, // 28: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry 2, // 29: tutorial.ResPutChessInBag.code:type_name -> tutorial.RES_CODE - 489, // 30: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry + 492, // 30: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry 2, // 31: tutorial.ResTakeChessOutBag.code:type_name -> tutorial.RES_CODE 2, // 32: tutorial.ResBuyChessBagGrid.code:type_name -> tutorial.RES_CODE - 490, // 33: tutorial.ResPlayerBriefProfileData.SetEmoji:type_name -> tutorial.ResPlayerBriefProfileData.SetEmojiEntry + 493, // 33: tutorial.ResPlayerBriefProfileData.SetEmoji:type_name -> tutorial.ResPlayerBriefProfileData.SetEmojiEntry 2, // 34: tutorial.ResSetEnergyMul.ResultCode:type_name -> tutorial.RES_CODE 9, // 35: tutorial.ReqLang.Lang:type_name -> tutorial.LANG_TYPE 2, // 36: tutorial.ResLang.ResultCode:type_name -> tutorial.RES_CODE @@ -29500,7 +29731,7 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 188, // 38: tutorial.UserInfo.AvatarList:type_name -> tutorial.AvatarInfo 184, // 39: tutorial.UserInfo.FaceList:type_name -> tutorial.FaceInfo 191, // 40: tutorial.UserInfo.EmojiList:type_name -> tutorial.EmojiInfo - 491, // 41: tutorial.UserInfo.SetEmoji:type_name -> tutorial.UserInfo.SetEmojiEntry + 494, // 41: tutorial.UserInfo.SetEmoji:type_name -> tutorial.UserInfo.SetEmojiEntry 2, // 42: tutorial.ResSetName.ResultCode:type_name -> tutorial.RES_CODE 2, // 43: tutorial.ResSetPetName.ResultCode:type_name -> tutorial.RES_CODE 2, // 44: tutorial.ResBuyEnergy.Code:type_name -> tutorial.RES_CODE @@ -29508,7 +29739,7 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 46: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE 99, // 47: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo 2, // 48: tutorial.ResHandbookAllReward.Code:type_name -> tutorial.RES_CODE - 492, // 49: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry + 495, // 49: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry 2, // 50: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE 2, // 51: tutorial.ResDelOrder.Code:type_name -> tutorial.RES_CODE 165, // 52: tutorial.Order.Items:type_name -> tutorial.ItemInfo @@ -29519,8 +29750,8 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 57: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE 2, // 58: tutorial.ResDecorateReward.Code:type_name -> tutorial.RES_CODE 120, // 59: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card - 493, // 60: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry - 494, // 61: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry + 496, // 60: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry + 497, // 61: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry 2, // 62: tutorial.ResCardSeasonFirstReward.Code:type_name -> tutorial.RES_CODE 2, // 63: tutorial.ResCardHandbookReward.Code:type_name -> tutorial.RES_CODE 2, // 64: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE @@ -29539,16 +29770,16 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 77: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE 2, // 78: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE 2, // 79: tutorial.ResGuidePlayroom.Code:type_name -> tutorial.RES_CODE - 495, // 80: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry - 496, // 81: tutorial.ResGuideInfo.Reward:type_name -> tutorial.ResGuideInfo.RewardEntry + 498, // 80: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry + 499, // 81: tutorial.ResGuideInfo.Reward:type_name -> tutorial.ResGuideInfo.RewardEntry 165, // 82: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo 166, // 83: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack - 497, // 84: tutorial.ResGuideTask.Task:type_name -> tutorial.ResGuideTask.TaskEntry + 500, // 84: tutorial.ResGuideTask.Task:type_name -> tutorial.ResGuideTask.TaskEntry 176, // 85: tutorial.GuideTask.Progress:type_name -> tutorial.QuestProgress 2, // 86: tutorial.ResGetGuideTaskReward.Code:type_name -> tutorial.RES_CODE 2, // 87: tutorial.ResGetGuideActiveReward.Code:type_name -> tutorial.RES_CODE - 498, // 88: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry - 499, // 89: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry + 501, // 88: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry + 502, // 89: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry 165, // 90: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo 176, // 91: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress 165, // 92: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo @@ -29569,30 +29800,30 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 107: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE 201, // 108: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo 2, // 109: tutorial.ResActivityReward.Code:type_name -> tutorial.RES_CODE - 500, // 110: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry - 501, // 111: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry + 503, // 110: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry + 504, // 111: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry 2, // 112: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE 2, // 113: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE - 502, // 114: tutorial.LimitEvent.Param:type_name -> tutorial.LimitEvent.ParamEntry - 503, // 115: tutorial.ReqLimitEventLuckyCat.mChessData:type_name -> tutorial.ReqLimitEventLuckyCat.MChessDataEntry + 505, // 114: tutorial.LimitEvent.Param:type_name -> tutorial.LimitEvent.ParamEntry + 506, // 115: tutorial.ReqLimitEventLuckyCat.mChessData:type_name -> tutorial.ReqLimitEventLuckyCat.MChessDataEntry 2, // 116: tutorial.ResLimitEventLuckyCat.Code:type_name -> tutorial.RES_CODE 2, // 117: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE 165, // 118: tutorial.ResChessRainReward.Items:type_name -> tutorial.ItemInfo 2, // 119: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE 2, // 120: tutorial.ResCatTrickReward.Code:type_name -> tutorial.RES_CODE 228, // 121: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple - 504, // 122: tutorial.ResFriendPlayerSimple.Emoji:type_name -> tutorial.ResFriendPlayerSimple.EmojiEntry - 505, // 123: tutorial.ResFriendPlayerSimple.Playroom:type_name -> tutorial.ResFriendPlayerSimple.PlayroomEntry - 506, // 124: tutorial.ResFriendPlayerSimple.DressSet:type_name -> tutorial.ResFriendPlayerSimple.DressSetEntry + 507, // 122: tutorial.ResFriendPlayerSimple.Emoji:type_name -> tutorial.ResFriendPlayerSimple.EmojiEntry + 508, // 123: tutorial.ResFriendPlayerSimple.Playroom:type_name -> tutorial.ResFriendPlayerSimple.PlayroomEntry + 509, // 124: tutorial.ResFriendPlayerSimple.DressSet:type_name -> tutorial.ResFriendPlayerSimple.DressSetEntry 229, // 125: tutorial.ResFriendPlayerSimple.Last:type_name -> tutorial.ActLog - 507, // 126: tutorial.ResFriendPlayerSimple.Physiology:type_name -> tutorial.ResFriendPlayerSimple.PhysiologyEntry - 508, // 127: tutorial.ResPlayerSimple.Emoji:type_name -> tutorial.ResPlayerSimple.EmojiEntry + 510, // 126: tutorial.ResFriendPlayerSimple.Physiology:type_name -> tutorial.ResFriendPlayerSimple.PhysiologyEntry + 511, // 127: tutorial.ResPlayerSimple.Emoji:type_name -> tutorial.ResPlayerSimple.EmojiEntry 228, // 128: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple 231, // 129: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog 233, // 130: tutorial.NotifyFriendLog.Bubble:type_name -> tutorial.FriendBubbleInfo 165, // 131: tutorial.FriendBubbleInfo.Items:type_name -> tutorial.ItemInfo 235, // 132: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard - 509, // 133: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry + 512, // 133: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry 2, // 134: tutorial.ResFriendByCode.Code:type_name -> tutorial.RES_CODE 228, // 135: tutorial.ResFriendByCode.Player:type_name -> tutorial.ResPlayerSimple 228, // 136: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple @@ -29605,160 +29836,163 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 250, // 143: tutorial.ResWishApplyList.ApplyList:type_name -> tutorial.ResFriendApplyInfo 2, // 144: tutorial.ResWishApply.Code:type_name -> tutorial.RES_CODE 231, // 145: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog - 233, // 146: tutorial.ResFriendBubble.Bubble:type_name -> tutorial.FriendBubbleInfo - 2, // 147: tutorial.ResFriendTLUpvote.Code:type_name -> tutorial.RES_CODE - 2, // 148: tutorial.ResFriendTReward.Code:type_name -> tutorial.RES_CODE - 228, // 149: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple - 2, // 150: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE - 2, // 151: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE - 228, // 152: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple - 2, // 153: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE - 2, // 154: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE - 510, // 155: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry - 511, // 156: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry - 165, // 157: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo - 277, // 158: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo - 2, // 159: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE - 2, // 160: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE - 2, // 161: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE - 512, // 162: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry - 513, // 163: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry - 514, // 164: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry - 288, // 165: tutorial.ResCharge.Wish:type_name -> tutorial.WishList - 515, // 166: tutorial.ResCharge.WeeklyDiscount:type_name -> tutorial.ResCharge.WeeklyDiscountEntry - 2, // 167: tutorial.ResAddWish.Code:type_name -> tutorial.RES_CODE - 2, // 168: tutorial.ResGetWish.Code:type_name -> tutorial.RES_CODE - 2, // 169: tutorial.ResSendWishBeg.Code:type_name -> tutorial.RES_CODE - 2, // 170: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE - 2, // 171: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE - 516, // 172: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry - 2, // 173: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE - 2, // 174: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE - 517, // 175: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry - 165, // 176: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo - 2, // 177: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE - 2, // 178: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE - 2, // 179: tutorial.ResChargeReceive.Code:type_name -> tutorial.RES_CODE - 2, // 180: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE - 2, // 181: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE - 2, // 182: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE - 518, // 183: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry - 519, // 184: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry - 520, // 185: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry - 521, // 186: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry - 522, // 187: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry - 2, // 188: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE - 523, // 189: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry - 524, // 190: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry - 2, // 191: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE - 2, // 192: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE - 2, // 193: tutorial.ResActPassReward.Code:type_name -> tutorial.RES_CODE - 525, // 194: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry - 201, // 195: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo - 526, // 196: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry - 527, // 197: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry - 362, // 198: tutorial.ResGuessColor.MapList:type_name -> tutorial.GuessColorInfo - 528, // 199: tutorial.ResGuessColor.OMap:type_name -> tutorial.ResGuessColor.OMapEntry - 360, // 200: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent - 362, // 201: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.GuessColorInfo - 529, // 202: tutorial.ReqGuessColorTake.OMap:type_name -> tutorial.ReqGuessColorTake.OMapEntry - 530, // 203: tutorial.GuessColorInfo.Map:type_name -> tutorial.GuessColorInfo.MapEntry - 2, // 204: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE - 2, // 205: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE - 368, // 206: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent - 2, // 207: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE - 2, // 208: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE - 165, // 209: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo - 402, // 210: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent - 401, // 211: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom - 531, // 212: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry - 387, // 213: tutorial.ResPlayroom.collect:type_name -> tutorial.PlayroomCollectInfo - 532, // 214: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry - 165, // 215: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo - 397, // 216: tutorial.ResPlayroom.Chip:type_name -> tutorial.ChipInfo - 533, // 217: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry - 534, // 218: tutorial.ResPlayroom.Dress:type_name -> tutorial.ResPlayroom.DressEntry - 535, // 219: tutorial.ResPlayroom.DressSet:type_name -> tutorial.ResPlayroom.DressSetEntry - 386, // 220: tutorial.ResPlayroom.PetAir:type_name -> tutorial.PlayroomAirInfo - 175, // 221: tutorial.ResPlayroom.DailyTask:type_name -> tutorial.DailyTask - 399, // 222: tutorial.ResPlayroom.AdItem:type_name -> tutorial.AdItem - 401, // 223: tutorial.ResPlayroom.Target:type_name -> tutorial.FriendRoom - 536, // 224: tutorial.ResPlayroom.WeeklyDiscount:type_name -> tutorial.ResPlayroom.WeeklyDiscountEntry - 175, // 225: tutorial.NotifyPlayroomTask.DailyTask:type_name -> tutorial.DailyTask - 2, // 226: tutorial.ResPlayroomTask.Code:type_name -> tutorial.RES_CODE - 2, // 227: tutorial.ResPlayroomTaskReward.Code:type_name -> tutorial.RES_CODE - 2, // 228: tutorial.ResPlayroomUnlock.Code:type_name -> tutorial.RES_CODE - 2, // 229: tutorial.ResPlayroomUpvote.Code:type_name -> tutorial.RES_CODE - 385, // 230: tutorial.PlayroomDress.List:type_name -> tutorial.PlayroomDressInfo - 537, // 231: tutorial.ReqPlayroomDressSet.DressSet:type_name -> tutorial.ReqPlayroomDressSet.DressSetEntry - 2, // 232: tutorial.ResPlayroomDressSet.Code:type_name -> tutorial.RES_CODE - 2, // 233: tutorial.ResPlayroomPetAirSet.Code:type_name -> tutorial.RES_CODE - 2, // 234: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE - 165, // 235: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo - 397, // 236: tutorial.NotifyPlayroomLose.Chip:type_name -> tutorial.ChipInfo - 538, // 237: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry - 539, // 238: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry - 399, // 239: tutorial.NotifyPlayroomMood.AdItem:type_name -> tutorial.AdItem - 540, // 240: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry - 541, // 241: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry - 542, // 242: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry - 543, // 243: tutorial.ResPlayroomInfo.Emoji:type_name -> tutorial.ResPlayroomInfo.EmojiEntry - 544, // 244: tutorial.ResPlayroomInfo.DressSet:type_name -> tutorial.ResPlayroomInfo.DressSetEntry - 2, // 245: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE - 2, // 246: tutorial.ResPlayroomGuide.Code:type_name -> tutorial.RES_CODE - 2, // 247: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE - 2, // 248: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE - 545, // 249: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry - 165, // 250: tutorial.ResPlayroomGameShowReward.Items:type_name -> tutorial.ItemInfo - 2, // 251: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE - 546, // 252: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry - 2, // 253: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE - 2, // 254: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE - 2, // 255: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE - 2, // 256: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE - 2, // 257: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE - 2, // 258: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE - 2, // 259: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE - 2, // 260: tutorial.ResPlayroomBuyItem.Code:type_name -> tutorial.RES_CODE - 2, // 261: tutorial.ResPlayroomShop.Code:type_name -> tutorial.RES_CODE - 437, // 262: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo - 437, // 263: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo - 2, // 264: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE - 2, // 265: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE - 2, // 266: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE - 448, // 267: tutorial.ResCollectInfo.Items:type_name -> tutorial.CollectItem - 165, // 268: tutorial.CollectItem.Items:type_name -> tutorial.ItemInfo - 2, // 269: tutorial.ResCollect.Code:type_name -> tutorial.RES_CODE - 453, // 270: tutorial.ResCatnip.GameList:type_name -> tutorial.CatnipGame - 228, // 271: tutorial.CatnipGame.Partner:type_name -> tutorial.ResPlayerSimple - 2, // 272: tutorial.ResCatnipInvite.Code:type_name -> tutorial.RES_CODE - 2, // 273: tutorial.ResCatnipAgree.Code:type_name -> tutorial.RES_CODE - 2, // 274: tutorial.ResCatnipRefuse.Code:type_name -> tutorial.RES_CODE - 2, // 275: tutorial.ResCatnipMultiply.Code:type_name -> tutorial.RES_CODE - 2, // 276: tutorial.ResCatnipPlay.Code:type_name -> tutorial.RES_CODE - 2, // 277: tutorial.ResCatnipReward.Code:type_name -> tutorial.RES_CODE - 2, // 278: tutorial.ResCatnipGrandReward.Code:type_name -> tutorial.RES_CODE - 168, // 279: tutorial.ResGuideTask.TaskEntry.value:type_name -> tutorial.GuideTask - 174, // 280: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek - 175, // 281: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask - 211, // 282: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent - 228, // 283: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple - 277, // 284: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo - 295, // 285: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop - 296, // 286: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop - 287, // 287: tutorial.ResCharge.WeeklyDiscountEntry.value:type_name -> tutorial.WeeklyDiscountInfo - 307, // 288: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo - 230, // 289: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 230, // 290: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 384, // 291: tutorial.ResPlayroom.DressEntry.value:type_name -> tutorial.PlayroomDress - 287, // 292: tutorial.ResPlayroom.WeeklyDiscountEntry.value:type_name -> tutorial.WeeklyDiscountInfo - 165, // 293: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo - 165, // 294: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo - 295, // [295:295] is the sub-list for method output_type - 295, // [295:295] is the sub-list for method input_type - 295, // [295:295] is the sub-list for extension type_name - 295, // [295:295] is the sub-list for extension extendee - 0, // [0:295] is the sub-list for field type_name + 259, // 146: tutorial.ResFriendTimeLine.Reply:type_name -> tutorial.ResFriendReply + 228, // 147: tutorial.ResFriendReply.Player:type_name -> tutorial.ResPlayerSimple + 2, // 148: tutorial.ResFriendReplyHandle.Code:type_name -> tutorial.RES_CODE + 233, // 149: tutorial.ResFriendBubble.Bubble:type_name -> tutorial.FriendBubbleInfo + 2, // 150: tutorial.ResFriendTLUpvote.Code:type_name -> tutorial.RES_CODE + 2, // 151: tutorial.ResFriendTReward.Code:type_name -> tutorial.RES_CODE + 228, // 152: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple + 2, // 153: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE + 2, // 154: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE + 228, // 155: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple + 2, // 156: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE + 2, // 157: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE + 513, // 158: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry + 514, // 159: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry + 165, // 160: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo + 280, // 161: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo + 2, // 162: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE + 2, // 163: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE + 2, // 164: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE + 515, // 165: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry + 516, // 166: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry + 517, // 167: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry + 291, // 168: tutorial.ResCharge.Wish:type_name -> tutorial.WishList + 518, // 169: tutorial.ResCharge.WeeklyDiscount:type_name -> tutorial.ResCharge.WeeklyDiscountEntry + 2, // 170: tutorial.ResAddWish.Code:type_name -> tutorial.RES_CODE + 2, // 171: tutorial.ResGetWish.Code:type_name -> tutorial.RES_CODE + 2, // 172: tutorial.ResSendWishBeg.Code:type_name -> tutorial.RES_CODE + 2, // 173: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE + 2, // 174: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE + 519, // 175: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry + 2, // 176: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE + 2, // 177: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE + 520, // 178: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry + 165, // 179: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo + 2, // 180: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE + 2, // 181: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE + 2, // 182: tutorial.ResChargeReceive.Code:type_name -> tutorial.RES_CODE + 2, // 183: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE + 2, // 184: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE + 2, // 185: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE + 521, // 186: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry + 522, // 187: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry + 523, // 188: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry + 524, // 189: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry + 525, // 190: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry + 2, // 191: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE + 526, // 192: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry + 527, // 193: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry + 2, // 194: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE + 2, // 195: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE + 2, // 196: tutorial.ResActPassReward.Code:type_name -> tutorial.RES_CODE + 528, // 197: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry + 201, // 198: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo + 529, // 199: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry + 530, // 200: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry + 365, // 201: tutorial.ResGuessColor.MapList:type_name -> tutorial.GuessColorInfo + 531, // 202: tutorial.ResGuessColor.OMap:type_name -> tutorial.ResGuessColor.OMapEntry + 363, // 203: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent + 365, // 204: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.GuessColorInfo + 532, // 205: tutorial.ReqGuessColorTake.OMap:type_name -> tutorial.ReqGuessColorTake.OMapEntry + 533, // 206: tutorial.GuessColorInfo.Map:type_name -> tutorial.GuessColorInfo.MapEntry + 2, // 207: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE + 2, // 208: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE + 371, // 209: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent + 2, // 210: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE + 2, // 211: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE + 165, // 212: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo + 405, // 213: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent + 404, // 214: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom + 534, // 215: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry + 390, // 216: tutorial.ResPlayroom.collect:type_name -> tutorial.PlayroomCollectInfo + 535, // 217: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry + 165, // 218: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo + 400, // 219: tutorial.ResPlayroom.Chip:type_name -> tutorial.ChipInfo + 536, // 220: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry + 537, // 221: tutorial.ResPlayroom.Dress:type_name -> tutorial.ResPlayroom.DressEntry + 538, // 222: tutorial.ResPlayroom.DressSet:type_name -> tutorial.ResPlayroom.DressSetEntry + 389, // 223: tutorial.ResPlayroom.PetAir:type_name -> tutorial.PlayroomAirInfo + 175, // 224: tutorial.ResPlayroom.DailyTask:type_name -> tutorial.DailyTask + 402, // 225: tutorial.ResPlayroom.AdItem:type_name -> tutorial.AdItem + 404, // 226: tutorial.ResPlayroom.Target:type_name -> tutorial.FriendRoom + 539, // 227: tutorial.ResPlayroom.WeeklyDiscount:type_name -> tutorial.ResPlayroom.WeeklyDiscountEntry + 175, // 228: tutorial.NotifyPlayroomTask.DailyTask:type_name -> tutorial.DailyTask + 2, // 229: tutorial.ResPlayroomTask.Code:type_name -> tutorial.RES_CODE + 2, // 230: tutorial.ResPlayroomTaskReward.Code:type_name -> tutorial.RES_CODE + 2, // 231: tutorial.ResPlayroomUnlock.Code:type_name -> tutorial.RES_CODE + 2, // 232: tutorial.ResPlayroomUpvote.Code:type_name -> tutorial.RES_CODE + 388, // 233: tutorial.PlayroomDress.List:type_name -> tutorial.PlayroomDressInfo + 540, // 234: tutorial.ReqPlayroomDressSet.DressSet:type_name -> tutorial.ReqPlayroomDressSet.DressSetEntry + 2, // 235: tutorial.ResPlayroomDressSet.Code:type_name -> tutorial.RES_CODE + 2, // 236: tutorial.ResPlayroomPetAirSet.Code:type_name -> tutorial.RES_CODE + 2, // 237: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE + 165, // 238: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo + 400, // 239: tutorial.NotifyPlayroomLose.Chip:type_name -> tutorial.ChipInfo + 541, // 240: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry + 542, // 241: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry + 402, // 242: tutorial.NotifyPlayroomMood.AdItem:type_name -> tutorial.AdItem + 543, // 243: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry + 544, // 244: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry + 545, // 245: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry + 546, // 246: tutorial.ResPlayroomInfo.Emoji:type_name -> tutorial.ResPlayroomInfo.EmojiEntry + 547, // 247: tutorial.ResPlayroomInfo.DressSet:type_name -> tutorial.ResPlayroomInfo.DressSetEntry + 2, // 248: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE + 2, // 249: tutorial.ResPlayroomGuide.Code:type_name -> tutorial.RES_CODE + 2, // 250: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE + 2, // 251: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE + 548, // 252: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry + 165, // 253: tutorial.ResPlayroomGameShowReward.Items:type_name -> tutorial.ItemInfo + 2, // 254: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE + 549, // 255: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry + 2, // 256: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE + 2, // 257: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE + 2, // 258: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE + 2, // 259: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE + 2, // 260: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE + 2, // 261: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE + 2, // 262: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE + 2, // 263: tutorial.ResPlayroomBuyItem.Code:type_name -> tutorial.RES_CODE + 2, // 264: tutorial.ResPlayroomShop.Code:type_name -> tutorial.RES_CODE + 440, // 265: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo + 440, // 266: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo + 2, // 267: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE + 2, // 268: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE + 2, // 269: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE + 451, // 270: tutorial.ResCollectInfo.Items:type_name -> tutorial.CollectItem + 165, // 271: tutorial.CollectItem.Items:type_name -> tutorial.ItemInfo + 2, // 272: tutorial.ResCollect.Code:type_name -> tutorial.RES_CODE + 456, // 273: tutorial.ResCatnip.GameList:type_name -> tutorial.CatnipGame + 228, // 274: tutorial.CatnipGame.Partner:type_name -> tutorial.ResPlayerSimple + 2, // 275: tutorial.ResCatnipInvite.Code:type_name -> tutorial.RES_CODE + 2, // 276: tutorial.ResCatnipAgree.Code:type_name -> tutorial.RES_CODE + 2, // 277: tutorial.ResCatnipRefuse.Code:type_name -> tutorial.RES_CODE + 2, // 278: tutorial.ResCatnipMultiply.Code:type_name -> tutorial.RES_CODE + 2, // 279: tutorial.ResCatnipPlay.Code:type_name -> tutorial.RES_CODE + 2, // 280: tutorial.ResCatnipReward.Code:type_name -> tutorial.RES_CODE + 2, // 281: tutorial.ResCatnipGrandReward.Code:type_name -> tutorial.RES_CODE + 168, // 282: tutorial.ResGuideTask.TaskEntry.value:type_name -> tutorial.GuideTask + 174, // 283: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek + 175, // 284: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask + 211, // 285: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent + 228, // 286: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple + 280, // 287: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo + 298, // 288: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop + 299, // 289: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop + 290, // 290: tutorial.ResCharge.WeeklyDiscountEntry.value:type_name -> tutorial.WeeklyDiscountInfo + 310, // 291: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo + 230, // 292: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 230, // 293: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 387, // 294: tutorial.ResPlayroom.DressEntry.value:type_name -> tutorial.PlayroomDress + 290, // 295: tutorial.ResPlayroom.WeeklyDiscountEntry.value:type_name -> tutorial.WeeklyDiscountInfo + 165, // 296: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo + 165, // 297: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo + 298, // [298:298] is the sub-list for method output_type + 298, // [298:298] is the sub-list for method input_type + 298, // [298:298] is the sub-list for extension type_name + 298, // [298:298] is the sub-list for extension extendee + 0, // [0:298] is the sub-list for field type_name } func init() { file_proto_Gameapi_proto_init() } @@ -29772,7 +30006,7 @@ func file_proto_Gameapi_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: unsafe.Slice(unsafe.StringData(file_proto_Gameapi_proto_rawDesc), len(file_proto_Gameapi_proto_rawDesc)), NumEnums: 12, - NumMessages: 535, + NumMessages: 538, NumExtensions: 0, NumServices: 0, },