diff --git a/src/server/game/mod/limitedTimeEvent/LimitedTimeEvent.go b/src/server/game/mod/limitedTimeEvent/LimitedTimeEvent.go index 3c45b5f1..cf0caba1 100644 --- a/src/server/game/mod/limitedTimeEvent/LimitedTimeEvent.go +++ b/src/server/game/mod/limitedTimeEvent/LimitedTimeEvent.go @@ -45,6 +45,7 @@ type LimitedTimeEventMod struct { LastOption []int BonusNum int First bool + FirstReward bool } type LTEInfo struct { @@ -102,6 +103,9 @@ func (l *LimitedTimeEventMod) InitData(Lv int) { } l.LastOption = []int{EventId} } + if !l.FirstReward { + l.ProgressMax = 0 + } if len(l.ProgressReward) == 0 { SelectNum := limitedTimeEventCfg.GetProgressSelectNum(Lv) @@ -128,6 +132,9 @@ func (l *LimitedTimeEventMod) InitData(Lv int) { } func (l *LimitedTimeEventMod) ZeroUpdate(Lv int) { + if !l.FirstReward { + return + } l.Lv = Lv l.BonusNum = 0 l.ProgressMax = limitedTimeEventCfg.GetProgressMax(Lv, l.BonusNum) @@ -371,6 +378,7 @@ func (l *LimitedTimeEventMod) SelectProgressReward(Id, Lv int) ([]*item.Item, ma } } l.LastOption = r + l.FirstReward = true return Item, r1, r2, nil }