diff --git a/src/server/game/mod/limited_time_event/limited_time_event.go b/src/server/game/mod/limited_time_event/limited_time_event.go index 3ec4edd8..40ce7c65 100644 --- a/src/server/game/mod/limited_time_event/limited_time_event.go +++ b/src/server/game/mod/limited_time_event/limited_time_event.go @@ -250,8 +250,7 @@ func (l *LimitedTimeEventMod) BackData() *msg.ResLimitEvent { func (l *LimitedTimeEventMod) ProgressBackData() *msg.ResLimitEventProgress { r := make(map[int32]int32) for k, v := range l.ProgressReward { - Type := limitedTimeEventCfg.GetProgressRewardType(v) - r[int32(k)] = int32(Type) + r[int32(k)] = int32(v) } return &msg.ResLimitEventProgress{ Progress: int32(l.Progress),