diff --git a/src/server/game/message_mgr.go b/src/server/game/message_mgr.go index d43ddb1c..5f71f61b 100644 --- a/src/server/game/message_mgr.go +++ b/src/server/game/message_mgr.go @@ -211,6 +211,8 @@ func ClusterSyncHandler(data *msg.Msg) (interface{}, error) { func PlayerLoginHandler(data *msg.Msg) (interface{}, error) { // 关闭 Worker Pool node := data.Extra.(int) + messageMgrData := getMessageData() + messageMgrData.PlayerList[int64(data.From)] = node log.Debug("[Middleware] Player login success player id: %v, node: %v", data.From, data.Extra.(int)) // 对玩家消息列表加锁 messages := getMessge(int64(data.From))