diff --git a/src/server/conf/card/CardCfg.go b/src/server/conf/card/CardCfg.go index 0fe33e84..f77aa0f2 100644 --- a/src/server/conf/card/CardCfg.go +++ b/src/server/conf/card/CardCfg.go @@ -192,3 +192,11 @@ func GetReqTimes() int { } return gamedata.GetIntValue(data, "Value") } + +func GetItemIdByCardId(CardId int) int { + data, err := gamedata.GetDataByIntKey(CARD_DETAIL_CFG_NAME, CardId) + if err != nil { + log.Debug("GetItemIdByCardId data not found") + } + return gamedata.GetIntValue(data, "ItemId") +} diff --git a/src/server/conf/limitedTimeEvent/LimitedTimeEventCfg.go b/src/server/conf/limitedTimeEvent/LimitedTimeEventCfg.go index 78882249..cb093176 100644 --- a/src/server/conf/limitedTimeEvent/LimitedTimeEventCfg.go +++ b/src/server/conf/limitedTimeEvent/LimitedTimeEventCfg.go @@ -16,6 +16,7 @@ const ( CFG_LIMITED_TIME_EVENT_SENCE_JACKPOT = "LimitedTimeEventSenceJackpot" CFG_LIMITED_TIME_EVENT_FAST = "LimitedTimeEventFast" CFG_LIMITED_TIME_EVENT_JACKPOT = "LimitedTimeEventJackpot" + CFG_LIMITED_TIME_EVENT_CHEST_JACKPOT = "LimitedTimeEventChestJackpot" CFG_LIMITED_TIME_EVENT_CONST = "LimitedTimeEventConst" CFG_LIMITED_TIME_EVENT_BONUS = "LimitedTimeEventBonus" ) @@ -31,6 +32,7 @@ func init() { gamedata.InitCfg(CFG_LIMITED_TIME_EVENT_JACKPOT) gamedata.InitCfg(CFG_LIMITED_TIME_EVENT_CONST) gamedata.InitCfg(CFG_LIMITED_TIME_EVENT_BONUS) + gamedata.InitCfg(CFG_LIMITED_TIME_EVENT_CHEST_JACKPOT) } // 获取限时事件触发列表 @@ -49,20 +51,46 @@ func GetMeteorAdd(ChessLv int) int { } // 获取宝箱雨奖励 -func GetChestReward(Star int) []*item.Item { +func GetChestReward(Star int) ([]*item.Item, int, int) { data, err := gamedata.GetData(CFG_LIMITED_TIME_EVENT_CHEST) if err != nil { log.Debug("GetChestReward err:%v", err) - return nil + return nil, 0, 0 } - for _, v := range data { + Grade := 0 + for k, v := range data { Min := gamedata.GetIntValue(v, "Min") Max := gamedata.GetIntValue(v, "Max") if Star >= Min && Star <= Max { - return gamedata.GetItemList(v, "Items") + Grade = GoUtil.Int(k) + break } } - return nil + + data, err = gamedata.GetData(CFG_LIMITED_TIME_EVENT_CHEST_JACKPOT) + if err != nil { + log.Debug("GetChestReward err:%v", err) + return nil, 0, 0 + } + RandMap := make(map[int]int) + for k, v := range data { + Prob := gamedata.GetIntValue(v, "Prob") + if Grade == gamedata.GetIntValue(v, "Grade") { + Id := GoUtil.Int(k) + RandMap[Id] = Prob + } + } + Id := GoUtil.RandMap(RandMap) + data, err = gamedata.GetDataByIntKey(CFG_LIMITED_TIME_EVENT_CHEST_JACKPOT, Id) + if err != nil { + log.Debug("GetChestReward err:%v", err) + return nil, 0, 0 + } + Items := gamedata.GetItemList(data, "Items") + + CardLv := gamedata.GetIntValue(data, "CardLv") + Lv := gamedata.GetIntValue(data, "Lv") + return Items, CardLv, Lv } // 获取超级订单奖励 diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index d8458dd1..a964590f 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -177,6 +177,7 @@ func ReqRewardOrder(args []interface{}) error { proto.Unmarshal(buf, req) OrderMod := player.PlayMod.getOrderMod() ChessMod := player.PlayMod.getChessMod() + CardMod := player.PlayMod.getCardMod() LimitedTimeEventMod := player.PlayMod.getLimitedTimeEventMod() Item, mergeList, OrderType, Star, err := OrderMod.RewardOrder(int(req.OrderId)) if OrderType == order.Trigger_type { // playroom触发式订单获取额外道具 @@ -195,15 +196,29 @@ func ReqRewardOrder(args []interface{}) error { Item = item.Merge(Item, AddItem) } if LimitedTimeEventMod.CheckExist(limitedTimeEvent.EVENT_TYPE_CHEST_RAIN) { //宝箱雨活动 - AddItem := LimitedTimeEventMod.GetChestReward(mergeList) - Item = item.Merge(Item, AddItem) + AddItem, CardLv, ProductLv := LimitedTimeEventMod.GetChestReward(mergeList) + ChestRainItems := make([]*item.Item, 0) if len(AddItem) > 0 { + ChestRainItems = AddItem + } + if CardLv > 0 { + CardId := CardMod.RandCard(CardLv) + ItemId := cardCfg.GetItemIdByCardId(CardId) + ChestRainItems = []*item.Item{{Id: ItemId, Num: 1}} + } + if ProductLv > 0 { + Color := order.RandChessColor(ChessMod.GetOrderEmit()) + ChessId := mergeDataCfg.GetChessIdByLvAndColor(ProductLv, Color) + ChestRainItems = append(ChestRainItems, &item.Item{Id: ChessId, Num: 1}) + } + Item = item.Merge(Item, ChestRainItems) + if len(ChestRainItems) > 0 { player.PushClientRes(&msg.ResChessRainReward{ - Chest: int32(AddItem[0].Id), + Items: item.ItemToMsg(ChestRainItems), }) player.TeLog("time_limited_event_action", map[string]interface{}{ "event_type": "chest_rain", - "item_list": AddItem, + "item_list": ChestRainItems, }) } } diff --git a/src/server/game/UnitTest.go b/src/server/game/UnitTest.go index 1bd5a207..60eb9096 100644 --- a/src/server/game/UnitTest.go +++ b/src/server/game/UnitTest.go @@ -2,6 +2,9 @@ package game import ( "fmt" + cardCfg "server/conf/card" + mergeDataCfg "server/conf/mergeData" + "server/game/mod/item" "server/game/mod/order" "server/game/mod/sevenLogin" "server/msg" @@ -98,3 +101,27 @@ func UnitLimitProgress(p *Player) error { LimitedTimeEventMod.AddProgress(6) return nil } + +func UnitLimitedTimeEvent(p *Player) error { + LimitedTimeEventMod := p.PlayMod.getLimitedTimeEventMod() + CardMod := p.PlayMod.getCardMod() + ChessMod := p.PlayMod.getChessMod() + mergeList := []int{1, 2, 30} + AddItem, CardLv, ProductLv := LimitedTimeEventMod.GetChestReward(mergeList) + ChestRainItems := make([]*item.Item, 0) + if len(AddItem) > 0 { + ChestRainItems = AddItem + } + if CardLv > 0 { + CardId := CardMod.RandCard(CardLv) + ItemId := cardCfg.GetItemIdByCardId(CardId) + ChestRainItems = []*item.Item{{Id: ItemId, Num: 1}} + } + if ProductLv > 0 { + Color := order.RandChessColor(ChessMod.GetOrderEmit()) + ChessId := mergeDataCfg.GetChessIdByLvAndColor(ProductLv, Color) + ChestRainItems = append(ChestRainItems, &item.Item{Id: ChessId, Num: 1}) + } + fmt.Print(ChestRainItems) + return nil +} diff --git a/src/server/game/mod/card/Card.go b/src/server/game/mod/card/Card.go index eb681692..6f9997e1 100644 --- a/src/server/game/mod/card/Card.go +++ b/src/server/game/mod/card/Card.go @@ -535,3 +535,7 @@ func (c *CardMod) GetHandbookReward(CardId int) ([]*item.Item, error) { } return nil, fmt.Errorf("GetHandbookReward not find card") } + +func (c *CardMod) RandCard(Star int) int { + return randCard(c.Round, Star, 0) +} diff --git a/src/server/game/mod/item/Item.go b/src/server/game/mod/item/Item.go index 4b2a9f04..00e29892 100644 --- a/src/server/game/mod/item/Item.go +++ b/src/server/game/mod/item/Item.go @@ -29,6 +29,8 @@ const ( ITEM_TYPE_DIAMOND = 3 // 物品类型 + ITEM_TYPE_CARD = 98 // 卡牌 + ITEM_TYPE_BAG = 99 // 背包 ITEM_TYPE_CHESS = 100 // 棋子 ITEM_TYPE_CARD_PACK = 101 // 卡包 ITEM_TYPE_LIMIED_TIME_EVENT = 102 //限时事件 diff --git a/src/server/game/mod/limitedTimeEvent/LimitedTimeEvent.go b/src/server/game/mod/limitedTimeEvent/LimitedTimeEvent.go index 285a0a79..01a94091 100644 --- a/src/server/game/mod/limitedTimeEvent/LimitedTimeEvent.go +++ b/src/server/game/mod/limitedTimeEvent/LimitedTimeEvent.go @@ -192,12 +192,11 @@ func (l *LimitedTimeEventMod) GetMeteorReward(MergeList []int) []*item.Item { } // 获取宝箱雨奖励 -func (l *LimitedTimeEventMod) GetChestReward(MergeList []int) []*item.Item { +func (l *LimitedTimeEventMod) GetChestReward(MergeList []int) ([]*item.Item, int, int) { Star := 0 for _, v := range MergeList { Star += mergeDataCfg.GetStarById(v) } - return limitedTimeEventCfg.GetChestReward(Star) } diff --git a/src/server/game/mod/order/OrderFunc.go b/src/server/game/mod/order/OrderFunc.go index 816ac5f2..ac333dc8 100644 --- a/src/server/game/mod/order/OrderFunc.go +++ b/src/server/game/mod/order/OrderFunc.go @@ -166,6 +166,26 @@ func getRandChessColorList(o *OrderMod, Emit []int, EnergyMul int) map[string]in return r } +func RandChessColor(Emit []int) string { + r := make(map[string]int) + for _, v := range Emit { + Produce := mergeDataCfg.GetEmitProduceType(v) + if len(Produce) == 0 { + continue + } + if len(Produce) == 1 { + if Produce[0] == "" { + continue + } + r[Produce[0]] = 100 + continue + } + r[Produce[0]] = 80 + r[Produce[1]] = 20 + } + return GoUtil.RandStringMap(r) +} + func checkA1High(ChessList []int, Emit int, EnergyMul int) bool { ChessMinLev, ChessMaxLev := getChesslvRange(Emit, EnergyMul) HighLv := ChessMinLev + ((ChessMaxLev-ChessMinLev)/3)*2 diff --git a/src/server/msg/Gameapi.pb.go b/src/server/msg/Gameapi.pb.go index 9d965c7c..17c7fc66 100644 --- a/src/server/msg/Gameapi.pb.go +++ b/src/server/msg/Gameapi.pb.go @@ -2,7 +2,7 @@ // versions: // protoc-gen-go v1.35.1 // protoc v5.28.2 -// source: proto/Gameapi.proto +// source: Gameapi.proto package msg @@ -188,11 +188,11 @@ func (x ITEM_POP_LABEL) String() string { } func (ITEM_POP_LABEL) Descriptor() protoreflect.EnumDescriptor { - return file_proto_Gameapi_proto_enumTypes[0].Descriptor() + return file_Gameapi_proto_enumTypes[0].Descriptor() } func (ITEM_POP_LABEL) Type() protoreflect.EnumType { - return &file_proto_Gameapi_proto_enumTypes[0] + return &file_Gameapi_proto_enumTypes[0] } func (x ITEM_POP_LABEL) Number() protoreflect.EnumNumber { @@ -201,7 +201,7 @@ func (x ITEM_POP_LABEL) Number() protoreflect.EnumNumber { // Deprecated: Use ITEM_POP_LABEL.Descriptor instead. func (ITEM_POP_LABEL) EnumDescriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{0} + return file_Gameapi_proto_rawDescGZIP(), []int{0} } type HANDLE_TYPE int32 @@ -243,11 +243,11 @@ func (x HANDLE_TYPE) String() string { } func (HANDLE_TYPE) Descriptor() protoreflect.EnumDescriptor { - return file_proto_Gameapi_proto_enumTypes[1].Descriptor() + return file_Gameapi_proto_enumTypes[1].Descriptor() } func (HANDLE_TYPE) Type() protoreflect.EnumType { - return &file_proto_Gameapi_proto_enumTypes[1] + return &file_Gameapi_proto_enumTypes[1] } func (x HANDLE_TYPE) Number() protoreflect.EnumNumber { @@ -256,7 +256,7 @@ func (x HANDLE_TYPE) Number() protoreflect.EnumNumber { // Deprecated: Use HANDLE_TYPE.Descriptor instead. func (HANDLE_TYPE) EnumDescriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{1} + return file_Gameapi_proto_rawDescGZIP(), []int{1} } type RES_CODE int32 @@ -289,11 +289,11 @@ func (x RES_CODE) String() string { } func (RES_CODE) Descriptor() protoreflect.EnumDescriptor { - return file_proto_Gameapi_proto_enumTypes[2].Descriptor() + return file_Gameapi_proto_enumTypes[2].Descriptor() } func (RES_CODE) Type() protoreflect.EnumType { - return &file_proto_Gameapi_proto_enumTypes[2] + return &file_Gameapi_proto_enumTypes[2] } func (x RES_CODE) Number() protoreflect.EnumNumber { @@ -302,7 +302,7 @@ func (x RES_CODE) Number() protoreflect.EnumNumber { // Deprecated: Use RES_CODE.Descriptor instead. func (RES_CODE) EnumDescriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{2} + return file_Gameapi_proto_rawDescGZIP(), []int{2} } type ITEM_TYPE int32 @@ -338,11 +338,11 @@ func (x ITEM_TYPE) String() string { } func (ITEM_TYPE) Descriptor() protoreflect.EnumDescriptor { - return file_proto_Gameapi_proto_enumTypes[3].Descriptor() + return file_Gameapi_proto_enumTypes[3].Descriptor() } func (ITEM_TYPE) Type() protoreflect.EnumType { - return &file_proto_Gameapi_proto_enumTypes[3] + return &file_Gameapi_proto_enumTypes[3] } func (x ITEM_TYPE) Number() protoreflect.EnumNumber { @@ -351,7 +351,7 @@ func (x ITEM_TYPE) Number() protoreflect.EnumNumber { // Deprecated: Use ITEM_TYPE.Descriptor instead. func (ITEM_TYPE) EnumDescriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{3} + return file_Gameapi_proto_rawDescGZIP(), []int{3} } type ClientReq struct { @@ -370,7 +370,7 @@ type ClientReq struct { func (x *ClientReq) Reset() { *x = ClientReq{} - mi := &file_proto_Gameapi_proto_msgTypes[0] + mi := &file_Gameapi_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -382,7 +382,7 @@ func (x *ClientReq) String() string { func (*ClientReq) ProtoMessage() {} func (x *ClientReq) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[0] + mi := &file_Gameapi_proto_msgTypes[0] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -395,7 +395,7 @@ func (x *ClientReq) ProtoReflect() protoreflect.Message { // Deprecated: Use ClientReq.ProtoReflect.Descriptor instead. func (*ClientReq) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{0} + return file_Gameapi_proto_rawDescGZIP(), []int{0} } func (x *ClientReq) GetFunc() string { @@ -457,7 +457,7 @@ type ReqOfflineReconnect struct { func (x *ReqOfflineReconnect) Reset() { *x = ReqOfflineReconnect{} - mi := &file_proto_Gameapi_proto_msgTypes[1] + mi := &file_Gameapi_proto_msgTypes[1] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -469,7 +469,7 @@ func (x *ReqOfflineReconnect) String() string { func (*ReqOfflineReconnect) ProtoMessage() {} func (x *ReqOfflineReconnect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[1] + mi := &file_Gameapi_proto_msgTypes[1] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -482,7 +482,7 @@ func (x *ReqOfflineReconnect) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqOfflineReconnect.ProtoReflect.Descriptor instead. func (*ReqOfflineReconnect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{1} + return file_Gameapi_proto_rawDescGZIP(), []int{1} } func (x *ReqOfflineReconnect) GetDwUin() int64 { @@ -503,7 +503,7 @@ type ResOfflineReconnect struct { func (x *ResOfflineReconnect) Reset() { *x = ResOfflineReconnect{} - mi := &file_proto_Gameapi_proto_msgTypes[2] + mi := &file_Gameapi_proto_msgTypes[2] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -515,7 +515,7 @@ func (x *ResOfflineReconnect) String() string { func (*ResOfflineReconnect) ProtoMessage() {} func (x *ResOfflineReconnect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[2] + mi := &file_Gameapi_proto_msgTypes[2] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -528,7 +528,7 @@ func (x *ResOfflineReconnect) ProtoReflect() protoreflect.Message { // Deprecated: Use ResOfflineReconnect.ProtoReflect.Descriptor instead. func (*ResOfflineReconnect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{2} + return file_Gameapi_proto_rawDescGZIP(), []int{2} } func (x *ResOfflineReconnect) GetDwUin() int64 { @@ -556,7 +556,7 @@ type ReqBindFacebookAccount struct { func (x *ReqBindFacebookAccount) Reset() { *x = ReqBindFacebookAccount{} - mi := &file_proto_Gameapi_proto_msgTypes[3] + mi := &file_Gameapi_proto_msgTypes[3] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -568,7 +568,7 @@ func (x *ReqBindFacebookAccount) String() string { func (*ReqBindFacebookAccount) ProtoMessage() {} func (x *ReqBindFacebookAccount) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[3] + mi := &file_Gameapi_proto_msgTypes[3] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -581,7 +581,7 @@ func (x *ReqBindFacebookAccount) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBindFacebookAccount.ProtoReflect.Descriptor instead. func (*ReqBindFacebookAccount) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{3} + return file_Gameapi_proto_rawDescGZIP(), []int{3} } func (x *ReqBindFacebookAccount) GetDwUin() int64 { @@ -610,7 +610,7 @@ type ResBindFacebookAccount struct { func (x *ResBindFacebookAccount) Reset() { *x = ResBindFacebookAccount{} - mi := &file_proto_Gameapi_proto_msgTypes[4] + mi := &file_Gameapi_proto_msgTypes[4] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -622,7 +622,7 @@ func (x *ResBindFacebookAccount) String() string { func (*ResBindFacebookAccount) ProtoMessage() {} func (x *ResBindFacebookAccount) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[4] + mi := &file_Gameapi_proto_msgTypes[4] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -635,7 +635,7 @@ func (x *ResBindFacebookAccount) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBindFacebookAccount.ProtoReflect.Descriptor instead. func (*ResBindFacebookAccount) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{4} + return file_Gameapi_proto_rawDescGZIP(), []int{4} } func (x *ResBindFacebookAccount) GetDwUin() int64 { @@ -671,7 +671,7 @@ type ReqOnlyBindFacebook struct { func (x *ReqOnlyBindFacebook) Reset() { *x = ReqOnlyBindFacebook{} - mi := &file_proto_Gameapi_proto_msgTypes[5] + mi := &file_Gameapi_proto_msgTypes[5] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -683,7 +683,7 @@ func (x *ReqOnlyBindFacebook) String() string { func (*ReqOnlyBindFacebook) ProtoMessage() {} func (x *ReqOnlyBindFacebook) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[5] + mi := &file_Gameapi_proto_msgTypes[5] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -696,7 +696,7 @@ func (x *ReqOnlyBindFacebook) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqOnlyBindFacebook.ProtoReflect.Descriptor instead. func (*ReqOnlyBindFacebook) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{5} + return file_Gameapi_proto_rawDescGZIP(), []int{5} } func (x *ReqOnlyBindFacebook) GetDwUin() int64 { @@ -725,7 +725,7 @@ type ResOnlyBindFacebook struct { func (x *ResOnlyBindFacebook) Reset() { *x = ResOnlyBindFacebook{} - mi := &file_proto_Gameapi_proto_msgTypes[6] + mi := &file_Gameapi_proto_msgTypes[6] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -737,7 +737,7 @@ func (x *ResOnlyBindFacebook) String() string { func (*ResOnlyBindFacebook) ProtoMessage() {} func (x *ResOnlyBindFacebook) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[6] + mi := &file_Gameapi_proto_msgTypes[6] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -750,7 +750,7 @@ func (x *ResOnlyBindFacebook) ProtoReflect() protoreflect.Message { // Deprecated: Use ResOnlyBindFacebook.ProtoReflect.Descriptor instead. func (*ResOnlyBindFacebook) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{6} + return file_Gameapi_proto_rawDescGZIP(), []int{6} } func (x *ResOnlyBindFacebook) GetDwUin() int64 { @@ -786,7 +786,7 @@ type ReqUnBindFacebook struct { func (x *ReqUnBindFacebook) Reset() { *x = ReqUnBindFacebook{} - mi := &file_proto_Gameapi_proto_msgTypes[7] + mi := &file_Gameapi_proto_msgTypes[7] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -798,7 +798,7 @@ func (x *ReqUnBindFacebook) String() string { func (*ReqUnBindFacebook) ProtoMessage() {} func (x *ReqUnBindFacebook) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[7] + mi := &file_Gameapi_proto_msgTypes[7] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -811,7 +811,7 @@ func (x *ReqUnBindFacebook) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqUnBindFacebook.ProtoReflect.Descriptor instead. func (*ReqUnBindFacebook) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{7} + return file_Gameapi_proto_rawDescGZIP(), []int{7} } func (x *ReqUnBindFacebook) GetDwUin() int64 { @@ -839,7 +839,7 @@ type ResUnBindFacebook struct { func (x *ResUnBindFacebook) Reset() { *x = ResUnBindFacebook{} - mi := &file_proto_Gameapi_proto_msgTypes[8] + mi := &file_Gameapi_proto_msgTypes[8] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -851,7 +851,7 @@ func (x *ResUnBindFacebook) String() string { func (*ResUnBindFacebook) ProtoMessage() {} func (x *ResUnBindFacebook) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[8] + mi := &file_Gameapi_proto_msgTypes[8] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -864,7 +864,7 @@ func (x *ResUnBindFacebook) ProtoReflect() protoreflect.Message { // Deprecated: Use ResUnBindFacebook.ProtoReflect.Descriptor instead. func (*ResUnBindFacebook) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{8} + return file_Gameapi_proto_rawDescGZIP(), []int{8} } func (x *ResUnBindFacebook) GetResultCode() int32 { @@ -893,7 +893,7 @@ type ReqSynGameData struct { func (x *ReqSynGameData) Reset() { *x = ReqSynGameData{} - mi := &file_proto_Gameapi_proto_msgTypes[9] + mi := &file_Gameapi_proto_msgTypes[9] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -905,7 +905,7 @@ func (x *ReqSynGameData) String() string { func (*ReqSynGameData) ProtoMessage() {} func (x *ReqSynGameData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[9] + mi := &file_Gameapi_proto_msgTypes[9] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -918,7 +918,7 @@ func (x *ReqSynGameData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSynGameData.ProtoReflect.Descriptor instead. func (*ReqSynGameData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{9} + return file_Gameapi_proto_rawDescGZIP(), []int{9} } func (x *ReqSynGameData) GetDwUin() int64 { @@ -946,7 +946,7 @@ type ResSynGameData struct { func (x *ResSynGameData) Reset() { *x = ResSynGameData{} - mi := &file_proto_Gameapi_proto_msgTypes[10] + mi := &file_Gameapi_proto_msgTypes[10] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -958,7 +958,7 @@ func (x *ResSynGameData) String() string { func (*ResSynGameData) ProtoMessage() {} func (x *ResSynGameData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[10] + mi := &file_Gameapi_proto_msgTypes[10] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -971,7 +971,7 @@ func (x *ResSynGameData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSynGameData.ProtoReflect.Descriptor instead. func (*ResSynGameData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{10} + return file_Gameapi_proto_rawDescGZIP(), []int{10} } func (x *ResSynGameData) GetDwUin() int64 { @@ -996,7 +996,7 @@ type ForceKickOut struct { func (x *ForceKickOut) Reset() { *x = ForceKickOut{} - mi := &file_proto_Gameapi_proto_msgTypes[11] + mi := &file_Gameapi_proto_msgTypes[11] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1008,7 +1008,7 @@ func (x *ForceKickOut) String() string { func (*ForceKickOut) ProtoMessage() {} func (x *ForceKickOut) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[11] + mi := &file_Gameapi_proto_msgTypes[11] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1021,7 +1021,7 @@ func (x *ForceKickOut) ProtoReflect() protoreflect.Message { // Deprecated: Use ForceKickOut.ProtoReflect.Descriptor instead. func (*ForceKickOut) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{11} + return file_Gameapi_proto_rawDescGZIP(), []int{11} } type ResServerVersion struct { @@ -1034,7 +1034,7 @@ type ResServerVersion struct { func (x *ResServerVersion) Reset() { *x = ResServerVersion{} - mi := &file_proto_Gameapi_proto_msgTypes[12] + mi := &file_Gameapi_proto_msgTypes[12] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1046,7 +1046,7 @@ func (x *ResServerVersion) String() string { func (*ResServerVersion) ProtoMessage() {} func (x *ResServerVersion) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[12] + mi := &file_Gameapi_proto_msgTypes[12] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1059,7 +1059,7 @@ func (x *ResServerVersion) ProtoReflect() protoreflect.Message { // Deprecated: Use ResServerVersion.ProtoReflect.Descriptor instead. func (*ResServerVersion) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{12} + return file_Gameapi_proto_rawDescGZIP(), []int{12} } func (x *ResServerVersion) GetVersion() int32 { @@ -1079,7 +1079,7 @@ type ResChessColorData struct { func (x *ResChessColorData) Reset() { *x = ResChessColorData{} - mi := &file_proto_Gameapi_proto_msgTypes[13] + mi := &file_Gameapi_proto_msgTypes[13] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1091,7 +1091,7 @@ func (x *ResChessColorData) String() string { func (*ResChessColorData) ProtoMessage() {} func (x *ResChessColorData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[13] + mi := &file_Gameapi_proto_msgTypes[13] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1104,7 +1104,7 @@ func (x *ResChessColorData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessColorData.ProtoReflect.Descriptor instead. func (*ResChessColorData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{13} + return file_Gameapi_proto_rawDescGZIP(), []int{13} } func (x *ResChessColorData) GetMChessColorData() map[string]int32 { @@ -1126,7 +1126,7 @@ type ClientRes struct { func (x *ClientRes) Reset() { *x = ClientRes{} - mi := &file_proto_Gameapi_proto_msgTypes[14] + mi := &file_Gameapi_proto_msgTypes[14] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1138,7 +1138,7 @@ func (x *ClientRes) String() string { func (*ClientRes) ProtoMessage() {} func (x *ClientRes) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[14] + mi := &file_Gameapi_proto_msgTypes[14] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1151,7 +1151,7 @@ func (x *ClientRes) ProtoReflect() protoreflect.Message { // Deprecated: Use ClientRes.ProtoReflect.Descriptor instead. func (*ClientRes) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{14} + return file_Gameapi_proto_rawDescGZIP(), []int{14} } func (x *ClientRes) GetFunc() string { @@ -1188,7 +1188,7 @@ type ReqRegisterAccount struct { func (x *ReqRegisterAccount) Reset() { *x = ReqRegisterAccount{} - mi := &file_proto_Gameapi_proto_msgTypes[15] + mi := &file_Gameapi_proto_msgTypes[15] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1200,7 +1200,7 @@ func (x *ReqRegisterAccount) String() string { func (*ReqRegisterAccount) ProtoMessage() {} func (x *ReqRegisterAccount) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[15] + mi := &file_Gameapi_proto_msgTypes[15] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1213,7 +1213,7 @@ func (x *ReqRegisterAccount) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRegisterAccount.ProtoReflect.Descriptor instead. func (*ReqRegisterAccount) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{15} + return file_Gameapi_proto_rawDescGZIP(), []int{15} } func (x *ReqRegisterAccount) GetUserName() string { @@ -1248,7 +1248,7 @@ type ResRegisterAccount struct { func (x *ResRegisterAccount) Reset() { *x = ResRegisterAccount{} - mi := &file_proto_Gameapi_proto_msgTypes[16] + mi := &file_Gameapi_proto_msgTypes[16] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1260,7 +1260,7 @@ func (x *ResRegisterAccount) String() string { func (*ResRegisterAccount) ProtoMessage() {} func (x *ResRegisterAccount) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[16] + mi := &file_Gameapi_proto_msgTypes[16] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1273,7 +1273,7 @@ func (x *ResRegisterAccount) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRegisterAccount.ProtoReflect.Descriptor instead. func (*ResRegisterAccount) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{16} + return file_Gameapi_proto_rawDescGZIP(), []int{16} } func (x *ResRegisterAccount) GetResultCode() int32 { @@ -1295,7 +1295,7 @@ type ReqLogin struct { func (x *ReqLogin) Reset() { *x = ReqLogin{} - mi := &file_proto_Gameapi_proto_msgTypes[17] + mi := &file_Gameapi_proto_msgTypes[17] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1307,7 +1307,7 @@ func (x *ReqLogin) String() string { func (*ReqLogin) ProtoMessage() {} func (x *ReqLogin) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[17] + mi := &file_Gameapi_proto_msgTypes[17] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1320,7 +1320,7 @@ func (x *ReqLogin) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLogin.ProtoReflect.Descriptor instead. func (*ReqLogin) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{17} + return file_Gameapi_proto_rawDescGZIP(), []int{17} } func (x *ReqLogin) GetUserName() string { @@ -1351,7 +1351,7 @@ type ResLogin struct { func (x *ResLogin) Reset() { *x = ResLogin{} - mi := &file_proto_Gameapi_proto_msgTypes[18] + mi := &file_Gameapi_proto_msgTypes[18] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1363,7 +1363,7 @@ func (x *ResLogin) String() string { func (*ResLogin) ProtoMessage() {} func (x *ResLogin) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[18] + mi := &file_Gameapi_proto_msgTypes[18] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1376,7 +1376,7 @@ func (x *ResLogin) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLogin.ProtoReflect.Descriptor instead. func (*ResLogin) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{18} + return file_Gameapi_proto_rawDescGZIP(), []int{18} } func (x *ResLogin) GetResultCode() int32 { @@ -1418,7 +1418,7 @@ type ReqPlayerBaseInfo struct { func (x *ReqPlayerBaseInfo) Reset() { *x = ReqPlayerBaseInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[19] + mi := &file_Gameapi_proto_msgTypes[19] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1430,7 +1430,7 @@ func (x *ReqPlayerBaseInfo) String() string { func (*ReqPlayerBaseInfo) ProtoMessage() {} func (x *ReqPlayerBaseInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[19] + mi := &file_Gameapi_proto_msgTypes[19] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1443,7 +1443,7 @@ func (x *ReqPlayerBaseInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayerBaseInfo.ProtoReflect.Descriptor instead. func (*ReqPlayerBaseInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{19} + return file_Gameapi_proto_rawDescGZIP(), []int{19} } func (x *ReqPlayerBaseInfo) GetDwUin() int64 { @@ -1486,7 +1486,7 @@ type ResPlayerBaseInfo struct { func (x *ResPlayerBaseInfo) Reset() { *x = ResPlayerBaseInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[20] + mi := &file_Gameapi_proto_msgTypes[20] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1498,7 +1498,7 @@ func (x *ResPlayerBaseInfo) String() string { func (*ResPlayerBaseInfo) ProtoMessage() {} func (x *ResPlayerBaseInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[20] + mi := &file_Gameapi_proto_msgTypes[20] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1511,7 +1511,7 @@ func (x *ResPlayerBaseInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerBaseInfo.ProtoReflect.Descriptor instead. func (*ResPlayerBaseInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{20} + return file_Gameapi_proto_rawDescGZIP(), []int{20} } func (x *ResPlayerBaseInfo) GetDwUin() int64 { @@ -1694,7 +1694,7 @@ type ResPlayerAsset struct { func (x *ResPlayerAsset) Reset() { *x = ResPlayerAsset{} - mi := &file_proto_Gameapi_proto_msgTypes[21] + mi := &file_Gameapi_proto_msgTypes[21] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1706,7 +1706,7 @@ func (x *ResPlayerAsset) String() string { func (*ResPlayerAsset) ProtoMessage() {} func (x *ResPlayerAsset) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[21] + mi := &file_Gameapi_proto_msgTypes[21] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1719,7 +1719,7 @@ func (x *ResPlayerAsset) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerAsset.ProtoReflect.Descriptor instead. func (*ResPlayerAsset) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{21} + return file_Gameapi_proto_rawDescGZIP(), []int{21} } func (x *ResPlayerAsset) GetDwUin() int64 { @@ -1797,7 +1797,7 @@ type UpdateBaseItemInfo struct { func (x *UpdateBaseItemInfo) Reset() { *x = UpdateBaseItemInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[22] + mi := &file_Gameapi_proto_msgTypes[22] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1809,7 +1809,7 @@ func (x *UpdateBaseItemInfo) String() string { func (*UpdateBaseItemInfo) ProtoMessage() {} func (x *UpdateBaseItemInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[22] + mi := &file_Gameapi_proto_msgTypes[22] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1822,7 +1822,7 @@ func (x *UpdateBaseItemInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use UpdateBaseItemInfo.ProtoReflect.Descriptor instead. func (*UpdateBaseItemInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{22} + return file_Gameapi_proto_rawDescGZIP(), []int{22} } func (x *UpdateBaseItemInfo) GetDwUin() int64 { @@ -1850,7 +1850,7 @@ type NotifyRenewBuyEnergyCnt struct { func (x *NotifyRenewBuyEnergyCnt) Reset() { *x = NotifyRenewBuyEnergyCnt{} - mi := &file_proto_Gameapi_proto_msgTypes[23] + mi := &file_Gameapi_proto_msgTypes[23] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1862,7 +1862,7 @@ func (x *NotifyRenewBuyEnergyCnt) String() string { func (*NotifyRenewBuyEnergyCnt) ProtoMessage() {} func (x *NotifyRenewBuyEnergyCnt) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[23] + mi := &file_Gameapi_proto_msgTypes[23] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1875,7 +1875,7 @@ func (x *NotifyRenewBuyEnergyCnt) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyRenewBuyEnergyCnt.ProtoReflect.Descriptor instead. func (*NotifyRenewBuyEnergyCnt) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{23} + return file_Gameapi_proto_rawDescGZIP(), []int{23} } func (x *NotifyRenewBuyEnergyCnt) GetDwUin() int64 { @@ -1903,7 +1903,7 @@ type ReqRemoveAd struct { func (x *ReqRemoveAd) Reset() { *x = ReqRemoveAd{} - mi := &file_proto_Gameapi_proto_msgTypes[24] + mi := &file_Gameapi_proto_msgTypes[24] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1915,7 +1915,7 @@ func (x *ReqRemoveAd) String() string { func (*ReqRemoveAd) ProtoMessage() {} func (x *ReqRemoveAd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[24] + mi := &file_Gameapi_proto_msgTypes[24] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1928,7 +1928,7 @@ func (x *ReqRemoveAd) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRemoveAd.ProtoReflect.Descriptor instead. func (*ReqRemoveAd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{24} + return file_Gameapi_proto_rawDescGZIP(), []int{24} } func (x *ReqRemoveAd) GetDwUin() int64 { @@ -1949,7 +1949,7 @@ type ResRemoveAd struct { func (x *ResRemoveAd) Reset() { *x = ResRemoveAd{} - mi := &file_proto_Gameapi_proto_msgTypes[25] + mi := &file_Gameapi_proto_msgTypes[25] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1961,7 +1961,7 @@ func (x *ResRemoveAd) String() string { func (*ResRemoveAd) ProtoMessage() {} func (x *ResRemoveAd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[25] + mi := &file_Gameapi_proto_msgTypes[25] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1974,7 +1974,7 @@ func (x *ResRemoveAd) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRemoveAd.ProtoReflect.Descriptor instead. func (*ResRemoveAd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{25} + return file_Gameapi_proto_rawDescGZIP(), []int{25} } func (x *ResRemoveAd) GetResultCode() int32 { @@ -1996,7 +1996,7 @@ type NotifyAddEnergy struct { func (x *NotifyAddEnergy) Reset() { *x = NotifyAddEnergy{} - mi := &file_proto_Gameapi_proto_msgTypes[26] + mi := &file_Gameapi_proto_msgTypes[26] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2008,7 +2008,7 @@ func (x *NotifyAddEnergy) String() string { func (*NotifyAddEnergy) ProtoMessage() {} func (x *NotifyAddEnergy) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[26] + mi := &file_Gameapi_proto_msgTypes[26] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2021,7 +2021,7 @@ func (x *NotifyAddEnergy) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyAddEnergy.ProtoReflect.Descriptor instead. func (*NotifyAddEnergy) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{26} + return file_Gameapi_proto_rawDescGZIP(), []int{26} } func (x *NotifyAddEnergy) GetDwUin() int64 { @@ -2049,7 +2049,7 @@ type ReqServerTime struct { func (x *ReqServerTime) Reset() { *x = ReqServerTime{} - mi := &file_proto_Gameapi_proto_msgTypes[27] + mi := &file_Gameapi_proto_msgTypes[27] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2061,7 +2061,7 @@ func (x *ReqServerTime) String() string { func (*ReqServerTime) ProtoMessage() {} func (x *ReqServerTime) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[27] + mi := &file_Gameapi_proto_msgTypes[27] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2074,7 +2074,7 @@ func (x *ReqServerTime) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqServerTime.ProtoReflect.Descriptor instead. func (*ReqServerTime) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{27} + return file_Gameapi_proto_rawDescGZIP(), []int{27} } func (x *ReqServerTime) GetDwUin() int64 { @@ -2095,7 +2095,7 @@ type ResServerTime struct { func (x *ResServerTime) Reset() { *x = ResServerTime{} - mi := &file_proto_Gameapi_proto_msgTypes[28] + mi := &file_Gameapi_proto_msgTypes[28] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2107,7 +2107,7 @@ func (x *ResServerTime) String() string { func (*ResServerTime) ProtoMessage() {} func (x *ResServerTime) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[28] + mi := &file_Gameapi_proto_msgTypes[28] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2120,7 +2120,7 @@ func (x *ResServerTime) ProtoReflect() protoreflect.Message { // Deprecated: Use ResServerTime.ProtoReflect.Descriptor instead. func (*ResServerTime) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{28} + return file_Gameapi_proto_rawDescGZIP(), []int{28} } func (x *ResServerTime) GetServerTime() int32 { @@ -2140,7 +2140,7 @@ type ReqPlayerChessData struct { func (x *ReqPlayerChessData) Reset() { *x = ReqPlayerChessData{} - mi := &file_proto_Gameapi_proto_msgTypes[29] + mi := &file_Gameapi_proto_msgTypes[29] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2152,7 +2152,7 @@ func (x *ReqPlayerChessData) String() string { func (*ReqPlayerChessData) ProtoMessage() {} func (x *ReqPlayerChessData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[29] + mi := &file_Gameapi_proto_msgTypes[29] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2165,7 +2165,7 @@ func (x *ReqPlayerChessData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayerChessData.ProtoReflect.Descriptor instead. func (*ReqPlayerChessData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{29} + return file_Gameapi_proto_rawDescGZIP(), []int{29} } func (x *ReqPlayerChessData) GetDwUin() int64 { @@ -2189,7 +2189,7 @@ type ResPlayerChessData struct { func (x *ResPlayerChessData) Reset() { *x = ResPlayerChessData{} - mi := &file_proto_Gameapi_proto_msgTypes[30] + mi := &file_Gameapi_proto_msgTypes[30] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2201,7 +2201,7 @@ func (x *ResPlayerChessData) String() string { func (*ResPlayerChessData) ProtoMessage() {} func (x *ResPlayerChessData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[30] + mi := &file_Gameapi_proto_msgTypes[30] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2214,7 +2214,7 @@ func (x *ResPlayerChessData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerChessData.ProtoReflect.Descriptor instead. func (*ResPlayerChessData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{30} + return file_Gameapi_proto_rawDescGZIP(), []int{30} } func (x *ResPlayerChessData) GetDwUin() int64 { @@ -2259,7 +2259,7 @@ type ResPlayerChessInfo struct { func (x *ResPlayerChessInfo) Reset() { *x = ResPlayerChessInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[31] + mi := &file_Gameapi_proto_msgTypes[31] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2271,7 +2271,7 @@ func (x *ResPlayerChessInfo) String() string { func (*ResPlayerChessInfo) ProtoMessage() {} func (x *ResPlayerChessInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[31] + mi := &file_Gameapi_proto_msgTypes[31] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2284,7 +2284,7 @@ func (x *ResPlayerChessInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerChessInfo.ProtoReflect.Descriptor instead. func (*ResPlayerChessInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{31} + return file_Gameapi_proto_rawDescGZIP(), []int{31} } func (x *ResPlayerChessInfo) GetChessList() []int32 { @@ -2337,7 +2337,7 @@ type ChessHandle struct { func (x *ChessHandle) Reset() { *x = ChessHandle{} - mi := &file_proto_Gameapi_proto_msgTypes[32] + mi := &file_Gameapi_proto_msgTypes[32] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2349,7 +2349,7 @@ func (x *ChessHandle) String() string { func (*ChessHandle) ProtoMessage() {} func (x *ChessHandle) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[32] + mi := &file_Gameapi_proto_msgTypes[32] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2362,7 +2362,7 @@ func (x *ChessHandle) ProtoReflect() protoreflect.Message { // Deprecated: Use ChessHandle.ProtoReflect.Descriptor instead. func (*ChessHandle) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{32} + return file_Gameapi_proto_rawDescGZIP(), []int{32} } func (x *ChessHandle) GetType() HANDLE_TYPE { @@ -2413,7 +2413,7 @@ type UpdatePlayerChessData struct { func (x *UpdatePlayerChessData) Reset() { *x = UpdatePlayerChessData{} - mi := &file_proto_Gameapi_proto_msgTypes[33] + mi := &file_Gameapi_proto_msgTypes[33] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2425,7 +2425,7 @@ func (x *UpdatePlayerChessData) String() string { func (*UpdatePlayerChessData) ProtoMessage() {} func (x *UpdatePlayerChessData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[33] + mi := &file_Gameapi_proto_msgTypes[33] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2438,7 +2438,7 @@ func (x *UpdatePlayerChessData) ProtoReflect() protoreflect.Message { // Deprecated: Use UpdatePlayerChessData.ProtoReflect.Descriptor instead. func (*UpdatePlayerChessData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{33} + return file_Gameapi_proto_rawDescGZIP(), []int{33} } func (x *UpdatePlayerChessData) GetDwUin() int64 { @@ -2473,7 +2473,7 @@ type ResUpdatePlayerChessData struct { func (x *ResUpdatePlayerChessData) Reset() { *x = ResUpdatePlayerChessData{} - mi := &file_proto_Gameapi_proto_msgTypes[34] + mi := &file_Gameapi_proto_msgTypes[34] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2485,7 +2485,7 @@ func (x *ResUpdatePlayerChessData) String() string { func (*ResUpdatePlayerChessData) ProtoMessage() {} func (x *ResUpdatePlayerChessData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[34] + mi := &file_Gameapi_proto_msgTypes[34] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2498,7 +2498,7 @@ func (x *ResUpdatePlayerChessData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResUpdatePlayerChessData.ProtoReflect.Descriptor instead. func (*ResUpdatePlayerChessData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{34} + return file_Gameapi_proto_rawDescGZIP(), []int{34} } func (x *ResUpdatePlayerChessData) GetCode() RES_CODE { @@ -2527,7 +2527,7 @@ type ReqGetChessFromBuff struct { func (x *ReqGetChessFromBuff) Reset() { *x = ReqGetChessFromBuff{} - mi := &file_proto_Gameapi_proto_msgTypes[35] + mi := &file_Gameapi_proto_msgTypes[35] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2539,7 +2539,7 @@ func (x *ReqGetChessFromBuff) String() string { func (*ReqGetChessFromBuff) ProtoMessage() {} func (x *ReqGetChessFromBuff) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[35] + mi := &file_Gameapi_proto_msgTypes[35] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2552,7 +2552,7 @@ func (x *ReqGetChessFromBuff) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetChessFromBuff.ProtoReflect.Descriptor instead. func (*ReqGetChessFromBuff) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{35} + return file_Gameapi_proto_rawDescGZIP(), []int{35} } func (x *ReqGetChessFromBuff) GetChessId() int32 { @@ -2580,7 +2580,7 @@ type ResGetChessFromBuff struct { func (x *ResGetChessFromBuff) Reset() { *x = ResGetChessFromBuff{} - mi := &file_proto_Gameapi_proto_msgTypes[36] + mi := &file_Gameapi_proto_msgTypes[36] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2592,7 +2592,7 @@ func (x *ResGetChessFromBuff) String() string { func (*ResGetChessFromBuff) ProtoMessage() {} func (x *ResGetChessFromBuff) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[36] + mi := &file_Gameapi_proto_msgTypes[36] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2605,7 +2605,7 @@ func (x *ResGetChessFromBuff) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetChessFromBuff.ProtoReflect.Descriptor instead. func (*ResGetChessFromBuff) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{36} + return file_Gameapi_proto_rawDescGZIP(), []int{36} } func (x *ResGetChessFromBuff) GetCode() RES_CODE { @@ -2637,7 +2637,7 @@ type ReqChessEx struct { func (x *ReqChessEx) Reset() { *x = ReqChessEx{} - mi := &file_proto_Gameapi_proto_msgTypes[37] + mi := &file_Gameapi_proto_msgTypes[37] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2649,7 +2649,7 @@ func (x *ReqChessEx) String() string { func (*ReqChessEx) ProtoMessage() {} func (x *ReqChessEx) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[37] + mi := &file_Gameapi_proto_msgTypes[37] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2662,7 +2662,7 @@ func (x *ReqChessEx) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChessEx.ProtoReflect.Descriptor instead. func (*ReqChessEx) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{37} + return file_Gameapi_proto_rawDescGZIP(), []int{37} } func (x *ReqChessEx) GetOldChessId() int32 { @@ -2711,7 +2711,7 @@ type ResChessEx struct { func (x *ResChessEx) Reset() { *x = ResChessEx{} - mi := &file_proto_Gameapi_proto_msgTypes[38] + mi := &file_Gameapi_proto_msgTypes[38] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2723,7 +2723,7 @@ func (x *ResChessEx) String() string { func (*ResChessEx) ProtoMessage() {} func (x *ResChessEx) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[38] + mi := &file_Gameapi_proto_msgTypes[38] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2736,7 +2736,7 @@ func (x *ResChessEx) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessEx.ProtoReflect.Descriptor instead. func (*ResChessEx) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{38} + return file_Gameapi_proto_rawDescGZIP(), []int{38} } func (x *ResChessEx) GetCode() RES_CODE { @@ -2768,7 +2768,7 @@ type ReqPlayroomOutline struct { func (x *ReqPlayroomOutline) Reset() { *x = ReqPlayroomOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[39] + mi := &file_Gameapi_proto_msgTypes[39] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2780,7 +2780,7 @@ func (x *ReqPlayroomOutline) String() string { func (*ReqPlayroomOutline) ProtoMessage() {} func (x *ReqPlayroomOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[39] + mi := &file_Gameapi_proto_msgTypes[39] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2793,7 +2793,7 @@ func (x *ReqPlayroomOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomOutline.ProtoReflect.Descriptor instead. func (*ReqPlayroomOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{39} + return file_Gameapi_proto_rawDescGZIP(), []int{39} } func (x *ReqPlayroomOutline) GetOldChessId() int32 { @@ -2842,7 +2842,7 @@ type ResPlayroomOutline struct { func (x *ResPlayroomOutline) Reset() { *x = ResPlayroomOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[40] + mi := &file_Gameapi_proto_msgTypes[40] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2854,7 +2854,7 @@ func (x *ResPlayroomOutline) String() string { func (*ResPlayroomOutline) ProtoMessage() {} func (x *ResPlayroomOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[40] + mi := &file_Gameapi_proto_msgTypes[40] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2867,7 +2867,7 @@ func (x *ResPlayroomOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomOutline.ProtoReflect.Descriptor instead. func (*ResPlayroomOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{40} + return file_Gameapi_proto_rawDescGZIP(), []int{40} } func (x *ResPlayroomOutline) GetCode() RES_CODE { @@ -2897,7 +2897,7 @@ type ChessBag struct { func (x *ChessBag) Reset() { *x = ChessBag{} - mi := &file_proto_Gameapi_proto_msgTypes[41] + mi := &file_Gameapi_proto_msgTypes[41] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2909,7 +2909,7 @@ func (x *ChessBag) String() string { func (*ChessBag) ProtoMessage() {} func (x *ChessBag) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[41] + mi := &file_Gameapi_proto_msgTypes[41] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2922,7 +2922,7 @@ func (x *ChessBag) ProtoReflect() protoreflect.Message { // Deprecated: Use ChessBag.ProtoReflect.Descriptor instead. func (*ChessBag) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{41} + return file_Gameapi_proto_rawDescGZIP(), []int{41} } func (x *ChessBag) GetChessBagGrids() []*ChessBagGrid { @@ -2958,7 +2958,7 @@ type ChessBagGrid struct { func (x *ChessBagGrid) Reset() { *x = ChessBagGrid{} - mi := &file_proto_Gameapi_proto_msgTypes[42] + mi := &file_Gameapi_proto_msgTypes[42] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2970,7 +2970,7 @@ func (x *ChessBagGrid) String() string { func (*ChessBagGrid) ProtoMessage() {} func (x *ChessBagGrid) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[42] + mi := &file_Gameapi_proto_msgTypes[42] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2983,7 +2983,7 @@ func (x *ChessBagGrid) ProtoReflect() protoreflect.Message { // Deprecated: Use ChessBagGrid.ProtoReflect.Descriptor instead. func (*ChessBagGrid) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{42} + return file_Gameapi_proto_rawDescGZIP(), []int{42} } func (x *ChessBagGrid) GetId() int32 { @@ -3021,7 +3021,7 @@ type ReqPutChessInBag struct { func (x *ReqPutChessInBag) Reset() { *x = ReqPutChessInBag{} - mi := &file_proto_Gameapi_proto_msgTypes[43] + mi := &file_Gameapi_proto_msgTypes[43] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3033,7 +3033,7 @@ func (x *ReqPutChessInBag) String() string { func (*ReqPutChessInBag) ProtoMessage() {} func (x *ReqPutChessInBag) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[43] + mi := &file_Gameapi_proto_msgTypes[43] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3046,7 +3046,7 @@ func (x *ReqPutChessInBag) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPutChessInBag.ProtoReflect.Descriptor instead. func (*ReqPutChessInBag) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{43} + return file_Gameapi_proto_rawDescGZIP(), []int{43} } func (x *ReqPutChessInBag) GetChessId() int32 { @@ -3088,7 +3088,7 @@ type ResPutChessInBag struct { func (x *ResPutChessInBag) Reset() { *x = ResPutChessInBag{} - mi := &file_proto_Gameapi_proto_msgTypes[44] + mi := &file_Gameapi_proto_msgTypes[44] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3100,7 +3100,7 @@ func (x *ResPutChessInBag) String() string { func (*ResPutChessInBag) ProtoMessage() {} func (x *ResPutChessInBag) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[44] + mi := &file_Gameapi_proto_msgTypes[44] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3113,7 +3113,7 @@ func (x *ResPutChessInBag) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPutChessInBag.ProtoReflect.Descriptor instead. func (*ResPutChessInBag) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{44} + return file_Gameapi_proto_rawDescGZIP(), []int{44} } func (x *ResPutChessInBag) GetCode() RES_CODE { @@ -3142,7 +3142,7 @@ type ReqTakeChessOutBag struct { func (x *ReqTakeChessOutBag) Reset() { *x = ReqTakeChessOutBag{} - mi := &file_proto_Gameapi_proto_msgTypes[45] + mi := &file_Gameapi_proto_msgTypes[45] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3154,7 +3154,7 @@ func (x *ReqTakeChessOutBag) String() string { func (*ReqTakeChessOutBag) ProtoMessage() {} func (x *ReqTakeChessOutBag) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[45] + mi := &file_Gameapi_proto_msgTypes[45] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3167,7 +3167,7 @@ func (x *ReqTakeChessOutBag) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqTakeChessOutBag.ProtoReflect.Descriptor instead. func (*ReqTakeChessOutBag) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{45} + return file_Gameapi_proto_rawDescGZIP(), []int{45} } func (x *ReqTakeChessOutBag) GetBagId() int32 { @@ -3195,7 +3195,7 @@ type ResTakeChessOutBag struct { func (x *ResTakeChessOutBag) Reset() { *x = ResTakeChessOutBag{} - mi := &file_proto_Gameapi_proto_msgTypes[46] + mi := &file_Gameapi_proto_msgTypes[46] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3207,7 +3207,7 @@ func (x *ResTakeChessOutBag) String() string { func (*ResTakeChessOutBag) ProtoMessage() {} func (x *ResTakeChessOutBag) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[46] + mi := &file_Gameapi_proto_msgTypes[46] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3220,7 +3220,7 @@ func (x *ResTakeChessOutBag) ProtoReflect() protoreflect.Message { // Deprecated: Use ResTakeChessOutBag.ProtoReflect.Descriptor instead. func (*ResTakeChessOutBag) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{46} + return file_Gameapi_proto_rawDescGZIP(), []int{46} } func (x *ResTakeChessOutBag) GetCode() RES_CODE { @@ -3246,7 +3246,7 @@ type ReqBuyChessBagGrid struct { func (x *ReqBuyChessBagGrid) Reset() { *x = ReqBuyChessBagGrid{} - mi := &file_proto_Gameapi_proto_msgTypes[47] + mi := &file_Gameapi_proto_msgTypes[47] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3258,7 +3258,7 @@ func (x *ReqBuyChessBagGrid) String() string { func (*ReqBuyChessBagGrid) ProtoMessage() {} func (x *ReqBuyChessBagGrid) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[47] + mi := &file_Gameapi_proto_msgTypes[47] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3271,7 +3271,7 @@ func (x *ReqBuyChessBagGrid) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessBagGrid.ProtoReflect.Descriptor instead. func (*ReqBuyChessBagGrid) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{47} + return file_Gameapi_proto_rawDescGZIP(), []int{47} } type ResBuyChessBagGrid struct { @@ -3285,7 +3285,7 @@ type ResBuyChessBagGrid struct { func (x *ResBuyChessBagGrid) Reset() { *x = ResBuyChessBagGrid{} - mi := &file_proto_Gameapi_proto_msgTypes[48] + mi := &file_Gameapi_proto_msgTypes[48] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3297,7 +3297,7 @@ func (x *ResBuyChessBagGrid) String() string { func (*ResBuyChessBagGrid) ProtoMessage() {} func (x *ResBuyChessBagGrid) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[48] + mi := &file_Gameapi_proto_msgTypes[48] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3310,7 +3310,7 @@ func (x *ResBuyChessBagGrid) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessBagGrid.ProtoReflect.Descriptor instead. func (*ResBuyChessBagGrid) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{48} + return file_Gameapi_proto_rawDescGZIP(), []int{48} } func (x *ResBuyChessBagGrid) GetCode() RES_CODE { @@ -3338,7 +3338,7 @@ type ReqPlayerProfileData struct { func (x *ReqPlayerProfileData) Reset() { *x = ReqPlayerProfileData{} - mi := &file_proto_Gameapi_proto_msgTypes[49] + mi := &file_Gameapi_proto_msgTypes[49] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3350,7 +3350,7 @@ func (x *ReqPlayerProfileData) String() string { func (*ReqPlayerProfileData) ProtoMessage() {} func (x *ReqPlayerProfileData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[49] + mi := &file_Gameapi_proto_msgTypes[49] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3363,7 +3363,7 @@ func (x *ReqPlayerProfileData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayerProfileData.ProtoReflect.Descriptor instead. func (*ReqPlayerProfileData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{49} + return file_Gameapi_proto_rawDescGZIP(), []int{49} } func (x *ReqPlayerProfileData) GetDwUin() int64 { @@ -3391,7 +3391,7 @@ type ResPlayerProfileData struct { func (x *ResPlayerProfileData) Reset() { *x = ResPlayerProfileData{} - mi := &file_proto_Gameapi_proto_msgTypes[50] + mi := &file_Gameapi_proto_msgTypes[50] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3403,7 +3403,7 @@ func (x *ResPlayerProfileData) String() string { func (*ResPlayerProfileData) ProtoMessage() {} func (x *ResPlayerProfileData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[50] + mi := &file_Gameapi_proto_msgTypes[50] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3416,7 +3416,7 @@ func (x *ResPlayerProfileData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerProfileData.ProtoReflect.Descriptor instead. func (*ResPlayerProfileData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{50} + return file_Gameapi_proto_rawDescGZIP(), []int{50} } func (x *ResPlayerProfileData) GetDwUin() int64 { @@ -3493,7 +3493,7 @@ type ReqPlayerBriefProfileData struct { func (x *ReqPlayerBriefProfileData) Reset() { *x = ReqPlayerBriefProfileData{} - mi := &file_proto_Gameapi_proto_msgTypes[51] + mi := &file_Gameapi_proto_msgTypes[51] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3505,7 +3505,7 @@ func (x *ReqPlayerBriefProfileData) String() string { func (*ReqPlayerBriefProfileData) ProtoMessage() {} func (x *ReqPlayerBriefProfileData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[51] + mi := &file_Gameapi_proto_msgTypes[51] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3518,7 +3518,7 @@ func (x *ReqPlayerBriefProfileData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayerBriefProfileData.ProtoReflect.Descriptor instead. func (*ReqPlayerBriefProfileData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{51} + return file_Gameapi_proto_rawDescGZIP(), []int{51} } func (x *ReqPlayerBriefProfileData) GetDwUin() int64 { @@ -3544,7 +3544,7 @@ type ResPlayerBriefProfileData struct { func (x *ResPlayerBriefProfileData) Reset() { *x = ResPlayerBriefProfileData{} - mi := &file_proto_Gameapi_proto_msgTypes[52] + mi := &file_Gameapi_proto_msgTypes[52] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3556,7 +3556,7 @@ func (x *ResPlayerBriefProfileData) String() string { func (*ResPlayerBriefProfileData) ProtoMessage() {} func (x *ResPlayerBriefProfileData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[52] + mi := &file_Gameapi_proto_msgTypes[52] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3569,7 +3569,7 @@ func (x *ResPlayerBriefProfileData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerBriefProfileData.ProtoReflect.Descriptor instead. func (*ResPlayerBriefProfileData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{52} + return file_Gameapi_proto_rawDescGZIP(), []int{52} } func (x *ResPlayerBriefProfileData) GetDwUin() int64 { @@ -3632,7 +3632,7 @@ type ReqSetEnergyMul struct { func (x *ReqSetEnergyMul) Reset() { *x = ReqSetEnergyMul{} - mi := &file_proto_Gameapi_proto_msgTypes[53] + mi := &file_Gameapi_proto_msgTypes[53] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3644,7 +3644,7 @@ func (x *ReqSetEnergyMul) String() string { func (*ReqSetEnergyMul) ProtoMessage() {} func (x *ReqSetEnergyMul) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[53] + mi := &file_Gameapi_proto_msgTypes[53] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3657,7 +3657,7 @@ func (x *ReqSetEnergyMul) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetEnergyMul.ProtoReflect.Descriptor instead. func (*ReqSetEnergyMul) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{53} + return file_Gameapi_proto_rawDescGZIP(), []int{53} } func (x *ReqSetEnergyMul) GetEnergyMul() int32 { @@ -3678,7 +3678,7 @@ type ResSetEnergyMul struct { func (x *ResSetEnergyMul) Reset() { *x = ResSetEnergyMul{} - mi := &file_proto_Gameapi_proto_msgTypes[54] + mi := &file_Gameapi_proto_msgTypes[54] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3690,7 +3690,7 @@ func (x *ResSetEnergyMul) String() string { func (*ResSetEnergyMul) ProtoMessage() {} func (x *ResSetEnergyMul) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[54] + mi := &file_Gameapi_proto_msgTypes[54] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3703,7 +3703,7 @@ func (x *ResSetEnergyMul) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetEnergyMul.ProtoReflect.Descriptor instead. func (*ResSetEnergyMul) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{54} + return file_Gameapi_proto_rawDescGZIP(), []int{54} } func (x *ResSetEnergyMul) GetResultCode() RES_CODE { @@ -3732,7 +3732,7 @@ type BaseInfo struct { func (x *BaseInfo) Reset() { *x = BaseInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[55] + mi := &file_Gameapi_proto_msgTypes[55] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3744,7 +3744,7 @@ func (x *BaseInfo) String() string { func (*BaseInfo) ProtoMessage() {} func (x *BaseInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[55] + mi := &file_Gameapi_proto_msgTypes[55] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3757,7 +3757,7 @@ func (x *BaseInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use BaseInfo.ProtoReflect.Descriptor instead. func (*BaseInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{55} + return file_Gameapi_proto_rawDescGZIP(), []int{55} } func (x *BaseInfo) GetEnergyMul() int32 { @@ -3789,7 +3789,7 @@ type ReqUserInfo struct { func (x *ReqUserInfo) Reset() { *x = ReqUserInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[56] + mi := &file_Gameapi_proto_msgTypes[56] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3801,7 +3801,7 @@ func (x *ReqUserInfo) String() string { func (*ReqUserInfo) ProtoMessage() {} func (x *ReqUserInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[56] + mi := &file_Gameapi_proto_msgTypes[56] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3814,7 +3814,7 @@ func (x *ReqUserInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqUserInfo.ProtoReflect.Descriptor instead. func (*ReqUserInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{56} + return file_Gameapi_proto_rawDescGZIP(), []int{56} } type UserInfo struct { @@ -3835,7 +3835,7 @@ type UserInfo struct { func (x *UserInfo) Reset() { *x = UserInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[57] + mi := &file_Gameapi_proto_msgTypes[57] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3847,7 +3847,7 @@ func (x *UserInfo) String() string { func (*UserInfo) ProtoMessage() {} func (x *UserInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[57] + mi := &file_Gameapi_proto_msgTypes[57] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3860,7 +3860,7 @@ func (x *UserInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use UserInfo.ProtoReflect.Descriptor instead. func (*UserInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{57} + return file_Gameapi_proto_rawDescGZIP(), []int{57} } func (x *UserInfo) GetUid() int64 { @@ -3937,7 +3937,7 @@ type ReqSetName struct { func (x *ReqSetName) Reset() { *x = ReqSetName{} - mi := &file_proto_Gameapi_proto_msgTypes[58] + mi := &file_Gameapi_proto_msgTypes[58] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3949,7 +3949,7 @@ func (x *ReqSetName) String() string { func (*ReqSetName) ProtoMessage() {} func (x *ReqSetName) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[58] + mi := &file_Gameapi_proto_msgTypes[58] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3962,7 +3962,7 @@ func (x *ReqSetName) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetName.ProtoReflect.Descriptor instead. func (*ReqSetName) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{58} + return file_Gameapi_proto_rawDescGZIP(), []int{58} } func (x *ReqSetName) GetName() string { @@ -3983,7 +3983,7 @@ type ResSetName struct { func (x *ResSetName) Reset() { *x = ResSetName{} - mi := &file_proto_Gameapi_proto_msgTypes[59] + mi := &file_Gameapi_proto_msgTypes[59] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3995,7 +3995,7 @@ func (x *ResSetName) String() string { func (*ResSetName) ProtoMessage() {} func (x *ResSetName) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[59] + mi := &file_Gameapi_proto_msgTypes[59] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4008,7 +4008,7 @@ func (x *ResSetName) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetName.ProtoReflect.Descriptor instead. func (*ResSetName) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{59} + return file_Gameapi_proto_rawDescGZIP(), []int{59} } func (x *ResSetName) GetResultCode() RES_CODE { @@ -4036,7 +4036,7 @@ type ReqSetPetName struct { func (x *ReqSetPetName) Reset() { *x = ReqSetPetName{} - mi := &file_proto_Gameapi_proto_msgTypes[60] + mi := &file_Gameapi_proto_msgTypes[60] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4048,7 +4048,7 @@ func (x *ReqSetPetName) String() string { func (*ReqSetPetName) ProtoMessage() {} func (x *ReqSetPetName) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[60] + mi := &file_Gameapi_proto_msgTypes[60] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4061,7 +4061,7 @@ func (x *ReqSetPetName) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetPetName.ProtoReflect.Descriptor instead. func (*ReqSetPetName) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{60} + return file_Gameapi_proto_rawDescGZIP(), []int{60} } func (x *ReqSetPetName) GetName() string { @@ -4082,7 +4082,7 @@ type ResSetPetName struct { func (x *ResSetPetName) Reset() { *x = ResSetPetName{} - mi := &file_proto_Gameapi_proto_msgTypes[61] + mi := &file_Gameapi_proto_msgTypes[61] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4094,7 +4094,7 @@ func (x *ResSetPetName) String() string { func (*ResSetPetName) ProtoMessage() {} func (x *ResSetPetName) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[61] + mi := &file_Gameapi_proto_msgTypes[61] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4107,7 +4107,7 @@ func (x *ResSetPetName) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetPetName.ProtoReflect.Descriptor instead. func (*ResSetPetName) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{61} + return file_Gameapi_proto_rawDescGZIP(), []int{61} } func (x *ResSetPetName) GetResultCode() RES_CODE { @@ -4135,7 +4135,7 @@ type ReqBuyEnergy struct { func (x *ReqBuyEnergy) Reset() { *x = ReqBuyEnergy{} - mi := &file_proto_Gameapi_proto_msgTypes[62] + mi := &file_Gameapi_proto_msgTypes[62] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4147,7 +4147,7 @@ func (x *ReqBuyEnergy) String() string { func (*ReqBuyEnergy) ProtoMessage() {} func (x *ReqBuyEnergy) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[62] + mi := &file_Gameapi_proto_msgTypes[62] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4160,7 +4160,7 @@ func (x *ReqBuyEnergy) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyEnergy.ProtoReflect.Descriptor instead. func (*ReqBuyEnergy) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{62} + return file_Gameapi_proto_rawDescGZIP(), []int{62} } func (x *ReqBuyEnergy) GetEnergy() int32 { @@ -4181,7 +4181,7 @@ type ResBuyEnergy struct { func (x *ResBuyEnergy) Reset() { *x = ResBuyEnergy{} - mi := &file_proto_Gameapi_proto_msgTypes[63] + mi := &file_Gameapi_proto_msgTypes[63] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4193,7 +4193,7 @@ func (x *ResBuyEnergy) String() string { func (*ResBuyEnergy) ProtoMessage() {} func (x *ResBuyEnergy) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[63] + mi := &file_Gameapi_proto_msgTypes[63] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4206,7 +4206,7 @@ func (x *ResBuyEnergy) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyEnergy.ProtoReflect.Descriptor instead. func (*ResBuyEnergy) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{63} + return file_Gameapi_proto_rawDescGZIP(), []int{63} } func (x *ResBuyEnergy) GetCode() RES_CODE { @@ -4233,7 +4233,7 @@ type ReqGetHandbookReward struct { func (x *ReqGetHandbookReward) Reset() { *x = ReqGetHandbookReward{} - mi := &file_proto_Gameapi_proto_msgTypes[64] + mi := &file_Gameapi_proto_msgTypes[64] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4245,7 +4245,7 @@ func (x *ReqGetHandbookReward) String() string { func (*ReqGetHandbookReward) ProtoMessage() {} func (x *ReqGetHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[64] + mi := &file_Gameapi_proto_msgTypes[64] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4258,7 +4258,7 @@ func (x *ReqGetHandbookReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetHandbookReward.ProtoReflect.Descriptor instead. func (*ReqGetHandbookReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{64} + return file_Gameapi_proto_rawDescGZIP(), []int{64} } func (x *ReqGetHandbookReward) GetChessId() int32 { @@ -4279,7 +4279,7 @@ type HandbookInfo struct { func (x *HandbookInfo) Reset() { *x = HandbookInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[65] + mi := &file_Gameapi_proto_msgTypes[65] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4291,7 +4291,7 @@ func (x *HandbookInfo) String() string { func (*HandbookInfo) ProtoMessage() {} func (x *HandbookInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[65] + mi := &file_Gameapi_proto_msgTypes[65] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4304,7 +4304,7 @@ func (x *HandbookInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use HandbookInfo.ProtoReflect.Descriptor instead. func (*HandbookInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{65} + return file_Gameapi_proto_rawDescGZIP(), []int{65} } func (x *HandbookInfo) GetChessId() int32 { @@ -4331,7 +4331,7 @@ type Handbook struct { func (x *Handbook) Reset() { *x = Handbook{} - mi := &file_proto_Gameapi_proto_msgTypes[66] + mi := &file_Gameapi_proto_msgTypes[66] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4343,7 +4343,7 @@ func (x *Handbook) String() string { func (*Handbook) ProtoMessage() {} func (x *Handbook) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[66] + mi := &file_Gameapi_proto_msgTypes[66] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4356,7 +4356,7 @@ func (x *Handbook) ProtoReflect() protoreflect.Message { // Deprecated: Use Handbook.ProtoReflect.Descriptor instead. func (*Handbook) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{66} + return file_Gameapi_proto_rawDescGZIP(), []int{66} } func (x *Handbook) GetHandbooks() []*HandbookInfo { @@ -4377,7 +4377,7 @@ type ResGetHandbookReward struct { func (x *ResGetHandbookReward) Reset() { *x = ResGetHandbookReward{} - mi := &file_proto_Gameapi_proto_msgTypes[67] + mi := &file_Gameapi_proto_msgTypes[67] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4389,7 +4389,7 @@ func (x *ResGetHandbookReward) String() string { func (*ResGetHandbookReward) ProtoMessage() {} func (x *ResGetHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[67] + mi := &file_Gameapi_proto_msgTypes[67] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4402,7 +4402,7 @@ func (x *ResGetHandbookReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetHandbookReward.ProtoReflect.Descriptor instead. func (*ResGetHandbookReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{67} + return file_Gameapi_proto_rawDescGZIP(), []int{67} } func (x *ResGetHandbookReward) GetCode() RES_CODE { @@ -4430,7 +4430,7 @@ type ReqRewardOrder struct { func (x *ReqRewardOrder) Reset() { *x = ReqRewardOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[68] + mi := &file_Gameapi_proto_msgTypes[68] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4442,7 +4442,7 @@ func (x *ReqRewardOrder) String() string { func (*ReqRewardOrder) ProtoMessage() {} func (x *ReqRewardOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[68] + mi := &file_Gameapi_proto_msgTypes[68] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4455,7 +4455,7 @@ func (x *ReqRewardOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRewardOrder.ProtoReflect.Descriptor instead. func (*ReqRewardOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{68} + return file_Gameapi_proto_rawDescGZIP(), []int{68} } func (x *ReqRewardOrder) GetOrderId() int32 { @@ -4483,7 +4483,7 @@ type ResRewardOrder struct { func (x *ResRewardOrder) Reset() { *x = ResRewardOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[69] + mi := &file_Gameapi_proto_msgTypes[69] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4495,7 +4495,7 @@ func (x *ResRewardOrder) String() string { func (*ResRewardOrder) ProtoMessage() {} func (x *ResRewardOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[69] + mi := &file_Gameapi_proto_msgTypes[69] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4508,7 +4508,7 @@ func (x *ResRewardOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRewardOrder.ProtoReflect.Descriptor instead. func (*ResRewardOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{69} + return file_Gameapi_proto_rawDescGZIP(), []int{69} } func (x *ResRewardOrder) GetCode() RES_CODE { @@ -4537,7 +4537,7 @@ type Order struct { func (x *Order) Reset() { *x = Order{} - mi := &file_proto_Gameapi_proto_msgTypes[70] + mi := &file_Gameapi_proto_msgTypes[70] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4549,7 +4549,7 @@ func (x *Order) String() string { func (*Order) ProtoMessage() {} func (x *Order) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[70] + mi := &file_Gameapi_proto_msgTypes[70] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4562,7 +4562,7 @@ func (x *Order) ProtoReflect() protoreflect.Message { // Deprecated: Use Order.ProtoReflect.Descriptor instead. func (*Order) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{70} + return file_Gameapi_proto_rawDescGZIP(), []int{70} } func (x *Order) GetId() int32 { @@ -4596,7 +4596,7 @@ type ResOrderList struct { func (x *ResOrderList) Reset() { *x = ResOrderList{} - mi := &file_proto_Gameapi_proto_msgTypes[71] + mi := &file_Gameapi_proto_msgTypes[71] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4608,7 +4608,7 @@ func (x *ResOrderList) String() string { func (*ResOrderList) ProtoMessage() {} func (x *ResOrderList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[71] + mi := &file_Gameapi_proto_msgTypes[71] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4621,7 +4621,7 @@ func (x *ResOrderList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResOrderList.ProtoReflect.Descriptor instead. func (*ResOrderList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{71} + return file_Gameapi_proto_rawDescGZIP(), []int{71} } func (x *ResOrderList) GetOrderList() []*Order { @@ -4643,7 +4643,7 @@ type ResDecorateInfo struct { func (x *ResDecorateInfo) Reset() { *x = ResDecorateInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[72] + mi := &file_Gameapi_proto_msgTypes[72] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4655,7 +4655,7 @@ func (x *ResDecorateInfo) String() string { func (*ResDecorateInfo) ProtoMessage() {} func (x *ResDecorateInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[72] + mi := &file_Gameapi_proto_msgTypes[72] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4668,7 +4668,7 @@ func (x *ResDecorateInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDecorateInfo.ProtoReflect.Descriptor instead. func (*ResDecorateInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{72} + return file_Gameapi_proto_rawDescGZIP(), []int{72} } func (x *ResDecorateInfo) GetAreaId() int32 { @@ -4697,7 +4697,7 @@ type ReqDecorate struct { func (x *ReqDecorate) Reset() { *x = ReqDecorate{} - mi := &file_proto_Gameapi_proto_msgTypes[73] + mi := &file_Gameapi_proto_msgTypes[73] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4709,7 +4709,7 @@ func (x *ReqDecorate) String() string { func (*ReqDecorate) ProtoMessage() {} func (x *ReqDecorate) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[73] + mi := &file_Gameapi_proto_msgTypes[73] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4722,7 +4722,7 @@ func (x *ReqDecorate) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDecorate.ProtoReflect.Descriptor instead. func (*ReqDecorate) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{73} + return file_Gameapi_proto_rawDescGZIP(), []int{73} } func (x *ReqDecorate) GetAreaId() int32 { @@ -4750,7 +4750,7 @@ type ResDecorate struct { func (x *ResDecorate) Reset() { *x = ResDecorate{} - mi := &file_proto_Gameapi_proto_msgTypes[74] + mi := &file_Gameapi_proto_msgTypes[74] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4762,7 +4762,7 @@ func (x *ResDecorate) String() string { func (*ResDecorate) ProtoMessage() {} func (x *ResDecorate) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[74] + mi := &file_Gameapi_proto_msgTypes[74] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4775,7 +4775,7 @@ func (x *ResDecorate) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDecorate.ProtoReflect.Descriptor instead. func (*ResDecorate) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{74} + return file_Gameapi_proto_rawDescGZIP(), []int{74} } func (x *ResDecorate) GetCode() RES_CODE { @@ -4801,7 +4801,7 @@ type ReqDecorateAll struct { func (x *ReqDecorateAll) Reset() { *x = ReqDecorateAll{} - mi := &file_proto_Gameapi_proto_msgTypes[75] + mi := &file_Gameapi_proto_msgTypes[75] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4813,7 +4813,7 @@ func (x *ReqDecorateAll) String() string { func (*ReqDecorateAll) ProtoMessage() {} func (x *ReqDecorateAll) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[75] + mi := &file_Gameapi_proto_msgTypes[75] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4826,7 +4826,7 @@ func (x *ReqDecorateAll) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDecorateAll.ProtoReflect.Descriptor instead. func (*ReqDecorateAll) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{75} + return file_Gameapi_proto_rawDescGZIP(), []int{75} } type ResDecorateAll struct { @@ -4840,7 +4840,7 @@ type ResDecorateAll struct { func (x *ResDecorateAll) Reset() { *x = ResDecorateAll{} - mi := &file_proto_Gameapi_proto_msgTypes[76] + mi := &file_Gameapi_proto_msgTypes[76] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4852,7 +4852,7 @@ func (x *ResDecorateAll) String() string { func (*ResDecorateAll) ProtoMessage() {} func (x *ResDecorateAll) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[76] + mi := &file_Gameapi_proto_msgTypes[76] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4865,7 +4865,7 @@ func (x *ResDecorateAll) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDecorateAll.ProtoReflect.Descriptor instead. func (*ResDecorateAll) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{76} + return file_Gameapi_proto_rawDescGZIP(), []int{76} } func (x *ResDecorateAll) GetCode() RES_CODE { @@ -4894,7 +4894,7 @@ type ReqGmCommand struct { func (x *ReqGmCommand) Reset() { *x = ReqGmCommand{} - mi := &file_proto_Gameapi_proto_msgTypes[77] + mi := &file_Gameapi_proto_msgTypes[77] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4906,7 +4906,7 @@ func (x *ReqGmCommand) String() string { func (*ReqGmCommand) ProtoMessage() {} func (x *ReqGmCommand) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[77] + mi := &file_Gameapi_proto_msgTypes[77] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4919,7 +4919,7 @@ func (x *ReqGmCommand) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGmCommand.ProtoReflect.Descriptor instead. func (*ReqGmCommand) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{77} + return file_Gameapi_proto_rawDescGZIP(), []int{77} } func (x *ReqGmCommand) GetCommand() string { @@ -4948,7 +4948,7 @@ type Card struct { func (x *Card) Reset() { *x = Card{} - mi := &file_proto_Gameapi_proto_msgTypes[78] + mi := &file_Gameapi_proto_msgTypes[78] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4960,7 +4960,7 @@ func (x *Card) String() string { func (*Card) ProtoMessage() {} func (x *Card) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[78] + mi := &file_Gameapi_proto_msgTypes[78] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4973,7 +4973,7 @@ func (x *Card) ProtoReflect() protoreflect.Message { // Deprecated: Use Card.ProtoReflect.Descriptor instead. func (*Card) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{78} + return file_Gameapi_proto_rawDescGZIP(), []int{78} } func (x *Card) GetId() int32 { @@ -4998,7 +4998,7 @@ type ReqCardInfo struct { func (x *ReqCardInfo) Reset() { *x = ReqCardInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[79] + mi := &file_Gameapi_proto_msgTypes[79] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5010,7 +5010,7 @@ func (x *ReqCardInfo) String() string { func (*ReqCardInfo) ProtoMessage() {} func (x *ReqCardInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[79] + mi := &file_Gameapi_proto_msgTypes[79] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5023,7 +5023,7 @@ func (x *ReqCardInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardInfo.ProtoReflect.Descriptor instead. func (*ReqCardInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{79} + return file_Gameapi_proto_rawDescGZIP(), []int{79} } type ResCardInfo struct { @@ -5048,7 +5048,7 @@ type ResCardInfo struct { func (x *ResCardInfo) Reset() { *x = ResCardInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[80] + mi := &file_Gameapi_proto_msgTypes[80] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5060,7 +5060,7 @@ func (x *ResCardInfo) String() string { func (*ResCardInfo) ProtoMessage() {} func (x *ResCardInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[80] + mi := &file_Gameapi_proto_msgTypes[80] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5073,7 +5073,7 @@ func (x *ResCardInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardInfo.ProtoReflect.Descriptor instead. func (*ResCardInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{80} + return file_Gameapi_proto_rawDescGZIP(), []int{80} } func (x *ResCardInfo) GetCardList() []*Card { @@ -5181,7 +5181,7 @@ type ResNotifyCardTimes struct { func (x *ResNotifyCardTimes) Reset() { *x = ResNotifyCardTimes{} - mi := &file_proto_Gameapi_proto_msgTypes[81] + mi := &file_Gameapi_proto_msgTypes[81] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5193,7 +5193,7 @@ func (x *ResNotifyCardTimes) String() string { func (*ResNotifyCardTimes) ProtoMessage() {} func (x *ResNotifyCardTimes) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[81] + mi := &file_Gameapi_proto_msgTypes[81] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5206,7 +5206,7 @@ func (x *ResNotifyCardTimes) ProtoReflect() protoreflect.Message { // Deprecated: Use ResNotifyCardTimes.ProtoReflect.Descriptor instead. func (*ResNotifyCardTimes) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{81} + return file_Gameapi_proto_rawDescGZIP(), []int{81} } func (x *ResNotifyCardTimes) GetExTimes() int32 { @@ -5255,7 +5255,7 @@ type ReqCardHandbookReward struct { func (x *ReqCardHandbookReward) Reset() { *x = ReqCardHandbookReward{} - mi := &file_proto_Gameapi_proto_msgTypes[82] + mi := &file_Gameapi_proto_msgTypes[82] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5267,7 +5267,7 @@ func (x *ReqCardHandbookReward) String() string { func (*ReqCardHandbookReward) ProtoMessage() {} func (x *ReqCardHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[82] + mi := &file_Gameapi_proto_msgTypes[82] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5280,7 +5280,7 @@ func (x *ReqCardHandbookReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardHandbookReward.ProtoReflect.Descriptor instead. func (*ReqCardHandbookReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{82} + return file_Gameapi_proto_rawDescGZIP(), []int{82} } func (x *ReqCardHandbookReward) GetCardId() int32 { @@ -5302,7 +5302,7 @@ type ResCardHandbookReward struct { func (x *ResCardHandbookReward) Reset() { *x = ResCardHandbookReward{} - mi := &file_proto_Gameapi_proto_msgTypes[83] + mi := &file_Gameapi_proto_msgTypes[83] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5314,7 +5314,7 @@ func (x *ResCardHandbookReward) String() string { func (*ResCardHandbookReward) ProtoMessage() {} func (x *ResCardHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[83] + mi := &file_Gameapi_proto_msgTypes[83] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5327,7 +5327,7 @@ func (x *ResCardHandbookReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardHandbookReward.ProtoReflect.Descriptor instead. func (*ResCardHandbookReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{83} + return file_Gameapi_proto_rawDescGZIP(), []int{83} } func (x *ResCardHandbookReward) GetCode() RES_CODE { @@ -5363,7 +5363,7 @@ type ReqMasterCard struct { func (x *ReqMasterCard) Reset() { *x = ReqMasterCard{} - mi := &file_proto_Gameapi_proto_msgTypes[84] + mi := &file_Gameapi_proto_msgTypes[84] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5375,7 +5375,7 @@ func (x *ReqMasterCard) String() string { func (*ReqMasterCard) ProtoMessage() {} func (x *ReqMasterCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[84] + mi := &file_Gameapi_proto_msgTypes[84] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5388,7 +5388,7 @@ func (x *ReqMasterCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMasterCard.ProtoReflect.Descriptor instead. func (*ReqMasterCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{84} + return file_Gameapi_proto_rawDescGZIP(), []int{84} } func (x *ReqMasterCard) GetId() int32 { @@ -5418,7 +5418,7 @@ type ResMasterCard struct { func (x *ResMasterCard) Reset() { *x = ResMasterCard{} - mi := &file_proto_Gameapi_proto_msgTypes[85] + mi := &file_Gameapi_proto_msgTypes[85] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5430,7 +5430,7 @@ func (x *ResMasterCard) String() string { func (*ResMasterCard) ProtoMessage() {} func (x *ResMasterCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[85] + mi := &file_Gameapi_proto_msgTypes[85] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5443,7 +5443,7 @@ func (x *ResMasterCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMasterCard.ProtoReflect.Descriptor instead. func (*ResMasterCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{85} + return file_Gameapi_proto_rawDescGZIP(), []int{85} } func (x *ResMasterCard) GetCode() RES_CODE { @@ -5485,7 +5485,7 @@ type ReqCardCollectReward struct { func (x *ReqCardCollectReward) Reset() { *x = ReqCardCollectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[86] + mi := &file_Gameapi_proto_msgTypes[86] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5497,7 +5497,7 @@ func (x *ReqCardCollectReward) String() string { func (*ReqCardCollectReward) ProtoMessage() {} func (x *ReqCardCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[86] + mi := &file_Gameapi_proto_msgTypes[86] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5510,7 +5510,7 @@ func (x *ReqCardCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardCollectReward.ProtoReflect.Descriptor instead. func (*ReqCardCollectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{86} + return file_Gameapi_proto_rawDescGZIP(), []int{86} } func (x *ReqCardCollectReward) GetColor() int32 { @@ -5531,7 +5531,7 @@ type ResCardCollectReward struct { func (x *ResCardCollectReward) Reset() { *x = ResCardCollectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[87] + mi := &file_Gameapi_proto_msgTypes[87] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5543,7 +5543,7 @@ func (x *ResCardCollectReward) String() string { func (*ResCardCollectReward) ProtoMessage() {} func (x *ResCardCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[87] + mi := &file_Gameapi_proto_msgTypes[87] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5556,7 +5556,7 @@ func (x *ResCardCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardCollectReward.ProtoReflect.Descriptor instead. func (*ResCardCollectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{87} + return file_Gameapi_proto_rawDescGZIP(), []int{87} } func (x *ResCardCollectReward) GetCode() RES_CODE { @@ -5584,7 +5584,7 @@ type ReqExStarReward struct { func (x *ReqExStarReward) Reset() { *x = ReqExStarReward{} - mi := &file_proto_Gameapi_proto_msgTypes[88] + mi := &file_Gameapi_proto_msgTypes[88] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5596,7 +5596,7 @@ func (x *ReqExStarReward) String() string { func (*ReqExStarReward) ProtoMessage() {} func (x *ReqExStarReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[88] + mi := &file_Gameapi_proto_msgTypes[88] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5609,7 +5609,7 @@ func (x *ReqExStarReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqExStarReward.ProtoReflect.Descriptor instead. func (*ReqExStarReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{88} + return file_Gameapi_proto_rawDescGZIP(), []int{88} } func (x *ReqExStarReward) GetId() int32 { @@ -5630,7 +5630,7 @@ type ResExStarReward struct { func (x *ResExStarReward) Reset() { *x = ResExStarReward{} - mi := &file_proto_Gameapi_proto_msgTypes[89] + mi := &file_Gameapi_proto_msgTypes[89] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5642,7 +5642,7 @@ func (x *ResExStarReward) String() string { func (*ResExStarReward) ProtoMessage() {} func (x *ResExStarReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[89] + mi := &file_Gameapi_proto_msgTypes[89] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5655,7 +5655,7 @@ func (x *ResExStarReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResExStarReward.ProtoReflect.Descriptor instead. func (*ResExStarReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{89} + return file_Gameapi_proto_rawDescGZIP(), []int{89} } func (x *ResExStarReward) GetCode() RES_CODE { @@ -5681,7 +5681,7 @@ type ReqAllCollectReward struct { func (x *ReqAllCollectReward) Reset() { *x = ReqAllCollectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[90] + mi := &file_Gameapi_proto_msgTypes[90] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5693,7 +5693,7 @@ func (x *ReqAllCollectReward) String() string { func (*ReqAllCollectReward) ProtoMessage() {} func (x *ReqAllCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[90] + mi := &file_Gameapi_proto_msgTypes[90] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5706,7 +5706,7 @@ func (x *ReqAllCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAllCollectReward.ProtoReflect.Descriptor instead. func (*ReqAllCollectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{90} + return file_Gameapi_proto_rawDescGZIP(), []int{90} } type ResAllCollectReward struct { @@ -5720,7 +5720,7 @@ type ResAllCollectReward struct { func (x *ResAllCollectReward) Reset() { *x = ResAllCollectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[91] + mi := &file_Gameapi_proto_msgTypes[91] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5732,7 +5732,7 @@ func (x *ResAllCollectReward) String() string { func (*ResAllCollectReward) ProtoMessage() {} func (x *ResAllCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[91] + mi := &file_Gameapi_proto_msgTypes[91] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5745,7 +5745,7 @@ func (x *ResAllCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAllCollectReward.ProtoReflect.Descriptor instead. func (*ResAllCollectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{91} + return file_Gameapi_proto_rawDescGZIP(), []int{91} } func (x *ResAllCollectReward) GetCode() RES_CODE { @@ -5774,7 +5774,7 @@ type ReqCardGive struct { func (x *ReqCardGive) Reset() { *x = ReqCardGive{} - mi := &file_proto_Gameapi_proto_msgTypes[92] + mi := &file_Gameapi_proto_msgTypes[92] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5786,7 +5786,7 @@ func (x *ReqCardGive) String() string { func (*ReqCardGive) ProtoMessage() {} func (x *ReqCardGive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[92] + mi := &file_Gameapi_proto_msgTypes[92] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5799,7 +5799,7 @@ func (x *ReqCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardGive.ProtoReflect.Descriptor instead. func (*ReqCardGive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{92} + return file_Gameapi_proto_rawDescGZIP(), []int{92} } func (x *ReqCardGive) GetUid() []int64 { @@ -5827,7 +5827,7 @@ type ResCardGive struct { func (x *ResCardGive) Reset() { *x = ResCardGive{} - mi := &file_proto_Gameapi_proto_msgTypes[93] + mi := &file_Gameapi_proto_msgTypes[93] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5839,7 +5839,7 @@ func (x *ResCardGive) String() string { func (*ResCardGive) ProtoMessage() {} func (x *ResCardGive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[93] + mi := &file_Gameapi_proto_msgTypes[93] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5852,7 +5852,7 @@ func (x *ResCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardGive.ProtoReflect.Descriptor instead. func (*ResCardGive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{93} + return file_Gameapi_proto_rawDescGZIP(), []int{93} } func (x *ResCardGive) GetCode() RES_CODE { @@ -5880,7 +5880,7 @@ type ReqAgreeCardGive struct { func (x *ReqAgreeCardGive) Reset() { *x = ReqAgreeCardGive{} - mi := &file_proto_Gameapi_proto_msgTypes[94] + mi := &file_Gameapi_proto_msgTypes[94] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5892,7 +5892,7 @@ func (x *ReqAgreeCardGive) String() string { func (*ReqAgreeCardGive) ProtoMessage() {} func (x *ReqAgreeCardGive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[94] + mi := &file_Gameapi_proto_msgTypes[94] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5905,7 +5905,7 @@ func (x *ReqAgreeCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeCardGive.ProtoReflect.Descriptor instead. func (*ReqAgreeCardGive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{94} + return file_Gameapi_proto_rawDescGZIP(), []int{94} } func (x *ReqAgreeCardGive) GetId() string { @@ -5927,7 +5927,7 @@ type ResAgreeCardGive struct { func (x *ResAgreeCardGive) Reset() { *x = ResAgreeCardGive{} - mi := &file_proto_Gameapi_proto_msgTypes[95] + mi := &file_Gameapi_proto_msgTypes[95] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5939,7 +5939,7 @@ func (x *ResAgreeCardGive) String() string { func (*ResAgreeCardGive) ProtoMessage() {} func (x *ResAgreeCardGive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[95] + mi := &file_Gameapi_proto_msgTypes[95] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5952,7 +5952,7 @@ func (x *ResAgreeCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeCardGive.ProtoReflect.Descriptor instead. func (*ResAgreeCardGive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{95} + return file_Gameapi_proto_rawDescGZIP(), []int{95} } func (x *ResAgreeCardGive) GetCode() RES_CODE { @@ -5987,7 +5987,7 @@ type ReqRefuseCardGive struct { func (x *ReqRefuseCardGive) Reset() { *x = ReqRefuseCardGive{} - mi := &file_proto_Gameapi_proto_msgTypes[96] + mi := &file_Gameapi_proto_msgTypes[96] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5999,7 +5999,7 @@ func (x *ReqRefuseCardGive) String() string { func (*ReqRefuseCardGive) ProtoMessage() {} func (x *ReqRefuseCardGive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[96] + mi := &file_Gameapi_proto_msgTypes[96] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6012,7 +6012,7 @@ func (x *ReqRefuseCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseCardGive.ProtoReflect.Descriptor instead. func (*ReqRefuseCardGive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{96} + return file_Gameapi_proto_rawDescGZIP(), []int{96} } func (x *ReqRefuseCardGive) GetId() string { @@ -6034,7 +6034,7 @@ type ResRefuseCardGive struct { func (x *ResRefuseCardGive) Reset() { *x = ResRefuseCardGive{} - mi := &file_proto_Gameapi_proto_msgTypes[97] + mi := &file_Gameapi_proto_msgTypes[97] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6046,7 +6046,7 @@ func (x *ResRefuseCardGive) String() string { func (*ResRefuseCardGive) ProtoMessage() {} func (x *ResRefuseCardGive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[97] + mi := &file_Gameapi_proto_msgTypes[97] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6059,7 +6059,7 @@ func (x *ResRefuseCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseCardGive.ProtoReflect.Descriptor instead. func (*ResRefuseCardGive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{97} + return file_Gameapi_proto_rawDescGZIP(), []int{97} } func (x *ResRefuseCardGive) GetCode() RES_CODE { @@ -6095,7 +6095,7 @@ type ReqCardSend struct { func (x *ReqCardSend) Reset() { *x = ReqCardSend{} - mi := &file_proto_Gameapi_proto_msgTypes[98] + mi := &file_Gameapi_proto_msgTypes[98] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6107,7 +6107,7 @@ func (x *ReqCardSend) String() string { func (*ReqCardSend) ProtoMessage() {} func (x *ReqCardSend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[98] + mi := &file_Gameapi_proto_msgTypes[98] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6120,7 +6120,7 @@ func (x *ReqCardSend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardSend.ProtoReflect.Descriptor instead. func (*ReqCardSend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{98} + return file_Gameapi_proto_rawDescGZIP(), []int{98} } func (x *ReqCardSend) GetUid() int64 { @@ -6148,7 +6148,7 @@ type ResCardSend struct { func (x *ResCardSend) Reset() { *x = ResCardSend{} - mi := &file_proto_Gameapi_proto_msgTypes[99] + mi := &file_Gameapi_proto_msgTypes[99] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6160,7 +6160,7 @@ func (x *ResCardSend) String() string { func (*ResCardSend) ProtoMessage() {} func (x *ResCardSend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[99] + mi := &file_Gameapi_proto_msgTypes[99] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6173,7 +6173,7 @@ func (x *ResCardSend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardSend.ProtoReflect.Descriptor instead. func (*ResCardSend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{99} + return file_Gameapi_proto_rawDescGZIP(), []int{99} } func (x *ResCardSend) GetCode() RES_CODE { @@ -6202,7 +6202,7 @@ type ReqCardExchange struct { func (x *ReqCardExchange) Reset() { *x = ReqCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[100] + mi := &file_Gameapi_proto_msgTypes[100] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6214,7 +6214,7 @@ func (x *ReqCardExchange) String() string { func (*ReqCardExchange) ProtoMessage() {} func (x *ReqCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[100] + mi := &file_Gameapi_proto_msgTypes[100] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6227,7 +6227,7 @@ func (x *ReqCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardExchange.ProtoReflect.Descriptor instead. func (*ReqCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{100} + return file_Gameapi_proto_rawDescGZIP(), []int{100} } func (x *ReqCardExchange) GetUid() int64 { @@ -6255,7 +6255,7 @@ type ResCardExchange struct { func (x *ResCardExchange) Reset() { *x = ResCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[101] + mi := &file_Gameapi_proto_msgTypes[101] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6267,7 +6267,7 @@ func (x *ResCardExchange) String() string { func (*ResCardExchange) ProtoMessage() {} func (x *ResCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[101] + mi := &file_Gameapi_proto_msgTypes[101] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6280,7 +6280,7 @@ func (x *ResCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardExchange.ProtoReflect.Descriptor instead. func (*ResCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{101} + return file_Gameapi_proto_rawDescGZIP(), []int{101} } func (x *ResCardExchange) GetCode() RES_CODE { @@ -6309,7 +6309,7 @@ type ReqSelectCardExchange struct { func (x *ReqSelectCardExchange) Reset() { *x = ReqSelectCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[102] + mi := &file_Gameapi_proto_msgTypes[102] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6321,7 +6321,7 @@ func (x *ReqSelectCardExchange) String() string { func (*ReqSelectCardExchange) ProtoMessage() {} func (x *ReqSelectCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[102] + mi := &file_Gameapi_proto_msgTypes[102] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6334,7 +6334,7 @@ func (x *ReqSelectCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelectCardExchange.ProtoReflect.Descriptor instead. func (*ReqSelectCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{102} + return file_Gameapi_proto_rawDescGZIP(), []int{102} } func (x *ReqSelectCardExchange) GetId() string { @@ -6363,7 +6363,7 @@ type ResSelectCardExchange struct { func (x *ResSelectCardExchange) Reset() { *x = ResSelectCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[103] + mi := &file_Gameapi_proto_msgTypes[103] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6375,7 +6375,7 @@ func (x *ResSelectCardExchange) String() string { func (*ResSelectCardExchange) ProtoMessage() {} func (x *ResSelectCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[103] + mi := &file_Gameapi_proto_msgTypes[103] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6388,7 +6388,7 @@ func (x *ResSelectCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelectCardExchange.ProtoReflect.Descriptor instead. func (*ResSelectCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{103} + return file_Gameapi_proto_rawDescGZIP(), []int{103} } func (x *ResSelectCardExchange) GetCode() RES_CODE { @@ -6423,7 +6423,7 @@ type ReqAgreeCardExchange struct { func (x *ReqAgreeCardExchange) Reset() { *x = ReqAgreeCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[104] + mi := &file_Gameapi_proto_msgTypes[104] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6435,7 +6435,7 @@ func (x *ReqAgreeCardExchange) String() string { func (*ReqAgreeCardExchange) ProtoMessage() {} func (x *ReqAgreeCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[104] + mi := &file_Gameapi_proto_msgTypes[104] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6448,7 +6448,7 @@ func (x *ReqAgreeCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeCardExchange.ProtoReflect.Descriptor instead. func (*ReqAgreeCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{104} + return file_Gameapi_proto_rawDescGZIP(), []int{104} } func (x *ReqAgreeCardExchange) GetId() string { @@ -6470,7 +6470,7 @@ type ResAgreeCardExchange struct { func (x *ResAgreeCardExchange) Reset() { *x = ResAgreeCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[105] + mi := &file_Gameapi_proto_msgTypes[105] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6482,7 +6482,7 @@ func (x *ResAgreeCardExchange) String() string { func (*ResAgreeCardExchange) ProtoMessage() {} func (x *ResAgreeCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[105] + mi := &file_Gameapi_proto_msgTypes[105] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6495,7 +6495,7 @@ func (x *ResAgreeCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeCardExchange.ProtoReflect.Descriptor instead. func (*ResAgreeCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{105} + return file_Gameapi_proto_rawDescGZIP(), []int{105} } func (x *ResAgreeCardExchange) GetCode() RES_CODE { @@ -6530,7 +6530,7 @@ type ReqRefuseCardSelect struct { func (x *ReqRefuseCardSelect) Reset() { *x = ReqRefuseCardSelect{} - mi := &file_proto_Gameapi_proto_msgTypes[106] + mi := &file_Gameapi_proto_msgTypes[106] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6542,7 +6542,7 @@ func (x *ReqRefuseCardSelect) String() string { func (*ReqRefuseCardSelect) ProtoMessage() {} func (x *ReqRefuseCardSelect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[106] + mi := &file_Gameapi_proto_msgTypes[106] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6555,7 +6555,7 @@ func (x *ReqRefuseCardSelect) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseCardSelect.ProtoReflect.Descriptor instead. func (*ReqRefuseCardSelect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{106} + return file_Gameapi_proto_rawDescGZIP(), []int{106} } func (x *ReqRefuseCardSelect) GetId() string { @@ -6577,7 +6577,7 @@ type ResRefuseCardSelect struct { func (x *ResRefuseCardSelect) Reset() { *x = ResRefuseCardSelect{} - mi := &file_proto_Gameapi_proto_msgTypes[107] + mi := &file_Gameapi_proto_msgTypes[107] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6589,7 +6589,7 @@ func (x *ResRefuseCardSelect) String() string { func (*ResRefuseCardSelect) ProtoMessage() {} func (x *ResRefuseCardSelect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[107] + mi := &file_Gameapi_proto_msgTypes[107] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6602,7 +6602,7 @@ func (x *ResRefuseCardSelect) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseCardSelect.ProtoReflect.Descriptor instead. func (*ResRefuseCardSelect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{107} + return file_Gameapi_proto_rawDescGZIP(), []int{107} } func (x *ResRefuseCardSelect) GetCode() RES_CODE { @@ -6637,7 +6637,7 @@ type ReqRefuseCardExchange struct { func (x *ReqRefuseCardExchange) Reset() { *x = ReqRefuseCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[108] + mi := &file_Gameapi_proto_msgTypes[108] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6649,7 +6649,7 @@ func (x *ReqRefuseCardExchange) String() string { func (*ReqRefuseCardExchange) ProtoMessage() {} func (x *ReqRefuseCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[108] + mi := &file_Gameapi_proto_msgTypes[108] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6662,7 +6662,7 @@ func (x *ReqRefuseCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseCardExchange.ProtoReflect.Descriptor instead. func (*ReqRefuseCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{108} + return file_Gameapi_proto_rawDescGZIP(), []int{108} } func (x *ReqRefuseCardExchange) GetId() string { @@ -6684,7 +6684,7 @@ type ResRefuseCardExchange struct { func (x *ResRefuseCardExchange) Reset() { *x = ResRefuseCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[109] + mi := &file_Gameapi_proto_msgTypes[109] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6696,7 +6696,7 @@ func (x *ResRefuseCardExchange) String() string { func (*ResRefuseCardExchange) ProtoMessage() {} func (x *ResRefuseCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[109] + mi := &file_Gameapi_proto_msgTypes[109] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6709,7 +6709,7 @@ func (x *ResRefuseCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseCardExchange.ProtoReflect.Descriptor instead. func (*ResRefuseCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{109} + return file_Gameapi_proto_rawDescGZIP(), []int{109} } func (x *ResRefuseCardExchange) GetCode() RES_CODE { @@ -6744,7 +6744,7 @@ type ReqGetFriendCard struct { func (x *ReqGetFriendCard) Reset() { *x = ReqGetFriendCard{} - mi := &file_proto_Gameapi_proto_msgTypes[110] + mi := &file_Gameapi_proto_msgTypes[110] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6756,7 +6756,7 @@ func (x *ReqGetFriendCard) String() string { func (*ReqGetFriendCard) ProtoMessage() {} func (x *ReqGetFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[110] + mi := &file_Gameapi_proto_msgTypes[110] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6769,7 +6769,7 @@ func (x *ReqGetFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetFriendCard.ProtoReflect.Descriptor instead. func (*ReqGetFriendCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{110} + return file_Gameapi_proto_rawDescGZIP(), []int{110} } func (x *ReqGetFriendCard) GetId() string { @@ -6792,7 +6792,7 @@ type ResGetFriendCard struct { func (x *ResGetFriendCard) Reset() { *x = ResGetFriendCard{} - mi := &file_proto_Gameapi_proto_msgTypes[111] + mi := &file_Gameapi_proto_msgTypes[111] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6804,7 +6804,7 @@ func (x *ResGetFriendCard) String() string { func (*ResGetFriendCard) ProtoMessage() {} func (x *ResGetFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[111] + mi := &file_Gameapi_proto_msgTypes[111] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6817,7 +6817,7 @@ func (x *ResGetFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetFriendCard.ProtoReflect.Descriptor instead. func (*ResGetFriendCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{111} + return file_Gameapi_proto_rawDescGZIP(), []int{111} } func (x *ResGetFriendCard) GetCode() RES_CODE { @@ -6857,7 +6857,7 @@ type ReqGetGoldCard struct { func (x *ReqGetGoldCard) Reset() { *x = ReqGetGoldCard{} - mi := &file_proto_Gameapi_proto_msgTypes[112] + mi := &file_Gameapi_proto_msgTypes[112] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6869,7 +6869,7 @@ func (x *ReqGetGoldCard) String() string { func (*ReqGetGoldCard) ProtoMessage() {} func (x *ReqGetGoldCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[112] + mi := &file_Gameapi_proto_msgTypes[112] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6882,7 +6882,7 @@ func (x *ReqGetGoldCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetGoldCard.ProtoReflect.Descriptor instead. func (*ReqGetGoldCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{112} + return file_Gameapi_proto_rawDescGZIP(), []int{112} } type ResGetGoldCard struct { @@ -6896,7 +6896,7 @@ type ResGetGoldCard struct { func (x *ResGetGoldCard) Reset() { *x = ResGetGoldCard{} - mi := &file_proto_Gameapi_proto_msgTypes[113] + mi := &file_Gameapi_proto_msgTypes[113] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6908,7 +6908,7 @@ func (x *ResGetGoldCard) String() string { func (*ResGetGoldCard) ProtoMessage() {} func (x *ResGetGoldCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[113] + mi := &file_Gameapi_proto_msgTypes[113] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6921,7 +6921,7 @@ func (x *ResGetGoldCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetGoldCard.ProtoReflect.Descriptor instead. func (*ResGetGoldCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{113} + return file_Gameapi_proto_rawDescGZIP(), []int{113} } func (x *ResGetGoldCard) GetFour() int32 { @@ -6949,7 +6949,7 @@ type ReqGuideReward struct { func (x *ReqGuideReward) Reset() { *x = ReqGuideReward{} - mi := &file_proto_Gameapi_proto_msgTypes[114] + mi := &file_Gameapi_proto_msgTypes[114] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6961,7 +6961,7 @@ func (x *ReqGuideReward) String() string { func (*ReqGuideReward) ProtoMessage() {} func (x *ReqGuideReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[114] + mi := &file_Gameapi_proto_msgTypes[114] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6974,7 +6974,7 @@ func (x *ReqGuideReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuideReward.ProtoReflect.Descriptor instead. func (*ReqGuideReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{114} + return file_Gameapi_proto_rawDescGZIP(), []int{114} } func (x *ReqGuideReward) GetId() int32 { @@ -6995,7 +6995,7 @@ type ResGuideReward struct { func (x *ResGuideReward) Reset() { *x = ResGuideReward{} - mi := &file_proto_Gameapi_proto_msgTypes[115] + mi := &file_Gameapi_proto_msgTypes[115] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7007,7 +7007,7 @@ func (x *ResGuideReward) String() string { func (*ResGuideReward) ProtoMessage() {} func (x *ResGuideReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[115] + mi := &file_Gameapi_proto_msgTypes[115] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7020,7 +7020,7 @@ func (x *ResGuideReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuideReward.ProtoReflect.Descriptor instead. func (*ResGuideReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{115} + return file_Gameapi_proto_rawDescGZIP(), []int{115} } func (x *ResGuideReward) GetCode() RES_CODE { @@ -7047,7 +7047,7 @@ type ResGuildInfo struct { func (x *ResGuildInfo) Reset() { *x = ResGuildInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[116] + mi := &file_Gameapi_proto_msgTypes[116] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7059,7 +7059,7 @@ func (x *ResGuildInfo) String() string { func (*ResGuildInfo) ProtoMessage() {} func (x *ResGuildInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[116] + mi := &file_Gameapi_proto_msgTypes[116] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7072,7 +7072,7 @@ func (x *ResGuildInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuildInfo.ProtoReflect.Descriptor instead. func (*ResGuildInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{116} + return file_Gameapi_proto_rawDescGZIP(), []int{116} } func (x *ResGuildInfo) GetReward() map[int32]int32 { @@ -7095,7 +7095,7 @@ type ResItemPop struct { func (x *ResItemPop) Reset() { *x = ResItemPop{} - mi := &file_proto_Gameapi_proto_msgTypes[117] + mi := &file_Gameapi_proto_msgTypes[117] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7107,7 +7107,7 @@ func (x *ResItemPop) String() string { func (*ResItemPop) ProtoMessage() {} func (x *ResItemPop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[117] + mi := &file_Gameapi_proto_msgTypes[117] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7120,7 +7120,7 @@ func (x *ResItemPop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItemPop.ProtoReflect.Descriptor instead. func (*ResItemPop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{117} + return file_Gameapi_proto_rawDescGZIP(), []int{117} } func (x *ResItemPop) GetId() int32 { @@ -7162,7 +7162,7 @@ type ItemInfo struct { func (x *ItemInfo) Reset() { *x = ItemInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[118] + mi := &file_Gameapi_proto_msgTypes[118] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7174,7 +7174,7 @@ func (x *ItemInfo) String() string { func (*ItemInfo) ProtoMessage() {} func (x *ItemInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[118] + mi := &file_Gameapi_proto_msgTypes[118] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7187,7 +7187,7 @@ func (x *ItemInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemInfo.ProtoReflect.Descriptor instead. func (*ItemInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{118} + return file_Gameapi_proto_rawDescGZIP(), []int{118} } func (x *ItemInfo) GetId() int32 { @@ -7215,7 +7215,7 @@ type CardPack struct { func (x *CardPack) Reset() { *x = CardPack{} - mi := &file_proto_Gameapi_proto_msgTypes[119] + mi := &file_Gameapi_proto_msgTypes[119] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7227,7 +7227,7 @@ func (x *CardPack) String() string { func (*CardPack) ProtoMessage() {} func (x *CardPack) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[119] + mi := &file_Gameapi_proto_msgTypes[119] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7240,7 +7240,7 @@ func (x *CardPack) ProtoReflect() protoreflect.Message { // Deprecated: Use CardPack.ProtoReflect.Descriptor instead. func (*CardPack) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{119} + return file_Gameapi_proto_rawDescGZIP(), []int{119} } func (x *CardPack) GetId() int32 { @@ -7271,7 +7271,7 @@ type ResDailyTask struct { func (x *ResDailyTask) Reset() { *x = ResDailyTask{} - mi := &file_proto_Gameapi_proto_msgTypes[120] + mi := &file_Gameapi_proto_msgTypes[120] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7283,7 +7283,7 @@ func (x *ResDailyTask) String() string { func (*ResDailyTask) ProtoMessage() {} func (x *ResDailyTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[120] + mi := &file_Gameapi_proto_msgTypes[120] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7296,7 +7296,7 @@ func (x *ResDailyTask) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDailyTask.ProtoReflect.Descriptor instead. func (*ResDailyTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{120} + return file_Gameapi_proto_rawDescGZIP(), []int{120} } func (x *ResDailyTask) GetWeekReward() map[int32]*DailyWeek { @@ -7346,7 +7346,7 @@ type DailyWeek struct { func (x *DailyWeek) Reset() { *x = DailyWeek{} - mi := &file_proto_Gameapi_proto_msgTypes[121] + mi := &file_Gameapi_proto_msgTypes[121] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7358,7 +7358,7 @@ func (x *DailyWeek) String() string { func (*DailyWeek) ProtoMessage() {} func (x *DailyWeek) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[121] + mi := &file_Gameapi_proto_msgTypes[121] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7371,7 +7371,7 @@ func (x *DailyWeek) ProtoReflect() protoreflect.Message { // Deprecated: Use DailyWeek.ProtoReflect.Descriptor instead. func (*DailyWeek) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{121} + return file_Gameapi_proto_rawDescGZIP(), []int{121} } func (x *DailyWeek) GetItems() []*ItemInfo { @@ -7408,7 +7408,7 @@ type DailyTask struct { func (x *DailyTask) Reset() { *x = DailyTask{} - mi := &file_proto_Gameapi_proto_msgTypes[122] + mi := &file_Gameapi_proto_msgTypes[122] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7420,7 +7420,7 @@ func (x *DailyTask) String() string { func (*DailyTask) ProtoMessage() {} func (x *DailyTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[122] + mi := &file_Gameapi_proto_msgTypes[122] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7433,7 +7433,7 @@ func (x *DailyTask) ProtoReflect() protoreflect.Message { // Deprecated: Use DailyTask.ProtoReflect.Descriptor instead. func (*DailyTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{122} + return file_Gameapi_proto_rawDescGZIP(), []int{122} } func (x *DailyTask) GetStatus() int32 { @@ -7478,7 +7478,7 @@ type QuestProgress struct { func (x *QuestProgress) Reset() { *x = QuestProgress{} - mi := &file_proto_Gameapi_proto_msgTypes[123] + mi := &file_Gameapi_proto_msgTypes[123] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7490,7 +7490,7 @@ func (x *QuestProgress) String() string { func (*QuestProgress) ProtoMessage() {} func (x *QuestProgress) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[123] + mi := &file_Gameapi_proto_msgTypes[123] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7503,7 +7503,7 @@ func (x *QuestProgress) ProtoReflect() protoreflect.Message { // Deprecated: Use QuestProgress.ProtoReflect.Descriptor instead. func (*QuestProgress) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{123} + return file_Gameapi_proto_rawDescGZIP(), []int{123} } func (x *QuestProgress) GetLabel() string { @@ -7552,7 +7552,7 @@ type ReqGetDailyTaskReward struct { func (x *ReqGetDailyTaskReward) Reset() { *x = ReqGetDailyTaskReward{} - mi := &file_proto_Gameapi_proto_msgTypes[124] + mi := &file_Gameapi_proto_msgTypes[124] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7564,7 +7564,7 @@ func (x *ReqGetDailyTaskReward) String() string { func (*ReqGetDailyTaskReward) ProtoMessage() {} func (x *ReqGetDailyTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[124] + mi := &file_Gameapi_proto_msgTypes[124] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7577,7 +7577,7 @@ func (x *ReqGetDailyTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetDailyTaskReward.ProtoReflect.Descriptor instead. func (*ReqGetDailyTaskReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{124} + return file_Gameapi_proto_rawDescGZIP(), []int{124} } func (x *ReqGetDailyTaskReward) GetId() int32 { @@ -7598,7 +7598,7 @@ type ResGetDailyTaskReward struct { func (x *ResGetDailyTaskReward) Reset() { *x = ResGetDailyTaskReward{} - mi := &file_proto_Gameapi_proto_msgTypes[125] + mi := &file_Gameapi_proto_msgTypes[125] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7610,7 +7610,7 @@ func (x *ResGetDailyTaskReward) String() string { func (*ResGetDailyTaskReward) ProtoMessage() {} func (x *ResGetDailyTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[125] + mi := &file_Gameapi_proto_msgTypes[125] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7623,7 +7623,7 @@ func (x *ResGetDailyTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetDailyTaskReward.ProtoReflect.Descriptor instead. func (*ResGetDailyTaskReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{125} + return file_Gameapi_proto_rawDescGZIP(), []int{125} } func (x *ResGetDailyTaskReward) GetCode() RES_CODE { @@ -7651,7 +7651,7 @@ type ReqGetDailyWeekReward struct { func (x *ReqGetDailyWeekReward) Reset() { *x = ReqGetDailyWeekReward{} - mi := &file_proto_Gameapi_proto_msgTypes[126] + mi := &file_Gameapi_proto_msgTypes[126] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7663,7 +7663,7 @@ func (x *ReqGetDailyWeekReward) String() string { func (*ReqGetDailyWeekReward) ProtoMessage() {} func (x *ReqGetDailyWeekReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[126] + mi := &file_Gameapi_proto_msgTypes[126] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7676,7 +7676,7 @@ func (x *ReqGetDailyWeekReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetDailyWeekReward.ProtoReflect.Descriptor instead. func (*ReqGetDailyWeekReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{126} + return file_Gameapi_proto_rawDescGZIP(), []int{126} } func (x *ReqGetDailyWeekReward) GetId() int32 { @@ -7697,7 +7697,7 @@ type ResGetDailyWeekReward struct { func (x *ResGetDailyWeekReward) Reset() { *x = ResGetDailyWeekReward{} - mi := &file_proto_Gameapi_proto_msgTypes[127] + mi := &file_Gameapi_proto_msgTypes[127] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7709,7 +7709,7 @@ func (x *ResGetDailyWeekReward) String() string { func (*ResGetDailyWeekReward) ProtoMessage() {} func (x *ResGetDailyWeekReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[127] + mi := &file_Gameapi_proto_msgTypes[127] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7722,7 +7722,7 @@ func (x *ResGetDailyWeekReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetDailyWeekReward.ProtoReflect.Descriptor instead. func (*ResGetDailyWeekReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{127} + return file_Gameapi_proto_rawDescGZIP(), []int{127} } func (x *ResGetDailyWeekReward) GetCode() RES_CODE { @@ -7747,7 +7747,7 @@ type ReqDailyUnlock struct { func (x *ReqDailyUnlock) Reset() { *x = ReqDailyUnlock{} - mi := &file_proto_Gameapi_proto_msgTypes[128] + mi := &file_Gameapi_proto_msgTypes[128] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7759,7 +7759,7 @@ func (x *ReqDailyUnlock) String() string { func (*ReqDailyUnlock) ProtoMessage() {} func (x *ReqDailyUnlock) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[128] + mi := &file_Gameapi_proto_msgTypes[128] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7772,7 +7772,7 @@ func (x *ReqDailyUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDailyUnlock.ProtoReflect.Descriptor instead. func (*ReqDailyUnlock) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{128} + return file_Gameapi_proto_rawDescGZIP(), []int{128} } type ResDailyUnlock struct { @@ -7786,7 +7786,7 @@ type ResDailyUnlock struct { func (x *ResDailyUnlock) Reset() { *x = ResDailyUnlock{} - mi := &file_proto_Gameapi_proto_msgTypes[129] + mi := &file_Gameapi_proto_msgTypes[129] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7798,7 +7798,7 @@ func (x *ResDailyUnlock) String() string { func (*ResDailyUnlock) ProtoMessage() {} func (x *ResDailyUnlock) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[129] + mi := &file_Gameapi_proto_msgTypes[129] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7811,7 +7811,7 @@ func (x *ResDailyUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDailyUnlock.ProtoReflect.Descriptor instead. func (*ResDailyUnlock) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{129} + return file_Gameapi_proto_rawDescGZIP(), []int{129} } func (x *ResDailyUnlock) GetCode() RES_CODE { @@ -7839,7 +7839,7 @@ type ResFaceInfo struct { func (x *ResFaceInfo) Reset() { *x = ResFaceInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[130] + mi := &file_Gameapi_proto_msgTypes[130] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7851,7 +7851,7 @@ func (x *ResFaceInfo) String() string { func (*ResFaceInfo) ProtoMessage() {} func (x *ResFaceInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[130] + mi := &file_Gameapi_proto_msgTypes[130] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7864,7 +7864,7 @@ func (x *ResFaceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFaceInfo.ProtoReflect.Descriptor instead. func (*ResFaceInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{130} + return file_Gameapi_proto_rawDescGZIP(), []int{130} } func (x *ResFaceInfo) GetFaceList() []*FaceInfo { @@ -7892,7 +7892,7 @@ type FaceInfo struct { func (x *FaceInfo) Reset() { *x = FaceInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[131] + mi := &file_Gameapi_proto_msgTypes[131] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7904,7 +7904,7 @@ func (x *FaceInfo) String() string { func (*FaceInfo) ProtoMessage() {} func (x *FaceInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[131] + mi := &file_Gameapi_proto_msgTypes[131] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7917,7 +7917,7 @@ func (x *FaceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use FaceInfo.ProtoReflect.Descriptor instead. func (*FaceInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{131} + return file_Gameapi_proto_rawDescGZIP(), []int{131} } func (x *FaceInfo) GetId() int32 { @@ -7944,7 +7944,7 @@ type ReqSetFace struct { func (x *ReqSetFace) Reset() { *x = ReqSetFace{} - mi := &file_proto_Gameapi_proto_msgTypes[132] + mi := &file_Gameapi_proto_msgTypes[132] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7956,7 +7956,7 @@ func (x *ReqSetFace) String() string { func (*ReqSetFace) ProtoMessage() {} func (x *ReqSetFace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[132] + mi := &file_Gameapi_proto_msgTypes[132] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7969,7 +7969,7 @@ func (x *ReqSetFace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFace.ProtoReflect.Descriptor instead. func (*ReqSetFace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{132} + return file_Gameapi_proto_rawDescGZIP(), []int{132} } func (x *ReqSetFace) GetFace() int32 { @@ -7990,7 +7990,7 @@ type ResSetFace struct { func (x *ResSetFace) Reset() { *x = ResSetFace{} - mi := &file_proto_Gameapi_proto_msgTypes[133] + mi := &file_Gameapi_proto_msgTypes[133] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8002,7 +8002,7 @@ func (x *ResSetFace) String() string { func (*ResSetFace) ProtoMessage() {} func (x *ResSetFace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[133] + mi := &file_Gameapi_proto_msgTypes[133] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8015,7 +8015,7 @@ func (x *ResSetFace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFace.ProtoReflect.Descriptor instead. func (*ResSetFace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{133} + return file_Gameapi_proto_rawDescGZIP(), []int{133} } func (x *ResSetFace) GetCode() RES_CODE { @@ -8043,7 +8043,7 @@ type ResAvatarInfo struct { func (x *ResAvatarInfo) Reset() { *x = ResAvatarInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[134] + mi := &file_Gameapi_proto_msgTypes[134] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8055,7 +8055,7 @@ func (x *ResAvatarInfo) String() string { func (*ResAvatarInfo) ProtoMessage() {} func (x *ResAvatarInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[134] + mi := &file_Gameapi_proto_msgTypes[134] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8068,7 +8068,7 @@ func (x *ResAvatarInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAvatarInfo.ProtoReflect.Descriptor instead. func (*ResAvatarInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{134} + return file_Gameapi_proto_rawDescGZIP(), []int{134} } func (x *ResAvatarInfo) GetAvatarList() []*AvatarInfo { @@ -8096,7 +8096,7 @@ type AvatarInfo struct { func (x *AvatarInfo) Reset() { *x = AvatarInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[135] + mi := &file_Gameapi_proto_msgTypes[135] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8108,7 +8108,7 @@ func (x *AvatarInfo) String() string { func (*AvatarInfo) ProtoMessage() {} func (x *AvatarInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[135] + mi := &file_Gameapi_proto_msgTypes[135] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8121,7 +8121,7 @@ func (x *AvatarInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use AvatarInfo.ProtoReflect.Descriptor instead. func (*AvatarInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{135} + return file_Gameapi_proto_rawDescGZIP(), []int{135} } func (x *AvatarInfo) GetId() int32 { @@ -8148,7 +8148,7 @@ type ReqSetAvatar struct { func (x *ReqSetAvatar) Reset() { *x = ReqSetAvatar{} - mi := &file_proto_Gameapi_proto_msgTypes[136] + mi := &file_Gameapi_proto_msgTypes[136] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8160,7 +8160,7 @@ func (x *ReqSetAvatar) String() string { func (*ReqSetAvatar) ProtoMessage() {} func (x *ReqSetAvatar) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[136] + mi := &file_Gameapi_proto_msgTypes[136] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8173,7 +8173,7 @@ func (x *ReqSetAvatar) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetAvatar.ProtoReflect.Descriptor instead. func (*ReqSetAvatar) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{136} + return file_Gameapi_proto_rawDescGZIP(), []int{136} } func (x *ReqSetAvatar) GetAvatar() int32 { @@ -8194,7 +8194,7 @@ type ResSetAvatar struct { func (x *ResSetAvatar) Reset() { *x = ResSetAvatar{} - mi := &file_proto_Gameapi_proto_msgTypes[137] + mi := &file_Gameapi_proto_msgTypes[137] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8206,7 +8206,7 @@ func (x *ResSetAvatar) String() string { func (*ResSetAvatar) ProtoMessage() {} func (x *ResSetAvatar) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[137] + mi := &file_Gameapi_proto_msgTypes[137] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8219,7 +8219,7 @@ func (x *ResSetAvatar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetAvatar.ProtoReflect.Descriptor instead. func (*ResSetAvatar) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{137} + return file_Gameapi_proto_rawDescGZIP(), []int{137} } func (x *ResSetAvatar) GetCode() RES_CODE { @@ -8250,7 +8250,7 @@ type ResSevenLogin struct { func (x *ResSevenLogin) Reset() { *x = ResSevenLogin{} - mi := &file_proto_Gameapi_proto_msgTypes[138] + mi := &file_Gameapi_proto_msgTypes[138] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8262,7 +8262,7 @@ func (x *ResSevenLogin) String() string { func (*ResSevenLogin) ProtoMessage() {} func (x *ResSevenLogin) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[138] + mi := &file_Gameapi_proto_msgTypes[138] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8275,7 +8275,7 @@ func (x *ResSevenLogin) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSevenLogin.ProtoReflect.Descriptor instead. func (*ResSevenLogin) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{138} + return file_Gameapi_proto_rawDescGZIP(), []int{138} } func (x *ResSevenLogin) GetWeekReward() []*SevenLoginReward { @@ -8320,7 +8320,7 @@ type SevenLoginReward struct { func (x *SevenLoginReward) Reset() { *x = SevenLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[139] + mi := &file_Gameapi_proto_msgTypes[139] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8332,7 +8332,7 @@ func (x *SevenLoginReward) String() string { func (*SevenLoginReward) ProtoMessage() {} func (x *SevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[139] + mi := &file_Gameapi_proto_msgTypes[139] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8345,7 +8345,7 @@ func (x *SevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use SevenLoginReward.ProtoReflect.Descriptor instead. func (*SevenLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{139} + return file_Gameapi_proto_rawDescGZIP(), []int{139} } func (x *SevenLoginReward) GetItem1() []*ItemInfo { @@ -8394,7 +8394,7 @@ type ReqGetSevenLoginReward struct { func (x *ReqGetSevenLoginReward) Reset() { *x = ReqGetSevenLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[140] + mi := &file_Gameapi_proto_msgTypes[140] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8406,7 +8406,7 @@ func (x *ReqGetSevenLoginReward) String() string { func (*ReqGetSevenLoginReward) ProtoMessage() {} func (x *ReqGetSevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[140] + mi := &file_Gameapi_proto_msgTypes[140] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8419,7 +8419,7 @@ func (x *ReqGetSevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetSevenLoginReward.ProtoReflect.Descriptor instead. func (*ReqGetSevenLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{140} + return file_Gameapi_proto_rawDescGZIP(), []int{140} } func (x *ReqGetSevenLoginReward) GetId() int32 { @@ -8440,7 +8440,7 @@ type ResGetSevenLoginReward struct { func (x *ResGetSevenLoginReward) Reset() { *x = ResGetSevenLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[141] + mi := &file_Gameapi_proto_msgTypes[141] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8452,7 +8452,7 @@ func (x *ResGetSevenLoginReward) String() string { func (*ResGetSevenLoginReward) ProtoMessage() {} func (x *ResGetSevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[141] + mi := &file_Gameapi_proto_msgTypes[141] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8465,7 +8465,7 @@ func (x *ResGetSevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetSevenLoginReward.ProtoReflect.Descriptor instead. func (*ResGetSevenLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{141} + return file_Gameapi_proto_rawDescGZIP(), []int{141} } func (x *ResGetSevenLoginReward) GetCode() RES_CODE { @@ -8493,7 +8493,7 @@ type ReqGetMonthLoginReward struct { func (x *ReqGetMonthLoginReward) Reset() { *x = ReqGetMonthLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[142] + mi := &file_Gameapi_proto_msgTypes[142] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8505,7 +8505,7 @@ func (x *ReqGetMonthLoginReward) String() string { func (*ReqGetMonthLoginReward) ProtoMessage() {} func (x *ReqGetMonthLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[142] + mi := &file_Gameapi_proto_msgTypes[142] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8518,7 +8518,7 @@ func (x *ReqGetMonthLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMonthLoginReward.ProtoReflect.Descriptor instead. func (*ReqGetMonthLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{142} + return file_Gameapi_proto_rawDescGZIP(), []int{142} } func (x *ReqGetMonthLoginReward) GetId() int32 { @@ -8539,7 +8539,7 @@ type ResGetMonthLoginReward struct { func (x *ResGetMonthLoginReward) Reset() { *x = ResGetMonthLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[143] + mi := &file_Gameapi_proto_msgTypes[143] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8551,7 +8551,7 @@ func (x *ResGetMonthLoginReward) String() string { func (*ResGetMonthLoginReward) ProtoMessage() {} func (x *ResGetMonthLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[143] + mi := &file_Gameapi_proto_msgTypes[143] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8564,7 +8564,7 @@ func (x *ResGetMonthLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMonthLoginReward.ProtoReflect.Descriptor instead. func (*ResGetMonthLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{143} + return file_Gameapi_proto_rawDescGZIP(), []int{143} } func (x *ResGetMonthLoginReward) GetCode() RES_CODE { @@ -8592,7 +8592,7 @@ type ResActivity struct { func (x *ResActivity) Reset() { *x = ResActivity{} - mi := &file_proto_Gameapi_proto_msgTypes[144] + mi := &file_Gameapi_proto_msgTypes[144] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8604,7 +8604,7 @@ func (x *ResActivity) String() string { func (*ResActivity) ProtoMessage() {} func (x *ResActivity) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[144] + mi := &file_Gameapi_proto_msgTypes[144] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8617,7 +8617,7 @@ func (x *ResActivity) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActivity.ProtoReflect.Descriptor instead. func (*ResActivity) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{144} + return file_Gameapi_proto_rawDescGZIP(), []int{144} } func (x *ResActivity) GetActiveList() []*ActivityInfo { @@ -8643,7 +8643,7 @@ type ActivityInfo struct { func (x *ActivityInfo) Reset() { *x = ActivityInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[145] + mi := &file_Gameapi_proto_msgTypes[145] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8655,7 +8655,7 @@ func (x *ActivityInfo) String() string { func (*ActivityInfo) ProtoMessage() {} func (x *ActivityInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[145] + mi := &file_Gameapi_proto_msgTypes[145] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8668,7 +8668,7 @@ func (x *ActivityInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityInfo.ProtoReflect.Descriptor instead. func (*ActivityInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{145} + return file_Gameapi_proto_rawDescGZIP(), []int{145} } func (x *ActivityInfo) GetId() int32 { @@ -8729,7 +8729,7 @@ type ReqLimitEvent struct { func (x *ReqLimitEvent) Reset() { *x = ReqLimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[146] + mi := &file_Gameapi_proto_msgTypes[146] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8741,7 +8741,7 @@ func (x *ReqLimitEvent) String() string { func (*ReqLimitEvent) ProtoMessage() {} func (x *ReqLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[146] + mi := &file_Gameapi_proto_msgTypes[146] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8754,7 +8754,7 @@ func (x *ReqLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEvent.ProtoReflect.Descriptor instead. func (*ReqLimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{146} + return file_Gameapi_proto_rawDescGZIP(), []int{146} } type ResLimitEvent struct { @@ -8767,7 +8767,7 @@ type ResLimitEvent struct { func (x *ResLimitEvent) Reset() { *x = ResLimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[147] + mi := &file_Gameapi_proto_msgTypes[147] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8779,7 +8779,7 @@ func (x *ResLimitEvent) String() string { func (*ResLimitEvent) ProtoMessage() {} func (x *ResLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[147] + mi := &file_Gameapi_proto_msgTypes[147] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8792,7 +8792,7 @@ func (x *ResLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEvent.ProtoReflect.Descriptor instead. func (*ResLimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{147} + return file_Gameapi_proto_rawDescGZIP(), []int{147} } func (x *ResLimitEvent) GetLimitEventList() map[int32]*LimitEvent { @@ -8814,7 +8814,7 @@ type ResLimitEventProgress struct { func (x *ResLimitEventProgress) Reset() { *x = ResLimitEventProgress{} - mi := &file_proto_Gameapi_proto_msgTypes[148] + mi := &file_Gameapi_proto_msgTypes[148] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8826,7 +8826,7 @@ func (x *ResLimitEventProgress) String() string { func (*ResLimitEventProgress) ProtoMessage() {} func (x *ResLimitEventProgress) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[148] + mi := &file_Gameapi_proto_msgTypes[148] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8839,7 +8839,7 @@ func (x *ResLimitEventProgress) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventProgress.ProtoReflect.Descriptor instead. func (*ResLimitEventProgress) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{148} + return file_Gameapi_proto_rawDescGZIP(), []int{148} } func (x *ResLimitEventProgress) GetProgressMax() int32 { @@ -8873,7 +8873,7 @@ type ReqLimitEventReward struct { func (x *ReqLimitEventReward) Reset() { *x = ReqLimitEventReward{} - mi := &file_proto_Gameapi_proto_msgTypes[149] + mi := &file_Gameapi_proto_msgTypes[149] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8885,7 +8885,7 @@ func (x *ReqLimitEventReward) String() string { func (*ReqLimitEventReward) ProtoMessage() {} func (x *ReqLimitEventReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[149] + mi := &file_Gameapi_proto_msgTypes[149] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8898,7 +8898,7 @@ func (x *ReqLimitEventReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEventReward.ProtoReflect.Descriptor instead. func (*ReqLimitEventReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{149} + return file_Gameapi_proto_rawDescGZIP(), []int{149} } func (x *ReqLimitEventReward) GetId() int32 { @@ -8919,7 +8919,7 @@ type ResLimitEventReward struct { func (x *ResLimitEventReward) Reset() { *x = ResLimitEventReward{} - mi := &file_proto_Gameapi_proto_msgTypes[150] + mi := &file_Gameapi_proto_msgTypes[150] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8931,7 +8931,7 @@ func (x *ResLimitEventReward) String() string { func (*ResLimitEventReward) ProtoMessage() {} func (x *ResLimitEventReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[150] + mi := &file_Gameapi_proto_msgTypes[150] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8944,7 +8944,7 @@ func (x *ResLimitEventReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventReward.ProtoReflect.Descriptor instead. func (*ResLimitEventReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{150} + return file_Gameapi_proto_rawDescGZIP(), []int{150} } func (x *ResLimitEventReward) GetCode() RES_CODE { @@ -8971,7 +8971,7 @@ type ReqSelectLimitEvent struct { func (x *ReqSelectLimitEvent) Reset() { *x = ReqSelectLimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[151] + mi := &file_Gameapi_proto_msgTypes[151] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8983,7 +8983,7 @@ func (x *ReqSelectLimitEvent) String() string { func (*ReqSelectLimitEvent) ProtoMessage() {} func (x *ReqSelectLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[151] + mi := &file_Gameapi_proto_msgTypes[151] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8996,7 +8996,7 @@ func (x *ReqSelectLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelectLimitEvent.ProtoReflect.Descriptor instead. func (*ReqSelectLimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{151} + return file_Gameapi_proto_rawDescGZIP(), []int{151} } func (x *ReqSelectLimitEvent) GetId() int32 { @@ -9017,7 +9017,7 @@ type ResSelectLimitEvent struct { func (x *ResSelectLimitEvent) Reset() { *x = ResSelectLimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[152] + mi := &file_Gameapi_proto_msgTypes[152] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9029,7 +9029,7 @@ func (x *ResSelectLimitEvent) String() string { func (*ResSelectLimitEvent) ProtoMessage() {} func (x *ResSelectLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[152] + mi := &file_Gameapi_proto_msgTypes[152] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9042,7 +9042,7 @@ func (x *ResSelectLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelectLimitEvent.ProtoReflect.Descriptor instead. func (*ResSelectLimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{152} + return file_Gameapi_proto_rawDescGZIP(), []int{152} } func (x *ResSelectLimitEvent) GetCode() RES_CODE { @@ -9070,7 +9070,7 @@ type LimitEvent struct { func (x *LimitEvent) Reset() { *x = LimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[153] + mi := &file_Gameapi_proto_msgTypes[153] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9082,7 +9082,7 @@ func (x *LimitEvent) String() string { func (*LimitEvent) ProtoMessage() {} func (x *LimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[153] + mi := &file_Gameapi_proto_msgTypes[153] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9095,7 +9095,7 @@ func (x *LimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use LimitEvent.ProtoReflect.Descriptor instead. func (*LimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{153} + return file_Gameapi_proto_rawDescGZIP(), []int{153} } func (x *LimitEvent) GetEndTime() int32 { @@ -9125,7 +9125,7 @@ type LimitEventNotify struct { func (x *LimitEventNotify) Reset() { *x = LimitEventNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[154] + mi := &file_Gameapi_proto_msgTypes[154] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9137,7 +9137,7 @@ func (x *LimitEventNotify) String() string { func (*LimitEventNotify) ProtoMessage() {} func (x *LimitEventNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[154] + mi := &file_Gameapi_proto_msgTypes[154] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9150,7 +9150,7 @@ func (x *LimitEventNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use LimitEventNotify.ProtoReflect.Descriptor instead. func (*LimitEventNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{154} + return file_Gameapi_proto_rawDescGZIP(), []int{154} } func (x *LimitEventNotify) GetId() int32 { @@ -9189,7 +9189,7 @@ type ReqLimitSenceReward struct { func (x *ReqLimitSenceReward) Reset() { *x = ReqLimitSenceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[155] + mi := &file_Gameapi_proto_msgTypes[155] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9201,7 +9201,7 @@ func (x *ReqLimitSenceReward) String() string { func (*ReqLimitSenceReward) ProtoMessage() {} func (x *ReqLimitSenceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[155] + mi := &file_Gameapi_proto_msgTypes[155] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9214,7 +9214,7 @@ func (x *ReqLimitSenceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitSenceReward.ProtoReflect.Descriptor instead. func (*ReqLimitSenceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{155} + return file_Gameapi_proto_rawDescGZIP(), []int{155} } type ResLimitSenceReward struct { @@ -9228,7 +9228,7 @@ type ResLimitSenceReward struct { func (x *ResLimitSenceReward) Reset() { *x = ResLimitSenceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[156] + mi := &file_Gameapi_proto_msgTypes[156] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9240,7 +9240,7 @@ func (x *ResLimitSenceReward) String() string { func (*ResLimitSenceReward) ProtoMessage() {} func (x *ResLimitSenceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[156] + mi := &file_Gameapi_proto_msgTypes[156] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9253,7 +9253,7 @@ func (x *ResLimitSenceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitSenceReward.ProtoReflect.Descriptor instead. func (*ResLimitSenceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{156} + return file_Gameapi_proto_rawDescGZIP(), []int{156} } func (x *ResLimitSenceReward) GetCode() RES_CODE { @@ -9275,12 +9275,12 @@ type ResChessRainReward struct { sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - Chest int32 `protobuf:"varint,1,opt,name=Chest,proto3" json:"Chest,omitempty"` // 宝箱id + Items []*ItemInfo `protobuf:"bytes,1,rep,name=Items,proto3" json:"Items,omitempty"` } func (x *ResChessRainReward) Reset() { *x = ResChessRainReward{} - mi := &file_proto_Gameapi_proto_msgTypes[157] + mi := &file_Gameapi_proto_msgTypes[157] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9292,7 +9292,7 @@ func (x *ResChessRainReward) String() string { func (*ResChessRainReward) ProtoMessage() {} func (x *ResChessRainReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[157] + mi := &file_Gameapi_proto_msgTypes[157] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9305,14 +9305,14 @@ func (x *ResChessRainReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessRainReward.ProtoReflect.Descriptor instead. func (*ResChessRainReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{157} + return file_Gameapi_proto_rawDescGZIP(), []int{157} } -func (x *ResChessRainReward) GetChest() int32 { +func (x *ResChessRainReward) GetItems() []*ItemInfo { if x != nil { - return x.Chest + return x.Items } - return 0 + return nil } // 连技快手奖励 @@ -9326,7 +9326,7 @@ type ReqFastProduceReward struct { func (x *ReqFastProduceReward) Reset() { *x = ReqFastProduceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[158] + mi := &file_Gameapi_proto_msgTypes[158] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9338,7 +9338,7 @@ func (x *ReqFastProduceReward) String() string { func (*ReqFastProduceReward) ProtoMessage() {} func (x *ReqFastProduceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[158] + mi := &file_Gameapi_proto_msgTypes[158] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9351,7 +9351,7 @@ func (x *ReqFastProduceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFastProduceReward.ProtoReflect.Descriptor instead. func (*ReqFastProduceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{158} + return file_Gameapi_proto_rawDescGZIP(), []int{158} } func (x *ReqFastProduceReward) GetEnergy() int32 { @@ -9372,7 +9372,7 @@ type ResFastProduceReward struct { func (x *ResFastProduceReward) Reset() { *x = ResFastProduceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[159] + mi := &file_Gameapi_proto_msgTypes[159] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9384,7 +9384,7 @@ func (x *ResFastProduceReward) String() string { func (*ResFastProduceReward) ProtoMessage() {} func (x *ResFastProduceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[159] + mi := &file_Gameapi_proto_msgTypes[159] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9397,7 +9397,7 @@ func (x *ResFastProduceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFastProduceReward.ProtoReflect.Descriptor instead. func (*ResFastProduceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{159} + return file_Gameapi_proto_rawDescGZIP(), []int{159} } func (x *ResFastProduceReward) GetCode() RES_CODE { @@ -9425,7 +9425,7 @@ type ReqSearchPlayer struct { func (x *ReqSearchPlayer) Reset() { *x = ReqSearchPlayer{} - mi := &file_proto_Gameapi_proto_msgTypes[160] + mi := &file_Gameapi_proto_msgTypes[160] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9437,7 +9437,7 @@ func (x *ReqSearchPlayer) String() string { func (*ReqSearchPlayer) ProtoMessage() {} func (x *ReqSearchPlayer) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[160] + mi := &file_Gameapi_proto_msgTypes[160] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9450,7 +9450,7 @@ func (x *ReqSearchPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSearchPlayer.ProtoReflect.Descriptor instead. func (*ReqSearchPlayer) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{160} + return file_Gameapi_proto_rawDescGZIP(), []int{160} } func (x *ReqSearchPlayer) GetUid() string { @@ -9471,7 +9471,7 @@ type ResSearchPlayer struct { func (x *ResSearchPlayer) Reset() { *x = ResSearchPlayer{} - mi := &file_proto_Gameapi_proto_msgTypes[161] + mi := &file_Gameapi_proto_msgTypes[161] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9483,7 +9483,7 @@ func (x *ResSearchPlayer) String() string { func (*ResSearchPlayer) ProtoMessage() {} func (x *ResSearchPlayer) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[161] + mi := &file_Gameapi_proto_msgTypes[161] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9496,7 +9496,7 @@ func (x *ResSearchPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSearchPlayer.ProtoReflect.Descriptor instead. func (*ResSearchPlayer) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{161} + return file_Gameapi_proto_rawDescGZIP(), []int{161} } func (x *ResSearchPlayer) GetCode() int32 { @@ -9531,7 +9531,7 @@ type ResPlayerSimple struct { func (x *ResPlayerSimple) Reset() { *x = ResPlayerSimple{} - mi := &file_proto_Gameapi_proto_msgTypes[162] + mi := &file_Gameapi_proto_msgTypes[162] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9543,7 +9543,7 @@ func (x *ResPlayerSimple) String() string { func (*ResPlayerSimple) ProtoMessage() {} func (x *ResPlayerSimple) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[162] + mi := &file_Gameapi_proto_msgTypes[162] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9556,7 +9556,7 @@ func (x *ResPlayerSimple) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerSimple.ProtoReflect.Descriptor instead. func (*ResPlayerSimple) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{162} + return file_Gameapi_proto_rawDescGZIP(), []int{162} } func (x *ResPlayerSimple) GetUid() int64 { @@ -9637,7 +9637,7 @@ type ResPlayerRank struct { func (x *ResPlayerRank) Reset() { *x = ResPlayerRank{} - mi := &file_proto_Gameapi_proto_msgTypes[163] + mi := &file_Gameapi_proto_msgTypes[163] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9649,7 +9649,7 @@ func (x *ResPlayerRank) String() string { func (*ResPlayerRank) ProtoMessage() {} func (x *ResPlayerRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[163] + mi := &file_Gameapi_proto_msgTypes[163] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9662,7 +9662,7 @@ func (x *ResPlayerRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerRank.ProtoReflect.Descriptor instead. func (*ResPlayerRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{163} + return file_Gameapi_proto_rawDescGZIP(), []int{163} } func (x *ResPlayerRank) GetUid() int64 { @@ -9721,7 +9721,7 @@ type ResFriendLog struct { func (x *ResFriendLog) Reset() { *x = ResFriendLog{} - mi := &file_proto_Gameapi_proto_msgTypes[164] + mi := &file_Gameapi_proto_msgTypes[164] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9733,7 +9733,7 @@ func (x *ResFriendLog) String() string { func (*ResFriendLog) ProtoMessage() {} func (x *ResFriendLog) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[164] + mi := &file_Gameapi_proto_msgTypes[164] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9746,7 +9746,7 @@ func (x *ResFriendLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendLog.ProtoReflect.Descriptor instead. func (*ResFriendLog) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{164} + return file_Gameapi_proto_rawDescGZIP(), []int{164} } func (x *ResFriendLog) GetPlayer() *ResPlayerSimple { @@ -9794,7 +9794,7 @@ type NotifyFriendLog struct { func (x *NotifyFriendLog) Reset() { *x = NotifyFriendLog{} - mi := &file_proto_Gameapi_proto_msgTypes[165] + mi := &file_Gameapi_proto_msgTypes[165] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9806,7 +9806,7 @@ func (x *NotifyFriendLog) String() string { func (*NotifyFriendLog) ProtoMessage() {} func (x *NotifyFriendLog) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[165] + mi := &file_Gameapi_proto_msgTypes[165] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9819,7 +9819,7 @@ func (x *NotifyFriendLog) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyFriendLog.ProtoReflect.Descriptor instead. func (*NotifyFriendLog) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{165} + return file_Gameapi_proto_rawDescGZIP(), []int{165} } func (x *NotifyFriendLog) GetInfo() *ResFriendLog { @@ -9839,7 +9839,7 @@ type NotifyFriendCard struct { func (x *NotifyFriendCard) Reset() { *x = NotifyFriendCard{} - mi := &file_proto_Gameapi_proto_msgTypes[166] + mi := &file_Gameapi_proto_msgTypes[166] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9851,7 +9851,7 @@ func (x *NotifyFriendCard) String() string { func (*NotifyFriendCard) ProtoMessage() {} func (x *NotifyFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[166] + mi := &file_Gameapi_proto_msgTypes[166] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9864,7 +9864,7 @@ func (x *NotifyFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyFriendCard.ProtoReflect.Descriptor instead. func (*NotifyFriendCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{166} + return file_Gameapi_proto_rawDescGZIP(), []int{166} } func (x *NotifyFriendCard) GetInfo() *ResFriendCard { @@ -9894,7 +9894,7 @@ type ResFriendCard struct { func (x *ResFriendCard) Reset() { *x = ResFriendCard{} - mi := &file_proto_Gameapi_proto_msgTypes[167] + mi := &file_Gameapi_proto_msgTypes[167] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9906,7 +9906,7 @@ func (x *ResFriendCard) String() string { func (*ResFriendCard) ProtoMessage() {} func (x *ResFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[167] + mi := &file_Gameapi_proto_msgTypes[167] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9919,7 +9919,7 @@ func (x *ResFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCard.ProtoReflect.Descriptor instead. func (*ResFriendCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{167} + return file_Gameapi_proto_rawDescGZIP(), []int{167} } func (x *ResFriendCard) GetUid() int64 { @@ -10010,7 +10010,7 @@ type ReqKv struct { func (x *ReqKv) Reset() { *x = ReqKv{} - mi := &file_proto_Gameapi_proto_msgTypes[168] + mi := &file_Gameapi_proto_msgTypes[168] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10022,7 +10022,7 @@ func (x *ReqKv) String() string { func (*ReqKv) ProtoMessage() {} func (x *ReqKv) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[168] + mi := &file_Gameapi_proto_msgTypes[168] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10035,7 +10035,7 @@ func (x *ReqKv) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKv.ProtoReflect.Descriptor instead. func (*ReqKv) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{168} + return file_Gameapi_proto_rawDescGZIP(), []int{168} } func (x *ReqKv) GetKey() int32 { @@ -10062,7 +10062,7 @@ type ResKv struct { func (x *ResKv) Reset() { *x = ResKv{} - mi := &file_proto_Gameapi_proto_msgTypes[169] + mi := &file_Gameapi_proto_msgTypes[169] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10074,7 +10074,7 @@ func (x *ResKv) String() string { func (*ResKv) ProtoMessage() {} func (x *ResKv) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[169] + mi := &file_Gameapi_proto_msgTypes[169] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10087,7 +10087,7 @@ func (x *ResKv) ProtoReflect() protoreflect.Message { // Deprecated: Use ResKv.ProtoReflect.Descriptor instead. func (*ResKv) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{169} + return file_Gameapi_proto_rawDescGZIP(), []int{169} } func (x *ResKv) GetKv() map[int32]string { @@ -10106,7 +10106,7 @@ type ReqFriendRecommend struct { func (x *ReqFriendRecommend) Reset() { *x = ReqFriendRecommend{} - mi := &file_proto_Gameapi_proto_msgTypes[170] + mi := &file_Gameapi_proto_msgTypes[170] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10118,7 +10118,7 @@ func (x *ReqFriendRecommend) String() string { func (*ReqFriendRecommend) ProtoMessage() {} func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[170] + mi := &file_Gameapi_proto_msgTypes[170] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10131,7 +10131,7 @@ func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendRecommend.ProtoReflect.Descriptor instead. func (*ReqFriendRecommend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{170} + return file_Gameapi_proto_rawDescGZIP(), []int{170} } type ResFriendRecommend struct { @@ -10144,7 +10144,7 @@ type ResFriendRecommend struct { func (x *ResFriendRecommend) Reset() { *x = ResFriendRecommend{} - mi := &file_proto_Gameapi_proto_msgTypes[171] + mi := &file_Gameapi_proto_msgTypes[171] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10156,7 +10156,7 @@ func (x *ResFriendRecommend) String() string { func (*ResFriendRecommend) ProtoMessage() {} func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[171] + mi := &file_Gameapi_proto_msgTypes[171] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10169,7 +10169,7 @@ func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendRecommend.ProtoReflect.Descriptor instead. func (*ResFriendRecommend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{171} + return file_Gameapi_proto_rawDescGZIP(), []int{171} } func (x *ResFriendRecommend) GetList() []*ResPlayerSimple { @@ -10190,7 +10190,7 @@ type ReqFriendIgnore struct { func (x *ReqFriendIgnore) Reset() { *x = ReqFriendIgnore{} - mi := &file_proto_Gameapi_proto_msgTypes[172] + mi := &file_Gameapi_proto_msgTypes[172] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10202,7 +10202,7 @@ func (x *ReqFriendIgnore) String() string { func (*ReqFriendIgnore) ProtoMessage() {} func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[172] + mi := &file_Gameapi_proto_msgTypes[172] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10215,7 +10215,7 @@ func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendIgnore.ProtoReflect.Descriptor instead. func (*ReqFriendIgnore) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{172} + return file_Gameapi_proto_rawDescGZIP(), []int{172} } func (x *ReqFriendIgnore) GetUid() int64 { @@ -10236,7 +10236,7 @@ type ResFriendIgnore struct { func (x *ResFriendIgnore) Reset() { *x = ResFriendIgnore{} - mi := &file_proto_Gameapi_proto_msgTypes[173] + mi := &file_Gameapi_proto_msgTypes[173] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10248,7 +10248,7 @@ func (x *ResFriendIgnore) String() string { func (*ResFriendIgnore) ProtoMessage() {} func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[173] + mi := &file_Gameapi_proto_msgTypes[173] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10261,7 +10261,7 @@ func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendIgnore.ProtoReflect.Descriptor instead. func (*ResFriendIgnore) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{173} + return file_Gameapi_proto_rawDescGZIP(), []int{173} } func (x *ResFriendIgnore) GetCode() RES_CODE { @@ -10287,7 +10287,7 @@ type ReqFriendList struct { func (x *ReqFriendList) Reset() { *x = ReqFriendList{} - mi := &file_proto_Gameapi_proto_msgTypes[174] + mi := &file_Gameapi_proto_msgTypes[174] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10299,7 +10299,7 @@ func (x *ReqFriendList) String() string { func (*ReqFriendList) ProtoMessage() {} func (x *ReqFriendList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[174] + mi := &file_Gameapi_proto_msgTypes[174] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10312,7 +10312,7 @@ func (x *ReqFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendList.ProtoReflect.Descriptor instead. func (*ReqFriendList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{174} + return file_Gameapi_proto_rawDescGZIP(), []int{174} } type ResFriendList struct { @@ -10325,7 +10325,7 @@ type ResFriendList struct { func (x *ResFriendList) Reset() { *x = ResFriendList{} - mi := &file_proto_Gameapi_proto_msgTypes[175] + mi := &file_Gameapi_proto_msgTypes[175] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10337,7 +10337,7 @@ func (x *ResFriendList) String() string { func (*ResFriendList) ProtoMessage() {} func (x *ResFriendList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[175] + mi := &file_Gameapi_proto_msgTypes[175] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10350,7 +10350,7 @@ func (x *ResFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendList.ProtoReflect.Descriptor instead. func (*ResFriendList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{175} + return file_Gameapi_proto_rawDescGZIP(), []int{175} } func (x *ResFriendList) GetFriendList() []*ResPlayerSimple { @@ -10369,7 +10369,7 @@ type ReqFriendApply struct { func (x *ReqFriendApply) Reset() { *x = ReqFriendApply{} - mi := &file_proto_Gameapi_proto_msgTypes[176] + mi := &file_Gameapi_proto_msgTypes[176] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10381,7 +10381,7 @@ func (x *ReqFriendApply) String() string { func (*ReqFriendApply) ProtoMessage() {} func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[176] + mi := &file_Gameapi_proto_msgTypes[176] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10394,7 +10394,7 @@ func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendApply.ProtoReflect.Descriptor instead. func (*ReqFriendApply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{176} + return file_Gameapi_proto_rawDescGZIP(), []int{176} } type ResFriendApply struct { @@ -10407,7 +10407,7 @@ type ResFriendApply struct { func (x *ResFriendApply) Reset() { *x = ResFriendApply{} - mi := &file_proto_Gameapi_proto_msgTypes[177] + mi := &file_Gameapi_proto_msgTypes[177] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10419,7 +10419,7 @@ func (x *ResFriendApply) String() string { func (*ResFriendApply) ProtoMessage() {} func (x *ResFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[177] + mi := &file_Gameapi_proto_msgTypes[177] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10432,7 +10432,7 @@ func (x *ResFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApply.ProtoReflect.Descriptor instead. func (*ResFriendApply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{177} + return file_Gameapi_proto_rawDescGZIP(), []int{177} } func (x *ResFriendApply) GetApplyList() []*ResFriendApplyInfo { @@ -10453,7 +10453,7 @@ type ResFriendApplyInfo struct { func (x *ResFriendApplyInfo) Reset() { *x = ResFriendApplyInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[178] + mi := &file_Gameapi_proto_msgTypes[178] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10465,7 +10465,7 @@ func (x *ResFriendApplyInfo) String() string { func (*ResFriendApplyInfo) ProtoMessage() {} func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[178] + mi := &file_Gameapi_proto_msgTypes[178] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10478,7 +10478,7 @@ func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyInfo.ProtoReflect.Descriptor instead. func (*ResFriendApplyInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{178} + return file_Gameapi_proto_rawDescGZIP(), []int{178} } func (x *ResFriendApplyInfo) GetPlayer() *ResPlayerSimple { @@ -10504,7 +10504,7 @@ type ReqFriendCardMsg struct { func (x *ReqFriendCardMsg) Reset() { *x = ReqFriendCardMsg{} - mi := &file_proto_Gameapi_proto_msgTypes[179] + mi := &file_Gameapi_proto_msgTypes[179] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10516,7 +10516,7 @@ func (x *ReqFriendCardMsg) String() string { func (*ReqFriendCardMsg) ProtoMessage() {} func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[179] + mi := &file_Gameapi_proto_msgTypes[179] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10529,7 +10529,7 @@ func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendCardMsg.ProtoReflect.Descriptor instead. func (*ReqFriendCardMsg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{179} + return file_Gameapi_proto_rawDescGZIP(), []int{179} } type ResFriendCardMsg struct { @@ -10542,7 +10542,7 @@ type ResFriendCardMsg struct { func (x *ResFriendCardMsg) Reset() { *x = ResFriendCardMsg{} - mi := &file_proto_Gameapi_proto_msgTypes[180] + mi := &file_Gameapi_proto_msgTypes[180] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10554,7 +10554,7 @@ func (x *ResFriendCardMsg) String() string { func (*ResFriendCardMsg) ProtoMessage() {} func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[180] + mi := &file_Gameapi_proto_msgTypes[180] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10567,7 +10567,7 @@ func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCardMsg.ProtoReflect.Descriptor instead. func (*ResFriendCardMsg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{180} + return file_Gameapi_proto_rawDescGZIP(), []int{180} } func (x *ResFriendCardMsg) GetMsgList() []*ResFriendCard { @@ -10586,7 +10586,7 @@ type ReqFriendTimeLine struct { func (x *ReqFriendTimeLine) Reset() { *x = ReqFriendTimeLine{} - mi := &file_proto_Gameapi_proto_msgTypes[181] + mi := &file_Gameapi_proto_msgTypes[181] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10598,7 +10598,7 @@ func (x *ReqFriendTimeLine) String() string { func (*ReqFriendTimeLine) ProtoMessage() {} func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[181] + mi := &file_Gameapi_proto_msgTypes[181] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10611,7 +10611,7 @@ func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTimeLine.ProtoReflect.Descriptor instead. func (*ReqFriendTimeLine) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{181} + return file_Gameapi_proto_rawDescGZIP(), []int{181} } type ResFriendTimeLine struct { @@ -10624,7 +10624,7 @@ type ResFriendTimeLine struct { func (x *ResFriendTimeLine) Reset() { *x = ResFriendTimeLine{} - mi := &file_proto_Gameapi_proto_msgTypes[182] + mi := &file_Gameapi_proto_msgTypes[182] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10636,7 +10636,7 @@ func (x *ResFriendTimeLine) String() string { func (*ResFriendTimeLine) ProtoMessage() {} func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[182] + mi := &file_Gameapi_proto_msgTypes[182] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10649,7 +10649,7 @@ func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTimeLine.ProtoReflect.Descriptor instead. func (*ResFriendTimeLine) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{182} + return file_Gameapi_proto_rawDescGZIP(), []int{182} } func (x *ResFriendTimeLine) GetLog() []*ResFriendLog { @@ -10671,7 +10671,7 @@ type ResFriendApplyNotify struct { func (x *ResFriendApplyNotify) Reset() { *x = ResFriendApplyNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[183] + mi := &file_Gameapi_proto_msgTypes[183] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10683,7 +10683,7 @@ func (x *ResFriendApplyNotify) String() string { func (*ResFriendApplyNotify) ProtoMessage() {} func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[183] + mi := &file_Gameapi_proto_msgTypes[183] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10696,7 +10696,7 @@ func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyNotify.ProtoReflect.Descriptor instead. func (*ResFriendApplyNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{183} + return file_Gameapi_proto_rawDescGZIP(), []int{183} } func (x *ResFriendApplyNotify) GetPlayer() *ResPlayerSimple { @@ -10731,7 +10731,7 @@ type ReqApplyFriend struct { func (x *ReqApplyFriend) Reset() { *x = ReqApplyFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[184] + mi := &file_Gameapi_proto_msgTypes[184] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10743,7 +10743,7 @@ func (x *ReqApplyFriend) String() string { func (*ReqApplyFriend) ProtoMessage() {} func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[184] + mi := &file_Gameapi_proto_msgTypes[184] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10756,7 +10756,7 @@ func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqApplyFriend.ProtoReflect.Descriptor instead. func (*ReqApplyFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{184} + return file_Gameapi_proto_rawDescGZIP(), []int{184} } func (x *ReqApplyFriend) GetUid() int64 { @@ -10777,7 +10777,7 @@ type ResApplyFriend struct { func (x *ResApplyFriend) Reset() { *x = ResApplyFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[185] + mi := &file_Gameapi_proto_msgTypes[185] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10789,7 +10789,7 @@ func (x *ResApplyFriend) String() string { func (*ResApplyFriend) ProtoMessage() {} func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[185] + mi := &file_Gameapi_proto_msgTypes[185] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10802,7 +10802,7 @@ func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResApplyFriend.ProtoReflect.Descriptor instead. func (*ResApplyFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{185} + return file_Gameapi_proto_rawDescGZIP(), []int{185} } func (x *ResApplyFriend) GetCode() RES_CODE { @@ -10830,7 +10830,7 @@ type ReqAgreeFriend struct { func (x *ReqAgreeFriend) Reset() { *x = ReqAgreeFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[186] + mi := &file_Gameapi_proto_msgTypes[186] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10842,7 +10842,7 @@ func (x *ReqAgreeFriend) String() string { func (*ReqAgreeFriend) ProtoMessage() {} func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[186] + mi := &file_Gameapi_proto_msgTypes[186] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10855,7 +10855,7 @@ func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeFriend.ProtoReflect.Descriptor instead. func (*ReqAgreeFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{186} + return file_Gameapi_proto_rawDescGZIP(), []int{186} } func (x *ReqAgreeFriend) GetUid() int64 { @@ -10878,7 +10878,7 @@ type ResAgreeFriend struct { func (x *ResAgreeFriend) Reset() { *x = ResAgreeFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[187] + mi := &file_Gameapi_proto_msgTypes[187] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10890,7 +10890,7 @@ func (x *ResAgreeFriend) String() string { func (*ResAgreeFriend) ProtoMessage() {} func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[187] + mi := &file_Gameapi_proto_msgTypes[187] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10903,7 +10903,7 @@ func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeFriend.ProtoReflect.Descriptor instead. func (*ResAgreeFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{187} + return file_Gameapi_proto_rawDescGZIP(), []int{187} } func (x *ResAgreeFriend) GetCode() RES_CODE { @@ -10945,7 +10945,7 @@ type ReqRefuseFriend struct { func (x *ReqRefuseFriend) Reset() { *x = ReqRefuseFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[188] + mi := &file_Gameapi_proto_msgTypes[188] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10957,7 +10957,7 @@ func (x *ReqRefuseFriend) String() string { func (*ReqRefuseFriend) ProtoMessage() {} func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[188] + mi := &file_Gameapi_proto_msgTypes[188] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10970,7 +10970,7 @@ func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseFriend.ProtoReflect.Descriptor instead. func (*ReqRefuseFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{188} + return file_Gameapi_proto_rawDescGZIP(), []int{188} } func (x *ReqRefuseFriend) GetUid() int64 { @@ -10992,7 +10992,7 @@ type ResRefuseFriend struct { func (x *ResRefuseFriend) Reset() { *x = ResRefuseFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[189] + mi := &file_Gameapi_proto_msgTypes[189] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11004,7 +11004,7 @@ func (x *ResRefuseFriend) String() string { func (*ResRefuseFriend) ProtoMessage() {} func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[189] + mi := &file_Gameapi_proto_msgTypes[189] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11017,7 +11017,7 @@ func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseFriend.ProtoReflect.Descriptor instead. func (*ResRefuseFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{189} + return file_Gameapi_proto_rawDescGZIP(), []int{189} } func (x *ResRefuseFriend) GetCode() RES_CODE { @@ -11052,7 +11052,7 @@ type ReqDelFriend struct { func (x *ReqDelFriend) Reset() { *x = ReqDelFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[190] + mi := &file_Gameapi_proto_msgTypes[190] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11064,7 +11064,7 @@ func (x *ReqDelFriend) String() string { func (*ReqDelFriend) ProtoMessage() {} func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[190] + mi := &file_Gameapi_proto_msgTypes[190] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11077,7 +11077,7 @@ func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDelFriend.ProtoReflect.Descriptor instead. func (*ReqDelFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{190} + return file_Gameapi_proto_rawDescGZIP(), []int{190} } func (x *ReqDelFriend) GetUid() int64 { @@ -11099,7 +11099,7 @@ type ResDelFriend struct { func (x *ResDelFriend) Reset() { *x = ResDelFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[191] + mi := &file_Gameapi_proto_msgTypes[191] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11111,7 +11111,7 @@ func (x *ResDelFriend) String() string { func (*ResDelFriend) ProtoMessage() {} func (x *ResDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[191] + mi := &file_Gameapi_proto_msgTypes[191] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11124,7 +11124,7 @@ func (x *ResDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDelFriend.ProtoReflect.Descriptor instead. func (*ResDelFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{191} + return file_Gameapi_proto_rawDescGZIP(), []int{191} } func (x *ResDelFriend) GetCode() RES_CODE { @@ -11159,7 +11159,7 @@ type ReqRank struct { func (x *ReqRank) Reset() { *x = ReqRank{} - mi := &file_proto_Gameapi_proto_msgTypes[192] + mi := &file_Gameapi_proto_msgTypes[192] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11171,7 +11171,7 @@ func (x *ReqRank) String() string { func (*ReqRank) ProtoMessage() {} func (x *ReqRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[192] + mi := &file_Gameapi_proto_msgTypes[192] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11184,7 +11184,7 @@ func (x *ReqRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRank.ProtoReflect.Descriptor instead. func (*ReqRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{192} + return file_Gameapi_proto_rawDescGZIP(), []int{192} } func (x *ReqRank) GetType() int32 { @@ -11207,7 +11207,7 @@ type ResRank struct { func (x *ResRank) Reset() { *x = ResRank{} - mi := &file_proto_Gameapi_proto_msgTypes[193] + mi := &file_Gameapi_proto_msgTypes[193] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11219,7 +11219,7 @@ func (x *ResRank) String() string { func (*ResRank) ProtoMessage() {} func (x *ResRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[193] + mi := &file_Gameapi_proto_msgTypes[193] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11232,7 +11232,7 @@ func (x *ResRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRank.ProtoReflect.Descriptor instead. func (*ResRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{193} + return file_Gameapi_proto_rawDescGZIP(), []int{193} } func (x *ResRank) GetType() int32 { @@ -11272,7 +11272,7 @@ type ReqMailList struct { func (x *ReqMailList) Reset() { *x = ReqMailList{} - mi := &file_proto_Gameapi_proto_msgTypes[194] + mi := &file_Gameapi_proto_msgTypes[194] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11284,7 +11284,7 @@ func (x *ReqMailList) String() string { func (*ReqMailList) ProtoMessage() {} func (x *ReqMailList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[194] + mi := &file_Gameapi_proto_msgTypes[194] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11297,7 +11297,7 @@ func (x *ReqMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMailList.ProtoReflect.Descriptor instead. func (*ReqMailList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{194} + return file_Gameapi_proto_rawDescGZIP(), []int{194} } type ResMailList struct { @@ -11310,7 +11310,7 @@ type ResMailList struct { func (x *ResMailList) Reset() { *x = ResMailList{} - mi := &file_proto_Gameapi_proto_msgTypes[195] + mi := &file_Gameapi_proto_msgTypes[195] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11322,7 +11322,7 @@ func (x *ResMailList) String() string { func (*ResMailList) ProtoMessage() {} func (x *ResMailList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[195] + mi := &file_Gameapi_proto_msgTypes[195] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11335,7 +11335,7 @@ func (x *ResMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMailList.ProtoReflect.Descriptor instead. func (*ResMailList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{195} + return file_Gameapi_proto_rawDescGZIP(), []int{195} } func (x *ResMailList) GetMailList() map[int32]*MailInfo { @@ -11360,7 +11360,7 @@ type MailInfo struct { func (x *MailInfo) Reset() { *x = MailInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[196] + mi := &file_Gameapi_proto_msgTypes[196] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11372,7 +11372,7 @@ func (x *MailInfo) String() string { func (*MailInfo) ProtoMessage() {} func (x *MailInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[196] + mi := &file_Gameapi_proto_msgTypes[196] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11385,7 +11385,7 @@ func (x *MailInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use MailInfo.ProtoReflect.Descriptor instead. func (*MailInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{196} + return file_Gameapi_proto_rawDescGZIP(), []int{196} } func (x *MailInfo) GetId() int32 { @@ -11440,7 +11440,7 @@ type MailNotify struct { func (x *MailNotify) Reset() { *x = MailNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[197] + mi := &file_Gameapi_proto_msgTypes[197] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11452,7 +11452,7 @@ func (x *MailNotify) String() string { func (*MailNotify) ProtoMessage() {} func (x *MailNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[197] + mi := &file_Gameapi_proto_msgTypes[197] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11465,7 +11465,7 @@ func (x *MailNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use MailNotify.ProtoReflect.Descriptor instead. func (*MailNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{197} + return file_Gameapi_proto_rawDescGZIP(), []int{197} } func (x *MailNotify) GetInfo() *MailInfo { @@ -11486,7 +11486,7 @@ type ReqReadMail struct { func (x *ReqReadMail) Reset() { *x = ReqReadMail{} - mi := &file_proto_Gameapi_proto_msgTypes[198] + mi := &file_Gameapi_proto_msgTypes[198] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11498,7 +11498,7 @@ func (x *ReqReadMail) String() string { func (*ReqReadMail) ProtoMessage() {} func (x *ReqReadMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[198] + mi := &file_Gameapi_proto_msgTypes[198] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11511,7 +11511,7 @@ func (x *ReqReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReadMail.ProtoReflect.Descriptor instead. func (*ReqReadMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{198} + return file_Gameapi_proto_rawDescGZIP(), []int{198} } func (x *ReqReadMail) GetId() int32 { @@ -11533,7 +11533,7 @@ type ResReadMail struct { func (x *ResReadMail) Reset() { *x = ResReadMail{} - mi := &file_proto_Gameapi_proto_msgTypes[199] + mi := &file_Gameapi_proto_msgTypes[199] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11545,7 +11545,7 @@ func (x *ResReadMail) String() string { func (*ResReadMail) ProtoMessage() {} func (x *ResReadMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[199] + mi := &file_Gameapi_proto_msgTypes[199] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11558,7 +11558,7 @@ func (x *ResReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResReadMail.ProtoReflect.Descriptor instead. func (*ResReadMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{199} + return file_Gameapi_proto_rawDescGZIP(), []int{199} } func (x *ResReadMail) GetCode() RES_CODE { @@ -11593,7 +11593,7 @@ type ReqGetMailReward struct { func (x *ReqGetMailReward) Reset() { *x = ReqGetMailReward{} - mi := &file_proto_Gameapi_proto_msgTypes[200] + mi := &file_Gameapi_proto_msgTypes[200] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11605,7 +11605,7 @@ func (x *ReqGetMailReward) String() string { func (*ReqGetMailReward) ProtoMessage() {} func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[200] + mi := &file_Gameapi_proto_msgTypes[200] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11618,7 +11618,7 @@ func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMailReward.ProtoReflect.Descriptor instead. func (*ReqGetMailReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{200} + return file_Gameapi_proto_rawDescGZIP(), []int{200} } func (x *ReqGetMailReward) GetId() int32 { @@ -11640,7 +11640,7 @@ type ResGetMailReward struct { func (x *ResGetMailReward) Reset() { *x = ResGetMailReward{} - mi := &file_proto_Gameapi_proto_msgTypes[201] + mi := &file_Gameapi_proto_msgTypes[201] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11652,7 +11652,7 @@ func (x *ResGetMailReward) String() string { func (*ResGetMailReward) ProtoMessage() {} func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[201] + mi := &file_Gameapi_proto_msgTypes[201] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11665,7 +11665,7 @@ func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMailReward.ProtoReflect.Descriptor instead. func (*ResGetMailReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{201} + return file_Gameapi_proto_rawDescGZIP(), []int{201} } func (x *ResGetMailReward) GetCode() RES_CODE { @@ -11700,7 +11700,7 @@ type ReqDeleteMail struct { func (x *ReqDeleteMail) Reset() { *x = ReqDeleteMail{} - mi := &file_proto_Gameapi_proto_msgTypes[202] + mi := &file_Gameapi_proto_msgTypes[202] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11712,7 +11712,7 @@ func (x *ReqDeleteMail) String() string { func (*ReqDeleteMail) ProtoMessage() {} func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[202] + mi := &file_Gameapi_proto_msgTypes[202] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11725,7 +11725,7 @@ func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDeleteMail.ProtoReflect.Descriptor instead. func (*ReqDeleteMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{202} + return file_Gameapi_proto_rawDescGZIP(), []int{202} } func (x *ReqDeleteMail) GetId() int32 { @@ -11747,7 +11747,7 @@ type ResDeleteMail struct { func (x *ResDeleteMail) Reset() { *x = ResDeleteMail{} - mi := &file_proto_Gameapi_proto_msgTypes[203] + mi := &file_Gameapi_proto_msgTypes[203] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11759,7 +11759,7 @@ func (x *ResDeleteMail) String() string { func (*ResDeleteMail) ProtoMessage() {} func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[203] + mi := &file_Gameapi_proto_msgTypes[203] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11772,7 +11772,7 @@ func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDeleteMail.ProtoReflect.Descriptor instead. func (*ResDeleteMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{203} + return file_Gameapi_proto_rawDescGZIP(), []int{203} } func (x *ResDeleteMail) GetCode() RES_CODE { @@ -11813,7 +11813,7 @@ type ResCharge struct { func (x *ResCharge) Reset() { *x = ResCharge{} - mi := &file_proto_Gameapi_proto_msgTypes[204] + mi := &file_Gameapi_proto_msgTypes[204] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11825,7 +11825,7 @@ func (x *ResCharge) String() string { func (*ResCharge) ProtoMessage() {} func (x *ResCharge) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[204] + mi := &file_Gameapi_proto_msgTypes[204] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11838,7 +11838,7 @@ func (x *ResCharge) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCharge.ProtoReflect.Descriptor instead. func (*ResCharge) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{204} + return file_Gameapi_proto_rawDescGZIP(), []int{204} } func (x *ResCharge) GetCharge() float32 { @@ -11908,7 +11908,7 @@ type ResSpecialShop struct { func (x *ResSpecialShop) Reset() { *x = ResSpecialShop{} - mi := &file_proto_Gameapi_proto_msgTypes[205] + mi := &file_Gameapi_proto_msgTypes[205] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11920,7 +11920,7 @@ func (x *ResSpecialShop) String() string { func (*ResSpecialShop) ProtoMessage() {} func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[205] + mi := &file_Gameapi_proto_msgTypes[205] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11933,7 +11933,7 @@ func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSpecialShop.ProtoReflect.Descriptor instead. func (*ResSpecialShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{205} + return file_Gameapi_proto_rawDescGZIP(), []int{205} } func (x *ResSpecialShop) GetGrade() int32 { @@ -11962,7 +11962,7 @@ type ResChessShop struct { func (x *ResChessShop) Reset() { *x = ResChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[206] + mi := &file_Gameapi_proto_msgTypes[206] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11974,7 +11974,7 @@ func (x *ResChessShop) String() string { func (*ResChessShop) ProtoMessage() {} func (x *ResChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[206] + mi := &file_Gameapi_proto_msgTypes[206] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11987,7 +11987,7 @@ func (x *ResChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessShop.ProtoReflect.Descriptor instead. func (*ResChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{206} + return file_Gameapi_proto_rawDescGZIP(), []int{206} } func (x *ResChessShop) GetDiamond() int32 { @@ -12019,7 +12019,7 @@ type ReqFreeShop struct { func (x *ReqFreeShop) Reset() { *x = ReqFreeShop{} - mi := &file_proto_Gameapi_proto_msgTypes[207] + mi := &file_Gameapi_proto_msgTypes[207] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12031,7 +12031,7 @@ func (x *ReqFreeShop) String() string { func (*ReqFreeShop) ProtoMessage() {} func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[207] + mi := &file_Gameapi_proto_msgTypes[207] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12044,7 +12044,7 @@ func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFreeShop.ProtoReflect.Descriptor instead. func (*ReqFreeShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{207} + return file_Gameapi_proto_rawDescGZIP(), []int{207} } type ResFreeShop struct { @@ -12058,7 +12058,7 @@ type ResFreeShop struct { func (x *ResFreeShop) Reset() { *x = ResFreeShop{} - mi := &file_proto_Gameapi_proto_msgTypes[208] + mi := &file_Gameapi_proto_msgTypes[208] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12070,7 +12070,7 @@ func (x *ResFreeShop) String() string { func (*ResFreeShop) ProtoMessage() {} func (x *ResFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[208] + mi := &file_Gameapi_proto_msgTypes[208] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12083,7 +12083,7 @@ func (x *ResFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFreeShop.ProtoReflect.Descriptor instead. func (*ResFreeShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{208} + return file_Gameapi_proto_rawDescGZIP(), []int{208} } func (x *ResFreeShop) GetCode() RES_CODE { @@ -12111,7 +12111,7 @@ type ReqBuyChessShop struct { func (x *ReqBuyChessShop) Reset() { *x = ReqBuyChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[209] + mi := &file_Gameapi_proto_msgTypes[209] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12123,7 +12123,7 @@ func (x *ReqBuyChessShop) String() string { func (*ReqBuyChessShop) ProtoMessage() {} func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[209] + mi := &file_Gameapi_proto_msgTypes[209] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12136,7 +12136,7 @@ func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{209} + return file_Gameapi_proto_rawDescGZIP(), []int{209} } func (x *ReqBuyChessShop) GetId() int32 { @@ -12157,7 +12157,7 @@ type ResBuyChessShop struct { func (x *ResBuyChessShop) Reset() { *x = ResBuyChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[210] + mi := &file_Gameapi_proto_msgTypes[210] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12169,7 +12169,7 @@ func (x *ResBuyChessShop) String() string { func (*ResBuyChessShop) ProtoMessage() {} func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[210] + mi := &file_Gameapi_proto_msgTypes[210] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12182,7 +12182,7 @@ func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop.ProtoReflect.Descriptor instead. func (*ResBuyChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{210} + return file_Gameapi_proto_rawDescGZIP(), []int{210} } func (x *ResBuyChessShop) GetCode() RES_CODE { @@ -12211,7 +12211,7 @@ type ReqBuyChessShop2 struct { func (x *ReqBuyChessShop2) Reset() { *x = ReqBuyChessShop2{} - mi := &file_proto_Gameapi_proto_msgTypes[211] + mi := &file_Gameapi_proto_msgTypes[211] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12223,7 +12223,7 @@ func (x *ReqBuyChessShop2) String() string { func (*ReqBuyChessShop2) ProtoMessage() {} func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[211] + mi := &file_Gameapi_proto_msgTypes[211] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12236,7 +12236,7 @@ func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop2.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{211} + return file_Gameapi_proto_rawDescGZIP(), []int{211} } func (x *ReqBuyChessShop2) GetId() int32 { @@ -12264,7 +12264,7 @@ type ResBuyChessShop2 struct { func (x *ResBuyChessShop2) Reset() { *x = ResBuyChessShop2{} - mi := &file_proto_Gameapi_proto_msgTypes[212] + mi := &file_Gameapi_proto_msgTypes[212] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12276,7 +12276,7 @@ func (x *ResBuyChessShop2) String() string { func (*ResBuyChessShop2) ProtoMessage() {} func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[212] + mi := &file_Gameapi_proto_msgTypes[212] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12289,7 +12289,7 @@ func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop2.ProtoReflect.Descriptor instead. func (*ResBuyChessShop2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{212} + return file_Gameapi_proto_rawDescGZIP(), []int{212} } func (x *ResBuyChessShop2) GetCode() RES_CODE { @@ -12315,7 +12315,7 @@ type ReqRefreshChessShop struct { func (x *ReqRefreshChessShop) Reset() { *x = ReqRefreshChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[213] + mi := &file_Gameapi_proto_msgTypes[213] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12327,7 +12327,7 @@ func (x *ReqRefreshChessShop) String() string { func (*ReqRefreshChessShop) ProtoMessage() {} func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[213] + mi := &file_Gameapi_proto_msgTypes[213] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12340,7 +12340,7 @@ func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefreshChessShop.ProtoReflect.Descriptor instead. func (*ReqRefreshChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{213} + return file_Gameapi_proto_rawDescGZIP(), []int{213} } type ResRefreshChessShop struct { @@ -12354,7 +12354,7 @@ type ResRefreshChessShop struct { func (x *ResRefreshChessShop) Reset() { *x = ResRefreshChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[214] + mi := &file_Gameapi_proto_msgTypes[214] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12366,7 +12366,7 @@ func (x *ResRefreshChessShop) String() string { func (*ResRefreshChessShop) ProtoMessage() {} func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[214] + mi := &file_Gameapi_proto_msgTypes[214] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12379,7 +12379,7 @@ func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefreshChessShop.ProtoReflect.Descriptor instead. func (*ResRefreshChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{214} + return file_Gameapi_proto_rawDescGZIP(), []int{214} } func (x *ResRefreshChessShop) GetCode() RES_CODE { @@ -12404,7 +12404,7 @@ type ReqEndless struct { func (x *ReqEndless) Reset() { *x = ReqEndless{} - mi := &file_proto_Gameapi_proto_msgTypes[215] + mi := &file_Gameapi_proto_msgTypes[215] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12416,7 +12416,7 @@ func (x *ReqEndless) String() string { func (*ReqEndless) ProtoMessage() {} func (x *ReqEndless) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[215] + mi := &file_Gameapi_proto_msgTypes[215] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12429,7 +12429,7 @@ func (x *ReqEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndless.ProtoReflect.Descriptor instead. func (*ReqEndless) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{215} + return file_Gameapi_proto_rawDescGZIP(), []int{215} } type ResEndless struct { @@ -12443,7 +12443,7 @@ type ResEndless struct { func (x *ResEndless) Reset() { *x = ResEndless{} - mi := &file_proto_Gameapi_proto_msgTypes[216] + mi := &file_Gameapi_proto_msgTypes[216] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12455,7 +12455,7 @@ func (x *ResEndless) String() string { func (*ResEndless) ProtoMessage() {} func (x *ResEndless) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[216] + mi := &file_Gameapi_proto_msgTypes[216] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12468,7 +12468,7 @@ func (x *ResEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndless.ProtoReflect.Descriptor instead. func (*ResEndless) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{216} + return file_Gameapi_proto_rawDescGZIP(), []int{216} } func (x *ResEndless) GetId() int32 { @@ -12497,7 +12497,7 @@ type ResEndlessInfo struct { func (x *ResEndlessInfo) Reset() { *x = ResEndlessInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[217] + mi := &file_Gameapi_proto_msgTypes[217] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12509,7 +12509,7 @@ func (x *ResEndlessInfo) String() string { func (*ResEndlessInfo) ProtoMessage() {} func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[217] + mi := &file_Gameapi_proto_msgTypes[217] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12522,7 +12522,7 @@ func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessInfo.ProtoReflect.Descriptor instead. func (*ResEndlessInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{217} + return file_Gameapi_proto_rawDescGZIP(), []int{217} } func (x *ResEndlessInfo) GetChargeId() int32 { @@ -12554,7 +12554,7 @@ type ReqEndlessReward struct { func (x *ReqEndlessReward) Reset() { *x = ReqEndlessReward{} - mi := &file_proto_Gameapi_proto_msgTypes[218] + mi := &file_Gameapi_proto_msgTypes[218] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12566,7 +12566,7 @@ func (x *ReqEndlessReward) String() string { func (*ReqEndlessReward) ProtoMessage() {} func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[218] + mi := &file_Gameapi_proto_msgTypes[218] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12579,7 +12579,7 @@ func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndlessReward.ProtoReflect.Descriptor instead. func (*ReqEndlessReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{218} + return file_Gameapi_proto_rawDescGZIP(), []int{218} } type ResEndlessReward struct { @@ -12593,7 +12593,7 @@ type ResEndlessReward struct { func (x *ResEndlessReward) Reset() { *x = ResEndlessReward{} - mi := &file_proto_Gameapi_proto_msgTypes[219] + mi := &file_Gameapi_proto_msgTypes[219] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12605,7 +12605,7 @@ func (x *ResEndlessReward) String() string { func (*ResEndlessReward) ProtoMessage() {} func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[219] + mi := &file_Gameapi_proto_msgTypes[219] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12618,7 +12618,7 @@ func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessReward.ProtoReflect.Descriptor instead. func (*ResEndlessReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{219} + return file_Gameapi_proto_rawDescGZIP(), []int{219} } func (x *ResEndlessReward) GetCode() RES_CODE { @@ -12648,7 +12648,7 @@ type ResPiggyBank struct { func (x *ResPiggyBank) Reset() { *x = ResPiggyBank{} - mi := &file_proto_Gameapi_proto_msgTypes[220] + mi := &file_Gameapi_proto_msgTypes[220] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12660,7 +12660,7 @@ func (x *ResPiggyBank) String() string { func (*ResPiggyBank) ProtoMessage() {} func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[220] + mi := &file_Gameapi_proto_msgTypes[220] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12673,7 +12673,7 @@ func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBank.ProtoReflect.Descriptor instead. func (*ResPiggyBank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{220} + return file_Gameapi_proto_rawDescGZIP(), []int{220} } func (x *ResPiggyBank) GetType() int32 { @@ -12712,7 +12712,7 @@ type ReqPiggyBankReward struct { func (x *ReqPiggyBankReward) Reset() { *x = ReqPiggyBankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[221] + mi := &file_Gameapi_proto_msgTypes[221] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12724,7 +12724,7 @@ func (x *ReqPiggyBankReward) String() string { func (*ReqPiggyBankReward) ProtoMessage() {} func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[221] + mi := &file_Gameapi_proto_msgTypes[221] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12737,7 +12737,7 @@ func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPiggyBankReward.ProtoReflect.Descriptor instead. func (*ReqPiggyBankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{221} + return file_Gameapi_proto_rawDescGZIP(), []int{221} } type ResPiggyBankReward struct { @@ -12751,7 +12751,7 @@ type ResPiggyBankReward struct { func (x *ResPiggyBankReward) Reset() { *x = ResPiggyBankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[222] + mi := &file_Gameapi_proto_msgTypes[222] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12763,7 +12763,7 @@ func (x *ResPiggyBankReward) String() string { func (*ResPiggyBankReward) ProtoMessage() {} func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[222] + mi := &file_Gameapi_proto_msgTypes[222] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12776,7 +12776,7 @@ func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBankReward.ProtoReflect.Descriptor instead. func (*ResPiggyBankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{222} + return file_Gameapi_proto_rawDescGZIP(), []int{222} } func (x *ResPiggyBankReward) GetCode() RES_CODE { @@ -12805,7 +12805,7 @@ type ReqCreateOrderSn struct { func (x *ReqCreateOrderSn) Reset() { *x = ReqCreateOrderSn{} - mi := &file_proto_Gameapi_proto_msgTypes[223] + mi := &file_Gameapi_proto_msgTypes[223] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12817,7 +12817,7 @@ func (x *ReqCreateOrderSn) String() string { func (*ReqCreateOrderSn) ProtoMessage() {} func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[223] + mi := &file_Gameapi_proto_msgTypes[223] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12830,7 +12830,7 @@ func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCreateOrderSn.ProtoReflect.Descriptor instead. func (*ReqCreateOrderSn) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{223} + return file_Gameapi_proto_rawDescGZIP(), []int{223} } func (x *ReqCreateOrderSn) GetChargeId() int32 { @@ -12864,7 +12864,7 @@ type ResCreateOrderSn struct { func (x *ResCreateOrderSn) Reset() { *x = ResCreateOrderSn{} - mi := &file_proto_Gameapi_proto_msgTypes[224] + mi := &file_Gameapi_proto_msgTypes[224] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12876,7 +12876,7 @@ func (x *ResCreateOrderSn) String() string { func (*ResCreateOrderSn) ProtoMessage() {} func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[224] + mi := &file_Gameapi_proto_msgTypes[224] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12889,7 +12889,7 @@ func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCreateOrderSn.ProtoReflect.Descriptor instead. func (*ResCreateOrderSn) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{224} + return file_Gameapi_proto_rawDescGZIP(), []int{224} } func (x *ResCreateOrderSn) GetOrderSn() string { @@ -12911,7 +12911,7 @@ type ReqShippingOrder struct { func (x *ReqShippingOrder) Reset() { *x = ReqShippingOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[225] + mi := &file_Gameapi_proto_msgTypes[225] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12923,7 +12923,7 @@ func (x *ReqShippingOrder) String() string { func (*ReqShippingOrder) ProtoMessage() {} func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[225] + mi := &file_Gameapi_proto_msgTypes[225] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12936,7 +12936,7 @@ func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqShippingOrder.ProtoReflect.Descriptor instead. func (*ReqShippingOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{225} + return file_Gameapi_proto_rawDescGZIP(), []int{225} } func (x *ReqShippingOrder) GetOrderSn() string { @@ -12971,7 +12971,7 @@ type ResShippingOrder struct { func (x *ResShippingOrder) Reset() { *x = ResShippingOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[226] + mi := &file_Gameapi_proto_msgTypes[226] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12983,7 +12983,7 @@ func (x *ResShippingOrder) String() string { func (*ResShippingOrder) ProtoMessage() {} func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[226] + mi := &file_Gameapi_proto_msgTypes[226] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12996,7 +12996,7 @@ func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResShippingOrder.ProtoReflect.Descriptor instead. func (*ResShippingOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{226} + return file_Gameapi_proto_rawDescGZIP(), []int{226} } func (x *ResShippingOrder) GetCode() RES_CODE { @@ -13021,7 +13021,7 @@ type ReqChampship struct { func (x *ReqChampship) Reset() { *x = ReqChampship{} - mi := &file_proto_Gameapi_proto_msgTypes[227] + mi := &file_Gameapi_proto_msgTypes[227] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13033,7 +13033,7 @@ func (x *ReqChampship) String() string { func (*ReqChampship) ProtoMessage() {} func (x *ReqChampship) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[227] + mi := &file_Gameapi_proto_msgTypes[227] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13046,7 +13046,7 @@ func (x *ReqChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampship.ProtoReflect.Descriptor instead. func (*ReqChampship) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{227} + return file_Gameapi_proto_rawDescGZIP(), []int{227} } type ResChampship struct { @@ -13065,7 +13065,7 @@ type ResChampship struct { func (x *ResChampship) Reset() { *x = ResChampship{} - mi := &file_proto_Gameapi_proto_msgTypes[228] + mi := &file_Gameapi_proto_msgTypes[228] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13077,7 +13077,7 @@ func (x *ResChampship) String() string { func (*ResChampship) ProtoMessage() {} func (x *ResChampship) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[228] + mi := &file_Gameapi_proto_msgTypes[228] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13090,7 +13090,7 @@ func (x *ResChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampship.ProtoReflect.Descriptor instead. func (*ResChampship) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{228} + return file_Gameapi_proto_rawDescGZIP(), []int{228} } func (x *ResChampship) GetScore() int32 { @@ -13150,7 +13150,7 @@ type ReqChampshipReward struct { func (x *ReqChampshipReward) Reset() { *x = ReqChampshipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[229] + mi := &file_Gameapi_proto_msgTypes[229] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13162,7 +13162,7 @@ func (x *ReqChampshipReward) String() string { func (*ReqChampshipReward) ProtoMessage() {} func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[229] + mi := &file_Gameapi_proto_msgTypes[229] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13175,7 +13175,7 @@ func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipReward.ProtoReflect.Descriptor instead. func (*ReqChampshipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{229} + return file_Gameapi_proto_rawDescGZIP(), []int{229} } type ResChampshipReward struct { @@ -13189,7 +13189,7 @@ type ResChampshipReward struct { func (x *ResChampshipReward) Reset() { *x = ResChampshipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[230] + mi := &file_Gameapi_proto_msgTypes[230] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13201,7 +13201,7 @@ func (x *ResChampshipReward) String() string { func (*ResChampshipReward) ProtoMessage() {} func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[230] + mi := &file_Gameapi_proto_msgTypes[230] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13214,7 +13214,7 @@ func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipReward.ProtoReflect.Descriptor instead. func (*ResChampshipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{230} + return file_Gameapi_proto_rawDescGZIP(), []int{230} } func (x *ResChampshipReward) GetCode() RES_CODE { @@ -13239,7 +13239,7 @@ type ReqChampshipRankReward struct { func (x *ReqChampshipRankReward) Reset() { *x = ReqChampshipRankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[231] + mi := &file_Gameapi_proto_msgTypes[231] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13251,7 +13251,7 @@ func (x *ReqChampshipRankReward) String() string { func (*ReqChampshipRankReward) ProtoMessage() {} func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[231] + mi := &file_Gameapi_proto_msgTypes[231] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13264,7 +13264,7 @@ func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRankReward.ProtoReflect.Descriptor instead. func (*ReqChampshipRankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{231} + return file_Gameapi_proto_rawDescGZIP(), []int{231} } type ResChampshipRankReward struct { @@ -13278,7 +13278,7 @@ type ResChampshipRankReward struct { func (x *ResChampshipRankReward) Reset() { *x = ResChampshipRankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[232] + mi := &file_Gameapi_proto_msgTypes[232] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13290,7 +13290,7 @@ func (x *ResChampshipRankReward) String() string { func (*ResChampshipRankReward) ProtoMessage() {} func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[232] + mi := &file_Gameapi_proto_msgTypes[232] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13303,7 +13303,7 @@ func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRankReward.ProtoReflect.Descriptor instead. func (*ResChampshipRankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{232} + return file_Gameapi_proto_rawDescGZIP(), []int{232} } func (x *ResChampshipRankReward) GetCode() RES_CODE { @@ -13328,7 +13328,7 @@ type ReqChampshipRank struct { func (x *ReqChampshipRank) Reset() { *x = ReqChampshipRank{} - mi := &file_proto_Gameapi_proto_msgTypes[233] + mi := &file_Gameapi_proto_msgTypes[233] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13340,7 +13340,7 @@ func (x *ReqChampshipRank) String() string { func (*ReqChampshipRank) ProtoMessage() {} func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[233] + mi := &file_Gameapi_proto_msgTypes[233] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13353,7 +13353,7 @@ func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRank.ProtoReflect.Descriptor instead. func (*ReqChampshipRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{233} + return file_Gameapi_proto_rawDescGZIP(), []int{233} } type ResChampshipRank struct { @@ -13368,7 +13368,7 @@ type ResChampshipRank struct { func (x *ResChampshipRank) Reset() { *x = ResChampshipRank{} - mi := &file_proto_Gameapi_proto_msgTypes[234] + mi := &file_Gameapi_proto_msgTypes[234] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13380,7 +13380,7 @@ func (x *ResChampshipRank) String() string { func (*ResChampshipRank) ProtoMessage() {} func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[234] + mi := &file_Gameapi_proto_msgTypes[234] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13393,7 +13393,7 @@ func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRank.ProtoReflect.Descriptor instead. func (*ResChampshipRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{234} + return file_Gameapi_proto_rawDescGZIP(), []int{234} } func (x *ResChampshipRank) GetRankList() map[int32]*ResPlayerRank { @@ -13425,7 +13425,7 @@ type ReqChampshipPreRank struct { func (x *ReqChampshipPreRank) Reset() { *x = ReqChampshipPreRank{} - mi := &file_proto_Gameapi_proto_msgTypes[235] + mi := &file_Gameapi_proto_msgTypes[235] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13437,7 +13437,7 @@ func (x *ReqChampshipPreRank) String() string { func (*ReqChampshipPreRank) ProtoMessage() {} func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[235] + mi := &file_Gameapi_proto_msgTypes[235] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13450,7 +13450,7 @@ func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipPreRank.ProtoReflect.Descriptor instead. func (*ReqChampshipPreRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{235} + return file_Gameapi_proto_rawDescGZIP(), []int{235} } type ResChampshipPreRank struct { @@ -13465,7 +13465,7 @@ type ResChampshipPreRank struct { func (x *ResChampshipPreRank) Reset() { *x = ResChampshipPreRank{} - mi := &file_proto_Gameapi_proto_msgTypes[236] + mi := &file_Gameapi_proto_msgTypes[236] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13477,7 +13477,7 @@ func (x *ResChampshipPreRank) String() string { func (*ResChampshipPreRank) ProtoMessage() {} func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[236] + mi := &file_Gameapi_proto_msgTypes[236] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13490,7 +13490,7 @@ func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipPreRank.ProtoReflect.Descriptor instead. func (*ResChampshipPreRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{236} + return file_Gameapi_proto_rawDescGZIP(), []int{236} } func (x *ResChampshipPreRank) GetRankList() map[int32]*ResPlayerRank { @@ -13527,7 +13527,7 @@ type ResNotifyCard struct { func (x *ResNotifyCard) Reset() { *x = ResNotifyCard{} - mi := &file_proto_Gameapi_proto_msgTypes[237] + mi := &file_Gameapi_proto_msgTypes[237] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13539,7 +13539,7 @@ func (x *ResNotifyCard) String() string { func (*ResNotifyCard) ProtoMessage() {} func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[237] + mi := &file_Gameapi_proto_msgTypes[237] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13552,7 +13552,7 @@ func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResNotifyCard.ProtoReflect.Descriptor instead. func (*ResNotifyCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{237} + return file_Gameapi_proto_rawDescGZIP(), []int{237} } func (x *ResNotifyCard) GetCard() map[int32]int32 { @@ -13593,7 +13593,7 @@ type ReqSetFacebookUrl struct { func (x *ReqSetFacebookUrl) Reset() { *x = ReqSetFacebookUrl{} - mi := &file_proto_Gameapi_proto_msgTypes[238] + mi := &file_Gameapi_proto_msgTypes[238] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13605,7 +13605,7 @@ func (x *ReqSetFacebookUrl) String() string { func (*ReqSetFacebookUrl) ProtoMessage() {} func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[238] + mi := &file_Gameapi_proto_msgTypes[238] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13618,7 +13618,7 @@ func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ReqSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{238} + return file_Gameapi_proto_rawDescGZIP(), []int{238} } func (x *ReqSetFacebookUrl) GetUrl() string { @@ -13639,7 +13639,7 @@ type ResSetFacebookUrl struct { func (x *ResSetFacebookUrl) Reset() { *x = ResSetFacebookUrl{} - mi := &file_proto_Gameapi_proto_msgTypes[239] + mi := &file_Gameapi_proto_msgTypes[239] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13651,7 +13651,7 @@ func (x *ResSetFacebookUrl) String() string { func (*ResSetFacebookUrl) ProtoMessage() {} func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[239] + mi := &file_Gameapi_proto_msgTypes[239] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13664,7 +13664,7 @@ func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ResSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{239} + return file_Gameapi_proto_rawDescGZIP(), []int{239} } func (x *ResSetFacebookUrl) GetCode() RES_CODE { @@ -13692,7 +13692,7 @@ type ReqInviteFriendData struct { func (x *ReqInviteFriendData) Reset() { *x = ReqInviteFriendData{} - mi := &file_proto_Gameapi_proto_msgTypes[240] + mi := &file_Gameapi_proto_msgTypes[240] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13704,7 +13704,7 @@ func (x *ReqInviteFriendData) String() string { func (*ReqInviteFriendData) ProtoMessage() {} func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[240] + mi := &file_Gameapi_proto_msgTypes[240] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13717,7 +13717,7 @@ func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqInviteFriendData.ProtoReflect.Descriptor instead. func (*ReqInviteFriendData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{240} + return file_Gameapi_proto_rawDescGZIP(), []int{240} } func (x *ReqInviteFriendData) GetDwUin() int64 { @@ -13738,7 +13738,7 @@ type ResInviteFriendData struct { func (x *ResInviteFriendData) Reset() { *x = ResInviteFriendData{} - mi := &file_proto_Gameapi_proto_msgTypes[241] + mi := &file_Gameapi_proto_msgTypes[241] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13750,7 +13750,7 @@ func (x *ResInviteFriendData) String() string { func (*ResInviteFriendData) ProtoMessage() {} func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[241] + mi := &file_Gameapi_proto_msgTypes[241] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13763,7 +13763,7 @@ func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResInviteFriendData.ProtoReflect.Descriptor instead. func (*ResInviteFriendData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{241} + return file_Gameapi_proto_rawDescGZIP(), []int{241} } func (x *ResInviteFriendData) GetIdLists() []int32 { @@ -13790,7 +13790,7 @@ type ReqSelfInvited struct { func (x *ReqSelfInvited) Reset() { *x = ReqSelfInvited{} - mi := &file_proto_Gameapi_proto_msgTypes[242] + mi := &file_Gameapi_proto_msgTypes[242] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13802,7 +13802,7 @@ func (x *ReqSelfInvited) String() string { func (*ReqSelfInvited) ProtoMessage() {} func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[242] + mi := &file_Gameapi_proto_msgTypes[242] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13815,7 +13815,7 @@ func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelfInvited.ProtoReflect.Descriptor instead. func (*ReqSelfInvited) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{242} + return file_Gameapi_proto_rawDescGZIP(), []int{242} } func (x *ReqSelfInvited) GetInviterId() int32 { @@ -13835,7 +13835,7 @@ type ResSelfInvited struct { func (x *ResSelfInvited) Reset() { *x = ResSelfInvited{} - mi := &file_proto_Gameapi_proto_msgTypes[243] + mi := &file_Gameapi_proto_msgTypes[243] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13847,7 +13847,7 @@ func (x *ResSelfInvited) String() string { func (*ResSelfInvited) ProtoMessage() {} func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[243] + mi := &file_Gameapi_proto_msgTypes[243] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13860,7 +13860,7 @@ func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelfInvited.ProtoReflect.Descriptor instead. func (*ResSelfInvited) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{243} + return file_Gameapi_proto_rawDescGZIP(), []int{243} } func (x *ResSelfInvited) GetResultCode() int32 { @@ -13881,7 +13881,7 @@ type NotifyInvitedSuccess struct { func (x *NotifyInvitedSuccess) Reset() { *x = NotifyInvitedSuccess{} - mi := &file_proto_Gameapi_proto_msgTypes[244] + mi := &file_Gameapi_proto_msgTypes[244] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13893,7 +13893,7 @@ func (x *NotifyInvitedSuccess) String() string { func (*NotifyInvitedSuccess) ProtoMessage() {} func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[244] + mi := &file_Gameapi_proto_msgTypes[244] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13906,7 +13906,7 @@ func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyInvitedSuccess.ProtoReflect.Descriptor instead. func (*NotifyInvitedSuccess) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{244} + return file_Gameapi_proto_rawDescGZIP(), []int{244} } func (x *NotifyInvitedSuccess) GetResultCode() int32 { @@ -13933,7 +13933,7 @@ type ReqGetInviteReward struct { func (x *ReqGetInviteReward) Reset() { *x = ReqGetInviteReward{} - mi := &file_proto_Gameapi_proto_msgTypes[245] + mi := &file_Gameapi_proto_msgTypes[245] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13945,7 +13945,7 @@ func (x *ReqGetInviteReward) String() string { func (*ReqGetInviteReward) ProtoMessage() {} func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[245] + mi := &file_Gameapi_proto_msgTypes[245] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13958,7 +13958,7 @@ func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetInviteReward.ProtoReflect.Descriptor instead. func (*ReqGetInviteReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{245} + return file_Gameapi_proto_rawDescGZIP(), []int{245} } func (x *ReqGetInviteReward) GetGetIndex() int32 { @@ -13978,7 +13978,7 @@ type ResGetInviteReward struct { func (x *ResGetInviteReward) Reset() { *x = ResGetInviteReward{} - mi := &file_proto_Gameapi_proto_msgTypes[246] + mi := &file_Gameapi_proto_msgTypes[246] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13990,7 +13990,7 @@ func (x *ResGetInviteReward) String() string { func (*ResGetInviteReward) ProtoMessage() {} func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[246] + mi := &file_Gameapi_proto_msgTypes[246] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14003,7 +14003,7 @@ func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetInviteReward.ProtoReflect.Descriptor instead. func (*ResGetInviteReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{246} + return file_Gameapi_proto_rawDescGZIP(), []int{246} } func (x *ResGetInviteReward) GetResultCode() int32 { @@ -14023,7 +14023,7 @@ type ReqAutoAddInviteFriend struct { func (x *ReqAutoAddInviteFriend) Reset() { *x = ReqAutoAddInviteFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[247] + mi := &file_Gameapi_proto_msgTypes[247] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14035,7 +14035,7 @@ func (x *ReqAutoAddInviteFriend) String() string { func (*ReqAutoAddInviteFriend) ProtoMessage() {} func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[247] + mi := &file_Gameapi_proto_msgTypes[247] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14048,7 +14048,7 @@ func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{247} + return file_Gameapi_proto_rawDescGZIP(), []int{247} } func (x *ReqAutoAddInviteFriend) GetId() int32 { @@ -14068,7 +14068,7 @@ type ResAutoAddInviteFriend struct { func (x *ResAutoAddInviteFriend) Reset() { *x = ResAutoAddInviteFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[248] + mi := &file_Gameapi_proto_msgTypes[248] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14080,7 +14080,7 @@ func (x *ResAutoAddInviteFriend) String() string { func (*ResAutoAddInviteFriend) ProtoMessage() {} func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[248] + mi := &file_Gameapi_proto_msgTypes[248] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14093,7 +14093,7 @@ func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{248} + return file_Gameapi_proto_rawDescGZIP(), []int{248} } func (x *ResAutoAddInviteFriend) GetResultCode() int32 { @@ -14112,7 +14112,7 @@ type ReqMining struct { func (x *ReqMining) Reset() { *x = ReqMining{} - mi := &file_proto_Gameapi_proto_msgTypes[249] + mi := &file_Gameapi_proto_msgTypes[249] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14124,7 +14124,7 @@ func (x *ReqMining) String() string { func (*ReqMining) ProtoMessage() {} func (x *ReqMining) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[249] + mi := &file_Gameapi_proto_msgTypes[249] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14137,7 +14137,7 @@ func (x *ReqMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMining.ProtoReflect.Descriptor instead. func (*ReqMining) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{249} + return file_Gameapi_proto_rawDescGZIP(), []int{249} } type ResMining struct { @@ -14157,7 +14157,7 @@ type ResMining struct { func (x *ResMining) Reset() { *x = ResMining{} - mi := &file_proto_Gameapi_proto_msgTypes[250] + mi := &file_Gameapi_proto_msgTypes[250] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14169,7 +14169,7 @@ func (x *ResMining) String() string { func (*ResMining) ProtoMessage() {} func (x *ResMining) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[250] + mi := &file_Gameapi_proto_msgTypes[250] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14182,7 +14182,7 @@ func (x *ResMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMining.ProtoReflect.Descriptor instead. func (*ResMining) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{250} + return file_Gameapi_proto_rawDescGZIP(), []int{250} } func (x *ResMining) GetId() int32 { @@ -14252,7 +14252,7 @@ type ReqMiningTake struct { func (x *ReqMiningTake) Reset() { *x = ReqMiningTake{} - mi := &file_proto_Gameapi_proto_msgTypes[251] + mi := &file_Gameapi_proto_msgTypes[251] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14264,7 +14264,7 @@ func (x *ReqMiningTake) String() string { func (*ReqMiningTake) ProtoMessage() {} func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[251] + mi := &file_Gameapi_proto_msgTypes[251] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14277,7 +14277,7 @@ func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningTake.ProtoReflect.Descriptor instead. func (*ReqMiningTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{251} + return file_Gameapi_proto_rawDescGZIP(), []int{251} } func (x *ReqMiningTake) GetMap() map[int32]string { @@ -14305,7 +14305,7 @@ type ResMiningTake struct { func (x *ResMiningTake) Reset() { *x = ResMiningTake{} - mi := &file_proto_Gameapi_proto_msgTypes[252] + mi := &file_Gameapi_proto_msgTypes[252] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14317,7 +14317,7 @@ func (x *ResMiningTake) String() string { func (*ResMiningTake) ProtoMessage() {} func (x *ResMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[252] + mi := &file_Gameapi_proto_msgTypes[252] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14330,7 +14330,7 @@ func (x *ResMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningTake.ProtoReflect.Descriptor instead. func (*ResMiningTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{252} + return file_Gameapi_proto_rawDescGZIP(), []int{252} } func (x *ResMiningTake) GetCode() RES_CODE { @@ -14355,7 +14355,7 @@ type ReqMiningReward struct { func (x *ReqMiningReward) Reset() { *x = ReqMiningReward{} - mi := &file_proto_Gameapi_proto_msgTypes[253] + mi := &file_Gameapi_proto_msgTypes[253] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14367,7 +14367,7 @@ func (x *ReqMiningReward) String() string { func (*ReqMiningReward) ProtoMessage() {} func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[253] + mi := &file_Gameapi_proto_msgTypes[253] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14380,7 +14380,7 @@ func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningReward.ProtoReflect.Descriptor instead. func (*ReqMiningReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{253} + return file_Gameapi_proto_rawDescGZIP(), []int{253} } type ResMiningReward struct { @@ -14394,7 +14394,7 @@ type ResMiningReward struct { func (x *ResMiningReward) Reset() { *x = ResMiningReward{} - mi := &file_proto_Gameapi_proto_msgTypes[254] + mi := &file_Gameapi_proto_msgTypes[254] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14406,7 +14406,7 @@ func (x *ResMiningReward) String() string { func (*ResMiningReward) ProtoMessage() {} func (x *ResMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[254] + mi := &file_Gameapi_proto_msgTypes[254] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14419,7 +14419,7 @@ func (x *ResMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningReward.ProtoReflect.Descriptor instead. func (*ResMiningReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{254} + return file_Gameapi_proto_rawDescGZIP(), []int{254} } func (x *ResMiningReward) GetCode() RES_CODE { @@ -14446,7 +14446,7 @@ type ResActRed struct { func (x *ResActRed) Reset() { *x = ResActRed{} - mi := &file_proto_Gameapi_proto_msgTypes[255] + mi := &file_Gameapi_proto_msgTypes[255] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14458,7 +14458,7 @@ func (x *ResActRed) String() string { func (*ResActRed) ProtoMessage() {} func (x *ResActRed) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[255] + mi := &file_Gameapi_proto_msgTypes[255] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14471,7 +14471,7 @@ func (x *ResActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActRed.ProtoReflect.Descriptor instead. func (*ResActRed) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{255} + return file_Gameapi_proto_rawDescGZIP(), []int{255} } func (x *ResActRed) GetRed() map[int32]int32 { @@ -14493,7 +14493,7 @@ type NotifyActRed struct { func (x *NotifyActRed) Reset() { *x = NotifyActRed{} - mi := &file_proto_Gameapi_proto_msgTypes[256] + mi := &file_Gameapi_proto_msgTypes[256] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14505,7 +14505,7 @@ func (x *NotifyActRed) String() string { func (*NotifyActRed) ProtoMessage() {} func (x *NotifyActRed) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[256] + mi := &file_Gameapi_proto_msgTypes[256] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14518,7 +14518,7 @@ func (x *NotifyActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyActRed.ProtoReflect.Descriptor instead. func (*NotifyActRed) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{256} + return file_Gameapi_proto_rawDescGZIP(), []int{256} } func (x *NotifyActRed) GetId() int32 { @@ -14546,7 +14546,7 @@ type ActivityNotify struct { func (x *ActivityNotify) Reset() { *x = ActivityNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[257] + mi := &file_Gameapi_proto_msgTypes[257] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14558,7 +14558,7 @@ func (x *ActivityNotify) String() string { func (*ActivityNotify) ProtoMessage() {} func (x *ActivityNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[257] + mi := &file_Gameapi_proto_msgTypes[257] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14571,7 +14571,7 @@ func (x *ActivityNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityNotify.ProtoReflect.Descriptor instead. func (*ActivityNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{257} + return file_Gameapi_proto_rawDescGZIP(), []int{257} } func (x *ActivityNotify) GetInfo() *ActivityInfo { @@ -14591,7 +14591,7 @@ type ResItem struct { func (x *ResItem) Reset() { *x = ResItem{} - mi := &file_proto_Gameapi_proto_msgTypes[258] + mi := &file_Gameapi_proto_msgTypes[258] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14603,7 +14603,7 @@ func (x *ResItem) String() string { func (*ResItem) ProtoMessage() {} func (x *ResItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[258] + mi := &file_Gameapi_proto_msgTypes[258] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14616,7 +14616,7 @@ func (x *ResItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItem.ProtoReflect.Descriptor instead. func (*ResItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{258} + return file_Gameapi_proto_rawDescGZIP(), []int{258} } func (x *ResItem) GetItem() map[int32]int32 { @@ -14636,7 +14636,7 @@ type ItemNotify struct { func (x *ItemNotify) Reset() { *x = ItemNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[259] + mi := &file_Gameapi_proto_msgTypes[259] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14648,7 +14648,7 @@ func (x *ItemNotify) String() string { func (*ItemNotify) ProtoMessage() {} func (x *ItemNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[259] + mi := &file_Gameapi_proto_msgTypes[259] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14661,7 +14661,7 @@ func (x *ItemNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemNotify.ProtoReflect.Descriptor instead. func (*ItemNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{259} + return file_Gameapi_proto_rawDescGZIP(), []int{259} } func (x *ItemNotify) GetItem() map[int32]int32 { @@ -14680,7 +14680,7 @@ type ReqGuessColor struct { func (x *ReqGuessColor) Reset() { *x = ReqGuessColor{} - mi := &file_proto_Gameapi_proto_msgTypes[260] + mi := &file_Gameapi_proto_msgTypes[260] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14692,7 +14692,7 @@ func (x *ReqGuessColor) String() string { func (*ReqGuessColor) ProtoMessage() {} func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[260] + mi := &file_Gameapi_proto_msgTypes[260] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14705,7 +14705,7 @@ func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColor.ProtoReflect.Descriptor instead. func (*ReqGuessColor) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{260} + return file_Gameapi_proto_rawDescGZIP(), []int{260} } type ResGuessColor struct { @@ -14725,7 +14725,7 @@ type ResGuessColor struct { func (x *ResGuessColor) Reset() { *x = ResGuessColor{} - mi := &file_proto_Gameapi_proto_msgTypes[261] + mi := &file_Gameapi_proto_msgTypes[261] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14737,7 +14737,7 @@ func (x *ResGuessColor) String() string { func (*ResGuessColor) ProtoMessage() {} func (x *ResGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[261] + mi := &file_Gameapi_proto_msgTypes[261] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14750,7 +14750,7 @@ func (x *ResGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColor.ProtoReflect.Descriptor instead. func (*ResGuessColor) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{261} + return file_Gameapi_proto_rawDescGZIP(), []int{261} } func (x *ResGuessColor) GetId() int32 { @@ -14822,7 +14822,7 @@ type Opponent struct { func (x *Opponent) Reset() { *x = Opponent{} - mi := &file_proto_Gameapi_proto_msgTypes[262] + mi := &file_Gameapi_proto_msgTypes[262] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14834,7 +14834,7 @@ func (x *Opponent) String() string { func (*Opponent) ProtoMessage() {} func (x *Opponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[262] + mi := &file_Gameapi_proto_msgTypes[262] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14847,7 +14847,7 @@ func (x *Opponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Opponent.ProtoReflect.Descriptor instead. func (*Opponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{262} + return file_Gameapi_proto_rawDescGZIP(), []int{262} } func (x *Opponent) GetName() string { @@ -14888,7 +14888,7 @@ type ReqGuessColorTake struct { func (x *ReqGuessColorTake) Reset() { *x = ReqGuessColorTake{} - mi := &file_proto_Gameapi_proto_msgTypes[263] + mi := &file_Gameapi_proto_msgTypes[263] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14900,7 +14900,7 @@ func (x *ReqGuessColorTake) String() string { func (*ReqGuessColorTake) ProtoMessage() {} func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[263] + mi := &file_Gameapi_proto_msgTypes[263] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14913,7 +14913,7 @@ func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorTake.ProtoReflect.Descriptor instead. func (*ReqGuessColorTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{263} + return file_Gameapi_proto_rawDescGZIP(), []int{263} } func (x *ReqGuessColorTake) GetMap() map[int32]int32 { @@ -14934,7 +14934,7 @@ type ResGuessColorTake struct { func (x *ResGuessColorTake) Reset() { *x = ResGuessColorTake{} - mi := &file_proto_Gameapi_proto_msgTypes[264] + mi := &file_Gameapi_proto_msgTypes[264] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14946,7 +14946,7 @@ func (x *ResGuessColorTake) String() string { func (*ResGuessColorTake) ProtoMessage() {} func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[264] + mi := &file_Gameapi_proto_msgTypes[264] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14959,7 +14959,7 @@ func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorTake.ProtoReflect.Descriptor instead. func (*ResGuessColorTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{264} + return file_Gameapi_proto_rawDescGZIP(), []int{264} } func (x *ResGuessColorTake) GetCode() RES_CODE { @@ -14984,7 +14984,7 @@ type ReqGuessColorReward struct { func (x *ReqGuessColorReward) Reset() { *x = ReqGuessColorReward{} - mi := &file_proto_Gameapi_proto_msgTypes[265] + mi := &file_Gameapi_proto_msgTypes[265] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14996,7 +14996,7 @@ func (x *ReqGuessColorReward) String() string { func (*ReqGuessColorReward) ProtoMessage() {} func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[265] + mi := &file_Gameapi_proto_msgTypes[265] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15009,7 +15009,7 @@ func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorReward.ProtoReflect.Descriptor instead. func (*ReqGuessColorReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{265} + return file_Gameapi_proto_rawDescGZIP(), []int{265} } type ResGuessColorReward struct { @@ -15023,7 +15023,7 @@ type ResGuessColorReward struct { func (x *ResGuessColorReward) Reset() { *x = ResGuessColorReward{} - mi := &file_proto_Gameapi_proto_msgTypes[266] + mi := &file_Gameapi_proto_msgTypes[266] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15035,7 +15035,7 @@ func (x *ResGuessColorReward) String() string { func (*ResGuessColorReward) ProtoMessage() {} func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[266] + mi := &file_Gameapi_proto_msgTypes[266] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15048,7 +15048,7 @@ func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorReward.ProtoReflect.Descriptor instead. func (*ResGuessColorReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{266} + return file_Gameapi_proto_rawDescGZIP(), []int{266} } func (x *ResGuessColorReward) GetCode() RES_CODE { @@ -15073,7 +15073,7 @@ type ReqRace struct { func (x *ReqRace) Reset() { *x = ReqRace{} - mi := &file_proto_Gameapi_proto_msgTypes[267] + mi := &file_Gameapi_proto_msgTypes[267] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15085,7 +15085,7 @@ func (x *ReqRace) String() string { func (*ReqRace) ProtoMessage() {} func (x *ReqRace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[267] + mi := &file_Gameapi_proto_msgTypes[267] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15098,7 +15098,7 @@ func (x *ReqRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRace.ProtoReflect.Descriptor instead. func (*ReqRace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{267} + return file_Gameapi_proto_rawDescGZIP(), []int{267} } type ResRace struct { @@ -15119,7 +15119,7 @@ type ResRace struct { func (x *ResRace) Reset() { *x = ResRace{} - mi := &file_proto_Gameapi_proto_msgTypes[268] + mi := &file_Gameapi_proto_msgTypes[268] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15131,7 +15131,7 @@ func (x *ResRace) String() string { func (*ResRace) ProtoMessage() {} func (x *ResRace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[268] + mi := &file_Gameapi_proto_msgTypes[268] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15144,7 +15144,7 @@ func (x *ResRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRace.ProtoReflect.Descriptor instead. func (*ResRace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{268} + return file_Gameapi_proto_rawDescGZIP(), []int{268} } func (x *ResRace) GetId() int32 { @@ -15222,7 +15222,7 @@ type Raceopponent struct { func (x *Raceopponent) Reset() { *x = Raceopponent{} - mi := &file_proto_Gameapi_proto_msgTypes[269] + mi := &file_Gameapi_proto_msgTypes[269] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15234,7 +15234,7 @@ func (x *Raceopponent) String() string { func (*Raceopponent) ProtoMessage() {} func (x *Raceopponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[269] + mi := &file_Gameapi_proto_msgTypes[269] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15247,7 +15247,7 @@ func (x *Raceopponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Raceopponent.ProtoReflect.Descriptor instead. func (*Raceopponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{269} + return file_Gameapi_proto_rawDescGZIP(), []int{269} } func (x *Raceopponent) GetId() int32 { @@ -15279,7 +15279,7 @@ type ReqRaceStart struct { func (x *ReqRaceStart) Reset() { *x = ReqRaceStart{} - mi := &file_proto_Gameapi_proto_msgTypes[270] + mi := &file_Gameapi_proto_msgTypes[270] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15291,7 +15291,7 @@ func (x *ReqRaceStart) String() string { func (*ReqRaceStart) ProtoMessage() {} func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[270] + mi := &file_Gameapi_proto_msgTypes[270] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15304,7 +15304,7 @@ func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceStart.ProtoReflect.Descriptor instead. func (*ReqRaceStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{270} + return file_Gameapi_proto_rawDescGZIP(), []int{270} } type ResRaceStart struct { @@ -15318,7 +15318,7 @@ type ResRaceStart struct { func (x *ResRaceStart) Reset() { *x = ResRaceStart{} - mi := &file_proto_Gameapi_proto_msgTypes[271] + mi := &file_Gameapi_proto_msgTypes[271] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15330,7 +15330,7 @@ func (x *ResRaceStart) String() string { func (*ResRaceStart) ProtoMessage() {} func (x *ResRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[271] + mi := &file_Gameapi_proto_msgTypes[271] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15343,7 +15343,7 @@ func (x *ResRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceStart.ProtoReflect.Descriptor instead. func (*ResRaceStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{271} + return file_Gameapi_proto_rawDescGZIP(), []int{271} } func (x *ResRaceStart) GetCode() RES_CODE { @@ -15368,7 +15368,7 @@ type ReqRaceReward struct { func (x *ReqRaceReward) Reset() { *x = ReqRaceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[272] + mi := &file_Gameapi_proto_msgTypes[272] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15380,7 +15380,7 @@ func (x *ReqRaceReward) String() string { func (*ReqRaceReward) ProtoMessage() {} func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[272] + mi := &file_Gameapi_proto_msgTypes[272] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15393,7 +15393,7 @@ func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceReward.ProtoReflect.Descriptor instead. func (*ReqRaceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{272} + return file_Gameapi_proto_rawDescGZIP(), []int{272} } type ResRaceReward struct { @@ -15407,7 +15407,7 @@ type ResRaceReward struct { func (x *ResRaceReward) Reset() { *x = ResRaceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[273] + mi := &file_Gameapi_proto_msgTypes[273] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15419,7 +15419,7 @@ func (x *ResRaceReward) String() string { func (*ResRaceReward) ProtoMessage() {} func (x *ResRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[273] + mi := &file_Gameapi_proto_msgTypes[273] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15432,7 +15432,7 @@ func (x *ResRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceReward.ProtoReflect.Descriptor instead. func (*ResRaceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{273} + return file_Gameapi_proto_rawDescGZIP(), []int{273} } func (x *ResRaceReward) GetCode() RES_CODE { @@ -15458,7 +15458,7 @@ type ReqPlayroom struct { func (x *ReqPlayroom) Reset() { *x = ReqPlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[274] + mi := &file_Gameapi_proto_msgTypes[274] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15470,7 +15470,7 @@ func (x *ReqPlayroom) String() string { func (*ReqPlayroom) ProtoMessage() {} func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[274] + mi := &file_Gameapi_proto_msgTypes[274] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15483,7 +15483,7 @@ func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroom.ProtoReflect.Descriptor instead. func (*ReqPlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{274} + return file_Gameapi_proto_rawDescGZIP(), []int{274} } type ResPlayroom struct { @@ -15508,7 +15508,7 @@ type ResPlayroom struct { func (x *ResPlayroom) Reset() { *x = ResPlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[275] + mi := &file_Gameapi_proto_msgTypes[275] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15520,7 +15520,7 @@ func (x *ResPlayroom) String() string { func (*ResPlayroom) ProtoMessage() {} func (x *ResPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[275] + mi := &file_Gameapi_proto_msgTypes[275] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15533,7 +15533,7 @@ func (x *ResPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroom.ProtoReflect.Descriptor instead. func (*ResPlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{275} + return file_Gameapi_proto_rawDescGZIP(), []int{275} } func (x *ResPlayroom) GetStatus() int32 { @@ -15635,7 +15635,7 @@ type ReqPlayroomWrokOutline struct { func (x *ReqPlayroomWrokOutline) Reset() { *x = ReqPlayroomWrokOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[276] + mi := &file_Gameapi_proto_msgTypes[276] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15647,7 +15647,7 @@ func (x *ReqPlayroomWrokOutline) String() string { func (*ReqPlayroomWrokOutline) ProtoMessage() {} func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[276] + mi := &file_Gameapi_proto_msgTypes[276] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15660,7 +15660,7 @@ func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ReqPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{276} + return file_Gameapi_proto_rawDescGZIP(), []int{276} } type ResPlayroomWrokOutline struct { @@ -15674,7 +15674,7 @@ type ResPlayroomWrokOutline struct { func (x *ResPlayroomWrokOutline) Reset() { *x = ResPlayroomWrokOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[277] + mi := &file_Gameapi_proto_msgTypes[277] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15686,7 +15686,7 @@ func (x *ResPlayroomWrokOutline) String() string { func (*ResPlayroomWrokOutline) ProtoMessage() {} func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[277] + mi := &file_Gameapi_proto_msgTypes[277] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15699,7 +15699,7 @@ func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ResPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{277} + return file_Gameapi_proto_rawDescGZIP(), []int{277} } func (x *ResPlayroomWrokOutline) GetCode() RES_CODE { @@ -15726,7 +15726,7 @@ type NofiPlayroomStatus struct { func (x *NofiPlayroomStatus) Reset() { *x = NofiPlayroomStatus{} - mi := &file_proto_Gameapi_proto_msgTypes[278] + mi := &file_Gameapi_proto_msgTypes[278] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15738,7 +15738,7 @@ func (x *NofiPlayroomStatus) String() string { func (*NofiPlayroomStatus) ProtoMessage() {} func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[278] + mi := &file_Gameapi_proto_msgTypes[278] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15751,7 +15751,7 @@ func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { // Deprecated: Use NofiPlayroomStatus.ProtoReflect.Descriptor instead. func (*NofiPlayroomStatus) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{278} + return file_Gameapi_proto_rawDescGZIP(), []int{278} } func (x *NofiPlayroomStatus) GetWorkOutline() int32 { @@ -15772,7 +15772,7 @@ type NotifyPlayroomWork struct { func (x *NotifyPlayroomWork) Reset() { *x = NotifyPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[279] + mi := &file_Gameapi_proto_msgTypes[279] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15784,7 +15784,7 @@ func (x *NotifyPlayroomWork) String() string { func (*NotifyPlayroomWork) ProtoMessage() {} func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[279] + mi := &file_Gameapi_proto_msgTypes[279] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15797,7 +15797,7 @@ func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomWork.ProtoReflect.Descriptor instead. func (*NotifyPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{279} + return file_Gameapi_proto_rawDescGZIP(), []int{279} } func (x *NotifyPlayroomWork) GetStartTime() int32 { @@ -15825,7 +15825,7 @@ type NotifyPlayroomLose struct { func (x *NotifyPlayroomLose) Reset() { *x = NotifyPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[280] + mi := &file_Gameapi_proto_msgTypes[280] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15837,7 +15837,7 @@ func (x *NotifyPlayroomLose) String() string { func (*NotifyPlayroomLose) ProtoMessage() {} func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[280] + mi := &file_Gameapi_proto_msgTypes[280] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15850,7 +15850,7 @@ func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomLose.ProtoReflect.Descriptor instead. func (*NotifyPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{280} + return file_Gameapi_proto_rawDescGZIP(), []int{280} } func (x *NotifyPlayroomLose) GetLoseItem() []*ItemInfo { @@ -15878,7 +15878,7 @@ type NotifyPlayroomMood struct { func (x *NotifyPlayroomMood) Reset() { *x = NotifyPlayroomMood{} - mi := &file_proto_Gameapi_proto_msgTypes[281] + mi := &file_Gameapi_proto_msgTypes[281] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15890,7 +15890,7 @@ func (x *NotifyPlayroomMood) String() string { func (*NotifyPlayroomMood) ProtoMessage() {} func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[281] + mi := &file_Gameapi_proto_msgTypes[281] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15903,7 +15903,7 @@ func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomMood.ProtoReflect.Descriptor instead. func (*NotifyPlayroomMood) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{281} + return file_Gameapi_proto_rawDescGZIP(), []int{281} } func (x *NotifyPlayroomMood) GetAllMood() int32 { @@ -15934,7 +15934,7 @@ type FriendRoom struct { func (x *FriendRoom) Reset() { *x = FriendRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[282] + mi := &file_Gameapi_proto_msgTypes[282] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15946,7 +15946,7 @@ func (x *FriendRoom) String() string { func (*FriendRoom) ProtoMessage() {} func (x *FriendRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[282] + mi := &file_Gameapi_proto_msgTypes[282] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15959,7 +15959,7 @@ func (x *FriendRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use FriendRoom.ProtoReflect.Descriptor instead. func (*FriendRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{282} + return file_Gameapi_proto_rawDescGZIP(), []int{282} } func (x *FriendRoom) GetUid() int64 { @@ -16011,7 +16011,7 @@ type RoomOpponent struct { func (x *RoomOpponent) Reset() { *x = RoomOpponent{} - mi := &file_proto_Gameapi_proto_msgTypes[283] + mi := &file_Gameapi_proto_msgTypes[283] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16023,7 +16023,7 @@ func (x *RoomOpponent) String() string { func (*RoomOpponent) ProtoMessage() {} func (x *RoomOpponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[283] + mi := &file_Gameapi_proto_msgTypes[283] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16036,7 +16036,7 @@ func (x *RoomOpponent) ProtoReflect() protoreflect.Message { // Deprecated: Use RoomOpponent.ProtoReflect.Descriptor instead. func (*RoomOpponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{283} + return file_Gameapi_proto_rawDescGZIP(), []int{283} } func (x *RoomOpponent) GetUid() int64 { @@ -16085,7 +16085,7 @@ type ReqPlayroomInfo struct { func (x *ReqPlayroomInfo) Reset() { *x = ReqPlayroomInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[284] + mi := &file_Gameapi_proto_msgTypes[284] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16097,7 +16097,7 @@ func (x *ReqPlayroomInfo) String() string { func (*ReqPlayroomInfo) ProtoMessage() {} func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[284] + mi := &file_Gameapi_proto_msgTypes[284] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16110,7 +16110,7 @@ func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInfo.ProtoReflect.Descriptor instead. func (*ReqPlayroomInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{284} + return file_Gameapi_proto_rawDescGZIP(), []int{284} } func (x *ReqPlayroomInfo) GetUid() int64 { @@ -16141,7 +16141,7 @@ type ResPlayroomInfo struct { func (x *ResPlayroomInfo) Reset() { *x = ResPlayroomInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[285] + mi := &file_Gameapi_proto_msgTypes[285] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16153,7 +16153,7 @@ func (x *ResPlayroomInfo) String() string { func (*ResPlayroomInfo) ProtoMessage() {} func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[285] + mi := &file_Gameapi_proto_msgTypes[285] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16166,7 +16166,7 @@ func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInfo.ProtoReflect.Descriptor instead. func (*ResPlayroomInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{285} + return file_Gameapi_proto_rawDescGZIP(), []int{285} } func (x *ResPlayroomInfo) GetUid() int64 { @@ -16264,7 +16264,7 @@ type ReqPlayroomFlip struct { func (x *ReqPlayroomFlip) Reset() { *x = ReqPlayroomFlip{} - mi := &file_proto_Gameapi_proto_msgTypes[286] + mi := &file_Gameapi_proto_msgTypes[286] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16276,7 +16276,7 @@ func (x *ReqPlayroomFlip) String() string { func (*ReqPlayroomFlip) ProtoMessage() {} func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[286] + mi := &file_Gameapi_proto_msgTypes[286] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16289,7 +16289,7 @@ func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlip.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} + return file_Gameapi_proto_rawDescGZIP(), []int{286} } func (x *ReqPlayroomFlip) GetId() int32 { @@ -16312,7 +16312,7 @@ type ResPlayroomFlip struct { func (x *ResPlayroomFlip) Reset() { *x = ResPlayroomFlip{} - mi := &file_proto_Gameapi_proto_msgTypes[287] + mi := &file_Gameapi_proto_msgTypes[287] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16324,7 +16324,7 @@ func (x *ResPlayroomFlip) String() string { func (*ResPlayroomFlip) ProtoMessage() {} func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[287] + mi := &file_Gameapi_proto_msgTypes[287] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16337,7 +16337,7 @@ func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlip.ProtoReflect.Descriptor instead. func (*ResPlayroomFlip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} + return file_Gameapi_proto_rawDescGZIP(), []int{287} } func (x *ResPlayroomFlip) GetCode() RES_CODE { @@ -16377,7 +16377,7 @@ type ReqPlayroomFlipReward struct { func (x *ReqPlayroomFlipReward) Reset() { *x = ReqPlayroomFlipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[288] + mi := &file_Gameapi_proto_msgTypes[288] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16389,7 +16389,7 @@ func (x *ReqPlayroomFlipReward) String() string { func (*ReqPlayroomFlipReward) ProtoMessage() {} func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[288] + mi := &file_Gameapi_proto_msgTypes[288] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16402,7 +16402,7 @@ func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} + return file_Gameapi_proto_rawDescGZIP(), []int{288} } type ResPlayroomFlipReward struct { @@ -16416,7 +16416,7 @@ type ResPlayroomFlipReward struct { func (x *ResPlayroomFlipReward) Reset() { *x = ResPlayroomFlipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[289] + mi := &file_Gameapi_proto_msgTypes[289] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16428,7 +16428,7 @@ func (x *ResPlayroomFlipReward) String() string { func (*ResPlayroomFlipReward) ProtoMessage() {} func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[289] + mi := &file_Gameapi_proto_msgTypes[289] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16441,7 +16441,7 @@ func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ResPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} + return file_Gameapi_proto_rawDescGZIP(), []int{289} } func (x *ResPlayroomFlipReward) GetCode() RES_CODE { @@ -16468,7 +16468,7 @@ type ReqPlayroomGame struct { func (x *ReqPlayroomGame) Reset() { *x = ReqPlayroomGame{} - mi := &file_proto_Gameapi_proto_msgTypes[290] + mi := &file_Gameapi_proto_msgTypes[290] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16480,7 +16480,7 @@ func (x *ReqPlayroomGame) String() string { func (*ReqPlayroomGame) ProtoMessage() {} func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[290] + mi := &file_Gameapi_proto_msgTypes[290] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16493,7 +16493,7 @@ func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGame.ProtoReflect.Descriptor instead. func (*ReqPlayroomGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} + return file_Gameapi_proto_rawDescGZIP(), []int{290} } func (x *ReqPlayroomGame) GetType() int32 { @@ -16516,7 +16516,7 @@ type ResPlayroomGame struct { func (x *ResPlayroomGame) Reset() { *x = ResPlayroomGame{} - mi := &file_proto_Gameapi_proto_msgTypes[291] + mi := &file_Gameapi_proto_msgTypes[291] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16528,7 +16528,7 @@ func (x *ResPlayroomGame) String() string { func (*ResPlayroomGame) ProtoMessage() {} func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[291] + mi := &file_Gameapi_proto_msgTypes[291] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16541,7 +16541,7 @@ func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGame.ProtoReflect.Descriptor instead. func (*ResPlayroomGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} + return file_Gameapi_proto_rawDescGZIP(), []int{291} } func (x *ResPlayroomGame) GetCode() RES_CODE { @@ -16583,7 +16583,7 @@ type ReqPlayroomInteract struct { func (x *ReqPlayroomInteract) Reset() { *x = ReqPlayroomInteract{} - mi := &file_proto_Gameapi_proto_msgTypes[292] + mi := &file_Gameapi_proto_msgTypes[292] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16595,7 +16595,7 @@ func (x *ReqPlayroomInteract) String() string { func (*ReqPlayroomInteract) ProtoMessage() {} func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[292] + mi := &file_Gameapi_proto_msgTypes[292] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16608,7 +16608,7 @@ func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInteract.ProtoReflect.Descriptor instead. func (*ReqPlayroomInteract) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} + return file_Gameapi_proto_rawDescGZIP(), []int{292} } func (x *ReqPlayroomInteract) GetId() int32 { @@ -16636,7 +16636,7 @@ type ResPlayroomInteract struct { func (x *ResPlayroomInteract) Reset() { *x = ResPlayroomInteract{} - mi := &file_proto_Gameapi_proto_msgTypes[293] + mi := &file_Gameapi_proto_msgTypes[293] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16648,7 +16648,7 @@ func (x *ResPlayroomInteract) String() string { func (*ResPlayroomInteract) ProtoMessage() {} func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[293] + mi := &file_Gameapi_proto_msgTypes[293] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16661,7 +16661,7 @@ func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInteract.ProtoReflect.Descriptor instead. func (*ResPlayroomInteract) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} + return file_Gameapi_proto_rawDescGZIP(), []int{293} } func (x *ResPlayroomInteract) GetCode() RES_CODE { @@ -16688,7 +16688,7 @@ type ReqPlayroomSetRoom struct { func (x *ReqPlayroomSetRoom) Reset() { *x = ReqPlayroomSetRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[294] + mi := &file_Gameapi_proto_msgTypes[294] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16700,7 +16700,7 @@ func (x *ReqPlayroomSetRoom) String() string { func (*ReqPlayroomSetRoom) ProtoMessage() {} func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[294] + mi := &file_Gameapi_proto_msgTypes[294] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16713,7 +16713,7 @@ func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ReqPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} + return file_Gameapi_proto_rawDescGZIP(), []int{294} } func (x *ReqPlayroomSetRoom) GetPlayroom() map[int32]int32 { @@ -16734,7 +16734,7 @@ type ResPlayroomSetRoom struct { func (x *ResPlayroomSetRoom) Reset() { *x = ResPlayroomSetRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[295] + mi := &file_Gameapi_proto_msgTypes[295] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16746,7 +16746,7 @@ func (x *ResPlayroomSetRoom) String() string { func (*ResPlayroomSetRoom) ProtoMessage() {} func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[295] + mi := &file_Gameapi_proto_msgTypes[295] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16759,7 +16759,7 @@ func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ResPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} + return file_Gameapi_proto_rawDescGZIP(), []int{295} } func (x *ResPlayroomSetRoom) GetCode() RES_CODE { @@ -16786,7 +16786,7 @@ type ReqPlayroomSelectReward struct { func (x *ReqPlayroomSelectReward) Reset() { *x = ReqPlayroomSelectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[296] + mi := &file_Gameapi_proto_msgTypes[296] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16798,7 +16798,7 @@ func (x *ReqPlayroomSelectReward) String() string { func (*ReqPlayroomSelectReward) ProtoMessage() {} func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[296] + mi := &file_Gameapi_proto_msgTypes[296] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16811,7 +16811,7 @@ func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} + return file_Gameapi_proto_rawDescGZIP(), []int{296} } func (x *ReqPlayroomSelectReward) GetId() int32 { @@ -16832,7 +16832,7 @@ type ResPlayroomSelectReward struct { func (x *ResPlayroomSelectReward) Reset() { *x = ResPlayroomSelectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[297] + mi := &file_Gameapi_proto_msgTypes[297] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16844,7 +16844,7 @@ func (x *ResPlayroomSelectReward) String() string { func (*ResPlayroomSelectReward) ProtoMessage() {} func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[297] + mi := &file_Gameapi_proto_msgTypes[297] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16857,7 +16857,7 @@ func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ResPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} + return file_Gameapi_proto_rawDescGZIP(), []int{297} } func (x *ResPlayroomSelectReward) GetCode() RES_CODE { @@ -16882,7 +16882,7 @@ type ReqPlayroomLose struct { func (x *ReqPlayroomLose) Reset() { *x = ReqPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[298] + mi := &file_Gameapi_proto_msgTypes[298] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16894,7 +16894,7 @@ func (x *ReqPlayroomLose) String() string { func (*ReqPlayroomLose) ProtoMessage() {} func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[298] + mi := &file_Gameapi_proto_msgTypes[298] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16907,7 +16907,7 @@ func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomLose.ProtoReflect.Descriptor instead. func (*ReqPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} + return file_Gameapi_proto_rawDescGZIP(), []int{298} } type ResPlayroomLose struct { @@ -16921,7 +16921,7 @@ type ResPlayroomLose struct { func (x *ResPlayroomLose) Reset() { *x = ResPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[299] + mi := &file_Gameapi_proto_msgTypes[299] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16933,7 +16933,7 @@ func (x *ResPlayroomLose) String() string { func (*ResPlayroomLose) ProtoMessage() {} func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[299] + mi := &file_Gameapi_proto_msgTypes[299] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16946,7 +16946,7 @@ func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomLose.ProtoReflect.Descriptor instead. func (*ResPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} + return file_Gameapi_proto_rawDescGZIP(), []int{299} } func (x *ResPlayroomLose) GetCode() RES_CODE { @@ -16972,7 +16972,7 @@ type ReqPlayroomWork struct { func (x *ReqPlayroomWork) Reset() { *x = ReqPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[300] + mi := &file_Gameapi_proto_msgTypes[300] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16984,7 +16984,7 @@ func (x *ReqPlayroomWork) String() string { func (*ReqPlayroomWork) ProtoMessage() {} func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[300] + mi := &file_Gameapi_proto_msgTypes[300] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16997,7 +16997,7 @@ func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWork.ProtoReflect.Descriptor instead. func (*ReqPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} + return file_Gameapi_proto_rawDescGZIP(), []int{300} } type ResPlayroomWork struct { @@ -17011,7 +17011,7 @@ type ResPlayroomWork struct { func (x *ResPlayroomWork) Reset() { *x = ResPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[301] + mi := &file_Gameapi_proto_msgTypes[301] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17023,7 +17023,7 @@ func (x *ResPlayroomWork) String() string { func (*ResPlayroomWork) ProtoMessage() {} func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[301] + mi := &file_Gameapi_proto_msgTypes[301] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17036,7 +17036,7 @@ func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWork.ProtoReflect.Descriptor instead. func (*ResPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} + return file_Gameapi_proto_rawDescGZIP(), []int{301} } func (x *ResPlayroomWork) GetCode() RES_CODE { @@ -17062,7 +17062,7 @@ type ReqPlayroomRest struct { func (x *ReqPlayroomRest) Reset() { *x = ReqPlayroomRest{} - mi := &file_proto_Gameapi_proto_msgTypes[302] + mi := &file_Gameapi_proto_msgTypes[302] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17074,7 +17074,7 @@ func (x *ReqPlayroomRest) String() string { func (*ReqPlayroomRest) ProtoMessage() {} func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[302] + mi := &file_Gameapi_proto_msgTypes[302] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17087,7 +17087,7 @@ func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomRest.ProtoReflect.Descriptor instead. func (*ReqPlayroomRest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} + return file_Gameapi_proto_rawDescGZIP(), []int{302} } type ResPlayroomRest struct { @@ -17101,7 +17101,7 @@ type ResPlayroomRest struct { func (x *ResPlayroomRest) Reset() { *x = ResPlayroomRest{} - mi := &file_proto_Gameapi_proto_msgTypes[303] + mi := &file_Gameapi_proto_msgTypes[303] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17113,7 +17113,7 @@ func (x *ResPlayroomRest) String() string { func (*ResPlayroomRest) ProtoMessage() {} func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[303] + mi := &file_Gameapi_proto_msgTypes[303] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17126,7 +17126,7 @@ func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomRest.ProtoReflect.Descriptor instead. func (*ResPlayroomRest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} + return file_Gameapi_proto_rawDescGZIP(), []int{303} } func (x *ResPlayroomRest) GetCode() RES_CODE { @@ -17151,7 +17151,7 @@ type ReqPlayroomDraw struct { func (x *ReqPlayroomDraw) Reset() { *x = ReqPlayroomDraw{} - mi := &file_proto_Gameapi_proto_msgTypes[304] + mi := &file_Gameapi_proto_msgTypes[304] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17163,7 +17163,7 @@ func (x *ReqPlayroomDraw) String() string { func (*ReqPlayroomDraw) ProtoMessage() {} func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[304] + mi := &file_Gameapi_proto_msgTypes[304] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17176,7 +17176,7 @@ func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDraw.ProtoReflect.Descriptor instead. func (*ReqPlayroomDraw) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} + return file_Gameapi_proto_rawDescGZIP(), []int{304} } type ResPlayroomDraw struct { @@ -17191,7 +17191,7 @@ type ResPlayroomDraw struct { func (x *ResPlayroomDraw) Reset() { *x = ResPlayroomDraw{} - mi := &file_proto_Gameapi_proto_msgTypes[305] + mi := &file_Gameapi_proto_msgTypes[305] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17203,7 +17203,7 @@ func (x *ResPlayroomDraw) String() string { func (*ResPlayroomDraw) ProtoMessage() {} func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[305] + mi := &file_Gameapi_proto_msgTypes[305] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17216,7 +17216,7 @@ func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDraw.ProtoReflect.Descriptor instead. func (*ResPlayroomDraw) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} + return file_Gameapi_proto_rawDescGZIP(), []int{305} } func (x *ResPlayroomDraw) GetCode() RES_CODE { @@ -17250,7 +17250,7 @@ type ReqPlayroomChip struct { func (x *ReqPlayroomChip) Reset() { *x = ReqPlayroomChip{} - mi := &file_proto_Gameapi_proto_msgTypes[306] + mi := &file_Gameapi_proto_msgTypes[306] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17262,7 +17262,7 @@ func (x *ReqPlayroomChip) String() string { func (*ReqPlayroomChip) ProtoMessage() {} func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[306] + mi := &file_Gameapi_proto_msgTypes[306] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17275,7 +17275,7 @@ func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomChip.ProtoReflect.Descriptor instead. func (*ReqPlayroomChip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} + return file_Gameapi_proto_rawDescGZIP(), []int{306} } func (x *ReqPlayroomChip) GetNum() int32 { @@ -17296,7 +17296,7 @@ type ResPlayroomChip struct { func (x *ResPlayroomChip) Reset() { *x = ResPlayroomChip{} - mi := &file_proto_Gameapi_proto_msgTypes[307] + mi := &file_Gameapi_proto_msgTypes[307] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17308,7 +17308,7 @@ func (x *ResPlayroomChip) String() string { func (*ResPlayroomChip) ProtoMessage() {} func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[307] + mi := &file_Gameapi_proto_msgTypes[307] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17321,7 +17321,7 @@ func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomChip.ProtoReflect.Descriptor instead. func (*ResPlayroomChip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} + return file_Gameapi_proto_rawDescGZIP(), []int{307} } func (x *ResPlayroomChip) GetCode() RES_CODE { @@ -17347,7 +17347,7 @@ type ReqFriendTreasure struct { func (x *ReqFriendTreasure) Reset() { *x = ReqFriendTreasure{} - mi := &file_proto_Gameapi_proto_msgTypes[308] + mi := &file_Gameapi_proto_msgTypes[308] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17359,7 +17359,7 @@ func (x *ReqFriendTreasure) String() string { func (*ReqFriendTreasure) ProtoMessage() {} func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[308] + mi := &file_Gameapi_proto_msgTypes[308] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17372,7 +17372,7 @@ func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasure.ProtoReflect.Descriptor instead. func (*ReqFriendTreasure) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} + return file_Gameapi_proto_rawDescGZIP(), []int{308} } type ResFriendTreasure struct { @@ -17389,7 +17389,7 @@ type ResFriendTreasure struct { func (x *ResFriendTreasure) Reset() { *x = ResFriendTreasure{} - mi := &file_proto_Gameapi_proto_msgTypes[309] + mi := &file_Gameapi_proto_msgTypes[309] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17401,7 +17401,7 @@ func (x *ResFriendTreasure) String() string { func (*ResFriendTreasure) ProtoMessage() {} func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[309] + mi := &file_Gameapi_proto_msgTypes[309] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17414,7 +17414,7 @@ func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasure.ProtoReflect.Descriptor instead. func (*ResFriendTreasure) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} + return file_Gameapi_proto_rawDescGZIP(), []int{309} } func (x *ResFriendTreasure) GetStatus() int32 { @@ -17468,7 +17468,7 @@ type TreasureInfo struct { func (x *TreasureInfo) Reset() { *x = TreasureInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[310] + mi := &file_Gameapi_proto_msgTypes[310] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17480,7 +17480,7 @@ func (x *TreasureInfo) String() string { func (*TreasureInfo) ProtoMessage() {} func (x *TreasureInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[310] + mi := &file_Gameapi_proto_msgTypes[310] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17493,7 +17493,7 @@ func (x *TreasureInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use TreasureInfo.ProtoReflect.Descriptor instead. func (*TreasureInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} + return file_Gameapi_proto_rawDescGZIP(), []int{310} } func (x *TreasureInfo) GetPos() int32 { @@ -17556,7 +17556,7 @@ type ReqFriendTreasureStart struct { func (x *ReqFriendTreasureStart) Reset() { *x = ReqFriendTreasureStart{} - mi := &file_proto_Gameapi_proto_msgTypes[311] + mi := &file_Gameapi_proto_msgTypes[311] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17568,7 +17568,7 @@ func (x *ReqFriendTreasureStart) String() string { func (*ReqFriendTreasureStart) ProtoMessage() {} func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[311] + mi := &file_Gameapi_proto_msgTypes[311] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17581,7 +17581,7 @@ func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} + return file_Gameapi_proto_rawDescGZIP(), []int{311} } func (x *ReqFriendTreasureStart) GetList() []*TreasureInfo { @@ -17609,7 +17609,7 @@ type ResFriendTreasureStart struct { func (x *ResFriendTreasureStart) Reset() { *x = ResFriendTreasureStart{} - mi := &file_proto_Gameapi_proto_msgTypes[312] + mi := &file_Gameapi_proto_msgTypes[312] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17621,7 +17621,7 @@ func (x *ResFriendTreasureStart) String() string { func (*ResFriendTreasureStart) ProtoMessage() {} func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[312] + mi := &file_Gameapi_proto_msgTypes[312] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17634,7 +17634,7 @@ func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} + return file_Gameapi_proto_rawDescGZIP(), []int{312} } func (x *ResFriendTreasureStart) GetCode() RES_CODE { @@ -17659,7 +17659,7 @@ type ReqFriendTreasureEnd struct { func (x *ReqFriendTreasureEnd) Reset() { *x = ReqFriendTreasureEnd{} - mi := &file_proto_Gameapi_proto_msgTypes[313] + mi := &file_Gameapi_proto_msgTypes[313] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17671,7 +17671,7 @@ func (x *ReqFriendTreasureEnd) String() string { func (*ReqFriendTreasureEnd) ProtoMessage() {} func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[313] + mi := &file_Gameapi_proto_msgTypes[313] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17684,7 +17684,7 @@ func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} + return file_Gameapi_proto_rawDescGZIP(), []int{313} } type ResFriendTreasureEnd struct { @@ -17698,7 +17698,7 @@ type ResFriendTreasureEnd struct { func (x *ResFriendTreasureEnd) Reset() { *x = ResFriendTreasureEnd{} - mi := &file_proto_Gameapi_proto_msgTypes[314] + mi := &file_Gameapi_proto_msgTypes[314] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17710,7 +17710,7 @@ func (x *ResFriendTreasureEnd) String() string { func (*ResFriendTreasureEnd) ProtoMessage() {} func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[314] + mi := &file_Gameapi_proto_msgTypes[314] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17723,7 +17723,7 @@ func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ResFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} + return file_Gameapi_proto_rawDescGZIP(), []int{314} } func (x *ResFriendTreasureEnd) GetCode() RES_CODE { @@ -17750,7 +17750,7 @@ type ReqFriendTreasureFilp struct { func (x *ReqFriendTreasureFilp) Reset() { *x = ReqFriendTreasureFilp{} - mi := &file_proto_Gameapi_proto_msgTypes[315] + mi := &file_Gameapi_proto_msgTypes[315] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17762,7 +17762,7 @@ func (x *ReqFriendTreasureFilp) String() string { func (*ReqFriendTreasureFilp) ProtoMessage() {} func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[315] + mi := &file_Gameapi_proto_msgTypes[315] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17775,7 +17775,7 @@ func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} + return file_Gameapi_proto_rawDescGZIP(), []int{315} } func (x *ReqFriendTreasureFilp) GetPos() int32 { @@ -17796,7 +17796,7 @@ type ResFriendTreasureFilp struct { func (x *ResFriendTreasureFilp) Reset() { *x = ResFriendTreasureFilp{} - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_Gameapi_proto_msgTypes[316] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17808,7 +17808,7 @@ func (x *ResFriendTreasureFilp) String() string { func (*ResFriendTreasureFilp) ProtoMessage() {} func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_Gameapi_proto_msgTypes[316] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17821,7 +17821,7 @@ func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ResFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} + return file_Gameapi_proto_rawDescGZIP(), []int{316} } func (x *ResFriendTreasureFilp) GetCode() RES_CODE { @@ -17848,7 +17848,7 @@ type ResFriendTreasureStar struct { func (x *ResFriendTreasureStar) Reset() { *x = ResFriendTreasureStar{} - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_Gameapi_proto_msgTypes[317] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17860,7 +17860,7 @@ func (x *ResFriendTreasureStar) String() string { func (*ResFriendTreasureStar) ProtoMessage() {} func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_Gameapi_proto_msgTypes[317] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17873,7 +17873,7 @@ func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStar.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStar) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} + return file_Gameapi_proto_rawDescGZIP(), []int{317} } func (x *ResFriendTreasureStar) GetStar() int32 { @@ -17894,7 +17894,7 @@ type ReqKafkaLog struct { func (x *ReqKafkaLog) Reset() { *x = ReqKafkaLog{} - mi := &file_proto_Gameapi_proto_msgTypes[318] + mi := &file_Gameapi_proto_msgTypes[318] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17906,7 +17906,7 @@ func (x *ReqKafkaLog) String() string { func (*ReqKafkaLog) ProtoMessage() {} func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[318] + mi := &file_Gameapi_proto_msgTypes[318] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17919,7 +17919,7 @@ func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKafkaLog.ProtoReflect.Descriptor instead. func (*ReqKafkaLog) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} + return file_Gameapi_proto_rawDescGZIP(), []int{318} } func (x *ReqKafkaLog) GetEvent() string { @@ -17948,7 +17948,7 @@ type AdminReq struct { func (x *AdminReq) Reset() { *x = AdminReq{} - mi := &file_proto_Gameapi_proto_msgTypes[319] + mi := &file_Gameapi_proto_msgTypes[319] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17960,7 +17960,7 @@ func (x *AdminReq) String() string { func (*AdminReq) ProtoMessage() {} func (x *AdminReq) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[319] + mi := &file_Gameapi_proto_msgTypes[319] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17973,7 +17973,7 @@ func (x *AdminReq) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminReq.ProtoReflect.Descriptor instead. func (*AdminReq) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{319} + return file_Gameapi_proto_rawDescGZIP(), []int{319} } func (x *AdminReq) GetFunc() string { @@ -18001,7 +18001,7 @@ type AdminRes struct { func (x *AdminRes) Reset() { *x = AdminRes{} - mi := &file_proto_Gameapi_proto_msgTypes[320] + mi := &file_Gameapi_proto_msgTypes[320] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18013,7 +18013,7 @@ func (x *AdminRes) String() string { func (*AdminRes) ProtoMessage() {} func (x *AdminRes) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[320] + mi := &file_Gameapi_proto_msgTypes[320] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18026,7 +18026,7 @@ func (x *AdminRes) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminRes.ProtoReflect.Descriptor instead. func (*AdminRes) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{320} + return file_Gameapi_proto_rawDescGZIP(), []int{320} } func (x *AdminRes) GetFunc() string { @@ -18053,7 +18053,7 @@ type ReqAdminInfo struct { func (x *ReqAdminInfo) Reset() { *x = ReqAdminInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[321] + mi := &file_Gameapi_proto_msgTypes[321] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18065,7 +18065,7 @@ func (x *ReqAdminInfo) String() string { func (*ReqAdminInfo) ProtoMessage() {} func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[321] + mi := &file_Gameapi_proto_msgTypes[321] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18078,7 +18078,7 @@ func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminInfo.ProtoReflect.Descriptor instead. func (*ReqAdminInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{321} + return file_Gameapi_proto_rawDescGZIP(), []int{321} } func (x *ReqAdminInfo) GetUid() int64 { @@ -18098,7 +18098,7 @@ type ResAdminInfo struct { func (x *ResAdminInfo) Reset() { *x = ResAdminInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[322] + mi := &file_Gameapi_proto_msgTypes[322] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18110,7 +18110,7 @@ func (x *ResAdminInfo) String() string { func (*ResAdminInfo) ProtoMessage() {} func (x *ResAdminInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[322] + mi := &file_Gameapi_proto_msgTypes[322] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18123,7 +18123,7 @@ func (x *ResAdminInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAdminInfo.ProtoReflect.Descriptor instead. func (*ResAdminInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{322} + return file_Gameapi_proto_rawDescGZIP(), []int{322} } func (x *ResAdminInfo) GetInfo() string { @@ -18133,1985 +18133,1986 @@ func (x *ResAdminInfo) GetInfo() string { return "" } -var File_proto_Gameapi_proto protoreflect.FileDescriptor +var File_Gameapi_proto protoreflect.FileDescriptor -var file_proto_Gameapi_proto_rawDesc = []byte{ - 0x0a, 0x13, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x2f, 0x47, 0x61, 0x6d, 0x65, 0x61, 0x70, 0x69, 0x2e, - 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x12, 0x08, 0x74, 0x75, 0x74, 0x6f, 0x72, 0x69, 0x61, 0x6c, 0x22, - 0xb5, 0x01, 0x0a, 0x09, 0x43, 0x6c, 0x69, 0x65, 0x6e, 0x74, 0x52, 0x65, 0x71, 0x12, 0x12, 0x0a, - 0x04, 0x66, 0x75, 0x6e, 0x63, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x04, 0x66, 0x75, 0x6e, - 0x63, 0x12, 0x10, 0x0a, 0x03, 0x63, 0x69, 0x64, 0x18, 0x02, 0x20, 0x01, 0x28, 0x09, 0x52, 0x03, - 0x63, 0x69, 0x64, 0x12, 0x12, 0x0a, 0x04, 0x69, 0x6e, 0x66, 0x6f, 0x18, 0x03, 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0x41, 0x49, 0x4c, 0x10, 0x00, 0x12, 0x0b, 0x0a, 0x07, + 0x53, 0x55, 0x43, 0x43, 0x45, 0x53, 0x53, 0x10, 0x01, 0x2a, 0x2e, 0x0a, 0x09, 0x49, 0x54, 0x45, + 0x4d, 0x5f, 0x54, 0x59, 0x50, 0x45, 0x12, 0x0a, 0x0a, 0x06, 0x45, 0x4e, 0x45, 0x52, 0x47, 0x59, + 0x10, 0x00, 0x12, 0x08, 0x0a, 0x04, 0x53, 0x54, 0x41, 0x52, 0x10, 0x01, 0x12, 0x0b, 0x0a, 0x07, + 0x44, 0x49, 0x41, 0x4d, 0x4f, 0x4e, 0x44, 0x10, 0x02, 0x42, 0x08, 0x5a, 0x06, 0x2e, 0x2e, 0x2f, + 0x6d, 0x73, 0x67, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33, } var ( - file_proto_Gameapi_proto_rawDescOnce sync.Once - file_proto_Gameapi_proto_rawDescData = file_proto_Gameapi_proto_rawDesc + file_Gameapi_proto_rawDescOnce sync.Once + file_Gameapi_proto_rawDescData = file_Gameapi_proto_rawDesc ) -func file_proto_Gameapi_proto_rawDescGZIP() []byte { - file_proto_Gameapi_proto_rawDescOnce.Do(func() { - file_proto_Gameapi_proto_rawDescData = protoimpl.X.CompressGZIP(file_proto_Gameapi_proto_rawDescData) +func file_Gameapi_proto_rawDescGZIP() []byte { + file_Gameapi_proto_rawDescOnce.Do(func() { + file_Gameapi_proto_rawDescData = protoimpl.X.CompressGZIP(file_Gameapi_proto_rawDescData) }) - return file_proto_Gameapi_proto_rawDescData + return file_Gameapi_proto_rawDescData } -var file_proto_Gameapi_proto_enumTypes = make([]protoimpl.EnumInfo, 4) -var file_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 367) -var file_proto_Gameapi_proto_goTypes = []any{ +var file_Gameapi_proto_enumTypes = make([]protoimpl.EnumInfo, 4) +var file_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 367) +var file_Gameapi_proto_goTypes = []any{ (ITEM_POP_LABEL)(0), // 0: tutorial.ITEM_POP_LABEL (HANDLE_TYPE)(0), // 1: tutorial.HANDLE_TYPE (RES_CODE)(0), // 2: tutorial.RES_CODE @@ -20484,7 +20485,7 @@ var file_proto_Gameapi_proto_goTypes = []any{ nil, // 369: tutorial.ResPlayroomGame.ItemsEntry nil, // 370: tutorial.ReqPlayroomSetRoom.PlayroomEntry } -var file_proto_Gameapi_proto_depIdxs = []int32{ +var file_Gameapi_proto_depIdxs = []int32{ 327, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry 328, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry 329, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry @@ -20565,139 +20566,140 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 77: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE 2, // 78: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE 2, // 79: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE - 2, // 80: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE - 166, // 81: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple - 166, // 82: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple - 168, // 83: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog - 171, // 84: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard - 344, // 85: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry - 166, // 86: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple - 2, // 87: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE - 166, // 88: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple - 182, // 89: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo - 166, // 90: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple - 171, // 91: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard - 168, // 92: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog - 166, // 93: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple - 2, // 94: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE - 2, // 95: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE - 166, // 96: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple - 2, // 97: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE - 2, // 98: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE - 345, // 99: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry - 346, // 100: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry - 122, // 101: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo - 200, // 102: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo - 2, // 103: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE - 2, // 104: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE - 2, // 105: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE - 347, // 106: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry - 348, // 107: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry - 349, // 108: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry - 2, // 109: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE - 2, // 110: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE - 350, // 111: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry - 2, // 112: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE - 2, // 113: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE - 351, // 114: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry - 122, // 115: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo - 2, // 116: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE - 2, // 117: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE - 2, // 118: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE - 2, // 119: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE - 2, // 120: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE - 352, // 121: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry - 353, // 122: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry - 354, // 123: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry - 355, // 124: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry - 356, // 125: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry - 2, // 126: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE - 357, // 127: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry - 358, // 128: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry - 2, // 129: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE - 2, // 130: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE - 359, // 131: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry - 149, // 132: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo - 360, // 133: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry - 361, // 134: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry - 266, // 135: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent - 362, // 136: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.ReqGuessColorTake.MapEntry - 2, // 137: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE - 2, // 138: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE - 273, // 139: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent - 2, // 140: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE - 2, // 141: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE - 122, // 142: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo - 287, // 143: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent - 286, // 144: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom - 363, // 145: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry - 364, // 146: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry - 122, // 147: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo - 2, // 148: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE - 122, // 149: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo - 365, // 150: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry - 366, // 151: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry - 367, // 152: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry - 368, // 153: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry - 2, // 154: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE - 2, // 155: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE - 2, // 156: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE - 369, // 157: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry - 2, // 158: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE - 370, // 159: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry - 2, // 160: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE - 2, // 161: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE - 2, // 162: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE - 2, // 163: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE - 2, // 164: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE - 2, // 165: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE - 2, // 166: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE - 314, // 167: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo - 314, // 168: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo - 2, // 169: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE - 2, // 170: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE - 2, // 171: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE - 125, // 172: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek - 126, // 173: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask - 157, // 174: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent - 166, // 175: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple - 200, // 176: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo - 209, // 177: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop - 210, // 178: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop - 221, // 179: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo - 167, // 180: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 167, // 181: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 122, // 182: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo - 122, // 183: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo - 184, // [184:184] is the sub-list for method output_type - 184, // [184:184] is the sub-list for method input_type - 184, // [184:184] is the sub-list for extension type_name - 184, // [184:184] is the sub-list for extension extendee - 0, // [0:184] is the sub-list for field type_name + 122, // 80: tutorial.ResChessRainReward.Items:type_name -> tutorial.ItemInfo + 2, // 81: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE + 166, // 82: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple + 166, // 83: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple + 168, // 84: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog + 171, // 85: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard + 344, // 86: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry + 166, // 87: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple + 2, // 88: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE + 166, // 89: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple + 182, // 90: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo + 166, // 91: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple + 171, // 92: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard + 168, // 93: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog + 166, // 94: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple + 2, // 95: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE + 2, // 96: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE + 166, // 97: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple + 2, // 98: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE + 2, // 99: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE + 345, // 100: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry + 346, // 101: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry + 122, // 102: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo + 200, // 103: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo + 2, // 104: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE + 2, // 105: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE + 2, // 106: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE + 347, // 107: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry + 348, // 108: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry + 349, // 109: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry + 2, // 110: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE + 2, // 111: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE + 350, // 112: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry + 2, // 113: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE + 2, // 114: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE + 351, // 115: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry + 122, // 116: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo + 2, // 117: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE + 2, // 118: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE + 2, // 119: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE + 2, // 120: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE + 2, // 121: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE + 352, // 122: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry + 353, // 123: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry + 354, // 124: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry + 355, // 125: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry + 356, // 126: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry + 2, // 127: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE + 357, // 128: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry + 358, // 129: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry + 2, // 130: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE + 2, // 131: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE + 359, // 132: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry + 149, // 133: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo + 360, // 134: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry + 361, // 135: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry + 266, // 136: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent + 362, // 137: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.ReqGuessColorTake.MapEntry + 2, // 138: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE + 2, // 139: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE + 273, // 140: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent + 2, // 141: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE + 2, // 142: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE + 122, // 143: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo + 287, // 144: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent + 286, // 145: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom + 363, // 146: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry + 364, // 147: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry + 122, // 148: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo + 2, // 149: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE + 122, // 150: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo + 365, // 151: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry + 366, // 152: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry + 367, // 153: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry + 368, // 154: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry + 2, // 155: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE + 2, // 156: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE + 2, // 157: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE + 369, // 158: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry + 2, // 159: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE + 370, // 160: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry + 2, // 161: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE + 2, // 162: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE + 2, // 163: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE + 2, // 164: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE + 2, // 165: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE + 2, // 166: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE + 2, // 167: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE + 314, // 168: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo + 314, // 169: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo + 2, // 170: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE + 2, // 171: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE + 2, // 172: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE + 125, // 173: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek + 126, // 174: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask + 157, // 175: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent + 166, // 176: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple + 200, // 177: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo + 209, // 178: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop + 210, // 179: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop + 221, // 180: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo + 167, // 181: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 167, // 182: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 122, // 183: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo + 122, // 184: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo + 185, // [185:185] is the sub-list for method output_type + 185, // [185:185] is the sub-list for method input_type + 185, // [185:185] is the sub-list for extension type_name + 185, // [185:185] is the sub-list for extension extendee + 0, // [0:185] is the sub-list for field type_name } -func init() { file_proto_Gameapi_proto_init() } -func file_proto_Gameapi_proto_init() { - if File_proto_Gameapi_proto != nil { +func init() { file_Gameapi_proto_init() } +func file_Gameapi_proto_init() { + if File_Gameapi_proto != nil { return } type x struct{} out := protoimpl.TypeBuilder{ File: protoimpl.DescBuilder{ GoPackagePath: reflect.TypeOf(x{}).PkgPath(), - RawDescriptor: file_proto_Gameapi_proto_rawDesc, + RawDescriptor: file_Gameapi_proto_rawDesc, NumEnums: 4, NumMessages: 367, NumExtensions: 0, NumServices: 0, }, - GoTypes: file_proto_Gameapi_proto_goTypes, - DependencyIndexes: file_proto_Gameapi_proto_depIdxs, - EnumInfos: file_proto_Gameapi_proto_enumTypes, - MessageInfos: file_proto_Gameapi_proto_msgTypes, + GoTypes: file_Gameapi_proto_goTypes, + DependencyIndexes: file_Gameapi_proto_depIdxs, + EnumInfos: file_Gameapi_proto_enumTypes, + MessageInfos: file_Gameapi_proto_msgTypes, }.Build() - File_proto_Gameapi_proto = out.File - file_proto_Gameapi_proto_rawDesc = nil - file_proto_Gameapi_proto_goTypes = nil - file_proto_Gameapi_proto_depIdxs = nil + File_Gameapi_proto = out.File + file_Gameapi_proto_rawDesc = nil + file_Gameapi_proto_goTypes = nil + file_Gameapi_proto_depIdxs = nil }