diff --git a/src/server/conf/handbook/handbookCfg.go b/src/server/conf/handbook/handbookCfg.go new file mode 100644 index 00000000..d60c0819 --- /dev/null +++ b/src/server/conf/handbook/handbookCfg.go @@ -0,0 +1,35 @@ +package handbookCfg + +import ( + "server/game/mod/item" + "server/gamedata" + "server/pkg/github.com/name5566/leaf/log" +) + +const ( + CFG_HANDBOOK = "Handbook" + CFG_HANDBOOK_CONST = "HandbookConst" +) + +func init() { + gamedata.InitCfg(CFG_HANDBOOK) + gamedata.InitCfg(CFG_HANDBOOK_CONST) +} + +func GetHandbookReward(Type string) []*item.Item { + data, err := gamedata.GetDataByKey(CFG_HANDBOOK, Type) + if err != nil { + log.Debug("GetHandbookReward err:%v", err) + return nil + } + return gamedata.GetItemList(data, "Items") +} + +func GetHandbookCollectReward() []*item.Item { + data, err := gamedata.GetDataByKey(CFG_HANDBOOK_CONST, "collect_item") + if err != nil { + log.Debug("GetHandbookCollectReward err:%v", err) + return nil + } + return gamedata.GetItemList(data, "Value") +} diff --git a/src/server/game/GameLogic.go b/src/server/game/GameLogic.go index c673d621..778ab13b 100644 --- a/src/server/game/GameLogic.go +++ b/src/server/game/GameLogic.go @@ -646,7 +646,7 @@ func (ad *GameLogic) RegisterNetWorkFunc() { //领取图鉴奖励 RegisterMsgProcessFunc("ReqGetHandbookReward", ReqGetHandbookReward) //领取图鉴奖励 - + RegisterMsgProcessFunc("RegHandbookAllReward", RegHandbookAllReward) //领取图鉴收集奖励 //领取订单奖励 RegisterMsgProcessFunc("ReqRewardOrder", ReqRewardOrder) // 领取订单奖励 RegisterMsgProcessFunc("ReqDelOrder", ReqDelOrder) // 删除订单 @@ -709,6 +709,7 @@ func (ad *GameLogic) RegisterNetWorkFunc() { RegisterMsgProcessFunc("ReqFriendCardMsg", ReqFriendCardMsg) // 请求好友卡牌申请列表 RegisterMsgProcessFunc("ReqFriendTimeLine", ReqFriendTimeLine) // 请求好友时间线 RegisterMsgProcessFunc("ReqFriendRecommend", ReqFriendRecommend) // 获取推荐好友 + RegisterMsgProcessFunc("ReqFriendTLUpvote", ReqFriendTLUpvote) // 请求时间线点赞 RegisterMsgProcessFunc("ReqSearchPlayer", ReqSearchPlayer) // 搜索好友 RegisterMsgProcessFunc("ReqApplyFriend", ReqApplyFriend) // 申请好友 diff --git a/src/server/game/PlayerFunc.go b/src/server/game/PlayerFunc.go index 835e786f..ca2e03a9 100644 --- a/src/server/game/PlayerFunc.go +++ b/src/server/game/PlayerFunc.go @@ -223,6 +223,9 @@ func handle(p *Player, m *msg.Msg) error { Items = m.Extra.([]*item.Item) } p.HandleItem(Items, proto.ITEM_POP_LABEL_Friendtreasure.String()) + case msg.HANDLE_TYPE_HANDBOOK_COLLECTION: // 图鉴收集奖励 + data := m.Extra.(msg.HandbookMsg) + p.AddLog(m.From, friend.LOG_TYPE_PLAYROOM_VISIT, fmt.Sprintf("%s", data.Type)) } // #region 以下是处理系统请求 return nil @@ -373,6 +376,7 @@ func FriendLogBackData(p *Player) { Time: int32(v.Time), Param: v.Param, Id: int32(v.Id), + Upvote: v.Upvote, }) } p.PushClientRes(&proto.ResFriendTimeLine{ @@ -869,3 +873,14 @@ func GetUidByFaceBook(Fb string) (int, error) { log.Debug("Fb :%s;Uid :%d", Fb, R.Uid) return R.Uid, err } + +func NotifyAllFriend(p *Player, m *msg.Msg) { + FriendMod := p.PlayMod.getFriendMod() + for k := range FriendMod.FriendList { + if k == int(p.M_DwUin) { + continue + } + m.To = k + FriendMgrSend(m) + } +} diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index fe2bc3f6..b752a5f7 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -7,6 +7,7 @@ import ( "server/GoUtil" cardCfg "server/conf/card" decorateCfg "server/conf/decorate" + handbookCfg "server/conf/handbook" mergeDataCfg "server/conf/mergeData" miningCfg "server/conf/mining" playroomCfg "server/conf/playroom" @@ -143,8 +144,8 @@ func ReqGetHandbookReward(player *Player, buf []byte) error { }) return err } - var itemList []*item.Item - itemList = append(itemList, &item.Item{Id: item.ITEM_ENERGY_ID, Num: 5}) + + itemList := handbookCfg.GetHandbookCollectReward() err = player.HandleItem(itemList, msg.ITEM_POP_LABEL_HandbookReward.String()) if err != nil { player.SendErrClienRes(&msg.ResGetHandbookReward{ @@ -165,6 +166,41 @@ func ReqGetHandbookReward(player *Player, buf []byte) error { return nil } +func RegHandbookAllReward(player *Player, buf []byte) error { + req := &msg.RegHandbookAllReward{} + proto.Unmarshal(buf, req) + Items, err := player.PlayMod.getHandbookMod().CollectItem(req.Type) + if err != nil { + player.SendErrClienRes(&msg.ResHandbookAllReward{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + return err + } + err = player.HandleItem(Items, msg.ITEM_POP_LABEL_HandbookAllReward.String()) + if err != nil { + player.SendErrClienRes(&msg.ResHandbookAllReward{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + return err + } + player.PushClientRes(&msg.ResHandbookAllReward{ + Code: msg.RES_CODE_SUCCESS, + }) + NotifyAllFriend(player, &MsqMod.Msg{ + Type: MsqMod.HANDLE_TYPE_HANDBOOK_COLLECTION, + From: int(player.M_DwUin), + SendT: GoUtil.Now(), + Extra: MsqMod.HandbookMsg{ + Type: req.Type, + }, + }) + player.PushClientRes(player.PlayMod.getHandbookMod().BackData()) + player.PlayMod.save() + return nil +} + // 领取订单奖励 func ReqRewardOrder(player *Player, buf []byte) error { req := &msg.ReqRewardOrder{} @@ -2397,6 +2433,37 @@ func ReqFriendTimeLine(player *Player, buf []byte) error { return nil } +func ReqFriendTLUpvote(player *Player, buf []byte) error { + req := &msg.ReqFriendTLUpvote{} + proto.Unmarshal(buf, req) + FriendMod := player.PlayMod.getFriendMod() + Items, err := FriendMod.Upvote(int(req.Id)) + if err != nil { + player.SendErrClienRes(&msg.ResFriendTLUpvote{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + return err + } + err = player.HandleItem(Items, msg.ITEM_POP_LABEL_TLUpvote.String()) + if err != nil { + player.SendErrClienRes(&msg.ResFriendTLUpvote{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + return err + } + player.PlayMod.save() + player.PushClientRes(&msg.ResFriendTLUpvote{ + Code: msg.RES_CODE_SUCCESS, + Id: req.Id, + }) + player.TeLog("friend_upvote", map[string]interface{}{ + "player_id": int(req.Id), + }) + return nil +} + func ReqChampshipRankReward(player *Player, buf []byte) error { MyLastRank := G_GameLogicPtr.ChampshipMgr.getLastMyRank(int(player.M_DwUin)) ChampshipMod := player.PlayMod.getChampshipMod() diff --git a/src/server/game/mod/friend/Friend.go b/src/server/game/mod/friend/Friend.go index d8e5cd16..1fe1987e 100644 --- a/src/server/game/mod/friend/Friend.go +++ b/src/server/game/mod/friend/Friend.go @@ -1,9 +1,11 @@ package friend import ( + "fmt" "server/GoUtil" cardCfg "server/conf/card" "server/game/mod/card" + "server/game/mod/item" ) type FriendMod struct { @@ -30,6 +32,7 @@ const ( LOG_TYPE_CARD_EX_SUCCESS_2 = 11 // 卡牌交换成功 LOG_TYPE_FRIEND_DELETE = 14 // 删除好友 LOG_TYPE_PLAYROOM_VISIT = 15 // 拜访玩家 + LOG_TYPE_HANDBOOK = 16 // 图鉴收集 ) const ( @@ -40,11 +43,12 @@ const ( ) type LogInfo struct { - Id int - Uid int - Type int - Time int64 - Param string + Id int + Uid int + Type int + Time int64 + Param string + Upvote bool // 点赞 } func (f *FriendMod) InitData() { @@ -163,3 +167,15 @@ func (f *FriendMod) ResetGoldCardEx() { } } } + +func (f *FriendMod) Upvote(Id int) ([]*item.Item, error) { + info := f.Log[Id] + if info == nil { + return nil, fmt.Errorf("log not exist") + } + if info.Upvote { + return nil, fmt.Errorf("already upvote") + } + info.Upvote = true + return []*item.Item{item.NewItem(item.ITEM_ENERGY_ID, 1)}, nil +} diff --git a/src/server/game/mod/handbook/Handbook.go b/src/server/game/mod/handbook/Handbook.go index ceef50de..d8a469c2 100644 --- a/src/server/game/mod/handbook/Handbook.go +++ b/src/server/game/mod/handbook/Handbook.go @@ -2,12 +2,16 @@ package handbook import ( "errors" + "fmt" + handbookCfg "server/conf/handbook" startMergeCfg "server/conf/startMerge" + "server/game/mod/item" "server/msg" ) type Handbook struct { BookList map[int]int `json:"BookList"` + Collect map[string]struct{} } const ( @@ -16,6 +20,9 @@ const ( ) func (h *Handbook) InitData() { + if h.Collect == nil { + h.Collect = make(map[string]struct{}) + } if h.BookList == nil { h.BookList = make(map[int]int) InitChess := startMergeCfg.GetInitChessList() @@ -51,6 +58,18 @@ func (h *Handbook) GetHandbookReward(Id int) error { return nil } +func (h *Handbook) CollectItem(Id string) ([]*item.Item, error) { + if _, ok := h.Collect[Id]; ok { + return nil, fmt.Errorf("已经领取过该奖励") + } + h.Collect[Id] = struct{}{} + Reward := handbookCfg.GetHandbookReward(Id) + if Reward == nil { + return nil, fmt.Errorf("奖励不存在") + } + return Reward, nil +} + func (h *Handbook) BackData() *msg.Handbook { var BookList []*msg.HandbookInfo for k, v := range h.BookList { diff --git a/src/server/game/mod/msg/Msg.go b/src/server/game/mod/msg/Msg.go index 1d159633..b845f5b1 100644 --- a/src/server/game/mod/msg/Msg.go +++ b/src/server/game/mod/msg/Msg.go @@ -71,6 +71,8 @@ const ( FRIEND_TREASURE_HANDLE //好友宝藏操作 HANDLE_TYPE_MAIL_ADD //添加邮件 HANDLE_TYPE_MAIL_RELOAD //重新加载邮件 + + HANDLE_TYPE_HANDBOOK_COLLECTION //图鉴收集 ) const ( diff --git a/src/server/game/mod/msg/data.go b/src/server/game/mod/msg/data.go new file mode 100644 index 00000000..f950cc64 --- /dev/null +++ b/src/server/game/mod/msg/data.go @@ -0,0 +1,5 @@ +package msg + +type HandbookMsg struct { + Type string +} diff --git a/src/server/msg/Gameapi.pb.go b/src/server/msg/Gameapi.pb.go index 34c95aed..22d6143e 100644 --- a/src/server/msg/Gameapi.pb.go +++ b/src/server/msg/Gameapi.pb.go @@ -78,6 +78,8 @@ const ( ITEM_POP_LABEL_CardSeasonFirstReward ITEM_POP_LABEL = 52 // 卡牌赛季初奖励 ITEM_POP_LABEL_AllCollectRewardHB ITEM_POP_LABEL = 53 // 图鉴全收集奖励 图鉴体力补发 ITEM_POP_LABEL_PlayroomShop ITEM_POP_LABEL = 54 // playroom商店 + ITEM_POP_LABEL_HandbookAllReward ITEM_POP_LABEL = 55 // 图鉴收集奖励 + ITEM_POP_LABEL_TLUpvote ITEM_POP_LABEL = 56 // 时间线点赞 ) // Enum value maps for ITEM_POP_LABEL. @@ -138,6 +140,8 @@ var ( 52: "CardSeasonFirstReward", 53: "AllCollectRewardHB", 54: "PlayroomShop", + 55: "HandbookAllReward", + 56: "TLUpvote", } ITEM_POP_LABEL_value = map[string]int32{ "Playroom": 0, @@ -195,6 +199,8 @@ var ( "CardSeasonFirstReward": 52, "AllCollectRewardHB": 53, "PlayroomShop": 54, + "HandbookAllReward": 55, + "TLUpvote": 56, } ) @@ -4760,6 +4766,59 @@ func (x *ReqGetHandbookReward) GetChessId() int32 { return 0 } +type ResGetHandbookReward struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` + Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` +} + +func (x *ResGetHandbookReward) Reset() { + *x = ResGetHandbookReward{} + mi := &file_proto_Gameapi_proto_msgTypes[74] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ResGetHandbookReward) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ResGetHandbookReward) ProtoMessage() {} + +func (x *ResGetHandbookReward) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[74] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ResGetHandbookReward.ProtoReflect.Descriptor instead. +func (*ResGetHandbookReward) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{74} +} + +func (x *ResGetHandbookReward) GetCode() RES_CODE { + if x != nil { + return x.Code + } + return RES_CODE_FAIL +} + +func (x *ResGetHandbookReward) GetMsg() string { + if x != nil { + return x.Msg + } + return "" +} + type HandbookInfo struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -4771,7 +4830,7 @@ type HandbookInfo struct { func (x *HandbookInfo) Reset() { *x = HandbookInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[74] + mi := &file_proto_Gameapi_proto_msgTypes[75] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4783,7 +4842,7 @@ func (x *HandbookInfo) String() string { func (*HandbookInfo) ProtoMessage() {} func (x *HandbookInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[74] + mi := &file_proto_Gameapi_proto_msgTypes[75] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4796,7 +4855,7 @@ func (x *HandbookInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use HandbookInfo.ProtoReflect.Descriptor instead. func (*HandbookInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{74} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{75} } func (x *HandbookInfo) GetChessId() int32 { @@ -4823,7 +4882,7 @@ type Handbook struct { func (x *Handbook) Reset() { *x = Handbook{} - mi := &file_proto_Gameapi_proto_msgTypes[75] + mi := &file_proto_Gameapi_proto_msgTypes[76] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4835,7 +4894,7 @@ func (x *Handbook) String() string { func (*Handbook) ProtoMessage() {} func (x *Handbook) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[75] + mi := &file_proto_Gameapi_proto_msgTypes[76] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4848,7 +4907,7 @@ func (x *Handbook) ProtoReflect() protoreflect.Message { // Deprecated: Use Handbook.ProtoReflect.Descriptor instead. func (*Handbook) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{75} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{76} } func (x *Handbook) GetHandbooks() []*HandbookInfo { @@ -4858,30 +4917,29 @@ func (x *Handbook) GetHandbooks() []*HandbookInfo { return nil } -type ResGetHandbookReward struct { +type RegHandbookAllReward struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` - Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` + Type string `protobuf:"bytes,1,opt,name=Type,proto3" json:"Type,omitempty"` // "棋子系列 A B C" } -func (x *ResGetHandbookReward) Reset() { - *x = ResGetHandbookReward{} - mi := &file_proto_Gameapi_proto_msgTypes[76] +func (x *RegHandbookAllReward) Reset() { + *x = RegHandbookAllReward{} + mi := &file_proto_Gameapi_proto_msgTypes[77] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } -func (x *ResGetHandbookReward) String() string { +func (x *RegHandbookAllReward) String() string { return protoimpl.X.MessageStringOf(x) } -func (*ResGetHandbookReward) ProtoMessage() {} +func (*RegHandbookAllReward) ProtoMessage() {} -func (x *ResGetHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[76] +func (x *RegHandbookAllReward) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[77] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4892,19 +4950,65 @@ func (x *ResGetHandbookReward) ProtoReflect() protoreflect.Message { return mi.MessageOf(x) } -// Deprecated: Use ResGetHandbookReward.ProtoReflect.Descriptor instead. -func (*ResGetHandbookReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{76} +// Deprecated: Use RegHandbookAllReward.ProtoReflect.Descriptor instead. +func (*RegHandbookAllReward) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{77} } -func (x *ResGetHandbookReward) GetCode() RES_CODE { +func (x *RegHandbookAllReward) GetType() string { + if x != nil { + return x.Type + } + return "" +} + +type ResHandbookAllReward struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` + Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` +} + +func (x *ResHandbookAllReward) Reset() { + *x = ResHandbookAllReward{} + mi := &file_proto_Gameapi_proto_msgTypes[78] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ResHandbookAllReward) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ResHandbookAllReward) ProtoMessage() {} + +func (x *ResHandbookAllReward) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[78] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ResHandbookAllReward.ProtoReflect.Descriptor instead. +func (*ResHandbookAllReward) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{78} +} + +func (x *ResHandbookAllReward) GetCode() RES_CODE { if x != nil { return x.Code } return RES_CODE_FAIL } -func (x *ResGetHandbookReward) GetMsg() string { +func (x *ResHandbookAllReward) GetMsg() string { if x != nil { return x.Msg } @@ -4922,7 +5026,7 @@ type ReqRewardOrder struct { func (x *ReqRewardOrder) Reset() { *x = ReqRewardOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[77] + mi := &file_proto_Gameapi_proto_msgTypes[79] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4934,7 +5038,7 @@ func (x *ReqRewardOrder) String() string { func (*ReqRewardOrder) ProtoMessage() {} func (x *ReqRewardOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[77] + mi := &file_proto_Gameapi_proto_msgTypes[79] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4947,7 +5051,7 @@ func (x *ReqRewardOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRewardOrder.ProtoReflect.Descriptor instead. func (*ReqRewardOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{77} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{79} } func (x *ReqRewardOrder) GetOrderId() int32 { @@ -4975,7 +5079,7 @@ type ResRewardOrder struct { func (x *ResRewardOrder) Reset() { *x = ResRewardOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[78] + mi := &file_proto_Gameapi_proto_msgTypes[80] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4987,7 +5091,7 @@ func (x *ResRewardOrder) String() string { func (*ResRewardOrder) ProtoMessage() {} func (x *ResRewardOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[78] + mi := &file_proto_Gameapi_proto_msgTypes[80] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5000,7 +5104,7 @@ func (x *ResRewardOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRewardOrder.ProtoReflect.Descriptor instead. func (*ResRewardOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{78} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{80} } func (x *ResRewardOrder) GetCode() RES_CODE { @@ -5028,7 +5132,7 @@ type ReqDelOrder struct { func (x *ReqDelOrder) Reset() { *x = ReqDelOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[79] + mi := &file_proto_Gameapi_proto_msgTypes[81] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5040,7 +5144,7 @@ func (x *ReqDelOrder) String() string { func (*ReqDelOrder) ProtoMessage() {} func (x *ReqDelOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[79] + mi := &file_proto_Gameapi_proto_msgTypes[81] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5053,7 +5157,7 @@ func (x *ReqDelOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDelOrder.ProtoReflect.Descriptor instead. func (*ReqDelOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{79} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{81} } func (x *ReqDelOrder) GetOrderId() int32 { @@ -5074,7 +5178,7 @@ type ResDelOrder struct { func (x *ResDelOrder) Reset() { *x = ResDelOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[80] + mi := &file_proto_Gameapi_proto_msgTypes[82] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5086,7 +5190,7 @@ func (x *ResDelOrder) String() string { func (*ResDelOrder) ProtoMessage() {} func (x *ResDelOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[80] + mi := &file_proto_Gameapi_proto_msgTypes[82] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5099,7 +5203,7 @@ func (x *ResDelOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDelOrder.ProtoReflect.Descriptor instead. func (*ResDelOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{80} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{82} } func (x *ResDelOrder) GetCode() RES_CODE { @@ -5128,7 +5232,7 @@ type Order struct { func (x *Order) Reset() { *x = Order{} - mi := &file_proto_Gameapi_proto_msgTypes[81] + mi := &file_proto_Gameapi_proto_msgTypes[83] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5140,7 +5244,7 @@ func (x *Order) String() string { func (*Order) ProtoMessage() {} func (x *Order) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[81] + mi := &file_proto_Gameapi_proto_msgTypes[83] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5153,7 +5257,7 @@ func (x *Order) ProtoReflect() protoreflect.Message { // Deprecated: Use Order.ProtoReflect.Descriptor instead. func (*Order) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{81} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{83} } func (x *Order) GetId() int32 { @@ -5187,7 +5291,7 @@ type ResOrderList struct { func (x *ResOrderList) Reset() { *x = ResOrderList{} - mi := &file_proto_Gameapi_proto_msgTypes[82] + mi := &file_proto_Gameapi_proto_msgTypes[84] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5199,7 +5303,7 @@ func (x *ResOrderList) String() string { func (*ResOrderList) ProtoMessage() {} func (x *ResOrderList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[82] + mi := &file_proto_Gameapi_proto_msgTypes[84] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5212,7 +5316,7 @@ func (x *ResOrderList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResOrderList.ProtoReflect.Descriptor instead. func (*ResOrderList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{82} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{84} } func (x *ResOrderList) GetOrderList() []*Order { @@ -5234,7 +5338,7 @@ type ResDecorateInfo struct { func (x *ResDecorateInfo) Reset() { *x = ResDecorateInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[83] + mi := &file_proto_Gameapi_proto_msgTypes[85] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5246,7 +5350,7 @@ func (x *ResDecorateInfo) String() string { func (*ResDecorateInfo) ProtoMessage() {} func (x *ResDecorateInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[83] + mi := &file_proto_Gameapi_proto_msgTypes[85] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5259,7 +5363,7 @@ func (x *ResDecorateInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDecorateInfo.ProtoReflect.Descriptor instead. func (*ResDecorateInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{83} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{85} } func (x *ResDecorateInfo) GetAreaId() int32 { @@ -5288,7 +5392,7 @@ type ReqDecorate struct { func (x *ReqDecorate) Reset() { *x = ReqDecorate{} - mi := &file_proto_Gameapi_proto_msgTypes[84] + mi := &file_proto_Gameapi_proto_msgTypes[86] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5300,7 +5404,7 @@ func (x *ReqDecorate) String() string { func (*ReqDecorate) ProtoMessage() {} func (x *ReqDecorate) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[84] + mi := &file_proto_Gameapi_proto_msgTypes[86] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5313,7 +5417,7 @@ func (x *ReqDecorate) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDecorate.ProtoReflect.Descriptor instead. func (*ReqDecorate) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{84} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{86} } func (x *ReqDecorate) GetAreaId() int32 { @@ -5341,7 +5445,7 @@ type ResDecorate struct { func (x *ResDecorate) Reset() { *x = ResDecorate{} - mi := &file_proto_Gameapi_proto_msgTypes[85] + mi := &file_proto_Gameapi_proto_msgTypes[87] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5353,7 +5457,7 @@ func (x *ResDecorate) String() string { func (*ResDecorate) ProtoMessage() {} func (x *ResDecorate) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[85] + mi := &file_proto_Gameapi_proto_msgTypes[87] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5366,7 +5470,7 @@ func (x *ResDecorate) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDecorate.ProtoReflect.Descriptor instead. func (*ResDecorate) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{85} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{87} } func (x *ResDecorate) GetCode() RES_CODE { @@ -5392,7 +5496,7 @@ type ReqDecorateAll struct { func (x *ReqDecorateAll) Reset() { *x = ReqDecorateAll{} - mi := &file_proto_Gameapi_proto_msgTypes[86] + mi := &file_proto_Gameapi_proto_msgTypes[88] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5404,7 +5508,7 @@ func (x *ReqDecorateAll) String() string { func (*ReqDecorateAll) ProtoMessage() {} func (x *ReqDecorateAll) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[86] + mi := &file_proto_Gameapi_proto_msgTypes[88] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5417,7 +5521,7 @@ func (x *ReqDecorateAll) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDecorateAll.ProtoReflect.Descriptor instead. func (*ReqDecorateAll) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{86} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{88} } type ResDecorateAll struct { @@ -5431,7 +5535,7 @@ type ResDecorateAll struct { func (x *ResDecorateAll) Reset() { *x = ResDecorateAll{} - mi := &file_proto_Gameapi_proto_msgTypes[87] + mi := &file_proto_Gameapi_proto_msgTypes[89] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5443,7 +5547,7 @@ func (x *ResDecorateAll) String() string { func (*ResDecorateAll) ProtoMessage() {} func (x *ResDecorateAll) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[87] + mi := &file_proto_Gameapi_proto_msgTypes[89] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5456,7 +5560,7 @@ func (x *ResDecorateAll) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDecorateAll.ProtoReflect.Descriptor instead. func (*ResDecorateAll) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{87} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{89} } func (x *ResDecorateAll) GetCode() RES_CODE { @@ -5485,7 +5589,7 @@ type ReqGmCommand struct { func (x *ReqGmCommand) Reset() { *x = ReqGmCommand{} - mi := &file_proto_Gameapi_proto_msgTypes[88] + mi := &file_proto_Gameapi_proto_msgTypes[90] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5497,7 +5601,7 @@ func (x *ReqGmCommand) String() string { func (*ReqGmCommand) ProtoMessage() {} func (x *ReqGmCommand) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[88] + mi := &file_proto_Gameapi_proto_msgTypes[90] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5510,7 +5614,7 @@ func (x *ReqGmCommand) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGmCommand.ProtoReflect.Descriptor instead. func (*ReqGmCommand) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{88} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{90} } func (x *ReqGmCommand) GetCommand() string { @@ -5539,7 +5643,7 @@ type Card struct { func (x *Card) Reset() { *x = Card{} - mi := &file_proto_Gameapi_proto_msgTypes[89] + mi := &file_proto_Gameapi_proto_msgTypes[91] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5551,7 +5655,7 @@ func (x *Card) String() string { func (*Card) ProtoMessage() {} func (x *Card) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[89] + mi := &file_proto_Gameapi_proto_msgTypes[91] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5564,7 +5668,7 @@ func (x *Card) ProtoReflect() protoreflect.Message { // Deprecated: Use Card.ProtoReflect.Descriptor instead. func (*Card) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{89} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{91} } func (x *Card) GetId() int32 { @@ -5589,7 +5693,7 @@ type ReqCardInfo struct { func (x *ReqCardInfo) Reset() { *x = ReqCardInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[90] + mi := &file_proto_Gameapi_proto_msgTypes[92] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5601,7 +5705,7 @@ func (x *ReqCardInfo) String() string { func (*ReqCardInfo) ProtoMessage() {} func (x *ReqCardInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[90] + mi := &file_proto_Gameapi_proto_msgTypes[92] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5614,7 +5718,7 @@ func (x *ReqCardInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardInfo.ProtoReflect.Descriptor instead. func (*ReqCardInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{90} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{92} } type ResCardInfo struct { @@ -5640,7 +5744,7 @@ type ResCardInfo struct { func (x *ResCardInfo) Reset() { *x = ResCardInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[91] + mi := &file_proto_Gameapi_proto_msgTypes[93] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5652,7 +5756,7 @@ func (x *ResCardInfo) String() string { func (*ResCardInfo) ProtoMessage() {} func (x *ResCardInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[91] + mi := &file_proto_Gameapi_proto_msgTypes[93] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5665,7 +5769,7 @@ func (x *ResCardInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardInfo.ProtoReflect.Descriptor instead. func (*ResCardInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{91} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{93} } func (x *ResCardInfo) GetCardList() []*Card { @@ -5780,7 +5884,7 @@ type ResNotifyCardTimes struct { func (x *ResNotifyCardTimes) Reset() { *x = ResNotifyCardTimes{} - mi := &file_proto_Gameapi_proto_msgTypes[92] + mi := &file_proto_Gameapi_proto_msgTypes[94] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5792,7 +5896,7 @@ func (x *ResNotifyCardTimes) String() string { func (*ResNotifyCardTimes) ProtoMessage() {} func (x *ResNotifyCardTimes) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[92] + mi := &file_proto_Gameapi_proto_msgTypes[94] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5805,7 +5909,7 @@ func (x *ResNotifyCardTimes) ProtoReflect() protoreflect.Message { // Deprecated: Use ResNotifyCardTimes.ProtoReflect.Descriptor instead. func (*ResNotifyCardTimes) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{92} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{94} } func (x *ResNotifyCardTimes) GetExTimes() int32 { @@ -5851,7 +5955,7 @@ type ReqCardSeasonFirstReward struct { func (x *ReqCardSeasonFirstReward) Reset() { *x = ReqCardSeasonFirstReward{} - mi := &file_proto_Gameapi_proto_msgTypes[93] + mi := &file_proto_Gameapi_proto_msgTypes[95] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5863,7 +5967,7 @@ func (x *ReqCardSeasonFirstReward) String() string { func (*ReqCardSeasonFirstReward) ProtoMessage() {} func (x *ReqCardSeasonFirstReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[93] + mi := &file_proto_Gameapi_proto_msgTypes[95] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5876,7 +5980,7 @@ func (x *ReqCardSeasonFirstReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardSeasonFirstReward.ProtoReflect.Descriptor instead. func (*ReqCardSeasonFirstReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{93} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{95} } type ResCardSeasonFirstReward struct { @@ -5890,7 +5994,7 @@ type ResCardSeasonFirstReward struct { func (x *ResCardSeasonFirstReward) Reset() { *x = ResCardSeasonFirstReward{} - mi := &file_proto_Gameapi_proto_msgTypes[94] + mi := &file_proto_Gameapi_proto_msgTypes[96] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5902,7 +6006,7 @@ func (x *ResCardSeasonFirstReward) String() string { func (*ResCardSeasonFirstReward) ProtoMessage() {} func (x *ResCardSeasonFirstReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[94] + mi := &file_proto_Gameapi_proto_msgTypes[96] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5915,7 +6019,7 @@ func (x *ResCardSeasonFirstReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardSeasonFirstReward.ProtoReflect.Descriptor instead. func (*ResCardSeasonFirstReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{94} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{96} } func (x *ResCardSeasonFirstReward) GetCode() RES_CODE { @@ -5943,7 +6047,7 @@ type ReqCardHandbookReward struct { func (x *ReqCardHandbookReward) Reset() { *x = ReqCardHandbookReward{} - mi := &file_proto_Gameapi_proto_msgTypes[95] + mi := &file_proto_Gameapi_proto_msgTypes[97] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5955,7 +6059,7 @@ func (x *ReqCardHandbookReward) String() string { func (*ReqCardHandbookReward) ProtoMessage() {} func (x *ReqCardHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[95] + mi := &file_proto_Gameapi_proto_msgTypes[97] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5968,7 +6072,7 @@ func (x *ReqCardHandbookReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardHandbookReward.ProtoReflect.Descriptor instead. func (*ReqCardHandbookReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{95} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{97} } func (x *ReqCardHandbookReward) GetCardId() int32 { @@ -5990,7 +6094,7 @@ type ResCardHandbookReward struct { func (x *ResCardHandbookReward) Reset() { *x = ResCardHandbookReward{} - mi := &file_proto_Gameapi_proto_msgTypes[96] + mi := &file_proto_Gameapi_proto_msgTypes[98] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6002,7 +6106,7 @@ func (x *ResCardHandbookReward) String() string { func (*ResCardHandbookReward) ProtoMessage() {} func (x *ResCardHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[96] + mi := &file_proto_Gameapi_proto_msgTypes[98] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6015,7 +6119,7 @@ func (x *ResCardHandbookReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardHandbookReward.ProtoReflect.Descriptor instead. func (*ResCardHandbookReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{96} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{98} } func (x *ResCardHandbookReward) GetCode() RES_CODE { @@ -6051,7 +6155,7 @@ type ReqMasterCard struct { func (x *ReqMasterCard) Reset() { *x = ReqMasterCard{} - mi := &file_proto_Gameapi_proto_msgTypes[97] + mi := &file_proto_Gameapi_proto_msgTypes[99] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6063,7 +6167,7 @@ func (x *ReqMasterCard) String() string { func (*ReqMasterCard) ProtoMessage() {} func (x *ReqMasterCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[97] + mi := &file_proto_Gameapi_proto_msgTypes[99] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6076,7 +6180,7 @@ func (x *ReqMasterCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMasterCard.ProtoReflect.Descriptor instead. func (*ReqMasterCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{97} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{99} } func (x *ReqMasterCard) GetId() int32 { @@ -6106,7 +6210,7 @@ type ResMasterCard struct { func (x *ResMasterCard) Reset() { *x = ResMasterCard{} - mi := &file_proto_Gameapi_proto_msgTypes[98] + mi := &file_proto_Gameapi_proto_msgTypes[100] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6118,7 +6222,7 @@ func (x *ResMasterCard) String() string { func (*ResMasterCard) ProtoMessage() {} func (x *ResMasterCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[98] + mi := &file_proto_Gameapi_proto_msgTypes[100] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6131,7 +6235,7 @@ func (x *ResMasterCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMasterCard.ProtoReflect.Descriptor instead. func (*ResMasterCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{98} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{100} } func (x *ResMasterCard) GetCode() RES_CODE { @@ -6173,7 +6277,7 @@ type ReqCardCollectReward struct { func (x *ReqCardCollectReward) Reset() { *x = ReqCardCollectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[99] + mi := &file_proto_Gameapi_proto_msgTypes[101] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6185,7 +6289,7 @@ func (x *ReqCardCollectReward) String() string { func (*ReqCardCollectReward) ProtoMessage() {} func (x *ReqCardCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[99] + mi := &file_proto_Gameapi_proto_msgTypes[101] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6198,7 +6302,7 @@ func (x *ReqCardCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardCollectReward.ProtoReflect.Descriptor instead. func (*ReqCardCollectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{99} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{101} } func (x *ReqCardCollectReward) GetColor() int32 { @@ -6219,7 +6323,7 @@ type ResCardCollectReward struct { func (x *ResCardCollectReward) Reset() { *x = ResCardCollectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[100] + mi := &file_proto_Gameapi_proto_msgTypes[102] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6231,7 +6335,7 @@ func (x *ResCardCollectReward) String() string { func (*ResCardCollectReward) ProtoMessage() {} func (x *ResCardCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[100] + mi := &file_proto_Gameapi_proto_msgTypes[102] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6244,7 +6348,7 @@ func (x *ResCardCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardCollectReward.ProtoReflect.Descriptor instead. func (*ResCardCollectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{100} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{102} } func (x *ResCardCollectReward) GetCode() RES_CODE { @@ -6272,7 +6376,7 @@ type ReqExStarReward struct { func (x *ReqExStarReward) Reset() { *x = ReqExStarReward{} - mi := &file_proto_Gameapi_proto_msgTypes[101] + mi := &file_proto_Gameapi_proto_msgTypes[103] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6284,7 +6388,7 @@ func (x *ReqExStarReward) String() string { func (*ReqExStarReward) ProtoMessage() {} func (x *ReqExStarReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[101] + mi := &file_proto_Gameapi_proto_msgTypes[103] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6297,7 +6401,7 @@ func (x *ReqExStarReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqExStarReward.ProtoReflect.Descriptor instead. func (*ReqExStarReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{101} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{103} } func (x *ReqExStarReward) GetId() int32 { @@ -6318,7 +6422,7 @@ type ResExStarReward struct { func (x *ResExStarReward) Reset() { *x = ResExStarReward{} - mi := &file_proto_Gameapi_proto_msgTypes[102] + mi := &file_proto_Gameapi_proto_msgTypes[104] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6330,7 +6434,7 @@ func (x *ResExStarReward) String() string { func (*ResExStarReward) ProtoMessage() {} func (x *ResExStarReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[102] + mi := &file_proto_Gameapi_proto_msgTypes[104] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6343,7 +6447,7 @@ func (x *ResExStarReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResExStarReward.ProtoReflect.Descriptor instead. func (*ResExStarReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{102} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{104} } func (x *ResExStarReward) GetCode() RES_CODE { @@ -6369,7 +6473,7 @@ type ReqAllCollectReward struct { func (x *ReqAllCollectReward) Reset() { *x = ReqAllCollectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[103] + mi := &file_proto_Gameapi_proto_msgTypes[105] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6381,7 +6485,7 @@ func (x *ReqAllCollectReward) String() string { func (*ReqAllCollectReward) ProtoMessage() {} func (x *ReqAllCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[103] + mi := &file_proto_Gameapi_proto_msgTypes[105] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6394,7 +6498,7 @@ func (x *ReqAllCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAllCollectReward.ProtoReflect.Descriptor instead. func (*ReqAllCollectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{103} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{105} } type ResAllCollectReward struct { @@ -6408,7 +6512,7 @@ type ResAllCollectReward struct { func (x *ResAllCollectReward) Reset() { *x = ResAllCollectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[104] + mi := &file_proto_Gameapi_proto_msgTypes[106] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6420,7 +6524,7 @@ func (x *ResAllCollectReward) String() string { func (*ResAllCollectReward) ProtoMessage() {} func (x *ResAllCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[104] + mi := &file_proto_Gameapi_proto_msgTypes[106] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6433,7 +6537,7 @@ func (x *ResAllCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAllCollectReward.ProtoReflect.Descriptor instead. func (*ResAllCollectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{104} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{106} } func (x *ResAllCollectReward) GetCode() RES_CODE { @@ -6462,7 +6566,7 @@ type ReqCardGive struct { func (x *ReqCardGive) Reset() { *x = ReqCardGive{} - mi := &file_proto_Gameapi_proto_msgTypes[105] + mi := &file_proto_Gameapi_proto_msgTypes[107] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6474,7 +6578,7 @@ func (x *ReqCardGive) String() string { func (*ReqCardGive) ProtoMessage() {} func (x *ReqCardGive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[105] + mi := &file_proto_Gameapi_proto_msgTypes[107] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6487,7 +6591,7 @@ func (x *ReqCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardGive.ProtoReflect.Descriptor instead. func (*ReqCardGive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{105} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{107} } func (x *ReqCardGive) GetUid() []int64 { @@ -6515,7 +6619,7 @@ type ResCardGive struct { func (x *ResCardGive) Reset() { *x = ResCardGive{} - mi := &file_proto_Gameapi_proto_msgTypes[106] + mi := &file_proto_Gameapi_proto_msgTypes[108] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6527,7 +6631,7 @@ func (x *ResCardGive) String() string { func (*ResCardGive) ProtoMessage() {} func (x *ResCardGive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[106] + mi := &file_proto_Gameapi_proto_msgTypes[108] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6540,7 +6644,7 @@ func (x *ResCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardGive.ProtoReflect.Descriptor instead. func (*ResCardGive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{106} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{108} } func (x *ResCardGive) GetCode() RES_CODE { @@ -6568,7 +6672,7 @@ type ReqAgreeCardGive struct { func (x *ReqAgreeCardGive) Reset() { *x = ReqAgreeCardGive{} - mi := &file_proto_Gameapi_proto_msgTypes[107] + mi := &file_proto_Gameapi_proto_msgTypes[109] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6580,7 +6684,7 @@ func (x *ReqAgreeCardGive) String() string { func (*ReqAgreeCardGive) ProtoMessage() {} func (x *ReqAgreeCardGive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[107] + mi := &file_proto_Gameapi_proto_msgTypes[109] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6593,7 +6697,7 @@ func (x *ReqAgreeCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeCardGive.ProtoReflect.Descriptor instead. func (*ReqAgreeCardGive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{107} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{109} } func (x *ReqAgreeCardGive) GetId() string { @@ -6615,7 +6719,7 @@ type ResAgreeCardGive struct { func (x *ResAgreeCardGive) Reset() { *x = ResAgreeCardGive{} - mi := &file_proto_Gameapi_proto_msgTypes[108] + mi := &file_proto_Gameapi_proto_msgTypes[110] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6627,7 +6731,7 @@ func (x *ResAgreeCardGive) String() string { func (*ResAgreeCardGive) ProtoMessage() {} func (x *ResAgreeCardGive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[108] + mi := &file_proto_Gameapi_proto_msgTypes[110] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6640,7 +6744,7 @@ func (x *ResAgreeCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeCardGive.ProtoReflect.Descriptor instead. func (*ResAgreeCardGive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{108} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{110} } func (x *ResAgreeCardGive) GetCode() RES_CODE { @@ -6675,7 +6779,7 @@ type ReqRefuseCardGive struct { func (x *ReqRefuseCardGive) Reset() { *x = ReqRefuseCardGive{} - mi := &file_proto_Gameapi_proto_msgTypes[109] + mi := &file_proto_Gameapi_proto_msgTypes[111] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6687,7 +6791,7 @@ func (x *ReqRefuseCardGive) String() string { func (*ReqRefuseCardGive) ProtoMessage() {} func (x *ReqRefuseCardGive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[109] + mi := &file_proto_Gameapi_proto_msgTypes[111] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6700,7 +6804,7 @@ func (x *ReqRefuseCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseCardGive.ProtoReflect.Descriptor instead. func (*ReqRefuseCardGive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{109} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{111} } func (x *ReqRefuseCardGive) GetId() string { @@ -6722,7 +6826,7 @@ type ResRefuseCardGive struct { func (x *ResRefuseCardGive) Reset() { *x = ResRefuseCardGive{} - mi := &file_proto_Gameapi_proto_msgTypes[110] + mi := &file_proto_Gameapi_proto_msgTypes[112] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6734,7 +6838,7 @@ func (x *ResRefuseCardGive) String() string { func (*ResRefuseCardGive) ProtoMessage() {} func (x *ResRefuseCardGive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[110] + mi := &file_proto_Gameapi_proto_msgTypes[112] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6747,7 +6851,7 @@ func (x *ResRefuseCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseCardGive.ProtoReflect.Descriptor instead. func (*ResRefuseCardGive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{110} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{112} } func (x *ResRefuseCardGive) GetCode() RES_CODE { @@ -6783,7 +6887,7 @@ type ReqCardSend struct { func (x *ReqCardSend) Reset() { *x = ReqCardSend{} - mi := &file_proto_Gameapi_proto_msgTypes[111] + mi := &file_proto_Gameapi_proto_msgTypes[113] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6795,7 +6899,7 @@ func (x *ReqCardSend) String() string { func (*ReqCardSend) ProtoMessage() {} func (x *ReqCardSend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[111] + mi := &file_proto_Gameapi_proto_msgTypes[113] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6808,7 +6912,7 @@ func (x *ReqCardSend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardSend.ProtoReflect.Descriptor instead. func (*ReqCardSend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{111} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{113} } func (x *ReqCardSend) GetUid() int64 { @@ -6836,7 +6940,7 @@ type ResCardSend struct { func (x *ResCardSend) Reset() { *x = ResCardSend{} - mi := &file_proto_Gameapi_proto_msgTypes[112] + mi := &file_proto_Gameapi_proto_msgTypes[114] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6848,7 +6952,7 @@ func (x *ResCardSend) String() string { func (*ResCardSend) ProtoMessage() {} func (x *ResCardSend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[112] + mi := &file_proto_Gameapi_proto_msgTypes[114] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6861,7 +6965,7 @@ func (x *ResCardSend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardSend.ProtoReflect.Descriptor instead. func (*ResCardSend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{112} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{114} } func (x *ResCardSend) GetCode() RES_CODE { @@ -6890,7 +6994,7 @@ type ReqCardExchange struct { func (x *ReqCardExchange) Reset() { *x = ReqCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[113] + mi := &file_proto_Gameapi_proto_msgTypes[115] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6902,7 +7006,7 @@ func (x *ReqCardExchange) String() string { func (*ReqCardExchange) ProtoMessage() {} func (x *ReqCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[113] + mi := &file_proto_Gameapi_proto_msgTypes[115] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6915,7 +7019,7 @@ func (x *ReqCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardExchange.ProtoReflect.Descriptor instead. func (*ReqCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{113} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{115} } func (x *ReqCardExchange) GetUid() int64 { @@ -6943,7 +7047,7 @@ type ResCardExchange struct { func (x *ResCardExchange) Reset() { *x = ResCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[114] + mi := &file_proto_Gameapi_proto_msgTypes[116] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6955,7 +7059,7 @@ func (x *ResCardExchange) String() string { func (*ResCardExchange) ProtoMessage() {} func (x *ResCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[114] + mi := &file_proto_Gameapi_proto_msgTypes[116] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6968,7 +7072,7 @@ func (x *ResCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardExchange.ProtoReflect.Descriptor instead. func (*ResCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{114} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{116} } func (x *ResCardExchange) GetCode() RES_CODE { @@ -6997,7 +7101,7 @@ type ReqSelectCardExchange struct { func (x *ReqSelectCardExchange) Reset() { *x = ReqSelectCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[115] + mi := &file_proto_Gameapi_proto_msgTypes[117] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7009,7 +7113,7 @@ func (x *ReqSelectCardExchange) String() string { func (*ReqSelectCardExchange) ProtoMessage() {} func (x *ReqSelectCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[115] + mi := &file_proto_Gameapi_proto_msgTypes[117] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7022,7 +7126,7 @@ func (x *ReqSelectCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelectCardExchange.ProtoReflect.Descriptor instead. func (*ReqSelectCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{115} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{117} } func (x *ReqSelectCardExchange) GetId() string { @@ -7051,7 +7155,7 @@ type ResSelectCardExchange struct { func (x *ResSelectCardExchange) Reset() { *x = ResSelectCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[116] + mi := &file_proto_Gameapi_proto_msgTypes[118] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7063,7 +7167,7 @@ func (x *ResSelectCardExchange) String() string { func (*ResSelectCardExchange) ProtoMessage() {} func (x *ResSelectCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[116] + mi := &file_proto_Gameapi_proto_msgTypes[118] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7076,7 +7180,7 @@ func (x *ResSelectCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelectCardExchange.ProtoReflect.Descriptor instead. func (*ResSelectCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{116} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{118} } func (x *ResSelectCardExchange) GetCode() RES_CODE { @@ -7111,7 +7215,7 @@ type ReqAgreeCardExchange struct { func (x *ReqAgreeCardExchange) Reset() { *x = ReqAgreeCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[117] + mi := &file_proto_Gameapi_proto_msgTypes[119] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7123,7 +7227,7 @@ func (x *ReqAgreeCardExchange) String() string { func (*ReqAgreeCardExchange) ProtoMessage() {} func (x *ReqAgreeCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[117] + mi := &file_proto_Gameapi_proto_msgTypes[119] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7136,7 +7240,7 @@ func (x *ReqAgreeCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeCardExchange.ProtoReflect.Descriptor instead. func (*ReqAgreeCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{117} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{119} } func (x *ReqAgreeCardExchange) GetId() string { @@ -7158,7 +7262,7 @@ type ResAgreeCardExchange struct { func (x *ResAgreeCardExchange) Reset() { *x = ResAgreeCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[118] + mi := &file_proto_Gameapi_proto_msgTypes[120] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7170,7 +7274,7 @@ func (x *ResAgreeCardExchange) String() string { func (*ResAgreeCardExchange) ProtoMessage() {} func (x *ResAgreeCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[118] + mi := &file_proto_Gameapi_proto_msgTypes[120] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7183,7 +7287,7 @@ func (x *ResAgreeCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeCardExchange.ProtoReflect.Descriptor instead. func (*ResAgreeCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{118} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{120} } func (x *ResAgreeCardExchange) GetCode() RES_CODE { @@ -7218,7 +7322,7 @@ type ReqRefuseCardSelect struct { func (x *ReqRefuseCardSelect) Reset() { *x = ReqRefuseCardSelect{} - mi := &file_proto_Gameapi_proto_msgTypes[119] + mi := &file_proto_Gameapi_proto_msgTypes[121] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7230,7 +7334,7 @@ func (x *ReqRefuseCardSelect) String() string { func (*ReqRefuseCardSelect) ProtoMessage() {} func (x *ReqRefuseCardSelect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[119] + mi := &file_proto_Gameapi_proto_msgTypes[121] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7243,7 +7347,7 @@ func (x *ReqRefuseCardSelect) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseCardSelect.ProtoReflect.Descriptor instead. func (*ReqRefuseCardSelect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{119} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{121} } func (x *ReqRefuseCardSelect) GetId() string { @@ -7265,7 +7369,7 @@ type ResRefuseCardSelect struct { func (x *ResRefuseCardSelect) Reset() { *x = ResRefuseCardSelect{} - mi := &file_proto_Gameapi_proto_msgTypes[120] + mi := &file_proto_Gameapi_proto_msgTypes[122] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7277,7 +7381,7 @@ func (x *ResRefuseCardSelect) String() string { func (*ResRefuseCardSelect) ProtoMessage() {} func (x *ResRefuseCardSelect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[120] + mi := &file_proto_Gameapi_proto_msgTypes[122] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7290,7 +7394,7 @@ func (x *ResRefuseCardSelect) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseCardSelect.ProtoReflect.Descriptor instead. func (*ResRefuseCardSelect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{120} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{122} } func (x *ResRefuseCardSelect) GetCode() RES_CODE { @@ -7325,7 +7429,7 @@ type ReqRefuseCardExchange struct { func (x *ReqRefuseCardExchange) Reset() { *x = ReqRefuseCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[121] + mi := &file_proto_Gameapi_proto_msgTypes[123] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7337,7 +7441,7 @@ func (x *ReqRefuseCardExchange) String() string { func (*ReqRefuseCardExchange) ProtoMessage() {} func (x *ReqRefuseCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[121] + mi := &file_proto_Gameapi_proto_msgTypes[123] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7350,7 +7454,7 @@ func (x *ReqRefuseCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseCardExchange.ProtoReflect.Descriptor instead. func (*ReqRefuseCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{121} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{123} } func (x *ReqRefuseCardExchange) GetId() string { @@ -7372,7 +7476,7 @@ type ResRefuseCardExchange struct { func (x *ResRefuseCardExchange) Reset() { *x = ResRefuseCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[122] + mi := &file_proto_Gameapi_proto_msgTypes[124] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7384,7 +7488,7 @@ func (x *ResRefuseCardExchange) String() string { func (*ResRefuseCardExchange) ProtoMessage() {} func (x *ResRefuseCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[122] + mi := &file_proto_Gameapi_proto_msgTypes[124] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7397,7 +7501,7 @@ func (x *ResRefuseCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseCardExchange.ProtoReflect.Descriptor instead. func (*ResRefuseCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{122} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{124} } func (x *ResRefuseCardExchange) GetCode() RES_CODE { @@ -7432,7 +7536,7 @@ type ReqGetFriendCard struct { func (x *ReqGetFriendCard) Reset() { *x = ReqGetFriendCard{} - mi := &file_proto_Gameapi_proto_msgTypes[123] + mi := &file_proto_Gameapi_proto_msgTypes[125] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7444,7 +7548,7 @@ func (x *ReqGetFriendCard) String() string { func (*ReqGetFriendCard) ProtoMessage() {} func (x *ReqGetFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[123] + mi := &file_proto_Gameapi_proto_msgTypes[125] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7457,7 +7561,7 @@ func (x *ReqGetFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetFriendCard.ProtoReflect.Descriptor instead. func (*ReqGetFriendCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{123} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{125} } func (x *ReqGetFriendCard) GetId() string { @@ -7480,7 +7584,7 @@ type ResGetFriendCard struct { func (x *ResGetFriendCard) Reset() { *x = ResGetFriendCard{} - mi := &file_proto_Gameapi_proto_msgTypes[124] + mi := &file_proto_Gameapi_proto_msgTypes[126] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7492,7 +7596,7 @@ func (x *ResGetFriendCard) String() string { func (*ResGetFriendCard) ProtoMessage() {} func (x *ResGetFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[124] + mi := &file_proto_Gameapi_proto_msgTypes[126] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7505,7 +7609,7 @@ func (x *ResGetFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetFriendCard.ProtoReflect.Descriptor instead. func (*ResGetFriendCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{124} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{126} } func (x *ResGetFriendCard) GetCode() RES_CODE { @@ -7545,7 +7649,7 @@ type ReqGetGoldCard struct { func (x *ReqGetGoldCard) Reset() { *x = ReqGetGoldCard{} - mi := &file_proto_Gameapi_proto_msgTypes[125] + mi := &file_proto_Gameapi_proto_msgTypes[127] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7557,7 +7661,7 @@ func (x *ReqGetGoldCard) String() string { func (*ReqGetGoldCard) ProtoMessage() {} func (x *ReqGetGoldCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[125] + mi := &file_proto_Gameapi_proto_msgTypes[127] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7570,7 +7674,7 @@ func (x *ReqGetGoldCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetGoldCard.ProtoReflect.Descriptor instead. func (*ReqGetGoldCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{125} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{127} } type ResGetGoldCard struct { @@ -7584,7 +7688,7 @@ type ResGetGoldCard struct { func (x *ResGetGoldCard) Reset() { *x = ResGetGoldCard{} - mi := &file_proto_Gameapi_proto_msgTypes[126] + mi := &file_proto_Gameapi_proto_msgTypes[128] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7596,7 +7700,7 @@ func (x *ResGetGoldCard) String() string { func (*ResGetGoldCard) ProtoMessage() {} func (x *ResGetGoldCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[126] + mi := &file_proto_Gameapi_proto_msgTypes[128] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7609,7 +7713,7 @@ func (x *ResGetGoldCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetGoldCard.ProtoReflect.Descriptor instead. func (*ResGetGoldCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{126} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{128} } func (x *ResGetGoldCard) GetFour() int32 { @@ -7637,7 +7741,7 @@ type ReqGuideReward struct { func (x *ReqGuideReward) Reset() { *x = ReqGuideReward{} - mi := &file_proto_Gameapi_proto_msgTypes[127] + mi := &file_proto_Gameapi_proto_msgTypes[129] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7649,7 +7753,7 @@ func (x *ReqGuideReward) String() string { func (*ReqGuideReward) ProtoMessage() {} func (x *ReqGuideReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[127] + mi := &file_proto_Gameapi_proto_msgTypes[129] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7662,7 +7766,7 @@ func (x *ReqGuideReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuideReward.ProtoReflect.Descriptor instead. func (*ReqGuideReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{127} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{129} } func (x *ReqGuideReward) GetId() int32 { @@ -7683,7 +7787,7 @@ type ResGuideReward struct { func (x *ResGuideReward) Reset() { *x = ResGuideReward{} - mi := &file_proto_Gameapi_proto_msgTypes[128] + mi := &file_proto_Gameapi_proto_msgTypes[130] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7695,7 +7799,7 @@ func (x *ResGuideReward) String() string { func (*ResGuideReward) ProtoMessage() {} func (x *ResGuideReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[128] + mi := &file_proto_Gameapi_proto_msgTypes[130] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7708,7 +7812,7 @@ func (x *ResGuideReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuideReward.ProtoReflect.Descriptor instead. func (*ResGuideReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{128} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{130} } func (x *ResGuideReward) GetCode() RES_CODE { @@ -7735,7 +7839,7 @@ type ResGuildInfo struct { func (x *ResGuildInfo) Reset() { *x = ResGuildInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[129] + mi := &file_proto_Gameapi_proto_msgTypes[131] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7747,7 +7851,7 @@ func (x *ResGuildInfo) String() string { func (*ResGuildInfo) ProtoMessage() {} func (x *ResGuildInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[129] + mi := &file_proto_Gameapi_proto_msgTypes[131] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7760,7 +7864,7 @@ func (x *ResGuildInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuildInfo.ProtoReflect.Descriptor instead. func (*ResGuildInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{129} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{131} } func (x *ResGuildInfo) GetReward() map[int32]int32 { @@ -7783,7 +7887,7 @@ type ResItemPop struct { func (x *ResItemPop) Reset() { *x = ResItemPop{} - mi := &file_proto_Gameapi_proto_msgTypes[130] + mi := &file_proto_Gameapi_proto_msgTypes[132] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7795,7 +7899,7 @@ func (x *ResItemPop) String() string { func (*ResItemPop) ProtoMessage() {} func (x *ResItemPop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[130] + mi := &file_proto_Gameapi_proto_msgTypes[132] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7808,7 +7912,7 @@ func (x *ResItemPop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItemPop.ProtoReflect.Descriptor instead. func (*ResItemPop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{130} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{132} } func (x *ResItemPop) GetId() int32 { @@ -7850,7 +7954,7 @@ type ItemInfo struct { func (x *ItemInfo) Reset() { *x = ItemInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[131] + mi := &file_proto_Gameapi_proto_msgTypes[133] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7862,7 +7966,7 @@ func (x *ItemInfo) String() string { func (*ItemInfo) ProtoMessage() {} func (x *ItemInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[131] + mi := &file_proto_Gameapi_proto_msgTypes[133] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7875,7 +7979,7 @@ func (x *ItemInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemInfo.ProtoReflect.Descriptor instead. func (*ItemInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{131} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{133} } func (x *ItemInfo) GetId() int32 { @@ -7903,7 +8007,7 @@ type CardPack struct { func (x *CardPack) Reset() { *x = CardPack{} - mi := &file_proto_Gameapi_proto_msgTypes[132] + mi := &file_proto_Gameapi_proto_msgTypes[134] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7915,7 +8019,7 @@ func (x *CardPack) String() string { func (*CardPack) ProtoMessage() {} func (x *CardPack) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[132] + mi := &file_proto_Gameapi_proto_msgTypes[134] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7928,7 +8032,7 @@ func (x *CardPack) ProtoReflect() protoreflect.Message { // Deprecated: Use CardPack.ProtoReflect.Descriptor instead. func (*CardPack) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{132} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{134} } func (x *CardPack) GetId() int32 { @@ -7959,7 +8063,7 @@ type ResDailyTask struct { func (x *ResDailyTask) Reset() { *x = ResDailyTask{} - mi := &file_proto_Gameapi_proto_msgTypes[133] + mi := &file_proto_Gameapi_proto_msgTypes[135] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7971,7 +8075,7 @@ func (x *ResDailyTask) String() string { func (*ResDailyTask) ProtoMessage() {} func (x *ResDailyTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[133] + mi := &file_proto_Gameapi_proto_msgTypes[135] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7984,7 +8088,7 @@ func (x *ResDailyTask) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDailyTask.ProtoReflect.Descriptor instead. func (*ResDailyTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{133} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{135} } func (x *ResDailyTask) GetWeekReward() map[int32]*DailyWeek { @@ -8034,7 +8138,7 @@ type DailyWeek struct { func (x *DailyWeek) Reset() { *x = DailyWeek{} - mi := &file_proto_Gameapi_proto_msgTypes[134] + mi := &file_proto_Gameapi_proto_msgTypes[136] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8046,7 +8150,7 @@ func (x *DailyWeek) String() string { func (*DailyWeek) ProtoMessage() {} func (x *DailyWeek) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[134] + mi := &file_proto_Gameapi_proto_msgTypes[136] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8059,7 +8163,7 @@ func (x *DailyWeek) ProtoReflect() protoreflect.Message { // Deprecated: Use DailyWeek.ProtoReflect.Descriptor instead. func (*DailyWeek) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{134} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{136} } func (x *DailyWeek) GetItems() []*ItemInfo { @@ -8096,7 +8200,7 @@ type DailyTask struct { func (x *DailyTask) Reset() { *x = DailyTask{} - mi := &file_proto_Gameapi_proto_msgTypes[135] + mi := &file_proto_Gameapi_proto_msgTypes[137] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8108,7 +8212,7 @@ func (x *DailyTask) String() string { func (*DailyTask) ProtoMessage() {} func (x *DailyTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[135] + mi := &file_proto_Gameapi_proto_msgTypes[137] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8121,7 +8225,7 @@ func (x *DailyTask) ProtoReflect() protoreflect.Message { // Deprecated: Use DailyTask.ProtoReflect.Descriptor instead. func (*DailyTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{135} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{137} } func (x *DailyTask) GetStatus() int32 { @@ -8166,7 +8270,7 @@ type QuestProgress struct { func (x *QuestProgress) Reset() { *x = QuestProgress{} - mi := &file_proto_Gameapi_proto_msgTypes[136] + mi := &file_proto_Gameapi_proto_msgTypes[138] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8178,7 +8282,7 @@ func (x *QuestProgress) String() string { func (*QuestProgress) ProtoMessage() {} func (x *QuestProgress) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[136] + mi := &file_proto_Gameapi_proto_msgTypes[138] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8191,7 +8295,7 @@ func (x *QuestProgress) ProtoReflect() protoreflect.Message { // Deprecated: Use QuestProgress.ProtoReflect.Descriptor instead. func (*QuestProgress) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{136} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{138} } func (x *QuestProgress) GetLabel() string { @@ -8240,7 +8344,7 @@ type ReqGetDailyTaskReward struct { func (x *ReqGetDailyTaskReward) Reset() { *x = ReqGetDailyTaskReward{} - mi := &file_proto_Gameapi_proto_msgTypes[137] + mi := &file_proto_Gameapi_proto_msgTypes[139] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8252,7 +8356,7 @@ func (x *ReqGetDailyTaskReward) String() string { func (*ReqGetDailyTaskReward) ProtoMessage() {} func (x *ReqGetDailyTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[137] + mi := &file_proto_Gameapi_proto_msgTypes[139] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8265,7 +8369,7 @@ func (x *ReqGetDailyTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetDailyTaskReward.ProtoReflect.Descriptor instead. func (*ReqGetDailyTaskReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{137} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{139} } func (x *ReqGetDailyTaskReward) GetId() int32 { @@ -8286,7 +8390,7 @@ type ResGetDailyTaskReward struct { func (x *ResGetDailyTaskReward) Reset() { *x = ResGetDailyTaskReward{} - mi := &file_proto_Gameapi_proto_msgTypes[138] + mi := &file_proto_Gameapi_proto_msgTypes[140] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8298,7 +8402,7 @@ func (x *ResGetDailyTaskReward) String() string { func (*ResGetDailyTaskReward) ProtoMessage() {} func (x *ResGetDailyTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[138] + mi := &file_proto_Gameapi_proto_msgTypes[140] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8311,7 +8415,7 @@ func (x *ResGetDailyTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetDailyTaskReward.ProtoReflect.Descriptor instead. func (*ResGetDailyTaskReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{138} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{140} } func (x *ResGetDailyTaskReward) GetCode() RES_CODE { @@ -8339,7 +8443,7 @@ type ReqGetDailyWeekReward struct { func (x *ReqGetDailyWeekReward) Reset() { *x = ReqGetDailyWeekReward{} - mi := &file_proto_Gameapi_proto_msgTypes[139] + mi := &file_proto_Gameapi_proto_msgTypes[141] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8351,7 +8455,7 @@ func (x *ReqGetDailyWeekReward) String() string { func (*ReqGetDailyWeekReward) ProtoMessage() {} func (x *ReqGetDailyWeekReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[139] + mi := &file_proto_Gameapi_proto_msgTypes[141] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8364,7 +8468,7 @@ func (x *ReqGetDailyWeekReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetDailyWeekReward.ProtoReflect.Descriptor instead. func (*ReqGetDailyWeekReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{139} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{141} } func (x *ReqGetDailyWeekReward) GetId() int32 { @@ -8385,7 +8489,7 @@ type ResGetDailyWeekReward struct { func (x *ResGetDailyWeekReward) Reset() { *x = ResGetDailyWeekReward{} - mi := &file_proto_Gameapi_proto_msgTypes[140] + mi := &file_proto_Gameapi_proto_msgTypes[142] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8397,7 +8501,7 @@ func (x *ResGetDailyWeekReward) String() string { func (*ResGetDailyWeekReward) ProtoMessage() {} func (x *ResGetDailyWeekReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[140] + mi := &file_proto_Gameapi_proto_msgTypes[142] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8410,7 +8514,7 @@ func (x *ResGetDailyWeekReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetDailyWeekReward.ProtoReflect.Descriptor instead. func (*ResGetDailyWeekReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{140} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{142} } func (x *ResGetDailyWeekReward) GetCode() RES_CODE { @@ -8435,7 +8539,7 @@ type ReqDailyUnlock struct { func (x *ReqDailyUnlock) Reset() { *x = ReqDailyUnlock{} - mi := &file_proto_Gameapi_proto_msgTypes[141] + mi := &file_proto_Gameapi_proto_msgTypes[143] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8447,7 +8551,7 @@ func (x *ReqDailyUnlock) String() string { func (*ReqDailyUnlock) ProtoMessage() {} func (x *ReqDailyUnlock) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[141] + mi := &file_proto_Gameapi_proto_msgTypes[143] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8460,7 +8564,7 @@ func (x *ReqDailyUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDailyUnlock.ProtoReflect.Descriptor instead. func (*ReqDailyUnlock) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{141} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{143} } type ResDailyUnlock struct { @@ -8474,7 +8578,7 @@ type ResDailyUnlock struct { func (x *ResDailyUnlock) Reset() { *x = ResDailyUnlock{} - mi := &file_proto_Gameapi_proto_msgTypes[142] + mi := &file_proto_Gameapi_proto_msgTypes[144] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8486,7 +8590,7 @@ func (x *ResDailyUnlock) String() string { func (*ResDailyUnlock) ProtoMessage() {} func (x *ResDailyUnlock) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[142] + mi := &file_proto_Gameapi_proto_msgTypes[144] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8499,7 +8603,7 @@ func (x *ResDailyUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDailyUnlock.ProtoReflect.Descriptor instead. func (*ResDailyUnlock) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{142} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{144} } func (x *ResDailyUnlock) GetCode() RES_CODE { @@ -8527,7 +8631,7 @@ type ResFaceInfo struct { func (x *ResFaceInfo) Reset() { *x = ResFaceInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[143] + mi := &file_proto_Gameapi_proto_msgTypes[145] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8539,7 +8643,7 @@ func (x *ResFaceInfo) String() string { func (*ResFaceInfo) ProtoMessage() {} func (x *ResFaceInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[143] + mi := &file_proto_Gameapi_proto_msgTypes[145] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8552,7 +8656,7 @@ func (x *ResFaceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFaceInfo.ProtoReflect.Descriptor instead. func (*ResFaceInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{143} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{145} } func (x *ResFaceInfo) GetFaceList() []*FaceInfo { @@ -8581,7 +8685,7 @@ type FaceInfo struct { func (x *FaceInfo) Reset() { *x = FaceInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[144] + mi := &file_proto_Gameapi_proto_msgTypes[146] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8593,7 +8697,7 @@ func (x *FaceInfo) String() string { func (*FaceInfo) ProtoMessage() {} func (x *FaceInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[144] + mi := &file_proto_Gameapi_proto_msgTypes[146] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8606,7 +8710,7 @@ func (x *FaceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use FaceInfo.ProtoReflect.Descriptor instead. func (*FaceInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{144} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{146} } func (x *FaceInfo) GetId() int32 { @@ -8640,7 +8744,7 @@ type ReqSetFace struct { func (x *ReqSetFace) Reset() { *x = ReqSetFace{} - mi := &file_proto_Gameapi_proto_msgTypes[145] + mi := &file_proto_Gameapi_proto_msgTypes[147] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8652,7 +8756,7 @@ func (x *ReqSetFace) String() string { func (*ReqSetFace) ProtoMessage() {} func (x *ReqSetFace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[145] + mi := &file_proto_Gameapi_proto_msgTypes[147] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8665,7 +8769,7 @@ func (x *ReqSetFace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFace.ProtoReflect.Descriptor instead. func (*ReqSetFace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{145} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{147} } func (x *ReqSetFace) GetFace() int32 { @@ -8686,7 +8790,7 @@ type ResSetFace struct { func (x *ResSetFace) Reset() { *x = ResSetFace{} - mi := &file_proto_Gameapi_proto_msgTypes[146] + mi := &file_proto_Gameapi_proto_msgTypes[148] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8698,7 +8802,7 @@ func (x *ResSetFace) String() string { func (*ResSetFace) ProtoMessage() {} func (x *ResSetFace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[146] + mi := &file_proto_Gameapi_proto_msgTypes[148] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8711,7 +8815,7 @@ func (x *ResSetFace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFace.ProtoReflect.Descriptor instead. func (*ResSetFace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{146} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{148} } func (x *ResSetFace) GetCode() RES_CODE { @@ -8739,7 +8843,7 @@ type ResAvatarInfo struct { func (x *ResAvatarInfo) Reset() { *x = ResAvatarInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[147] + mi := &file_proto_Gameapi_proto_msgTypes[149] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8751,7 +8855,7 @@ func (x *ResAvatarInfo) String() string { func (*ResAvatarInfo) ProtoMessage() {} func (x *ResAvatarInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[147] + mi := &file_proto_Gameapi_proto_msgTypes[149] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8764,7 +8868,7 @@ func (x *ResAvatarInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAvatarInfo.ProtoReflect.Descriptor instead. func (*ResAvatarInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{147} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{149} } func (x *ResAvatarInfo) GetAvatarList() []*AvatarInfo { @@ -8793,7 +8897,7 @@ type AvatarInfo struct { func (x *AvatarInfo) Reset() { *x = AvatarInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[148] + mi := &file_proto_Gameapi_proto_msgTypes[150] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8805,7 +8909,7 @@ func (x *AvatarInfo) String() string { func (*AvatarInfo) ProtoMessage() {} func (x *AvatarInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[148] + mi := &file_proto_Gameapi_proto_msgTypes[150] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8818,7 +8922,7 @@ func (x *AvatarInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use AvatarInfo.ProtoReflect.Descriptor instead. func (*AvatarInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{148} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{150} } func (x *AvatarInfo) GetId() int32 { @@ -8852,7 +8956,7 @@ type ReqSetAvatar struct { func (x *ReqSetAvatar) Reset() { *x = ReqSetAvatar{} - mi := &file_proto_Gameapi_proto_msgTypes[149] + mi := &file_proto_Gameapi_proto_msgTypes[151] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8864,7 +8968,7 @@ func (x *ReqSetAvatar) String() string { func (*ReqSetAvatar) ProtoMessage() {} func (x *ReqSetAvatar) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[149] + mi := &file_proto_Gameapi_proto_msgTypes[151] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8877,7 +8981,7 @@ func (x *ReqSetAvatar) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetAvatar.ProtoReflect.Descriptor instead. func (*ReqSetAvatar) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{149} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{151} } func (x *ReqSetAvatar) GetAvatar() int32 { @@ -8898,7 +9002,7 @@ type ResSetAvatar struct { func (x *ResSetAvatar) Reset() { *x = ResSetAvatar{} - mi := &file_proto_Gameapi_proto_msgTypes[150] + mi := &file_proto_Gameapi_proto_msgTypes[152] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8910,7 +9014,7 @@ func (x *ResSetAvatar) String() string { func (*ResSetAvatar) ProtoMessage() {} func (x *ResSetAvatar) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[150] + mi := &file_proto_Gameapi_proto_msgTypes[152] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8923,7 +9027,7 @@ func (x *ResSetAvatar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetAvatar.ProtoReflect.Descriptor instead. func (*ResSetAvatar) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{150} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{152} } func (x *ResSetAvatar) GetCode() RES_CODE { @@ -8953,7 +9057,7 @@ type EmojiInfo struct { func (x *EmojiInfo) Reset() { *x = EmojiInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[151] + mi := &file_proto_Gameapi_proto_msgTypes[153] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8965,7 +9069,7 @@ func (x *EmojiInfo) String() string { func (*EmojiInfo) ProtoMessage() {} func (x *EmojiInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[151] + mi := &file_proto_Gameapi_proto_msgTypes[153] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8978,7 +9082,7 @@ func (x *EmojiInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use EmojiInfo.ProtoReflect.Descriptor instead. func (*EmojiInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{151} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{153} } func (x *EmojiInfo) GetId() int32 { @@ -9014,7 +9118,7 @@ type ReqSetEmoji struct { func (x *ReqSetEmoji) Reset() { *x = ReqSetEmoji{} - mi := &file_proto_Gameapi_proto_msgTypes[152] + mi := &file_proto_Gameapi_proto_msgTypes[154] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9026,7 +9130,7 @@ func (x *ReqSetEmoji) String() string { func (*ReqSetEmoji) ProtoMessage() {} func (x *ReqSetEmoji) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[152] + mi := &file_proto_Gameapi_proto_msgTypes[154] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9039,7 +9143,7 @@ func (x *ReqSetEmoji) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetEmoji.ProtoReflect.Descriptor instead. func (*ReqSetEmoji) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{152} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{154} } func (x *ReqSetEmoji) GetId() int32 { @@ -9067,7 +9171,7 @@ type ResSetEmoji struct { func (x *ResSetEmoji) Reset() { *x = ResSetEmoji{} - mi := &file_proto_Gameapi_proto_msgTypes[153] + mi := &file_proto_Gameapi_proto_msgTypes[155] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9079,7 +9183,7 @@ func (x *ResSetEmoji) String() string { func (*ResSetEmoji) ProtoMessage() {} func (x *ResSetEmoji) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[153] + mi := &file_proto_Gameapi_proto_msgTypes[155] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9092,7 +9196,7 @@ func (x *ResSetEmoji) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetEmoji.ProtoReflect.Descriptor instead. func (*ResSetEmoji) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{153} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{155} } func (x *ResSetEmoji) GetCode() RES_CODE { @@ -9123,7 +9227,7 @@ type ResSevenLogin struct { func (x *ResSevenLogin) Reset() { *x = ResSevenLogin{} - mi := &file_proto_Gameapi_proto_msgTypes[154] + mi := &file_proto_Gameapi_proto_msgTypes[156] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9135,7 +9239,7 @@ func (x *ResSevenLogin) String() string { func (*ResSevenLogin) ProtoMessage() {} func (x *ResSevenLogin) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[154] + mi := &file_proto_Gameapi_proto_msgTypes[156] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9148,7 +9252,7 @@ func (x *ResSevenLogin) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSevenLogin.ProtoReflect.Descriptor instead. func (*ResSevenLogin) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{154} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{156} } func (x *ResSevenLogin) GetWeekReward() []*SevenLoginReward { @@ -9193,7 +9297,7 @@ type SevenLoginReward struct { func (x *SevenLoginReward) Reset() { *x = SevenLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[155] + mi := &file_proto_Gameapi_proto_msgTypes[157] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9205,7 +9309,7 @@ func (x *SevenLoginReward) String() string { func (*SevenLoginReward) ProtoMessage() {} func (x *SevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[155] + mi := &file_proto_Gameapi_proto_msgTypes[157] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9218,7 +9322,7 @@ func (x *SevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use SevenLoginReward.ProtoReflect.Descriptor instead. func (*SevenLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{155} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{157} } func (x *SevenLoginReward) GetItem1() []*ItemInfo { @@ -9267,7 +9371,7 @@ type ReqGetSevenLoginReward struct { func (x *ReqGetSevenLoginReward) Reset() { *x = ReqGetSevenLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[156] + mi := &file_proto_Gameapi_proto_msgTypes[158] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9279,7 +9383,7 @@ func (x *ReqGetSevenLoginReward) String() string { func (*ReqGetSevenLoginReward) ProtoMessage() {} func (x *ReqGetSevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[156] + mi := &file_proto_Gameapi_proto_msgTypes[158] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9292,7 +9396,7 @@ func (x *ReqGetSevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetSevenLoginReward.ProtoReflect.Descriptor instead. func (*ReqGetSevenLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{156} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{158} } func (x *ReqGetSevenLoginReward) GetId() int32 { @@ -9313,7 +9417,7 @@ type ResGetSevenLoginReward struct { func (x *ResGetSevenLoginReward) Reset() { *x = ResGetSevenLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[157] + mi := &file_proto_Gameapi_proto_msgTypes[159] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9325,7 +9429,7 @@ func (x *ResGetSevenLoginReward) String() string { func (*ResGetSevenLoginReward) ProtoMessage() {} func (x *ResGetSevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[157] + mi := &file_proto_Gameapi_proto_msgTypes[159] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9338,7 +9442,7 @@ func (x *ResGetSevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetSevenLoginReward.ProtoReflect.Descriptor instead. func (*ResGetSevenLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{157} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{159} } func (x *ResGetSevenLoginReward) GetCode() RES_CODE { @@ -9366,7 +9470,7 @@ type ReqGetMonthLoginReward struct { func (x *ReqGetMonthLoginReward) Reset() { *x = ReqGetMonthLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[158] + mi := &file_proto_Gameapi_proto_msgTypes[160] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9378,7 +9482,7 @@ func (x *ReqGetMonthLoginReward) String() string { func (*ReqGetMonthLoginReward) ProtoMessage() {} func (x *ReqGetMonthLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[158] + mi := &file_proto_Gameapi_proto_msgTypes[160] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9391,7 +9495,7 @@ func (x *ReqGetMonthLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMonthLoginReward.ProtoReflect.Descriptor instead. func (*ReqGetMonthLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{158} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{160} } func (x *ReqGetMonthLoginReward) GetId() int32 { @@ -9412,7 +9516,7 @@ type ResGetMonthLoginReward struct { func (x *ResGetMonthLoginReward) Reset() { *x = ResGetMonthLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[159] + mi := &file_proto_Gameapi_proto_msgTypes[161] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9424,7 +9528,7 @@ func (x *ResGetMonthLoginReward) String() string { func (*ResGetMonthLoginReward) ProtoMessage() {} func (x *ResGetMonthLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[159] + mi := &file_proto_Gameapi_proto_msgTypes[161] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9437,7 +9541,7 @@ func (x *ResGetMonthLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMonthLoginReward.ProtoReflect.Descriptor instead. func (*ResGetMonthLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{159} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{161} } func (x *ResGetMonthLoginReward) GetCode() RES_CODE { @@ -9465,7 +9569,7 @@ type ResActivity struct { func (x *ResActivity) Reset() { *x = ResActivity{} - mi := &file_proto_Gameapi_proto_msgTypes[160] + mi := &file_proto_Gameapi_proto_msgTypes[162] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9477,7 +9581,7 @@ func (x *ResActivity) String() string { func (*ResActivity) ProtoMessage() {} func (x *ResActivity) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[160] + mi := &file_proto_Gameapi_proto_msgTypes[162] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9490,7 +9594,7 @@ func (x *ResActivity) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActivity.ProtoReflect.Descriptor instead. func (*ResActivity) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{160} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{162} } func (x *ResActivity) GetActiveList() []*ActivityInfo { @@ -9516,7 +9620,7 @@ type ActivityInfo struct { func (x *ActivityInfo) Reset() { *x = ActivityInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[161] + mi := &file_proto_Gameapi_proto_msgTypes[163] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9528,7 +9632,7 @@ func (x *ActivityInfo) String() string { func (*ActivityInfo) ProtoMessage() {} func (x *ActivityInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[161] + mi := &file_proto_Gameapi_proto_msgTypes[163] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9541,7 +9645,7 @@ func (x *ActivityInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityInfo.ProtoReflect.Descriptor instead. func (*ActivityInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{161} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{163} } func (x *ActivityInfo) GetId() int32 { @@ -9602,7 +9706,7 @@ type ReqLimitEvent struct { func (x *ReqLimitEvent) Reset() { *x = ReqLimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[162] + mi := &file_proto_Gameapi_proto_msgTypes[164] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9614,7 +9718,7 @@ func (x *ReqLimitEvent) String() string { func (*ReqLimitEvent) ProtoMessage() {} func (x *ReqLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[162] + mi := &file_proto_Gameapi_proto_msgTypes[164] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9627,7 +9731,7 @@ func (x *ReqLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEvent.ProtoReflect.Descriptor instead. func (*ReqLimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{162} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{164} } type ResLimitEvent struct { @@ -9640,7 +9744,7 @@ type ResLimitEvent struct { func (x *ResLimitEvent) Reset() { *x = ResLimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[163] + mi := &file_proto_Gameapi_proto_msgTypes[165] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9652,7 +9756,7 @@ func (x *ResLimitEvent) String() string { func (*ResLimitEvent) ProtoMessage() {} func (x *ResLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[163] + mi := &file_proto_Gameapi_proto_msgTypes[165] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9665,7 +9769,7 @@ func (x *ResLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEvent.ProtoReflect.Descriptor instead. func (*ResLimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{163} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{165} } func (x *ResLimitEvent) GetLimitEventList() map[int32]*LimitEvent { @@ -9687,7 +9791,7 @@ type ResLimitEventProgress struct { func (x *ResLimitEventProgress) Reset() { *x = ResLimitEventProgress{} - mi := &file_proto_Gameapi_proto_msgTypes[164] + mi := &file_proto_Gameapi_proto_msgTypes[166] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9699,7 +9803,7 @@ func (x *ResLimitEventProgress) String() string { func (*ResLimitEventProgress) ProtoMessage() {} func (x *ResLimitEventProgress) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[164] + mi := &file_proto_Gameapi_proto_msgTypes[166] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9712,7 +9816,7 @@ func (x *ResLimitEventProgress) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventProgress.ProtoReflect.Descriptor instead. func (*ResLimitEventProgress) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{164} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{166} } func (x *ResLimitEventProgress) GetProgressMax() int32 { @@ -9746,7 +9850,7 @@ type ReqLimitEventReward struct { func (x *ReqLimitEventReward) Reset() { *x = ReqLimitEventReward{} - mi := &file_proto_Gameapi_proto_msgTypes[165] + mi := &file_proto_Gameapi_proto_msgTypes[167] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9758,7 +9862,7 @@ func (x *ReqLimitEventReward) String() string { func (*ReqLimitEventReward) ProtoMessage() {} func (x *ReqLimitEventReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[165] + mi := &file_proto_Gameapi_proto_msgTypes[167] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9771,7 +9875,7 @@ func (x *ReqLimitEventReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEventReward.ProtoReflect.Descriptor instead. func (*ReqLimitEventReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{165} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{167} } func (x *ReqLimitEventReward) GetId() int32 { @@ -9792,7 +9896,7 @@ type ResLimitEventReward struct { func (x *ResLimitEventReward) Reset() { *x = ResLimitEventReward{} - mi := &file_proto_Gameapi_proto_msgTypes[166] + mi := &file_proto_Gameapi_proto_msgTypes[168] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9804,7 +9908,7 @@ func (x *ResLimitEventReward) String() string { func (*ResLimitEventReward) ProtoMessage() {} func (x *ResLimitEventReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[166] + mi := &file_proto_Gameapi_proto_msgTypes[168] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9817,7 +9921,7 @@ func (x *ResLimitEventReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventReward.ProtoReflect.Descriptor instead. func (*ResLimitEventReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{166} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{168} } func (x *ResLimitEventReward) GetCode() RES_CODE { @@ -9844,7 +9948,7 @@ type ReqSelectLimitEvent struct { func (x *ReqSelectLimitEvent) Reset() { *x = ReqSelectLimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[167] + mi := &file_proto_Gameapi_proto_msgTypes[169] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9856,7 +9960,7 @@ func (x *ReqSelectLimitEvent) String() string { func (*ReqSelectLimitEvent) ProtoMessage() {} func (x *ReqSelectLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[167] + mi := &file_proto_Gameapi_proto_msgTypes[169] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9869,7 +9973,7 @@ func (x *ReqSelectLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelectLimitEvent.ProtoReflect.Descriptor instead. func (*ReqSelectLimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{167} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{169} } func (x *ReqSelectLimitEvent) GetId() int32 { @@ -9890,7 +9994,7 @@ type ResSelectLimitEvent struct { func (x *ResSelectLimitEvent) Reset() { *x = ResSelectLimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[168] + mi := &file_proto_Gameapi_proto_msgTypes[170] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9902,7 +10006,7 @@ func (x *ResSelectLimitEvent) String() string { func (*ResSelectLimitEvent) ProtoMessage() {} func (x *ResSelectLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[168] + mi := &file_proto_Gameapi_proto_msgTypes[170] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9915,7 +10019,7 @@ func (x *ResSelectLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelectLimitEvent.ProtoReflect.Descriptor instead. func (*ResSelectLimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{168} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{170} } func (x *ResSelectLimitEvent) GetCode() RES_CODE { @@ -9943,7 +10047,7 @@ type LimitEvent struct { func (x *LimitEvent) Reset() { *x = LimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[169] + mi := &file_proto_Gameapi_proto_msgTypes[171] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9955,7 +10059,7 @@ func (x *LimitEvent) String() string { func (*LimitEvent) ProtoMessage() {} func (x *LimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[169] + mi := &file_proto_Gameapi_proto_msgTypes[171] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9968,7 +10072,7 @@ func (x *LimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use LimitEvent.ProtoReflect.Descriptor instead. func (*LimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{169} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{171} } func (x *LimitEvent) GetEndTime() int32 { @@ -9998,7 +10102,7 @@ type LimitEventNotify struct { func (x *LimitEventNotify) Reset() { *x = LimitEventNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[170] + mi := &file_proto_Gameapi_proto_msgTypes[172] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10010,7 +10114,7 @@ func (x *LimitEventNotify) String() string { func (*LimitEventNotify) ProtoMessage() {} func (x *LimitEventNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[170] + mi := &file_proto_Gameapi_proto_msgTypes[172] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10023,7 +10127,7 @@ func (x *LimitEventNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use LimitEventNotify.ProtoReflect.Descriptor instead. func (*LimitEventNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{170} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{172} } func (x *LimitEventNotify) GetId() int32 { @@ -10062,7 +10166,7 @@ type ReqLimitSenceReward struct { func (x *ReqLimitSenceReward) Reset() { *x = ReqLimitSenceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[171] + mi := &file_proto_Gameapi_proto_msgTypes[173] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10074,7 +10178,7 @@ func (x *ReqLimitSenceReward) String() string { func (*ReqLimitSenceReward) ProtoMessage() {} func (x *ReqLimitSenceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[171] + mi := &file_proto_Gameapi_proto_msgTypes[173] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10087,7 +10191,7 @@ func (x *ReqLimitSenceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitSenceReward.ProtoReflect.Descriptor instead. func (*ReqLimitSenceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{171} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{173} } type ResLimitSenceReward struct { @@ -10101,7 +10205,7 @@ type ResLimitSenceReward struct { func (x *ResLimitSenceReward) Reset() { *x = ResLimitSenceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[172] + mi := &file_proto_Gameapi_proto_msgTypes[174] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10113,7 +10217,7 @@ func (x *ResLimitSenceReward) String() string { func (*ResLimitSenceReward) ProtoMessage() {} func (x *ResLimitSenceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[172] + mi := &file_proto_Gameapi_proto_msgTypes[174] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10126,7 +10230,7 @@ func (x *ResLimitSenceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitSenceReward.ProtoReflect.Descriptor instead. func (*ResLimitSenceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{172} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{174} } func (x *ResLimitSenceReward) GetCode() RES_CODE { @@ -10154,7 +10258,7 @@ type ResChessRainReward struct { func (x *ResChessRainReward) Reset() { *x = ResChessRainReward{} - mi := &file_proto_Gameapi_proto_msgTypes[173] + mi := &file_proto_Gameapi_proto_msgTypes[175] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10166,7 +10270,7 @@ func (x *ResChessRainReward) String() string { func (*ResChessRainReward) ProtoMessage() {} func (x *ResChessRainReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[173] + mi := &file_proto_Gameapi_proto_msgTypes[175] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10179,7 +10283,7 @@ func (x *ResChessRainReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessRainReward.ProtoReflect.Descriptor instead. func (*ResChessRainReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{173} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{175} } func (x *ResChessRainReward) GetItems() []*ItemInfo { @@ -10204,7 +10308,7 @@ type ReqFastProduceInfo struct { func (x *ReqFastProduceInfo) Reset() { *x = ReqFastProduceInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[174] + mi := &file_proto_Gameapi_proto_msgTypes[176] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10216,7 +10320,7 @@ func (x *ReqFastProduceInfo) String() string { func (*ReqFastProduceInfo) ProtoMessage() {} func (x *ReqFastProduceInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[174] + mi := &file_proto_Gameapi_proto_msgTypes[176] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10229,7 +10333,7 @@ func (x *ReqFastProduceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFastProduceInfo.ProtoReflect.Descriptor instead. func (*ReqFastProduceInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{174} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{176} } type ResFastProduceInfo struct { @@ -10244,7 +10348,7 @@ type ResFastProduceInfo struct { func (x *ResFastProduceInfo) Reset() { *x = ResFastProduceInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[175] + mi := &file_proto_Gameapi_proto_msgTypes[177] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10256,7 +10360,7 @@ func (x *ResFastProduceInfo) String() string { func (*ResFastProduceInfo) ProtoMessage() {} func (x *ResFastProduceInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[175] + mi := &file_proto_Gameapi_proto_msgTypes[177] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10269,7 +10373,7 @@ func (x *ResFastProduceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFastProduceInfo.ProtoReflect.Descriptor instead. func (*ResFastProduceInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{175} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{177} } func (x *ResFastProduceInfo) GetEnergy() int32 { @@ -10304,7 +10408,7 @@ type ReqFastProduceReward struct { func (x *ReqFastProduceReward) Reset() { *x = ReqFastProduceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[176] + mi := &file_proto_Gameapi_proto_msgTypes[178] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10316,7 +10420,7 @@ func (x *ReqFastProduceReward) String() string { func (*ReqFastProduceReward) ProtoMessage() {} func (x *ReqFastProduceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[176] + mi := &file_proto_Gameapi_proto_msgTypes[178] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10329,7 +10433,7 @@ func (x *ReqFastProduceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFastProduceReward.ProtoReflect.Descriptor instead. func (*ReqFastProduceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{176} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{178} } func (x *ReqFastProduceReward) GetEnergy() int32 { @@ -10352,7 +10456,7 @@ type ResFastProduceReward struct { func (x *ResFastProduceReward) Reset() { *x = ResFastProduceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[177] + mi := &file_proto_Gameapi_proto_msgTypes[179] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10364,7 +10468,7 @@ func (x *ResFastProduceReward) String() string { func (*ResFastProduceReward) ProtoMessage() {} func (x *ResFastProduceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[177] + mi := &file_proto_Gameapi_proto_msgTypes[179] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10377,7 +10481,7 @@ func (x *ResFastProduceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFastProduceReward.ProtoReflect.Descriptor instead. func (*ResFastProduceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{177} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{179} } func (x *ResFastProduceReward) GetCode() RES_CODE { @@ -10419,7 +10523,7 @@ type ReqSearchPlayer struct { func (x *ReqSearchPlayer) Reset() { *x = ReqSearchPlayer{} - mi := &file_proto_Gameapi_proto_msgTypes[178] + mi := &file_proto_Gameapi_proto_msgTypes[180] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10431,7 +10535,7 @@ func (x *ReqSearchPlayer) String() string { func (*ReqSearchPlayer) ProtoMessage() {} func (x *ReqSearchPlayer) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[178] + mi := &file_proto_Gameapi_proto_msgTypes[180] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10444,7 +10548,7 @@ func (x *ReqSearchPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSearchPlayer.ProtoReflect.Descriptor instead. func (*ReqSearchPlayer) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{178} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{180} } func (x *ReqSearchPlayer) GetUid() string { @@ -10465,7 +10569,7 @@ type ResSearchPlayer struct { func (x *ResSearchPlayer) Reset() { *x = ResSearchPlayer{} - mi := &file_proto_Gameapi_proto_msgTypes[179] + mi := &file_proto_Gameapi_proto_msgTypes[181] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10477,7 +10581,7 @@ func (x *ResSearchPlayer) String() string { func (*ResSearchPlayer) ProtoMessage() {} func (x *ResSearchPlayer) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[179] + mi := &file_proto_Gameapi_proto_msgTypes[181] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10490,7 +10594,7 @@ func (x *ResSearchPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSearchPlayer.ProtoReflect.Descriptor instead. func (*ResSearchPlayer) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{179} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{181} } func (x *ResSearchPlayer) GetCode() int32 { @@ -10526,7 +10630,7 @@ type ResPlayerSimple struct { func (x *ResPlayerSimple) Reset() { *x = ResPlayerSimple{} - mi := &file_proto_Gameapi_proto_msgTypes[180] + mi := &file_proto_Gameapi_proto_msgTypes[182] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10538,7 +10642,7 @@ func (x *ResPlayerSimple) String() string { func (*ResPlayerSimple) ProtoMessage() {} func (x *ResPlayerSimple) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[180] + mi := &file_proto_Gameapi_proto_msgTypes[182] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10551,7 +10655,7 @@ func (x *ResPlayerSimple) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerSimple.ProtoReflect.Descriptor instead. func (*ResPlayerSimple) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{180} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{182} } func (x *ResPlayerSimple) GetUid() int64 { @@ -10639,7 +10743,7 @@ type ResPlayerRank struct { func (x *ResPlayerRank) Reset() { *x = ResPlayerRank{} - mi := &file_proto_Gameapi_proto_msgTypes[181] + mi := &file_proto_Gameapi_proto_msgTypes[183] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10651,7 +10755,7 @@ func (x *ResPlayerRank) String() string { func (*ResPlayerRank) ProtoMessage() {} func (x *ResPlayerRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[181] + mi := &file_proto_Gameapi_proto_msgTypes[183] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10664,7 +10768,7 @@ func (x *ResPlayerRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerRank.ProtoReflect.Descriptor instead. func (*ResPlayerRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{181} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{183} } func (x *ResPlayerRank) GetUid() int64 { @@ -10719,11 +10823,12 @@ type ResFriendLog struct { Time int32 `protobuf:"varint,3,opt,name=Time,proto3" json:"Time,omitempty"` Param string `protobuf:"bytes,4,opt,name=Param,proto3" json:"Param,omitempty"` Id int32 `protobuf:"varint,5,opt,name=Id,proto3" json:"Id,omitempty"` + Upvote bool `protobuf:"varint,6,opt,name=Upvote,proto3" json:"Upvote,omitempty"` // 是否点赞 } func (x *ResFriendLog) Reset() { *x = ResFriendLog{} - mi := &file_proto_Gameapi_proto_msgTypes[182] + mi := &file_proto_Gameapi_proto_msgTypes[184] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10735,7 +10840,7 @@ func (x *ResFriendLog) String() string { func (*ResFriendLog) ProtoMessage() {} func (x *ResFriendLog) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[182] + mi := &file_proto_Gameapi_proto_msgTypes[184] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10748,7 +10853,7 @@ func (x *ResFriendLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendLog.ProtoReflect.Descriptor instead. func (*ResFriendLog) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{182} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{184} } func (x *ResFriendLog) GetPlayer() *ResPlayerSimple { @@ -10786,6 +10891,13 @@ func (x *ResFriendLog) GetId() int32 { return 0 } +func (x *ResFriendLog) GetUpvote() bool { + if x != nil { + return x.Upvote + } + return false +} + type NotifyFriendLog struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -10796,7 +10908,7 @@ type NotifyFriendLog struct { func (x *NotifyFriendLog) Reset() { *x = NotifyFriendLog{} - mi := &file_proto_Gameapi_proto_msgTypes[183] + mi := &file_proto_Gameapi_proto_msgTypes[185] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10808,7 +10920,7 @@ func (x *NotifyFriendLog) String() string { func (*NotifyFriendLog) ProtoMessage() {} func (x *NotifyFriendLog) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[183] + mi := &file_proto_Gameapi_proto_msgTypes[185] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10821,7 +10933,7 @@ func (x *NotifyFriendLog) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyFriendLog.ProtoReflect.Descriptor instead. func (*NotifyFriendLog) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{183} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{185} } func (x *NotifyFriendLog) GetInfo() *ResFriendLog { @@ -10841,7 +10953,7 @@ type NotifyFriendCard struct { func (x *NotifyFriendCard) Reset() { *x = NotifyFriendCard{} - mi := &file_proto_Gameapi_proto_msgTypes[184] + mi := &file_proto_Gameapi_proto_msgTypes[186] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10853,7 +10965,7 @@ func (x *NotifyFriendCard) String() string { func (*NotifyFriendCard) ProtoMessage() {} func (x *NotifyFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[184] + mi := &file_proto_Gameapi_proto_msgTypes[186] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10866,7 +10978,7 @@ func (x *NotifyFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyFriendCard.ProtoReflect.Descriptor instead. func (*NotifyFriendCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{184} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{186} } func (x *NotifyFriendCard) GetInfo() *ResFriendCard { @@ -10896,7 +11008,7 @@ type ResFriendCard struct { func (x *ResFriendCard) Reset() { *x = ResFriendCard{} - mi := &file_proto_Gameapi_proto_msgTypes[185] + mi := &file_proto_Gameapi_proto_msgTypes[187] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10908,7 +11020,7 @@ func (x *ResFriendCard) String() string { func (*ResFriendCard) ProtoMessage() {} func (x *ResFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[185] + mi := &file_proto_Gameapi_proto_msgTypes[187] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10921,7 +11033,7 @@ func (x *ResFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCard.ProtoReflect.Descriptor instead. func (*ResFriendCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{185} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{187} } func (x *ResFriendCard) GetUid() int64 { @@ -11012,7 +11124,7 @@ type ReqKv struct { func (x *ReqKv) Reset() { *x = ReqKv{} - mi := &file_proto_Gameapi_proto_msgTypes[186] + mi := &file_proto_Gameapi_proto_msgTypes[188] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11024,7 +11136,7 @@ func (x *ReqKv) String() string { func (*ReqKv) ProtoMessage() {} func (x *ReqKv) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[186] + mi := &file_proto_Gameapi_proto_msgTypes[188] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11037,7 +11149,7 @@ func (x *ReqKv) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKv.ProtoReflect.Descriptor instead. func (*ReqKv) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{186} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{188} } func (x *ReqKv) GetKey() int32 { @@ -11064,7 +11176,7 @@ type ResKv struct { func (x *ResKv) Reset() { *x = ResKv{} - mi := &file_proto_Gameapi_proto_msgTypes[187] + mi := &file_proto_Gameapi_proto_msgTypes[189] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11076,7 +11188,7 @@ func (x *ResKv) String() string { func (*ResKv) ProtoMessage() {} func (x *ResKv) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[187] + mi := &file_proto_Gameapi_proto_msgTypes[189] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11089,7 +11201,7 @@ func (x *ResKv) ProtoReflect() protoreflect.Message { // Deprecated: Use ResKv.ProtoReflect.Descriptor instead. func (*ResKv) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{187} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{189} } func (x *ResKv) GetKv() map[int32]string { @@ -11108,7 +11220,7 @@ type ReqFriendRecommend struct { func (x *ReqFriendRecommend) Reset() { *x = ReqFriendRecommend{} - mi := &file_proto_Gameapi_proto_msgTypes[188] + mi := &file_proto_Gameapi_proto_msgTypes[190] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11120,7 +11232,7 @@ func (x *ReqFriendRecommend) String() string { func (*ReqFriendRecommend) ProtoMessage() {} func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[188] + mi := &file_proto_Gameapi_proto_msgTypes[190] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11133,7 +11245,7 @@ func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendRecommend.ProtoReflect.Descriptor instead. func (*ReqFriendRecommend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{188} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{190} } type ResFriendRecommend struct { @@ -11146,7 +11258,7 @@ type ResFriendRecommend struct { func (x *ResFriendRecommend) Reset() { *x = ResFriendRecommend{} - mi := &file_proto_Gameapi_proto_msgTypes[189] + mi := &file_proto_Gameapi_proto_msgTypes[191] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11158,7 +11270,7 @@ func (x *ResFriendRecommend) String() string { func (*ResFriendRecommend) ProtoMessage() {} func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[189] + mi := &file_proto_Gameapi_proto_msgTypes[191] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11171,7 +11283,7 @@ func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendRecommend.ProtoReflect.Descriptor instead. func (*ResFriendRecommend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{189} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{191} } func (x *ResFriendRecommend) GetList() []*ResPlayerSimple { @@ -11192,7 +11304,7 @@ type ReqFriendIgnore struct { func (x *ReqFriendIgnore) Reset() { *x = ReqFriendIgnore{} - mi := &file_proto_Gameapi_proto_msgTypes[190] + mi := &file_proto_Gameapi_proto_msgTypes[192] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11204,7 +11316,7 @@ func (x *ReqFriendIgnore) String() string { func (*ReqFriendIgnore) ProtoMessage() {} func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[190] + mi := &file_proto_Gameapi_proto_msgTypes[192] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11217,7 +11329,7 @@ func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendIgnore.ProtoReflect.Descriptor instead. func (*ReqFriendIgnore) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{190} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{192} } func (x *ReqFriendIgnore) GetUid() int64 { @@ -11238,7 +11350,7 @@ type ResFriendIgnore struct { func (x *ResFriendIgnore) Reset() { *x = ResFriendIgnore{} - mi := &file_proto_Gameapi_proto_msgTypes[191] + mi := &file_proto_Gameapi_proto_msgTypes[193] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11250,7 +11362,7 @@ func (x *ResFriendIgnore) String() string { func (*ResFriendIgnore) ProtoMessage() {} func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[191] + mi := &file_proto_Gameapi_proto_msgTypes[193] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11263,7 +11375,7 @@ func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendIgnore.ProtoReflect.Descriptor instead. func (*ResFriendIgnore) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{191} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{193} } func (x *ResFriendIgnore) GetCode() RES_CODE { @@ -11289,7 +11401,7 @@ type ReqFriendList struct { func (x *ReqFriendList) Reset() { *x = ReqFriendList{} - mi := &file_proto_Gameapi_proto_msgTypes[192] + mi := &file_proto_Gameapi_proto_msgTypes[194] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11301,7 +11413,7 @@ func (x *ReqFriendList) String() string { func (*ReqFriendList) ProtoMessage() {} func (x *ReqFriendList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[192] + mi := &file_proto_Gameapi_proto_msgTypes[194] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11314,7 +11426,7 @@ func (x *ReqFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendList.ProtoReflect.Descriptor instead. func (*ReqFriendList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{192} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{194} } type ResFriendList struct { @@ -11327,7 +11439,7 @@ type ResFriendList struct { func (x *ResFriendList) Reset() { *x = ResFriendList{} - mi := &file_proto_Gameapi_proto_msgTypes[193] + mi := &file_proto_Gameapi_proto_msgTypes[195] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11339,7 +11451,7 @@ func (x *ResFriendList) String() string { func (*ResFriendList) ProtoMessage() {} func (x *ResFriendList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[193] + mi := &file_proto_Gameapi_proto_msgTypes[195] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11352,7 +11464,7 @@ func (x *ResFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendList.ProtoReflect.Descriptor instead. func (*ResFriendList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{193} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{195} } func (x *ResFriendList) GetFriendList() []*ResPlayerSimple { @@ -11371,7 +11483,7 @@ type ReqFriendApply struct { func (x *ReqFriendApply) Reset() { *x = ReqFriendApply{} - mi := &file_proto_Gameapi_proto_msgTypes[194] + mi := &file_proto_Gameapi_proto_msgTypes[196] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11383,7 +11495,7 @@ func (x *ReqFriendApply) String() string { func (*ReqFriendApply) ProtoMessage() {} func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[194] + mi := &file_proto_Gameapi_proto_msgTypes[196] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11396,7 +11508,7 @@ func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendApply.ProtoReflect.Descriptor instead. func (*ReqFriendApply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{194} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{196} } type ResFriendApply struct { @@ -11409,7 +11521,7 @@ type ResFriendApply struct { func (x *ResFriendApply) Reset() { *x = ResFriendApply{} - mi := &file_proto_Gameapi_proto_msgTypes[195] + mi := &file_proto_Gameapi_proto_msgTypes[197] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11421,7 +11533,7 @@ func (x *ResFriendApply) String() string { func (*ResFriendApply) ProtoMessage() {} func (x *ResFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[195] + mi := &file_proto_Gameapi_proto_msgTypes[197] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11434,7 +11546,7 @@ func (x *ResFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApply.ProtoReflect.Descriptor instead. func (*ResFriendApply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{195} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{197} } func (x *ResFriendApply) GetApplyList() []*ResFriendApplyInfo { @@ -11455,7 +11567,7 @@ type ResFriendApplyInfo struct { func (x *ResFriendApplyInfo) Reset() { *x = ResFriendApplyInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[196] + mi := &file_proto_Gameapi_proto_msgTypes[198] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11467,7 +11579,7 @@ func (x *ResFriendApplyInfo) String() string { func (*ResFriendApplyInfo) ProtoMessage() {} func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[196] + mi := &file_proto_Gameapi_proto_msgTypes[198] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11480,7 +11592,7 @@ func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyInfo.ProtoReflect.Descriptor instead. func (*ResFriendApplyInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{196} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{198} } func (x *ResFriendApplyInfo) GetPlayer() *ResPlayerSimple { @@ -11506,7 +11618,7 @@ type ReqFriendCardMsg struct { func (x *ReqFriendCardMsg) Reset() { *x = ReqFriendCardMsg{} - mi := &file_proto_Gameapi_proto_msgTypes[197] + mi := &file_proto_Gameapi_proto_msgTypes[199] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11518,7 +11630,7 @@ func (x *ReqFriendCardMsg) String() string { func (*ReqFriendCardMsg) ProtoMessage() {} func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[197] + mi := &file_proto_Gameapi_proto_msgTypes[199] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11531,7 +11643,7 @@ func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendCardMsg.ProtoReflect.Descriptor instead. func (*ReqFriendCardMsg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{197} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{199} } type ResFriendCardMsg struct { @@ -11544,7 +11656,7 @@ type ResFriendCardMsg struct { func (x *ResFriendCardMsg) Reset() { *x = ResFriendCardMsg{} - mi := &file_proto_Gameapi_proto_msgTypes[198] + mi := &file_proto_Gameapi_proto_msgTypes[200] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11556,7 +11668,7 @@ func (x *ResFriendCardMsg) String() string { func (*ResFriendCardMsg) ProtoMessage() {} func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[198] + mi := &file_proto_Gameapi_proto_msgTypes[200] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11569,7 +11681,7 @@ func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCardMsg.ProtoReflect.Descriptor instead. func (*ResFriendCardMsg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{198} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{200} } func (x *ResFriendCardMsg) GetMsgList() []*ResFriendCard { @@ -11588,7 +11700,7 @@ type ReqFriendTimeLine struct { func (x *ReqFriendTimeLine) Reset() { *x = ReqFriendTimeLine{} - mi := &file_proto_Gameapi_proto_msgTypes[199] + mi := &file_proto_Gameapi_proto_msgTypes[201] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11600,7 +11712,7 @@ func (x *ReqFriendTimeLine) String() string { func (*ReqFriendTimeLine) ProtoMessage() {} func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[199] + mi := &file_proto_Gameapi_proto_msgTypes[201] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11613,7 +11725,7 @@ func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTimeLine.ProtoReflect.Descriptor instead. func (*ReqFriendTimeLine) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{199} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{201} } type ResFriendTimeLine struct { @@ -11626,7 +11738,7 @@ type ResFriendTimeLine struct { func (x *ResFriendTimeLine) Reset() { *x = ResFriendTimeLine{} - mi := &file_proto_Gameapi_proto_msgTypes[200] + mi := &file_proto_Gameapi_proto_msgTypes[202] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11638,7 +11750,7 @@ func (x *ResFriendTimeLine) String() string { func (*ResFriendTimeLine) ProtoMessage() {} func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[200] + mi := &file_proto_Gameapi_proto_msgTypes[202] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11651,7 +11763,7 @@ func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTimeLine.ProtoReflect.Descriptor instead. func (*ResFriendTimeLine) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{200} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{202} } func (x *ResFriendTimeLine) GetLog() []*ResFriendLog { @@ -11661,6 +11773,113 @@ func (x *ResFriendTimeLine) GetLog() []*ResFriendLog { return nil } +// 时间线点赞 +type ReqFriendTLUpvote struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` +} + +func (x *ReqFriendTLUpvote) Reset() { + *x = ReqFriendTLUpvote{} + mi := &file_proto_Gameapi_proto_msgTypes[203] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ReqFriendTLUpvote) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ReqFriendTLUpvote) ProtoMessage() {} + +func (x *ReqFriendTLUpvote) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[203] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ReqFriendTLUpvote.ProtoReflect.Descriptor instead. +func (*ReqFriendTLUpvote) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{203} +} + +func (x *ReqFriendTLUpvote) GetId() int32 { + if x != nil { + return x.Id + } + return 0 +} + +type ResFriendTLUpvote struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` + Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` + Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` +} + +func (x *ResFriendTLUpvote) Reset() { + *x = ResFriendTLUpvote{} + mi := &file_proto_Gameapi_proto_msgTypes[204] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ResFriendTLUpvote) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ResFriendTLUpvote) ProtoMessage() {} + +func (x *ResFriendTLUpvote) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[204] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ResFriendTLUpvote.ProtoReflect.Descriptor instead. +func (*ResFriendTLUpvote) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{204} +} + +func (x *ResFriendTLUpvote) GetCode() RES_CODE { + if x != nil { + return x.Code + } + return RES_CODE_FAIL +} + +func (x *ResFriendTLUpvote) GetMsg() string { + if x != nil { + return x.Msg + } + return "" +} + +func (x *ResFriendTLUpvote) GetId() int32 { + if x != nil { + return x.Id + } + return 0 +} + type ResFriendApplyNotify struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -11673,7 +11892,7 @@ type ResFriendApplyNotify struct { func (x *ResFriendApplyNotify) Reset() { *x = ResFriendApplyNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[201] + mi := &file_proto_Gameapi_proto_msgTypes[205] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11685,7 +11904,7 @@ func (x *ResFriendApplyNotify) String() string { func (*ResFriendApplyNotify) ProtoMessage() {} func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[201] + mi := &file_proto_Gameapi_proto_msgTypes[205] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11698,7 +11917,7 @@ func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyNotify.ProtoReflect.Descriptor instead. func (*ResFriendApplyNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{201} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{205} } func (x *ResFriendApplyNotify) GetPlayer() *ResPlayerSimple { @@ -11733,7 +11952,7 @@ type ReqApplyFriend struct { func (x *ReqApplyFriend) Reset() { *x = ReqApplyFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[202] + mi := &file_proto_Gameapi_proto_msgTypes[206] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11745,7 +11964,7 @@ func (x *ReqApplyFriend) String() string { func (*ReqApplyFriend) ProtoMessage() {} func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[202] + mi := &file_proto_Gameapi_proto_msgTypes[206] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11758,7 +11977,7 @@ func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqApplyFriend.ProtoReflect.Descriptor instead. func (*ReqApplyFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{202} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{206} } func (x *ReqApplyFriend) GetUid() int64 { @@ -11779,7 +11998,7 @@ type ResApplyFriend struct { func (x *ResApplyFriend) Reset() { *x = ResApplyFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[203] + mi := &file_proto_Gameapi_proto_msgTypes[207] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11791,7 +12010,7 @@ func (x *ResApplyFriend) String() string { func (*ResApplyFriend) ProtoMessage() {} func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[203] + mi := &file_proto_Gameapi_proto_msgTypes[207] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11804,7 +12023,7 @@ func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResApplyFriend.ProtoReflect.Descriptor instead. func (*ResApplyFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{203} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{207} } func (x *ResApplyFriend) GetCode() RES_CODE { @@ -11832,7 +12051,7 @@ type ReqAgreeFriend struct { func (x *ReqAgreeFriend) Reset() { *x = ReqAgreeFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[204] + mi := &file_proto_Gameapi_proto_msgTypes[208] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11844,7 +12063,7 @@ func (x *ReqAgreeFriend) String() string { func (*ReqAgreeFriend) ProtoMessage() {} func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[204] + mi := &file_proto_Gameapi_proto_msgTypes[208] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11857,7 +12076,7 @@ func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeFriend.ProtoReflect.Descriptor instead. func (*ReqAgreeFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{204} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{208} } func (x *ReqAgreeFriend) GetUid() int64 { @@ -11880,7 +12099,7 @@ type ResAgreeFriend struct { func (x *ResAgreeFriend) Reset() { *x = ResAgreeFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[205] + mi := &file_proto_Gameapi_proto_msgTypes[209] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11892,7 +12111,7 @@ func (x *ResAgreeFriend) String() string { func (*ResAgreeFriend) ProtoMessage() {} func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[205] + mi := &file_proto_Gameapi_proto_msgTypes[209] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11905,7 +12124,7 @@ func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeFriend.ProtoReflect.Descriptor instead. func (*ResAgreeFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{205} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{209} } func (x *ResAgreeFriend) GetCode() RES_CODE { @@ -11947,7 +12166,7 @@ type ReqRefuseFriend struct { func (x *ReqRefuseFriend) Reset() { *x = ReqRefuseFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[206] + mi := &file_proto_Gameapi_proto_msgTypes[210] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11959,7 +12178,7 @@ func (x *ReqRefuseFriend) String() string { func (*ReqRefuseFriend) ProtoMessage() {} func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[206] + mi := &file_proto_Gameapi_proto_msgTypes[210] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11972,7 +12191,7 @@ func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseFriend.ProtoReflect.Descriptor instead. func (*ReqRefuseFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{206} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{210} } func (x *ReqRefuseFriend) GetUid() int64 { @@ -11994,7 +12213,7 @@ type ResRefuseFriend struct { func (x *ResRefuseFriend) Reset() { *x = ResRefuseFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[207] + mi := &file_proto_Gameapi_proto_msgTypes[211] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12006,7 +12225,7 @@ func (x *ResRefuseFriend) String() string { func (*ResRefuseFriend) ProtoMessage() {} func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[207] + mi := &file_proto_Gameapi_proto_msgTypes[211] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12019,7 +12238,7 @@ func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseFriend.ProtoReflect.Descriptor instead. func (*ResRefuseFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{207} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{211} } func (x *ResRefuseFriend) GetCode() RES_CODE { @@ -12054,7 +12273,7 @@ type ReqDelFriend struct { func (x *ReqDelFriend) Reset() { *x = ReqDelFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[208] + mi := &file_proto_Gameapi_proto_msgTypes[212] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12066,7 +12285,7 @@ func (x *ReqDelFriend) String() string { func (*ReqDelFriend) ProtoMessage() {} func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[208] + mi := &file_proto_Gameapi_proto_msgTypes[212] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12079,7 +12298,7 @@ func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDelFriend.ProtoReflect.Descriptor instead. func (*ReqDelFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{208} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{212} } func (x *ReqDelFriend) GetUid() int64 { @@ -12101,7 +12320,7 @@ type ResDelFriend struct { func (x *ResDelFriend) Reset() { *x = ResDelFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[209] + mi := &file_proto_Gameapi_proto_msgTypes[213] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12113,7 +12332,7 @@ func (x *ResDelFriend) String() string { func (*ResDelFriend) ProtoMessage() {} func (x *ResDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[209] + mi := &file_proto_Gameapi_proto_msgTypes[213] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12126,7 +12345,7 @@ func (x *ResDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDelFriend.ProtoReflect.Descriptor instead. func (*ResDelFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{209} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{213} } func (x *ResDelFriend) GetCode() RES_CODE { @@ -12161,7 +12380,7 @@ type ReqRank struct { func (x *ReqRank) Reset() { *x = ReqRank{} - mi := &file_proto_Gameapi_proto_msgTypes[210] + mi := &file_proto_Gameapi_proto_msgTypes[214] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12173,7 +12392,7 @@ func (x *ReqRank) String() string { func (*ReqRank) ProtoMessage() {} func (x *ReqRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[210] + mi := &file_proto_Gameapi_proto_msgTypes[214] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12186,7 +12405,7 @@ func (x *ReqRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRank.ProtoReflect.Descriptor instead. func (*ReqRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{210} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{214} } func (x *ReqRank) GetType() int32 { @@ -12209,7 +12428,7 @@ type ResRank struct { func (x *ResRank) Reset() { *x = ResRank{} - mi := &file_proto_Gameapi_proto_msgTypes[211] + mi := &file_proto_Gameapi_proto_msgTypes[215] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12221,7 +12440,7 @@ func (x *ResRank) String() string { func (*ResRank) ProtoMessage() {} func (x *ResRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[211] + mi := &file_proto_Gameapi_proto_msgTypes[215] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12234,7 +12453,7 @@ func (x *ResRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRank.ProtoReflect.Descriptor instead. func (*ResRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{211} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{215} } func (x *ResRank) GetType() int32 { @@ -12274,7 +12493,7 @@ type ReqMailList struct { func (x *ReqMailList) Reset() { *x = ReqMailList{} - mi := &file_proto_Gameapi_proto_msgTypes[212] + mi := &file_proto_Gameapi_proto_msgTypes[216] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12286,7 +12505,7 @@ func (x *ReqMailList) String() string { func (*ReqMailList) ProtoMessage() {} func (x *ReqMailList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[212] + mi := &file_proto_Gameapi_proto_msgTypes[216] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12299,7 +12518,7 @@ func (x *ReqMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMailList.ProtoReflect.Descriptor instead. func (*ReqMailList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{212} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{216} } type ResMailList struct { @@ -12312,7 +12531,7 @@ type ResMailList struct { func (x *ResMailList) Reset() { *x = ResMailList{} - mi := &file_proto_Gameapi_proto_msgTypes[213] + mi := &file_proto_Gameapi_proto_msgTypes[217] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12324,7 +12543,7 @@ func (x *ResMailList) String() string { func (*ResMailList) ProtoMessage() {} func (x *ResMailList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[213] + mi := &file_proto_Gameapi_proto_msgTypes[217] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12337,7 +12556,7 @@ func (x *ResMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMailList.ProtoReflect.Descriptor instead. func (*ResMailList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{213} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{217} } func (x *ResMailList) GetMailList() map[int32]*MailInfo { @@ -12362,7 +12581,7 @@ type MailInfo struct { func (x *MailInfo) Reset() { *x = MailInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[214] + mi := &file_proto_Gameapi_proto_msgTypes[218] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12374,7 +12593,7 @@ func (x *MailInfo) String() string { func (*MailInfo) ProtoMessage() {} func (x *MailInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[214] + mi := &file_proto_Gameapi_proto_msgTypes[218] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12387,7 +12606,7 @@ func (x *MailInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use MailInfo.ProtoReflect.Descriptor instead. func (*MailInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{214} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{218} } func (x *MailInfo) GetId() int32 { @@ -12442,7 +12661,7 @@ type MailNotify struct { func (x *MailNotify) Reset() { *x = MailNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[215] + mi := &file_proto_Gameapi_proto_msgTypes[219] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12454,7 +12673,7 @@ func (x *MailNotify) String() string { func (*MailNotify) ProtoMessage() {} func (x *MailNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[215] + mi := &file_proto_Gameapi_proto_msgTypes[219] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12467,7 +12686,7 @@ func (x *MailNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use MailNotify.ProtoReflect.Descriptor instead. func (*MailNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{215} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{219} } func (x *MailNotify) GetInfo() *MailInfo { @@ -12488,7 +12707,7 @@ type ReqReadMail struct { func (x *ReqReadMail) Reset() { *x = ReqReadMail{} - mi := &file_proto_Gameapi_proto_msgTypes[216] + mi := &file_proto_Gameapi_proto_msgTypes[220] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12500,7 +12719,7 @@ func (x *ReqReadMail) String() string { func (*ReqReadMail) ProtoMessage() {} func (x *ReqReadMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[216] + mi := &file_proto_Gameapi_proto_msgTypes[220] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12513,7 +12732,7 @@ func (x *ReqReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReadMail.ProtoReflect.Descriptor instead. func (*ReqReadMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{216} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{220} } func (x *ReqReadMail) GetId() int32 { @@ -12535,7 +12754,7 @@ type ResReadMail struct { func (x *ResReadMail) Reset() { *x = ResReadMail{} - mi := &file_proto_Gameapi_proto_msgTypes[217] + mi := &file_proto_Gameapi_proto_msgTypes[221] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12547,7 +12766,7 @@ func (x *ResReadMail) String() string { func (*ResReadMail) ProtoMessage() {} func (x *ResReadMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[217] + mi := &file_proto_Gameapi_proto_msgTypes[221] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12560,7 +12779,7 @@ func (x *ResReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResReadMail.ProtoReflect.Descriptor instead. func (*ResReadMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{217} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{221} } func (x *ResReadMail) GetCode() RES_CODE { @@ -12595,7 +12814,7 @@ type ReqGetMailReward struct { func (x *ReqGetMailReward) Reset() { *x = ReqGetMailReward{} - mi := &file_proto_Gameapi_proto_msgTypes[218] + mi := &file_proto_Gameapi_proto_msgTypes[222] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12607,7 +12826,7 @@ func (x *ReqGetMailReward) String() string { func (*ReqGetMailReward) ProtoMessage() {} func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[218] + mi := &file_proto_Gameapi_proto_msgTypes[222] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12620,7 +12839,7 @@ func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMailReward.ProtoReflect.Descriptor instead. func (*ReqGetMailReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{218} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{222} } func (x *ReqGetMailReward) GetId() int32 { @@ -12642,7 +12861,7 @@ type ResGetMailReward struct { func (x *ResGetMailReward) Reset() { *x = ResGetMailReward{} - mi := &file_proto_Gameapi_proto_msgTypes[219] + mi := &file_proto_Gameapi_proto_msgTypes[223] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12654,7 +12873,7 @@ func (x *ResGetMailReward) String() string { func (*ResGetMailReward) ProtoMessage() {} func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[219] + mi := &file_proto_Gameapi_proto_msgTypes[223] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12667,7 +12886,7 @@ func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMailReward.ProtoReflect.Descriptor instead. func (*ResGetMailReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{219} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{223} } func (x *ResGetMailReward) GetCode() RES_CODE { @@ -12702,7 +12921,7 @@ type ReqDeleteMail struct { func (x *ReqDeleteMail) Reset() { *x = ReqDeleteMail{} - mi := &file_proto_Gameapi_proto_msgTypes[220] + mi := &file_proto_Gameapi_proto_msgTypes[224] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12714,7 +12933,7 @@ func (x *ReqDeleteMail) String() string { func (*ReqDeleteMail) ProtoMessage() {} func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[220] + mi := &file_proto_Gameapi_proto_msgTypes[224] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12727,7 +12946,7 @@ func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDeleteMail.ProtoReflect.Descriptor instead. func (*ReqDeleteMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{220} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{224} } func (x *ReqDeleteMail) GetId() int32 { @@ -12749,7 +12968,7 @@ type ResDeleteMail struct { func (x *ResDeleteMail) Reset() { *x = ResDeleteMail{} - mi := &file_proto_Gameapi_proto_msgTypes[221] + mi := &file_proto_Gameapi_proto_msgTypes[225] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12761,7 +12980,7 @@ func (x *ResDeleteMail) String() string { func (*ResDeleteMail) ProtoMessage() {} func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[221] + mi := &file_proto_Gameapi_proto_msgTypes[225] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12774,7 +12993,7 @@ func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDeleteMail.ProtoReflect.Descriptor instead. func (*ResDeleteMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{221} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{225} } func (x *ResDeleteMail) GetCode() RES_CODE { @@ -12815,7 +13034,7 @@ type ResCharge struct { func (x *ResCharge) Reset() { *x = ResCharge{} - mi := &file_proto_Gameapi_proto_msgTypes[222] + mi := &file_proto_Gameapi_proto_msgTypes[226] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12827,7 +13046,7 @@ func (x *ResCharge) String() string { func (*ResCharge) ProtoMessage() {} func (x *ResCharge) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[222] + mi := &file_proto_Gameapi_proto_msgTypes[226] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12840,7 +13059,7 @@ func (x *ResCharge) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCharge.ProtoReflect.Descriptor instead. func (*ResCharge) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{222} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{226} } func (x *ResCharge) GetCharge() float32 { @@ -12910,7 +13129,7 @@ type ResSpecialShop struct { func (x *ResSpecialShop) Reset() { *x = ResSpecialShop{} - mi := &file_proto_Gameapi_proto_msgTypes[223] + mi := &file_proto_Gameapi_proto_msgTypes[227] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12922,7 +13141,7 @@ func (x *ResSpecialShop) String() string { func (*ResSpecialShop) ProtoMessage() {} func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[223] + mi := &file_proto_Gameapi_proto_msgTypes[227] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12935,7 +13154,7 @@ func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSpecialShop.ProtoReflect.Descriptor instead. func (*ResSpecialShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{223} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{227} } func (x *ResSpecialShop) GetGrade() int32 { @@ -12964,7 +13183,7 @@ type ResChessShop struct { func (x *ResChessShop) Reset() { *x = ResChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[224] + mi := &file_proto_Gameapi_proto_msgTypes[228] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12976,7 +13195,7 @@ func (x *ResChessShop) String() string { func (*ResChessShop) ProtoMessage() {} func (x *ResChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[224] + mi := &file_proto_Gameapi_proto_msgTypes[228] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12989,7 +13208,7 @@ func (x *ResChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessShop.ProtoReflect.Descriptor instead. func (*ResChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{224} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{228} } func (x *ResChessShop) GetDiamond() int32 { @@ -13021,7 +13240,7 @@ type ReqFreeShop struct { func (x *ReqFreeShop) Reset() { *x = ReqFreeShop{} - mi := &file_proto_Gameapi_proto_msgTypes[225] + mi := &file_proto_Gameapi_proto_msgTypes[229] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13033,7 +13252,7 @@ func (x *ReqFreeShop) String() string { func (*ReqFreeShop) ProtoMessage() {} func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[225] + mi := &file_proto_Gameapi_proto_msgTypes[229] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13046,7 +13265,7 @@ func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFreeShop.ProtoReflect.Descriptor instead. func (*ReqFreeShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{225} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{229} } type ResFreeShop struct { @@ -13060,7 +13279,7 @@ type ResFreeShop struct { func (x *ResFreeShop) Reset() { *x = ResFreeShop{} - mi := &file_proto_Gameapi_proto_msgTypes[226] + mi := &file_proto_Gameapi_proto_msgTypes[230] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13072,7 +13291,7 @@ func (x *ResFreeShop) String() string { func (*ResFreeShop) ProtoMessage() {} func (x *ResFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[226] + mi := &file_proto_Gameapi_proto_msgTypes[230] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13085,7 +13304,7 @@ func (x *ResFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFreeShop.ProtoReflect.Descriptor instead. func (*ResFreeShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{226} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{230} } func (x *ResFreeShop) GetCode() RES_CODE { @@ -13113,7 +13332,7 @@ type ReqBuyChessShop struct { func (x *ReqBuyChessShop) Reset() { *x = ReqBuyChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[227] + mi := &file_proto_Gameapi_proto_msgTypes[231] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13125,7 +13344,7 @@ func (x *ReqBuyChessShop) String() string { func (*ReqBuyChessShop) ProtoMessage() {} func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[227] + mi := &file_proto_Gameapi_proto_msgTypes[231] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13138,7 +13357,7 @@ func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{227} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{231} } func (x *ReqBuyChessShop) GetId() int32 { @@ -13159,7 +13378,7 @@ type ResBuyChessShop struct { func (x *ResBuyChessShop) Reset() { *x = ResBuyChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[228] + mi := &file_proto_Gameapi_proto_msgTypes[232] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13171,7 +13390,7 @@ func (x *ResBuyChessShop) String() string { func (*ResBuyChessShop) ProtoMessage() {} func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[228] + mi := &file_proto_Gameapi_proto_msgTypes[232] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13184,7 +13403,7 @@ func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop.ProtoReflect.Descriptor instead. func (*ResBuyChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{228} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{232} } func (x *ResBuyChessShop) GetCode() RES_CODE { @@ -13213,7 +13432,7 @@ type ReqBuyChessShop2 struct { func (x *ReqBuyChessShop2) Reset() { *x = ReqBuyChessShop2{} - mi := &file_proto_Gameapi_proto_msgTypes[229] + mi := &file_proto_Gameapi_proto_msgTypes[233] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13225,7 +13444,7 @@ func (x *ReqBuyChessShop2) String() string { func (*ReqBuyChessShop2) ProtoMessage() {} func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[229] + mi := &file_proto_Gameapi_proto_msgTypes[233] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13238,7 +13457,7 @@ func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop2.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{229} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{233} } func (x *ReqBuyChessShop2) GetId() int32 { @@ -13266,7 +13485,7 @@ type ResBuyChessShop2 struct { func (x *ResBuyChessShop2) Reset() { *x = ResBuyChessShop2{} - mi := &file_proto_Gameapi_proto_msgTypes[230] + mi := &file_proto_Gameapi_proto_msgTypes[234] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13278,7 +13497,7 @@ func (x *ResBuyChessShop2) String() string { func (*ResBuyChessShop2) ProtoMessage() {} func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[230] + mi := &file_proto_Gameapi_proto_msgTypes[234] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13291,7 +13510,7 @@ func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop2.ProtoReflect.Descriptor instead. func (*ResBuyChessShop2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{230} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{234} } func (x *ResBuyChessShop2) GetCode() RES_CODE { @@ -13317,7 +13536,7 @@ type ReqRefreshChessShop struct { func (x *ReqRefreshChessShop) Reset() { *x = ReqRefreshChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[231] + mi := &file_proto_Gameapi_proto_msgTypes[235] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13329,7 +13548,7 @@ func (x *ReqRefreshChessShop) String() string { func (*ReqRefreshChessShop) ProtoMessage() {} func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[231] + mi := &file_proto_Gameapi_proto_msgTypes[235] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13342,7 +13561,7 @@ func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefreshChessShop.ProtoReflect.Descriptor instead. func (*ReqRefreshChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{231} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{235} } type ResRefreshChessShop struct { @@ -13356,7 +13575,7 @@ type ResRefreshChessShop struct { func (x *ResRefreshChessShop) Reset() { *x = ResRefreshChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[232] + mi := &file_proto_Gameapi_proto_msgTypes[236] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13368,7 +13587,7 @@ func (x *ResRefreshChessShop) String() string { func (*ResRefreshChessShop) ProtoMessage() {} func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[232] + mi := &file_proto_Gameapi_proto_msgTypes[236] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13381,7 +13600,7 @@ func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefreshChessShop.ProtoReflect.Descriptor instead. func (*ResRefreshChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{232} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{236} } func (x *ResRefreshChessShop) GetCode() RES_CODE { @@ -13406,7 +13625,7 @@ type ReqEndless struct { func (x *ReqEndless) Reset() { *x = ReqEndless{} - mi := &file_proto_Gameapi_proto_msgTypes[233] + mi := &file_proto_Gameapi_proto_msgTypes[237] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13418,7 +13637,7 @@ func (x *ReqEndless) String() string { func (*ReqEndless) ProtoMessage() {} func (x *ReqEndless) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[233] + mi := &file_proto_Gameapi_proto_msgTypes[237] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13431,7 +13650,7 @@ func (x *ReqEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndless.ProtoReflect.Descriptor instead. func (*ReqEndless) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{233} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{237} } type ResEndless struct { @@ -13445,7 +13664,7 @@ type ResEndless struct { func (x *ResEndless) Reset() { *x = ResEndless{} - mi := &file_proto_Gameapi_proto_msgTypes[234] + mi := &file_proto_Gameapi_proto_msgTypes[238] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13457,7 +13676,7 @@ func (x *ResEndless) String() string { func (*ResEndless) ProtoMessage() {} func (x *ResEndless) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[234] + mi := &file_proto_Gameapi_proto_msgTypes[238] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13470,7 +13689,7 @@ func (x *ResEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndless.ProtoReflect.Descriptor instead. func (*ResEndless) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{234} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{238} } func (x *ResEndless) GetId() int32 { @@ -13499,7 +13718,7 @@ type ResEndlessInfo struct { func (x *ResEndlessInfo) Reset() { *x = ResEndlessInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[235] + mi := &file_proto_Gameapi_proto_msgTypes[239] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13511,7 +13730,7 @@ func (x *ResEndlessInfo) String() string { func (*ResEndlessInfo) ProtoMessage() {} func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[235] + mi := &file_proto_Gameapi_proto_msgTypes[239] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13524,7 +13743,7 @@ func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessInfo.ProtoReflect.Descriptor instead. func (*ResEndlessInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{235} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{239} } func (x *ResEndlessInfo) GetChargeId() int32 { @@ -13556,7 +13775,7 @@ type ReqEndlessReward struct { func (x *ReqEndlessReward) Reset() { *x = ReqEndlessReward{} - mi := &file_proto_Gameapi_proto_msgTypes[236] + mi := &file_proto_Gameapi_proto_msgTypes[240] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13568,7 +13787,7 @@ func (x *ReqEndlessReward) String() string { func (*ReqEndlessReward) ProtoMessage() {} func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[236] + mi := &file_proto_Gameapi_proto_msgTypes[240] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13581,7 +13800,7 @@ func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndlessReward.ProtoReflect.Descriptor instead. func (*ReqEndlessReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{236} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{240} } type ResEndlessReward struct { @@ -13595,7 +13814,7 @@ type ResEndlessReward struct { func (x *ResEndlessReward) Reset() { *x = ResEndlessReward{} - mi := &file_proto_Gameapi_proto_msgTypes[237] + mi := &file_proto_Gameapi_proto_msgTypes[241] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13607,7 +13826,7 @@ func (x *ResEndlessReward) String() string { func (*ResEndlessReward) ProtoMessage() {} func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[237] + mi := &file_proto_Gameapi_proto_msgTypes[241] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13620,7 +13839,7 @@ func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessReward.ProtoReflect.Descriptor instead. func (*ResEndlessReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{237} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{241} } func (x *ResEndlessReward) GetCode() RES_CODE { @@ -13650,7 +13869,7 @@ type ResPiggyBank struct { func (x *ResPiggyBank) Reset() { *x = ResPiggyBank{} - mi := &file_proto_Gameapi_proto_msgTypes[238] + mi := &file_proto_Gameapi_proto_msgTypes[242] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13662,7 +13881,7 @@ func (x *ResPiggyBank) String() string { func (*ResPiggyBank) ProtoMessage() {} func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[238] + mi := &file_proto_Gameapi_proto_msgTypes[242] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13675,7 +13894,7 @@ func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBank.ProtoReflect.Descriptor instead. func (*ResPiggyBank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{238} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{242} } func (x *ResPiggyBank) GetType() int32 { @@ -13714,7 +13933,7 @@ type ReqPiggyBankReward struct { func (x *ReqPiggyBankReward) Reset() { *x = ReqPiggyBankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[239] + mi := &file_proto_Gameapi_proto_msgTypes[243] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13726,7 +13945,7 @@ func (x *ReqPiggyBankReward) String() string { func (*ReqPiggyBankReward) ProtoMessage() {} func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[239] + mi := &file_proto_Gameapi_proto_msgTypes[243] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13739,7 +13958,7 @@ func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPiggyBankReward.ProtoReflect.Descriptor instead. func (*ReqPiggyBankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{239} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{243} } type ResPiggyBankReward struct { @@ -13753,7 +13972,7 @@ type ResPiggyBankReward struct { func (x *ResPiggyBankReward) Reset() { *x = ResPiggyBankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[240] + mi := &file_proto_Gameapi_proto_msgTypes[244] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13765,7 +13984,7 @@ func (x *ResPiggyBankReward) String() string { func (*ResPiggyBankReward) ProtoMessage() {} func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[240] + mi := &file_proto_Gameapi_proto_msgTypes[244] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13778,7 +13997,7 @@ func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBankReward.ProtoReflect.Descriptor instead. func (*ResPiggyBankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{240} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{244} } func (x *ResPiggyBankReward) GetCode() RES_CODE { @@ -13807,7 +14026,7 @@ type ReqCreateOrderSn struct { func (x *ReqCreateOrderSn) Reset() { *x = ReqCreateOrderSn{} - mi := &file_proto_Gameapi_proto_msgTypes[241] + mi := &file_proto_Gameapi_proto_msgTypes[245] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13819,7 +14038,7 @@ func (x *ReqCreateOrderSn) String() string { func (*ReqCreateOrderSn) ProtoMessage() {} func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[241] + mi := &file_proto_Gameapi_proto_msgTypes[245] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13832,7 +14051,7 @@ func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCreateOrderSn.ProtoReflect.Descriptor instead. func (*ReqCreateOrderSn) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{241} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{245} } func (x *ReqCreateOrderSn) GetChargeId() int32 { @@ -13866,7 +14085,7 @@ type ResCreateOrderSn struct { func (x *ResCreateOrderSn) Reset() { *x = ResCreateOrderSn{} - mi := &file_proto_Gameapi_proto_msgTypes[242] + mi := &file_proto_Gameapi_proto_msgTypes[246] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13878,7 +14097,7 @@ func (x *ResCreateOrderSn) String() string { func (*ResCreateOrderSn) ProtoMessage() {} func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[242] + mi := &file_proto_Gameapi_proto_msgTypes[246] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13891,7 +14110,7 @@ func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCreateOrderSn.ProtoReflect.Descriptor instead. func (*ResCreateOrderSn) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{242} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{246} } func (x *ResCreateOrderSn) GetOrderSn() string { @@ -13914,7 +14133,7 @@ type ReqShippingOrder struct { func (x *ReqShippingOrder) Reset() { *x = ReqShippingOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[243] + mi := &file_proto_Gameapi_proto_msgTypes[247] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13926,7 +14145,7 @@ func (x *ReqShippingOrder) String() string { func (*ReqShippingOrder) ProtoMessage() {} func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[243] + mi := &file_proto_Gameapi_proto_msgTypes[247] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13939,7 +14158,7 @@ func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqShippingOrder.ProtoReflect.Descriptor instead. func (*ReqShippingOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{243} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{247} } func (x *ReqShippingOrder) GetOrderSn() string { @@ -13981,7 +14200,7 @@ type ResShippingOrder struct { func (x *ResShippingOrder) Reset() { *x = ResShippingOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[244] + mi := &file_proto_Gameapi_proto_msgTypes[248] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13993,7 +14212,7 @@ func (x *ResShippingOrder) String() string { func (*ResShippingOrder) ProtoMessage() {} func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[244] + mi := &file_proto_Gameapi_proto_msgTypes[248] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14006,7 +14225,7 @@ func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResShippingOrder.ProtoReflect.Descriptor instead. func (*ResShippingOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{244} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{248} } func (x *ResShippingOrder) GetCode() RES_CODE { @@ -14031,7 +14250,7 @@ type ReqChampship struct { func (x *ReqChampship) Reset() { *x = ReqChampship{} - mi := &file_proto_Gameapi_proto_msgTypes[245] + mi := &file_proto_Gameapi_proto_msgTypes[249] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14043,7 +14262,7 @@ func (x *ReqChampship) String() string { func (*ReqChampship) ProtoMessage() {} func (x *ReqChampship) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[245] + mi := &file_proto_Gameapi_proto_msgTypes[249] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14056,7 +14275,7 @@ func (x *ReqChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampship.ProtoReflect.Descriptor instead. func (*ReqChampship) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{245} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{249} } type ResChampship struct { @@ -14075,7 +14294,7 @@ type ResChampship struct { func (x *ResChampship) Reset() { *x = ResChampship{} - mi := &file_proto_Gameapi_proto_msgTypes[246] + mi := &file_proto_Gameapi_proto_msgTypes[250] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14087,7 +14306,7 @@ func (x *ResChampship) String() string { func (*ResChampship) ProtoMessage() {} func (x *ResChampship) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[246] + mi := &file_proto_Gameapi_proto_msgTypes[250] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14100,7 +14319,7 @@ func (x *ResChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampship.ProtoReflect.Descriptor instead. func (*ResChampship) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{246} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{250} } func (x *ResChampship) GetScore() int32 { @@ -14160,7 +14379,7 @@ type ReqChampshipReward struct { func (x *ReqChampshipReward) Reset() { *x = ReqChampshipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[247] + mi := &file_proto_Gameapi_proto_msgTypes[251] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14172,7 +14391,7 @@ func (x *ReqChampshipReward) String() string { func (*ReqChampshipReward) ProtoMessage() {} func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[247] + mi := &file_proto_Gameapi_proto_msgTypes[251] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14185,7 +14404,7 @@ func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipReward.ProtoReflect.Descriptor instead. func (*ReqChampshipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{247} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{251} } type ResChampshipReward struct { @@ -14199,7 +14418,7 @@ type ResChampshipReward struct { func (x *ResChampshipReward) Reset() { *x = ResChampshipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[248] + mi := &file_proto_Gameapi_proto_msgTypes[252] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14211,7 +14430,7 @@ func (x *ResChampshipReward) String() string { func (*ResChampshipReward) ProtoMessage() {} func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[248] + mi := &file_proto_Gameapi_proto_msgTypes[252] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14224,7 +14443,7 @@ func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipReward.ProtoReflect.Descriptor instead. func (*ResChampshipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{248} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{252} } func (x *ResChampshipReward) GetCode() RES_CODE { @@ -14249,7 +14468,7 @@ type ReqChampshipRankReward struct { func (x *ReqChampshipRankReward) Reset() { *x = ReqChampshipRankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[249] + mi := &file_proto_Gameapi_proto_msgTypes[253] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14261,7 +14480,7 @@ func (x *ReqChampshipRankReward) String() string { func (*ReqChampshipRankReward) ProtoMessage() {} func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[249] + mi := &file_proto_Gameapi_proto_msgTypes[253] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14274,7 +14493,7 @@ func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRankReward.ProtoReflect.Descriptor instead. func (*ReqChampshipRankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{249} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{253} } type ResChampshipRankReward struct { @@ -14288,7 +14507,7 @@ type ResChampshipRankReward struct { func (x *ResChampshipRankReward) Reset() { *x = ResChampshipRankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[250] + mi := &file_proto_Gameapi_proto_msgTypes[254] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14300,7 +14519,7 @@ func (x *ResChampshipRankReward) String() string { func (*ResChampshipRankReward) ProtoMessage() {} func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[250] + mi := &file_proto_Gameapi_proto_msgTypes[254] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14313,7 +14532,7 @@ func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRankReward.ProtoReflect.Descriptor instead. func (*ResChampshipRankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{250} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{254} } func (x *ResChampshipRankReward) GetCode() RES_CODE { @@ -14338,7 +14557,7 @@ type ReqChampshipRank struct { func (x *ReqChampshipRank) Reset() { *x = ReqChampshipRank{} - mi := &file_proto_Gameapi_proto_msgTypes[251] + mi := &file_proto_Gameapi_proto_msgTypes[255] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14350,7 +14569,7 @@ func (x *ReqChampshipRank) String() string { func (*ReqChampshipRank) ProtoMessage() {} func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[251] + mi := &file_proto_Gameapi_proto_msgTypes[255] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14363,7 +14582,7 @@ func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRank.ProtoReflect.Descriptor instead. func (*ReqChampshipRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{251} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{255} } type ResChampshipRank struct { @@ -14378,7 +14597,7 @@ type ResChampshipRank struct { func (x *ResChampshipRank) Reset() { *x = ResChampshipRank{} - mi := &file_proto_Gameapi_proto_msgTypes[252] + mi := &file_proto_Gameapi_proto_msgTypes[256] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14390,7 +14609,7 @@ func (x *ResChampshipRank) String() string { func (*ResChampshipRank) ProtoMessage() {} func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[252] + mi := &file_proto_Gameapi_proto_msgTypes[256] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14403,7 +14622,7 @@ func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRank.ProtoReflect.Descriptor instead. func (*ResChampshipRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{252} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{256} } func (x *ResChampshipRank) GetRankList() map[int32]*ResPlayerRank { @@ -14435,7 +14654,7 @@ type ReqChampshipPreRank struct { func (x *ReqChampshipPreRank) Reset() { *x = ReqChampshipPreRank{} - mi := &file_proto_Gameapi_proto_msgTypes[253] + mi := &file_proto_Gameapi_proto_msgTypes[257] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14447,7 +14666,7 @@ func (x *ReqChampshipPreRank) String() string { func (*ReqChampshipPreRank) ProtoMessage() {} func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[253] + mi := &file_proto_Gameapi_proto_msgTypes[257] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14460,7 +14679,7 @@ func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipPreRank.ProtoReflect.Descriptor instead. func (*ReqChampshipPreRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{253} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{257} } type ResChampshipPreRank struct { @@ -14475,7 +14694,7 @@ type ResChampshipPreRank struct { func (x *ResChampshipPreRank) Reset() { *x = ResChampshipPreRank{} - mi := &file_proto_Gameapi_proto_msgTypes[254] + mi := &file_proto_Gameapi_proto_msgTypes[258] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14487,7 +14706,7 @@ func (x *ResChampshipPreRank) String() string { func (*ResChampshipPreRank) ProtoMessage() {} func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[254] + mi := &file_proto_Gameapi_proto_msgTypes[258] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14500,7 +14719,7 @@ func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipPreRank.ProtoReflect.Descriptor instead. func (*ResChampshipPreRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{254} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{258} } func (x *ResChampshipPreRank) GetRankList() map[int32]*ResPlayerRank { @@ -14537,7 +14756,7 @@ type ResNotifyCard struct { func (x *ResNotifyCard) Reset() { *x = ResNotifyCard{} - mi := &file_proto_Gameapi_proto_msgTypes[255] + mi := &file_proto_Gameapi_proto_msgTypes[259] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14549,7 +14768,7 @@ func (x *ResNotifyCard) String() string { func (*ResNotifyCard) ProtoMessage() {} func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[255] + mi := &file_proto_Gameapi_proto_msgTypes[259] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14562,7 +14781,7 @@ func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResNotifyCard.ProtoReflect.Descriptor instead. func (*ResNotifyCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{255} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{259} } func (x *ResNotifyCard) GetCard() map[int32]int32 { @@ -14603,7 +14822,7 @@ type ReqSetFacebookUrl struct { func (x *ReqSetFacebookUrl) Reset() { *x = ReqSetFacebookUrl{} - mi := &file_proto_Gameapi_proto_msgTypes[256] + mi := &file_proto_Gameapi_proto_msgTypes[260] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14615,7 +14834,7 @@ func (x *ReqSetFacebookUrl) String() string { func (*ReqSetFacebookUrl) ProtoMessage() {} func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[256] + mi := &file_proto_Gameapi_proto_msgTypes[260] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14628,7 +14847,7 @@ func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ReqSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{256} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{260} } func (x *ReqSetFacebookUrl) GetUrl() string { @@ -14649,7 +14868,7 @@ type ResSetFacebookUrl struct { func (x *ResSetFacebookUrl) Reset() { *x = ResSetFacebookUrl{} - mi := &file_proto_Gameapi_proto_msgTypes[257] + mi := &file_proto_Gameapi_proto_msgTypes[261] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14661,7 +14880,7 @@ func (x *ResSetFacebookUrl) String() string { func (*ResSetFacebookUrl) ProtoMessage() {} func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[257] + mi := &file_proto_Gameapi_proto_msgTypes[261] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14674,7 +14893,7 @@ func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ResSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{257} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{261} } func (x *ResSetFacebookUrl) GetCode() RES_CODE { @@ -14702,7 +14921,7 @@ type ReqInviteFriendData struct { func (x *ReqInviteFriendData) Reset() { *x = ReqInviteFriendData{} - mi := &file_proto_Gameapi_proto_msgTypes[258] + mi := &file_proto_Gameapi_proto_msgTypes[262] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14714,7 +14933,7 @@ func (x *ReqInviteFriendData) String() string { func (*ReqInviteFriendData) ProtoMessage() {} func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[258] + mi := &file_proto_Gameapi_proto_msgTypes[262] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14727,7 +14946,7 @@ func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqInviteFriendData.ProtoReflect.Descriptor instead. func (*ReqInviteFriendData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{258} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{262} } func (x *ReqInviteFriendData) GetDwUin() int64 { @@ -14748,7 +14967,7 @@ type ResInviteFriendData struct { func (x *ResInviteFriendData) Reset() { *x = ResInviteFriendData{} - mi := &file_proto_Gameapi_proto_msgTypes[259] + mi := &file_proto_Gameapi_proto_msgTypes[263] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14760,7 +14979,7 @@ func (x *ResInviteFriendData) String() string { func (*ResInviteFriendData) ProtoMessage() {} func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[259] + mi := &file_proto_Gameapi_proto_msgTypes[263] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14773,7 +14992,7 @@ func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResInviteFriendData.ProtoReflect.Descriptor instead. func (*ResInviteFriendData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{259} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{263} } func (x *ResInviteFriendData) GetIdLists() []int32 { @@ -14800,7 +15019,7 @@ type ReqSelfInvited struct { func (x *ReqSelfInvited) Reset() { *x = ReqSelfInvited{} - mi := &file_proto_Gameapi_proto_msgTypes[260] + mi := &file_proto_Gameapi_proto_msgTypes[264] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14812,7 +15031,7 @@ func (x *ReqSelfInvited) String() string { func (*ReqSelfInvited) ProtoMessage() {} func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[260] + mi := &file_proto_Gameapi_proto_msgTypes[264] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14825,7 +15044,7 @@ func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelfInvited.ProtoReflect.Descriptor instead. func (*ReqSelfInvited) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{260} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{264} } func (x *ReqSelfInvited) GetInviterId() int64 { @@ -14845,7 +15064,7 @@ type ResSelfInvited struct { func (x *ResSelfInvited) Reset() { *x = ResSelfInvited{} - mi := &file_proto_Gameapi_proto_msgTypes[261] + mi := &file_proto_Gameapi_proto_msgTypes[265] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14857,7 +15076,7 @@ func (x *ResSelfInvited) String() string { func (*ResSelfInvited) ProtoMessage() {} func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[261] + mi := &file_proto_Gameapi_proto_msgTypes[265] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14870,7 +15089,7 @@ func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelfInvited.ProtoReflect.Descriptor instead. func (*ResSelfInvited) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{261} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{265} } func (x *ResSelfInvited) GetResultCode() int32 { @@ -14891,7 +15110,7 @@ type NotifyInvitedSuccess struct { func (x *NotifyInvitedSuccess) Reset() { *x = NotifyInvitedSuccess{} - mi := &file_proto_Gameapi_proto_msgTypes[262] + mi := &file_proto_Gameapi_proto_msgTypes[266] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14903,7 +15122,7 @@ func (x *NotifyInvitedSuccess) String() string { func (*NotifyInvitedSuccess) ProtoMessage() {} func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[262] + mi := &file_proto_Gameapi_proto_msgTypes[266] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14916,7 +15135,7 @@ func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyInvitedSuccess.ProtoReflect.Descriptor instead. func (*NotifyInvitedSuccess) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{262} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{266} } func (x *NotifyInvitedSuccess) GetResultCode() int32 { @@ -14943,7 +15162,7 @@ type ReqGetInviteReward struct { func (x *ReqGetInviteReward) Reset() { *x = ReqGetInviteReward{} - mi := &file_proto_Gameapi_proto_msgTypes[263] + mi := &file_proto_Gameapi_proto_msgTypes[267] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14955,7 +15174,7 @@ func (x *ReqGetInviteReward) String() string { func (*ReqGetInviteReward) ProtoMessage() {} func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[263] + mi := &file_proto_Gameapi_proto_msgTypes[267] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14968,7 +15187,7 @@ func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetInviteReward.ProtoReflect.Descriptor instead. func (*ReqGetInviteReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{263} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{267} } func (x *ReqGetInviteReward) GetGetIndex() int32 { @@ -14988,7 +15207,7 @@ type ResGetInviteReward struct { func (x *ResGetInviteReward) Reset() { *x = ResGetInviteReward{} - mi := &file_proto_Gameapi_proto_msgTypes[264] + mi := &file_proto_Gameapi_proto_msgTypes[268] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15000,7 +15219,7 @@ func (x *ResGetInviteReward) String() string { func (*ResGetInviteReward) ProtoMessage() {} func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[264] + mi := &file_proto_Gameapi_proto_msgTypes[268] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15013,7 +15232,7 @@ func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetInviteReward.ProtoReflect.Descriptor instead. func (*ResGetInviteReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{264} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{268} } func (x *ResGetInviteReward) GetResultCode() int32 { @@ -15033,7 +15252,7 @@ type ReqAutoAddInviteFriend struct { func (x *ReqAutoAddInviteFriend) Reset() { *x = ReqAutoAddInviteFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[265] + mi := &file_proto_Gameapi_proto_msgTypes[269] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15045,7 +15264,7 @@ func (x *ReqAutoAddInviteFriend) String() string { func (*ReqAutoAddInviteFriend) ProtoMessage() {} func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[265] + mi := &file_proto_Gameapi_proto_msgTypes[269] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15058,7 +15277,7 @@ func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{265} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{269} } func (x *ReqAutoAddInviteFriend) GetId() int64 { @@ -15078,7 +15297,7 @@ type ResAutoAddInviteFriend struct { func (x *ResAutoAddInviteFriend) Reset() { *x = ResAutoAddInviteFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[266] + mi := &file_proto_Gameapi_proto_msgTypes[270] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15090,7 +15309,7 @@ func (x *ResAutoAddInviteFriend) String() string { func (*ResAutoAddInviteFriend) ProtoMessage() {} func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[266] + mi := &file_proto_Gameapi_proto_msgTypes[270] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15103,7 +15322,7 @@ func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{266} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{270} } func (x *ResAutoAddInviteFriend) GetResultCode() int32 { @@ -15123,7 +15342,7 @@ type ReqAutoAddInviteFriend2 struct { func (x *ReqAutoAddInviteFriend2) Reset() { *x = ReqAutoAddInviteFriend2{} - mi := &file_proto_Gameapi_proto_msgTypes[267] + mi := &file_proto_Gameapi_proto_msgTypes[271] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15135,7 +15354,7 @@ func (x *ReqAutoAddInviteFriend2) String() string { func (*ReqAutoAddInviteFriend2) ProtoMessage() {} func (x *ReqAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[267] + mi := &file_proto_Gameapi_proto_msgTypes[271] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15148,7 +15367,7 @@ func (x *ReqAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend2.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{267} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{271} } func (x *ReqAutoAddInviteFriend2) GetId() string { @@ -15168,7 +15387,7 @@ type ResAutoAddInviteFriend2 struct { func (x *ResAutoAddInviteFriend2) Reset() { *x = ResAutoAddInviteFriend2{} - mi := &file_proto_Gameapi_proto_msgTypes[268] + mi := &file_proto_Gameapi_proto_msgTypes[272] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15180,7 +15399,7 @@ func (x *ResAutoAddInviteFriend2) String() string { func (*ResAutoAddInviteFriend2) ProtoMessage() {} func (x *ResAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[268] + mi := &file_proto_Gameapi_proto_msgTypes[272] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15193,7 +15412,7 @@ func (x *ResAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend2.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{268} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{272} } func (x *ResAutoAddInviteFriend2) GetResultCode() int32 { @@ -15212,7 +15431,7 @@ type ReqMining struct { func (x *ReqMining) Reset() { *x = ReqMining{} - mi := &file_proto_Gameapi_proto_msgTypes[269] + mi := &file_proto_Gameapi_proto_msgTypes[273] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15224,7 +15443,7 @@ func (x *ReqMining) String() string { func (*ReqMining) ProtoMessage() {} func (x *ReqMining) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[269] + mi := &file_proto_Gameapi_proto_msgTypes[273] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15237,7 +15456,7 @@ func (x *ReqMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMining.ProtoReflect.Descriptor instead. func (*ReqMining) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{269} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{273} } type ResMining struct { @@ -15257,7 +15476,7 @@ type ResMining struct { func (x *ResMining) Reset() { *x = ResMining{} - mi := &file_proto_Gameapi_proto_msgTypes[270] + mi := &file_proto_Gameapi_proto_msgTypes[274] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15269,7 +15488,7 @@ func (x *ResMining) String() string { func (*ResMining) ProtoMessage() {} func (x *ResMining) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[270] + mi := &file_proto_Gameapi_proto_msgTypes[274] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15282,7 +15501,7 @@ func (x *ResMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMining.ProtoReflect.Descriptor instead. func (*ResMining) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{270} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{274} } func (x *ResMining) GetId() int32 { @@ -15352,7 +15571,7 @@ type ReqMiningTake struct { func (x *ReqMiningTake) Reset() { *x = ReqMiningTake{} - mi := &file_proto_Gameapi_proto_msgTypes[271] + mi := &file_proto_Gameapi_proto_msgTypes[275] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15364,7 +15583,7 @@ func (x *ReqMiningTake) String() string { func (*ReqMiningTake) ProtoMessage() {} func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[271] + mi := &file_proto_Gameapi_proto_msgTypes[275] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15377,7 +15596,7 @@ func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningTake.ProtoReflect.Descriptor instead. func (*ReqMiningTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{271} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{275} } func (x *ReqMiningTake) GetMap() map[int32]string { @@ -15405,7 +15624,7 @@ type ResMiningTake struct { func (x *ResMiningTake) Reset() { *x = ResMiningTake{} - mi := &file_proto_Gameapi_proto_msgTypes[272] + mi := &file_proto_Gameapi_proto_msgTypes[276] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15417,7 +15636,7 @@ func (x *ResMiningTake) String() string { func (*ResMiningTake) ProtoMessage() {} func (x *ResMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[272] + mi := &file_proto_Gameapi_proto_msgTypes[276] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15430,7 +15649,7 @@ func (x *ResMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningTake.ProtoReflect.Descriptor instead. func (*ResMiningTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{272} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{276} } func (x *ResMiningTake) GetCode() RES_CODE { @@ -15455,7 +15674,7 @@ type ReqMiningReward struct { func (x *ReqMiningReward) Reset() { *x = ReqMiningReward{} - mi := &file_proto_Gameapi_proto_msgTypes[273] + mi := &file_proto_Gameapi_proto_msgTypes[277] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15467,7 +15686,7 @@ func (x *ReqMiningReward) String() string { func (*ReqMiningReward) ProtoMessage() {} func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[273] + mi := &file_proto_Gameapi_proto_msgTypes[277] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15480,7 +15699,7 @@ func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningReward.ProtoReflect.Descriptor instead. func (*ReqMiningReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{273} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{277} } type ResMiningReward struct { @@ -15494,7 +15713,7 @@ type ResMiningReward struct { func (x *ResMiningReward) Reset() { *x = ResMiningReward{} - mi := &file_proto_Gameapi_proto_msgTypes[274] + mi := &file_proto_Gameapi_proto_msgTypes[278] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15506,7 +15725,7 @@ func (x *ResMiningReward) String() string { func (*ResMiningReward) ProtoMessage() {} func (x *ResMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[274] + mi := &file_proto_Gameapi_proto_msgTypes[278] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15519,7 +15738,7 @@ func (x *ResMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningReward.ProtoReflect.Descriptor instead. func (*ResMiningReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{274} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{278} } func (x *ResMiningReward) GetCode() RES_CODE { @@ -15546,7 +15765,7 @@ type ResActRed struct { func (x *ResActRed) Reset() { *x = ResActRed{} - mi := &file_proto_Gameapi_proto_msgTypes[275] + mi := &file_proto_Gameapi_proto_msgTypes[279] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15558,7 +15777,7 @@ func (x *ResActRed) String() string { func (*ResActRed) ProtoMessage() {} func (x *ResActRed) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[275] + mi := &file_proto_Gameapi_proto_msgTypes[279] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15571,7 +15790,7 @@ func (x *ResActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActRed.ProtoReflect.Descriptor instead. func (*ResActRed) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{275} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{279} } func (x *ResActRed) GetRed() map[int32]int32 { @@ -15593,7 +15812,7 @@ type NotifyActRed struct { func (x *NotifyActRed) Reset() { *x = NotifyActRed{} - mi := &file_proto_Gameapi_proto_msgTypes[276] + mi := &file_proto_Gameapi_proto_msgTypes[280] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15605,7 +15824,7 @@ func (x *NotifyActRed) String() string { func (*NotifyActRed) ProtoMessage() {} func (x *NotifyActRed) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[276] + mi := &file_proto_Gameapi_proto_msgTypes[280] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15618,7 +15837,7 @@ func (x *NotifyActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyActRed.ProtoReflect.Descriptor instead. func (*NotifyActRed) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{276} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{280} } func (x *NotifyActRed) GetId() int32 { @@ -15646,7 +15865,7 @@ type ActivityNotify struct { func (x *ActivityNotify) Reset() { *x = ActivityNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[277] + mi := &file_proto_Gameapi_proto_msgTypes[281] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15658,7 +15877,7 @@ func (x *ActivityNotify) String() string { func (*ActivityNotify) ProtoMessage() {} func (x *ActivityNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[277] + mi := &file_proto_Gameapi_proto_msgTypes[281] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15671,7 +15890,7 @@ func (x *ActivityNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityNotify.ProtoReflect.Descriptor instead. func (*ActivityNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{277} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{281} } func (x *ActivityNotify) GetInfo() *ActivityInfo { @@ -15691,7 +15910,7 @@ type ResItem struct { func (x *ResItem) Reset() { *x = ResItem{} - mi := &file_proto_Gameapi_proto_msgTypes[278] + mi := &file_proto_Gameapi_proto_msgTypes[282] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15703,7 +15922,7 @@ func (x *ResItem) String() string { func (*ResItem) ProtoMessage() {} func (x *ResItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[278] + mi := &file_proto_Gameapi_proto_msgTypes[282] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15716,7 +15935,7 @@ func (x *ResItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItem.ProtoReflect.Descriptor instead. func (*ResItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{278} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{282} } func (x *ResItem) GetItem() map[int32]int32 { @@ -15736,7 +15955,7 @@ type ItemNotify struct { func (x *ItemNotify) Reset() { *x = ItemNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[279] + mi := &file_proto_Gameapi_proto_msgTypes[283] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15748,7 +15967,7 @@ func (x *ItemNotify) String() string { func (*ItemNotify) ProtoMessage() {} func (x *ItemNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[279] + mi := &file_proto_Gameapi_proto_msgTypes[283] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15761,7 +15980,7 @@ func (x *ItemNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemNotify.ProtoReflect.Descriptor instead. func (*ItemNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{279} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{283} } func (x *ItemNotify) GetItem() map[int32]int32 { @@ -15780,7 +15999,7 @@ type ReqGuessColor struct { func (x *ReqGuessColor) Reset() { *x = ReqGuessColor{} - mi := &file_proto_Gameapi_proto_msgTypes[280] + mi := &file_proto_Gameapi_proto_msgTypes[284] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15792,7 +16011,7 @@ func (x *ReqGuessColor) String() string { func (*ReqGuessColor) ProtoMessage() {} func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[280] + mi := &file_proto_Gameapi_proto_msgTypes[284] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15805,7 +16024,7 @@ func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColor.ProtoReflect.Descriptor instead. func (*ReqGuessColor) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{280} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{284} } type ResGuessColor struct { @@ -15825,7 +16044,7 @@ type ResGuessColor struct { func (x *ResGuessColor) Reset() { *x = ResGuessColor{} - mi := &file_proto_Gameapi_proto_msgTypes[281] + mi := &file_proto_Gameapi_proto_msgTypes[285] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15837,7 +16056,7 @@ func (x *ResGuessColor) String() string { func (*ResGuessColor) ProtoMessage() {} func (x *ResGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[281] + mi := &file_proto_Gameapi_proto_msgTypes[285] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15850,7 +16069,7 @@ func (x *ResGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColor.ProtoReflect.Descriptor instead. func (*ResGuessColor) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{281} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{285} } func (x *ResGuessColor) GetId() int32 { @@ -15922,7 +16141,7 @@ type Opponent struct { func (x *Opponent) Reset() { *x = Opponent{} - mi := &file_proto_Gameapi_proto_msgTypes[282] + mi := &file_proto_Gameapi_proto_msgTypes[286] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15934,7 +16153,7 @@ func (x *Opponent) String() string { func (*Opponent) ProtoMessage() {} func (x *Opponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[282] + mi := &file_proto_Gameapi_proto_msgTypes[286] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15947,7 +16166,7 @@ func (x *Opponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Opponent.ProtoReflect.Descriptor instead. func (*Opponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{282} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} } func (x *Opponent) GetName() string { @@ -15988,7 +16207,7 @@ type ReqGuessColorTake struct { func (x *ReqGuessColorTake) Reset() { *x = ReqGuessColorTake{} - mi := &file_proto_Gameapi_proto_msgTypes[283] + mi := &file_proto_Gameapi_proto_msgTypes[287] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16000,7 +16219,7 @@ func (x *ReqGuessColorTake) String() string { func (*ReqGuessColorTake) ProtoMessage() {} func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[283] + mi := &file_proto_Gameapi_proto_msgTypes[287] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16013,7 +16232,7 @@ func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorTake.ProtoReflect.Descriptor instead. func (*ReqGuessColorTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{283} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} } func (x *ReqGuessColorTake) GetMap() map[int32]int32 { @@ -16034,7 +16253,7 @@ type ResGuessColorTake struct { func (x *ResGuessColorTake) Reset() { *x = ResGuessColorTake{} - mi := &file_proto_Gameapi_proto_msgTypes[284] + mi := &file_proto_Gameapi_proto_msgTypes[288] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16046,7 +16265,7 @@ func (x *ResGuessColorTake) String() string { func (*ResGuessColorTake) ProtoMessage() {} func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[284] + mi := &file_proto_Gameapi_proto_msgTypes[288] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16059,7 +16278,7 @@ func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorTake.ProtoReflect.Descriptor instead. func (*ResGuessColorTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{284} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} } func (x *ResGuessColorTake) GetCode() RES_CODE { @@ -16084,7 +16303,7 @@ type ReqGuessColorReward struct { func (x *ReqGuessColorReward) Reset() { *x = ReqGuessColorReward{} - mi := &file_proto_Gameapi_proto_msgTypes[285] + mi := &file_proto_Gameapi_proto_msgTypes[289] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16096,7 +16315,7 @@ func (x *ReqGuessColorReward) String() string { func (*ReqGuessColorReward) ProtoMessage() {} func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[285] + mi := &file_proto_Gameapi_proto_msgTypes[289] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16109,7 +16328,7 @@ func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorReward.ProtoReflect.Descriptor instead. func (*ReqGuessColorReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{285} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} } type ResGuessColorReward struct { @@ -16123,7 +16342,7 @@ type ResGuessColorReward struct { func (x *ResGuessColorReward) Reset() { *x = ResGuessColorReward{} - mi := &file_proto_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[290] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16135,7 +16354,7 @@ func (x *ResGuessColorReward) String() string { func (*ResGuessColorReward) ProtoMessage() {} func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[290] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16148,7 +16367,7 @@ func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorReward.ProtoReflect.Descriptor instead. func (*ResGuessColorReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} } func (x *ResGuessColorReward) GetCode() RES_CODE { @@ -16173,7 +16392,7 @@ type ReqRace struct { func (x *ReqRace) Reset() { *x = ReqRace{} - mi := &file_proto_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[291] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16185,7 +16404,7 @@ func (x *ReqRace) String() string { func (*ReqRace) ProtoMessage() {} func (x *ReqRace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[291] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16198,7 +16417,7 @@ func (x *ReqRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRace.ProtoReflect.Descriptor instead. func (*ReqRace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} } type ResRace struct { @@ -16219,7 +16438,7 @@ type ResRace struct { func (x *ResRace) Reset() { *x = ResRace{} - mi := &file_proto_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[292] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16231,7 +16450,7 @@ func (x *ResRace) String() string { func (*ResRace) ProtoMessage() {} func (x *ResRace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[292] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16244,7 +16463,7 @@ func (x *ResRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRace.ProtoReflect.Descriptor instead. func (*ResRace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} } func (x *ResRace) GetId() int32 { @@ -16322,7 +16541,7 @@ type Raceopponent struct { func (x *Raceopponent) Reset() { *x = Raceopponent{} - mi := &file_proto_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[293] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16334,7 +16553,7 @@ func (x *Raceopponent) String() string { func (*Raceopponent) ProtoMessage() {} func (x *Raceopponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[293] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16347,7 +16566,7 @@ func (x *Raceopponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Raceopponent.ProtoReflect.Descriptor instead. func (*Raceopponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} } func (x *Raceopponent) GetId() int32 { @@ -16379,7 +16598,7 @@ type ReqRaceStart struct { func (x *ReqRaceStart) Reset() { *x = ReqRaceStart{} - mi := &file_proto_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[294] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16391,7 +16610,7 @@ func (x *ReqRaceStart) String() string { func (*ReqRaceStart) ProtoMessage() {} func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[294] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16404,7 +16623,7 @@ func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceStart.ProtoReflect.Descriptor instead. func (*ReqRaceStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} } type ResRaceStart struct { @@ -16418,7 +16637,7 @@ type ResRaceStart struct { func (x *ResRaceStart) Reset() { *x = ResRaceStart{} - mi := &file_proto_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[295] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16430,7 +16649,7 @@ func (x *ResRaceStart) String() string { func (*ResRaceStart) ProtoMessage() {} func (x *ResRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[295] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16443,7 +16662,7 @@ func (x *ResRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceStart.ProtoReflect.Descriptor instead. func (*ResRaceStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} } func (x *ResRaceStart) GetCode() RES_CODE { @@ -16468,7 +16687,7 @@ type ReqRaceReward struct { func (x *ReqRaceReward) Reset() { *x = ReqRaceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[296] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16480,7 +16699,7 @@ func (x *ReqRaceReward) String() string { func (*ReqRaceReward) ProtoMessage() {} func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[296] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16493,7 +16712,7 @@ func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceReward.ProtoReflect.Descriptor instead. func (*ReqRaceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} } type ResRaceReward struct { @@ -16507,7 +16726,7 @@ type ResRaceReward struct { func (x *ResRaceReward) Reset() { *x = ResRaceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[297] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16519,7 +16738,7 @@ func (x *ResRaceReward) String() string { func (*ResRaceReward) ProtoMessage() {} func (x *ResRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[297] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16532,7 +16751,7 @@ func (x *ResRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceReward.ProtoReflect.Descriptor instead. func (*ResRaceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} } func (x *ResRaceReward) GetCode() RES_CODE { @@ -16558,7 +16777,7 @@ type ReqPlayroom struct { func (x *ReqPlayroom) Reset() { *x = ReqPlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[298] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16570,7 +16789,7 @@ func (x *ReqPlayroom) String() string { func (*ReqPlayroom) ProtoMessage() {} func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[298] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16583,7 +16802,7 @@ func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroom.ProtoReflect.Descriptor instead. func (*ReqPlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} } type ResPlayroom struct { @@ -16610,7 +16829,7 @@ type ResPlayroom struct { func (x *ResPlayroom) Reset() { *x = ResPlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[299] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16622,7 +16841,7 @@ func (x *ResPlayroom) String() string { func (*ResPlayroom) ProtoMessage() {} func (x *ResPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[299] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16635,7 +16854,7 @@ func (x *ResPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroom.ProtoReflect.Descriptor instead. func (*ResPlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} } func (x *ResPlayroom) GetStatus() int32 { @@ -16751,7 +16970,7 @@ type ReqPlayroomWrokOutline struct { func (x *ReqPlayroomWrokOutline) Reset() { *x = ReqPlayroomWrokOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[300] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16763,7 +16982,7 @@ func (x *ReqPlayroomWrokOutline) String() string { func (*ReqPlayroomWrokOutline) ProtoMessage() {} func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[300] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16776,7 +16995,7 @@ func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ReqPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} } type ResPlayroomWrokOutline struct { @@ -16790,7 +17009,7 @@ type ResPlayroomWrokOutline struct { func (x *ResPlayroomWrokOutline) Reset() { *x = ResPlayroomWrokOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[301] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16802,7 +17021,7 @@ func (x *ResPlayroomWrokOutline) String() string { func (*ResPlayroomWrokOutline) ProtoMessage() {} func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[301] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16815,7 +17034,7 @@ func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ResPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} } func (x *ResPlayroomWrokOutline) GetCode() RES_CODE { @@ -16842,7 +17061,7 @@ type NofiPlayroomStatus struct { func (x *NofiPlayroomStatus) Reset() { *x = NofiPlayroomStatus{} - mi := &file_proto_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[302] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16854,7 +17073,7 @@ func (x *NofiPlayroomStatus) String() string { func (*NofiPlayroomStatus) ProtoMessage() {} func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[302] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16867,7 +17086,7 @@ func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { // Deprecated: Use NofiPlayroomStatus.ProtoReflect.Descriptor instead. func (*NofiPlayroomStatus) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} } func (x *NofiPlayroomStatus) GetWorkOutline() int32 { @@ -16888,7 +17107,7 @@ type NotifyPlayroomWork struct { func (x *NotifyPlayroomWork) Reset() { *x = NotifyPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[303] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16900,7 +17119,7 @@ func (x *NotifyPlayroomWork) String() string { func (*NotifyPlayroomWork) ProtoMessage() {} func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[303] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16913,7 +17132,7 @@ func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomWork.ProtoReflect.Descriptor instead. func (*NotifyPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} } func (x *NotifyPlayroomWork) GetStartTime() int32 { @@ -16941,7 +17160,7 @@ type NotifyPlayroomLose struct { func (x *NotifyPlayroomLose) Reset() { *x = NotifyPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[304] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16953,7 +17172,7 @@ func (x *NotifyPlayroomLose) String() string { func (*NotifyPlayroomLose) ProtoMessage() {} func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[304] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16966,7 +17185,7 @@ func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomLose.ProtoReflect.Descriptor instead. func (*NotifyPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} } func (x *NotifyPlayroomLose) GetLoseItem() []*ItemInfo { @@ -16995,7 +17214,7 @@ type NotifyPlayroomMood struct { func (x *NotifyPlayroomMood) Reset() { *x = NotifyPlayroomMood{} - mi := &file_proto_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[305] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17007,7 +17226,7 @@ func (x *NotifyPlayroomMood) String() string { func (*NotifyPlayroomMood) ProtoMessage() {} func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[305] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17020,7 +17239,7 @@ func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomMood.ProtoReflect.Descriptor instead. func (*NotifyPlayroomMood) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} } func (x *NotifyPlayroomMood) GetAllMood() int32 { @@ -17058,7 +17277,7 @@ type FriendRoom struct { func (x *FriendRoom) Reset() { *x = FriendRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[306] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17070,7 +17289,7 @@ func (x *FriendRoom) String() string { func (*FriendRoom) ProtoMessage() {} func (x *FriendRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[306] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17083,7 +17302,7 @@ func (x *FriendRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use FriendRoom.ProtoReflect.Descriptor instead. func (*FriendRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} } func (x *FriendRoom) GetUid() int64 { @@ -17135,7 +17354,7 @@ type RoomOpponent struct { func (x *RoomOpponent) Reset() { *x = RoomOpponent{} - mi := &file_proto_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[307] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17147,7 +17366,7 @@ func (x *RoomOpponent) String() string { func (*RoomOpponent) ProtoMessage() {} func (x *RoomOpponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[307] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17160,7 +17379,7 @@ func (x *RoomOpponent) ProtoReflect() protoreflect.Message { // Deprecated: Use RoomOpponent.ProtoReflect.Descriptor instead. func (*RoomOpponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} } func (x *RoomOpponent) GetUid() int64 { @@ -17209,7 +17428,7 @@ type ReqPlayroomInfo struct { func (x *ReqPlayroomInfo) Reset() { *x = ReqPlayroomInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[308] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17221,7 +17440,7 @@ func (x *ReqPlayroomInfo) String() string { func (*ReqPlayroomInfo) ProtoMessage() {} func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[308] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17234,7 +17453,7 @@ func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInfo.ProtoReflect.Descriptor instead. func (*ReqPlayroomInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} } func (x *ReqPlayroomInfo) GetUid() int64 { @@ -17266,7 +17485,7 @@ type ResPlayroomInfo struct { func (x *ResPlayroomInfo) Reset() { *x = ResPlayroomInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[309] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17278,7 +17497,7 @@ func (x *ResPlayroomInfo) String() string { func (*ResPlayroomInfo) ProtoMessage() {} func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[309] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17291,7 +17510,7 @@ func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInfo.ProtoReflect.Descriptor instead. func (*ResPlayroomInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} } func (x *ResPlayroomInfo) GetUid() int64 { @@ -17396,7 +17615,7 @@ type ReqPlayroomFlip struct { func (x *ReqPlayroomFlip) Reset() { *x = ReqPlayroomFlip{} - mi := &file_proto_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[310] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17408,7 +17627,7 @@ func (x *ReqPlayroomFlip) String() string { func (*ReqPlayroomFlip) ProtoMessage() {} func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[310] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17421,7 +17640,7 @@ func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlip.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} } func (x *ReqPlayroomFlip) GetId() int32 { @@ -17444,7 +17663,7 @@ type ResPlayroomFlip struct { func (x *ResPlayroomFlip) Reset() { *x = ResPlayroomFlip{} - mi := &file_proto_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[311] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17456,7 +17675,7 @@ func (x *ResPlayroomFlip) String() string { func (*ResPlayroomFlip) ProtoMessage() {} func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[311] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17469,7 +17688,7 @@ func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlip.ProtoReflect.Descriptor instead. func (*ResPlayroomFlip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} } func (x *ResPlayroomFlip) GetCode() RES_CODE { @@ -17509,7 +17728,7 @@ type ReqPlayroomFlipReward struct { func (x *ReqPlayroomFlipReward) Reset() { *x = ReqPlayroomFlipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[312] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17521,7 +17740,7 @@ func (x *ReqPlayroomFlipReward) String() string { func (*ReqPlayroomFlipReward) ProtoMessage() {} func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[312] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17534,7 +17753,7 @@ func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} } type ResPlayroomFlipReward struct { @@ -17548,7 +17767,7 @@ type ResPlayroomFlipReward struct { func (x *ResPlayroomFlipReward) Reset() { *x = ResPlayroomFlipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[313] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17560,7 +17779,7 @@ func (x *ResPlayroomFlipReward) String() string { func (*ResPlayroomFlipReward) ProtoMessage() {} func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[313] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17573,7 +17792,7 @@ func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ResPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} } func (x *ResPlayroomFlipReward) GetCode() RES_CODE { @@ -17600,7 +17819,7 @@ type ReqPlayroomGame struct { func (x *ReqPlayroomGame) Reset() { *x = ReqPlayroomGame{} - mi := &file_proto_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[314] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17612,7 +17831,7 @@ func (x *ReqPlayroomGame) String() string { func (*ReqPlayroomGame) ProtoMessage() {} func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[314] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17625,7 +17844,7 @@ func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGame.ProtoReflect.Descriptor instead. func (*ReqPlayroomGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} } func (x *ReqPlayroomGame) GetType() int32 { @@ -17648,7 +17867,7 @@ type ResPlayroomGame struct { func (x *ResPlayroomGame) Reset() { *x = ResPlayroomGame{} - mi := &file_proto_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[315] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17660,7 +17879,7 @@ func (x *ResPlayroomGame) String() string { func (*ResPlayroomGame) ProtoMessage() {} func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[315] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17673,7 +17892,7 @@ func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGame.ProtoReflect.Descriptor instead. func (*ResPlayroomGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} } func (x *ResPlayroomGame) GetCode() RES_CODE { @@ -17716,7 +17935,7 @@ type ReqPlayroomInteract struct { func (x *ReqPlayroomInteract) Reset() { *x = ReqPlayroomInteract{} - mi := &file_proto_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[316] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17728,7 +17947,7 @@ func (x *ReqPlayroomInteract) String() string { func (*ReqPlayroomInteract) ProtoMessage() {} func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[316] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17741,7 +17960,7 @@ func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInteract.ProtoReflect.Descriptor instead. func (*ReqPlayroomInteract) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} } func (x *ReqPlayroomInteract) GetId() int32 { @@ -17769,7 +17988,7 @@ type ResPlayroomInteract struct { func (x *ResPlayroomInteract) Reset() { *x = ResPlayroomInteract{} - mi := &file_proto_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[317] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17781,7 +18000,7 @@ func (x *ResPlayroomInteract) String() string { func (*ResPlayroomInteract) ProtoMessage() {} func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[317] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17794,7 +18013,7 @@ func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInteract.ProtoReflect.Descriptor instead. func (*ResPlayroomInteract) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} } func (x *ResPlayroomInteract) GetCode() RES_CODE { @@ -17822,7 +18041,7 @@ type ReqPlayroomSetRoom struct { func (x *ReqPlayroomSetRoom) Reset() { *x = ReqPlayroomSetRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[318] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17834,7 +18053,7 @@ func (x *ReqPlayroomSetRoom) String() string { func (*ReqPlayroomSetRoom) ProtoMessage() {} func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[318] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17847,7 +18066,7 @@ func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ReqPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} } func (x *ReqPlayroomSetRoom) GetPlayroom() map[int32]int32 { @@ -17868,7 +18087,7 @@ type ResPlayroomSetRoom struct { func (x *ResPlayroomSetRoom) Reset() { *x = ResPlayroomSetRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[319] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17880,7 +18099,7 @@ func (x *ResPlayroomSetRoom) String() string { func (*ResPlayroomSetRoom) ProtoMessage() {} func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[319] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17893,7 +18112,7 @@ func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ResPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{319} } func (x *ResPlayroomSetRoom) GetCode() RES_CODE { @@ -17920,7 +18139,7 @@ type ReqPlayroomSelectReward struct { func (x *ReqPlayroomSelectReward) Reset() { *x = ReqPlayroomSelectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[320] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17932,7 +18151,7 @@ func (x *ReqPlayroomSelectReward) String() string { func (*ReqPlayroomSelectReward) ProtoMessage() {} func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[320] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17945,7 +18164,7 @@ func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{320} } func (x *ReqPlayroomSelectReward) GetId() int32 { @@ -17966,7 +18185,7 @@ type ResPlayroomSelectReward struct { func (x *ResPlayroomSelectReward) Reset() { *x = ResPlayroomSelectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[321] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17978,7 +18197,7 @@ func (x *ResPlayroomSelectReward) String() string { func (*ResPlayroomSelectReward) ProtoMessage() {} func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[321] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17991,7 +18210,7 @@ func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ResPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{321} } func (x *ResPlayroomSelectReward) GetCode() RES_CODE { @@ -18017,7 +18236,7 @@ type ReqPlayroomLose struct { func (x *ReqPlayroomLose) Reset() { *x = ReqPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[318] + mi := &file_proto_Gameapi_proto_msgTypes[322] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18029,7 +18248,7 @@ func (x *ReqPlayroomLose) String() string { func (*ReqPlayroomLose) ProtoMessage() {} func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[318] + mi := &file_proto_Gameapi_proto_msgTypes[322] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18042,7 +18261,7 @@ func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomLose.ProtoReflect.Descriptor instead. func (*ReqPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{322} } type ResPlayroomLose struct { @@ -18056,7 +18275,7 @@ type ResPlayroomLose struct { func (x *ResPlayroomLose) Reset() { *x = ResPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[319] + mi := &file_proto_Gameapi_proto_msgTypes[323] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18068,7 +18287,7 @@ func (x *ResPlayroomLose) String() string { func (*ResPlayroomLose) ProtoMessage() {} func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[319] + mi := &file_proto_Gameapi_proto_msgTypes[323] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18081,7 +18300,7 @@ func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomLose.ProtoReflect.Descriptor instead. func (*ResPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{319} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{323} } func (x *ResPlayroomLose) GetCode() RES_CODE { @@ -18107,7 +18326,7 @@ type ReqPlayroomWork struct { func (x *ReqPlayroomWork) Reset() { *x = ReqPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[320] + mi := &file_proto_Gameapi_proto_msgTypes[324] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18119,7 +18338,7 @@ func (x *ReqPlayroomWork) String() string { func (*ReqPlayroomWork) ProtoMessage() {} func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[320] + mi := &file_proto_Gameapi_proto_msgTypes[324] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18132,7 +18351,7 @@ func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWork.ProtoReflect.Descriptor instead. func (*ReqPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{320} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{324} } type ResPlayroomWork struct { @@ -18146,7 +18365,7 @@ type ResPlayroomWork struct { func (x *ResPlayroomWork) Reset() { *x = ResPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[321] + mi := &file_proto_Gameapi_proto_msgTypes[325] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18158,7 +18377,7 @@ func (x *ResPlayroomWork) String() string { func (*ResPlayroomWork) ProtoMessage() {} func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[321] + mi := &file_proto_Gameapi_proto_msgTypes[325] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18171,7 +18390,7 @@ func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWork.ProtoReflect.Descriptor instead. func (*ResPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{321} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{325} } func (x *ResPlayroomWork) GetCode() RES_CODE { @@ -18197,7 +18416,7 @@ type ReqPlayroomRest struct { func (x *ReqPlayroomRest) Reset() { *x = ReqPlayroomRest{} - mi := &file_proto_Gameapi_proto_msgTypes[322] + mi := &file_proto_Gameapi_proto_msgTypes[326] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18209,7 +18428,7 @@ func (x *ReqPlayroomRest) String() string { func (*ReqPlayroomRest) ProtoMessage() {} func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[322] + mi := &file_proto_Gameapi_proto_msgTypes[326] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18222,7 +18441,7 @@ func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomRest.ProtoReflect.Descriptor instead. func (*ReqPlayroomRest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{322} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{326} } type ResPlayroomRest struct { @@ -18236,7 +18455,7 @@ type ResPlayroomRest struct { func (x *ResPlayroomRest) Reset() { *x = ResPlayroomRest{} - mi := &file_proto_Gameapi_proto_msgTypes[323] + mi := &file_proto_Gameapi_proto_msgTypes[327] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18248,7 +18467,7 @@ func (x *ResPlayroomRest) String() string { func (*ResPlayroomRest) ProtoMessage() {} func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[323] + mi := &file_proto_Gameapi_proto_msgTypes[327] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18261,7 +18480,7 @@ func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomRest.ProtoReflect.Descriptor instead. func (*ResPlayroomRest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{323} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{327} } func (x *ResPlayroomRest) GetCode() RES_CODE { @@ -18287,7 +18506,7 @@ type ReqPlayroomDraw struct { func (x *ReqPlayroomDraw) Reset() { *x = ReqPlayroomDraw{} - mi := &file_proto_Gameapi_proto_msgTypes[324] + mi := &file_proto_Gameapi_proto_msgTypes[328] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18299,7 +18518,7 @@ func (x *ReqPlayroomDraw) String() string { func (*ReqPlayroomDraw) ProtoMessage() {} func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[324] + mi := &file_proto_Gameapi_proto_msgTypes[328] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18312,7 +18531,7 @@ func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDraw.ProtoReflect.Descriptor instead. func (*ReqPlayroomDraw) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{324} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{328} } type ResPlayroomDraw struct { @@ -18327,7 +18546,7 @@ type ResPlayroomDraw struct { func (x *ResPlayroomDraw) Reset() { *x = ResPlayroomDraw{} - mi := &file_proto_Gameapi_proto_msgTypes[325] + mi := &file_proto_Gameapi_proto_msgTypes[329] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18339,7 +18558,7 @@ func (x *ResPlayroomDraw) String() string { func (*ResPlayroomDraw) ProtoMessage() {} func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[325] + mi := &file_proto_Gameapi_proto_msgTypes[329] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18352,7 +18571,7 @@ func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDraw.ProtoReflect.Descriptor instead. func (*ResPlayroomDraw) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{325} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{329} } func (x *ResPlayroomDraw) GetCode() RES_CODE { @@ -18387,7 +18606,7 @@ type ReqPlayroomChip struct { func (x *ReqPlayroomChip) Reset() { *x = ReqPlayroomChip{} - mi := &file_proto_Gameapi_proto_msgTypes[326] + mi := &file_proto_Gameapi_proto_msgTypes[330] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18399,7 +18618,7 @@ func (x *ReqPlayroomChip) String() string { func (*ReqPlayroomChip) ProtoMessage() {} func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[326] + mi := &file_proto_Gameapi_proto_msgTypes[330] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18412,7 +18631,7 @@ func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomChip.ProtoReflect.Descriptor instead. func (*ReqPlayroomChip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{326} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{330} } func (x *ReqPlayroomChip) GetNum() int32 { @@ -18433,7 +18652,7 @@ type ResPlayroomChip struct { func (x *ResPlayroomChip) Reset() { *x = ResPlayroomChip{} - mi := &file_proto_Gameapi_proto_msgTypes[327] + mi := &file_proto_Gameapi_proto_msgTypes[331] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18445,7 +18664,7 @@ func (x *ResPlayroomChip) String() string { func (*ResPlayroomChip) ProtoMessage() {} func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[327] + mi := &file_proto_Gameapi_proto_msgTypes[331] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18458,7 +18677,7 @@ func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomChip.ProtoReflect.Descriptor instead. func (*ResPlayroomChip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{327} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{331} } func (x *ResPlayroomChip) GetCode() RES_CODE { @@ -18485,7 +18704,7 @@ type ReqPlayroomBuyItem struct { func (x *ReqPlayroomBuyItem) Reset() { *x = ReqPlayroomBuyItem{} - mi := &file_proto_Gameapi_proto_msgTypes[328] + mi := &file_proto_Gameapi_proto_msgTypes[332] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18497,7 +18716,7 @@ func (x *ReqPlayroomBuyItem) String() string { func (*ReqPlayroomBuyItem) ProtoMessage() {} func (x *ReqPlayroomBuyItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[328] + mi := &file_proto_Gameapi_proto_msgTypes[332] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18510,7 +18729,7 @@ func (x *ReqPlayroomBuyItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomBuyItem.ProtoReflect.Descriptor instead. func (*ReqPlayroomBuyItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{328} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{332} } func (x *ReqPlayroomBuyItem) GetId() int32 { @@ -18531,7 +18750,7 @@ type ResPlayroomBuyItem struct { func (x *ResPlayroomBuyItem) Reset() { *x = ResPlayroomBuyItem{} - mi := &file_proto_Gameapi_proto_msgTypes[329] + mi := &file_proto_Gameapi_proto_msgTypes[333] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18543,7 +18762,7 @@ func (x *ResPlayroomBuyItem) String() string { func (*ResPlayroomBuyItem) ProtoMessage() {} func (x *ResPlayroomBuyItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[329] + mi := &file_proto_Gameapi_proto_msgTypes[333] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18556,7 +18775,7 @@ func (x *ResPlayroomBuyItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomBuyItem.ProtoReflect.Descriptor instead. func (*ResPlayroomBuyItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{329} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{333} } func (x *ResPlayroomBuyItem) GetCode() RES_CODE { @@ -18585,7 +18804,7 @@ type ReqPlayroomShop struct { func (x *ReqPlayroomShop) Reset() { *x = ReqPlayroomShop{} - mi := &file_proto_Gameapi_proto_msgTypes[330] + mi := &file_proto_Gameapi_proto_msgTypes[334] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18597,7 +18816,7 @@ func (x *ReqPlayroomShop) String() string { func (*ReqPlayroomShop) ProtoMessage() {} func (x *ReqPlayroomShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[330] + mi := &file_proto_Gameapi_proto_msgTypes[334] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18610,7 +18829,7 @@ func (x *ReqPlayroomShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomShop.ProtoReflect.Descriptor instead. func (*ReqPlayroomShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{330} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{334} } func (x *ReqPlayroomShop) GetId() int32 { @@ -18638,7 +18857,7 @@ type ResPlayroomShop struct { func (x *ResPlayroomShop) Reset() { *x = ResPlayroomShop{} - mi := &file_proto_Gameapi_proto_msgTypes[331] + mi := &file_proto_Gameapi_proto_msgTypes[335] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18650,7 +18869,7 @@ func (x *ResPlayroomShop) String() string { func (*ResPlayroomShop) ProtoMessage() {} func (x *ResPlayroomShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[331] + mi := &file_proto_Gameapi_proto_msgTypes[335] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18663,7 +18882,7 @@ func (x *ResPlayroomShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomShop.ProtoReflect.Descriptor instead. func (*ResPlayroomShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{331} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{335} } func (x *ResPlayroomShop) GetCode() RES_CODE { @@ -18689,7 +18908,7 @@ type ReqFriendTreasure struct { func (x *ReqFriendTreasure) Reset() { *x = ReqFriendTreasure{} - mi := &file_proto_Gameapi_proto_msgTypes[332] + mi := &file_proto_Gameapi_proto_msgTypes[336] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18701,7 +18920,7 @@ func (x *ReqFriendTreasure) String() string { func (*ReqFriendTreasure) ProtoMessage() {} func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[332] + mi := &file_proto_Gameapi_proto_msgTypes[336] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18714,7 +18933,7 @@ func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasure.ProtoReflect.Descriptor instead. func (*ReqFriendTreasure) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{332} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{336} } type ResFriendTreasure struct { @@ -18731,7 +18950,7 @@ type ResFriendTreasure struct { func (x *ResFriendTreasure) Reset() { *x = ResFriendTreasure{} - mi := &file_proto_Gameapi_proto_msgTypes[333] + mi := &file_proto_Gameapi_proto_msgTypes[337] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18743,7 +18962,7 @@ func (x *ResFriendTreasure) String() string { func (*ResFriendTreasure) ProtoMessage() {} func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[333] + mi := &file_proto_Gameapi_proto_msgTypes[337] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18756,7 +18975,7 @@ func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasure.ProtoReflect.Descriptor instead. func (*ResFriendTreasure) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{333} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{337} } func (x *ResFriendTreasure) GetStatus() int32 { @@ -18810,7 +19029,7 @@ type TreasureInfo struct { func (x *TreasureInfo) Reset() { *x = TreasureInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[334] + mi := &file_proto_Gameapi_proto_msgTypes[338] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18822,7 +19041,7 @@ func (x *TreasureInfo) String() string { func (*TreasureInfo) ProtoMessage() {} func (x *TreasureInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[334] + mi := &file_proto_Gameapi_proto_msgTypes[338] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18835,7 +19054,7 @@ func (x *TreasureInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use TreasureInfo.ProtoReflect.Descriptor instead. func (*TreasureInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{334} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{338} } func (x *TreasureInfo) GetPos() int32 { @@ -18898,7 +19117,7 @@ type ReqFriendTreasureStart struct { func (x *ReqFriendTreasureStart) Reset() { *x = ReqFriendTreasureStart{} - mi := &file_proto_Gameapi_proto_msgTypes[335] + mi := &file_proto_Gameapi_proto_msgTypes[339] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18910,7 +19129,7 @@ func (x *ReqFriendTreasureStart) String() string { func (*ReqFriendTreasureStart) ProtoMessage() {} func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[335] + mi := &file_proto_Gameapi_proto_msgTypes[339] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18923,7 +19142,7 @@ func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{335} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{339} } func (x *ReqFriendTreasureStart) GetList() []*TreasureInfo { @@ -18951,7 +19170,7 @@ type ResFriendTreasureStart struct { func (x *ResFriendTreasureStart) Reset() { *x = ResFriendTreasureStart{} - mi := &file_proto_Gameapi_proto_msgTypes[336] + mi := &file_proto_Gameapi_proto_msgTypes[340] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18963,7 +19182,7 @@ func (x *ResFriendTreasureStart) String() string { func (*ResFriendTreasureStart) ProtoMessage() {} func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[336] + mi := &file_proto_Gameapi_proto_msgTypes[340] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18976,7 +19195,7 @@ func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{336} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{340} } func (x *ResFriendTreasureStart) GetCode() RES_CODE { @@ -19001,7 +19220,7 @@ type ReqFriendTreasureEnd struct { func (x *ReqFriendTreasureEnd) Reset() { *x = ReqFriendTreasureEnd{} - mi := &file_proto_Gameapi_proto_msgTypes[337] + mi := &file_proto_Gameapi_proto_msgTypes[341] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19013,7 +19232,7 @@ func (x *ReqFriendTreasureEnd) String() string { func (*ReqFriendTreasureEnd) ProtoMessage() {} func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[337] + mi := &file_proto_Gameapi_proto_msgTypes[341] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19026,7 +19245,7 @@ func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{337} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{341} } type ResFriendTreasureEnd struct { @@ -19040,7 +19259,7 @@ type ResFriendTreasureEnd struct { func (x *ResFriendTreasureEnd) Reset() { *x = ResFriendTreasureEnd{} - mi := &file_proto_Gameapi_proto_msgTypes[338] + mi := &file_proto_Gameapi_proto_msgTypes[342] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19052,7 +19271,7 @@ func (x *ResFriendTreasureEnd) String() string { func (*ResFriendTreasureEnd) ProtoMessage() {} func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[338] + mi := &file_proto_Gameapi_proto_msgTypes[342] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19065,7 +19284,7 @@ func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ResFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{338} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{342} } func (x *ResFriendTreasureEnd) GetCode() RES_CODE { @@ -19092,7 +19311,7 @@ type ReqFriendTreasureFilp struct { func (x *ReqFriendTreasureFilp) Reset() { *x = ReqFriendTreasureFilp{} - mi := &file_proto_Gameapi_proto_msgTypes[339] + mi := &file_proto_Gameapi_proto_msgTypes[343] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19104,7 +19323,7 @@ func (x *ReqFriendTreasureFilp) String() string { func (*ReqFriendTreasureFilp) ProtoMessage() {} func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[339] + mi := &file_proto_Gameapi_proto_msgTypes[343] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19117,7 +19336,7 @@ func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{339} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{343} } func (x *ReqFriendTreasureFilp) GetPos() int32 { @@ -19138,7 +19357,7 @@ type ResFriendTreasureFilp struct { func (x *ResFriendTreasureFilp) Reset() { *x = ResFriendTreasureFilp{} - mi := &file_proto_Gameapi_proto_msgTypes[340] + mi := &file_proto_Gameapi_proto_msgTypes[344] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19150,7 +19369,7 @@ func (x *ResFriendTreasureFilp) String() string { func (*ResFriendTreasureFilp) ProtoMessage() {} func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[340] + mi := &file_proto_Gameapi_proto_msgTypes[344] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19163,7 +19382,7 @@ func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ResFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{340} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{344} } func (x *ResFriendTreasureFilp) GetCode() RES_CODE { @@ -19190,7 +19409,7 @@ type ResFriendTreasureStar struct { func (x *ResFriendTreasureStar) Reset() { *x = ResFriendTreasureStar{} - mi := &file_proto_Gameapi_proto_msgTypes[341] + mi := &file_proto_Gameapi_proto_msgTypes[345] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19202,7 +19421,7 @@ func (x *ResFriendTreasureStar) String() string { func (*ResFriendTreasureStar) ProtoMessage() {} func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[341] + mi := &file_proto_Gameapi_proto_msgTypes[345] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19215,7 +19434,7 @@ func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStar.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStar) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{341} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{345} } func (x *ResFriendTreasureStar) GetStar() int32 { @@ -19236,7 +19455,7 @@ type ReqKafkaLog struct { func (x *ReqKafkaLog) Reset() { *x = ReqKafkaLog{} - mi := &file_proto_Gameapi_proto_msgTypes[342] + mi := &file_proto_Gameapi_proto_msgTypes[346] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19248,7 +19467,7 @@ func (x *ReqKafkaLog) String() string { func (*ReqKafkaLog) ProtoMessage() {} func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[342] + mi := &file_proto_Gameapi_proto_msgTypes[346] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19261,7 +19480,7 @@ func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKafkaLog.ProtoReflect.Descriptor instead. func (*ReqKafkaLog) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{342} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{346} } func (x *ReqKafkaLog) GetEvent() string { @@ -19290,7 +19509,7 @@ type AdminReq struct { func (x *AdminReq) Reset() { *x = AdminReq{} - mi := &file_proto_Gameapi_proto_msgTypes[343] + mi := &file_proto_Gameapi_proto_msgTypes[347] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19302,7 +19521,7 @@ func (x *AdminReq) String() string { func (*AdminReq) ProtoMessage() {} func (x *AdminReq) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[343] + mi := &file_proto_Gameapi_proto_msgTypes[347] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19315,7 +19534,7 @@ func (x *AdminReq) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminReq.ProtoReflect.Descriptor instead. func (*AdminReq) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{343} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{347} } func (x *AdminReq) GetFunc() string { @@ -19343,7 +19562,7 @@ type AdminRes struct { func (x *AdminRes) Reset() { *x = AdminRes{} - mi := &file_proto_Gameapi_proto_msgTypes[344] + mi := &file_proto_Gameapi_proto_msgTypes[348] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19355,7 +19574,7 @@ func (x *AdminRes) String() string { func (*AdminRes) ProtoMessage() {} func (x *AdminRes) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[344] + mi := &file_proto_Gameapi_proto_msgTypes[348] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19368,7 +19587,7 @@ func (x *AdminRes) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminRes.ProtoReflect.Descriptor instead. func (*AdminRes) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{344} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{348} } func (x *AdminRes) GetFunc() string { @@ -19395,7 +19614,7 @@ type ReqAdminInfo struct { func (x *ReqAdminInfo) Reset() { *x = ReqAdminInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[345] + mi := &file_proto_Gameapi_proto_msgTypes[349] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19407,7 +19626,7 @@ func (x *ReqAdminInfo) String() string { func (*ReqAdminInfo) ProtoMessage() {} func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[345] + mi := &file_proto_Gameapi_proto_msgTypes[349] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19420,7 +19639,7 @@ func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminInfo.ProtoReflect.Descriptor instead. func (*ReqAdminInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{345} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{349} } func (x *ReqAdminInfo) GetUid() int64 { @@ -19438,7 +19657,7 @@ type ReqReloadServerMail struct { func (x *ReqReloadServerMail) Reset() { *x = ReqReloadServerMail{} - mi := &file_proto_Gameapi_proto_msgTypes[346] + mi := &file_proto_Gameapi_proto_msgTypes[350] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19450,7 +19669,7 @@ func (x *ReqReloadServerMail) String() string { func (*ReqReloadServerMail) ProtoMessage() {} func (x *ReqReloadServerMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[346] + mi := &file_proto_Gameapi_proto_msgTypes[350] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19463,7 +19682,7 @@ func (x *ReqReloadServerMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReloadServerMail.ProtoReflect.Descriptor instead. func (*ReqReloadServerMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{346} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{350} } type ReqServerInfo struct { @@ -19474,7 +19693,7 @@ type ReqServerInfo struct { func (x *ReqServerInfo) Reset() { *x = ReqServerInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[347] + mi := &file_proto_Gameapi_proto_msgTypes[351] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19486,7 +19705,7 @@ func (x *ReqServerInfo) String() string { func (*ReqServerInfo) ProtoMessage() {} func (x *ReqServerInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[347] + mi := &file_proto_Gameapi_proto_msgTypes[351] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19499,7 +19718,7 @@ func (x *ReqServerInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqServerInfo.ProtoReflect.Descriptor instead. func (*ReqServerInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{347} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{351} } type ReqReload struct { @@ -19510,7 +19729,7 @@ type ReqReload struct { func (x *ReqReload) Reset() { *x = ReqReload{} - mi := &file_proto_Gameapi_proto_msgTypes[348] + mi := &file_proto_Gameapi_proto_msgTypes[352] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19522,7 +19741,7 @@ func (x *ReqReload) String() string { func (*ReqReload) ProtoMessage() {} func (x *ReqReload) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[348] + mi := &file_proto_Gameapi_proto_msgTypes[352] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19535,7 +19754,7 @@ func (x *ReqReload) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReload.ProtoReflect.Descriptor instead. func (*ReqReload) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{348} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{352} } type ReqAdminGm struct { @@ -19549,7 +19768,7 @@ type ReqAdminGm struct { func (x *ReqAdminGm) Reset() { *x = ReqAdminGm{} - mi := &file_proto_Gameapi_proto_msgTypes[349] + mi := &file_proto_Gameapi_proto_msgTypes[353] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19561,7 +19780,7 @@ func (x *ReqAdminGm) String() string { func (*ReqAdminGm) ProtoMessage() {} func (x *ReqAdminGm) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[349] + mi := &file_proto_Gameapi_proto_msgTypes[353] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19574,7 +19793,7 @@ func (x *ReqAdminGm) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminGm.ProtoReflect.Descriptor instead. func (*ReqAdminGm) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{349} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{353} } func (x *ReqAdminGm) GetUid() int64 { @@ -20139,1604 +20358,1624 @@ var file_proto_Gameapi_proto_rawDesc = []byte{ 0x67, 0x22, 0x30, 0x0a, 0x14, 0x52, 0x65, 0x71, 0x47, 0x65, 0x74, 0x48, 0x61, 0x6e, 0x64, 0x62, 0x6f, 0x6f, 0x6b, 0x52, 0x65, 0x77, 0x61, 0x72, 0x64, 0x12, 0x18, 0x0a, 0x07, 0x43, 0x68, 0x65, 0x73, 0x73, 0x49, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x07, 0x43, 0x68, 0x65, 0x73, - 0x73, 0x49, 0x64, 0x22, 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(ITEM_POP_LABEL)(0), // 0: tutorial.ITEM_POP_LABEL (HANDLE_TYPE)(0), // 1: tutorial.HANDLE_TYPE @@ -21832,544 +22071,550 @@ var file_proto_Gameapi_proto_goTypes = []any{ (*ReqGetEnergyByAD)(nil), // 75: tutorial.ReqGetEnergyByAD (*ResGetEnergyByAD)(nil), // 76: tutorial.ResGetEnergyByAD (*ReqGetHandbookReward)(nil), // 77: tutorial.ReqGetHandbookReward - (*HandbookInfo)(nil), // 78: tutorial.HandbookInfo - (*Handbook)(nil), // 79: tutorial.Handbook - (*ResGetHandbookReward)(nil), // 80: tutorial.ResGetHandbookReward - (*ReqRewardOrder)(nil), // 81: tutorial.ReqRewardOrder - (*ResRewardOrder)(nil), // 82: tutorial.ResRewardOrder - (*ReqDelOrder)(nil), // 83: tutorial.ReqDelOrder - (*ResDelOrder)(nil), // 84: tutorial.ResDelOrder - (*Order)(nil), // 85: tutorial.Order - (*ResOrderList)(nil), // 86: tutorial.ResOrderList - (*ResDecorateInfo)(nil), // 87: tutorial.ResDecorateInfo - (*ReqDecorate)(nil), // 88: tutorial.ReqDecorate - (*ResDecorate)(nil), // 89: tutorial.ResDecorate - (*ReqDecorateAll)(nil), // 90: tutorial.ReqDecorateAll - (*ResDecorateAll)(nil), // 91: tutorial.ResDecorateAll - (*ReqGmCommand)(nil), // 92: tutorial.ReqGmCommand - (*Card)(nil), // 93: tutorial.Card - (*ReqCardInfo)(nil), // 94: tutorial.ReqCardInfo - (*ResCardInfo)(nil), // 95: tutorial.ResCardInfo - (*ResNotifyCardTimes)(nil), // 96: tutorial.ResNotifyCardTimes - (*ReqCardSeasonFirstReward)(nil), // 97: tutorial.ReqCardSeasonFirstReward - (*ResCardSeasonFirstReward)(nil), // 98: tutorial.ResCardSeasonFirstReward - (*ReqCardHandbookReward)(nil), // 99: tutorial.ReqCardHandbookReward - (*ResCardHandbookReward)(nil), // 100: tutorial.ResCardHandbookReward - (*ReqMasterCard)(nil), // 101: tutorial.ReqMasterCard - (*ResMasterCard)(nil), // 102: tutorial.ResMasterCard - (*ReqCardCollectReward)(nil), // 103: tutorial.ReqCardCollectReward - (*ResCardCollectReward)(nil), // 104: tutorial.ResCardCollectReward - (*ReqExStarReward)(nil), // 105: tutorial.ReqExStarReward - (*ResExStarReward)(nil), // 106: tutorial.ResExStarReward - (*ReqAllCollectReward)(nil), // 107: tutorial.ReqAllCollectReward - (*ResAllCollectReward)(nil), // 108: tutorial.ResAllCollectReward - (*ReqCardGive)(nil), // 109: tutorial.ReqCardGive - (*ResCardGive)(nil), // 110: tutorial.ResCardGive - (*ReqAgreeCardGive)(nil), // 111: tutorial.ReqAgreeCardGive - (*ResAgreeCardGive)(nil), // 112: tutorial.ResAgreeCardGive - (*ReqRefuseCardGive)(nil), // 113: tutorial.ReqRefuseCardGive - (*ResRefuseCardGive)(nil), // 114: tutorial.ResRefuseCardGive - (*ReqCardSend)(nil), // 115: tutorial.ReqCardSend - (*ResCardSend)(nil), // 116: tutorial.ResCardSend - (*ReqCardExchange)(nil), // 117: tutorial.ReqCardExchange - (*ResCardExchange)(nil), // 118: tutorial.ResCardExchange - (*ReqSelectCardExchange)(nil), // 119: tutorial.ReqSelectCardExchange - (*ResSelectCardExchange)(nil), // 120: tutorial.ResSelectCardExchange - (*ReqAgreeCardExchange)(nil), // 121: tutorial.ReqAgreeCardExchange - (*ResAgreeCardExchange)(nil), // 122: tutorial.ResAgreeCardExchange - (*ReqRefuseCardSelect)(nil), // 123: tutorial.ReqRefuseCardSelect - (*ResRefuseCardSelect)(nil), // 124: tutorial.ResRefuseCardSelect - (*ReqRefuseCardExchange)(nil), // 125: tutorial.ReqRefuseCardExchange - (*ResRefuseCardExchange)(nil), // 126: tutorial.ResRefuseCardExchange - (*ReqGetFriendCard)(nil), // 127: tutorial.ReqGetFriendCard - (*ResGetFriendCard)(nil), // 128: tutorial.ResGetFriendCard - (*ReqGetGoldCard)(nil), // 129: tutorial.ReqGetGoldCard - (*ResGetGoldCard)(nil), // 130: tutorial.ResGetGoldCard - (*ReqGuideReward)(nil), // 131: tutorial.ReqGuideReward - (*ResGuideReward)(nil), // 132: tutorial.ResGuideReward - (*ResGuildInfo)(nil), // 133: tutorial.ResGuildInfo - (*ResItemPop)(nil), // 134: tutorial.ResItemPop - (*ItemInfo)(nil), // 135: tutorial.ItemInfo - (*CardPack)(nil), // 136: tutorial.CardPack - (*ResDailyTask)(nil), // 137: tutorial.ResDailyTask - (*DailyWeek)(nil), // 138: tutorial.DailyWeek - (*DailyTask)(nil), // 139: tutorial.DailyTask - (*QuestProgress)(nil), // 140: tutorial.QuestProgress - (*ReqGetDailyTaskReward)(nil), // 141: tutorial.ReqGetDailyTaskReward - (*ResGetDailyTaskReward)(nil), // 142: tutorial.ResGetDailyTaskReward - (*ReqGetDailyWeekReward)(nil), // 143: tutorial.ReqGetDailyWeekReward - (*ResGetDailyWeekReward)(nil), // 144: tutorial.ResGetDailyWeekReward - (*ReqDailyUnlock)(nil), // 145: tutorial.ReqDailyUnlock - (*ResDailyUnlock)(nil), // 146: tutorial.ResDailyUnlock - (*ResFaceInfo)(nil), // 147: tutorial.ResFaceInfo - (*FaceInfo)(nil), // 148: tutorial.FaceInfo - (*ReqSetFace)(nil), // 149: tutorial.ReqSetFace - (*ResSetFace)(nil), // 150: tutorial.ResSetFace - (*ResAvatarInfo)(nil), // 151: tutorial.ResAvatarInfo - (*AvatarInfo)(nil), // 152: tutorial.AvatarInfo - (*ReqSetAvatar)(nil), // 153: tutorial.ReqSetAvatar - (*ResSetAvatar)(nil), // 154: tutorial.ResSetAvatar - (*EmojiInfo)(nil), // 155: tutorial.EmojiInfo - (*ReqSetEmoji)(nil), // 156: tutorial.ReqSetEmoji - (*ResSetEmoji)(nil), // 157: tutorial.ResSetEmoji - (*ResSevenLogin)(nil), // 158: tutorial.ResSevenLogin - (*SevenLoginReward)(nil), // 159: tutorial.SevenLoginReward - (*ReqGetSevenLoginReward)(nil), // 160: tutorial.ReqGetSevenLoginReward - (*ResGetSevenLoginReward)(nil), // 161: tutorial.ResGetSevenLoginReward - (*ReqGetMonthLoginReward)(nil), // 162: tutorial.ReqGetMonthLoginReward - (*ResGetMonthLoginReward)(nil), // 163: tutorial.ResGetMonthLoginReward - (*ResActivity)(nil), // 164: tutorial.ResActivity - (*ActivityInfo)(nil), // 165: tutorial.ActivityInfo - (*ReqLimitEvent)(nil), // 166: tutorial.ReqLimitEvent - (*ResLimitEvent)(nil), // 167: tutorial.ResLimitEvent - (*ResLimitEventProgress)(nil), // 168: tutorial.ResLimitEventProgress - (*ReqLimitEventReward)(nil), // 169: tutorial.ReqLimitEventReward - (*ResLimitEventReward)(nil), // 170: tutorial.ResLimitEventReward - (*ReqSelectLimitEvent)(nil), // 171: tutorial.ReqSelectLimitEvent - (*ResSelectLimitEvent)(nil), // 172: tutorial.ResSelectLimitEvent - (*LimitEvent)(nil), // 173: tutorial.LimitEvent - (*LimitEventNotify)(nil), // 174: tutorial.LimitEventNotify - (*ReqLimitSenceReward)(nil), // 175: tutorial.ReqLimitSenceReward - (*ResLimitSenceReward)(nil), // 176: tutorial.ResLimitSenceReward - (*ResChessRainReward)(nil), // 177: tutorial.ResChessRainReward - (*ReqFastProduceInfo)(nil), // 178: tutorial.ReqFastProduceInfo - (*ResFastProduceInfo)(nil), // 179: tutorial.ResFastProduceInfo - (*ReqFastProduceReward)(nil), // 180: tutorial.ReqFastProduceReward - (*ResFastProduceReward)(nil), // 181: tutorial.ResFastProduceReward - (*ReqSearchPlayer)(nil), // 182: tutorial.ReqSearchPlayer - (*ResSearchPlayer)(nil), // 183: tutorial.ResSearchPlayer - (*ResPlayerSimple)(nil), // 184: tutorial.ResPlayerSimple - (*ResPlayerRank)(nil), // 185: tutorial.ResPlayerRank - (*ResFriendLog)(nil), // 186: tutorial.ResFriendLog - (*NotifyFriendLog)(nil), // 187: tutorial.NotifyFriendLog - (*NotifyFriendCard)(nil), // 188: tutorial.NotifyFriendCard - (*ResFriendCard)(nil), // 189: tutorial.ResFriendCard - (*ReqKv)(nil), // 190: tutorial.ReqKv - (*ResKv)(nil), // 191: tutorial.ResKv - (*ReqFriendRecommend)(nil), // 192: tutorial.ReqFriendRecommend - (*ResFriendRecommend)(nil), // 193: tutorial.ResFriendRecommend - (*ReqFriendIgnore)(nil), // 194: tutorial.ReqFriendIgnore - (*ResFriendIgnore)(nil), // 195: tutorial.ResFriendIgnore - (*ReqFriendList)(nil), // 196: tutorial.ReqFriendList - (*ResFriendList)(nil), // 197: tutorial.ResFriendList - (*ReqFriendApply)(nil), // 198: tutorial.ReqFriendApply - (*ResFriendApply)(nil), // 199: tutorial.ResFriendApply - (*ResFriendApplyInfo)(nil), // 200: tutorial.ResFriendApplyInfo - (*ReqFriendCardMsg)(nil), // 201: tutorial.ReqFriendCardMsg - (*ResFriendCardMsg)(nil), // 202: tutorial.ResFriendCardMsg - (*ReqFriendTimeLine)(nil), // 203: tutorial.ReqFriendTimeLine - (*ResFriendTimeLine)(nil), // 204: tutorial.ResFriendTimeLine - (*ResFriendApplyNotify)(nil), // 205: tutorial.ResFriendApplyNotify - (*ReqApplyFriend)(nil), // 206: tutorial.ReqApplyFriend - (*ResApplyFriend)(nil), // 207: tutorial.ResApplyFriend - (*ReqAgreeFriend)(nil), // 208: tutorial.ReqAgreeFriend - (*ResAgreeFriend)(nil), // 209: tutorial.ResAgreeFriend - (*ReqRefuseFriend)(nil), // 210: tutorial.ReqRefuseFriend - (*ResRefuseFriend)(nil), // 211: tutorial.ResRefuseFriend - (*ReqDelFriend)(nil), // 212: tutorial.ReqDelFriend - (*ResDelFriend)(nil), // 213: tutorial.ResDelFriend - (*ReqRank)(nil), // 214: tutorial.ReqRank - (*ResRank)(nil), // 215: tutorial.ResRank - (*ReqMailList)(nil), // 216: tutorial.ReqMailList - (*ResMailList)(nil), // 217: tutorial.ResMailList - (*MailInfo)(nil), // 218: tutorial.MailInfo - (*MailNotify)(nil), // 219: tutorial.MailNotify - (*ReqReadMail)(nil), // 220: tutorial.ReqReadMail - (*ResReadMail)(nil), // 221: tutorial.ResReadMail - (*ReqGetMailReward)(nil), // 222: tutorial.ReqGetMailReward - (*ResGetMailReward)(nil), // 223: tutorial.ResGetMailReward - (*ReqDeleteMail)(nil), // 224: tutorial.ReqDeleteMail - (*ResDeleteMail)(nil), // 225: tutorial.ResDeleteMail - (*ResCharge)(nil), // 226: tutorial.ResCharge - (*ResSpecialShop)(nil), // 227: tutorial.ResSpecialShop - (*ResChessShop)(nil), // 228: tutorial.ResChessShop - (*ReqFreeShop)(nil), // 229: tutorial.ReqFreeShop - (*ResFreeShop)(nil), // 230: tutorial.ResFreeShop - (*ReqBuyChessShop)(nil), // 231: tutorial.ReqBuyChessShop - (*ResBuyChessShop)(nil), // 232: tutorial.ResBuyChessShop - (*ReqBuyChessShop2)(nil), // 233: tutorial.ReqBuyChessShop2 - (*ResBuyChessShop2)(nil), // 234: tutorial.ResBuyChessShop2 - (*ReqRefreshChessShop)(nil), // 235: tutorial.ReqRefreshChessShop - (*ResRefreshChessShop)(nil), // 236: tutorial.ResRefreshChessShop - (*ReqEndless)(nil), // 237: tutorial.ReqEndless - (*ResEndless)(nil), // 238: tutorial.ResEndless - (*ResEndlessInfo)(nil), // 239: tutorial.ResEndlessInfo - (*ReqEndlessReward)(nil), // 240: tutorial.ReqEndlessReward - (*ResEndlessReward)(nil), // 241: tutorial.ResEndlessReward - (*ResPiggyBank)(nil), // 242: tutorial.ResPiggyBank - (*ReqPiggyBankReward)(nil), // 243: tutorial.ReqPiggyBankReward - (*ResPiggyBankReward)(nil), // 244: tutorial.ResPiggyBankReward - (*ReqCreateOrderSn)(nil), // 245: tutorial.ReqCreateOrderSn - (*ResCreateOrderSn)(nil), // 246: tutorial.ResCreateOrderSn - (*ReqShippingOrder)(nil), // 247: tutorial.ReqShippingOrder - (*ResShippingOrder)(nil), // 248: tutorial.ResShippingOrder - (*ReqChampship)(nil), // 249: tutorial.ReqChampship - (*ResChampship)(nil), // 250: tutorial.ResChampship - (*ReqChampshipReward)(nil), // 251: tutorial.ReqChampshipReward - (*ResChampshipReward)(nil), // 252: tutorial.ResChampshipReward - (*ReqChampshipRankReward)(nil), // 253: tutorial.ReqChampshipRankReward - (*ResChampshipRankReward)(nil), // 254: tutorial.ResChampshipRankReward - (*ReqChampshipRank)(nil), // 255: tutorial.ReqChampshipRank - (*ResChampshipRank)(nil), // 256: tutorial.ResChampshipRank - (*ReqChampshipPreRank)(nil), // 257: tutorial.ReqChampshipPreRank - (*ResChampshipPreRank)(nil), // 258: tutorial.ResChampshipPreRank - (*ResNotifyCard)(nil), // 259: tutorial.ResNotifyCard - (*ReqSetFacebookUrl)(nil), // 260: tutorial.ReqSetFacebookUrl - (*ResSetFacebookUrl)(nil), // 261: tutorial.ResSetFacebookUrl - (*ReqInviteFriendData)(nil), // 262: tutorial.ReqInviteFriendData - (*ResInviteFriendData)(nil), // 263: tutorial.ResInviteFriendData - (*ReqSelfInvited)(nil), // 264: tutorial.ReqSelfInvited - (*ResSelfInvited)(nil), // 265: tutorial.ResSelfInvited - (*NotifyInvitedSuccess)(nil), // 266: tutorial.NotifyInvitedSuccess - (*ReqGetInviteReward)(nil), // 267: tutorial.ReqGetInviteReward - (*ResGetInviteReward)(nil), // 268: tutorial.ResGetInviteReward - (*ReqAutoAddInviteFriend)(nil), // 269: tutorial.ReqAutoAddInviteFriend - (*ResAutoAddInviteFriend)(nil), // 270: tutorial.ResAutoAddInviteFriend - (*ReqAutoAddInviteFriend2)(nil), // 271: tutorial.ReqAutoAddInviteFriend2 - (*ResAutoAddInviteFriend2)(nil), // 272: tutorial.ResAutoAddInviteFriend2 - (*ReqMining)(nil), // 273: tutorial.ReqMining - (*ResMining)(nil), // 274: tutorial.ResMining - (*ReqMiningTake)(nil), // 275: tutorial.ReqMiningTake - (*ResMiningTake)(nil), // 276: tutorial.ResMiningTake - (*ReqMiningReward)(nil), // 277: tutorial.ReqMiningReward - (*ResMiningReward)(nil), // 278: tutorial.ResMiningReward - (*ResActRed)(nil), // 279: tutorial.ResActRed - (*NotifyActRed)(nil), // 280: tutorial.NotifyActRed - (*ActivityNotify)(nil), // 281: tutorial.ActivityNotify - (*ResItem)(nil), // 282: tutorial.ResItem - (*ItemNotify)(nil), // 283: tutorial.ItemNotify - (*ReqGuessColor)(nil), // 284: tutorial.ReqGuessColor - (*ResGuessColor)(nil), // 285: tutorial.ResGuessColor - (*Opponent)(nil), // 286: tutorial.opponent - (*ReqGuessColorTake)(nil), // 287: tutorial.ReqGuessColorTake - (*ResGuessColorTake)(nil), // 288: tutorial.ResGuessColorTake - (*ReqGuessColorReward)(nil), // 289: tutorial.ReqGuessColorReward - (*ResGuessColorReward)(nil), // 290: tutorial.ResGuessColorReward - (*ReqRace)(nil), // 291: tutorial.ReqRace - (*ResRace)(nil), // 292: tutorial.ResRace - (*Raceopponent)(nil), // 293: tutorial.raceopponent - (*ReqRaceStart)(nil), // 294: tutorial.ReqRaceStart - (*ResRaceStart)(nil), // 295: tutorial.ResRaceStart - (*ReqRaceReward)(nil), // 296: tutorial.ReqRaceReward - (*ResRaceReward)(nil), // 297: tutorial.ResRaceReward - (*ReqPlayroom)(nil), // 298: tutorial.ReqPlayroom - (*ResPlayroom)(nil), // 299: tutorial.ResPlayroom - (*ReqPlayroomWrokOutline)(nil), // 300: tutorial.ReqPlayroomWrokOutline - (*ResPlayroomWrokOutline)(nil), // 301: tutorial.ResPlayroomWrokOutline - (*NofiPlayroomStatus)(nil), // 302: tutorial.NofiPlayroomStatus - (*NotifyPlayroomWork)(nil), // 303: tutorial.NotifyPlayroomWork - (*NotifyPlayroomLose)(nil), // 304: tutorial.NotifyPlayroomLose - (*NotifyPlayroomMood)(nil), // 305: tutorial.NotifyPlayroomMood - (*FriendRoom)(nil), // 306: tutorial.FriendRoom - (*RoomOpponent)(nil), // 307: tutorial.RoomOpponent - (*ReqPlayroomInfo)(nil), // 308: tutorial.ReqPlayroomInfo - (*ResPlayroomInfo)(nil), // 309: tutorial.ResPlayroomInfo - (*ReqPlayroomFlip)(nil), // 310: tutorial.ReqPlayroomFlip - (*ResPlayroomFlip)(nil), // 311: tutorial.ResPlayroomFlip - (*ReqPlayroomFlipReward)(nil), // 312: tutorial.ReqPlayroomFlipReward - (*ResPlayroomFlipReward)(nil), // 313: tutorial.ResPlayroomFlipReward - (*ReqPlayroomGame)(nil), // 314: tutorial.ReqPlayroomGame - (*ResPlayroomGame)(nil), // 315: tutorial.ResPlayroomGame - (*ReqPlayroomInteract)(nil), // 316: tutorial.ReqPlayroomInteract - (*ResPlayroomInteract)(nil), // 317: tutorial.ResPlayroomInteract - (*ReqPlayroomSetRoom)(nil), // 318: tutorial.ReqPlayroomSetRoom - (*ResPlayroomSetRoom)(nil), // 319: tutorial.ResPlayroomSetRoom - (*ReqPlayroomSelectReward)(nil), // 320: tutorial.ReqPlayroomSelectReward - (*ResPlayroomSelectReward)(nil), // 321: tutorial.ResPlayroomSelectReward - (*ReqPlayroomLose)(nil), // 322: tutorial.ReqPlayroomLose - (*ResPlayroomLose)(nil), // 323: tutorial.ResPlayroomLose - (*ReqPlayroomWork)(nil), // 324: tutorial.ReqPlayroomWork - (*ResPlayroomWork)(nil), // 325: tutorial.ResPlayroomWork - (*ReqPlayroomRest)(nil), // 326: tutorial.ReqPlayroomRest - (*ResPlayroomRest)(nil), // 327: tutorial.ResPlayroomRest - (*ReqPlayroomDraw)(nil), // 328: tutorial.ReqPlayroomDraw - (*ResPlayroomDraw)(nil), // 329: tutorial.ResPlayroomDraw - (*ReqPlayroomChip)(nil), // 330: tutorial.ReqPlayroomChip - (*ResPlayroomChip)(nil), // 331: tutorial.ResPlayroomChip - (*ReqPlayroomBuyItem)(nil), // 332: tutorial.ReqPlayroomBuyItem - (*ResPlayroomBuyItem)(nil), // 333: tutorial.ResPlayroomBuyItem - (*ReqPlayroomShop)(nil), // 334: tutorial.ReqPlayroomShop - (*ResPlayroomShop)(nil), // 335: tutorial.ResPlayroomShop - (*ReqFriendTreasure)(nil), // 336: tutorial.ReqFriendTreasure - (*ResFriendTreasure)(nil), // 337: tutorial.ResFriendTreasure - (*TreasureInfo)(nil), // 338: tutorial.TreasureInfo - (*ReqFriendTreasureStart)(nil), // 339: tutorial.ReqFriendTreasureStart - (*ResFriendTreasureStart)(nil), // 340: tutorial.ResFriendTreasureStart - (*ReqFriendTreasureEnd)(nil), // 341: tutorial.ReqFriendTreasureEnd - (*ResFriendTreasureEnd)(nil), // 342: tutorial.ResFriendTreasureEnd - (*ReqFriendTreasureFilp)(nil), // 343: tutorial.ReqFriendTreasureFilp - (*ResFriendTreasureFilp)(nil), // 344: tutorial.ResFriendTreasureFilp - (*ResFriendTreasureStar)(nil), // 345: tutorial.ResFriendTreasureStar - (*ReqKafkaLog)(nil), // 346: tutorial.ReqKafkaLog - (*AdminReq)(nil), // 347: tutorial.AdminReq - (*AdminRes)(nil), // 348: tutorial.AdminRes - (*ReqAdminInfo)(nil), // 349: tutorial.ReqAdminInfo - (*ReqReloadServerMail)(nil), // 350: tutorial.ReqReloadServerMail - (*ReqServerInfo)(nil), // 351: tutorial.ReqServerInfo - (*ReqReload)(nil), // 352: tutorial.ReqReload - (*ReqAdminGm)(nil), // 353: tutorial.ReqAdminGm - nil, // 354: tutorial.ResChessColorData.MChessColorDataEntry - nil, // 355: tutorial.UpdateBaseItemInfo.MUpdateItemEntry - nil, // 356: tutorial.ResPlayerChessData.MChessDataEntry - nil, // 357: tutorial.UpdatePlayerChessData.MChessDataEntry - nil, // 358: tutorial.ReqSeparateChess.MChessDataEntry - nil, // 359: tutorial.ReqUpgradeChess.MChessDataEntry - nil, // 360: tutorial.ReqGetChessFromBuff.MChessDataEntry - nil, // 361: tutorial.ReqChessEx.MChessDataEntry - nil, // 362: tutorial.ReqSourceChest.MChessDataEntry - nil, // 363: tutorial.ReqPlayroomOutline.MChessDataEntry - nil, // 364: tutorial.ReqPutChessInBag.MChessDataEntry - nil, // 365: tutorial.ReqTakeChessOutBag.MChessDataEntry - nil, // 366: tutorial.UserInfo.SetEmojiEntry - nil, // 367: tutorial.ReqRewardOrder.MChessDataEntry - nil, // 368: tutorial.ResCardInfo.AllCardEntry - nil, // 369: tutorial.ResCardInfo.HandbookEntry - nil, // 370: tutorial.ResGuildInfo.RewardEntry - nil, // 371: tutorial.ResDailyTask.WeekRewardEntry - nil, // 372: tutorial.ResDailyTask.DailyTaskEntry - nil, // 373: tutorial.ResLimitEvent.LimitEventListEntry - nil, // 374: tutorial.ResLimitEventProgress.ProgressRewardEntry - nil, // 375: tutorial.ResPlayerSimple.EmojiEntry - nil, // 376: tutorial.ResKv.KvEntry - nil, // 377: tutorial.ResRank.RankListEntry - nil, // 378: tutorial.ResMailList.MailListEntry - nil, // 379: tutorial.ResCharge.SpecialShopEntry - nil, // 380: tutorial.ResCharge.ChessShopEntry - nil, // 381: tutorial.ResCharge.GiftEntry - nil, // 382: tutorial.ReqBuyChessShop2.MChessDataEntry - nil, // 383: tutorial.ResEndless.EndlessListEntry - nil, // 384: tutorial.ResChampshipRank.RankListEntry - nil, // 385: tutorial.ResChampshipPreRank.RankListEntry - nil, // 386: tutorial.ResNotifyCard.CardEntry - nil, // 387: tutorial.ResNotifyCard.MasterEntry - nil, // 388: tutorial.ResNotifyCard.HandbookEntry - nil, // 389: tutorial.ResMining.MapEntry - nil, // 390: tutorial.ReqMiningTake.MapEntry - nil, // 391: tutorial.ResActRed.RedEntry - nil, // 392: tutorial.ResItem.ItemEntry - nil, // 393: tutorial.ItemNotify.ItemEntry - nil, // 394: tutorial.ReqGuessColorTake.MapEntry - nil, // 395: tutorial.ResPlayroom.PlayroomEntry - nil, // 396: tutorial.ResPlayroom.MoodEntry - nil, // 397: tutorial.ResPlayroom.PhysiologyEntry - nil, // 398: tutorial.NotifyPlayroomMood.MoodEntry - nil, // 399: tutorial.NotifyPlayroomMood.PhysiologyEntry - nil, // 400: tutorial.ResPlayroomInfo.PlayroomEntry - nil, // 401: tutorial.ResPlayroomInfo.ItemsEntry - nil, // 402: tutorial.ResPlayroomInfo.FlipEntry - nil, // 403: tutorial.ResPlayroomInfo.EmojiEntry - nil, // 404: tutorial.ResPlayroomGame.ItemsEntry - nil, // 405: tutorial.ReqPlayroomSetRoom.PlayroomEntry + (*ResGetHandbookReward)(nil), // 78: tutorial.ResGetHandbookReward + (*HandbookInfo)(nil), // 79: tutorial.HandbookInfo + (*Handbook)(nil), // 80: tutorial.Handbook + (*RegHandbookAllReward)(nil), // 81: tutorial.RegHandbookAllReward + (*ResHandbookAllReward)(nil), // 82: tutorial.ResHandbookAllReward + (*ReqRewardOrder)(nil), // 83: tutorial.ReqRewardOrder + (*ResRewardOrder)(nil), // 84: tutorial.ResRewardOrder + (*ReqDelOrder)(nil), // 85: tutorial.ReqDelOrder + (*ResDelOrder)(nil), // 86: tutorial.ResDelOrder + (*Order)(nil), // 87: tutorial.Order + (*ResOrderList)(nil), // 88: tutorial.ResOrderList + (*ResDecorateInfo)(nil), // 89: tutorial.ResDecorateInfo + (*ReqDecorate)(nil), // 90: tutorial.ReqDecorate + (*ResDecorate)(nil), // 91: tutorial.ResDecorate + (*ReqDecorateAll)(nil), // 92: tutorial.ReqDecorateAll + (*ResDecorateAll)(nil), // 93: tutorial.ResDecorateAll + (*ReqGmCommand)(nil), // 94: tutorial.ReqGmCommand + (*Card)(nil), // 95: tutorial.Card + (*ReqCardInfo)(nil), // 96: tutorial.ReqCardInfo + (*ResCardInfo)(nil), // 97: tutorial.ResCardInfo + (*ResNotifyCardTimes)(nil), // 98: tutorial.ResNotifyCardTimes + (*ReqCardSeasonFirstReward)(nil), // 99: tutorial.ReqCardSeasonFirstReward + (*ResCardSeasonFirstReward)(nil), // 100: tutorial.ResCardSeasonFirstReward + (*ReqCardHandbookReward)(nil), // 101: tutorial.ReqCardHandbookReward + (*ResCardHandbookReward)(nil), // 102: tutorial.ResCardHandbookReward + (*ReqMasterCard)(nil), // 103: tutorial.ReqMasterCard + (*ResMasterCard)(nil), // 104: tutorial.ResMasterCard + (*ReqCardCollectReward)(nil), // 105: tutorial.ReqCardCollectReward + (*ResCardCollectReward)(nil), // 106: tutorial.ResCardCollectReward + (*ReqExStarReward)(nil), // 107: tutorial.ReqExStarReward + (*ResExStarReward)(nil), // 108: tutorial.ResExStarReward + (*ReqAllCollectReward)(nil), // 109: tutorial.ReqAllCollectReward + (*ResAllCollectReward)(nil), // 110: tutorial.ResAllCollectReward + (*ReqCardGive)(nil), // 111: tutorial.ReqCardGive + (*ResCardGive)(nil), // 112: tutorial.ResCardGive + (*ReqAgreeCardGive)(nil), // 113: tutorial.ReqAgreeCardGive + (*ResAgreeCardGive)(nil), // 114: tutorial.ResAgreeCardGive + (*ReqRefuseCardGive)(nil), // 115: tutorial.ReqRefuseCardGive + (*ResRefuseCardGive)(nil), // 116: tutorial.ResRefuseCardGive + (*ReqCardSend)(nil), // 117: tutorial.ReqCardSend + (*ResCardSend)(nil), // 118: tutorial.ResCardSend + (*ReqCardExchange)(nil), // 119: tutorial.ReqCardExchange + (*ResCardExchange)(nil), // 120: tutorial.ResCardExchange + (*ReqSelectCardExchange)(nil), // 121: tutorial.ReqSelectCardExchange + (*ResSelectCardExchange)(nil), // 122: tutorial.ResSelectCardExchange + (*ReqAgreeCardExchange)(nil), // 123: tutorial.ReqAgreeCardExchange + (*ResAgreeCardExchange)(nil), // 124: tutorial.ResAgreeCardExchange + (*ReqRefuseCardSelect)(nil), // 125: tutorial.ReqRefuseCardSelect + (*ResRefuseCardSelect)(nil), // 126: tutorial.ResRefuseCardSelect + (*ReqRefuseCardExchange)(nil), // 127: tutorial.ReqRefuseCardExchange + (*ResRefuseCardExchange)(nil), // 128: tutorial.ResRefuseCardExchange + (*ReqGetFriendCard)(nil), // 129: tutorial.ReqGetFriendCard + (*ResGetFriendCard)(nil), // 130: tutorial.ResGetFriendCard + (*ReqGetGoldCard)(nil), // 131: tutorial.ReqGetGoldCard + (*ResGetGoldCard)(nil), // 132: tutorial.ResGetGoldCard + (*ReqGuideReward)(nil), // 133: tutorial.ReqGuideReward + (*ResGuideReward)(nil), // 134: tutorial.ResGuideReward + (*ResGuildInfo)(nil), // 135: tutorial.ResGuildInfo + (*ResItemPop)(nil), // 136: tutorial.ResItemPop + (*ItemInfo)(nil), // 137: tutorial.ItemInfo + (*CardPack)(nil), // 138: tutorial.CardPack + (*ResDailyTask)(nil), // 139: tutorial.ResDailyTask + (*DailyWeek)(nil), // 140: tutorial.DailyWeek + (*DailyTask)(nil), // 141: tutorial.DailyTask + (*QuestProgress)(nil), // 142: tutorial.QuestProgress + (*ReqGetDailyTaskReward)(nil), // 143: tutorial.ReqGetDailyTaskReward + (*ResGetDailyTaskReward)(nil), // 144: tutorial.ResGetDailyTaskReward + (*ReqGetDailyWeekReward)(nil), // 145: tutorial.ReqGetDailyWeekReward + (*ResGetDailyWeekReward)(nil), // 146: tutorial.ResGetDailyWeekReward + (*ReqDailyUnlock)(nil), // 147: tutorial.ReqDailyUnlock + (*ResDailyUnlock)(nil), // 148: tutorial.ResDailyUnlock + (*ResFaceInfo)(nil), // 149: tutorial.ResFaceInfo + (*FaceInfo)(nil), // 150: tutorial.FaceInfo + (*ReqSetFace)(nil), // 151: tutorial.ReqSetFace + (*ResSetFace)(nil), // 152: tutorial.ResSetFace + (*ResAvatarInfo)(nil), // 153: tutorial.ResAvatarInfo + (*AvatarInfo)(nil), // 154: tutorial.AvatarInfo + (*ReqSetAvatar)(nil), // 155: tutorial.ReqSetAvatar + (*ResSetAvatar)(nil), // 156: tutorial.ResSetAvatar + (*EmojiInfo)(nil), // 157: tutorial.EmojiInfo + (*ReqSetEmoji)(nil), // 158: tutorial.ReqSetEmoji + (*ResSetEmoji)(nil), // 159: tutorial.ResSetEmoji + (*ResSevenLogin)(nil), // 160: tutorial.ResSevenLogin + (*SevenLoginReward)(nil), // 161: tutorial.SevenLoginReward + (*ReqGetSevenLoginReward)(nil), // 162: tutorial.ReqGetSevenLoginReward + (*ResGetSevenLoginReward)(nil), // 163: tutorial.ResGetSevenLoginReward + (*ReqGetMonthLoginReward)(nil), // 164: tutorial.ReqGetMonthLoginReward + (*ResGetMonthLoginReward)(nil), // 165: tutorial.ResGetMonthLoginReward + (*ResActivity)(nil), // 166: tutorial.ResActivity + (*ActivityInfo)(nil), // 167: tutorial.ActivityInfo + (*ReqLimitEvent)(nil), // 168: tutorial.ReqLimitEvent + (*ResLimitEvent)(nil), // 169: tutorial.ResLimitEvent + (*ResLimitEventProgress)(nil), // 170: tutorial.ResLimitEventProgress + (*ReqLimitEventReward)(nil), // 171: tutorial.ReqLimitEventReward + (*ResLimitEventReward)(nil), // 172: tutorial.ResLimitEventReward + (*ReqSelectLimitEvent)(nil), // 173: tutorial.ReqSelectLimitEvent + (*ResSelectLimitEvent)(nil), // 174: tutorial.ResSelectLimitEvent + (*LimitEvent)(nil), // 175: tutorial.LimitEvent + (*LimitEventNotify)(nil), // 176: tutorial.LimitEventNotify + (*ReqLimitSenceReward)(nil), // 177: tutorial.ReqLimitSenceReward + (*ResLimitSenceReward)(nil), // 178: tutorial.ResLimitSenceReward + (*ResChessRainReward)(nil), // 179: tutorial.ResChessRainReward + (*ReqFastProduceInfo)(nil), // 180: tutorial.ReqFastProduceInfo + (*ResFastProduceInfo)(nil), // 181: tutorial.ResFastProduceInfo + (*ReqFastProduceReward)(nil), // 182: tutorial.ReqFastProduceReward + (*ResFastProduceReward)(nil), // 183: tutorial.ResFastProduceReward + (*ReqSearchPlayer)(nil), // 184: tutorial.ReqSearchPlayer + (*ResSearchPlayer)(nil), // 185: tutorial.ResSearchPlayer + (*ResPlayerSimple)(nil), // 186: tutorial.ResPlayerSimple + (*ResPlayerRank)(nil), // 187: tutorial.ResPlayerRank + (*ResFriendLog)(nil), // 188: tutorial.ResFriendLog + (*NotifyFriendLog)(nil), // 189: tutorial.NotifyFriendLog + (*NotifyFriendCard)(nil), // 190: tutorial.NotifyFriendCard + (*ResFriendCard)(nil), // 191: tutorial.ResFriendCard + (*ReqKv)(nil), // 192: tutorial.ReqKv + (*ResKv)(nil), // 193: tutorial.ResKv + (*ReqFriendRecommend)(nil), // 194: tutorial.ReqFriendRecommend + (*ResFriendRecommend)(nil), // 195: tutorial.ResFriendRecommend + (*ReqFriendIgnore)(nil), // 196: tutorial.ReqFriendIgnore + (*ResFriendIgnore)(nil), // 197: tutorial.ResFriendIgnore + (*ReqFriendList)(nil), // 198: tutorial.ReqFriendList + (*ResFriendList)(nil), // 199: tutorial.ResFriendList + (*ReqFriendApply)(nil), // 200: tutorial.ReqFriendApply + (*ResFriendApply)(nil), // 201: tutorial.ResFriendApply + (*ResFriendApplyInfo)(nil), // 202: tutorial.ResFriendApplyInfo + (*ReqFriendCardMsg)(nil), // 203: tutorial.ReqFriendCardMsg + (*ResFriendCardMsg)(nil), // 204: tutorial.ResFriendCardMsg + (*ReqFriendTimeLine)(nil), // 205: tutorial.ReqFriendTimeLine + (*ResFriendTimeLine)(nil), // 206: tutorial.ResFriendTimeLine + (*ReqFriendTLUpvote)(nil), // 207: tutorial.ReqFriendTLUpvote + (*ResFriendTLUpvote)(nil), // 208: tutorial.ResFriendTLUpvote + (*ResFriendApplyNotify)(nil), // 209: tutorial.ResFriendApplyNotify + (*ReqApplyFriend)(nil), // 210: tutorial.ReqApplyFriend + (*ResApplyFriend)(nil), // 211: tutorial.ResApplyFriend + (*ReqAgreeFriend)(nil), // 212: tutorial.ReqAgreeFriend + (*ResAgreeFriend)(nil), // 213: tutorial.ResAgreeFriend + (*ReqRefuseFriend)(nil), // 214: tutorial.ReqRefuseFriend + (*ResRefuseFriend)(nil), // 215: tutorial.ResRefuseFriend + (*ReqDelFriend)(nil), // 216: tutorial.ReqDelFriend + (*ResDelFriend)(nil), // 217: tutorial.ResDelFriend + (*ReqRank)(nil), // 218: tutorial.ReqRank + (*ResRank)(nil), // 219: tutorial.ResRank + (*ReqMailList)(nil), // 220: tutorial.ReqMailList + (*ResMailList)(nil), // 221: tutorial.ResMailList + (*MailInfo)(nil), // 222: tutorial.MailInfo + (*MailNotify)(nil), // 223: tutorial.MailNotify + (*ReqReadMail)(nil), // 224: tutorial.ReqReadMail + (*ResReadMail)(nil), // 225: tutorial.ResReadMail + (*ReqGetMailReward)(nil), // 226: tutorial.ReqGetMailReward + (*ResGetMailReward)(nil), // 227: tutorial.ResGetMailReward + (*ReqDeleteMail)(nil), // 228: tutorial.ReqDeleteMail + (*ResDeleteMail)(nil), // 229: tutorial.ResDeleteMail + (*ResCharge)(nil), // 230: tutorial.ResCharge + (*ResSpecialShop)(nil), // 231: tutorial.ResSpecialShop + (*ResChessShop)(nil), // 232: tutorial.ResChessShop + (*ReqFreeShop)(nil), // 233: tutorial.ReqFreeShop + (*ResFreeShop)(nil), // 234: tutorial.ResFreeShop + (*ReqBuyChessShop)(nil), // 235: tutorial.ReqBuyChessShop + (*ResBuyChessShop)(nil), // 236: tutorial.ResBuyChessShop + (*ReqBuyChessShop2)(nil), // 237: tutorial.ReqBuyChessShop2 + (*ResBuyChessShop2)(nil), // 238: tutorial.ResBuyChessShop2 + (*ReqRefreshChessShop)(nil), // 239: tutorial.ReqRefreshChessShop + (*ResRefreshChessShop)(nil), // 240: tutorial.ResRefreshChessShop + (*ReqEndless)(nil), // 241: tutorial.ReqEndless + (*ResEndless)(nil), // 242: tutorial.ResEndless + (*ResEndlessInfo)(nil), // 243: tutorial.ResEndlessInfo + (*ReqEndlessReward)(nil), // 244: tutorial.ReqEndlessReward + (*ResEndlessReward)(nil), // 245: tutorial.ResEndlessReward + (*ResPiggyBank)(nil), // 246: tutorial.ResPiggyBank + (*ReqPiggyBankReward)(nil), // 247: tutorial.ReqPiggyBankReward + (*ResPiggyBankReward)(nil), // 248: tutorial.ResPiggyBankReward + (*ReqCreateOrderSn)(nil), // 249: tutorial.ReqCreateOrderSn + (*ResCreateOrderSn)(nil), // 250: tutorial.ResCreateOrderSn + (*ReqShippingOrder)(nil), // 251: tutorial.ReqShippingOrder + (*ResShippingOrder)(nil), // 252: tutorial.ResShippingOrder + (*ReqChampship)(nil), // 253: tutorial.ReqChampship + (*ResChampship)(nil), // 254: tutorial.ResChampship + (*ReqChampshipReward)(nil), // 255: tutorial.ReqChampshipReward + (*ResChampshipReward)(nil), // 256: tutorial.ResChampshipReward + (*ReqChampshipRankReward)(nil), // 257: tutorial.ReqChampshipRankReward + (*ResChampshipRankReward)(nil), // 258: tutorial.ResChampshipRankReward + (*ReqChampshipRank)(nil), // 259: tutorial.ReqChampshipRank + (*ResChampshipRank)(nil), // 260: tutorial.ResChampshipRank + (*ReqChampshipPreRank)(nil), // 261: tutorial.ReqChampshipPreRank + (*ResChampshipPreRank)(nil), // 262: tutorial.ResChampshipPreRank + (*ResNotifyCard)(nil), // 263: tutorial.ResNotifyCard + (*ReqSetFacebookUrl)(nil), // 264: tutorial.ReqSetFacebookUrl + (*ResSetFacebookUrl)(nil), // 265: tutorial.ResSetFacebookUrl + (*ReqInviteFriendData)(nil), // 266: tutorial.ReqInviteFriendData + (*ResInviteFriendData)(nil), // 267: tutorial.ResInviteFriendData + (*ReqSelfInvited)(nil), // 268: tutorial.ReqSelfInvited + (*ResSelfInvited)(nil), // 269: tutorial.ResSelfInvited + (*NotifyInvitedSuccess)(nil), // 270: tutorial.NotifyInvitedSuccess + (*ReqGetInviteReward)(nil), // 271: tutorial.ReqGetInviteReward + (*ResGetInviteReward)(nil), // 272: tutorial.ResGetInviteReward + (*ReqAutoAddInviteFriend)(nil), // 273: tutorial.ReqAutoAddInviteFriend + (*ResAutoAddInviteFriend)(nil), // 274: tutorial.ResAutoAddInviteFriend + (*ReqAutoAddInviteFriend2)(nil), // 275: tutorial.ReqAutoAddInviteFriend2 + (*ResAutoAddInviteFriend2)(nil), // 276: tutorial.ResAutoAddInviteFriend2 + (*ReqMining)(nil), // 277: tutorial.ReqMining + (*ResMining)(nil), // 278: tutorial.ResMining + (*ReqMiningTake)(nil), // 279: tutorial.ReqMiningTake + (*ResMiningTake)(nil), // 280: tutorial.ResMiningTake + (*ReqMiningReward)(nil), // 281: tutorial.ReqMiningReward + (*ResMiningReward)(nil), // 282: tutorial.ResMiningReward + (*ResActRed)(nil), // 283: tutorial.ResActRed + (*NotifyActRed)(nil), // 284: tutorial.NotifyActRed + (*ActivityNotify)(nil), // 285: tutorial.ActivityNotify + (*ResItem)(nil), // 286: tutorial.ResItem + (*ItemNotify)(nil), // 287: tutorial.ItemNotify + (*ReqGuessColor)(nil), // 288: tutorial.ReqGuessColor + (*ResGuessColor)(nil), // 289: tutorial.ResGuessColor + (*Opponent)(nil), // 290: tutorial.opponent + (*ReqGuessColorTake)(nil), // 291: tutorial.ReqGuessColorTake + (*ResGuessColorTake)(nil), // 292: tutorial.ResGuessColorTake + (*ReqGuessColorReward)(nil), // 293: tutorial.ReqGuessColorReward + (*ResGuessColorReward)(nil), // 294: tutorial.ResGuessColorReward + (*ReqRace)(nil), // 295: tutorial.ReqRace + (*ResRace)(nil), // 296: tutorial.ResRace + (*Raceopponent)(nil), // 297: tutorial.raceopponent + (*ReqRaceStart)(nil), // 298: tutorial.ReqRaceStart + (*ResRaceStart)(nil), // 299: tutorial.ResRaceStart + (*ReqRaceReward)(nil), // 300: tutorial.ReqRaceReward + (*ResRaceReward)(nil), // 301: tutorial.ResRaceReward + (*ReqPlayroom)(nil), // 302: tutorial.ReqPlayroom + (*ResPlayroom)(nil), // 303: tutorial.ResPlayroom + (*ReqPlayroomWrokOutline)(nil), // 304: tutorial.ReqPlayroomWrokOutline + (*ResPlayroomWrokOutline)(nil), // 305: tutorial.ResPlayroomWrokOutline + (*NofiPlayroomStatus)(nil), // 306: tutorial.NofiPlayroomStatus + (*NotifyPlayroomWork)(nil), // 307: tutorial.NotifyPlayroomWork + (*NotifyPlayroomLose)(nil), // 308: tutorial.NotifyPlayroomLose + (*NotifyPlayroomMood)(nil), // 309: tutorial.NotifyPlayroomMood + (*FriendRoom)(nil), // 310: tutorial.FriendRoom + (*RoomOpponent)(nil), // 311: tutorial.RoomOpponent + (*ReqPlayroomInfo)(nil), // 312: tutorial.ReqPlayroomInfo + (*ResPlayroomInfo)(nil), // 313: tutorial.ResPlayroomInfo + (*ReqPlayroomFlip)(nil), // 314: tutorial.ReqPlayroomFlip + (*ResPlayroomFlip)(nil), // 315: tutorial.ResPlayroomFlip + (*ReqPlayroomFlipReward)(nil), // 316: tutorial.ReqPlayroomFlipReward + (*ResPlayroomFlipReward)(nil), // 317: tutorial.ResPlayroomFlipReward + (*ReqPlayroomGame)(nil), // 318: tutorial.ReqPlayroomGame + (*ResPlayroomGame)(nil), // 319: tutorial.ResPlayroomGame + (*ReqPlayroomInteract)(nil), // 320: tutorial.ReqPlayroomInteract + (*ResPlayroomInteract)(nil), // 321: tutorial.ResPlayroomInteract + (*ReqPlayroomSetRoom)(nil), // 322: tutorial.ReqPlayroomSetRoom + (*ResPlayroomSetRoom)(nil), // 323: tutorial.ResPlayroomSetRoom + (*ReqPlayroomSelectReward)(nil), // 324: tutorial.ReqPlayroomSelectReward + (*ResPlayroomSelectReward)(nil), // 325: tutorial.ResPlayroomSelectReward + (*ReqPlayroomLose)(nil), // 326: tutorial.ReqPlayroomLose + (*ResPlayroomLose)(nil), // 327: tutorial.ResPlayroomLose + (*ReqPlayroomWork)(nil), // 328: tutorial.ReqPlayroomWork + (*ResPlayroomWork)(nil), // 329: tutorial.ResPlayroomWork + (*ReqPlayroomRest)(nil), // 330: tutorial.ReqPlayroomRest + (*ResPlayroomRest)(nil), // 331: tutorial.ResPlayroomRest + (*ReqPlayroomDraw)(nil), // 332: tutorial.ReqPlayroomDraw + (*ResPlayroomDraw)(nil), // 333: tutorial.ResPlayroomDraw + (*ReqPlayroomChip)(nil), // 334: tutorial.ReqPlayroomChip + (*ResPlayroomChip)(nil), // 335: tutorial.ResPlayroomChip + (*ReqPlayroomBuyItem)(nil), // 336: tutorial.ReqPlayroomBuyItem + (*ResPlayroomBuyItem)(nil), // 337: tutorial.ResPlayroomBuyItem + (*ReqPlayroomShop)(nil), // 338: tutorial.ReqPlayroomShop + (*ResPlayroomShop)(nil), // 339: tutorial.ResPlayroomShop + (*ReqFriendTreasure)(nil), // 340: tutorial.ReqFriendTreasure + (*ResFriendTreasure)(nil), // 341: tutorial.ResFriendTreasure + (*TreasureInfo)(nil), // 342: tutorial.TreasureInfo + (*ReqFriendTreasureStart)(nil), // 343: tutorial.ReqFriendTreasureStart + (*ResFriendTreasureStart)(nil), // 344: tutorial.ResFriendTreasureStart + (*ReqFriendTreasureEnd)(nil), // 345: tutorial.ReqFriendTreasureEnd + (*ResFriendTreasureEnd)(nil), // 346: tutorial.ResFriendTreasureEnd + (*ReqFriendTreasureFilp)(nil), // 347: tutorial.ReqFriendTreasureFilp + (*ResFriendTreasureFilp)(nil), // 348: tutorial.ResFriendTreasureFilp + (*ResFriendTreasureStar)(nil), // 349: tutorial.ResFriendTreasureStar + (*ReqKafkaLog)(nil), // 350: tutorial.ReqKafkaLog + (*AdminReq)(nil), // 351: tutorial.AdminReq + (*AdminRes)(nil), // 352: tutorial.AdminRes + (*ReqAdminInfo)(nil), // 353: tutorial.ReqAdminInfo + (*ReqReloadServerMail)(nil), // 354: tutorial.ReqReloadServerMail + (*ReqServerInfo)(nil), // 355: tutorial.ReqServerInfo + (*ReqReload)(nil), // 356: tutorial.ReqReload + (*ReqAdminGm)(nil), // 357: tutorial.ReqAdminGm + nil, // 358: tutorial.ResChessColorData.MChessColorDataEntry + nil, // 359: tutorial.UpdateBaseItemInfo.MUpdateItemEntry + nil, // 360: tutorial.ResPlayerChessData.MChessDataEntry + nil, // 361: tutorial.UpdatePlayerChessData.MChessDataEntry + nil, // 362: tutorial.ReqSeparateChess.MChessDataEntry + nil, // 363: tutorial.ReqUpgradeChess.MChessDataEntry + nil, // 364: tutorial.ReqGetChessFromBuff.MChessDataEntry + nil, // 365: tutorial.ReqChessEx.MChessDataEntry + nil, // 366: tutorial.ReqSourceChest.MChessDataEntry + nil, // 367: tutorial.ReqPlayroomOutline.MChessDataEntry + nil, // 368: tutorial.ReqPutChessInBag.MChessDataEntry + nil, // 369: tutorial.ReqTakeChessOutBag.MChessDataEntry + nil, // 370: tutorial.UserInfo.SetEmojiEntry + nil, // 371: tutorial.ReqRewardOrder.MChessDataEntry + nil, // 372: tutorial.ResCardInfo.AllCardEntry + nil, // 373: tutorial.ResCardInfo.HandbookEntry + nil, // 374: tutorial.ResGuildInfo.RewardEntry + nil, // 375: tutorial.ResDailyTask.WeekRewardEntry + nil, // 376: tutorial.ResDailyTask.DailyTaskEntry + nil, // 377: tutorial.ResLimitEvent.LimitEventListEntry + nil, // 378: tutorial.ResLimitEventProgress.ProgressRewardEntry + nil, // 379: tutorial.ResPlayerSimple.EmojiEntry + nil, // 380: tutorial.ResKv.KvEntry + nil, // 381: tutorial.ResRank.RankListEntry + nil, // 382: tutorial.ResMailList.MailListEntry + nil, // 383: tutorial.ResCharge.SpecialShopEntry + nil, // 384: tutorial.ResCharge.ChessShopEntry + nil, // 385: tutorial.ResCharge.GiftEntry + nil, // 386: tutorial.ReqBuyChessShop2.MChessDataEntry + nil, // 387: tutorial.ResEndless.EndlessListEntry + nil, // 388: tutorial.ResChampshipRank.RankListEntry + nil, // 389: tutorial.ResChampshipPreRank.RankListEntry + nil, // 390: tutorial.ResNotifyCard.CardEntry + nil, // 391: tutorial.ResNotifyCard.MasterEntry + nil, // 392: tutorial.ResNotifyCard.HandbookEntry + nil, // 393: tutorial.ResMining.MapEntry + nil, // 394: tutorial.ReqMiningTake.MapEntry + nil, // 395: tutorial.ResActRed.RedEntry + nil, // 396: tutorial.ResItem.ItemEntry + nil, // 397: tutorial.ItemNotify.ItemEntry + nil, // 398: tutorial.ReqGuessColorTake.MapEntry + nil, // 399: tutorial.ResPlayroom.PlayroomEntry + nil, // 400: tutorial.ResPlayroom.MoodEntry + nil, // 401: tutorial.ResPlayroom.PhysiologyEntry + nil, // 402: tutorial.NotifyPlayroomMood.MoodEntry + nil, // 403: tutorial.NotifyPlayroomMood.PhysiologyEntry + nil, // 404: tutorial.ResPlayroomInfo.PlayroomEntry + nil, // 405: tutorial.ResPlayroomInfo.ItemsEntry + nil, // 406: tutorial.ResPlayroomInfo.FlipEntry + nil, // 407: tutorial.ResPlayroomInfo.EmojiEntry + nil, // 408: tutorial.ResPlayroomGame.ItemsEntry + nil, // 409: tutorial.ReqPlayroomSetRoom.PlayroomEntry } var file_proto_Gameapi_proto_depIdxs = []int32{ - 354, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry - 355, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry - 356, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry + 358, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry + 359, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry + 360, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry 52, // 3: tutorial.ResPlayerChessInfo.ChessBag:type_name -> tutorial.ChessBag 1, // 4: tutorial.ChessHandle.type:type_name -> tutorial.HANDLE_TYPE - 357, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry + 361, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry 37, // 6: tutorial.UpdatePlayerChessData.mChessHandle:type_name -> tutorial.ChessHandle 2, // 7: tutorial.ResUpdatePlayerChessData.code:type_name -> tutorial.RES_CODE - 358, // 8: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry + 362, // 8: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry 2, // 9: tutorial.ResSeparateChess.code:type_name -> tutorial.RES_CODE - 359, // 10: tutorial.ReqUpgradeChess.mChessData:type_name -> tutorial.ReqUpgradeChess.MChessDataEntry + 363, // 10: tutorial.ReqUpgradeChess.mChessData:type_name -> tutorial.ReqUpgradeChess.MChessDataEntry 2, // 11: tutorial.ResUpgradeChess.code:type_name -> tutorial.RES_CODE - 360, // 12: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry + 364, // 12: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry 2, // 13: tutorial.ResGetChessFromBuff.code:type_name -> tutorial.RES_CODE - 361, // 14: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry + 365, // 14: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry 2, // 15: tutorial.ResChessEx.code:type_name -> tutorial.RES_CODE - 362, // 16: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry + 366, // 16: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry 2, // 17: tutorial.ResSourceChest.code:type_name -> tutorial.RES_CODE - 363, // 18: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry + 367, // 18: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry 2, // 19: tutorial.ResPlayroomOutline.code:type_name -> tutorial.RES_CODE 53, // 20: tutorial.ChessBag.ChessBagGrids:type_name -> tutorial.ChessBagGrid - 364, // 21: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry + 368, // 21: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry 2, // 22: tutorial.ResPutChessInBag.code:type_name -> tutorial.RES_CODE - 365, // 23: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry + 369, // 23: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry 2, // 24: tutorial.ResTakeChessOutBag.code:type_name -> tutorial.RES_CODE 2, // 25: tutorial.ResBuyChessBagGrid.code:type_name -> tutorial.RES_CODE 2, // 26: tutorial.ResSetEnergyMul.ResultCode:type_name -> tutorial.RES_CODE - 152, // 27: tutorial.UserInfo.AvatarList:type_name -> tutorial.AvatarInfo - 148, // 28: tutorial.UserInfo.FaceList:type_name -> tutorial.FaceInfo - 155, // 29: tutorial.UserInfo.EmojiList:type_name -> tutorial.EmojiInfo - 366, // 30: tutorial.UserInfo.SetEmoji:type_name -> tutorial.UserInfo.SetEmojiEntry + 154, // 27: tutorial.UserInfo.AvatarList:type_name -> tutorial.AvatarInfo + 150, // 28: tutorial.UserInfo.FaceList:type_name -> tutorial.FaceInfo + 157, // 29: tutorial.UserInfo.EmojiList:type_name -> tutorial.EmojiInfo + 370, // 30: tutorial.UserInfo.SetEmoji:type_name -> tutorial.UserInfo.SetEmojiEntry 2, // 31: tutorial.ResSetName.ResultCode:type_name -> tutorial.RES_CODE 2, // 32: tutorial.ResSetPetName.ResultCode:type_name -> tutorial.RES_CODE 2, // 33: tutorial.ResBuyEnergy.Code:type_name -> tutorial.RES_CODE 2, // 34: tutorial.ResGetEnergyByAD.Code:type_name -> tutorial.RES_CODE - 78, // 35: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo - 2, // 36: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE - 367, // 37: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry - 2, // 38: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE - 2, // 39: tutorial.ResDelOrder.Code:type_name -> tutorial.RES_CODE - 85, // 40: tutorial.ResOrderList.OrderList:type_name -> tutorial.Order - 2, // 41: tutorial.ResDecorate.Code:type_name -> tutorial.RES_CODE - 2, // 42: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE - 93, // 43: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card - 368, // 44: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry - 369, // 45: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry - 2, // 46: tutorial.ResCardSeasonFirstReward.Code:type_name -> tutorial.RES_CODE - 2, // 47: tutorial.ResCardHandbookReward.Code:type_name -> tutorial.RES_CODE - 2, // 48: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE - 2, // 49: tutorial.ResCardCollectReward.Code:type_name -> tutorial.RES_CODE - 2, // 50: tutorial.ResExStarReward.Code:type_name -> tutorial.RES_CODE - 2, // 51: tutorial.ResAllCollectReward.Code:type_name -> tutorial.RES_CODE - 2, // 52: tutorial.ResCardGive.Code:type_name -> tutorial.RES_CODE - 2, // 53: tutorial.ResAgreeCardGive.Code:type_name -> tutorial.RES_CODE - 2, // 54: tutorial.ResRefuseCardGive.Code:type_name -> tutorial.RES_CODE - 2, // 55: tutorial.ResCardSend.Code:type_name -> tutorial.RES_CODE - 2, // 56: tutorial.ResCardExchange.Code:type_name -> tutorial.RES_CODE - 2, // 57: tutorial.ResSelectCardExchange.Code:type_name -> tutorial.RES_CODE - 2, // 58: tutorial.ResAgreeCardExchange.Code:type_name -> tutorial.RES_CODE - 2, // 59: tutorial.ResRefuseCardSelect.Code:type_name -> tutorial.RES_CODE - 2, // 60: tutorial.ResRefuseCardExchange.Code:type_name -> tutorial.RES_CODE - 2, // 61: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE - 2, // 62: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE - 370, // 63: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry - 135, // 64: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo - 136, // 65: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack - 371, // 66: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry - 372, // 67: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry - 135, // 68: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo - 140, // 69: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress - 135, // 70: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo - 2, // 71: tutorial.ResGetDailyTaskReward.Code:type_name -> tutorial.RES_CODE - 2, // 72: tutorial.ResGetDailyWeekReward.Code:type_name -> tutorial.RES_CODE - 2, // 73: tutorial.ResDailyUnlock.Code:type_name -> tutorial.RES_CODE - 148, // 74: tutorial.ResFaceInfo.FaceList:type_name -> tutorial.FaceInfo - 2, // 75: tutorial.ResSetFace.Code:type_name -> tutorial.RES_CODE - 152, // 76: tutorial.ResAvatarInfo.AvatarList:type_name -> tutorial.AvatarInfo - 2, // 77: tutorial.ResSetAvatar.Code:type_name -> tutorial.RES_CODE - 2, // 78: tutorial.ResSetEmoji.Code:type_name -> tutorial.RES_CODE - 159, // 79: tutorial.ResSevenLogin.WeekReward:type_name -> tutorial.SevenLoginReward - 159, // 80: tutorial.ResSevenLogin.MonthReward:type_name -> tutorial.SevenLoginReward - 135, // 81: tutorial.SevenLoginReward.Item1:type_name -> tutorial.ItemInfo - 135, // 82: tutorial.SevenLoginReward.Item2:type_name -> tutorial.ItemInfo - 135, // 83: tutorial.SevenLoginReward.Item3:type_name -> tutorial.ItemInfo - 2, // 84: tutorial.ResGetSevenLoginReward.Code:type_name -> tutorial.RES_CODE - 2, // 85: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE - 165, // 86: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo - 373, // 87: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry - 374, // 88: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry - 2, // 89: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE - 2, // 90: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE - 2, // 91: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE - 135, // 92: tutorial.ResChessRainReward.Items:type_name -> tutorial.ItemInfo - 2, // 93: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE - 184, // 94: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple - 375, // 95: tutorial.ResPlayerSimple.Emoji:type_name -> tutorial.ResPlayerSimple.EmojiEntry - 184, // 96: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple - 186, // 97: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog - 189, // 98: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard - 376, // 99: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry - 184, // 100: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple - 2, // 101: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE - 184, // 102: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple - 200, // 103: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo - 184, // 104: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple - 189, // 105: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard - 186, // 106: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog - 184, // 107: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple - 2, // 108: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE - 2, // 109: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE - 184, // 110: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple - 2, // 111: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE - 2, // 112: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE - 377, // 113: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry - 378, // 114: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry - 135, // 115: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo - 218, // 116: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo - 2, // 117: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE - 2, // 118: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE - 2, // 119: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE - 379, // 120: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry - 380, // 121: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry - 381, // 122: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry - 2, // 123: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE - 2, // 124: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE - 382, // 125: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry - 2, // 126: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE - 2, // 127: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE - 383, // 128: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry - 135, // 129: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo - 2, // 130: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE - 2, // 131: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE - 2, // 132: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE - 2, // 133: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE - 2, // 134: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE - 384, // 135: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry - 385, // 136: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry - 386, // 137: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry - 387, // 138: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry - 388, // 139: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry - 2, // 140: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE - 389, // 141: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry - 390, // 142: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry - 2, // 143: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE - 2, // 144: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE - 391, // 145: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry - 165, // 146: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo - 392, // 147: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry - 393, // 148: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry - 286, // 149: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent - 394, // 150: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.ReqGuessColorTake.MapEntry - 2, // 151: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE - 2, // 152: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE - 293, // 153: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent - 2, // 154: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE - 2, // 155: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE - 135, // 156: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo - 307, // 157: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent - 306, // 158: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom - 395, // 159: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry - 396, // 160: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry - 135, // 161: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo - 397, // 162: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry - 2, // 163: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE - 135, // 164: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo - 398, // 165: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry - 399, // 166: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry - 400, // 167: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry - 401, // 168: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry - 402, // 169: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry - 403, // 170: tutorial.ResPlayroomInfo.Emoji:type_name -> tutorial.ResPlayroomInfo.EmojiEntry - 2, // 171: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE - 2, // 172: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE - 2, // 173: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE - 404, // 174: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry - 2, // 175: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE - 405, // 176: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry - 2, // 177: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE - 2, // 178: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE - 2, // 179: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE - 2, // 180: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE - 2, // 181: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE - 2, // 182: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE - 2, // 183: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE - 2, // 184: tutorial.ResPlayroomBuyItem.Code:type_name -> tutorial.RES_CODE - 2, // 185: tutorial.ResPlayroomShop.Code:type_name -> tutorial.RES_CODE - 338, // 186: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo - 338, // 187: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo - 2, // 188: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE - 2, // 189: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE - 2, // 190: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE - 138, // 191: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek - 139, // 192: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask - 173, // 193: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent - 184, // 194: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple - 218, // 195: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo - 227, // 196: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop - 228, // 197: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop - 239, // 198: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo - 185, // 199: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 185, // 200: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 135, // 201: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo - 135, // 202: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo - 203, // [203:203] is the sub-list for method output_type - 203, // [203:203] is the sub-list for method input_type - 203, // [203:203] is the sub-list for extension type_name - 203, // [203:203] is the sub-list for extension extendee - 0, // [0:203] is the sub-list for field type_name + 2, // 35: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE + 79, // 36: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo + 2, // 37: tutorial.ResHandbookAllReward.Code:type_name -> tutorial.RES_CODE + 371, // 38: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry + 2, // 39: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE + 2, // 40: tutorial.ResDelOrder.Code:type_name -> tutorial.RES_CODE + 87, // 41: tutorial.ResOrderList.OrderList:type_name -> tutorial.Order + 2, // 42: tutorial.ResDecorate.Code:type_name -> tutorial.RES_CODE + 2, // 43: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE + 95, // 44: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card + 372, // 45: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry + 373, // 46: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry + 2, // 47: tutorial.ResCardSeasonFirstReward.Code:type_name -> tutorial.RES_CODE + 2, // 48: tutorial.ResCardHandbookReward.Code:type_name -> tutorial.RES_CODE + 2, // 49: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE + 2, // 50: tutorial.ResCardCollectReward.Code:type_name -> tutorial.RES_CODE + 2, // 51: tutorial.ResExStarReward.Code:type_name -> tutorial.RES_CODE + 2, // 52: tutorial.ResAllCollectReward.Code:type_name -> tutorial.RES_CODE + 2, // 53: tutorial.ResCardGive.Code:type_name -> tutorial.RES_CODE + 2, // 54: tutorial.ResAgreeCardGive.Code:type_name -> tutorial.RES_CODE + 2, // 55: tutorial.ResRefuseCardGive.Code:type_name -> tutorial.RES_CODE + 2, // 56: tutorial.ResCardSend.Code:type_name -> tutorial.RES_CODE + 2, // 57: tutorial.ResCardExchange.Code:type_name -> tutorial.RES_CODE + 2, // 58: tutorial.ResSelectCardExchange.Code:type_name -> tutorial.RES_CODE + 2, // 59: tutorial.ResAgreeCardExchange.Code:type_name -> tutorial.RES_CODE + 2, // 60: tutorial.ResRefuseCardSelect.Code:type_name -> tutorial.RES_CODE + 2, // 61: tutorial.ResRefuseCardExchange.Code:type_name -> tutorial.RES_CODE + 2, // 62: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE + 2, // 63: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE + 374, // 64: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry + 137, // 65: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo + 138, // 66: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack + 375, // 67: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry + 376, // 68: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry + 137, // 69: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo + 142, // 70: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress + 137, // 71: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo + 2, // 72: tutorial.ResGetDailyTaskReward.Code:type_name -> tutorial.RES_CODE + 2, // 73: tutorial.ResGetDailyWeekReward.Code:type_name -> tutorial.RES_CODE + 2, // 74: tutorial.ResDailyUnlock.Code:type_name -> tutorial.RES_CODE + 150, // 75: tutorial.ResFaceInfo.FaceList:type_name -> tutorial.FaceInfo + 2, // 76: tutorial.ResSetFace.Code:type_name -> tutorial.RES_CODE + 154, // 77: tutorial.ResAvatarInfo.AvatarList:type_name -> tutorial.AvatarInfo + 2, // 78: tutorial.ResSetAvatar.Code:type_name -> tutorial.RES_CODE + 2, // 79: tutorial.ResSetEmoji.Code:type_name -> tutorial.RES_CODE + 161, // 80: tutorial.ResSevenLogin.WeekReward:type_name -> tutorial.SevenLoginReward + 161, // 81: tutorial.ResSevenLogin.MonthReward:type_name -> tutorial.SevenLoginReward + 137, // 82: tutorial.SevenLoginReward.Item1:type_name -> tutorial.ItemInfo + 137, // 83: tutorial.SevenLoginReward.Item2:type_name -> tutorial.ItemInfo + 137, // 84: tutorial.SevenLoginReward.Item3:type_name -> tutorial.ItemInfo + 2, // 85: tutorial.ResGetSevenLoginReward.Code:type_name -> tutorial.RES_CODE + 2, // 86: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE + 167, // 87: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo + 377, // 88: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry + 378, // 89: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry + 2, // 90: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE + 2, // 91: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE + 2, // 92: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE + 137, // 93: tutorial.ResChessRainReward.Items:type_name -> tutorial.ItemInfo + 2, // 94: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE + 186, // 95: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple + 379, // 96: tutorial.ResPlayerSimple.Emoji:type_name -> tutorial.ResPlayerSimple.EmojiEntry + 186, // 97: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple + 188, // 98: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog + 191, // 99: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard + 380, // 100: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry + 186, // 101: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple + 2, // 102: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE + 186, // 103: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple + 202, // 104: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo + 186, // 105: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple + 191, // 106: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard + 188, // 107: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog + 2, // 108: tutorial.ResFriendTLUpvote.Code:type_name -> tutorial.RES_CODE + 186, // 109: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple + 2, // 110: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE + 2, // 111: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE + 186, // 112: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple + 2, // 113: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE + 2, // 114: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE + 381, // 115: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry + 382, // 116: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry + 137, // 117: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo + 222, // 118: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo + 2, // 119: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE + 2, // 120: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE + 2, // 121: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE + 383, // 122: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry + 384, // 123: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry + 385, // 124: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry + 2, // 125: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE + 2, // 126: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE + 386, // 127: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry + 2, // 128: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE + 2, // 129: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE + 387, // 130: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry + 137, // 131: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo + 2, // 132: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE + 2, // 133: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE + 2, // 134: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE + 2, // 135: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE + 2, // 136: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE + 388, // 137: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry + 389, // 138: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry + 390, // 139: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry + 391, // 140: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry + 392, // 141: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry + 2, // 142: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE + 393, // 143: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry + 394, // 144: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry + 2, // 145: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE + 2, // 146: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE + 395, // 147: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry + 167, // 148: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo + 396, // 149: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry + 397, // 150: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry + 290, // 151: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent + 398, // 152: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.ReqGuessColorTake.MapEntry + 2, // 153: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE + 2, // 154: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE + 297, // 155: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent + 2, // 156: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE + 2, // 157: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE + 137, // 158: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo + 311, // 159: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent + 310, // 160: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom + 399, // 161: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry + 400, // 162: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry + 137, // 163: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo + 401, // 164: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry + 2, // 165: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE + 137, // 166: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo + 402, // 167: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry + 403, // 168: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry + 404, // 169: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry + 405, // 170: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry + 406, // 171: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry + 407, // 172: tutorial.ResPlayroomInfo.Emoji:type_name -> tutorial.ResPlayroomInfo.EmojiEntry + 2, // 173: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE + 2, // 174: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE + 2, // 175: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE + 408, // 176: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry + 2, // 177: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE + 409, // 178: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry + 2, // 179: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE + 2, // 180: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE + 2, // 181: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE + 2, // 182: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE + 2, // 183: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE + 2, // 184: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE + 2, // 185: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE + 2, // 186: tutorial.ResPlayroomBuyItem.Code:type_name -> tutorial.RES_CODE + 2, // 187: tutorial.ResPlayroomShop.Code:type_name -> tutorial.RES_CODE + 342, // 188: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo + 342, // 189: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo + 2, // 190: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE + 2, // 191: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE + 2, // 192: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE + 140, // 193: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek + 141, // 194: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask + 175, // 195: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent + 186, // 196: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple + 222, // 197: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo + 231, // 198: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop + 232, // 199: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop + 243, // 200: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo + 187, // 201: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 187, // 202: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 137, // 203: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo + 137, // 204: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo + 205, // [205:205] is the sub-list for method output_type + 205, // [205:205] is the sub-list for method input_type + 205, // [205:205] is the sub-list for extension type_name + 205, // [205:205] is the sub-list for extension extendee + 0, // [0:205] is the sub-list for field type_name } func init() { file_proto_Gameapi_proto_init() } @@ -22383,7 +22628,7 @@ func file_proto_Gameapi_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_proto_Gameapi_proto_rawDesc, NumEnums: 4, - NumMessages: 402, + NumMessages: 406, NumExtensions: 0, NumServices: 0, },