diff --git a/src/server/GoUtil/GoUtil.go b/src/server/GoUtil/GoUtil.go index 0d821157..01e965a3 100644 --- a/src/server/GoUtil/GoUtil.go +++ b/src/server/GoUtil/GoUtil.go @@ -32,6 +32,8 @@ const ( CONDITION_LT = "<" // 小于 CONDITION_GE = ">=" // 大于等于 CONDITION_LE = "<=" // 小于等于 + + LETTER = "GhCvgqSNTUMVeRfwakiYmcxWKtJQpZrDIBXnPyLsAFdzjHbulE" ) // 加密字符串 @@ -312,3 +314,114 @@ func UniqueInts(input []int) []int { } return result } + +/* +#codebase: GoUtil +修改函数UniqueStringFromInt + +功能说明: +将整数转换为包含字母和数字的唯一字符串 + +算法步骤: +1. 将输入整数格式化为5位数字符串(不足前补0) +2. 分割字符串:前2位、中2位、最后1位 +3. 将各段转为整数,作为字母表索引 +4. 从预定义字母表中选择对应字符 +5. 随机生成2个数字字符 +6. 随机插入数字字符到字母串中 +7. 返回最终唯一标识字符串 +*/ + +func UniqueStringFromInt(n int) string { + n = n % 100000 // 确保n在0-99999范围内 + str := fmt.Sprintf("%05d", n) + a1 := str[0:2] + a2 := str[2:4] + a3 := str[4:5] + + s1, _ := strconv.Atoi(a1) + s2, _ := strconv.Atoi(a2) + s3, _ := strconv.Atoi(a3) + + // 修改索引计算逻辑 + var letter1, letter2 string + if s1 >= len(LETTER) { + letter1 = string(LETTER[s1%len(LETTER)]) + strconv.Itoa(s1/len(LETTER)) + } else { + letter1 = string(LETTER[s1]) + } + + if s2 >= len(LETTER) { + idx := (s2) % len(LETTER) + letter2 = string(LETTER[idx]) + strconv.Itoa(s2/len(LETTER)) + } else { + letter2 = string(LETTER[s2]) + } + + letter3 := string(LETTER[s3+20]) + letter := fmt.Sprintf("%s%s%s", letter1, letter2, letter3) + lastLetter := 5 - len(letter) + indices := rand.Perm(8)[:2] + chars := []byte{byte('2' + indices[0]), byte('2' + indices[1])} + if lastLetter > 0 { + for i := 0; i < lastLetter; i++ { + insertPos1 := rand.Intn(len(letter) + 1) + letter = letter[:insertPos1] + string(chars[0]) + letter[insertPos1:] + } + } + pos := rand.Intn(len(LETTER)) + letter += string(LETTER[pos]) + return fmt.Sprintf("%s-%s", letter[:3], letter[3:]) +} + +// 反解析 UniqueStringFromInt 生成的字符串,返回原始整数(0-99999),失败返回 -1 +func ParseUniqueStringToInt(s string) int { + arr := strings.Split(s, "-") + // 去除字符串中大于1的数字 + s1 := arr[2] + arr[3] + s1 = s1[:len(s1)-1] // 去掉最后一个字符 + s2 := "" + for _, ch := range s1 { + if ch < '2' || ch > '9' { + s2 += string(ch) + } + } + index1 := 0 + s3 := "" + for i := 0; i < len(s2); i++ { + index := strings.Index(LETTER, string(s2[i])) + + if i < len(s2)-1 && s2[i+1] == '1' { + index += len(LETTER) + i++ + } + index1++ + if i == len(s2)-1 { + index -= 20 // 最后一位是字母,减去20 + s3 += fmt.Sprintf("%d", index) + } else { + s3 += fmt.Sprintf("%02d", index) + } + + } + return Int(s3) +} + +func GenerateShuffledAlphabet() string { + // 包含所有大小写字母的字符串 + alphabet := "abcdefghijklmnpqrstuvwxyzABCDEFGHIJKLMNPQRSTUVWXYZ" + + // 转换为字节切片以便打乱 + bytes := []byte(alphabet) + + // 使用当前时间作为随机种子 + rand.Seed(time.Now().UnixNano()) + + // Fisher-Yates 洗牌算法 + for i := len(bytes) - 1; i > 0; i-- { + j := rand.Intn(i + 1) + bytes[i], bytes[j] = bytes[j], bytes[i] + } + + return string(bytes) +} diff --git a/src/server/conf/json.go b/src/server/conf/json.go index 93f9a1ae..936a4f4c 100644 --- a/src/server/conf/json.go +++ b/src/server/conf/json.go @@ -51,8 +51,8 @@ var Server struct { KafkaHost string KafkaPort string Version string - - IdVerify bool + CountryCode string + IdVerify bool } func init() { diff --git a/src/server/conf/server.json b/src/server/conf/server.json index fdb1d766..b9a7d8c3 100644 --- a/src/server/conf/server.json +++ b/src/server/conf/server.json @@ -29,7 +29,7 @@ "RedisPort" :"6379", "RedisPwd" :"", "GoogleVerify":false, - + "CountryCode" : "001", "RemoteAddr":"host.docker.internal:9001", "Partition":3, "KafkaHost":"kafka-server", diff --git a/src/server/game/GameLogic.go b/src/server/game/GameLogic.go index 3ed404f2..38b3a5ae 100644 --- a/src/server/game/GameLogic.go +++ b/src/server/game/GameLogic.go @@ -736,6 +736,7 @@ func (ad *GameLogic) RegisterNetWorkFunc() { RegisterMsgProcessFunc("ReqFriendTLUpvote", ReqFriendTLUpvote) // 请求时间线点赞 RegisterMsgProcessFunc("ReqAddNpc", ReqAddNpc) // 增加npc RegisterMsgProcessFunc("ReqWishApply", ReqWishApply) // 同意好友心愿单请求 + RegisterMsgProcessFunc("ReqFriendByCode", ReqFriendByCode) // 根据邀请码查询好友 RegisterMsgProcessFunc("ReqSearchPlayer", ReqSearchPlayer) // 搜索好友 RegisterMsgProcessFunc("ReqApplyFriend", ReqApplyFriend) // 申请好友 diff --git a/src/server/game/PlayerBack.go b/src/server/game/PlayerBack.go index be1cd31e..59195403 100644 --- a/src/server/game/PlayerBack.go +++ b/src/server/game/PlayerBack.go @@ -147,3 +147,25 @@ func (p *Player) NotifyPlayroomKiss() { } p.PushClientRes(m) } + +func BackUserInfo(p *Player) { + BaseMod := p.PlayMod.getBaseMod() + FaceMod := p.PlayMod.getFaceMod() + AvatarMod := p.PlayMod.getAvatarMod() + DecorateMod := p.PlayMod.getDecorateMod() + p.PushClientRes(&proto.UserInfo{ + Uid: p.M_DwUin, + Nickname: BaseMod.NickName, + Avatar: int32(AvatarMod.SetId), + Face: int32(FaceMod.SetId), + DecorateCnt: int32(DecorateMod.DecorateNum), + AvatarList: AvatarMod.BackData(), + FaceList: FaceMod.BackData(), + EmojiList: p.PlayMod.getEmojiMod().BackData(), + SetEmoji: p.PlayMod.getEmojiMod().GetEmojiSet(), + Login: int32(BaseMod.GetLoginTime()), + PetName: BaseMod.PetName, + IdNum: BaseMod.IdCardNum, + AddCode: BaseMod.AddCode, + }) +} diff --git a/src/server/game/PlayerFunc.go b/src/server/game/PlayerFunc.go index 1d5b332a..f0446991 100644 --- a/src/server/game/PlayerFunc.go +++ b/src/server/game/PlayerFunc.go @@ -586,27 +586,6 @@ func CancelOrder(p *Player, OrderSn string) error { return nil } -func BackUserInfo(p *Player) { - BaseMod := p.PlayMod.getBaseMod() - FaceMod := p.PlayMod.getFaceMod() - AvatarMod := p.PlayMod.getAvatarMod() - DecorateMod := p.PlayMod.getDecorateMod() - p.PushClientRes(&proto.UserInfo{ - Uid: p.M_DwUin, - Nickname: BaseMod.NickName, - Avatar: int32(AvatarMod.SetId), - Face: int32(FaceMod.SetId), - DecorateCnt: int32(DecorateMod.DecorateNum), - AvatarList: AvatarMod.BackData(), - FaceList: FaceMod.BackData(), - EmojiList: p.PlayMod.getEmojiMod().BackData(), - SetEmoji: p.PlayMod.getEmojiMod().GetEmojiSet(), - Login: int32(BaseMod.GetLoginTime()), - PetName: BaseMod.PetName, - IdNum: BaseMod.IdCardNum, - }) -} - func GetCardInfoMsg(CardInfo *card.CardInfo) *proto.ResFriendCard { Uid := 0 if CardInfo.Type == card.TYPE_CARD_SEND { @@ -747,9 +726,6 @@ func GetRecommendPlayer(p *Player, Num int) []int { PlayerList1 := make([]int, 0) FriendMod := p.PlayMod.getFriendMod() for _, v := range PlayerList { - if v.Score < 15 { - continue - } if v.Uid == int(p.M_DwUin) { continue } diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index eca931cf..99c822b9 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -5,6 +5,7 @@ import ( "fmt" "math" "server/GoUtil" + "server/conf" cardCfg "server/conf/card" collectCfg "server/conf/collect" decorateCfg "server/conf/decorate" @@ -4448,3 +4449,45 @@ func ReqId2Verify(player *Player, buf []byte) error { }) return nil } + +func ReqFriendByCode(player *Player, buf []byte) error { + req := &msg.ReqFriendByCode{} + proto.Unmarshal(buf, req) + if req.Code == "" { + player.SendErrClienRes(&msg.ResFriendByCode{ + Code: msg.RES_CODE_FAIL, + Msg: "code is empty", + }) + return fmt.Errorf("code is empty") + } + CodeNum := GoUtil.ParseUniqueStringToInt(req.Code) + if CodeNum <= 0 { + player.SendErrClienRes(&msg.ResFriendByCode{ + Code: msg.RES_CODE_FAIL, + Msg: "code is invalid", + }) + return fmt.Errorf("code is invalid") + } + Uid := int64(CodeNum) + int64(conf.Server.ServerID*100000) + int64(conf.Server.AppID*100000000) + if Uid == player.M_DwUin { + player.SendErrClienRes(&msg.ResFriendByCode{ + Code: msg.RES_CODE_FAIL, + Msg: "can not add yourself", + }) + return fmt.Errorf("can not add yourself") + } + + PlayerSimpleData := G_GameLogicPtr.GetResSimplePlayerByUid(int(Uid)) + if PlayerSimpleData == nil { + player.SendErrClienRes(&msg.ResFriendByCode{ + Code: msg.RES_CODE_FAIL, + Msg: "player not exist", + }) + return fmt.Errorf("player not exist") + } + player.PushClientRes(&msg.ResFriendByCode{ + Code: msg.RES_CODE_SUCCESS, + Player: PlayerSimpleData, + }) + return nil +} diff --git a/src/server/game/mod/base/Base.go b/src/server/game/mod/base/Base.go index 5588e77a..3186f858 100644 --- a/src/server/game/mod/base/Base.go +++ b/src/server/game/mod/base/Base.go @@ -3,6 +3,7 @@ package base import ( "fmt" "server/GoUtil" + "server/conf" baseCfg "server/conf/base" "server/game/mod/item" "server/msg" @@ -41,12 +42,17 @@ type Base struct { Lang msg.LANG_TYPE // 语言 IdCardName string IdCardNum string + AddCode string // 用于添加好友的code } func (b *Base) InitData(Uid int) { - // b.EnergyMul = 1 - // b.IsFirstBuy = false - // b.EnergyBuy = 0 + if b.AddCode == "" { + CountryCode := conf.Server.CountryCode + if CountryCode == "" { + CountryCode = "000" + } + b.AddCode = fmt.Sprintf("MMM-%s-%s", conf.Server.CountryCode, GoUtil.UniqueStringFromInt(Uid)) + } if b.NickName == "" { b.NickName = fmt.Sprintf("Player_%d", Uid) } diff --git a/src/server/msg/Gameapi.pb.go b/src/server/msg/Gameapi.pb.go index 1ac9058a..cab1eea7 100644 --- a/src/server/msg/Gameapi.pb.go +++ b/src/server/msg/Gameapi.pb.go @@ -860,7 +860,7 @@ const ( LimitEventParam_CAT_TRICK_ENERGY LimitEventParam = 1 //猫咪能量 LimitEventParam_CAT_TRICK_TYPE LimitEventParam = 2 //猫咪类型 LimitEventParam_PAYBACK_DAY_COUNT LimitEventParam = 3 //回收日 - LimitEventParam_LUCKY_CAT_EARNINGS LimitEventParam = 4 //幸运猫 + LimitEventParam_LUCKY_CAT_EARNINGS LimitEventParam = 4 //幸运猫收益 ) // Enum value maps for LimitEventParam. @@ -5163,6 +5163,7 @@ type UserInfo struct { EmojiList []*EmojiInfo `protobuf:"bytes,10,rep,name=EmojiList,proto3" json:"EmojiList,omitempty"` // 表情列表 SetEmoji map[int32]int32 `protobuf:"bytes,11,rep,name=SetEmoji,proto3" json:"SetEmoji,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 已设置的头像 IdNum string `protobuf:"bytes,12,opt,name=IdNum,proto3" json:"IdNum,omitempty"` // 身份证号码 + AddCode string `protobuf:"bytes,13,opt,name=AddCode,proto3" json:"AddCode,omitempty"` // 邀请码 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -5281,6 +5282,13 @@ func (x *UserInfo) GetIdNum() string { return "" } +func (x *UserInfo) GetAddCode() string { + if x != nil { + return x.AddCode + } + return "" +} + // 设置昵称 type ReqSetName struct { state protoimpl.MessageState `protogen:"open.v1"` @@ -12762,6 +12770,110 @@ func (x *ResKv) GetKv() map[int32]string { return nil } +type ReqFriendByCode struct { + state protoimpl.MessageState `protogen:"open.v1"` + Code string `protobuf:"bytes,1,opt,name=Code,proto3" json:"Code,omitempty"` // 邀请码 + unknownFields protoimpl.UnknownFields + sizeCache protoimpl.SizeCache +} + +func (x *ReqFriendByCode) Reset() { + *x = ReqFriendByCode{} + mi := &file_proto_Gameapi_proto_msgTypes[211] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ReqFriendByCode) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ReqFriendByCode) ProtoMessage() {} + +func (x *ReqFriendByCode) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[211] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ReqFriendByCode.ProtoReflect.Descriptor instead. +func (*ReqFriendByCode) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{211} +} + +func (x *ReqFriendByCode) GetCode() string { + if x != nil { + return x.Code + } + return "" +} + +type ResFriendByCode struct { + state protoimpl.MessageState `protogen:"open.v1"` + Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` + Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` + Player *ResPlayerSimple `protobuf:"bytes,3,opt,name=Player,proto3" json:"Player,omitempty"` // 玩家信息 + unknownFields protoimpl.UnknownFields + sizeCache protoimpl.SizeCache +} + +func (x *ResFriendByCode) Reset() { + *x = ResFriendByCode{} + mi := &file_proto_Gameapi_proto_msgTypes[212] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ResFriendByCode) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ResFriendByCode) ProtoMessage() {} + +func (x *ResFriendByCode) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[212] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ResFriendByCode.ProtoReflect.Descriptor instead. +func (*ResFriendByCode) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{212} +} + +func (x *ResFriendByCode) GetCode() RES_CODE { + if x != nil { + return x.Code + } + return RES_CODE_FAIL +} + +func (x *ResFriendByCode) GetMsg() string { + if x != nil { + return x.Msg + } + return "" +} + +func (x *ResFriendByCode) GetPlayer() *ResPlayerSimple { + if x != nil { + return x.Player + } + return nil +} + // 好友推荐 type ReqFriendRecommend struct { state protoimpl.MessageState `protogen:"open.v1"` @@ -12771,7 +12883,7 @@ type ReqFriendRecommend struct { func (x *ReqFriendRecommend) Reset() { *x = ReqFriendRecommend{} - mi := &file_proto_Gameapi_proto_msgTypes[211] + mi := &file_proto_Gameapi_proto_msgTypes[213] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12783,7 +12895,7 @@ func (x *ReqFriendRecommend) String() string { func (*ReqFriendRecommend) ProtoMessage() {} func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[211] + mi := &file_proto_Gameapi_proto_msgTypes[213] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12796,7 +12908,7 @@ func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendRecommend.ProtoReflect.Descriptor instead. func (*ReqFriendRecommend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{211} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{213} } type ResFriendRecommend struct { @@ -12808,7 +12920,7 @@ type ResFriendRecommend struct { func (x *ResFriendRecommend) Reset() { *x = ResFriendRecommend{} - mi := &file_proto_Gameapi_proto_msgTypes[212] + mi := &file_proto_Gameapi_proto_msgTypes[214] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12820,7 +12932,7 @@ func (x *ResFriendRecommend) String() string { func (*ResFriendRecommend) ProtoMessage() {} func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[212] + mi := &file_proto_Gameapi_proto_msgTypes[214] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12833,7 +12945,7 @@ func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendRecommend.ProtoReflect.Descriptor instead. func (*ResFriendRecommend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{212} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{214} } func (x *ResFriendRecommend) GetList() []*ResPlayerSimple { @@ -12853,7 +12965,7 @@ type ReqFriendIgnore struct { func (x *ReqFriendIgnore) Reset() { *x = ReqFriendIgnore{} - mi := &file_proto_Gameapi_proto_msgTypes[213] + mi := &file_proto_Gameapi_proto_msgTypes[215] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12865,7 +12977,7 @@ func (x *ReqFriendIgnore) String() string { func (*ReqFriendIgnore) ProtoMessage() {} func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[213] + mi := &file_proto_Gameapi_proto_msgTypes[215] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12878,7 +12990,7 @@ func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendIgnore.ProtoReflect.Descriptor instead. func (*ReqFriendIgnore) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{213} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{215} } func (x *ReqFriendIgnore) GetUid() int64 { @@ -12898,7 +13010,7 @@ type ResFriendIgnore struct { func (x *ResFriendIgnore) Reset() { *x = ResFriendIgnore{} - mi := &file_proto_Gameapi_proto_msgTypes[214] + mi := &file_proto_Gameapi_proto_msgTypes[216] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12910,7 +13022,7 @@ func (x *ResFriendIgnore) String() string { func (*ResFriendIgnore) ProtoMessage() {} func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[214] + mi := &file_proto_Gameapi_proto_msgTypes[216] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12923,7 +13035,7 @@ func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendIgnore.ProtoReflect.Descriptor instead. func (*ResFriendIgnore) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{214} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{216} } func (x *ResFriendIgnore) GetCode() RES_CODE { @@ -12949,7 +13061,7 @@ type ReqFriendList struct { func (x *ReqFriendList) Reset() { *x = ReqFriendList{} - mi := &file_proto_Gameapi_proto_msgTypes[215] + mi := &file_proto_Gameapi_proto_msgTypes[217] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12961,7 +13073,7 @@ func (x *ReqFriendList) String() string { func (*ReqFriendList) ProtoMessage() {} func (x *ReqFriendList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[215] + mi := &file_proto_Gameapi_proto_msgTypes[217] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12974,7 +13086,7 @@ func (x *ReqFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendList.ProtoReflect.Descriptor instead. func (*ReqFriendList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{215} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{217} } type ResFriendList struct { @@ -12988,7 +13100,7 @@ type ResFriendList struct { func (x *ResFriendList) Reset() { *x = ResFriendList{} - mi := &file_proto_Gameapi_proto_msgTypes[216] + mi := &file_proto_Gameapi_proto_msgTypes[218] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13000,7 +13112,7 @@ func (x *ResFriendList) String() string { func (*ResFriendList) ProtoMessage() {} func (x *ResFriendList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[216] + mi := &file_proto_Gameapi_proto_msgTypes[218] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13013,7 +13125,7 @@ func (x *ResFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendList.ProtoReflect.Descriptor instead. func (*ResFriendList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{216} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{218} } func (x *ResFriendList) GetFriendList() []*ResPlayerSimple { @@ -13046,7 +13158,7 @@ type ReqAddNpc struct { func (x *ReqAddNpc) Reset() { *x = ReqAddNpc{} - mi := &file_proto_Gameapi_proto_msgTypes[217] + mi := &file_proto_Gameapi_proto_msgTypes[219] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13058,7 +13170,7 @@ func (x *ReqAddNpc) String() string { func (*ReqAddNpc) ProtoMessage() {} func (x *ReqAddNpc) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[217] + mi := &file_proto_Gameapi_proto_msgTypes[219] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13071,7 +13183,7 @@ func (x *ReqAddNpc) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAddNpc.ProtoReflect.Descriptor instead. func (*ReqAddNpc) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{217} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{219} } func (x *ReqAddNpc) GetNpcId() int32 { @@ -13092,7 +13204,7 @@ type ResAddNpc struct { func (x *ResAddNpc) Reset() { *x = ResAddNpc{} - mi := &file_proto_Gameapi_proto_msgTypes[218] + mi := &file_proto_Gameapi_proto_msgTypes[220] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13104,7 +13216,7 @@ func (x *ResAddNpc) String() string { func (*ResAddNpc) ProtoMessage() {} func (x *ResAddNpc) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[218] + mi := &file_proto_Gameapi_proto_msgTypes[220] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13117,7 +13229,7 @@ func (x *ResAddNpc) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAddNpc.ProtoReflect.Descriptor instead. func (*ResAddNpc) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{218} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{220} } func (x *ResAddNpc) GetCode() RES_CODE { @@ -13150,7 +13262,7 @@ type ReqFriendApply struct { func (x *ReqFriendApply) Reset() { *x = ReqFriendApply{} - mi := &file_proto_Gameapi_proto_msgTypes[219] + mi := &file_proto_Gameapi_proto_msgTypes[221] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13162,7 +13274,7 @@ func (x *ReqFriendApply) String() string { func (*ReqFriendApply) ProtoMessage() {} func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[219] + mi := &file_proto_Gameapi_proto_msgTypes[221] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13175,7 +13287,7 @@ func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendApply.ProtoReflect.Descriptor instead. func (*ReqFriendApply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{219} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{221} } type ResFriendApply struct { @@ -13187,7 +13299,7 @@ type ResFriendApply struct { func (x *ResFriendApply) Reset() { *x = ResFriendApply{} - mi := &file_proto_Gameapi_proto_msgTypes[220] + mi := &file_proto_Gameapi_proto_msgTypes[222] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13199,7 +13311,7 @@ func (x *ResFriendApply) String() string { func (*ResFriendApply) ProtoMessage() {} func (x *ResFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[220] + mi := &file_proto_Gameapi_proto_msgTypes[222] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13212,7 +13324,7 @@ func (x *ResFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApply.ProtoReflect.Descriptor instead. func (*ResFriendApply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{220} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{222} } func (x *ResFriendApply) GetApplyList() []*ResFriendApplyInfo { @@ -13232,7 +13344,7 @@ type ResFriendApplyInfo struct { func (x *ResFriendApplyInfo) Reset() { *x = ResFriendApplyInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[221] + mi := &file_proto_Gameapi_proto_msgTypes[223] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13244,7 +13356,7 @@ func (x *ResFriendApplyInfo) String() string { func (*ResFriendApplyInfo) ProtoMessage() {} func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[221] + mi := &file_proto_Gameapi_proto_msgTypes[223] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13257,7 +13369,7 @@ func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyInfo.ProtoReflect.Descriptor instead. func (*ResFriendApplyInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{221} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{223} } func (x *ResFriendApplyInfo) GetPlayer() *ResPlayerSimple { @@ -13283,7 +13395,7 @@ type ReqFriendCardMsg struct { func (x *ReqFriendCardMsg) Reset() { *x = ReqFriendCardMsg{} - mi := &file_proto_Gameapi_proto_msgTypes[222] + mi := &file_proto_Gameapi_proto_msgTypes[224] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13295,7 +13407,7 @@ func (x *ReqFriendCardMsg) String() string { func (*ReqFriendCardMsg) ProtoMessage() {} func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[222] + mi := &file_proto_Gameapi_proto_msgTypes[224] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13308,7 +13420,7 @@ func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendCardMsg.ProtoReflect.Descriptor instead. func (*ReqFriendCardMsg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{222} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{224} } type ResFriendCardMsg struct { @@ -13320,7 +13432,7 @@ type ResFriendCardMsg struct { func (x *ResFriendCardMsg) Reset() { *x = ResFriendCardMsg{} - mi := &file_proto_Gameapi_proto_msgTypes[223] + mi := &file_proto_Gameapi_proto_msgTypes[225] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13332,7 +13444,7 @@ func (x *ResFriendCardMsg) String() string { func (*ResFriendCardMsg) ProtoMessage() {} func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[223] + mi := &file_proto_Gameapi_proto_msgTypes[225] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13345,7 +13457,7 @@ func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCardMsg.ProtoReflect.Descriptor instead. func (*ResFriendCardMsg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{223} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{225} } func (x *ResFriendCardMsg) GetMsgList() []*ResFriendCard { @@ -13364,7 +13476,7 @@ type ReqWishApplyList struct { func (x *ReqWishApplyList) Reset() { *x = ReqWishApplyList{} - mi := &file_proto_Gameapi_proto_msgTypes[224] + mi := &file_proto_Gameapi_proto_msgTypes[226] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13376,7 +13488,7 @@ func (x *ReqWishApplyList) String() string { func (*ReqWishApplyList) ProtoMessage() {} func (x *ReqWishApplyList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[224] + mi := &file_proto_Gameapi_proto_msgTypes[226] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13389,7 +13501,7 @@ func (x *ReqWishApplyList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqWishApplyList.ProtoReflect.Descriptor instead. func (*ReqWishApplyList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{224} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{226} } type ResWishApplyList struct { @@ -13401,7 +13513,7 @@ type ResWishApplyList struct { func (x *ResWishApplyList) Reset() { *x = ResWishApplyList{} - mi := &file_proto_Gameapi_proto_msgTypes[225] + mi := &file_proto_Gameapi_proto_msgTypes[227] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13413,7 +13525,7 @@ func (x *ResWishApplyList) String() string { func (*ResWishApplyList) ProtoMessage() {} func (x *ResWishApplyList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[225] + mi := &file_proto_Gameapi_proto_msgTypes[227] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13426,7 +13538,7 @@ func (x *ResWishApplyList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResWishApplyList.ProtoReflect.Descriptor instead. func (*ResWishApplyList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{225} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{227} } func (x *ResWishApplyList) GetApplyList() []*ResFriendApplyInfo { @@ -13446,7 +13558,7 @@ type ReqWishApply struct { func (x *ReqWishApply) Reset() { *x = ReqWishApply{} - mi := &file_proto_Gameapi_proto_msgTypes[226] + mi := &file_proto_Gameapi_proto_msgTypes[228] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13458,7 +13570,7 @@ func (x *ReqWishApply) String() string { func (*ReqWishApply) ProtoMessage() {} func (x *ReqWishApply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[226] + mi := &file_proto_Gameapi_proto_msgTypes[228] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13471,7 +13583,7 @@ func (x *ReqWishApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqWishApply.ProtoReflect.Descriptor instead. func (*ReqWishApply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{226} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{228} } func (x *ReqWishApply) GetUid() int64 { @@ -13492,7 +13604,7 @@ type ResWishApply struct { func (x *ResWishApply) Reset() { *x = ResWishApply{} - mi := &file_proto_Gameapi_proto_msgTypes[227] + mi := &file_proto_Gameapi_proto_msgTypes[229] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13504,7 +13616,7 @@ func (x *ResWishApply) String() string { func (*ResWishApply) ProtoMessage() {} func (x *ResWishApply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[227] + mi := &file_proto_Gameapi_proto_msgTypes[229] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13517,7 +13629,7 @@ func (x *ResWishApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ResWishApply.ProtoReflect.Descriptor instead. func (*ResWishApply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{227} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{229} } func (x *ResWishApply) GetCode() RES_CODE { @@ -13550,7 +13662,7 @@ type ReqFriendTimeLine struct { func (x *ReqFriendTimeLine) Reset() { *x = ReqFriendTimeLine{} - mi := &file_proto_Gameapi_proto_msgTypes[228] + mi := &file_proto_Gameapi_proto_msgTypes[230] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13562,7 +13674,7 @@ func (x *ReqFriendTimeLine) String() string { func (*ReqFriendTimeLine) ProtoMessage() {} func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[228] + mi := &file_proto_Gameapi_proto_msgTypes[230] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13575,7 +13687,7 @@ func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTimeLine.ProtoReflect.Descriptor instead. func (*ReqFriendTimeLine) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{228} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{230} } type ResFriendTimeLine struct { @@ -13587,7 +13699,7 @@ type ResFriendTimeLine struct { func (x *ResFriendTimeLine) Reset() { *x = ResFriendTimeLine{} - mi := &file_proto_Gameapi_proto_msgTypes[229] + mi := &file_proto_Gameapi_proto_msgTypes[231] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13599,7 +13711,7 @@ func (x *ResFriendTimeLine) String() string { func (*ResFriendTimeLine) ProtoMessage() {} func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[229] + mi := &file_proto_Gameapi_proto_msgTypes[231] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13612,7 +13724,7 @@ func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTimeLine.ProtoReflect.Descriptor instead. func (*ResFriendTimeLine) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{229} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{231} } func (x *ResFriendTimeLine) GetLog() []*ResFriendLog { @@ -13632,7 +13744,7 @@ type ReqFriendTLUpvote struct { func (x *ReqFriendTLUpvote) Reset() { *x = ReqFriendTLUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[230] + mi := &file_proto_Gameapi_proto_msgTypes[232] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13644,7 +13756,7 @@ func (x *ReqFriendTLUpvote) String() string { func (*ReqFriendTLUpvote) ProtoMessage() {} func (x *ReqFriendTLUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[230] + mi := &file_proto_Gameapi_proto_msgTypes[232] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13657,7 +13769,7 @@ func (x *ReqFriendTLUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTLUpvote.ProtoReflect.Descriptor instead. func (*ReqFriendTLUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{230} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{232} } func (x *ReqFriendTLUpvote) GetId() int32 { @@ -13678,7 +13790,7 @@ type ResFriendTLUpvote struct { func (x *ResFriendTLUpvote) Reset() { *x = ResFriendTLUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[231] + mi := &file_proto_Gameapi_proto_msgTypes[233] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13690,7 +13802,7 @@ func (x *ResFriendTLUpvote) String() string { func (*ResFriendTLUpvote) ProtoMessage() {} func (x *ResFriendTLUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[231] + mi := &file_proto_Gameapi_proto_msgTypes[233] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13703,7 +13815,7 @@ func (x *ResFriendTLUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTLUpvote.ProtoReflect.Descriptor instead. func (*ResFriendTLUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{231} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{233} } func (x *ResFriendTLUpvote) GetCode() RES_CODE { @@ -13738,7 +13850,7 @@ type ResFriendApplyNotify struct { func (x *ResFriendApplyNotify) Reset() { *x = ResFriendApplyNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[232] + mi := &file_proto_Gameapi_proto_msgTypes[234] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13750,7 +13862,7 @@ func (x *ResFriendApplyNotify) String() string { func (*ResFriendApplyNotify) ProtoMessage() {} func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[232] + mi := &file_proto_Gameapi_proto_msgTypes[234] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13763,7 +13875,7 @@ func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyNotify.ProtoReflect.Descriptor instead. func (*ResFriendApplyNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{232} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{234} } func (x *ResFriendApplyNotify) GetPlayer() *ResPlayerSimple { @@ -13797,7 +13909,7 @@ type ReqApplyFriend struct { func (x *ReqApplyFriend) Reset() { *x = ReqApplyFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[233] + mi := &file_proto_Gameapi_proto_msgTypes[235] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13809,7 +13921,7 @@ func (x *ReqApplyFriend) String() string { func (*ReqApplyFriend) ProtoMessage() {} func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[233] + mi := &file_proto_Gameapi_proto_msgTypes[235] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13822,7 +13934,7 @@ func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqApplyFriend.ProtoReflect.Descriptor instead. func (*ReqApplyFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{233} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{235} } func (x *ReqApplyFriend) GetUid() int64 { @@ -13843,7 +13955,7 @@ type ResApplyFriend struct { func (x *ResApplyFriend) Reset() { *x = ResApplyFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[234] + mi := &file_proto_Gameapi_proto_msgTypes[236] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13855,7 +13967,7 @@ func (x *ResApplyFriend) String() string { func (*ResApplyFriend) ProtoMessage() {} func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[234] + mi := &file_proto_Gameapi_proto_msgTypes[236] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13868,7 +13980,7 @@ func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResApplyFriend.ProtoReflect.Descriptor instead. func (*ResApplyFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{234} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{236} } func (x *ResApplyFriend) GetCode() RES_CODE { @@ -13902,7 +14014,7 @@ type ReqAgreeFriend struct { func (x *ReqAgreeFriend) Reset() { *x = ReqAgreeFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[235] + mi := &file_proto_Gameapi_proto_msgTypes[237] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13914,7 +14026,7 @@ func (x *ReqAgreeFriend) String() string { func (*ReqAgreeFriend) ProtoMessage() {} func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[235] + mi := &file_proto_Gameapi_proto_msgTypes[237] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13927,7 +14039,7 @@ func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeFriend.ProtoReflect.Descriptor instead. func (*ReqAgreeFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{235} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{237} } func (x *ReqAgreeFriend) GetUid() int64 { @@ -13949,7 +14061,7 @@ type ResAgreeFriend struct { func (x *ResAgreeFriend) Reset() { *x = ResAgreeFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[236] + mi := &file_proto_Gameapi_proto_msgTypes[238] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13961,7 +14073,7 @@ func (x *ResAgreeFriend) String() string { func (*ResAgreeFriend) ProtoMessage() {} func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[236] + mi := &file_proto_Gameapi_proto_msgTypes[238] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13974,7 +14086,7 @@ func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeFriend.ProtoReflect.Descriptor instead. func (*ResAgreeFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{236} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{238} } func (x *ResAgreeFriend) GetCode() RES_CODE { @@ -14015,7 +14127,7 @@ type ReqRefuseFriend struct { func (x *ReqRefuseFriend) Reset() { *x = ReqRefuseFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[237] + mi := &file_proto_Gameapi_proto_msgTypes[239] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14027,7 +14139,7 @@ func (x *ReqRefuseFriend) String() string { func (*ReqRefuseFriend) ProtoMessage() {} func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[237] + mi := &file_proto_Gameapi_proto_msgTypes[239] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14040,7 +14152,7 @@ func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseFriend.ProtoReflect.Descriptor instead. func (*ReqRefuseFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{237} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{239} } func (x *ReqRefuseFriend) GetUid() int64 { @@ -14061,7 +14173,7 @@ type ResRefuseFriend struct { func (x *ResRefuseFriend) Reset() { *x = ResRefuseFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[238] + mi := &file_proto_Gameapi_proto_msgTypes[240] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14073,7 +14185,7 @@ func (x *ResRefuseFriend) String() string { func (*ResRefuseFriend) ProtoMessage() {} func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[238] + mi := &file_proto_Gameapi_proto_msgTypes[240] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14086,7 +14198,7 @@ func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseFriend.ProtoReflect.Descriptor instead. func (*ResRefuseFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{238} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{240} } func (x *ResRefuseFriend) GetCode() RES_CODE { @@ -14120,7 +14232,7 @@ type ReqDelFriend struct { func (x *ReqDelFriend) Reset() { *x = ReqDelFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[239] + mi := &file_proto_Gameapi_proto_msgTypes[241] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14132,7 +14244,7 @@ func (x *ReqDelFriend) String() string { func (*ReqDelFriend) ProtoMessage() {} func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[239] + mi := &file_proto_Gameapi_proto_msgTypes[241] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14145,7 +14257,7 @@ func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDelFriend.ProtoReflect.Descriptor instead. func (*ReqDelFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{239} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{241} } func (x *ReqDelFriend) GetUid() int64 { @@ -14166,7 +14278,7 @@ type ResDelFriend struct { func (x *ResDelFriend) Reset() { *x = ResDelFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[240] + mi := &file_proto_Gameapi_proto_msgTypes[242] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14178,7 +14290,7 @@ func (x *ResDelFriend) String() string { func (*ResDelFriend) ProtoMessage() {} func (x *ResDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[240] + mi := &file_proto_Gameapi_proto_msgTypes[242] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14191,7 +14303,7 @@ func (x *ResDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDelFriend.ProtoReflect.Descriptor instead. func (*ResDelFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{240} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{242} } func (x *ResDelFriend) GetCode() RES_CODE { @@ -14225,7 +14337,7 @@ type ReqRank struct { func (x *ReqRank) Reset() { *x = ReqRank{} - mi := &file_proto_Gameapi_proto_msgTypes[241] + mi := &file_proto_Gameapi_proto_msgTypes[243] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14237,7 +14349,7 @@ func (x *ReqRank) String() string { func (*ReqRank) ProtoMessage() {} func (x *ReqRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[241] + mi := &file_proto_Gameapi_proto_msgTypes[243] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14250,7 +14362,7 @@ func (x *ReqRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRank.ProtoReflect.Descriptor instead. func (*ReqRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{241} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{243} } func (x *ReqRank) GetType() int32 { @@ -14272,7 +14384,7 @@ type ResRank struct { func (x *ResRank) Reset() { *x = ResRank{} - mi := &file_proto_Gameapi_proto_msgTypes[242] + mi := &file_proto_Gameapi_proto_msgTypes[244] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14284,7 +14396,7 @@ func (x *ResRank) String() string { func (*ResRank) ProtoMessage() {} func (x *ResRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[242] + mi := &file_proto_Gameapi_proto_msgTypes[244] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14297,7 +14409,7 @@ func (x *ResRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRank.ProtoReflect.Descriptor instead. func (*ResRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{242} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{244} } func (x *ResRank) GetType() int32 { @@ -14337,7 +14449,7 @@ type ReqMailList struct { func (x *ReqMailList) Reset() { *x = ReqMailList{} - mi := &file_proto_Gameapi_proto_msgTypes[243] + mi := &file_proto_Gameapi_proto_msgTypes[245] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14349,7 +14461,7 @@ func (x *ReqMailList) String() string { func (*ReqMailList) ProtoMessage() {} func (x *ReqMailList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[243] + mi := &file_proto_Gameapi_proto_msgTypes[245] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14362,7 +14474,7 @@ func (x *ReqMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMailList.ProtoReflect.Descriptor instead. func (*ReqMailList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{243} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{245} } type ResMailList struct { @@ -14374,7 +14486,7 @@ type ResMailList struct { func (x *ResMailList) Reset() { *x = ResMailList{} - mi := &file_proto_Gameapi_proto_msgTypes[244] + mi := &file_proto_Gameapi_proto_msgTypes[246] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14386,7 +14498,7 @@ func (x *ResMailList) String() string { func (*ResMailList) ProtoMessage() {} func (x *ResMailList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[244] + mi := &file_proto_Gameapi_proto_msgTypes[246] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14399,7 +14511,7 @@ func (x *ResMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMailList.ProtoReflect.Descriptor instead. func (*ResMailList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{244} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{246} } func (x *ResMailList) GetMailList() map[int32]*MailInfo { @@ -14428,7 +14540,7 @@ type MailInfo struct { func (x *MailInfo) Reset() { *x = MailInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[245] + mi := &file_proto_Gameapi_proto_msgTypes[247] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14440,7 +14552,7 @@ func (x *MailInfo) String() string { func (*MailInfo) ProtoMessage() {} func (x *MailInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[245] + mi := &file_proto_Gameapi_proto_msgTypes[247] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14453,7 +14565,7 @@ func (x *MailInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use MailInfo.ProtoReflect.Descriptor instead. func (*MailInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{245} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{247} } func (x *MailInfo) GetId() int32 { @@ -14542,7 +14654,7 @@ type MailNotify struct { func (x *MailNotify) Reset() { *x = MailNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[246] + mi := &file_proto_Gameapi_proto_msgTypes[248] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14554,7 +14666,7 @@ func (x *MailNotify) String() string { func (*MailNotify) ProtoMessage() {} func (x *MailNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[246] + mi := &file_proto_Gameapi_proto_msgTypes[248] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14567,7 +14679,7 @@ func (x *MailNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use MailNotify.ProtoReflect.Descriptor instead. func (*MailNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{246} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{248} } func (x *MailNotify) GetInfo() *MailInfo { @@ -14587,7 +14699,7 @@ type ReqReadMail struct { func (x *ReqReadMail) Reset() { *x = ReqReadMail{} - mi := &file_proto_Gameapi_proto_msgTypes[247] + mi := &file_proto_Gameapi_proto_msgTypes[249] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14599,7 +14711,7 @@ func (x *ReqReadMail) String() string { func (*ReqReadMail) ProtoMessage() {} func (x *ReqReadMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[247] + mi := &file_proto_Gameapi_proto_msgTypes[249] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14612,7 +14724,7 @@ func (x *ReqReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReadMail.ProtoReflect.Descriptor instead. func (*ReqReadMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{247} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{249} } func (x *ReqReadMail) GetId() int32 { @@ -14633,7 +14745,7 @@ type ResReadMail struct { func (x *ResReadMail) Reset() { *x = ResReadMail{} - mi := &file_proto_Gameapi_proto_msgTypes[248] + mi := &file_proto_Gameapi_proto_msgTypes[250] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14645,7 +14757,7 @@ func (x *ResReadMail) String() string { func (*ResReadMail) ProtoMessage() {} func (x *ResReadMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[248] + mi := &file_proto_Gameapi_proto_msgTypes[250] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14658,7 +14770,7 @@ func (x *ResReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResReadMail.ProtoReflect.Descriptor instead. func (*ResReadMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{248} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{250} } func (x *ResReadMail) GetCode() RES_CODE { @@ -14692,7 +14804,7 @@ type ReqGetMailReward struct { func (x *ReqGetMailReward) Reset() { *x = ReqGetMailReward{} - mi := &file_proto_Gameapi_proto_msgTypes[249] + mi := &file_proto_Gameapi_proto_msgTypes[251] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14704,7 +14816,7 @@ func (x *ReqGetMailReward) String() string { func (*ReqGetMailReward) ProtoMessage() {} func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[249] + mi := &file_proto_Gameapi_proto_msgTypes[251] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14717,7 +14829,7 @@ func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMailReward.ProtoReflect.Descriptor instead. func (*ReqGetMailReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{249} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{251} } func (x *ReqGetMailReward) GetId() int32 { @@ -14738,7 +14850,7 @@ type ResGetMailReward struct { func (x *ResGetMailReward) Reset() { *x = ResGetMailReward{} - mi := &file_proto_Gameapi_proto_msgTypes[250] + mi := &file_proto_Gameapi_proto_msgTypes[252] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14750,7 +14862,7 @@ func (x *ResGetMailReward) String() string { func (*ResGetMailReward) ProtoMessage() {} func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[250] + mi := &file_proto_Gameapi_proto_msgTypes[252] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14763,7 +14875,7 @@ func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMailReward.ProtoReflect.Descriptor instead. func (*ResGetMailReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{250} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{252} } func (x *ResGetMailReward) GetCode() RES_CODE { @@ -14797,7 +14909,7 @@ type ReqDeleteMail struct { func (x *ReqDeleteMail) Reset() { *x = ReqDeleteMail{} - mi := &file_proto_Gameapi_proto_msgTypes[251] + mi := &file_proto_Gameapi_proto_msgTypes[253] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14809,7 +14921,7 @@ func (x *ReqDeleteMail) String() string { func (*ReqDeleteMail) ProtoMessage() {} func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[251] + mi := &file_proto_Gameapi_proto_msgTypes[253] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14822,7 +14934,7 @@ func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDeleteMail.ProtoReflect.Descriptor instead. func (*ReqDeleteMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{251} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{253} } func (x *ReqDeleteMail) GetId() int32 { @@ -14843,7 +14955,7 @@ type ResDeleteMail struct { func (x *ResDeleteMail) Reset() { *x = ResDeleteMail{} - mi := &file_proto_Gameapi_proto_msgTypes[252] + mi := &file_proto_Gameapi_proto_msgTypes[254] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14855,7 +14967,7 @@ func (x *ResDeleteMail) String() string { func (*ResDeleteMail) ProtoMessage() {} func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[252] + mi := &file_proto_Gameapi_proto_msgTypes[254] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14868,7 +14980,7 @@ func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDeleteMail.ProtoReflect.Descriptor instead. func (*ResDeleteMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{252} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{254} } func (x *ResDeleteMail) GetCode() RES_CODE { @@ -14913,7 +15025,7 @@ type ResCharge struct { func (x *ResCharge) Reset() { *x = ResCharge{} - mi := &file_proto_Gameapi_proto_msgTypes[253] + mi := &file_proto_Gameapi_proto_msgTypes[255] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14925,7 +15037,7 @@ func (x *ResCharge) String() string { func (*ResCharge) ProtoMessage() {} func (x *ResCharge) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[253] + mi := &file_proto_Gameapi_proto_msgTypes[255] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14938,7 +15050,7 @@ func (x *ResCharge) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCharge.ProtoReflect.Descriptor instead. func (*ResCharge) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{253} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{255} } func (x *ResCharge) GetCharge() float32 { @@ -15043,7 +15155,7 @@ type WishList struct { func (x *WishList) Reset() { *x = WishList{} - mi := &file_proto_Gameapi_proto_msgTypes[254] + mi := &file_proto_Gameapi_proto_msgTypes[256] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15055,7 +15167,7 @@ func (x *WishList) String() string { func (*WishList) ProtoMessage() {} func (x *WishList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[254] + mi := &file_proto_Gameapi_proto_msgTypes[256] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15068,7 +15180,7 @@ func (x *WishList) ProtoReflect() protoreflect.Message { // Deprecated: Use WishList.ProtoReflect.Descriptor instead. func (*WishList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{254} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{256} } func (x *WishList) GetId() int32 { @@ -15103,7 +15215,7 @@ type ReqAddWish struct { func (x *ReqAddWish) Reset() { *x = ReqAddWish{} - mi := &file_proto_Gameapi_proto_msgTypes[255] + mi := &file_proto_Gameapi_proto_msgTypes[257] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15115,7 +15227,7 @@ func (x *ReqAddWish) String() string { func (*ReqAddWish) ProtoMessage() {} func (x *ReqAddWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[255] + mi := &file_proto_Gameapi_proto_msgTypes[257] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15128,7 +15240,7 @@ func (x *ReqAddWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAddWish.ProtoReflect.Descriptor instead. func (*ReqAddWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{255} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{257} } func (x *ReqAddWish) GetId() int32 { @@ -15155,7 +15267,7 @@ type ResAddWish struct { func (x *ResAddWish) Reset() { *x = ResAddWish{} - mi := &file_proto_Gameapi_proto_msgTypes[256] + mi := &file_proto_Gameapi_proto_msgTypes[258] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15167,7 +15279,7 @@ func (x *ResAddWish) String() string { func (*ResAddWish) ProtoMessage() {} func (x *ResAddWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[256] + mi := &file_proto_Gameapi_proto_msgTypes[258] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15180,7 +15292,7 @@ func (x *ResAddWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAddWish.ProtoReflect.Descriptor instead. func (*ResAddWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{256} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{258} } func (x *ResAddWish) GetCode() RES_CODE { @@ -15206,7 +15318,7 @@ type ReqGetWish struct { func (x *ReqGetWish) Reset() { *x = ReqGetWish{} - mi := &file_proto_Gameapi_proto_msgTypes[257] + mi := &file_proto_Gameapi_proto_msgTypes[259] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15218,7 +15330,7 @@ func (x *ReqGetWish) String() string { func (*ReqGetWish) ProtoMessage() {} func (x *ReqGetWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[257] + mi := &file_proto_Gameapi_proto_msgTypes[259] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15231,7 +15343,7 @@ func (x *ReqGetWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetWish.ProtoReflect.Descriptor instead. func (*ReqGetWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{257} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{259} } type ResGetWish struct { @@ -15244,7 +15356,7 @@ type ResGetWish struct { func (x *ResGetWish) Reset() { *x = ResGetWish{} - mi := &file_proto_Gameapi_proto_msgTypes[258] + mi := &file_proto_Gameapi_proto_msgTypes[260] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15256,7 +15368,7 @@ func (x *ResGetWish) String() string { func (*ResGetWish) ProtoMessage() {} func (x *ResGetWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[258] + mi := &file_proto_Gameapi_proto_msgTypes[260] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15269,7 +15381,7 @@ func (x *ResGetWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetWish.ProtoReflect.Descriptor instead. func (*ResGetWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{258} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{260} } func (x *ResGetWish) GetCode() RES_CODE { @@ -15296,7 +15408,7 @@ type ReqSendWishBeg struct { func (x *ReqSendWishBeg) Reset() { *x = ReqSendWishBeg{} - mi := &file_proto_Gameapi_proto_msgTypes[259] + mi := &file_proto_Gameapi_proto_msgTypes[261] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15308,7 +15420,7 @@ func (x *ReqSendWishBeg) String() string { func (*ReqSendWishBeg) ProtoMessage() {} func (x *ReqSendWishBeg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[259] + mi := &file_proto_Gameapi_proto_msgTypes[261] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15321,7 +15433,7 @@ func (x *ReqSendWishBeg) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSendWishBeg.ProtoReflect.Descriptor instead. func (*ReqSendWishBeg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{259} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{261} } func (x *ReqSendWishBeg) GetUid() []int64 { @@ -15341,7 +15453,7 @@ type ResSendWishBeg struct { func (x *ResSendWishBeg) Reset() { *x = ResSendWishBeg{} - mi := &file_proto_Gameapi_proto_msgTypes[260] + mi := &file_proto_Gameapi_proto_msgTypes[262] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15353,7 +15465,7 @@ func (x *ResSendWishBeg) String() string { func (*ResSendWishBeg) ProtoMessage() {} func (x *ResSendWishBeg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[260] + mi := &file_proto_Gameapi_proto_msgTypes[262] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15366,7 +15478,7 @@ func (x *ResSendWishBeg) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSendWishBeg.ProtoReflect.Descriptor instead. func (*ResSendWishBeg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{260} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{262} } func (x *ResSendWishBeg) GetCode() RES_CODE { @@ -15393,7 +15505,7 @@ type ResSpecialShop struct { func (x *ResSpecialShop) Reset() { *x = ResSpecialShop{} - mi := &file_proto_Gameapi_proto_msgTypes[261] + mi := &file_proto_Gameapi_proto_msgTypes[263] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15405,7 +15517,7 @@ func (x *ResSpecialShop) String() string { func (*ResSpecialShop) ProtoMessage() {} func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[261] + mi := &file_proto_Gameapi_proto_msgTypes[263] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15418,7 +15530,7 @@ func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSpecialShop.ProtoReflect.Descriptor instead. func (*ResSpecialShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{261} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{263} } func (x *ResSpecialShop) GetGrade() int32 { @@ -15446,7 +15558,7 @@ type ResChessShop struct { func (x *ResChessShop) Reset() { *x = ResChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[262] + mi := &file_proto_Gameapi_proto_msgTypes[264] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15458,7 +15570,7 @@ func (x *ResChessShop) String() string { func (*ResChessShop) ProtoMessage() {} func (x *ResChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[262] + mi := &file_proto_Gameapi_proto_msgTypes[264] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15471,7 +15583,7 @@ func (x *ResChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessShop.ProtoReflect.Descriptor instead. func (*ResChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{262} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{264} } func (x *ResChessShop) GetDiamond() int32 { @@ -15503,7 +15615,7 @@ type ReqFreeShop struct { func (x *ReqFreeShop) Reset() { *x = ReqFreeShop{} - mi := &file_proto_Gameapi_proto_msgTypes[263] + mi := &file_proto_Gameapi_proto_msgTypes[265] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15515,7 +15627,7 @@ func (x *ReqFreeShop) String() string { func (*ReqFreeShop) ProtoMessage() {} func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[263] + mi := &file_proto_Gameapi_proto_msgTypes[265] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15528,7 +15640,7 @@ func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFreeShop.ProtoReflect.Descriptor instead. func (*ReqFreeShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{263} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{265} } type ResFreeShop struct { @@ -15541,7 +15653,7 @@ type ResFreeShop struct { func (x *ResFreeShop) Reset() { *x = ResFreeShop{} - mi := &file_proto_Gameapi_proto_msgTypes[264] + mi := &file_proto_Gameapi_proto_msgTypes[266] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15553,7 +15665,7 @@ func (x *ResFreeShop) String() string { func (*ResFreeShop) ProtoMessage() {} func (x *ResFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[264] + mi := &file_proto_Gameapi_proto_msgTypes[266] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15566,7 +15678,7 @@ func (x *ResFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFreeShop.ProtoReflect.Descriptor instead. func (*ResFreeShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{264} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{266} } func (x *ResFreeShop) GetCode() RES_CODE { @@ -15593,7 +15705,7 @@ type ReqBuyChessShop struct { func (x *ReqBuyChessShop) Reset() { *x = ReqBuyChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[265] + mi := &file_proto_Gameapi_proto_msgTypes[267] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15605,7 +15717,7 @@ func (x *ReqBuyChessShop) String() string { func (*ReqBuyChessShop) ProtoMessage() {} func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[265] + mi := &file_proto_Gameapi_proto_msgTypes[267] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15618,7 +15730,7 @@ func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{265} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{267} } func (x *ReqBuyChessShop) GetId() int32 { @@ -15638,7 +15750,7 @@ type ResBuyChessShop struct { func (x *ResBuyChessShop) Reset() { *x = ResBuyChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[266] + mi := &file_proto_Gameapi_proto_msgTypes[268] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15650,7 +15762,7 @@ func (x *ResBuyChessShop) String() string { func (*ResBuyChessShop) ProtoMessage() {} func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[266] + mi := &file_proto_Gameapi_proto_msgTypes[268] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15663,7 +15775,7 @@ func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop.ProtoReflect.Descriptor instead. func (*ResBuyChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{266} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{268} } func (x *ResBuyChessShop) GetCode() RES_CODE { @@ -15691,7 +15803,7 @@ type ReqBuyChessShop2 struct { func (x *ReqBuyChessShop2) Reset() { *x = ReqBuyChessShop2{} - mi := &file_proto_Gameapi_proto_msgTypes[267] + mi := &file_proto_Gameapi_proto_msgTypes[269] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15703,7 +15815,7 @@ func (x *ReqBuyChessShop2) String() string { func (*ReqBuyChessShop2) ProtoMessage() {} func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[267] + mi := &file_proto_Gameapi_proto_msgTypes[269] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15716,7 +15828,7 @@ func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop2.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{267} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{269} } func (x *ReqBuyChessShop2) GetId() int32 { @@ -15743,7 +15855,7 @@ type ResBuyChessShop2 struct { func (x *ResBuyChessShop2) Reset() { *x = ResBuyChessShop2{} - mi := &file_proto_Gameapi_proto_msgTypes[268] + mi := &file_proto_Gameapi_proto_msgTypes[270] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15755,7 +15867,7 @@ func (x *ResBuyChessShop2) String() string { func (*ResBuyChessShop2) ProtoMessage() {} func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[268] + mi := &file_proto_Gameapi_proto_msgTypes[270] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15768,7 +15880,7 @@ func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop2.ProtoReflect.Descriptor instead. func (*ResBuyChessShop2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{268} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{270} } func (x *ResBuyChessShop2) GetCode() RES_CODE { @@ -15794,7 +15906,7 @@ type ReqRefreshChessShop struct { func (x *ReqRefreshChessShop) Reset() { *x = ReqRefreshChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[269] + mi := &file_proto_Gameapi_proto_msgTypes[271] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15806,7 +15918,7 @@ func (x *ReqRefreshChessShop) String() string { func (*ReqRefreshChessShop) ProtoMessage() {} func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[269] + mi := &file_proto_Gameapi_proto_msgTypes[271] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15819,7 +15931,7 @@ func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefreshChessShop.ProtoReflect.Descriptor instead. func (*ReqRefreshChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{269} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{271} } type ResRefreshChessShop struct { @@ -15832,7 +15944,7 @@ type ResRefreshChessShop struct { func (x *ResRefreshChessShop) Reset() { *x = ResRefreshChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[270] + mi := &file_proto_Gameapi_proto_msgTypes[272] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15844,7 +15956,7 @@ func (x *ResRefreshChessShop) String() string { func (*ResRefreshChessShop) ProtoMessage() {} func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[270] + mi := &file_proto_Gameapi_proto_msgTypes[272] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15857,7 +15969,7 @@ func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefreshChessShop.ProtoReflect.Descriptor instead. func (*ResRefreshChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{270} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{272} } func (x *ResRefreshChessShop) GetCode() RES_CODE { @@ -15882,7 +15994,7 @@ type ReqEndless struct { func (x *ReqEndless) Reset() { *x = ReqEndless{} - mi := &file_proto_Gameapi_proto_msgTypes[271] + mi := &file_proto_Gameapi_proto_msgTypes[273] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15894,7 +16006,7 @@ func (x *ReqEndless) String() string { func (*ReqEndless) ProtoMessage() {} func (x *ReqEndless) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[271] + mi := &file_proto_Gameapi_proto_msgTypes[273] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15907,7 +16019,7 @@ func (x *ReqEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndless.ProtoReflect.Descriptor instead. func (*ReqEndless) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{271} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{273} } type ResEndless struct { @@ -15920,7 +16032,7 @@ type ResEndless struct { func (x *ResEndless) Reset() { *x = ResEndless{} - mi := &file_proto_Gameapi_proto_msgTypes[272] + mi := &file_proto_Gameapi_proto_msgTypes[274] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15932,7 +16044,7 @@ func (x *ResEndless) String() string { func (*ResEndless) ProtoMessage() {} func (x *ResEndless) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[272] + mi := &file_proto_Gameapi_proto_msgTypes[274] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15945,7 +16057,7 @@ func (x *ResEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndless.ProtoReflect.Descriptor instead. func (*ResEndless) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{272} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{274} } func (x *ResEndless) GetId() int32 { @@ -15973,7 +16085,7 @@ type ResEndlessInfo struct { func (x *ResEndlessInfo) Reset() { *x = ResEndlessInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[273] + mi := &file_proto_Gameapi_proto_msgTypes[275] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15985,7 +16097,7 @@ func (x *ResEndlessInfo) String() string { func (*ResEndlessInfo) ProtoMessage() {} func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[273] + mi := &file_proto_Gameapi_proto_msgTypes[275] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15998,7 +16110,7 @@ func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessInfo.ProtoReflect.Descriptor instead. func (*ResEndlessInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{273} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{275} } func (x *ResEndlessInfo) GetChargeId() int32 { @@ -16030,7 +16142,7 @@ type ReqEndlessReward struct { func (x *ReqEndlessReward) Reset() { *x = ReqEndlessReward{} - mi := &file_proto_Gameapi_proto_msgTypes[274] + mi := &file_proto_Gameapi_proto_msgTypes[276] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16042,7 +16154,7 @@ func (x *ReqEndlessReward) String() string { func (*ReqEndlessReward) ProtoMessage() {} func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[274] + mi := &file_proto_Gameapi_proto_msgTypes[276] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16055,7 +16167,7 @@ func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndlessReward.ProtoReflect.Descriptor instead. func (*ReqEndlessReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{274} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{276} } type ResEndlessReward struct { @@ -16068,7 +16180,7 @@ type ResEndlessReward struct { func (x *ResEndlessReward) Reset() { *x = ResEndlessReward{} - mi := &file_proto_Gameapi_proto_msgTypes[275] + mi := &file_proto_Gameapi_proto_msgTypes[277] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16080,7 +16192,7 @@ func (x *ResEndlessReward) String() string { func (*ResEndlessReward) ProtoMessage() {} func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[275] + mi := &file_proto_Gameapi_proto_msgTypes[277] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16093,7 +16205,7 @@ func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessReward.ProtoReflect.Descriptor instead. func (*ResEndlessReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{275} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{277} } func (x *ResEndlessReward) GetCode() RES_CODE { @@ -16122,7 +16234,7 @@ type ResPiggyBank struct { func (x *ResPiggyBank) Reset() { *x = ResPiggyBank{} - mi := &file_proto_Gameapi_proto_msgTypes[276] + mi := &file_proto_Gameapi_proto_msgTypes[278] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16134,7 +16246,7 @@ func (x *ResPiggyBank) String() string { func (*ResPiggyBank) ProtoMessage() {} func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[276] + mi := &file_proto_Gameapi_proto_msgTypes[278] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16147,7 +16259,7 @@ func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBank.ProtoReflect.Descriptor instead. func (*ResPiggyBank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{276} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{278} } func (x *ResPiggyBank) GetType() int32 { @@ -16186,7 +16298,7 @@ type ReqPiggyBankReward struct { func (x *ReqPiggyBankReward) Reset() { *x = ReqPiggyBankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[277] + mi := &file_proto_Gameapi_proto_msgTypes[279] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16198,7 +16310,7 @@ func (x *ReqPiggyBankReward) String() string { func (*ReqPiggyBankReward) ProtoMessage() {} func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[277] + mi := &file_proto_Gameapi_proto_msgTypes[279] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16211,7 +16323,7 @@ func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPiggyBankReward.ProtoReflect.Descriptor instead. func (*ReqPiggyBankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{277} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{279} } type ResPiggyBankReward struct { @@ -16224,7 +16336,7 @@ type ResPiggyBankReward struct { func (x *ResPiggyBankReward) Reset() { *x = ResPiggyBankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[278] + mi := &file_proto_Gameapi_proto_msgTypes[280] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16236,7 +16348,7 @@ func (x *ResPiggyBankReward) String() string { func (*ResPiggyBankReward) ProtoMessage() {} func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[278] + mi := &file_proto_Gameapi_proto_msgTypes[280] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16249,7 +16361,7 @@ func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBankReward.ProtoReflect.Descriptor instead. func (*ResPiggyBankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{278} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{280} } func (x *ResPiggyBankReward) GetCode() RES_CODE { @@ -16276,7 +16388,7 @@ type ReqChargeReceive struct { func (x *ReqChargeReceive) Reset() { *x = ReqChargeReceive{} - mi := &file_proto_Gameapi_proto_msgTypes[279] + mi := &file_proto_Gameapi_proto_msgTypes[281] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16288,7 +16400,7 @@ func (x *ReqChargeReceive) String() string { func (*ReqChargeReceive) ProtoMessage() {} func (x *ReqChargeReceive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[279] + mi := &file_proto_Gameapi_proto_msgTypes[281] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16301,7 +16413,7 @@ func (x *ReqChargeReceive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChargeReceive.ProtoReflect.Descriptor instead. func (*ReqChargeReceive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{279} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{281} } func (x *ReqChargeReceive) GetUid() int64 { @@ -16328,7 +16440,7 @@ type ResChargeReceive struct { func (x *ResChargeReceive) Reset() { *x = ResChargeReceive{} - mi := &file_proto_Gameapi_proto_msgTypes[280] + mi := &file_proto_Gameapi_proto_msgTypes[282] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16340,7 +16452,7 @@ func (x *ResChargeReceive) String() string { func (*ResChargeReceive) ProtoMessage() {} func (x *ResChargeReceive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[280] + mi := &file_proto_Gameapi_proto_msgTypes[282] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16353,7 +16465,7 @@ func (x *ResChargeReceive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChargeReceive.ProtoReflect.Descriptor instead. func (*ResChargeReceive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{280} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{282} } func (x *ResChargeReceive) GetCode() RES_CODE { @@ -16383,7 +16495,7 @@ type ReqCreateOrderSn struct { func (x *ReqCreateOrderSn) Reset() { *x = ReqCreateOrderSn{} - mi := &file_proto_Gameapi_proto_msgTypes[281] + mi := &file_proto_Gameapi_proto_msgTypes[283] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16395,7 +16507,7 @@ func (x *ReqCreateOrderSn) String() string { func (*ReqCreateOrderSn) ProtoMessage() {} func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[281] + mi := &file_proto_Gameapi_proto_msgTypes[283] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16408,7 +16520,7 @@ func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCreateOrderSn.ProtoReflect.Descriptor instead. func (*ReqCreateOrderSn) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{281} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{283} } func (x *ReqCreateOrderSn) GetChargeId() int32 { @@ -16455,7 +16567,7 @@ type ResCreateOrderSn struct { func (x *ResCreateOrderSn) Reset() { *x = ResCreateOrderSn{} - mi := &file_proto_Gameapi_proto_msgTypes[282] + mi := &file_proto_Gameapi_proto_msgTypes[284] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16467,7 +16579,7 @@ func (x *ResCreateOrderSn) String() string { func (*ResCreateOrderSn) ProtoMessage() {} func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[282] + mi := &file_proto_Gameapi_proto_msgTypes[284] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16480,7 +16592,7 @@ func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCreateOrderSn.ProtoReflect.Descriptor instead. func (*ResCreateOrderSn) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{282} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{284} } func (x *ResCreateOrderSn) GetOrderSn() string { @@ -16502,7 +16614,7 @@ type ReqShippingOrder struct { func (x *ReqShippingOrder) Reset() { *x = ReqShippingOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[283] + mi := &file_proto_Gameapi_proto_msgTypes[285] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16514,7 +16626,7 @@ func (x *ReqShippingOrder) String() string { func (*ReqShippingOrder) ProtoMessage() {} func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[283] + mi := &file_proto_Gameapi_proto_msgTypes[285] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16527,7 +16639,7 @@ func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqShippingOrder.ProtoReflect.Descriptor instead. func (*ReqShippingOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{283} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{285} } func (x *ReqShippingOrder) GetOrderSn() string { @@ -16568,7 +16680,7 @@ type ResShippingOrder struct { func (x *ResShippingOrder) Reset() { *x = ResShippingOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[284] + mi := &file_proto_Gameapi_proto_msgTypes[286] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16580,7 +16692,7 @@ func (x *ResShippingOrder) String() string { func (*ResShippingOrder) ProtoMessage() {} func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[284] + mi := &file_proto_Gameapi_proto_msgTypes[286] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16593,7 +16705,7 @@ func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResShippingOrder.ProtoReflect.Descriptor instead. func (*ResShippingOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{284} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} } func (x *ResShippingOrder) GetCode() RES_CODE { @@ -16618,7 +16730,7 @@ type ReqChampship struct { func (x *ReqChampship) Reset() { *x = ReqChampship{} - mi := &file_proto_Gameapi_proto_msgTypes[285] + mi := &file_proto_Gameapi_proto_msgTypes[287] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16630,7 +16742,7 @@ func (x *ReqChampship) String() string { func (*ReqChampship) ProtoMessage() {} func (x *ReqChampship) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[285] + mi := &file_proto_Gameapi_proto_msgTypes[287] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16643,7 +16755,7 @@ func (x *ReqChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampship.ProtoReflect.Descriptor instead. func (*ReqChampship) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{285} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} } type ResChampship struct { @@ -16661,7 +16773,7 @@ type ResChampship struct { func (x *ResChampship) Reset() { *x = ResChampship{} - mi := &file_proto_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[288] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16673,7 +16785,7 @@ func (x *ResChampship) String() string { func (*ResChampship) ProtoMessage() {} func (x *ResChampship) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[288] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16686,7 +16798,7 @@ func (x *ResChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampship.ProtoReflect.Descriptor instead. func (*ResChampship) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} } func (x *ResChampship) GetScore() int32 { @@ -16746,7 +16858,7 @@ type ReqChampshipReward struct { func (x *ReqChampshipReward) Reset() { *x = ReqChampshipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[289] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16758,7 +16870,7 @@ func (x *ReqChampshipReward) String() string { func (*ReqChampshipReward) ProtoMessage() {} func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[289] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16771,7 +16883,7 @@ func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipReward.ProtoReflect.Descriptor instead. func (*ReqChampshipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} } type ResChampshipReward struct { @@ -16784,7 +16896,7 @@ type ResChampshipReward struct { func (x *ResChampshipReward) Reset() { *x = ResChampshipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[290] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16796,7 +16908,7 @@ func (x *ResChampshipReward) String() string { func (*ResChampshipReward) ProtoMessage() {} func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[290] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16809,7 +16921,7 @@ func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipReward.ProtoReflect.Descriptor instead. func (*ResChampshipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} } func (x *ResChampshipReward) GetCode() RES_CODE { @@ -16834,7 +16946,7 @@ type ReqChampshipRankReward struct { func (x *ReqChampshipRankReward) Reset() { *x = ReqChampshipRankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[291] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16846,7 +16958,7 @@ func (x *ReqChampshipRankReward) String() string { func (*ReqChampshipRankReward) ProtoMessage() {} func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[291] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16859,7 +16971,7 @@ func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRankReward.ProtoReflect.Descriptor instead. func (*ReqChampshipRankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} } type ResChampshipRankReward struct { @@ -16872,7 +16984,7 @@ type ResChampshipRankReward struct { func (x *ResChampshipRankReward) Reset() { *x = ResChampshipRankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[292] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16884,7 +16996,7 @@ func (x *ResChampshipRankReward) String() string { func (*ResChampshipRankReward) ProtoMessage() {} func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[292] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16897,7 +17009,7 @@ func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRankReward.ProtoReflect.Descriptor instead. func (*ResChampshipRankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} } func (x *ResChampshipRankReward) GetCode() RES_CODE { @@ -16922,7 +17034,7 @@ type ReqChampshipRank struct { func (x *ReqChampshipRank) Reset() { *x = ReqChampshipRank{} - mi := &file_proto_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[293] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16934,7 +17046,7 @@ func (x *ReqChampshipRank) String() string { func (*ReqChampshipRank) ProtoMessage() {} func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[293] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16947,7 +17059,7 @@ func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRank.ProtoReflect.Descriptor instead. func (*ReqChampshipRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} } type ResChampshipRank struct { @@ -16961,7 +17073,7 @@ type ResChampshipRank struct { func (x *ResChampshipRank) Reset() { *x = ResChampshipRank{} - mi := &file_proto_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[294] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16973,7 +17085,7 @@ func (x *ResChampshipRank) String() string { func (*ResChampshipRank) ProtoMessage() {} func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[294] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16986,7 +17098,7 @@ func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRank.ProtoReflect.Descriptor instead. func (*ResChampshipRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} } func (x *ResChampshipRank) GetRankList() map[int32]*ResPlayerRank { @@ -17018,7 +17130,7 @@ type ReqChampshipPreRank struct { func (x *ReqChampshipPreRank) Reset() { *x = ReqChampshipPreRank{} - mi := &file_proto_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[295] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17030,7 +17142,7 @@ func (x *ReqChampshipPreRank) String() string { func (*ReqChampshipPreRank) ProtoMessage() {} func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[295] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17043,7 +17155,7 @@ func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipPreRank.ProtoReflect.Descriptor instead. func (*ReqChampshipPreRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} } type ResChampshipPreRank struct { @@ -17057,7 +17169,7 @@ type ResChampshipPreRank struct { func (x *ResChampshipPreRank) Reset() { *x = ResChampshipPreRank{} - mi := &file_proto_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[296] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17069,7 +17181,7 @@ func (x *ResChampshipPreRank) String() string { func (*ResChampshipPreRank) ProtoMessage() {} func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[296] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17082,7 +17194,7 @@ func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipPreRank.ProtoReflect.Descriptor instead. func (*ResChampshipPreRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} } func (x *ResChampshipPreRank) GetRankList() map[int32]*ResPlayerRank { @@ -17118,7 +17230,7 @@ type ResNotifyCard struct { func (x *ResNotifyCard) Reset() { *x = ResNotifyCard{} - mi := &file_proto_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[297] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17130,7 +17242,7 @@ func (x *ResNotifyCard) String() string { func (*ResNotifyCard) ProtoMessage() {} func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[297] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17143,7 +17255,7 @@ func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResNotifyCard.ProtoReflect.Descriptor instead. func (*ResNotifyCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} } func (x *ResNotifyCard) GetCard() map[int32]int32 { @@ -17183,7 +17295,7 @@ type ReqSetFacebookUrl struct { func (x *ReqSetFacebookUrl) Reset() { *x = ReqSetFacebookUrl{} - mi := &file_proto_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[298] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17195,7 +17307,7 @@ func (x *ReqSetFacebookUrl) String() string { func (*ReqSetFacebookUrl) ProtoMessage() {} func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[298] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17208,7 +17320,7 @@ func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ReqSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} } func (x *ReqSetFacebookUrl) GetUrl() string { @@ -17228,7 +17340,7 @@ type ResSetFacebookUrl struct { func (x *ResSetFacebookUrl) Reset() { *x = ResSetFacebookUrl{} - mi := &file_proto_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[299] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17240,7 +17352,7 @@ func (x *ResSetFacebookUrl) String() string { func (*ResSetFacebookUrl) ProtoMessage() {} func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[299] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17253,7 +17365,7 @@ func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ResSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} } func (x *ResSetFacebookUrl) GetCode() RES_CODE { @@ -17280,7 +17392,7 @@ type ReqInviteFriendData struct { func (x *ReqInviteFriendData) Reset() { *x = ReqInviteFriendData{} - mi := &file_proto_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[300] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17292,7 +17404,7 @@ func (x *ReqInviteFriendData) String() string { func (*ReqInviteFriendData) ProtoMessage() {} func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[300] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17305,7 +17417,7 @@ func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqInviteFriendData.ProtoReflect.Descriptor instead. func (*ReqInviteFriendData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} } func (x *ReqInviteFriendData) GetDwUin() int64 { @@ -17325,7 +17437,7 @@ type ResInviteFriendData struct { func (x *ResInviteFriendData) Reset() { *x = ResInviteFriendData{} - mi := &file_proto_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[301] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17337,7 +17449,7 @@ func (x *ResInviteFriendData) String() string { func (*ResInviteFriendData) ProtoMessage() {} func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[301] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17350,7 +17462,7 @@ func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResInviteFriendData.ProtoReflect.Descriptor instead. func (*ResInviteFriendData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} } func (x *ResInviteFriendData) GetIdLists() []int32 { @@ -17376,7 +17488,7 @@ type ReqSelfInvited struct { func (x *ReqSelfInvited) Reset() { *x = ReqSelfInvited{} - mi := &file_proto_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[302] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17388,7 +17500,7 @@ func (x *ReqSelfInvited) String() string { func (*ReqSelfInvited) ProtoMessage() {} func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[302] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17401,7 +17513,7 @@ func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelfInvited.ProtoReflect.Descriptor instead. func (*ReqSelfInvited) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} } func (x *ReqSelfInvited) GetInviterId() int64 { @@ -17420,7 +17532,7 @@ type ResSelfInvited struct { func (x *ResSelfInvited) Reset() { *x = ResSelfInvited{} - mi := &file_proto_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[303] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17432,7 +17544,7 @@ func (x *ResSelfInvited) String() string { func (*ResSelfInvited) ProtoMessage() {} func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[303] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17445,7 +17557,7 @@ func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelfInvited.ProtoReflect.Descriptor instead. func (*ResSelfInvited) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} } func (x *ResSelfInvited) GetResultCode() int32 { @@ -17465,7 +17577,7 @@ type NotifyInvitedSuccess struct { func (x *NotifyInvitedSuccess) Reset() { *x = NotifyInvitedSuccess{} - mi := &file_proto_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[304] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17477,7 +17589,7 @@ func (x *NotifyInvitedSuccess) String() string { func (*NotifyInvitedSuccess) ProtoMessage() {} func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[304] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17490,7 +17602,7 @@ func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyInvitedSuccess.ProtoReflect.Descriptor instead. func (*NotifyInvitedSuccess) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} } func (x *NotifyInvitedSuccess) GetResultCode() int32 { @@ -17516,7 +17628,7 @@ type ReqGetInviteReward struct { func (x *ReqGetInviteReward) Reset() { *x = ReqGetInviteReward{} - mi := &file_proto_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[305] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17528,7 +17640,7 @@ func (x *ReqGetInviteReward) String() string { func (*ReqGetInviteReward) ProtoMessage() {} func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[305] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17541,7 +17653,7 @@ func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetInviteReward.ProtoReflect.Descriptor instead. func (*ReqGetInviteReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} } func (x *ReqGetInviteReward) GetGetIndex() int32 { @@ -17560,7 +17672,7 @@ type ResGetInviteReward struct { func (x *ResGetInviteReward) Reset() { *x = ResGetInviteReward{} - mi := &file_proto_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[306] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17572,7 +17684,7 @@ func (x *ResGetInviteReward) String() string { func (*ResGetInviteReward) ProtoMessage() {} func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[306] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17585,7 +17697,7 @@ func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetInviteReward.ProtoReflect.Descriptor instead. func (*ResGetInviteReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} } func (x *ResGetInviteReward) GetResultCode() int32 { @@ -17604,7 +17716,7 @@ type ReqAutoAddInviteFriend struct { func (x *ReqAutoAddInviteFriend) Reset() { *x = ReqAutoAddInviteFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[307] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17616,7 +17728,7 @@ func (x *ReqAutoAddInviteFriend) String() string { func (*ReqAutoAddInviteFriend) ProtoMessage() {} func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[307] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17629,7 +17741,7 @@ func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} } func (x *ReqAutoAddInviteFriend) GetId() int64 { @@ -17648,7 +17760,7 @@ type ResAutoAddInviteFriend struct { func (x *ResAutoAddInviteFriend) Reset() { *x = ResAutoAddInviteFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[308] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17660,7 +17772,7 @@ func (x *ResAutoAddInviteFriend) String() string { func (*ResAutoAddInviteFriend) ProtoMessage() {} func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[308] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17673,7 +17785,7 @@ func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} } func (x *ResAutoAddInviteFriend) GetResultCode() int32 { @@ -17692,7 +17804,7 @@ type ReqAutoAddInviteFriend2 struct { func (x *ReqAutoAddInviteFriend2) Reset() { *x = ReqAutoAddInviteFriend2{} - mi := &file_proto_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[309] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17704,7 +17816,7 @@ func (x *ReqAutoAddInviteFriend2) String() string { func (*ReqAutoAddInviteFriend2) ProtoMessage() {} func (x *ReqAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[309] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17717,7 +17829,7 @@ func (x *ReqAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend2.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} } func (x *ReqAutoAddInviteFriend2) GetId() string { @@ -17736,7 +17848,7 @@ type ResAutoAddInviteFriend2 struct { func (x *ResAutoAddInviteFriend2) Reset() { *x = ResAutoAddInviteFriend2{} - mi := &file_proto_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[310] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17748,7 +17860,7 @@ func (x *ResAutoAddInviteFriend2) String() string { func (*ResAutoAddInviteFriend2) ProtoMessage() {} func (x *ResAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[310] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17761,7 +17873,7 @@ func (x *ResAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend2.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} } func (x *ResAutoAddInviteFriend2) GetResultCode() int32 { @@ -17780,7 +17892,7 @@ type ReqMining struct { func (x *ReqMining) Reset() { *x = ReqMining{} - mi := &file_proto_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[311] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17792,7 +17904,7 @@ func (x *ReqMining) String() string { func (*ReqMining) ProtoMessage() {} func (x *ReqMining) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[311] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17805,7 +17917,7 @@ func (x *ReqMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMining.ProtoReflect.Descriptor instead. func (*ReqMining) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} } type ResMining struct { @@ -17824,7 +17936,7 @@ type ResMining struct { func (x *ResMining) Reset() { *x = ResMining{} - mi := &file_proto_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[312] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17836,7 +17948,7 @@ func (x *ResMining) String() string { func (*ResMining) ProtoMessage() {} func (x *ResMining) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[312] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17849,7 +17961,7 @@ func (x *ResMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMining.ProtoReflect.Descriptor instead. func (*ResMining) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} } func (x *ResMining) GetId() int32 { @@ -17918,7 +18030,7 @@ type ReqMiningTake struct { func (x *ReqMiningTake) Reset() { *x = ReqMiningTake{} - mi := &file_proto_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[313] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17930,7 +18042,7 @@ func (x *ReqMiningTake) String() string { func (*ReqMiningTake) ProtoMessage() {} func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[313] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17943,7 +18055,7 @@ func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningTake.ProtoReflect.Descriptor instead. func (*ReqMiningTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} } func (x *ReqMiningTake) GetMap() map[int32]string { @@ -17970,7 +18082,7 @@ type ResMiningTake struct { func (x *ResMiningTake) Reset() { *x = ResMiningTake{} - mi := &file_proto_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[314] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17982,7 +18094,7 @@ func (x *ResMiningTake) String() string { func (*ResMiningTake) ProtoMessage() {} func (x *ResMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[314] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17995,7 +18107,7 @@ func (x *ResMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningTake.ProtoReflect.Descriptor instead. func (*ResMiningTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} } func (x *ResMiningTake) GetCode() RES_CODE { @@ -18020,7 +18132,7 @@ type ReqMiningReward struct { func (x *ReqMiningReward) Reset() { *x = ReqMiningReward{} - mi := &file_proto_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[315] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18032,7 +18144,7 @@ func (x *ReqMiningReward) String() string { func (*ReqMiningReward) ProtoMessage() {} func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[315] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18045,7 +18157,7 @@ func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningReward.ProtoReflect.Descriptor instead. func (*ReqMiningReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} } type ResMiningReward struct { @@ -18058,7 +18170,7 @@ type ResMiningReward struct { func (x *ResMiningReward) Reset() { *x = ResMiningReward{} - mi := &file_proto_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[316] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18070,7 +18182,7 @@ func (x *ResMiningReward) String() string { func (*ResMiningReward) ProtoMessage() {} func (x *ResMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[316] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18083,7 +18195,7 @@ func (x *ResMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningReward.ProtoReflect.Descriptor instead. func (*ResMiningReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} } func (x *ResMiningReward) GetCode() RES_CODE { @@ -18109,7 +18221,7 @@ type ResActRed struct { func (x *ResActRed) Reset() { *x = ResActRed{} - mi := &file_proto_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[317] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18121,7 +18233,7 @@ func (x *ResActRed) String() string { func (*ResActRed) ProtoMessage() {} func (x *ResActRed) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[317] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18134,7 +18246,7 @@ func (x *ResActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActRed.ProtoReflect.Descriptor instead. func (*ResActRed) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} } func (x *ResActRed) GetRed() map[int32]int32 { @@ -18155,7 +18267,7 @@ type NotifyActRed struct { func (x *NotifyActRed) Reset() { *x = NotifyActRed{} - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[318] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18167,7 +18279,7 @@ func (x *NotifyActRed) String() string { func (*NotifyActRed) ProtoMessage() {} func (x *NotifyActRed) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[318] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18180,7 +18292,7 @@ func (x *NotifyActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyActRed.ProtoReflect.Descriptor instead. func (*NotifyActRed) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} } func (x *NotifyActRed) GetId() int32 { @@ -18207,7 +18319,7 @@ type ActivityNotify struct { func (x *ActivityNotify) Reset() { *x = ActivityNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[319] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18219,7 +18331,7 @@ func (x *ActivityNotify) String() string { func (*ActivityNotify) ProtoMessage() {} func (x *ActivityNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[319] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18232,7 +18344,7 @@ func (x *ActivityNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityNotify.ProtoReflect.Descriptor instead. func (*ActivityNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{319} } func (x *ActivityNotify) GetInfo() *ActivityInfo { @@ -18251,7 +18363,7 @@ type ResItem struct { func (x *ResItem) Reset() { *x = ResItem{} - mi := &file_proto_Gameapi_proto_msgTypes[318] + mi := &file_proto_Gameapi_proto_msgTypes[320] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18263,7 +18375,7 @@ func (x *ResItem) String() string { func (*ResItem) ProtoMessage() {} func (x *ResItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[318] + mi := &file_proto_Gameapi_proto_msgTypes[320] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18276,7 +18388,7 @@ func (x *ResItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItem.ProtoReflect.Descriptor instead. func (*ResItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{320} } func (x *ResItem) GetItem() map[int32]int32 { @@ -18295,7 +18407,7 @@ type ItemNotify struct { func (x *ItemNotify) Reset() { *x = ItemNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[319] + mi := &file_proto_Gameapi_proto_msgTypes[321] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18307,7 +18419,7 @@ func (x *ItemNotify) String() string { func (*ItemNotify) ProtoMessage() {} func (x *ItemNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[319] + mi := &file_proto_Gameapi_proto_msgTypes[321] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18320,7 +18432,7 @@ func (x *ItemNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemNotify.ProtoReflect.Descriptor instead. func (*ItemNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{319} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{321} } func (x *ItemNotify) GetItem() map[int32]int32 { @@ -18339,7 +18451,7 @@ type ReqGuessColor struct { func (x *ReqGuessColor) Reset() { *x = ReqGuessColor{} - mi := &file_proto_Gameapi_proto_msgTypes[320] + mi := &file_proto_Gameapi_proto_msgTypes[322] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18351,7 +18463,7 @@ func (x *ReqGuessColor) String() string { func (*ReqGuessColor) ProtoMessage() {} func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[320] + mi := &file_proto_Gameapi_proto_msgTypes[322] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18364,7 +18476,7 @@ func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColor.ProtoReflect.Descriptor instead. func (*ReqGuessColor) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{320} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{322} } type ResGuessColor struct { @@ -18384,7 +18496,7 @@ type ResGuessColor struct { func (x *ResGuessColor) Reset() { *x = ResGuessColor{} - mi := &file_proto_Gameapi_proto_msgTypes[321] + mi := &file_proto_Gameapi_proto_msgTypes[323] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18396,7 +18508,7 @@ func (x *ResGuessColor) String() string { func (*ResGuessColor) ProtoMessage() {} func (x *ResGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[321] + mi := &file_proto_Gameapi_proto_msgTypes[323] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18409,7 +18521,7 @@ func (x *ResGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColor.ProtoReflect.Descriptor instead. func (*ResGuessColor) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{321} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{323} } func (x *ResGuessColor) GetId() int32 { @@ -18487,7 +18599,7 @@ type Opponent struct { func (x *Opponent) Reset() { *x = Opponent{} - mi := &file_proto_Gameapi_proto_msgTypes[322] + mi := &file_proto_Gameapi_proto_msgTypes[324] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18499,7 +18611,7 @@ func (x *Opponent) String() string { func (*Opponent) ProtoMessage() {} func (x *Opponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[322] + mi := &file_proto_Gameapi_proto_msgTypes[324] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18512,7 +18624,7 @@ func (x *Opponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Opponent.ProtoReflect.Descriptor instead. func (*Opponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{322} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{324} } func (x *Opponent) GetName() string { @@ -18554,7 +18666,7 @@ type ReqGuessColorTake struct { func (x *ReqGuessColorTake) Reset() { *x = ReqGuessColorTake{} - mi := &file_proto_Gameapi_proto_msgTypes[323] + mi := &file_proto_Gameapi_proto_msgTypes[325] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18566,7 +18678,7 @@ func (x *ReqGuessColorTake) String() string { func (*ReqGuessColorTake) ProtoMessage() {} func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[323] + mi := &file_proto_Gameapi_proto_msgTypes[325] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18579,7 +18691,7 @@ func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorTake.ProtoReflect.Descriptor instead. func (*ReqGuessColorTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{323} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{325} } func (x *ReqGuessColorTake) GetMap() *GuessColorInfo { @@ -18605,7 +18717,7 @@ type GuessColorInfo struct { func (x *GuessColorInfo) Reset() { *x = GuessColorInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[324] + mi := &file_proto_Gameapi_proto_msgTypes[326] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18617,7 +18729,7 @@ func (x *GuessColorInfo) String() string { func (*GuessColorInfo) ProtoMessage() {} func (x *GuessColorInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[324] + mi := &file_proto_Gameapi_proto_msgTypes[326] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18630,7 +18742,7 @@ func (x *GuessColorInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use GuessColorInfo.ProtoReflect.Descriptor instead. func (*GuessColorInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{324} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{326} } func (x *GuessColorInfo) GetMap() map[int32]int32 { @@ -18650,7 +18762,7 @@ type ResGuessColorTake struct { func (x *ResGuessColorTake) Reset() { *x = ResGuessColorTake{} - mi := &file_proto_Gameapi_proto_msgTypes[325] + mi := &file_proto_Gameapi_proto_msgTypes[327] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18662,7 +18774,7 @@ func (x *ResGuessColorTake) String() string { func (*ResGuessColorTake) ProtoMessage() {} func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[325] + mi := &file_proto_Gameapi_proto_msgTypes[327] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18675,7 +18787,7 @@ func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorTake.ProtoReflect.Descriptor instead. func (*ResGuessColorTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{325} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{327} } func (x *ResGuessColorTake) GetCode() RES_CODE { @@ -18701,7 +18813,7 @@ type ReqGuessColorReward struct { func (x *ReqGuessColorReward) Reset() { *x = ReqGuessColorReward{} - mi := &file_proto_Gameapi_proto_msgTypes[326] + mi := &file_proto_Gameapi_proto_msgTypes[328] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18713,7 +18825,7 @@ func (x *ReqGuessColorReward) String() string { func (*ReqGuessColorReward) ProtoMessage() {} func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[326] + mi := &file_proto_Gameapi_proto_msgTypes[328] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18726,7 +18838,7 @@ func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorReward.ProtoReflect.Descriptor instead. func (*ReqGuessColorReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{326} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{328} } type ResGuessColorReward struct { @@ -18739,7 +18851,7 @@ type ResGuessColorReward struct { func (x *ResGuessColorReward) Reset() { *x = ResGuessColorReward{} - mi := &file_proto_Gameapi_proto_msgTypes[327] + mi := &file_proto_Gameapi_proto_msgTypes[329] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18751,7 +18863,7 @@ func (x *ResGuessColorReward) String() string { func (*ResGuessColorReward) ProtoMessage() {} func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[327] + mi := &file_proto_Gameapi_proto_msgTypes[329] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18764,7 +18876,7 @@ func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorReward.ProtoReflect.Descriptor instead. func (*ResGuessColorReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{327} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{329} } func (x *ResGuessColorReward) GetCode() RES_CODE { @@ -18789,7 +18901,7 @@ type ReqRace struct { func (x *ReqRace) Reset() { *x = ReqRace{} - mi := &file_proto_Gameapi_proto_msgTypes[328] + mi := &file_proto_Gameapi_proto_msgTypes[330] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18801,7 +18913,7 @@ func (x *ReqRace) String() string { func (*ReqRace) ProtoMessage() {} func (x *ReqRace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[328] + mi := &file_proto_Gameapi_proto_msgTypes[330] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18814,7 +18926,7 @@ func (x *ReqRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRace.ProtoReflect.Descriptor instead. func (*ReqRace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{328} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{330} } type ResRace struct { @@ -18835,7 +18947,7 @@ type ResRace struct { func (x *ResRace) Reset() { *x = ResRace{} - mi := &file_proto_Gameapi_proto_msgTypes[329] + mi := &file_proto_Gameapi_proto_msgTypes[331] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18847,7 +18959,7 @@ func (x *ResRace) String() string { func (*ResRace) ProtoMessage() {} func (x *ResRace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[329] + mi := &file_proto_Gameapi_proto_msgTypes[331] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18860,7 +18972,7 @@ func (x *ResRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRace.ProtoReflect.Descriptor instead. func (*ResRace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{329} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{331} } func (x *ResRace) GetId() int32 { @@ -18946,7 +19058,7 @@ type Raceopponent struct { func (x *Raceopponent) Reset() { *x = Raceopponent{} - mi := &file_proto_Gameapi_proto_msgTypes[330] + mi := &file_proto_Gameapi_proto_msgTypes[332] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18958,7 +19070,7 @@ func (x *Raceopponent) String() string { func (*Raceopponent) ProtoMessage() {} func (x *Raceopponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[330] + mi := &file_proto_Gameapi_proto_msgTypes[332] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18971,7 +19083,7 @@ func (x *Raceopponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Raceopponent.ProtoReflect.Descriptor instead. func (*Raceopponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{330} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{332} } func (x *Raceopponent) GetId() int32 { @@ -19017,7 +19129,7 @@ type ReqRaceStart struct { func (x *ReqRaceStart) Reset() { *x = ReqRaceStart{} - mi := &file_proto_Gameapi_proto_msgTypes[331] + mi := &file_proto_Gameapi_proto_msgTypes[333] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19029,7 +19141,7 @@ func (x *ReqRaceStart) String() string { func (*ReqRaceStart) ProtoMessage() {} func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[331] + mi := &file_proto_Gameapi_proto_msgTypes[333] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19042,7 +19154,7 @@ func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceStart.ProtoReflect.Descriptor instead. func (*ReqRaceStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{331} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{333} } type ResRaceStart struct { @@ -19055,7 +19167,7 @@ type ResRaceStart struct { func (x *ResRaceStart) Reset() { *x = ResRaceStart{} - mi := &file_proto_Gameapi_proto_msgTypes[332] + mi := &file_proto_Gameapi_proto_msgTypes[334] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19067,7 +19179,7 @@ func (x *ResRaceStart) String() string { func (*ResRaceStart) ProtoMessage() {} func (x *ResRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[332] + mi := &file_proto_Gameapi_proto_msgTypes[334] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19080,7 +19192,7 @@ func (x *ResRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceStart.ProtoReflect.Descriptor instead. func (*ResRaceStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{332} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{334} } func (x *ResRaceStart) GetCode() RES_CODE { @@ -19105,7 +19217,7 @@ type ReqRaceReward struct { func (x *ReqRaceReward) Reset() { *x = ReqRaceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[333] + mi := &file_proto_Gameapi_proto_msgTypes[335] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19117,7 +19229,7 @@ func (x *ReqRaceReward) String() string { func (*ReqRaceReward) ProtoMessage() {} func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[333] + mi := &file_proto_Gameapi_proto_msgTypes[335] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19130,7 +19242,7 @@ func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceReward.ProtoReflect.Descriptor instead. func (*ReqRaceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{333} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{335} } type ResRaceReward struct { @@ -19143,7 +19255,7 @@ type ResRaceReward struct { func (x *ResRaceReward) Reset() { *x = ResRaceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[334] + mi := &file_proto_Gameapi_proto_msgTypes[336] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19155,7 +19267,7 @@ func (x *ResRaceReward) String() string { func (*ResRaceReward) ProtoMessage() {} func (x *ResRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[334] + mi := &file_proto_Gameapi_proto_msgTypes[336] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19168,7 +19280,7 @@ func (x *ResRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceReward.ProtoReflect.Descriptor instead. func (*ResRaceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{334} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{336} } func (x *ResRaceReward) GetCode() RES_CODE { @@ -19194,7 +19306,7 @@ type ReqPlayroom struct { func (x *ReqPlayroom) Reset() { *x = ReqPlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[335] + mi := &file_proto_Gameapi_proto_msgTypes[337] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19206,7 +19318,7 @@ func (x *ReqPlayroom) String() string { func (*ReqPlayroom) ProtoMessage() {} func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[335] + mi := &file_proto_Gameapi_proto_msgTypes[337] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19219,7 +19331,7 @@ func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroom.ProtoReflect.Descriptor instead. func (*ReqPlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{335} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{337} } type ResPlayroom struct { @@ -19257,7 +19369,7 @@ type ResPlayroom struct { func (x *ResPlayroom) Reset() { *x = ResPlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[336] + mi := &file_proto_Gameapi_proto_msgTypes[338] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19269,7 +19381,7 @@ func (x *ResPlayroom) String() string { func (*ResPlayroom) ProtoMessage() {} func (x *ResPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[336] + mi := &file_proto_Gameapi_proto_msgTypes[338] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19282,7 +19394,7 @@ func (x *ResPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroom.ProtoReflect.Descriptor instead. func (*ResPlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{336} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{338} } func (x *ResPlayroom) GetStatus() int32 { @@ -19484,7 +19596,7 @@ type NotifyPlayroomTask struct { func (x *NotifyPlayroomTask) Reset() { *x = NotifyPlayroomTask{} - mi := &file_proto_Gameapi_proto_msgTypes[337] + mi := &file_proto_Gameapi_proto_msgTypes[339] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19496,7 +19608,7 @@ func (x *NotifyPlayroomTask) String() string { func (*NotifyPlayroomTask) ProtoMessage() {} func (x *NotifyPlayroomTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[337] + mi := &file_proto_Gameapi_proto_msgTypes[339] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19509,7 +19621,7 @@ func (x *NotifyPlayroomTask) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomTask.ProtoReflect.Descriptor instead. func (*NotifyPlayroomTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{337} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{339} } func (x *NotifyPlayroomTask) GetDailyTask() []*DailyTask { @@ -19536,7 +19648,7 @@ type ReqPlayroomTask struct { func (x *ReqPlayroomTask) Reset() { *x = ReqPlayroomTask{} - mi := &file_proto_Gameapi_proto_msgTypes[338] + mi := &file_proto_Gameapi_proto_msgTypes[340] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19548,7 +19660,7 @@ func (x *ReqPlayroomTask) String() string { func (*ReqPlayroomTask) ProtoMessage() {} func (x *ReqPlayroomTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[338] + mi := &file_proto_Gameapi_proto_msgTypes[340] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19561,7 +19673,7 @@ func (x *ReqPlayroomTask) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomTask.ProtoReflect.Descriptor instead. func (*ReqPlayroomTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{338} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{340} } func (x *ReqPlayroomTask) GetId() int32 { @@ -19582,7 +19694,7 @@ type ResPlayroomTask struct { func (x *ResPlayroomTask) Reset() { *x = ResPlayroomTask{} - mi := &file_proto_Gameapi_proto_msgTypes[339] + mi := &file_proto_Gameapi_proto_msgTypes[341] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19594,7 +19706,7 @@ func (x *ResPlayroomTask) String() string { func (*ResPlayroomTask) ProtoMessage() {} func (x *ResPlayroomTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[339] + mi := &file_proto_Gameapi_proto_msgTypes[341] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19607,7 +19719,7 @@ func (x *ResPlayroomTask) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomTask.ProtoReflect.Descriptor instead. func (*ResPlayroomTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{339} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{341} } func (x *ResPlayroomTask) GetCode() RES_CODE { @@ -19641,7 +19753,7 @@ type ReqPlayroomTaskReward struct { func (x *ReqPlayroomTaskReward) Reset() { *x = ReqPlayroomTaskReward{} - mi := &file_proto_Gameapi_proto_msgTypes[340] + mi := &file_proto_Gameapi_proto_msgTypes[342] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19653,7 +19765,7 @@ func (x *ReqPlayroomTaskReward) String() string { func (*ReqPlayroomTaskReward) ProtoMessage() {} func (x *ReqPlayroomTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[340] + mi := &file_proto_Gameapi_proto_msgTypes[342] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19666,7 +19778,7 @@ func (x *ReqPlayroomTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomTaskReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomTaskReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{340} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{342} } func (x *ReqPlayroomTaskReward) GetType() int32 { @@ -19688,7 +19800,7 @@ type ResPlayroomTaskReward struct { func (x *ResPlayroomTaskReward) Reset() { *x = ResPlayroomTaskReward{} - mi := &file_proto_Gameapi_proto_msgTypes[341] + mi := &file_proto_Gameapi_proto_msgTypes[343] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19700,7 +19812,7 @@ func (x *ResPlayroomTaskReward) String() string { func (*ResPlayroomTaskReward) ProtoMessage() {} func (x *ResPlayroomTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[341] + mi := &file_proto_Gameapi_proto_msgTypes[343] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19713,7 +19825,7 @@ func (x *ResPlayroomTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomTaskReward.ProtoReflect.Descriptor instead. func (*ResPlayroomTaskReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{341} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{343} } func (x *ResPlayroomTaskReward) GetCode() RES_CODE { @@ -19753,7 +19865,7 @@ type ReqPlayroomUnlock struct { func (x *ReqPlayroomUnlock) Reset() { *x = ReqPlayroomUnlock{} - mi := &file_proto_Gameapi_proto_msgTypes[342] + mi := &file_proto_Gameapi_proto_msgTypes[344] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19765,7 +19877,7 @@ func (x *ReqPlayroomUnlock) String() string { func (*ReqPlayroomUnlock) ProtoMessage() {} func (x *ReqPlayroomUnlock) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[342] + mi := &file_proto_Gameapi_proto_msgTypes[344] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19778,7 +19890,7 @@ func (x *ReqPlayroomUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomUnlock.ProtoReflect.Descriptor instead. func (*ReqPlayroomUnlock) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{342} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{344} } func (x *ReqPlayroomUnlock) GetId() int32 { @@ -19799,7 +19911,7 @@ type ResPlayroomUnlock struct { func (x *ResPlayroomUnlock) Reset() { *x = ResPlayroomUnlock{} - mi := &file_proto_Gameapi_proto_msgTypes[343] + mi := &file_proto_Gameapi_proto_msgTypes[345] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19811,7 +19923,7 @@ func (x *ResPlayroomUnlock) String() string { func (*ResPlayroomUnlock) ProtoMessage() {} func (x *ResPlayroomUnlock) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[343] + mi := &file_proto_Gameapi_proto_msgTypes[345] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19824,7 +19936,7 @@ func (x *ResPlayroomUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomUnlock.ProtoReflect.Descriptor instead. func (*ResPlayroomUnlock) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{343} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{345} } func (x *ResPlayroomUnlock) GetCode() RES_CODE { @@ -19857,7 +19969,7 @@ type ReqPlayroomUpvote struct { func (x *ReqPlayroomUpvote) Reset() { *x = ReqPlayroomUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[344] + mi := &file_proto_Gameapi_proto_msgTypes[346] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19869,7 +19981,7 @@ func (x *ReqPlayroomUpvote) String() string { func (*ReqPlayroomUpvote) ProtoMessage() {} func (x *ReqPlayroomUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[344] + mi := &file_proto_Gameapi_proto_msgTypes[346] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19882,7 +19994,7 @@ func (x *ReqPlayroomUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomUpvote.ProtoReflect.Descriptor instead. func (*ReqPlayroomUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{344} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{346} } func (x *ReqPlayroomUpvote) GetId() int64 { @@ -19903,7 +20015,7 @@ type ResPlayroomUpvote struct { func (x *ResPlayroomUpvote) Reset() { *x = ResPlayroomUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[345] + mi := &file_proto_Gameapi_proto_msgTypes[347] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19915,7 +20027,7 @@ func (x *ResPlayroomUpvote) String() string { func (*ResPlayroomUpvote) ProtoMessage() {} func (x *ResPlayroomUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[345] + mi := &file_proto_Gameapi_proto_msgTypes[347] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19928,7 +20040,7 @@ func (x *ResPlayroomUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomUpvote.ProtoReflect.Descriptor instead. func (*ResPlayroomUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{345} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{347} } func (x *ResPlayroomUpvote) GetCode() RES_CODE { @@ -19961,7 +20073,7 @@ type PlayroomDress struct { func (x *PlayroomDress) Reset() { *x = PlayroomDress{} - mi := &file_proto_Gameapi_proto_msgTypes[346] + mi := &file_proto_Gameapi_proto_msgTypes[348] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19973,7 +20085,7 @@ func (x *PlayroomDress) String() string { func (*PlayroomDress) ProtoMessage() {} func (x *PlayroomDress) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[346] + mi := &file_proto_Gameapi_proto_msgTypes[348] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19986,7 +20098,7 @@ func (x *PlayroomDress) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayroomDress.ProtoReflect.Descriptor instead. func (*PlayroomDress) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{346} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{348} } func (x *PlayroomDress) GetList() []int32 { @@ -20005,7 +20117,7 @@ type ReqPlayroomDressSet struct { func (x *ReqPlayroomDressSet) Reset() { *x = ReqPlayroomDressSet{} - mi := &file_proto_Gameapi_proto_msgTypes[347] + mi := &file_proto_Gameapi_proto_msgTypes[349] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20017,7 +20129,7 @@ func (x *ReqPlayroomDressSet) String() string { func (*ReqPlayroomDressSet) ProtoMessage() {} func (x *ReqPlayroomDressSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[347] + mi := &file_proto_Gameapi_proto_msgTypes[349] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20030,7 +20142,7 @@ func (x *ReqPlayroomDressSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDressSet.ProtoReflect.Descriptor instead. func (*ReqPlayroomDressSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{347} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{349} } func (x *ReqPlayroomDressSet) GetDressSet() map[int32]int32 { @@ -20050,7 +20162,7 @@ type ResPlayroomDressSet struct { func (x *ResPlayroomDressSet) Reset() { *x = ResPlayroomDressSet{} - mi := &file_proto_Gameapi_proto_msgTypes[348] + mi := &file_proto_Gameapi_proto_msgTypes[350] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20062,7 +20174,7 @@ func (x *ResPlayroomDressSet) String() string { func (*ResPlayroomDressSet) ProtoMessage() {} func (x *ResPlayroomDressSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[348] + mi := &file_proto_Gameapi_proto_msgTypes[350] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20075,7 +20187,7 @@ func (x *ResPlayroomDressSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDressSet.ProtoReflect.Descriptor instead. func (*ResPlayroomDressSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{348} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{350} } func (x *ResPlayroomDressSet) GetCode() RES_CODE { @@ -20101,7 +20213,7 @@ type ReqPlayroomPetAirSet struct { func (x *ReqPlayroomPetAirSet) Reset() { *x = ReqPlayroomPetAirSet{} - mi := &file_proto_Gameapi_proto_msgTypes[349] + mi := &file_proto_Gameapi_proto_msgTypes[351] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20113,7 +20225,7 @@ func (x *ReqPlayroomPetAirSet) String() string { func (*ReqPlayroomPetAirSet) ProtoMessage() {} func (x *ReqPlayroomPetAirSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[349] + mi := &file_proto_Gameapi_proto_msgTypes[351] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20126,7 +20238,7 @@ func (x *ReqPlayroomPetAirSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomPetAirSet.ProtoReflect.Descriptor instead. func (*ReqPlayroomPetAirSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{349} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{351} } func (x *ReqPlayroomPetAirSet) GetPetAirSet() int32 { @@ -20146,7 +20258,7 @@ type ResPlayroomPetAirSet struct { func (x *ResPlayroomPetAirSet) Reset() { *x = ResPlayroomPetAirSet{} - mi := &file_proto_Gameapi_proto_msgTypes[350] + mi := &file_proto_Gameapi_proto_msgTypes[352] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20158,7 +20270,7 @@ func (x *ResPlayroomPetAirSet) String() string { func (*ResPlayroomPetAirSet) ProtoMessage() {} func (x *ResPlayroomPetAirSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[350] + mi := &file_proto_Gameapi_proto_msgTypes[352] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20171,7 +20283,7 @@ func (x *ResPlayroomPetAirSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomPetAirSet.ProtoReflect.Descriptor instead. func (*ResPlayroomPetAirSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{350} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{352} } func (x *ResPlayroomPetAirSet) GetCode() RES_CODE { @@ -20196,7 +20308,7 @@ type ReqPlayroomWrokOutline struct { func (x *ReqPlayroomWrokOutline) Reset() { *x = ReqPlayroomWrokOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[351] + mi := &file_proto_Gameapi_proto_msgTypes[353] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20208,7 +20320,7 @@ func (x *ReqPlayroomWrokOutline) String() string { func (*ReqPlayroomWrokOutline) ProtoMessage() {} func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[351] + mi := &file_proto_Gameapi_proto_msgTypes[353] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20221,7 +20333,7 @@ func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ReqPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{351} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{353} } type ResPlayroomWrokOutline struct { @@ -20234,7 +20346,7 @@ type ResPlayroomWrokOutline struct { func (x *ResPlayroomWrokOutline) Reset() { *x = ResPlayroomWrokOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[352] + mi := &file_proto_Gameapi_proto_msgTypes[354] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20246,7 +20358,7 @@ func (x *ResPlayroomWrokOutline) String() string { func (*ResPlayroomWrokOutline) ProtoMessage() {} func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[352] + mi := &file_proto_Gameapi_proto_msgTypes[354] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20259,7 +20371,7 @@ func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ResPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{352} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{354} } func (x *ResPlayroomWrokOutline) GetCode() RES_CODE { @@ -20285,7 +20397,7 @@ type NofiPlayroomStatus struct { func (x *NofiPlayroomStatus) Reset() { *x = NofiPlayroomStatus{} - mi := &file_proto_Gameapi_proto_msgTypes[353] + mi := &file_proto_Gameapi_proto_msgTypes[355] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20297,7 +20409,7 @@ func (x *NofiPlayroomStatus) String() string { func (*NofiPlayroomStatus) ProtoMessage() {} func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[353] + mi := &file_proto_Gameapi_proto_msgTypes[355] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20310,7 +20422,7 @@ func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { // Deprecated: Use NofiPlayroomStatus.ProtoReflect.Descriptor instead. func (*NofiPlayroomStatus) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{353} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{355} } func (x *NofiPlayroomStatus) GetWorkOutline() int32 { @@ -20330,7 +20442,7 @@ type NotifyPlayroomWork struct { func (x *NotifyPlayroomWork) Reset() { *x = NotifyPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[354] + mi := &file_proto_Gameapi_proto_msgTypes[356] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20342,7 +20454,7 @@ func (x *NotifyPlayroomWork) String() string { func (*NotifyPlayroomWork) ProtoMessage() {} func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[354] + mi := &file_proto_Gameapi_proto_msgTypes[356] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20355,7 +20467,7 @@ func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomWork.ProtoReflect.Descriptor instead. func (*NotifyPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{354} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{356} } func (x *NotifyPlayroomWork) GetStartTime() int32 { @@ -20383,7 +20495,7 @@ type NotifyPlayroomLose struct { func (x *NotifyPlayroomLose) Reset() { *x = NotifyPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[355] + mi := &file_proto_Gameapi_proto_msgTypes[357] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20395,7 +20507,7 @@ func (x *NotifyPlayroomLose) String() string { func (*NotifyPlayroomLose) ProtoMessage() {} func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[355] + mi := &file_proto_Gameapi_proto_msgTypes[357] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20408,7 +20520,7 @@ func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomLose.ProtoReflect.Descriptor instead. func (*NotifyPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{355} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{357} } func (x *NotifyPlayroomLose) GetLoseItem() []*ItemInfo { @@ -20441,7 +20553,7 @@ type ChipInfo struct { func (x *ChipInfo) Reset() { *x = ChipInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[356] + mi := &file_proto_Gameapi_proto_msgTypes[358] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20453,7 +20565,7 @@ func (x *ChipInfo) String() string { func (*ChipInfo) ProtoMessage() {} func (x *ChipInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[356] + mi := &file_proto_Gameapi_proto_msgTypes[358] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20466,7 +20578,7 @@ func (x *ChipInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ChipInfo.ProtoReflect.Descriptor instead. func (*ChipInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{356} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{358} } func (x *ChipInfo) GetUid() int64 { @@ -20487,7 +20599,7 @@ type NotifyPlayroomMood struct { func (x *NotifyPlayroomMood) Reset() { *x = NotifyPlayroomMood{} - mi := &file_proto_Gameapi_proto_msgTypes[357] + mi := &file_proto_Gameapi_proto_msgTypes[359] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20499,7 +20611,7 @@ func (x *NotifyPlayroomMood) String() string { func (*NotifyPlayroomMood) ProtoMessage() {} func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[357] + mi := &file_proto_Gameapi_proto_msgTypes[359] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20512,7 +20624,7 @@ func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomMood.ProtoReflect.Descriptor instead. func (*NotifyPlayroomMood) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{357} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{359} } func (x *NotifyPlayroomMood) GetAllMood() int32 { @@ -20545,7 +20657,7 @@ type NotifyPlayroomKiss struct { func (x *NotifyPlayroomKiss) Reset() { *x = NotifyPlayroomKiss{} - mi := &file_proto_Gameapi_proto_msgTypes[358] + mi := &file_proto_Gameapi_proto_msgTypes[360] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20557,7 +20669,7 @@ func (x *NotifyPlayroomKiss) String() string { func (*NotifyPlayroomKiss) ProtoMessage() {} func (x *NotifyPlayroomKiss) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[358] + mi := &file_proto_Gameapi_proto_msgTypes[360] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20570,7 +20682,7 @@ func (x *NotifyPlayroomKiss) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomKiss.ProtoReflect.Descriptor instead. func (*NotifyPlayroomKiss) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{358} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{360} } func (x *NotifyPlayroomKiss) GetKiss() int32 { @@ -20593,7 +20705,7 @@ type FriendRoom struct { func (x *FriendRoom) Reset() { *x = FriendRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[359] + mi := &file_proto_Gameapi_proto_msgTypes[361] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20605,7 +20717,7 @@ func (x *FriendRoom) String() string { func (*FriendRoom) ProtoMessage() {} func (x *FriendRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[359] + mi := &file_proto_Gameapi_proto_msgTypes[361] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20618,7 +20730,7 @@ func (x *FriendRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use FriendRoom.ProtoReflect.Descriptor instead. func (*FriendRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{359} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{361} } func (x *FriendRoom) GetUid() int64 { @@ -20669,7 +20781,7 @@ type RoomOpponent struct { func (x *RoomOpponent) Reset() { *x = RoomOpponent{} - mi := &file_proto_Gameapi_proto_msgTypes[360] + mi := &file_proto_Gameapi_proto_msgTypes[362] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20681,7 +20793,7 @@ func (x *RoomOpponent) String() string { func (*RoomOpponent) ProtoMessage() {} func (x *RoomOpponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[360] + mi := &file_proto_Gameapi_proto_msgTypes[362] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20694,7 +20806,7 @@ func (x *RoomOpponent) ProtoReflect() protoreflect.Message { // Deprecated: Use RoomOpponent.ProtoReflect.Descriptor instead. func (*RoomOpponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{360} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{362} } func (x *RoomOpponent) GetUid() int64 { @@ -20742,7 +20854,7 @@ type ReqPlayroomInfo struct { func (x *ReqPlayroomInfo) Reset() { *x = ReqPlayroomInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[361] + mi := &file_proto_Gameapi_proto_msgTypes[363] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20754,7 +20866,7 @@ func (x *ReqPlayroomInfo) String() string { func (*ReqPlayroomInfo) ProtoMessage() {} func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[361] + mi := &file_proto_Gameapi_proto_msgTypes[363] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20767,7 +20879,7 @@ func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInfo.ProtoReflect.Descriptor instead. func (*ReqPlayroomInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{361} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{363} } func (x *ReqPlayroomInfo) GetUid() int64 { @@ -20802,7 +20914,7 @@ type ResPlayroomInfo struct { func (x *ResPlayroomInfo) Reset() { *x = ResPlayroomInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[362] + mi := &file_proto_Gameapi_proto_msgTypes[364] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20814,7 +20926,7 @@ func (x *ResPlayroomInfo) String() string { func (*ResPlayroomInfo) ProtoMessage() {} func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[362] + mi := &file_proto_Gameapi_proto_msgTypes[364] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20827,7 +20939,7 @@ func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInfo.ProtoReflect.Descriptor instead. func (*ResPlayroomInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{362} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{364} } func (x *ResPlayroomInfo) GetUid() int64 { @@ -20959,7 +21071,7 @@ type ReqPlayroomFlip struct { func (x *ReqPlayroomFlip) Reset() { *x = ReqPlayroomFlip{} - mi := &file_proto_Gameapi_proto_msgTypes[363] + mi := &file_proto_Gameapi_proto_msgTypes[365] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20971,7 +21083,7 @@ func (x *ReqPlayroomFlip) String() string { func (*ReqPlayroomFlip) ProtoMessage() {} func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[363] + mi := &file_proto_Gameapi_proto_msgTypes[365] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20984,7 +21096,7 @@ func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlip.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{363} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{365} } func (x *ReqPlayroomFlip) GetId() int32 { @@ -21006,7 +21118,7 @@ type ResPlayroomFlip struct { func (x *ResPlayroomFlip) Reset() { *x = ResPlayroomFlip{} - mi := &file_proto_Gameapi_proto_msgTypes[364] + mi := &file_proto_Gameapi_proto_msgTypes[366] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21018,7 +21130,7 @@ func (x *ResPlayroomFlip) String() string { func (*ResPlayroomFlip) ProtoMessage() {} func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[364] + mi := &file_proto_Gameapi_proto_msgTypes[366] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21031,7 +21143,7 @@ func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlip.ProtoReflect.Descriptor instead. func (*ResPlayroomFlip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{364} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{366} } func (x *ResPlayroomFlip) GetCode() RES_CODE { @@ -21071,7 +21183,7 @@ type ReqPlayroomFlipReward struct { func (x *ReqPlayroomFlipReward) Reset() { *x = ReqPlayroomFlipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[365] + mi := &file_proto_Gameapi_proto_msgTypes[367] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21083,7 +21195,7 @@ func (x *ReqPlayroomFlipReward) String() string { func (*ReqPlayroomFlipReward) ProtoMessage() {} func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[365] + mi := &file_proto_Gameapi_proto_msgTypes[367] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21096,7 +21208,7 @@ func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{365} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{367} } type ResPlayroomFlipReward struct { @@ -21109,7 +21221,7 @@ type ResPlayroomFlipReward struct { func (x *ResPlayroomFlipReward) Reset() { *x = ResPlayroomFlipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[366] + mi := &file_proto_Gameapi_proto_msgTypes[368] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21121,7 +21233,7 @@ func (x *ResPlayroomFlipReward) String() string { func (*ResPlayroomFlipReward) ProtoMessage() {} func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[366] + mi := &file_proto_Gameapi_proto_msgTypes[368] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21134,7 +21246,7 @@ func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ResPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{366} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{368} } func (x *ResPlayroomFlipReward) GetCode() RES_CODE { @@ -21160,7 +21272,7 @@ type ReqPlayroomGame struct { func (x *ReqPlayroomGame) Reset() { *x = ReqPlayroomGame{} - mi := &file_proto_Gameapi_proto_msgTypes[367] + mi := &file_proto_Gameapi_proto_msgTypes[369] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21172,7 +21284,7 @@ func (x *ReqPlayroomGame) String() string { func (*ReqPlayroomGame) ProtoMessage() {} func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[367] + mi := &file_proto_Gameapi_proto_msgTypes[369] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21185,7 +21297,7 @@ func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGame.ProtoReflect.Descriptor instead. func (*ReqPlayroomGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{367} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{369} } func (x *ReqPlayroomGame) GetType() int32 { @@ -21207,7 +21319,7 @@ type ResPlayroomGame struct { func (x *ResPlayroomGame) Reset() { *x = ResPlayroomGame{} - mi := &file_proto_Gameapi_proto_msgTypes[368] + mi := &file_proto_Gameapi_proto_msgTypes[370] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21219,7 +21331,7 @@ func (x *ResPlayroomGame) String() string { func (*ResPlayroomGame) ProtoMessage() {} func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[368] + mi := &file_proto_Gameapi_proto_msgTypes[370] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21232,7 +21344,7 @@ func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGame.ProtoReflect.Descriptor instead. func (*ResPlayroomGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{368} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{370} } func (x *ResPlayroomGame) GetCode() RES_CODE { @@ -21274,7 +21386,7 @@ type ReqPlayroomInteract struct { func (x *ReqPlayroomInteract) Reset() { *x = ReqPlayroomInteract{} - mi := &file_proto_Gameapi_proto_msgTypes[369] + mi := &file_proto_Gameapi_proto_msgTypes[371] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21286,7 +21398,7 @@ func (x *ReqPlayroomInteract) String() string { func (*ReqPlayroomInteract) ProtoMessage() {} func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[369] + mi := &file_proto_Gameapi_proto_msgTypes[371] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21299,7 +21411,7 @@ func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInteract.ProtoReflect.Descriptor instead. func (*ReqPlayroomInteract) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{369} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{371} } func (x *ReqPlayroomInteract) GetId() int32 { @@ -21327,7 +21439,7 @@ type ResPlayroomInteract struct { func (x *ResPlayroomInteract) Reset() { *x = ResPlayroomInteract{} - mi := &file_proto_Gameapi_proto_msgTypes[370] + mi := &file_proto_Gameapi_proto_msgTypes[372] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21339,7 +21451,7 @@ func (x *ResPlayroomInteract) String() string { func (*ResPlayroomInteract) ProtoMessage() {} func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[370] + mi := &file_proto_Gameapi_proto_msgTypes[372] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21352,7 +21464,7 @@ func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInteract.ProtoReflect.Descriptor instead. func (*ResPlayroomInteract) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{370} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{372} } func (x *ResPlayroomInteract) GetCode() RES_CODE { @@ -21386,7 +21498,7 @@ type ReqPlayroomSetRoom struct { func (x *ReqPlayroomSetRoom) Reset() { *x = ReqPlayroomSetRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[371] + mi := &file_proto_Gameapi_proto_msgTypes[373] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21398,7 +21510,7 @@ func (x *ReqPlayroomSetRoom) String() string { func (*ReqPlayroomSetRoom) ProtoMessage() {} func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[371] + mi := &file_proto_Gameapi_proto_msgTypes[373] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21411,7 +21523,7 @@ func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ReqPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{371} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{373} } func (x *ReqPlayroomSetRoom) GetPlayroom() map[int32]int32 { @@ -21431,7 +21543,7 @@ type ResPlayroomSetRoom struct { func (x *ResPlayroomSetRoom) Reset() { *x = ResPlayroomSetRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[372] + mi := &file_proto_Gameapi_proto_msgTypes[374] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21443,7 +21555,7 @@ func (x *ResPlayroomSetRoom) String() string { func (*ResPlayroomSetRoom) ProtoMessage() {} func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[372] + mi := &file_proto_Gameapi_proto_msgTypes[374] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21456,7 +21568,7 @@ func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ResPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{372} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{374} } func (x *ResPlayroomSetRoom) GetCode() RES_CODE { @@ -21482,7 +21594,7 @@ type ReqPlayroomSelectReward struct { func (x *ReqPlayroomSelectReward) Reset() { *x = ReqPlayroomSelectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[373] + mi := &file_proto_Gameapi_proto_msgTypes[375] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21494,7 +21606,7 @@ func (x *ReqPlayroomSelectReward) String() string { func (*ReqPlayroomSelectReward) ProtoMessage() {} func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[373] + mi := &file_proto_Gameapi_proto_msgTypes[375] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21507,7 +21619,7 @@ func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{373} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{375} } func (x *ReqPlayroomSelectReward) GetId() int32 { @@ -21527,7 +21639,7 @@ type ResPlayroomSelectReward struct { func (x *ResPlayroomSelectReward) Reset() { *x = ResPlayroomSelectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[374] + mi := &file_proto_Gameapi_proto_msgTypes[376] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21539,7 +21651,7 @@ func (x *ResPlayroomSelectReward) String() string { func (*ResPlayroomSelectReward) ProtoMessage() {} func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[374] + mi := &file_proto_Gameapi_proto_msgTypes[376] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21552,7 +21664,7 @@ func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ResPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{374} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{376} } func (x *ResPlayroomSelectReward) GetCode() RES_CODE { @@ -21578,7 +21690,7 @@ type ReqPlayroomLose struct { func (x *ReqPlayroomLose) Reset() { *x = ReqPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[375] + mi := &file_proto_Gameapi_proto_msgTypes[377] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21590,7 +21702,7 @@ func (x *ReqPlayroomLose) String() string { func (*ReqPlayroomLose) ProtoMessage() {} func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[375] + mi := &file_proto_Gameapi_proto_msgTypes[377] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21603,7 +21715,7 @@ func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomLose.ProtoReflect.Descriptor instead. func (*ReqPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{375} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{377} } type ResPlayroomLose struct { @@ -21616,7 +21728,7 @@ type ResPlayroomLose struct { func (x *ResPlayroomLose) Reset() { *x = ResPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[376] + mi := &file_proto_Gameapi_proto_msgTypes[378] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21628,7 +21740,7 @@ func (x *ResPlayroomLose) String() string { func (*ResPlayroomLose) ProtoMessage() {} func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[376] + mi := &file_proto_Gameapi_proto_msgTypes[378] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21641,7 +21753,7 @@ func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomLose.ProtoReflect.Descriptor instead. func (*ResPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{376} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{378} } func (x *ResPlayroomLose) GetCode() RES_CODE { @@ -21667,7 +21779,7 @@ type ReqPlayroomWork struct { func (x *ReqPlayroomWork) Reset() { *x = ReqPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[377] + mi := &file_proto_Gameapi_proto_msgTypes[379] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21679,7 +21791,7 @@ func (x *ReqPlayroomWork) String() string { func (*ReqPlayroomWork) ProtoMessage() {} func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[377] + mi := &file_proto_Gameapi_proto_msgTypes[379] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21692,7 +21804,7 @@ func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWork.ProtoReflect.Descriptor instead. func (*ReqPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{377} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{379} } type ResPlayroomWork struct { @@ -21705,7 +21817,7 @@ type ResPlayroomWork struct { func (x *ResPlayroomWork) Reset() { *x = ResPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[378] + mi := &file_proto_Gameapi_proto_msgTypes[380] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21717,7 +21829,7 @@ func (x *ResPlayroomWork) String() string { func (*ResPlayroomWork) ProtoMessage() {} func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[378] + mi := &file_proto_Gameapi_proto_msgTypes[380] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21730,7 +21842,7 @@ func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWork.ProtoReflect.Descriptor instead. func (*ResPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{378} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{380} } func (x *ResPlayroomWork) GetCode() RES_CODE { @@ -21756,7 +21868,7 @@ type ReqPlayroomRest struct { func (x *ReqPlayroomRest) Reset() { *x = ReqPlayroomRest{} - mi := &file_proto_Gameapi_proto_msgTypes[379] + mi := &file_proto_Gameapi_proto_msgTypes[381] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21768,7 +21880,7 @@ func (x *ReqPlayroomRest) String() string { func (*ReqPlayroomRest) ProtoMessage() {} func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[379] + mi := &file_proto_Gameapi_proto_msgTypes[381] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21781,7 +21893,7 @@ func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomRest.ProtoReflect.Descriptor instead. func (*ReqPlayroomRest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{379} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{381} } type ResPlayroomRest struct { @@ -21794,7 +21906,7 @@ type ResPlayroomRest struct { func (x *ResPlayroomRest) Reset() { *x = ResPlayroomRest{} - mi := &file_proto_Gameapi_proto_msgTypes[380] + mi := &file_proto_Gameapi_proto_msgTypes[382] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21806,7 +21918,7 @@ func (x *ResPlayroomRest) String() string { func (*ResPlayroomRest) ProtoMessage() {} func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[380] + mi := &file_proto_Gameapi_proto_msgTypes[382] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21819,7 +21931,7 @@ func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomRest.ProtoReflect.Descriptor instead. func (*ResPlayroomRest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{380} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{382} } func (x *ResPlayroomRest) GetCode() RES_CODE { @@ -21845,7 +21957,7 @@ type ReqPlayroomDraw struct { func (x *ReqPlayroomDraw) Reset() { *x = ReqPlayroomDraw{} - mi := &file_proto_Gameapi_proto_msgTypes[381] + mi := &file_proto_Gameapi_proto_msgTypes[383] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21857,7 +21969,7 @@ func (x *ReqPlayroomDraw) String() string { func (*ReqPlayroomDraw) ProtoMessage() {} func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[381] + mi := &file_proto_Gameapi_proto_msgTypes[383] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21870,7 +21982,7 @@ func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDraw.ProtoReflect.Descriptor instead. func (*ReqPlayroomDraw) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{381} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{383} } type ResPlayroomDraw struct { @@ -21884,7 +21996,7 @@ type ResPlayroomDraw struct { func (x *ResPlayroomDraw) Reset() { *x = ResPlayroomDraw{} - mi := &file_proto_Gameapi_proto_msgTypes[382] + mi := &file_proto_Gameapi_proto_msgTypes[384] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21896,7 +22008,7 @@ func (x *ResPlayroomDraw) String() string { func (*ResPlayroomDraw) ProtoMessage() {} func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[382] + mi := &file_proto_Gameapi_proto_msgTypes[384] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21909,7 +22021,7 @@ func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDraw.ProtoReflect.Descriptor instead. func (*ResPlayroomDraw) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{382} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{384} } func (x *ResPlayroomDraw) GetCode() RES_CODE { @@ -21943,7 +22055,7 @@ type ReqPlayroomChip struct { func (x *ReqPlayroomChip) Reset() { *x = ReqPlayroomChip{} - mi := &file_proto_Gameapi_proto_msgTypes[383] + mi := &file_proto_Gameapi_proto_msgTypes[385] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21955,7 +22067,7 @@ func (x *ReqPlayroomChip) String() string { func (*ReqPlayroomChip) ProtoMessage() {} func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[383] + mi := &file_proto_Gameapi_proto_msgTypes[385] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21968,7 +22080,7 @@ func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomChip.ProtoReflect.Descriptor instead. func (*ReqPlayroomChip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{383} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{385} } func (x *ReqPlayroomChip) GetUid() []int64 { @@ -21988,7 +22100,7 @@ type ResPlayroomChip struct { func (x *ResPlayroomChip) Reset() { *x = ResPlayroomChip{} - mi := &file_proto_Gameapi_proto_msgTypes[384] + mi := &file_proto_Gameapi_proto_msgTypes[386] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22000,7 +22112,7 @@ func (x *ResPlayroomChip) String() string { func (*ResPlayroomChip) ProtoMessage() {} func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[384] + mi := &file_proto_Gameapi_proto_msgTypes[386] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22013,7 +22125,7 @@ func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomChip.ProtoReflect.Descriptor instead. func (*ResPlayroomChip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{384} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{386} } func (x *ResPlayroomChip) GetCode() RES_CODE { @@ -22039,7 +22151,7 @@ type ReqPlayroomBuyItem struct { func (x *ReqPlayroomBuyItem) Reset() { *x = ReqPlayroomBuyItem{} - mi := &file_proto_Gameapi_proto_msgTypes[385] + mi := &file_proto_Gameapi_proto_msgTypes[387] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22051,7 +22163,7 @@ func (x *ReqPlayroomBuyItem) String() string { func (*ReqPlayroomBuyItem) ProtoMessage() {} func (x *ReqPlayroomBuyItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[385] + mi := &file_proto_Gameapi_proto_msgTypes[387] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22064,7 +22176,7 @@ func (x *ReqPlayroomBuyItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomBuyItem.ProtoReflect.Descriptor instead. func (*ReqPlayroomBuyItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{385} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{387} } func (x *ReqPlayroomBuyItem) GetId() int32 { @@ -22084,7 +22196,7 @@ type ResPlayroomBuyItem struct { func (x *ResPlayroomBuyItem) Reset() { *x = ResPlayroomBuyItem{} - mi := &file_proto_Gameapi_proto_msgTypes[386] + mi := &file_proto_Gameapi_proto_msgTypes[388] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22096,7 +22208,7 @@ func (x *ResPlayroomBuyItem) String() string { func (*ResPlayroomBuyItem) ProtoMessage() {} func (x *ResPlayroomBuyItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[386] + mi := &file_proto_Gameapi_proto_msgTypes[388] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22109,7 +22221,7 @@ func (x *ResPlayroomBuyItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomBuyItem.ProtoReflect.Descriptor instead. func (*ResPlayroomBuyItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{386} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{388} } func (x *ResPlayroomBuyItem) GetCode() RES_CODE { @@ -22137,7 +22249,7 @@ type ReqPlayroomShop struct { func (x *ReqPlayroomShop) Reset() { *x = ReqPlayroomShop{} - mi := &file_proto_Gameapi_proto_msgTypes[387] + mi := &file_proto_Gameapi_proto_msgTypes[389] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22149,7 +22261,7 @@ func (x *ReqPlayroomShop) String() string { func (*ReqPlayroomShop) ProtoMessage() {} func (x *ReqPlayroomShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[387] + mi := &file_proto_Gameapi_proto_msgTypes[389] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22162,7 +22274,7 @@ func (x *ReqPlayroomShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomShop.ProtoReflect.Descriptor instead. func (*ReqPlayroomShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{387} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{389} } func (x *ReqPlayroomShop) GetId() int32 { @@ -22189,7 +22301,7 @@ type ResPlayroomShop struct { func (x *ResPlayroomShop) Reset() { *x = ResPlayroomShop{} - mi := &file_proto_Gameapi_proto_msgTypes[388] + mi := &file_proto_Gameapi_proto_msgTypes[390] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22201,7 +22313,7 @@ func (x *ResPlayroomShop) String() string { func (*ResPlayroomShop) ProtoMessage() {} func (x *ResPlayroomShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[388] + mi := &file_proto_Gameapi_proto_msgTypes[390] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22214,7 +22326,7 @@ func (x *ResPlayroomShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomShop.ProtoReflect.Descriptor instead. func (*ResPlayroomShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{388} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{390} } func (x *ResPlayroomShop) GetCode() RES_CODE { @@ -22240,7 +22352,7 @@ type ReqFriendTreasure struct { func (x *ReqFriendTreasure) Reset() { *x = ReqFriendTreasure{} - mi := &file_proto_Gameapi_proto_msgTypes[389] + mi := &file_proto_Gameapi_proto_msgTypes[391] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22252,7 +22364,7 @@ func (x *ReqFriendTreasure) String() string { func (*ReqFriendTreasure) ProtoMessage() {} func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[389] + mi := &file_proto_Gameapi_proto_msgTypes[391] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22265,7 +22377,7 @@ func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasure.ProtoReflect.Descriptor instead. func (*ReqFriendTreasure) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{389} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{391} } type ResFriendTreasure struct { @@ -22282,7 +22394,7 @@ type ResFriendTreasure struct { func (x *ResFriendTreasure) Reset() { *x = ResFriendTreasure{} - mi := &file_proto_Gameapi_proto_msgTypes[390] + mi := &file_proto_Gameapi_proto_msgTypes[392] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22294,7 +22406,7 @@ func (x *ResFriendTreasure) String() string { func (*ResFriendTreasure) ProtoMessage() {} func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[390] + mi := &file_proto_Gameapi_proto_msgTypes[392] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22307,7 +22419,7 @@ func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasure.ProtoReflect.Descriptor instead. func (*ResFriendTreasure) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{390} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{392} } func (x *ResFriendTreasure) GetStatus() int32 { @@ -22367,7 +22479,7 @@ type TreasureInfo struct { func (x *TreasureInfo) Reset() { *x = TreasureInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[391] + mi := &file_proto_Gameapi_proto_msgTypes[393] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22379,7 +22491,7 @@ func (x *TreasureInfo) String() string { func (*TreasureInfo) ProtoMessage() {} func (x *TreasureInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[391] + mi := &file_proto_Gameapi_proto_msgTypes[393] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22392,7 +22504,7 @@ func (x *TreasureInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use TreasureInfo.ProtoReflect.Descriptor instead. func (*TreasureInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{391} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{393} } func (x *TreasureInfo) GetPos() int32 { @@ -22454,7 +22566,7 @@ type ReqFriendTreasureStart struct { func (x *ReqFriendTreasureStart) Reset() { *x = ReqFriendTreasureStart{} - mi := &file_proto_Gameapi_proto_msgTypes[392] + mi := &file_proto_Gameapi_proto_msgTypes[394] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22466,7 +22578,7 @@ func (x *ReqFriendTreasureStart) String() string { func (*ReqFriendTreasureStart) ProtoMessage() {} func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[392] + mi := &file_proto_Gameapi_proto_msgTypes[394] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22479,7 +22591,7 @@ func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{392} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{394} } func (x *ReqFriendTreasureStart) GetList() []*TreasureInfo { @@ -22506,7 +22618,7 @@ type ResFriendTreasureStart struct { func (x *ResFriendTreasureStart) Reset() { *x = ResFriendTreasureStart{} - mi := &file_proto_Gameapi_proto_msgTypes[393] + mi := &file_proto_Gameapi_proto_msgTypes[395] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22518,7 +22630,7 @@ func (x *ResFriendTreasureStart) String() string { func (*ResFriendTreasureStart) ProtoMessage() {} func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[393] + mi := &file_proto_Gameapi_proto_msgTypes[395] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22531,7 +22643,7 @@ func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{393} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{395} } func (x *ResFriendTreasureStart) GetCode() RES_CODE { @@ -22556,7 +22668,7 @@ type ReqFriendTreasureEnd struct { func (x *ReqFriendTreasureEnd) Reset() { *x = ReqFriendTreasureEnd{} - mi := &file_proto_Gameapi_proto_msgTypes[394] + mi := &file_proto_Gameapi_proto_msgTypes[396] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22568,7 +22680,7 @@ func (x *ReqFriendTreasureEnd) String() string { func (*ReqFriendTreasureEnd) ProtoMessage() {} func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[394] + mi := &file_proto_Gameapi_proto_msgTypes[396] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22581,7 +22693,7 @@ func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{394} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{396} } type ResFriendTreasureEnd struct { @@ -22594,7 +22706,7 @@ type ResFriendTreasureEnd struct { func (x *ResFriendTreasureEnd) Reset() { *x = ResFriendTreasureEnd{} - mi := &file_proto_Gameapi_proto_msgTypes[395] + mi := &file_proto_Gameapi_proto_msgTypes[397] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22606,7 +22718,7 @@ func (x *ResFriendTreasureEnd) String() string { func (*ResFriendTreasureEnd) ProtoMessage() {} func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[395] + mi := &file_proto_Gameapi_proto_msgTypes[397] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22619,7 +22731,7 @@ func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ResFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{395} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{397} } func (x *ResFriendTreasureEnd) GetCode() RES_CODE { @@ -22645,7 +22757,7 @@ type ReqFriendTreasureFilp struct { func (x *ReqFriendTreasureFilp) Reset() { *x = ReqFriendTreasureFilp{} - mi := &file_proto_Gameapi_proto_msgTypes[396] + mi := &file_proto_Gameapi_proto_msgTypes[398] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22657,7 +22769,7 @@ func (x *ReqFriendTreasureFilp) String() string { func (*ReqFriendTreasureFilp) ProtoMessage() {} func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[396] + mi := &file_proto_Gameapi_proto_msgTypes[398] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22670,7 +22782,7 @@ func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{396} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{398} } func (x *ReqFriendTreasureFilp) GetPos() int32 { @@ -22690,7 +22802,7 @@ type ResFriendTreasureFilp struct { func (x *ResFriendTreasureFilp) Reset() { *x = ResFriendTreasureFilp{} - mi := &file_proto_Gameapi_proto_msgTypes[397] + mi := &file_proto_Gameapi_proto_msgTypes[399] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22702,7 +22814,7 @@ func (x *ResFriendTreasureFilp) String() string { func (*ResFriendTreasureFilp) ProtoMessage() {} func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[397] + mi := &file_proto_Gameapi_proto_msgTypes[399] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22715,7 +22827,7 @@ func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ResFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{397} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{399} } func (x *ResFriendTreasureFilp) GetCode() RES_CODE { @@ -22741,7 +22853,7 @@ type ResFriendTreasureStar struct { func (x *ResFriendTreasureStar) Reset() { *x = ResFriendTreasureStar{} - mi := &file_proto_Gameapi_proto_msgTypes[398] + mi := &file_proto_Gameapi_proto_msgTypes[400] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22753,7 +22865,7 @@ func (x *ResFriendTreasureStar) String() string { func (*ResFriendTreasureStar) ProtoMessage() {} func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[398] + mi := &file_proto_Gameapi_proto_msgTypes[400] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22766,7 +22878,7 @@ func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStar.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStar) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{398} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{400} } func (x *ResFriendTreasureStar) GetStar() int32 { @@ -22786,7 +22898,7 @@ type ReqKafkaLog struct { func (x *ReqKafkaLog) Reset() { *x = ReqKafkaLog{} - mi := &file_proto_Gameapi_proto_msgTypes[399] + mi := &file_proto_Gameapi_proto_msgTypes[401] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22798,7 +22910,7 @@ func (x *ReqKafkaLog) String() string { func (*ReqKafkaLog) ProtoMessage() {} func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[399] + mi := &file_proto_Gameapi_proto_msgTypes[401] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22811,7 +22923,7 @@ func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKafkaLog.ProtoReflect.Descriptor instead. func (*ReqKafkaLog) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{399} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{401} } func (x *ReqKafkaLog) GetEvent() string { @@ -22836,7 +22948,7 @@ type ReqCollectInfo struct { func (x *ReqCollectInfo) Reset() { *x = ReqCollectInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[400] + mi := &file_proto_Gameapi_proto_msgTypes[402] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22848,7 +22960,7 @@ func (x *ReqCollectInfo) String() string { func (*ReqCollectInfo) ProtoMessage() {} func (x *ReqCollectInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[400] + mi := &file_proto_Gameapi_proto_msgTypes[402] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22861,7 +22973,7 @@ func (x *ReqCollectInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCollectInfo.ProtoReflect.Descriptor instead. func (*ReqCollectInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{400} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{402} } type ResCollectInfo struct { @@ -22874,7 +22986,7 @@ type ResCollectInfo struct { func (x *ResCollectInfo) Reset() { *x = ResCollectInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[401] + mi := &file_proto_Gameapi_proto_msgTypes[403] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22886,7 +22998,7 @@ func (x *ResCollectInfo) String() string { func (*ResCollectInfo) ProtoMessage() {} func (x *ResCollectInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[401] + mi := &file_proto_Gameapi_proto_msgTypes[403] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22899,7 +23011,7 @@ func (x *ResCollectInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCollectInfo.ProtoReflect.Descriptor instead. func (*ResCollectInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{401} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{403} } func (x *ResCollectInfo) GetId() []int32 { @@ -22926,7 +23038,7 @@ type CollectItem struct { func (x *CollectItem) Reset() { *x = CollectItem{} - mi := &file_proto_Gameapi_proto_msgTypes[402] + mi := &file_proto_Gameapi_proto_msgTypes[404] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22938,7 +23050,7 @@ func (x *CollectItem) String() string { func (*CollectItem) ProtoMessage() {} func (x *CollectItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[402] + mi := &file_proto_Gameapi_proto_msgTypes[404] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22951,7 +23063,7 @@ func (x *CollectItem) ProtoReflect() protoreflect.Message { // Deprecated: Use CollectItem.ProtoReflect.Descriptor instead. func (*CollectItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{402} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{404} } func (x *CollectItem) GetId() int32 { @@ -22977,7 +23089,7 @@ type ReqCollect struct { func (x *ReqCollect) Reset() { *x = ReqCollect{} - mi := &file_proto_Gameapi_proto_msgTypes[403] + mi := &file_proto_Gameapi_proto_msgTypes[405] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22989,7 +23101,7 @@ func (x *ReqCollect) String() string { func (*ReqCollect) ProtoMessage() {} func (x *ReqCollect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[403] + mi := &file_proto_Gameapi_proto_msgTypes[405] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23002,7 +23114,7 @@ func (x *ReqCollect) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCollect.ProtoReflect.Descriptor instead. func (*ReqCollect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{403} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{405} } func (x *ReqCollect) GetId() int32 { @@ -23022,7 +23134,7 @@ type ResCollect struct { func (x *ResCollect) Reset() { *x = ResCollect{} - mi := &file_proto_Gameapi_proto_msgTypes[404] + mi := &file_proto_Gameapi_proto_msgTypes[406] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23034,7 +23146,7 @@ func (x *ResCollect) String() string { func (*ResCollect) ProtoMessage() {} func (x *ResCollect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[404] + mi := &file_proto_Gameapi_proto_msgTypes[406] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23047,7 +23159,7 @@ func (x *ResCollect) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCollect.ProtoReflect.Descriptor instead. func (*ResCollect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{404} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{406} } func (x *ResCollect) GetCode() RES_CODE { @@ -23075,7 +23187,7 @@ type AdminReq struct { func (x *AdminReq) Reset() { *x = AdminReq{} - mi := &file_proto_Gameapi_proto_msgTypes[405] + mi := &file_proto_Gameapi_proto_msgTypes[407] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23087,7 +23199,7 @@ func (x *AdminReq) String() string { func (*AdminReq) ProtoMessage() {} func (x *AdminReq) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[405] + mi := &file_proto_Gameapi_proto_msgTypes[407] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23100,7 +23212,7 @@ func (x *AdminReq) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminReq.ProtoReflect.Descriptor instead. func (*AdminReq) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{405} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{407} } func (x *AdminReq) GetFunc() string { @@ -23127,7 +23239,7 @@ type AdminRes struct { func (x *AdminRes) Reset() { *x = AdminRes{} - mi := &file_proto_Gameapi_proto_msgTypes[406] + mi := &file_proto_Gameapi_proto_msgTypes[408] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23139,7 +23251,7 @@ func (x *AdminRes) String() string { func (*AdminRes) ProtoMessage() {} func (x *AdminRes) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[406] + mi := &file_proto_Gameapi_proto_msgTypes[408] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23152,7 +23264,7 @@ func (x *AdminRes) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminRes.ProtoReflect.Descriptor instead. func (*AdminRes) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{406} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{408} } func (x *AdminRes) GetFunc() string { @@ -23178,7 +23290,7 @@ type ReqAdminInfo struct { func (x *ReqAdminInfo) Reset() { *x = ReqAdminInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[407] + mi := &file_proto_Gameapi_proto_msgTypes[409] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23190,7 +23302,7 @@ func (x *ReqAdminInfo) String() string { func (*ReqAdminInfo) ProtoMessage() {} func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[407] + mi := &file_proto_Gameapi_proto_msgTypes[409] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23203,7 +23315,7 @@ func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminInfo.ProtoReflect.Descriptor instead. func (*ReqAdminInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{407} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{409} } func (x *ReqAdminInfo) GetUid() int64 { @@ -23221,7 +23333,7 @@ type ReqReloadServerMail struct { func (x *ReqReloadServerMail) Reset() { *x = ReqReloadServerMail{} - mi := &file_proto_Gameapi_proto_msgTypes[408] + mi := &file_proto_Gameapi_proto_msgTypes[410] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23233,7 +23345,7 @@ func (x *ReqReloadServerMail) String() string { func (*ReqReloadServerMail) ProtoMessage() {} func (x *ReqReloadServerMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[408] + mi := &file_proto_Gameapi_proto_msgTypes[410] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23246,7 +23358,7 @@ func (x *ReqReloadServerMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReloadServerMail.ProtoReflect.Descriptor instead. func (*ReqReloadServerMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{408} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{410} } type ReqServerInfo struct { @@ -23257,7 +23369,7 @@ type ReqServerInfo struct { func (x *ReqServerInfo) Reset() { *x = ReqServerInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[409] + mi := &file_proto_Gameapi_proto_msgTypes[411] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23269,7 +23381,7 @@ func (x *ReqServerInfo) String() string { func (*ReqServerInfo) ProtoMessage() {} func (x *ReqServerInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[409] + mi := &file_proto_Gameapi_proto_msgTypes[411] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23282,7 +23394,7 @@ func (x *ReqServerInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqServerInfo.ProtoReflect.Descriptor instead. func (*ReqServerInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{409} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{411} } type ReqReload struct { @@ -23293,7 +23405,7 @@ type ReqReload struct { func (x *ReqReload) Reset() { *x = ReqReload{} - mi := &file_proto_Gameapi_proto_msgTypes[410] + mi := &file_proto_Gameapi_proto_msgTypes[412] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23305,7 +23417,7 @@ func (x *ReqReload) String() string { func (*ReqReload) ProtoMessage() {} func (x *ReqReload) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[410] + mi := &file_proto_Gameapi_proto_msgTypes[412] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23318,7 +23430,7 @@ func (x *ReqReload) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReload.ProtoReflect.Descriptor instead. func (*ReqReload) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{410} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{412} } type ReqAdminGm struct { @@ -23331,7 +23443,7 @@ type ReqAdminGm struct { func (x *ReqAdminGm) Reset() { *x = ReqAdminGm{} - mi := &file_proto_Gameapi_proto_msgTypes[411] + mi := &file_proto_Gameapi_proto_msgTypes[413] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23343,7 +23455,7 @@ func (x *ReqAdminGm) String() string { func (*ReqAdminGm) ProtoMessage() {} func (x *ReqAdminGm) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[411] + mi := &file_proto_Gameapi_proto_msgTypes[413] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23356,7 +23468,7 @@ func (x *ReqAdminGm) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminGm.ProtoReflect.Descriptor instead. func (*ReqAdminGm) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{411} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{413} } func (x *ReqAdminGm) GetUid() int64 { @@ -23766,7 +23878,7 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\tEnergyBuy\x18\x03 \x01(\x05R\tEnergyBuy\x12\x1a\n" + "\bEnergyAD\x18\x04 \x01(\x05R\bEnergyAD\x12'\n" + "\x04Lang\x18\x05 \x01(\x0e2\x13.tutorial.LANG_TYPER\x04Lang\"\r\n" + - "\vReqUserInfo\"\xe0\x03\n" + + "\vReqUserInfo\"\xfa\x03\n" + "\bUserInfo\x12\x10\n" + "\x03Uid\x18\x01 \x01(\x03R\x03Uid\x12\x1a\n" + "\bNickname\x18\x02 \x01(\tR\bNickname\x12\x16\n" + @@ -23782,7 +23894,8 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\tEmojiList\x18\n" + " \x03(\v2\x13.tutorial.EmojiInfoR\tEmojiList\x12<\n" + "\bSetEmoji\x18\v \x03(\v2 .tutorial.UserInfo.SetEmojiEntryR\bSetEmoji\x12\x14\n" + - "\x05IdNum\x18\f \x01(\tR\x05IdNum\x1a;\n" + + "\x05IdNum\x18\f \x01(\tR\x05IdNum\x12\x18\n" + + "\aAddCode\x18\r \x01(\tR\aAddCode\x1a;\n" + "\rSetEmojiEntry\x12\x10\n" + "\x03key\x18\x01 \x01(\x05R\x03key\x12\x14\n" + "\x05value\x18\x02 \x01(\x05R\x05value:\x028\x01\" \n" + @@ -24305,7 +24418,13 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\x02kv\x18\x01 \x03(\v2\x17.tutorial.ResKv.KvEntryR\x02kv\x1a5\n" + "\aKvEntry\x12\x10\n" + "\x03key\x18\x01 \x01(\x05R\x03key\x12\x14\n" + - "\x05value\x18\x02 \x01(\tR\x05value:\x028\x01\"\x14\n" + + "\x05value\x18\x02 \x01(\tR\x05value:\x028\x01\"%\n" + + "\x0fReqFriendByCode\x12\x12\n" + + "\x04Code\x18\x01 \x01(\tR\x04Code\"~\n" + + "\x0fResFriendByCode\x12&\n" + + "\x04Code\x18\x01 \x01(\x0e2\x12.tutorial.RES_CODER\x04Code\x12\x10\n" + + "\x03Msg\x18\x02 \x01(\tR\x03Msg\x121\n" + + "\x06Player\x18\x03 \x01(\v2\x19.tutorial.ResPlayerSimpleR\x06Player\"\x14\n" + "\x12ReqFriendRecommend\"C\n" + "\x12ResFriendRecommend\x12-\n" + "\x04List\x18\x01 \x03(\v2\x19.tutorial.ResPlayerSimpleR\x04List\"#\n" + @@ -25267,7 +25386,7 @@ func file_proto_Gameapi_proto_rawDescGZIP() []byte { } var file_proto_Gameapi_proto_enumTypes = make([]protoimpl.EnumInfo, 11) -var file_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 473) +var file_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 475) var file_proto_Gameapi_proto_goTypes = []any{ (ITEM_POP_LABEL)(0), // 0: tutorial.ITEM_POP_LABEL (HANDLE_TYPE)(0), // 1: tutorial.HANDLE_TYPE @@ -25491,297 +25610,299 @@ var file_proto_Gameapi_proto_goTypes = []any{ (*ResFriendCard)(nil), // 219: tutorial.ResFriendCard (*ReqKv)(nil), // 220: tutorial.ReqKv (*ResKv)(nil), // 221: tutorial.ResKv - (*ReqFriendRecommend)(nil), // 222: tutorial.ReqFriendRecommend - (*ResFriendRecommend)(nil), // 223: tutorial.ResFriendRecommend - (*ReqFriendIgnore)(nil), // 224: tutorial.ReqFriendIgnore - (*ResFriendIgnore)(nil), // 225: tutorial.ResFriendIgnore - (*ReqFriendList)(nil), // 226: tutorial.ReqFriendList - (*ResFriendList)(nil), // 227: tutorial.ResFriendList - (*ReqAddNpc)(nil), // 228: tutorial.ReqAddNpc - (*ResAddNpc)(nil), // 229: tutorial.ResAddNpc - (*ReqFriendApply)(nil), // 230: tutorial.ReqFriendApply - (*ResFriendApply)(nil), // 231: tutorial.ResFriendApply - (*ResFriendApplyInfo)(nil), // 232: tutorial.ResFriendApplyInfo - (*ReqFriendCardMsg)(nil), // 233: tutorial.ReqFriendCardMsg - (*ResFriendCardMsg)(nil), // 234: tutorial.ResFriendCardMsg - (*ReqWishApplyList)(nil), // 235: tutorial.ReqWishApplyList - (*ResWishApplyList)(nil), // 236: tutorial.ResWishApplyList - (*ReqWishApply)(nil), // 237: tutorial.ReqWishApply - (*ResWishApply)(nil), // 238: tutorial.ResWishApply - (*ReqFriendTimeLine)(nil), // 239: tutorial.ReqFriendTimeLine - (*ResFriendTimeLine)(nil), // 240: tutorial.ResFriendTimeLine - (*ReqFriendTLUpvote)(nil), // 241: tutorial.ReqFriendTLUpvote - (*ResFriendTLUpvote)(nil), // 242: tutorial.ResFriendTLUpvote - (*ResFriendApplyNotify)(nil), // 243: tutorial.ResFriendApplyNotify - (*ReqApplyFriend)(nil), // 244: tutorial.ReqApplyFriend - (*ResApplyFriend)(nil), // 245: tutorial.ResApplyFriend - (*ReqAgreeFriend)(nil), // 246: tutorial.ReqAgreeFriend - (*ResAgreeFriend)(nil), // 247: tutorial.ResAgreeFriend - (*ReqRefuseFriend)(nil), // 248: tutorial.ReqRefuseFriend - (*ResRefuseFriend)(nil), // 249: tutorial.ResRefuseFriend - (*ReqDelFriend)(nil), // 250: tutorial.ReqDelFriend - (*ResDelFriend)(nil), // 251: tutorial.ResDelFriend - (*ReqRank)(nil), // 252: tutorial.ReqRank - (*ResRank)(nil), // 253: tutorial.ResRank - (*ReqMailList)(nil), // 254: tutorial.ReqMailList - (*ResMailList)(nil), // 255: tutorial.ResMailList - (*MailInfo)(nil), // 256: tutorial.MailInfo - (*MailNotify)(nil), // 257: tutorial.MailNotify - (*ReqReadMail)(nil), // 258: tutorial.ReqReadMail - (*ResReadMail)(nil), // 259: tutorial.ResReadMail - (*ReqGetMailReward)(nil), // 260: tutorial.ReqGetMailReward - (*ResGetMailReward)(nil), // 261: tutorial.ResGetMailReward - (*ReqDeleteMail)(nil), // 262: tutorial.ReqDeleteMail - (*ResDeleteMail)(nil), // 263: tutorial.ResDeleteMail - (*ResCharge)(nil), // 264: tutorial.ResCharge - (*WishList)(nil), // 265: tutorial.WishList - (*ReqAddWish)(nil), // 266: tutorial.ReqAddWish - (*ResAddWish)(nil), // 267: tutorial.ResAddWish - (*ReqGetWish)(nil), // 268: tutorial.ReqGetWish - (*ResGetWish)(nil), // 269: tutorial.ResGetWish - (*ReqSendWishBeg)(nil), // 270: tutorial.ReqSendWishBeg - (*ResSendWishBeg)(nil), // 271: tutorial.ResSendWishBeg - (*ResSpecialShop)(nil), // 272: tutorial.ResSpecialShop - (*ResChessShop)(nil), // 273: tutorial.ResChessShop - (*ReqFreeShop)(nil), // 274: tutorial.ReqFreeShop - (*ResFreeShop)(nil), // 275: tutorial.ResFreeShop - (*ReqBuyChessShop)(nil), // 276: tutorial.ReqBuyChessShop - (*ResBuyChessShop)(nil), // 277: tutorial.ResBuyChessShop - (*ReqBuyChessShop2)(nil), // 278: tutorial.ReqBuyChessShop2 - (*ResBuyChessShop2)(nil), // 279: tutorial.ResBuyChessShop2 - (*ReqRefreshChessShop)(nil), // 280: tutorial.ReqRefreshChessShop - (*ResRefreshChessShop)(nil), // 281: tutorial.ResRefreshChessShop - (*ReqEndless)(nil), // 282: tutorial.ReqEndless - (*ResEndless)(nil), // 283: tutorial.ResEndless - (*ResEndlessInfo)(nil), // 284: tutorial.ResEndlessInfo - (*ReqEndlessReward)(nil), // 285: tutorial.ReqEndlessReward - (*ResEndlessReward)(nil), // 286: tutorial.ResEndlessReward - (*ResPiggyBank)(nil), // 287: tutorial.ResPiggyBank - (*ReqPiggyBankReward)(nil), // 288: tutorial.ReqPiggyBankReward - (*ResPiggyBankReward)(nil), // 289: tutorial.ResPiggyBankReward - (*ReqChargeReceive)(nil), // 290: tutorial.ReqChargeReceive - (*ResChargeReceive)(nil), // 291: tutorial.ResChargeReceive - (*ReqCreateOrderSn)(nil), // 292: tutorial.ReqCreateOrderSn - (*ResCreateOrderSn)(nil), // 293: tutorial.ResCreateOrderSn - (*ReqShippingOrder)(nil), // 294: tutorial.ReqShippingOrder - (*ResShippingOrder)(nil), // 295: tutorial.ResShippingOrder - (*ReqChampship)(nil), // 296: tutorial.ReqChampship - (*ResChampship)(nil), // 297: tutorial.ResChampship - (*ReqChampshipReward)(nil), // 298: tutorial.ReqChampshipReward - (*ResChampshipReward)(nil), // 299: tutorial.ResChampshipReward - (*ReqChampshipRankReward)(nil), // 300: tutorial.ReqChampshipRankReward - (*ResChampshipRankReward)(nil), // 301: tutorial.ResChampshipRankReward - (*ReqChampshipRank)(nil), // 302: tutorial.ReqChampshipRank - (*ResChampshipRank)(nil), // 303: tutorial.ResChampshipRank - (*ReqChampshipPreRank)(nil), // 304: tutorial.ReqChampshipPreRank - (*ResChampshipPreRank)(nil), // 305: tutorial.ResChampshipPreRank - (*ResNotifyCard)(nil), // 306: tutorial.ResNotifyCard - (*ReqSetFacebookUrl)(nil), // 307: tutorial.ReqSetFacebookUrl - (*ResSetFacebookUrl)(nil), // 308: tutorial.ResSetFacebookUrl - (*ReqInviteFriendData)(nil), // 309: tutorial.ReqInviteFriendData - (*ResInviteFriendData)(nil), // 310: tutorial.ResInviteFriendData - (*ReqSelfInvited)(nil), // 311: tutorial.ReqSelfInvited - (*ResSelfInvited)(nil), // 312: tutorial.ResSelfInvited - (*NotifyInvitedSuccess)(nil), // 313: tutorial.NotifyInvitedSuccess - (*ReqGetInviteReward)(nil), // 314: tutorial.ReqGetInviteReward - (*ResGetInviteReward)(nil), // 315: tutorial.ResGetInviteReward - (*ReqAutoAddInviteFriend)(nil), // 316: tutorial.ReqAutoAddInviteFriend - (*ResAutoAddInviteFriend)(nil), // 317: tutorial.ResAutoAddInviteFriend - (*ReqAutoAddInviteFriend2)(nil), // 318: tutorial.ReqAutoAddInviteFriend2 - (*ResAutoAddInviteFriend2)(nil), // 319: tutorial.ResAutoAddInviteFriend2 - (*ReqMining)(nil), // 320: tutorial.ReqMining - (*ResMining)(nil), // 321: tutorial.ResMining - (*ReqMiningTake)(nil), // 322: tutorial.ReqMiningTake - (*ResMiningTake)(nil), // 323: tutorial.ResMiningTake - (*ReqMiningReward)(nil), // 324: tutorial.ReqMiningReward - (*ResMiningReward)(nil), // 325: tutorial.ResMiningReward - (*ResActRed)(nil), // 326: tutorial.ResActRed - (*NotifyActRed)(nil), // 327: tutorial.NotifyActRed - (*ActivityNotify)(nil), // 328: tutorial.ActivityNotify - (*ResItem)(nil), // 329: tutorial.ResItem - (*ItemNotify)(nil), // 330: tutorial.ItemNotify - (*ReqGuessColor)(nil), // 331: tutorial.ReqGuessColor - (*ResGuessColor)(nil), // 332: tutorial.ResGuessColor - (*Opponent)(nil), // 333: tutorial.opponent - (*ReqGuessColorTake)(nil), // 334: tutorial.ReqGuessColorTake - (*GuessColorInfo)(nil), // 335: tutorial.GuessColorInfo - (*ResGuessColorTake)(nil), // 336: tutorial.ResGuessColorTake - (*ReqGuessColorReward)(nil), // 337: tutorial.ReqGuessColorReward - (*ResGuessColorReward)(nil), // 338: tutorial.ResGuessColorReward - (*ReqRace)(nil), // 339: tutorial.ReqRace - (*ResRace)(nil), // 340: tutorial.ResRace - (*Raceopponent)(nil), // 341: tutorial.raceopponent - (*ReqRaceStart)(nil), // 342: tutorial.ReqRaceStart - (*ResRaceStart)(nil), // 343: tutorial.ResRaceStart - (*ReqRaceReward)(nil), // 344: tutorial.ReqRaceReward - (*ResRaceReward)(nil), // 345: tutorial.ResRaceReward - (*ReqPlayroom)(nil), // 346: tutorial.ReqPlayroom - (*ResPlayroom)(nil), // 347: tutorial.ResPlayroom - (*NotifyPlayroomTask)(nil), // 348: tutorial.NotifyPlayroomTask - (*ReqPlayroomTask)(nil), // 349: tutorial.ReqPlayroomTask - (*ResPlayroomTask)(nil), // 350: tutorial.ResPlayroomTask - (*ReqPlayroomTaskReward)(nil), // 351: tutorial.ReqPlayroomTaskReward - (*ResPlayroomTaskReward)(nil), // 352: tutorial.ResPlayroomTaskReward - (*ReqPlayroomUnlock)(nil), // 353: tutorial.ReqPlayroomUnlock - (*ResPlayroomUnlock)(nil), // 354: tutorial.ResPlayroomUnlock - (*ReqPlayroomUpvote)(nil), // 355: tutorial.ReqPlayroomUpvote - (*ResPlayroomUpvote)(nil), // 356: tutorial.ResPlayroomUpvote - (*PlayroomDress)(nil), // 357: tutorial.PlayroomDress - (*ReqPlayroomDressSet)(nil), // 358: tutorial.ReqPlayroomDressSet - (*ResPlayroomDressSet)(nil), // 359: tutorial.ResPlayroomDressSet - (*ReqPlayroomPetAirSet)(nil), // 360: tutorial.ReqPlayroomPetAirSet - (*ResPlayroomPetAirSet)(nil), // 361: tutorial.ResPlayroomPetAirSet - (*ReqPlayroomWrokOutline)(nil), // 362: tutorial.ReqPlayroomWrokOutline - (*ResPlayroomWrokOutline)(nil), // 363: tutorial.ResPlayroomWrokOutline - (*NofiPlayroomStatus)(nil), // 364: tutorial.NofiPlayroomStatus - (*NotifyPlayroomWork)(nil), // 365: tutorial.NotifyPlayroomWork - (*NotifyPlayroomLose)(nil), // 366: tutorial.NotifyPlayroomLose - (*ChipInfo)(nil), // 367: tutorial.ChipInfo - (*NotifyPlayroomMood)(nil), // 368: tutorial.NotifyPlayroomMood - (*NotifyPlayroomKiss)(nil), // 369: tutorial.NotifyPlayroomKiss - (*FriendRoom)(nil), // 370: tutorial.FriendRoom - (*RoomOpponent)(nil), // 371: tutorial.RoomOpponent - (*ReqPlayroomInfo)(nil), // 372: tutorial.ReqPlayroomInfo - (*ResPlayroomInfo)(nil), // 373: tutorial.ResPlayroomInfo - (*ReqPlayroomFlip)(nil), // 374: tutorial.ReqPlayroomFlip - (*ResPlayroomFlip)(nil), // 375: tutorial.ResPlayroomFlip - (*ReqPlayroomFlipReward)(nil), // 376: tutorial.ReqPlayroomFlipReward - (*ResPlayroomFlipReward)(nil), // 377: tutorial.ResPlayroomFlipReward - (*ReqPlayroomGame)(nil), // 378: tutorial.ReqPlayroomGame - (*ResPlayroomGame)(nil), // 379: tutorial.ResPlayroomGame - (*ReqPlayroomInteract)(nil), // 380: tutorial.ReqPlayroomInteract - (*ResPlayroomInteract)(nil), // 381: tutorial.ResPlayroomInteract - (*ReqPlayroomSetRoom)(nil), // 382: tutorial.ReqPlayroomSetRoom - (*ResPlayroomSetRoom)(nil), // 383: tutorial.ResPlayroomSetRoom - (*ReqPlayroomSelectReward)(nil), // 384: tutorial.ReqPlayroomSelectReward - (*ResPlayroomSelectReward)(nil), // 385: tutorial.ResPlayroomSelectReward - (*ReqPlayroomLose)(nil), // 386: tutorial.ReqPlayroomLose - (*ResPlayroomLose)(nil), // 387: tutorial.ResPlayroomLose - (*ReqPlayroomWork)(nil), // 388: tutorial.ReqPlayroomWork - (*ResPlayroomWork)(nil), // 389: tutorial.ResPlayroomWork - (*ReqPlayroomRest)(nil), // 390: tutorial.ReqPlayroomRest - (*ResPlayroomRest)(nil), // 391: tutorial.ResPlayroomRest - (*ReqPlayroomDraw)(nil), // 392: tutorial.ReqPlayroomDraw - (*ResPlayroomDraw)(nil), // 393: tutorial.ResPlayroomDraw - (*ReqPlayroomChip)(nil), // 394: tutorial.ReqPlayroomChip - (*ResPlayroomChip)(nil), // 395: tutorial.ResPlayroomChip - (*ReqPlayroomBuyItem)(nil), // 396: tutorial.ReqPlayroomBuyItem - (*ResPlayroomBuyItem)(nil), // 397: tutorial.ResPlayroomBuyItem - (*ReqPlayroomShop)(nil), // 398: tutorial.ReqPlayroomShop - (*ResPlayroomShop)(nil), // 399: tutorial.ResPlayroomShop - (*ReqFriendTreasure)(nil), // 400: tutorial.ReqFriendTreasure - (*ResFriendTreasure)(nil), // 401: tutorial.ResFriendTreasure - (*TreasureInfo)(nil), // 402: tutorial.TreasureInfo - (*ReqFriendTreasureStart)(nil), // 403: tutorial.ReqFriendTreasureStart - (*ResFriendTreasureStart)(nil), // 404: tutorial.ResFriendTreasureStart - (*ReqFriendTreasureEnd)(nil), // 405: tutorial.ReqFriendTreasureEnd - (*ResFriendTreasureEnd)(nil), // 406: tutorial.ResFriendTreasureEnd - (*ReqFriendTreasureFilp)(nil), // 407: tutorial.ReqFriendTreasureFilp - (*ResFriendTreasureFilp)(nil), // 408: tutorial.ResFriendTreasureFilp - (*ResFriendTreasureStar)(nil), // 409: tutorial.ResFriendTreasureStar - (*ReqKafkaLog)(nil), // 410: tutorial.ReqKafkaLog - (*ReqCollectInfo)(nil), // 411: tutorial.ReqCollectInfo - (*ResCollectInfo)(nil), // 412: tutorial.ResCollectInfo - (*CollectItem)(nil), // 413: tutorial.CollectItem - (*ReqCollect)(nil), // 414: tutorial.ReqCollect - (*ResCollect)(nil), // 415: tutorial.ResCollect - (*AdminReq)(nil), // 416: tutorial.AdminReq - (*AdminRes)(nil), // 417: tutorial.AdminRes - (*ReqAdminInfo)(nil), // 418: tutorial.ReqAdminInfo - (*ReqReloadServerMail)(nil), // 419: tutorial.ReqReloadServerMail - (*ReqServerInfo)(nil), // 420: tutorial.ReqServerInfo - (*ReqReload)(nil), // 421: tutorial.ReqReload - (*ReqAdminGm)(nil), // 422: tutorial.ReqAdminGm - nil, // 423: tutorial.ResChessColorData.MChessColorDataEntry - nil, // 424: tutorial.UpdateBaseItemInfo.MUpdateItemEntry - nil, // 425: tutorial.ResPlayerChessData.MChessDataEntry - nil, // 426: tutorial.UpdatePlayerChessData.MChessDataEntry - nil, // 427: tutorial.ReqSeparateChess.MChessDataEntry - nil, // 428: tutorial.ReqUpgradeChess.MChessDataEntry - nil, // 429: tutorial.ReqGetChessFromBuff.MChessDataEntry - nil, // 430: tutorial.ReqChessEx.MChessDataEntry - nil, // 431: tutorial.ReqSourceChest.MChessDataEntry - nil, // 432: tutorial.ReqPlayroomOutline.MChessDataEntry - nil, // 433: tutorial.ReqPutChessInBag.MChessDataEntry - nil, // 434: tutorial.ReqTakeChessOutBag.MChessDataEntry - nil, // 435: tutorial.UserInfo.SetEmojiEntry - nil, // 436: tutorial.ReqRewardOrder.MChessDataEntry - nil, // 437: tutorial.ResCardInfo.AllCardEntry - nil, // 438: tutorial.ResCardInfo.HandbookEntry - nil, // 439: tutorial.ResGuildInfo.RewardEntry - nil, // 440: tutorial.ResGuideInfo.RewardEntry - nil, // 441: tutorial.ResDailyTask.WeekRewardEntry - nil, // 442: tutorial.ResDailyTask.DailyTaskEntry - nil, // 443: tutorial.ResLimitEvent.LimitEventListEntry - nil, // 444: tutorial.ResLimitEventProgress.ProgressRewardEntry - nil, // 445: tutorial.LimitEvent.ParamEntry - nil, // 446: tutorial.ReqLimitEventLuckyCat.MChessDataEntry - nil, // 447: tutorial.ResPlayerSimple.EmojiEntry - nil, // 448: tutorial.ResKv.KvEntry - nil, // 449: tutorial.ResRank.RankListEntry - nil, // 450: tutorial.ResMailList.MailListEntry - nil, // 451: tutorial.ResCharge.SpecialShopEntry - nil, // 452: tutorial.ResCharge.ChessShopEntry - nil, // 453: tutorial.ResCharge.GiftEntry - nil, // 454: tutorial.ReqBuyChessShop2.MChessDataEntry - nil, // 455: tutorial.ResEndless.EndlessListEntry - nil, // 456: tutorial.ResChampshipRank.RankListEntry - nil, // 457: tutorial.ResChampshipPreRank.RankListEntry - nil, // 458: tutorial.ResNotifyCard.CardEntry - nil, // 459: tutorial.ResNotifyCard.MasterEntry - nil, // 460: tutorial.ResNotifyCard.HandbookEntry - nil, // 461: tutorial.ResMining.MapEntry - nil, // 462: tutorial.ReqMiningTake.MapEntry - nil, // 463: tutorial.ResActRed.RedEntry - nil, // 464: tutorial.ResItem.ItemEntry - nil, // 465: tutorial.ItemNotify.ItemEntry - nil, // 466: tutorial.ResGuessColor.OMapEntry - nil, // 467: tutorial.ReqGuessColorTake.OMapEntry - nil, // 468: tutorial.GuessColorInfo.MapEntry - nil, // 469: tutorial.ResPlayroom.PlayroomEntry - nil, // 470: tutorial.ResPlayroom.MoodEntry - nil, // 471: tutorial.ResPlayroom.PhysiologyEntry - nil, // 472: tutorial.ResPlayroom.DressEntry - nil, // 473: tutorial.ResPlayroom.DressSetEntry - nil, // 474: tutorial.ReqPlayroomDressSet.DressSetEntry - nil, // 475: tutorial.NotifyPlayroomMood.MoodEntry - nil, // 476: tutorial.NotifyPlayroomMood.PhysiologyEntry - nil, // 477: tutorial.ResPlayroomInfo.PlayroomEntry - nil, // 478: tutorial.ResPlayroomInfo.ItemsEntry - nil, // 479: tutorial.ResPlayroomInfo.FlipEntry - nil, // 480: tutorial.ResPlayroomInfo.EmojiEntry - nil, // 481: tutorial.ResPlayroomInfo.DressSetEntry - nil, // 482: tutorial.ResPlayroomGame.ItemsEntry - nil, // 483: tutorial.ReqPlayroomSetRoom.PlayroomEntry + (*ReqFriendByCode)(nil), // 222: tutorial.ReqFriendByCode + (*ResFriendByCode)(nil), // 223: tutorial.ResFriendByCode + (*ReqFriendRecommend)(nil), // 224: tutorial.ReqFriendRecommend + (*ResFriendRecommend)(nil), // 225: tutorial.ResFriendRecommend + (*ReqFriendIgnore)(nil), // 226: tutorial.ReqFriendIgnore + (*ResFriendIgnore)(nil), // 227: tutorial.ResFriendIgnore + (*ReqFriendList)(nil), // 228: tutorial.ReqFriendList + (*ResFriendList)(nil), // 229: tutorial.ResFriendList + (*ReqAddNpc)(nil), // 230: tutorial.ReqAddNpc + (*ResAddNpc)(nil), // 231: tutorial.ResAddNpc + (*ReqFriendApply)(nil), // 232: tutorial.ReqFriendApply + (*ResFriendApply)(nil), // 233: tutorial.ResFriendApply + (*ResFriendApplyInfo)(nil), // 234: tutorial.ResFriendApplyInfo + (*ReqFriendCardMsg)(nil), // 235: tutorial.ReqFriendCardMsg + (*ResFriendCardMsg)(nil), // 236: tutorial.ResFriendCardMsg + (*ReqWishApplyList)(nil), // 237: tutorial.ReqWishApplyList + (*ResWishApplyList)(nil), // 238: tutorial.ResWishApplyList + (*ReqWishApply)(nil), // 239: tutorial.ReqWishApply + (*ResWishApply)(nil), // 240: tutorial.ResWishApply + (*ReqFriendTimeLine)(nil), // 241: tutorial.ReqFriendTimeLine + (*ResFriendTimeLine)(nil), // 242: tutorial.ResFriendTimeLine + (*ReqFriendTLUpvote)(nil), // 243: tutorial.ReqFriendTLUpvote + (*ResFriendTLUpvote)(nil), // 244: tutorial.ResFriendTLUpvote + (*ResFriendApplyNotify)(nil), // 245: tutorial.ResFriendApplyNotify + (*ReqApplyFriend)(nil), // 246: tutorial.ReqApplyFriend + (*ResApplyFriend)(nil), // 247: tutorial.ResApplyFriend + (*ReqAgreeFriend)(nil), // 248: tutorial.ReqAgreeFriend + (*ResAgreeFriend)(nil), // 249: tutorial.ResAgreeFriend + (*ReqRefuseFriend)(nil), // 250: tutorial.ReqRefuseFriend + (*ResRefuseFriend)(nil), // 251: tutorial.ResRefuseFriend + (*ReqDelFriend)(nil), // 252: tutorial.ReqDelFriend + (*ResDelFriend)(nil), // 253: tutorial.ResDelFriend + (*ReqRank)(nil), // 254: tutorial.ReqRank + (*ResRank)(nil), // 255: tutorial.ResRank + (*ReqMailList)(nil), // 256: tutorial.ReqMailList + (*ResMailList)(nil), // 257: tutorial.ResMailList + (*MailInfo)(nil), // 258: tutorial.MailInfo + (*MailNotify)(nil), // 259: tutorial.MailNotify + (*ReqReadMail)(nil), // 260: tutorial.ReqReadMail + (*ResReadMail)(nil), // 261: tutorial.ResReadMail + (*ReqGetMailReward)(nil), // 262: tutorial.ReqGetMailReward + (*ResGetMailReward)(nil), // 263: tutorial.ResGetMailReward + (*ReqDeleteMail)(nil), // 264: tutorial.ReqDeleteMail + (*ResDeleteMail)(nil), // 265: tutorial.ResDeleteMail + (*ResCharge)(nil), // 266: tutorial.ResCharge + (*WishList)(nil), // 267: tutorial.WishList + (*ReqAddWish)(nil), // 268: tutorial.ReqAddWish + (*ResAddWish)(nil), // 269: tutorial.ResAddWish + (*ReqGetWish)(nil), // 270: tutorial.ReqGetWish + (*ResGetWish)(nil), // 271: tutorial.ResGetWish + (*ReqSendWishBeg)(nil), // 272: tutorial.ReqSendWishBeg + (*ResSendWishBeg)(nil), // 273: tutorial.ResSendWishBeg + (*ResSpecialShop)(nil), // 274: tutorial.ResSpecialShop + (*ResChessShop)(nil), // 275: tutorial.ResChessShop + (*ReqFreeShop)(nil), // 276: tutorial.ReqFreeShop + (*ResFreeShop)(nil), // 277: tutorial.ResFreeShop + (*ReqBuyChessShop)(nil), // 278: tutorial.ReqBuyChessShop + (*ResBuyChessShop)(nil), // 279: tutorial.ResBuyChessShop + (*ReqBuyChessShop2)(nil), // 280: tutorial.ReqBuyChessShop2 + (*ResBuyChessShop2)(nil), // 281: tutorial.ResBuyChessShop2 + (*ReqRefreshChessShop)(nil), // 282: tutorial.ReqRefreshChessShop + (*ResRefreshChessShop)(nil), // 283: tutorial.ResRefreshChessShop + (*ReqEndless)(nil), // 284: tutorial.ReqEndless + (*ResEndless)(nil), // 285: tutorial.ResEndless + (*ResEndlessInfo)(nil), // 286: tutorial.ResEndlessInfo + (*ReqEndlessReward)(nil), // 287: tutorial.ReqEndlessReward + (*ResEndlessReward)(nil), // 288: tutorial.ResEndlessReward + (*ResPiggyBank)(nil), // 289: tutorial.ResPiggyBank + (*ReqPiggyBankReward)(nil), // 290: tutorial.ReqPiggyBankReward + (*ResPiggyBankReward)(nil), // 291: tutorial.ResPiggyBankReward + (*ReqChargeReceive)(nil), // 292: tutorial.ReqChargeReceive + (*ResChargeReceive)(nil), // 293: tutorial.ResChargeReceive + (*ReqCreateOrderSn)(nil), // 294: tutorial.ReqCreateOrderSn + (*ResCreateOrderSn)(nil), // 295: tutorial.ResCreateOrderSn + (*ReqShippingOrder)(nil), // 296: tutorial.ReqShippingOrder + (*ResShippingOrder)(nil), // 297: tutorial.ResShippingOrder + (*ReqChampship)(nil), // 298: tutorial.ReqChampship + (*ResChampship)(nil), // 299: tutorial.ResChampship + (*ReqChampshipReward)(nil), // 300: tutorial.ReqChampshipReward + (*ResChampshipReward)(nil), // 301: tutorial.ResChampshipReward + (*ReqChampshipRankReward)(nil), // 302: tutorial.ReqChampshipRankReward + (*ResChampshipRankReward)(nil), // 303: tutorial.ResChampshipRankReward + (*ReqChampshipRank)(nil), // 304: tutorial.ReqChampshipRank + (*ResChampshipRank)(nil), // 305: tutorial.ResChampshipRank + (*ReqChampshipPreRank)(nil), // 306: tutorial.ReqChampshipPreRank + (*ResChampshipPreRank)(nil), // 307: tutorial.ResChampshipPreRank + (*ResNotifyCard)(nil), // 308: tutorial.ResNotifyCard + (*ReqSetFacebookUrl)(nil), // 309: tutorial.ReqSetFacebookUrl + (*ResSetFacebookUrl)(nil), // 310: tutorial.ResSetFacebookUrl + (*ReqInviteFriendData)(nil), // 311: tutorial.ReqInviteFriendData + (*ResInviteFriendData)(nil), // 312: tutorial.ResInviteFriendData + (*ReqSelfInvited)(nil), // 313: tutorial.ReqSelfInvited + (*ResSelfInvited)(nil), // 314: tutorial.ResSelfInvited + (*NotifyInvitedSuccess)(nil), // 315: tutorial.NotifyInvitedSuccess + (*ReqGetInviteReward)(nil), // 316: tutorial.ReqGetInviteReward + (*ResGetInviteReward)(nil), // 317: tutorial.ResGetInviteReward + (*ReqAutoAddInviteFriend)(nil), // 318: tutorial.ReqAutoAddInviteFriend + (*ResAutoAddInviteFriend)(nil), // 319: tutorial.ResAutoAddInviteFriend + (*ReqAutoAddInviteFriend2)(nil), // 320: tutorial.ReqAutoAddInviteFriend2 + (*ResAutoAddInviteFriend2)(nil), // 321: tutorial.ResAutoAddInviteFriend2 + (*ReqMining)(nil), // 322: tutorial.ReqMining + (*ResMining)(nil), // 323: tutorial.ResMining + (*ReqMiningTake)(nil), // 324: tutorial.ReqMiningTake + (*ResMiningTake)(nil), // 325: tutorial.ResMiningTake + (*ReqMiningReward)(nil), // 326: tutorial.ReqMiningReward + (*ResMiningReward)(nil), // 327: tutorial.ResMiningReward + (*ResActRed)(nil), // 328: tutorial.ResActRed + (*NotifyActRed)(nil), // 329: tutorial.NotifyActRed + (*ActivityNotify)(nil), // 330: tutorial.ActivityNotify + (*ResItem)(nil), // 331: tutorial.ResItem + (*ItemNotify)(nil), // 332: tutorial.ItemNotify + (*ReqGuessColor)(nil), // 333: tutorial.ReqGuessColor + (*ResGuessColor)(nil), // 334: tutorial.ResGuessColor + (*Opponent)(nil), // 335: tutorial.opponent + (*ReqGuessColorTake)(nil), // 336: tutorial.ReqGuessColorTake + (*GuessColorInfo)(nil), // 337: tutorial.GuessColorInfo + (*ResGuessColorTake)(nil), // 338: tutorial.ResGuessColorTake + (*ReqGuessColorReward)(nil), // 339: tutorial.ReqGuessColorReward + (*ResGuessColorReward)(nil), // 340: tutorial.ResGuessColorReward + (*ReqRace)(nil), // 341: tutorial.ReqRace + (*ResRace)(nil), // 342: tutorial.ResRace + (*Raceopponent)(nil), // 343: tutorial.raceopponent + (*ReqRaceStart)(nil), // 344: tutorial.ReqRaceStart + (*ResRaceStart)(nil), // 345: tutorial.ResRaceStart + (*ReqRaceReward)(nil), // 346: tutorial.ReqRaceReward + (*ResRaceReward)(nil), // 347: tutorial.ResRaceReward + (*ReqPlayroom)(nil), // 348: tutorial.ReqPlayroom + (*ResPlayroom)(nil), // 349: tutorial.ResPlayroom + (*NotifyPlayroomTask)(nil), // 350: tutorial.NotifyPlayroomTask + (*ReqPlayroomTask)(nil), // 351: tutorial.ReqPlayroomTask + (*ResPlayroomTask)(nil), // 352: tutorial.ResPlayroomTask + (*ReqPlayroomTaskReward)(nil), // 353: tutorial.ReqPlayroomTaskReward + (*ResPlayroomTaskReward)(nil), // 354: tutorial.ResPlayroomTaskReward + (*ReqPlayroomUnlock)(nil), // 355: tutorial.ReqPlayroomUnlock + (*ResPlayroomUnlock)(nil), // 356: tutorial.ResPlayroomUnlock + (*ReqPlayroomUpvote)(nil), // 357: tutorial.ReqPlayroomUpvote + (*ResPlayroomUpvote)(nil), // 358: tutorial.ResPlayroomUpvote + (*PlayroomDress)(nil), // 359: tutorial.PlayroomDress + (*ReqPlayroomDressSet)(nil), // 360: tutorial.ReqPlayroomDressSet + (*ResPlayroomDressSet)(nil), // 361: tutorial.ResPlayroomDressSet + (*ReqPlayroomPetAirSet)(nil), // 362: tutorial.ReqPlayroomPetAirSet + (*ResPlayroomPetAirSet)(nil), // 363: tutorial.ResPlayroomPetAirSet + (*ReqPlayroomWrokOutline)(nil), // 364: tutorial.ReqPlayroomWrokOutline + (*ResPlayroomWrokOutline)(nil), // 365: tutorial.ResPlayroomWrokOutline + (*NofiPlayroomStatus)(nil), // 366: tutorial.NofiPlayroomStatus + (*NotifyPlayroomWork)(nil), // 367: tutorial.NotifyPlayroomWork + (*NotifyPlayroomLose)(nil), // 368: tutorial.NotifyPlayroomLose + (*ChipInfo)(nil), // 369: tutorial.ChipInfo + (*NotifyPlayroomMood)(nil), // 370: tutorial.NotifyPlayroomMood + (*NotifyPlayroomKiss)(nil), // 371: tutorial.NotifyPlayroomKiss + (*FriendRoom)(nil), // 372: tutorial.FriendRoom + (*RoomOpponent)(nil), // 373: tutorial.RoomOpponent + (*ReqPlayroomInfo)(nil), // 374: tutorial.ReqPlayroomInfo + (*ResPlayroomInfo)(nil), // 375: tutorial.ResPlayroomInfo + (*ReqPlayroomFlip)(nil), // 376: tutorial.ReqPlayroomFlip + (*ResPlayroomFlip)(nil), // 377: tutorial.ResPlayroomFlip + (*ReqPlayroomFlipReward)(nil), // 378: tutorial.ReqPlayroomFlipReward + (*ResPlayroomFlipReward)(nil), // 379: tutorial.ResPlayroomFlipReward + (*ReqPlayroomGame)(nil), // 380: tutorial.ReqPlayroomGame + (*ResPlayroomGame)(nil), // 381: tutorial.ResPlayroomGame + (*ReqPlayroomInteract)(nil), // 382: tutorial.ReqPlayroomInteract + (*ResPlayroomInteract)(nil), // 383: tutorial.ResPlayroomInteract + (*ReqPlayroomSetRoom)(nil), // 384: tutorial.ReqPlayroomSetRoom + (*ResPlayroomSetRoom)(nil), // 385: tutorial.ResPlayroomSetRoom + (*ReqPlayroomSelectReward)(nil), // 386: tutorial.ReqPlayroomSelectReward + (*ResPlayroomSelectReward)(nil), // 387: tutorial.ResPlayroomSelectReward + (*ReqPlayroomLose)(nil), // 388: tutorial.ReqPlayroomLose + (*ResPlayroomLose)(nil), // 389: tutorial.ResPlayroomLose + (*ReqPlayroomWork)(nil), // 390: tutorial.ReqPlayroomWork + (*ResPlayroomWork)(nil), // 391: tutorial.ResPlayroomWork + (*ReqPlayroomRest)(nil), // 392: tutorial.ReqPlayroomRest + (*ResPlayroomRest)(nil), // 393: tutorial.ResPlayroomRest + (*ReqPlayroomDraw)(nil), // 394: tutorial.ReqPlayroomDraw + (*ResPlayroomDraw)(nil), // 395: tutorial.ResPlayroomDraw + (*ReqPlayroomChip)(nil), // 396: tutorial.ReqPlayroomChip + (*ResPlayroomChip)(nil), // 397: tutorial.ResPlayroomChip + (*ReqPlayroomBuyItem)(nil), // 398: tutorial.ReqPlayroomBuyItem + (*ResPlayroomBuyItem)(nil), // 399: tutorial.ResPlayroomBuyItem + (*ReqPlayroomShop)(nil), // 400: tutorial.ReqPlayroomShop + (*ResPlayroomShop)(nil), // 401: tutorial.ResPlayroomShop + (*ReqFriendTreasure)(nil), // 402: tutorial.ReqFriendTreasure + (*ResFriendTreasure)(nil), // 403: tutorial.ResFriendTreasure + (*TreasureInfo)(nil), // 404: tutorial.TreasureInfo + (*ReqFriendTreasureStart)(nil), // 405: tutorial.ReqFriendTreasureStart + (*ResFriendTreasureStart)(nil), // 406: tutorial.ResFriendTreasureStart + (*ReqFriendTreasureEnd)(nil), // 407: tutorial.ReqFriendTreasureEnd + (*ResFriendTreasureEnd)(nil), // 408: tutorial.ResFriendTreasureEnd + (*ReqFriendTreasureFilp)(nil), // 409: tutorial.ReqFriendTreasureFilp + (*ResFriendTreasureFilp)(nil), // 410: tutorial.ResFriendTreasureFilp + (*ResFriendTreasureStar)(nil), // 411: tutorial.ResFriendTreasureStar + (*ReqKafkaLog)(nil), // 412: tutorial.ReqKafkaLog + (*ReqCollectInfo)(nil), // 413: tutorial.ReqCollectInfo + (*ResCollectInfo)(nil), // 414: tutorial.ResCollectInfo + (*CollectItem)(nil), // 415: tutorial.CollectItem + (*ReqCollect)(nil), // 416: tutorial.ReqCollect + (*ResCollect)(nil), // 417: tutorial.ResCollect + (*AdminReq)(nil), // 418: tutorial.AdminReq + (*AdminRes)(nil), // 419: tutorial.AdminRes + (*ReqAdminInfo)(nil), // 420: tutorial.ReqAdminInfo + (*ReqReloadServerMail)(nil), // 421: tutorial.ReqReloadServerMail + (*ReqServerInfo)(nil), // 422: tutorial.ReqServerInfo + (*ReqReload)(nil), // 423: tutorial.ReqReload + (*ReqAdminGm)(nil), // 424: tutorial.ReqAdminGm + nil, // 425: tutorial.ResChessColorData.MChessColorDataEntry + nil, // 426: tutorial.UpdateBaseItemInfo.MUpdateItemEntry + nil, // 427: tutorial.ResPlayerChessData.MChessDataEntry + nil, // 428: tutorial.UpdatePlayerChessData.MChessDataEntry + nil, // 429: tutorial.ReqSeparateChess.MChessDataEntry + nil, // 430: tutorial.ReqUpgradeChess.MChessDataEntry + nil, // 431: tutorial.ReqGetChessFromBuff.MChessDataEntry + nil, // 432: tutorial.ReqChessEx.MChessDataEntry + nil, // 433: tutorial.ReqSourceChest.MChessDataEntry + nil, // 434: tutorial.ReqPlayroomOutline.MChessDataEntry + nil, // 435: tutorial.ReqPutChessInBag.MChessDataEntry + nil, // 436: tutorial.ReqTakeChessOutBag.MChessDataEntry + nil, // 437: tutorial.UserInfo.SetEmojiEntry + nil, // 438: tutorial.ReqRewardOrder.MChessDataEntry + nil, // 439: tutorial.ResCardInfo.AllCardEntry + nil, // 440: tutorial.ResCardInfo.HandbookEntry + nil, // 441: tutorial.ResGuildInfo.RewardEntry + nil, // 442: tutorial.ResGuideInfo.RewardEntry + nil, // 443: tutorial.ResDailyTask.WeekRewardEntry + nil, // 444: tutorial.ResDailyTask.DailyTaskEntry + nil, // 445: tutorial.ResLimitEvent.LimitEventListEntry + nil, // 446: tutorial.ResLimitEventProgress.ProgressRewardEntry + nil, // 447: tutorial.LimitEvent.ParamEntry + nil, // 448: tutorial.ReqLimitEventLuckyCat.MChessDataEntry + nil, // 449: tutorial.ResPlayerSimple.EmojiEntry + nil, // 450: tutorial.ResKv.KvEntry + nil, // 451: tutorial.ResRank.RankListEntry + nil, // 452: tutorial.ResMailList.MailListEntry + nil, // 453: tutorial.ResCharge.SpecialShopEntry + nil, // 454: tutorial.ResCharge.ChessShopEntry + nil, // 455: tutorial.ResCharge.GiftEntry + nil, // 456: tutorial.ReqBuyChessShop2.MChessDataEntry + nil, // 457: tutorial.ResEndless.EndlessListEntry + nil, // 458: tutorial.ResChampshipRank.RankListEntry + nil, // 459: tutorial.ResChampshipPreRank.RankListEntry + nil, // 460: tutorial.ResNotifyCard.CardEntry + nil, // 461: tutorial.ResNotifyCard.MasterEntry + nil, // 462: tutorial.ResNotifyCard.HandbookEntry + nil, // 463: tutorial.ResMining.MapEntry + nil, // 464: tutorial.ReqMiningTake.MapEntry + nil, // 465: tutorial.ResActRed.RedEntry + nil, // 466: tutorial.ResItem.ItemEntry + nil, // 467: tutorial.ItemNotify.ItemEntry + nil, // 468: tutorial.ResGuessColor.OMapEntry + nil, // 469: tutorial.ReqGuessColorTake.OMapEntry + nil, // 470: tutorial.GuessColorInfo.MapEntry + nil, // 471: tutorial.ResPlayroom.PlayroomEntry + nil, // 472: tutorial.ResPlayroom.MoodEntry + nil, // 473: tutorial.ResPlayroom.PhysiologyEntry + nil, // 474: tutorial.ResPlayroom.DressEntry + nil, // 475: tutorial.ResPlayroom.DressSetEntry + nil, // 476: tutorial.ReqPlayroomDressSet.DressSetEntry + nil, // 477: tutorial.NotifyPlayroomMood.MoodEntry + nil, // 478: tutorial.NotifyPlayroomMood.PhysiologyEntry + nil, // 479: tutorial.ResPlayroomInfo.PlayroomEntry + nil, // 480: tutorial.ResPlayroomInfo.ItemsEntry + nil, // 481: tutorial.ResPlayroomInfo.FlipEntry + nil, // 482: tutorial.ResPlayroomInfo.EmojiEntry + nil, // 483: tutorial.ResPlayroomInfo.DressSetEntry + nil, // 484: tutorial.ResPlayroomGame.ItemsEntry + nil, // 485: tutorial.ReqPlayroomSetRoom.PlayroomEntry } var file_proto_Gameapi_proto_depIdxs = []int32{ - 423, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry + 425, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry 6, // 1: tutorial.ReqLogin.type:type_name -> tutorial.LOGIN_TYPE 2, // 2: tutorial.ResId2Verify.ResultCode:type_name -> tutorial.RES_CODE - 424, // 3: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry - 425, // 4: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry + 426, // 3: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry + 427, // 4: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry 65, // 5: tutorial.ResPlayerChessInfo.ChessBag:type_name -> tutorial.ChessBag 1, // 6: tutorial.ChessHandle.type:type_name -> tutorial.HANDLE_TYPE - 426, // 7: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry + 428, // 7: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry 50, // 8: tutorial.UpdatePlayerChessData.mChessHandle:type_name -> tutorial.ChessHandle 2, // 9: tutorial.ResUpdatePlayerChessData.code:type_name -> tutorial.RES_CODE - 427, // 10: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry + 429, // 10: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry 2, // 11: tutorial.ResSeparateChess.code:type_name -> tutorial.RES_CODE - 428, // 12: tutorial.ReqUpgradeChess.mChessData:type_name -> tutorial.ReqUpgradeChess.MChessDataEntry + 430, // 12: tutorial.ReqUpgradeChess.mChessData:type_name -> tutorial.ReqUpgradeChess.MChessDataEntry 2, // 13: tutorial.ResUpgradeChess.code:type_name -> tutorial.RES_CODE - 429, // 14: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry + 431, // 14: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry 2, // 15: tutorial.ResGetChessFromBuff.code:type_name -> tutorial.RES_CODE 8, // 16: tutorial.ReqChessEx.Type:type_name -> tutorial.CHESS_EX_TYPE - 430, // 17: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry + 432, // 17: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry 2, // 18: tutorial.ResChessEx.code:type_name -> tutorial.RES_CODE - 431, // 19: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry + 433, // 19: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry 2, // 20: tutorial.ResSourceChest.code:type_name -> tutorial.RES_CODE - 432, // 21: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry + 434, // 21: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry 2, // 22: tutorial.ResPlayroomOutline.code:type_name -> tutorial.RES_CODE 66, // 23: tutorial.ChessBag.ChessBagGrids:type_name -> tutorial.ChessBagGrid - 433, // 24: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry + 435, // 24: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry 2, // 25: tutorial.ResPutChessInBag.code:type_name -> tutorial.RES_CODE - 434, // 26: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry + 436, // 26: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry 2, // 27: tutorial.ResTakeChessOutBag.code:type_name -> tutorial.RES_CODE 2, // 28: tutorial.ResBuyChessBagGrid.code:type_name -> tutorial.RES_CODE 2, // 29: tutorial.ResSetEnergyMul.ResultCode:type_name -> tutorial.RES_CODE @@ -25791,7 +25912,7 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 176, // 33: tutorial.UserInfo.AvatarList:type_name -> tutorial.AvatarInfo 172, // 34: tutorial.UserInfo.FaceList:type_name -> tutorial.FaceInfo 179, // 35: tutorial.UserInfo.EmojiList:type_name -> tutorial.EmojiInfo - 435, // 36: tutorial.UserInfo.SetEmoji:type_name -> tutorial.UserInfo.SetEmojiEntry + 437, // 36: tutorial.UserInfo.SetEmoji:type_name -> tutorial.UserInfo.SetEmojiEntry 2, // 37: tutorial.ResSetName.ResultCode:type_name -> tutorial.RES_CODE 2, // 38: tutorial.ResSetPetName.ResultCode:type_name -> tutorial.RES_CODE 2, // 39: tutorial.ResBuyEnergy.Code:type_name -> tutorial.RES_CODE @@ -25799,7 +25920,7 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 41: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE 94, // 42: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo 2, // 43: tutorial.ResHandbookAllReward.Code:type_name -> tutorial.RES_CODE - 436, // 44: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry + 438, // 44: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry 2, // 45: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE 2, // 46: tutorial.ResDelOrder.Code:type_name -> tutorial.RES_CODE 159, // 47: tutorial.Order.Items:type_name -> tutorial.ItemInfo @@ -25808,8 +25929,8 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 50: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE 2, // 51: tutorial.ResDecorateReward.Code:type_name -> tutorial.RES_CODE 114, // 52: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card - 437, // 53: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry - 438, // 54: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry + 439, // 53: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry + 440, // 54: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry 2, // 55: tutorial.ResCardSeasonFirstReward.Code:type_name -> tutorial.RES_CODE 2, // 56: tutorial.ResCardHandbookReward.Code:type_name -> tutorial.RES_CODE 2, // 57: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE @@ -25828,12 +25949,12 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 70: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE 2, // 71: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE 2, // 72: tutorial.ResGuidePlayroom.Code:type_name -> tutorial.RES_CODE - 439, // 73: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry - 440, // 74: tutorial.ResGuideInfo.Reward:type_name -> tutorial.ResGuideInfo.RewardEntry + 441, // 73: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry + 442, // 74: tutorial.ResGuideInfo.Reward:type_name -> tutorial.ResGuideInfo.RewardEntry 159, // 75: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo 160, // 76: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack - 441, // 77: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry - 442, // 78: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry + 443, // 77: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry + 444, // 78: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry 159, // 79: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo 164, // 80: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress 159, // 81: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo @@ -25854,162 +25975,164 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 96: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE 189, // 97: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo 2, // 98: tutorial.ResActivityReward.Code:type_name -> tutorial.RES_CODE - 443, // 99: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry - 444, // 100: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry + 445, // 99: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry + 446, // 100: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry 2, // 101: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE 2, // 102: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE - 445, // 103: tutorial.LimitEvent.Param:type_name -> tutorial.LimitEvent.ParamEntry - 446, // 104: tutorial.ReqLimitEventLuckyCat.mChessData:type_name -> tutorial.ReqLimitEventLuckyCat.MChessDataEntry + 447, // 103: tutorial.LimitEvent.Param:type_name -> tutorial.LimitEvent.ParamEntry + 448, // 104: tutorial.ReqLimitEventLuckyCat.mChessData:type_name -> tutorial.ReqLimitEventLuckyCat.MChessDataEntry 2, // 105: tutorial.ResLimitEventLuckyCat.Code:type_name -> tutorial.RES_CODE 2, // 106: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE 159, // 107: tutorial.ResChessRainReward.Items:type_name -> tutorial.ItemInfo 2, // 108: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE 2, // 109: tutorial.ResCatTrickReward.Code:type_name -> tutorial.RES_CODE 214, // 110: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple - 447, // 111: tutorial.ResPlayerSimple.Emoji:type_name -> tutorial.ResPlayerSimple.EmojiEntry + 449, // 111: tutorial.ResPlayerSimple.Emoji:type_name -> tutorial.ResPlayerSimple.EmojiEntry 214, // 112: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple 216, // 113: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog 219, // 114: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard - 448, // 115: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry - 214, // 116: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple - 2, // 117: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE - 214, // 118: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple - 2, // 119: tutorial.ResAddNpc.Code:type_name -> tutorial.RES_CODE - 232, // 120: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo - 214, // 121: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple - 219, // 122: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard - 232, // 123: tutorial.ResWishApplyList.ApplyList:type_name -> tutorial.ResFriendApplyInfo - 2, // 124: tutorial.ResWishApply.Code:type_name -> tutorial.RES_CODE - 216, // 125: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog - 2, // 126: tutorial.ResFriendTLUpvote.Code:type_name -> tutorial.RES_CODE - 214, // 127: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple - 2, // 128: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE - 2, // 129: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE - 214, // 130: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple - 2, // 131: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE - 2, // 132: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE - 449, // 133: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry - 450, // 134: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry - 159, // 135: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo - 256, // 136: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo - 2, // 137: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE - 2, // 138: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE - 2, // 139: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE - 451, // 140: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry - 452, // 141: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry - 453, // 142: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry - 265, // 143: tutorial.ResCharge.Wish:type_name -> tutorial.WishList - 2, // 144: tutorial.ResAddWish.Code:type_name -> tutorial.RES_CODE - 2, // 145: tutorial.ResGetWish.Code:type_name -> tutorial.RES_CODE - 2, // 146: tutorial.ResSendWishBeg.Code:type_name -> tutorial.RES_CODE - 2, // 147: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE - 2, // 148: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE - 454, // 149: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry - 2, // 150: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE - 2, // 151: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE - 455, // 152: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry - 159, // 153: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo - 2, // 154: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE - 2, // 155: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE - 2, // 156: tutorial.ResChargeReceive.Code:type_name -> tutorial.RES_CODE - 2, // 157: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE - 2, // 158: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE - 2, // 159: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE - 456, // 160: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry - 457, // 161: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry - 458, // 162: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry - 459, // 163: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry - 460, // 164: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry - 2, // 165: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE - 461, // 166: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry - 462, // 167: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry - 2, // 168: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE - 2, // 169: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE - 463, // 170: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry - 189, // 171: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo - 464, // 172: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry - 465, // 173: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry - 335, // 174: tutorial.ResGuessColor.MapList:type_name -> tutorial.GuessColorInfo - 466, // 175: tutorial.ResGuessColor.OMap:type_name -> tutorial.ResGuessColor.OMapEntry - 333, // 176: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent - 335, // 177: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.GuessColorInfo - 467, // 178: tutorial.ReqGuessColorTake.OMap:type_name -> tutorial.ReqGuessColorTake.OMapEntry - 468, // 179: tutorial.GuessColorInfo.Map:type_name -> tutorial.GuessColorInfo.MapEntry - 2, // 180: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE - 2, // 181: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE - 341, // 182: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent - 2, // 183: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE - 2, // 184: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE - 159, // 185: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo - 371, // 186: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent - 370, // 187: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom - 469, // 188: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry - 470, // 189: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry - 159, // 190: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo - 367, // 191: tutorial.ResPlayroom.Chip:type_name -> tutorial.ChipInfo - 471, // 192: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry - 472, // 193: tutorial.ResPlayroom.Dress:type_name -> tutorial.ResPlayroom.DressEntry - 473, // 194: tutorial.ResPlayroom.DressSet:type_name -> tutorial.ResPlayroom.DressSetEntry - 163, // 195: tutorial.ResPlayroom.DailyTask:type_name -> tutorial.DailyTask - 163, // 196: tutorial.NotifyPlayroomTask.DailyTask:type_name -> tutorial.DailyTask - 2, // 197: tutorial.ResPlayroomTask.Code:type_name -> tutorial.RES_CODE - 2, // 198: tutorial.ResPlayroomTaskReward.Code:type_name -> tutorial.RES_CODE - 2, // 199: tutorial.ResPlayroomUnlock.Code:type_name -> tutorial.RES_CODE - 2, // 200: tutorial.ResPlayroomUpvote.Code:type_name -> tutorial.RES_CODE - 474, // 201: tutorial.ReqPlayroomDressSet.DressSet:type_name -> tutorial.ReqPlayroomDressSet.DressSetEntry - 2, // 202: tutorial.ResPlayroomDressSet.Code:type_name -> tutorial.RES_CODE - 2, // 203: tutorial.ResPlayroomPetAirSet.Code:type_name -> tutorial.RES_CODE - 2, // 204: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE - 159, // 205: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo - 367, // 206: tutorial.NotifyPlayroomLose.Chip:type_name -> tutorial.ChipInfo - 475, // 207: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry - 476, // 208: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry - 477, // 209: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry - 478, // 210: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry - 479, // 211: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry - 480, // 212: tutorial.ResPlayroomInfo.Emoji:type_name -> tutorial.ResPlayroomInfo.EmojiEntry - 481, // 213: tutorial.ResPlayroomInfo.DressSet:type_name -> tutorial.ResPlayroomInfo.DressSetEntry - 2, // 214: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE - 2, // 215: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE - 2, // 216: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE - 482, // 217: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry - 2, // 218: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE - 483, // 219: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry - 2, // 220: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE - 2, // 221: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE - 2, // 222: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE - 2, // 223: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE - 2, // 224: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE - 2, // 225: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE - 2, // 226: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE - 2, // 227: tutorial.ResPlayroomBuyItem.Code:type_name -> tutorial.RES_CODE - 2, // 228: tutorial.ResPlayroomShop.Code:type_name -> tutorial.RES_CODE - 402, // 229: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo - 402, // 230: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo - 2, // 231: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE - 2, // 232: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE - 2, // 233: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE - 413, // 234: tutorial.ResCollectInfo.Items:type_name -> tutorial.CollectItem - 159, // 235: tutorial.CollectItem.Items:type_name -> tutorial.ItemInfo - 2, // 236: tutorial.ResCollect.Code:type_name -> tutorial.RES_CODE - 162, // 237: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek - 163, // 238: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask - 199, // 239: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent - 214, // 240: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple - 256, // 241: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo - 272, // 242: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop - 273, // 243: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop - 284, // 244: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo - 215, // 245: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 215, // 246: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 357, // 247: tutorial.ResPlayroom.DressEntry.value:type_name -> tutorial.PlayroomDress - 159, // 248: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo - 159, // 249: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo - 250, // [250:250] is the sub-list for method output_type - 250, // [250:250] is the sub-list for method input_type - 250, // [250:250] is the sub-list for extension type_name - 250, // [250:250] is the sub-list for extension extendee - 0, // [0:250] is the sub-list for field type_name + 450, // 115: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry + 2, // 116: tutorial.ResFriendByCode.Code:type_name -> tutorial.RES_CODE + 214, // 117: tutorial.ResFriendByCode.Player:type_name -> tutorial.ResPlayerSimple + 214, // 118: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple + 2, // 119: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE + 214, // 120: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple + 2, // 121: tutorial.ResAddNpc.Code:type_name -> tutorial.RES_CODE + 234, // 122: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo + 214, // 123: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple + 219, // 124: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard + 234, // 125: tutorial.ResWishApplyList.ApplyList:type_name -> tutorial.ResFriendApplyInfo + 2, // 126: tutorial.ResWishApply.Code:type_name -> tutorial.RES_CODE + 216, // 127: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog + 2, // 128: tutorial.ResFriendTLUpvote.Code:type_name -> tutorial.RES_CODE + 214, // 129: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple + 2, // 130: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE + 2, // 131: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE + 214, // 132: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple + 2, // 133: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE + 2, // 134: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE + 451, // 135: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry + 452, // 136: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry + 159, // 137: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo + 258, // 138: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo + 2, // 139: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE + 2, // 140: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE + 2, // 141: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE + 453, // 142: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry + 454, // 143: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry + 455, // 144: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry + 267, // 145: tutorial.ResCharge.Wish:type_name -> tutorial.WishList + 2, // 146: tutorial.ResAddWish.Code:type_name -> tutorial.RES_CODE + 2, // 147: tutorial.ResGetWish.Code:type_name -> tutorial.RES_CODE + 2, // 148: tutorial.ResSendWishBeg.Code:type_name -> tutorial.RES_CODE + 2, // 149: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE + 2, // 150: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE + 456, // 151: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry + 2, // 152: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE + 2, // 153: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE + 457, // 154: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry + 159, // 155: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo + 2, // 156: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE + 2, // 157: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE + 2, // 158: tutorial.ResChargeReceive.Code:type_name -> tutorial.RES_CODE + 2, // 159: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE + 2, // 160: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE + 2, // 161: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE + 458, // 162: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry + 459, // 163: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry + 460, // 164: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry + 461, // 165: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry + 462, // 166: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry + 2, // 167: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE + 463, // 168: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry + 464, // 169: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry + 2, // 170: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE + 2, // 171: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE + 465, // 172: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry + 189, // 173: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo + 466, // 174: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry + 467, // 175: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry + 337, // 176: tutorial.ResGuessColor.MapList:type_name -> tutorial.GuessColorInfo + 468, // 177: tutorial.ResGuessColor.OMap:type_name -> tutorial.ResGuessColor.OMapEntry + 335, // 178: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent + 337, // 179: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.GuessColorInfo + 469, // 180: tutorial.ReqGuessColorTake.OMap:type_name -> tutorial.ReqGuessColorTake.OMapEntry + 470, // 181: tutorial.GuessColorInfo.Map:type_name -> tutorial.GuessColorInfo.MapEntry + 2, // 182: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE + 2, // 183: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE + 343, // 184: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent + 2, // 185: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE + 2, // 186: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE + 159, // 187: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo + 373, // 188: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent + 372, // 189: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom + 471, // 190: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry + 472, // 191: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry + 159, // 192: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo + 369, // 193: tutorial.ResPlayroom.Chip:type_name -> tutorial.ChipInfo + 473, // 194: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry + 474, // 195: tutorial.ResPlayroom.Dress:type_name -> tutorial.ResPlayroom.DressEntry + 475, // 196: tutorial.ResPlayroom.DressSet:type_name -> tutorial.ResPlayroom.DressSetEntry + 163, // 197: tutorial.ResPlayroom.DailyTask:type_name -> tutorial.DailyTask + 163, // 198: tutorial.NotifyPlayroomTask.DailyTask:type_name -> tutorial.DailyTask + 2, // 199: tutorial.ResPlayroomTask.Code:type_name -> tutorial.RES_CODE + 2, // 200: tutorial.ResPlayroomTaskReward.Code:type_name -> tutorial.RES_CODE + 2, // 201: tutorial.ResPlayroomUnlock.Code:type_name -> tutorial.RES_CODE + 2, // 202: tutorial.ResPlayroomUpvote.Code:type_name -> tutorial.RES_CODE + 476, // 203: tutorial.ReqPlayroomDressSet.DressSet:type_name -> tutorial.ReqPlayroomDressSet.DressSetEntry + 2, // 204: tutorial.ResPlayroomDressSet.Code:type_name -> tutorial.RES_CODE + 2, // 205: tutorial.ResPlayroomPetAirSet.Code:type_name -> tutorial.RES_CODE + 2, // 206: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE + 159, // 207: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo + 369, // 208: tutorial.NotifyPlayroomLose.Chip:type_name -> tutorial.ChipInfo + 477, // 209: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry + 478, // 210: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry + 479, // 211: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry + 480, // 212: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry + 481, // 213: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry + 482, // 214: tutorial.ResPlayroomInfo.Emoji:type_name -> tutorial.ResPlayroomInfo.EmojiEntry + 483, // 215: tutorial.ResPlayroomInfo.DressSet:type_name -> tutorial.ResPlayroomInfo.DressSetEntry + 2, // 216: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE + 2, // 217: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE + 2, // 218: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE + 484, // 219: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry + 2, // 220: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE + 485, // 221: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry + 2, // 222: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE + 2, // 223: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE + 2, // 224: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE + 2, // 225: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE + 2, // 226: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE + 2, // 227: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE + 2, // 228: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE + 2, // 229: tutorial.ResPlayroomBuyItem.Code:type_name -> tutorial.RES_CODE + 2, // 230: tutorial.ResPlayroomShop.Code:type_name -> tutorial.RES_CODE + 404, // 231: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo + 404, // 232: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo + 2, // 233: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE + 2, // 234: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE + 2, // 235: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE + 415, // 236: tutorial.ResCollectInfo.Items:type_name -> tutorial.CollectItem + 159, // 237: tutorial.CollectItem.Items:type_name -> tutorial.ItemInfo + 2, // 238: tutorial.ResCollect.Code:type_name -> tutorial.RES_CODE + 162, // 239: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek + 163, // 240: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask + 199, // 241: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent + 214, // 242: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple + 258, // 243: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo + 274, // 244: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop + 275, // 245: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop + 286, // 246: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo + 215, // 247: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 215, // 248: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 359, // 249: tutorial.ResPlayroom.DressEntry.value:type_name -> tutorial.PlayroomDress + 159, // 250: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo + 159, // 251: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo + 252, // [252:252] is the sub-list for method output_type + 252, // [252:252] is the sub-list for method input_type + 252, // [252:252] is the sub-list for extension type_name + 252, // [252:252] is the sub-list for extension extendee + 0, // [0:252] is the sub-list for field type_name } func init() { file_proto_Gameapi_proto_init() } @@ -26023,7 +26146,7 @@ func file_proto_Gameapi_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: unsafe.Slice(unsafe.StringData(file_proto_Gameapi_proto_rawDesc), len(file_proto_Gameapi_proto_rawDesc)), NumEnums: 11, - NumMessages: 473, + NumMessages: 475, NumExtensions: 0, NumServices: 0, },