playroom优化

This commit is contained in:
hahwu 2025-02-11 10:34:21 +08:00
parent 8fb331656d
commit 72ddb336f4
2 changed files with 9 additions and 1 deletions

View File

@ -30,6 +30,14 @@ func GetUnLockLv() int {
return gamedata.GetIntValue(data, "Value")
}
func GetGameOutline() int {
data, err := gamedata.GetDataByKey(CFG_PLAYROOM_CONST, "GameOutline")
if err != nil {
return 999
}
return gamedata.GetIntValue(data, "Value")
}
func GetOrderStar() int {
data, err := gamedata.GetDataByKey(CFG_PLAYROOM_CONST, "Star")
if err != nil {

View File

@ -2941,7 +2941,7 @@ func ReqPlayroomInfo(args []interface{}) error {
}
PlayerData := G_GameLogicPtr.GetSimplePlayerByUid(Targer)
PlayroomMod.SetTarget(Targer)
if PlayerData.Loginout < GoUtil.Now()-300 { // todo DEBUG
if PlayerData.Loginout < GoUtil.Now()-int64(playroomCfg.GetGameOutline()) { // todo DEBUG
PlayroomMod.SetGameId(1)
Star := min(500, max(PlayerData.Star/10, 10))
ChessMod := player.PlayMod.getChessMod()