棋子出售也会增加活动代币
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@ -262,6 +262,9 @@ func (p *PlayerChessData) HandleChess(player *Player, handle_list []*msg.ChessHa
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"get_star_num": get_star_num,
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})
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itemList = item.Merge(itemList, items)
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// 获取活动道具
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ActItem := player.GetActivityItem(GoUtil.Int32ToInt(v.ActType))
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itemList = item.Merge(itemList, ActItem)
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case msg.HANDLE_TYPE_REMOVE: //移除棋子
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ChessMod.RemoveChess(ChessId)
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}
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