Merge branch 'develop' into sdk
This commit is contained in:
commit
7b711cf054
@ -28,14 +28,14 @@ func GetGroupId(N int) int {
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data, err := gamedata.GetData(CFG_CHAMPSHIP_GROUP)
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if err != nil {
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log.Debug("GetGroupId err:%v, N=%d", err, N)
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return 0
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return 1
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}
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for k, v := range data {
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if N >= gamedata.GetIntValue(v, "Min") && N <= gamedata.GetIntValue(v, "Max") {
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return GoUtil.Int(k)
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}
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}
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return 0
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return 11
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}
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func GetChessScore(ChessLv int) int {
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@ -481,17 +481,18 @@ func (c *ChampshipMgr) group(iszero bool) (interface{}, error) {
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}
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ChampshipData.AutoId++
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StartId := ChampshipData.AutoId
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numGroups := (len(g[i]) + 9) / 10 // 向上取整,计算需要的组数
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ChampshipData.AutoId += numGroups
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for j := 0; j < len(g[i]); j++ {
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ChampshipData.GroupInfo[g[i][j]] = ChampshipData.AutoId
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groupIndex := StartId + j/10
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ChampshipData.GroupInfo[g[i][j]] = groupIndex
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UserData := ChampshipData.Pool[g[i][j]]
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ChampshipData.Rank[ChampshipData.AutoId] = append(ChampshipData.Rank[ChampshipData.AutoId], &ChampshipRank{
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ChampshipData.Rank[groupIndex] = append(ChampshipData.Rank[groupIndex], &ChampshipRank{
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Uid: UserData.Uid,
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Score: UserData.Score,
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Time: UserData.Time,
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})
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if len(ChampshipData.Rank[ChampshipData.AutoId]) == 10 {
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ChampshipData.AutoId++
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}
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log.Debug("group AutoId:%d, Uid:%d, Score:%f, Time:%d", groupIndex, UserData.Uid, UserData.Score, UserData.Time)
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}
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for j := StartId; j <= ChampshipData.AutoId; j++ { // 填充机器人
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RobotNum := 30 - len(ChampshipData.Rank[j])
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@ -902,17 +903,11 @@ func CreateRobot(M float64, GroupId int) *ChampshipRobot {
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PerScore = math.Round((M/10*0.34)/(float64(GoUtil.NextZeroTimestampDuration())/1800)*100) / 100
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Score = 2
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}
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num, err := db.RedisZCard(RANK_USER)
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if err != nil {
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num = 0
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}
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id := rand.Intn(int(num)) + 1
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rinfo, err := db.RedisZGetByIndexWithScore(RANK_USER, int64(id))
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playerSimpleData := G_GameLogicPtr.GetSimplePlayerByUid(GoUtil.Int(rinfo.Member))
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return &ChampshipRobot{
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Max: M / 10,
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Type: Type,
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Name: randnameCfg.GetRandName(),
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PetName: randnameCfg.GetRandName(),
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Avatar: avatarCfg.GetRandInitId(),
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Face: faceCfg.GetRandInitId(),
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Level: GoUtil.RandNum(1, 10),
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@ -920,9 +915,6 @@ func CreateRobot(M float64, GroupId int) *ChampshipRobot {
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Time: GoUtil.Now(),
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Score: Score,
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PerScore: PerScore,
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Playroom: playerSimpleData.Playroom,
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DressSet: playerSimpleData.DressSet,
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FurSet: playerSimpleData.PetFur,
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}
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}
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@ -327,6 +327,14 @@ func ReqGmCommand_(player *Player, Command string) error {
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ActivityInfo := player.GetActivityInfo(activity.ACT_TYPE_MINING)
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MiningMod.ZeroUpdate(ActivityInfo.Id)
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player.MiningBackData()
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case "miningSetPass":
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MiningMod := player.PlayMod.getMiningMod()
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Id, _ := strconv.Atoi(arg[1])
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MiningMod.Pass = Id
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MiningMod.Mining = 0
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MiningMod.Map = nil
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MiningMod.Gem = nil
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player.MiningBackData()
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case "catnipReload":
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CatnipMod := player.PlayMod.getCatnipMod()
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CatnipMod.ZeroUpdate(-1)
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@ -1349,6 +1349,26 @@ func (p *Player) AddHighOrder2() {
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}
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}
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func (p *Player) DeleteHighOrder() {
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OrderMod := p.PlayMod.getOrderMod()
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ChessMod := p.PlayMod.getChessMod()
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ChessList := ChessMod.GetUnlockChessList()
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for k, v := range OrderMod.GetOrderList() {
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if v.Type != order.Extra_type {
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continue
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}
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if len(v.MergeId) == 0 {
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continue
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}
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chessId := v.MergeId[0]
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chessNum := len(v.MergeId)
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elementNum := GoUtil.ElemNumber(ChessList, chessId)
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if elementNum < chessNum {
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OrderMod.DeleteOrder(k)
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}
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}
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}
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func (p *Player) FormatPetOrderItem(Items []*item.Item) []*item.Item {
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var NewItems []*item.Item
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PlayroomMod := p.PlayMod.getPlayroomMod()
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@ -439,6 +439,10 @@ func (o *OrderMod) CreateNormalOrder(lv int, Emit []int, EnergyMul, OrderType in
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return nil
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}
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func (o *OrderMod) DeleteOrder(OrderId int) {
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delete(o.OrderList, OrderId)
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}
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// 生成超级订单
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func (o *OrderMod) CreateSuperOrder(lv int, Emit []int, EnergyMul int) error {
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if len(Emit) == 0 {
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@ -1193,6 +1193,9 @@ func (p *Player) initActivity() {
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Title: v.Title,
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}
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}
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p.TeLog("activity_ids", map[string]interface{}{
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"info": p.activity,
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})
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p.ActivityLogin()
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}
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@ -413,6 +413,8 @@ func ReqRewardOrder(player *Player, buf []byte) error {
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player.AddOrder()
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player.AddHighOrder()
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player.AddHighOrder2()
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// 删除无法完成的回收订单 TODO 需前端配合开发
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// player.DeleteHighOrder()
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player.InitOrderItem()
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// 存钱罐增加钻石
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PiggyBankMod := player.PlayMod.getPiggyBankMod()
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@ -648,3 +648,13 @@ func NotifyPlayer(uid, pushid int, title, content string) {
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}
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log.Debug("notification send uid %d, type %d , res %s", uid, pushid, string(body))
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}
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func ElemNumber(list []int, ele int) int {
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count := 0
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for _, v := range list {
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if v == ele {
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count++
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}
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}
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return count
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}
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@ -96,8 +96,20 @@ func TestFixUserData(t *testing.T) {
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func TestRandInt(t *testing.T) {
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p1 := new(game.Player)
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p1.InitPlayer("3625212")
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SevenMod := p1.GetSevenLoginMod()
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SevenMod.BackData()
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p1.DeleteHighOrder()
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}
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func TestII(t *testing.T) {
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for i := 10; i >= 0; i-- {
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fmt.Printf("i: %d\n", i)
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}
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}
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func TestLevelUp(t *testing.T) {
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p1 := new(game.Player)
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p1.InitPlayer("3625212")
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PlayerBaseMod := p1.GetPlayerBaseMod()
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PlayerBaseMod.AddExp(p1, 10000, 10000)
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}
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func TestEndless(t *testing.T) {
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