diff --git a/src/server/game/PlayerChessMod.go b/src/server/game/PlayerChessMod.go index 342c160d..0b353434 100644 --- a/src/server/game/PlayerChessMod.go +++ b/src/server/game/PlayerChessMod.go @@ -113,9 +113,9 @@ func (p *PlayerChessData) UpdateChessData(player *Player, MChessData map[string] // 检查棋子数据是否一致 func (p *PlayerChessData) checkChessEqual(player *Player) bool { - if len(p.Data.MChessData) == 0 { - return true - } + // if len(p.Data.MChessData) == 0 { + // return true + // } ChessList := player.PlayMod.getChessMod().GetChessList() if len(ChessList) != len(p.Data.MChessData) { return false