商店的产物直购价格调整为:产物标准链虚拟体力/5 (原来除数为18)
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@ -366,7 +366,7 @@ func (c *ChargeMod) InitChessShop(Emit []int) {
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ChessLv := mergeDataCfg.GetLvById(c)
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DynamicLv := mergeDataCfg.GetAdjust(v, p, 0)
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ChessLv += DynamicLv
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Diamond := math.Round(math.Pow(2, float64(ChessLv-1)) / 18)
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Diamond := math.Round(math.Pow(2, float64(ChessLv-1)) / 5)
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Diamond = max(1, Diamond)
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RandList = append(RandList, &Rand{ChessId: c, Diamond: int(Diamond)})
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}
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