diff --git a/src/server/game/mod/charge/Charge.go b/src/server/game/mod/charge/Charge.go index 05953ea0..b937f41f 100644 --- a/src/server/game/mod/charge/Charge.go +++ b/src/server/game/mod/charge/Charge.go @@ -323,21 +323,16 @@ func (c *ChargeMod) InitChessShop(Emit []int) { ProduceList := mergeDataCfg.GetEmitProduceType(v) for _, p := range ProduceList { ChessList := order.GetChessByDiff(v, 1, order.DIFF_MID, p) - ColorType := mergeDataCfg.GetColorType(p) + //ColorType := mergeDataCfg.GetColorType(p) for _, c := range ChessList { if c == 0 { continue } ChessLv := mergeDataCfg.GetLvById(c) - Diamond := int(math.Pow(2, float64(ChessLv-1)) / 2.5) - if ColorType == mergeDataCfg.CHESS_PRODUCT_SUB_TYPE { - Diamond = int(math.Pow(2, float64(ChessLv-1))/2.5 + 6.4) - } - Diamond = max(1, Diamond) - if ColorType == mergeDataCfg.CHESS_PRODUCT_SECONDARY_TYPE { - Diamond *= 2 - } - RandList = append(RandList, &Rand{ChessId: c, Diamond: Diamond}) + DynamicLv := mergeDataCfg.GetAdjust(v, p) + ChessLv += DynamicLv + Diamond := math.Round(math.Pow(2, float64(ChessLv)) / 18) + RandList = append(RandList, &Rand{ChessId: c, Diamond: int(Diamond)}) } } //ColorList = append(ColorList, ProduceList...)