From 80d0aa099699304336ca1a1ae9b9aa8d9f6204ee Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Tue, 1 Apr 2025 16:21:43 +0800 Subject: [PATCH] =?UTF-8?q?=E5=BF=83=E6=84=BF=E5=8D=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/GoUtil/sliceUtil.go | 9 + src/server/conf/charge/ChargeCfg.go | 8 + src/server/conf/mail/mailCfg.go | 4 +- src/server/game/FriendMgr.go | 2 + src/server/game/GameLogic.go | 4 +- src/server/game/PlayerFunc.go | 18 +- src/server/game/RegisterNetworkFunc.go | 85 + src/server/game/Trigger.go | 2 +- src/server/game/mod/charge/Charge.go | 62 + src/server/game/mod/friend/Friend.go | 35 +- src/server/game/mod/msg/Msg.go | 3 + src/server/msg/Gameapi.pb.go | 4250 +++++++++++++----------- 12 files changed, 2547 insertions(+), 1935 deletions(-) diff --git a/src/server/GoUtil/sliceUtil.go b/src/server/GoUtil/sliceUtil.go index 68b8b0e3..2262170a 100644 --- a/src/server/GoUtil/sliceUtil.go +++ b/src/server/GoUtil/sliceUtil.go @@ -177,6 +177,15 @@ func InArray(Id int, s []int) bool { return false } +func InArray64(Id int64, s []int64) bool { + for _, v := range s { + if v == Id { + return true + } + } + return false +} + func InStringArray(Id string, s []string) bool { for _, v := range s { if v == Id { diff --git a/src/server/conf/charge/ChargeCfg.go b/src/server/conf/charge/ChargeCfg.go index 8a925738..9d7acb82 100644 --- a/src/server/conf/charge/ChargeCfg.go +++ b/src/server/conf/charge/ChargeCfg.go @@ -206,6 +206,14 @@ func GetPiggyBankChargeId() int { return gamedata.GetIntValue(data, "Value") } +func GetWishCount() int { + data, err := gamedata.GetDataByKey(CFG_CHARGE_CONST, "wish_count") + if err != nil { + return 0 + } + return gamedata.GetIntValue(data, "Value") +} + func GetGiftReward(ChargeId int) []*item.Item { data, err := gamedata.GetData(CFG_CHARGE_GIFT) if err != nil { diff --git a/src/server/conf/mail/mailCfg.go b/src/server/conf/mail/mailCfg.go index 2e5550da..f999d074 100644 --- a/src/server/conf/mail/mailCfg.go +++ b/src/server/conf/mail/mailCfg.go @@ -90,12 +90,12 @@ func GetChargeSendMail(Lang int, PlayerName string) (string, string) { return mt, fmt.Sprintf(mc, PlayerName) } -func GetChargeReceiveMail(Lang int, PlayerName string) (string, string) { +func GetChargeReceiveMail(Lang int, PlayerName string, Content string) (string, string) { data, err := gamedata.GetDataByIntKey(CFG_MAIL, MAIL_CHARGE_RECEIVE_ID) if err != nil { return "", "" } mt := languageCfg.GetLanguage(Lang, gamedata.GetStringValue(data, "Title")) mc := languageCfg.GetLanguage(Lang, gamedata.GetStringValue(data, "Content")) - return mt, fmt.Sprintf(mc, PlayerName) + return fmt.Sprintf(mt, PlayerName), fmt.Sprintf(mc, Content) } diff --git a/src/server/game/FriendMgr.go b/src/server/game/FriendMgr.go index 6643756a..572c6f48 100644 --- a/src/server/game/FriendMgr.go +++ b/src/server/game/FriendMgr.go @@ -67,6 +67,8 @@ func (f *FriendMgr) Init() { f.RegisterHandler(msg.HANDLE_TYPE_HANDBOOK_UPVOTE, f.sendToPlayer) f.RegisterHandler(msg.HANDLE_TYPE_SEND_CHARGE, f.sendToPlayer) f.RegisterHandler(msg.HANDLE_TYPE_CHARGE_RECEIVE, f.sendToPlayer) + f.RegisterHandler(msg.HANDLE_TYPE_WISHLIST_SEND, f.sendToPlayer) + f.RegisterHandler(msg.HANDLE_TYPE_WISHLIST_AGREE, f.sendToPlayer) } func (f *FriendMgr) getData() *FirendData { diff --git a/src/server/game/GameLogic.go b/src/server/game/GameLogic.go index 11aefa67..053bec0d 100644 --- a/src/server/game/GameLogic.go +++ b/src/server/game/GameLogic.go @@ -737,7 +737,9 @@ func (ad *GameLogic) RegisterNetWorkFunc() { RegisterMsgProcessFunc("ReqBuyChessShop", ReqBuyChessShop) // 购买商店棋子 RegisterMsgProcessFunc("ReqBuyChessShop2", ReqBuyChessShop2) // 购买商店棋子直接加入棋盘 RegisterMsgProcessFunc("ReqRefreshChessShop", ReqRefreshChessShop) // 刷新棋子商店 - + RegisterMsgProcessFunc("ReqAddWish", ReqAddWish) // 添加心愿单 + RegisterMsgProcessFunc("ReqGetWish", ReqGetWish) // 领取心愿单奖励 + RegisterMsgProcessFunc("ReqSendWishBeg", ReqSendWishBeg) // 发送心愿单请求 // 无尽礼包 RegisterMsgProcessFunc("ReqEndless", ReqEndless) // 请求无尽礼包数据 RegisterMsgProcessFunc("ReqEndlessReward", ReqEndlessReward) // 领取无尽礼包免费奖励 diff --git a/src/server/game/PlayerFunc.go b/src/server/game/PlayerFunc.go index 64911eed..ce88a89a 100644 --- a/src/server/game/PlayerFunc.go +++ b/src/server/game/PlayerFunc.go @@ -234,7 +234,6 @@ func handle(p *Player, m *msg.Msg) error { C = m.Extra.(*ChargeExtra) } PlayerSimpleData := G_GameLogicPtr.GetResSimplePlayerByUid(m.From) - MailMod := p.PlayMod.getMailMod() BaseMod := p.PlayMod.getBaseMod() mt, mc := mailCfg.GetChargeSendMail(BaseMod.GetLang(), PlayerSimpleData.Name) @@ -247,12 +246,16 @@ func handle(p *Player, m *msg.Msg) error { if m.Extra != nil { Content = m.Extra.(string) } + PlayerSimpleData := G_GameLogicPtr.GetResSimplePlayerByUid(m.From) MailMod := p.PlayMod.getMailMod() BaseMod := p.PlayMod.getBaseMod() - mt, mc := mailCfg.GetChargeSendMail(BaseMod.GetLang(), Content) + mt, mc := mailCfg.GetChargeReceiveMail(BaseMod.GetLang(), PlayerSimpleData.Name, Content) MailId := MailMod.Send(mt, mc, nil, mail.MAIL_TYPE_NORMAL) p.AddLog(m.From, friend.LOG_TYPE_CHARGE_RECEIVE, fmt.Sprintf("%d", MailId)) p.PushClientRes(MailMod.BackData()) + case msg.HANDLE_TYPE_WISHLIST_SEND: // 发送愿望单请求 + FriendMod := p.PlayMod.getFriendMod() + FriendMod.AddWishApply(int64(m.From)) default: log.Debug("uid : %d, handle msg type : %d not exist", p.M_DwUin, m.Type) } @@ -365,12 +368,13 @@ func SyncMailMsg(p *Player) { func FriendListBackData(p *Player) { FriendMod := p.PlayMod.getFriendMod() var fl []*proto.ResPlayerSimple - for k := range FriendMod.GetFriendList() { + for k, v := range FriendMod.GetFriendList() { if k == int(p.M_DwUin) { continue } ps := G_GameLogicPtr.GetResSimplePlayerByUid(k) if ps != nil { + ps.AddTime = v.AddTime fl = append(fl, ps) } } @@ -638,14 +642,14 @@ func PlayroomBackData(p *Player) { } } Friend := FriendMod.GetFriendList() - for _, v := range Friend { - ps := G_GameLogicPtr.GetSimplePlayerByUid(v) + for k := range Friend { + ps := G_GameLogicPtr.GetSimplePlayerByUid(k) if ps == nil { continue } - Times, _ := PlayroomMod.GetVisitorInfo(v) + Times, _ := PlayroomMod.GetVisitorInfo(k) FriendList = append(FriendList, &proto.FriendRoom{ - Uid: int64(v), + Uid: int64(k), Name: ps.Name, Face: int32(ps.Face), Avatar: int32(ps.Avatar), diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index f3914f85..b7c1eb2d 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -4005,3 +4005,88 @@ func ReqChargeReceive(player *Player, buf []byte) error { }) return nil } + +func ReqAddWish(player *Player, buf []byte) error { + req := &msg.ReqAddWish{} + proto.Unmarshal(buf, req) + ChargeMod := player.PlayMod.getChargeMod() + Items, err := ChargeMod.AddWish(int(req.Id)) + if err != nil { + player.SendErrClienRes(&msg.ResAddWish{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + return err + } + if Items != nil { + err = player.HandleItem(Items, msg.ITEM_POP_LABEL_AddWish.String()) + if err != nil { + player.SendErrClienRes(&msg.ResAddWish{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + return err + } + } + player.PlayMod.save() + player.PushClientRes(&msg.ResAddWish{ + Code: msg.RES_CODE_SUCCESS, + }) + return nil +} + +func ReqGetWish(player *Player, buf []byte) error { + req := &msg.ReqGetWish{} + proto.Unmarshal(buf, req) + ChargeMod := player.PlayMod.getChargeMod() + Items, err := ChargeMod.GetWish() + if err != nil { + player.SendErrClienRes(&msg.ResGetWish{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + return err + } + if Items != nil { + err = player.HandleItem(Items, msg.ITEM_POP_LABEL_GetWish.String()) + if err != nil { + player.SendErrClienRes(&msg.ResGetWish{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + return err + } + } + player.PlayMod.save() + player.PushClientRes(&msg.ResGetWish{ + Code: msg.RES_CODE_SUCCESS, + }) + return nil +} + +func ReqSendWishBeg(player *Player, buf []byte) error { + req := &msg.ReqSendWishBeg{} + proto.Unmarshal(buf, req) + ChargeMod := player.PlayMod.getChargeMod() + err := ChargeMod.SendWishBeg(req.Uid) + if err != nil { + player.SendErrClienRes(&msg.ResSendWishBeg{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + return err + } + for _, v := range req.Uid { + FriendMgrSend(&MsqMod.Msg{ + From: int(player.M_DwUin), + To: int(v), + Type: MsqMod.HANDLE_TYPE_WISHLIST_SEND, + SendT: GoUtil.Now(), + }) + } + player.PlayMod.save() + player.PushClientRes(&msg.ResSendWishBeg{ + Code: msg.RES_CODE_SUCCESS, + }) + return nil +} diff --git a/src/server/game/Trigger.go b/src/server/game/Trigger.go index 4907d84f..29100008 100644 --- a/src/server/game/Trigger.go +++ b/src/server/game/Trigger.go @@ -111,7 +111,7 @@ func TriggerShippingOrder(player *Player, req *msg.ReqShippingOrder) { } if OrderData == nil { - log.Debug("[order data nil] Uid:%d;OrderSn:%s;PayOrder:%s; OrderStatus:%d;", player.M_DwUin, OrderSn, req.ProduceId, OrderData.PayStatus) + log.Debug("[order data nil] Uid:%d;OrderSn:%s;PayOrder:%s;", player.M_DwUin, OrderSn, req.ProduceId) return } log.Debug("[order verify success] Uid:%d;OrderSn:%s;PayOrder:%s;", player.M_DwUin, OrderData.OrderId, OrderData.PayChannelOrderId) diff --git a/src/server/game/mod/charge/Charge.go b/src/server/game/mod/charge/Charge.go index 9ac6149b..4b4d2253 100644 --- a/src/server/game/mod/charge/Charge.go +++ b/src/server/game/mod/charge/Charge.go @@ -5,6 +5,7 @@ import ( "server/GoUtil" chargeCfg "server/conf/charge" mergeDataCfg "server/conf/mergeData" + playroomCfg "server/conf/playroom" "server/game/mod/item" "server/msg" "server/pkg/github.com/name5566/leaf/log" @@ -27,6 +28,14 @@ type ChargeMod struct { Gift map[int]int // 礼包 Ad bool // 是否购买免广告 + + WishList *WishList +} + +type WishList struct { + Count int + ItemId int + SendList []int64 } type Rand struct { ChessId int @@ -66,6 +75,13 @@ func (c *ChargeMod) InitData() { if c.Gift == nil { c.Gift = make(map[int]int) } + if c.WishList == nil { + c.WishList = &WishList{ + Count: 0, + ItemId: 0, + SendList: make([]int64, 0), + } + } } func (c *ChargeMod) GetMaxCharge() float64 { @@ -93,6 +109,7 @@ func (c *ChargeMod) ZeroUpdate(Emit []int) { SpecialGrade = max(1, M-a) c.SpecialShop[i] = &SepcialShop{Grade: SpecialGrade, Count: SpecialShopCount} } + c.WishList.SendList = make([]int64, 0) c.InitChessShop(Emit) } @@ -230,6 +247,11 @@ func (c *ChargeMod) BackData() *msg.ResCharge { ChessShop: ChessShop, Gift: GoUtil.MapIntToInt32(c.Gift), Ad: c.Ad, + Wish: &msg.WishList{ + Id: int32(c.WishList.ItemId), + Count: int32(c.WishList.Count), + Uid: c.WishList.SendList, + }, } } @@ -293,3 +315,43 @@ func (c *ChargeMod) TriggerChargeUnlock(Lv int, Emit []int) { } c.InitChessShop(Emit) } + +func (c *ChargeMod) AddWish(Id int) ([]*item.Item, error) { + ItemId, _ := playroomCfg.GetShopItem(Id) + if ItemId == 0 { + return nil, fmt.Errorf("AddWish itemid not exist id:%d", Id) + } + Items := []*item.Item{} + if c.WishList.ItemId != 0 { + if c.WishList.ItemId == ItemId { + return nil, fmt.Errorf("AddWish itemid already exist id:%d", Id) + } + Items = append(Items, item.NewItem(item.ITEM_ENERGY_ID, c.WishList.Count)) + c.WishList.Count = 0 + } + c.WishList.ItemId = ItemId + return Items, nil +} + +func (c *ChargeMod) GetWish() ([]*item.Item, error) { + if c.WishList.ItemId == 0 { + return nil, fmt.Errorf("AddWishCount itemid not exist") + } + Max := chargeCfg.GetWishCount() + if c.WishList.Count < Max { + return nil, fmt.Errorf("AddWishCount count max") + } + c.WishList.Count = 0 + c.WishList.ItemId = 0 + return []*item.Item{item.NewItem(c.WishList.ItemId, 1)}, nil +} + +func (c *ChargeMod) SendWishBeg(Uids []int64) error { + for _, v := range Uids { + if GoUtil.InArray64(v, c.WishList.SendList) { + return fmt.Errorf("SendWishBeg uid already exist uid:%d", v) + } + } + c.WishList.SendList = append(c.WishList.SendList, Uids...) + return nil +} diff --git a/src/server/game/mod/friend/Friend.go b/src/server/game/mod/friend/Friend.go index fd2f6348..3de6b084 100644 --- a/src/server/game/mod/friend/Friend.go +++ b/src/server/game/mod/friend/Friend.go @@ -11,8 +11,9 @@ import ( type FriendMod struct { FriendList map[int]struct{} // 好友列表 NewFriendList map[int]*FriendInfo // 好友列表 - ApplyList map[int]int64 // 请求列表 + ApplyList map[int]int64 // 好友请求列表 SendApply map[int]int64 // 发送的申请 + Apply []*ApplyInfo // 其他请求列表 Card map[string]*card.CardInfo // 收到的申请交换 Log []*LogInfo // 日志 AutoId int @@ -24,6 +25,12 @@ type FriendInfo struct { AddTime int64 } +type ApplyInfo struct { + Type int // 1:申请 2:同意 3:拒绝 4:删除 + Time int64 + Uid int64 +} + const ( LOG_TYPE_FRIEND_APPLY = 1 // 收到申请好友 LOG_TYPE_FRIEND_BECOME = 2 // 成为好友 @@ -51,6 +58,10 @@ const ( FRIEND_NOTIFY_DEL = 4 ) +const ( + APPLY_TYPE_WISH = 1 // 心愿单请求 +) + type LogInfo struct { Id int Uid int @@ -144,12 +155,8 @@ func (f *FriendMod) CheckApply(id int) bool { func (f *FriendMod) GetFriendNum() int { return len(f.NewFriendList) } -func (f *FriendMod) GetFriendList() []int { - var list []int - for k := range f.NewFriendList { - list = append(list, k) - } - return list +func (f *FriendMod) GetFriendList() map[int]*FriendInfo { + return f.NewFriendList } // 收到申请 @@ -214,3 +221,17 @@ func (f *FriendMod) Upvote(Id int) ([]*item.Item, int, error) { info.Upvote = true return []*item.Item{item.NewItem(item.ITEM_ENERGY_ID, 1)}, info.Uid, nil } + +func (f *FriendMod) AddWishApply(Uid int64) error { + for _, v := range f.Apply { + if v.Type == APPLY_TYPE_WISH && v.Uid == Uid { + return fmt.Errorf("wish apply already exist") + } + } + f.Apply = append(f.Apply, &ApplyInfo{ + Type: APPLY_TYPE_WISH, + Uid: Uid, + Time: GoUtil.Now(), + }) + return nil +} diff --git a/src/server/game/mod/msg/Msg.go b/src/server/game/mod/msg/Msg.go index e0843e9f..e1911edd 100644 --- a/src/server/game/mod/msg/Msg.go +++ b/src/server/game/mod/msg/Msg.go @@ -77,6 +77,9 @@ const ( HANDLE_TYPE_SEND_CHARGE //赠送充值礼包 HANDLE_TYPE_CHARGE_RECEIVE //充值礼包领取 + + HANDLE_TYPE_WISHLIST_SEND // 发送愿望单请求 + HANDLE_TYPE_WISHLIST_AGREE // 收到愿望单请求同意 ) const ( diff --git a/src/server/msg/Gameapi.pb.go b/src/server/msg/Gameapi.pb.go index 7921c22e..f8979769 100644 --- a/src/server/msg/Gameapi.pb.go +++ b/src/server/msg/Gameapi.pb.go @@ -84,6 +84,8 @@ const ( ITEM_POP_LABEL_ActivityGift ITEM_POP_LABEL = 58 // 活动礼包 ITEM_POP_LABEL_ActivityReward ITEM_POP_LABEL = 59 // 活动奖励 ITEM_POP_LABEL_CatTrickReward ITEM_POP_LABEL = 60 // 猫咪恶作剧奖励 + ITEM_POP_LABEL_AddWish ITEM_POP_LABEL = 61 // 心愿单奖励 + ITEM_POP_LABEL_GetWish ITEM_POP_LABEL = 62 // 心愿单奖励 ) // Enum value maps for ITEM_POP_LABEL. @@ -150,6 +152,8 @@ var ( 58: "ActivityGift", 59: "ActivityReward", 60: "CatTrickReward", + 61: "AddWish", + 62: "GetWish", } ITEM_POP_LABEL_value = map[string]int32{ "Playroom": 0, @@ -213,6 +217,8 @@ var ( "ActivityGift": 58, "ActivityReward": 59, "CatTrickReward": 60, + "AddWish": 61, + "GetWish": 62, } ) @@ -473,6 +479,7 @@ const ( TIME_LINE_TYPE_LOG_TYPE_HANDBOOK TIME_LINE_TYPE = 16 // 图鉴收集 TIME_LINE_TYPE_LOG_TYPE_HANDBOOK_UPVOTE TIME_LINE_TYPE = 17 // 图鉴点赞 TIME_LINE_TYPE_LOG_TYPE_CHARGE_SEND TIME_LINE_TYPE = 18 // 充值赠送 + TIME_LINE_TYPE_LOG_TYPE_CHARGE_RECEIVED TIME_LINE_TYPE = 19 // 充值接受 ) // Enum value maps for TIME_LINE_TYPE. @@ -495,6 +502,7 @@ var ( 16: "LOG_TYPE_HANDBOOK", 17: "LOG_TYPE_HANDBOOK_UPVOTE", 18: "LOG_TYPE_CHARGE_SEND", + 19: "LOG_TYPE_CHARGE_RECEIVED", } TIME_LINE_TYPE_value = map[string]int32{ "DEFAULT": 0, @@ -514,6 +522,7 @@ var ( "LOG_TYPE_HANDBOOK": 16, "LOG_TYPE_HANDBOOK_UPVOTE": 17, "LOG_TYPE_CHARGE_SEND": 18, + "LOG_TYPE_CHARGE_RECEIVED": 19, } ) @@ -11472,6 +11481,7 @@ type ResPlayerSimple struct { Loginout int32 `protobuf:"varint,8,opt,name=loginout,proto3" json:"loginout,omitempty"` Facebook string `protobuf:"bytes,9,opt,name=Facebook,proto3" json:"Facebook,omitempty"` Emoji map[int32]int32 `protobuf:"bytes,10,rep,name=Emoji,proto3" json:"Emoji,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 表情 + AddTime int64 `protobuf:"varint,11,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间 } func (x *ResPlayerSimple) Reset() { @@ -11574,6 +11584,13 @@ func (x *ResPlayerSimple) GetEmoji() map[int32]int32 { return nil } +func (x *ResPlayerSimple) GetAddTime() int64 { + if x != nil { + return x.AddTime + } + return 0 +} + type ResPlayerRank struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -13990,6 +14007,7 @@ type ResCharge struct { ChessShop map[int32]*ResChessShop `protobuf:"bytes,6,rep,name=ChessShop,proto3" json:"ChessShop,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` // 棋子商店 Gift map[int32]int32 `protobuf:"bytes,7,rep,name=Gift,proto3" json:"Gift,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 礼包 礼包id =》 礼包数量 Ad bool `protobuf:"varint,8,opt,name=Ad,proto3" json:"Ad,omitempty"` // 是否有广告礼包 + Wish *WishList `protobuf:"bytes,9,opt,name=Wish,proto3" json:"Wish,omitempty"` // 心愿单 } func (x *ResCharge) Reset() { @@ -14078,6 +14096,362 @@ func (x *ResCharge) GetAd() bool { return false } +func (x *ResCharge) GetWish() *WishList { + if x != nil { + return x.Wish + } + return nil +} + +type WishList struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 物品id + Count int32 `protobuf:"varint,2,opt,name=Count,proto3" json:"Count,omitempty"` // 心愿点数 + Uid []int64 `protobuf:"varint,3,rep,packed,name=Uid,proto3" json:"Uid,omitempty"` // 今日已发送玩家id +} + +func (x *WishList) Reset() { + *x = WishList{} + mi := &file_proto_Gameapi_proto_msgTypes[240] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *WishList) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*WishList) ProtoMessage() {} + +func (x *WishList) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[240] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use WishList.ProtoReflect.Descriptor instead. +func (*WishList) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{240} +} + +func (x *WishList) GetId() int32 { + if x != nil { + return x.Id + } + return 0 +} + +func (x *WishList) GetCount() int32 { + if x != nil { + return x.Count + } + return 0 +} + +func (x *WishList) GetUid() []int64 { + if x != nil { + return x.Uid + } + return nil +} + +// 添加心愿单 +type ReqAddWish struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 物品id +} + +func (x *ReqAddWish) Reset() { + *x = ReqAddWish{} + mi := &file_proto_Gameapi_proto_msgTypes[241] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ReqAddWish) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ReqAddWish) ProtoMessage() {} + +func (x *ReqAddWish) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[241] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ReqAddWish.ProtoReflect.Descriptor instead. +func (*ReqAddWish) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{241} +} + +func (x *ReqAddWish) GetId() int32 { + if x != nil { + return x.Id + } + return 0 +} + +type ResAddWish struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` + Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` +} + +func (x *ResAddWish) Reset() { + *x = ResAddWish{} + mi := &file_proto_Gameapi_proto_msgTypes[242] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ResAddWish) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ResAddWish) ProtoMessage() {} + +func (x *ResAddWish) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[242] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ResAddWish.ProtoReflect.Descriptor instead. +func (*ResAddWish) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{242} +} + +func (x *ResAddWish) GetCode() RES_CODE { + if x != nil { + return x.Code + } + return RES_CODE_FAIL +} + +func (x *ResAddWish) GetMsg() string { + if x != nil { + return x.Msg + } + return "" +} + +// 领取心愿单奖励 +type ReqGetWish struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields +} + +func (x *ReqGetWish) Reset() { + *x = ReqGetWish{} + mi := &file_proto_Gameapi_proto_msgTypes[243] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ReqGetWish) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ReqGetWish) ProtoMessage() {} + +func (x *ReqGetWish) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[243] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ReqGetWish.ProtoReflect.Descriptor instead. +func (*ReqGetWish) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{243} +} + +type ResGetWish struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` + Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` +} + +func (x *ResGetWish) Reset() { + *x = ResGetWish{} + mi := &file_proto_Gameapi_proto_msgTypes[244] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ResGetWish) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ResGetWish) ProtoMessage() {} + +func (x *ResGetWish) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[244] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ResGetWish.ProtoReflect.Descriptor instead. +func (*ResGetWish) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{244} +} + +func (x *ResGetWish) GetCode() RES_CODE { + if x != nil { + return x.Code + } + return RES_CODE_FAIL +} + +func (x *ResGetWish) GetMsg() string { + if x != nil { + return x.Msg + } + return "" +} + +// 发送心愿单请求 +type ReqSendWishBeg struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Uid []int64 `protobuf:"varint,1,rep,packed,name=Uid,proto3" json:"Uid,omitempty"` // 玩家id +} + +func (x *ReqSendWishBeg) Reset() { + *x = ReqSendWishBeg{} + mi := &file_proto_Gameapi_proto_msgTypes[245] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ReqSendWishBeg) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ReqSendWishBeg) ProtoMessage() {} + +func (x *ReqSendWishBeg) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[245] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ReqSendWishBeg.ProtoReflect.Descriptor instead. +func (*ReqSendWishBeg) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{245} +} + +func (x *ReqSendWishBeg) GetUid() []int64 { + if x != nil { + return x.Uid + } + return nil +} + +type ResSendWishBeg struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` + Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` +} + +func (x *ResSendWishBeg) Reset() { + *x = ResSendWishBeg{} + mi := &file_proto_Gameapi_proto_msgTypes[246] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ResSendWishBeg) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ResSendWishBeg) ProtoMessage() {} + +func (x *ResSendWishBeg) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[246] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ResSendWishBeg.ProtoReflect.Descriptor instead. +func (*ResSendWishBeg) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{246} +} + +func (x *ResSendWishBeg) GetCode() RES_CODE { + if x != nil { + return x.Code + } + return RES_CODE_FAIL +} + +func (x *ResSendWishBeg) GetMsg() string { + if x != nil { + return x.Msg + } + return "" +} + type ResSpecialShop struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -14089,7 +14463,7 @@ type ResSpecialShop struct { func (x *ResSpecialShop) Reset() { *x = ResSpecialShop{} - mi := &file_proto_Gameapi_proto_msgTypes[240] + mi := &file_proto_Gameapi_proto_msgTypes[247] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14101,7 +14475,7 @@ func (x *ResSpecialShop) String() string { func (*ResSpecialShop) ProtoMessage() {} func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[240] + mi := &file_proto_Gameapi_proto_msgTypes[247] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14114,7 +14488,7 @@ func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSpecialShop.ProtoReflect.Descriptor instead. func (*ResSpecialShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{240} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{247} } func (x *ResSpecialShop) GetGrade() int32 { @@ -14143,7 +14517,7 @@ type ResChessShop struct { func (x *ResChessShop) Reset() { *x = ResChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[241] + mi := &file_proto_Gameapi_proto_msgTypes[248] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14155,7 +14529,7 @@ func (x *ResChessShop) String() string { func (*ResChessShop) ProtoMessage() {} func (x *ResChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[241] + mi := &file_proto_Gameapi_proto_msgTypes[248] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14168,7 +14542,7 @@ func (x *ResChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessShop.ProtoReflect.Descriptor instead. func (*ResChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{241} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{248} } func (x *ResChessShop) GetDiamond() int32 { @@ -14200,7 +14574,7 @@ type ReqFreeShop struct { func (x *ReqFreeShop) Reset() { *x = ReqFreeShop{} - mi := &file_proto_Gameapi_proto_msgTypes[242] + mi := &file_proto_Gameapi_proto_msgTypes[249] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14212,7 +14586,7 @@ func (x *ReqFreeShop) String() string { func (*ReqFreeShop) ProtoMessage() {} func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[242] + mi := &file_proto_Gameapi_proto_msgTypes[249] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14225,7 +14599,7 @@ func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFreeShop.ProtoReflect.Descriptor instead. func (*ReqFreeShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{242} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{249} } type ResFreeShop struct { @@ -14239,7 +14613,7 @@ type ResFreeShop struct { func (x *ResFreeShop) Reset() { *x = ResFreeShop{} - mi := &file_proto_Gameapi_proto_msgTypes[243] + mi := &file_proto_Gameapi_proto_msgTypes[250] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14251,7 +14625,7 @@ func (x *ResFreeShop) String() string { func (*ResFreeShop) ProtoMessage() {} func (x *ResFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[243] + mi := &file_proto_Gameapi_proto_msgTypes[250] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14264,7 +14638,7 @@ func (x *ResFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFreeShop.ProtoReflect.Descriptor instead. func (*ResFreeShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{243} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{250} } func (x *ResFreeShop) GetCode() RES_CODE { @@ -14292,7 +14666,7 @@ type ReqBuyChessShop struct { func (x *ReqBuyChessShop) Reset() { *x = ReqBuyChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[244] + mi := &file_proto_Gameapi_proto_msgTypes[251] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14304,7 +14678,7 @@ func (x *ReqBuyChessShop) String() string { func (*ReqBuyChessShop) ProtoMessage() {} func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[244] + mi := &file_proto_Gameapi_proto_msgTypes[251] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14317,7 +14691,7 @@ func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{244} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{251} } func (x *ReqBuyChessShop) GetId() int32 { @@ -14338,7 +14712,7 @@ type ResBuyChessShop struct { func (x *ResBuyChessShop) Reset() { *x = ResBuyChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[245] + mi := &file_proto_Gameapi_proto_msgTypes[252] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14350,7 +14724,7 @@ func (x *ResBuyChessShop) String() string { func (*ResBuyChessShop) ProtoMessage() {} func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[245] + mi := &file_proto_Gameapi_proto_msgTypes[252] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14363,7 +14737,7 @@ func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop.ProtoReflect.Descriptor instead. func (*ResBuyChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{245} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{252} } func (x *ResBuyChessShop) GetCode() RES_CODE { @@ -14392,7 +14766,7 @@ type ReqBuyChessShop2 struct { func (x *ReqBuyChessShop2) Reset() { *x = ReqBuyChessShop2{} - mi := &file_proto_Gameapi_proto_msgTypes[246] + mi := &file_proto_Gameapi_proto_msgTypes[253] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14404,7 +14778,7 @@ func (x *ReqBuyChessShop2) String() string { func (*ReqBuyChessShop2) ProtoMessage() {} func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[246] + mi := &file_proto_Gameapi_proto_msgTypes[253] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14417,7 +14791,7 @@ func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop2.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{246} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{253} } func (x *ReqBuyChessShop2) GetId() int32 { @@ -14445,7 +14819,7 @@ type ResBuyChessShop2 struct { func (x *ResBuyChessShop2) Reset() { *x = ResBuyChessShop2{} - mi := &file_proto_Gameapi_proto_msgTypes[247] + mi := &file_proto_Gameapi_proto_msgTypes[254] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14457,7 +14831,7 @@ func (x *ResBuyChessShop2) String() string { func (*ResBuyChessShop2) ProtoMessage() {} func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[247] + mi := &file_proto_Gameapi_proto_msgTypes[254] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14470,7 +14844,7 @@ func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop2.ProtoReflect.Descriptor instead. func (*ResBuyChessShop2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{247} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{254} } func (x *ResBuyChessShop2) GetCode() RES_CODE { @@ -14496,7 +14870,7 @@ type ReqRefreshChessShop struct { func (x *ReqRefreshChessShop) Reset() { *x = ReqRefreshChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[248] + mi := &file_proto_Gameapi_proto_msgTypes[255] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14508,7 +14882,7 @@ func (x *ReqRefreshChessShop) String() string { func (*ReqRefreshChessShop) ProtoMessage() {} func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[248] + mi := &file_proto_Gameapi_proto_msgTypes[255] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14521,7 +14895,7 @@ func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefreshChessShop.ProtoReflect.Descriptor instead. func (*ReqRefreshChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{248} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{255} } type ResRefreshChessShop struct { @@ -14535,7 +14909,7 @@ type ResRefreshChessShop struct { func (x *ResRefreshChessShop) Reset() { *x = ResRefreshChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[249] + mi := &file_proto_Gameapi_proto_msgTypes[256] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14547,7 +14921,7 @@ func (x *ResRefreshChessShop) String() string { func (*ResRefreshChessShop) ProtoMessage() {} func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[249] + mi := &file_proto_Gameapi_proto_msgTypes[256] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14560,7 +14934,7 @@ func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefreshChessShop.ProtoReflect.Descriptor instead. func (*ResRefreshChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{249} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{256} } func (x *ResRefreshChessShop) GetCode() RES_CODE { @@ -14585,7 +14959,7 @@ type ReqEndless struct { func (x *ReqEndless) Reset() { *x = ReqEndless{} - mi := &file_proto_Gameapi_proto_msgTypes[250] + mi := &file_proto_Gameapi_proto_msgTypes[257] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14597,7 +14971,7 @@ func (x *ReqEndless) String() string { func (*ReqEndless) ProtoMessage() {} func (x *ReqEndless) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[250] + mi := &file_proto_Gameapi_proto_msgTypes[257] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14610,7 +14984,7 @@ func (x *ReqEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndless.ProtoReflect.Descriptor instead. func (*ReqEndless) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{250} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{257} } type ResEndless struct { @@ -14624,7 +14998,7 @@ type ResEndless struct { func (x *ResEndless) Reset() { *x = ResEndless{} - mi := &file_proto_Gameapi_proto_msgTypes[251] + mi := &file_proto_Gameapi_proto_msgTypes[258] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14636,7 +15010,7 @@ func (x *ResEndless) String() string { func (*ResEndless) ProtoMessage() {} func (x *ResEndless) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[251] + mi := &file_proto_Gameapi_proto_msgTypes[258] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14649,7 +15023,7 @@ func (x *ResEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndless.ProtoReflect.Descriptor instead. func (*ResEndless) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{251} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{258} } func (x *ResEndless) GetId() int32 { @@ -14678,7 +15052,7 @@ type ResEndlessInfo struct { func (x *ResEndlessInfo) Reset() { *x = ResEndlessInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[252] + mi := &file_proto_Gameapi_proto_msgTypes[259] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14690,7 +15064,7 @@ func (x *ResEndlessInfo) String() string { func (*ResEndlessInfo) ProtoMessage() {} func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[252] + mi := &file_proto_Gameapi_proto_msgTypes[259] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14703,7 +15077,7 @@ func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessInfo.ProtoReflect.Descriptor instead. func (*ResEndlessInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{252} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{259} } func (x *ResEndlessInfo) GetChargeId() int32 { @@ -14735,7 +15109,7 @@ type ReqEndlessReward struct { func (x *ReqEndlessReward) Reset() { *x = ReqEndlessReward{} - mi := &file_proto_Gameapi_proto_msgTypes[253] + mi := &file_proto_Gameapi_proto_msgTypes[260] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14747,7 +15121,7 @@ func (x *ReqEndlessReward) String() string { func (*ReqEndlessReward) ProtoMessage() {} func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[253] + mi := &file_proto_Gameapi_proto_msgTypes[260] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14760,7 +15134,7 @@ func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndlessReward.ProtoReflect.Descriptor instead. func (*ReqEndlessReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{253} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{260} } type ResEndlessReward struct { @@ -14774,7 +15148,7 @@ type ResEndlessReward struct { func (x *ResEndlessReward) Reset() { *x = ResEndlessReward{} - mi := &file_proto_Gameapi_proto_msgTypes[254] + mi := &file_proto_Gameapi_proto_msgTypes[261] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14786,7 +15160,7 @@ func (x *ResEndlessReward) String() string { func (*ResEndlessReward) ProtoMessage() {} func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[254] + mi := &file_proto_Gameapi_proto_msgTypes[261] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14799,7 +15173,7 @@ func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessReward.ProtoReflect.Descriptor instead. func (*ResEndlessReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{254} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{261} } func (x *ResEndlessReward) GetCode() RES_CODE { @@ -14829,7 +15203,7 @@ type ResPiggyBank struct { func (x *ResPiggyBank) Reset() { *x = ResPiggyBank{} - mi := &file_proto_Gameapi_proto_msgTypes[255] + mi := &file_proto_Gameapi_proto_msgTypes[262] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14841,7 +15215,7 @@ func (x *ResPiggyBank) String() string { func (*ResPiggyBank) ProtoMessage() {} func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[255] + mi := &file_proto_Gameapi_proto_msgTypes[262] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14854,7 +15228,7 @@ func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBank.ProtoReflect.Descriptor instead. func (*ResPiggyBank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{255} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{262} } func (x *ResPiggyBank) GetType() int32 { @@ -14893,7 +15267,7 @@ type ReqPiggyBankReward struct { func (x *ReqPiggyBankReward) Reset() { *x = ReqPiggyBankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[256] + mi := &file_proto_Gameapi_proto_msgTypes[263] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14905,7 +15279,7 @@ func (x *ReqPiggyBankReward) String() string { func (*ReqPiggyBankReward) ProtoMessage() {} func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[256] + mi := &file_proto_Gameapi_proto_msgTypes[263] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14918,7 +15292,7 @@ func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPiggyBankReward.ProtoReflect.Descriptor instead. func (*ReqPiggyBankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{256} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{263} } type ResPiggyBankReward struct { @@ -14932,7 +15306,7 @@ type ResPiggyBankReward struct { func (x *ResPiggyBankReward) Reset() { *x = ResPiggyBankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[257] + mi := &file_proto_Gameapi_proto_msgTypes[264] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14944,7 +15318,7 @@ func (x *ResPiggyBankReward) String() string { func (*ResPiggyBankReward) ProtoMessage() {} func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[257] + mi := &file_proto_Gameapi_proto_msgTypes[264] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14957,7 +15331,7 @@ func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBankReward.ProtoReflect.Descriptor instead. func (*ResPiggyBankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{257} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{264} } func (x *ResPiggyBankReward) GetCode() RES_CODE { @@ -14985,7 +15359,7 @@ type ReqChargeReceive struct { func (x *ReqChargeReceive) Reset() { *x = ReqChargeReceive{} - mi := &file_proto_Gameapi_proto_msgTypes[258] + mi := &file_proto_Gameapi_proto_msgTypes[265] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14997,7 +15371,7 @@ func (x *ReqChargeReceive) String() string { func (*ReqChargeReceive) ProtoMessage() {} func (x *ReqChargeReceive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[258] + mi := &file_proto_Gameapi_proto_msgTypes[265] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15010,7 +15384,7 @@ func (x *ReqChargeReceive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChargeReceive.ProtoReflect.Descriptor instead. func (*ReqChargeReceive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{258} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{265} } func (x *ReqChargeReceive) GetUid() int64 { @@ -15038,7 +15412,7 @@ type ResChargeReceive struct { func (x *ResChargeReceive) Reset() { *x = ResChargeReceive{} - mi := &file_proto_Gameapi_proto_msgTypes[259] + mi := &file_proto_Gameapi_proto_msgTypes[266] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15050,7 +15424,7 @@ func (x *ResChargeReceive) String() string { func (*ResChargeReceive) ProtoMessage() {} func (x *ResChargeReceive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[259] + mi := &file_proto_Gameapi_proto_msgTypes[266] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15063,7 +15437,7 @@ func (x *ResChargeReceive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChargeReceive.ProtoReflect.Descriptor instead. func (*ResChargeReceive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{259} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{266} } func (x *ResChargeReceive) GetCode() RES_CODE { @@ -15094,7 +15468,7 @@ type ReqCreateOrderSn struct { func (x *ReqCreateOrderSn) Reset() { *x = ReqCreateOrderSn{} - mi := &file_proto_Gameapi_proto_msgTypes[260] + mi := &file_proto_Gameapi_proto_msgTypes[267] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15106,7 +15480,7 @@ func (x *ReqCreateOrderSn) String() string { func (*ReqCreateOrderSn) ProtoMessage() {} func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[260] + mi := &file_proto_Gameapi_proto_msgTypes[267] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15119,7 +15493,7 @@ func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCreateOrderSn.ProtoReflect.Descriptor instead. func (*ReqCreateOrderSn) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{260} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{267} } func (x *ReqCreateOrderSn) GetChargeId() int32 { @@ -15167,7 +15541,7 @@ type ResCreateOrderSn struct { func (x *ResCreateOrderSn) Reset() { *x = ResCreateOrderSn{} - mi := &file_proto_Gameapi_proto_msgTypes[261] + mi := &file_proto_Gameapi_proto_msgTypes[268] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15179,7 +15553,7 @@ func (x *ResCreateOrderSn) String() string { func (*ResCreateOrderSn) ProtoMessage() {} func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[261] + mi := &file_proto_Gameapi_proto_msgTypes[268] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15192,7 +15566,7 @@ func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCreateOrderSn.ProtoReflect.Descriptor instead. func (*ResCreateOrderSn) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{261} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{268} } func (x *ResCreateOrderSn) GetOrderSn() string { @@ -15215,7 +15589,7 @@ type ReqShippingOrder struct { func (x *ReqShippingOrder) Reset() { *x = ReqShippingOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[262] + mi := &file_proto_Gameapi_proto_msgTypes[269] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15227,7 +15601,7 @@ func (x *ReqShippingOrder) String() string { func (*ReqShippingOrder) ProtoMessage() {} func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[262] + mi := &file_proto_Gameapi_proto_msgTypes[269] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15240,7 +15614,7 @@ func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqShippingOrder.ProtoReflect.Descriptor instead. func (*ReqShippingOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{262} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{269} } func (x *ReqShippingOrder) GetOrderSn() string { @@ -15282,7 +15656,7 @@ type ResShippingOrder struct { func (x *ResShippingOrder) Reset() { *x = ResShippingOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[263] + mi := &file_proto_Gameapi_proto_msgTypes[270] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15294,7 +15668,7 @@ func (x *ResShippingOrder) String() string { func (*ResShippingOrder) ProtoMessage() {} func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[263] + mi := &file_proto_Gameapi_proto_msgTypes[270] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15307,7 +15681,7 @@ func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResShippingOrder.ProtoReflect.Descriptor instead. func (*ResShippingOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{263} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{270} } func (x *ResShippingOrder) GetCode() RES_CODE { @@ -15332,7 +15706,7 @@ type ReqChampship struct { func (x *ReqChampship) Reset() { *x = ReqChampship{} - mi := &file_proto_Gameapi_proto_msgTypes[264] + mi := &file_proto_Gameapi_proto_msgTypes[271] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15344,7 +15718,7 @@ func (x *ReqChampship) String() string { func (*ReqChampship) ProtoMessage() {} func (x *ReqChampship) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[264] + mi := &file_proto_Gameapi_proto_msgTypes[271] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15357,7 +15731,7 @@ func (x *ReqChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampship.ProtoReflect.Descriptor instead. func (*ReqChampship) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{264} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{271} } type ResChampship struct { @@ -15376,7 +15750,7 @@ type ResChampship struct { func (x *ResChampship) Reset() { *x = ResChampship{} - mi := &file_proto_Gameapi_proto_msgTypes[265] + mi := &file_proto_Gameapi_proto_msgTypes[272] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15388,7 +15762,7 @@ func (x *ResChampship) String() string { func (*ResChampship) ProtoMessage() {} func (x *ResChampship) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[265] + mi := &file_proto_Gameapi_proto_msgTypes[272] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15401,7 +15775,7 @@ func (x *ResChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampship.ProtoReflect.Descriptor instead. func (*ResChampship) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{265} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{272} } func (x *ResChampship) GetScore() int32 { @@ -15461,7 +15835,7 @@ type ReqChampshipReward struct { func (x *ReqChampshipReward) Reset() { *x = ReqChampshipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[266] + mi := &file_proto_Gameapi_proto_msgTypes[273] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15473,7 +15847,7 @@ func (x *ReqChampshipReward) String() string { func (*ReqChampshipReward) ProtoMessage() {} func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[266] + mi := &file_proto_Gameapi_proto_msgTypes[273] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15486,7 +15860,7 @@ func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipReward.ProtoReflect.Descriptor instead. func (*ReqChampshipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{266} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{273} } type ResChampshipReward struct { @@ -15500,7 +15874,7 @@ type ResChampshipReward struct { func (x *ResChampshipReward) Reset() { *x = ResChampshipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[267] + mi := &file_proto_Gameapi_proto_msgTypes[274] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15512,7 +15886,7 @@ func (x *ResChampshipReward) String() string { func (*ResChampshipReward) ProtoMessage() {} func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[267] + mi := &file_proto_Gameapi_proto_msgTypes[274] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15525,7 +15899,7 @@ func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipReward.ProtoReflect.Descriptor instead. func (*ResChampshipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{267} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{274} } func (x *ResChampshipReward) GetCode() RES_CODE { @@ -15550,7 +15924,7 @@ type ReqChampshipRankReward struct { func (x *ReqChampshipRankReward) Reset() { *x = ReqChampshipRankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[268] + mi := &file_proto_Gameapi_proto_msgTypes[275] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15562,7 +15936,7 @@ func (x *ReqChampshipRankReward) String() string { func (*ReqChampshipRankReward) ProtoMessage() {} func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[268] + mi := &file_proto_Gameapi_proto_msgTypes[275] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15575,7 +15949,7 @@ func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRankReward.ProtoReflect.Descriptor instead. func (*ReqChampshipRankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{268} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{275} } type ResChampshipRankReward struct { @@ -15589,7 +15963,7 @@ type ResChampshipRankReward struct { func (x *ResChampshipRankReward) Reset() { *x = ResChampshipRankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[269] + mi := &file_proto_Gameapi_proto_msgTypes[276] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15601,7 +15975,7 @@ func (x *ResChampshipRankReward) String() string { func (*ResChampshipRankReward) ProtoMessage() {} func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[269] + mi := &file_proto_Gameapi_proto_msgTypes[276] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15614,7 +15988,7 @@ func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRankReward.ProtoReflect.Descriptor instead. func (*ResChampshipRankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{269} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{276} } func (x *ResChampshipRankReward) GetCode() RES_CODE { @@ -15639,7 +16013,7 @@ type ReqChampshipRank struct { func (x *ReqChampshipRank) Reset() { *x = ReqChampshipRank{} - mi := &file_proto_Gameapi_proto_msgTypes[270] + mi := &file_proto_Gameapi_proto_msgTypes[277] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15651,7 +16025,7 @@ func (x *ReqChampshipRank) String() string { func (*ReqChampshipRank) ProtoMessage() {} func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[270] + mi := &file_proto_Gameapi_proto_msgTypes[277] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15664,7 +16038,7 @@ func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRank.ProtoReflect.Descriptor instead. func (*ReqChampshipRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{270} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{277} } type ResChampshipRank struct { @@ -15679,7 +16053,7 @@ type ResChampshipRank struct { func (x *ResChampshipRank) Reset() { *x = ResChampshipRank{} - mi := &file_proto_Gameapi_proto_msgTypes[271] + mi := &file_proto_Gameapi_proto_msgTypes[278] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15691,7 +16065,7 @@ func (x *ResChampshipRank) String() string { func (*ResChampshipRank) ProtoMessage() {} func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[271] + mi := &file_proto_Gameapi_proto_msgTypes[278] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15704,7 +16078,7 @@ func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRank.ProtoReflect.Descriptor instead. func (*ResChampshipRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{271} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{278} } func (x *ResChampshipRank) GetRankList() map[int32]*ResPlayerRank { @@ -15736,7 +16110,7 @@ type ReqChampshipPreRank struct { func (x *ReqChampshipPreRank) Reset() { *x = ReqChampshipPreRank{} - mi := &file_proto_Gameapi_proto_msgTypes[272] + mi := &file_proto_Gameapi_proto_msgTypes[279] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15748,7 +16122,7 @@ func (x *ReqChampshipPreRank) String() string { func (*ReqChampshipPreRank) ProtoMessage() {} func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[272] + mi := &file_proto_Gameapi_proto_msgTypes[279] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15761,7 +16135,7 @@ func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipPreRank.ProtoReflect.Descriptor instead. func (*ReqChampshipPreRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{272} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{279} } type ResChampshipPreRank struct { @@ -15776,7 +16150,7 @@ type ResChampshipPreRank struct { func (x *ResChampshipPreRank) Reset() { *x = ResChampshipPreRank{} - mi := &file_proto_Gameapi_proto_msgTypes[273] + mi := &file_proto_Gameapi_proto_msgTypes[280] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15788,7 +16162,7 @@ func (x *ResChampshipPreRank) String() string { func (*ResChampshipPreRank) ProtoMessage() {} func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[273] + mi := &file_proto_Gameapi_proto_msgTypes[280] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15801,7 +16175,7 @@ func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipPreRank.ProtoReflect.Descriptor instead. func (*ResChampshipPreRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{273} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{280} } func (x *ResChampshipPreRank) GetRankList() map[int32]*ResPlayerRank { @@ -15838,7 +16212,7 @@ type ResNotifyCard struct { func (x *ResNotifyCard) Reset() { *x = ResNotifyCard{} - mi := &file_proto_Gameapi_proto_msgTypes[274] + mi := &file_proto_Gameapi_proto_msgTypes[281] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15850,7 +16224,7 @@ func (x *ResNotifyCard) String() string { func (*ResNotifyCard) ProtoMessage() {} func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[274] + mi := &file_proto_Gameapi_proto_msgTypes[281] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15863,7 +16237,7 @@ func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResNotifyCard.ProtoReflect.Descriptor instead. func (*ResNotifyCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{274} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{281} } func (x *ResNotifyCard) GetCard() map[int32]int32 { @@ -15904,7 +16278,7 @@ type ReqSetFacebookUrl struct { func (x *ReqSetFacebookUrl) Reset() { *x = ReqSetFacebookUrl{} - mi := &file_proto_Gameapi_proto_msgTypes[275] + mi := &file_proto_Gameapi_proto_msgTypes[282] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15916,7 +16290,7 @@ func (x *ReqSetFacebookUrl) String() string { func (*ReqSetFacebookUrl) ProtoMessage() {} func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[275] + mi := &file_proto_Gameapi_proto_msgTypes[282] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15929,7 +16303,7 @@ func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ReqSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{275} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{282} } func (x *ReqSetFacebookUrl) GetUrl() string { @@ -15950,7 +16324,7 @@ type ResSetFacebookUrl struct { func (x *ResSetFacebookUrl) Reset() { *x = ResSetFacebookUrl{} - mi := &file_proto_Gameapi_proto_msgTypes[276] + mi := &file_proto_Gameapi_proto_msgTypes[283] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15962,7 +16336,7 @@ func (x *ResSetFacebookUrl) String() string { func (*ResSetFacebookUrl) ProtoMessage() {} func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[276] + mi := &file_proto_Gameapi_proto_msgTypes[283] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15975,7 +16349,7 @@ func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ResSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{276} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{283} } func (x *ResSetFacebookUrl) GetCode() RES_CODE { @@ -16003,7 +16377,7 @@ type ReqInviteFriendData struct { func (x *ReqInviteFriendData) Reset() { *x = ReqInviteFriendData{} - mi := &file_proto_Gameapi_proto_msgTypes[277] + mi := &file_proto_Gameapi_proto_msgTypes[284] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16015,7 +16389,7 @@ func (x *ReqInviteFriendData) String() string { func (*ReqInviteFriendData) ProtoMessage() {} func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[277] + mi := &file_proto_Gameapi_proto_msgTypes[284] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16028,7 +16402,7 @@ func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqInviteFriendData.ProtoReflect.Descriptor instead. func (*ReqInviteFriendData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{277} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{284} } func (x *ReqInviteFriendData) GetDwUin() int64 { @@ -16049,7 +16423,7 @@ type ResInviteFriendData struct { func (x *ResInviteFriendData) Reset() { *x = ResInviteFriendData{} - mi := &file_proto_Gameapi_proto_msgTypes[278] + mi := &file_proto_Gameapi_proto_msgTypes[285] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16061,7 +16435,7 @@ func (x *ResInviteFriendData) String() string { func (*ResInviteFriendData) ProtoMessage() {} func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[278] + mi := &file_proto_Gameapi_proto_msgTypes[285] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16074,7 +16448,7 @@ func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResInviteFriendData.ProtoReflect.Descriptor instead. func (*ResInviteFriendData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{278} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{285} } func (x *ResInviteFriendData) GetIdLists() []int32 { @@ -16101,7 +16475,7 @@ type ReqSelfInvited struct { func (x *ReqSelfInvited) Reset() { *x = ReqSelfInvited{} - mi := &file_proto_Gameapi_proto_msgTypes[279] + mi := &file_proto_Gameapi_proto_msgTypes[286] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16113,7 +16487,7 @@ func (x *ReqSelfInvited) String() string { func (*ReqSelfInvited) ProtoMessage() {} func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[279] + mi := &file_proto_Gameapi_proto_msgTypes[286] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16126,7 +16500,7 @@ func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelfInvited.ProtoReflect.Descriptor instead. func (*ReqSelfInvited) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{279} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} } func (x *ReqSelfInvited) GetInviterId() int64 { @@ -16146,7 +16520,7 @@ type ResSelfInvited struct { func (x *ResSelfInvited) Reset() { *x = ResSelfInvited{} - mi := &file_proto_Gameapi_proto_msgTypes[280] + mi := &file_proto_Gameapi_proto_msgTypes[287] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16158,7 +16532,7 @@ func (x *ResSelfInvited) String() string { func (*ResSelfInvited) ProtoMessage() {} func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[280] + mi := &file_proto_Gameapi_proto_msgTypes[287] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16171,7 +16545,7 @@ func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelfInvited.ProtoReflect.Descriptor instead. func (*ResSelfInvited) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{280} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} } func (x *ResSelfInvited) GetResultCode() int32 { @@ -16192,7 +16566,7 @@ type NotifyInvitedSuccess struct { func (x *NotifyInvitedSuccess) Reset() { *x = NotifyInvitedSuccess{} - mi := &file_proto_Gameapi_proto_msgTypes[281] + mi := &file_proto_Gameapi_proto_msgTypes[288] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16204,7 +16578,7 @@ func (x *NotifyInvitedSuccess) String() string { func (*NotifyInvitedSuccess) ProtoMessage() {} func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[281] + mi := &file_proto_Gameapi_proto_msgTypes[288] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16217,7 +16591,7 @@ func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyInvitedSuccess.ProtoReflect.Descriptor instead. func (*NotifyInvitedSuccess) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{281} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} } func (x *NotifyInvitedSuccess) GetResultCode() int32 { @@ -16244,7 +16618,7 @@ type ReqGetInviteReward struct { func (x *ReqGetInviteReward) Reset() { *x = ReqGetInviteReward{} - mi := &file_proto_Gameapi_proto_msgTypes[282] + mi := &file_proto_Gameapi_proto_msgTypes[289] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16256,7 +16630,7 @@ func (x *ReqGetInviteReward) String() string { func (*ReqGetInviteReward) ProtoMessage() {} func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[282] + mi := &file_proto_Gameapi_proto_msgTypes[289] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16269,7 +16643,7 @@ func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetInviteReward.ProtoReflect.Descriptor instead. func (*ReqGetInviteReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{282} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} } func (x *ReqGetInviteReward) GetGetIndex() int32 { @@ -16289,7 +16663,7 @@ type ResGetInviteReward struct { func (x *ResGetInviteReward) Reset() { *x = ResGetInviteReward{} - mi := &file_proto_Gameapi_proto_msgTypes[283] + mi := &file_proto_Gameapi_proto_msgTypes[290] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16301,7 +16675,7 @@ func (x *ResGetInviteReward) String() string { func (*ResGetInviteReward) ProtoMessage() {} func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[283] + mi := &file_proto_Gameapi_proto_msgTypes[290] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16314,7 +16688,7 @@ func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetInviteReward.ProtoReflect.Descriptor instead. func (*ResGetInviteReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{283} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} } func (x *ResGetInviteReward) GetResultCode() int32 { @@ -16334,7 +16708,7 @@ type ReqAutoAddInviteFriend struct { func (x *ReqAutoAddInviteFriend) Reset() { *x = ReqAutoAddInviteFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[284] + mi := &file_proto_Gameapi_proto_msgTypes[291] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16346,7 +16720,7 @@ func (x *ReqAutoAddInviteFriend) String() string { func (*ReqAutoAddInviteFriend) ProtoMessage() {} func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[284] + mi := &file_proto_Gameapi_proto_msgTypes[291] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16359,7 +16733,7 @@ func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{284} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} } func (x *ReqAutoAddInviteFriend) GetId() int64 { @@ -16379,7 +16753,7 @@ type ResAutoAddInviteFriend struct { func (x *ResAutoAddInviteFriend) Reset() { *x = ResAutoAddInviteFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[285] + mi := &file_proto_Gameapi_proto_msgTypes[292] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16391,7 +16765,7 @@ func (x *ResAutoAddInviteFriend) String() string { func (*ResAutoAddInviteFriend) ProtoMessage() {} func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[285] + mi := &file_proto_Gameapi_proto_msgTypes[292] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16404,7 +16778,7 @@ func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{285} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} } func (x *ResAutoAddInviteFriend) GetResultCode() int32 { @@ -16424,7 +16798,7 @@ type ReqAutoAddInviteFriend2 struct { func (x *ReqAutoAddInviteFriend2) Reset() { *x = ReqAutoAddInviteFriend2{} - mi := &file_proto_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[293] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16436,7 +16810,7 @@ func (x *ReqAutoAddInviteFriend2) String() string { func (*ReqAutoAddInviteFriend2) ProtoMessage() {} func (x *ReqAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[293] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16449,7 +16823,7 @@ func (x *ReqAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend2.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} } func (x *ReqAutoAddInviteFriend2) GetId() string { @@ -16469,7 +16843,7 @@ type ResAutoAddInviteFriend2 struct { func (x *ResAutoAddInviteFriend2) Reset() { *x = ResAutoAddInviteFriend2{} - mi := &file_proto_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[294] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16481,7 +16855,7 @@ func (x *ResAutoAddInviteFriend2) String() string { func (*ResAutoAddInviteFriend2) ProtoMessage() {} func (x *ResAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[294] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16494,7 +16868,7 @@ func (x *ResAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend2.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} } func (x *ResAutoAddInviteFriend2) GetResultCode() int32 { @@ -16513,7 +16887,7 @@ type ReqMining struct { func (x *ReqMining) Reset() { *x = ReqMining{} - mi := &file_proto_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[295] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16525,7 +16899,7 @@ func (x *ReqMining) String() string { func (*ReqMining) ProtoMessage() {} func (x *ReqMining) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[295] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16538,7 +16912,7 @@ func (x *ReqMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMining.ProtoReflect.Descriptor instead. func (*ReqMining) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} } type ResMining struct { @@ -16558,7 +16932,7 @@ type ResMining struct { func (x *ResMining) Reset() { *x = ResMining{} - mi := &file_proto_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[296] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16570,7 +16944,7 @@ func (x *ResMining) String() string { func (*ResMining) ProtoMessage() {} func (x *ResMining) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[296] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16583,7 +16957,7 @@ func (x *ResMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMining.ProtoReflect.Descriptor instead. func (*ResMining) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} } func (x *ResMining) GetId() int32 { @@ -16653,7 +17027,7 @@ type ReqMiningTake struct { func (x *ReqMiningTake) Reset() { *x = ReqMiningTake{} - mi := &file_proto_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[297] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16665,7 +17039,7 @@ func (x *ReqMiningTake) String() string { func (*ReqMiningTake) ProtoMessage() {} func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[297] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16678,7 +17052,7 @@ func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningTake.ProtoReflect.Descriptor instead. func (*ReqMiningTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} } func (x *ReqMiningTake) GetMap() map[int32]string { @@ -16706,7 +17080,7 @@ type ResMiningTake struct { func (x *ResMiningTake) Reset() { *x = ResMiningTake{} - mi := &file_proto_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[298] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16718,7 +17092,7 @@ func (x *ResMiningTake) String() string { func (*ResMiningTake) ProtoMessage() {} func (x *ResMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[298] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16731,7 +17105,7 @@ func (x *ResMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningTake.ProtoReflect.Descriptor instead. func (*ResMiningTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} } func (x *ResMiningTake) GetCode() RES_CODE { @@ -16756,7 +17130,7 @@ type ReqMiningReward struct { func (x *ReqMiningReward) Reset() { *x = ReqMiningReward{} - mi := &file_proto_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[299] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16768,7 +17142,7 @@ func (x *ReqMiningReward) String() string { func (*ReqMiningReward) ProtoMessage() {} func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[299] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16781,7 +17155,7 @@ func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningReward.ProtoReflect.Descriptor instead. func (*ReqMiningReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} } type ResMiningReward struct { @@ -16795,7 +17169,7 @@ type ResMiningReward struct { func (x *ResMiningReward) Reset() { *x = ResMiningReward{} - mi := &file_proto_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[300] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16807,7 +17181,7 @@ func (x *ResMiningReward) String() string { func (*ResMiningReward) ProtoMessage() {} func (x *ResMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[300] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16820,7 +17194,7 @@ func (x *ResMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningReward.ProtoReflect.Descriptor instead. func (*ResMiningReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} } func (x *ResMiningReward) GetCode() RES_CODE { @@ -16847,7 +17221,7 @@ type ResActRed struct { func (x *ResActRed) Reset() { *x = ResActRed{} - mi := &file_proto_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[301] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16859,7 +17233,7 @@ func (x *ResActRed) String() string { func (*ResActRed) ProtoMessage() {} func (x *ResActRed) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[301] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16872,7 +17246,7 @@ func (x *ResActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActRed.ProtoReflect.Descriptor instead. func (*ResActRed) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} } func (x *ResActRed) GetRed() map[int32]int32 { @@ -16894,7 +17268,7 @@ type NotifyActRed struct { func (x *NotifyActRed) Reset() { *x = NotifyActRed{} - mi := &file_proto_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[302] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16906,7 +17280,7 @@ func (x *NotifyActRed) String() string { func (*NotifyActRed) ProtoMessage() {} func (x *NotifyActRed) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[302] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16919,7 +17293,7 @@ func (x *NotifyActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyActRed.ProtoReflect.Descriptor instead. func (*NotifyActRed) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} } func (x *NotifyActRed) GetId() int32 { @@ -16947,7 +17321,7 @@ type ActivityNotify struct { func (x *ActivityNotify) Reset() { *x = ActivityNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[303] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16959,7 +17333,7 @@ func (x *ActivityNotify) String() string { func (*ActivityNotify) ProtoMessage() {} func (x *ActivityNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[303] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16972,7 +17346,7 @@ func (x *ActivityNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityNotify.ProtoReflect.Descriptor instead. func (*ActivityNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} } func (x *ActivityNotify) GetInfo() *ActivityInfo { @@ -16992,7 +17366,7 @@ type ResItem struct { func (x *ResItem) Reset() { *x = ResItem{} - mi := &file_proto_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[304] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17004,7 +17378,7 @@ func (x *ResItem) String() string { func (*ResItem) ProtoMessage() {} func (x *ResItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[304] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17017,7 +17391,7 @@ func (x *ResItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItem.ProtoReflect.Descriptor instead. func (*ResItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} } func (x *ResItem) GetItem() map[int32]int32 { @@ -17037,7 +17411,7 @@ type ItemNotify struct { func (x *ItemNotify) Reset() { *x = ItemNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[305] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17049,7 +17423,7 @@ func (x *ItemNotify) String() string { func (*ItemNotify) ProtoMessage() {} func (x *ItemNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[305] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17062,7 +17436,7 @@ func (x *ItemNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemNotify.ProtoReflect.Descriptor instead. func (*ItemNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} } func (x *ItemNotify) GetItem() map[int32]int32 { @@ -17081,7 +17455,7 @@ type ReqGuessColor struct { func (x *ReqGuessColor) Reset() { *x = ReqGuessColor{} - mi := &file_proto_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[306] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17093,7 +17467,7 @@ func (x *ReqGuessColor) String() string { func (*ReqGuessColor) ProtoMessage() {} func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[306] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17106,7 +17480,7 @@ func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColor.ProtoReflect.Descriptor instead. func (*ReqGuessColor) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} } type ResGuessColor struct { @@ -17127,7 +17501,7 @@ type ResGuessColor struct { func (x *ResGuessColor) Reset() { *x = ResGuessColor{} - mi := &file_proto_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[307] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17139,7 +17513,7 @@ func (x *ResGuessColor) String() string { func (*ResGuessColor) ProtoMessage() {} func (x *ResGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[307] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17152,7 +17526,7 @@ func (x *ResGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColor.ProtoReflect.Descriptor instead. func (*ResGuessColor) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} } func (x *ResGuessColor) GetId() int32 { @@ -17231,7 +17605,7 @@ type Opponent struct { func (x *Opponent) Reset() { *x = Opponent{} - mi := &file_proto_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[308] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17243,7 +17617,7 @@ func (x *Opponent) String() string { func (*Opponent) ProtoMessage() {} func (x *Opponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[308] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17256,7 +17630,7 @@ func (x *Opponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Opponent.ProtoReflect.Descriptor instead. func (*Opponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} } func (x *Opponent) GetName() string { @@ -17299,7 +17673,7 @@ type ReqGuessColorTake struct { func (x *ReqGuessColorTake) Reset() { *x = ReqGuessColorTake{} - mi := &file_proto_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[309] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17311,7 +17685,7 @@ func (x *ReqGuessColorTake) String() string { func (*ReqGuessColorTake) ProtoMessage() {} func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[309] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17324,7 +17698,7 @@ func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorTake.ProtoReflect.Descriptor instead. func (*ReqGuessColorTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} } func (x *ReqGuessColorTake) GetMap() *GuessColorInfo { @@ -17351,7 +17725,7 @@ type GuessColorInfo struct { func (x *GuessColorInfo) Reset() { *x = GuessColorInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[310] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17363,7 +17737,7 @@ func (x *GuessColorInfo) String() string { func (*GuessColorInfo) ProtoMessage() {} func (x *GuessColorInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[310] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17376,7 +17750,7 @@ func (x *GuessColorInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use GuessColorInfo.ProtoReflect.Descriptor instead. func (*GuessColorInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} } func (x *GuessColorInfo) GetMap() map[int32]int32 { @@ -17397,7 +17771,7 @@ type ResGuessColorTake struct { func (x *ResGuessColorTake) Reset() { *x = ResGuessColorTake{} - mi := &file_proto_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[311] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17409,7 +17783,7 @@ func (x *ResGuessColorTake) String() string { func (*ResGuessColorTake) ProtoMessage() {} func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[311] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17422,7 +17796,7 @@ func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorTake.ProtoReflect.Descriptor instead. func (*ResGuessColorTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} } func (x *ResGuessColorTake) GetCode() RES_CODE { @@ -17448,7 +17822,7 @@ type ReqGuessColorReward struct { func (x *ReqGuessColorReward) Reset() { *x = ReqGuessColorReward{} - mi := &file_proto_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[312] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17460,7 +17834,7 @@ func (x *ReqGuessColorReward) String() string { func (*ReqGuessColorReward) ProtoMessage() {} func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[312] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17473,7 +17847,7 @@ func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorReward.ProtoReflect.Descriptor instead. func (*ReqGuessColorReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} } type ResGuessColorReward struct { @@ -17487,7 +17861,7 @@ type ResGuessColorReward struct { func (x *ResGuessColorReward) Reset() { *x = ResGuessColorReward{} - mi := &file_proto_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[313] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17499,7 +17873,7 @@ func (x *ResGuessColorReward) String() string { func (*ResGuessColorReward) ProtoMessage() {} func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[313] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17512,7 +17886,7 @@ func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorReward.ProtoReflect.Descriptor instead. func (*ResGuessColorReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} } func (x *ResGuessColorReward) GetCode() RES_CODE { @@ -17537,7 +17911,7 @@ type ReqRace struct { func (x *ReqRace) Reset() { *x = ReqRace{} - mi := &file_proto_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[314] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17549,7 +17923,7 @@ func (x *ReqRace) String() string { func (*ReqRace) ProtoMessage() {} func (x *ReqRace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[314] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17562,7 +17936,7 @@ func (x *ReqRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRace.ProtoReflect.Descriptor instead. func (*ReqRace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} } type ResRace struct { @@ -17583,7 +17957,7 @@ type ResRace struct { func (x *ResRace) Reset() { *x = ResRace{} - mi := &file_proto_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[315] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17595,7 +17969,7 @@ func (x *ResRace) String() string { func (*ResRace) ProtoMessage() {} func (x *ResRace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[315] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17608,7 +17982,7 @@ func (x *ResRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRace.ProtoReflect.Descriptor instead. func (*ResRace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} } func (x *ResRace) GetId() int32 { @@ -17688,7 +18062,7 @@ type Raceopponent struct { func (x *Raceopponent) Reset() { *x = Raceopponent{} - mi := &file_proto_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[316] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17700,7 +18074,7 @@ func (x *Raceopponent) String() string { func (*Raceopponent) ProtoMessage() {} func (x *Raceopponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[316] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17713,7 +18087,7 @@ func (x *Raceopponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Raceopponent.ProtoReflect.Descriptor instead. func (*Raceopponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} } func (x *Raceopponent) GetId() int32 { @@ -17759,7 +18133,7 @@ type ReqRaceStart struct { func (x *ReqRaceStart) Reset() { *x = ReqRaceStart{} - mi := &file_proto_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[317] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17771,7 +18145,7 @@ func (x *ReqRaceStart) String() string { func (*ReqRaceStart) ProtoMessage() {} func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[317] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17784,7 +18158,7 @@ func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceStart.ProtoReflect.Descriptor instead. func (*ReqRaceStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} } type ResRaceStart struct { @@ -17798,7 +18172,7 @@ type ResRaceStart struct { func (x *ResRaceStart) Reset() { *x = ResRaceStart{} - mi := &file_proto_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[318] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17810,7 +18184,7 @@ func (x *ResRaceStart) String() string { func (*ResRaceStart) ProtoMessage() {} func (x *ResRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[318] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17823,7 +18197,7 @@ func (x *ResRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceStart.ProtoReflect.Descriptor instead. func (*ResRaceStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} } func (x *ResRaceStart) GetCode() RES_CODE { @@ -17848,7 +18222,7 @@ type ReqRaceReward struct { func (x *ReqRaceReward) Reset() { *x = ReqRaceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[319] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17860,7 +18234,7 @@ func (x *ReqRaceReward) String() string { func (*ReqRaceReward) ProtoMessage() {} func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[319] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17873,7 +18247,7 @@ func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceReward.ProtoReflect.Descriptor instead. func (*ReqRaceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{319} } type ResRaceReward struct { @@ -17887,7 +18261,7 @@ type ResRaceReward struct { func (x *ResRaceReward) Reset() { *x = ResRaceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[320] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17899,7 +18273,7 @@ func (x *ResRaceReward) String() string { func (*ResRaceReward) ProtoMessage() {} func (x *ResRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[320] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17912,7 +18286,7 @@ func (x *ResRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceReward.ProtoReflect.Descriptor instead. func (*ResRaceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{320} } func (x *ResRaceReward) GetCode() RES_CODE { @@ -17938,7 +18312,7 @@ type ReqPlayroom struct { func (x *ReqPlayroom) Reset() { *x = ReqPlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[321] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17950,7 +18324,7 @@ func (x *ReqPlayroom) String() string { func (*ReqPlayroom) ProtoMessage() {} func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[321] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17963,7 +18337,7 @@ func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroom.ProtoReflect.Descriptor instead. func (*ReqPlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{321} } type ResPlayroom struct { @@ -17994,7 +18368,7 @@ type ResPlayroom struct { func (x *ResPlayroom) Reset() { *x = ResPlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[322] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18006,7 +18380,7 @@ func (x *ResPlayroom) String() string { func (*ResPlayroom) ProtoMessage() {} func (x *ResPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[322] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18019,7 +18393,7 @@ func (x *ResPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroom.ProtoReflect.Descriptor instead. func (*ResPlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{322} } func (x *ResPlayroom) GetStatus() int32 { @@ -18165,7 +18539,7 @@ type PlayroomDress struct { func (x *PlayroomDress) Reset() { *x = PlayroomDress{} - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[323] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18177,7 +18551,7 @@ func (x *PlayroomDress) String() string { func (*PlayroomDress) ProtoMessage() {} func (x *PlayroomDress) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[323] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18190,7 +18564,7 @@ func (x *PlayroomDress) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayroomDress.ProtoReflect.Descriptor instead. func (*PlayroomDress) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{323} } func (x *PlayroomDress) GetList() []int32 { @@ -18210,7 +18584,7 @@ type ReqPlayroomDressSet struct { func (x *ReqPlayroomDressSet) Reset() { *x = ReqPlayroomDressSet{} - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[324] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18222,7 +18596,7 @@ func (x *ReqPlayroomDressSet) String() string { func (*ReqPlayroomDressSet) ProtoMessage() {} func (x *ReqPlayroomDressSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[324] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18235,7 +18609,7 @@ func (x *ReqPlayroomDressSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDressSet.ProtoReflect.Descriptor instead. func (*ReqPlayroomDressSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{324} } func (x *ReqPlayroomDressSet) GetDressSet() map[int32]int32 { @@ -18256,7 +18630,7 @@ type ResPlayroomDressSet struct { func (x *ResPlayroomDressSet) Reset() { *x = ResPlayroomDressSet{} - mi := &file_proto_Gameapi_proto_msgTypes[318] + mi := &file_proto_Gameapi_proto_msgTypes[325] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18268,7 +18642,7 @@ func (x *ResPlayroomDressSet) String() string { func (*ResPlayroomDressSet) ProtoMessage() {} func (x *ResPlayroomDressSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[318] + mi := &file_proto_Gameapi_proto_msgTypes[325] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18281,7 +18655,7 @@ func (x *ResPlayroomDressSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDressSet.ProtoReflect.Descriptor instead. func (*ResPlayroomDressSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{325} } func (x *ResPlayroomDressSet) GetCode() RES_CODE { @@ -18308,7 +18682,7 @@ type ReqPlayroomPetAirSet struct { func (x *ReqPlayroomPetAirSet) Reset() { *x = ReqPlayroomPetAirSet{} - mi := &file_proto_Gameapi_proto_msgTypes[319] + mi := &file_proto_Gameapi_proto_msgTypes[326] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18320,7 +18694,7 @@ func (x *ReqPlayroomPetAirSet) String() string { func (*ReqPlayroomPetAirSet) ProtoMessage() {} func (x *ReqPlayroomPetAirSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[319] + mi := &file_proto_Gameapi_proto_msgTypes[326] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18333,7 +18707,7 @@ func (x *ReqPlayroomPetAirSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomPetAirSet.ProtoReflect.Descriptor instead. func (*ReqPlayroomPetAirSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{319} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{326} } func (x *ReqPlayroomPetAirSet) GetPetAirSet() int32 { @@ -18354,7 +18728,7 @@ type ResPlayroomPetAirSet struct { func (x *ResPlayroomPetAirSet) Reset() { *x = ResPlayroomPetAirSet{} - mi := &file_proto_Gameapi_proto_msgTypes[320] + mi := &file_proto_Gameapi_proto_msgTypes[327] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18366,7 +18740,7 @@ func (x *ResPlayroomPetAirSet) String() string { func (*ResPlayroomPetAirSet) ProtoMessage() {} func (x *ResPlayroomPetAirSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[320] + mi := &file_proto_Gameapi_proto_msgTypes[327] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18379,7 +18753,7 @@ func (x *ResPlayroomPetAirSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomPetAirSet.ProtoReflect.Descriptor instead. func (*ResPlayroomPetAirSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{320} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{327} } func (x *ResPlayroomPetAirSet) GetCode() RES_CODE { @@ -18404,7 +18778,7 @@ type ReqPlayroomWrokOutline struct { func (x *ReqPlayroomWrokOutline) Reset() { *x = ReqPlayroomWrokOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[321] + mi := &file_proto_Gameapi_proto_msgTypes[328] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18416,7 +18790,7 @@ func (x *ReqPlayroomWrokOutline) String() string { func (*ReqPlayroomWrokOutline) ProtoMessage() {} func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[321] + mi := &file_proto_Gameapi_proto_msgTypes[328] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18429,7 +18803,7 @@ func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ReqPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{321} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{328} } type ResPlayroomWrokOutline struct { @@ -18443,7 +18817,7 @@ type ResPlayroomWrokOutline struct { func (x *ResPlayroomWrokOutline) Reset() { *x = ResPlayroomWrokOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[322] + mi := &file_proto_Gameapi_proto_msgTypes[329] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18455,7 +18829,7 @@ func (x *ResPlayroomWrokOutline) String() string { func (*ResPlayroomWrokOutline) ProtoMessage() {} func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[322] + mi := &file_proto_Gameapi_proto_msgTypes[329] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18468,7 +18842,7 @@ func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ResPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{322} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{329} } func (x *ResPlayroomWrokOutline) GetCode() RES_CODE { @@ -18495,7 +18869,7 @@ type NofiPlayroomStatus struct { func (x *NofiPlayroomStatus) Reset() { *x = NofiPlayroomStatus{} - mi := &file_proto_Gameapi_proto_msgTypes[323] + mi := &file_proto_Gameapi_proto_msgTypes[330] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18507,7 +18881,7 @@ func (x *NofiPlayroomStatus) String() string { func (*NofiPlayroomStatus) ProtoMessage() {} func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[323] + mi := &file_proto_Gameapi_proto_msgTypes[330] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18520,7 +18894,7 @@ func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { // Deprecated: Use NofiPlayroomStatus.ProtoReflect.Descriptor instead. func (*NofiPlayroomStatus) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{323} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{330} } func (x *NofiPlayroomStatus) GetWorkOutline() int32 { @@ -18541,7 +18915,7 @@ type NotifyPlayroomWork struct { func (x *NotifyPlayroomWork) Reset() { *x = NotifyPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[324] + mi := &file_proto_Gameapi_proto_msgTypes[331] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18553,7 +18927,7 @@ func (x *NotifyPlayroomWork) String() string { func (*NotifyPlayroomWork) ProtoMessage() {} func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[324] + mi := &file_proto_Gameapi_proto_msgTypes[331] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18566,7 +18940,7 @@ func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomWork.ProtoReflect.Descriptor instead. func (*NotifyPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{324} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{331} } func (x *NotifyPlayroomWork) GetStartTime() int32 { @@ -18594,7 +18968,7 @@ type NotifyPlayroomLose struct { func (x *NotifyPlayroomLose) Reset() { *x = NotifyPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[325] + mi := &file_proto_Gameapi_proto_msgTypes[332] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18606,7 +18980,7 @@ func (x *NotifyPlayroomLose) String() string { func (*NotifyPlayroomLose) ProtoMessage() {} func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[325] + mi := &file_proto_Gameapi_proto_msgTypes[332] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18619,7 +18993,7 @@ func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomLose.ProtoReflect.Descriptor instead. func (*NotifyPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{325} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{332} } func (x *NotifyPlayroomLose) GetLoseItem() []*ItemInfo { @@ -18648,7 +19022,7 @@ type NotifyPlayroomMood struct { func (x *NotifyPlayroomMood) Reset() { *x = NotifyPlayroomMood{} - mi := &file_proto_Gameapi_proto_msgTypes[326] + mi := &file_proto_Gameapi_proto_msgTypes[333] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18660,7 +19034,7 @@ func (x *NotifyPlayroomMood) String() string { func (*NotifyPlayroomMood) ProtoMessage() {} func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[326] + mi := &file_proto_Gameapi_proto_msgTypes[333] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18673,7 +19047,7 @@ func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomMood.ProtoReflect.Descriptor instead. func (*NotifyPlayroomMood) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{326} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{333} } func (x *NotifyPlayroomMood) GetAllMood() int32 { @@ -18711,7 +19085,7 @@ type FriendRoom struct { func (x *FriendRoom) Reset() { *x = FriendRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[327] + mi := &file_proto_Gameapi_proto_msgTypes[334] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18723,7 +19097,7 @@ func (x *FriendRoom) String() string { func (*FriendRoom) ProtoMessage() {} func (x *FriendRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[327] + mi := &file_proto_Gameapi_proto_msgTypes[334] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18736,7 +19110,7 @@ func (x *FriendRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use FriendRoom.ProtoReflect.Descriptor instead. func (*FriendRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{327} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{334} } func (x *FriendRoom) GetUid() int64 { @@ -18788,7 +19162,7 @@ type RoomOpponent struct { func (x *RoomOpponent) Reset() { *x = RoomOpponent{} - mi := &file_proto_Gameapi_proto_msgTypes[328] + mi := &file_proto_Gameapi_proto_msgTypes[335] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18800,7 +19174,7 @@ func (x *RoomOpponent) String() string { func (*RoomOpponent) ProtoMessage() {} func (x *RoomOpponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[328] + mi := &file_proto_Gameapi_proto_msgTypes[335] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18813,7 +19187,7 @@ func (x *RoomOpponent) ProtoReflect() protoreflect.Message { // Deprecated: Use RoomOpponent.ProtoReflect.Descriptor instead. func (*RoomOpponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{328} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{335} } func (x *RoomOpponent) GetUid() int64 { @@ -18862,7 +19236,7 @@ type ReqPlayroomInfo struct { func (x *ReqPlayroomInfo) Reset() { *x = ReqPlayroomInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[329] + mi := &file_proto_Gameapi_proto_msgTypes[336] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18874,7 +19248,7 @@ func (x *ReqPlayroomInfo) String() string { func (*ReqPlayroomInfo) ProtoMessage() {} func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[329] + mi := &file_proto_Gameapi_proto_msgTypes[336] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18887,7 +19261,7 @@ func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInfo.ProtoReflect.Descriptor instead. func (*ReqPlayroomInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{329} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{336} } func (x *ReqPlayroomInfo) GetUid() int64 { @@ -18919,7 +19293,7 @@ type ResPlayroomInfo struct { func (x *ResPlayroomInfo) Reset() { *x = ResPlayroomInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[330] + mi := &file_proto_Gameapi_proto_msgTypes[337] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18931,7 +19305,7 @@ func (x *ResPlayroomInfo) String() string { func (*ResPlayroomInfo) ProtoMessage() {} func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[330] + mi := &file_proto_Gameapi_proto_msgTypes[337] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18944,7 +19318,7 @@ func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInfo.ProtoReflect.Descriptor instead. func (*ResPlayroomInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{330} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{337} } func (x *ResPlayroomInfo) GetUid() int64 { @@ -19049,7 +19423,7 @@ type ReqPlayroomFlip struct { func (x *ReqPlayroomFlip) Reset() { *x = ReqPlayroomFlip{} - mi := &file_proto_Gameapi_proto_msgTypes[331] + mi := &file_proto_Gameapi_proto_msgTypes[338] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19061,7 +19435,7 @@ func (x *ReqPlayroomFlip) String() string { func (*ReqPlayroomFlip) ProtoMessage() {} func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[331] + mi := &file_proto_Gameapi_proto_msgTypes[338] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19074,7 +19448,7 @@ func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlip.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{331} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{338} } func (x *ReqPlayroomFlip) GetId() int32 { @@ -19097,7 +19471,7 @@ type ResPlayroomFlip struct { func (x *ResPlayroomFlip) Reset() { *x = ResPlayroomFlip{} - mi := &file_proto_Gameapi_proto_msgTypes[332] + mi := &file_proto_Gameapi_proto_msgTypes[339] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19109,7 +19483,7 @@ func (x *ResPlayroomFlip) String() string { func (*ResPlayroomFlip) ProtoMessage() {} func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[332] + mi := &file_proto_Gameapi_proto_msgTypes[339] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19122,7 +19496,7 @@ func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlip.ProtoReflect.Descriptor instead. func (*ResPlayroomFlip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{332} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{339} } func (x *ResPlayroomFlip) GetCode() RES_CODE { @@ -19162,7 +19536,7 @@ type ReqPlayroomFlipReward struct { func (x *ReqPlayroomFlipReward) Reset() { *x = ReqPlayroomFlipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[333] + mi := &file_proto_Gameapi_proto_msgTypes[340] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19174,7 +19548,7 @@ func (x *ReqPlayroomFlipReward) String() string { func (*ReqPlayroomFlipReward) ProtoMessage() {} func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[333] + mi := &file_proto_Gameapi_proto_msgTypes[340] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19187,7 +19561,7 @@ func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{333} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{340} } type ResPlayroomFlipReward struct { @@ -19201,7 +19575,7 @@ type ResPlayroomFlipReward struct { func (x *ResPlayroomFlipReward) Reset() { *x = ResPlayroomFlipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[334] + mi := &file_proto_Gameapi_proto_msgTypes[341] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19213,7 +19587,7 @@ func (x *ResPlayroomFlipReward) String() string { func (*ResPlayroomFlipReward) ProtoMessage() {} func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[334] + mi := &file_proto_Gameapi_proto_msgTypes[341] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19226,7 +19600,7 @@ func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ResPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{334} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{341} } func (x *ResPlayroomFlipReward) GetCode() RES_CODE { @@ -19253,7 +19627,7 @@ type ReqPlayroomGame struct { func (x *ReqPlayroomGame) Reset() { *x = ReqPlayroomGame{} - mi := &file_proto_Gameapi_proto_msgTypes[335] + mi := &file_proto_Gameapi_proto_msgTypes[342] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19265,7 +19639,7 @@ func (x *ReqPlayroomGame) String() string { func (*ReqPlayroomGame) ProtoMessage() {} func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[335] + mi := &file_proto_Gameapi_proto_msgTypes[342] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19278,7 +19652,7 @@ func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGame.ProtoReflect.Descriptor instead. func (*ReqPlayroomGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{335} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{342} } func (x *ReqPlayroomGame) GetType() int32 { @@ -19301,7 +19675,7 @@ type ResPlayroomGame struct { func (x *ResPlayroomGame) Reset() { *x = ResPlayroomGame{} - mi := &file_proto_Gameapi_proto_msgTypes[336] + mi := &file_proto_Gameapi_proto_msgTypes[343] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19313,7 +19687,7 @@ func (x *ResPlayroomGame) String() string { func (*ResPlayroomGame) ProtoMessage() {} func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[336] + mi := &file_proto_Gameapi_proto_msgTypes[343] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19326,7 +19700,7 @@ func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGame.ProtoReflect.Descriptor instead. func (*ResPlayroomGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{336} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{343} } func (x *ResPlayroomGame) GetCode() RES_CODE { @@ -19369,7 +19743,7 @@ type ReqPlayroomInteract struct { func (x *ReqPlayroomInteract) Reset() { *x = ReqPlayroomInteract{} - mi := &file_proto_Gameapi_proto_msgTypes[337] + mi := &file_proto_Gameapi_proto_msgTypes[344] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19381,7 +19755,7 @@ func (x *ReqPlayroomInteract) String() string { func (*ReqPlayroomInteract) ProtoMessage() {} func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[337] + mi := &file_proto_Gameapi_proto_msgTypes[344] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19394,7 +19768,7 @@ func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInteract.ProtoReflect.Descriptor instead. func (*ReqPlayroomInteract) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{337} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{344} } func (x *ReqPlayroomInteract) GetId() int32 { @@ -19422,7 +19796,7 @@ type ResPlayroomInteract struct { func (x *ResPlayroomInteract) Reset() { *x = ResPlayroomInteract{} - mi := &file_proto_Gameapi_proto_msgTypes[338] + mi := &file_proto_Gameapi_proto_msgTypes[345] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19434,7 +19808,7 @@ func (x *ResPlayroomInteract) String() string { func (*ResPlayroomInteract) ProtoMessage() {} func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[338] + mi := &file_proto_Gameapi_proto_msgTypes[345] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19447,7 +19821,7 @@ func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInteract.ProtoReflect.Descriptor instead. func (*ResPlayroomInteract) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{338} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{345} } func (x *ResPlayroomInteract) GetCode() RES_CODE { @@ -19475,7 +19849,7 @@ type ReqPlayroomSetRoom struct { func (x *ReqPlayroomSetRoom) Reset() { *x = ReqPlayroomSetRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[339] + mi := &file_proto_Gameapi_proto_msgTypes[346] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19487,7 +19861,7 @@ func (x *ReqPlayroomSetRoom) String() string { func (*ReqPlayroomSetRoom) ProtoMessage() {} func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[339] + mi := &file_proto_Gameapi_proto_msgTypes[346] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19500,7 +19874,7 @@ func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ReqPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{339} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{346} } func (x *ReqPlayroomSetRoom) GetPlayroom() map[int32]int32 { @@ -19521,7 +19895,7 @@ type ResPlayroomSetRoom struct { func (x *ResPlayroomSetRoom) Reset() { *x = ResPlayroomSetRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[340] + mi := &file_proto_Gameapi_proto_msgTypes[347] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19533,7 +19907,7 @@ func (x *ResPlayroomSetRoom) String() string { func (*ResPlayroomSetRoom) ProtoMessage() {} func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[340] + mi := &file_proto_Gameapi_proto_msgTypes[347] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19546,7 +19920,7 @@ func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ResPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{340} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{347} } func (x *ResPlayroomSetRoom) GetCode() RES_CODE { @@ -19573,7 +19947,7 @@ type ReqPlayroomSelectReward struct { func (x *ReqPlayroomSelectReward) Reset() { *x = ReqPlayroomSelectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[341] + mi := &file_proto_Gameapi_proto_msgTypes[348] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19585,7 +19959,7 @@ func (x *ReqPlayroomSelectReward) String() string { func (*ReqPlayroomSelectReward) ProtoMessage() {} func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[341] + mi := &file_proto_Gameapi_proto_msgTypes[348] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19598,7 +19972,7 @@ func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{341} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{348} } func (x *ReqPlayroomSelectReward) GetId() int32 { @@ -19619,7 +19993,7 @@ type ResPlayroomSelectReward struct { func (x *ResPlayroomSelectReward) Reset() { *x = ResPlayroomSelectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[342] + mi := &file_proto_Gameapi_proto_msgTypes[349] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19631,7 +20005,7 @@ func (x *ResPlayroomSelectReward) String() string { func (*ResPlayroomSelectReward) ProtoMessage() {} func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[342] + mi := &file_proto_Gameapi_proto_msgTypes[349] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19644,7 +20018,7 @@ func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ResPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{342} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{349} } func (x *ResPlayroomSelectReward) GetCode() RES_CODE { @@ -19670,7 +20044,7 @@ type ReqPlayroomLose struct { func (x *ReqPlayroomLose) Reset() { *x = ReqPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[343] + mi := &file_proto_Gameapi_proto_msgTypes[350] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19682,7 +20056,7 @@ func (x *ReqPlayroomLose) String() string { func (*ReqPlayroomLose) ProtoMessage() {} func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[343] + mi := &file_proto_Gameapi_proto_msgTypes[350] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19695,7 +20069,7 @@ func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomLose.ProtoReflect.Descriptor instead. func (*ReqPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{343} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{350} } type ResPlayroomLose struct { @@ -19709,7 +20083,7 @@ type ResPlayroomLose struct { func (x *ResPlayroomLose) Reset() { *x = ResPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[344] + mi := &file_proto_Gameapi_proto_msgTypes[351] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19721,7 +20095,7 @@ func (x *ResPlayroomLose) String() string { func (*ResPlayroomLose) ProtoMessage() {} func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[344] + mi := &file_proto_Gameapi_proto_msgTypes[351] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19734,7 +20108,7 @@ func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomLose.ProtoReflect.Descriptor instead. func (*ResPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{344} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{351} } func (x *ResPlayroomLose) GetCode() RES_CODE { @@ -19760,7 +20134,7 @@ type ReqPlayroomWork struct { func (x *ReqPlayroomWork) Reset() { *x = ReqPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[345] + mi := &file_proto_Gameapi_proto_msgTypes[352] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19772,7 +20146,7 @@ func (x *ReqPlayroomWork) String() string { func (*ReqPlayroomWork) ProtoMessage() {} func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[345] + mi := &file_proto_Gameapi_proto_msgTypes[352] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19785,7 +20159,7 @@ func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWork.ProtoReflect.Descriptor instead. func (*ReqPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{345} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{352} } type ResPlayroomWork struct { @@ -19799,7 +20173,7 @@ type ResPlayroomWork struct { func (x *ResPlayroomWork) Reset() { *x = ResPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[346] + mi := &file_proto_Gameapi_proto_msgTypes[353] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19811,7 +20185,7 @@ func (x *ResPlayroomWork) String() string { func (*ResPlayroomWork) ProtoMessage() {} func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[346] + mi := &file_proto_Gameapi_proto_msgTypes[353] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19824,7 +20198,7 @@ func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWork.ProtoReflect.Descriptor instead. func (*ResPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{346} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{353} } func (x *ResPlayroomWork) GetCode() RES_CODE { @@ -19850,7 +20224,7 @@ type ReqPlayroomRest struct { func (x *ReqPlayroomRest) Reset() { *x = ReqPlayroomRest{} - mi := &file_proto_Gameapi_proto_msgTypes[347] + mi := &file_proto_Gameapi_proto_msgTypes[354] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19862,7 +20236,7 @@ func (x *ReqPlayroomRest) String() string { func (*ReqPlayroomRest) ProtoMessage() {} func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[347] + mi := &file_proto_Gameapi_proto_msgTypes[354] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19875,7 +20249,7 @@ func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomRest.ProtoReflect.Descriptor instead. func (*ReqPlayroomRest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{347} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{354} } type ResPlayroomRest struct { @@ -19889,7 +20263,7 @@ type ResPlayroomRest struct { func (x *ResPlayroomRest) Reset() { *x = ResPlayroomRest{} - mi := &file_proto_Gameapi_proto_msgTypes[348] + mi := &file_proto_Gameapi_proto_msgTypes[355] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19901,7 +20275,7 @@ func (x *ResPlayroomRest) String() string { func (*ResPlayroomRest) ProtoMessage() {} func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[348] + mi := &file_proto_Gameapi_proto_msgTypes[355] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19914,7 +20288,7 @@ func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomRest.ProtoReflect.Descriptor instead. func (*ResPlayroomRest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{348} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{355} } func (x *ResPlayroomRest) GetCode() RES_CODE { @@ -19940,7 +20314,7 @@ type ReqPlayroomDraw struct { func (x *ReqPlayroomDraw) Reset() { *x = ReqPlayroomDraw{} - mi := &file_proto_Gameapi_proto_msgTypes[349] + mi := &file_proto_Gameapi_proto_msgTypes[356] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19952,7 +20326,7 @@ func (x *ReqPlayroomDraw) String() string { func (*ReqPlayroomDraw) ProtoMessage() {} func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[349] + mi := &file_proto_Gameapi_proto_msgTypes[356] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19965,7 +20339,7 @@ func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDraw.ProtoReflect.Descriptor instead. func (*ReqPlayroomDraw) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{349} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{356} } type ResPlayroomDraw struct { @@ -19980,7 +20354,7 @@ type ResPlayroomDraw struct { func (x *ResPlayroomDraw) Reset() { *x = ResPlayroomDraw{} - mi := &file_proto_Gameapi_proto_msgTypes[350] + mi := &file_proto_Gameapi_proto_msgTypes[357] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19992,7 +20366,7 @@ func (x *ResPlayroomDraw) String() string { func (*ResPlayroomDraw) ProtoMessage() {} func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[350] + mi := &file_proto_Gameapi_proto_msgTypes[357] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20005,7 +20379,7 @@ func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDraw.ProtoReflect.Descriptor instead. func (*ResPlayroomDraw) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{350} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{357} } func (x *ResPlayroomDraw) GetCode() RES_CODE { @@ -20040,7 +20414,7 @@ type ReqPlayroomChip struct { func (x *ReqPlayroomChip) Reset() { *x = ReqPlayroomChip{} - mi := &file_proto_Gameapi_proto_msgTypes[351] + mi := &file_proto_Gameapi_proto_msgTypes[358] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20052,7 +20426,7 @@ func (x *ReqPlayroomChip) String() string { func (*ReqPlayroomChip) ProtoMessage() {} func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[351] + mi := &file_proto_Gameapi_proto_msgTypes[358] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20065,7 +20439,7 @@ func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomChip.ProtoReflect.Descriptor instead. func (*ReqPlayroomChip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{351} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{358} } func (x *ReqPlayroomChip) GetNum() int32 { @@ -20086,7 +20460,7 @@ type ResPlayroomChip struct { func (x *ResPlayroomChip) Reset() { *x = ResPlayroomChip{} - mi := &file_proto_Gameapi_proto_msgTypes[352] + mi := &file_proto_Gameapi_proto_msgTypes[359] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20098,7 +20472,7 @@ func (x *ResPlayroomChip) String() string { func (*ResPlayroomChip) ProtoMessage() {} func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[352] + mi := &file_proto_Gameapi_proto_msgTypes[359] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20111,7 +20485,7 @@ func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomChip.ProtoReflect.Descriptor instead. func (*ResPlayroomChip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{352} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{359} } func (x *ResPlayroomChip) GetCode() RES_CODE { @@ -20138,7 +20512,7 @@ type ReqPlayroomBuyItem struct { func (x *ReqPlayroomBuyItem) Reset() { *x = ReqPlayroomBuyItem{} - mi := &file_proto_Gameapi_proto_msgTypes[353] + mi := &file_proto_Gameapi_proto_msgTypes[360] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20150,7 +20524,7 @@ func (x *ReqPlayroomBuyItem) String() string { func (*ReqPlayroomBuyItem) ProtoMessage() {} func (x *ReqPlayroomBuyItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[353] + mi := &file_proto_Gameapi_proto_msgTypes[360] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20163,7 +20537,7 @@ func (x *ReqPlayroomBuyItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomBuyItem.ProtoReflect.Descriptor instead. func (*ReqPlayroomBuyItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{353} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{360} } func (x *ReqPlayroomBuyItem) GetId() int32 { @@ -20184,7 +20558,7 @@ type ResPlayroomBuyItem struct { func (x *ResPlayroomBuyItem) Reset() { *x = ResPlayroomBuyItem{} - mi := &file_proto_Gameapi_proto_msgTypes[354] + mi := &file_proto_Gameapi_proto_msgTypes[361] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20196,7 +20570,7 @@ func (x *ResPlayroomBuyItem) String() string { func (*ResPlayroomBuyItem) ProtoMessage() {} func (x *ResPlayroomBuyItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[354] + mi := &file_proto_Gameapi_proto_msgTypes[361] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20209,7 +20583,7 @@ func (x *ResPlayroomBuyItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomBuyItem.ProtoReflect.Descriptor instead. func (*ResPlayroomBuyItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{354} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{361} } func (x *ResPlayroomBuyItem) GetCode() RES_CODE { @@ -20238,7 +20612,7 @@ type ReqPlayroomShop struct { func (x *ReqPlayroomShop) Reset() { *x = ReqPlayroomShop{} - mi := &file_proto_Gameapi_proto_msgTypes[355] + mi := &file_proto_Gameapi_proto_msgTypes[362] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20250,7 +20624,7 @@ func (x *ReqPlayroomShop) String() string { func (*ReqPlayroomShop) ProtoMessage() {} func (x *ReqPlayroomShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[355] + mi := &file_proto_Gameapi_proto_msgTypes[362] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20263,7 +20637,7 @@ func (x *ReqPlayroomShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomShop.ProtoReflect.Descriptor instead. func (*ReqPlayroomShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{355} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{362} } func (x *ReqPlayroomShop) GetId() int32 { @@ -20291,7 +20665,7 @@ type ResPlayroomShop struct { func (x *ResPlayroomShop) Reset() { *x = ResPlayroomShop{} - mi := &file_proto_Gameapi_proto_msgTypes[356] + mi := &file_proto_Gameapi_proto_msgTypes[363] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20303,7 +20677,7 @@ func (x *ResPlayroomShop) String() string { func (*ResPlayroomShop) ProtoMessage() {} func (x *ResPlayroomShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[356] + mi := &file_proto_Gameapi_proto_msgTypes[363] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20316,7 +20690,7 @@ func (x *ResPlayroomShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomShop.ProtoReflect.Descriptor instead. func (*ResPlayroomShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{356} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{363} } func (x *ResPlayroomShop) GetCode() RES_CODE { @@ -20342,7 +20716,7 @@ type ReqFriendTreasure struct { func (x *ReqFriendTreasure) Reset() { *x = ReqFriendTreasure{} - mi := &file_proto_Gameapi_proto_msgTypes[357] + mi := &file_proto_Gameapi_proto_msgTypes[364] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20354,7 +20728,7 @@ func (x *ReqFriendTreasure) String() string { func (*ReqFriendTreasure) ProtoMessage() {} func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[357] + mi := &file_proto_Gameapi_proto_msgTypes[364] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20367,7 +20741,7 @@ func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasure.ProtoReflect.Descriptor instead. func (*ReqFriendTreasure) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{357} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{364} } type ResFriendTreasure struct { @@ -20385,7 +20759,7 @@ type ResFriendTreasure struct { func (x *ResFriendTreasure) Reset() { *x = ResFriendTreasure{} - mi := &file_proto_Gameapi_proto_msgTypes[358] + mi := &file_proto_Gameapi_proto_msgTypes[365] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20397,7 +20771,7 @@ func (x *ResFriendTreasure) String() string { func (*ResFriendTreasure) ProtoMessage() {} func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[358] + mi := &file_proto_Gameapi_proto_msgTypes[365] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20410,7 +20784,7 @@ func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasure.ProtoReflect.Descriptor instead. func (*ResFriendTreasure) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{358} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{365} } func (x *ResFriendTreasure) GetStatus() int32 { @@ -20471,7 +20845,7 @@ type TreasureInfo struct { func (x *TreasureInfo) Reset() { *x = TreasureInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[359] + mi := &file_proto_Gameapi_proto_msgTypes[366] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20483,7 +20857,7 @@ func (x *TreasureInfo) String() string { func (*TreasureInfo) ProtoMessage() {} func (x *TreasureInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[359] + mi := &file_proto_Gameapi_proto_msgTypes[366] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20496,7 +20870,7 @@ func (x *TreasureInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use TreasureInfo.ProtoReflect.Descriptor instead. func (*TreasureInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{359} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{366} } func (x *TreasureInfo) GetPos() int32 { @@ -20559,7 +20933,7 @@ type ReqFriendTreasureStart struct { func (x *ReqFriendTreasureStart) Reset() { *x = ReqFriendTreasureStart{} - mi := &file_proto_Gameapi_proto_msgTypes[360] + mi := &file_proto_Gameapi_proto_msgTypes[367] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20571,7 +20945,7 @@ func (x *ReqFriendTreasureStart) String() string { func (*ReqFriendTreasureStart) ProtoMessage() {} func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[360] + mi := &file_proto_Gameapi_proto_msgTypes[367] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20584,7 +20958,7 @@ func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{360} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{367} } func (x *ReqFriendTreasureStart) GetList() []*TreasureInfo { @@ -20612,7 +20986,7 @@ type ResFriendTreasureStart struct { func (x *ResFriendTreasureStart) Reset() { *x = ResFriendTreasureStart{} - mi := &file_proto_Gameapi_proto_msgTypes[361] + mi := &file_proto_Gameapi_proto_msgTypes[368] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20624,7 +20998,7 @@ func (x *ResFriendTreasureStart) String() string { func (*ResFriendTreasureStart) ProtoMessage() {} func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[361] + mi := &file_proto_Gameapi_proto_msgTypes[368] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20637,7 +21011,7 @@ func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{361} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{368} } func (x *ResFriendTreasureStart) GetCode() RES_CODE { @@ -20662,7 +21036,7 @@ type ReqFriendTreasureEnd struct { func (x *ReqFriendTreasureEnd) Reset() { *x = ReqFriendTreasureEnd{} - mi := &file_proto_Gameapi_proto_msgTypes[362] + mi := &file_proto_Gameapi_proto_msgTypes[369] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20674,7 +21048,7 @@ func (x *ReqFriendTreasureEnd) String() string { func (*ReqFriendTreasureEnd) ProtoMessage() {} func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[362] + mi := &file_proto_Gameapi_proto_msgTypes[369] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20687,7 +21061,7 @@ func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{362} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{369} } type ResFriendTreasureEnd struct { @@ -20701,7 +21075,7 @@ type ResFriendTreasureEnd struct { func (x *ResFriendTreasureEnd) Reset() { *x = ResFriendTreasureEnd{} - mi := &file_proto_Gameapi_proto_msgTypes[363] + mi := &file_proto_Gameapi_proto_msgTypes[370] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20713,7 +21087,7 @@ func (x *ResFriendTreasureEnd) String() string { func (*ResFriendTreasureEnd) ProtoMessage() {} func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[363] + mi := &file_proto_Gameapi_proto_msgTypes[370] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20726,7 +21100,7 @@ func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ResFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{363} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{370} } func (x *ResFriendTreasureEnd) GetCode() RES_CODE { @@ -20753,7 +21127,7 @@ type ReqFriendTreasureFilp struct { func (x *ReqFriendTreasureFilp) Reset() { *x = ReqFriendTreasureFilp{} - mi := &file_proto_Gameapi_proto_msgTypes[364] + mi := &file_proto_Gameapi_proto_msgTypes[371] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20765,7 +21139,7 @@ func (x *ReqFriendTreasureFilp) String() string { func (*ReqFriendTreasureFilp) ProtoMessage() {} func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[364] + mi := &file_proto_Gameapi_proto_msgTypes[371] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20778,7 +21152,7 @@ func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{364} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{371} } func (x *ReqFriendTreasureFilp) GetPos() int32 { @@ -20799,7 +21173,7 @@ type ResFriendTreasureFilp struct { func (x *ResFriendTreasureFilp) Reset() { *x = ResFriendTreasureFilp{} - mi := &file_proto_Gameapi_proto_msgTypes[365] + mi := &file_proto_Gameapi_proto_msgTypes[372] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20811,7 +21185,7 @@ func (x *ResFriendTreasureFilp) String() string { func (*ResFriendTreasureFilp) ProtoMessage() {} func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[365] + mi := &file_proto_Gameapi_proto_msgTypes[372] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20824,7 +21198,7 @@ func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ResFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{365} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{372} } func (x *ResFriendTreasureFilp) GetCode() RES_CODE { @@ -20851,7 +21225,7 @@ type ResFriendTreasureStar struct { func (x *ResFriendTreasureStar) Reset() { *x = ResFriendTreasureStar{} - mi := &file_proto_Gameapi_proto_msgTypes[366] + mi := &file_proto_Gameapi_proto_msgTypes[373] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20863,7 +21237,7 @@ func (x *ResFriendTreasureStar) String() string { func (*ResFriendTreasureStar) ProtoMessage() {} func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[366] + mi := &file_proto_Gameapi_proto_msgTypes[373] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20876,7 +21250,7 @@ func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStar.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStar) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{366} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{373} } func (x *ResFriendTreasureStar) GetStar() int32 { @@ -20897,7 +21271,7 @@ type ReqKafkaLog struct { func (x *ReqKafkaLog) Reset() { *x = ReqKafkaLog{} - mi := &file_proto_Gameapi_proto_msgTypes[367] + mi := &file_proto_Gameapi_proto_msgTypes[374] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20909,7 +21283,7 @@ func (x *ReqKafkaLog) String() string { func (*ReqKafkaLog) ProtoMessage() {} func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[367] + mi := &file_proto_Gameapi_proto_msgTypes[374] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20922,7 +21296,7 @@ func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKafkaLog.ProtoReflect.Descriptor instead. func (*ReqKafkaLog) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{367} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{374} } func (x *ReqKafkaLog) GetEvent() string { @@ -20947,7 +21321,7 @@ type ReqCollectInfo struct { func (x *ReqCollectInfo) Reset() { *x = ReqCollectInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[368] + mi := &file_proto_Gameapi_proto_msgTypes[375] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20959,7 +21333,7 @@ func (x *ReqCollectInfo) String() string { func (*ReqCollectInfo) ProtoMessage() {} func (x *ReqCollectInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[368] + mi := &file_proto_Gameapi_proto_msgTypes[375] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20972,7 +21346,7 @@ func (x *ReqCollectInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCollectInfo.ProtoReflect.Descriptor instead. func (*ReqCollectInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{368} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{375} } type ResCollectInfo struct { @@ -20986,7 +21360,7 @@ type ResCollectInfo struct { func (x *ResCollectInfo) Reset() { *x = ResCollectInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[369] + mi := &file_proto_Gameapi_proto_msgTypes[376] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20998,7 +21372,7 @@ func (x *ResCollectInfo) String() string { func (*ResCollectInfo) ProtoMessage() {} func (x *ResCollectInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[369] + mi := &file_proto_Gameapi_proto_msgTypes[376] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21011,7 +21385,7 @@ func (x *ResCollectInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCollectInfo.ProtoReflect.Descriptor instead. func (*ResCollectInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{369} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{376} } func (x *ResCollectInfo) GetId() []int32 { @@ -21039,7 +21413,7 @@ type CollectItem struct { func (x *CollectItem) Reset() { *x = CollectItem{} - mi := &file_proto_Gameapi_proto_msgTypes[370] + mi := &file_proto_Gameapi_proto_msgTypes[377] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21051,7 +21425,7 @@ func (x *CollectItem) String() string { func (*CollectItem) ProtoMessage() {} func (x *CollectItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[370] + mi := &file_proto_Gameapi_proto_msgTypes[377] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21064,7 +21438,7 @@ func (x *CollectItem) ProtoReflect() protoreflect.Message { // Deprecated: Use CollectItem.ProtoReflect.Descriptor instead. func (*CollectItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{370} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{377} } func (x *CollectItem) GetId() int32 { @@ -21091,7 +21465,7 @@ type ReqCollect struct { func (x *ReqCollect) Reset() { *x = ReqCollect{} - mi := &file_proto_Gameapi_proto_msgTypes[371] + mi := &file_proto_Gameapi_proto_msgTypes[378] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21103,7 +21477,7 @@ func (x *ReqCollect) String() string { func (*ReqCollect) ProtoMessage() {} func (x *ReqCollect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[371] + mi := &file_proto_Gameapi_proto_msgTypes[378] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21116,7 +21490,7 @@ func (x *ReqCollect) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCollect.ProtoReflect.Descriptor instead. func (*ReqCollect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{371} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{378} } func (x *ReqCollect) GetId() int32 { @@ -21137,7 +21511,7 @@ type ResCollect struct { func (x *ResCollect) Reset() { *x = ResCollect{} - mi := &file_proto_Gameapi_proto_msgTypes[372] + mi := &file_proto_Gameapi_proto_msgTypes[379] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21149,7 +21523,7 @@ func (x *ResCollect) String() string { func (*ResCollect) ProtoMessage() {} func (x *ResCollect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[372] + mi := &file_proto_Gameapi_proto_msgTypes[379] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21162,7 +21536,7 @@ func (x *ResCollect) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCollect.ProtoReflect.Descriptor instead. func (*ResCollect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{372} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{379} } func (x *ResCollect) GetCode() RES_CODE { @@ -21191,7 +21565,7 @@ type AdminReq struct { func (x *AdminReq) Reset() { *x = AdminReq{} - mi := &file_proto_Gameapi_proto_msgTypes[373] + mi := &file_proto_Gameapi_proto_msgTypes[380] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21203,7 +21577,7 @@ func (x *AdminReq) String() string { func (*AdminReq) ProtoMessage() {} func (x *AdminReq) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[373] + mi := &file_proto_Gameapi_proto_msgTypes[380] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21216,7 +21590,7 @@ func (x *AdminReq) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminReq.ProtoReflect.Descriptor instead. func (*AdminReq) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{373} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{380} } func (x *AdminReq) GetFunc() string { @@ -21244,7 +21618,7 @@ type AdminRes struct { func (x *AdminRes) Reset() { *x = AdminRes{} - mi := &file_proto_Gameapi_proto_msgTypes[374] + mi := &file_proto_Gameapi_proto_msgTypes[381] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21256,7 +21630,7 @@ func (x *AdminRes) String() string { func (*AdminRes) ProtoMessage() {} func (x *AdminRes) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[374] + mi := &file_proto_Gameapi_proto_msgTypes[381] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21269,7 +21643,7 @@ func (x *AdminRes) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminRes.ProtoReflect.Descriptor instead. func (*AdminRes) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{374} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{381} } func (x *AdminRes) GetFunc() string { @@ -21296,7 +21670,7 @@ type ReqAdminInfo struct { func (x *ReqAdminInfo) Reset() { *x = ReqAdminInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[375] + mi := &file_proto_Gameapi_proto_msgTypes[382] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21308,7 +21682,7 @@ func (x *ReqAdminInfo) String() string { func (*ReqAdminInfo) ProtoMessage() {} func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[375] + mi := &file_proto_Gameapi_proto_msgTypes[382] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21321,7 +21695,7 @@ func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminInfo.ProtoReflect.Descriptor instead. func (*ReqAdminInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{375} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{382} } func (x *ReqAdminInfo) GetUid() int64 { @@ -21339,7 +21713,7 @@ type ReqReloadServerMail struct { func (x *ReqReloadServerMail) Reset() { *x = ReqReloadServerMail{} - mi := &file_proto_Gameapi_proto_msgTypes[376] + mi := &file_proto_Gameapi_proto_msgTypes[383] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21351,7 +21725,7 @@ func (x *ReqReloadServerMail) String() string { func (*ReqReloadServerMail) ProtoMessage() {} func (x *ReqReloadServerMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[376] + mi := &file_proto_Gameapi_proto_msgTypes[383] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21364,7 +21738,7 @@ func (x *ReqReloadServerMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReloadServerMail.ProtoReflect.Descriptor instead. func (*ReqReloadServerMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{376} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{383} } type ReqServerInfo struct { @@ -21375,7 +21749,7 @@ type ReqServerInfo struct { func (x *ReqServerInfo) Reset() { *x = ReqServerInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[377] + mi := &file_proto_Gameapi_proto_msgTypes[384] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21387,7 +21761,7 @@ func (x *ReqServerInfo) String() string { func (*ReqServerInfo) ProtoMessage() {} func (x *ReqServerInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[377] + mi := &file_proto_Gameapi_proto_msgTypes[384] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21400,7 +21774,7 @@ func (x *ReqServerInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqServerInfo.ProtoReflect.Descriptor instead. func (*ReqServerInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{377} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{384} } type ReqReload struct { @@ -21411,7 +21785,7 @@ type ReqReload struct { func (x *ReqReload) Reset() { *x = ReqReload{} - mi := &file_proto_Gameapi_proto_msgTypes[378] + mi := &file_proto_Gameapi_proto_msgTypes[385] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21423,7 +21797,7 @@ func (x *ReqReload) String() string { func (*ReqReload) ProtoMessage() {} func (x *ReqReload) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[378] + mi := &file_proto_Gameapi_proto_msgTypes[385] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21436,7 +21810,7 @@ func (x *ReqReload) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReload.ProtoReflect.Descriptor instead. func (*ReqReload) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{378} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{385} } type ReqAdminGm struct { @@ -21450,7 +21824,7 @@ type ReqAdminGm struct { func (x *ReqAdminGm) Reset() { *x = ReqAdminGm{} - mi := &file_proto_Gameapi_proto_msgTypes[379] + mi := &file_proto_Gameapi_proto_msgTypes[386] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21462,7 +21836,7 @@ func (x *ReqAdminGm) String() string { func (*ReqAdminGm) ProtoMessage() {} func (x *ReqAdminGm) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[379] + mi := &file_proto_Gameapi_proto_msgTypes[386] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21475,7 +21849,7 @@ func (x *ReqAdminGm) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminGm.ProtoReflect.Descriptor instead. func (*ReqAdminGm) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{379} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{386} } func (x *ReqAdminGm) GetUid() int64 { @@ -22664,7 +23038,7 @@ var file_proto_Gameapi_proto_rawDesc = []byte{ 0x12, 0x2d, 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0x00, 0x12, 0x14, 0x0a, 0x10, + 0x43, 0x41, 0x54, 0x5f, 0x54, 0x52, 0x49, 0x43, 0x4b, 0x5f, 0x45, 0x4e, 0x45, 0x52, 0x47, 0x59, + 0x10, 0x01, 0x12, 0x12, 0x0a, 0x0e, 0x43, 0x41, 0x54, 0x5f, 0x54, 0x52, 0x49, 0x43, 0x4b, 0x5f, + 0x54, 0x59, 0x50, 0x45, 0x10, 0x02, 0x42, 0x08, 0x5a, 0x06, 0x2e, 0x2e, 0x2f, 0x6d, 0x73, 0x67, + 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33, } var ( @@ -23898,7 +24303,7 @@ func file_proto_Gameapi_proto_rawDescGZIP() []byte { } var file_proto_Gameapi_proto_enumTypes = make([]protoimpl.EnumInfo, 8) -var file_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 439) +var file_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 446) var file_proto_Gameapi_proto_goTypes = []any{ (ITEM_POP_LABEL)(0), // 0: tutorial.ITEM_POP_LABEL (HANDLE_TYPE)(0), // 1: tutorial.HANDLE_TYPE @@ -24148,232 +24553,239 @@ var file_proto_Gameapi_proto_goTypes = []any{ (*ReqDeleteMail)(nil), // 245: tutorial.ReqDeleteMail (*ResDeleteMail)(nil), // 246: tutorial.ResDeleteMail (*ResCharge)(nil), // 247: tutorial.ResCharge - (*ResSpecialShop)(nil), // 248: tutorial.ResSpecialShop - (*ResChessShop)(nil), // 249: tutorial.ResChessShop - (*ReqFreeShop)(nil), // 250: tutorial.ReqFreeShop - (*ResFreeShop)(nil), // 251: tutorial.ResFreeShop - (*ReqBuyChessShop)(nil), // 252: tutorial.ReqBuyChessShop - (*ResBuyChessShop)(nil), // 253: tutorial.ResBuyChessShop - (*ReqBuyChessShop2)(nil), // 254: tutorial.ReqBuyChessShop2 - (*ResBuyChessShop2)(nil), // 255: tutorial.ResBuyChessShop2 - (*ReqRefreshChessShop)(nil), // 256: tutorial.ReqRefreshChessShop - (*ResRefreshChessShop)(nil), // 257: tutorial.ResRefreshChessShop - (*ReqEndless)(nil), // 258: tutorial.ReqEndless - (*ResEndless)(nil), // 259: tutorial.ResEndless - (*ResEndlessInfo)(nil), // 260: tutorial.ResEndlessInfo - (*ReqEndlessReward)(nil), // 261: tutorial.ReqEndlessReward - (*ResEndlessReward)(nil), // 262: tutorial.ResEndlessReward - (*ResPiggyBank)(nil), // 263: tutorial.ResPiggyBank - (*ReqPiggyBankReward)(nil), // 264: tutorial.ReqPiggyBankReward - (*ResPiggyBankReward)(nil), // 265: tutorial.ResPiggyBankReward - (*ReqChargeReceive)(nil), // 266: tutorial.ReqChargeReceive - (*ResChargeReceive)(nil), // 267: tutorial.ResChargeReceive - (*ReqCreateOrderSn)(nil), // 268: tutorial.ReqCreateOrderSn - (*ResCreateOrderSn)(nil), // 269: tutorial.ResCreateOrderSn - (*ReqShippingOrder)(nil), // 270: tutorial.ReqShippingOrder - (*ResShippingOrder)(nil), // 271: tutorial.ResShippingOrder - (*ReqChampship)(nil), // 272: tutorial.ReqChampship - (*ResChampship)(nil), // 273: tutorial.ResChampship - (*ReqChampshipReward)(nil), // 274: tutorial.ReqChampshipReward - (*ResChampshipReward)(nil), // 275: tutorial.ResChampshipReward - (*ReqChampshipRankReward)(nil), // 276: tutorial.ReqChampshipRankReward - (*ResChampshipRankReward)(nil), // 277: tutorial.ResChampshipRankReward - (*ReqChampshipRank)(nil), // 278: tutorial.ReqChampshipRank - (*ResChampshipRank)(nil), // 279: tutorial.ResChampshipRank - (*ReqChampshipPreRank)(nil), // 280: tutorial.ReqChampshipPreRank - (*ResChampshipPreRank)(nil), // 281: tutorial.ResChampshipPreRank - (*ResNotifyCard)(nil), // 282: tutorial.ResNotifyCard - (*ReqSetFacebookUrl)(nil), // 283: tutorial.ReqSetFacebookUrl - (*ResSetFacebookUrl)(nil), // 284: tutorial.ResSetFacebookUrl - (*ReqInviteFriendData)(nil), // 285: tutorial.ReqInviteFriendData - (*ResInviteFriendData)(nil), // 286: tutorial.ResInviteFriendData - (*ReqSelfInvited)(nil), // 287: tutorial.ReqSelfInvited - (*ResSelfInvited)(nil), // 288: tutorial.ResSelfInvited - (*NotifyInvitedSuccess)(nil), // 289: tutorial.NotifyInvitedSuccess - (*ReqGetInviteReward)(nil), // 290: tutorial.ReqGetInviteReward - (*ResGetInviteReward)(nil), // 291: tutorial.ResGetInviteReward - (*ReqAutoAddInviteFriend)(nil), // 292: tutorial.ReqAutoAddInviteFriend - (*ResAutoAddInviteFriend)(nil), // 293: tutorial.ResAutoAddInviteFriend - (*ReqAutoAddInviteFriend2)(nil), // 294: tutorial.ReqAutoAddInviteFriend2 - (*ResAutoAddInviteFriend2)(nil), // 295: tutorial.ResAutoAddInviteFriend2 - (*ReqMining)(nil), // 296: tutorial.ReqMining - (*ResMining)(nil), // 297: tutorial.ResMining - (*ReqMiningTake)(nil), // 298: tutorial.ReqMiningTake - (*ResMiningTake)(nil), // 299: tutorial.ResMiningTake - (*ReqMiningReward)(nil), // 300: tutorial.ReqMiningReward - (*ResMiningReward)(nil), // 301: tutorial.ResMiningReward - (*ResActRed)(nil), // 302: tutorial.ResActRed - (*NotifyActRed)(nil), // 303: tutorial.NotifyActRed - (*ActivityNotify)(nil), // 304: tutorial.ActivityNotify - (*ResItem)(nil), // 305: tutorial.ResItem - (*ItemNotify)(nil), // 306: tutorial.ItemNotify - (*ReqGuessColor)(nil), // 307: tutorial.ReqGuessColor - (*ResGuessColor)(nil), // 308: tutorial.ResGuessColor - (*Opponent)(nil), // 309: tutorial.opponent - (*ReqGuessColorTake)(nil), // 310: tutorial.ReqGuessColorTake - (*GuessColorInfo)(nil), // 311: tutorial.GuessColorInfo - (*ResGuessColorTake)(nil), // 312: tutorial.ResGuessColorTake - (*ReqGuessColorReward)(nil), // 313: tutorial.ReqGuessColorReward - (*ResGuessColorReward)(nil), // 314: tutorial.ResGuessColorReward - (*ReqRace)(nil), // 315: tutorial.ReqRace - (*ResRace)(nil), // 316: tutorial.ResRace - (*Raceopponent)(nil), // 317: tutorial.raceopponent - (*ReqRaceStart)(nil), // 318: tutorial.ReqRaceStart - (*ResRaceStart)(nil), // 319: tutorial.ResRaceStart - (*ReqRaceReward)(nil), // 320: tutorial.ReqRaceReward - (*ResRaceReward)(nil), // 321: tutorial.ResRaceReward - (*ReqPlayroom)(nil), // 322: tutorial.ReqPlayroom - (*ResPlayroom)(nil), // 323: tutorial.ResPlayroom - (*PlayroomDress)(nil), // 324: tutorial.PlayroomDress - (*ReqPlayroomDressSet)(nil), // 325: tutorial.ReqPlayroomDressSet - (*ResPlayroomDressSet)(nil), // 326: tutorial.ResPlayroomDressSet - (*ReqPlayroomPetAirSet)(nil), // 327: tutorial.ReqPlayroomPetAirSet - (*ResPlayroomPetAirSet)(nil), // 328: tutorial.ResPlayroomPetAirSet - (*ReqPlayroomWrokOutline)(nil), // 329: tutorial.ReqPlayroomWrokOutline - (*ResPlayroomWrokOutline)(nil), // 330: tutorial.ResPlayroomWrokOutline - (*NofiPlayroomStatus)(nil), // 331: tutorial.NofiPlayroomStatus - (*NotifyPlayroomWork)(nil), // 332: tutorial.NotifyPlayroomWork - (*NotifyPlayroomLose)(nil), // 333: tutorial.NotifyPlayroomLose - (*NotifyPlayroomMood)(nil), // 334: tutorial.NotifyPlayroomMood - (*FriendRoom)(nil), // 335: tutorial.FriendRoom - (*RoomOpponent)(nil), // 336: tutorial.RoomOpponent - (*ReqPlayroomInfo)(nil), // 337: tutorial.ReqPlayroomInfo - (*ResPlayroomInfo)(nil), // 338: tutorial.ResPlayroomInfo - (*ReqPlayroomFlip)(nil), // 339: tutorial.ReqPlayroomFlip - (*ResPlayroomFlip)(nil), // 340: tutorial.ResPlayroomFlip - (*ReqPlayroomFlipReward)(nil), // 341: tutorial.ReqPlayroomFlipReward - (*ResPlayroomFlipReward)(nil), // 342: tutorial.ResPlayroomFlipReward - (*ReqPlayroomGame)(nil), // 343: tutorial.ReqPlayroomGame - (*ResPlayroomGame)(nil), // 344: tutorial.ResPlayroomGame - (*ReqPlayroomInteract)(nil), // 345: tutorial.ReqPlayroomInteract - (*ResPlayroomInteract)(nil), // 346: tutorial.ResPlayroomInteract - (*ReqPlayroomSetRoom)(nil), // 347: tutorial.ReqPlayroomSetRoom - (*ResPlayroomSetRoom)(nil), // 348: tutorial.ResPlayroomSetRoom - (*ReqPlayroomSelectReward)(nil), // 349: tutorial.ReqPlayroomSelectReward - (*ResPlayroomSelectReward)(nil), // 350: tutorial.ResPlayroomSelectReward - (*ReqPlayroomLose)(nil), // 351: tutorial.ReqPlayroomLose - (*ResPlayroomLose)(nil), // 352: tutorial.ResPlayroomLose - (*ReqPlayroomWork)(nil), // 353: tutorial.ReqPlayroomWork - (*ResPlayroomWork)(nil), // 354: tutorial.ResPlayroomWork - (*ReqPlayroomRest)(nil), // 355: tutorial.ReqPlayroomRest - (*ResPlayroomRest)(nil), // 356: tutorial.ResPlayroomRest - (*ReqPlayroomDraw)(nil), // 357: tutorial.ReqPlayroomDraw - (*ResPlayroomDraw)(nil), // 358: tutorial.ResPlayroomDraw - (*ReqPlayroomChip)(nil), // 359: tutorial.ReqPlayroomChip - (*ResPlayroomChip)(nil), // 360: tutorial.ResPlayroomChip - (*ReqPlayroomBuyItem)(nil), // 361: tutorial.ReqPlayroomBuyItem - (*ResPlayroomBuyItem)(nil), // 362: tutorial.ResPlayroomBuyItem - (*ReqPlayroomShop)(nil), // 363: tutorial.ReqPlayroomShop - (*ResPlayroomShop)(nil), // 364: tutorial.ResPlayroomShop - (*ReqFriendTreasure)(nil), // 365: tutorial.ReqFriendTreasure - (*ResFriendTreasure)(nil), // 366: tutorial.ResFriendTreasure - (*TreasureInfo)(nil), // 367: tutorial.TreasureInfo - (*ReqFriendTreasureStart)(nil), // 368: tutorial.ReqFriendTreasureStart - (*ResFriendTreasureStart)(nil), // 369: tutorial.ResFriendTreasureStart - (*ReqFriendTreasureEnd)(nil), // 370: tutorial.ReqFriendTreasureEnd - (*ResFriendTreasureEnd)(nil), // 371: tutorial.ResFriendTreasureEnd - (*ReqFriendTreasureFilp)(nil), // 372: tutorial.ReqFriendTreasureFilp - (*ResFriendTreasureFilp)(nil), // 373: tutorial.ResFriendTreasureFilp - (*ResFriendTreasureStar)(nil), // 374: tutorial.ResFriendTreasureStar - (*ReqKafkaLog)(nil), // 375: tutorial.ReqKafkaLog - (*ReqCollectInfo)(nil), // 376: tutorial.ReqCollectInfo - (*ResCollectInfo)(nil), // 377: tutorial.ResCollectInfo - (*CollectItem)(nil), // 378: tutorial.CollectItem - (*ReqCollect)(nil), // 379: tutorial.ReqCollect - (*ResCollect)(nil), // 380: tutorial.ResCollect - (*AdminReq)(nil), // 381: tutorial.AdminReq - (*AdminRes)(nil), // 382: tutorial.AdminRes - (*ReqAdminInfo)(nil), // 383: tutorial.ReqAdminInfo - (*ReqReloadServerMail)(nil), // 384: tutorial.ReqReloadServerMail - (*ReqServerInfo)(nil), // 385: tutorial.ReqServerInfo - (*ReqReload)(nil), // 386: tutorial.ReqReload - (*ReqAdminGm)(nil), // 387: tutorial.ReqAdminGm - nil, // 388: tutorial.ResChessColorData.MChessColorDataEntry - nil, // 389: tutorial.UpdateBaseItemInfo.MUpdateItemEntry - nil, // 390: tutorial.ResPlayerChessData.MChessDataEntry - nil, // 391: tutorial.UpdatePlayerChessData.MChessDataEntry - nil, // 392: tutorial.ReqSeparateChess.MChessDataEntry - nil, // 393: tutorial.ReqUpgradeChess.MChessDataEntry - nil, // 394: tutorial.ReqGetChessFromBuff.MChessDataEntry - nil, // 395: tutorial.ReqChessEx.MChessDataEntry - nil, // 396: tutorial.ReqSourceChest.MChessDataEntry - nil, // 397: tutorial.ReqPlayroomOutline.MChessDataEntry - nil, // 398: tutorial.ReqPutChessInBag.MChessDataEntry - nil, // 399: tutorial.ReqTakeChessOutBag.MChessDataEntry - nil, // 400: tutorial.UserInfo.SetEmojiEntry - nil, // 401: tutorial.ReqRewardOrder.MChessDataEntry - nil, // 402: tutorial.ResCardInfo.AllCardEntry - nil, // 403: tutorial.ResCardInfo.HandbookEntry - nil, // 404: tutorial.ResGuildInfo.RewardEntry - nil, // 405: tutorial.ResDailyTask.WeekRewardEntry - nil, // 406: tutorial.ResDailyTask.DailyTaskEntry - nil, // 407: tutorial.ResLimitEvent.LimitEventListEntry - nil, // 408: tutorial.ResLimitEventProgress.ProgressRewardEntry - nil, // 409: tutorial.LimitEvent.ParamEntry - nil, // 410: tutorial.ReqLimitEventLuckyCat.MChessDataEntry - nil, // 411: tutorial.ResPlayerSimple.EmojiEntry - nil, // 412: tutorial.ResKv.KvEntry - nil, // 413: tutorial.ResRank.RankListEntry - nil, // 414: tutorial.ResMailList.MailListEntry - nil, // 415: tutorial.ResCharge.SpecialShopEntry - nil, // 416: tutorial.ResCharge.ChessShopEntry - nil, // 417: tutorial.ResCharge.GiftEntry - nil, // 418: tutorial.ReqBuyChessShop2.MChessDataEntry - nil, // 419: tutorial.ResEndless.EndlessListEntry - nil, // 420: tutorial.ResChampshipRank.RankListEntry - nil, // 421: tutorial.ResChampshipPreRank.RankListEntry - nil, // 422: tutorial.ResNotifyCard.CardEntry - nil, // 423: tutorial.ResNotifyCard.MasterEntry - nil, // 424: tutorial.ResNotifyCard.HandbookEntry - nil, // 425: tutorial.ResMining.MapEntry - nil, // 426: tutorial.ReqMiningTake.MapEntry - nil, // 427: tutorial.ResActRed.RedEntry - nil, // 428: tutorial.ResItem.ItemEntry - nil, // 429: tutorial.ItemNotify.ItemEntry - nil, // 430: tutorial.ResGuessColor.OMapEntry - nil, // 431: tutorial.ReqGuessColorTake.OMapEntry - nil, // 432: tutorial.GuessColorInfo.MapEntry - nil, // 433: tutorial.ResPlayroom.PlayroomEntry - nil, // 434: tutorial.ResPlayroom.MoodEntry - nil, // 435: tutorial.ResPlayroom.PhysiologyEntry - nil, // 436: tutorial.ResPlayroom.DressEntry - nil, // 437: tutorial.ResPlayroom.DressSetEntry - nil, // 438: tutorial.ReqPlayroomDressSet.DressSetEntry - nil, // 439: tutorial.NotifyPlayroomMood.MoodEntry - nil, // 440: tutorial.NotifyPlayroomMood.PhysiologyEntry - nil, // 441: tutorial.ResPlayroomInfo.PlayroomEntry - nil, // 442: tutorial.ResPlayroomInfo.ItemsEntry - nil, // 443: tutorial.ResPlayroomInfo.FlipEntry - nil, // 444: tutorial.ResPlayroomInfo.EmojiEntry - nil, // 445: tutorial.ResPlayroomGame.ItemsEntry - nil, // 446: tutorial.ReqPlayroomSetRoom.PlayroomEntry + (*WishList)(nil), // 248: tutorial.WishList + (*ReqAddWish)(nil), // 249: tutorial.ReqAddWish + (*ResAddWish)(nil), // 250: tutorial.ResAddWish + (*ReqGetWish)(nil), // 251: tutorial.ReqGetWish + (*ResGetWish)(nil), // 252: tutorial.ResGetWish + (*ReqSendWishBeg)(nil), // 253: tutorial.ReqSendWishBeg + (*ResSendWishBeg)(nil), // 254: tutorial.ResSendWishBeg + (*ResSpecialShop)(nil), // 255: tutorial.ResSpecialShop + (*ResChessShop)(nil), // 256: tutorial.ResChessShop + (*ReqFreeShop)(nil), // 257: tutorial.ReqFreeShop + (*ResFreeShop)(nil), // 258: tutorial.ResFreeShop + (*ReqBuyChessShop)(nil), // 259: tutorial.ReqBuyChessShop + (*ResBuyChessShop)(nil), // 260: tutorial.ResBuyChessShop + (*ReqBuyChessShop2)(nil), // 261: tutorial.ReqBuyChessShop2 + (*ResBuyChessShop2)(nil), // 262: tutorial.ResBuyChessShop2 + (*ReqRefreshChessShop)(nil), // 263: tutorial.ReqRefreshChessShop + (*ResRefreshChessShop)(nil), // 264: tutorial.ResRefreshChessShop + (*ReqEndless)(nil), // 265: tutorial.ReqEndless + (*ResEndless)(nil), // 266: tutorial.ResEndless + (*ResEndlessInfo)(nil), // 267: tutorial.ResEndlessInfo + (*ReqEndlessReward)(nil), // 268: tutorial.ReqEndlessReward + (*ResEndlessReward)(nil), // 269: tutorial.ResEndlessReward + (*ResPiggyBank)(nil), // 270: tutorial.ResPiggyBank + (*ReqPiggyBankReward)(nil), // 271: tutorial.ReqPiggyBankReward + (*ResPiggyBankReward)(nil), // 272: tutorial.ResPiggyBankReward + (*ReqChargeReceive)(nil), // 273: tutorial.ReqChargeReceive + (*ResChargeReceive)(nil), // 274: tutorial.ResChargeReceive + (*ReqCreateOrderSn)(nil), // 275: tutorial.ReqCreateOrderSn + (*ResCreateOrderSn)(nil), // 276: tutorial.ResCreateOrderSn + (*ReqShippingOrder)(nil), // 277: tutorial.ReqShippingOrder + (*ResShippingOrder)(nil), // 278: tutorial.ResShippingOrder + (*ReqChampship)(nil), // 279: tutorial.ReqChampship + (*ResChampship)(nil), // 280: tutorial.ResChampship + (*ReqChampshipReward)(nil), // 281: tutorial.ReqChampshipReward + (*ResChampshipReward)(nil), // 282: tutorial.ResChampshipReward + (*ReqChampshipRankReward)(nil), // 283: tutorial.ReqChampshipRankReward + (*ResChampshipRankReward)(nil), // 284: tutorial.ResChampshipRankReward + (*ReqChampshipRank)(nil), // 285: tutorial.ReqChampshipRank + (*ResChampshipRank)(nil), // 286: tutorial.ResChampshipRank + (*ReqChampshipPreRank)(nil), // 287: tutorial.ReqChampshipPreRank + (*ResChampshipPreRank)(nil), // 288: tutorial.ResChampshipPreRank + (*ResNotifyCard)(nil), // 289: tutorial.ResNotifyCard + (*ReqSetFacebookUrl)(nil), // 290: tutorial.ReqSetFacebookUrl + (*ResSetFacebookUrl)(nil), // 291: tutorial.ResSetFacebookUrl + (*ReqInviteFriendData)(nil), // 292: tutorial.ReqInviteFriendData + (*ResInviteFriendData)(nil), // 293: tutorial.ResInviteFriendData + (*ReqSelfInvited)(nil), // 294: tutorial.ReqSelfInvited + (*ResSelfInvited)(nil), // 295: tutorial.ResSelfInvited + (*NotifyInvitedSuccess)(nil), // 296: tutorial.NotifyInvitedSuccess + (*ReqGetInviteReward)(nil), // 297: tutorial.ReqGetInviteReward + (*ResGetInviteReward)(nil), // 298: tutorial.ResGetInviteReward + (*ReqAutoAddInviteFriend)(nil), // 299: tutorial.ReqAutoAddInviteFriend + (*ResAutoAddInviteFriend)(nil), // 300: tutorial.ResAutoAddInviteFriend + (*ReqAutoAddInviteFriend2)(nil), // 301: tutorial.ReqAutoAddInviteFriend2 + (*ResAutoAddInviteFriend2)(nil), // 302: tutorial.ResAutoAddInviteFriend2 + (*ReqMining)(nil), // 303: tutorial.ReqMining + (*ResMining)(nil), // 304: tutorial.ResMining + (*ReqMiningTake)(nil), // 305: tutorial.ReqMiningTake + (*ResMiningTake)(nil), // 306: tutorial.ResMiningTake + (*ReqMiningReward)(nil), // 307: tutorial.ReqMiningReward + (*ResMiningReward)(nil), // 308: tutorial.ResMiningReward + (*ResActRed)(nil), // 309: tutorial.ResActRed + (*NotifyActRed)(nil), // 310: tutorial.NotifyActRed + (*ActivityNotify)(nil), // 311: tutorial.ActivityNotify + (*ResItem)(nil), // 312: tutorial.ResItem + (*ItemNotify)(nil), // 313: tutorial.ItemNotify + (*ReqGuessColor)(nil), // 314: tutorial.ReqGuessColor + (*ResGuessColor)(nil), // 315: tutorial.ResGuessColor + (*Opponent)(nil), // 316: tutorial.opponent + (*ReqGuessColorTake)(nil), // 317: tutorial.ReqGuessColorTake + (*GuessColorInfo)(nil), // 318: tutorial.GuessColorInfo + (*ResGuessColorTake)(nil), // 319: tutorial.ResGuessColorTake + (*ReqGuessColorReward)(nil), // 320: tutorial.ReqGuessColorReward + (*ResGuessColorReward)(nil), // 321: tutorial.ResGuessColorReward + (*ReqRace)(nil), // 322: tutorial.ReqRace + (*ResRace)(nil), // 323: tutorial.ResRace + (*Raceopponent)(nil), // 324: tutorial.raceopponent + (*ReqRaceStart)(nil), // 325: tutorial.ReqRaceStart + (*ResRaceStart)(nil), // 326: tutorial.ResRaceStart + (*ReqRaceReward)(nil), // 327: tutorial.ReqRaceReward + (*ResRaceReward)(nil), // 328: tutorial.ResRaceReward + (*ReqPlayroom)(nil), // 329: tutorial.ReqPlayroom + (*ResPlayroom)(nil), // 330: tutorial.ResPlayroom + (*PlayroomDress)(nil), // 331: tutorial.PlayroomDress + (*ReqPlayroomDressSet)(nil), // 332: tutorial.ReqPlayroomDressSet + (*ResPlayroomDressSet)(nil), // 333: tutorial.ResPlayroomDressSet + (*ReqPlayroomPetAirSet)(nil), // 334: tutorial.ReqPlayroomPetAirSet + (*ResPlayroomPetAirSet)(nil), // 335: tutorial.ResPlayroomPetAirSet + (*ReqPlayroomWrokOutline)(nil), // 336: tutorial.ReqPlayroomWrokOutline + (*ResPlayroomWrokOutline)(nil), // 337: tutorial.ResPlayroomWrokOutline + (*NofiPlayroomStatus)(nil), // 338: tutorial.NofiPlayroomStatus + (*NotifyPlayroomWork)(nil), // 339: tutorial.NotifyPlayroomWork + (*NotifyPlayroomLose)(nil), // 340: tutorial.NotifyPlayroomLose + (*NotifyPlayroomMood)(nil), // 341: tutorial.NotifyPlayroomMood + (*FriendRoom)(nil), // 342: tutorial.FriendRoom + (*RoomOpponent)(nil), // 343: tutorial.RoomOpponent + (*ReqPlayroomInfo)(nil), // 344: tutorial.ReqPlayroomInfo + (*ResPlayroomInfo)(nil), // 345: tutorial.ResPlayroomInfo + (*ReqPlayroomFlip)(nil), // 346: tutorial.ReqPlayroomFlip + (*ResPlayroomFlip)(nil), // 347: tutorial.ResPlayroomFlip + (*ReqPlayroomFlipReward)(nil), // 348: tutorial.ReqPlayroomFlipReward + (*ResPlayroomFlipReward)(nil), // 349: tutorial.ResPlayroomFlipReward + (*ReqPlayroomGame)(nil), // 350: tutorial.ReqPlayroomGame + (*ResPlayroomGame)(nil), // 351: tutorial.ResPlayroomGame + (*ReqPlayroomInteract)(nil), // 352: tutorial.ReqPlayroomInteract + (*ResPlayroomInteract)(nil), // 353: tutorial.ResPlayroomInteract + (*ReqPlayroomSetRoom)(nil), // 354: tutorial.ReqPlayroomSetRoom + (*ResPlayroomSetRoom)(nil), // 355: tutorial.ResPlayroomSetRoom + (*ReqPlayroomSelectReward)(nil), // 356: tutorial.ReqPlayroomSelectReward + (*ResPlayroomSelectReward)(nil), // 357: tutorial.ResPlayroomSelectReward + (*ReqPlayroomLose)(nil), // 358: tutorial.ReqPlayroomLose + (*ResPlayroomLose)(nil), // 359: tutorial.ResPlayroomLose + (*ReqPlayroomWork)(nil), // 360: tutorial.ReqPlayroomWork + (*ResPlayroomWork)(nil), // 361: tutorial.ResPlayroomWork + (*ReqPlayroomRest)(nil), // 362: tutorial.ReqPlayroomRest + (*ResPlayroomRest)(nil), // 363: tutorial.ResPlayroomRest + (*ReqPlayroomDraw)(nil), // 364: tutorial.ReqPlayroomDraw + (*ResPlayroomDraw)(nil), // 365: tutorial.ResPlayroomDraw + (*ReqPlayroomChip)(nil), // 366: tutorial.ReqPlayroomChip + (*ResPlayroomChip)(nil), // 367: tutorial.ResPlayroomChip + (*ReqPlayroomBuyItem)(nil), // 368: tutorial.ReqPlayroomBuyItem + (*ResPlayroomBuyItem)(nil), // 369: tutorial.ResPlayroomBuyItem + (*ReqPlayroomShop)(nil), // 370: tutorial.ReqPlayroomShop + (*ResPlayroomShop)(nil), // 371: tutorial.ResPlayroomShop + (*ReqFriendTreasure)(nil), // 372: tutorial.ReqFriendTreasure + (*ResFriendTreasure)(nil), // 373: tutorial.ResFriendTreasure + (*TreasureInfo)(nil), // 374: tutorial.TreasureInfo + (*ReqFriendTreasureStart)(nil), // 375: tutorial.ReqFriendTreasureStart + (*ResFriendTreasureStart)(nil), // 376: tutorial.ResFriendTreasureStart + (*ReqFriendTreasureEnd)(nil), // 377: tutorial.ReqFriendTreasureEnd + (*ResFriendTreasureEnd)(nil), // 378: tutorial.ResFriendTreasureEnd + (*ReqFriendTreasureFilp)(nil), // 379: tutorial.ReqFriendTreasureFilp + (*ResFriendTreasureFilp)(nil), // 380: tutorial.ResFriendTreasureFilp + (*ResFriendTreasureStar)(nil), // 381: tutorial.ResFriendTreasureStar + (*ReqKafkaLog)(nil), // 382: tutorial.ReqKafkaLog + (*ReqCollectInfo)(nil), // 383: tutorial.ReqCollectInfo + (*ResCollectInfo)(nil), // 384: tutorial.ResCollectInfo + (*CollectItem)(nil), // 385: tutorial.CollectItem + (*ReqCollect)(nil), // 386: tutorial.ReqCollect + (*ResCollect)(nil), // 387: tutorial.ResCollect + (*AdminReq)(nil), // 388: tutorial.AdminReq + (*AdminRes)(nil), // 389: tutorial.AdminRes + (*ReqAdminInfo)(nil), // 390: tutorial.ReqAdminInfo + (*ReqReloadServerMail)(nil), // 391: tutorial.ReqReloadServerMail + (*ReqServerInfo)(nil), // 392: tutorial.ReqServerInfo + (*ReqReload)(nil), // 393: tutorial.ReqReload + (*ReqAdminGm)(nil), // 394: tutorial.ReqAdminGm + nil, // 395: tutorial.ResChessColorData.MChessColorDataEntry + nil, // 396: tutorial.UpdateBaseItemInfo.MUpdateItemEntry + nil, // 397: tutorial.ResPlayerChessData.MChessDataEntry + nil, // 398: tutorial.UpdatePlayerChessData.MChessDataEntry + nil, // 399: tutorial.ReqSeparateChess.MChessDataEntry + nil, // 400: tutorial.ReqUpgradeChess.MChessDataEntry + nil, // 401: tutorial.ReqGetChessFromBuff.MChessDataEntry + nil, // 402: tutorial.ReqChessEx.MChessDataEntry + nil, // 403: tutorial.ReqSourceChest.MChessDataEntry + nil, // 404: tutorial.ReqPlayroomOutline.MChessDataEntry + nil, // 405: tutorial.ReqPutChessInBag.MChessDataEntry + nil, // 406: tutorial.ReqTakeChessOutBag.MChessDataEntry + nil, // 407: tutorial.UserInfo.SetEmojiEntry + nil, // 408: tutorial.ReqRewardOrder.MChessDataEntry + nil, // 409: tutorial.ResCardInfo.AllCardEntry + nil, // 410: tutorial.ResCardInfo.HandbookEntry + nil, // 411: tutorial.ResGuildInfo.RewardEntry + nil, // 412: tutorial.ResDailyTask.WeekRewardEntry + nil, // 413: tutorial.ResDailyTask.DailyTaskEntry + nil, // 414: tutorial.ResLimitEvent.LimitEventListEntry + nil, // 415: tutorial.ResLimitEventProgress.ProgressRewardEntry + nil, // 416: tutorial.LimitEvent.ParamEntry + nil, // 417: tutorial.ReqLimitEventLuckyCat.MChessDataEntry + nil, // 418: tutorial.ResPlayerSimple.EmojiEntry + nil, // 419: tutorial.ResKv.KvEntry + nil, // 420: tutorial.ResRank.RankListEntry + nil, // 421: tutorial.ResMailList.MailListEntry + nil, // 422: tutorial.ResCharge.SpecialShopEntry + nil, // 423: tutorial.ResCharge.ChessShopEntry + nil, // 424: tutorial.ResCharge.GiftEntry + nil, // 425: tutorial.ReqBuyChessShop2.MChessDataEntry + nil, // 426: tutorial.ResEndless.EndlessListEntry + nil, // 427: tutorial.ResChampshipRank.RankListEntry + nil, // 428: tutorial.ResChampshipPreRank.RankListEntry + nil, // 429: tutorial.ResNotifyCard.CardEntry + nil, // 430: tutorial.ResNotifyCard.MasterEntry + nil, // 431: tutorial.ResNotifyCard.HandbookEntry + nil, // 432: tutorial.ResMining.MapEntry + nil, // 433: tutorial.ReqMiningTake.MapEntry + nil, // 434: tutorial.ResActRed.RedEntry + nil, // 435: tutorial.ResItem.ItemEntry + nil, // 436: tutorial.ItemNotify.ItemEntry + nil, // 437: tutorial.ResGuessColor.OMapEntry + nil, // 438: tutorial.ReqGuessColorTake.OMapEntry + nil, // 439: tutorial.GuessColorInfo.MapEntry + nil, // 440: tutorial.ResPlayroom.PlayroomEntry + nil, // 441: tutorial.ResPlayroom.MoodEntry + nil, // 442: tutorial.ResPlayroom.PhysiologyEntry + nil, // 443: tutorial.ResPlayroom.DressEntry + nil, // 444: tutorial.ResPlayroom.DressSetEntry + nil, // 445: tutorial.ReqPlayroomDressSet.DressSetEntry + nil, // 446: tutorial.NotifyPlayroomMood.MoodEntry + nil, // 447: tutorial.NotifyPlayroomMood.PhysiologyEntry + nil, // 448: tutorial.ResPlayroomInfo.PlayroomEntry + nil, // 449: tutorial.ResPlayroomInfo.ItemsEntry + nil, // 450: tutorial.ResPlayroomInfo.FlipEntry + nil, // 451: tutorial.ResPlayroomInfo.EmojiEntry + nil, // 452: tutorial.ResPlayroomGame.ItemsEntry + nil, // 453: tutorial.ReqPlayroomSetRoom.PlayroomEntry } var file_proto_Gameapi_proto_depIdxs = []int32{ - 388, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry - 389, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry - 390, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry + 395, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry + 396, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry + 397, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry 56, // 3: tutorial.ResPlayerChessInfo.ChessBag:type_name -> tutorial.ChessBag 1, // 4: tutorial.ChessHandle.type:type_name -> tutorial.HANDLE_TYPE - 391, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry + 398, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry 41, // 6: tutorial.UpdatePlayerChessData.mChessHandle:type_name -> tutorial.ChessHandle 2, // 7: tutorial.ResUpdatePlayerChessData.code:type_name -> tutorial.RES_CODE - 392, // 8: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry + 399, // 8: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry 2, // 9: tutorial.ResSeparateChess.code:type_name -> tutorial.RES_CODE - 393, // 10: tutorial.ReqUpgradeChess.mChessData:type_name -> tutorial.ReqUpgradeChess.MChessDataEntry + 400, // 10: tutorial.ReqUpgradeChess.mChessData:type_name -> tutorial.ReqUpgradeChess.MChessDataEntry 2, // 11: tutorial.ResUpgradeChess.code:type_name -> tutorial.RES_CODE - 394, // 12: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry + 401, // 12: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry 2, // 13: tutorial.ResGetChessFromBuff.code:type_name -> tutorial.RES_CODE 6, // 14: tutorial.ReqChessEx.Type:type_name -> tutorial.CHESS_EX_TYPE - 395, // 15: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry + 402, // 15: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry 2, // 16: tutorial.ResChessEx.code:type_name -> tutorial.RES_CODE - 396, // 17: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry + 403, // 17: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry 2, // 18: tutorial.ResSourceChest.code:type_name -> tutorial.RES_CODE - 397, // 19: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry + 404, // 19: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry 2, // 20: tutorial.ResPlayroomOutline.code:type_name -> tutorial.RES_CODE 57, // 21: tutorial.ChessBag.ChessBagGrids:type_name -> tutorial.ChessBagGrid - 398, // 22: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry + 405, // 22: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry 2, // 23: tutorial.ResPutChessInBag.code:type_name -> tutorial.RES_CODE - 399, // 24: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry + 406, // 24: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry 2, // 25: tutorial.ResTakeChessOutBag.code:type_name -> tutorial.RES_CODE 2, // 26: tutorial.ResBuyChessBagGrid.code:type_name -> tutorial.RES_CODE 2, // 27: tutorial.ResSetEnergyMul.ResultCode:type_name -> tutorial.RES_CODE @@ -24381,7 +24793,7 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 162, // 29: tutorial.UserInfo.AvatarList:type_name -> tutorial.AvatarInfo 158, // 30: tutorial.UserInfo.FaceList:type_name -> tutorial.FaceInfo 165, // 31: tutorial.UserInfo.EmojiList:type_name -> tutorial.EmojiInfo - 400, // 32: tutorial.UserInfo.SetEmoji:type_name -> tutorial.UserInfo.SetEmojiEntry + 407, // 32: tutorial.UserInfo.SetEmoji:type_name -> tutorial.UserInfo.SetEmojiEntry 2, // 33: tutorial.ResSetName.ResultCode:type_name -> tutorial.RES_CODE 2, // 34: tutorial.ResSetPetName.ResultCode:type_name -> tutorial.RES_CODE 2, // 35: tutorial.ResBuyEnergy.Code:type_name -> tutorial.RES_CODE @@ -24389,15 +24801,15 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 37: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE 85, // 38: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo 2, // 39: tutorial.ResHandbookAllReward.Code:type_name -> tutorial.RES_CODE - 401, // 40: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry + 408, // 40: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry 2, // 41: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE 2, // 42: tutorial.ResDelOrder.Code:type_name -> tutorial.RES_CODE 95, // 43: tutorial.ResOrderList.OrderList:type_name -> tutorial.Order 2, // 44: tutorial.ResDecorate.Code:type_name -> tutorial.RES_CODE 2, // 45: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE 103, // 46: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card - 402, // 47: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry - 403, // 48: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry + 409, // 47: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry + 410, // 48: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry 2, // 49: tutorial.ResCardSeasonFirstReward.Code:type_name -> tutorial.RES_CODE 2, // 50: tutorial.ResCardHandbookReward.Code:type_name -> tutorial.RES_CODE 2, // 51: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE @@ -24415,11 +24827,11 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 63: tutorial.ResRefuseCardExchange.Code:type_name -> tutorial.RES_CODE 2, // 64: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE 2, // 65: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE - 404, // 66: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry + 411, // 66: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry 145, // 67: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo 146, // 68: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack - 405, // 69: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry - 406, // 70: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry + 412, // 69: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry + 413, // 70: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry 145, // 71: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo 150, // 72: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress 145, // 73: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo @@ -24440,23 +24852,23 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 88: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE 175, // 89: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo 2, // 90: tutorial.ResActivityReward.Code:type_name -> tutorial.RES_CODE - 407, // 91: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry - 408, // 92: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry + 414, // 91: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry + 415, // 92: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry 2, // 93: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE 2, // 94: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE - 409, // 95: tutorial.LimitEvent.Param:type_name -> tutorial.LimitEvent.ParamEntry - 410, // 96: tutorial.ReqLimitEventLuckyCat.mChessData:type_name -> tutorial.ReqLimitEventLuckyCat.MChessDataEntry + 416, // 95: tutorial.LimitEvent.Param:type_name -> tutorial.LimitEvent.ParamEntry + 417, // 96: tutorial.ReqLimitEventLuckyCat.mChessData:type_name -> tutorial.ReqLimitEventLuckyCat.MChessDataEntry 2, // 97: tutorial.ResLimitEventLuckyCat.Code:type_name -> tutorial.RES_CODE 2, // 98: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE 145, // 99: tutorial.ResChessRainReward.Items:type_name -> tutorial.ItemInfo 2, // 100: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE 2, // 101: tutorial.ResCatTrickReward.Code:type_name -> tutorial.RES_CODE 201, // 102: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple - 411, // 103: tutorial.ResPlayerSimple.Emoji:type_name -> tutorial.ResPlayerSimple.EmojiEntry + 418, // 103: tutorial.ResPlayerSimple.Emoji:type_name -> tutorial.ResPlayerSimple.EmojiEntry 201, // 104: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple 203, // 105: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog 206, // 106: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard - 412, // 107: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry + 419, // 107: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry 201, // 108: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple 2, // 109: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE 201, // 110: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple @@ -24472,115 +24884,119 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 201, // 120: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple 2, // 121: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE 2, // 122: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE - 413, // 123: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry - 414, // 124: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry + 420, // 123: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry + 421, // 124: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry 145, // 125: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo 239, // 126: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo 2, // 127: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE 2, // 128: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE 2, // 129: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE - 415, // 130: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry - 416, // 131: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry - 417, // 132: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry - 2, // 133: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE - 2, // 134: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE - 418, // 135: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry - 2, // 136: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE - 2, // 137: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE - 419, // 138: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry - 145, // 139: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo - 2, // 140: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE - 2, // 141: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE - 2, // 142: tutorial.ResChargeReceive.Code:type_name -> tutorial.RES_CODE - 2, // 143: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE - 2, // 144: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE - 2, // 145: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE - 420, // 146: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry - 421, // 147: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry - 422, // 148: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry - 423, // 149: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry - 424, // 150: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry - 2, // 151: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE - 425, // 152: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry - 426, // 153: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry - 2, // 154: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE - 2, // 155: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE - 427, // 156: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry - 175, // 157: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo - 428, // 158: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry - 429, // 159: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry - 311, // 160: tutorial.ResGuessColor.MapList:type_name -> tutorial.GuessColorInfo - 430, // 161: tutorial.ResGuessColor.OMap:type_name -> tutorial.ResGuessColor.OMapEntry - 309, // 162: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent - 311, // 163: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.GuessColorInfo - 431, // 164: tutorial.ReqGuessColorTake.OMap:type_name -> tutorial.ReqGuessColorTake.OMapEntry - 432, // 165: tutorial.GuessColorInfo.Map:type_name -> tutorial.GuessColorInfo.MapEntry - 2, // 166: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE - 2, // 167: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE - 317, // 168: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent - 2, // 169: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE - 2, // 170: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE - 145, // 171: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo - 336, // 172: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent - 335, // 173: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom - 433, // 174: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry - 434, // 175: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry - 145, // 176: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo - 435, // 177: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry - 436, // 178: tutorial.ResPlayroom.Dress:type_name -> tutorial.ResPlayroom.DressEntry - 437, // 179: tutorial.ResPlayroom.DressSet:type_name -> tutorial.ResPlayroom.DressSetEntry - 438, // 180: tutorial.ReqPlayroomDressSet.DressSet:type_name -> tutorial.ReqPlayroomDressSet.DressSetEntry - 2, // 181: tutorial.ResPlayroomDressSet.Code:type_name -> tutorial.RES_CODE - 2, // 182: tutorial.ResPlayroomPetAirSet.Code:type_name -> tutorial.RES_CODE - 2, // 183: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE - 145, // 184: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo - 439, // 185: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry - 440, // 186: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry - 441, // 187: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry - 442, // 188: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry - 443, // 189: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry - 444, // 190: tutorial.ResPlayroomInfo.Emoji:type_name -> tutorial.ResPlayroomInfo.EmojiEntry - 2, // 191: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE - 2, // 192: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE - 2, // 193: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE - 445, // 194: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry - 2, // 195: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE - 446, // 196: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry - 2, // 197: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE - 2, // 198: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE - 2, // 199: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE - 2, // 200: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE - 2, // 201: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE - 2, // 202: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE - 2, // 203: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE - 2, // 204: tutorial.ResPlayroomBuyItem.Code:type_name -> tutorial.RES_CODE - 2, // 205: tutorial.ResPlayroomShop.Code:type_name -> tutorial.RES_CODE - 367, // 206: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo - 367, // 207: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo - 2, // 208: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE - 2, // 209: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE - 2, // 210: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE - 378, // 211: tutorial.ResCollectInfo.Items:type_name -> tutorial.CollectItem - 145, // 212: tutorial.CollectItem.Items:type_name -> tutorial.ItemInfo - 2, // 213: tutorial.ResCollect.Code:type_name -> tutorial.RES_CODE - 148, // 214: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek - 149, // 215: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask - 185, // 216: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent - 201, // 217: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple - 239, // 218: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo - 248, // 219: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop - 249, // 220: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop - 260, // 221: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo - 202, // 222: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 202, // 223: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 324, // 224: tutorial.ResPlayroom.DressEntry.value:type_name -> tutorial.PlayroomDress - 145, // 225: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo - 145, // 226: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo - 227, // [227:227] is the sub-list for method output_type - 227, // [227:227] is the sub-list for method input_type - 227, // [227:227] is the sub-list for extension type_name - 227, // [227:227] is the sub-list for extension extendee - 0, // [0:227] is the sub-list for field type_name + 422, // 130: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry + 423, // 131: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry + 424, // 132: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry + 248, // 133: tutorial.ResCharge.Wish:type_name -> tutorial.WishList + 2, // 134: tutorial.ResAddWish.Code:type_name -> tutorial.RES_CODE + 2, // 135: tutorial.ResGetWish.Code:type_name -> tutorial.RES_CODE + 2, // 136: tutorial.ResSendWishBeg.Code:type_name -> tutorial.RES_CODE + 2, // 137: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE + 2, // 138: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE + 425, // 139: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry + 2, // 140: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE + 2, // 141: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE + 426, // 142: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry + 145, // 143: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo + 2, // 144: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE + 2, // 145: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE + 2, // 146: tutorial.ResChargeReceive.Code:type_name -> tutorial.RES_CODE + 2, // 147: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE + 2, // 148: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE + 2, // 149: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE + 427, // 150: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry + 428, // 151: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry + 429, // 152: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry + 430, // 153: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry + 431, // 154: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry + 2, // 155: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE + 432, // 156: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry + 433, // 157: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry + 2, // 158: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE + 2, // 159: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE + 434, // 160: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry + 175, // 161: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo + 435, // 162: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry + 436, // 163: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry + 318, // 164: tutorial.ResGuessColor.MapList:type_name -> tutorial.GuessColorInfo + 437, // 165: tutorial.ResGuessColor.OMap:type_name -> tutorial.ResGuessColor.OMapEntry + 316, // 166: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent + 318, // 167: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.GuessColorInfo + 438, // 168: tutorial.ReqGuessColorTake.OMap:type_name -> tutorial.ReqGuessColorTake.OMapEntry + 439, // 169: tutorial.GuessColorInfo.Map:type_name -> tutorial.GuessColorInfo.MapEntry + 2, // 170: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE + 2, // 171: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE + 324, // 172: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent + 2, // 173: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE + 2, // 174: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE + 145, // 175: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo + 343, // 176: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent + 342, // 177: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom + 440, // 178: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry + 441, // 179: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry + 145, // 180: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo + 442, // 181: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry + 443, // 182: tutorial.ResPlayroom.Dress:type_name -> tutorial.ResPlayroom.DressEntry + 444, // 183: tutorial.ResPlayroom.DressSet:type_name -> tutorial.ResPlayroom.DressSetEntry + 445, // 184: tutorial.ReqPlayroomDressSet.DressSet:type_name -> tutorial.ReqPlayroomDressSet.DressSetEntry + 2, // 185: tutorial.ResPlayroomDressSet.Code:type_name -> tutorial.RES_CODE + 2, // 186: tutorial.ResPlayroomPetAirSet.Code:type_name -> tutorial.RES_CODE + 2, // 187: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE + 145, // 188: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo + 446, // 189: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry + 447, // 190: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry + 448, // 191: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry + 449, // 192: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry + 450, // 193: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry + 451, // 194: tutorial.ResPlayroomInfo.Emoji:type_name -> tutorial.ResPlayroomInfo.EmojiEntry + 2, // 195: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE + 2, // 196: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE + 2, // 197: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE + 452, // 198: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry + 2, // 199: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE + 453, // 200: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry + 2, // 201: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE + 2, // 202: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE + 2, // 203: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE + 2, // 204: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE + 2, // 205: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE + 2, // 206: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE + 2, // 207: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE + 2, // 208: tutorial.ResPlayroomBuyItem.Code:type_name -> tutorial.RES_CODE + 2, // 209: tutorial.ResPlayroomShop.Code:type_name -> tutorial.RES_CODE + 374, // 210: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo + 374, // 211: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo + 2, // 212: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE + 2, // 213: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE + 2, // 214: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE + 385, // 215: tutorial.ResCollectInfo.Items:type_name -> tutorial.CollectItem + 145, // 216: tutorial.CollectItem.Items:type_name -> tutorial.ItemInfo + 2, // 217: tutorial.ResCollect.Code:type_name -> tutorial.RES_CODE + 148, // 218: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek + 149, // 219: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask + 185, // 220: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent + 201, // 221: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple + 239, // 222: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo + 255, // 223: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop + 256, // 224: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop + 267, // 225: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo + 202, // 226: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 202, // 227: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 331, // 228: tutorial.ResPlayroom.DressEntry.value:type_name -> tutorial.PlayroomDress + 145, // 229: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo + 145, // 230: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo + 231, // [231:231] is the sub-list for method output_type + 231, // [231:231] is the sub-list for method input_type + 231, // [231:231] is the sub-list for extension type_name + 231, // [231:231] is the sub-list for extension extendee + 0, // [0:231] is the sub-list for field type_name } func init() { file_proto_Gameapi_proto_init() } @@ -24594,7 +25010,7 @@ func file_proto_Gameapi_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_proto_Gameapi_proto_rawDesc, NumEnums: 8, - NumMessages: 439, + NumMessages: 446, NumExtensions: 0, NumServices: 0, },