From 810067c37a3f708b474ed0fd44e69fb1a9b30697 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Mon, 25 Aug 2025 11:42:09 +0800 Subject: [PATCH] =?UTF-8?q?=E6=96=B0=E6=89=8B=E4=BB=BB=E5=8A=A1?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/conf/guideTask/GuideTaskCfg.go | 58 + .../conf/guideTask/GuideTaskCfg_test.go | 51 + src/server/game/ChargeFunc.go | 2 + src/server/game/GameLogic.go | 3 + src/server/game/PlayerBaseMod.go | 6 +- src/server/game/PlayerMod.go | 7 + src/server/game/RegisterNetworkFunc.go | 71 +- src/server/game/mod/guideTask/guideTask.go | 127 + src/server/game/mod/quest/Quest.go | 12 +- src/server/msg/Gameapi.pb.go | 3301 +++++++++-------- 10 files changed, 2164 insertions(+), 1474 deletions(-) create mode 100644 src/server/conf/guideTask/GuideTaskCfg.go create mode 100644 src/server/conf/guideTask/GuideTaskCfg_test.go create mode 100644 src/server/game/mod/guideTask/guideTask.go diff --git a/src/server/conf/guideTask/GuideTaskCfg.go b/src/server/conf/guideTask/GuideTaskCfg.go new file mode 100644 index 00000000..f7e60927 --- /dev/null +++ b/src/server/conf/guideTask/GuideTaskCfg.go @@ -0,0 +1,58 @@ +package GuideTaskCfg + +import ( + "server/game/mod/item" + "server/gamedata" +) + +const ( + GUIDE_TASK_CONST = "GuideTaskConst" + GUIDE_TASK_TASK = "GuideTaskTask" + GUIDE_TASK_ACTIVE = "GuideTaskActive" +) + +func init() { + gamedata.InitCfg(GUIDE_TASK_CONST) + gamedata.InitCfg(GUIDE_TASK_TASK) + gamedata.InitCfg(GUIDE_TASK_ACTIVE) +} + +func GetTaskRewardById(Id int) []*item.Item { + data, err := gamedata.GetDataByIntKey(GUIDE_TASK_TASK, Id) + if err != nil { + return nil + } + return gamedata.GetItemList(data, "Items") +} + +func GetTaskActive(Id int) int { + data, err := gamedata.GetDataByIntKey(GUIDE_TASK_TASK, Id) + if err != nil { + return 0 + } + return gamedata.GetIntValue(data, "Active") +} + +func GetActiveReward(Id int) ([]*item.Item, int) { + data, err := gamedata.GetDataByIntKey(GUIDE_TASK_ACTIVE, Id) + if err != nil { + return nil, 0 + } + return gamedata.GetItemList(data, "Items"), gamedata.GetIntValue(data, "Active") +} + +func GetUnlockLv() int { + data, err := gamedata.GetDataByKey(GUIDE_TASK_CONST, "UnlockLv") + if err != nil { + return 0 + } + return gamedata.GetIntValue(data, "Value") +} + +func GetDays() int { + data, err := gamedata.GetDataByKey(GUIDE_TASK_CONST, "Days") + if err != nil { + return 0 + } + return gamedata.GetIntValue(data, "Value") +} diff --git a/src/server/conf/guideTask/GuideTaskCfg_test.go b/src/server/conf/guideTask/GuideTaskCfg_test.go new file mode 100644 index 00000000..156e5b60 --- /dev/null +++ b/src/server/conf/guideTask/GuideTaskCfg_test.go @@ -0,0 +1,51 @@ +package GuideTaskCfg + +import ( + "fmt" + "testing" +) + +func TestGuideTaskCfg_NoPanic(t *testing.T) { + ids := []int{-1, 0, 1, 999999} + for _, id := range ids { + t.Run(fmt.Sprintf("Id=%d", id), func(t *testing.T) { + defer func() { + if r := recover(); r != nil { + t.Fatalf("unexpected panic: %v", r) + } + }() + _ = GetTaskRewardById(id) + _ = GetTaskActive(id) + _, _ = GetActiveReward(id) + }) + } + _ = GetUnlockLv() + _ = GetDays() +} + +// 以下 Example 用于文档与编译校验(无固定输出校验) + +func ExampleGetTaskRewardById() { + _ = GetTaskRewardById(1) + // Output: +} + +func ExampleGetTaskActive() { + _ = GetTaskActive(1) + // Output: +} + +func ExampleGetActiveReward() { + _, _ = GetActiveReward(1) + // Output: +} + +func ExampleGetUnlockLv() { + _ = GetUnlockLv() + // Output: +} + +func ExampleGetDays() { + _ = GetDays() + // Output: +} diff --git a/src/server/game/ChargeFunc.go b/src/server/game/ChargeFunc.go index 6985bd6f..80c7dad4 100644 --- a/src/server/game/ChargeFunc.go +++ b/src/server/game/ChargeFunc.go @@ -6,6 +6,7 @@ import ( "server/game/mod/item" MsgMod "server/game/mod/msg" "server/game/mod/piggyBank" + "server/game/mod/quest" "server/msg" "server/pkg/github.com/name5566/leaf/log" ) @@ -16,6 +17,7 @@ func Charge(p *Player, ChargeId int) { PiggyBankFire(p, ChargeId) // 猪猪银行 PlayroomFire(p, ChargeId) // 游乐场 ActivityFire(p, ChargeId) // 活动礼包 + p.QuestTrigger(&quest.Trigger{Label: quest.TRIGGER_LABEL_PURCHASE, A: []interface{}{}}) } func SendCharge(p *Player, d *ChargeExtra) { diff --git a/src/server/game/GameLogic.go b/src/server/game/GameLogic.go index 84cf3ebc..52011006 100644 --- a/src/server/game/GameLogic.go +++ b/src/server/game/GameLogic.go @@ -737,6 +737,9 @@ func (ad *GameLogic) RegisterNetWorkFunc() { RegisterMsgProcessFunc("ReqGetDailyTaskReward", ReqGetDailyTaskReward) // 领取日常任务奖励 RegisterMsgProcessFunc("ReqGetDailyWeekReward", ReqGetDailyWeekReward) // 领取周活跃奖励 RegisterMsgProcessFunc("ReqDailyUnlock", ReqDailyUnlock) // 日常任务解锁 + // 新手任务 + RegisterMsgProcessFunc("ReqGetGuideTaskReward", ReqGetGuideTaskReward) // 领取日新手任务奖励 + RegisterMsgProcessFunc("ReqGetGuideActiveReward", ReqGetGuideActiveReward) // 领取活跃奖励 // 引导奖励 RegisterMsgProcessFunc("ReqGuideReward", ReqGuideReward) // 领取引导奖励 diff --git a/src/server/game/PlayerBaseMod.go b/src/server/game/PlayerBaseMod.go index 1ec53b17..0d39eff2 100644 --- a/src/server/game/PlayerBaseMod.go +++ b/src/server/game/PlayerBaseMod.go @@ -467,6 +467,7 @@ func (p *PlayerBaseData) AddStar(player *Player, cnt int) error { if NewStar < 0 { return errors.New("星星不足") } + player.QuestTrigger(&quest.Trigger{Label: quest.TRIGGER_LABEL_STAR, A: []interface{}{cnt}}) BaseMod.Star = NewStar player.UpdateUserInfo() return nil @@ -516,7 +517,10 @@ func (p *PlayerBaseData) AddExp(player *Player, exp int, pexp int) (int, error) if ChessMod.TriggerChessBagUnlock(int(BaseMod.Level)) { player.PushClientRes(ChessMod.BackData()) } - + GuideTaskMod := player.PlayMod.getGuideTaskMod() + if GuideTaskMod.Unlock(BaseMod.Level) { + player.PushClientRes(GuideTaskMod.BackData()) + } ChargeMod := player.PlayMod.getChargeMod() ChargeMod.TriggerChargeUnlock(int(BaseMod.Level), ChessMod.GetEmitList()) player.PushClientRes(ChargeMod.BackData()) diff --git a/src/server/game/PlayerMod.go b/src/server/game/PlayerMod.go index 0fc866b4..b960e148 100644 --- a/src/server/game/PlayerMod.go +++ b/src/server/game/PlayerMod.go @@ -25,6 +25,7 @@ import ( "server/game/mod/friendTreasure.go" guesscolor "server/game/mod/guessColor" "server/game/mod/guide" + "server/game/mod/guideTask" "server/game/mod/handbook" "server/game/mod/invite" "server/game/mod/item" @@ -82,6 +83,7 @@ type PlayerModList struct { Activity activity.Activity // 活动 Compensation compensation.Compensation // 补偿 Catnip catnip.CatnipMod // 猫草大作战 + GuideTask guideTask.GuideTaskMod // 引导任务 } func (p *PlayerModData) LoadDataFromDB(dwUin interface{}) bool { @@ -180,6 +182,8 @@ func (p *PlayerModData) InitMod(player *Player) (bool, error) { p.ModList.Collect.InitData() p.ModList.Activity.InitData() p.ModList.Catnip.InitData() + p.ModList.Compensation.InitData() + p.ModList.GuideTask.InitData() return is_update, nil } @@ -378,3 +382,6 @@ func (p *PlayerMod) getCompensationMod() *compensation.Compensation { func (p *PlayerMod) getCatnipMod() *catnip.CatnipMod { return &p.mod_list.Catnip } +func (p *PlayerMod) getGuideTaskMod() *guideTask.GuideTaskMod { + return &p.mod_list.GuideTask +} diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index 17c94aea..abb5484d 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -435,7 +435,7 @@ func ReqDecorate(player *Player, buf []byte) error { }) return err } - + player.QuestTrigger(&quest.Trigger{Label: quest.TRIGGER_LABEL_DECORATE, A: []interface{}{1}}) EnergyItem := DecorateMod.GetDecorateAddEnergy(1) AddItem = item.Merge(AddItem, EnergyItem) err = player.HandleItem(AddItem, msg.ITEM_POP_LABEL_DecorateAdd.String()) // 增加道具 @@ -504,6 +504,7 @@ func ReqDecorateAll(player *Player, buf []byte) error { }) return err } + player.QuestTrigger(&quest.Trigger{Label: quest.TRIGGER_LABEL_DECORATE, A: []interface{}{DecorateNum}}) EnergyItem := DecorateMod.GetDecorateAddEnergy(DecorateNum) AddItem = item.Merge(AddItem, EnergyItem) err = player.HandleItem(AddItem, msg.ITEM_POP_LABEL_DecorateAdd.String()) // 增加道具 @@ -514,7 +515,6 @@ func ReqDecorateAll(player *Player, buf []byte) error { }) return err } - _, err = player.GetPlayerBaseMod().AddExp(player, 10*DecorateNum, PetExp) if err != nil { player.SendErrClienRes(&msg.ResDecorateAll{ @@ -874,6 +874,7 @@ func ReqChessEx(player *Player, buf []byte) error { }) return err } + player.QuestTrigger(&quest.Trigger{Label: quest.TRIGGER_LABEL_BUBBLE, A: []interface{}{}}) } err := ChessMod.ExChess(int(req.OldChessId), int(req.NewChessId)) @@ -1256,6 +1257,72 @@ func ReqDailyUnlock(player *Player, buf []byte) error { return nil } +func ReqGetGuideTaskReward(player *Player, buf []byte) error { + req := &msg.ReqGetGuideTaskReward{} + proto.Unmarshal(buf, req) + GuideTaskMod := player.PlayMod.getGuideTaskMod() + itemList, err := GuideTaskMod.GetTaskReward(int(req.Id)) + if err != nil { + player.SendErrClienRes(&msg.ResGetGuideTaskReward{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + return err + } + player.args["ResItemPopId"] = int(req.Id) + err = player.HandleItem(itemList, msg.ITEM_POP_LABEL_GuideTaskReward.String()) + if err != nil { + player.SendErrClienRes(&msg.ResGetGuideTaskReward{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + return err + } + player.TeLog("ReqGetGuideTaskReward", map[string]interface{}{ + "task_id": int(req.Id), + "item_list": itemList, + }) + player.PlayMod.save() + player.PushClientRes(GuideTaskMod.BackData()) + player.PushClientRes(&msg.ResGetGuideTaskReward{ + Code: msg.RES_CODE_SUCCESS, + }) + return nil +} + +func ReqGetGuideActiveReward(player *Player, buf []byte) error { + req := &msg.ReqGetGuideActiveReward{} + proto.Unmarshal(buf, req) + GuideTaskMod := player.PlayMod.getGuideTaskMod() + itemList, err := GuideTaskMod.GetActiveReward(int(req.Id)) + if err != nil { + player.SendErrClienRes(&msg.ResGetGuideActiveReward{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + return err + } + player.args["ResItemPopId"] = int(req.Id) + err = player.HandleItem(itemList, msg.ITEM_POP_LABEL_GuideActiveReward.String()) + if err != nil { + player.SendErrClienRes(&msg.ResGetGuideActiveReward{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + return err + } + player.TeLog("ReqGetGuideActiveReward", map[string]interface{}{ + "active_id": int(req.Id), + "item_list": itemList, + }) + player.PlayMod.save() + player.PushClientRes(GuideTaskMod.BackData()) + player.PushClientRes(&msg.ResGetGuideActiveReward{ + Code: msg.RES_CODE_SUCCESS, + }) + return nil +} + // 头像框 func ReqSetAvatar(player *Player, buf []byte) error { req := &msg.ReqSetAvatar{} diff --git a/src/server/game/mod/guideTask/guideTask.go b/src/server/game/mod/guideTask/guideTask.go new file mode 100644 index 00000000..65f1ec9c --- /dev/null +++ b/src/server/game/mod/guideTask/guideTask.go @@ -0,0 +1,127 @@ +package guideTask + +import ( + "fmt" + "server/GoUtil" + GuideTaskCfg "server/conf/guideTask" + "server/game/mod/item" + "server/game/mod/quest" + "server/msg" +) + +type GuideTaskMod struct { + Tasks map[int]*GuideTask + Active int + Reward []int // 任务奖励状态 + UnlockTime int64 // 解锁时间 +} + +type GuideTask struct { + Items []*item.Item + Status int + Quest quest.QuestProgress + UnLock bool +} + +func (gt *GuideTaskMod) InitData() { + if gt.Tasks == nil { + gt.Tasks = make(map[int]*GuideTask) + } +} + +func (gt *GuideTaskMod) Login() { + // 登录时触发的引导任务 + if task, ok := gt.Tasks[1]; ok && !task.UnLock { + task.UnLock = true + task.Status = 1 // 设置为已解锁状态 + } +} + +func (gt *GuideTaskMod) Unlock(lv int) bool { + UnLockLv := GuideTaskCfg.GetUnlockLv() + if lv >= UnLockLv && gt.UnlockTime == 0 { + gt.UnlockTime = GoUtil.Now() + return true + } + return false +} + +func (gt *GuideTaskMod) CheckOpen() bool { + // 检查是否可以打开引导任务 + if gt.UnlockTime == 0 { + return false + } + return GoUtil.Now()-gt.UnlockTime <= 96*3600 // 96小时内可以打开 +} + +func (gt *GuideTaskMod) Trigger(Tr *quest.Trigger) bool { + if !gt.CheckOpen() { + return false + } + update := false + for k, v := range gt.Tasks { + if v.Status != quest.QUEST_STATUS_UNFINISH { + continue + } + up := quest.TriggerQuestProgress(&v.Quest, Tr) + if up { + update = true + } + if v.Quest.Status { + v.Status = quest.QUEST_STATUS_FINISH + if _, ok := gt.Tasks[k+1]; ok { + task := gt.Tasks[k+1] + task.UnLock = true + gt.Tasks[k+1] = task + } + } + gt.Tasks[k] = v + } + return update +} + +func (gt *GuideTaskMod) GetTaskReward(Id int) ([]*item.Item, error) { + if task, ok := gt.Tasks[Id]; ok { + if task.Status == quest.QUEST_STATUS_FINISH { + task.Status = quest.QUEST_STATUS_REWARD + Active := GuideTaskCfg.GetTaskActive(Id) + gt.Active += Active + return GuideTaskCfg.GetTaskRewardById(Id), nil + } + } + return nil, fmt.Errorf("no task id %d", Id) +} + +func (gt *GuideTaskMod) GetActiveReward(Id int) ([]*item.Item, error) { + for _, v := range gt.Reward { + if v == Id { + return nil, fmt.Errorf("active reward already got") + } + } + items, needActive := GuideTaskCfg.GetActiveReward(Id) + if items == nil { + return nil, fmt.Errorf("no active reward id %d", Id) + } + if gt.Active < needActive { + return nil, fmt.Errorf("active not enough") + } + gt.Reward = append(gt.Reward, Id) + return items, nil +} + +func (gt *GuideTaskMod) BackData() *msg.ResGuideTask { + resTask := make(map[int32]*msg.GuideTask) + for k, v := range gt.Tasks { + resTask[int32(k)] = &msg.GuideTask{ + Status: int32(v.Status), + Progress: quest.QuestProgressToMsg(&v.Quest), + } + } + + return &msg.ResGuideTask{ + Task: resTask, + Active: int32(gt.Active), + UnlockTime: int32(gt.UnlockTime), + ActiveReward: GoUtil.SliceIntToInt32(gt.Reward), + } +} diff --git a/src/server/game/mod/quest/Quest.go b/src/server/game/mod/quest/Quest.go index c12e7139..e6318444 100644 --- a/src/server/game/mod/quest/Quest.go +++ b/src/server/game/mod/quest/Quest.go @@ -18,6 +18,7 @@ const ( TRIGGER_LABEL_MERGELVTIME = "MergeLvTime" TRIGGER_LABEL_FINISHORDER = "FinishOrder" TRIGGER_LABEL_ENERGY = "Energy" + TRIGGER_LABEL_STAR = "Star" // 收集宠物币 TRIGGER_LABEL_MERGETIME = "MergeTime" TRIGGER_LABEL_STOKECAT = "StokeCat" TRIGGER_LABEL_TAKECAT = "TakeCat" @@ -32,6 +33,9 @@ const ( TRIGGER_LABEL_PETTREASURE = "PetTreasure" // 宠物寻宝 TRIGGER_LABEL_ROOMDEC = "RoomDec" // 房间装饰 TRIGGER_LABEL_PETWORK = "PetWork" // 宠物工作 + TRIGGER_LABEL_DECORATE = "Decorate" // 装饰 + TRIGGER_LABEL_PURCHASE = "Purchase" // 购买任意物品 + TRIGGER_LABEL_BUBBLE = "Bubble" // 使用钻石打开气泡 ) type QuestProgress struct { @@ -69,7 +73,9 @@ func TriggerQuestProgress(q *QuestProgress, Tr *Trigger) bool { } switch q.Label { - case TRIGGER_LABEL_ENERGY: // 消耗x能量 + case TRIGGER_LABEL_ENERGY, + TRIGGER_LABEL_STAR, + TRIGGER_LABEL_DECORATE: // 消耗x能量 AddNum := Tr.A[0].(int) q.Num += AddNum case TRIGGER_LABEL_MERGELVTIME: // 合成x级棋子y次 @@ -79,9 +85,9 @@ func TriggerQuestProgress(q *QuestProgress, Tr *Trigger) bool { q.Num += 1 } case TRIGGER_LABEL_MERGETIME, // 合成x次 - TRIGGER_LABEL_FINISHORDER: // 完成x次订单 + TRIGGER_LABEL_FINISHORDER, + TRIGGER_LABEL_BUBBLE: // 完成x次订单 q.Num += 1 - case TRIGGER_LABEL_INTERACT: // 互动x类型y次 InteractId := Tr.A[0].(int) Ids := make([]int, 0) diff --git a/src/server/msg/Gameapi.pb.go b/src/server/msg/Gameapi.pb.go index 67402dbe..479c6882 100644 --- a/src/server/msg/Gameapi.pb.go +++ b/src/server/msg/Gameapi.pb.go @@ -96,6 +96,8 @@ const ( ITEM_POP_LABEL_CatnipPlay ITEM_POP_LABEL = 69 // 猫草大作战玩法奖励 ITEM_POP_LABEL_FriendTReward ITEM_POP_LABEL = 70 // 好友时间线奖励 ITEM_POP_LABEL_PetTheif ITEM_POP_LABEL = 71 // 宠物小偷奖励 + ITEM_POP_LABEL_GuideTaskReward ITEM_POP_LABEL = 72 // 新手任务奖励 + ITEM_POP_LABEL_GuideActiveReward ITEM_POP_LABEL = 73 // 新手任务活跃度奖励 ) // Enum value maps for ITEM_POP_LABEL. @@ -173,6 +175,8 @@ var ( 69: "CatnipPlay", 70: "FriendTReward", 71: "PetTheif", + 72: "GuideTaskReward", + 73: "GuideActiveReward", } ITEM_POP_LABEL_value = map[string]int32{ "Playroom": 0, @@ -247,6 +251,8 @@ var ( "CatnipPlay": 69, "FriendTReward": 70, "PetTheif": 71, + "GuideTaskReward": 72, + "GuideActiveReward": 73, } ) @@ -9560,6 +9566,328 @@ func (x *CardPack) GetCard() []int32 { return nil } +// 新手任务 +type ResGuideTask struct { + state protoimpl.MessageState `protogen:"open.v1"` + ActiveReward []int32 `protobuf:"varint,1,rep,packed,name=ActiveReward,proto3" json:"ActiveReward,omitempty"` //已领取活跃度奖励 + Task map[int32]*GuideTask `protobuf:"bytes,2,rep,name=Task,proto3" json:"Task,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` //任务进度 + Active int32 `protobuf:"varint,3,opt,name=Active,proto3" json:"Active,omitempty"` //活跃度 + UnlockTime int32 `protobuf:"varint,4,opt,name=UnlockTime,proto3" json:"UnlockTime,omitempty"` // 功能解锁时间 + unknownFields protoimpl.UnknownFields + sizeCache protoimpl.SizeCache +} + +func (x *ResGuideTask) Reset() { + *x = ResGuideTask{} + mi := &file_proto_Gameapi_proto_msgTypes[154] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ResGuideTask) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ResGuideTask) ProtoMessage() {} + +func (x *ResGuideTask) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[154] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ResGuideTask.ProtoReflect.Descriptor instead. +func (*ResGuideTask) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{154} +} + +func (x *ResGuideTask) GetActiveReward() []int32 { + if x != nil { + return x.ActiveReward + } + return nil +} + +func (x *ResGuideTask) GetTask() map[int32]*GuideTask { + if x != nil { + return x.Task + } + return nil +} + +func (x *ResGuideTask) GetActive() int32 { + if x != nil { + return x.Active + } + return 0 +} + +func (x *ResGuideTask) GetUnlockTime() int32 { + if x != nil { + return x.UnlockTime + } + return 0 +} + +type GuideTask struct { + state protoimpl.MessageState `protogen:"open.v1"` + Status int32 `protobuf:"varint,1,opt,name=Status,proto3" json:"Status,omitempty"` //状态 0:未完成, 1已完成 2已领取 + Progress *QuestProgress `protobuf:"bytes,2,opt,name=Progress,proto3" json:"Progress,omitempty"` //任务进度 + Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` //任务id + unknownFields protoimpl.UnknownFields + sizeCache protoimpl.SizeCache +} + +func (x *GuideTask) Reset() { + *x = GuideTask{} + mi := &file_proto_Gameapi_proto_msgTypes[155] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *GuideTask) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*GuideTask) ProtoMessage() {} + +func (x *GuideTask) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[155] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use GuideTask.ProtoReflect.Descriptor instead. +func (*GuideTask) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{155} +} + +func (x *GuideTask) GetStatus() int32 { + if x != nil { + return x.Status + } + return 0 +} + +func (x *GuideTask) GetProgress() *QuestProgress { + if x != nil { + return x.Progress + } + return nil +} + +func (x *GuideTask) GetId() int32 { + if x != nil { + return x.Id + } + return 0 +} + +type ReqGetGuideTaskReward struct { + state protoimpl.MessageState `protogen:"open.v1"` + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 任务id + unknownFields protoimpl.UnknownFields + sizeCache protoimpl.SizeCache +} + +func (x *ReqGetGuideTaskReward) Reset() { + *x = ReqGetGuideTaskReward{} + mi := &file_proto_Gameapi_proto_msgTypes[156] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ReqGetGuideTaskReward) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ReqGetGuideTaskReward) ProtoMessage() {} + +func (x *ReqGetGuideTaskReward) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[156] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ReqGetGuideTaskReward.ProtoReflect.Descriptor instead. +func (*ReqGetGuideTaskReward) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{156} +} + +func (x *ReqGetGuideTaskReward) GetId() int32 { + if x != nil { + return x.Id + } + return 0 +} + +type ResGetGuideTaskReward struct { + state protoimpl.MessageState `protogen:"open.v1"` + Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` + Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` + unknownFields protoimpl.UnknownFields + sizeCache protoimpl.SizeCache +} + +func (x *ResGetGuideTaskReward) Reset() { + *x = ResGetGuideTaskReward{} + mi := &file_proto_Gameapi_proto_msgTypes[157] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ResGetGuideTaskReward) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ResGetGuideTaskReward) ProtoMessage() {} + +func (x *ResGetGuideTaskReward) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[157] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ResGetGuideTaskReward.ProtoReflect.Descriptor instead. +func (*ResGetGuideTaskReward) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{157} +} + +func (x *ResGetGuideTaskReward) GetCode() RES_CODE { + if x != nil { + return x.Code + } + return RES_CODE_FAIL +} + +func (x *ResGetGuideTaskReward) GetMsg() string { + if x != nil { + return x.Msg + } + return "" +} + +type ReqGetGuideActiveReward struct { + state protoimpl.MessageState `protogen:"open.v1"` + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 进度奖励id + unknownFields protoimpl.UnknownFields + sizeCache protoimpl.SizeCache +} + +func (x *ReqGetGuideActiveReward) Reset() { + *x = ReqGetGuideActiveReward{} + mi := &file_proto_Gameapi_proto_msgTypes[158] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ReqGetGuideActiveReward) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ReqGetGuideActiveReward) ProtoMessage() {} + +func (x *ReqGetGuideActiveReward) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[158] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ReqGetGuideActiveReward.ProtoReflect.Descriptor instead. +func (*ReqGetGuideActiveReward) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{158} +} + +func (x *ReqGetGuideActiveReward) GetId() int32 { + if x != nil { + return x.Id + } + return 0 +} + +type ResGetGuideActiveReward struct { + state protoimpl.MessageState `protogen:"open.v1"` + Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` + Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` + unknownFields protoimpl.UnknownFields + sizeCache protoimpl.SizeCache +} + +func (x *ResGetGuideActiveReward) Reset() { + *x = ResGetGuideActiveReward{} + mi := &file_proto_Gameapi_proto_msgTypes[159] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ResGetGuideActiveReward) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ResGetGuideActiveReward) ProtoMessage() {} + +func (x *ResGetGuideActiveReward) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[159] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ResGetGuideActiveReward.ProtoReflect.Descriptor instead. +func (*ResGetGuideActiveReward) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{159} +} + +func (x *ResGetGuideActiveReward) GetCode() RES_CODE { + if x != nil { + return x.Code + } + return RES_CODE_FAIL +} + +func (x *ResGetGuideActiveReward) GetMsg() string { + if x != nil { + return x.Msg + } + return "" +} + +// 日常任务 type ResDailyTask struct { state protoimpl.MessageState `protogen:"open.v1"` WeekReward map[int32]*DailyWeek `protobuf:"bytes,1,rep,name=WeekReward,proto3" json:"WeekReward,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` //周奖励 @@ -9573,7 +9901,7 @@ type ResDailyTask struct { func (x *ResDailyTask) Reset() { *x = ResDailyTask{} - mi := &file_proto_Gameapi_proto_msgTypes[154] + mi := &file_proto_Gameapi_proto_msgTypes[160] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9585,7 +9913,7 @@ func (x *ResDailyTask) String() string { func (*ResDailyTask) ProtoMessage() {} func (x *ResDailyTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[154] + mi := &file_proto_Gameapi_proto_msgTypes[160] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9598,7 +9926,7 @@ func (x *ResDailyTask) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDailyTask.ProtoReflect.Descriptor instead. func (*ResDailyTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{154} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{160} } func (x *ResDailyTask) GetWeekReward() map[int32]*DailyWeek { @@ -9647,7 +9975,7 @@ type DailyWeek struct { func (x *DailyWeek) Reset() { *x = DailyWeek{} - mi := &file_proto_Gameapi_proto_msgTypes[155] + mi := &file_proto_Gameapi_proto_msgTypes[161] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9659,7 +9987,7 @@ func (x *DailyWeek) String() string { func (*DailyWeek) ProtoMessage() {} func (x *DailyWeek) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[155] + mi := &file_proto_Gameapi_proto_msgTypes[161] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9672,7 +10000,7 @@ func (x *DailyWeek) ProtoReflect() protoreflect.Message { // Deprecated: Use DailyWeek.ProtoReflect.Descriptor instead. func (*DailyWeek) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{155} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{161} } func (x *DailyWeek) GetItems() []*ItemInfo { @@ -9710,7 +10038,7 @@ type DailyTask struct { func (x *DailyTask) Reset() { *x = DailyTask{} - mi := &file_proto_Gameapi_proto_msgTypes[156] + mi := &file_proto_Gameapi_proto_msgTypes[162] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9722,7 +10050,7 @@ func (x *DailyTask) String() string { func (*DailyTask) ProtoMessage() {} func (x *DailyTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[156] + mi := &file_proto_Gameapi_proto_msgTypes[162] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9735,7 +10063,7 @@ func (x *DailyTask) ProtoReflect() protoreflect.Message { // Deprecated: Use DailyTask.ProtoReflect.Descriptor instead. func (*DailyTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{156} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{162} } func (x *DailyTask) GetStatus() int32 { @@ -9793,7 +10121,7 @@ type QuestProgress struct { func (x *QuestProgress) Reset() { *x = QuestProgress{} - mi := &file_proto_Gameapi_proto_msgTypes[157] + mi := &file_proto_Gameapi_proto_msgTypes[163] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9805,7 +10133,7 @@ func (x *QuestProgress) String() string { func (*QuestProgress) ProtoMessage() {} func (x *QuestProgress) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[157] + mi := &file_proto_Gameapi_proto_msgTypes[163] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9818,7 +10146,7 @@ func (x *QuestProgress) ProtoReflect() protoreflect.Message { // Deprecated: Use QuestProgress.ProtoReflect.Descriptor instead. func (*QuestProgress) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{157} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{163} } func (x *QuestProgress) GetLabel() string { @@ -9866,7 +10194,7 @@ type ReqGetDailyTaskReward struct { func (x *ReqGetDailyTaskReward) Reset() { *x = ReqGetDailyTaskReward{} - mi := &file_proto_Gameapi_proto_msgTypes[158] + mi := &file_proto_Gameapi_proto_msgTypes[164] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9878,7 +10206,7 @@ func (x *ReqGetDailyTaskReward) String() string { func (*ReqGetDailyTaskReward) ProtoMessage() {} func (x *ReqGetDailyTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[158] + mi := &file_proto_Gameapi_proto_msgTypes[164] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9891,7 +10219,7 @@ func (x *ReqGetDailyTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetDailyTaskReward.ProtoReflect.Descriptor instead. func (*ReqGetDailyTaskReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{158} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{164} } func (x *ReqGetDailyTaskReward) GetId() int32 { @@ -9911,7 +10239,7 @@ type ResGetDailyTaskReward struct { func (x *ResGetDailyTaskReward) Reset() { *x = ResGetDailyTaskReward{} - mi := &file_proto_Gameapi_proto_msgTypes[159] + mi := &file_proto_Gameapi_proto_msgTypes[165] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9923,7 +10251,7 @@ func (x *ResGetDailyTaskReward) String() string { func (*ResGetDailyTaskReward) ProtoMessage() {} func (x *ResGetDailyTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[159] + mi := &file_proto_Gameapi_proto_msgTypes[165] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9936,7 +10264,7 @@ func (x *ResGetDailyTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetDailyTaskReward.ProtoReflect.Descriptor instead. func (*ResGetDailyTaskReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{159} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{165} } func (x *ResGetDailyTaskReward) GetCode() RES_CODE { @@ -9963,7 +10291,7 @@ type ReqGetDailyWeekReward struct { func (x *ReqGetDailyWeekReward) Reset() { *x = ReqGetDailyWeekReward{} - mi := &file_proto_Gameapi_proto_msgTypes[160] + mi := &file_proto_Gameapi_proto_msgTypes[166] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9975,7 +10303,7 @@ func (x *ReqGetDailyWeekReward) String() string { func (*ReqGetDailyWeekReward) ProtoMessage() {} func (x *ReqGetDailyWeekReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[160] + mi := &file_proto_Gameapi_proto_msgTypes[166] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9988,7 +10316,7 @@ func (x *ReqGetDailyWeekReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetDailyWeekReward.ProtoReflect.Descriptor instead. func (*ReqGetDailyWeekReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{160} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{166} } func (x *ReqGetDailyWeekReward) GetId() int32 { @@ -10008,7 +10336,7 @@ type ResGetDailyWeekReward struct { func (x *ResGetDailyWeekReward) Reset() { *x = ResGetDailyWeekReward{} - mi := &file_proto_Gameapi_proto_msgTypes[161] + mi := &file_proto_Gameapi_proto_msgTypes[167] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10020,7 +10348,7 @@ func (x *ResGetDailyWeekReward) String() string { func (*ResGetDailyWeekReward) ProtoMessage() {} func (x *ResGetDailyWeekReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[161] + mi := &file_proto_Gameapi_proto_msgTypes[167] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10033,7 +10361,7 @@ func (x *ResGetDailyWeekReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetDailyWeekReward.ProtoReflect.Descriptor instead. func (*ResGetDailyWeekReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{161} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{167} } func (x *ResGetDailyWeekReward) GetCode() RES_CODE { @@ -10058,7 +10386,7 @@ type ReqDailyUnlock struct { func (x *ReqDailyUnlock) Reset() { *x = ReqDailyUnlock{} - mi := &file_proto_Gameapi_proto_msgTypes[162] + mi := &file_proto_Gameapi_proto_msgTypes[168] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10070,7 +10398,7 @@ func (x *ReqDailyUnlock) String() string { func (*ReqDailyUnlock) ProtoMessage() {} func (x *ReqDailyUnlock) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[162] + mi := &file_proto_Gameapi_proto_msgTypes[168] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10083,7 +10411,7 @@ func (x *ReqDailyUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDailyUnlock.ProtoReflect.Descriptor instead. func (*ReqDailyUnlock) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{162} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{168} } type ResDailyUnlock struct { @@ -10096,7 +10424,7 @@ type ResDailyUnlock struct { func (x *ResDailyUnlock) Reset() { *x = ResDailyUnlock{} - mi := &file_proto_Gameapi_proto_msgTypes[163] + mi := &file_proto_Gameapi_proto_msgTypes[169] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10108,7 +10436,7 @@ func (x *ResDailyUnlock) String() string { func (*ResDailyUnlock) ProtoMessage() {} func (x *ResDailyUnlock) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[163] + mi := &file_proto_Gameapi_proto_msgTypes[169] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10121,7 +10449,7 @@ func (x *ResDailyUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDailyUnlock.ProtoReflect.Descriptor instead. func (*ResDailyUnlock) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{163} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{169} } func (x *ResDailyUnlock) GetCode() RES_CODE { @@ -10148,7 +10476,7 @@ type ResFaceInfo struct { func (x *ResFaceInfo) Reset() { *x = ResFaceInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[164] + mi := &file_proto_Gameapi_proto_msgTypes[170] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10160,7 +10488,7 @@ func (x *ResFaceInfo) String() string { func (*ResFaceInfo) ProtoMessage() {} func (x *ResFaceInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[164] + mi := &file_proto_Gameapi_proto_msgTypes[170] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10173,7 +10501,7 @@ func (x *ResFaceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFaceInfo.ProtoReflect.Descriptor instead. func (*ResFaceInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{164} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{170} } func (x *ResFaceInfo) GetFaceList() []*FaceInfo { @@ -10201,7 +10529,7 @@ type FaceInfo struct { func (x *FaceInfo) Reset() { *x = FaceInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[165] + mi := &file_proto_Gameapi_proto_msgTypes[171] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10213,7 +10541,7 @@ func (x *FaceInfo) String() string { func (*FaceInfo) ProtoMessage() {} func (x *FaceInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[165] + mi := &file_proto_Gameapi_proto_msgTypes[171] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10226,7 +10554,7 @@ func (x *FaceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use FaceInfo.ProtoReflect.Descriptor instead. func (*FaceInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{165} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{171} } func (x *FaceInfo) GetId() int32 { @@ -10259,7 +10587,7 @@ type ReqSetFace struct { func (x *ReqSetFace) Reset() { *x = ReqSetFace{} - mi := &file_proto_Gameapi_proto_msgTypes[166] + mi := &file_proto_Gameapi_proto_msgTypes[172] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10271,7 +10599,7 @@ func (x *ReqSetFace) String() string { func (*ReqSetFace) ProtoMessage() {} func (x *ReqSetFace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[166] + mi := &file_proto_Gameapi_proto_msgTypes[172] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10284,7 +10612,7 @@ func (x *ReqSetFace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFace.ProtoReflect.Descriptor instead. func (*ReqSetFace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{166} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{172} } func (x *ReqSetFace) GetFace() int32 { @@ -10304,7 +10632,7 @@ type ResSetFace struct { func (x *ResSetFace) Reset() { *x = ResSetFace{} - mi := &file_proto_Gameapi_proto_msgTypes[167] + mi := &file_proto_Gameapi_proto_msgTypes[173] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10316,7 +10644,7 @@ func (x *ResSetFace) String() string { func (*ResSetFace) ProtoMessage() {} func (x *ResSetFace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[167] + mi := &file_proto_Gameapi_proto_msgTypes[173] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10329,7 +10657,7 @@ func (x *ResSetFace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFace.ProtoReflect.Descriptor instead. func (*ResSetFace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{167} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{173} } func (x *ResSetFace) GetCode() RES_CODE { @@ -10356,7 +10684,7 @@ type ResAvatarInfo struct { func (x *ResAvatarInfo) Reset() { *x = ResAvatarInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[168] + mi := &file_proto_Gameapi_proto_msgTypes[174] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10368,7 +10696,7 @@ func (x *ResAvatarInfo) String() string { func (*ResAvatarInfo) ProtoMessage() {} func (x *ResAvatarInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[168] + mi := &file_proto_Gameapi_proto_msgTypes[174] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10381,7 +10709,7 @@ func (x *ResAvatarInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAvatarInfo.ProtoReflect.Descriptor instead. func (*ResAvatarInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{168} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{174} } func (x *ResAvatarInfo) GetAvatarList() []*AvatarInfo { @@ -10409,7 +10737,7 @@ type AvatarInfo struct { func (x *AvatarInfo) Reset() { *x = AvatarInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[169] + mi := &file_proto_Gameapi_proto_msgTypes[175] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10421,7 +10749,7 @@ func (x *AvatarInfo) String() string { func (*AvatarInfo) ProtoMessage() {} func (x *AvatarInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[169] + mi := &file_proto_Gameapi_proto_msgTypes[175] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10434,7 +10762,7 @@ func (x *AvatarInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use AvatarInfo.ProtoReflect.Descriptor instead. func (*AvatarInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{169} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{175} } func (x *AvatarInfo) GetId() int32 { @@ -10467,7 +10795,7 @@ type ReqSetAvatar struct { func (x *ReqSetAvatar) Reset() { *x = ReqSetAvatar{} - mi := &file_proto_Gameapi_proto_msgTypes[170] + mi := &file_proto_Gameapi_proto_msgTypes[176] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10479,7 +10807,7 @@ func (x *ReqSetAvatar) String() string { func (*ReqSetAvatar) ProtoMessage() {} func (x *ReqSetAvatar) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[170] + mi := &file_proto_Gameapi_proto_msgTypes[176] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10492,7 +10820,7 @@ func (x *ReqSetAvatar) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetAvatar.ProtoReflect.Descriptor instead. func (*ReqSetAvatar) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{170} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{176} } func (x *ReqSetAvatar) GetAvatar() int32 { @@ -10512,7 +10840,7 @@ type ResSetAvatar struct { func (x *ResSetAvatar) Reset() { *x = ResSetAvatar{} - mi := &file_proto_Gameapi_proto_msgTypes[171] + mi := &file_proto_Gameapi_proto_msgTypes[177] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10524,7 +10852,7 @@ func (x *ResSetAvatar) String() string { func (*ResSetAvatar) ProtoMessage() {} func (x *ResSetAvatar) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[171] + mi := &file_proto_Gameapi_proto_msgTypes[177] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10537,7 +10865,7 @@ func (x *ResSetAvatar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetAvatar.ProtoReflect.Descriptor instead. func (*ResSetAvatar) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{171} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{177} } func (x *ResSetAvatar) GetCode() RES_CODE { @@ -10566,7 +10894,7 @@ type EmojiInfo struct { func (x *EmojiInfo) Reset() { *x = EmojiInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[172] + mi := &file_proto_Gameapi_proto_msgTypes[178] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10578,7 +10906,7 @@ func (x *EmojiInfo) String() string { func (*EmojiInfo) ProtoMessage() {} func (x *EmojiInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[172] + mi := &file_proto_Gameapi_proto_msgTypes[178] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10591,7 +10919,7 @@ func (x *EmojiInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use EmojiInfo.ProtoReflect.Descriptor instead. func (*EmojiInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{172} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{178} } func (x *EmojiInfo) GetId() int32 { @@ -10626,7 +10954,7 @@ type ReqSetEmoji struct { func (x *ReqSetEmoji) Reset() { *x = ReqSetEmoji{} - mi := &file_proto_Gameapi_proto_msgTypes[173] + mi := &file_proto_Gameapi_proto_msgTypes[179] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10638,7 +10966,7 @@ func (x *ReqSetEmoji) String() string { func (*ReqSetEmoji) ProtoMessage() {} func (x *ReqSetEmoji) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[173] + mi := &file_proto_Gameapi_proto_msgTypes[179] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10651,7 +10979,7 @@ func (x *ReqSetEmoji) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetEmoji.ProtoReflect.Descriptor instead. func (*ReqSetEmoji) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{173} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{179} } func (x *ReqSetEmoji) GetId() int32 { @@ -10678,7 +11006,7 @@ type ResSetEmoji struct { func (x *ResSetEmoji) Reset() { *x = ResSetEmoji{} - mi := &file_proto_Gameapi_proto_msgTypes[174] + mi := &file_proto_Gameapi_proto_msgTypes[180] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10690,7 +11018,7 @@ func (x *ResSetEmoji) String() string { func (*ResSetEmoji) ProtoMessage() {} func (x *ResSetEmoji) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[174] + mi := &file_proto_Gameapi_proto_msgTypes[180] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10703,7 +11031,7 @@ func (x *ResSetEmoji) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetEmoji.ProtoReflect.Descriptor instead. func (*ResSetEmoji) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{174} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{180} } func (x *ResSetEmoji) GetCode() RES_CODE { @@ -10733,7 +11061,7 @@ type ResSevenLogin struct { func (x *ResSevenLogin) Reset() { *x = ResSevenLogin{} - mi := &file_proto_Gameapi_proto_msgTypes[175] + mi := &file_proto_Gameapi_proto_msgTypes[181] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10745,7 +11073,7 @@ func (x *ResSevenLogin) String() string { func (*ResSevenLogin) ProtoMessage() {} func (x *ResSevenLogin) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[175] + mi := &file_proto_Gameapi_proto_msgTypes[181] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10758,7 +11086,7 @@ func (x *ResSevenLogin) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSevenLogin.ProtoReflect.Descriptor instead. func (*ResSevenLogin) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{175} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{181} } func (x *ResSevenLogin) GetWeekReward() []*SevenLoginReward { @@ -10802,7 +11130,7 @@ type SevenLoginReward struct { func (x *SevenLoginReward) Reset() { *x = SevenLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[176] + mi := &file_proto_Gameapi_proto_msgTypes[182] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10814,7 +11142,7 @@ func (x *SevenLoginReward) String() string { func (*SevenLoginReward) ProtoMessage() {} func (x *SevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[176] + mi := &file_proto_Gameapi_proto_msgTypes[182] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10827,7 +11155,7 @@ func (x *SevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use SevenLoginReward.ProtoReflect.Descriptor instead. func (*SevenLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{176} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{182} } func (x *SevenLoginReward) GetItem1() []*ItemInfo { @@ -10875,7 +11203,7 @@ type ReqGetSevenLoginReward struct { func (x *ReqGetSevenLoginReward) Reset() { *x = ReqGetSevenLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[177] + mi := &file_proto_Gameapi_proto_msgTypes[183] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10887,7 +11215,7 @@ func (x *ReqGetSevenLoginReward) String() string { func (*ReqGetSevenLoginReward) ProtoMessage() {} func (x *ReqGetSevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[177] + mi := &file_proto_Gameapi_proto_msgTypes[183] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10900,7 +11228,7 @@ func (x *ReqGetSevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetSevenLoginReward.ProtoReflect.Descriptor instead. func (*ReqGetSevenLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{177} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{183} } func (x *ReqGetSevenLoginReward) GetId() int32 { @@ -10920,7 +11248,7 @@ type ResGetSevenLoginReward struct { func (x *ResGetSevenLoginReward) Reset() { *x = ResGetSevenLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[178] + mi := &file_proto_Gameapi_proto_msgTypes[184] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10932,7 +11260,7 @@ func (x *ResGetSevenLoginReward) String() string { func (*ResGetSevenLoginReward) ProtoMessage() {} func (x *ResGetSevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[178] + mi := &file_proto_Gameapi_proto_msgTypes[184] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10945,7 +11273,7 @@ func (x *ResGetSevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetSevenLoginReward.ProtoReflect.Descriptor instead. func (*ResGetSevenLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{178} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{184} } func (x *ResGetSevenLoginReward) GetCode() RES_CODE { @@ -10972,7 +11300,7 @@ type ReqGetMonthLoginReward struct { func (x *ReqGetMonthLoginReward) Reset() { *x = ReqGetMonthLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[179] + mi := &file_proto_Gameapi_proto_msgTypes[185] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10984,7 +11312,7 @@ func (x *ReqGetMonthLoginReward) String() string { func (*ReqGetMonthLoginReward) ProtoMessage() {} func (x *ReqGetMonthLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[179] + mi := &file_proto_Gameapi_proto_msgTypes[185] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10997,7 +11325,7 @@ func (x *ReqGetMonthLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMonthLoginReward.ProtoReflect.Descriptor instead. func (*ReqGetMonthLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{179} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{185} } func (x *ReqGetMonthLoginReward) GetId() int32 { @@ -11017,7 +11345,7 @@ type ResGetMonthLoginReward struct { func (x *ResGetMonthLoginReward) Reset() { *x = ResGetMonthLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[180] + mi := &file_proto_Gameapi_proto_msgTypes[186] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11029,7 +11357,7 @@ func (x *ResGetMonthLoginReward) String() string { func (*ResGetMonthLoginReward) ProtoMessage() {} func (x *ResGetMonthLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[180] + mi := &file_proto_Gameapi_proto_msgTypes[186] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11042,7 +11370,7 @@ func (x *ResGetMonthLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMonthLoginReward.ProtoReflect.Descriptor instead. func (*ResGetMonthLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{180} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{186} } func (x *ResGetMonthLoginReward) GetCode() RES_CODE { @@ -11069,7 +11397,7 @@ type ResActivity struct { func (x *ResActivity) Reset() { *x = ResActivity{} - mi := &file_proto_Gameapi_proto_msgTypes[181] + mi := &file_proto_Gameapi_proto_msgTypes[187] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11081,7 +11409,7 @@ func (x *ResActivity) String() string { func (*ResActivity) ProtoMessage() {} func (x *ResActivity) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[181] + mi := &file_proto_Gameapi_proto_msgTypes[187] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11094,7 +11422,7 @@ func (x *ResActivity) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActivity.ProtoReflect.Descriptor instead. func (*ResActivity) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{181} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{187} } func (x *ResActivity) GetActiveList() []*ActivityInfo { @@ -11119,7 +11447,7 @@ type ActivityInfo struct { func (x *ActivityInfo) Reset() { *x = ActivityInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[182] + mi := &file_proto_Gameapi_proto_msgTypes[188] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11131,7 +11459,7 @@ func (x *ActivityInfo) String() string { func (*ActivityInfo) ProtoMessage() {} func (x *ActivityInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[182] + mi := &file_proto_Gameapi_proto_msgTypes[188] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11144,7 +11472,7 @@ func (x *ActivityInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityInfo.ProtoReflect.Descriptor instead. func (*ActivityInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{182} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{188} } func (x *ActivityInfo) GetId() int32 { @@ -11206,7 +11534,7 @@ type ReqActivityReward struct { func (x *ReqActivityReward) Reset() { *x = ReqActivityReward{} - mi := &file_proto_Gameapi_proto_msgTypes[183] + mi := &file_proto_Gameapi_proto_msgTypes[189] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11218,7 +11546,7 @@ func (x *ReqActivityReward) String() string { func (*ReqActivityReward) ProtoMessage() {} func (x *ReqActivityReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[183] + mi := &file_proto_Gameapi_proto_msgTypes[189] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11231,7 +11559,7 @@ func (x *ReqActivityReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqActivityReward.ProtoReflect.Descriptor instead. func (*ReqActivityReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{183} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{189} } func (x *ReqActivityReward) GetId() int32 { @@ -11251,7 +11579,7 @@ type ResActivityReward struct { func (x *ResActivityReward) Reset() { *x = ResActivityReward{} - mi := &file_proto_Gameapi_proto_msgTypes[184] + mi := &file_proto_Gameapi_proto_msgTypes[190] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11263,7 +11591,7 @@ func (x *ResActivityReward) String() string { func (*ResActivityReward) ProtoMessage() {} func (x *ResActivityReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[184] + mi := &file_proto_Gameapi_proto_msgTypes[190] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11276,7 +11604,7 @@ func (x *ResActivityReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActivityReward.ProtoReflect.Descriptor instead. func (*ResActivityReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{184} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{190} } func (x *ResActivityReward) GetCode() RES_CODE { @@ -11303,7 +11631,7 @@ type ReqLimitEvent struct { func (x *ReqLimitEvent) Reset() { *x = ReqLimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[185] + mi := &file_proto_Gameapi_proto_msgTypes[191] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11315,7 +11643,7 @@ func (x *ReqLimitEvent) String() string { func (*ReqLimitEvent) ProtoMessage() {} func (x *ReqLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[185] + mi := &file_proto_Gameapi_proto_msgTypes[191] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11328,7 +11656,7 @@ func (x *ReqLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEvent.ProtoReflect.Descriptor instead. func (*ReqLimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{185} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{191} } type ResLimitEvent struct { @@ -11340,7 +11668,7 @@ type ResLimitEvent struct { func (x *ResLimitEvent) Reset() { *x = ResLimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[186] + mi := &file_proto_Gameapi_proto_msgTypes[192] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11352,7 +11680,7 @@ func (x *ResLimitEvent) String() string { func (*ResLimitEvent) ProtoMessage() {} func (x *ResLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[186] + mi := &file_proto_Gameapi_proto_msgTypes[192] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11365,7 +11693,7 @@ func (x *ResLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEvent.ProtoReflect.Descriptor instead. func (*ResLimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{186} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{192} } func (x *ResLimitEvent) GetLimitEventList() map[int32]*LimitEvent { @@ -11386,7 +11714,7 @@ type ResLimitEventProgress struct { func (x *ResLimitEventProgress) Reset() { *x = ResLimitEventProgress{} - mi := &file_proto_Gameapi_proto_msgTypes[187] + mi := &file_proto_Gameapi_proto_msgTypes[193] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11398,7 +11726,7 @@ func (x *ResLimitEventProgress) String() string { func (*ResLimitEventProgress) ProtoMessage() {} func (x *ResLimitEventProgress) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[187] + mi := &file_proto_Gameapi_proto_msgTypes[193] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11411,7 +11739,7 @@ func (x *ResLimitEventProgress) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventProgress.ProtoReflect.Descriptor instead. func (*ResLimitEventProgress) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{187} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{193} } func (x *ResLimitEventProgress) GetProgressMax() int32 { @@ -11444,7 +11772,7 @@ type ReqLimitEventReward struct { func (x *ReqLimitEventReward) Reset() { *x = ReqLimitEventReward{} - mi := &file_proto_Gameapi_proto_msgTypes[188] + mi := &file_proto_Gameapi_proto_msgTypes[194] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11456,7 +11784,7 @@ func (x *ReqLimitEventReward) String() string { func (*ReqLimitEventReward) ProtoMessage() {} func (x *ReqLimitEventReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[188] + mi := &file_proto_Gameapi_proto_msgTypes[194] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11469,7 +11797,7 @@ func (x *ReqLimitEventReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEventReward.ProtoReflect.Descriptor instead. func (*ReqLimitEventReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{188} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{194} } func (x *ReqLimitEventReward) GetId() int32 { @@ -11489,7 +11817,7 @@ type ResLimitEventReward struct { func (x *ResLimitEventReward) Reset() { *x = ResLimitEventReward{} - mi := &file_proto_Gameapi_proto_msgTypes[189] + mi := &file_proto_Gameapi_proto_msgTypes[195] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11501,7 +11829,7 @@ func (x *ResLimitEventReward) String() string { func (*ResLimitEventReward) ProtoMessage() {} func (x *ResLimitEventReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[189] + mi := &file_proto_Gameapi_proto_msgTypes[195] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11514,7 +11842,7 @@ func (x *ResLimitEventReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventReward.ProtoReflect.Descriptor instead. func (*ResLimitEventReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{189} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{195} } func (x *ResLimitEventReward) GetCode() RES_CODE { @@ -11540,7 +11868,7 @@ type ReqSelectLimitEvent struct { func (x *ReqSelectLimitEvent) Reset() { *x = ReqSelectLimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[190] + mi := &file_proto_Gameapi_proto_msgTypes[196] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11552,7 +11880,7 @@ func (x *ReqSelectLimitEvent) String() string { func (*ReqSelectLimitEvent) ProtoMessage() {} func (x *ReqSelectLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[190] + mi := &file_proto_Gameapi_proto_msgTypes[196] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11565,7 +11893,7 @@ func (x *ReqSelectLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelectLimitEvent.ProtoReflect.Descriptor instead. func (*ReqSelectLimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{190} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{196} } func (x *ReqSelectLimitEvent) GetId() int32 { @@ -11585,7 +11913,7 @@ type ResSelectLimitEvent struct { func (x *ResSelectLimitEvent) Reset() { *x = ResSelectLimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[191] + mi := &file_proto_Gameapi_proto_msgTypes[197] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11597,7 +11925,7 @@ func (x *ResSelectLimitEvent) String() string { func (*ResSelectLimitEvent) ProtoMessage() {} func (x *ResSelectLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[191] + mi := &file_proto_Gameapi_proto_msgTypes[197] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11610,7 +11938,7 @@ func (x *ResSelectLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelectLimitEvent.ProtoReflect.Descriptor instead. func (*ResSelectLimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{191} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{197} } func (x *ResSelectLimitEvent) GetCode() RES_CODE { @@ -11641,7 +11969,7 @@ type LimitEvent struct { func (x *LimitEvent) Reset() { *x = LimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[192] + mi := &file_proto_Gameapi_proto_msgTypes[198] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11653,7 +11981,7 @@ func (x *LimitEvent) String() string { func (*LimitEvent) ProtoMessage() {} func (x *LimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[192] + mi := &file_proto_Gameapi_proto_msgTypes[198] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11666,7 +11994,7 @@ func (x *LimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use LimitEvent.ProtoReflect.Descriptor instead. func (*LimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{192} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{198} } func (x *LimitEvent) GetEndTime() int32 { @@ -11723,7 +12051,7 @@ type LimitEventNotify struct { func (x *LimitEventNotify) Reset() { *x = LimitEventNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[193] + mi := &file_proto_Gameapi_proto_msgTypes[199] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11735,7 +12063,7 @@ func (x *LimitEventNotify) String() string { func (*LimitEventNotify) ProtoMessage() {} func (x *LimitEventNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[193] + mi := &file_proto_Gameapi_proto_msgTypes[199] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11748,7 +12076,7 @@ func (x *LimitEventNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use LimitEventNotify.ProtoReflect.Descriptor instead. func (*LimitEventNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{193} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{199} } func (x *LimitEventNotify) GetId() int32 { @@ -11789,7 +12117,7 @@ type ReqLimitEventLuckyCat struct { func (x *ReqLimitEventLuckyCat) Reset() { *x = ReqLimitEventLuckyCat{} - mi := &file_proto_Gameapi_proto_msgTypes[194] + mi := &file_proto_Gameapi_proto_msgTypes[200] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11801,7 +12129,7 @@ func (x *ReqLimitEventLuckyCat) String() string { func (*ReqLimitEventLuckyCat) ProtoMessage() {} func (x *ReqLimitEventLuckyCat) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[194] + mi := &file_proto_Gameapi_proto_msgTypes[200] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11814,7 +12142,7 @@ func (x *ReqLimitEventLuckyCat) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEventLuckyCat.ProtoReflect.Descriptor instead. func (*ReqLimitEventLuckyCat) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{194} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{200} } func (x *ReqLimitEventLuckyCat) GetChessId() int32 { @@ -11841,7 +12169,7 @@ type ResLimitEventLuckyCat struct { func (x *ResLimitEventLuckyCat) Reset() { *x = ResLimitEventLuckyCat{} - mi := &file_proto_Gameapi_proto_msgTypes[195] + mi := &file_proto_Gameapi_proto_msgTypes[201] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11853,7 +12181,7 @@ func (x *ResLimitEventLuckyCat) String() string { func (*ResLimitEventLuckyCat) ProtoMessage() {} func (x *ResLimitEventLuckyCat) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[195] + mi := &file_proto_Gameapi_proto_msgTypes[201] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11866,7 +12194,7 @@ func (x *ResLimitEventLuckyCat) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventLuckyCat.ProtoReflect.Descriptor instead. func (*ResLimitEventLuckyCat) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{195} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{201} } func (x *ResLimitEventLuckyCat) GetCode() RES_CODE { @@ -11891,7 +12219,7 @@ type ReqLimitSenceReward struct { func (x *ReqLimitSenceReward) Reset() { *x = ReqLimitSenceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[196] + mi := &file_proto_Gameapi_proto_msgTypes[202] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11903,7 +12231,7 @@ func (x *ReqLimitSenceReward) String() string { func (*ReqLimitSenceReward) ProtoMessage() {} func (x *ReqLimitSenceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[196] + mi := &file_proto_Gameapi_proto_msgTypes[202] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11916,7 +12244,7 @@ func (x *ReqLimitSenceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitSenceReward.ProtoReflect.Descriptor instead. func (*ReqLimitSenceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{196} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{202} } type ResLimitSenceReward struct { @@ -11929,7 +12257,7 @@ type ResLimitSenceReward struct { func (x *ResLimitSenceReward) Reset() { *x = ResLimitSenceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[197] + mi := &file_proto_Gameapi_proto_msgTypes[203] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11941,7 +12269,7 @@ func (x *ResLimitSenceReward) String() string { func (*ResLimitSenceReward) ProtoMessage() {} func (x *ResLimitSenceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[197] + mi := &file_proto_Gameapi_proto_msgTypes[203] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11954,7 +12282,7 @@ func (x *ResLimitSenceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitSenceReward.ProtoReflect.Descriptor instead. func (*ResLimitSenceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{197} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{203} } func (x *ResLimitSenceReward) GetCode() RES_CODE { @@ -11981,7 +12309,7 @@ type ResChessRainReward struct { func (x *ResChessRainReward) Reset() { *x = ResChessRainReward{} - mi := &file_proto_Gameapi_proto_msgTypes[198] + mi := &file_proto_Gameapi_proto_msgTypes[204] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11993,7 +12321,7 @@ func (x *ResChessRainReward) String() string { func (*ResChessRainReward) ProtoMessage() {} func (x *ResChessRainReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[198] + mi := &file_proto_Gameapi_proto_msgTypes[204] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12006,7 +12334,7 @@ func (x *ResChessRainReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessRainReward.ProtoReflect.Descriptor instead. func (*ResChessRainReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{198} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{204} } func (x *ResChessRainReward) GetItems() []*ItemInfo { @@ -12031,7 +12359,7 @@ type ReqFastProduceInfo struct { func (x *ReqFastProduceInfo) Reset() { *x = ReqFastProduceInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[199] + mi := &file_proto_Gameapi_proto_msgTypes[205] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12043,7 +12371,7 @@ func (x *ReqFastProduceInfo) String() string { func (*ReqFastProduceInfo) ProtoMessage() {} func (x *ReqFastProduceInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[199] + mi := &file_proto_Gameapi_proto_msgTypes[205] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12056,7 +12384,7 @@ func (x *ReqFastProduceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFastProduceInfo.ProtoReflect.Descriptor instead. func (*ReqFastProduceInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{199} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{205} } type ResFastProduceInfo struct { @@ -12070,7 +12398,7 @@ type ResFastProduceInfo struct { func (x *ResFastProduceInfo) Reset() { *x = ResFastProduceInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[200] + mi := &file_proto_Gameapi_proto_msgTypes[206] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12082,7 +12410,7 @@ func (x *ResFastProduceInfo) String() string { func (*ResFastProduceInfo) ProtoMessage() {} func (x *ResFastProduceInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[200] + mi := &file_proto_Gameapi_proto_msgTypes[206] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12095,7 +12423,7 @@ func (x *ResFastProduceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFastProduceInfo.ProtoReflect.Descriptor instead. func (*ResFastProduceInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{200} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{206} } func (x *ResFastProduceInfo) GetEnergy() int32 { @@ -12129,7 +12457,7 @@ type ReqFastProduceReward struct { func (x *ReqFastProduceReward) Reset() { *x = ReqFastProduceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[201] + mi := &file_proto_Gameapi_proto_msgTypes[207] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12141,7 +12469,7 @@ func (x *ReqFastProduceReward) String() string { func (*ReqFastProduceReward) ProtoMessage() {} func (x *ReqFastProduceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[201] + mi := &file_proto_Gameapi_proto_msgTypes[207] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12154,7 +12482,7 @@ func (x *ReqFastProduceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFastProduceReward.ProtoReflect.Descriptor instead. func (*ReqFastProduceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{201} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{207} } func (x *ReqFastProduceReward) GetEnergy() int32 { @@ -12176,7 +12504,7 @@ type ResFastProduceReward struct { func (x *ResFastProduceReward) Reset() { *x = ResFastProduceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[202] + mi := &file_proto_Gameapi_proto_msgTypes[208] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12188,7 +12516,7 @@ func (x *ResFastProduceReward) String() string { func (*ResFastProduceReward) ProtoMessage() {} func (x *ResFastProduceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[202] + mi := &file_proto_Gameapi_proto_msgTypes[208] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12201,7 +12529,7 @@ func (x *ResFastProduceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFastProduceReward.ProtoReflect.Descriptor instead. func (*ResFastProduceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{202} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{208} } func (x *ResFastProduceReward) GetCode() RES_CODE { @@ -12240,7 +12568,7 @@ type ReqCatTrickReward struct { func (x *ReqCatTrickReward) Reset() { *x = ReqCatTrickReward{} - mi := &file_proto_Gameapi_proto_msgTypes[203] + mi := &file_proto_Gameapi_proto_msgTypes[209] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12252,7 +12580,7 @@ func (x *ReqCatTrickReward) String() string { func (*ReqCatTrickReward) ProtoMessage() {} func (x *ReqCatTrickReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[203] + mi := &file_proto_Gameapi_proto_msgTypes[209] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12265,7 +12593,7 @@ func (x *ReqCatTrickReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatTrickReward.ProtoReflect.Descriptor instead. func (*ReqCatTrickReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{203} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{209} } type ResCatTrickReward struct { @@ -12279,7 +12607,7 @@ type ResCatTrickReward struct { func (x *ResCatTrickReward) Reset() { *x = ResCatTrickReward{} - mi := &file_proto_Gameapi_proto_msgTypes[204] + mi := &file_proto_Gameapi_proto_msgTypes[210] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12291,7 +12619,7 @@ func (x *ResCatTrickReward) String() string { func (*ResCatTrickReward) ProtoMessage() {} func (x *ResCatTrickReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[204] + mi := &file_proto_Gameapi_proto_msgTypes[210] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12304,7 +12632,7 @@ func (x *ResCatTrickReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatTrickReward.ProtoReflect.Descriptor instead. func (*ResCatTrickReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{204} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{210} } func (x *ResCatTrickReward) GetCode() RES_CODE { @@ -12338,7 +12666,7 @@ type ReqSearchPlayer struct { func (x *ReqSearchPlayer) Reset() { *x = ReqSearchPlayer{} - mi := &file_proto_Gameapi_proto_msgTypes[205] + mi := &file_proto_Gameapi_proto_msgTypes[211] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12350,7 +12678,7 @@ func (x *ReqSearchPlayer) String() string { func (*ReqSearchPlayer) ProtoMessage() {} func (x *ReqSearchPlayer) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[205] + mi := &file_proto_Gameapi_proto_msgTypes[211] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12363,7 +12691,7 @@ func (x *ReqSearchPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSearchPlayer.ProtoReflect.Descriptor instead. func (*ReqSearchPlayer) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{205} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{211} } func (x *ReqSearchPlayer) GetUid() string { @@ -12383,7 +12711,7 @@ type ResSearchPlayer struct { func (x *ResSearchPlayer) Reset() { *x = ResSearchPlayer{} - mi := &file_proto_Gameapi_proto_msgTypes[206] + mi := &file_proto_Gameapi_proto_msgTypes[212] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12395,7 +12723,7 @@ func (x *ResSearchPlayer) String() string { func (*ResSearchPlayer) ProtoMessage() {} func (x *ResSearchPlayer) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[206] + mi := &file_proto_Gameapi_proto_msgTypes[212] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12408,7 +12736,7 @@ func (x *ResSearchPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSearchPlayer.ProtoReflect.Descriptor instead. func (*ResSearchPlayer) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{206} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{212} } func (x *ResSearchPlayer) GetCode() int32 { @@ -12445,7 +12773,7 @@ type ResPlayerSimple struct { func (x *ResPlayerSimple) Reset() { *x = ResPlayerSimple{} - mi := &file_proto_Gameapi_proto_msgTypes[207] + mi := &file_proto_Gameapi_proto_msgTypes[213] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12457,7 +12785,7 @@ func (x *ResPlayerSimple) String() string { func (*ResPlayerSimple) ProtoMessage() {} func (x *ResPlayerSimple) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[207] + mi := &file_proto_Gameapi_proto_msgTypes[213] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12470,7 +12798,7 @@ func (x *ResPlayerSimple) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerSimple.ProtoReflect.Descriptor instead. func (*ResPlayerSimple) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{207} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{213} } func (x *ResPlayerSimple) GetUid() int64 { @@ -12571,7 +12899,7 @@ type ResPlayerRank struct { func (x *ResPlayerRank) Reset() { *x = ResPlayerRank{} - mi := &file_proto_Gameapi_proto_msgTypes[208] + mi := &file_proto_Gameapi_proto_msgTypes[214] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12583,7 +12911,7 @@ func (x *ResPlayerRank) String() string { func (*ResPlayerRank) ProtoMessage() {} func (x *ResPlayerRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[208] + mi := &file_proto_Gameapi_proto_msgTypes[214] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12596,7 +12924,7 @@ func (x *ResPlayerRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerRank.ProtoReflect.Descriptor instead. func (*ResPlayerRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{208} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{214} } func (x *ResPlayerRank) GetUid() int64 { @@ -12655,7 +12983,7 @@ type ResFriendLog struct { func (x *ResFriendLog) Reset() { *x = ResFriendLog{} - mi := &file_proto_Gameapi_proto_msgTypes[209] + mi := &file_proto_Gameapi_proto_msgTypes[215] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12667,7 +12995,7 @@ func (x *ResFriendLog) String() string { func (*ResFriendLog) ProtoMessage() {} func (x *ResFriendLog) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[209] + mi := &file_proto_Gameapi_proto_msgTypes[215] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12680,7 +13008,7 @@ func (x *ResFriendLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendLog.ProtoReflect.Descriptor instead. func (*ResFriendLog) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{209} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{215} } func (x *ResFriendLog) GetPlayer() *ResPlayerSimple { @@ -12735,7 +13063,7 @@ type NotifyFriendLog struct { func (x *NotifyFriendLog) Reset() { *x = NotifyFriendLog{} - mi := &file_proto_Gameapi_proto_msgTypes[210] + mi := &file_proto_Gameapi_proto_msgTypes[216] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12747,7 +13075,7 @@ func (x *NotifyFriendLog) String() string { func (*NotifyFriendLog) ProtoMessage() {} func (x *NotifyFriendLog) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[210] + mi := &file_proto_Gameapi_proto_msgTypes[216] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12760,7 +13088,7 @@ func (x *NotifyFriendLog) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyFriendLog.ProtoReflect.Descriptor instead. func (*NotifyFriendLog) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{210} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{216} } func (x *NotifyFriendLog) GetInfo() *ResFriendLog { @@ -12787,7 +13115,7 @@ type FriendBubbleInfo struct { func (x *FriendBubbleInfo) Reset() { *x = FriendBubbleInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[211] + mi := &file_proto_Gameapi_proto_msgTypes[217] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12799,7 +13127,7 @@ func (x *FriendBubbleInfo) String() string { func (*FriendBubbleInfo) ProtoMessage() {} func (x *FriendBubbleInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[211] + mi := &file_proto_Gameapi_proto_msgTypes[217] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12812,7 +13140,7 @@ func (x *FriendBubbleInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use FriendBubbleInfo.ProtoReflect.Descriptor instead. func (*FriendBubbleInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{211} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{217} } func (x *FriendBubbleInfo) GetId() int32 { @@ -12838,7 +13166,7 @@ type NotifyFriendCard struct { func (x *NotifyFriendCard) Reset() { *x = NotifyFriendCard{} - mi := &file_proto_Gameapi_proto_msgTypes[212] + mi := &file_proto_Gameapi_proto_msgTypes[218] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12850,7 +13178,7 @@ func (x *NotifyFriendCard) String() string { func (*NotifyFriendCard) ProtoMessage() {} func (x *NotifyFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[212] + mi := &file_proto_Gameapi_proto_msgTypes[218] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12863,7 +13191,7 @@ func (x *NotifyFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyFriendCard.ProtoReflect.Descriptor instead. func (*NotifyFriendCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{212} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{218} } func (x *NotifyFriendCard) GetInfo() *ResFriendCard { @@ -12893,7 +13221,7 @@ type ResFriendCard struct { func (x *ResFriendCard) Reset() { *x = ResFriendCard{} - mi := &file_proto_Gameapi_proto_msgTypes[213] + mi := &file_proto_Gameapi_proto_msgTypes[219] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12905,7 +13233,7 @@ func (x *ResFriendCard) String() string { func (*ResFriendCard) ProtoMessage() {} func (x *ResFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[213] + mi := &file_proto_Gameapi_proto_msgTypes[219] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12918,7 +13246,7 @@ func (x *ResFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCard.ProtoReflect.Descriptor instead. func (*ResFriendCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{213} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{219} } func (x *ResFriendCard) GetUid() int64 { @@ -13015,7 +13343,7 @@ type ReqKv struct { func (x *ReqKv) Reset() { *x = ReqKv{} - mi := &file_proto_Gameapi_proto_msgTypes[214] + mi := &file_proto_Gameapi_proto_msgTypes[220] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13027,7 +13355,7 @@ func (x *ReqKv) String() string { func (*ReqKv) ProtoMessage() {} func (x *ReqKv) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[214] + mi := &file_proto_Gameapi_proto_msgTypes[220] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13040,7 +13368,7 @@ func (x *ReqKv) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKv.ProtoReflect.Descriptor instead. func (*ReqKv) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{214} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{220} } func (x *ReqKv) GetKey() int32 { @@ -13066,7 +13394,7 @@ type ResKv struct { func (x *ResKv) Reset() { *x = ResKv{} - mi := &file_proto_Gameapi_proto_msgTypes[215] + mi := &file_proto_Gameapi_proto_msgTypes[221] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13078,7 +13406,7 @@ func (x *ResKv) String() string { func (*ResKv) ProtoMessage() {} func (x *ResKv) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[215] + mi := &file_proto_Gameapi_proto_msgTypes[221] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13091,7 +13419,7 @@ func (x *ResKv) ProtoReflect() protoreflect.Message { // Deprecated: Use ResKv.ProtoReflect.Descriptor instead. func (*ResKv) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{215} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{221} } func (x *ResKv) GetKv() map[int32]string { @@ -13110,7 +13438,7 @@ type ReqFriendByCode struct { func (x *ReqFriendByCode) Reset() { *x = ReqFriendByCode{} - mi := &file_proto_Gameapi_proto_msgTypes[216] + mi := &file_proto_Gameapi_proto_msgTypes[222] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13122,7 +13450,7 @@ func (x *ReqFriendByCode) String() string { func (*ReqFriendByCode) ProtoMessage() {} func (x *ReqFriendByCode) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[216] + mi := &file_proto_Gameapi_proto_msgTypes[222] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13135,7 +13463,7 @@ func (x *ReqFriendByCode) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendByCode.ProtoReflect.Descriptor instead. func (*ReqFriendByCode) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{216} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{222} } func (x *ReqFriendByCode) GetCode() string { @@ -13156,7 +13484,7 @@ type ResFriendByCode struct { func (x *ResFriendByCode) Reset() { *x = ResFriendByCode{} - mi := &file_proto_Gameapi_proto_msgTypes[217] + mi := &file_proto_Gameapi_proto_msgTypes[223] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13168,7 +13496,7 @@ func (x *ResFriendByCode) String() string { func (*ResFriendByCode) ProtoMessage() {} func (x *ResFriendByCode) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[217] + mi := &file_proto_Gameapi_proto_msgTypes[223] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13181,7 +13509,7 @@ func (x *ResFriendByCode) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendByCode.ProtoReflect.Descriptor instead. func (*ResFriendByCode) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{217} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{223} } func (x *ResFriendByCode) GetCode() RES_CODE { @@ -13214,7 +13542,7 @@ type ReqFriendRecommend struct { func (x *ReqFriendRecommend) Reset() { *x = ReqFriendRecommend{} - mi := &file_proto_Gameapi_proto_msgTypes[218] + mi := &file_proto_Gameapi_proto_msgTypes[224] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13226,7 +13554,7 @@ func (x *ReqFriendRecommend) String() string { func (*ReqFriendRecommend) ProtoMessage() {} func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[218] + mi := &file_proto_Gameapi_proto_msgTypes[224] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13239,7 +13567,7 @@ func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendRecommend.ProtoReflect.Descriptor instead. func (*ReqFriendRecommend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{218} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{224} } type ResFriendRecommend struct { @@ -13251,7 +13579,7 @@ type ResFriendRecommend struct { func (x *ResFriendRecommend) Reset() { *x = ResFriendRecommend{} - mi := &file_proto_Gameapi_proto_msgTypes[219] + mi := &file_proto_Gameapi_proto_msgTypes[225] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13263,7 +13591,7 @@ func (x *ResFriendRecommend) String() string { func (*ResFriendRecommend) ProtoMessage() {} func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[219] + mi := &file_proto_Gameapi_proto_msgTypes[225] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13276,7 +13604,7 @@ func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendRecommend.ProtoReflect.Descriptor instead. func (*ResFriendRecommend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{219} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{225} } func (x *ResFriendRecommend) GetList() []*ResPlayerSimple { @@ -13296,7 +13624,7 @@ type ReqFriendIgnore struct { func (x *ReqFriendIgnore) Reset() { *x = ReqFriendIgnore{} - mi := &file_proto_Gameapi_proto_msgTypes[220] + mi := &file_proto_Gameapi_proto_msgTypes[226] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13308,7 +13636,7 @@ func (x *ReqFriendIgnore) String() string { func (*ReqFriendIgnore) ProtoMessage() {} func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[220] + mi := &file_proto_Gameapi_proto_msgTypes[226] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13321,7 +13649,7 @@ func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendIgnore.ProtoReflect.Descriptor instead. func (*ReqFriendIgnore) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{220} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{226} } func (x *ReqFriendIgnore) GetUid() int64 { @@ -13341,7 +13669,7 @@ type ResFriendIgnore struct { func (x *ResFriendIgnore) Reset() { *x = ResFriendIgnore{} - mi := &file_proto_Gameapi_proto_msgTypes[221] + mi := &file_proto_Gameapi_proto_msgTypes[227] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13353,7 +13681,7 @@ func (x *ResFriendIgnore) String() string { func (*ResFriendIgnore) ProtoMessage() {} func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[221] + mi := &file_proto_Gameapi_proto_msgTypes[227] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13366,7 +13694,7 @@ func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendIgnore.ProtoReflect.Descriptor instead. func (*ResFriendIgnore) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{221} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{227} } func (x *ResFriendIgnore) GetCode() RES_CODE { @@ -13392,7 +13720,7 @@ type ReqFriendList struct { func (x *ReqFriendList) Reset() { *x = ReqFriendList{} - mi := &file_proto_Gameapi_proto_msgTypes[222] + mi := &file_proto_Gameapi_proto_msgTypes[228] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13404,7 +13732,7 @@ func (x *ReqFriendList) String() string { func (*ReqFriendList) ProtoMessage() {} func (x *ReqFriendList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[222] + mi := &file_proto_Gameapi_proto_msgTypes[228] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13417,7 +13745,7 @@ func (x *ReqFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendList.ProtoReflect.Descriptor instead. func (*ReqFriendList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{222} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{228} } type ResFriendList struct { @@ -13431,7 +13759,7 @@ type ResFriendList struct { func (x *ResFriendList) Reset() { *x = ResFriendList{} - mi := &file_proto_Gameapi_proto_msgTypes[223] + mi := &file_proto_Gameapi_proto_msgTypes[229] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13443,7 +13771,7 @@ func (x *ResFriendList) String() string { func (*ResFriendList) ProtoMessage() {} func (x *ResFriendList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[223] + mi := &file_proto_Gameapi_proto_msgTypes[229] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13456,7 +13784,7 @@ func (x *ResFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendList.ProtoReflect.Descriptor instead. func (*ResFriendList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{223} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{229} } func (x *ResFriendList) GetFriendList() []*ResPlayerSimple { @@ -13489,7 +13817,7 @@ type ReqAddNpc struct { func (x *ReqAddNpc) Reset() { *x = ReqAddNpc{} - mi := &file_proto_Gameapi_proto_msgTypes[224] + mi := &file_proto_Gameapi_proto_msgTypes[230] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13501,7 +13829,7 @@ func (x *ReqAddNpc) String() string { func (*ReqAddNpc) ProtoMessage() {} func (x *ReqAddNpc) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[224] + mi := &file_proto_Gameapi_proto_msgTypes[230] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13514,7 +13842,7 @@ func (x *ReqAddNpc) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAddNpc.ProtoReflect.Descriptor instead. func (*ReqAddNpc) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{224} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{230} } func (x *ReqAddNpc) GetNpcId() int32 { @@ -13535,7 +13863,7 @@ type ResAddNpc struct { func (x *ResAddNpc) Reset() { *x = ResAddNpc{} - mi := &file_proto_Gameapi_proto_msgTypes[225] + mi := &file_proto_Gameapi_proto_msgTypes[231] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13547,7 +13875,7 @@ func (x *ResAddNpc) String() string { func (*ResAddNpc) ProtoMessage() {} func (x *ResAddNpc) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[225] + mi := &file_proto_Gameapi_proto_msgTypes[231] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13560,7 +13888,7 @@ func (x *ResAddNpc) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAddNpc.ProtoReflect.Descriptor instead. func (*ResAddNpc) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{225} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{231} } func (x *ResAddNpc) GetCode() RES_CODE { @@ -13593,7 +13921,7 @@ type ReqFriendApply struct { func (x *ReqFriendApply) Reset() { *x = ReqFriendApply{} - mi := &file_proto_Gameapi_proto_msgTypes[226] + mi := &file_proto_Gameapi_proto_msgTypes[232] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13605,7 +13933,7 @@ func (x *ReqFriendApply) String() string { func (*ReqFriendApply) ProtoMessage() {} func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[226] + mi := &file_proto_Gameapi_proto_msgTypes[232] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13618,7 +13946,7 @@ func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendApply.ProtoReflect.Descriptor instead. func (*ReqFriendApply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{226} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{232} } type ResFriendApply struct { @@ -13630,7 +13958,7 @@ type ResFriendApply struct { func (x *ResFriendApply) Reset() { *x = ResFriendApply{} - mi := &file_proto_Gameapi_proto_msgTypes[227] + mi := &file_proto_Gameapi_proto_msgTypes[233] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13642,7 +13970,7 @@ func (x *ResFriendApply) String() string { func (*ResFriendApply) ProtoMessage() {} func (x *ResFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[227] + mi := &file_proto_Gameapi_proto_msgTypes[233] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13655,7 +13983,7 @@ func (x *ResFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApply.ProtoReflect.Descriptor instead. func (*ResFriendApply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{227} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{233} } func (x *ResFriendApply) GetApplyList() []*ResFriendApplyInfo { @@ -13675,7 +14003,7 @@ type ResFriendApplyInfo struct { func (x *ResFriendApplyInfo) Reset() { *x = ResFriendApplyInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[228] + mi := &file_proto_Gameapi_proto_msgTypes[234] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13687,7 +14015,7 @@ func (x *ResFriendApplyInfo) String() string { func (*ResFriendApplyInfo) ProtoMessage() {} func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[228] + mi := &file_proto_Gameapi_proto_msgTypes[234] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13700,7 +14028,7 @@ func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyInfo.ProtoReflect.Descriptor instead. func (*ResFriendApplyInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{228} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{234} } func (x *ResFriendApplyInfo) GetPlayer() *ResPlayerSimple { @@ -13726,7 +14054,7 @@ type ReqFriendCardMsg struct { func (x *ReqFriendCardMsg) Reset() { *x = ReqFriendCardMsg{} - mi := &file_proto_Gameapi_proto_msgTypes[229] + mi := &file_proto_Gameapi_proto_msgTypes[235] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13738,7 +14066,7 @@ func (x *ReqFriendCardMsg) String() string { func (*ReqFriendCardMsg) ProtoMessage() {} func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[229] + mi := &file_proto_Gameapi_proto_msgTypes[235] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13751,7 +14079,7 @@ func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendCardMsg.ProtoReflect.Descriptor instead. func (*ReqFriendCardMsg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{229} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{235} } type ResFriendCardMsg struct { @@ -13763,7 +14091,7 @@ type ResFriendCardMsg struct { func (x *ResFriendCardMsg) Reset() { *x = ResFriendCardMsg{} - mi := &file_proto_Gameapi_proto_msgTypes[230] + mi := &file_proto_Gameapi_proto_msgTypes[236] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13775,7 +14103,7 @@ func (x *ResFriendCardMsg) String() string { func (*ResFriendCardMsg) ProtoMessage() {} func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[230] + mi := &file_proto_Gameapi_proto_msgTypes[236] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13788,7 +14116,7 @@ func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCardMsg.ProtoReflect.Descriptor instead. func (*ResFriendCardMsg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{230} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{236} } func (x *ResFriendCardMsg) GetMsgList() []*ResFriendCard { @@ -13807,7 +14135,7 @@ type ReqWishApplyList struct { func (x *ReqWishApplyList) Reset() { *x = ReqWishApplyList{} - mi := &file_proto_Gameapi_proto_msgTypes[231] + mi := &file_proto_Gameapi_proto_msgTypes[237] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13819,7 +14147,7 @@ func (x *ReqWishApplyList) String() string { func (*ReqWishApplyList) ProtoMessage() {} func (x *ReqWishApplyList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[231] + mi := &file_proto_Gameapi_proto_msgTypes[237] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13832,7 +14160,7 @@ func (x *ReqWishApplyList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqWishApplyList.ProtoReflect.Descriptor instead. func (*ReqWishApplyList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{231} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{237} } type ResWishApplyList struct { @@ -13844,7 +14172,7 @@ type ResWishApplyList struct { func (x *ResWishApplyList) Reset() { *x = ResWishApplyList{} - mi := &file_proto_Gameapi_proto_msgTypes[232] + mi := &file_proto_Gameapi_proto_msgTypes[238] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13856,7 +14184,7 @@ func (x *ResWishApplyList) String() string { func (*ResWishApplyList) ProtoMessage() {} func (x *ResWishApplyList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[232] + mi := &file_proto_Gameapi_proto_msgTypes[238] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13869,7 +14197,7 @@ func (x *ResWishApplyList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResWishApplyList.ProtoReflect.Descriptor instead. func (*ResWishApplyList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{232} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{238} } func (x *ResWishApplyList) GetApplyList() []*ResFriendApplyInfo { @@ -13889,7 +14217,7 @@ type ReqWishApply struct { func (x *ReqWishApply) Reset() { *x = ReqWishApply{} - mi := &file_proto_Gameapi_proto_msgTypes[233] + mi := &file_proto_Gameapi_proto_msgTypes[239] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13901,7 +14229,7 @@ func (x *ReqWishApply) String() string { func (*ReqWishApply) ProtoMessage() {} func (x *ReqWishApply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[233] + mi := &file_proto_Gameapi_proto_msgTypes[239] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13914,7 +14242,7 @@ func (x *ReqWishApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqWishApply.ProtoReflect.Descriptor instead. func (*ReqWishApply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{233} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{239} } func (x *ReqWishApply) GetUid() int64 { @@ -13935,7 +14263,7 @@ type ResWishApply struct { func (x *ResWishApply) Reset() { *x = ResWishApply{} - mi := &file_proto_Gameapi_proto_msgTypes[234] + mi := &file_proto_Gameapi_proto_msgTypes[240] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13947,7 +14275,7 @@ func (x *ResWishApply) String() string { func (*ResWishApply) ProtoMessage() {} func (x *ResWishApply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[234] + mi := &file_proto_Gameapi_proto_msgTypes[240] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13960,7 +14288,7 @@ func (x *ResWishApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ResWishApply.ProtoReflect.Descriptor instead. func (*ResWishApply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{234} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{240} } func (x *ResWishApply) GetCode() RES_CODE { @@ -13993,7 +14321,7 @@ type ReqFriendTimeLine struct { func (x *ReqFriendTimeLine) Reset() { *x = ReqFriendTimeLine{} - mi := &file_proto_Gameapi_proto_msgTypes[235] + mi := &file_proto_Gameapi_proto_msgTypes[241] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14005,7 +14333,7 @@ func (x *ReqFriendTimeLine) String() string { func (*ReqFriendTimeLine) ProtoMessage() {} func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[235] + mi := &file_proto_Gameapi_proto_msgTypes[241] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14018,7 +14346,7 @@ func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTimeLine.ProtoReflect.Descriptor instead. func (*ReqFriendTimeLine) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{235} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{241} } type ResFriendTimeLine struct { @@ -14030,7 +14358,7 @@ type ResFriendTimeLine struct { func (x *ResFriendTimeLine) Reset() { *x = ResFriendTimeLine{} - mi := &file_proto_Gameapi_proto_msgTypes[236] + mi := &file_proto_Gameapi_proto_msgTypes[242] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14042,7 +14370,7 @@ func (x *ResFriendTimeLine) String() string { func (*ResFriendTimeLine) ProtoMessage() {} func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[236] + mi := &file_proto_Gameapi_proto_msgTypes[242] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14055,7 +14383,7 @@ func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTimeLine.ProtoReflect.Descriptor instead. func (*ResFriendTimeLine) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{236} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{242} } func (x *ResFriendTimeLine) GetLog() []*ResFriendLog { @@ -14074,7 +14402,7 @@ type ResFriendBubble struct { func (x *ResFriendBubble) Reset() { *x = ResFriendBubble{} - mi := &file_proto_Gameapi_proto_msgTypes[237] + mi := &file_proto_Gameapi_proto_msgTypes[243] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14086,7 +14414,7 @@ func (x *ResFriendBubble) String() string { func (*ResFriendBubble) ProtoMessage() {} func (x *ResFriendBubble) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[237] + mi := &file_proto_Gameapi_proto_msgTypes[243] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14099,7 +14427,7 @@ func (x *ResFriendBubble) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendBubble.ProtoReflect.Descriptor instead. func (*ResFriendBubble) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{237} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{243} } func (x *ResFriendBubble) GetBubble() []*FriendBubbleInfo { @@ -14119,7 +14447,7 @@ type ReqFriendTLUpvote struct { func (x *ReqFriendTLUpvote) Reset() { *x = ReqFriendTLUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[238] + mi := &file_proto_Gameapi_proto_msgTypes[244] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14131,7 +14459,7 @@ func (x *ReqFriendTLUpvote) String() string { func (*ReqFriendTLUpvote) ProtoMessage() {} func (x *ReqFriendTLUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[238] + mi := &file_proto_Gameapi_proto_msgTypes[244] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14144,7 +14472,7 @@ func (x *ReqFriendTLUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTLUpvote.ProtoReflect.Descriptor instead. func (*ReqFriendTLUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{238} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{244} } func (x *ReqFriendTLUpvote) GetId() int32 { @@ -14165,7 +14493,7 @@ type ResFriendTLUpvote struct { func (x *ResFriendTLUpvote) Reset() { *x = ResFriendTLUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[239] + mi := &file_proto_Gameapi_proto_msgTypes[245] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14177,7 +14505,7 @@ func (x *ResFriendTLUpvote) String() string { func (*ResFriendTLUpvote) ProtoMessage() {} func (x *ResFriendTLUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[239] + mi := &file_proto_Gameapi_proto_msgTypes[245] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14190,7 +14518,7 @@ func (x *ResFriendTLUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTLUpvote.ProtoReflect.Descriptor instead. func (*ResFriendTLUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{239} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{245} } func (x *ResFriendTLUpvote) GetCode() RES_CODE { @@ -14224,7 +14552,7 @@ type ReqFriendTReward struct { func (x *ReqFriendTReward) Reset() { *x = ReqFriendTReward{} - mi := &file_proto_Gameapi_proto_msgTypes[240] + mi := &file_proto_Gameapi_proto_msgTypes[246] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14236,7 +14564,7 @@ func (x *ReqFriendTReward) String() string { func (*ReqFriendTReward) ProtoMessage() {} func (x *ReqFriendTReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[240] + mi := &file_proto_Gameapi_proto_msgTypes[246] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14249,7 +14577,7 @@ func (x *ReqFriendTReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTReward.ProtoReflect.Descriptor instead. func (*ReqFriendTReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{240} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{246} } func (x *ReqFriendTReward) GetId() int32 { @@ -14270,7 +14598,7 @@ type ResFriendTReward struct { func (x *ResFriendTReward) Reset() { *x = ResFriendTReward{} - mi := &file_proto_Gameapi_proto_msgTypes[241] + mi := &file_proto_Gameapi_proto_msgTypes[247] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14282,7 +14610,7 @@ func (x *ResFriendTReward) String() string { func (*ResFriendTReward) ProtoMessage() {} func (x *ResFriendTReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[241] + mi := &file_proto_Gameapi_proto_msgTypes[247] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14295,7 +14623,7 @@ func (x *ResFriendTReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTReward.ProtoReflect.Descriptor instead. func (*ResFriendTReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{241} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{247} } func (x *ResFriendTReward) GetCode() RES_CODE { @@ -14330,7 +14658,7 @@ type ResFriendApplyNotify struct { func (x *ResFriendApplyNotify) Reset() { *x = ResFriendApplyNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[242] + mi := &file_proto_Gameapi_proto_msgTypes[248] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14342,7 +14670,7 @@ func (x *ResFriendApplyNotify) String() string { func (*ResFriendApplyNotify) ProtoMessage() {} func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[242] + mi := &file_proto_Gameapi_proto_msgTypes[248] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14355,7 +14683,7 @@ func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyNotify.ProtoReflect.Descriptor instead. func (*ResFriendApplyNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{242} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{248} } func (x *ResFriendApplyNotify) GetPlayer() *ResPlayerSimple { @@ -14389,7 +14717,7 @@ type ReqApplyFriend struct { func (x *ReqApplyFriend) Reset() { *x = ReqApplyFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[243] + mi := &file_proto_Gameapi_proto_msgTypes[249] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14401,7 +14729,7 @@ func (x *ReqApplyFriend) String() string { func (*ReqApplyFriend) ProtoMessage() {} func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[243] + mi := &file_proto_Gameapi_proto_msgTypes[249] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14414,7 +14742,7 @@ func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqApplyFriend.ProtoReflect.Descriptor instead. func (*ReqApplyFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{243} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{249} } func (x *ReqApplyFriend) GetUid() int64 { @@ -14435,7 +14763,7 @@ type ResApplyFriend struct { func (x *ResApplyFriend) Reset() { *x = ResApplyFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[244] + mi := &file_proto_Gameapi_proto_msgTypes[250] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14447,7 +14775,7 @@ func (x *ResApplyFriend) String() string { func (*ResApplyFriend) ProtoMessage() {} func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[244] + mi := &file_proto_Gameapi_proto_msgTypes[250] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14460,7 +14788,7 @@ func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResApplyFriend.ProtoReflect.Descriptor instead. func (*ResApplyFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{244} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{250} } func (x *ResApplyFriend) GetCode() RES_CODE { @@ -14494,7 +14822,7 @@ type ReqAgreeFriend struct { func (x *ReqAgreeFriend) Reset() { *x = ReqAgreeFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[245] + mi := &file_proto_Gameapi_proto_msgTypes[251] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14506,7 +14834,7 @@ func (x *ReqAgreeFriend) String() string { func (*ReqAgreeFriend) ProtoMessage() {} func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[245] + mi := &file_proto_Gameapi_proto_msgTypes[251] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14519,7 +14847,7 @@ func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeFriend.ProtoReflect.Descriptor instead. func (*ReqAgreeFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{245} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{251} } func (x *ReqAgreeFriend) GetUid() int64 { @@ -14541,7 +14869,7 @@ type ResAgreeFriend struct { func (x *ResAgreeFriend) Reset() { *x = ResAgreeFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[246] + mi := &file_proto_Gameapi_proto_msgTypes[252] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14553,7 +14881,7 @@ func (x *ResAgreeFriend) String() string { func (*ResAgreeFriend) ProtoMessage() {} func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[246] + mi := &file_proto_Gameapi_proto_msgTypes[252] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14566,7 +14894,7 @@ func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeFriend.ProtoReflect.Descriptor instead. func (*ResAgreeFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{246} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{252} } func (x *ResAgreeFriend) GetCode() RES_CODE { @@ -14607,7 +14935,7 @@ type ReqRefuseFriend struct { func (x *ReqRefuseFriend) Reset() { *x = ReqRefuseFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[247] + mi := &file_proto_Gameapi_proto_msgTypes[253] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14619,7 +14947,7 @@ func (x *ReqRefuseFriend) String() string { func (*ReqRefuseFriend) ProtoMessage() {} func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[247] + mi := &file_proto_Gameapi_proto_msgTypes[253] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14632,7 +14960,7 @@ func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseFriend.ProtoReflect.Descriptor instead. func (*ReqRefuseFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{247} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{253} } func (x *ReqRefuseFriend) GetUid() int64 { @@ -14653,7 +14981,7 @@ type ResRefuseFriend struct { func (x *ResRefuseFriend) Reset() { *x = ResRefuseFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[248] + mi := &file_proto_Gameapi_proto_msgTypes[254] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14665,7 +14993,7 @@ func (x *ResRefuseFriend) String() string { func (*ResRefuseFriend) ProtoMessage() {} func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[248] + mi := &file_proto_Gameapi_proto_msgTypes[254] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14678,7 +15006,7 @@ func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseFriend.ProtoReflect.Descriptor instead. func (*ResRefuseFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{248} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{254} } func (x *ResRefuseFriend) GetCode() RES_CODE { @@ -14712,7 +15040,7 @@ type ReqDelFriend struct { func (x *ReqDelFriend) Reset() { *x = ReqDelFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[249] + mi := &file_proto_Gameapi_proto_msgTypes[255] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14724,7 +15052,7 @@ func (x *ReqDelFriend) String() string { func (*ReqDelFriend) ProtoMessage() {} func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[249] + mi := &file_proto_Gameapi_proto_msgTypes[255] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14737,7 +15065,7 @@ func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDelFriend.ProtoReflect.Descriptor instead. func (*ReqDelFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{249} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{255} } func (x *ReqDelFriend) GetUid() int64 { @@ -14758,7 +15086,7 @@ type ResDelFriend struct { func (x *ResDelFriend) Reset() { *x = ResDelFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[250] + mi := &file_proto_Gameapi_proto_msgTypes[256] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14770,7 +15098,7 @@ func (x *ResDelFriend) String() string { func (*ResDelFriend) ProtoMessage() {} func (x *ResDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[250] + mi := &file_proto_Gameapi_proto_msgTypes[256] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14783,7 +15111,7 @@ func (x *ResDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDelFriend.ProtoReflect.Descriptor instead. func (*ResDelFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{250} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{256} } func (x *ResDelFriend) GetCode() RES_CODE { @@ -14817,7 +15145,7 @@ type ReqRank struct { func (x *ReqRank) Reset() { *x = ReqRank{} - mi := &file_proto_Gameapi_proto_msgTypes[251] + mi := &file_proto_Gameapi_proto_msgTypes[257] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14829,7 +15157,7 @@ func (x *ReqRank) String() string { func (*ReqRank) ProtoMessage() {} func (x *ReqRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[251] + mi := &file_proto_Gameapi_proto_msgTypes[257] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14842,7 +15170,7 @@ func (x *ReqRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRank.ProtoReflect.Descriptor instead. func (*ReqRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{251} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{257} } func (x *ReqRank) GetType() int32 { @@ -14864,7 +15192,7 @@ type ResRank struct { func (x *ResRank) Reset() { *x = ResRank{} - mi := &file_proto_Gameapi_proto_msgTypes[252] + mi := &file_proto_Gameapi_proto_msgTypes[258] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14876,7 +15204,7 @@ func (x *ResRank) String() string { func (*ResRank) ProtoMessage() {} func (x *ResRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[252] + mi := &file_proto_Gameapi_proto_msgTypes[258] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14889,7 +15217,7 @@ func (x *ResRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRank.ProtoReflect.Descriptor instead. func (*ResRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{252} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{258} } func (x *ResRank) GetType() int32 { @@ -14929,7 +15257,7 @@ type ReqMailList struct { func (x *ReqMailList) Reset() { *x = ReqMailList{} - mi := &file_proto_Gameapi_proto_msgTypes[253] + mi := &file_proto_Gameapi_proto_msgTypes[259] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14941,7 +15269,7 @@ func (x *ReqMailList) String() string { func (*ReqMailList) ProtoMessage() {} func (x *ReqMailList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[253] + mi := &file_proto_Gameapi_proto_msgTypes[259] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14954,7 +15282,7 @@ func (x *ReqMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMailList.ProtoReflect.Descriptor instead. func (*ReqMailList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{253} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{259} } type ResMailList struct { @@ -14966,7 +15294,7 @@ type ResMailList struct { func (x *ResMailList) Reset() { *x = ResMailList{} - mi := &file_proto_Gameapi_proto_msgTypes[254] + mi := &file_proto_Gameapi_proto_msgTypes[260] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14978,7 +15306,7 @@ func (x *ResMailList) String() string { func (*ResMailList) ProtoMessage() {} func (x *ResMailList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[254] + mi := &file_proto_Gameapi_proto_msgTypes[260] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14991,7 +15319,7 @@ func (x *ResMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMailList.ProtoReflect.Descriptor instead. func (*ResMailList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{254} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{260} } func (x *ResMailList) GetMailList() map[int32]*MailInfo { @@ -15020,7 +15348,7 @@ type MailInfo struct { func (x *MailInfo) Reset() { *x = MailInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[255] + mi := &file_proto_Gameapi_proto_msgTypes[261] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15032,7 +15360,7 @@ func (x *MailInfo) String() string { func (*MailInfo) ProtoMessage() {} func (x *MailInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[255] + mi := &file_proto_Gameapi_proto_msgTypes[261] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15045,7 +15373,7 @@ func (x *MailInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use MailInfo.ProtoReflect.Descriptor instead. func (*MailInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{255} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{261} } func (x *MailInfo) GetId() int32 { @@ -15134,7 +15462,7 @@ type MailNotify struct { func (x *MailNotify) Reset() { *x = MailNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[256] + mi := &file_proto_Gameapi_proto_msgTypes[262] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15146,7 +15474,7 @@ func (x *MailNotify) String() string { func (*MailNotify) ProtoMessage() {} func (x *MailNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[256] + mi := &file_proto_Gameapi_proto_msgTypes[262] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15159,7 +15487,7 @@ func (x *MailNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use MailNotify.ProtoReflect.Descriptor instead. func (*MailNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{256} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{262} } func (x *MailNotify) GetInfo() *MailInfo { @@ -15179,7 +15507,7 @@ type ReqReadMail struct { func (x *ReqReadMail) Reset() { *x = ReqReadMail{} - mi := &file_proto_Gameapi_proto_msgTypes[257] + mi := &file_proto_Gameapi_proto_msgTypes[263] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15191,7 +15519,7 @@ func (x *ReqReadMail) String() string { func (*ReqReadMail) ProtoMessage() {} func (x *ReqReadMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[257] + mi := &file_proto_Gameapi_proto_msgTypes[263] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15204,7 +15532,7 @@ func (x *ReqReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReadMail.ProtoReflect.Descriptor instead. func (*ReqReadMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{257} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{263} } func (x *ReqReadMail) GetId() int32 { @@ -15225,7 +15553,7 @@ type ResReadMail struct { func (x *ResReadMail) Reset() { *x = ResReadMail{} - mi := &file_proto_Gameapi_proto_msgTypes[258] + mi := &file_proto_Gameapi_proto_msgTypes[264] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15237,7 +15565,7 @@ func (x *ResReadMail) String() string { func (*ResReadMail) ProtoMessage() {} func (x *ResReadMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[258] + mi := &file_proto_Gameapi_proto_msgTypes[264] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15250,7 +15578,7 @@ func (x *ResReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResReadMail.ProtoReflect.Descriptor instead. func (*ResReadMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{258} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{264} } func (x *ResReadMail) GetCode() RES_CODE { @@ -15284,7 +15612,7 @@ type ReqGetMailReward struct { func (x *ReqGetMailReward) Reset() { *x = ReqGetMailReward{} - mi := &file_proto_Gameapi_proto_msgTypes[259] + mi := &file_proto_Gameapi_proto_msgTypes[265] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15296,7 +15624,7 @@ func (x *ReqGetMailReward) String() string { func (*ReqGetMailReward) ProtoMessage() {} func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[259] + mi := &file_proto_Gameapi_proto_msgTypes[265] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15309,7 +15637,7 @@ func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMailReward.ProtoReflect.Descriptor instead. func (*ReqGetMailReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{259} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{265} } func (x *ReqGetMailReward) GetId() int32 { @@ -15330,7 +15658,7 @@ type ResGetMailReward struct { func (x *ResGetMailReward) Reset() { *x = ResGetMailReward{} - mi := &file_proto_Gameapi_proto_msgTypes[260] + mi := &file_proto_Gameapi_proto_msgTypes[266] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15342,7 +15670,7 @@ func (x *ResGetMailReward) String() string { func (*ResGetMailReward) ProtoMessage() {} func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[260] + mi := &file_proto_Gameapi_proto_msgTypes[266] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15355,7 +15683,7 @@ func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMailReward.ProtoReflect.Descriptor instead. func (*ResGetMailReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{260} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{266} } func (x *ResGetMailReward) GetCode() RES_CODE { @@ -15389,7 +15717,7 @@ type ReqDeleteMail struct { func (x *ReqDeleteMail) Reset() { *x = ReqDeleteMail{} - mi := &file_proto_Gameapi_proto_msgTypes[261] + mi := &file_proto_Gameapi_proto_msgTypes[267] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15401,7 +15729,7 @@ func (x *ReqDeleteMail) String() string { func (*ReqDeleteMail) ProtoMessage() {} func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[261] + mi := &file_proto_Gameapi_proto_msgTypes[267] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15414,7 +15742,7 @@ func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDeleteMail.ProtoReflect.Descriptor instead. func (*ReqDeleteMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{261} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{267} } func (x *ReqDeleteMail) GetId() int32 { @@ -15435,7 +15763,7 @@ type ResDeleteMail struct { func (x *ResDeleteMail) Reset() { *x = ResDeleteMail{} - mi := &file_proto_Gameapi_proto_msgTypes[262] + mi := &file_proto_Gameapi_proto_msgTypes[268] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15447,7 +15775,7 @@ func (x *ResDeleteMail) String() string { func (*ResDeleteMail) ProtoMessage() {} func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[262] + mi := &file_proto_Gameapi_proto_msgTypes[268] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15460,7 +15788,7 @@ func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDeleteMail.ProtoReflect.Descriptor instead. func (*ResDeleteMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{262} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{268} } func (x *ResDeleteMail) GetCode() RES_CODE { @@ -15505,7 +15833,7 @@ type ResCharge struct { func (x *ResCharge) Reset() { *x = ResCharge{} - mi := &file_proto_Gameapi_proto_msgTypes[263] + mi := &file_proto_Gameapi_proto_msgTypes[269] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15517,7 +15845,7 @@ func (x *ResCharge) String() string { func (*ResCharge) ProtoMessage() {} func (x *ResCharge) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[263] + mi := &file_proto_Gameapi_proto_msgTypes[269] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15530,7 +15858,7 @@ func (x *ResCharge) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCharge.ProtoReflect.Descriptor instead. func (*ResCharge) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{263} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{269} } func (x *ResCharge) GetCharge() float32 { @@ -15635,7 +15963,7 @@ type WishList struct { func (x *WishList) Reset() { *x = WishList{} - mi := &file_proto_Gameapi_proto_msgTypes[264] + mi := &file_proto_Gameapi_proto_msgTypes[270] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15647,7 +15975,7 @@ func (x *WishList) String() string { func (*WishList) ProtoMessage() {} func (x *WishList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[264] + mi := &file_proto_Gameapi_proto_msgTypes[270] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15660,7 +15988,7 @@ func (x *WishList) ProtoReflect() protoreflect.Message { // Deprecated: Use WishList.ProtoReflect.Descriptor instead. func (*WishList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{264} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{270} } func (x *WishList) GetId() int32 { @@ -15695,7 +16023,7 @@ type ReqAddWish struct { func (x *ReqAddWish) Reset() { *x = ReqAddWish{} - mi := &file_proto_Gameapi_proto_msgTypes[265] + mi := &file_proto_Gameapi_proto_msgTypes[271] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15707,7 +16035,7 @@ func (x *ReqAddWish) String() string { func (*ReqAddWish) ProtoMessage() {} func (x *ReqAddWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[265] + mi := &file_proto_Gameapi_proto_msgTypes[271] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15720,7 +16048,7 @@ func (x *ReqAddWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAddWish.ProtoReflect.Descriptor instead. func (*ReqAddWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{265} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{271} } func (x *ReqAddWish) GetId() int32 { @@ -15747,7 +16075,7 @@ type ResAddWish struct { func (x *ResAddWish) Reset() { *x = ResAddWish{} - mi := &file_proto_Gameapi_proto_msgTypes[266] + mi := &file_proto_Gameapi_proto_msgTypes[272] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15759,7 +16087,7 @@ func (x *ResAddWish) String() string { func (*ResAddWish) ProtoMessage() {} func (x *ResAddWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[266] + mi := &file_proto_Gameapi_proto_msgTypes[272] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15772,7 +16100,7 @@ func (x *ResAddWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAddWish.ProtoReflect.Descriptor instead. func (*ResAddWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{266} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{272} } func (x *ResAddWish) GetCode() RES_CODE { @@ -15798,7 +16126,7 @@ type ReqGetWish struct { func (x *ReqGetWish) Reset() { *x = ReqGetWish{} - mi := &file_proto_Gameapi_proto_msgTypes[267] + mi := &file_proto_Gameapi_proto_msgTypes[273] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15810,7 +16138,7 @@ func (x *ReqGetWish) String() string { func (*ReqGetWish) ProtoMessage() {} func (x *ReqGetWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[267] + mi := &file_proto_Gameapi_proto_msgTypes[273] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15823,7 +16151,7 @@ func (x *ReqGetWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetWish.ProtoReflect.Descriptor instead. func (*ReqGetWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{267} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{273} } type ResGetWish struct { @@ -15836,7 +16164,7 @@ type ResGetWish struct { func (x *ResGetWish) Reset() { *x = ResGetWish{} - mi := &file_proto_Gameapi_proto_msgTypes[268] + mi := &file_proto_Gameapi_proto_msgTypes[274] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15848,7 +16176,7 @@ func (x *ResGetWish) String() string { func (*ResGetWish) ProtoMessage() {} func (x *ResGetWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[268] + mi := &file_proto_Gameapi_proto_msgTypes[274] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15861,7 +16189,7 @@ func (x *ResGetWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetWish.ProtoReflect.Descriptor instead. func (*ResGetWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{268} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{274} } func (x *ResGetWish) GetCode() RES_CODE { @@ -15888,7 +16216,7 @@ type ReqSendWishBeg struct { func (x *ReqSendWishBeg) Reset() { *x = ReqSendWishBeg{} - mi := &file_proto_Gameapi_proto_msgTypes[269] + mi := &file_proto_Gameapi_proto_msgTypes[275] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15900,7 +16228,7 @@ func (x *ReqSendWishBeg) String() string { func (*ReqSendWishBeg) ProtoMessage() {} func (x *ReqSendWishBeg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[269] + mi := &file_proto_Gameapi_proto_msgTypes[275] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15913,7 +16241,7 @@ func (x *ReqSendWishBeg) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSendWishBeg.ProtoReflect.Descriptor instead. func (*ReqSendWishBeg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{269} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{275} } func (x *ReqSendWishBeg) GetUid() []int64 { @@ -15933,7 +16261,7 @@ type ResSendWishBeg struct { func (x *ResSendWishBeg) Reset() { *x = ResSendWishBeg{} - mi := &file_proto_Gameapi_proto_msgTypes[270] + mi := &file_proto_Gameapi_proto_msgTypes[276] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15945,7 +16273,7 @@ func (x *ResSendWishBeg) String() string { func (*ResSendWishBeg) ProtoMessage() {} func (x *ResSendWishBeg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[270] + mi := &file_proto_Gameapi_proto_msgTypes[276] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15958,7 +16286,7 @@ func (x *ResSendWishBeg) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSendWishBeg.ProtoReflect.Descriptor instead. func (*ResSendWishBeg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{270} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{276} } func (x *ResSendWishBeg) GetCode() RES_CODE { @@ -15985,7 +16313,7 @@ type ResSpecialShop struct { func (x *ResSpecialShop) Reset() { *x = ResSpecialShop{} - mi := &file_proto_Gameapi_proto_msgTypes[271] + mi := &file_proto_Gameapi_proto_msgTypes[277] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15997,7 +16325,7 @@ func (x *ResSpecialShop) String() string { func (*ResSpecialShop) ProtoMessage() {} func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[271] + mi := &file_proto_Gameapi_proto_msgTypes[277] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16010,7 +16338,7 @@ func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSpecialShop.ProtoReflect.Descriptor instead. func (*ResSpecialShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{271} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{277} } func (x *ResSpecialShop) GetGrade() int32 { @@ -16038,7 +16366,7 @@ type ResChessShop struct { func (x *ResChessShop) Reset() { *x = ResChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[272] + mi := &file_proto_Gameapi_proto_msgTypes[278] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16050,7 +16378,7 @@ func (x *ResChessShop) String() string { func (*ResChessShop) ProtoMessage() {} func (x *ResChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[272] + mi := &file_proto_Gameapi_proto_msgTypes[278] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16063,7 +16391,7 @@ func (x *ResChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessShop.ProtoReflect.Descriptor instead. func (*ResChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{272} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{278} } func (x *ResChessShop) GetDiamond() int32 { @@ -16095,7 +16423,7 @@ type ReqFreeShop struct { func (x *ReqFreeShop) Reset() { *x = ReqFreeShop{} - mi := &file_proto_Gameapi_proto_msgTypes[273] + mi := &file_proto_Gameapi_proto_msgTypes[279] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16107,7 +16435,7 @@ func (x *ReqFreeShop) String() string { func (*ReqFreeShop) ProtoMessage() {} func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[273] + mi := &file_proto_Gameapi_proto_msgTypes[279] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16120,7 +16448,7 @@ func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFreeShop.ProtoReflect.Descriptor instead. func (*ReqFreeShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{273} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{279} } type ResFreeShop struct { @@ -16133,7 +16461,7 @@ type ResFreeShop struct { func (x *ResFreeShop) Reset() { *x = ResFreeShop{} - mi := &file_proto_Gameapi_proto_msgTypes[274] + mi := &file_proto_Gameapi_proto_msgTypes[280] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16145,7 +16473,7 @@ func (x *ResFreeShop) String() string { func (*ResFreeShop) ProtoMessage() {} func (x *ResFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[274] + mi := &file_proto_Gameapi_proto_msgTypes[280] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16158,7 +16486,7 @@ func (x *ResFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFreeShop.ProtoReflect.Descriptor instead. func (*ResFreeShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{274} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{280} } func (x *ResFreeShop) GetCode() RES_CODE { @@ -16185,7 +16513,7 @@ type ReqBuyChessShop struct { func (x *ReqBuyChessShop) Reset() { *x = ReqBuyChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[275] + mi := &file_proto_Gameapi_proto_msgTypes[281] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16197,7 +16525,7 @@ func (x *ReqBuyChessShop) String() string { func (*ReqBuyChessShop) ProtoMessage() {} func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[275] + mi := &file_proto_Gameapi_proto_msgTypes[281] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16210,7 +16538,7 @@ func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{275} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{281} } func (x *ReqBuyChessShop) GetId() int32 { @@ -16230,7 +16558,7 @@ type ResBuyChessShop struct { func (x *ResBuyChessShop) Reset() { *x = ResBuyChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[276] + mi := &file_proto_Gameapi_proto_msgTypes[282] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16242,7 +16570,7 @@ func (x *ResBuyChessShop) String() string { func (*ResBuyChessShop) ProtoMessage() {} func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[276] + mi := &file_proto_Gameapi_proto_msgTypes[282] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16255,7 +16583,7 @@ func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop.ProtoReflect.Descriptor instead. func (*ResBuyChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{276} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{282} } func (x *ResBuyChessShop) GetCode() RES_CODE { @@ -16283,7 +16611,7 @@ type ReqBuyChessShop2 struct { func (x *ReqBuyChessShop2) Reset() { *x = ReqBuyChessShop2{} - mi := &file_proto_Gameapi_proto_msgTypes[277] + mi := &file_proto_Gameapi_proto_msgTypes[283] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16295,7 +16623,7 @@ func (x *ReqBuyChessShop2) String() string { func (*ReqBuyChessShop2) ProtoMessage() {} func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[277] + mi := &file_proto_Gameapi_proto_msgTypes[283] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16308,7 +16636,7 @@ func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop2.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{277} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{283} } func (x *ReqBuyChessShop2) GetId() int32 { @@ -16335,7 +16663,7 @@ type ResBuyChessShop2 struct { func (x *ResBuyChessShop2) Reset() { *x = ResBuyChessShop2{} - mi := &file_proto_Gameapi_proto_msgTypes[278] + mi := &file_proto_Gameapi_proto_msgTypes[284] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16347,7 +16675,7 @@ func (x *ResBuyChessShop2) String() string { func (*ResBuyChessShop2) ProtoMessage() {} func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[278] + mi := &file_proto_Gameapi_proto_msgTypes[284] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16360,7 +16688,7 @@ func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop2.ProtoReflect.Descriptor instead. func (*ResBuyChessShop2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{278} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{284} } func (x *ResBuyChessShop2) GetCode() RES_CODE { @@ -16386,7 +16714,7 @@ type ReqRefreshChessShop struct { func (x *ReqRefreshChessShop) Reset() { *x = ReqRefreshChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[279] + mi := &file_proto_Gameapi_proto_msgTypes[285] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16398,7 +16726,7 @@ func (x *ReqRefreshChessShop) String() string { func (*ReqRefreshChessShop) ProtoMessage() {} func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[279] + mi := &file_proto_Gameapi_proto_msgTypes[285] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16411,7 +16739,7 @@ func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefreshChessShop.ProtoReflect.Descriptor instead. func (*ReqRefreshChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{279} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{285} } type ResRefreshChessShop struct { @@ -16424,7 +16752,7 @@ type ResRefreshChessShop struct { func (x *ResRefreshChessShop) Reset() { *x = ResRefreshChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[280] + mi := &file_proto_Gameapi_proto_msgTypes[286] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16436,7 +16764,7 @@ func (x *ResRefreshChessShop) String() string { func (*ResRefreshChessShop) ProtoMessage() {} func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[280] + mi := &file_proto_Gameapi_proto_msgTypes[286] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16449,7 +16777,7 @@ func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefreshChessShop.ProtoReflect.Descriptor instead. func (*ResRefreshChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{280} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} } func (x *ResRefreshChessShop) GetCode() RES_CODE { @@ -16474,7 +16802,7 @@ type ReqEndless struct { func (x *ReqEndless) Reset() { *x = ReqEndless{} - mi := &file_proto_Gameapi_proto_msgTypes[281] + mi := &file_proto_Gameapi_proto_msgTypes[287] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16486,7 +16814,7 @@ func (x *ReqEndless) String() string { func (*ReqEndless) ProtoMessage() {} func (x *ReqEndless) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[281] + mi := &file_proto_Gameapi_proto_msgTypes[287] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16499,7 +16827,7 @@ func (x *ReqEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndless.ProtoReflect.Descriptor instead. func (*ReqEndless) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{281} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} } type ResEndless struct { @@ -16512,7 +16840,7 @@ type ResEndless struct { func (x *ResEndless) Reset() { *x = ResEndless{} - mi := &file_proto_Gameapi_proto_msgTypes[282] + mi := &file_proto_Gameapi_proto_msgTypes[288] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16524,7 +16852,7 @@ func (x *ResEndless) String() string { func (*ResEndless) ProtoMessage() {} func (x *ResEndless) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[282] + mi := &file_proto_Gameapi_proto_msgTypes[288] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16537,7 +16865,7 @@ func (x *ResEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndless.ProtoReflect.Descriptor instead. func (*ResEndless) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{282} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} } func (x *ResEndless) GetId() int32 { @@ -16565,7 +16893,7 @@ type ResEndlessInfo struct { func (x *ResEndlessInfo) Reset() { *x = ResEndlessInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[283] + mi := &file_proto_Gameapi_proto_msgTypes[289] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16577,7 +16905,7 @@ func (x *ResEndlessInfo) String() string { func (*ResEndlessInfo) ProtoMessage() {} func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[283] + mi := &file_proto_Gameapi_proto_msgTypes[289] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16590,7 +16918,7 @@ func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessInfo.ProtoReflect.Descriptor instead. func (*ResEndlessInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{283} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} } func (x *ResEndlessInfo) GetChargeId() int32 { @@ -16622,7 +16950,7 @@ type ReqEndlessReward struct { func (x *ReqEndlessReward) Reset() { *x = ReqEndlessReward{} - mi := &file_proto_Gameapi_proto_msgTypes[284] + mi := &file_proto_Gameapi_proto_msgTypes[290] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16634,7 +16962,7 @@ func (x *ReqEndlessReward) String() string { func (*ReqEndlessReward) ProtoMessage() {} func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[284] + mi := &file_proto_Gameapi_proto_msgTypes[290] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16647,7 +16975,7 @@ func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndlessReward.ProtoReflect.Descriptor instead. func (*ReqEndlessReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{284} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} } type ResEndlessReward struct { @@ -16660,7 +16988,7 @@ type ResEndlessReward struct { func (x *ResEndlessReward) Reset() { *x = ResEndlessReward{} - mi := &file_proto_Gameapi_proto_msgTypes[285] + mi := &file_proto_Gameapi_proto_msgTypes[291] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16672,7 +17000,7 @@ func (x *ResEndlessReward) String() string { func (*ResEndlessReward) ProtoMessage() {} func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[285] + mi := &file_proto_Gameapi_proto_msgTypes[291] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16685,7 +17013,7 @@ func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessReward.ProtoReflect.Descriptor instead. func (*ResEndlessReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{285} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} } func (x *ResEndlessReward) GetCode() RES_CODE { @@ -16714,7 +17042,7 @@ type ResPiggyBank struct { func (x *ResPiggyBank) Reset() { *x = ResPiggyBank{} - mi := &file_proto_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[292] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16726,7 +17054,7 @@ func (x *ResPiggyBank) String() string { func (*ResPiggyBank) ProtoMessage() {} func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[292] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16739,7 +17067,7 @@ func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBank.ProtoReflect.Descriptor instead. func (*ResPiggyBank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} } func (x *ResPiggyBank) GetType() int32 { @@ -16778,7 +17106,7 @@ type ReqPiggyBankReward struct { func (x *ReqPiggyBankReward) Reset() { *x = ReqPiggyBankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[293] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16790,7 +17118,7 @@ func (x *ReqPiggyBankReward) String() string { func (*ReqPiggyBankReward) ProtoMessage() {} func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[293] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16803,7 +17131,7 @@ func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPiggyBankReward.ProtoReflect.Descriptor instead. func (*ReqPiggyBankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} } type ResPiggyBankReward struct { @@ -16816,7 +17144,7 @@ type ResPiggyBankReward struct { func (x *ResPiggyBankReward) Reset() { *x = ResPiggyBankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[294] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16828,7 +17156,7 @@ func (x *ResPiggyBankReward) String() string { func (*ResPiggyBankReward) ProtoMessage() {} func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[294] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16841,7 +17169,7 @@ func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBankReward.ProtoReflect.Descriptor instead. func (*ResPiggyBankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} } func (x *ResPiggyBankReward) GetCode() RES_CODE { @@ -16868,7 +17196,7 @@ type ReqChargeReceive struct { func (x *ReqChargeReceive) Reset() { *x = ReqChargeReceive{} - mi := &file_proto_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[295] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16880,7 +17208,7 @@ func (x *ReqChargeReceive) String() string { func (*ReqChargeReceive) ProtoMessage() {} func (x *ReqChargeReceive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[295] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16893,7 +17221,7 @@ func (x *ReqChargeReceive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChargeReceive.ProtoReflect.Descriptor instead. func (*ReqChargeReceive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} } func (x *ReqChargeReceive) GetUid() int64 { @@ -16920,7 +17248,7 @@ type ResChargeReceive struct { func (x *ResChargeReceive) Reset() { *x = ResChargeReceive{} - mi := &file_proto_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[296] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16932,7 +17260,7 @@ func (x *ResChargeReceive) String() string { func (*ResChargeReceive) ProtoMessage() {} func (x *ResChargeReceive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[296] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16945,7 +17273,7 @@ func (x *ResChargeReceive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChargeReceive.ProtoReflect.Descriptor instead. func (*ResChargeReceive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} } func (x *ResChargeReceive) GetCode() RES_CODE { @@ -16975,7 +17303,7 @@ type ReqCreateOrderSn struct { func (x *ReqCreateOrderSn) Reset() { *x = ReqCreateOrderSn{} - mi := &file_proto_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[297] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16987,7 +17315,7 @@ func (x *ReqCreateOrderSn) String() string { func (*ReqCreateOrderSn) ProtoMessage() {} func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[297] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17000,7 +17328,7 @@ func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCreateOrderSn.ProtoReflect.Descriptor instead. func (*ReqCreateOrderSn) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} } func (x *ReqCreateOrderSn) GetChargeId() int32 { @@ -17047,7 +17375,7 @@ type ResCreateOrderSn struct { func (x *ResCreateOrderSn) Reset() { *x = ResCreateOrderSn{} - mi := &file_proto_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[298] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17059,7 +17387,7 @@ func (x *ResCreateOrderSn) String() string { func (*ResCreateOrderSn) ProtoMessage() {} func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[298] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17072,7 +17400,7 @@ func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCreateOrderSn.ProtoReflect.Descriptor instead. func (*ResCreateOrderSn) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} } func (x *ResCreateOrderSn) GetOrderSn() string { @@ -17094,7 +17422,7 @@ type ReqShippingOrder struct { func (x *ReqShippingOrder) Reset() { *x = ReqShippingOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[299] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17106,7 +17434,7 @@ func (x *ReqShippingOrder) String() string { func (*ReqShippingOrder) ProtoMessage() {} func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[299] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17119,7 +17447,7 @@ func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqShippingOrder.ProtoReflect.Descriptor instead. func (*ReqShippingOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} } func (x *ReqShippingOrder) GetOrderSn() string { @@ -17160,7 +17488,7 @@ type ResShippingOrder struct { func (x *ResShippingOrder) Reset() { *x = ResShippingOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[300] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17172,7 +17500,7 @@ func (x *ResShippingOrder) String() string { func (*ResShippingOrder) ProtoMessage() {} func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[300] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17185,7 +17513,7 @@ func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResShippingOrder.ProtoReflect.Descriptor instead. func (*ResShippingOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} } func (x *ResShippingOrder) GetCode() RES_CODE { @@ -17210,7 +17538,7 @@ type ReqChampship struct { func (x *ReqChampship) Reset() { *x = ReqChampship{} - mi := &file_proto_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[301] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17222,7 +17550,7 @@ func (x *ReqChampship) String() string { func (*ReqChampship) ProtoMessage() {} func (x *ReqChampship) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[301] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17235,7 +17563,7 @@ func (x *ReqChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampship.ProtoReflect.Descriptor instead. func (*ReqChampship) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} } type ResChampship struct { @@ -17253,7 +17581,7 @@ type ResChampship struct { func (x *ResChampship) Reset() { *x = ResChampship{} - mi := &file_proto_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[302] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17265,7 +17593,7 @@ func (x *ResChampship) String() string { func (*ResChampship) ProtoMessage() {} func (x *ResChampship) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[302] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17278,7 +17606,7 @@ func (x *ResChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampship.ProtoReflect.Descriptor instead. func (*ResChampship) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} } func (x *ResChampship) GetScore() int32 { @@ -17338,7 +17666,7 @@ type ReqChampshipReward struct { func (x *ReqChampshipReward) Reset() { *x = ReqChampshipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[303] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17350,7 +17678,7 @@ func (x *ReqChampshipReward) String() string { func (*ReqChampshipReward) ProtoMessage() {} func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[303] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17363,7 +17691,7 @@ func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipReward.ProtoReflect.Descriptor instead. func (*ReqChampshipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} } type ResChampshipReward struct { @@ -17376,7 +17704,7 @@ type ResChampshipReward struct { func (x *ResChampshipReward) Reset() { *x = ResChampshipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[304] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17388,7 +17716,7 @@ func (x *ResChampshipReward) String() string { func (*ResChampshipReward) ProtoMessage() {} func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[304] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17401,7 +17729,7 @@ func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipReward.ProtoReflect.Descriptor instead. func (*ResChampshipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} } func (x *ResChampshipReward) GetCode() RES_CODE { @@ -17426,7 +17754,7 @@ type ReqChampshipRankReward struct { func (x *ReqChampshipRankReward) Reset() { *x = ReqChampshipRankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[305] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17438,7 +17766,7 @@ func (x *ReqChampshipRankReward) String() string { func (*ReqChampshipRankReward) ProtoMessage() {} func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[305] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17451,7 +17779,7 @@ func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRankReward.ProtoReflect.Descriptor instead. func (*ReqChampshipRankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} } type ResChampshipRankReward struct { @@ -17464,7 +17792,7 @@ type ResChampshipRankReward struct { func (x *ResChampshipRankReward) Reset() { *x = ResChampshipRankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[306] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17476,7 +17804,7 @@ func (x *ResChampshipRankReward) String() string { func (*ResChampshipRankReward) ProtoMessage() {} func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[306] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17489,7 +17817,7 @@ func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRankReward.ProtoReflect.Descriptor instead. func (*ResChampshipRankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} } func (x *ResChampshipRankReward) GetCode() RES_CODE { @@ -17514,7 +17842,7 @@ type ReqChampshipRank struct { func (x *ReqChampshipRank) Reset() { *x = ReqChampshipRank{} - mi := &file_proto_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[307] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17526,7 +17854,7 @@ func (x *ReqChampshipRank) String() string { func (*ReqChampshipRank) ProtoMessage() {} func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[307] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17539,7 +17867,7 @@ func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRank.ProtoReflect.Descriptor instead. func (*ReqChampshipRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} } type ResChampshipRank struct { @@ -17553,7 +17881,7 @@ type ResChampshipRank struct { func (x *ResChampshipRank) Reset() { *x = ResChampshipRank{} - mi := &file_proto_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[308] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17565,7 +17893,7 @@ func (x *ResChampshipRank) String() string { func (*ResChampshipRank) ProtoMessage() {} func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[308] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17578,7 +17906,7 @@ func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRank.ProtoReflect.Descriptor instead. func (*ResChampshipRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} } func (x *ResChampshipRank) GetRankList() map[int32]*ResPlayerRank { @@ -17610,7 +17938,7 @@ type ReqChampshipPreRank struct { func (x *ReqChampshipPreRank) Reset() { *x = ReqChampshipPreRank{} - mi := &file_proto_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[309] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17622,7 +17950,7 @@ func (x *ReqChampshipPreRank) String() string { func (*ReqChampshipPreRank) ProtoMessage() {} func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[309] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17635,7 +17963,7 @@ func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipPreRank.ProtoReflect.Descriptor instead. func (*ReqChampshipPreRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} } type ResChampshipPreRank struct { @@ -17649,7 +17977,7 @@ type ResChampshipPreRank struct { func (x *ResChampshipPreRank) Reset() { *x = ResChampshipPreRank{} - mi := &file_proto_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[310] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17661,7 +17989,7 @@ func (x *ResChampshipPreRank) String() string { func (*ResChampshipPreRank) ProtoMessage() {} func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[310] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17674,7 +18002,7 @@ func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipPreRank.ProtoReflect.Descriptor instead. func (*ResChampshipPreRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} } func (x *ResChampshipPreRank) GetRankList() map[int32]*ResPlayerRank { @@ -17710,7 +18038,7 @@ type ResNotifyCard struct { func (x *ResNotifyCard) Reset() { *x = ResNotifyCard{} - mi := &file_proto_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[311] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17722,7 +18050,7 @@ func (x *ResNotifyCard) String() string { func (*ResNotifyCard) ProtoMessage() {} func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[311] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17735,7 +18063,7 @@ func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResNotifyCard.ProtoReflect.Descriptor instead. func (*ResNotifyCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} } func (x *ResNotifyCard) GetCard() map[int32]int32 { @@ -17775,7 +18103,7 @@ type ReqSetFacebookUrl struct { func (x *ReqSetFacebookUrl) Reset() { *x = ReqSetFacebookUrl{} - mi := &file_proto_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[312] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17787,7 +18115,7 @@ func (x *ReqSetFacebookUrl) String() string { func (*ReqSetFacebookUrl) ProtoMessage() {} func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[312] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17800,7 +18128,7 @@ func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ReqSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} } func (x *ReqSetFacebookUrl) GetUrl() string { @@ -17820,7 +18148,7 @@ type ResSetFacebookUrl struct { func (x *ResSetFacebookUrl) Reset() { *x = ResSetFacebookUrl{} - mi := &file_proto_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[313] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17832,7 +18160,7 @@ func (x *ResSetFacebookUrl) String() string { func (*ResSetFacebookUrl) ProtoMessage() {} func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[313] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17845,7 +18173,7 @@ func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ResSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} } func (x *ResSetFacebookUrl) GetCode() RES_CODE { @@ -17872,7 +18200,7 @@ type ReqInviteFriendData struct { func (x *ReqInviteFriendData) Reset() { *x = ReqInviteFriendData{} - mi := &file_proto_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[314] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17884,7 +18212,7 @@ func (x *ReqInviteFriendData) String() string { func (*ReqInviteFriendData) ProtoMessage() {} func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[314] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17897,7 +18225,7 @@ func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqInviteFriendData.ProtoReflect.Descriptor instead. func (*ReqInviteFriendData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} } func (x *ReqInviteFriendData) GetDwUin() int64 { @@ -17917,7 +18245,7 @@ type ResInviteFriendData struct { func (x *ResInviteFriendData) Reset() { *x = ResInviteFriendData{} - mi := &file_proto_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[315] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17929,7 +18257,7 @@ func (x *ResInviteFriendData) String() string { func (*ResInviteFriendData) ProtoMessage() {} func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[315] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17942,7 +18270,7 @@ func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResInviteFriendData.ProtoReflect.Descriptor instead. func (*ResInviteFriendData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} } func (x *ResInviteFriendData) GetIdLists() []int32 { @@ -17968,7 +18296,7 @@ type ReqSelfInvited struct { func (x *ReqSelfInvited) Reset() { *x = ReqSelfInvited{} - mi := &file_proto_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[316] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17980,7 +18308,7 @@ func (x *ReqSelfInvited) String() string { func (*ReqSelfInvited) ProtoMessage() {} func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[316] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17993,7 +18321,7 @@ func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelfInvited.ProtoReflect.Descriptor instead. func (*ReqSelfInvited) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} } func (x *ReqSelfInvited) GetInviterId() int64 { @@ -18012,7 +18340,7 @@ type ResSelfInvited struct { func (x *ResSelfInvited) Reset() { *x = ResSelfInvited{} - mi := &file_proto_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[317] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18024,7 +18352,7 @@ func (x *ResSelfInvited) String() string { func (*ResSelfInvited) ProtoMessage() {} func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[317] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18037,7 +18365,7 @@ func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelfInvited.ProtoReflect.Descriptor instead. func (*ResSelfInvited) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} } func (x *ResSelfInvited) GetResultCode() int32 { @@ -18057,7 +18385,7 @@ type NotifyInvitedSuccess struct { func (x *NotifyInvitedSuccess) Reset() { *x = NotifyInvitedSuccess{} - mi := &file_proto_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[318] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18069,7 +18397,7 @@ func (x *NotifyInvitedSuccess) String() string { func (*NotifyInvitedSuccess) ProtoMessage() {} func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[318] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18082,7 +18410,7 @@ func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyInvitedSuccess.ProtoReflect.Descriptor instead. func (*NotifyInvitedSuccess) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} } func (x *NotifyInvitedSuccess) GetResultCode() int32 { @@ -18108,7 +18436,7 @@ type ReqGetInviteReward struct { func (x *ReqGetInviteReward) Reset() { *x = ReqGetInviteReward{} - mi := &file_proto_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[319] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18120,7 +18448,7 @@ func (x *ReqGetInviteReward) String() string { func (*ReqGetInviteReward) ProtoMessage() {} func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[319] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18133,7 +18461,7 @@ func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetInviteReward.ProtoReflect.Descriptor instead. func (*ReqGetInviteReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{319} } func (x *ReqGetInviteReward) GetGetIndex() int32 { @@ -18152,7 +18480,7 @@ type ResGetInviteReward struct { func (x *ResGetInviteReward) Reset() { *x = ResGetInviteReward{} - mi := &file_proto_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[320] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18164,7 +18492,7 @@ func (x *ResGetInviteReward) String() string { func (*ResGetInviteReward) ProtoMessage() {} func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[320] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18177,7 +18505,7 @@ func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetInviteReward.ProtoReflect.Descriptor instead. func (*ResGetInviteReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{320} } func (x *ResGetInviteReward) GetResultCode() int32 { @@ -18196,7 +18524,7 @@ type ReqAutoAddInviteFriend struct { func (x *ReqAutoAddInviteFriend) Reset() { *x = ReqAutoAddInviteFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[321] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18208,7 +18536,7 @@ func (x *ReqAutoAddInviteFriend) String() string { func (*ReqAutoAddInviteFriend) ProtoMessage() {} func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[321] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18221,7 +18549,7 @@ func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{321} } func (x *ReqAutoAddInviteFriend) GetId() int64 { @@ -18240,7 +18568,7 @@ type ResAutoAddInviteFriend struct { func (x *ResAutoAddInviteFriend) Reset() { *x = ResAutoAddInviteFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[322] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18252,7 +18580,7 @@ func (x *ResAutoAddInviteFriend) String() string { func (*ResAutoAddInviteFriend) ProtoMessage() {} func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[322] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18265,7 +18593,7 @@ func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{322} } func (x *ResAutoAddInviteFriend) GetResultCode() int32 { @@ -18284,7 +18612,7 @@ type ReqAutoAddInviteFriend2 struct { func (x *ReqAutoAddInviteFriend2) Reset() { *x = ReqAutoAddInviteFriend2{} - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[323] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18296,7 +18624,7 @@ func (x *ReqAutoAddInviteFriend2) String() string { func (*ReqAutoAddInviteFriend2) ProtoMessage() {} func (x *ReqAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[323] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18309,7 +18637,7 @@ func (x *ReqAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend2.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{323} } func (x *ReqAutoAddInviteFriend2) GetId() string { @@ -18328,7 +18656,7 @@ type ResAutoAddInviteFriend2 struct { func (x *ResAutoAddInviteFriend2) Reset() { *x = ResAutoAddInviteFriend2{} - mi := &file_proto_Gameapi_proto_msgTypes[318] + mi := &file_proto_Gameapi_proto_msgTypes[324] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18340,7 +18668,7 @@ func (x *ResAutoAddInviteFriend2) String() string { func (*ResAutoAddInviteFriend2) ProtoMessage() {} func (x *ResAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[318] + mi := &file_proto_Gameapi_proto_msgTypes[324] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18353,7 +18681,7 @@ func (x *ResAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend2.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{324} } func (x *ResAutoAddInviteFriend2) GetResultCode() int32 { @@ -18372,7 +18700,7 @@ type ReqMining struct { func (x *ReqMining) Reset() { *x = ReqMining{} - mi := &file_proto_Gameapi_proto_msgTypes[319] + mi := &file_proto_Gameapi_proto_msgTypes[325] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18384,7 +18712,7 @@ func (x *ReqMining) String() string { func (*ReqMining) ProtoMessage() {} func (x *ReqMining) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[319] + mi := &file_proto_Gameapi_proto_msgTypes[325] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18397,7 +18725,7 @@ func (x *ReqMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMining.ProtoReflect.Descriptor instead. func (*ReqMining) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{319} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{325} } type ResMining struct { @@ -18416,7 +18744,7 @@ type ResMining struct { func (x *ResMining) Reset() { *x = ResMining{} - mi := &file_proto_Gameapi_proto_msgTypes[320] + mi := &file_proto_Gameapi_proto_msgTypes[326] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18428,7 +18756,7 @@ func (x *ResMining) String() string { func (*ResMining) ProtoMessage() {} func (x *ResMining) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[320] + mi := &file_proto_Gameapi_proto_msgTypes[326] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18441,7 +18769,7 @@ func (x *ResMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMining.ProtoReflect.Descriptor instead. func (*ResMining) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{320} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{326} } func (x *ResMining) GetId() int32 { @@ -18510,7 +18838,7 @@ type ReqMiningTake struct { func (x *ReqMiningTake) Reset() { *x = ReqMiningTake{} - mi := &file_proto_Gameapi_proto_msgTypes[321] + mi := &file_proto_Gameapi_proto_msgTypes[327] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18522,7 +18850,7 @@ func (x *ReqMiningTake) String() string { func (*ReqMiningTake) ProtoMessage() {} func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[321] + mi := &file_proto_Gameapi_proto_msgTypes[327] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18535,7 +18863,7 @@ func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningTake.ProtoReflect.Descriptor instead. func (*ReqMiningTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{321} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{327} } func (x *ReqMiningTake) GetMap() map[int32]string { @@ -18562,7 +18890,7 @@ type ResMiningTake struct { func (x *ResMiningTake) Reset() { *x = ResMiningTake{} - mi := &file_proto_Gameapi_proto_msgTypes[322] + mi := &file_proto_Gameapi_proto_msgTypes[328] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18574,7 +18902,7 @@ func (x *ResMiningTake) String() string { func (*ResMiningTake) ProtoMessage() {} func (x *ResMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[322] + mi := &file_proto_Gameapi_proto_msgTypes[328] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18587,7 +18915,7 @@ func (x *ResMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningTake.ProtoReflect.Descriptor instead. func (*ResMiningTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{322} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{328} } func (x *ResMiningTake) GetCode() RES_CODE { @@ -18612,7 +18940,7 @@ type ReqMiningReward struct { func (x *ReqMiningReward) Reset() { *x = ReqMiningReward{} - mi := &file_proto_Gameapi_proto_msgTypes[323] + mi := &file_proto_Gameapi_proto_msgTypes[329] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18624,7 +18952,7 @@ func (x *ReqMiningReward) String() string { func (*ReqMiningReward) ProtoMessage() {} func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[323] + mi := &file_proto_Gameapi_proto_msgTypes[329] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18637,7 +18965,7 @@ func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningReward.ProtoReflect.Descriptor instead. func (*ReqMiningReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{323} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{329} } type ResMiningReward struct { @@ -18650,7 +18978,7 @@ type ResMiningReward struct { func (x *ResMiningReward) Reset() { *x = ResMiningReward{} - mi := &file_proto_Gameapi_proto_msgTypes[324] + mi := &file_proto_Gameapi_proto_msgTypes[330] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18662,7 +18990,7 @@ func (x *ResMiningReward) String() string { func (*ResMiningReward) ProtoMessage() {} func (x *ResMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[324] + mi := &file_proto_Gameapi_proto_msgTypes[330] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18675,7 +19003,7 @@ func (x *ResMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningReward.ProtoReflect.Descriptor instead. func (*ResMiningReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{324} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{330} } func (x *ResMiningReward) GetCode() RES_CODE { @@ -18701,7 +19029,7 @@ type ResActRed struct { func (x *ResActRed) Reset() { *x = ResActRed{} - mi := &file_proto_Gameapi_proto_msgTypes[325] + mi := &file_proto_Gameapi_proto_msgTypes[331] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18713,7 +19041,7 @@ func (x *ResActRed) String() string { func (*ResActRed) ProtoMessage() {} func (x *ResActRed) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[325] + mi := &file_proto_Gameapi_proto_msgTypes[331] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18726,7 +19054,7 @@ func (x *ResActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActRed.ProtoReflect.Descriptor instead. func (*ResActRed) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{325} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{331} } func (x *ResActRed) GetRed() map[int32]int32 { @@ -18747,7 +19075,7 @@ type NotifyActRed struct { func (x *NotifyActRed) Reset() { *x = NotifyActRed{} - mi := &file_proto_Gameapi_proto_msgTypes[326] + mi := &file_proto_Gameapi_proto_msgTypes[332] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18759,7 +19087,7 @@ func (x *NotifyActRed) String() string { func (*NotifyActRed) ProtoMessage() {} func (x *NotifyActRed) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[326] + mi := &file_proto_Gameapi_proto_msgTypes[332] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18772,7 +19100,7 @@ func (x *NotifyActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyActRed.ProtoReflect.Descriptor instead. func (*NotifyActRed) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{326} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{332} } func (x *NotifyActRed) GetId() int32 { @@ -18799,7 +19127,7 @@ type ActivityNotify struct { func (x *ActivityNotify) Reset() { *x = ActivityNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[327] + mi := &file_proto_Gameapi_proto_msgTypes[333] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18811,7 +19139,7 @@ func (x *ActivityNotify) String() string { func (*ActivityNotify) ProtoMessage() {} func (x *ActivityNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[327] + mi := &file_proto_Gameapi_proto_msgTypes[333] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18824,7 +19152,7 @@ func (x *ActivityNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityNotify.ProtoReflect.Descriptor instead. func (*ActivityNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{327} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{333} } func (x *ActivityNotify) GetInfo() *ActivityInfo { @@ -18843,7 +19171,7 @@ type ResItem struct { func (x *ResItem) Reset() { *x = ResItem{} - mi := &file_proto_Gameapi_proto_msgTypes[328] + mi := &file_proto_Gameapi_proto_msgTypes[334] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18855,7 +19183,7 @@ func (x *ResItem) String() string { func (*ResItem) ProtoMessage() {} func (x *ResItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[328] + mi := &file_proto_Gameapi_proto_msgTypes[334] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18868,7 +19196,7 @@ func (x *ResItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItem.ProtoReflect.Descriptor instead. func (*ResItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{328} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{334} } func (x *ResItem) GetItem() map[int32]int32 { @@ -18887,7 +19215,7 @@ type ItemNotify struct { func (x *ItemNotify) Reset() { *x = ItemNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[329] + mi := &file_proto_Gameapi_proto_msgTypes[335] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18899,7 +19227,7 @@ func (x *ItemNotify) String() string { func (*ItemNotify) ProtoMessage() {} func (x *ItemNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[329] + mi := &file_proto_Gameapi_proto_msgTypes[335] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18912,7 +19240,7 @@ func (x *ItemNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemNotify.ProtoReflect.Descriptor instead. func (*ItemNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{329} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{335} } func (x *ItemNotify) GetItem() map[int32]int32 { @@ -18931,7 +19259,7 @@ type ReqGuessColor struct { func (x *ReqGuessColor) Reset() { *x = ReqGuessColor{} - mi := &file_proto_Gameapi_proto_msgTypes[330] + mi := &file_proto_Gameapi_proto_msgTypes[336] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18943,7 +19271,7 @@ func (x *ReqGuessColor) String() string { func (*ReqGuessColor) ProtoMessage() {} func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[330] + mi := &file_proto_Gameapi_proto_msgTypes[336] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18956,7 +19284,7 @@ func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColor.ProtoReflect.Descriptor instead. func (*ReqGuessColor) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{330} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{336} } type ResGuessColor struct { @@ -18976,7 +19304,7 @@ type ResGuessColor struct { func (x *ResGuessColor) Reset() { *x = ResGuessColor{} - mi := &file_proto_Gameapi_proto_msgTypes[331] + mi := &file_proto_Gameapi_proto_msgTypes[337] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18988,7 +19316,7 @@ func (x *ResGuessColor) String() string { func (*ResGuessColor) ProtoMessage() {} func (x *ResGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[331] + mi := &file_proto_Gameapi_proto_msgTypes[337] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19001,7 +19329,7 @@ func (x *ResGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColor.ProtoReflect.Descriptor instead. func (*ResGuessColor) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{331} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{337} } func (x *ResGuessColor) GetId() int32 { @@ -19079,7 +19407,7 @@ type Opponent struct { func (x *Opponent) Reset() { *x = Opponent{} - mi := &file_proto_Gameapi_proto_msgTypes[332] + mi := &file_proto_Gameapi_proto_msgTypes[338] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19091,7 +19419,7 @@ func (x *Opponent) String() string { func (*Opponent) ProtoMessage() {} func (x *Opponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[332] + mi := &file_proto_Gameapi_proto_msgTypes[338] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19104,7 +19432,7 @@ func (x *Opponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Opponent.ProtoReflect.Descriptor instead. func (*Opponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{332} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{338} } func (x *Opponent) GetName() string { @@ -19146,7 +19474,7 @@ type ReqGuessColorTake struct { func (x *ReqGuessColorTake) Reset() { *x = ReqGuessColorTake{} - mi := &file_proto_Gameapi_proto_msgTypes[333] + mi := &file_proto_Gameapi_proto_msgTypes[339] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19158,7 +19486,7 @@ func (x *ReqGuessColorTake) String() string { func (*ReqGuessColorTake) ProtoMessage() {} func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[333] + mi := &file_proto_Gameapi_proto_msgTypes[339] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19171,7 +19499,7 @@ func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorTake.ProtoReflect.Descriptor instead. func (*ReqGuessColorTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{333} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{339} } func (x *ReqGuessColorTake) GetMap() *GuessColorInfo { @@ -19197,7 +19525,7 @@ type GuessColorInfo struct { func (x *GuessColorInfo) Reset() { *x = GuessColorInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[334] + mi := &file_proto_Gameapi_proto_msgTypes[340] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19209,7 +19537,7 @@ func (x *GuessColorInfo) String() string { func (*GuessColorInfo) ProtoMessage() {} func (x *GuessColorInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[334] + mi := &file_proto_Gameapi_proto_msgTypes[340] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19222,7 +19550,7 @@ func (x *GuessColorInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use GuessColorInfo.ProtoReflect.Descriptor instead. func (*GuessColorInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{334} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{340} } func (x *GuessColorInfo) GetMap() map[int32]int32 { @@ -19242,7 +19570,7 @@ type ResGuessColorTake struct { func (x *ResGuessColorTake) Reset() { *x = ResGuessColorTake{} - mi := &file_proto_Gameapi_proto_msgTypes[335] + mi := &file_proto_Gameapi_proto_msgTypes[341] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19254,7 +19582,7 @@ func (x *ResGuessColorTake) String() string { func (*ResGuessColorTake) ProtoMessage() {} func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[335] + mi := &file_proto_Gameapi_proto_msgTypes[341] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19267,7 +19595,7 @@ func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorTake.ProtoReflect.Descriptor instead. func (*ResGuessColorTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{335} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{341} } func (x *ResGuessColorTake) GetCode() RES_CODE { @@ -19293,7 +19621,7 @@ type ReqGuessColorReward struct { func (x *ReqGuessColorReward) Reset() { *x = ReqGuessColorReward{} - mi := &file_proto_Gameapi_proto_msgTypes[336] + mi := &file_proto_Gameapi_proto_msgTypes[342] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19305,7 +19633,7 @@ func (x *ReqGuessColorReward) String() string { func (*ReqGuessColorReward) ProtoMessage() {} func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[336] + mi := &file_proto_Gameapi_proto_msgTypes[342] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19318,7 +19646,7 @@ func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorReward.ProtoReflect.Descriptor instead. func (*ReqGuessColorReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{336} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{342} } type ResGuessColorReward struct { @@ -19331,7 +19659,7 @@ type ResGuessColorReward struct { func (x *ResGuessColorReward) Reset() { *x = ResGuessColorReward{} - mi := &file_proto_Gameapi_proto_msgTypes[337] + mi := &file_proto_Gameapi_proto_msgTypes[343] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19343,7 +19671,7 @@ func (x *ResGuessColorReward) String() string { func (*ResGuessColorReward) ProtoMessage() {} func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[337] + mi := &file_proto_Gameapi_proto_msgTypes[343] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19356,7 +19684,7 @@ func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorReward.ProtoReflect.Descriptor instead. func (*ResGuessColorReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{337} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{343} } func (x *ResGuessColorReward) GetCode() RES_CODE { @@ -19381,7 +19709,7 @@ type ReqRace struct { func (x *ReqRace) Reset() { *x = ReqRace{} - mi := &file_proto_Gameapi_proto_msgTypes[338] + mi := &file_proto_Gameapi_proto_msgTypes[344] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19393,7 +19721,7 @@ func (x *ReqRace) String() string { func (*ReqRace) ProtoMessage() {} func (x *ReqRace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[338] + mi := &file_proto_Gameapi_proto_msgTypes[344] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19406,7 +19734,7 @@ func (x *ReqRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRace.ProtoReflect.Descriptor instead. func (*ReqRace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{338} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{344} } type ResRace struct { @@ -19427,7 +19755,7 @@ type ResRace struct { func (x *ResRace) Reset() { *x = ResRace{} - mi := &file_proto_Gameapi_proto_msgTypes[339] + mi := &file_proto_Gameapi_proto_msgTypes[345] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19439,7 +19767,7 @@ func (x *ResRace) String() string { func (*ResRace) ProtoMessage() {} func (x *ResRace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[339] + mi := &file_proto_Gameapi_proto_msgTypes[345] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19452,7 +19780,7 @@ func (x *ResRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRace.ProtoReflect.Descriptor instead. func (*ResRace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{339} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{345} } func (x *ResRace) GetId() int32 { @@ -19538,7 +19866,7 @@ type Raceopponent struct { func (x *Raceopponent) Reset() { *x = Raceopponent{} - mi := &file_proto_Gameapi_proto_msgTypes[340] + mi := &file_proto_Gameapi_proto_msgTypes[346] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19550,7 +19878,7 @@ func (x *Raceopponent) String() string { func (*Raceopponent) ProtoMessage() {} func (x *Raceopponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[340] + mi := &file_proto_Gameapi_proto_msgTypes[346] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19563,7 +19891,7 @@ func (x *Raceopponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Raceopponent.ProtoReflect.Descriptor instead. func (*Raceopponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{340} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{346} } func (x *Raceopponent) GetId() int32 { @@ -19609,7 +19937,7 @@ type ReqRaceStart struct { func (x *ReqRaceStart) Reset() { *x = ReqRaceStart{} - mi := &file_proto_Gameapi_proto_msgTypes[341] + mi := &file_proto_Gameapi_proto_msgTypes[347] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19621,7 +19949,7 @@ func (x *ReqRaceStart) String() string { func (*ReqRaceStart) ProtoMessage() {} func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[341] + mi := &file_proto_Gameapi_proto_msgTypes[347] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19634,7 +19962,7 @@ func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceStart.ProtoReflect.Descriptor instead. func (*ReqRaceStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{341} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{347} } type ResRaceStart struct { @@ -19647,7 +19975,7 @@ type ResRaceStart struct { func (x *ResRaceStart) Reset() { *x = ResRaceStart{} - mi := &file_proto_Gameapi_proto_msgTypes[342] + mi := &file_proto_Gameapi_proto_msgTypes[348] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19659,7 +19987,7 @@ func (x *ResRaceStart) String() string { func (*ResRaceStart) ProtoMessage() {} func (x *ResRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[342] + mi := &file_proto_Gameapi_proto_msgTypes[348] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19672,7 +20000,7 @@ func (x *ResRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceStart.ProtoReflect.Descriptor instead. func (*ResRaceStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{342} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{348} } func (x *ResRaceStart) GetCode() RES_CODE { @@ -19697,7 +20025,7 @@ type ReqRaceReward struct { func (x *ReqRaceReward) Reset() { *x = ReqRaceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[343] + mi := &file_proto_Gameapi_proto_msgTypes[349] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19709,7 +20037,7 @@ func (x *ReqRaceReward) String() string { func (*ReqRaceReward) ProtoMessage() {} func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[343] + mi := &file_proto_Gameapi_proto_msgTypes[349] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19722,7 +20050,7 @@ func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceReward.ProtoReflect.Descriptor instead. func (*ReqRaceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{343} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{349} } type ResRaceReward struct { @@ -19735,7 +20063,7 @@ type ResRaceReward struct { func (x *ResRaceReward) Reset() { *x = ResRaceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[344] + mi := &file_proto_Gameapi_proto_msgTypes[350] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19747,7 +20075,7 @@ func (x *ResRaceReward) String() string { func (*ResRaceReward) ProtoMessage() {} func (x *ResRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[344] + mi := &file_proto_Gameapi_proto_msgTypes[350] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19760,7 +20088,7 @@ func (x *ResRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceReward.ProtoReflect.Descriptor instead. func (*ResRaceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{344} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{350} } func (x *ResRaceReward) GetCode() RES_CODE { @@ -19786,7 +20114,7 @@ type ReqPlayroom struct { func (x *ReqPlayroom) Reset() { *x = ReqPlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[345] + mi := &file_proto_Gameapi_proto_msgTypes[351] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19798,7 +20126,7 @@ func (x *ReqPlayroom) String() string { func (*ReqPlayroom) ProtoMessage() {} func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[345] + mi := &file_proto_Gameapi_proto_msgTypes[351] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19811,7 +20139,7 @@ func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroom.ProtoReflect.Descriptor instead. func (*ReqPlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{345} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{351} } type ResPlayroom struct { @@ -19851,7 +20179,7 @@ type ResPlayroom struct { func (x *ResPlayroom) Reset() { *x = ResPlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[346] + mi := &file_proto_Gameapi_proto_msgTypes[352] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19863,7 +20191,7 @@ func (x *ResPlayroom) String() string { func (*ResPlayroom) ProtoMessage() {} func (x *ResPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[346] + mi := &file_proto_Gameapi_proto_msgTypes[352] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19876,7 +20204,7 @@ func (x *ResPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroom.ProtoReflect.Descriptor instead. func (*ResPlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{346} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{352} } func (x *ResPlayroom) GetStatus() int32 { @@ -20092,7 +20420,7 @@ type NotifyPlayroomTask struct { func (x *NotifyPlayroomTask) Reset() { *x = NotifyPlayroomTask{} - mi := &file_proto_Gameapi_proto_msgTypes[347] + mi := &file_proto_Gameapi_proto_msgTypes[353] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20104,7 +20432,7 @@ func (x *NotifyPlayroomTask) String() string { func (*NotifyPlayroomTask) ProtoMessage() {} func (x *NotifyPlayroomTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[347] + mi := &file_proto_Gameapi_proto_msgTypes[353] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20117,7 +20445,7 @@ func (x *NotifyPlayroomTask) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomTask.ProtoReflect.Descriptor instead. func (*NotifyPlayroomTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{347} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{353} } func (x *NotifyPlayroomTask) GetDailyTask() []*DailyTask { @@ -20144,7 +20472,7 @@ type ReqPlayroomTask struct { func (x *ReqPlayroomTask) Reset() { *x = ReqPlayroomTask{} - mi := &file_proto_Gameapi_proto_msgTypes[348] + mi := &file_proto_Gameapi_proto_msgTypes[354] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20156,7 +20484,7 @@ func (x *ReqPlayroomTask) String() string { func (*ReqPlayroomTask) ProtoMessage() {} func (x *ReqPlayroomTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[348] + mi := &file_proto_Gameapi_proto_msgTypes[354] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20169,7 +20497,7 @@ func (x *ReqPlayroomTask) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomTask.ProtoReflect.Descriptor instead. func (*ReqPlayroomTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{348} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{354} } func (x *ReqPlayroomTask) GetId() int32 { @@ -20190,7 +20518,7 @@ type ResPlayroomTask struct { func (x *ResPlayroomTask) Reset() { *x = ResPlayroomTask{} - mi := &file_proto_Gameapi_proto_msgTypes[349] + mi := &file_proto_Gameapi_proto_msgTypes[355] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20202,7 +20530,7 @@ func (x *ResPlayroomTask) String() string { func (*ResPlayroomTask) ProtoMessage() {} func (x *ResPlayroomTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[349] + mi := &file_proto_Gameapi_proto_msgTypes[355] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20215,7 +20543,7 @@ func (x *ResPlayroomTask) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomTask.ProtoReflect.Descriptor instead. func (*ResPlayroomTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{349} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{355} } func (x *ResPlayroomTask) GetCode() RES_CODE { @@ -20249,7 +20577,7 @@ type ReqPlayroomTaskReward struct { func (x *ReqPlayroomTaskReward) Reset() { *x = ReqPlayroomTaskReward{} - mi := &file_proto_Gameapi_proto_msgTypes[350] + mi := &file_proto_Gameapi_proto_msgTypes[356] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20261,7 +20589,7 @@ func (x *ReqPlayroomTaskReward) String() string { func (*ReqPlayroomTaskReward) ProtoMessage() {} func (x *ReqPlayroomTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[350] + mi := &file_proto_Gameapi_proto_msgTypes[356] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20274,7 +20602,7 @@ func (x *ReqPlayroomTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomTaskReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomTaskReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{350} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{356} } func (x *ReqPlayroomTaskReward) GetType() int32 { @@ -20296,7 +20624,7 @@ type ResPlayroomTaskReward struct { func (x *ResPlayroomTaskReward) Reset() { *x = ResPlayroomTaskReward{} - mi := &file_proto_Gameapi_proto_msgTypes[351] + mi := &file_proto_Gameapi_proto_msgTypes[357] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20308,7 +20636,7 @@ func (x *ResPlayroomTaskReward) String() string { func (*ResPlayroomTaskReward) ProtoMessage() {} func (x *ResPlayroomTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[351] + mi := &file_proto_Gameapi_proto_msgTypes[357] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20321,7 +20649,7 @@ func (x *ResPlayroomTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomTaskReward.ProtoReflect.Descriptor instead. func (*ResPlayroomTaskReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{351} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{357} } func (x *ResPlayroomTaskReward) GetCode() RES_CODE { @@ -20361,7 +20689,7 @@ type ReqPlayroomUnlock struct { func (x *ReqPlayroomUnlock) Reset() { *x = ReqPlayroomUnlock{} - mi := &file_proto_Gameapi_proto_msgTypes[352] + mi := &file_proto_Gameapi_proto_msgTypes[358] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20373,7 +20701,7 @@ func (x *ReqPlayroomUnlock) String() string { func (*ReqPlayroomUnlock) ProtoMessage() {} func (x *ReqPlayroomUnlock) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[352] + mi := &file_proto_Gameapi_proto_msgTypes[358] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20386,7 +20714,7 @@ func (x *ReqPlayroomUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomUnlock.ProtoReflect.Descriptor instead. func (*ReqPlayroomUnlock) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{352} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{358} } func (x *ReqPlayroomUnlock) GetId() int32 { @@ -20407,7 +20735,7 @@ type ResPlayroomUnlock struct { func (x *ResPlayroomUnlock) Reset() { *x = ResPlayroomUnlock{} - mi := &file_proto_Gameapi_proto_msgTypes[353] + mi := &file_proto_Gameapi_proto_msgTypes[359] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20419,7 +20747,7 @@ func (x *ResPlayroomUnlock) String() string { func (*ResPlayroomUnlock) ProtoMessage() {} func (x *ResPlayroomUnlock) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[353] + mi := &file_proto_Gameapi_proto_msgTypes[359] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20432,7 +20760,7 @@ func (x *ResPlayroomUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomUnlock.ProtoReflect.Descriptor instead. func (*ResPlayroomUnlock) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{353} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{359} } func (x *ResPlayroomUnlock) GetCode() RES_CODE { @@ -20465,7 +20793,7 @@ type ReqPlayroomUpvote struct { func (x *ReqPlayroomUpvote) Reset() { *x = ReqPlayroomUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[354] + mi := &file_proto_Gameapi_proto_msgTypes[360] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20477,7 +20805,7 @@ func (x *ReqPlayroomUpvote) String() string { func (*ReqPlayroomUpvote) ProtoMessage() {} func (x *ReqPlayroomUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[354] + mi := &file_proto_Gameapi_proto_msgTypes[360] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20490,7 +20818,7 @@ func (x *ReqPlayroomUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomUpvote.ProtoReflect.Descriptor instead. func (*ReqPlayroomUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{354} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{360} } func (x *ReqPlayroomUpvote) GetId() int64 { @@ -20511,7 +20839,7 @@ type ResPlayroomUpvote struct { func (x *ResPlayroomUpvote) Reset() { *x = ResPlayroomUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[355] + mi := &file_proto_Gameapi_proto_msgTypes[361] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20523,7 +20851,7 @@ func (x *ResPlayroomUpvote) String() string { func (*ResPlayroomUpvote) ProtoMessage() {} func (x *ResPlayroomUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[355] + mi := &file_proto_Gameapi_proto_msgTypes[361] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20536,7 +20864,7 @@ func (x *ResPlayroomUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomUpvote.ProtoReflect.Descriptor instead. func (*ResPlayroomUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{355} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{361} } func (x *ResPlayroomUpvote) GetCode() RES_CODE { @@ -20569,7 +20897,7 @@ type PlayroomDress struct { func (x *PlayroomDress) Reset() { *x = PlayroomDress{} - mi := &file_proto_Gameapi_proto_msgTypes[356] + mi := &file_proto_Gameapi_proto_msgTypes[362] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20581,7 +20909,7 @@ func (x *PlayroomDress) String() string { func (*PlayroomDress) ProtoMessage() {} func (x *PlayroomDress) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[356] + mi := &file_proto_Gameapi_proto_msgTypes[362] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20594,7 +20922,7 @@ func (x *PlayroomDress) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayroomDress.ProtoReflect.Descriptor instead. func (*PlayroomDress) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{356} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{362} } func (x *PlayroomDress) GetList() []*PlayroomDressInfo { @@ -20616,7 +20944,7 @@ type PlayroomDressInfo struct { func (x *PlayroomDressInfo) Reset() { *x = PlayroomDressInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[357] + mi := &file_proto_Gameapi_proto_msgTypes[363] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20628,7 +20956,7 @@ func (x *PlayroomDressInfo) String() string { func (*PlayroomDressInfo) ProtoMessage() {} func (x *PlayroomDressInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[357] + mi := &file_proto_Gameapi_proto_msgTypes[363] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20641,7 +20969,7 @@ func (x *PlayroomDressInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayroomDressInfo.ProtoReflect.Descriptor instead. func (*PlayroomDressInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{357} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{363} } func (x *PlayroomDressInfo) GetId() int32 { @@ -20684,7 +21012,7 @@ type PlayroomAirInfo struct { func (x *PlayroomAirInfo) Reset() { *x = PlayroomAirInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[358] + mi := &file_proto_Gameapi_proto_msgTypes[364] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20696,7 +21024,7 @@ func (x *PlayroomAirInfo) String() string { func (*PlayroomAirInfo) ProtoMessage() {} func (x *PlayroomAirInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[358] + mi := &file_proto_Gameapi_proto_msgTypes[364] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20709,7 +21037,7 @@ func (x *PlayroomAirInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayroomAirInfo.ProtoReflect.Descriptor instead. func (*PlayroomAirInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{358} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{364} } func (x *PlayroomAirInfo) GetId() int32 { @@ -20752,7 +21080,7 @@ type PlayroomCollectInfo struct { func (x *PlayroomCollectInfo) Reset() { *x = PlayroomCollectInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[359] + mi := &file_proto_Gameapi_proto_msgTypes[365] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20764,7 +21092,7 @@ func (x *PlayroomCollectInfo) String() string { func (*PlayroomCollectInfo) ProtoMessage() {} func (x *PlayroomCollectInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[359] + mi := &file_proto_Gameapi_proto_msgTypes[365] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20777,7 +21105,7 @@ func (x *PlayroomCollectInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayroomCollectInfo.ProtoReflect.Descriptor instead. func (*PlayroomCollectInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{359} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{365} } func (x *PlayroomCollectInfo) GetId() int32 { @@ -20817,7 +21145,7 @@ type ReqPlayroomDressSet struct { func (x *ReqPlayroomDressSet) Reset() { *x = ReqPlayroomDressSet{} - mi := &file_proto_Gameapi_proto_msgTypes[360] + mi := &file_proto_Gameapi_proto_msgTypes[366] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20829,7 +21157,7 @@ func (x *ReqPlayroomDressSet) String() string { func (*ReqPlayroomDressSet) ProtoMessage() {} func (x *ReqPlayroomDressSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[360] + mi := &file_proto_Gameapi_proto_msgTypes[366] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20842,7 +21170,7 @@ func (x *ReqPlayroomDressSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDressSet.ProtoReflect.Descriptor instead. func (*ReqPlayroomDressSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{360} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{366} } func (x *ReqPlayroomDressSet) GetDressSet() map[int32]int32 { @@ -20862,7 +21190,7 @@ type ResPlayroomDressSet struct { func (x *ResPlayroomDressSet) Reset() { *x = ResPlayroomDressSet{} - mi := &file_proto_Gameapi_proto_msgTypes[361] + mi := &file_proto_Gameapi_proto_msgTypes[367] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20874,7 +21202,7 @@ func (x *ResPlayroomDressSet) String() string { func (*ResPlayroomDressSet) ProtoMessage() {} func (x *ResPlayroomDressSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[361] + mi := &file_proto_Gameapi_proto_msgTypes[367] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20887,7 +21215,7 @@ func (x *ResPlayroomDressSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDressSet.ProtoReflect.Descriptor instead. func (*ResPlayroomDressSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{361} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{367} } func (x *ResPlayroomDressSet) GetCode() RES_CODE { @@ -20913,7 +21241,7 @@ type ReqPlayroomPetAirSet struct { func (x *ReqPlayroomPetAirSet) Reset() { *x = ReqPlayroomPetAirSet{} - mi := &file_proto_Gameapi_proto_msgTypes[362] + mi := &file_proto_Gameapi_proto_msgTypes[368] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20925,7 +21253,7 @@ func (x *ReqPlayroomPetAirSet) String() string { func (*ReqPlayroomPetAirSet) ProtoMessage() {} func (x *ReqPlayroomPetAirSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[362] + mi := &file_proto_Gameapi_proto_msgTypes[368] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20938,7 +21266,7 @@ func (x *ReqPlayroomPetAirSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomPetAirSet.ProtoReflect.Descriptor instead. func (*ReqPlayroomPetAirSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{362} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{368} } func (x *ReqPlayroomPetAirSet) GetPetAirSet() int32 { @@ -20958,7 +21286,7 @@ type ResPlayroomPetAirSet struct { func (x *ResPlayroomPetAirSet) Reset() { *x = ResPlayroomPetAirSet{} - mi := &file_proto_Gameapi_proto_msgTypes[363] + mi := &file_proto_Gameapi_proto_msgTypes[369] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20970,7 +21298,7 @@ func (x *ResPlayroomPetAirSet) String() string { func (*ResPlayroomPetAirSet) ProtoMessage() {} func (x *ResPlayroomPetAirSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[363] + mi := &file_proto_Gameapi_proto_msgTypes[369] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20983,7 +21311,7 @@ func (x *ResPlayroomPetAirSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomPetAirSet.ProtoReflect.Descriptor instead. func (*ResPlayroomPetAirSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{363} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{369} } func (x *ResPlayroomPetAirSet) GetCode() RES_CODE { @@ -21008,7 +21336,7 @@ type ReqPlayroomWrokOutline struct { func (x *ReqPlayroomWrokOutline) Reset() { *x = ReqPlayroomWrokOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[364] + mi := &file_proto_Gameapi_proto_msgTypes[370] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21020,7 +21348,7 @@ func (x *ReqPlayroomWrokOutline) String() string { func (*ReqPlayroomWrokOutline) ProtoMessage() {} func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[364] + mi := &file_proto_Gameapi_proto_msgTypes[370] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21033,7 +21361,7 @@ func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ReqPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{364} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{370} } type ResPlayroomWrokOutline struct { @@ -21046,7 +21374,7 @@ type ResPlayroomWrokOutline struct { func (x *ResPlayroomWrokOutline) Reset() { *x = ResPlayroomWrokOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[365] + mi := &file_proto_Gameapi_proto_msgTypes[371] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21058,7 +21386,7 @@ func (x *ResPlayroomWrokOutline) String() string { func (*ResPlayroomWrokOutline) ProtoMessage() {} func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[365] + mi := &file_proto_Gameapi_proto_msgTypes[371] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21071,7 +21399,7 @@ func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ResPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{365} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{371} } func (x *ResPlayroomWrokOutline) GetCode() RES_CODE { @@ -21097,7 +21425,7 @@ type NofiPlayroomStatus struct { func (x *NofiPlayroomStatus) Reset() { *x = NofiPlayroomStatus{} - mi := &file_proto_Gameapi_proto_msgTypes[366] + mi := &file_proto_Gameapi_proto_msgTypes[372] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21109,7 +21437,7 @@ func (x *NofiPlayroomStatus) String() string { func (*NofiPlayroomStatus) ProtoMessage() {} func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[366] + mi := &file_proto_Gameapi_proto_msgTypes[372] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21122,7 +21450,7 @@ func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { // Deprecated: Use NofiPlayroomStatus.ProtoReflect.Descriptor instead. func (*NofiPlayroomStatus) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{366} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{372} } func (x *NofiPlayroomStatus) GetWorkOutline() int32 { @@ -21142,7 +21470,7 @@ type NotifyPlayroomWork struct { func (x *NotifyPlayroomWork) Reset() { *x = NotifyPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[367] + mi := &file_proto_Gameapi_proto_msgTypes[373] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21154,7 +21482,7 @@ func (x *NotifyPlayroomWork) String() string { func (*NotifyPlayroomWork) ProtoMessage() {} func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[367] + mi := &file_proto_Gameapi_proto_msgTypes[373] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21167,7 +21495,7 @@ func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomWork.ProtoReflect.Descriptor instead. func (*NotifyPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{367} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{373} } func (x *NotifyPlayroomWork) GetStartTime() int32 { @@ -21195,7 +21523,7 @@ type NotifyPlayroomLose struct { func (x *NotifyPlayroomLose) Reset() { *x = NotifyPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[368] + mi := &file_proto_Gameapi_proto_msgTypes[374] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21207,7 +21535,7 @@ func (x *NotifyPlayroomLose) String() string { func (*NotifyPlayroomLose) ProtoMessage() {} func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[368] + mi := &file_proto_Gameapi_proto_msgTypes[374] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21220,7 +21548,7 @@ func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomLose.ProtoReflect.Descriptor instead. func (*NotifyPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{368} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{374} } func (x *NotifyPlayroomLose) GetLoseItem() []*ItemInfo { @@ -21254,7 +21582,7 @@ type ChipInfo struct { func (x *ChipInfo) Reset() { *x = ChipInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[369] + mi := &file_proto_Gameapi_proto_msgTypes[375] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21266,7 +21594,7 @@ func (x *ChipInfo) String() string { func (*ChipInfo) ProtoMessage() {} func (x *ChipInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[369] + mi := &file_proto_Gameapi_proto_msgTypes[375] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21279,7 +21607,7 @@ func (x *ChipInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ChipInfo.ProtoReflect.Descriptor instead. func (*ChipInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{369} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{375} } func (x *ChipInfo) GetUid() int64 { @@ -21308,7 +21636,7 @@ type NotifyPlayroomMood struct { func (x *NotifyPlayroomMood) Reset() { *x = NotifyPlayroomMood{} - mi := &file_proto_Gameapi_proto_msgTypes[370] + mi := &file_proto_Gameapi_proto_msgTypes[376] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21320,7 +21648,7 @@ func (x *NotifyPlayroomMood) String() string { func (*NotifyPlayroomMood) ProtoMessage() {} func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[370] + mi := &file_proto_Gameapi_proto_msgTypes[376] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21333,7 +21661,7 @@ func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomMood.ProtoReflect.Descriptor instead. func (*NotifyPlayroomMood) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{370} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{376} } func (x *NotifyPlayroomMood) GetAllMood() int32 { @@ -21375,7 +21703,7 @@ type AdItem struct { func (x *AdItem) Reset() { *x = AdItem{} - mi := &file_proto_Gameapi_proto_msgTypes[371] + mi := &file_proto_Gameapi_proto_msgTypes[377] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21387,7 +21715,7 @@ func (x *AdItem) String() string { func (*AdItem) ProtoMessage() {} func (x *AdItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[371] + mi := &file_proto_Gameapi_proto_msgTypes[377] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21400,7 +21728,7 @@ func (x *AdItem) ProtoReflect() protoreflect.Message { // Deprecated: Use AdItem.ProtoReflect.Descriptor instead. func (*AdItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{371} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{377} } func (x *AdItem) GetWatch() int32 { @@ -21433,7 +21761,7 @@ type NotifyPlayroomKiss struct { func (x *NotifyPlayroomKiss) Reset() { *x = NotifyPlayroomKiss{} - mi := &file_proto_Gameapi_proto_msgTypes[372] + mi := &file_proto_Gameapi_proto_msgTypes[378] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21445,7 +21773,7 @@ func (x *NotifyPlayroomKiss) String() string { func (*NotifyPlayroomKiss) ProtoMessage() {} func (x *NotifyPlayroomKiss) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[372] + mi := &file_proto_Gameapi_proto_msgTypes[378] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21458,7 +21786,7 @@ func (x *NotifyPlayroomKiss) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomKiss.ProtoReflect.Descriptor instead. func (*NotifyPlayroomKiss) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{372} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{378} } func (x *NotifyPlayroomKiss) GetKiss() int32 { @@ -21481,7 +21809,7 @@ type FriendRoom struct { func (x *FriendRoom) Reset() { *x = FriendRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[373] + mi := &file_proto_Gameapi_proto_msgTypes[379] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21493,7 +21821,7 @@ func (x *FriendRoom) String() string { func (*FriendRoom) ProtoMessage() {} func (x *FriendRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[373] + mi := &file_proto_Gameapi_proto_msgTypes[379] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21506,7 +21834,7 @@ func (x *FriendRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use FriendRoom.ProtoReflect.Descriptor instead. func (*FriendRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{373} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{379} } func (x *FriendRoom) GetUid() int64 { @@ -21557,7 +21885,7 @@ type RoomOpponent struct { func (x *RoomOpponent) Reset() { *x = RoomOpponent{} - mi := &file_proto_Gameapi_proto_msgTypes[374] + mi := &file_proto_Gameapi_proto_msgTypes[380] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21569,7 +21897,7 @@ func (x *RoomOpponent) String() string { func (*RoomOpponent) ProtoMessage() {} func (x *RoomOpponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[374] + mi := &file_proto_Gameapi_proto_msgTypes[380] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21582,7 +21910,7 @@ func (x *RoomOpponent) ProtoReflect() protoreflect.Message { // Deprecated: Use RoomOpponent.ProtoReflect.Descriptor instead. func (*RoomOpponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{374} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{380} } func (x *RoomOpponent) GetUid() int64 { @@ -21630,7 +21958,7 @@ type ReqPlayroomInfo struct { func (x *ReqPlayroomInfo) Reset() { *x = ReqPlayroomInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[375] + mi := &file_proto_Gameapi_proto_msgTypes[381] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21642,7 +21970,7 @@ func (x *ReqPlayroomInfo) String() string { func (*ReqPlayroomInfo) ProtoMessage() {} func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[375] + mi := &file_proto_Gameapi_proto_msgTypes[381] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21655,7 +21983,7 @@ func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInfo.ProtoReflect.Descriptor instead. func (*ReqPlayroomInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{375} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{381} } func (x *ReqPlayroomInfo) GetUid() int64 { @@ -21690,7 +22018,7 @@ type ResPlayroomInfo struct { func (x *ResPlayroomInfo) Reset() { *x = ResPlayroomInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[376] + mi := &file_proto_Gameapi_proto_msgTypes[382] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21702,7 +22030,7 @@ func (x *ResPlayroomInfo) String() string { func (*ResPlayroomInfo) ProtoMessage() {} func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[376] + mi := &file_proto_Gameapi_proto_msgTypes[382] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21715,7 +22043,7 @@ func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInfo.ProtoReflect.Descriptor instead. func (*ResPlayroomInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{376} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{382} } func (x *ResPlayroomInfo) GetUid() int64 { @@ -21847,7 +22175,7 @@ type ReqPlayroomFlip struct { func (x *ReqPlayroomFlip) Reset() { *x = ReqPlayroomFlip{} - mi := &file_proto_Gameapi_proto_msgTypes[377] + mi := &file_proto_Gameapi_proto_msgTypes[383] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21859,7 +22187,7 @@ func (x *ReqPlayroomFlip) String() string { func (*ReqPlayroomFlip) ProtoMessage() {} func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[377] + mi := &file_proto_Gameapi_proto_msgTypes[383] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21872,7 +22200,7 @@ func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlip.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{377} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{383} } func (x *ReqPlayroomFlip) GetId() int32 { @@ -21894,7 +22222,7 @@ type ResPlayroomFlip struct { func (x *ResPlayroomFlip) Reset() { *x = ResPlayroomFlip{} - mi := &file_proto_Gameapi_proto_msgTypes[378] + mi := &file_proto_Gameapi_proto_msgTypes[384] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21906,7 +22234,7 @@ func (x *ResPlayroomFlip) String() string { func (*ResPlayroomFlip) ProtoMessage() {} func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[378] + mi := &file_proto_Gameapi_proto_msgTypes[384] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21919,7 +22247,7 @@ func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlip.ProtoReflect.Descriptor instead. func (*ResPlayroomFlip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{378} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{384} } func (x *ResPlayroomFlip) GetCode() RES_CODE { @@ -21960,7 +22288,7 @@ type ReqPlayroomGuide struct { func (x *ReqPlayroomGuide) Reset() { *x = ReqPlayroomGuide{} - mi := &file_proto_Gameapi_proto_msgTypes[379] + mi := &file_proto_Gameapi_proto_msgTypes[385] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21972,7 +22300,7 @@ func (x *ReqPlayroomGuide) String() string { func (*ReqPlayroomGuide) ProtoMessage() {} func (x *ReqPlayroomGuide) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[379] + mi := &file_proto_Gameapi_proto_msgTypes[385] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21985,7 +22313,7 @@ func (x *ReqPlayroomGuide) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGuide.ProtoReflect.Descriptor instead. func (*ReqPlayroomGuide) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{379} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{385} } func (x *ReqPlayroomGuide) GetType() int32 { @@ -22005,7 +22333,7 @@ type ResPlayroomGuide struct { func (x *ResPlayroomGuide) Reset() { *x = ResPlayroomGuide{} - mi := &file_proto_Gameapi_proto_msgTypes[380] + mi := &file_proto_Gameapi_proto_msgTypes[386] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22017,7 +22345,7 @@ func (x *ResPlayroomGuide) String() string { func (*ResPlayroomGuide) ProtoMessage() {} func (x *ResPlayroomGuide) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[380] + mi := &file_proto_Gameapi_proto_msgTypes[386] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22030,7 +22358,7 @@ func (x *ResPlayroomGuide) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGuide.ProtoReflect.Descriptor instead. func (*ResPlayroomGuide) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{380} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{386} } func (x *ResPlayroomGuide) GetCode() RES_CODE { @@ -22057,7 +22385,7 @@ type ReqPlayroomFlipReward struct { func (x *ReqPlayroomFlipReward) Reset() { *x = ReqPlayroomFlipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[381] + mi := &file_proto_Gameapi_proto_msgTypes[387] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22069,7 +22397,7 @@ func (x *ReqPlayroomFlipReward) String() string { func (*ReqPlayroomFlipReward) ProtoMessage() {} func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[381] + mi := &file_proto_Gameapi_proto_msgTypes[387] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22082,7 +22410,7 @@ func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{381} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{387} } func (x *ReqPlayroomFlipReward) GetEmojiId() int32 { @@ -22102,7 +22430,7 @@ type ResPlayroomFlipReward struct { func (x *ResPlayroomFlipReward) Reset() { *x = ResPlayroomFlipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[382] + mi := &file_proto_Gameapi_proto_msgTypes[388] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22114,7 +22442,7 @@ func (x *ResPlayroomFlipReward) String() string { func (*ResPlayroomFlipReward) ProtoMessage() {} func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[382] + mi := &file_proto_Gameapi_proto_msgTypes[388] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22127,7 +22455,7 @@ func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ResPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{382} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{388} } func (x *ResPlayroomFlipReward) GetCode() RES_CODE { @@ -22154,7 +22482,7 @@ type ReqPlayroomGame struct { func (x *ReqPlayroomGame) Reset() { *x = ReqPlayroomGame{} - mi := &file_proto_Gameapi_proto_msgTypes[383] + mi := &file_proto_Gameapi_proto_msgTypes[389] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22166,7 +22494,7 @@ func (x *ReqPlayroomGame) String() string { func (*ReqPlayroomGame) ProtoMessage() {} func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[383] + mi := &file_proto_Gameapi_proto_msgTypes[389] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22179,7 +22507,7 @@ func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGame.ProtoReflect.Descriptor instead. func (*ReqPlayroomGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{383} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{389} } func (x *ReqPlayroomGame) GetType() int32 { @@ -22208,7 +22536,7 @@ type ResPlayroomGame struct { func (x *ResPlayroomGame) Reset() { *x = ResPlayroomGame{} - mi := &file_proto_Gameapi_proto_msgTypes[384] + mi := &file_proto_Gameapi_proto_msgTypes[390] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22220,7 +22548,7 @@ func (x *ResPlayroomGame) String() string { func (*ResPlayroomGame) ProtoMessage() {} func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[384] + mi := &file_proto_Gameapi_proto_msgTypes[390] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22233,7 +22561,7 @@ func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGame.ProtoReflect.Descriptor instead. func (*ResPlayroomGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{384} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{390} } func (x *ResPlayroomGame) GetCode() RES_CODE { @@ -22275,7 +22603,7 @@ type ReqPlayroomGameShowReward struct { func (x *ReqPlayroomGameShowReward) Reset() { *x = ReqPlayroomGameShowReward{} - mi := &file_proto_Gameapi_proto_msgTypes[385] + mi := &file_proto_Gameapi_proto_msgTypes[391] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22287,7 +22615,7 @@ func (x *ReqPlayroomGameShowReward) String() string { func (*ReqPlayroomGameShowReward) ProtoMessage() {} func (x *ReqPlayroomGameShowReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[385] + mi := &file_proto_Gameapi_proto_msgTypes[391] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22300,7 +22628,7 @@ func (x *ReqPlayroomGameShowReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGameShowReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomGameShowReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{385} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{391} } func (x *ReqPlayroomGameShowReward) GetType() int32 { @@ -22326,7 +22654,7 @@ type ResPlayroomGameShowReward struct { func (x *ResPlayroomGameShowReward) Reset() { *x = ResPlayroomGameShowReward{} - mi := &file_proto_Gameapi_proto_msgTypes[386] + mi := &file_proto_Gameapi_proto_msgTypes[392] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22338,7 +22666,7 @@ func (x *ResPlayroomGameShowReward) String() string { func (*ResPlayroomGameShowReward) ProtoMessage() {} func (x *ResPlayroomGameShowReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[386] + mi := &file_proto_Gameapi_proto_msgTypes[392] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22351,7 +22679,7 @@ func (x *ResPlayroomGameShowReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGameShowReward.ProtoReflect.Descriptor instead. func (*ResPlayroomGameShowReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{386} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{392} } func (x *ResPlayroomGameShowReward) GetItems() []*ItemInfo { @@ -22372,7 +22700,7 @@ type ReqPlayroomInteract struct { func (x *ReqPlayroomInteract) Reset() { *x = ReqPlayroomInteract{} - mi := &file_proto_Gameapi_proto_msgTypes[387] + mi := &file_proto_Gameapi_proto_msgTypes[393] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22384,7 +22712,7 @@ func (x *ReqPlayroomInteract) String() string { func (*ReqPlayroomInteract) ProtoMessage() {} func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[387] + mi := &file_proto_Gameapi_proto_msgTypes[393] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22397,7 +22725,7 @@ func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInteract.ProtoReflect.Descriptor instead. func (*ReqPlayroomInteract) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{387} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{393} } func (x *ReqPlayroomInteract) GetId() int32 { @@ -22425,7 +22753,7 @@ type ResPlayroomInteract struct { func (x *ResPlayroomInteract) Reset() { *x = ResPlayroomInteract{} - mi := &file_proto_Gameapi_proto_msgTypes[388] + mi := &file_proto_Gameapi_proto_msgTypes[394] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22437,7 +22765,7 @@ func (x *ResPlayroomInteract) String() string { func (*ResPlayroomInteract) ProtoMessage() {} func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[388] + mi := &file_proto_Gameapi_proto_msgTypes[394] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22450,7 +22778,7 @@ func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInteract.ProtoReflect.Descriptor instead. func (*ResPlayroomInteract) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{388} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{394} } func (x *ResPlayroomInteract) GetCode() RES_CODE { @@ -22484,7 +22812,7 @@ type ReqPlayroomSetRoom struct { func (x *ReqPlayroomSetRoom) Reset() { *x = ReqPlayroomSetRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[389] + mi := &file_proto_Gameapi_proto_msgTypes[395] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22496,7 +22824,7 @@ func (x *ReqPlayroomSetRoom) String() string { func (*ReqPlayroomSetRoom) ProtoMessage() {} func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[389] + mi := &file_proto_Gameapi_proto_msgTypes[395] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22509,7 +22837,7 @@ func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ReqPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{389} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{395} } func (x *ReqPlayroomSetRoom) GetPlayroom() map[int32]int32 { @@ -22529,7 +22857,7 @@ type ResPlayroomSetRoom struct { func (x *ResPlayroomSetRoom) Reset() { *x = ResPlayroomSetRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[390] + mi := &file_proto_Gameapi_proto_msgTypes[396] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22541,7 +22869,7 @@ func (x *ResPlayroomSetRoom) String() string { func (*ResPlayroomSetRoom) ProtoMessage() {} func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[390] + mi := &file_proto_Gameapi_proto_msgTypes[396] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22554,7 +22882,7 @@ func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ResPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{390} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{396} } func (x *ResPlayroomSetRoom) GetCode() RES_CODE { @@ -22581,7 +22909,7 @@ type ReqPlayroomSelectReward struct { func (x *ReqPlayroomSelectReward) Reset() { *x = ReqPlayroomSelectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[391] + mi := &file_proto_Gameapi_proto_msgTypes[397] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22593,7 +22921,7 @@ func (x *ReqPlayroomSelectReward) String() string { func (*ReqPlayroomSelectReward) ProtoMessage() {} func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[391] + mi := &file_proto_Gameapi_proto_msgTypes[397] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22606,7 +22934,7 @@ func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{391} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{397} } func (x *ReqPlayroomSelectReward) GetId() int32 { @@ -22633,7 +22961,7 @@ type ResPlayroomSelectReward struct { func (x *ResPlayroomSelectReward) Reset() { *x = ResPlayroomSelectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[392] + mi := &file_proto_Gameapi_proto_msgTypes[398] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22645,7 +22973,7 @@ func (x *ResPlayroomSelectReward) String() string { func (*ResPlayroomSelectReward) ProtoMessage() {} func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[392] + mi := &file_proto_Gameapi_proto_msgTypes[398] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22658,7 +22986,7 @@ func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ResPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{392} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{398} } func (x *ResPlayroomSelectReward) GetCode() RES_CODE { @@ -22684,7 +23012,7 @@ type ReqPlayroomLose struct { func (x *ReqPlayroomLose) Reset() { *x = ReqPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[393] + mi := &file_proto_Gameapi_proto_msgTypes[399] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22696,7 +23024,7 @@ func (x *ReqPlayroomLose) String() string { func (*ReqPlayroomLose) ProtoMessage() {} func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[393] + mi := &file_proto_Gameapi_proto_msgTypes[399] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22709,7 +23037,7 @@ func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomLose.ProtoReflect.Descriptor instead. func (*ReqPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{393} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{399} } type ResPlayroomLose struct { @@ -22722,7 +23050,7 @@ type ResPlayroomLose struct { func (x *ResPlayroomLose) Reset() { *x = ResPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[394] + mi := &file_proto_Gameapi_proto_msgTypes[400] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22734,7 +23062,7 @@ func (x *ResPlayroomLose) String() string { func (*ResPlayroomLose) ProtoMessage() {} func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[394] + mi := &file_proto_Gameapi_proto_msgTypes[400] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22747,7 +23075,7 @@ func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomLose.ProtoReflect.Descriptor instead. func (*ResPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{394} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{400} } func (x *ResPlayroomLose) GetCode() RES_CODE { @@ -22773,7 +23101,7 @@ type ReqPlayroomWork struct { func (x *ReqPlayroomWork) Reset() { *x = ReqPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[395] + mi := &file_proto_Gameapi_proto_msgTypes[401] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22785,7 +23113,7 @@ func (x *ReqPlayroomWork) String() string { func (*ReqPlayroomWork) ProtoMessage() {} func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[395] + mi := &file_proto_Gameapi_proto_msgTypes[401] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22798,7 +23126,7 @@ func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWork.ProtoReflect.Descriptor instead. func (*ReqPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{395} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{401} } type ResPlayroomWork struct { @@ -22811,7 +23139,7 @@ type ResPlayroomWork struct { func (x *ResPlayroomWork) Reset() { *x = ResPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[396] + mi := &file_proto_Gameapi_proto_msgTypes[402] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22823,7 +23151,7 @@ func (x *ResPlayroomWork) String() string { func (*ResPlayroomWork) ProtoMessage() {} func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[396] + mi := &file_proto_Gameapi_proto_msgTypes[402] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22836,7 +23164,7 @@ func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWork.ProtoReflect.Descriptor instead. func (*ResPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{396} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{402} } func (x *ResPlayroomWork) GetCode() RES_CODE { @@ -22862,7 +23190,7 @@ type ReqPlayroomRest struct { func (x *ReqPlayroomRest) Reset() { *x = ReqPlayroomRest{} - mi := &file_proto_Gameapi_proto_msgTypes[397] + mi := &file_proto_Gameapi_proto_msgTypes[403] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22874,7 +23202,7 @@ func (x *ReqPlayroomRest) String() string { func (*ReqPlayroomRest) ProtoMessage() {} func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[397] + mi := &file_proto_Gameapi_proto_msgTypes[403] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22887,7 +23215,7 @@ func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomRest.ProtoReflect.Descriptor instead. func (*ReqPlayroomRest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{397} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{403} } type ResPlayroomRest struct { @@ -22900,7 +23228,7 @@ type ResPlayroomRest struct { func (x *ResPlayroomRest) Reset() { *x = ResPlayroomRest{} - mi := &file_proto_Gameapi_proto_msgTypes[398] + mi := &file_proto_Gameapi_proto_msgTypes[404] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22912,7 +23240,7 @@ func (x *ResPlayroomRest) String() string { func (*ResPlayroomRest) ProtoMessage() {} func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[398] + mi := &file_proto_Gameapi_proto_msgTypes[404] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22925,7 +23253,7 @@ func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomRest.ProtoReflect.Descriptor instead. func (*ResPlayroomRest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{398} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{404} } func (x *ResPlayroomRest) GetCode() RES_CODE { @@ -22951,7 +23279,7 @@ type ReqPlayroomDraw struct { func (x *ReqPlayroomDraw) Reset() { *x = ReqPlayroomDraw{} - mi := &file_proto_Gameapi_proto_msgTypes[399] + mi := &file_proto_Gameapi_proto_msgTypes[405] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22963,7 +23291,7 @@ func (x *ReqPlayroomDraw) String() string { func (*ReqPlayroomDraw) ProtoMessage() {} func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[399] + mi := &file_proto_Gameapi_proto_msgTypes[405] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22976,7 +23304,7 @@ func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDraw.ProtoReflect.Descriptor instead. func (*ReqPlayroomDraw) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{399} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{405} } type ResPlayroomDraw struct { @@ -22990,7 +23318,7 @@ type ResPlayroomDraw struct { func (x *ResPlayroomDraw) Reset() { *x = ResPlayroomDraw{} - mi := &file_proto_Gameapi_proto_msgTypes[400] + mi := &file_proto_Gameapi_proto_msgTypes[406] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23002,7 +23330,7 @@ func (x *ResPlayroomDraw) String() string { func (*ResPlayroomDraw) ProtoMessage() {} func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[400] + mi := &file_proto_Gameapi_proto_msgTypes[406] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23015,7 +23343,7 @@ func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDraw.ProtoReflect.Descriptor instead. func (*ResPlayroomDraw) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{400} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{406} } func (x *ResPlayroomDraw) GetCode() RES_CODE { @@ -23049,7 +23377,7 @@ type ReqPlayroomChip struct { func (x *ReqPlayroomChip) Reset() { *x = ReqPlayroomChip{} - mi := &file_proto_Gameapi_proto_msgTypes[401] + mi := &file_proto_Gameapi_proto_msgTypes[407] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23061,7 +23389,7 @@ func (x *ReqPlayroomChip) String() string { func (*ReqPlayroomChip) ProtoMessage() {} func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[401] + mi := &file_proto_Gameapi_proto_msgTypes[407] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23074,7 +23402,7 @@ func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomChip.ProtoReflect.Descriptor instead. func (*ReqPlayroomChip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{401} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{407} } func (x *ReqPlayroomChip) GetUid() []int64 { @@ -23094,7 +23422,7 @@ type ResPlayroomChip struct { func (x *ResPlayroomChip) Reset() { *x = ResPlayroomChip{} - mi := &file_proto_Gameapi_proto_msgTypes[402] + mi := &file_proto_Gameapi_proto_msgTypes[408] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23106,7 +23434,7 @@ func (x *ResPlayroomChip) String() string { func (*ResPlayroomChip) ProtoMessage() {} func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[402] + mi := &file_proto_Gameapi_proto_msgTypes[408] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23119,7 +23447,7 @@ func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomChip.ProtoReflect.Descriptor instead. func (*ResPlayroomChip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{402} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{408} } func (x *ResPlayroomChip) GetCode() RES_CODE { @@ -23145,7 +23473,7 @@ type ReqPlayroomBuyItem struct { func (x *ReqPlayroomBuyItem) Reset() { *x = ReqPlayroomBuyItem{} - mi := &file_proto_Gameapi_proto_msgTypes[403] + mi := &file_proto_Gameapi_proto_msgTypes[409] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23157,7 +23485,7 @@ func (x *ReqPlayroomBuyItem) String() string { func (*ReqPlayroomBuyItem) ProtoMessage() {} func (x *ReqPlayroomBuyItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[403] + mi := &file_proto_Gameapi_proto_msgTypes[409] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23170,7 +23498,7 @@ func (x *ReqPlayroomBuyItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomBuyItem.ProtoReflect.Descriptor instead. func (*ReqPlayroomBuyItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{403} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{409} } func (x *ReqPlayroomBuyItem) GetId() int32 { @@ -23190,7 +23518,7 @@ type ResPlayroomBuyItem struct { func (x *ResPlayroomBuyItem) Reset() { *x = ResPlayroomBuyItem{} - mi := &file_proto_Gameapi_proto_msgTypes[404] + mi := &file_proto_Gameapi_proto_msgTypes[410] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23202,7 +23530,7 @@ func (x *ResPlayroomBuyItem) String() string { func (*ResPlayroomBuyItem) ProtoMessage() {} func (x *ResPlayroomBuyItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[404] + mi := &file_proto_Gameapi_proto_msgTypes[410] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23215,7 +23543,7 @@ func (x *ResPlayroomBuyItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomBuyItem.ProtoReflect.Descriptor instead. func (*ResPlayroomBuyItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{404} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{410} } func (x *ResPlayroomBuyItem) GetCode() RES_CODE { @@ -23243,7 +23571,7 @@ type ReqPlayroomShop struct { func (x *ReqPlayroomShop) Reset() { *x = ReqPlayroomShop{} - mi := &file_proto_Gameapi_proto_msgTypes[405] + mi := &file_proto_Gameapi_proto_msgTypes[411] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23255,7 +23583,7 @@ func (x *ReqPlayroomShop) String() string { func (*ReqPlayroomShop) ProtoMessage() {} func (x *ReqPlayroomShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[405] + mi := &file_proto_Gameapi_proto_msgTypes[411] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23268,7 +23596,7 @@ func (x *ReqPlayroomShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomShop.ProtoReflect.Descriptor instead. func (*ReqPlayroomShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{405} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{411} } func (x *ReqPlayroomShop) GetId() int32 { @@ -23295,7 +23623,7 @@ type ResPlayroomShop struct { func (x *ResPlayroomShop) Reset() { *x = ResPlayroomShop{} - mi := &file_proto_Gameapi_proto_msgTypes[406] + mi := &file_proto_Gameapi_proto_msgTypes[412] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23307,7 +23635,7 @@ func (x *ResPlayroomShop) String() string { func (*ResPlayroomShop) ProtoMessage() {} func (x *ResPlayroomShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[406] + mi := &file_proto_Gameapi_proto_msgTypes[412] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23320,7 +23648,7 @@ func (x *ResPlayroomShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomShop.ProtoReflect.Descriptor instead. func (*ResPlayroomShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{406} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{412} } func (x *ResPlayroomShop) GetCode() RES_CODE { @@ -23346,7 +23674,7 @@ type ReqFriendTreasure struct { func (x *ReqFriendTreasure) Reset() { *x = ReqFriendTreasure{} - mi := &file_proto_Gameapi_proto_msgTypes[407] + mi := &file_proto_Gameapi_proto_msgTypes[413] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23358,7 +23686,7 @@ func (x *ReqFriendTreasure) String() string { func (*ReqFriendTreasure) ProtoMessage() {} func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[407] + mi := &file_proto_Gameapi_proto_msgTypes[413] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23371,7 +23699,7 @@ func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasure.ProtoReflect.Descriptor instead. func (*ReqFriendTreasure) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{407} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{413} } type ResFriendTreasure struct { @@ -23388,7 +23716,7 @@ type ResFriendTreasure struct { func (x *ResFriendTreasure) Reset() { *x = ResFriendTreasure{} - mi := &file_proto_Gameapi_proto_msgTypes[408] + mi := &file_proto_Gameapi_proto_msgTypes[414] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23400,7 +23728,7 @@ func (x *ResFriendTreasure) String() string { func (*ResFriendTreasure) ProtoMessage() {} func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[408] + mi := &file_proto_Gameapi_proto_msgTypes[414] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23413,7 +23741,7 @@ func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasure.ProtoReflect.Descriptor instead. func (*ResFriendTreasure) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{408} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{414} } func (x *ResFriendTreasure) GetStatus() int32 { @@ -23473,7 +23801,7 @@ type TreasureInfo struct { func (x *TreasureInfo) Reset() { *x = TreasureInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[409] + mi := &file_proto_Gameapi_proto_msgTypes[415] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23485,7 +23813,7 @@ func (x *TreasureInfo) String() string { func (*TreasureInfo) ProtoMessage() {} func (x *TreasureInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[409] + mi := &file_proto_Gameapi_proto_msgTypes[415] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23498,7 +23826,7 @@ func (x *TreasureInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use TreasureInfo.ProtoReflect.Descriptor instead. func (*TreasureInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{409} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{415} } func (x *TreasureInfo) GetPos() int32 { @@ -23560,7 +23888,7 @@ type ReqFriendTreasureStart struct { func (x *ReqFriendTreasureStart) Reset() { *x = ReqFriendTreasureStart{} - mi := &file_proto_Gameapi_proto_msgTypes[410] + mi := &file_proto_Gameapi_proto_msgTypes[416] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23572,7 +23900,7 @@ func (x *ReqFriendTreasureStart) String() string { func (*ReqFriendTreasureStart) ProtoMessage() {} func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[410] + mi := &file_proto_Gameapi_proto_msgTypes[416] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23585,7 +23913,7 @@ func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{410} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{416} } func (x *ReqFriendTreasureStart) GetList() []*TreasureInfo { @@ -23612,7 +23940,7 @@ type ResFriendTreasureStart struct { func (x *ResFriendTreasureStart) Reset() { *x = ResFriendTreasureStart{} - mi := &file_proto_Gameapi_proto_msgTypes[411] + mi := &file_proto_Gameapi_proto_msgTypes[417] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23624,7 +23952,7 @@ func (x *ResFriendTreasureStart) String() string { func (*ResFriendTreasureStart) ProtoMessage() {} func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[411] + mi := &file_proto_Gameapi_proto_msgTypes[417] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23637,7 +23965,7 @@ func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{411} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{417} } func (x *ResFriendTreasureStart) GetCode() RES_CODE { @@ -23662,7 +23990,7 @@ type ReqFriendTreasureEnd struct { func (x *ReqFriendTreasureEnd) Reset() { *x = ReqFriendTreasureEnd{} - mi := &file_proto_Gameapi_proto_msgTypes[412] + mi := &file_proto_Gameapi_proto_msgTypes[418] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23674,7 +24002,7 @@ func (x *ReqFriendTreasureEnd) String() string { func (*ReqFriendTreasureEnd) ProtoMessage() {} func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[412] + mi := &file_proto_Gameapi_proto_msgTypes[418] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23687,7 +24015,7 @@ func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{412} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{418} } type ResFriendTreasureEnd struct { @@ -23700,7 +24028,7 @@ type ResFriendTreasureEnd struct { func (x *ResFriendTreasureEnd) Reset() { *x = ResFriendTreasureEnd{} - mi := &file_proto_Gameapi_proto_msgTypes[413] + mi := &file_proto_Gameapi_proto_msgTypes[419] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23712,7 +24040,7 @@ func (x *ResFriendTreasureEnd) String() string { func (*ResFriendTreasureEnd) ProtoMessage() {} func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[413] + mi := &file_proto_Gameapi_proto_msgTypes[419] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23725,7 +24053,7 @@ func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ResFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{413} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{419} } func (x *ResFriendTreasureEnd) GetCode() RES_CODE { @@ -23751,7 +24079,7 @@ type ReqFriendTreasureFilp struct { func (x *ReqFriendTreasureFilp) Reset() { *x = ReqFriendTreasureFilp{} - mi := &file_proto_Gameapi_proto_msgTypes[414] + mi := &file_proto_Gameapi_proto_msgTypes[420] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23763,7 +24091,7 @@ func (x *ReqFriendTreasureFilp) String() string { func (*ReqFriendTreasureFilp) ProtoMessage() {} func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[414] + mi := &file_proto_Gameapi_proto_msgTypes[420] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23776,7 +24104,7 @@ func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{414} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{420} } func (x *ReqFriendTreasureFilp) GetPos() int32 { @@ -23796,7 +24124,7 @@ type ResFriendTreasureFilp struct { func (x *ResFriendTreasureFilp) Reset() { *x = ResFriendTreasureFilp{} - mi := &file_proto_Gameapi_proto_msgTypes[415] + mi := &file_proto_Gameapi_proto_msgTypes[421] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23808,7 +24136,7 @@ func (x *ResFriendTreasureFilp) String() string { func (*ResFriendTreasureFilp) ProtoMessage() {} func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[415] + mi := &file_proto_Gameapi_proto_msgTypes[421] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23821,7 +24149,7 @@ func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ResFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{415} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{421} } func (x *ResFriendTreasureFilp) GetCode() RES_CODE { @@ -23847,7 +24175,7 @@ type ResFriendTreasureStar struct { func (x *ResFriendTreasureStar) Reset() { *x = ResFriendTreasureStar{} - mi := &file_proto_Gameapi_proto_msgTypes[416] + mi := &file_proto_Gameapi_proto_msgTypes[422] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23859,7 +24187,7 @@ func (x *ResFriendTreasureStar) String() string { func (*ResFriendTreasureStar) ProtoMessage() {} func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[416] + mi := &file_proto_Gameapi_proto_msgTypes[422] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23872,7 +24200,7 @@ func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStar.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStar) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{416} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{422} } func (x *ResFriendTreasureStar) GetStar() int32 { @@ -23892,7 +24220,7 @@ type ReqKafkaLog struct { func (x *ReqKafkaLog) Reset() { *x = ReqKafkaLog{} - mi := &file_proto_Gameapi_proto_msgTypes[417] + mi := &file_proto_Gameapi_proto_msgTypes[423] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23904,7 +24232,7 @@ func (x *ReqKafkaLog) String() string { func (*ReqKafkaLog) ProtoMessage() {} func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[417] + mi := &file_proto_Gameapi_proto_msgTypes[423] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23917,7 +24245,7 @@ func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKafkaLog.ProtoReflect.Descriptor instead. func (*ReqKafkaLog) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{417} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{423} } func (x *ReqKafkaLog) GetEvent() string { @@ -23942,7 +24270,7 @@ type ReqCollectInfo struct { func (x *ReqCollectInfo) Reset() { *x = ReqCollectInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[418] + mi := &file_proto_Gameapi_proto_msgTypes[424] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23954,7 +24282,7 @@ func (x *ReqCollectInfo) String() string { func (*ReqCollectInfo) ProtoMessage() {} func (x *ReqCollectInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[418] + mi := &file_proto_Gameapi_proto_msgTypes[424] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23967,7 +24295,7 @@ func (x *ReqCollectInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCollectInfo.ProtoReflect.Descriptor instead. func (*ReqCollectInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{418} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{424} } type ResCollectInfo struct { @@ -23980,7 +24308,7 @@ type ResCollectInfo struct { func (x *ResCollectInfo) Reset() { *x = ResCollectInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[419] + mi := &file_proto_Gameapi_proto_msgTypes[425] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23992,7 +24320,7 @@ func (x *ResCollectInfo) String() string { func (*ResCollectInfo) ProtoMessage() {} func (x *ResCollectInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[419] + mi := &file_proto_Gameapi_proto_msgTypes[425] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24005,7 +24333,7 @@ func (x *ResCollectInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCollectInfo.ProtoReflect.Descriptor instead. func (*ResCollectInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{419} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{425} } func (x *ResCollectInfo) GetId() []int32 { @@ -24032,7 +24360,7 @@ type CollectItem struct { func (x *CollectItem) Reset() { *x = CollectItem{} - mi := &file_proto_Gameapi_proto_msgTypes[420] + mi := &file_proto_Gameapi_proto_msgTypes[426] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24044,7 +24372,7 @@ func (x *CollectItem) String() string { func (*CollectItem) ProtoMessage() {} func (x *CollectItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[420] + mi := &file_proto_Gameapi_proto_msgTypes[426] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24057,7 +24385,7 @@ func (x *CollectItem) ProtoReflect() protoreflect.Message { // Deprecated: Use CollectItem.ProtoReflect.Descriptor instead. func (*CollectItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{420} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{426} } func (x *CollectItem) GetId() int32 { @@ -24083,7 +24411,7 @@ type ReqCollect struct { func (x *ReqCollect) Reset() { *x = ReqCollect{} - mi := &file_proto_Gameapi_proto_msgTypes[421] + mi := &file_proto_Gameapi_proto_msgTypes[427] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24095,7 +24423,7 @@ func (x *ReqCollect) String() string { func (*ReqCollect) ProtoMessage() {} func (x *ReqCollect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[421] + mi := &file_proto_Gameapi_proto_msgTypes[427] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24108,7 +24436,7 @@ func (x *ReqCollect) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCollect.ProtoReflect.Descriptor instead. func (*ReqCollect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{421} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{427} } func (x *ReqCollect) GetId() int32 { @@ -24128,7 +24456,7 @@ type ResCollect struct { func (x *ResCollect) Reset() { *x = ResCollect{} - mi := &file_proto_Gameapi_proto_msgTypes[422] + mi := &file_proto_Gameapi_proto_msgTypes[428] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24140,7 +24468,7 @@ func (x *ResCollect) String() string { func (*ResCollect) ProtoMessage() {} func (x *ResCollect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[422] + mi := &file_proto_Gameapi_proto_msgTypes[428] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24153,7 +24481,7 @@ func (x *ResCollect) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCollect.ProtoReflect.Descriptor instead. func (*ResCollect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{422} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{428} } func (x *ResCollect) GetCode() RES_CODE { @@ -24181,7 +24509,7 @@ type ReqCatnip struct { func (x *ReqCatnip) Reset() { *x = ReqCatnip{} - mi := &file_proto_Gameapi_proto_msgTypes[423] + mi := &file_proto_Gameapi_proto_msgTypes[429] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24193,7 +24521,7 @@ func (x *ReqCatnip) String() string { func (*ReqCatnip) ProtoMessage() {} func (x *ReqCatnip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[423] + mi := &file_proto_Gameapi_proto_msgTypes[429] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24206,7 +24534,7 @@ func (x *ReqCatnip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnip.ProtoReflect.Descriptor instead. func (*ReqCatnip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{423} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{429} } type ResCatnip struct { @@ -24222,7 +24550,7 @@ type ResCatnip struct { func (x *ResCatnip) Reset() { *x = ResCatnip{} - mi := &file_proto_Gameapi_proto_msgTypes[424] + mi := &file_proto_Gameapi_proto_msgTypes[430] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24234,7 +24562,7 @@ func (x *ResCatnip) String() string { func (*ResCatnip) ProtoMessage() {} func (x *ResCatnip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[424] + mi := &file_proto_Gameapi_proto_msgTypes[430] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24247,7 +24575,7 @@ func (x *ResCatnip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnip.ProtoReflect.Descriptor instead. func (*ResCatnip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{424} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{430} } func (x *ResCatnip) GetId() int32 { @@ -24299,7 +24627,7 @@ type CatnipGame struct { func (x *CatnipGame) Reset() { *x = CatnipGame{} - mi := &file_proto_Gameapi_proto_msgTypes[425] + mi := &file_proto_Gameapi_proto_msgTypes[431] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24311,7 +24639,7 @@ func (x *CatnipGame) String() string { func (*CatnipGame) ProtoMessage() {} func (x *CatnipGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[425] + mi := &file_proto_Gameapi_proto_msgTypes[431] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24324,7 +24652,7 @@ func (x *CatnipGame) ProtoReflect() protoreflect.Message { // Deprecated: Use CatnipGame.ProtoReflect.Descriptor instead. func (*CatnipGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{425} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{431} } func (x *CatnipGame) GetId() int32 { @@ -24373,7 +24701,7 @@ type ReqCatnipInvite struct { func (x *ReqCatnipInvite) Reset() { *x = ReqCatnipInvite{} - mi := &file_proto_Gameapi_proto_msgTypes[426] + mi := &file_proto_Gameapi_proto_msgTypes[432] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24385,7 +24713,7 @@ func (x *ReqCatnipInvite) String() string { func (*ReqCatnipInvite) ProtoMessage() {} func (x *ReqCatnipInvite) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[426] + mi := &file_proto_Gameapi_proto_msgTypes[432] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24398,7 +24726,7 @@ func (x *ReqCatnipInvite) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipInvite.ProtoReflect.Descriptor instead. func (*ReqCatnipInvite) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{426} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{432} } func (x *ReqCatnipInvite) GetId() int32 { @@ -24425,7 +24753,7 @@ type ResCatnipInvite struct { func (x *ResCatnipInvite) Reset() { *x = ResCatnipInvite{} - mi := &file_proto_Gameapi_proto_msgTypes[427] + mi := &file_proto_Gameapi_proto_msgTypes[433] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24437,7 +24765,7 @@ func (x *ResCatnipInvite) String() string { func (*ResCatnipInvite) ProtoMessage() {} func (x *ResCatnipInvite) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[427] + mi := &file_proto_Gameapi_proto_msgTypes[433] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24450,7 +24778,7 @@ func (x *ResCatnipInvite) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipInvite.ProtoReflect.Descriptor instead. func (*ResCatnipInvite) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{427} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{433} } func (x *ResCatnipInvite) GetCode() RES_CODE { @@ -24478,7 +24806,7 @@ type ReqCatnipAgree struct { func (x *ReqCatnipAgree) Reset() { *x = ReqCatnipAgree{} - mi := &file_proto_Gameapi_proto_msgTypes[428] + mi := &file_proto_Gameapi_proto_msgTypes[434] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24490,7 +24818,7 @@ func (x *ReqCatnipAgree) String() string { func (*ReqCatnipAgree) ProtoMessage() {} func (x *ReqCatnipAgree) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[428] + mi := &file_proto_Gameapi_proto_msgTypes[434] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24503,7 +24831,7 @@ func (x *ReqCatnipAgree) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipAgree.ProtoReflect.Descriptor instead. func (*ReqCatnipAgree) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{428} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{434} } func (x *ReqCatnipAgree) GetId() int32 { @@ -24530,7 +24858,7 @@ type ResCatnipAgree struct { func (x *ResCatnipAgree) Reset() { *x = ResCatnipAgree{} - mi := &file_proto_Gameapi_proto_msgTypes[429] + mi := &file_proto_Gameapi_proto_msgTypes[435] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24542,7 +24870,7 @@ func (x *ResCatnipAgree) String() string { func (*ResCatnipAgree) ProtoMessage() {} func (x *ResCatnipAgree) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[429] + mi := &file_proto_Gameapi_proto_msgTypes[435] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24555,7 +24883,7 @@ func (x *ResCatnipAgree) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipAgree.ProtoReflect.Descriptor instead. func (*ResCatnipAgree) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{429} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{435} } func (x *ResCatnipAgree) GetCode() RES_CODE { @@ -24582,7 +24910,7 @@ type ReqCatnipRefuse struct { func (x *ReqCatnipRefuse) Reset() { *x = ReqCatnipRefuse{} - mi := &file_proto_Gameapi_proto_msgTypes[430] + mi := &file_proto_Gameapi_proto_msgTypes[436] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24594,7 +24922,7 @@ func (x *ReqCatnipRefuse) String() string { func (*ReqCatnipRefuse) ProtoMessage() {} func (x *ReqCatnipRefuse) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[430] + mi := &file_proto_Gameapi_proto_msgTypes[436] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24607,7 +24935,7 @@ func (x *ReqCatnipRefuse) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipRefuse.ProtoReflect.Descriptor instead. func (*ReqCatnipRefuse) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{430} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{436} } func (x *ReqCatnipRefuse) GetId() int32 { @@ -24634,7 +24962,7 @@ type ResCatnipRefuse struct { func (x *ResCatnipRefuse) Reset() { *x = ResCatnipRefuse{} - mi := &file_proto_Gameapi_proto_msgTypes[431] + mi := &file_proto_Gameapi_proto_msgTypes[437] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24646,7 +24974,7 @@ func (x *ResCatnipRefuse) String() string { func (*ResCatnipRefuse) ProtoMessage() {} func (x *ResCatnipRefuse) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[431] + mi := &file_proto_Gameapi_proto_msgTypes[437] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24659,7 +24987,7 @@ func (x *ResCatnipRefuse) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipRefuse.ProtoReflect.Descriptor instead. func (*ResCatnipRefuse) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{431} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{437} } func (x *ResCatnipRefuse) GetCode() RES_CODE { @@ -24687,7 +25015,7 @@ type ReqCatnipMultiply struct { func (x *ReqCatnipMultiply) Reset() { *x = ReqCatnipMultiply{} - mi := &file_proto_Gameapi_proto_msgTypes[432] + mi := &file_proto_Gameapi_proto_msgTypes[438] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24699,7 +25027,7 @@ func (x *ReqCatnipMultiply) String() string { func (*ReqCatnipMultiply) ProtoMessage() {} func (x *ReqCatnipMultiply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[432] + mi := &file_proto_Gameapi_proto_msgTypes[438] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24712,7 +25040,7 @@ func (x *ReqCatnipMultiply) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipMultiply.ProtoReflect.Descriptor instead. func (*ReqCatnipMultiply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{432} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{438} } func (x *ReqCatnipMultiply) GetId() int32 { @@ -24739,7 +25067,7 @@ type ResCatnipMultiply struct { func (x *ResCatnipMultiply) Reset() { *x = ResCatnipMultiply{} - mi := &file_proto_Gameapi_proto_msgTypes[433] + mi := &file_proto_Gameapi_proto_msgTypes[439] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24751,7 +25079,7 @@ func (x *ResCatnipMultiply) String() string { func (*ResCatnipMultiply) ProtoMessage() {} func (x *ResCatnipMultiply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[433] + mi := &file_proto_Gameapi_proto_msgTypes[439] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24764,7 +25092,7 @@ func (x *ResCatnipMultiply) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipMultiply.ProtoReflect.Descriptor instead. func (*ResCatnipMultiply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{433} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{439} } func (x *ResCatnipMultiply) GetCode() RES_CODE { @@ -24791,7 +25119,7 @@ type ReqCatnipPlay struct { func (x *ReqCatnipPlay) Reset() { *x = ReqCatnipPlay{} - mi := &file_proto_Gameapi_proto_msgTypes[434] + mi := &file_proto_Gameapi_proto_msgTypes[440] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24803,7 +25131,7 @@ func (x *ReqCatnipPlay) String() string { func (*ReqCatnipPlay) ProtoMessage() {} func (x *ReqCatnipPlay) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[434] + mi := &file_proto_Gameapi_proto_msgTypes[440] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24816,7 +25144,7 @@ func (x *ReqCatnipPlay) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipPlay.ProtoReflect.Descriptor instead. func (*ReqCatnipPlay) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{434} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{440} } func (x *ReqCatnipPlay) GetId() int32 { @@ -24837,7 +25165,7 @@ type ResCatnipPlay struct { func (x *ResCatnipPlay) Reset() { *x = ResCatnipPlay{} - mi := &file_proto_Gameapi_proto_msgTypes[435] + mi := &file_proto_Gameapi_proto_msgTypes[441] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24849,7 +25177,7 @@ func (x *ResCatnipPlay) String() string { func (*ResCatnipPlay) ProtoMessage() {} func (x *ResCatnipPlay) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[435] + mi := &file_proto_Gameapi_proto_msgTypes[441] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24862,7 +25190,7 @@ func (x *ResCatnipPlay) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipPlay.ProtoReflect.Descriptor instead. func (*ResCatnipPlay) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{435} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{441} } func (x *ResCatnipPlay) GetCode() RES_CODE { @@ -24897,7 +25225,7 @@ type ReqCatnipReward struct { func (x *ReqCatnipReward) Reset() { *x = ReqCatnipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[436] + mi := &file_proto_Gameapi_proto_msgTypes[442] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24909,7 +25237,7 @@ func (x *ReqCatnipReward) String() string { func (*ReqCatnipReward) ProtoMessage() {} func (x *ReqCatnipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[436] + mi := &file_proto_Gameapi_proto_msgTypes[442] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24922,7 +25250,7 @@ func (x *ReqCatnipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipReward.ProtoReflect.Descriptor instead. func (*ReqCatnipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{436} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{442} } func (x *ReqCatnipReward) GetId() int32 { @@ -24949,7 +25277,7 @@ type ResCatnipReward struct { func (x *ResCatnipReward) Reset() { *x = ResCatnipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[437] + mi := &file_proto_Gameapi_proto_msgTypes[443] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24961,7 +25289,7 @@ func (x *ResCatnipReward) String() string { func (*ResCatnipReward) ProtoMessage() {} func (x *ResCatnipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[437] + mi := &file_proto_Gameapi_proto_msgTypes[443] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24974,7 +25302,7 @@ func (x *ResCatnipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipReward.ProtoReflect.Descriptor instead. func (*ResCatnipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{437} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{443} } func (x *ResCatnipReward) GetCode() RES_CODE { @@ -25000,7 +25328,7 @@ type ReqCatnipGrandReward struct { func (x *ReqCatnipGrandReward) Reset() { *x = ReqCatnipGrandReward{} - mi := &file_proto_Gameapi_proto_msgTypes[438] + mi := &file_proto_Gameapi_proto_msgTypes[444] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25012,7 +25340,7 @@ func (x *ReqCatnipGrandReward) String() string { func (*ReqCatnipGrandReward) ProtoMessage() {} func (x *ReqCatnipGrandReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[438] + mi := &file_proto_Gameapi_proto_msgTypes[444] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25025,7 +25353,7 @@ func (x *ReqCatnipGrandReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipGrandReward.ProtoReflect.Descriptor instead. func (*ReqCatnipGrandReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{438} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{444} } type ResCatnipGrandReward struct { @@ -25038,7 +25366,7 @@ type ResCatnipGrandReward struct { func (x *ResCatnipGrandReward) Reset() { *x = ResCatnipGrandReward{} - mi := &file_proto_Gameapi_proto_msgTypes[439] + mi := &file_proto_Gameapi_proto_msgTypes[445] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25050,7 +25378,7 @@ func (x *ResCatnipGrandReward) String() string { func (*ResCatnipGrandReward) ProtoMessage() {} func (x *ResCatnipGrandReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[439] + mi := &file_proto_Gameapi_proto_msgTypes[445] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25063,7 +25391,7 @@ func (x *ResCatnipGrandReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipGrandReward.ProtoReflect.Descriptor instead. func (*ResCatnipGrandReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{439} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{445} } func (x *ResCatnipGrandReward) GetCode() RES_CODE { @@ -25091,7 +25419,7 @@ type AdminReq struct { func (x *AdminReq) Reset() { *x = AdminReq{} - mi := &file_proto_Gameapi_proto_msgTypes[440] + mi := &file_proto_Gameapi_proto_msgTypes[446] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25103,7 +25431,7 @@ func (x *AdminReq) String() string { func (*AdminReq) ProtoMessage() {} func (x *AdminReq) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[440] + mi := &file_proto_Gameapi_proto_msgTypes[446] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25116,7 +25444,7 @@ func (x *AdminReq) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminReq.ProtoReflect.Descriptor instead. func (*AdminReq) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{440} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{446} } func (x *AdminReq) GetFunc() string { @@ -25143,7 +25471,7 @@ type AdminRes struct { func (x *AdminRes) Reset() { *x = AdminRes{} - mi := &file_proto_Gameapi_proto_msgTypes[441] + mi := &file_proto_Gameapi_proto_msgTypes[447] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25155,7 +25483,7 @@ func (x *AdminRes) String() string { func (*AdminRes) ProtoMessage() {} func (x *AdminRes) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[441] + mi := &file_proto_Gameapi_proto_msgTypes[447] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25168,7 +25496,7 @@ func (x *AdminRes) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminRes.ProtoReflect.Descriptor instead. func (*AdminRes) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{441} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{447} } func (x *AdminRes) GetFunc() string { @@ -25194,7 +25522,7 @@ type ReqAdminInfo struct { func (x *ReqAdminInfo) Reset() { *x = ReqAdminInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[442] + mi := &file_proto_Gameapi_proto_msgTypes[448] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25206,7 +25534,7 @@ func (x *ReqAdminInfo) String() string { func (*ReqAdminInfo) ProtoMessage() {} func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[442] + mi := &file_proto_Gameapi_proto_msgTypes[448] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25219,7 +25547,7 @@ func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminInfo.ProtoReflect.Descriptor instead. func (*ReqAdminInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{442} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{448} } func (x *ReqAdminInfo) GetUid() int64 { @@ -25237,7 +25565,7 @@ type ReqReloadServerMail struct { func (x *ReqReloadServerMail) Reset() { *x = ReqReloadServerMail{} - mi := &file_proto_Gameapi_proto_msgTypes[443] + mi := &file_proto_Gameapi_proto_msgTypes[449] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25249,7 +25577,7 @@ func (x *ReqReloadServerMail) String() string { func (*ReqReloadServerMail) ProtoMessage() {} func (x *ReqReloadServerMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[443] + mi := &file_proto_Gameapi_proto_msgTypes[449] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25262,7 +25590,7 @@ func (x *ReqReloadServerMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReloadServerMail.ProtoReflect.Descriptor instead. func (*ReqReloadServerMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{443} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{449} } type ReqServerInfo struct { @@ -25273,7 +25601,7 @@ type ReqServerInfo struct { func (x *ReqServerInfo) Reset() { *x = ReqServerInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[444] + mi := &file_proto_Gameapi_proto_msgTypes[450] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25285,7 +25613,7 @@ func (x *ReqServerInfo) String() string { func (*ReqServerInfo) ProtoMessage() {} func (x *ReqServerInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[444] + mi := &file_proto_Gameapi_proto_msgTypes[450] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25298,7 +25626,7 @@ func (x *ReqServerInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqServerInfo.ProtoReflect.Descriptor instead. func (*ReqServerInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{444} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{450} } type ReqReload struct { @@ -25309,7 +25637,7 @@ type ReqReload struct { func (x *ReqReload) Reset() { *x = ReqReload{} - mi := &file_proto_Gameapi_proto_msgTypes[445] + mi := &file_proto_Gameapi_proto_msgTypes[451] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25321,7 +25649,7 @@ func (x *ReqReload) String() string { func (*ReqReload) ProtoMessage() {} func (x *ReqReload) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[445] + mi := &file_proto_Gameapi_proto_msgTypes[451] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25334,7 +25662,7 @@ func (x *ReqReload) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReload.ProtoReflect.Descriptor instead. func (*ReqReload) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{445} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{451} } type ReqAdminGm struct { @@ -25347,7 +25675,7 @@ type ReqAdminGm struct { func (x *ReqAdminGm) Reset() { *x = ReqAdminGm{} - mi := &file_proto_Gameapi_proto_msgTypes[446] + mi := &file_proto_Gameapi_proto_msgTypes[452] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25359,7 +25687,7 @@ func (x *ReqAdminGm) String() string { func (*ReqAdminGm) ProtoMessage() {} func (x *ReqAdminGm) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[446] + mi := &file_proto_Gameapi_proto_msgTypes[452] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25372,7 +25700,7 @@ func (x *ReqAdminGm) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminGm.ProtoReflect.Descriptor instead. func (*ReqAdminGm) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{446} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{452} } func (x *ReqAdminGm) GetUid() int64 { @@ -25400,7 +25728,7 @@ type ReqAdminBan struct { func (x *ReqAdminBan) Reset() { *x = ReqAdminBan{} - mi := &file_proto_Gameapi_proto_msgTypes[447] + mi := &file_proto_Gameapi_proto_msgTypes[453] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25412,7 +25740,7 @@ func (x *ReqAdminBan) String() string { func (*ReqAdminBan) ProtoMessage() {} func (x *ReqAdminBan) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[447] + mi := &file_proto_Gameapi_proto_msgTypes[453] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25425,7 +25753,7 @@ func (x *ReqAdminBan) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminBan.ProtoReflect.Descriptor instead. func (*ReqAdminBan) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{447} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{453} } func (x *ReqAdminBan) GetUid() int64 { @@ -26144,7 +26472,31 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\x03Num\x18\x02 \x01(\x05R\x03Num\".\n" + "\bCardPack\x12\x0e\n" + "\x02Id\x18\x01 \x01(\x05R\x02Id\x12\x12\n" + - "\x04Card\x18\x02 \x03(\x05R\x04Card\"\x8c\x03\n" + + "\x04Card\x18\x02 \x03(\x05R\x04Card\"\xee\x01\n" + + "\fResGuideTask\x12\"\n" + + "\fActiveReward\x18\x01 \x03(\x05R\fActiveReward\x124\n" + + "\x04Task\x18\x02 \x03(\v2 .tutorial.ResGuideTask.TaskEntryR\x04Task\x12\x16\n" + + "\x06Active\x18\x03 \x01(\x05R\x06Active\x12\x1e\n" + + "\n" + + "UnlockTime\x18\x04 \x01(\x05R\n" + + "UnlockTime\x1aL\n" + + "\tTaskEntry\x12\x10\n" + + "\x03key\x18\x01 \x01(\x05R\x03key\x12)\n" + + "\x05value\x18\x02 \x01(\v2\x13.tutorial.GuideTaskR\x05value:\x028\x01\"h\n" + + "\tGuideTask\x12\x16\n" + + "\x06Status\x18\x01 \x01(\x05R\x06Status\x123\n" + + "\bProgress\x18\x02 \x01(\v2\x17.tutorial.QuestProgressR\bProgress\x12\x0e\n" + + "\x02Id\x18\x03 \x01(\x05R\x02Id\"'\n" + + "\x15ReqGetGuideTaskReward\x12\x0e\n" + + "\x02Id\x18\x01 \x01(\x05R\x02Id\"Q\n" + + "\x15ResGetGuideTaskReward\x12&\n" + + "\x04Code\x18\x01 \x01(\x0e2\x12.tutorial.RES_CODER\x04Code\x12\x10\n" + + "\x03Msg\x18\x02 \x01(\tR\x03Msg\")\n" + + "\x17ReqGetGuideActiveReward\x12\x0e\n" + + "\x02Id\x18\x01 \x01(\x05R\x02Id\"S\n" + + "\x17ResGetGuideActiveReward\x12&\n" + + "\x04Code\x18\x01 \x01(\x0e2\x12.tutorial.RES_CODER\x04Code\x12\x10\n" + + "\x03Msg\x18\x02 \x01(\tR\x03Msg\"\x8c\x03\n" + "\fResDailyTask\x12F\n" + "\n" + "WeekReward\x18\x01 \x03(\v2&.tutorial.ResDailyTask.WeekRewardEntryR\n" + @@ -27289,8 +27641,7 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\vReqAdminBan\x12\x10\n" + "\x03Uid\x18\x01 \x01(\x03R\x03Uid\x12\x12\n" + "\x04Time\x18\x02 \x01(\x03R\x04Time\x12\x16\n" + - "\x06Reason\x18\x03 \x01(\tR\x06Reason*\xd6\n" + - "\n" + + "\x06Reason\x18\x03 \x01(\tR\x06Reason*\x82\v\n" + "\x0eITEM_POP_LABEL\x12\f\n" + "\bPlayroom\x10\x00\x12\r\n" + "\tPiggyBank\x10\x01\x12\n" + @@ -27371,7 +27722,9 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\n" + "CatnipPlay\x10E\x12\x11\n" + "\rFriendTReward\x10F\x12\f\n" + - "\bPetTheif\x10G*B\n" + + "\bPetTheif\x10G\x12\x13\n" + + "\x0fGuideTaskReward\x10H\x12\x15\n" + + "\x11GuideActiveReward\x10I*B\n" + "\vHANDLE_TYPE\x12\a\n" + "\x03ADD\x10\x00\x12\v\n" + "\aCOMPOSE\x10\x01\x12\a\n" + @@ -27488,7 +27841,7 @@ func file_proto_Gameapi_proto_rawDescGZIP() []byte { } var file_proto_Gameapi_proto_enumTypes = make([]protoimpl.EnumInfo, 11) -var file_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 511) +var file_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 518) var file_proto_Gameapi_proto_goTypes = []any{ (ITEM_POP_LABEL)(0), // 0: tutorial.ITEM_POP_LABEL (HANDLE_TYPE)(0), // 1: tutorial.HANDLE_TYPE @@ -27655,407 +28008,414 @@ var file_proto_Gameapi_proto_goTypes = []any{ (*ResItemPop)(nil), // 162: tutorial.ResItemPop (*ItemInfo)(nil), // 163: tutorial.ItemInfo (*CardPack)(nil), // 164: tutorial.CardPack - (*ResDailyTask)(nil), // 165: tutorial.ResDailyTask - (*DailyWeek)(nil), // 166: tutorial.DailyWeek - (*DailyTask)(nil), // 167: tutorial.DailyTask - (*QuestProgress)(nil), // 168: tutorial.QuestProgress - (*ReqGetDailyTaskReward)(nil), // 169: tutorial.ReqGetDailyTaskReward - (*ResGetDailyTaskReward)(nil), // 170: tutorial.ResGetDailyTaskReward - (*ReqGetDailyWeekReward)(nil), // 171: tutorial.ReqGetDailyWeekReward - (*ResGetDailyWeekReward)(nil), // 172: tutorial.ResGetDailyWeekReward - (*ReqDailyUnlock)(nil), // 173: tutorial.ReqDailyUnlock - (*ResDailyUnlock)(nil), // 174: tutorial.ResDailyUnlock - (*ResFaceInfo)(nil), // 175: tutorial.ResFaceInfo - (*FaceInfo)(nil), // 176: tutorial.FaceInfo - (*ReqSetFace)(nil), // 177: tutorial.ReqSetFace - (*ResSetFace)(nil), // 178: tutorial.ResSetFace - (*ResAvatarInfo)(nil), // 179: tutorial.ResAvatarInfo - (*AvatarInfo)(nil), // 180: tutorial.AvatarInfo - (*ReqSetAvatar)(nil), // 181: tutorial.ReqSetAvatar - (*ResSetAvatar)(nil), // 182: tutorial.ResSetAvatar - (*EmojiInfo)(nil), // 183: tutorial.EmojiInfo - (*ReqSetEmoji)(nil), // 184: tutorial.ReqSetEmoji - (*ResSetEmoji)(nil), // 185: tutorial.ResSetEmoji - (*ResSevenLogin)(nil), // 186: tutorial.ResSevenLogin - (*SevenLoginReward)(nil), // 187: tutorial.SevenLoginReward - (*ReqGetSevenLoginReward)(nil), // 188: tutorial.ReqGetSevenLoginReward - (*ResGetSevenLoginReward)(nil), // 189: tutorial.ResGetSevenLoginReward - (*ReqGetMonthLoginReward)(nil), // 190: tutorial.ReqGetMonthLoginReward - (*ResGetMonthLoginReward)(nil), // 191: tutorial.ResGetMonthLoginReward - (*ResActivity)(nil), // 192: tutorial.ResActivity - (*ActivityInfo)(nil), // 193: tutorial.ActivityInfo - (*ReqActivityReward)(nil), // 194: tutorial.ReqActivityReward - (*ResActivityReward)(nil), // 195: tutorial.ResActivityReward - (*ReqLimitEvent)(nil), // 196: tutorial.ReqLimitEvent - (*ResLimitEvent)(nil), // 197: tutorial.ResLimitEvent - (*ResLimitEventProgress)(nil), // 198: tutorial.ResLimitEventProgress - (*ReqLimitEventReward)(nil), // 199: tutorial.ReqLimitEventReward - (*ResLimitEventReward)(nil), // 200: tutorial.ResLimitEventReward - (*ReqSelectLimitEvent)(nil), // 201: tutorial.ReqSelectLimitEvent - (*ResSelectLimitEvent)(nil), // 202: tutorial.ResSelectLimitEvent - (*LimitEvent)(nil), // 203: tutorial.LimitEvent - (*LimitEventNotify)(nil), // 204: tutorial.LimitEventNotify - (*ReqLimitEventLuckyCat)(nil), // 205: tutorial.ReqLimitEventLuckyCat - (*ResLimitEventLuckyCat)(nil), // 206: tutorial.ResLimitEventLuckyCat - (*ReqLimitSenceReward)(nil), // 207: tutorial.ReqLimitSenceReward - (*ResLimitSenceReward)(nil), // 208: tutorial.ResLimitSenceReward - (*ResChessRainReward)(nil), // 209: tutorial.ResChessRainReward - (*ReqFastProduceInfo)(nil), // 210: tutorial.ReqFastProduceInfo - (*ResFastProduceInfo)(nil), // 211: tutorial.ResFastProduceInfo - (*ReqFastProduceReward)(nil), // 212: tutorial.ReqFastProduceReward - (*ResFastProduceReward)(nil), // 213: tutorial.ResFastProduceReward - (*ReqCatTrickReward)(nil), // 214: tutorial.ReqCatTrickReward - (*ResCatTrickReward)(nil), // 215: tutorial.ResCatTrickReward - (*ReqSearchPlayer)(nil), // 216: tutorial.ReqSearchPlayer - (*ResSearchPlayer)(nil), // 217: tutorial.ResSearchPlayer - (*ResPlayerSimple)(nil), // 218: tutorial.ResPlayerSimple - (*ResPlayerRank)(nil), // 219: tutorial.ResPlayerRank - (*ResFriendLog)(nil), // 220: tutorial.ResFriendLog - (*NotifyFriendLog)(nil), // 221: tutorial.NotifyFriendLog - (*FriendBubbleInfo)(nil), // 222: tutorial.FriendBubbleInfo - (*NotifyFriendCard)(nil), // 223: tutorial.NotifyFriendCard - (*ResFriendCard)(nil), // 224: tutorial.ResFriendCard - (*ReqKv)(nil), // 225: tutorial.ReqKv - (*ResKv)(nil), // 226: tutorial.ResKv - (*ReqFriendByCode)(nil), // 227: tutorial.ReqFriendByCode - (*ResFriendByCode)(nil), // 228: tutorial.ResFriendByCode - (*ReqFriendRecommend)(nil), // 229: tutorial.ReqFriendRecommend - (*ResFriendRecommend)(nil), // 230: tutorial.ResFriendRecommend - (*ReqFriendIgnore)(nil), // 231: tutorial.ReqFriendIgnore - (*ResFriendIgnore)(nil), // 232: tutorial.ResFriendIgnore - (*ReqFriendList)(nil), // 233: tutorial.ReqFriendList - (*ResFriendList)(nil), // 234: tutorial.ResFriendList - (*ReqAddNpc)(nil), // 235: tutorial.ReqAddNpc - (*ResAddNpc)(nil), // 236: tutorial.ResAddNpc - (*ReqFriendApply)(nil), // 237: tutorial.ReqFriendApply - (*ResFriendApply)(nil), // 238: tutorial.ResFriendApply - (*ResFriendApplyInfo)(nil), // 239: tutorial.ResFriendApplyInfo - (*ReqFriendCardMsg)(nil), // 240: tutorial.ReqFriendCardMsg - (*ResFriendCardMsg)(nil), // 241: tutorial.ResFriendCardMsg - (*ReqWishApplyList)(nil), // 242: tutorial.ReqWishApplyList - (*ResWishApplyList)(nil), // 243: tutorial.ResWishApplyList - (*ReqWishApply)(nil), // 244: tutorial.ReqWishApply - (*ResWishApply)(nil), // 245: tutorial.ResWishApply - (*ReqFriendTimeLine)(nil), // 246: tutorial.ReqFriendTimeLine - (*ResFriendTimeLine)(nil), // 247: tutorial.ResFriendTimeLine - (*ResFriendBubble)(nil), // 248: tutorial.ResFriendBubble - (*ReqFriendTLUpvote)(nil), // 249: tutorial.ReqFriendTLUpvote - (*ResFriendTLUpvote)(nil), // 250: tutorial.ResFriendTLUpvote - (*ReqFriendTReward)(nil), // 251: tutorial.ReqFriendTReward - (*ResFriendTReward)(nil), // 252: tutorial.ResFriendTReward - (*ResFriendApplyNotify)(nil), // 253: tutorial.ResFriendApplyNotify - (*ReqApplyFriend)(nil), // 254: tutorial.ReqApplyFriend - (*ResApplyFriend)(nil), // 255: tutorial.ResApplyFriend - (*ReqAgreeFriend)(nil), // 256: tutorial.ReqAgreeFriend - (*ResAgreeFriend)(nil), // 257: tutorial.ResAgreeFriend - (*ReqRefuseFriend)(nil), // 258: tutorial.ReqRefuseFriend - (*ResRefuseFriend)(nil), // 259: tutorial.ResRefuseFriend - (*ReqDelFriend)(nil), // 260: tutorial.ReqDelFriend - (*ResDelFriend)(nil), // 261: tutorial.ResDelFriend - (*ReqRank)(nil), // 262: tutorial.ReqRank - (*ResRank)(nil), // 263: tutorial.ResRank - (*ReqMailList)(nil), // 264: tutorial.ReqMailList - (*ResMailList)(nil), // 265: tutorial.ResMailList - (*MailInfo)(nil), // 266: tutorial.MailInfo - (*MailNotify)(nil), // 267: tutorial.MailNotify - (*ReqReadMail)(nil), // 268: tutorial.ReqReadMail - (*ResReadMail)(nil), // 269: tutorial.ResReadMail - (*ReqGetMailReward)(nil), // 270: tutorial.ReqGetMailReward - (*ResGetMailReward)(nil), // 271: tutorial.ResGetMailReward - (*ReqDeleteMail)(nil), // 272: tutorial.ReqDeleteMail - (*ResDeleteMail)(nil), // 273: tutorial.ResDeleteMail - (*ResCharge)(nil), // 274: tutorial.ResCharge - (*WishList)(nil), // 275: tutorial.WishList - (*ReqAddWish)(nil), // 276: tutorial.ReqAddWish - (*ResAddWish)(nil), // 277: tutorial.ResAddWish - (*ReqGetWish)(nil), // 278: tutorial.ReqGetWish - (*ResGetWish)(nil), // 279: tutorial.ResGetWish - (*ReqSendWishBeg)(nil), // 280: tutorial.ReqSendWishBeg - (*ResSendWishBeg)(nil), // 281: tutorial.ResSendWishBeg - (*ResSpecialShop)(nil), // 282: tutorial.ResSpecialShop - (*ResChessShop)(nil), // 283: tutorial.ResChessShop - (*ReqFreeShop)(nil), // 284: tutorial.ReqFreeShop - (*ResFreeShop)(nil), // 285: tutorial.ResFreeShop - (*ReqBuyChessShop)(nil), // 286: tutorial.ReqBuyChessShop - (*ResBuyChessShop)(nil), // 287: tutorial.ResBuyChessShop - (*ReqBuyChessShop2)(nil), // 288: tutorial.ReqBuyChessShop2 - (*ResBuyChessShop2)(nil), // 289: tutorial.ResBuyChessShop2 - (*ReqRefreshChessShop)(nil), // 290: tutorial.ReqRefreshChessShop - (*ResRefreshChessShop)(nil), // 291: tutorial.ResRefreshChessShop - (*ReqEndless)(nil), // 292: tutorial.ReqEndless - (*ResEndless)(nil), // 293: tutorial.ResEndless - (*ResEndlessInfo)(nil), // 294: tutorial.ResEndlessInfo - (*ReqEndlessReward)(nil), // 295: tutorial.ReqEndlessReward - (*ResEndlessReward)(nil), // 296: tutorial.ResEndlessReward - (*ResPiggyBank)(nil), // 297: tutorial.ResPiggyBank - (*ReqPiggyBankReward)(nil), // 298: tutorial.ReqPiggyBankReward - (*ResPiggyBankReward)(nil), // 299: tutorial.ResPiggyBankReward - (*ReqChargeReceive)(nil), // 300: tutorial.ReqChargeReceive - (*ResChargeReceive)(nil), // 301: tutorial.ResChargeReceive - (*ReqCreateOrderSn)(nil), // 302: tutorial.ReqCreateOrderSn - (*ResCreateOrderSn)(nil), // 303: tutorial.ResCreateOrderSn - (*ReqShippingOrder)(nil), // 304: tutorial.ReqShippingOrder - (*ResShippingOrder)(nil), // 305: tutorial.ResShippingOrder - (*ReqChampship)(nil), // 306: tutorial.ReqChampship - (*ResChampship)(nil), // 307: tutorial.ResChampship - (*ReqChampshipReward)(nil), // 308: tutorial.ReqChampshipReward - (*ResChampshipReward)(nil), // 309: tutorial.ResChampshipReward - (*ReqChampshipRankReward)(nil), // 310: tutorial.ReqChampshipRankReward - (*ResChampshipRankReward)(nil), // 311: tutorial.ResChampshipRankReward - (*ReqChampshipRank)(nil), // 312: tutorial.ReqChampshipRank - (*ResChampshipRank)(nil), // 313: tutorial.ResChampshipRank - (*ReqChampshipPreRank)(nil), // 314: tutorial.ReqChampshipPreRank - (*ResChampshipPreRank)(nil), // 315: tutorial.ResChampshipPreRank - (*ResNotifyCard)(nil), // 316: tutorial.ResNotifyCard - (*ReqSetFacebookUrl)(nil), // 317: tutorial.ReqSetFacebookUrl - (*ResSetFacebookUrl)(nil), // 318: tutorial.ResSetFacebookUrl - (*ReqInviteFriendData)(nil), // 319: tutorial.ReqInviteFriendData - (*ResInviteFriendData)(nil), // 320: tutorial.ResInviteFriendData - (*ReqSelfInvited)(nil), // 321: tutorial.ReqSelfInvited - (*ResSelfInvited)(nil), // 322: tutorial.ResSelfInvited - (*NotifyInvitedSuccess)(nil), // 323: tutorial.NotifyInvitedSuccess - (*ReqGetInviteReward)(nil), // 324: tutorial.ReqGetInviteReward - (*ResGetInviteReward)(nil), // 325: tutorial.ResGetInviteReward - (*ReqAutoAddInviteFriend)(nil), // 326: tutorial.ReqAutoAddInviteFriend - (*ResAutoAddInviteFriend)(nil), // 327: tutorial.ResAutoAddInviteFriend - (*ReqAutoAddInviteFriend2)(nil), // 328: tutorial.ReqAutoAddInviteFriend2 - (*ResAutoAddInviteFriend2)(nil), // 329: tutorial.ResAutoAddInviteFriend2 - (*ReqMining)(nil), // 330: tutorial.ReqMining - (*ResMining)(nil), // 331: tutorial.ResMining - (*ReqMiningTake)(nil), // 332: tutorial.ReqMiningTake - (*ResMiningTake)(nil), // 333: tutorial.ResMiningTake - (*ReqMiningReward)(nil), // 334: tutorial.ReqMiningReward - (*ResMiningReward)(nil), // 335: tutorial.ResMiningReward - (*ResActRed)(nil), // 336: tutorial.ResActRed - (*NotifyActRed)(nil), // 337: tutorial.NotifyActRed - (*ActivityNotify)(nil), // 338: tutorial.ActivityNotify - (*ResItem)(nil), // 339: tutorial.ResItem - (*ItemNotify)(nil), // 340: tutorial.ItemNotify - (*ReqGuessColor)(nil), // 341: tutorial.ReqGuessColor - (*ResGuessColor)(nil), // 342: tutorial.ResGuessColor - (*Opponent)(nil), // 343: tutorial.opponent - (*ReqGuessColorTake)(nil), // 344: tutorial.ReqGuessColorTake - (*GuessColorInfo)(nil), // 345: tutorial.GuessColorInfo - (*ResGuessColorTake)(nil), // 346: tutorial.ResGuessColorTake - (*ReqGuessColorReward)(nil), // 347: tutorial.ReqGuessColorReward - (*ResGuessColorReward)(nil), // 348: tutorial.ResGuessColorReward - (*ReqRace)(nil), // 349: tutorial.ReqRace - (*ResRace)(nil), // 350: tutorial.ResRace - (*Raceopponent)(nil), // 351: tutorial.raceopponent - (*ReqRaceStart)(nil), // 352: tutorial.ReqRaceStart - (*ResRaceStart)(nil), // 353: tutorial.ResRaceStart - (*ReqRaceReward)(nil), // 354: tutorial.ReqRaceReward - (*ResRaceReward)(nil), // 355: tutorial.ResRaceReward - (*ReqPlayroom)(nil), // 356: tutorial.ReqPlayroom - (*ResPlayroom)(nil), // 357: tutorial.ResPlayroom - (*NotifyPlayroomTask)(nil), // 358: tutorial.NotifyPlayroomTask - (*ReqPlayroomTask)(nil), // 359: tutorial.ReqPlayroomTask - (*ResPlayroomTask)(nil), // 360: tutorial.ResPlayroomTask - (*ReqPlayroomTaskReward)(nil), // 361: tutorial.ReqPlayroomTaskReward - (*ResPlayroomTaskReward)(nil), // 362: tutorial.ResPlayroomTaskReward - (*ReqPlayroomUnlock)(nil), // 363: tutorial.ReqPlayroomUnlock - (*ResPlayroomUnlock)(nil), // 364: tutorial.ResPlayroomUnlock - (*ReqPlayroomUpvote)(nil), // 365: tutorial.ReqPlayroomUpvote - (*ResPlayroomUpvote)(nil), // 366: tutorial.ResPlayroomUpvote - (*PlayroomDress)(nil), // 367: tutorial.PlayroomDress - (*PlayroomDressInfo)(nil), // 368: tutorial.PlayroomDressInfo - (*PlayroomAirInfo)(nil), // 369: tutorial.PlayroomAirInfo - (*PlayroomCollectInfo)(nil), // 370: tutorial.PlayroomCollectInfo - (*ReqPlayroomDressSet)(nil), // 371: tutorial.ReqPlayroomDressSet - (*ResPlayroomDressSet)(nil), // 372: tutorial.ResPlayroomDressSet - (*ReqPlayroomPetAirSet)(nil), // 373: tutorial.ReqPlayroomPetAirSet - (*ResPlayroomPetAirSet)(nil), // 374: tutorial.ResPlayroomPetAirSet - (*ReqPlayroomWrokOutline)(nil), // 375: tutorial.ReqPlayroomWrokOutline - (*ResPlayroomWrokOutline)(nil), // 376: tutorial.ResPlayroomWrokOutline - (*NofiPlayroomStatus)(nil), // 377: tutorial.NofiPlayroomStatus - (*NotifyPlayroomWork)(nil), // 378: tutorial.NotifyPlayroomWork - (*NotifyPlayroomLose)(nil), // 379: tutorial.NotifyPlayroomLose - (*ChipInfo)(nil), // 380: tutorial.ChipInfo - (*NotifyPlayroomMood)(nil), // 381: tutorial.NotifyPlayroomMood - (*AdItem)(nil), // 382: tutorial.AdItem - (*NotifyPlayroomKiss)(nil), // 383: tutorial.NotifyPlayroomKiss - (*FriendRoom)(nil), // 384: tutorial.FriendRoom - (*RoomOpponent)(nil), // 385: tutorial.RoomOpponent - (*ReqPlayroomInfo)(nil), // 386: tutorial.ReqPlayroomInfo - (*ResPlayroomInfo)(nil), // 387: tutorial.ResPlayroomInfo - (*ReqPlayroomFlip)(nil), // 388: tutorial.ReqPlayroomFlip - (*ResPlayroomFlip)(nil), // 389: tutorial.ResPlayroomFlip - (*ReqPlayroomGuide)(nil), // 390: tutorial.ReqPlayroomGuide - (*ResPlayroomGuide)(nil), // 391: tutorial.ResPlayroomGuide - (*ReqPlayroomFlipReward)(nil), // 392: tutorial.ReqPlayroomFlipReward - (*ResPlayroomFlipReward)(nil), // 393: tutorial.ResPlayroomFlipReward - (*ReqPlayroomGame)(nil), // 394: tutorial.ReqPlayroomGame - (*ResPlayroomGame)(nil), // 395: tutorial.ResPlayroomGame - (*ReqPlayroomGameShowReward)(nil), // 396: tutorial.ReqPlayroomGameShowReward - (*ResPlayroomGameShowReward)(nil), // 397: tutorial.ResPlayroomGameShowReward - (*ReqPlayroomInteract)(nil), // 398: tutorial.ReqPlayroomInteract - (*ResPlayroomInteract)(nil), // 399: tutorial.ResPlayroomInteract - (*ReqPlayroomSetRoom)(nil), // 400: tutorial.ReqPlayroomSetRoom - (*ResPlayroomSetRoom)(nil), // 401: tutorial.ResPlayroomSetRoom - (*ReqPlayroomSelectReward)(nil), // 402: tutorial.ReqPlayroomSelectReward - (*ResPlayroomSelectReward)(nil), // 403: tutorial.ResPlayroomSelectReward - (*ReqPlayroomLose)(nil), // 404: tutorial.ReqPlayroomLose - (*ResPlayroomLose)(nil), // 405: tutorial.ResPlayroomLose - (*ReqPlayroomWork)(nil), // 406: tutorial.ReqPlayroomWork - (*ResPlayroomWork)(nil), // 407: tutorial.ResPlayroomWork - (*ReqPlayroomRest)(nil), // 408: tutorial.ReqPlayroomRest - (*ResPlayroomRest)(nil), // 409: tutorial.ResPlayroomRest - (*ReqPlayroomDraw)(nil), // 410: tutorial.ReqPlayroomDraw - (*ResPlayroomDraw)(nil), // 411: tutorial.ResPlayroomDraw - (*ReqPlayroomChip)(nil), // 412: tutorial.ReqPlayroomChip - (*ResPlayroomChip)(nil), // 413: tutorial.ResPlayroomChip - (*ReqPlayroomBuyItem)(nil), // 414: tutorial.ReqPlayroomBuyItem - (*ResPlayroomBuyItem)(nil), // 415: tutorial.ResPlayroomBuyItem - (*ReqPlayroomShop)(nil), // 416: tutorial.ReqPlayroomShop - (*ResPlayroomShop)(nil), // 417: tutorial.ResPlayroomShop - (*ReqFriendTreasure)(nil), // 418: tutorial.ReqFriendTreasure - (*ResFriendTreasure)(nil), // 419: tutorial.ResFriendTreasure - (*TreasureInfo)(nil), // 420: tutorial.TreasureInfo - (*ReqFriendTreasureStart)(nil), // 421: tutorial.ReqFriendTreasureStart - (*ResFriendTreasureStart)(nil), // 422: tutorial.ResFriendTreasureStart - (*ReqFriendTreasureEnd)(nil), // 423: tutorial.ReqFriendTreasureEnd - (*ResFriendTreasureEnd)(nil), // 424: tutorial.ResFriendTreasureEnd - (*ReqFriendTreasureFilp)(nil), // 425: tutorial.ReqFriendTreasureFilp - (*ResFriendTreasureFilp)(nil), // 426: tutorial.ResFriendTreasureFilp - (*ResFriendTreasureStar)(nil), // 427: tutorial.ResFriendTreasureStar - (*ReqKafkaLog)(nil), // 428: tutorial.ReqKafkaLog - (*ReqCollectInfo)(nil), // 429: tutorial.ReqCollectInfo - (*ResCollectInfo)(nil), // 430: tutorial.ResCollectInfo - (*CollectItem)(nil), // 431: tutorial.CollectItem - (*ReqCollect)(nil), // 432: tutorial.ReqCollect - (*ResCollect)(nil), // 433: tutorial.ResCollect - (*ReqCatnip)(nil), // 434: tutorial.ReqCatnip - (*ResCatnip)(nil), // 435: tutorial.ResCatnip - (*CatnipGame)(nil), // 436: tutorial.CatnipGame - (*ReqCatnipInvite)(nil), // 437: tutorial.ReqCatnipInvite - (*ResCatnipInvite)(nil), // 438: tutorial.ResCatnipInvite - (*ReqCatnipAgree)(nil), // 439: tutorial.ReqCatnipAgree - (*ResCatnipAgree)(nil), // 440: tutorial.ResCatnipAgree - (*ReqCatnipRefuse)(nil), // 441: tutorial.ReqCatnipRefuse - (*ResCatnipRefuse)(nil), // 442: tutorial.ResCatnipRefuse - (*ReqCatnipMultiply)(nil), // 443: tutorial.ReqCatnipMultiply - (*ResCatnipMultiply)(nil), // 444: tutorial.ResCatnipMultiply - (*ReqCatnipPlay)(nil), // 445: tutorial.ReqCatnipPlay - (*ResCatnipPlay)(nil), // 446: tutorial.ResCatnipPlay - (*ReqCatnipReward)(nil), // 447: tutorial.ReqCatnipReward - (*ResCatnipReward)(nil), // 448: tutorial.ResCatnipReward - (*ReqCatnipGrandReward)(nil), // 449: tutorial.ReqCatnipGrandReward - (*ResCatnipGrandReward)(nil), // 450: tutorial.ResCatnipGrandReward - (*AdminReq)(nil), // 451: tutorial.AdminReq - (*AdminRes)(nil), // 452: tutorial.AdminRes - (*ReqAdminInfo)(nil), // 453: tutorial.ReqAdminInfo - (*ReqReloadServerMail)(nil), // 454: tutorial.ReqReloadServerMail - (*ReqServerInfo)(nil), // 455: tutorial.ReqServerInfo - (*ReqReload)(nil), // 456: tutorial.ReqReload - (*ReqAdminGm)(nil), // 457: tutorial.ReqAdminGm - (*ReqAdminBan)(nil), // 458: tutorial.ReqAdminBan - nil, // 459: tutorial.ResChessColorData.MChessColorDataEntry - nil, // 460: tutorial.UpdateBaseItemInfo.MUpdateItemEntry - nil, // 461: tutorial.ResPlayerChessData.MChessDataEntry - nil, // 462: tutorial.ReqPutPartInBag.MChessDataEntry - nil, // 463: tutorial.UpdatePlayerChessData.MChessDataEntry - nil, // 464: tutorial.ReqSeparateChess.MChessDataEntry - nil, // 465: tutorial.ReqUpgradeChess.MChessDataEntry - nil, // 466: tutorial.ReqGetChessFromBuff.MChessDataEntry - nil, // 467: tutorial.ReqChessEx.MChessDataEntry - nil, // 468: tutorial.ReqSourceChest.MChessDataEntry - nil, // 469: tutorial.ReqPlayroomOutline.MChessDataEntry - nil, // 470: tutorial.ReqPutChessInBag.MChessDataEntry - nil, // 471: tutorial.ReqTakeChessOutBag.MChessDataEntry - nil, // 472: tutorial.ResPlayerBriefProfileData.SetEmojiEntry - nil, // 473: tutorial.UserInfo.SetEmojiEntry - nil, // 474: tutorial.ReqRewardOrder.MChessDataEntry - nil, // 475: tutorial.ResCardInfo.AllCardEntry - nil, // 476: tutorial.ResCardInfo.HandbookEntry - nil, // 477: tutorial.ResGuildInfo.RewardEntry - nil, // 478: tutorial.ResGuideInfo.RewardEntry - nil, // 479: tutorial.ResDailyTask.WeekRewardEntry - nil, // 480: tutorial.ResDailyTask.DailyTaskEntry - nil, // 481: tutorial.ResLimitEvent.LimitEventListEntry - nil, // 482: tutorial.ResLimitEventProgress.ProgressRewardEntry - nil, // 483: tutorial.LimitEvent.ParamEntry - nil, // 484: tutorial.ReqLimitEventLuckyCat.MChessDataEntry - nil, // 485: tutorial.ResPlayerSimple.EmojiEntry - nil, // 486: tutorial.ResKv.KvEntry - nil, // 487: tutorial.ResRank.RankListEntry - nil, // 488: tutorial.ResMailList.MailListEntry - nil, // 489: tutorial.ResCharge.SpecialShopEntry - nil, // 490: tutorial.ResCharge.ChessShopEntry - nil, // 491: tutorial.ResCharge.GiftEntry - nil, // 492: tutorial.ReqBuyChessShop2.MChessDataEntry - nil, // 493: tutorial.ResEndless.EndlessListEntry - nil, // 494: tutorial.ResChampshipRank.RankListEntry - nil, // 495: tutorial.ResChampshipPreRank.RankListEntry - nil, // 496: tutorial.ResNotifyCard.CardEntry - nil, // 497: tutorial.ResNotifyCard.MasterEntry - nil, // 498: tutorial.ResNotifyCard.HandbookEntry - nil, // 499: tutorial.ResMining.MapEntry - nil, // 500: tutorial.ReqMiningTake.MapEntry - nil, // 501: tutorial.ResActRed.RedEntry - nil, // 502: tutorial.ResItem.ItemEntry - nil, // 503: tutorial.ItemNotify.ItemEntry - nil, // 504: tutorial.ResGuessColor.OMapEntry - nil, // 505: tutorial.ReqGuessColorTake.OMapEntry - nil, // 506: tutorial.GuessColorInfo.MapEntry - nil, // 507: tutorial.ResPlayroom.PlayroomEntry - nil, // 508: tutorial.ResPlayroom.MoodEntry - nil, // 509: tutorial.ResPlayroom.PhysiologyEntry - nil, // 510: tutorial.ResPlayroom.DressEntry - nil, // 511: tutorial.ResPlayroom.DressSetEntry - nil, // 512: tutorial.ReqPlayroomDressSet.DressSetEntry - nil, // 513: tutorial.NotifyPlayroomMood.MoodEntry - nil, // 514: tutorial.NotifyPlayroomMood.PhysiologyEntry - nil, // 515: tutorial.ResPlayroomInfo.PlayroomEntry - nil, // 516: tutorial.ResPlayroomInfo.ItemsEntry - nil, // 517: tutorial.ResPlayroomInfo.FlipEntry - nil, // 518: tutorial.ResPlayroomInfo.EmojiEntry - nil, // 519: tutorial.ResPlayroomInfo.DressSetEntry - nil, // 520: tutorial.ResPlayroomGame.ItemsEntry - nil, // 521: tutorial.ReqPlayroomSetRoom.PlayroomEntry + (*ResGuideTask)(nil), // 165: tutorial.ResGuideTask + (*GuideTask)(nil), // 166: tutorial.GuideTask + (*ReqGetGuideTaskReward)(nil), // 167: tutorial.ReqGetGuideTaskReward + (*ResGetGuideTaskReward)(nil), // 168: tutorial.ResGetGuideTaskReward + (*ReqGetGuideActiveReward)(nil), // 169: tutorial.ReqGetGuideActiveReward + (*ResGetGuideActiveReward)(nil), // 170: tutorial.ResGetGuideActiveReward + (*ResDailyTask)(nil), // 171: tutorial.ResDailyTask + (*DailyWeek)(nil), // 172: tutorial.DailyWeek + (*DailyTask)(nil), // 173: tutorial.DailyTask + (*QuestProgress)(nil), // 174: tutorial.QuestProgress + (*ReqGetDailyTaskReward)(nil), // 175: tutorial.ReqGetDailyTaskReward + (*ResGetDailyTaskReward)(nil), // 176: tutorial.ResGetDailyTaskReward + (*ReqGetDailyWeekReward)(nil), // 177: tutorial.ReqGetDailyWeekReward + (*ResGetDailyWeekReward)(nil), // 178: tutorial.ResGetDailyWeekReward + (*ReqDailyUnlock)(nil), // 179: tutorial.ReqDailyUnlock + (*ResDailyUnlock)(nil), // 180: tutorial.ResDailyUnlock + (*ResFaceInfo)(nil), // 181: tutorial.ResFaceInfo + (*FaceInfo)(nil), // 182: tutorial.FaceInfo + (*ReqSetFace)(nil), // 183: tutorial.ReqSetFace + (*ResSetFace)(nil), // 184: tutorial.ResSetFace + (*ResAvatarInfo)(nil), // 185: tutorial.ResAvatarInfo + (*AvatarInfo)(nil), // 186: tutorial.AvatarInfo + (*ReqSetAvatar)(nil), // 187: tutorial.ReqSetAvatar + (*ResSetAvatar)(nil), // 188: tutorial.ResSetAvatar + (*EmojiInfo)(nil), // 189: tutorial.EmojiInfo + (*ReqSetEmoji)(nil), // 190: tutorial.ReqSetEmoji + (*ResSetEmoji)(nil), // 191: tutorial.ResSetEmoji + (*ResSevenLogin)(nil), // 192: tutorial.ResSevenLogin + (*SevenLoginReward)(nil), // 193: tutorial.SevenLoginReward + (*ReqGetSevenLoginReward)(nil), // 194: tutorial.ReqGetSevenLoginReward + (*ResGetSevenLoginReward)(nil), // 195: tutorial.ResGetSevenLoginReward + (*ReqGetMonthLoginReward)(nil), // 196: tutorial.ReqGetMonthLoginReward + (*ResGetMonthLoginReward)(nil), // 197: tutorial.ResGetMonthLoginReward + (*ResActivity)(nil), // 198: tutorial.ResActivity + (*ActivityInfo)(nil), // 199: tutorial.ActivityInfo + (*ReqActivityReward)(nil), // 200: tutorial.ReqActivityReward + (*ResActivityReward)(nil), // 201: tutorial.ResActivityReward + (*ReqLimitEvent)(nil), // 202: tutorial.ReqLimitEvent + (*ResLimitEvent)(nil), // 203: tutorial.ResLimitEvent + (*ResLimitEventProgress)(nil), // 204: tutorial.ResLimitEventProgress + (*ReqLimitEventReward)(nil), // 205: tutorial.ReqLimitEventReward + (*ResLimitEventReward)(nil), // 206: tutorial.ResLimitEventReward + (*ReqSelectLimitEvent)(nil), // 207: tutorial.ReqSelectLimitEvent + (*ResSelectLimitEvent)(nil), // 208: tutorial.ResSelectLimitEvent + (*LimitEvent)(nil), // 209: tutorial.LimitEvent + (*LimitEventNotify)(nil), // 210: tutorial.LimitEventNotify + (*ReqLimitEventLuckyCat)(nil), // 211: tutorial.ReqLimitEventLuckyCat + (*ResLimitEventLuckyCat)(nil), // 212: tutorial.ResLimitEventLuckyCat + (*ReqLimitSenceReward)(nil), // 213: tutorial.ReqLimitSenceReward + (*ResLimitSenceReward)(nil), // 214: tutorial.ResLimitSenceReward + (*ResChessRainReward)(nil), // 215: tutorial.ResChessRainReward + (*ReqFastProduceInfo)(nil), // 216: tutorial.ReqFastProduceInfo + (*ResFastProduceInfo)(nil), // 217: tutorial.ResFastProduceInfo + (*ReqFastProduceReward)(nil), // 218: tutorial.ReqFastProduceReward + (*ResFastProduceReward)(nil), // 219: tutorial.ResFastProduceReward + (*ReqCatTrickReward)(nil), // 220: tutorial.ReqCatTrickReward + (*ResCatTrickReward)(nil), // 221: tutorial.ResCatTrickReward + (*ReqSearchPlayer)(nil), // 222: tutorial.ReqSearchPlayer + (*ResSearchPlayer)(nil), // 223: tutorial.ResSearchPlayer + (*ResPlayerSimple)(nil), // 224: tutorial.ResPlayerSimple + (*ResPlayerRank)(nil), // 225: tutorial.ResPlayerRank + (*ResFriendLog)(nil), // 226: tutorial.ResFriendLog + (*NotifyFriendLog)(nil), // 227: tutorial.NotifyFriendLog + (*FriendBubbleInfo)(nil), // 228: tutorial.FriendBubbleInfo + (*NotifyFriendCard)(nil), // 229: tutorial.NotifyFriendCard + (*ResFriendCard)(nil), // 230: tutorial.ResFriendCard + (*ReqKv)(nil), // 231: tutorial.ReqKv + (*ResKv)(nil), // 232: tutorial.ResKv + (*ReqFriendByCode)(nil), // 233: tutorial.ReqFriendByCode + (*ResFriendByCode)(nil), // 234: tutorial.ResFriendByCode + (*ReqFriendRecommend)(nil), // 235: tutorial.ReqFriendRecommend + (*ResFriendRecommend)(nil), // 236: tutorial.ResFriendRecommend + (*ReqFriendIgnore)(nil), // 237: tutorial.ReqFriendIgnore + (*ResFriendIgnore)(nil), // 238: tutorial.ResFriendIgnore + (*ReqFriendList)(nil), // 239: tutorial.ReqFriendList + (*ResFriendList)(nil), // 240: tutorial.ResFriendList + (*ReqAddNpc)(nil), // 241: tutorial.ReqAddNpc + (*ResAddNpc)(nil), // 242: tutorial.ResAddNpc + (*ReqFriendApply)(nil), // 243: tutorial.ReqFriendApply + (*ResFriendApply)(nil), // 244: tutorial.ResFriendApply + (*ResFriendApplyInfo)(nil), // 245: tutorial.ResFriendApplyInfo + (*ReqFriendCardMsg)(nil), // 246: tutorial.ReqFriendCardMsg + (*ResFriendCardMsg)(nil), // 247: tutorial.ResFriendCardMsg + (*ReqWishApplyList)(nil), // 248: tutorial.ReqWishApplyList + (*ResWishApplyList)(nil), // 249: tutorial.ResWishApplyList + (*ReqWishApply)(nil), // 250: tutorial.ReqWishApply + (*ResWishApply)(nil), // 251: tutorial.ResWishApply + (*ReqFriendTimeLine)(nil), // 252: tutorial.ReqFriendTimeLine + (*ResFriendTimeLine)(nil), // 253: tutorial.ResFriendTimeLine + (*ResFriendBubble)(nil), // 254: tutorial.ResFriendBubble + (*ReqFriendTLUpvote)(nil), // 255: tutorial.ReqFriendTLUpvote + (*ResFriendTLUpvote)(nil), // 256: tutorial.ResFriendTLUpvote + (*ReqFriendTReward)(nil), // 257: tutorial.ReqFriendTReward + (*ResFriendTReward)(nil), // 258: tutorial.ResFriendTReward + (*ResFriendApplyNotify)(nil), // 259: tutorial.ResFriendApplyNotify + (*ReqApplyFriend)(nil), // 260: tutorial.ReqApplyFriend + (*ResApplyFriend)(nil), // 261: tutorial.ResApplyFriend + (*ReqAgreeFriend)(nil), // 262: tutorial.ReqAgreeFriend + (*ResAgreeFriend)(nil), // 263: tutorial.ResAgreeFriend + (*ReqRefuseFriend)(nil), // 264: tutorial.ReqRefuseFriend + (*ResRefuseFriend)(nil), // 265: tutorial.ResRefuseFriend + (*ReqDelFriend)(nil), // 266: tutorial.ReqDelFriend + (*ResDelFriend)(nil), // 267: tutorial.ResDelFriend + (*ReqRank)(nil), // 268: tutorial.ReqRank + (*ResRank)(nil), // 269: tutorial.ResRank + (*ReqMailList)(nil), // 270: tutorial.ReqMailList + (*ResMailList)(nil), // 271: tutorial.ResMailList + (*MailInfo)(nil), // 272: tutorial.MailInfo + (*MailNotify)(nil), // 273: tutorial.MailNotify + (*ReqReadMail)(nil), // 274: tutorial.ReqReadMail + (*ResReadMail)(nil), // 275: tutorial.ResReadMail + (*ReqGetMailReward)(nil), // 276: tutorial.ReqGetMailReward + (*ResGetMailReward)(nil), // 277: tutorial.ResGetMailReward + (*ReqDeleteMail)(nil), // 278: tutorial.ReqDeleteMail + (*ResDeleteMail)(nil), // 279: tutorial.ResDeleteMail + (*ResCharge)(nil), // 280: tutorial.ResCharge + (*WishList)(nil), // 281: tutorial.WishList + (*ReqAddWish)(nil), // 282: tutorial.ReqAddWish + (*ResAddWish)(nil), // 283: tutorial.ResAddWish + (*ReqGetWish)(nil), // 284: tutorial.ReqGetWish + (*ResGetWish)(nil), // 285: tutorial.ResGetWish + (*ReqSendWishBeg)(nil), // 286: tutorial.ReqSendWishBeg + (*ResSendWishBeg)(nil), // 287: tutorial.ResSendWishBeg + (*ResSpecialShop)(nil), // 288: tutorial.ResSpecialShop + (*ResChessShop)(nil), // 289: tutorial.ResChessShop + (*ReqFreeShop)(nil), // 290: tutorial.ReqFreeShop + (*ResFreeShop)(nil), // 291: tutorial.ResFreeShop + (*ReqBuyChessShop)(nil), // 292: tutorial.ReqBuyChessShop + (*ResBuyChessShop)(nil), // 293: tutorial.ResBuyChessShop + (*ReqBuyChessShop2)(nil), // 294: tutorial.ReqBuyChessShop2 + (*ResBuyChessShop2)(nil), // 295: tutorial.ResBuyChessShop2 + (*ReqRefreshChessShop)(nil), // 296: tutorial.ReqRefreshChessShop + (*ResRefreshChessShop)(nil), // 297: tutorial.ResRefreshChessShop + (*ReqEndless)(nil), // 298: tutorial.ReqEndless + (*ResEndless)(nil), // 299: tutorial.ResEndless + (*ResEndlessInfo)(nil), // 300: tutorial.ResEndlessInfo + (*ReqEndlessReward)(nil), // 301: tutorial.ReqEndlessReward + (*ResEndlessReward)(nil), // 302: tutorial.ResEndlessReward + (*ResPiggyBank)(nil), // 303: tutorial.ResPiggyBank + (*ReqPiggyBankReward)(nil), // 304: tutorial.ReqPiggyBankReward + (*ResPiggyBankReward)(nil), // 305: tutorial.ResPiggyBankReward + (*ReqChargeReceive)(nil), // 306: tutorial.ReqChargeReceive + (*ResChargeReceive)(nil), // 307: tutorial.ResChargeReceive + (*ReqCreateOrderSn)(nil), // 308: tutorial.ReqCreateOrderSn + (*ResCreateOrderSn)(nil), // 309: tutorial.ResCreateOrderSn + (*ReqShippingOrder)(nil), // 310: tutorial.ReqShippingOrder + (*ResShippingOrder)(nil), // 311: tutorial.ResShippingOrder + (*ReqChampship)(nil), // 312: tutorial.ReqChampship + (*ResChampship)(nil), // 313: tutorial.ResChampship + (*ReqChampshipReward)(nil), // 314: tutorial.ReqChampshipReward + (*ResChampshipReward)(nil), // 315: tutorial.ResChampshipReward + (*ReqChampshipRankReward)(nil), // 316: tutorial.ReqChampshipRankReward + (*ResChampshipRankReward)(nil), // 317: tutorial.ResChampshipRankReward + (*ReqChampshipRank)(nil), // 318: tutorial.ReqChampshipRank + (*ResChampshipRank)(nil), // 319: tutorial.ResChampshipRank + (*ReqChampshipPreRank)(nil), // 320: tutorial.ReqChampshipPreRank + (*ResChampshipPreRank)(nil), // 321: tutorial.ResChampshipPreRank + (*ResNotifyCard)(nil), // 322: tutorial.ResNotifyCard + (*ReqSetFacebookUrl)(nil), // 323: tutorial.ReqSetFacebookUrl + (*ResSetFacebookUrl)(nil), // 324: tutorial.ResSetFacebookUrl + (*ReqInviteFriendData)(nil), // 325: tutorial.ReqInviteFriendData + (*ResInviteFriendData)(nil), // 326: tutorial.ResInviteFriendData + (*ReqSelfInvited)(nil), // 327: tutorial.ReqSelfInvited + (*ResSelfInvited)(nil), // 328: tutorial.ResSelfInvited + (*NotifyInvitedSuccess)(nil), // 329: tutorial.NotifyInvitedSuccess + (*ReqGetInviteReward)(nil), // 330: tutorial.ReqGetInviteReward + (*ResGetInviteReward)(nil), // 331: tutorial.ResGetInviteReward + (*ReqAutoAddInviteFriend)(nil), // 332: tutorial.ReqAutoAddInviteFriend + (*ResAutoAddInviteFriend)(nil), // 333: tutorial.ResAutoAddInviteFriend + (*ReqAutoAddInviteFriend2)(nil), // 334: tutorial.ReqAutoAddInviteFriend2 + (*ResAutoAddInviteFriend2)(nil), // 335: tutorial.ResAutoAddInviteFriend2 + (*ReqMining)(nil), // 336: tutorial.ReqMining + (*ResMining)(nil), // 337: tutorial.ResMining + (*ReqMiningTake)(nil), // 338: tutorial.ReqMiningTake + (*ResMiningTake)(nil), // 339: tutorial.ResMiningTake + (*ReqMiningReward)(nil), // 340: tutorial.ReqMiningReward + (*ResMiningReward)(nil), // 341: tutorial.ResMiningReward + (*ResActRed)(nil), // 342: tutorial.ResActRed + (*NotifyActRed)(nil), // 343: tutorial.NotifyActRed + (*ActivityNotify)(nil), // 344: tutorial.ActivityNotify + (*ResItem)(nil), // 345: tutorial.ResItem + (*ItemNotify)(nil), // 346: tutorial.ItemNotify + (*ReqGuessColor)(nil), // 347: tutorial.ReqGuessColor + (*ResGuessColor)(nil), // 348: tutorial.ResGuessColor + (*Opponent)(nil), // 349: tutorial.opponent + (*ReqGuessColorTake)(nil), // 350: tutorial.ReqGuessColorTake + (*GuessColorInfo)(nil), // 351: tutorial.GuessColorInfo + (*ResGuessColorTake)(nil), // 352: tutorial.ResGuessColorTake + (*ReqGuessColorReward)(nil), // 353: tutorial.ReqGuessColorReward + (*ResGuessColorReward)(nil), // 354: tutorial.ResGuessColorReward + (*ReqRace)(nil), // 355: tutorial.ReqRace + (*ResRace)(nil), // 356: tutorial.ResRace + (*Raceopponent)(nil), // 357: tutorial.raceopponent + (*ReqRaceStart)(nil), // 358: tutorial.ReqRaceStart + (*ResRaceStart)(nil), // 359: tutorial.ResRaceStart + (*ReqRaceReward)(nil), // 360: tutorial.ReqRaceReward + (*ResRaceReward)(nil), // 361: tutorial.ResRaceReward + (*ReqPlayroom)(nil), // 362: tutorial.ReqPlayroom + (*ResPlayroom)(nil), // 363: tutorial.ResPlayroom + (*NotifyPlayroomTask)(nil), // 364: tutorial.NotifyPlayroomTask + (*ReqPlayroomTask)(nil), // 365: tutorial.ReqPlayroomTask + (*ResPlayroomTask)(nil), // 366: tutorial.ResPlayroomTask + (*ReqPlayroomTaskReward)(nil), // 367: tutorial.ReqPlayroomTaskReward + (*ResPlayroomTaskReward)(nil), // 368: tutorial.ResPlayroomTaskReward + (*ReqPlayroomUnlock)(nil), // 369: tutorial.ReqPlayroomUnlock + (*ResPlayroomUnlock)(nil), // 370: tutorial.ResPlayroomUnlock + (*ReqPlayroomUpvote)(nil), // 371: tutorial.ReqPlayroomUpvote + (*ResPlayroomUpvote)(nil), // 372: tutorial.ResPlayroomUpvote + (*PlayroomDress)(nil), // 373: tutorial.PlayroomDress + (*PlayroomDressInfo)(nil), // 374: tutorial.PlayroomDressInfo + (*PlayroomAirInfo)(nil), // 375: tutorial.PlayroomAirInfo + (*PlayroomCollectInfo)(nil), // 376: tutorial.PlayroomCollectInfo + (*ReqPlayroomDressSet)(nil), // 377: tutorial.ReqPlayroomDressSet + (*ResPlayroomDressSet)(nil), // 378: tutorial.ResPlayroomDressSet + (*ReqPlayroomPetAirSet)(nil), // 379: tutorial.ReqPlayroomPetAirSet + (*ResPlayroomPetAirSet)(nil), // 380: tutorial.ResPlayroomPetAirSet + (*ReqPlayroomWrokOutline)(nil), // 381: tutorial.ReqPlayroomWrokOutline + (*ResPlayroomWrokOutline)(nil), // 382: tutorial.ResPlayroomWrokOutline + (*NofiPlayroomStatus)(nil), // 383: tutorial.NofiPlayroomStatus + (*NotifyPlayroomWork)(nil), // 384: tutorial.NotifyPlayroomWork + (*NotifyPlayroomLose)(nil), // 385: tutorial.NotifyPlayroomLose + (*ChipInfo)(nil), // 386: tutorial.ChipInfo + (*NotifyPlayroomMood)(nil), // 387: tutorial.NotifyPlayroomMood + (*AdItem)(nil), // 388: tutorial.AdItem + (*NotifyPlayroomKiss)(nil), // 389: tutorial.NotifyPlayroomKiss + (*FriendRoom)(nil), // 390: tutorial.FriendRoom + (*RoomOpponent)(nil), // 391: tutorial.RoomOpponent + (*ReqPlayroomInfo)(nil), // 392: tutorial.ReqPlayroomInfo + (*ResPlayroomInfo)(nil), // 393: tutorial.ResPlayroomInfo + (*ReqPlayroomFlip)(nil), // 394: tutorial.ReqPlayroomFlip + (*ResPlayroomFlip)(nil), // 395: tutorial.ResPlayroomFlip + (*ReqPlayroomGuide)(nil), // 396: tutorial.ReqPlayroomGuide + (*ResPlayroomGuide)(nil), // 397: tutorial.ResPlayroomGuide + (*ReqPlayroomFlipReward)(nil), // 398: tutorial.ReqPlayroomFlipReward + (*ResPlayroomFlipReward)(nil), // 399: tutorial.ResPlayroomFlipReward + (*ReqPlayroomGame)(nil), // 400: tutorial.ReqPlayroomGame + (*ResPlayroomGame)(nil), // 401: tutorial.ResPlayroomGame + (*ReqPlayroomGameShowReward)(nil), // 402: tutorial.ReqPlayroomGameShowReward + (*ResPlayroomGameShowReward)(nil), // 403: tutorial.ResPlayroomGameShowReward + (*ReqPlayroomInteract)(nil), // 404: tutorial.ReqPlayroomInteract + (*ResPlayroomInteract)(nil), // 405: tutorial.ResPlayroomInteract + (*ReqPlayroomSetRoom)(nil), // 406: tutorial.ReqPlayroomSetRoom + (*ResPlayroomSetRoom)(nil), // 407: tutorial.ResPlayroomSetRoom + (*ReqPlayroomSelectReward)(nil), // 408: tutorial.ReqPlayroomSelectReward + (*ResPlayroomSelectReward)(nil), // 409: tutorial.ResPlayroomSelectReward + (*ReqPlayroomLose)(nil), // 410: tutorial.ReqPlayroomLose + (*ResPlayroomLose)(nil), // 411: tutorial.ResPlayroomLose + (*ReqPlayroomWork)(nil), // 412: tutorial.ReqPlayroomWork + (*ResPlayroomWork)(nil), // 413: tutorial.ResPlayroomWork + (*ReqPlayroomRest)(nil), // 414: tutorial.ReqPlayroomRest + (*ResPlayroomRest)(nil), // 415: tutorial.ResPlayroomRest + (*ReqPlayroomDraw)(nil), // 416: tutorial.ReqPlayroomDraw + (*ResPlayroomDraw)(nil), // 417: tutorial.ResPlayroomDraw + (*ReqPlayroomChip)(nil), // 418: tutorial.ReqPlayroomChip + (*ResPlayroomChip)(nil), // 419: tutorial.ResPlayroomChip + (*ReqPlayroomBuyItem)(nil), // 420: tutorial.ReqPlayroomBuyItem + (*ResPlayroomBuyItem)(nil), // 421: tutorial.ResPlayroomBuyItem + (*ReqPlayroomShop)(nil), // 422: tutorial.ReqPlayroomShop + (*ResPlayroomShop)(nil), // 423: tutorial.ResPlayroomShop + (*ReqFriendTreasure)(nil), // 424: tutorial.ReqFriendTreasure + (*ResFriendTreasure)(nil), // 425: tutorial.ResFriendTreasure + (*TreasureInfo)(nil), // 426: tutorial.TreasureInfo + (*ReqFriendTreasureStart)(nil), // 427: tutorial.ReqFriendTreasureStart + (*ResFriendTreasureStart)(nil), // 428: tutorial.ResFriendTreasureStart + (*ReqFriendTreasureEnd)(nil), // 429: tutorial.ReqFriendTreasureEnd + (*ResFriendTreasureEnd)(nil), // 430: tutorial.ResFriendTreasureEnd + (*ReqFriendTreasureFilp)(nil), // 431: tutorial.ReqFriendTreasureFilp + (*ResFriendTreasureFilp)(nil), // 432: tutorial.ResFriendTreasureFilp + (*ResFriendTreasureStar)(nil), // 433: tutorial.ResFriendTreasureStar + (*ReqKafkaLog)(nil), // 434: tutorial.ReqKafkaLog + (*ReqCollectInfo)(nil), // 435: tutorial.ReqCollectInfo + (*ResCollectInfo)(nil), // 436: tutorial.ResCollectInfo + (*CollectItem)(nil), // 437: tutorial.CollectItem + (*ReqCollect)(nil), // 438: tutorial.ReqCollect + (*ResCollect)(nil), // 439: tutorial.ResCollect + (*ReqCatnip)(nil), // 440: tutorial.ReqCatnip + (*ResCatnip)(nil), // 441: tutorial.ResCatnip + (*CatnipGame)(nil), // 442: tutorial.CatnipGame + (*ReqCatnipInvite)(nil), // 443: tutorial.ReqCatnipInvite + (*ResCatnipInvite)(nil), // 444: tutorial.ResCatnipInvite + (*ReqCatnipAgree)(nil), // 445: tutorial.ReqCatnipAgree + (*ResCatnipAgree)(nil), // 446: tutorial.ResCatnipAgree + (*ReqCatnipRefuse)(nil), // 447: tutorial.ReqCatnipRefuse + (*ResCatnipRefuse)(nil), // 448: tutorial.ResCatnipRefuse + (*ReqCatnipMultiply)(nil), // 449: tutorial.ReqCatnipMultiply + (*ResCatnipMultiply)(nil), // 450: tutorial.ResCatnipMultiply + (*ReqCatnipPlay)(nil), // 451: tutorial.ReqCatnipPlay + (*ResCatnipPlay)(nil), // 452: tutorial.ResCatnipPlay + (*ReqCatnipReward)(nil), // 453: tutorial.ReqCatnipReward + (*ResCatnipReward)(nil), // 454: tutorial.ResCatnipReward + (*ReqCatnipGrandReward)(nil), // 455: tutorial.ReqCatnipGrandReward + (*ResCatnipGrandReward)(nil), // 456: tutorial.ResCatnipGrandReward + (*AdminReq)(nil), // 457: tutorial.AdminReq + (*AdminRes)(nil), // 458: tutorial.AdminRes + (*ReqAdminInfo)(nil), // 459: tutorial.ReqAdminInfo + (*ReqReloadServerMail)(nil), // 460: tutorial.ReqReloadServerMail + (*ReqServerInfo)(nil), // 461: tutorial.ReqServerInfo + (*ReqReload)(nil), // 462: tutorial.ReqReload + (*ReqAdminGm)(nil), // 463: tutorial.ReqAdminGm + (*ReqAdminBan)(nil), // 464: tutorial.ReqAdminBan + nil, // 465: tutorial.ResChessColorData.MChessColorDataEntry + nil, // 466: tutorial.UpdateBaseItemInfo.MUpdateItemEntry + nil, // 467: tutorial.ResPlayerChessData.MChessDataEntry + nil, // 468: tutorial.ReqPutPartInBag.MChessDataEntry + nil, // 469: tutorial.UpdatePlayerChessData.MChessDataEntry + nil, // 470: tutorial.ReqSeparateChess.MChessDataEntry + nil, // 471: tutorial.ReqUpgradeChess.MChessDataEntry + nil, // 472: tutorial.ReqGetChessFromBuff.MChessDataEntry + nil, // 473: tutorial.ReqChessEx.MChessDataEntry + nil, // 474: tutorial.ReqSourceChest.MChessDataEntry + nil, // 475: tutorial.ReqPlayroomOutline.MChessDataEntry + nil, // 476: tutorial.ReqPutChessInBag.MChessDataEntry + nil, // 477: tutorial.ReqTakeChessOutBag.MChessDataEntry + nil, // 478: tutorial.ResPlayerBriefProfileData.SetEmojiEntry + nil, // 479: tutorial.UserInfo.SetEmojiEntry + nil, // 480: tutorial.ReqRewardOrder.MChessDataEntry + nil, // 481: tutorial.ResCardInfo.AllCardEntry + nil, // 482: tutorial.ResCardInfo.HandbookEntry + nil, // 483: tutorial.ResGuildInfo.RewardEntry + nil, // 484: tutorial.ResGuideInfo.RewardEntry + nil, // 485: tutorial.ResGuideTask.TaskEntry + nil, // 486: tutorial.ResDailyTask.WeekRewardEntry + nil, // 487: tutorial.ResDailyTask.DailyTaskEntry + nil, // 488: tutorial.ResLimitEvent.LimitEventListEntry + nil, // 489: tutorial.ResLimitEventProgress.ProgressRewardEntry + nil, // 490: tutorial.LimitEvent.ParamEntry + nil, // 491: tutorial.ReqLimitEventLuckyCat.MChessDataEntry + nil, // 492: tutorial.ResPlayerSimple.EmojiEntry + nil, // 493: tutorial.ResKv.KvEntry + nil, // 494: tutorial.ResRank.RankListEntry + nil, // 495: tutorial.ResMailList.MailListEntry + nil, // 496: tutorial.ResCharge.SpecialShopEntry + nil, // 497: tutorial.ResCharge.ChessShopEntry + nil, // 498: tutorial.ResCharge.GiftEntry + nil, // 499: tutorial.ReqBuyChessShop2.MChessDataEntry + nil, // 500: tutorial.ResEndless.EndlessListEntry + nil, // 501: tutorial.ResChampshipRank.RankListEntry + nil, // 502: tutorial.ResChampshipPreRank.RankListEntry + nil, // 503: tutorial.ResNotifyCard.CardEntry + nil, // 504: tutorial.ResNotifyCard.MasterEntry + nil, // 505: tutorial.ResNotifyCard.HandbookEntry + nil, // 506: tutorial.ResMining.MapEntry + nil, // 507: tutorial.ReqMiningTake.MapEntry + nil, // 508: tutorial.ResActRed.RedEntry + nil, // 509: tutorial.ResItem.ItemEntry + nil, // 510: tutorial.ItemNotify.ItemEntry + nil, // 511: tutorial.ResGuessColor.OMapEntry + nil, // 512: tutorial.ReqGuessColorTake.OMapEntry + nil, // 513: tutorial.GuessColorInfo.MapEntry + nil, // 514: tutorial.ResPlayroom.PlayroomEntry + nil, // 515: tutorial.ResPlayroom.MoodEntry + nil, // 516: tutorial.ResPlayroom.PhysiologyEntry + nil, // 517: tutorial.ResPlayroom.DressEntry + nil, // 518: tutorial.ResPlayroom.DressSetEntry + nil, // 519: tutorial.ReqPlayroomDressSet.DressSetEntry + nil, // 520: tutorial.NotifyPlayroomMood.MoodEntry + nil, // 521: tutorial.NotifyPlayroomMood.PhysiologyEntry + nil, // 522: tutorial.ResPlayroomInfo.PlayroomEntry + nil, // 523: tutorial.ResPlayroomInfo.ItemsEntry + nil, // 524: tutorial.ResPlayroomInfo.FlipEntry + nil, // 525: tutorial.ResPlayroomInfo.EmojiEntry + nil, // 526: tutorial.ResPlayroomInfo.DressSetEntry + nil, // 527: tutorial.ResPlayroomGame.ItemsEntry + nil, // 528: tutorial.ReqPlayroomSetRoom.PlayroomEntry } var file_proto_Gameapi_proto_depIdxs = []int32{ - 459, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry + 465, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry 6, // 1: tutorial.ReqLogin.type:type_name -> tutorial.LOGIN_TYPE 2, // 2: tutorial.ResId2Verify.ResultCode:type_name -> tutorial.RES_CODE - 460, // 3: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry - 461, // 4: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry + 466, // 3: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry + 467, // 4: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry 69, // 5: tutorial.ResPlayerChessInfo.ChessBag:type_name -> tutorial.ChessBag 50, // 6: tutorial.ResPlayerChessInfo.PartBag:type_name -> tutorial.PartBag 51, // 7: tutorial.PartBag.PartBagGrids:type_name -> tutorial.PartBagGrid - 462, // 8: tutorial.ReqPutPartInBag.mChessData:type_name -> tutorial.ReqPutPartInBag.MChessDataEntry + 468, // 8: tutorial.ReqPutPartInBag.mChessData:type_name -> tutorial.ReqPutPartInBag.MChessDataEntry 2, // 9: tutorial.ResPutPartInBag.code:type_name -> tutorial.RES_CODE 1, // 10: tutorial.ChessHandle.type:type_name -> tutorial.HANDLE_TYPE - 463, // 11: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry + 469, // 11: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry 54, // 12: tutorial.UpdatePlayerChessData.mChessHandle:type_name -> tutorial.ChessHandle 2, // 13: tutorial.ResUpdatePlayerChessData.code:type_name -> tutorial.RES_CODE - 464, // 14: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry + 470, // 14: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry 2, // 15: tutorial.ResSeparateChess.code:type_name -> tutorial.RES_CODE - 465, // 16: tutorial.ReqUpgradeChess.mChessData:type_name -> tutorial.ReqUpgradeChess.MChessDataEntry + 471, // 16: tutorial.ReqUpgradeChess.mChessData:type_name -> tutorial.ReqUpgradeChess.MChessDataEntry 2, // 17: tutorial.ResUpgradeChess.code:type_name -> tutorial.RES_CODE - 466, // 18: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry + 472, // 18: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry 2, // 19: tutorial.ResGetChessFromBuff.code:type_name -> tutorial.RES_CODE 8, // 20: tutorial.ReqChessEx.Type:type_name -> tutorial.CHESS_EX_TYPE - 467, // 21: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry + 473, // 21: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry 2, // 22: tutorial.ResChessEx.code:type_name -> tutorial.RES_CODE - 468, // 23: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry + 474, // 23: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry 2, // 24: tutorial.ResSourceChest.code:type_name -> tutorial.RES_CODE - 469, // 25: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry + 475, // 25: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry 2, // 26: tutorial.ResPlayroomOutline.code:type_name -> tutorial.RES_CODE 70, // 27: tutorial.ChessBag.ChessBagGrids:type_name -> tutorial.ChessBagGrid - 470, // 28: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry + 476, // 28: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry 2, // 29: tutorial.ResPutChessInBag.code:type_name -> tutorial.RES_CODE - 471, // 30: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry + 477, // 30: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry 2, // 31: tutorial.ResTakeChessOutBag.code:type_name -> tutorial.RES_CODE 2, // 32: tutorial.ResBuyChessBagGrid.code:type_name -> tutorial.RES_CODE - 472, // 33: tutorial.ResPlayerBriefProfileData.SetEmoji:type_name -> tutorial.ResPlayerBriefProfileData.SetEmojiEntry + 478, // 33: tutorial.ResPlayerBriefProfileData.SetEmoji:type_name -> tutorial.ResPlayerBriefProfileData.SetEmojiEntry 2, // 34: tutorial.ResSetEnergyMul.ResultCode:type_name -> tutorial.RES_CODE 9, // 35: tutorial.ReqLang.Lang:type_name -> tutorial.LANG_TYPE 2, // 36: tutorial.ResLang.ResultCode:type_name -> tutorial.RES_CODE 9, // 37: tutorial.BaseInfo.Lang:type_name -> tutorial.LANG_TYPE - 180, // 38: tutorial.UserInfo.AvatarList:type_name -> tutorial.AvatarInfo - 176, // 39: tutorial.UserInfo.FaceList:type_name -> tutorial.FaceInfo - 183, // 40: tutorial.UserInfo.EmojiList:type_name -> tutorial.EmojiInfo - 473, // 41: tutorial.UserInfo.SetEmoji:type_name -> tutorial.UserInfo.SetEmojiEntry + 186, // 38: tutorial.UserInfo.AvatarList:type_name -> tutorial.AvatarInfo + 182, // 39: tutorial.UserInfo.FaceList:type_name -> tutorial.FaceInfo + 189, // 40: tutorial.UserInfo.EmojiList:type_name -> tutorial.EmojiInfo + 479, // 41: tutorial.UserInfo.SetEmoji:type_name -> tutorial.UserInfo.SetEmojiEntry 2, // 42: tutorial.ResSetName.ResultCode:type_name -> tutorial.RES_CODE 2, // 43: tutorial.ResSetPetName.ResultCode:type_name -> tutorial.RES_CODE 2, // 44: tutorial.ResBuyEnergy.Code:type_name -> tutorial.RES_CODE @@ -28063,7 +28423,7 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 46: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE 98, // 47: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo 2, // 48: tutorial.ResHandbookAllReward.Code:type_name -> tutorial.RES_CODE - 474, // 49: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry + 480, // 49: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry 2, // 50: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE 2, // 51: tutorial.ResDelOrder.Code:type_name -> tutorial.RES_CODE 163, // 52: tutorial.Order.Items:type_name -> tutorial.ItemInfo @@ -28072,8 +28432,8 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 55: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE 2, // 56: tutorial.ResDecorateReward.Code:type_name -> tutorial.RES_CODE 118, // 57: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card - 475, // 58: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry - 476, // 59: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry + 481, // 58: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry + 482, // 59: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry 2, // 60: tutorial.ResCardSeasonFirstReward.Code:type_name -> tutorial.RES_CODE 2, // 61: tutorial.ResCardHandbookReward.Code:type_name -> tutorial.RES_CODE 2, // 62: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE @@ -28092,210 +28452,215 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 75: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE 2, // 76: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE 2, // 77: tutorial.ResGuidePlayroom.Code:type_name -> tutorial.RES_CODE - 477, // 78: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry - 478, // 79: tutorial.ResGuideInfo.Reward:type_name -> tutorial.ResGuideInfo.RewardEntry + 483, // 78: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry + 484, // 79: tutorial.ResGuideInfo.Reward:type_name -> tutorial.ResGuideInfo.RewardEntry 163, // 80: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo 164, // 81: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack - 479, // 82: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry - 480, // 83: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry - 163, // 84: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo - 168, // 85: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress - 163, // 86: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo - 2, // 87: tutorial.ResGetDailyTaskReward.Code:type_name -> tutorial.RES_CODE - 2, // 88: tutorial.ResGetDailyWeekReward.Code:type_name -> tutorial.RES_CODE - 2, // 89: tutorial.ResDailyUnlock.Code:type_name -> tutorial.RES_CODE - 176, // 90: tutorial.ResFaceInfo.FaceList:type_name -> tutorial.FaceInfo - 2, // 91: tutorial.ResSetFace.Code:type_name -> tutorial.RES_CODE - 180, // 92: tutorial.ResAvatarInfo.AvatarList:type_name -> tutorial.AvatarInfo - 2, // 93: tutorial.ResSetAvatar.Code:type_name -> tutorial.RES_CODE - 2, // 94: tutorial.ResSetEmoji.Code:type_name -> tutorial.RES_CODE - 187, // 95: tutorial.ResSevenLogin.WeekReward:type_name -> tutorial.SevenLoginReward - 187, // 96: tutorial.ResSevenLogin.MonthReward:type_name -> tutorial.SevenLoginReward - 163, // 97: tutorial.SevenLoginReward.Item1:type_name -> tutorial.ItemInfo - 163, // 98: tutorial.SevenLoginReward.Item2:type_name -> tutorial.ItemInfo - 163, // 99: tutorial.SevenLoginReward.Item3:type_name -> tutorial.ItemInfo - 2, // 100: tutorial.ResGetSevenLoginReward.Code:type_name -> tutorial.RES_CODE - 2, // 101: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE - 193, // 102: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo - 2, // 103: tutorial.ResActivityReward.Code:type_name -> tutorial.RES_CODE - 481, // 104: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry - 482, // 105: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry - 2, // 106: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE - 2, // 107: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE - 483, // 108: tutorial.LimitEvent.Param:type_name -> tutorial.LimitEvent.ParamEntry - 484, // 109: tutorial.ReqLimitEventLuckyCat.mChessData:type_name -> tutorial.ReqLimitEventLuckyCat.MChessDataEntry - 2, // 110: tutorial.ResLimitEventLuckyCat.Code:type_name -> tutorial.RES_CODE - 2, // 111: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE - 163, // 112: tutorial.ResChessRainReward.Items:type_name -> tutorial.ItemInfo - 2, // 113: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE - 2, // 114: tutorial.ResCatTrickReward.Code:type_name -> tutorial.RES_CODE - 218, // 115: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple - 485, // 116: tutorial.ResPlayerSimple.Emoji:type_name -> tutorial.ResPlayerSimple.EmojiEntry - 218, // 117: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple - 220, // 118: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog - 222, // 119: tutorial.NotifyFriendLog.Bubble:type_name -> tutorial.FriendBubbleInfo - 224, // 120: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard - 486, // 121: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry - 2, // 122: tutorial.ResFriendByCode.Code:type_name -> tutorial.RES_CODE - 218, // 123: tutorial.ResFriendByCode.Player:type_name -> tutorial.ResPlayerSimple - 218, // 124: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple - 2, // 125: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE - 218, // 126: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple - 2, // 127: tutorial.ResAddNpc.Code:type_name -> tutorial.RES_CODE - 239, // 128: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo - 218, // 129: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple - 224, // 130: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard - 239, // 131: tutorial.ResWishApplyList.ApplyList:type_name -> tutorial.ResFriendApplyInfo - 2, // 132: tutorial.ResWishApply.Code:type_name -> tutorial.RES_CODE - 220, // 133: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog - 222, // 134: tutorial.ResFriendBubble.Bubble:type_name -> tutorial.FriendBubbleInfo - 2, // 135: tutorial.ResFriendTLUpvote.Code:type_name -> tutorial.RES_CODE - 2, // 136: tutorial.ResFriendTReward.Code:type_name -> tutorial.RES_CODE - 218, // 137: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple - 2, // 138: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE - 2, // 139: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE - 218, // 140: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple - 2, // 141: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE - 2, // 142: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE - 487, // 143: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry - 488, // 144: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry - 163, // 145: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo - 266, // 146: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo - 2, // 147: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE - 2, // 148: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE - 2, // 149: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE - 489, // 150: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry - 490, // 151: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry - 491, // 152: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry - 275, // 153: tutorial.ResCharge.Wish:type_name -> tutorial.WishList - 2, // 154: tutorial.ResAddWish.Code:type_name -> tutorial.RES_CODE - 2, // 155: tutorial.ResGetWish.Code:type_name -> tutorial.RES_CODE - 2, // 156: tutorial.ResSendWishBeg.Code:type_name -> tutorial.RES_CODE - 2, // 157: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE - 2, // 158: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE - 492, // 159: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry - 2, // 160: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE - 2, // 161: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE - 493, // 162: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry - 163, // 163: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo - 2, // 164: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE - 2, // 165: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE - 2, // 166: tutorial.ResChargeReceive.Code:type_name -> tutorial.RES_CODE - 2, // 167: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE - 2, // 168: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE - 2, // 169: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE - 494, // 170: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry - 495, // 171: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry - 496, // 172: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry - 497, // 173: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry - 498, // 174: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry - 2, // 175: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE - 499, // 176: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry - 500, // 177: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry - 2, // 178: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE - 2, // 179: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE - 501, // 180: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry - 193, // 181: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo - 502, // 182: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry - 503, // 183: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry - 345, // 184: tutorial.ResGuessColor.MapList:type_name -> tutorial.GuessColorInfo - 504, // 185: tutorial.ResGuessColor.OMap:type_name -> tutorial.ResGuessColor.OMapEntry - 343, // 186: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent - 345, // 187: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.GuessColorInfo - 505, // 188: tutorial.ReqGuessColorTake.OMap:type_name -> tutorial.ReqGuessColorTake.OMapEntry - 506, // 189: tutorial.GuessColorInfo.Map:type_name -> tutorial.GuessColorInfo.MapEntry - 2, // 190: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE - 2, // 191: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE - 351, // 192: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent - 2, // 193: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE - 2, // 194: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE - 163, // 195: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo - 385, // 196: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent - 384, // 197: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom - 507, // 198: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry - 370, // 199: tutorial.ResPlayroom.collect:type_name -> tutorial.PlayroomCollectInfo - 508, // 200: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry - 163, // 201: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo - 380, // 202: tutorial.ResPlayroom.Chip:type_name -> tutorial.ChipInfo - 509, // 203: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry - 510, // 204: tutorial.ResPlayroom.Dress:type_name -> tutorial.ResPlayroom.DressEntry - 511, // 205: tutorial.ResPlayroom.DressSet:type_name -> tutorial.ResPlayroom.DressSetEntry - 369, // 206: tutorial.ResPlayroom.PetAir:type_name -> tutorial.PlayroomAirInfo - 167, // 207: tutorial.ResPlayroom.DailyTask:type_name -> tutorial.DailyTask - 382, // 208: tutorial.ResPlayroom.AdItem:type_name -> tutorial.AdItem - 384, // 209: tutorial.ResPlayroom.Target:type_name -> tutorial.FriendRoom - 167, // 210: tutorial.NotifyPlayroomTask.DailyTask:type_name -> tutorial.DailyTask - 2, // 211: tutorial.ResPlayroomTask.Code:type_name -> tutorial.RES_CODE - 2, // 212: tutorial.ResPlayroomTaskReward.Code:type_name -> tutorial.RES_CODE - 2, // 213: tutorial.ResPlayroomUnlock.Code:type_name -> tutorial.RES_CODE - 2, // 214: tutorial.ResPlayroomUpvote.Code:type_name -> tutorial.RES_CODE - 368, // 215: tutorial.PlayroomDress.List:type_name -> tutorial.PlayroomDressInfo - 512, // 216: tutorial.ReqPlayroomDressSet.DressSet:type_name -> tutorial.ReqPlayroomDressSet.DressSetEntry - 2, // 217: tutorial.ResPlayroomDressSet.Code:type_name -> tutorial.RES_CODE - 2, // 218: tutorial.ResPlayroomPetAirSet.Code:type_name -> tutorial.RES_CODE - 2, // 219: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE - 163, // 220: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo - 380, // 221: tutorial.NotifyPlayroomLose.Chip:type_name -> tutorial.ChipInfo - 513, // 222: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry - 514, // 223: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry - 382, // 224: tutorial.NotifyPlayroomMood.AdItem:type_name -> tutorial.AdItem - 515, // 225: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry - 516, // 226: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry - 517, // 227: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry - 518, // 228: tutorial.ResPlayroomInfo.Emoji:type_name -> tutorial.ResPlayroomInfo.EmojiEntry - 519, // 229: tutorial.ResPlayroomInfo.DressSet:type_name -> tutorial.ResPlayroomInfo.DressSetEntry - 2, // 230: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE - 2, // 231: tutorial.ResPlayroomGuide.Code:type_name -> tutorial.RES_CODE - 2, // 232: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE - 2, // 233: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE - 520, // 234: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry - 163, // 235: tutorial.ResPlayroomGameShowReward.Items:type_name -> tutorial.ItemInfo - 2, // 236: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE - 521, // 237: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry - 2, // 238: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE - 2, // 239: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE - 2, // 240: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE - 2, // 241: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE - 2, // 242: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE - 2, // 243: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE - 2, // 244: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE - 2, // 245: tutorial.ResPlayroomBuyItem.Code:type_name -> tutorial.RES_CODE - 2, // 246: tutorial.ResPlayroomShop.Code:type_name -> tutorial.RES_CODE - 420, // 247: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo - 420, // 248: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo - 2, // 249: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE - 2, // 250: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE - 2, // 251: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE - 431, // 252: tutorial.ResCollectInfo.Items:type_name -> tutorial.CollectItem - 163, // 253: tutorial.CollectItem.Items:type_name -> tutorial.ItemInfo - 2, // 254: tutorial.ResCollect.Code:type_name -> tutorial.RES_CODE - 436, // 255: tutorial.ResCatnip.GameList:type_name -> tutorial.CatnipGame - 218, // 256: tutorial.CatnipGame.Partner:type_name -> tutorial.ResPlayerSimple - 2, // 257: tutorial.ResCatnipInvite.Code:type_name -> tutorial.RES_CODE - 2, // 258: tutorial.ResCatnipAgree.Code:type_name -> tutorial.RES_CODE - 2, // 259: tutorial.ResCatnipRefuse.Code:type_name -> tutorial.RES_CODE - 2, // 260: tutorial.ResCatnipMultiply.Code:type_name -> tutorial.RES_CODE - 2, // 261: tutorial.ResCatnipPlay.Code:type_name -> tutorial.RES_CODE - 2, // 262: tutorial.ResCatnipReward.Code:type_name -> tutorial.RES_CODE - 2, // 263: tutorial.ResCatnipGrandReward.Code:type_name -> tutorial.RES_CODE - 166, // 264: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek - 167, // 265: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask - 203, // 266: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent - 218, // 267: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple - 266, // 268: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo - 282, // 269: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop - 283, // 270: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop - 294, // 271: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo - 219, // 272: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 219, // 273: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 367, // 274: tutorial.ResPlayroom.DressEntry.value:type_name -> tutorial.PlayroomDress - 163, // 275: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo - 163, // 276: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo - 277, // [277:277] is the sub-list for method output_type - 277, // [277:277] is the sub-list for method input_type - 277, // [277:277] is the sub-list for extension type_name - 277, // [277:277] is the sub-list for extension extendee - 0, // [0:277] is the sub-list for field type_name + 485, // 82: tutorial.ResGuideTask.Task:type_name -> tutorial.ResGuideTask.TaskEntry + 174, // 83: tutorial.GuideTask.Progress:type_name -> tutorial.QuestProgress + 2, // 84: tutorial.ResGetGuideTaskReward.Code:type_name -> tutorial.RES_CODE + 2, // 85: tutorial.ResGetGuideActiveReward.Code:type_name -> tutorial.RES_CODE + 486, // 86: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry + 487, // 87: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry + 163, // 88: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo + 174, // 89: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress + 163, // 90: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo + 2, // 91: tutorial.ResGetDailyTaskReward.Code:type_name -> tutorial.RES_CODE + 2, // 92: tutorial.ResGetDailyWeekReward.Code:type_name -> tutorial.RES_CODE + 2, // 93: tutorial.ResDailyUnlock.Code:type_name -> tutorial.RES_CODE + 182, // 94: tutorial.ResFaceInfo.FaceList:type_name -> tutorial.FaceInfo + 2, // 95: tutorial.ResSetFace.Code:type_name -> tutorial.RES_CODE + 186, // 96: tutorial.ResAvatarInfo.AvatarList:type_name -> tutorial.AvatarInfo + 2, // 97: tutorial.ResSetAvatar.Code:type_name -> tutorial.RES_CODE + 2, // 98: tutorial.ResSetEmoji.Code:type_name -> tutorial.RES_CODE + 193, // 99: tutorial.ResSevenLogin.WeekReward:type_name -> tutorial.SevenLoginReward + 193, // 100: tutorial.ResSevenLogin.MonthReward:type_name -> tutorial.SevenLoginReward + 163, // 101: tutorial.SevenLoginReward.Item1:type_name -> tutorial.ItemInfo + 163, // 102: tutorial.SevenLoginReward.Item2:type_name -> tutorial.ItemInfo + 163, // 103: tutorial.SevenLoginReward.Item3:type_name -> tutorial.ItemInfo + 2, // 104: tutorial.ResGetSevenLoginReward.Code:type_name -> tutorial.RES_CODE + 2, // 105: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE + 199, // 106: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo + 2, // 107: tutorial.ResActivityReward.Code:type_name -> tutorial.RES_CODE + 488, // 108: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry + 489, // 109: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry + 2, // 110: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE + 2, // 111: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE + 490, // 112: tutorial.LimitEvent.Param:type_name -> tutorial.LimitEvent.ParamEntry + 491, // 113: tutorial.ReqLimitEventLuckyCat.mChessData:type_name -> tutorial.ReqLimitEventLuckyCat.MChessDataEntry + 2, // 114: tutorial.ResLimitEventLuckyCat.Code:type_name -> tutorial.RES_CODE + 2, // 115: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE + 163, // 116: tutorial.ResChessRainReward.Items:type_name -> tutorial.ItemInfo + 2, // 117: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE + 2, // 118: tutorial.ResCatTrickReward.Code:type_name -> tutorial.RES_CODE + 224, // 119: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple + 492, // 120: tutorial.ResPlayerSimple.Emoji:type_name -> tutorial.ResPlayerSimple.EmojiEntry + 224, // 121: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple + 226, // 122: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog + 228, // 123: tutorial.NotifyFriendLog.Bubble:type_name -> tutorial.FriendBubbleInfo + 230, // 124: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard + 493, // 125: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry + 2, // 126: tutorial.ResFriendByCode.Code:type_name -> tutorial.RES_CODE + 224, // 127: tutorial.ResFriendByCode.Player:type_name -> tutorial.ResPlayerSimple + 224, // 128: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple + 2, // 129: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE + 224, // 130: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple + 2, // 131: tutorial.ResAddNpc.Code:type_name -> tutorial.RES_CODE + 245, // 132: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo + 224, // 133: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple + 230, // 134: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard + 245, // 135: tutorial.ResWishApplyList.ApplyList:type_name -> tutorial.ResFriendApplyInfo + 2, // 136: tutorial.ResWishApply.Code:type_name -> tutorial.RES_CODE + 226, // 137: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog + 228, // 138: tutorial.ResFriendBubble.Bubble:type_name -> tutorial.FriendBubbleInfo + 2, // 139: tutorial.ResFriendTLUpvote.Code:type_name -> tutorial.RES_CODE + 2, // 140: tutorial.ResFriendTReward.Code:type_name -> tutorial.RES_CODE + 224, // 141: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple + 2, // 142: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE + 2, // 143: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE + 224, // 144: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple + 2, // 145: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE + 2, // 146: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE + 494, // 147: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry + 495, // 148: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry + 163, // 149: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo + 272, // 150: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo + 2, // 151: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE + 2, // 152: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE + 2, // 153: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE + 496, // 154: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry + 497, // 155: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry + 498, // 156: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry + 281, // 157: tutorial.ResCharge.Wish:type_name -> tutorial.WishList + 2, // 158: tutorial.ResAddWish.Code:type_name -> tutorial.RES_CODE + 2, // 159: tutorial.ResGetWish.Code:type_name -> tutorial.RES_CODE + 2, // 160: tutorial.ResSendWishBeg.Code:type_name -> tutorial.RES_CODE + 2, // 161: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE + 2, // 162: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE + 499, // 163: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry + 2, // 164: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE + 2, // 165: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE + 500, // 166: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry + 163, // 167: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo + 2, // 168: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE + 2, // 169: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE + 2, // 170: tutorial.ResChargeReceive.Code:type_name -> tutorial.RES_CODE + 2, // 171: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE + 2, // 172: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE + 2, // 173: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE + 501, // 174: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry + 502, // 175: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry + 503, // 176: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry + 504, // 177: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry + 505, // 178: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry + 2, // 179: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE + 506, // 180: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry + 507, // 181: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry + 2, // 182: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE + 2, // 183: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE + 508, // 184: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry + 199, // 185: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo + 509, // 186: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry + 510, // 187: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry + 351, // 188: tutorial.ResGuessColor.MapList:type_name -> tutorial.GuessColorInfo + 511, // 189: tutorial.ResGuessColor.OMap:type_name -> tutorial.ResGuessColor.OMapEntry + 349, // 190: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent + 351, // 191: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.GuessColorInfo + 512, // 192: tutorial.ReqGuessColorTake.OMap:type_name -> tutorial.ReqGuessColorTake.OMapEntry + 513, // 193: tutorial.GuessColorInfo.Map:type_name -> tutorial.GuessColorInfo.MapEntry + 2, // 194: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE + 2, // 195: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE + 357, // 196: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent + 2, // 197: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE + 2, // 198: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE + 163, // 199: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo + 391, // 200: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent + 390, // 201: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom + 514, // 202: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry + 376, // 203: tutorial.ResPlayroom.collect:type_name -> tutorial.PlayroomCollectInfo + 515, // 204: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry + 163, // 205: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo + 386, // 206: tutorial.ResPlayroom.Chip:type_name -> tutorial.ChipInfo + 516, // 207: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry + 517, // 208: tutorial.ResPlayroom.Dress:type_name -> tutorial.ResPlayroom.DressEntry + 518, // 209: tutorial.ResPlayroom.DressSet:type_name -> tutorial.ResPlayroom.DressSetEntry + 375, // 210: tutorial.ResPlayroom.PetAir:type_name -> tutorial.PlayroomAirInfo + 173, // 211: tutorial.ResPlayroom.DailyTask:type_name -> tutorial.DailyTask + 388, // 212: tutorial.ResPlayroom.AdItem:type_name -> tutorial.AdItem + 390, // 213: tutorial.ResPlayroom.Target:type_name -> tutorial.FriendRoom + 173, // 214: tutorial.NotifyPlayroomTask.DailyTask:type_name -> tutorial.DailyTask + 2, // 215: tutorial.ResPlayroomTask.Code:type_name -> tutorial.RES_CODE + 2, // 216: tutorial.ResPlayroomTaskReward.Code:type_name -> tutorial.RES_CODE + 2, // 217: tutorial.ResPlayroomUnlock.Code:type_name -> tutorial.RES_CODE + 2, // 218: tutorial.ResPlayroomUpvote.Code:type_name -> tutorial.RES_CODE + 374, // 219: tutorial.PlayroomDress.List:type_name -> tutorial.PlayroomDressInfo + 519, // 220: tutorial.ReqPlayroomDressSet.DressSet:type_name -> tutorial.ReqPlayroomDressSet.DressSetEntry + 2, // 221: tutorial.ResPlayroomDressSet.Code:type_name -> tutorial.RES_CODE + 2, // 222: tutorial.ResPlayroomPetAirSet.Code:type_name -> tutorial.RES_CODE + 2, // 223: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE + 163, // 224: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo + 386, // 225: tutorial.NotifyPlayroomLose.Chip:type_name -> tutorial.ChipInfo + 520, // 226: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry + 521, // 227: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry + 388, // 228: tutorial.NotifyPlayroomMood.AdItem:type_name -> tutorial.AdItem + 522, // 229: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry + 523, // 230: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry + 524, // 231: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry + 525, // 232: tutorial.ResPlayroomInfo.Emoji:type_name -> tutorial.ResPlayroomInfo.EmojiEntry + 526, // 233: tutorial.ResPlayroomInfo.DressSet:type_name -> tutorial.ResPlayroomInfo.DressSetEntry + 2, // 234: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE + 2, // 235: tutorial.ResPlayroomGuide.Code:type_name -> tutorial.RES_CODE + 2, // 236: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE + 2, // 237: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE + 527, // 238: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry + 163, // 239: tutorial.ResPlayroomGameShowReward.Items:type_name -> tutorial.ItemInfo + 2, // 240: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE + 528, // 241: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry + 2, // 242: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE + 2, // 243: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE + 2, // 244: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE + 2, // 245: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE + 2, // 246: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE + 2, // 247: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE + 2, // 248: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE + 2, // 249: tutorial.ResPlayroomBuyItem.Code:type_name -> tutorial.RES_CODE + 2, // 250: tutorial.ResPlayroomShop.Code:type_name -> tutorial.RES_CODE + 426, // 251: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo + 426, // 252: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo + 2, // 253: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE + 2, // 254: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE + 2, // 255: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE + 437, // 256: tutorial.ResCollectInfo.Items:type_name -> tutorial.CollectItem + 163, // 257: tutorial.CollectItem.Items:type_name -> tutorial.ItemInfo + 2, // 258: tutorial.ResCollect.Code:type_name -> tutorial.RES_CODE + 442, // 259: tutorial.ResCatnip.GameList:type_name -> tutorial.CatnipGame + 224, // 260: tutorial.CatnipGame.Partner:type_name -> tutorial.ResPlayerSimple + 2, // 261: tutorial.ResCatnipInvite.Code:type_name -> tutorial.RES_CODE + 2, // 262: tutorial.ResCatnipAgree.Code:type_name -> tutorial.RES_CODE + 2, // 263: tutorial.ResCatnipRefuse.Code:type_name -> tutorial.RES_CODE + 2, // 264: tutorial.ResCatnipMultiply.Code:type_name -> tutorial.RES_CODE + 2, // 265: tutorial.ResCatnipPlay.Code:type_name -> tutorial.RES_CODE + 2, // 266: tutorial.ResCatnipReward.Code:type_name -> tutorial.RES_CODE + 2, // 267: tutorial.ResCatnipGrandReward.Code:type_name -> tutorial.RES_CODE + 166, // 268: tutorial.ResGuideTask.TaskEntry.value:type_name -> tutorial.GuideTask + 172, // 269: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek + 173, // 270: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask + 209, // 271: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent + 224, // 272: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple + 272, // 273: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo + 288, // 274: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop + 289, // 275: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop + 300, // 276: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo + 225, // 277: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 225, // 278: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 373, // 279: tutorial.ResPlayroom.DressEntry.value:type_name -> tutorial.PlayroomDress + 163, // 280: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo + 163, // 281: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo + 282, // [282:282] is the sub-list for method output_type + 282, // [282:282] is the sub-list for method input_type + 282, // [282:282] is the sub-list for extension type_name + 282, // [282:282] is the sub-list for extension extendee + 0, // [0:282] is the sub-list for field type_name } func init() { file_proto_Gameapi_proto_init() } @@ -28309,7 +28674,7 @@ func file_proto_Gameapi_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: unsafe.Slice(unsafe.StringData(file_proto_Gameapi_proto_rawDesc), len(file_proto_Gameapi_proto_rawDesc)), NumEnums: 11, - NumMessages: 511, + NumMessages: 518, NumExtensions: 0, NumServices: 0, },