This commit is contained in:
hahwu 2025-09-10 10:20:14 +08:00
parent 41fe5c1c2c
commit 829a26dce0

View File

@ -4,6 +4,7 @@ import (
"fmt" "fmt"
"math" "math"
mergeDataCfg "server/conf/mergeData" mergeDataCfg "server/conf/mergeData"
"server/game/mod/decorate"
"server/game/mod/order" "server/game/mod/order"
"server/game/mod/quest" "server/game/mod/quest"
"server/msg" "server/msg"
@ -205,8 +206,8 @@ func UnitChess1(p *Player) error {
} }
func UnitPlayroom(p *Player) error { func UnitPlayroom(p *Player) error {
PlayroomMod := p.PlayMod.getPlayroomMod() //PlayroomMod := p.PlayMod.getPlayroomMod()
PlayroomMod.UnLock(15) //PlayroomMod.UnLock(15)
PlayroomBackData(p) PlayroomBackData(p)
return nil return nil
} }
@ -235,17 +236,19 @@ func UnitPetOrder(p *Player) error {
} }
func UnitDecoratePartCost(p *Player) error { func UnitDecoratePartCost(p *Player) error {
// DecorateMod := p.PlayMod.getDecorateMod() p.LoginBackData()
// DecorateMod.PartCost = make(map[int]*decorate.PartCostInfo) DecorateMod := p.PlayMod.getDecorateMod()
// DecorateMod.PartClassPool = []int{} DecorateMod.AreaId = 3
// DecorateMod.PartPool = make(map[int]int) DecorateMod.PartCost = make(map[int]*decorate.PartCostInfo)
// DecorateMod.InitData() DecorateMod.PartClassPool = []int{}
// Items, _ := DecorateMod.GetDecorateCostItem(1, 41) DecorateMod.PartPool = make(map[int]int)
// err := p.HandleLoseItem(Items, "") DecorateMod.InitData()
// if err != nil { Items, _ := DecorateMod.GetDecorateCostItem(1, 33)
// fmt.Print(err) err := p.HandleLoseItem(Items, "")
// } if err != nil {
// return nil fmt.Print(err)
}
return nil
ChessMod := p.PlayMod.getChessMod() ChessMod := p.PlayMod.getChessMod()
return ChessMod.PutPartInBag(1515) return ChessMod.PutPartInBag(1515)
} }
@ -261,3 +264,12 @@ func UnitOrderTrigger(p *Player) error {
return nil return nil
} }
func UnitOrderExtra(p *Player) error {
OrderMod := p.PlayMod.getOrderMod()
BaseMod := p.PlayMod.getBaseMod()
ChessMod := p.PlayMod.getChessMod()
Update := OrderMod.CreateExtraOrder([]int{25}, nil, ChessMod.GetUnlockChessList(), BaseMod.GetEnergyMul(), BaseMod.GetLevel())
fmt.Print(Update)
return nil
}