From 83f33f24ec0565309193001baa6b29dcd75994b1 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Fri, 29 Nov 2024 15:05:48 +0800 Subject: [PATCH] =?UTF-8?q?=E9=A1=B9=E7=9B=AE=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/GoUtil/timeUtil.go | 5 + src/server/game/ChargeFunc.go | 10 +- src/server/game/GameLogic.go | 24 +- src/server/game/Gm.go | 3 + src/server/game/Player.go | 42 +- src/server/game/PlayerFunc.go | 9 +- src/server/game/RegisterNetworkFunc.go | 101 +- src/server/game/mod/card/Card.go | 44 +- src/server/game/mod/champship/Champship.go | 4 + src/server/game/mod/chess/Chess.go | 45 +- src/server/game/mod/dailyTask/DailyTask.go | 6 + src/server/game/mod/order/Order.go | 10 +- src/server/go.mod | 3 +- src/server/msg/Gameapi.pb.go | 3046 ++++++++++---------- 14 files changed, 1842 insertions(+), 1510 deletions(-) diff --git a/src/server/GoUtil/timeUtil.go b/src/server/GoUtil/timeUtil.go index cd67f9a1..5ddbf5f1 100644 --- a/src/server/GoUtil/timeUtil.go +++ b/src/server/GoUtil/timeUtil.go @@ -133,3 +133,8 @@ func FullWeeksSince(timestamp int64) int { return currentWeek - startWeek } + +func ZeroTime(timestamp int64) int64 { + t := time.Unix(timestamp, 0) + return time.Date(t.Year(), t.Month(), t.Day(), 0, 0, 0, 0, t.Location()).Unix() +} diff --git a/src/server/game/ChargeFunc.go b/src/server/game/ChargeFunc.go index ff6bd814..71fa4a7a 100644 --- a/src/server/game/ChargeFunc.go +++ b/src/server/game/ChargeFunc.go @@ -1,6 +1,9 @@ package game -import "server/pkg/github.com/name5566/leaf/log" +import ( + "server/game/mod/piggyBank" + "server/pkg/github.com/name5566/leaf/log" +) func Charge(p *Player, ChargeId int) { ChargeFire(p, ChargeId) // 充值 @@ -18,6 +21,11 @@ func PiggyBankFire(p *Player, ChargeId int) { LimitedTimePiggyBankTrigger(p) p.PlayMod.save() p.PushClientRes(PiggyBankMod.BackData()) + p.TeLog("piggy_bank_open", map[string]interface{}{ + "piggy_bank_type": piggyBank.PIGGY_BANK_TYPE_CHARGE, + "item_list": Item, + "open_cost": ChargeId, + }) } // 处理玩家充值 diff --git a/src/server/game/GameLogic.go b/src/server/game/GameLogic.go index 353269bd..8707c326 100644 --- a/src/server/game/GameLogic.go +++ b/src/server/game/GameLogic.go @@ -923,21 +923,21 @@ func (ad *GameLogic) RegisterNetWorkFunc() { RegisterMsgProcessFunc("ReqGetChessFromBuff", ReqGetChessFromBuff) // 从buff中获取棋子 RegisterMsgProcessFunc("ReqPutChessInBag", ReqPutChessInBag) // 把棋子放入背包 RegisterMsgProcessFunc("ReqTakeChessOutBag", ReqTakeChessOutBag) // 从背包中取出棋子 - RegisterMsgProcessFunc("ReqBuyChessBagGrid", ReqBuyChessBagGrid) // 使用棋子技能 + RegisterMsgProcessFunc("ReqBuyChessBagGrid", ReqBuyChessBagGrid) // 解锁背包格子 RegisterMsgProcessFunc("ReqBuyEnergy", ReqBuyEnergy) //购买能量 //领取图鉴奖励 - RegisterMsgProcessFunc("ReqGetHandbookReward", ReqGetHandbookReward) + RegisterMsgProcessFunc("ReqGetHandbookReward", ReqGetHandbookReward) //领取图鉴奖励 //领取订单奖励 - RegisterMsgProcessFunc("ReqRewardOrder", ReqRewardOrder) + RegisterMsgProcessFunc("ReqRewardOrder", ReqRewardOrder) // 领取订单奖励 //装饰 - RegisterMsgProcessFunc("ReqDecorate", ReqDecorate) - RegisterMsgProcessFunc("ReqDecorateAll", ReqDecorateAll) + RegisterMsgProcessFunc("ReqDecorate", ReqDecorate) // 装饰 + RegisterMsgProcessFunc("ReqDecorateAll", ReqDecorateAll) // 装饰全部 //Gm命令 - RegisterMsgProcessFunc("ReqGmCommand", ReqGmCommand) + RegisterMsgProcessFunc("ReqGmCommand", ReqGmCommand) // Gm命令 //卡牌 RegisterMsgProcessFunc("ReqCardInfo", ReqCardInfo) // 请求卡牌信息 @@ -960,16 +960,18 @@ func (ad *GameLogic) RegisterNetWorkFunc() { // 日常任务 RegisterMsgProcessFunc("ReqGetDailyTaskReward", ReqGetDailyTaskReward) // 领取日常任务奖励 RegisterMsgProcessFunc("ReqGetDailyWeekReward", ReqGetDailyWeekReward) // 领取周活跃奖励 + RegisterMsgProcessFunc("ReqDailyUnlock", ReqDailyUnlock) // 日常任务解锁 + // 引导奖励 - RegisterMsgProcessFunc("ReqGuideReward", ReqGuideReward) + RegisterMsgProcessFunc("ReqGuideReward", ReqGuideReward) // 领取引导奖励 // 头像 - RegisterMsgProcessFunc("ReqSetFace", ReqSetFace) + RegisterMsgProcessFunc("ReqSetFace", ReqSetFace) // 设置头像 // 头像框 - RegisterMsgProcessFunc("ReqSetAvatar", ReqSetAvatar) + RegisterMsgProcessFunc("ReqSetAvatar", ReqSetAvatar) // 设置头像框 // 领取七日签到奖励 - RegisterMsgProcessFunc("ReqGetSevenLoginReward", ReqGetSevenLoginReward) - RegisterMsgProcessFunc("ReqGetMonthLoginReward", ReqGetMonthLoginReward) + RegisterMsgProcessFunc("ReqGetSevenLoginReward", ReqGetSevenLoginReward) // 领取七日签到奖励 + RegisterMsgProcessFunc("ReqGetMonthLoginReward", ReqGetMonthLoginReward) // 领取月签到奖励 // 连击快手奖励 RegisterMsgProcessFunc("ReqLimitEvent", ReqLimitEvent) diff --git a/src/server/game/Gm.go b/src/server/game/Gm.go index d6f95a4c..e38cd2c6 100644 --- a/src/server/game/Gm.go +++ b/src/server/game/Gm.go @@ -102,6 +102,9 @@ func ReqGmCommand(args []interface{}) error { G_GameLogicPtr.ChampshipMgrSend(&MsgMod.Msg{ Type: MsgMod.HANDLE_TYPE_CHAMPSHIP_ZERO, }) + case "debug": + OrderMod := player.PlayMod.getOrderMod() + OrderMod.EimtOrder = make(map[string]struct{}) } player.PlayMod.save() return nil diff --git a/src/server/game/Player.go b/src/server/game/Player.go index cb019bb0..ac0e81e7 100644 --- a/src/server/game/Player.go +++ b/src/server/game/Player.go @@ -11,6 +11,7 @@ import ( "fmt" "server/GoUtil" "server/MergeConst" + cardCfg "server/conf/card" itemCfg "server/conf/item" mergeDataCfg "server/conf/mergeData" "server/db" @@ -569,12 +570,35 @@ func (p *Player) HandleItem(itemList []*item.Item, Label string) error { } ResCard = append(ResCard, &msg.CardPack{Id: int32(v.Id), Card: GoUtil.SliceIntToInt32(NewCard)}) + IsGold := false + IsRepeat := false + Sticker := 0 + for _, v := range NewCard { + Gold := cardCfg.CheckCardIsGold(v) + if Gold { + IsGold = true + } + if CardMod.GetCardNum(v) > 1 { + IsRepeat = true + Sticker++ + } else { + p.TeLog("get_new_card", map[string]interface{}{ + "season_id": CardMod.EndTime, + "card_id": v, + "card_typenumbers": len(CardMod.CardList), + }) + } + } p.TeLog("card_pack_open", map[string]interface{}{ - "season_id": CardMod.EndTime, - "card_pack_type": v.Id, - "card_number": len(NewCard), - "card_list": NewCard, - "income_from": Label, + "season_id": CardMod.EndTime, + "card_pack_type": v.Id, + "card_number": len(NewCard), + "card_list": NewCard, + "income_from": Label, + "is_goldcard": IsGold, + "is_repeat": IsRepeat, + "is_card_festival": CardMod.GetCardFestival(), + "sticker_number": Sticker, }) } case item.ITEM_TYPE_MASTER_CARD: // 万能卡 @@ -614,12 +638,20 @@ func (p *Player) HandleItem(itemList []*item.Item, Label string) error { Cd: int32(EffectList[1]), }) LimitedTimeEventTrigger(p, EffectList[0]) + p.TeLog("time_limited_event_enable", map[string]interface{}{ + "event_type": EffectList[0], + "enable_type": Label, + }) case item.ITEM_TYPE_PIGGY_BANK: // 猪猪银行 PiggyBankMod := p.PlayMod.getPiggyBankMod() Effect := itemCfg.GetItemEffect(v.Id) PiggyBankMod.AddPiggyBank(Effect) LimitedTimePiggyBankTrigger(p) p.PushClientRes(PiggyBankMod.BackData()) + p.TeLog("piggy_bank_income", map[string]interface{}{ + "piggy_bank_id": Effect, + "income_from": Label, + }) case item.ITEM_TYPE_AVATAR: Effect := itemCfg.GetItemEffectList(v.Id) AvatarMod := p.PlayMod.getAvatarMod() diff --git a/src/server/game/PlayerFunc.go b/src/server/game/PlayerFunc.go index 69a62644..8f91d445 100644 --- a/src/server/game/PlayerFunc.go +++ b/src/server/game/PlayerFunc.go @@ -80,19 +80,22 @@ func handle(p *Player, m *msg.Msg) error { msg := &msg.Msg{Type: msg.HANDLE_TYPE_REG_CARD_FINISH, From: v} FriendMgrSend(msg) } - p.AddLog(int(p.M_DwUin), friend.LOG_TYPE_CARD_ACCEPT_GIVE, fmt.Sprintf("%d", CardInfo.CardId)) + // p.AddLog(int(p.M_DwUin), friend.LOG_TYPE_CARD_ACCEPT_GIVE, fmt.Sprintf("%d", CardInfo.CardId)) p.PlayMod.save() p.PushClientRes( &proto.NotifyFriendCard{ Info: GetCardInfoMsg(CardInfo), }, ) + p.PushClientRes(CardMod.NotifyTimes()) // p.PushClientRes(CardMod.NotifyCard()) case msg.HANDLE_TYPE_REG_CARD_REFUSE: // A收到B拒绝索要卡牌 CardInfo := m.Extra.(*card.CardInfo) CardMod := p.PlayMod.getCardMod() CardMod.DelRequestCard(CardInfo.BUid) + CardMod.AddReqTimes(CardInfo.Id, CardInfo.StartTime) p.PlayMod.save() + p.PushClientRes(CardMod.NotifyTimes()) p.PushClientRes(CardMod.NotifyCard()) case msg.HANDLE_TYPE_EX_CARD: // B收到A置换卡牌 FriendMod := p.PlayMod.getFriendMod() @@ -108,7 +111,7 @@ func handle(p *Player, m *msg.Msg) error { FriendMod := p.PlayMod.getFriendMod() CardInfo := m.Extra.(*card.CardInfo) FriendMod.SetCardInfo(CardInfo) - p.AddLog(int(p.M_DwUin), friend.LOG_TYPE_CARD_SELECT_GET, fmt.Sprintf("%d", CardInfo.CardId)) + // p.AddLog(int(p.M_DwUin), friend.LOG_TYPE_CARD_SELECT_GET, fmt.Sprintf("%d", CardInfo.CardId)) p.PlayMod.save() p.PushClientRes( &proto.NotifyFriendCard{ @@ -128,7 +131,7 @@ func handle(p *Player, m *msg.Msg) error { case msg.HANDLE_TYPE_REFUSE_SELECT_CARD: // A收到B拒绝置换卡牌 CardMod := p.PlayMod.getCardMod() CardInfo := m.Extra.(*card.CardInfo) - CardMod.AddExTimes() + CardMod.AddExTimes(CardInfo) CardMod.AddCard(CardInfo.CardId) CardMod.DelExCard(CardInfo) p.PushClientRes(CardMod.NotifyCard()) diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index 6e8bf25d..d1e4c122 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -15,6 +15,7 @@ import ( "server/game/mod/item" "server/game/mod/limitedTimeEvent" MsqMod "server/game/mod/msg" + "server/game/mod/piggyBank" "server/msg" "strconv" @@ -1729,6 +1730,12 @@ func ReqRewardOrder(args []interface{}) error { if LimitedTimeEventMod.CheckExist(limitedTimeEvent.EVENT_TYPE_METEOR_SHOW) { //流星雨活动 AddItem := LimitedTimeEventMod.GetMeteorReward(mergeList) + if len(AddItem) > 0 { + player.TeLog("time_limited_event_action", map[string]interface{}{ + "event_type": "meteor_show", + "item_list": AddItem, + }) + } Item = item.Merge(Item, AddItem) } if LimitedTimeEventMod.CheckExist(limitedTimeEvent.EVENT_TYPE_CHEST_RAIN) { //宝箱雨活动 @@ -1738,6 +1745,10 @@ func ReqRewardOrder(args []interface{}) error { player.PushClientRes(&msg.ResChessRainReward{ Chest: int32(AddItem[0].Id), }) + player.TeLog("time_limited_event_action", map[string]interface{}{ + "event_type": "chest_rain", + "item_list": AddItem, + }) } } if !OrderMod.CheckSuperOrder() { @@ -1799,8 +1810,10 @@ func ReqRewardOrder(args []interface{}) error { PiggyBankMod.Trigger() // 锦标赛增加积分 - ChampshipMod := player.PlayMod.getChampshipMod() - ChampshipMod.AddScore(mergeList) + if player.GetPlayerBaseMod().GetLevel() >= 6 { + ChampshipMod := player.PlayMod.getChampshipMod() + ChampshipMod.AddScore(mergeList) + } // 限时事件增加进度 LimitedTimeEventMod.AddProgress(player.GetPlayerBaseMod().GetLevel()) @@ -2099,6 +2112,10 @@ func ReqBuyChessBagGrid(args []interface{}) error { player.PushClientRes(&msg.ResBuyChessBagGrid{ Code: msg.RES_CODE_SUCCESS, }) + player.TeLog("warehouse_unlock", map[string]interface{}{ + "unlock_type": "diamond", + "unlock_cost": CostItem[0].Num, + }) return nil } @@ -2189,6 +2206,11 @@ func ReqCardCollectReward(args []interface{}) error { player.PushClientRes(&msg.ResCardCollectReward{ Code: msg.RES_CODE_SUCCESS, }) + player.TeLog("card_book", map[string]interface{}{ + "season_id": CardMod.EndTime, + "card_book_id": int(req.Color), + "item_list": itemList, + }) return nil } @@ -2350,6 +2372,20 @@ func ReqGetDailyWeekReward(args []interface{}) error { return nil } +func ReqDailyUnlock(args []interface{}) error { + _, player, buf := ParseArgs(args) + req := &msg.ReqDailyUnlock{} + proto.Unmarshal(buf, req) + DailyTaskMod := player.PlayMod.getDailyTaskMod() + DailyTaskMod.Unlock() + player.PlayMod.save() + player.PushClientRes(DailyTaskMod.BackData()) + player.PushClientRes(&msg.ResDailyUnlock{ + Code: msg.RES_CODE_SUCCESS, + }) + return nil +} + // 头像框 func ReqSetAvatar(args []interface{}) error { _, player, buf := ParseArgs(args) @@ -2792,6 +2828,10 @@ func ReqCardGive(args []interface{}) error { player.PushClientRes(CardMod.NotifyCard()) player.PushClientRes(CardMod.NotifyTimes()) player.PlayMod.save() + player.TeLog("card_require", map[string]interface{}{ + "card_id": CardId, + "player_id_target": req.Uid, + }) return nil } @@ -2829,10 +2869,16 @@ func ReqAgreeCardGive(args []interface{}) error { } FriendMgrSend(m) player.PushClientRes(CardMod.NotifyCard()) + player.PushClientRes(CardMod.NotifyTimes()) player.PushClientRes(&msg.ResAgreeCardGive{ Code: msg.RES_CODE_SUCCESS, + Id: req.Id, }) player.PlayMod.save() + player.TeLog("card_require_reply", map[string]interface{}{ + "card_id": CardInfo.CardId, + "player_id_requirer": CardInfo.AUid, + }) return nil } @@ -2854,6 +2900,7 @@ func ReqRefuseCardGive(args []interface{}) error { player.PlayMod.save() player.PushClientRes(&msg.ResRefuseCardGive{ Code: msg.RES_CODE_SUCCESS, + Id: req.Id, }) m := &MsqMod.Msg{ Type: MsqMod.HANDLE_TYPE_REG_CARD_REFUSE, @@ -2933,6 +2980,11 @@ func ReqCardExchange(args []interface{}) error { player.PlayMod.save() player.PushClientRes(CardMod.NotifyTimes()) FriendMgrSend(m) + player.TeLog("card_exchange", map[string]interface{}{ + "card_id": CardId, + "player_id_target": int(req.Uid), + "is_gift": 0, + }) return nil } @@ -2984,6 +3036,11 @@ func ReqSelectCardExchange(args []interface{}) error { Extra: CardInfo, } FriendMgrSend(m) + player.TeLog("card_exchange_reply", map[string]interface{}{ + "palyer_id_giver": CardInfo.AUid, + "card_id_giver": CardInfo.CardId, + "card_id_reply": CardInfo.ExId, + }) return nil } @@ -3013,6 +3070,7 @@ func ReqAgreeCardExchange(args []interface{}) error { player.PushClientRes(CardMod.NotifyCard()) player.PushClientRes(&msg.ResAgreeCardExchange{ Code: msg.RES_CODE_SUCCESS, + Id: req.Id, }) m := &MsqMod.Msg{ Type: MsqMod.HANDLE_TYPE_ARGREE_EX_CARD, @@ -3021,7 +3079,14 @@ func ReqAgreeCardExchange(args []interface{}) error { Extra: CardInfo, } player.PushClientRes(CardMod.NotifyCard()) + player.PushClientRes(CardMod.NotifyTimes()) FriendMgrSend(m) + player.TeLog("card_exchange_finish", map[string]interface{}{ + "player_id_giver": CardInfo.AUid, + "card_id_giver": CardInfo.CardId, + "card_id_reply": CardInfo.ExId, + "player_id_reply": CardInfo.BUid, + }) return nil } @@ -3049,6 +3114,7 @@ func ReqRefuseCardSelect(args []interface{}) error { FriendMgrSend(m) player.PushClientRes(&msg.ResRefuseCardSelect{ Code: msg.RES_CODE_SUCCESS, + Id: req.Id, }) player.PlayMod.save() return nil @@ -3073,11 +3139,12 @@ func ReqRefuseCardExchange(args []interface{}) error { CardMod.AddCard(CardInfo.CardId) CardMod.DelExCard(CardInfo) - CardMod.AddExTimes() + CardMod.AddExTimes(CardInfo) player.PlayMod.save() player.PushClientRes(CardMod.NotifyCard()) player.PushClientRes(&msg.ResRefuseCardExchange{ Code: msg.RES_CODE_SUCCESS, + Id: req.Id, }) m := &MsqMod.Msg{ Type: MsqMod.HANDLE_TYPE_REFUSE_EX_CARD, @@ -3107,9 +3174,9 @@ func ReqGetFriendCard(args []interface{}) error { } FriendMod.DelCardInfo(req.Id) CardMod.AddCard(CardInfo.CardId) - if CardInfo.ExId != 0 { - player.AddLog(CardInfo.BUid, friend.LOG_TYPE_CARD_EX_SUCCESS_2, fmt.Sprintf("%d_%d", CardInfo.ExId, CardInfo.CardId)) - } + // if CardInfo.ExId != 0 { + // player.AddLog(CardInfo.BUid, friend.LOG_TYPE_CARD_EX_SUCCESS_2, fmt.Sprintf("%d_%d", CardInfo.ExId, CardInfo.CardId)) + // } player.PlayMod.save() player.PushClientRes(&msg.ResGetFriendCard{ Code: msg.RES_CODE_SUCCESS, @@ -3410,6 +3477,10 @@ func ReqPiggyBankReward(args []interface{}) error { player.PushClientRes(&msg.ResPiggyBankReward{ Code: msg.RES_CODE_SUCCESS, }) + player.TeLog("piggy_bank_open", map[string]interface{}{ + "piggy_bank_type": piggyBank.PIGGY_BANK_TYPE_AD, + "item_list": itemList, + }) return nil } @@ -3466,6 +3537,13 @@ func ReqChampshipReward(args []interface{}) error { player.PushClientRes(&msg.ResChampshipReward{ Code: msg.RES_CODE_SUCCESS, }) + player.TeLog("championship_reward", map[string]interface{}{ + "season_id": GoUtil.ZeroTimestamp(), + "champship_step_id": ChampshipMod.Reward, + "reward_type": "step", + "item_list": itemList, + "champship_score": ChampshipMod.Score, + }) return nil } @@ -3594,6 +3672,13 @@ func ReqChampshipRankReward(args []interface{}) error { player.PushClientRes(&msg.ResChampshipRankReward{ Code: msg.RES_CODE_SUCCESS, }) + player.TeLog("championship_reward", map[string]interface{}{ + "season_id": GoUtil.ZeroTimestamp() - 86400, + "champship_step_id": MyLastRank, + "reward_type": "rank", + "item_list": itemList, + "champship_score": ChampshipMod.Score, + }) return nil } @@ -3641,6 +3726,10 @@ func ReqMasterCard(args []interface{}) error { CardId: req.CardId, }) player.PushClientRes(CardMod.NotifyCard()) + player.TeLog("master_card", map[string]interface{}{ + "wild_card_type": req.Id, + "card_id": req.CardId, + }) return nil } diff --git a/src/server/game/mod/card/Card.go b/src/server/game/mod/card/Card.go index 9f93417d..06180ac3 100644 --- a/src/server/game/mod/card/Card.go +++ b/src/server/game/mod/card/Card.go @@ -249,10 +249,18 @@ func (c *CardMod) ResetCardFestival() { c.CardLimit = false } +func (c *CardMod) GetCardFestival() bool { + return c.CardLimit +} + func (c *CardMod) CreateCardFestival() { c.CardLimit = true } +func (c *CardMod) GetCardNum(Card int) int { + return c.CardList[Card] +} + func (c *CardMod) SubCard(id int) error { count, ok := c.CardList[id] if ok && count > 0 { @@ -296,9 +304,29 @@ func (c *CardMod) DelRequestCard(Uid int) ([]int, error) { return r, nil } -func (c *CardMod) AddExTimes() { - c.ExTimes++ - c.ExTimes = min(cardCfg.GetExTimes(), c.ExTimes) +func (c *CardMod) AddReqTimes(Id string, Time int64) { + n := 0 + for _, v := range c.ReqFriend { + if v.Id == Id { + n++ + } + } + Zero := GoUtil.ZeroTime(Time) + ZeroTime := GoUtil.ZeroTimestamp() + if n == 0 && Zero == ZeroTime { + c.ReqTimes = min(cardCfg.GetReqTimes(), c.ReqTimes+1) + } + +} + +func (c *CardMod) AddExTimes(CardInfo *CardInfo) { + Zero := GoUtil.ZeroTime(CardInfo.StartTime) + ZeroTime := GoUtil.ZeroTimestamp() + if Zero == ZeroTime { + c.ExTimes++ + c.ExTimes = min(cardCfg.GetExTimes(), c.ExTimes) + } + } // 交换卡牌 @@ -389,9 +417,19 @@ func (c *CardMod) NotifyCard() *msg.ResNotifyCard { } func (c *CardMod) NotifyTimes() *msg.ResNotifyCardTimes { + ReqUid := make([]int32, 0) + for _, v := range c.ReqFriend { + ReqUid = append(ReqUid, int32(v.BUid)) + } + ExUid := make([]int32, 0) + for k := range c.ExCard { + ExUid = append(ExUid, int32(k)) + } m := &msg.ResNotifyCardTimes{ ExTimes: int32(c.ExTimes), ReqTimes: int32(c.ReqTimes), + ExUid: ExUid, + ReqUid: ReqUid, } return m } diff --git a/src/server/game/mod/champship/Champship.go b/src/server/game/mod/champship/Champship.go index f9c5871e..316bd452 100644 --- a/src/server/game/mod/champship/Champship.go +++ b/src/server/game/mod/champship/Champship.go @@ -39,6 +39,10 @@ func (c *ChampshipMod) GetRankReward(Rank int) ([]*item.Item, error) { } func (c *ChampshipMod) AddScore(Chess []int) { + Status := GoUtil.IfTrue(GoUtil.Now()-GoUtil.ZeroTimestamp() < 1800, 0, 1) + if Status.(int) == 0 { + return + } score := 0 for _, v := range Chess { Lv := mergeDataCfg.GetLvById(v) diff --git a/src/server/game/mod/chess/Chess.go b/src/server/game/mod/chess/Chess.go index 1034ba78..e3f63c6a 100644 --- a/src/server/game/mod/chess/Chess.go +++ b/src/server/game/mod/chess/Chess.go @@ -228,38 +228,29 @@ func (cb *ChessBorad) GetEmitList() []int { // 完成订单 移除棋子 func (cb *ChessBorad) FinishOrder(ChessId []int) error { - result := make([]int, 0, len(cb.ChessList)) - bMap := make(map[int]int, len(cb.ChessList)) - - for _, v := range cb.ChessList { - if _, ok := bMap[v]; !ok { - bMap[v] = 1 - } else { - bMap[v]++ - } - } - for _, v := range ChessId { - if _, found := bMap[v]; !found { - return errors.New("次数不足") - } else { - bMap[v]-- - if bMap[v] < 0 { - return errors.New("次数不足") - } + err := cb.FinishOrderChess(v) + if err != nil { + return err } } - - for k, v := range bMap { - if v > 0 { - for i := 0; i < v; i++ { - result = append(result, k) - } - } - } - cb.ChessList = result return nil } +func (cb *ChessBorad) FinishOrderChess(Chess int) error { + for k, v := range cb.ChessList { + if v == Chess { + cb.ChessList = append(cb.ChessList[:k], cb.ChessList[k+1:]...) + return nil + } + } + for k, v := range cb.ChessBag.List { + if v.ChessId == Chess { + cb.ChessBag.List[k] = ChessBagGrid{} + return nil + } + } + return errors.New("order finish chess id not exist") +} // 棋子转换 func (cb *ChessBorad) ExChess(OldChessId, NewChessId int) error { diff --git a/src/server/game/mod/dailyTask/DailyTask.go b/src/server/game/mod/dailyTask/DailyTask.go index 5d9f2320..9982b311 100644 --- a/src/server/game/mod/dailyTask/DailyTask.go +++ b/src/server/game/mod/dailyTask/DailyTask.go @@ -16,6 +16,7 @@ type DailyTaskMod struct { DayTask map[int]DailyTask lastTask map[int]struct{} Active int + Lock bool } type WeekReward struct { @@ -42,6 +43,11 @@ func (dt *DailyTaskMod) InitData() { dt.lastTask = make(map[int]struct{}) } } + +func (dt *DailyTaskMod) Unlock() { + dt.Lock = true +} + func (dt *DailyTaskMod) LevUpTrigger(Lv, AreaId int) bool { if len(dt.DayTask) != 0 { return false diff --git a/src/server/game/mod/order/Order.go b/src/server/game/mod/order/Order.go index 52dcdd59..d7073b65 100644 --- a/src/server/game/mod/order/Order.go +++ b/src/server/game/mod/order/Order.go @@ -88,13 +88,13 @@ func (o *OrderMod) CreateOrder(lv int, Emit []int) error { return nil } switch o.LastOrder.Type { - case Extra_type: + case Preheat_type: ChessId := o.LastOrder.MergeId[0] ChessLv := mergeDataCfg.GetLvById(ChessId) ChessColor := mergeDataCfg.GetColorById(ChessId) if ChessLv < 4 { NewChessId := mergeDataCfg.GetChessIdByLvAndColor(ChessLv+1, ChessColor) - o.addOrder([]int{NewChessId}, diff_low, Extra_type) + o.addOrder([]int{NewChessId}, diff_low, Preheat_type) } default: if o.Step < 12 { @@ -313,11 +313,11 @@ func (o *OrderMod) CreateExtraOrder(AddChess, AddNewEmit, ChessList []int) bool OrderEmit := 0 MaxLvChess := make(map[int]int) for _, v := range AddNewEmit { - ChessLv := mergeDataCfg.GetLvById(v) Emit_Id := mergeDataCfg.GetEmitId(v) _, ok := GetExtraEmitId[Emit_Id] _, ok1 := o.EimtOrder[Emit_Id] - if ok && !ok1 && ChessLv >= 4 { + ChessColor := mergeDataCfg.GetEmitProduceType(v) + if ok && !ok1 && len(ChessColor) > 0 { b1 = true OrderEmit = v o.EimtOrder[Emit_Id] = struct{}{} @@ -338,7 +338,7 @@ func (o *OrderMod) CreateExtraOrder(AddChess, AddNewEmit, ChessList []int) bool //额外订单补充1;CDEG发射器首次合成时,生成其对应2及棋子订单,完成后生成3及,再完成生成4及的; if b1 { ChessColor := mergeDataCfg.GetEmitProduceType(OrderEmit) - ChessId := mergeDataCfg.GetChessIdByLvAndColor(1, ChessColor[0]) + ChessId := mergeDataCfg.GetChessIdByLvAndColor(2, ChessColor[0]) if ChessId != 0 { o.addOrder([]int{ChessId}, diff_low, Preheat_type) } diff --git a/src/server/go.mod b/src/server/go.mod index 54641615..dd0e5f19 100644 --- a/src/server/go.mod +++ b/src/server/go.mod @@ -16,8 +16,7 @@ require ( require ( filippo.io/edwards25519 v1.1.0 // indirect - github.com/ThinkingDataAnalytics/go-sdk v1.7.0 // indirect - github.com/ThinkingDataAnalytics/go-sdk/v2 v2.0.3 // indirect + github.com/ThinkingDataAnalytics/go-sdk/v2 v2.0.3 // github.com/cespare/xxhash/v2 v2.2.0 // indirect github.com/dgryski/go-rendezvous v0.0.0-20200823014737-9f7001d12a5f // indirect github.com/google/go-cmp v0.6.0 // indirect diff --git a/src/server/msg/Gameapi.pb.go b/src/server/msg/Gameapi.pb.go index bee27d3a..99011dbe 100644 --- a/src/server/msg/Gameapi.pb.go +++ b/src/server/msg/Gameapi.pb.go @@ -23560,8 +23560,10 @@ type ResNotifyCardTimes struct { sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - ExTimes int32 `protobuf:"varint,1,opt,name=ExTimes,proto3" json:"ExTimes,omitempty"` //剩余兑换次数 - ReqTimes int32 `protobuf:"varint,2,opt,name=ReqTimes,proto3" json:"ReqTimes,omitempty"` //剩余请求次数 + ExTimes int32 `protobuf:"varint,1,opt,name=ExTimes,proto3" json:"ExTimes,omitempty"` //剩余兑换次数 + ReqTimes int32 `protobuf:"varint,2,opt,name=ReqTimes,proto3" json:"ReqTimes,omitempty"` //剩余请求次数 + ReqUid []int32 `protobuf:"varint,3,rep,packed,name=ReqUid,proto3" json:"ReqUid,omitempty"` // 今日已请求的Uid + ExUid []int32 `protobuf:"varint,4,rep,packed,name=ExUid,proto3" json:"ExUid,omitempty"` // 今日已置换的Uid } func (x *ResNotifyCardTimes) Reset() { @@ -23608,6 +23610,20 @@ func (x *ResNotifyCardTimes) GetReqTimes() int32 { return 0 } +func (x *ResNotifyCardTimes) GetReqUid() []int32 { + if x != nil { + return x.ReqUid + } + return nil +} + +func (x *ResNotifyCardTimes) GetExUid() []int32 { + if x != nil { + return x.ExUid + } + return nil +} + // 万能卡兑换 type ReqMasterCard struct { state protoimpl.MessageState @@ -24179,6 +24195,7 @@ type ResAgreeCardGive struct { Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` + Id string `protobuf:"bytes,3,opt,name=Id,proto3" json:"Id,omitempty"` } func (x *ResAgreeCardGive) Reset() { @@ -24225,6 +24242,13 @@ func (x *ResAgreeCardGive) GetMsg() string { return "" } +func (x *ResAgreeCardGive) GetId() string { + if x != nil { + return x.Id + } + return "" +} + // 拒绝请求卡牌 type ReqRefuseCardGive struct { state protoimpl.MessageState @@ -24278,6 +24302,7 @@ type ResRefuseCardGive struct { Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` + Id string `protobuf:"bytes,3,opt,name=Id,proto3" json:"Id,omitempty"` } func (x *ResRefuseCardGive) Reset() { @@ -24324,6 +24349,13 @@ func (x *ResRefuseCardGive) GetMsg() string { return "" } +func (x *ResRefuseCardGive) GetId() string { + if x != nil { + return x.Id + } + return "" +} + // 直接赠送卡牌 type ReqCardSend struct { state protoimpl.MessageState @@ -24696,9 +24728,9 @@ type ResAgreeCardExchange struct { sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` - Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - CardId int32 `protobuf:"varint,3,opt,name=CardId,proto3" json:"CardId,omitempty"` + Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` + Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` + Id string `protobuf:"bytes,3,opt,name=Id,proto3" json:"Id,omitempty"` } func (x *ResAgreeCardExchange) Reset() { @@ -24745,11 +24777,11 @@ func (x *ResAgreeCardExchange) GetMsg() string { return "" } -func (x *ResAgreeCardExchange) GetCardId() int32 { +func (x *ResAgreeCardExchange) GetId() string { if x != nil { - return x.CardId + return x.Id } - return 0 + return "" } // 拒绝选择卡牌进行交换 @@ -24805,6 +24837,7 @@ type ResRefuseCardSelect struct { Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` + Id string `protobuf:"bytes,3,opt,name=Id,proto3" json:"Id,omitempty"` } func (x *ResRefuseCardSelect) Reset() { @@ -24851,6 +24884,13 @@ func (x *ResRefuseCardSelect) GetMsg() string { return "" } +func (x *ResRefuseCardSelect) GetId() string { + if x != nil { + return x.Id + } + return "" +} + // 拒绝卡牌交换 type ReqRefuseCardExchange struct { state protoimpl.MessageState @@ -24904,6 +24944,7 @@ type ResRefuseCardExchange struct { Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` + Id string `protobuf:"bytes,3,opt,name=Id,proto3" json:"Id,omitempty"` } func (x *ResRefuseCardExchange) Reset() { @@ -24950,6 +24991,13 @@ func (x *ResRefuseCardExchange) GetMsg() string { return "" } +func (x *ResRefuseCardExchange) GetId() string { + if x != nil { + return x.Id + } + return "" +} + // 领取卡牌 type ReqGetFriendCard struct { state protoimpl.MessageState @@ -25866,6 +25914,95 @@ func (x *ResGetDailyWeekReward) GetMsg() string { return "" } +type ReqDailyUnlock struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields +} + +func (x *ReqDailyUnlock) Reset() { + *x = ReqDailyUnlock{} + mi := &file_Gameapi_proto_msgTypes[441] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ReqDailyUnlock) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ReqDailyUnlock) ProtoMessage() {} + +func (x *ReqDailyUnlock) ProtoReflect() protoreflect.Message { + mi := &file_Gameapi_proto_msgTypes[441] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ReqDailyUnlock.ProtoReflect.Descriptor instead. +func (*ReqDailyUnlock) Descriptor() ([]byte, []int) { + return file_Gameapi_proto_rawDescGZIP(), []int{441} +} + +type ResDailyUnlock struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` + Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` +} + +func (x *ResDailyUnlock) Reset() { + *x = ResDailyUnlock{} + mi := &file_Gameapi_proto_msgTypes[442] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ResDailyUnlock) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ResDailyUnlock) ProtoMessage() {} + +func (x *ResDailyUnlock) ProtoReflect() protoreflect.Message { + mi := &file_Gameapi_proto_msgTypes[442] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ResDailyUnlock.ProtoReflect.Descriptor instead. +func (*ResDailyUnlock) Descriptor() ([]byte, []int) { + return file_Gameapi_proto_rawDescGZIP(), []int{442} +} + +func (x *ResDailyUnlock) GetCode() RES_CODE { + if x != nil { + return x.Code + } + return RES_CODE_FAIL +} + +func (x *ResDailyUnlock) GetMsg() string { + if x != nil { + return x.Msg + } + return "" +} + type ResFaceInfo struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -25877,7 +26014,7 @@ type ResFaceInfo struct { func (x *ResFaceInfo) Reset() { *x = ResFaceInfo{} - mi := &file_Gameapi_proto_msgTypes[441] + mi := &file_Gameapi_proto_msgTypes[443] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25889,7 +26026,7 @@ func (x *ResFaceInfo) String() string { func (*ResFaceInfo) ProtoMessage() {} func (x *ResFaceInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[441] + mi := &file_Gameapi_proto_msgTypes[443] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25902,7 +26039,7 @@ func (x *ResFaceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFaceInfo.ProtoReflect.Descriptor instead. func (*ResFaceInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{441} + return file_Gameapi_proto_rawDescGZIP(), []int{443} } func (x *ResFaceInfo) GetFaceList() []*FaceInfo { @@ -25930,7 +26067,7 @@ type FaceInfo struct { func (x *FaceInfo) Reset() { *x = FaceInfo{} - mi := &file_Gameapi_proto_msgTypes[442] + mi := &file_Gameapi_proto_msgTypes[444] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25942,7 +26079,7 @@ func (x *FaceInfo) String() string { func (*FaceInfo) ProtoMessage() {} func (x *FaceInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[442] + mi := &file_Gameapi_proto_msgTypes[444] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25955,7 +26092,7 @@ func (x *FaceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use FaceInfo.ProtoReflect.Descriptor instead. func (*FaceInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{442} + return file_Gameapi_proto_rawDescGZIP(), []int{444} } func (x *FaceInfo) GetId() int32 { @@ -25982,7 +26119,7 @@ type ReqSetFace struct { func (x *ReqSetFace) Reset() { *x = ReqSetFace{} - mi := &file_Gameapi_proto_msgTypes[443] + mi := &file_Gameapi_proto_msgTypes[445] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25994,7 +26131,7 @@ func (x *ReqSetFace) String() string { func (*ReqSetFace) ProtoMessage() {} func (x *ReqSetFace) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[443] + mi := &file_Gameapi_proto_msgTypes[445] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26007,7 +26144,7 @@ func (x *ReqSetFace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFace.ProtoReflect.Descriptor instead. func (*ReqSetFace) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{443} + return file_Gameapi_proto_rawDescGZIP(), []int{445} } func (x *ReqSetFace) GetFace() int32 { @@ -26028,7 +26165,7 @@ type ResSetFace struct { func (x *ResSetFace) Reset() { *x = ResSetFace{} - mi := &file_Gameapi_proto_msgTypes[444] + mi := &file_Gameapi_proto_msgTypes[446] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26040,7 +26177,7 @@ func (x *ResSetFace) String() string { func (*ResSetFace) ProtoMessage() {} func (x *ResSetFace) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[444] + mi := &file_Gameapi_proto_msgTypes[446] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26053,7 +26190,7 @@ func (x *ResSetFace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFace.ProtoReflect.Descriptor instead. func (*ResSetFace) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{444} + return file_Gameapi_proto_rawDescGZIP(), []int{446} } func (x *ResSetFace) GetCode() RES_CODE { @@ -26081,7 +26218,7 @@ type ResAvatarInfo struct { func (x *ResAvatarInfo) Reset() { *x = ResAvatarInfo{} - mi := &file_Gameapi_proto_msgTypes[445] + mi := &file_Gameapi_proto_msgTypes[447] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26093,7 +26230,7 @@ func (x *ResAvatarInfo) String() string { func (*ResAvatarInfo) ProtoMessage() {} func (x *ResAvatarInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[445] + mi := &file_Gameapi_proto_msgTypes[447] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26106,7 +26243,7 @@ func (x *ResAvatarInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAvatarInfo.ProtoReflect.Descriptor instead. func (*ResAvatarInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{445} + return file_Gameapi_proto_rawDescGZIP(), []int{447} } func (x *ResAvatarInfo) GetAvatarList() []*AvatarInfo { @@ -26134,7 +26271,7 @@ type AvatarInfo struct { func (x *AvatarInfo) Reset() { *x = AvatarInfo{} - mi := &file_Gameapi_proto_msgTypes[446] + mi := &file_Gameapi_proto_msgTypes[448] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26146,7 +26283,7 @@ func (x *AvatarInfo) String() string { func (*AvatarInfo) ProtoMessage() {} func (x *AvatarInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[446] + mi := &file_Gameapi_proto_msgTypes[448] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26159,7 +26296,7 @@ func (x *AvatarInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use AvatarInfo.ProtoReflect.Descriptor instead. func (*AvatarInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{446} + return file_Gameapi_proto_rawDescGZIP(), []int{448} } func (x *AvatarInfo) GetId() int32 { @@ -26186,7 +26323,7 @@ type ReqSetAvatar struct { func (x *ReqSetAvatar) Reset() { *x = ReqSetAvatar{} - mi := &file_Gameapi_proto_msgTypes[447] + mi := &file_Gameapi_proto_msgTypes[449] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26198,7 +26335,7 @@ func (x *ReqSetAvatar) String() string { func (*ReqSetAvatar) ProtoMessage() {} func (x *ReqSetAvatar) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[447] + mi := &file_Gameapi_proto_msgTypes[449] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26211,7 +26348,7 @@ func (x *ReqSetAvatar) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetAvatar.ProtoReflect.Descriptor instead. func (*ReqSetAvatar) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{447} + return file_Gameapi_proto_rawDescGZIP(), []int{449} } func (x *ReqSetAvatar) GetAvatar() int32 { @@ -26232,7 +26369,7 @@ type ResSetAvatar struct { func (x *ResSetAvatar) Reset() { *x = ResSetAvatar{} - mi := &file_Gameapi_proto_msgTypes[448] + mi := &file_Gameapi_proto_msgTypes[450] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26244,7 +26381,7 @@ func (x *ResSetAvatar) String() string { func (*ResSetAvatar) ProtoMessage() {} func (x *ResSetAvatar) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[448] + mi := &file_Gameapi_proto_msgTypes[450] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26257,7 +26394,7 @@ func (x *ResSetAvatar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetAvatar.ProtoReflect.Descriptor instead. func (*ResSetAvatar) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{448} + return file_Gameapi_proto_rawDescGZIP(), []int{450} } func (x *ResSetAvatar) GetCode() RES_CODE { @@ -26288,7 +26425,7 @@ type ResSevenLogin struct { func (x *ResSevenLogin) Reset() { *x = ResSevenLogin{} - mi := &file_Gameapi_proto_msgTypes[449] + mi := &file_Gameapi_proto_msgTypes[451] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26300,7 +26437,7 @@ func (x *ResSevenLogin) String() string { func (*ResSevenLogin) ProtoMessage() {} func (x *ResSevenLogin) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[449] + mi := &file_Gameapi_proto_msgTypes[451] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26313,7 +26450,7 @@ func (x *ResSevenLogin) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSevenLogin.ProtoReflect.Descriptor instead. func (*ResSevenLogin) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{449} + return file_Gameapi_proto_rawDescGZIP(), []int{451} } func (x *ResSevenLogin) GetWeekReward() []*SevenLoginReward { @@ -26358,7 +26495,7 @@ type SevenLoginReward struct { func (x *SevenLoginReward) Reset() { *x = SevenLoginReward{} - mi := &file_Gameapi_proto_msgTypes[450] + mi := &file_Gameapi_proto_msgTypes[452] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26370,7 +26507,7 @@ func (x *SevenLoginReward) String() string { func (*SevenLoginReward) ProtoMessage() {} func (x *SevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[450] + mi := &file_Gameapi_proto_msgTypes[452] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26383,7 +26520,7 @@ func (x *SevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use SevenLoginReward.ProtoReflect.Descriptor instead. func (*SevenLoginReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{450} + return file_Gameapi_proto_rawDescGZIP(), []int{452} } func (x *SevenLoginReward) GetItem1() []*ItemInfo { @@ -26432,7 +26569,7 @@ type ReqGetSevenLoginReward struct { func (x *ReqGetSevenLoginReward) Reset() { *x = ReqGetSevenLoginReward{} - mi := &file_Gameapi_proto_msgTypes[451] + mi := &file_Gameapi_proto_msgTypes[453] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26444,7 +26581,7 @@ func (x *ReqGetSevenLoginReward) String() string { func (*ReqGetSevenLoginReward) ProtoMessage() {} func (x *ReqGetSevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[451] + mi := &file_Gameapi_proto_msgTypes[453] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26457,7 +26594,7 @@ func (x *ReqGetSevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetSevenLoginReward.ProtoReflect.Descriptor instead. func (*ReqGetSevenLoginReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{451} + return file_Gameapi_proto_rawDescGZIP(), []int{453} } func (x *ReqGetSevenLoginReward) GetId() int32 { @@ -26478,7 +26615,7 @@ type ResGetSevenLoginReward struct { func (x *ResGetSevenLoginReward) Reset() { *x = ResGetSevenLoginReward{} - mi := &file_Gameapi_proto_msgTypes[452] + mi := &file_Gameapi_proto_msgTypes[454] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26490,7 +26627,7 @@ func (x *ResGetSevenLoginReward) String() string { func (*ResGetSevenLoginReward) ProtoMessage() {} func (x *ResGetSevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[452] + mi := &file_Gameapi_proto_msgTypes[454] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26503,7 +26640,7 @@ func (x *ResGetSevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetSevenLoginReward.ProtoReflect.Descriptor instead. func (*ResGetSevenLoginReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{452} + return file_Gameapi_proto_rawDescGZIP(), []int{454} } func (x *ResGetSevenLoginReward) GetCode() RES_CODE { @@ -26531,7 +26668,7 @@ type ReqGetMonthLoginReward struct { func (x *ReqGetMonthLoginReward) Reset() { *x = ReqGetMonthLoginReward{} - mi := &file_Gameapi_proto_msgTypes[453] + mi := &file_Gameapi_proto_msgTypes[455] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26543,7 +26680,7 @@ func (x *ReqGetMonthLoginReward) String() string { func (*ReqGetMonthLoginReward) ProtoMessage() {} func (x *ReqGetMonthLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[453] + mi := &file_Gameapi_proto_msgTypes[455] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26556,7 +26693,7 @@ func (x *ReqGetMonthLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMonthLoginReward.ProtoReflect.Descriptor instead. func (*ReqGetMonthLoginReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{453} + return file_Gameapi_proto_rawDescGZIP(), []int{455} } func (x *ReqGetMonthLoginReward) GetId() int32 { @@ -26577,7 +26714,7 @@ type ResGetMonthLoginReward struct { func (x *ResGetMonthLoginReward) Reset() { *x = ResGetMonthLoginReward{} - mi := &file_Gameapi_proto_msgTypes[454] + mi := &file_Gameapi_proto_msgTypes[456] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26589,7 +26726,7 @@ func (x *ResGetMonthLoginReward) String() string { func (*ResGetMonthLoginReward) ProtoMessage() {} func (x *ResGetMonthLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[454] + mi := &file_Gameapi_proto_msgTypes[456] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26602,7 +26739,7 @@ func (x *ResGetMonthLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMonthLoginReward.ProtoReflect.Descriptor instead. func (*ResGetMonthLoginReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{454} + return file_Gameapi_proto_rawDescGZIP(), []int{456} } func (x *ResGetMonthLoginReward) GetCode() RES_CODE { @@ -26630,7 +26767,7 @@ type ResAcitive struct { func (x *ResAcitive) Reset() { *x = ResAcitive{} - mi := &file_Gameapi_proto_msgTypes[455] + mi := &file_Gameapi_proto_msgTypes[457] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26642,7 +26779,7 @@ func (x *ResAcitive) String() string { func (*ResAcitive) ProtoMessage() {} func (x *ResAcitive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[455] + mi := &file_Gameapi_proto_msgTypes[457] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26655,7 +26792,7 @@ func (x *ResAcitive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAcitive.ProtoReflect.Descriptor instead. func (*ResAcitive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{455} + return file_Gameapi_proto_rawDescGZIP(), []int{457} } func (x *ResAcitive) GetActiveList() []*ActiveInfo { @@ -26680,7 +26817,7 @@ type ActiveInfo struct { func (x *ActiveInfo) Reset() { *x = ActiveInfo{} - mi := &file_Gameapi_proto_msgTypes[456] + mi := &file_Gameapi_proto_msgTypes[458] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26692,7 +26829,7 @@ func (x *ActiveInfo) String() string { func (*ActiveInfo) ProtoMessage() {} func (x *ActiveInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[456] + mi := &file_Gameapi_proto_msgTypes[458] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26705,7 +26842,7 @@ func (x *ActiveInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ActiveInfo.ProtoReflect.Descriptor instead. func (*ActiveInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{456} + return file_Gameapi_proto_rawDescGZIP(), []int{458} } func (x *ActiveInfo) GetId() int32 { @@ -26759,7 +26896,7 @@ type ReqLimitEvent struct { func (x *ReqLimitEvent) Reset() { *x = ReqLimitEvent{} - mi := &file_Gameapi_proto_msgTypes[457] + mi := &file_Gameapi_proto_msgTypes[459] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26771,7 +26908,7 @@ func (x *ReqLimitEvent) String() string { func (*ReqLimitEvent) ProtoMessage() {} func (x *ReqLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[457] + mi := &file_Gameapi_proto_msgTypes[459] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26784,7 +26921,7 @@ func (x *ReqLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEvent.ProtoReflect.Descriptor instead. func (*ReqLimitEvent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{457} + return file_Gameapi_proto_rawDescGZIP(), []int{459} } type ResLimitEvent struct { @@ -26797,7 +26934,7 @@ type ResLimitEvent struct { func (x *ResLimitEvent) Reset() { *x = ResLimitEvent{} - mi := &file_Gameapi_proto_msgTypes[458] + mi := &file_Gameapi_proto_msgTypes[460] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26809,7 +26946,7 @@ func (x *ResLimitEvent) String() string { func (*ResLimitEvent) ProtoMessage() {} func (x *ResLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[458] + mi := &file_Gameapi_proto_msgTypes[460] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26822,7 +26959,7 @@ func (x *ResLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEvent.ProtoReflect.Descriptor instead. func (*ResLimitEvent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{458} + return file_Gameapi_proto_rawDescGZIP(), []int{460} } func (x *ResLimitEvent) GetLimitEventList() map[int32]*LimitEvent { @@ -26843,7 +26980,7 @@ type ResLimitEventProgress struct { func (x *ResLimitEventProgress) Reset() { *x = ResLimitEventProgress{} - mi := &file_Gameapi_proto_msgTypes[459] + mi := &file_Gameapi_proto_msgTypes[461] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26855,7 +26992,7 @@ func (x *ResLimitEventProgress) String() string { func (*ResLimitEventProgress) ProtoMessage() {} func (x *ResLimitEventProgress) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[459] + mi := &file_Gameapi_proto_msgTypes[461] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26868,7 +27005,7 @@ func (x *ResLimitEventProgress) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventProgress.ProtoReflect.Descriptor instead. func (*ResLimitEventProgress) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{459} + return file_Gameapi_proto_rawDescGZIP(), []int{461} } func (x *ResLimitEventProgress) GetProgress() int32 { @@ -26895,7 +27032,7 @@ type ReqLimitEventReward struct { func (x *ReqLimitEventReward) Reset() { *x = ReqLimitEventReward{} - mi := &file_Gameapi_proto_msgTypes[460] + mi := &file_Gameapi_proto_msgTypes[462] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26907,7 +27044,7 @@ func (x *ReqLimitEventReward) String() string { func (*ReqLimitEventReward) ProtoMessage() {} func (x *ReqLimitEventReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[460] + mi := &file_Gameapi_proto_msgTypes[462] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26920,7 +27057,7 @@ func (x *ReqLimitEventReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEventReward.ProtoReflect.Descriptor instead. func (*ReqLimitEventReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{460} + return file_Gameapi_proto_rawDescGZIP(), []int{462} } func (x *ReqLimitEventReward) GetId() int32 { @@ -26941,7 +27078,7 @@ type ResLimitEventReward struct { func (x *ResLimitEventReward) Reset() { *x = ResLimitEventReward{} - mi := &file_Gameapi_proto_msgTypes[461] + mi := &file_Gameapi_proto_msgTypes[463] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26953,7 +27090,7 @@ func (x *ResLimitEventReward) String() string { func (*ResLimitEventReward) ProtoMessage() {} func (x *ResLimitEventReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[461] + mi := &file_Gameapi_proto_msgTypes[463] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26966,7 +27103,7 @@ func (x *ResLimitEventReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventReward.ProtoReflect.Descriptor instead. func (*ResLimitEventReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{461} + return file_Gameapi_proto_rawDescGZIP(), []int{463} } func (x *ResLimitEventReward) GetCode() RES_CODE { @@ -26993,7 +27130,7 @@ type ReqSelectLimitEvent struct { func (x *ReqSelectLimitEvent) Reset() { *x = ReqSelectLimitEvent{} - mi := &file_Gameapi_proto_msgTypes[462] + mi := &file_Gameapi_proto_msgTypes[464] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -27005,7 +27142,7 @@ func (x *ReqSelectLimitEvent) String() string { func (*ReqSelectLimitEvent) ProtoMessage() {} func (x *ReqSelectLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[462] + mi := &file_Gameapi_proto_msgTypes[464] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -27018,7 +27155,7 @@ func (x *ReqSelectLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelectLimitEvent.ProtoReflect.Descriptor instead. func (*ReqSelectLimitEvent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{462} + return file_Gameapi_proto_rawDescGZIP(), []int{464} } func (x *ReqSelectLimitEvent) GetId() int32 { @@ -27039,7 +27176,7 @@ type ResSelectLimitEvent struct { func (x *ResSelectLimitEvent) Reset() { *x = ResSelectLimitEvent{} - mi := &file_Gameapi_proto_msgTypes[463] + mi := &file_Gameapi_proto_msgTypes[465] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -27051,7 +27188,7 @@ func (x *ResSelectLimitEvent) String() string { func (*ResSelectLimitEvent) ProtoMessage() {} func (x *ResSelectLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[463] + mi := &file_Gameapi_proto_msgTypes[465] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -27064,7 +27201,7 @@ func (x *ResSelectLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelectLimitEvent.ProtoReflect.Descriptor instead. func (*ResSelectLimitEvent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{463} + return file_Gameapi_proto_rawDescGZIP(), []int{465} } func (x *ResSelectLimitEvent) GetCode() RES_CODE { @@ -27092,7 +27229,7 @@ type LimitEvent struct { func (x *LimitEvent) Reset() { *x = LimitEvent{} - mi := &file_Gameapi_proto_msgTypes[464] + mi := &file_Gameapi_proto_msgTypes[466] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -27104,7 +27241,7 @@ func (x *LimitEvent) String() string { func (*LimitEvent) ProtoMessage() {} func (x *LimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[464] + mi := &file_Gameapi_proto_msgTypes[466] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -27117,7 +27254,7 @@ func (x *LimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use LimitEvent.ProtoReflect.Descriptor instead. func (*LimitEvent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{464} + return file_Gameapi_proto_rawDescGZIP(), []int{466} } func (x *LimitEvent) GetEndTime() int32 { @@ -27147,7 +27284,7 @@ type LimitEventNotify struct { func (x *LimitEventNotify) Reset() { *x = LimitEventNotify{} - mi := &file_Gameapi_proto_msgTypes[465] + mi := &file_Gameapi_proto_msgTypes[467] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -27159,7 +27296,7 @@ func (x *LimitEventNotify) String() string { func (*LimitEventNotify) ProtoMessage() {} func (x *LimitEventNotify) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[465] + mi := &file_Gameapi_proto_msgTypes[467] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -27172,7 +27309,7 @@ func (x *LimitEventNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use LimitEventNotify.ProtoReflect.Descriptor instead. func (*LimitEventNotify) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{465} + return file_Gameapi_proto_rawDescGZIP(), []int{467} } func (x *LimitEventNotify) GetId() int32 { @@ -27211,7 +27348,7 @@ type ReqLimitSenceReward struct { func (x *ReqLimitSenceReward) Reset() { *x = ReqLimitSenceReward{} - mi := &file_Gameapi_proto_msgTypes[466] + mi := &file_Gameapi_proto_msgTypes[468] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -27223,7 +27360,7 @@ func (x *ReqLimitSenceReward) String() string { func (*ReqLimitSenceReward) ProtoMessage() {} func (x *ReqLimitSenceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[466] + mi := &file_Gameapi_proto_msgTypes[468] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -27236,7 +27373,7 @@ func (x *ReqLimitSenceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitSenceReward.ProtoReflect.Descriptor instead. func (*ReqLimitSenceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{466} + return file_Gameapi_proto_rawDescGZIP(), []int{468} } type ResLimitSenceReward struct { @@ -27250,7 +27387,7 @@ type ResLimitSenceReward struct { func (x *ResLimitSenceReward) Reset() { *x = ResLimitSenceReward{} - mi := &file_Gameapi_proto_msgTypes[467] + mi := &file_Gameapi_proto_msgTypes[469] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -27262,7 +27399,7 @@ func (x *ResLimitSenceReward) String() string { func (*ResLimitSenceReward) ProtoMessage() {} func (x *ResLimitSenceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[467] + mi := &file_Gameapi_proto_msgTypes[469] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -27275,7 +27412,7 @@ func (x *ResLimitSenceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitSenceReward.ProtoReflect.Descriptor instead. func (*ResLimitSenceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{467} + return file_Gameapi_proto_rawDescGZIP(), []int{469} } func (x *ResLimitSenceReward) GetCode() RES_CODE { @@ -27302,7 +27439,7 @@ type ResChessRainReward struct { func (x *ResChessRainReward) Reset() { *x = ResChessRainReward{} - mi := &file_Gameapi_proto_msgTypes[468] + mi := &file_Gameapi_proto_msgTypes[470] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -27314,7 +27451,7 @@ func (x *ResChessRainReward) String() string { func (*ResChessRainReward) ProtoMessage() {} func (x *ResChessRainReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[468] + mi := &file_Gameapi_proto_msgTypes[470] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -27327,7 +27464,7 @@ func (x *ResChessRainReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessRainReward.ProtoReflect.Descriptor instead. func (*ResChessRainReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{468} + return file_Gameapi_proto_rawDescGZIP(), []int{470} } func (x *ResChessRainReward) GetChest() int32 { @@ -27348,7 +27485,7 @@ type ReqFastProduceReward struct { func (x *ReqFastProduceReward) Reset() { *x = ReqFastProduceReward{} - mi := &file_Gameapi_proto_msgTypes[469] + mi := &file_Gameapi_proto_msgTypes[471] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -27360,7 +27497,7 @@ func (x *ReqFastProduceReward) String() string { func (*ReqFastProduceReward) ProtoMessage() {} func (x *ReqFastProduceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[469] + mi := &file_Gameapi_proto_msgTypes[471] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -27373,7 +27510,7 @@ func (x *ReqFastProduceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFastProduceReward.ProtoReflect.Descriptor instead. func (*ReqFastProduceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{469} + return file_Gameapi_proto_rawDescGZIP(), []int{471} } func (x *ReqFastProduceReward) GetEnergy() int32 { @@ -27394,7 +27531,7 @@ type ResFastProduceReward struct { func (x *ResFastProduceReward) Reset() { *x = ResFastProduceReward{} - mi := &file_Gameapi_proto_msgTypes[470] + mi := &file_Gameapi_proto_msgTypes[472] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -27406,7 +27543,7 @@ func (x *ResFastProduceReward) String() string { func (*ResFastProduceReward) ProtoMessage() {} func (x *ResFastProduceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[470] + mi := &file_Gameapi_proto_msgTypes[472] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -27419,7 +27556,7 @@ func (x *ResFastProduceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFastProduceReward.ProtoReflect.Descriptor instead. func (*ResFastProduceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{470} + return file_Gameapi_proto_rawDescGZIP(), []int{472} } func (x *ResFastProduceReward) GetCode() RES_CODE { @@ -27447,7 +27584,7 @@ type ReqSearchPlayer struct { func (x *ReqSearchPlayer) Reset() { *x = ReqSearchPlayer{} - mi := &file_Gameapi_proto_msgTypes[471] + mi := &file_Gameapi_proto_msgTypes[473] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -27459,7 +27596,7 @@ func (x *ReqSearchPlayer) String() string { func (*ReqSearchPlayer) ProtoMessage() {} func (x *ReqSearchPlayer) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[471] + mi := &file_Gameapi_proto_msgTypes[473] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -27472,7 +27609,7 @@ func (x *ReqSearchPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSearchPlayer.ProtoReflect.Descriptor instead. func (*ReqSearchPlayer) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{471} + return file_Gameapi_proto_rawDescGZIP(), []int{473} } func (x *ReqSearchPlayer) GetUid() string { @@ -27493,7 +27630,7 @@ type ResSearchPlayer struct { func (x *ResSearchPlayer) Reset() { *x = ResSearchPlayer{} - mi := &file_Gameapi_proto_msgTypes[472] + mi := &file_Gameapi_proto_msgTypes[474] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -27505,7 +27642,7 @@ func (x *ResSearchPlayer) String() string { func (*ResSearchPlayer) ProtoMessage() {} func (x *ResSearchPlayer) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[472] + mi := &file_Gameapi_proto_msgTypes[474] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -27518,7 +27655,7 @@ func (x *ResSearchPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSearchPlayer.ProtoReflect.Descriptor instead. func (*ResSearchPlayer) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{472} + return file_Gameapi_proto_rawDescGZIP(), []int{474} } func (x *ResSearchPlayer) GetCode() int32 { @@ -27553,7 +27690,7 @@ type ResPlayerSimple struct { func (x *ResPlayerSimple) Reset() { *x = ResPlayerSimple{} - mi := &file_Gameapi_proto_msgTypes[473] + mi := &file_Gameapi_proto_msgTypes[475] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -27565,7 +27702,7 @@ func (x *ResPlayerSimple) String() string { func (*ResPlayerSimple) ProtoMessage() {} func (x *ResPlayerSimple) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[473] + mi := &file_Gameapi_proto_msgTypes[475] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -27578,7 +27715,7 @@ func (x *ResPlayerSimple) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerSimple.ProtoReflect.Descriptor instead. func (*ResPlayerSimple) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{473} + return file_Gameapi_proto_rawDescGZIP(), []int{475} } func (x *ResPlayerSimple) GetUid() int32 { @@ -27659,7 +27796,7 @@ type ResPlayerRank struct { func (x *ResPlayerRank) Reset() { *x = ResPlayerRank{} - mi := &file_Gameapi_proto_msgTypes[474] + mi := &file_Gameapi_proto_msgTypes[476] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -27671,7 +27808,7 @@ func (x *ResPlayerRank) String() string { func (*ResPlayerRank) ProtoMessage() {} func (x *ResPlayerRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[474] + mi := &file_Gameapi_proto_msgTypes[476] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -27684,7 +27821,7 @@ func (x *ResPlayerRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerRank.ProtoReflect.Descriptor instead. func (*ResPlayerRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{474} + return file_Gameapi_proto_rawDescGZIP(), []int{476} } func (x *ResPlayerRank) GetUid() int32 { @@ -27743,7 +27880,7 @@ type ResFriendLog struct { func (x *ResFriendLog) Reset() { *x = ResFriendLog{} - mi := &file_Gameapi_proto_msgTypes[475] + mi := &file_Gameapi_proto_msgTypes[477] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -27755,7 +27892,7 @@ func (x *ResFriendLog) String() string { func (*ResFriendLog) ProtoMessage() {} func (x *ResFriendLog) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[475] + mi := &file_Gameapi_proto_msgTypes[477] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -27768,7 +27905,7 @@ func (x *ResFriendLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendLog.ProtoReflect.Descriptor instead. func (*ResFriendLog) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{475} + return file_Gameapi_proto_rawDescGZIP(), []int{477} } func (x *ResFriendLog) GetPlayer() *ResPlayerSimple { @@ -27816,7 +27953,7 @@ type NotifyFriendLog struct { func (x *NotifyFriendLog) Reset() { *x = NotifyFriendLog{} - mi := &file_Gameapi_proto_msgTypes[476] + mi := &file_Gameapi_proto_msgTypes[478] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -27828,7 +27965,7 @@ func (x *NotifyFriendLog) String() string { func (*NotifyFriendLog) ProtoMessage() {} func (x *NotifyFriendLog) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[476] + mi := &file_Gameapi_proto_msgTypes[478] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -27841,7 +27978,7 @@ func (x *NotifyFriendLog) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyFriendLog.ProtoReflect.Descriptor instead. func (*NotifyFriendLog) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{476} + return file_Gameapi_proto_rawDescGZIP(), []int{478} } func (x *NotifyFriendLog) GetInfo() *ResFriendLog { @@ -27861,7 +27998,7 @@ type NotifyFriendCard struct { func (x *NotifyFriendCard) Reset() { *x = NotifyFriendCard{} - mi := &file_Gameapi_proto_msgTypes[477] + mi := &file_Gameapi_proto_msgTypes[479] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -27873,7 +28010,7 @@ func (x *NotifyFriendCard) String() string { func (*NotifyFriendCard) ProtoMessage() {} func (x *NotifyFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[477] + mi := &file_Gameapi_proto_msgTypes[479] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -27886,7 +28023,7 @@ func (x *NotifyFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyFriendCard.ProtoReflect.Descriptor instead. func (*NotifyFriendCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{477} + return file_Gameapi_proto_rawDescGZIP(), []int{479} } func (x *NotifyFriendCard) GetInfo() *ResFriendCard { @@ -27916,7 +28053,7 @@ type ResFriendCard struct { func (x *ResFriendCard) Reset() { *x = ResFriendCard{} - mi := &file_Gameapi_proto_msgTypes[478] + mi := &file_Gameapi_proto_msgTypes[480] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -27928,7 +28065,7 @@ func (x *ResFriendCard) String() string { func (*ResFriendCard) ProtoMessage() {} func (x *ResFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[478] + mi := &file_Gameapi_proto_msgTypes[480] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -27941,7 +28078,7 @@ func (x *ResFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCard.ProtoReflect.Descriptor instead. func (*ResFriendCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{478} + return file_Gameapi_proto_rawDescGZIP(), []int{480} } func (x *ResFriendCard) GetUid() int32 { @@ -28032,7 +28169,7 @@ type ReqKv struct { func (x *ReqKv) Reset() { *x = ReqKv{} - mi := &file_Gameapi_proto_msgTypes[479] + mi := &file_Gameapi_proto_msgTypes[481] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -28044,7 +28181,7 @@ func (x *ReqKv) String() string { func (*ReqKv) ProtoMessage() {} func (x *ReqKv) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[479] + mi := &file_Gameapi_proto_msgTypes[481] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -28057,7 +28194,7 @@ func (x *ReqKv) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKv.ProtoReflect.Descriptor instead. func (*ReqKv) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{479} + return file_Gameapi_proto_rawDescGZIP(), []int{481} } func (x *ReqKv) GetKey() int32 { @@ -28084,7 +28221,7 @@ type ResKv struct { func (x *ResKv) Reset() { *x = ResKv{} - mi := &file_Gameapi_proto_msgTypes[480] + mi := &file_Gameapi_proto_msgTypes[482] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -28096,7 +28233,7 @@ func (x *ResKv) String() string { func (*ResKv) ProtoMessage() {} func (x *ResKv) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[480] + mi := &file_Gameapi_proto_msgTypes[482] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -28109,7 +28246,7 @@ func (x *ResKv) ProtoReflect() protoreflect.Message { // Deprecated: Use ResKv.ProtoReflect.Descriptor instead. func (*ResKv) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{480} + return file_Gameapi_proto_rawDescGZIP(), []int{482} } func (x *ResKv) GetKv() map[int32]string { @@ -28128,7 +28265,7 @@ type ReqFriendRecommend struct { func (x *ReqFriendRecommend) Reset() { *x = ReqFriendRecommend{} - mi := &file_Gameapi_proto_msgTypes[481] + mi := &file_Gameapi_proto_msgTypes[483] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -28140,7 +28277,7 @@ func (x *ReqFriendRecommend) String() string { func (*ReqFriendRecommend) ProtoMessage() {} func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[481] + mi := &file_Gameapi_proto_msgTypes[483] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -28153,7 +28290,7 @@ func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendRecommend.ProtoReflect.Descriptor instead. func (*ReqFriendRecommend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{481} + return file_Gameapi_proto_rawDescGZIP(), []int{483} } type ResFriendRecommend struct { @@ -28166,7 +28303,7 @@ type ResFriendRecommend struct { func (x *ResFriendRecommend) Reset() { *x = ResFriendRecommend{} - mi := &file_Gameapi_proto_msgTypes[482] + mi := &file_Gameapi_proto_msgTypes[484] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -28178,7 +28315,7 @@ func (x *ResFriendRecommend) String() string { func (*ResFriendRecommend) ProtoMessage() {} func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[482] + mi := &file_Gameapi_proto_msgTypes[484] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -28191,7 +28328,7 @@ func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendRecommend.ProtoReflect.Descriptor instead. func (*ResFriendRecommend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{482} + return file_Gameapi_proto_rawDescGZIP(), []int{484} } func (x *ResFriendRecommend) GetList() []*ResPlayerSimple { @@ -28212,7 +28349,7 @@ type ReqFriendIgnore struct { func (x *ReqFriendIgnore) Reset() { *x = ReqFriendIgnore{} - mi := &file_Gameapi_proto_msgTypes[483] + mi := &file_Gameapi_proto_msgTypes[485] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -28224,7 +28361,7 @@ func (x *ReqFriendIgnore) String() string { func (*ReqFriendIgnore) ProtoMessage() {} func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[483] + mi := &file_Gameapi_proto_msgTypes[485] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -28237,7 +28374,7 @@ func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendIgnore.ProtoReflect.Descriptor instead. func (*ReqFriendIgnore) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{483} + return file_Gameapi_proto_rawDescGZIP(), []int{485} } func (x *ReqFriendIgnore) GetUid() int32 { @@ -28258,7 +28395,7 @@ type ResFriendIgnore struct { func (x *ResFriendIgnore) Reset() { *x = ResFriendIgnore{} - mi := &file_Gameapi_proto_msgTypes[484] + mi := &file_Gameapi_proto_msgTypes[486] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -28270,7 +28407,7 @@ func (x *ResFriendIgnore) String() string { func (*ResFriendIgnore) ProtoMessage() {} func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[484] + mi := &file_Gameapi_proto_msgTypes[486] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -28283,7 +28420,7 @@ func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendIgnore.ProtoReflect.Descriptor instead. func (*ResFriendIgnore) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{484} + return file_Gameapi_proto_rawDescGZIP(), []int{486} } func (x *ResFriendIgnore) GetCode() RES_CODE { @@ -28309,7 +28446,7 @@ type ReqFriendList struct { func (x *ReqFriendList) Reset() { *x = ReqFriendList{} - mi := &file_Gameapi_proto_msgTypes[485] + mi := &file_Gameapi_proto_msgTypes[487] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -28321,7 +28458,7 @@ func (x *ReqFriendList) String() string { func (*ReqFriendList) ProtoMessage() {} func (x *ReqFriendList) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[485] + mi := &file_Gameapi_proto_msgTypes[487] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -28334,7 +28471,7 @@ func (x *ReqFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendList.ProtoReflect.Descriptor instead. func (*ReqFriendList) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{485} + return file_Gameapi_proto_rawDescGZIP(), []int{487} } type ResFriendList struct { @@ -28347,7 +28484,7 @@ type ResFriendList struct { func (x *ResFriendList) Reset() { *x = ResFriendList{} - mi := &file_Gameapi_proto_msgTypes[486] + mi := &file_Gameapi_proto_msgTypes[488] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -28359,7 +28496,7 @@ func (x *ResFriendList) String() string { func (*ResFriendList) ProtoMessage() {} func (x *ResFriendList) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[486] + mi := &file_Gameapi_proto_msgTypes[488] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -28372,7 +28509,7 @@ func (x *ResFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendList.ProtoReflect.Descriptor instead. func (*ResFriendList) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{486} + return file_Gameapi_proto_rawDescGZIP(), []int{488} } func (x *ResFriendList) GetFriendList() []*ResPlayerSimple { @@ -28391,7 +28528,7 @@ type ReqFriendApply struct { func (x *ReqFriendApply) Reset() { *x = ReqFriendApply{} - mi := &file_Gameapi_proto_msgTypes[487] + mi := &file_Gameapi_proto_msgTypes[489] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -28403,7 +28540,7 @@ func (x *ReqFriendApply) String() string { func (*ReqFriendApply) ProtoMessage() {} func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[487] + mi := &file_Gameapi_proto_msgTypes[489] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -28416,7 +28553,7 @@ func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendApply.ProtoReflect.Descriptor instead. func (*ReqFriendApply) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{487} + return file_Gameapi_proto_rawDescGZIP(), []int{489} } type ResFriendApply struct { @@ -28429,7 +28566,7 @@ type ResFriendApply struct { func (x *ResFriendApply) Reset() { *x = ResFriendApply{} - mi := &file_Gameapi_proto_msgTypes[488] + mi := &file_Gameapi_proto_msgTypes[490] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -28441,7 +28578,7 @@ func (x *ResFriendApply) String() string { func (*ResFriendApply) ProtoMessage() {} func (x *ResFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[488] + mi := &file_Gameapi_proto_msgTypes[490] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -28454,7 +28591,7 @@ func (x *ResFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApply.ProtoReflect.Descriptor instead. func (*ResFriendApply) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{488} + return file_Gameapi_proto_rawDescGZIP(), []int{490} } func (x *ResFriendApply) GetApplyList() []*ResFriendApplyInfo { @@ -28475,7 +28612,7 @@ type ResFriendApplyInfo struct { func (x *ResFriendApplyInfo) Reset() { *x = ResFriendApplyInfo{} - mi := &file_Gameapi_proto_msgTypes[489] + mi := &file_Gameapi_proto_msgTypes[491] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -28487,7 +28624,7 @@ func (x *ResFriendApplyInfo) String() string { func (*ResFriendApplyInfo) ProtoMessage() {} func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[489] + mi := &file_Gameapi_proto_msgTypes[491] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -28500,7 +28637,7 @@ func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyInfo.ProtoReflect.Descriptor instead. func (*ResFriendApplyInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{489} + return file_Gameapi_proto_rawDescGZIP(), []int{491} } func (x *ResFriendApplyInfo) GetPlayer() *ResPlayerSimple { @@ -28526,7 +28663,7 @@ type ReqFriendCardMsg struct { func (x *ReqFriendCardMsg) Reset() { *x = ReqFriendCardMsg{} - mi := &file_Gameapi_proto_msgTypes[490] + mi := &file_Gameapi_proto_msgTypes[492] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -28538,7 +28675,7 @@ func (x *ReqFriendCardMsg) String() string { func (*ReqFriendCardMsg) ProtoMessage() {} func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[490] + mi := &file_Gameapi_proto_msgTypes[492] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -28551,7 +28688,7 @@ func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendCardMsg.ProtoReflect.Descriptor instead. func (*ReqFriendCardMsg) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{490} + return file_Gameapi_proto_rawDescGZIP(), []int{492} } type ResFriendCardMsg struct { @@ -28564,7 +28701,7 @@ type ResFriendCardMsg struct { func (x *ResFriendCardMsg) Reset() { *x = ResFriendCardMsg{} - mi := &file_Gameapi_proto_msgTypes[491] + mi := &file_Gameapi_proto_msgTypes[493] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -28576,7 +28713,7 @@ func (x *ResFriendCardMsg) String() string { func (*ResFriendCardMsg) ProtoMessage() {} func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[491] + mi := &file_Gameapi_proto_msgTypes[493] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -28589,7 +28726,7 @@ func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCardMsg.ProtoReflect.Descriptor instead. func (*ResFriendCardMsg) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{491} + return file_Gameapi_proto_rawDescGZIP(), []int{493} } func (x *ResFriendCardMsg) GetMsgList() []*ResFriendCard { @@ -28608,7 +28745,7 @@ type ReqFriendTimeLine struct { func (x *ReqFriendTimeLine) Reset() { *x = ReqFriendTimeLine{} - mi := &file_Gameapi_proto_msgTypes[492] + mi := &file_Gameapi_proto_msgTypes[494] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -28620,7 +28757,7 @@ func (x *ReqFriendTimeLine) String() string { func (*ReqFriendTimeLine) ProtoMessage() {} func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[492] + mi := &file_Gameapi_proto_msgTypes[494] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -28633,7 +28770,7 @@ func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTimeLine.ProtoReflect.Descriptor instead. func (*ReqFriendTimeLine) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{492} + return file_Gameapi_proto_rawDescGZIP(), []int{494} } type ResFriendTimeLine struct { @@ -28646,7 +28783,7 @@ type ResFriendTimeLine struct { func (x *ResFriendTimeLine) Reset() { *x = ResFriendTimeLine{} - mi := &file_Gameapi_proto_msgTypes[493] + mi := &file_Gameapi_proto_msgTypes[495] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -28658,7 +28795,7 @@ func (x *ResFriendTimeLine) String() string { func (*ResFriendTimeLine) ProtoMessage() {} func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[493] + mi := &file_Gameapi_proto_msgTypes[495] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -28671,7 +28808,7 @@ func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTimeLine.ProtoReflect.Descriptor instead. func (*ResFriendTimeLine) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{493} + return file_Gameapi_proto_rawDescGZIP(), []int{495} } func (x *ResFriendTimeLine) GetLog() []*ResFriendLog { @@ -28693,7 +28830,7 @@ type ResFriendApplyNotify struct { func (x *ResFriendApplyNotify) Reset() { *x = ResFriendApplyNotify{} - mi := &file_Gameapi_proto_msgTypes[494] + mi := &file_Gameapi_proto_msgTypes[496] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -28705,7 +28842,7 @@ func (x *ResFriendApplyNotify) String() string { func (*ResFriendApplyNotify) ProtoMessage() {} func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[494] + mi := &file_Gameapi_proto_msgTypes[496] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -28718,7 +28855,7 @@ func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyNotify.ProtoReflect.Descriptor instead. func (*ResFriendApplyNotify) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{494} + return file_Gameapi_proto_rawDescGZIP(), []int{496} } func (x *ResFriendApplyNotify) GetPlayer() *ResPlayerSimple { @@ -28753,7 +28890,7 @@ type ReqApplyFriend struct { func (x *ReqApplyFriend) Reset() { *x = ReqApplyFriend{} - mi := &file_Gameapi_proto_msgTypes[495] + mi := &file_Gameapi_proto_msgTypes[497] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -28765,7 +28902,7 @@ func (x *ReqApplyFriend) String() string { func (*ReqApplyFriend) ProtoMessage() {} func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[495] + mi := &file_Gameapi_proto_msgTypes[497] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -28778,7 +28915,7 @@ func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqApplyFriend.ProtoReflect.Descriptor instead. func (*ReqApplyFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{495} + return file_Gameapi_proto_rawDescGZIP(), []int{497} } func (x *ReqApplyFriend) GetUid() int32 { @@ -28799,7 +28936,7 @@ type ResApplyFriend struct { func (x *ResApplyFriend) Reset() { *x = ResApplyFriend{} - mi := &file_Gameapi_proto_msgTypes[496] + mi := &file_Gameapi_proto_msgTypes[498] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -28811,7 +28948,7 @@ func (x *ResApplyFriend) String() string { func (*ResApplyFriend) ProtoMessage() {} func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[496] + mi := &file_Gameapi_proto_msgTypes[498] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -28824,7 +28961,7 @@ func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResApplyFriend.ProtoReflect.Descriptor instead. func (*ResApplyFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{496} + return file_Gameapi_proto_rawDescGZIP(), []int{498} } func (x *ResApplyFriend) GetCode() RES_CODE { @@ -28852,7 +28989,7 @@ type ReqAgreeFriend struct { func (x *ReqAgreeFriend) Reset() { *x = ReqAgreeFriend{} - mi := &file_Gameapi_proto_msgTypes[497] + mi := &file_Gameapi_proto_msgTypes[499] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -28864,7 +29001,7 @@ func (x *ReqAgreeFriend) String() string { func (*ReqAgreeFriend) ProtoMessage() {} func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[497] + mi := &file_Gameapi_proto_msgTypes[499] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -28877,7 +29014,7 @@ func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeFriend.ProtoReflect.Descriptor instead. func (*ReqAgreeFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{497} + return file_Gameapi_proto_rawDescGZIP(), []int{499} } func (x *ReqAgreeFriend) GetUid() int32 { @@ -28900,7 +29037,7 @@ type ResAgreeFriend struct { func (x *ResAgreeFriend) Reset() { *x = ResAgreeFriend{} - mi := &file_Gameapi_proto_msgTypes[498] + mi := &file_Gameapi_proto_msgTypes[500] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -28912,7 +29049,7 @@ func (x *ResAgreeFriend) String() string { func (*ResAgreeFriend) ProtoMessage() {} func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[498] + mi := &file_Gameapi_proto_msgTypes[500] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -28925,7 +29062,7 @@ func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeFriend.ProtoReflect.Descriptor instead. func (*ResAgreeFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{498} + return file_Gameapi_proto_rawDescGZIP(), []int{500} } func (x *ResAgreeFriend) GetCode() RES_CODE { @@ -28967,7 +29104,7 @@ type ReqRefuseFriend struct { func (x *ReqRefuseFriend) Reset() { *x = ReqRefuseFriend{} - mi := &file_Gameapi_proto_msgTypes[499] + mi := &file_Gameapi_proto_msgTypes[501] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -28979,7 +29116,7 @@ func (x *ReqRefuseFriend) String() string { func (*ReqRefuseFriend) ProtoMessage() {} func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[499] + mi := &file_Gameapi_proto_msgTypes[501] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -28992,7 +29129,7 @@ func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseFriend.ProtoReflect.Descriptor instead. func (*ReqRefuseFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{499} + return file_Gameapi_proto_rawDescGZIP(), []int{501} } func (x *ReqRefuseFriend) GetUid() int32 { @@ -29014,7 +29151,7 @@ type ResRefuseFriend struct { func (x *ResRefuseFriend) Reset() { *x = ResRefuseFriend{} - mi := &file_Gameapi_proto_msgTypes[500] + mi := &file_Gameapi_proto_msgTypes[502] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -29026,7 +29163,7 @@ func (x *ResRefuseFriend) String() string { func (*ResRefuseFriend) ProtoMessage() {} func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[500] + mi := &file_Gameapi_proto_msgTypes[502] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -29039,7 +29176,7 @@ func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseFriend.ProtoReflect.Descriptor instead. func (*ResRefuseFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{500} + return file_Gameapi_proto_rawDescGZIP(), []int{502} } func (x *ResRefuseFriend) GetCode() RES_CODE { @@ -29074,7 +29211,7 @@ type ReqDelFriend struct { func (x *ReqDelFriend) Reset() { *x = ReqDelFriend{} - mi := &file_Gameapi_proto_msgTypes[501] + mi := &file_Gameapi_proto_msgTypes[503] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -29086,7 +29223,7 @@ func (x *ReqDelFriend) String() string { func (*ReqDelFriend) ProtoMessage() {} func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[501] + mi := &file_Gameapi_proto_msgTypes[503] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -29099,7 +29236,7 @@ func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDelFriend.ProtoReflect.Descriptor instead. func (*ReqDelFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{501} + return file_Gameapi_proto_rawDescGZIP(), []int{503} } func (x *ReqDelFriend) GetUid() int32 { @@ -29121,7 +29258,7 @@ type ResDelFriend struct { func (x *ResDelFriend) Reset() { *x = ResDelFriend{} - mi := &file_Gameapi_proto_msgTypes[502] + mi := &file_Gameapi_proto_msgTypes[504] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -29133,7 +29270,7 @@ func (x *ResDelFriend) String() string { func (*ResDelFriend) ProtoMessage() {} func (x *ResDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[502] + mi := &file_Gameapi_proto_msgTypes[504] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -29146,7 +29283,7 @@ func (x *ResDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDelFriend.ProtoReflect.Descriptor instead. func (*ResDelFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{502} + return file_Gameapi_proto_rawDescGZIP(), []int{504} } func (x *ResDelFriend) GetCode() RES_CODE { @@ -29176,12 +29313,12 @@ type ReqRank struct { sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - Type int32 `protobuf:"varint,1,opt,name=Type,proto3" json:"Type,omitempty"` // 1:玩家榜单 + Type int32 `protobuf:"varint,1,opt,name=Type,proto3" json:"Type,omitempty"` // 1:玩家榜单 2:全球榜单 } func (x *ReqRank) Reset() { *x = ReqRank{} - mi := &file_Gameapi_proto_msgTypes[503] + mi := &file_Gameapi_proto_msgTypes[505] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -29193,7 +29330,7 @@ func (x *ReqRank) String() string { func (*ReqRank) ProtoMessage() {} func (x *ReqRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[503] + mi := &file_Gameapi_proto_msgTypes[505] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -29206,7 +29343,7 @@ func (x *ReqRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRank.ProtoReflect.Descriptor instead. func (*ReqRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{503} + return file_Gameapi_proto_rawDescGZIP(), []int{505} } func (x *ReqRank) GetType() int32 { @@ -29229,7 +29366,7 @@ type ResRank struct { func (x *ResRank) Reset() { *x = ResRank{} - mi := &file_Gameapi_proto_msgTypes[504] + mi := &file_Gameapi_proto_msgTypes[506] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -29241,7 +29378,7 @@ func (x *ResRank) String() string { func (*ResRank) ProtoMessage() {} func (x *ResRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[504] + mi := &file_Gameapi_proto_msgTypes[506] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -29254,7 +29391,7 @@ func (x *ResRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRank.ProtoReflect.Descriptor instead. func (*ResRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{504} + return file_Gameapi_proto_rawDescGZIP(), []int{506} } func (x *ResRank) GetType() int32 { @@ -29294,7 +29431,7 @@ type ReqMailList struct { func (x *ReqMailList) Reset() { *x = ReqMailList{} - mi := &file_Gameapi_proto_msgTypes[505] + mi := &file_Gameapi_proto_msgTypes[507] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -29306,7 +29443,7 @@ func (x *ReqMailList) String() string { func (*ReqMailList) ProtoMessage() {} func (x *ReqMailList) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[505] + mi := &file_Gameapi_proto_msgTypes[507] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -29319,7 +29456,7 @@ func (x *ReqMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMailList.ProtoReflect.Descriptor instead. func (*ReqMailList) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{505} + return file_Gameapi_proto_rawDescGZIP(), []int{507} } type ResMailList struct { @@ -29332,7 +29469,7 @@ type ResMailList struct { func (x *ResMailList) Reset() { *x = ResMailList{} - mi := &file_Gameapi_proto_msgTypes[506] + mi := &file_Gameapi_proto_msgTypes[508] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -29344,7 +29481,7 @@ func (x *ResMailList) String() string { func (*ResMailList) ProtoMessage() {} func (x *ResMailList) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[506] + mi := &file_Gameapi_proto_msgTypes[508] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -29357,7 +29494,7 @@ func (x *ResMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMailList.ProtoReflect.Descriptor instead. func (*ResMailList) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{506} + return file_Gameapi_proto_rawDescGZIP(), []int{508} } func (x *ResMailList) GetMailList() map[int32]*MailInfo { @@ -29381,7 +29518,7 @@ type MailInfo struct { func (x *MailInfo) Reset() { *x = MailInfo{} - mi := &file_Gameapi_proto_msgTypes[507] + mi := &file_Gameapi_proto_msgTypes[509] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -29393,7 +29530,7 @@ func (x *MailInfo) String() string { func (*MailInfo) ProtoMessage() {} func (x *MailInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[507] + mi := &file_Gameapi_proto_msgTypes[509] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -29406,7 +29543,7 @@ func (x *MailInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use MailInfo.ProtoReflect.Descriptor instead. func (*MailInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{507} + return file_Gameapi_proto_rawDescGZIP(), []int{509} } func (x *MailInfo) GetTitle() string { @@ -29455,7 +29592,7 @@ type ReqReadMail struct { func (x *ReqReadMail) Reset() { *x = ReqReadMail{} - mi := &file_Gameapi_proto_msgTypes[508] + mi := &file_Gameapi_proto_msgTypes[510] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -29467,7 +29604,7 @@ func (x *ReqReadMail) String() string { func (*ReqReadMail) ProtoMessage() {} func (x *ReqReadMail) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[508] + mi := &file_Gameapi_proto_msgTypes[510] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -29480,7 +29617,7 @@ func (x *ReqReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReadMail.ProtoReflect.Descriptor instead. func (*ReqReadMail) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{508} + return file_Gameapi_proto_rawDescGZIP(), []int{510} } func (x *ReqReadMail) GetId() int32 { @@ -29501,7 +29638,7 @@ type ResReadMail struct { func (x *ResReadMail) Reset() { *x = ResReadMail{} - mi := &file_Gameapi_proto_msgTypes[509] + mi := &file_Gameapi_proto_msgTypes[511] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -29513,7 +29650,7 @@ func (x *ResReadMail) String() string { func (*ResReadMail) ProtoMessage() {} func (x *ResReadMail) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[509] + mi := &file_Gameapi_proto_msgTypes[511] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -29526,7 +29663,7 @@ func (x *ResReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResReadMail.ProtoReflect.Descriptor instead. func (*ResReadMail) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{509} + return file_Gameapi_proto_rawDescGZIP(), []int{511} } func (x *ResReadMail) GetCode() RES_CODE { @@ -29554,7 +29691,7 @@ type ReqGetMailReward struct { func (x *ReqGetMailReward) Reset() { *x = ReqGetMailReward{} - mi := &file_Gameapi_proto_msgTypes[510] + mi := &file_Gameapi_proto_msgTypes[512] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -29566,7 +29703,7 @@ func (x *ReqGetMailReward) String() string { func (*ReqGetMailReward) ProtoMessage() {} func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[510] + mi := &file_Gameapi_proto_msgTypes[512] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -29579,7 +29716,7 @@ func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMailReward.ProtoReflect.Descriptor instead. func (*ReqGetMailReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{510} + return file_Gameapi_proto_rawDescGZIP(), []int{512} } func (x *ReqGetMailReward) GetId() int32 { @@ -29600,7 +29737,7 @@ type ResGetMailReward struct { func (x *ResGetMailReward) Reset() { *x = ResGetMailReward{} - mi := &file_Gameapi_proto_msgTypes[511] + mi := &file_Gameapi_proto_msgTypes[513] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -29612,7 +29749,7 @@ func (x *ResGetMailReward) String() string { func (*ResGetMailReward) ProtoMessage() {} func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[511] + mi := &file_Gameapi_proto_msgTypes[513] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -29625,7 +29762,7 @@ func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMailReward.ProtoReflect.Descriptor instead. func (*ResGetMailReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{511} + return file_Gameapi_proto_rawDescGZIP(), []int{513} } func (x *ResGetMailReward) GetCode() RES_CODE { @@ -29653,7 +29790,7 @@ type ReqDeleteMail struct { func (x *ReqDeleteMail) Reset() { *x = ReqDeleteMail{} - mi := &file_Gameapi_proto_msgTypes[512] + mi := &file_Gameapi_proto_msgTypes[514] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -29665,7 +29802,7 @@ func (x *ReqDeleteMail) String() string { func (*ReqDeleteMail) ProtoMessage() {} func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[512] + mi := &file_Gameapi_proto_msgTypes[514] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -29678,7 +29815,7 @@ func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDeleteMail.ProtoReflect.Descriptor instead. func (*ReqDeleteMail) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{512} + return file_Gameapi_proto_rawDescGZIP(), []int{514} } func (x *ReqDeleteMail) GetId() int32 { @@ -29699,7 +29836,7 @@ type ResDeleteMail struct { func (x *ResDeleteMail) Reset() { *x = ResDeleteMail{} - mi := &file_Gameapi_proto_msgTypes[513] + mi := &file_Gameapi_proto_msgTypes[515] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -29711,7 +29848,7 @@ func (x *ResDeleteMail) String() string { func (*ResDeleteMail) ProtoMessage() {} func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[513] + mi := &file_Gameapi_proto_msgTypes[515] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -29724,7 +29861,7 @@ func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDeleteMail.ProtoReflect.Descriptor instead. func (*ResDeleteMail) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{513} + return file_Gameapi_proto_rawDescGZIP(), []int{515} } func (x *ResDeleteMail) GetCode() RES_CODE { @@ -29758,7 +29895,7 @@ type ResCharge struct { func (x *ResCharge) Reset() { *x = ResCharge{} - mi := &file_Gameapi_proto_msgTypes[514] + mi := &file_Gameapi_proto_msgTypes[516] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -29770,7 +29907,7 @@ func (x *ResCharge) String() string { func (*ResCharge) ProtoMessage() {} func (x *ResCharge) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[514] + mi := &file_Gameapi_proto_msgTypes[516] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -29783,7 +29920,7 @@ func (x *ResCharge) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCharge.ProtoReflect.Descriptor instead. func (*ResCharge) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{514} + return file_Gameapi_proto_rawDescGZIP(), []int{516} } func (x *ResCharge) GetCharge() float32 { @@ -29853,7 +29990,7 @@ type ResSpecialShop struct { func (x *ResSpecialShop) Reset() { *x = ResSpecialShop{} - mi := &file_Gameapi_proto_msgTypes[515] + mi := &file_Gameapi_proto_msgTypes[517] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -29865,7 +30002,7 @@ func (x *ResSpecialShop) String() string { func (*ResSpecialShop) ProtoMessage() {} func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[515] + mi := &file_Gameapi_proto_msgTypes[517] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -29878,7 +30015,7 @@ func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSpecialShop.ProtoReflect.Descriptor instead. func (*ResSpecialShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{515} + return file_Gameapi_proto_rawDescGZIP(), []int{517} } func (x *ResSpecialShop) GetGrade() int32 { @@ -29907,7 +30044,7 @@ type ResChessShop struct { func (x *ResChessShop) Reset() { *x = ResChessShop{} - mi := &file_Gameapi_proto_msgTypes[516] + mi := &file_Gameapi_proto_msgTypes[518] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -29919,7 +30056,7 @@ func (x *ResChessShop) String() string { func (*ResChessShop) ProtoMessage() {} func (x *ResChessShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[516] + mi := &file_Gameapi_proto_msgTypes[518] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -29932,7 +30069,7 @@ func (x *ResChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessShop.ProtoReflect.Descriptor instead. func (*ResChessShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{516} + return file_Gameapi_proto_rawDescGZIP(), []int{518} } func (x *ResChessShop) GetDiamond() int32 { @@ -29964,7 +30101,7 @@ type ReqFreeShop struct { func (x *ReqFreeShop) Reset() { *x = ReqFreeShop{} - mi := &file_Gameapi_proto_msgTypes[517] + mi := &file_Gameapi_proto_msgTypes[519] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -29976,7 +30113,7 @@ func (x *ReqFreeShop) String() string { func (*ReqFreeShop) ProtoMessage() {} func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[517] + mi := &file_Gameapi_proto_msgTypes[519] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -29989,7 +30126,7 @@ func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFreeShop.ProtoReflect.Descriptor instead. func (*ReqFreeShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{517} + return file_Gameapi_proto_rawDescGZIP(), []int{519} } type ResFreeShop struct { @@ -30003,7 +30140,7 @@ type ResFreeShop struct { func (x *ResFreeShop) Reset() { *x = ResFreeShop{} - mi := &file_Gameapi_proto_msgTypes[518] + mi := &file_Gameapi_proto_msgTypes[520] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -30015,7 +30152,7 @@ func (x *ResFreeShop) String() string { func (*ResFreeShop) ProtoMessage() {} func (x *ResFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[518] + mi := &file_Gameapi_proto_msgTypes[520] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -30028,7 +30165,7 @@ func (x *ResFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFreeShop.ProtoReflect.Descriptor instead. func (*ResFreeShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{518} + return file_Gameapi_proto_rawDescGZIP(), []int{520} } func (x *ResFreeShop) GetCode() RES_CODE { @@ -30056,7 +30193,7 @@ type ReqBuyChessShop struct { func (x *ReqBuyChessShop) Reset() { *x = ReqBuyChessShop{} - mi := &file_Gameapi_proto_msgTypes[519] + mi := &file_Gameapi_proto_msgTypes[521] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -30068,7 +30205,7 @@ func (x *ReqBuyChessShop) String() string { func (*ReqBuyChessShop) ProtoMessage() {} func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[519] + mi := &file_Gameapi_proto_msgTypes[521] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -30081,7 +30218,7 @@ func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{519} + return file_Gameapi_proto_rawDescGZIP(), []int{521} } func (x *ReqBuyChessShop) GetId() int32 { @@ -30102,7 +30239,7 @@ type ResBuyChessShop struct { func (x *ResBuyChessShop) Reset() { *x = ResBuyChessShop{} - mi := &file_Gameapi_proto_msgTypes[520] + mi := &file_Gameapi_proto_msgTypes[522] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -30114,7 +30251,7 @@ func (x *ResBuyChessShop) String() string { func (*ResBuyChessShop) ProtoMessage() {} func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[520] + mi := &file_Gameapi_proto_msgTypes[522] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -30127,7 +30264,7 @@ func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop.ProtoReflect.Descriptor instead. func (*ResBuyChessShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{520} + return file_Gameapi_proto_rawDescGZIP(), []int{522} } func (x *ResBuyChessShop) GetCode() RES_CODE { @@ -30153,7 +30290,7 @@ type ReqRefreshChessShop struct { func (x *ReqRefreshChessShop) Reset() { *x = ReqRefreshChessShop{} - mi := &file_Gameapi_proto_msgTypes[521] + mi := &file_Gameapi_proto_msgTypes[523] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -30165,7 +30302,7 @@ func (x *ReqRefreshChessShop) String() string { func (*ReqRefreshChessShop) ProtoMessage() {} func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[521] + mi := &file_Gameapi_proto_msgTypes[523] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -30178,7 +30315,7 @@ func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefreshChessShop.ProtoReflect.Descriptor instead. func (*ReqRefreshChessShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{521} + return file_Gameapi_proto_rawDescGZIP(), []int{523} } type ResRefreshChessShop struct { @@ -30192,7 +30329,7 @@ type ResRefreshChessShop struct { func (x *ResRefreshChessShop) Reset() { *x = ResRefreshChessShop{} - mi := &file_Gameapi_proto_msgTypes[522] + mi := &file_Gameapi_proto_msgTypes[524] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -30204,7 +30341,7 @@ func (x *ResRefreshChessShop) String() string { func (*ResRefreshChessShop) ProtoMessage() {} func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[522] + mi := &file_Gameapi_proto_msgTypes[524] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -30217,7 +30354,7 @@ func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefreshChessShop.ProtoReflect.Descriptor instead. func (*ResRefreshChessShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{522} + return file_Gameapi_proto_rawDescGZIP(), []int{524} } func (x *ResRefreshChessShop) GetCode() RES_CODE { @@ -30242,7 +30379,7 @@ type ReqEndless struct { func (x *ReqEndless) Reset() { *x = ReqEndless{} - mi := &file_Gameapi_proto_msgTypes[523] + mi := &file_Gameapi_proto_msgTypes[525] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -30254,7 +30391,7 @@ func (x *ReqEndless) String() string { func (*ReqEndless) ProtoMessage() {} func (x *ReqEndless) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[523] + mi := &file_Gameapi_proto_msgTypes[525] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -30267,7 +30404,7 @@ func (x *ReqEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndless.ProtoReflect.Descriptor instead. func (*ReqEndless) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{523} + return file_Gameapi_proto_rawDescGZIP(), []int{525} } type ResEndless struct { @@ -30281,7 +30418,7 @@ type ResEndless struct { func (x *ResEndless) Reset() { *x = ResEndless{} - mi := &file_Gameapi_proto_msgTypes[524] + mi := &file_Gameapi_proto_msgTypes[526] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -30293,7 +30430,7 @@ func (x *ResEndless) String() string { func (*ResEndless) ProtoMessage() {} func (x *ResEndless) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[524] + mi := &file_Gameapi_proto_msgTypes[526] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -30306,7 +30443,7 @@ func (x *ResEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndless.ProtoReflect.Descriptor instead. func (*ResEndless) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{524} + return file_Gameapi_proto_rawDescGZIP(), []int{526} } func (x *ResEndless) GetId() int32 { @@ -30335,7 +30472,7 @@ type ResEndlessInfo struct { func (x *ResEndlessInfo) Reset() { *x = ResEndlessInfo{} - mi := &file_Gameapi_proto_msgTypes[525] + mi := &file_Gameapi_proto_msgTypes[527] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -30347,7 +30484,7 @@ func (x *ResEndlessInfo) String() string { func (*ResEndlessInfo) ProtoMessage() {} func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[525] + mi := &file_Gameapi_proto_msgTypes[527] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -30360,7 +30497,7 @@ func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessInfo.ProtoReflect.Descriptor instead. func (*ResEndlessInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{525} + return file_Gameapi_proto_rawDescGZIP(), []int{527} } func (x *ResEndlessInfo) GetChargeId() int32 { @@ -30392,7 +30529,7 @@ type ReqEndlessReward struct { func (x *ReqEndlessReward) Reset() { *x = ReqEndlessReward{} - mi := &file_Gameapi_proto_msgTypes[526] + mi := &file_Gameapi_proto_msgTypes[528] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -30404,7 +30541,7 @@ func (x *ReqEndlessReward) String() string { func (*ReqEndlessReward) ProtoMessage() {} func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[526] + mi := &file_Gameapi_proto_msgTypes[528] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -30417,7 +30554,7 @@ func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndlessReward.ProtoReflect.Descriptor instead. func (*ReqEndlessReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{526} + return file_Gameapi_proto_rawDescGZIP(), []int{528} } type ResEndlessReward struct { @@ -30431,7 +30568,7 @@ type ResEndlessReward struct { func (x *ResEndlessReward) Reset() { *x = ResEndlessReward{} - mi := &file_Gameapi_proto_msgTypes[527] + mi := &file_Gameapi_proto_msgTypes[529] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -30443,7 +30580,7 @@ func (x *ResEndlessReward) String() string { func (*ResEndlessReward) ProtoMessage() {} func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[527] + mi := &file_Gameapi_proto_msgTypes[529] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -30456,7 +30593,7 @@ func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessReward.ProtoReflect.Descriptor instead. func (*ResEndlessReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{527} + return file_Gameapi_proto_rawDescGZIP(), []int{529} } func (x *ResEndlessReward) GetCode() RES_CODE { @@ -30486,7 +30623,7 @@ type ResPiggyBank struct { func (x *ResPiggyBank) Reset() { *x = ResPiggyBank{} - mi := &file_Gameapi_proto_msgTypes[528] + mi := &file_Gameapi_proto_msgTypes[530] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -30498,7 +30635,7 @@ func (x *ResPiggyBank) String() string { func (*ResPiggyBank) ProtoMessage() {} func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[528] + mi := &file_Gameapi_proto_msgTypes[530] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -30511,7 +30648,7 @@ func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBank.ProtoReflect.Descriptor instead. func (*ResPiggyBank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{528} + return file_Gameapi_proto_rawDescGZIP(), []int{530} } func (x *ResPiggyBank) GetType() int32 { @@ -30550,7 +30687,7 @@ type ReqPiggyBankReward struct { func (x *ReqPiggyBankReward) Reset() { *x = ReqPiggyBankReward{} - mi := &file_Gameapi_proto_msgTypes[529] + mi := &file_Gameapi_proto_msgTypes[531] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -30562,7 +30699,7 @@ func (x *ReqPiggyBankReward) String() string { func (*ReqPiggyBankReward) ProtoMessage() {} func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[529] + mi := &file_Gameapi_proto_msgTypes[531] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -30575,7 +30712,7 @@ func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPiggyBankReward.ProtoReflect.Descriptor instead. func (*ReqPiggyBankReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{529} + return file_Gameapi_proto_rawDescGZIP(), []int{531} } type ResPiggyBankReward struct { @@ -30589,7 +30726,7 @@ type ResPiggyBankReward struct { func (x *ResPiggyBankReward) Reset() { *x = ResPiggyBankReward{} - mi := &file_Gameapi_proto_msgTypes[530] + mi := &file_Gameapi_proto_msgTypes[532] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -30601,7 +30738,7 @@ func (x *ResPiggyBankReward) String() string { func (*ResPiggyBankReward) ProtoMessage() {} func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[530] + mi := &file_Gameapi_proto_msgTypes[532] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -30614,7 +30751,7 @@ func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBankReward.ProtoReflect.Descriptor instead. func (*ResPiggyBankReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{530} + return file_Gameapi_proto_rawDescGZIP(), []int{532} } func (x *ResPiggyBankReward) GetCode() RES_CODE { @@ -30643,7 +30780,7 @@ type ReqCreateOrderSn struct { func (x *ReqCreateOrderSn) Reset() { *x = ReqCreateOrderSn{} - mi := &file_Gameapi_proto_msgTypes[531] + mi := &file_Gameapi_proto_msgTypes[533] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -30655,7 +30792,7 @@ func (x *ReqCreateOrderSn) String() string { func (*ReqCreateOrderSn) ProtoMessage() {} func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[531] + mi := &file_Gameapi_proto_msgTypes[533] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -30668,7 +30805,7 @@ func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCreateOrderSn.ProtoReflect.Descriptor instead. func (*ReqCreateOrderSn) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{531} + return file_Gameapi_proto_rawDescGZIP(), []int{533} } func (x *ReqCreateOrderSn) GetChargeId() int32 { @@ -30702,7 +30839,7 @@ type ResCreateOrderSn struct { func (x *ResCreateOrderSn) Reset() { *x = ResCreateOrderSn{} - mi := &file_Gameapi_proto_msgTypes[532] + mi := &file_Gameapi_proto_msgTypes[534] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -30714,7 +30851,7 @@ func (x *ResCreateOrderSn) String() string { func (*ResCreateOrderSn) ProtoMessage() {} func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[532] + mi := &file_Gameapi_proto_msgTypes[534] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -30727,7 +30864,7 @@ func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCreateOrderSn.ProtoReflect.Descriptor instead. func (*ResCreateOrderSn) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{532} + return file_Gameapi_proto_rawDescGZIP(), []int{534} } func (x *ResCreateOrderSn) GetOrderSn() string { @@ -30749,7 +30886,7 @@ type ReqShippingOrder struct { func (x *ReqShippingOrder) Reset() { *x = ReqShippingOrder{} - mi := &file_Gameapi_proto_msgTypes[533] + mi := &file_Gameapi_proto_msgTypes[535] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -30761,7 +30898,7 @@ func (x *ReqShippingOrder) String() string { func (*ReqShippingOrder) ProtoMessage() {} func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[533] + mi := &file_Gameapi_proto_msgTypes[535] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -30774,7 +30911,7 @@ func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqShippingOrder.ProtoReflect.Descriptor instead. func (*ReqShippingOrder) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{533} + return file_Gameapi_proto_rawDescGZIP(), []int{535} } func (x *ReqShippingOrder) GetOrderSn() string { @@ -30809,7 +30946,7 @@ type ResShippingOrder struct { func (x *ResShippingOrder) Reset() { *x = ResShippingOrder{} - mi := &file_Gameapi_proto_msgTypes[534] + mi := &file_Gameapi_proto_msgTypes[536] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -30821,7 +30958,7 @@ func (x *ResShippingOrder) String() string { func (*ResShippingOrder) ProtoMessage() {} func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[534] + mi := &file_Gameapi_proto_msgTypes[536] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -30834,7 +30971,7 @@ func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResShippingOrder.ProtoReflect.Descriptor instead. func (*ResShippingOrder) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{534} + return file_Gameapi_proto_rawDescGZIP(), []int{536} } func (x *ResShippingOrder) GetCode() RES_CODE { @@ -30859,7 +30996,7 @@ type ReqChampship struct { func (x *ReqChampship) Reset() { *x = ReqChampship{} - mi := &file_Gameapi_proto_msgTypes[535] + mi := &file_Gameapi_proto_msgTypes[537] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -30871,7 +31008,7 @@ func (x *ReqChampship) String() string { func (*ReqChampship) ProtoMessage() {} func (x *ReqChampship) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[535] + mi := &file_Gameapi_proto_msgTypes[537] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -30884,7 +31021,7 @@ func (x *ReqChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampship.ProtoReflect.Descriptor instead. func (*ReqChampship) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{535} + return file_Gameapi_proto_rawDescGZIP(), []int{537} } type ResChampship struct { @@ -30903,7 +31040,7 @@ type ResChampship struct { func (x *ResChampship) Reset() { *x = ResChampship{} - mi := &file_Gameapi_proto_msgTypes[536] + mi := &file_Gameapi_proto_msgTypes[538] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -30915,7 +31052,7 @@ func (x *ResChampship) String() string { func (*ResChampship) ProtoMessage() {} func (x *ResChampship) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[536] + mi := &file_Gameapi_proto_msgTypes[538] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -30928,7 +31065,7 @@ func (x *ResChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampship.ProtoReflect.Descriptor instead. func (*ResChampship) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{536} + return file_Gameapi_proto_rawDescGZIP(), []int{538} } func (x *ResChampship) GetScore() int32 { @@ -30988,7 +31125,7 @@ type ReqChampshipReward struct { func (x *ReqChampshipReward) Reset() { *x = ReqChampshipReward{} - mi := &file_Gameapi_proto_msgTypes[537] + mi := &file_Gameapi_proto_msgTypes[539] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -31000,7 +31137,7 @@ func (x *ReqChampshipReward) String() string { func (*ReqChampshipReward) ProtoMessage() {} func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[537] + mi := &file_Gameapi_proto_msgTypes[539] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -31013,7 +31150,7 @@ func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipReward.ProtoReflect.Descriptor instead. func (*ReqChampshipReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{537} + return file_Gameapi_proto_rawDescGZIP(), []int{539} } type ResChampshipReward struct { @@ -31027,7 +31164,7 @@ type ResChampshipReward struct { func (x *ResChampshipReward) Reset() { *x = ResChampshipReward{} - mi := &file_Gameapi_proto_msgTypes[538] + mi := &file_Gameapi_proto_msgTypes[540] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -31039,7 +31176,7 @@ func (x *ResChampshipReward) String() string { func (*ResChampshipReward) ProtoMessage() {} func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[538] + mi := &file_Gameapi_proto_msgTypes[540] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -31052,7 +31189,7 @@ func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipReward.ProtoReflect.Descriptor instead. func (*ResChampshipReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{538} + return file_Gameapi_proto_rawDescGZIP(), []int{540} } func (x *ResChampshipReward) GetCode() RES_CODE { @@ -31077,7 +31214,7 @@ type ReqChampshipRankReward struct { func (x *ReqChampshipRankReward) Reset() { *x = ReqChampshipRankReward{} - mi := &file_Gameapi_proto_msgTypes[539] + mi := &file_Gameapi_proto_msgTypes[541] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -31089,7 +31226,7 @@ func (x *ReqChampshipRankReward) String() string { func (*ReqChampshipRankReward) ProtoMessage() {} func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[539] + mi := &file_Gameapi_proto_msgTypes[541] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -31102,7 +31239,7 @@ func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRankReward.ProtoReflect.Descriptor instead. func (*ReqChampshipRankReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{539} + return file_Gameapi_proto_rawDescGZIP(), []int{541} } type ResChampshipRankReward struct { @@ -31116,7 +31253,7 @@ type ResChampshipRankReward struct { func (x *ResChampshipRankReward) Reset() { *x = ResChampshipRankReward{} - mi := &file_Gameapi_proto_msgTypes[540] + mi := &file_Gameapi_proto_msgTypes[542] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -31128,7 +31265,7 @@ func (x *ResChampshipRankReward) String() string { func (*ResChampshipRankReward) ProtoMessage() {} func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[540] + mi := &file_Gameapi_proto_msgTypes[542] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -31141,7 +31278,7 @@ func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRankReward.ProtoReflect.Descriptor instead. func (*ResChampshipRankReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{540} + return file_Gameapi_proto_rawDescGZIP(), []int{542} } func (x *ResChampshipRankReward) GetCode() RES_CODE { @@ -31166,7 +31303,7 @@ type ReqChampshipRank struct { func (x *ReqChampshipRank) Reset() { *x = ReqChampshipRank{} - mi := &file_Gameapi_proto_msgTypes[541] + mi := &file_Gameapi_proto_msgTypes[543] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -31178,7 +31315,7 @@ func (x *ReqChampshipRank) String() string { func (*ReqChampshipRank) ProtoMessage() {} func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[541] + mi := &file_Gameapi_proto_msgTypes[543] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -31191,7 +31328,7 @@ func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRank.ProtoReflect.Descriptor instead. func (*ReqChampshipRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{541} + return file_Gameapi_proto_rawDescGZIP(), []int{543} } type ResChampshipRank struct { @@ -31206,7 +31343,7 @@ type ResChampshipRank struct { func (x *ResChampshipRank) Reset() { *x = ResChampshipRank{} - mi := &file_Gameapi_proto_msgTypes[542] + mi := &file_Gameapi_proto_msgTypes[544] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -31218,7 +31355,7 @@ func (x *ResChampshipRank) String() string { func (*ResChampshipRank) ProtoMessage() {} func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[542] + mi := &file_Gameapi_proto_msgTypes[544] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -31231,7 +31368,7 @@ func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRank.ProtoReflect.Descriptor instead. func (*ResChampshipRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{542} + return file_Gameapi_proto_rawDescGZIP(), []int{544} } func (x *ResChampshipRank) GetRankList() map[int32]*ResPlayerRank { @@ -31263,7 +31400,7 @@ type ReqChampshipPreRank struct { func (x *ReqChampshipPreRank) Reset() { *x = ReqChampshipPreRank{} - mi := &file_Gameapi_proto_msgTypes[543] + mi := &file_Gameapi_proto_msgTypes[545] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -31275,7 +31412,7 @@ func (x *ReqChampshipPreRank) String() string { func (*ReqChampshipPreRank) ProtoMessage() {} func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[543] + mi := &file_Gameapi_proto_msgTypes[545] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -31288,7 +31425,7 @@ func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipPreRank.ProtoReflect.Descriptor instead. func (*ReqChampshipPreRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{543} + return file_Gameapi_proto_rawDescGZIP(), []int{545} } type ResChampshipPreRank struct { @@ -31303,7 +31440,7 @@ type ResChampshipPreRank struct { func (x *ResChampshipPreRank) Reset() { *x = ResChampshipPreRank{} - mi := &file_Gameapi_proto_msgTypes[544] + mi := &file_Gameapi_proto_msgTypes[546] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -31315,7 +31452,7 @@ func (x *ResChampshipPreRank) String() string { func (*ResChampshipPreRank) ProtoMessage() {} func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[544] + mi := &file_Gameapi_proto_msgTypes[546] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -31328,7 +31465,7 @@ func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipPreRank.ProtoReflect.Descriptor instead. func (*ResChampshipPreRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{544} + return file_Gameapi_proto_rawDescGZIP(), []int{546} } func (x *ResChampshipPreRank) GetRankList() map[int32]*ResPlayerRank { @@ -31364,7 +31501,7 @@ type ResNotifyCard struct { func (x *ResNotifyCard) Reset() { *x = ResNotifyCard{} - mi := &file_Gameapi_proto_msgTypes[545] + mi := &file_Gameapi_proto_msgTypes[547] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -31376,7 +31513,7 @@ func (x *ResNotifyCard) String() string { func (*ResNotifyCard) ProtoMessage() {} func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[545] + mi := &file_Gameapi_proto_msgTypes[547] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -31389,7 +31526,7 @@ func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResNotifyCard.ProtoReflect.Descriptor instead. func (*ResNotifyCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{545} + return file_Gameapi_proto_rawDescGZIP(), []int{547} } func (x *ResNotifyCard) GetCard() map[int32]int32 { @@ -31423,7 +31560,7 @@ type ReqSetFacebookUrl struct { func (x *ReqSetFacebookUrl) Reset() { *x = ReqSetFacebookUrl{} - mi := &file_Gameapi_proto_msgTypes[546] + mi := &file_Gameapi_proto_msgTypes[548] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -31435,7 +31572,7 @@ func (x *ReqSetFacebookUrl) String() string { func (*ReqSetFacebookUrl) ProtoMessage() {} func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[546] + mi := &file_Gameapi_proto_msgTypes[548] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -31448,7 +31585,7 @@ func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ReqSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{546} + return file_Gameapi_proto_rawDescGZIP(), []int{548} } func (x *ReqSetFacebookUrl) GetUrl() string { @@ -31469,7 +31606,7 @@ type ResSetFacebookUrl struct { func (x *ResSetFacebookUrl) Reset() { *x = ResSetFacebookUrl{} - mi := &file_Gameapi_proto_msgTypes[547] + mi := &file_Gameapi_proto_msgTypes[549] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -31481,7 +31618,7 @@ func (x *ResSetFacebookUrl) String() string { func (*ResSetFacebookUrl) ProtoMessage() {} func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[547] + mi := &file_Gameapi_proto_msgTypes[549] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -31494,7 +31631,7 @@ func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ResSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{547} + return file_Gameapi_proto_rawDescGZIP(), []int{549} } func (x *ResSetFacebookUrl) GetCode() RES_CODE { @@ -31522,7 +31659,7 @@ type ReqInviteFriendData struct { func (x *ReqInviteFriendData) Reset() { *x = ReqInviteFriendData{} - mi := &file_Gameapi_proto_msgTypes[548] + mi := &file_Gameapi_proto_msgTypes[550] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -31534,7 +31671,7 @@ func (x *ReqInviteFriendData) String() string { func (*ReqInviteFriendData) ProtoMessage() {} func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[548] + mi := &file_Gameapi_proto_msgTypes[550] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -31547,7 +31684,7 @@ func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqInviteFriendData.ProtoReflect.Descriptor instead. func (*ReqInviteFriendData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{548} + return file_Gameapi_proto_rawDescGZIP(), []int{550} } func (x *ReqInviteFriendData) GetDwUin() int32 { @@ -31568,7 +31705,7 @@ type ResInviteFriendData struct { func (x *ResInviteFriendData) Reset() { *x = ResInviteFriendData{} - mi := &file_Gameapi_proto_msgTypes[549] + mi := &file_Gameapi_proto_msgTypes[551] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -31580,7 +31717,7 @@ func (x *ResInviteFriendData) String() string { func (*ResInviteFriendData) ProtoMessage() {} func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[549] + mi := &file_Gameapi_proto_msgTypes[551] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -31593,7 +31730,7 @@ func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResInviteFriendData.ProtoReflect.Descriptor instead. func (*ResInviteFriendData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{549} + return file_Gameapi_proto_rawDescGZIP(), []int{551} } func (x *ResInviteFriendData) GetIdLists() []int32 { @@ -31620,7 +31757,7 @@ type ReqSelfInvited struct { func (x *ReqSelfInvited) Reset() { *x = ReqSelfInvited{} - mi := &file_Gameapi_proto_msgTypes[550] + mi := &file_Gameapi_proto_msgTypes[552] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -31632,7 +31769,7 @@ func (x *ReqSelfInvited) String() string { func (*ReqSelfInvited) ProtoMessage() {} func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[550] + mi := &file_Gameapi_proto_msgTypes[552] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -31645,7 +31782,7 @@ func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelfInvited.ProtoReflect.Descriptor instead. func (*ReqSelfInvited) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{550} + return file_Gameapi_proto_rawDescGZIP(), []int{552} } func (x *ReqSelfInvited) GetInviterId() int32 { @@ -31665,7 +31802,7 @@ type ResSelfInvited struct { func (x *ResSelfInvited) Reset() { *x = ResSelfInvited{} - mi := &file_Gameapi_proto_msgTypes[551] + mi := &file_Gameapi_proto_msgTypes[553] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -31677,7 +31814,7 @@ func (x *ResSelfInvited) String() string { func (*ResSelfInvited) ProtoMessage() {} func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[551] + mi := &file_Gameapi_proto_msgTypes[553] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -31690,7 +31827,7 @@ func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelfInvited.ProtoReflect.Descriptor instead. func (*ResSelfInvited) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{551} + return file_Gameapi_proto_rawDescGZIP(), []int{553} } func (x *ResSelfInvited) GetResultCode() int32 { @@ -31711,7 +31848,7 @@ type NotifyInvitedSuccess struct { func (x *NotifyInvitedSuccess) Reset() { *x = NotifyInvitedSuccess{} - mi := &file_Gameapi_proto_msgTypes[552] + mi := &file_Gameapi_proto_msgTypes[554] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -31723,7 +31860,7 @@ func (x *NotifyInvitedSuccess) String() string { func (*NotifyInvitedSuccess) ProtoMessage() {} func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[552] + mi := &file_Gameapi_proto_msgTypes[554] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -31736,7 +31873,7 @@ func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyInvitedSuccess.ProtoReflect.Descriptor instead. func (*NotifyInvitedSuccess) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{552} + return file_Gameapi_proto_rawDescGZIP(), []int{554} } func (x *NotifyInvitedSuccess) GetResultCode() int32 { @@ -31763,7 +31900,7 @@ type ReqGetInviteReward struct { func (x *ReqGetInviteReward) Reset() { *x = ReqGetInviteReward{} - mi := &file_Gameapi_proto_msgTypes[553] + mi := &file_Gameapi_proto_msgTypes[555] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -31775,7 +31912,7 @@ func (x *ReqGetInviteReward) String() string { func (*ReqGetInviteReward) ProtoMessage() {} func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[553] + mi := &file_Gameapi_proto_msgTypes[555] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -31788,7 +31925,7 @@ func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetInviteReward.ProtoReflect.Descriptor instead. func (*ReqGetInviteReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{553} + return file_Gameapi_proto_rawDescGZIP(), []int{555} } func (x *ReqGetInviteReward) GetGetIndex() int32 { @@ -31808,7 +31945,7 @@ type ResGetInviteReward struct { func (x *ResGetInviteReward) Reset() { *x = ResGetInviteReward{} - mi := &file_Gameapi_proto_msgTypes[554] + mi := &file_Gameapi_proto_msgTypes[556] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -31820,7 +31957,7 @@ func (x *ResGetInviteReward) String() string { func (*ResGetInviteReward) ProtoMessage() {} func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[554] + mi := &file_Gameapi_proto_msgTypes[556] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -31833,7 +31970,7 @@ func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetInviteReward.ProtoReflect.Descriptor instead. func (*ResGetInviteReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{554} + return file_Gameapi_proto_rawDescGZIP(), []int{556} } func (x *ResGetInviteReward) GetResultCode() int32 { @@ -31853,7 +31990,7 @@ type ReqAutoAddInviteFriend struct { func (x *ReqAutoAddInviteFriend) Reset() { *x = ReqAutoAddInviteFriend{} - mi := &file_Gameapi_proto_msgTypes[555] + mi := &file_Gameapi_proto_msgTypes[557] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -31865,7 +32002,7 @@ func (x *ReqAutoAddInviteFriend) String() string { func (*ReqAutoAddInviteFriend) ProtoMessage() {} func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[555] + mi := &file_Gameapi_proto_msgTypes[557] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -31878,7 +32015,7 @@ func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{555} + return file_Gameapi_proto_rawDescGZIP(), []int{557} } func (x *ReqAutoAddInviteFriend) GetId() int32 { @@ -31898,7 +32035,7 @@ type ResAutoAddInviteFriend struct { func (x *ResAutoAddInviteFriend) Reset() { *x = ResAutoAddInviteFriend{} - mi := &file_Gameapi_proto_msgTypes[556] + mi := &file_Gameapi_proto_msgTypes[558] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -31910,7 +32047,7 @@ func (x *ResAutoAddInviteFriend) String() string { func (*ResAutoAddInviteFriend) ProtoMessage() {} func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[556] + mi := &file_Gameapi_proto_msgTypes[558] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -31923,7 +32060,7 @@ func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{556} + return file_Gameapi_proto_rawDescGZIP(), []int{558} } func (x *ResAutoAddInviteFriend) GetResultCode() int32 { @@ -34941,836 +35078,848 @@ var file_Gameapi_proto_rawDesc = []byte{ 0x72, 0x64, 0x45, 0x6e, 0x74, 0x72, 0x79, 0x12, 0x10, 0x0a, 0x03, 0x6b, 0x65, 0x79, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x03, 0x6b, 0x65, 0x79, 0x12, 0x14, 0x0a, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x3a, - 0x02, 0x38, 0x01, 0x22, 0x4a, 0x0a, 0x12, 0x52, 0x65, 0x73, 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0x44, + 0x49, 0x41, 0x4d, 0x4f, 0x4e, 0x44, 0x10, 0x02, 0x42, 0x08, 0x5a, 0x06, 0x2e, 0x2e, 0x2f, 0x6d, + 0x73, 0x67, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33, } var ( @@ -35786,7 +35935,7 @@ func file_Gameapi_proto_rawDescGZIP() []byte { } var file_Gameapi_proto_enumTypes = make([]protoimpl.EnumInfo, 4) -var file_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 625) +var file_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 627) var file_Gameapi_proto_goTypes = []any{ (HANDLE_TYPE)(0), // 0: tutorial.HANDLE_TYPE (RES_CODE)(0), // 1: tutorial.RES_CODE @@ -36233,257 +36382,259 @@ var file_Gameapi_proto_goTypes = []any{ (*ResGetDailyTaskReward)(nil), // 442: tutorial.ResGetDailyTaskReward (*ReqGetDailyWeekReward)(nil), // 443: tutorial.ReqGetDailyWeekReward (*ResGetDailyWeekReward)(nil), // 444: tutorial.ResGetDailyWeekReward - (*ResFaceInfo)(nil), // 445: tutorial.ResFaceInfo - (*FaceInfo)(nil), // 446: tutorial.FaceInfo - (*ReqSetFace)(nil), // 447: tutorial.ReqSetFace - (*ResSetFace)(nil), // 448: tutorial.ResSetFace - (*ResAvatarInfo)(nil), // 449: tutorial.ResAvatarInfo - (*AvatarInfo)(nil), // 450: tutorial.AvatarInfo - (*ReqSetAvatar)(nil), // 451: tutorial.ReqSetAvatar - (*ResSetAvatar)(nil), // 452: tutorial.ResSetAvatar - (*ResSevenLogin)(nil), // 453: tutorial.ResSevenLogin - (*SevenLoginReward)(nil), // 454: tutorial.SevenLoginReward - (*ReqGetSevenLoginReward)(nil), // 455: tutorial.ReqGetSevenLoginReward - (*ResGetSevenLoginReward)(nil), // 456: tutorial.ResGetSevenLoginReward - (*ReqGetMonthLoginReward)(nil), // 457: tutorial.ReqGetMonthLoginReward - (*ResGetMonthLoginReward)(nil), // 458: tutorial.ResGetMonthLoginReward - (*ResAcitive)(nil), // 459: tutorial.ResAcitive - (*ActiveInfo)(nil), // 460: tutorial.ActiveInfo - (*ReqLimitEvent)(nil), // 461: tutorial.ReqLimitEvent - (*ResLimitEvent)(nil), // 462: tutorial.ResLimitEvent - (*ResLimitEventProgress)(nil), // 463: tutorial.ResLimitEventProgress - (*ReqLimitEventReward)(nil), // 464: tutorial.ReqLimitEventReward - (*ResLimitEventReward)(nil), // 465: tutorial.ResLimitEventReward - (*ReqSelectLimitEvent)(nil), // 466: tutorial.ReqSelectLimitEvent - (*ResSelectLimitEvent)(nil), // 467: tutorial.ResSelectLimitEvent - (*LimitEvent)(nil), // 468: tutorial.LimitEvent - (*LimitEventNotify)(nil), // 469: tutorial.LimitEventNotify - (*ReqLimitSenceReward)(nil), // 470: tutorial.ReqLimitSenceReward - (*ResLimitSenceReward)(nil), // 471: tutorial.ResLimitSenceReward - (*ResChessRainReward)(nil), // 472: tutorial.ResChessRainReward - (*ReqFastProduceReward)(nil), // 473: tutorial.ReqFastProduceReward - (*ResFastProduceReward)(nil), // 474: tutorial.ResFastProduceReward - (*ReqSearchPlayer)(nil), // 475: tutorial.ReqSearchPlayer - (*ResSearchPlayer)(nil), // 476: tutorial.ResSearchPlayer - (*ResPlayerSimple)(nil), // 477: tutorial.ResPlayerSimple - (*ResPlayerRank)(nil), // 478: tutorial.ResPlayerRank - (*ResFriendLog)(nil), // 479: tutorial.ResFriendLog - (*NotifyFriendLog)(nil), // 480: tutorial.NotifyFriendLog - (*NotifyFriendCard)(nil), // 481: tutorial.NotifyFriendCard - (*ResFriendCard)(nil), // 482: tutorial.ResFriendCard - (*ReqKv)(nil), // 483: tutorial.ReqKv - (*ResKv)(nil), // 484: tutorial.ResKv - (*ReqFriendRecommend)(nil), // 485: tutorial.ReqFriendRecommend - (*ResFriendRecommend)(nil), // 486: tutorial.ResFriendRecommend - (*ReqFriendIgnore)(nil), // 487: tutorial.ReqFriendIgnore - (*ResFriendIgnore)(nil), // 488: tutorial.ResFriendIgnore - (*ReqFriendList)(nil), // 489: tutorial.ReqFriendList - (*ResFriendList)(nil), // 490: tutorial.ResFriendList - (*ReqFriendApply)(nil), // 491: tutorial.ReqFriendApply - (*ResFriendApply)(nil), // 492: tutorial.ResFriendApply - (*ResFriendApplyInfo)(nil), // 493: tutorial.ResFriendApplyInfo - (*ReqFriendCardMsg)(nil), // 494: tutorial.ReqFriendCardMsg - (*ResFriendCardMsg)(nil), // 495: tutorial.ResFriendCardMsg - (*ReqFriendTimeLine)(nil), // 496: tutorial.ReqFriendTimeLine - (*ResFriendTimeLine)(nil), // 497: tutorial.ResFriendTimeLine - (*ResFriendApplyNotify)(nil), // 498: tutorial.ResFriendApplyNotify - (*ReqApplyFriend)(nil), // 499: tutorial.ReqApplyFriend - (*ResApplyFriend)(nil), // 500: tutorial.ResApplyFriend - (*ReqAgreeFriend)(nil), // 501: tutorial.ReqAgreeFriend - (*ResAgreeFriend)(nil), // 502: tutorial.ResAgreeFriend - (*ReqRefuseFriend)(nil), // 503: tutorial.ReqRefuseFriend - (*ResRefuseFriend)(nil), // 504: tutorial.ResRefuseFriend - (*ReqDelFriend)(nil), // 505: tutorial.ReqDelFriend - (*ResDelFriend)(nil), // 506: tutorial.ResDelFriend - (*ReqRank)(nil), // 507: tutorial.ReqRank - (*ResRank)(nil), // 508: tutorial.ResRank - (*ReqMailList)(nil), // 509: tutorial.ReqMailList - (*ResMailList)(nil), // 510: tutorial.ResMailList - (*MailInfo)(nil), // 511: tutorial.MailInfo - (*ReqReadMail)(nil), // 512: tutorial.ReqReadMail - (*ResReadMail)(nil), // 513: tutorial.ResReadMail - (*ReqGetMailReward)(nil), // 514: tutorial.ReqGetMailReward - (*ResGetMailReward)(nil), // 515: tutorial.ResGetMailReward - (*ReqDeleteMail)(nil), // 516: tutorial.ReqDeleteMail - (*ResDeleteMail)(nil), // 517: tutorial.ResDeleteMail - (*ResCharge)(nil), // 518: tutorial.ResCharge - (*ResSpecialShop)(nil), // 519: tutorial.ResSpecialShop - (*ResChessShop)(nil), // 520: tutorial.ResChessShop - (*ReqFreeShop)(nil), // 521: tutorial.ReqFreeShop - (*ResFreeShop)(nil), // 522: tutorial.ResFreeShop - (*ReqBuyChessShop)(nil), // 523: tutorial.ReqBuyChessShop - (*ResBuyChessShop)(nil), // 524: tutorial.ResBuyChessShop - (*ReqRefreshChessShop)(nil), // 525: tutorial.ReqRefreshChessShop - (*ResRefreshChessShop)(nil), // 526: tutorial.ResRefreshChessShop - (*ReqEndless)(nil), // 527: tutorial.ReqEndless - (*ResEndless)(nil), // 528: tutorial.ResEndless - (*ResEndlessInfo)(nil), // 529: tutorial.ResEndlessInfo - (*ReqEndlessReward)(nil), // 530: tutorial.ReqEndlessReward - (*ResEndlessReward)(nil), // 531: tutorial.ResEndlessReward - (*ResPiggyBank)(nil), // 532: tutorial.ResPiggyBank - (*ReqPiggyBankReward)(nil), // 533: tutorial.ReqPiggyBankReward - (*ResPiggyBankReward)(nil), // 534: tutorial.ResPiggyBankReward - (*ReqCreateOrderSn)(nil), // 535: tutorial.ReqCreateOrderSn - (*ResCreateOrderSn)(nil), // 536: tutorial.ResCreateOrderSn - (*ReqShippingOrder)(nil), // 537: tutorial.ReqShippingOrder - (*ResShippingOrder)(nil), // 538: tutorial.ResShippingOrder - (*ReqChampship)(nil), // 539: tutorial.ReqChampship - (*ResChampship)(nil), // 540: tutorial.ResChampship - (*ReqChampshipReward)(nil), // 541: tutorial.ReqChampshipReward - (*ResChampshipReward)(nil), // 542: tutorial.ResChampshipReward - (*ReqChampshipRankReward)(nil), // 543: tutorial.ReqChampshipRankReward - (*ResChampshipRankReward)(nil), // 544: tutorial.ResChampshipRankReward - (*ReqChampshipRank)(nil), // 545: tutorial.ReqChampshipRank - (*ResChampshipRank)(nil), // 546: tutorial.ResChampshipRank - (*ReqChampshipPreRank)(nil), // 547: tutorial.ReqChampshipPreRank - (*ResChampshipPreRank)(nil), // 548: tutorial.ResChampshipPreRank - (*ResNotifyCard)(nil), // 549: tutorial.ResNotifyCard - (*ReqSetFacebookUrl)(nil), // 550: tutorial.ReqSetFacebookUrl - (*ResSetFacebookUrl)(nil), // 551: tutorial.ResSetFacebookUrl - (*ReqInviteFriendData)(nil), // 552: tutorial.ReqInviteFriendData - (*ResInviteFriendData)(nil), // 553: tutorial.ResInviteFriendData - (*ReqSelfInvited)(nil), // 554: tutorial.ReqSelfInvited - (*ResSelfInvited)(nil), // 555: tutorial.ResSelfInvited - (*NotifyInvitedSuccess)(nil), // 556: tutorial.NotifyInvitedSuccess - (*ReqGetInviteReward)(nil), // 557: tutorial.ReqGetInviteReward - (*ResGetInviteReward)(nil), // 558: tutorial.ResGetInviteReward - (*ReqAutoAddInviteFriend)(nil), // 559: tutorial.ReqAutoAddInviteFriend - (*ResAutoAddInviteFriend)(nil), // 560: tutorial.ResAutoAddInviteFriend - nil, // 561: tutorial.UpdateBaseItemInfo.MUpdateItemEntry - nil, // 562: tutorial.ResPlayerEmitUnlockData.MEmitUnlockDataEntry - nil, // 563: tutorial.NotifyDailyRenewEmitUnlock.MEmitUnlockDataEntry - nil, // 564: tutorial.UpdatePlayerEmitUnlockData.MEmitUnlockDataEntry - nil, // 565: tutorial.ResPlayerPackData.MPackDataEntry - nil, // 566: tutorial.UpdatePlayerPackData.MPackDataEntry - nil, // 567: tutorial.ResPlayerChessData.MChessDataEntry - nil, // 568: tutorial.UpdatePlayerChessData.MChessDataEntry - nil, // 569: tutorial.ReqGetChessFromBuff.MChessDataEntry - nil, // 570: tutorial.ReqChessEx.MChessDataEntry - nil, // 571: tutorial.ReqPutChessInBag.MChessDataEntry - nil, // 572: tutorial.ReqTakeChessOutBag.MChessDataEntry - nil, // 573: tutorial.ResPlayerGiftData.MGiftDataEntry - nil, // 574: tutorial.UpdatePlayerGiftData.MGiftDataEntry - nil, // 575: tutorial.ResPlayerOrderData.MOrderDataEntry - nil, // 576: tutorial.UpdatePlayerOrderData.MOrderDataEntry - nil, // 577: tutorial.ResChessColorData.MChessColorDataEntry - nil, // 578: tutorial.UpdateChessColorData.MChessColorDataEntry - nil, // 579: tutorial.ResEmitMergeMap.MEmitMergeDataEntry - nil, // 580: tutorial.UpdateEmitMergeMap.MEmitMergeDataEntry - nil, // 581: tutorial.ResEmitCountMap.MEmitCountDataEntry - nil, // 582: tutorial.UpdateEmitCountMap.MEmitCountDataEntry - nil, // 583: tutorial.ResEmitCDStartData.MEmitCDDataEntry - nil, // 584: tutorial.NotifyInitEmitCDTimeData.MEmitCDDataEntry - nil, // 585: tutorial.NotifyEmitCDTimeEndData.MEmitCDDataEntry - nil, // 586: tutorial.ResDecorateData.MDecorateDataEntry - nil, // 587: tutorial.UpdateDecorateData.MDecorateDataEntry - nil, // 588: tutorial.ResShopData.MShopTimeBuyDataEntry - nil, // 589: tutorial.ResShopData.MShopSaleBuyDataEntry - nil, // 590: tutorial.ResShopData.MPackBuyDataEntry - nil, // 591: tutorial.ResShopData.MSpecialOfferBuyDataEntry - nil, // 592: tutorial.ResShopData.MUISpecialOfferBuyDataEntry - nil, // 593: tutorial.ResShopData.MFreePackBuyDataEntry - nil, // 594: tutorial.ResShopData.MDiamondFirstBuyDataEntry - nil, // 595: tutorial.NotifyShopStatusChange.MShopTimeBuyDataEntry - nil, // 596: tutorial.ResShopBuy.MShopTimeBuyDataEntry - nil, // 597: tutorial.ReqRenewItemBuyCnt.MShopDataEntry - nil, // 598: tutorial.ResRenewItemBuyCnt.MShopTimeBuyDataEntry - nil, // 599: tutorial.ResKeyValueData.KeyValuesEntry - nil, // 600: tutorial.UpdateKeyValueData.KeyValuesEntry - nil, // 601: tutorial.ResAdPackData.PackDataEntry - nil, // 602: tutorial.NotifyAdPackData.PackDataEntry - nil, // 603: tutorial.ResWatchAdPack.PackDataEntry - nil, // 604: tutorial.ResPetHomeData.SelectDecorateMapEntry - nil, // 605: tutorial.ReqSaveSelectDecorate.SelectDecorateMapEntry - nil, // 606: tutorial.ResSaveSelectDecorate.SelectDecorateMapEntry - nil, // 607: tutorial.ResOpenOtherPetHome.SelectDecorateMapEntry - nil, // 608: tutorial.ResShiftVisitPet.SelectDecorateMapEntry - nil, // 609: tutorial.UseItemRequest.AttrsEntry - nil, // 610: tutorial.UseItemResponse.AttrsEntry - nil, // 611: tutorial.ReqRewardOrder.MChessDataEntry - nil, // 612: tutorial.ResCardInfo.AllCardEntry - nil, // 613: tutorial.ResGuildInfo.RewardEntry - nil, // 614: tutorial.ResDailyTask.WeekRewardEntry - nil, // 615: tutorial.ResDailyTask.DailyTaskEntry - nil, // 616: tutorial.ResLimitEvent.LimitEventListEntry - nil, // 617: tutorial.ResLimitEventProgress.ProgressRewardEntry - nil, // 618: tutorial.ResKv.KvEntry - nil, // 619: tutorial.ResRank.RankListEntry - nil, // 620: tutorial.ResMailList.MailListEntry - nil, // 621: tutorial.ResCharge.SpecialShopEntry - nil, // 622: tutorial.ResCharge.ChessShopEntry - nil, // 623: tutorial.ResCharge.GiftEntry - nil, // 624: tutorial.ResEndless.EndlessListEntry - nil, // 625: tutorial.ResChampshipRank.RankListEntry - nil, // 626: tutorial.ResChampshipPreRank.RankListEntry - nil, // 627: tutorial.ResNotifyCard.CardEntry - nil, // 628: tutorial.ResNotifyCard.MasterEntry + (*ReqDailyUnlock)(nil), // 445: tutorial.ReqDailyUnlock + (*ResDailyUnlock)(nil), // 446: tutorial.ResDailyUnlock + (*ResFaceInfo)(nil), // 447: tutorial.ResFaceInfo + (*FaceInfo)(nil), // 448: tutorial.FaceInfo + (*ReqSetFace)(nil), // 449: tutorial.ReqSetFace + (*ResSetFace)(nil), // 450: tutorial.ResSetFace + (*ResAvatarInfo)(nil), // 451: tutorial.ResAvatarInfo + (*AvatarInfo)(nil), // 452: tutorial.AvatarInfo + (*ReqSetAvatar)(nil), // 453: tutorial.ReqSetAvatar + (*ResSetAvatar)(nil), // 454: tutorial.ResSetAvatar + (*ResSevenLogin)(nil), // 455: tutorial.ResSevenLogin + (*SevenLoginReward)(nil), // 456: tutorial.SevenLoginReward + (*ReqGetSevenLoginReward)(nil), // 457: tutorial.ReqGetSevenLoginReward + (*ResGetSevenLoginReward)(nil), // 458: tutorial.ResGetSevenLoginReward + (*ReqGetMonthLoginReward)(nil), // 459: tutorial.ReqGetMonthLoginReward + (*ResGetMonthLoginReward)(nil), // 460: tutorial.ResGetMonthLoginReward + (*ResAcitive)(nil), // 461: tutorial.ResAcitive + (*ActiveInfo)(nil), // 462: tutorial.ActiveInfo + (*ReqLimitEvent)(nil), // 463: tutorial.ReqLimitEvent + (*ResLimitEvent)(nil), // 464: tutorial.ResLimitEvent + (*ResLimitEventProgress)(nil), // 465: tutorial.ResLimitEventProgress + (*ReqLimitEventReward)(nil), // 466: tutorial.ReqLimitEventReward + (*ResLimitEventReward)(nil), // 467: tutorial.ResLimitEventReward + (*ReqSelectLimitEvent)(nil), // 468: tutorial.ReqSelectLimitEvent + (*ResSelectLimitEvent)(nil), // 469: tutorial.ResSelectLimitEvent + (*LimitEvent)(nil), // 470: tutorial.LimitEvent + (*LimitEventNotify)(nil), // 471: tutorial.LimitEventNotify + (*ReqLimitSenceReward)(nil), // 472: tutorial.ReqLimitSenceReward + (*ResLimitSenceReward)(nil), // 473: tutorial.ResLimitSenceReward + (*ResChessRainReward)(nil), // 474: tutorial.ResChessRainReward + (*ReqFastProduceReward)(nil), // 475: tutorial.ReqFastProduceReward + (*ResFastProduceReward)(nil), // 476: tutorial.ResFastProduceReward + (*ReqSearchPlayer)(nil), // 477: tutorial.ReqSearchPlayer + (*ResSearchPlayer)(nil), // 478: tutorial.ResSearchPlayer + (*ResPlayerSimple)(nil), // 479: tutorial.ResPlayerSimple + (*ResPlayerRank)(nil), // 480: tutorial.ResPlayerRank + (*ResFriendLog)(nil), // 481: tutorial.ResFriendLog + (*NotifyFriendLog)(nil), // 482: tutorial.NotifyFriendLog + (*NotifyFriendCard)(nil), // 483: tutorial.NotifyFriendCard + (*ResFriendCard)(nil), // 484: tutorial.ResFriendCard + (*ReqKv)(nil), // 485: tutorial.ReqKv + (*ResKv)(nil), // 486: tutorial.ResKv + (*ReqFriendRecommend)(nil), // 487: tutorial.ReqFriendRecommend + (*ResFriendRecommend)(nil), // 488: tutorial.ResFriendRecommend + (*ReqFriendIgnore)(nil), // 489: tutorial.ReqFriendIgnore + (*ResFriendIgnore)(nil), // 490: tutorial.ResFriendIgnore + (*ReqFriendList)(nil), // 491: tutorial.ReqFriendList + (*ResFriendList)(nil), // 492: tutorial.ResFriendList + (*ReqFriendApply)(nil), // 493: tutorial.ReqFriendApply + (*ResFriendApply)(nil), // 494: tutorial.ResFriendApply + (*ResFriendApplyInfo)(nil), // 495: tutorial.ResFriendApplyInfo + (*ReqFriendCardMsg)(nil), // 496: tutorial.ReqFriendCardMsg + (*ResFriendCardMsg)(nil), // 497: tutorial.ResFriendCardMsg + (*ReqFriendTimeLine)(nil), // 498: tutorial.ReqFriendTimeLine + (*ResFriendTimeLine)(nil), // 499: tutorial.ResFriendTimeLine + (*ResFriendApplyNotify)(nil), // 500: tutorial.ResFriendApplyNotify + (*ReqApplyFriend)(nil), // 501: tutorial.ReqApplyFriend + (*ResApplyFriend)(nil), // 502: tutorial.ResApplyFriend + (*ReqAgreeFriend)(nil), // 503: tutorial.ReqAgreeFriend + (*ResAgreeFriend)(nil), // 504: tutorial.ResAgreeFriend + (*ReqRefuseFriend)(nil), // 505: tutorial.ReqRefuseFriend + (*ResRefuseFriend)(nil), // 506: tutorial.ResRefuseFriend + (*ReqDelFriend)(nil), // 507: tutorial.ReqDelFriend + (*ResDelFriend)(nil), // 508: tutorial.ResDelFriend + (*ReqRank)(nil), // 509: tutorial.ReqRank + (*ResRank)(nil), // 510: tutorial.ResRank + (*ReqMailList)(nil), // 511: tutorial.ReqMailList + (*ResMailList)(nil), // 512: tutorial.ResMailList + (*MailInfo)(nil), // 513: tutorial.MailInfo + (*ReqReadMail)(nil), // 514: tutorial.ReqReadMail + (*ResReadMail)(nil), // 515: tutorial.ResReadMail + (*ReqGetMailReward)(nil), // 516: tutorial.ReqGetMailReward + (*ResGetMailReward)(nil), // 517: tutorial.ResGetMailReward + (*ReqDeleteMail)(nil), // 518: tutorial.ReqDeleteMail + (*ResDeleteMail)(nil), // 519: tutorial.ResDeleteMail + (*ResCharge)(nil), // 520: tutorial.ResCharge + (*ResSpecialShop)(nil), // 521: tutorial.ResSpecialShop + (*ResChessShop)(nil), // 522: tutorial.ResChessShop + (*ReqFreeShop)(nil), // 523: tutorial.ReqFreeShop + (*ResFreeShop)(nil), // 524: tutorial.ResFreeShop + (*ReqBuyChessShop)(nil), // 525: tutorial.ReqBuyChessShop + (*ResBuyChessShop)(nil), // 526: tutorial.ResBuyChessShop + (*ReqRefreshChessShop)(nil), // 527: tutorial.ReqRefreshChessShop + (*ResRefreshChessShop)(nil), // 528: tutorial.ResRefreshChessShop + (*ReqEndless)(nil), // 529: tutorial.ReqEndless + (*ResEndless)(nil), // 530: tutorial.ResEndless + (*ResEndlessInfo)(nil), // 531: tutorial.ResEndlessInfo + (*ReqEndlessReward)(nil), // 532: tutorial.ReqEndlessReward + (*ResEndlessReward)(nil), // 533: tutorial.ResEndlessReward + (*ResPiggyBank)(nil), // 534: tutorial.ResPiggyBank + (*ReqPiggyBankReward)(nil), // 535: tutorial.ReqPiggyBankReward + (*ResPiggyBankReward)(nil), // 536: tutorial.ResPiggyBankReward + (*ReqCreateOrderSn)(nil), // 537: tutorial.ReqCreateOrderSn + (*ResCreateOrderSn)(nil), // 538: tutorial.ResCreateOrderSn + (*ReqShippingOrder)(nil), // 539: tutorial.ReqShippingOrder + (*ResShippingOrder)(nil), // 540: tutorial.ResShippingOrder + (*ReqChampship)(nil), // 541: tutorial.ReqChampship + (*ResChampship)(nil), // 542: tutorial.ResChampship + (*ReqChampshipReward)(nil), // 543: tutorial.ReqChampshipReward + (*ResChampshipReward)(nil), // 544: tutorial.ResChampshipReward + (*ReqChampshipRankReward)(nil), // 545: tutorial.ReqChampshipRankReward + (*ResChampshipRankReward)(nil), // 546: tutorial.ResChampshipRankReward + (*ReqChampshipRank)(nil), // 547: tutorial.ReqChampshipRank + (*ResChampshipRank)(nil), // 548: tutorial.ResChampshipRank + (*ReqChampshipPreRank)(nil), // 549: tutorial.ReqChampshipPreRank + (*ResChampshipPreRank)(nil), // 550: tutorial.ResChampshipPreRank + (*ResNotifyCard)(nil), // 551: tutorial.ResNotifyCard + (*ReqSetFacebookUrl)(nil), // 552: tutorial.ReqSetFacebookUrl + (*ResSetFacebookUrl)(nil), // 553: tutorial.ResSetFacebookUrl + (*ReqInviteFriendData)(nil), // 554: tutorial.ReqInviteFriendData + (*ResInviteFriendData)(nil), // 555: tutorial.ResInviteFriendData + (*ReqSelfInvited)(nil), // 556: tutorial.ReqSelfInvited + (*ResSelfInvited)(nil), // 557: tutorial.ResSelfInvited + (*NotifyInvitedSuccess)(nil), // 558: tutorial.NotifyInvitedSuccess + (*ReqGetInviteReward)(nil), // 559: tutorial.ReqGetInviteReward + (*ResGetInviteReward)(nil), // 560: tutorial.ResGetInviteReward + (*ReqAutoAddInviteFriend)(nil), // 561: tutorial.ReqAutoAddInviteFriend + (*ResAutoAddInviteFriend)(nil), // 562: tutorial.ResAutoAddInviteFriend + nil, // 563: tutorial.UpdateBaseItemInfo.MUpdateItemEntry + nil, // 564: tutorial.ResPlayerEmitUnlockData.MEmitUnlockDataEntry + nil, // 565: tutorial.NotifyDailyRenewEmitUnlock.MEmitUnlockDataEntry + nil, // 566: tutorial.UpdatePlayerEmitUnlockData.MEmitUnlockDataEntry + nil, // 567: tutorial.ResPlayerPackData.MPackDataEntry + nil, // 568: tutorial.UpdatePlayerPackData.MPackDataEntry + nil, // 569: tutorial.ResPlayerChessData.MChessDataEntry + nil, // 570: tutorial.UpdatePlayerChessData.MChessDataEntry + nil, // 571: tutorial.ReqGetChessFromBuff.MChessDataEntry + nil, // 572: tutorial.ReqChessEx.MChessDataEntry + nil, // 573: tutorial.ReqPutChessInBag.MChessDataEntry + nil, // 574: tutorial.ReqTakeChessOutBag.MChessDataEntry + nil, // 575: tutorial.ResPlayerGiftData.MGiftDataEntry + nil, // 576: tutorial.UpdatePlayerGiftData.MGiftDataEntry + nil, // 577: tutorial.ResPlayerOrderData.MOrderDataEntry + nil, // 578: tutorial.UpdatePlayerOrderData.MOrderDataEntry + nil, // 579: tutorial.ResChessColorData.MChessColorDataEntry + nil, // 580: tutorial.UpdateChessColorData.MChessColorDataEntry + nil, // 581: tutorial.ResEmitMergeMap.MEmitMergeDataEntry + nil, // 582: tutorial.UpdateEmitMergeMap.MEmitMergeDataEntry + nil, // 583: tutorial.ResEmitCountMap.MEmitCountDataEntry + nil, // 584: tutorial.UpdateEmitCountMap.MEmitCountDataEntry + nil, // 585: tutorial.ResEmitCDStartData.MEmitCDDataEntry + nil, // 586: tutorial.NotifyInitEmitCDTimeData.MEmitCDDataEntry + nil, // 587: tutorial.NotifyEmitCDTimeEndData.MEmitCDDataEntry + nil, // 588: tutorial.ResDecorateData.MDecorateDataEntry + nil, // 589: tutorial.UpdateDecorateData.MDecorateDataEntry + nil, // 590: tutorial.ResShopData.MShopTimeBuyDataEntry + nil, // 591: tutorial.ResShopData.MShopSaleBuyDataEntry + nil, // 592: tutorial.ResShopData.MPackBuyDataEntry + nil, // 593: tutorial.ResShopData.MSpecialOfferBuyDataEntry + nil, // 594: tutorial.ResShopData.MUISpecialOfferBuyDataEntry + nil, // 595: tutorial.ResShopData.MFreePackBuyDataEntry + nil, // 596: tutorial.ResShopData.MDiamondFirstBuyDataEntry + nil, // 597: tutorial.NotifyShopStatusChange.MShopTimeBuyDataEntry + nil, // 598: tutorial.ResShopBuy.MShopTimeBuyDataEntry + nil, // 599: tutorial.ReqRenewItemBuyCnt.MShopDataEntry + nil, // 600: tutorial.ResRenewItemBuyCnt.MShopTimeBuyDataEntry + nil, // 601: tutorial.ResKeyValueData.KeyValuesEntry + nil, // 602: tutorial.UpdateKeyValueData.KeyValuesEntry + nil, // 603: tutorial.ResAdPackData.PackDataEntry + nil, // 604: tutorial.NotifyAdPackData.PackDataEntry + nil, // 605: tutorial.ResWatchAdPack.PackDataEntry + nil, // 606: tutorial.ResPetHomeData.SelectDecorateMapEntry + nil, // 607: tutorial.ReqSaveSelectDecorate.SelectDecorateMapEntry + nil, // 608: tutorial.ResSaveSelectDecorate.SelectDecorateMapEntry + nil, // 609: tutorial.ResOpenOtherPetHome.SelectDecorateMapEntry + nil, // 610: tutorial.ResShiftVisitPet.SelectDecorateMapEntry + nil, // 611: tutorial.UseItemRequest.AttrsEntry + nil, // 612: tutorial.UseItemResponse.AttrsEntry + nil, // 613: tutorial.ReqRewardOrder.MChessDataEntry + nil, // 614: tutorial.ResCardInfo.AllCardEntry + nil, // 615: tutorial.ResGuildInfo.RewardEntry + nil, // 616: tutorial.ResDailyTask.WeekRewardEntry + nil, // 617: tutorial.ResDailyTask.DailyTaskEntry + nil, // 618: tutorial.ResLimitEvent.LimitEventListEntry + nil, // 619: tutorial.ResLimitEventProgress.ProgressRewardEntry + nil, // 620: tutorial.ResKv.KvEntry + nil, // 621: tutorial.ResRank.RankListEntry + nil, // 622: tutorial.ResMailList.MailListEntry + nil, // 623: tutorial.ResCharge.SpecialShopEntry + nil, // 624: tutorial.ResCharge.ChessShopEntry + nil, // 625: tutorial.ResCharge.GiftEntry + nil, // 626: tutorial.ResEndless.EndlessListEntry + nil, // 627: tutorial.ResChampshipRank.RankListEntry + nil, // 628: tutorial.ResChampshipPreRank.RankListEntry + nil, // 629: tutorial.ResNotifyCard.CardEntry + nil, // 630: tutorial.ResNotifyCard.MasterEntry } var file_Gameapi_proto_depIdxs = []int32{ - 561, // 0: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry - 562, // 1: tutorial.ResPlayerEmitUnlockData.mEmitUnlockData:type_name -> tutorial.ResPlayerEmitUnlockData.MEmitUnlockDataEntry - 563, // 2: tutorial.NotifyDailyRenewEmitUnlock.mEmitUnlockData:type_name -> tutorial.NotifyDailyRenewEmitUnlock.MEmitUnlockDataEntry - 564, // 3: tutorial.UpdatePlayerEmitUnlockData.mEmitUnlockData:type_name -> tutorial.UpdatePlayerEmitUnlockData.MEmitUnlockDataEntry - 565, // 4: tutorial.ResPlayerPackData.mPackData:type_name -> tutorial.ResPlayerPackData.MPackDataEntry - 566, // 5: tutorial.UpdatePlayerPackData.mPackData:type_name -> tutorial.UpdatePlayerPackData.MPackDataEntry - 567, // 6: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry + 563, // 0: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry + 564, // 1: tutorial.ResPlayerEmitUnlockData.mEmitUnlockData:type_name -> tutorial.ResPlayerEmitUnlockData.MEmitUnlockDataEntry + 565, // 2: tutorial.NotifyDailyRenewEmitUnlock.mEmitUnlockData:type_name -> tutorial.NotifyDailyRenewEmitUnlock.MEmitUnlockDataEntry + 566, // 3: tutorial.UpdatePlayerEmitUnlockData.mEmitUnlockData:type_name -> tutorial.UpdatePlayerEmitUnlockData.MEmitUnlockDataEntry + 567, // 4: tutorial.ResPlayerPackData.mPackData:type_name -> tutorial.ResPlayerPackData.MPackDataEntry + 568, // 5: tutorial.UpdatePlayerPackData.mPackData:type_name -> tutorial.UpdatePlayerPackData.MPackDataEntry + 569, // 6: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry 37, // 7: tutorial.ResPlayerChessInfo.ChessBag:type_name -> tutorial.ChessBag 0, // 8: tutorial.ChessHandle.type:type_name -> tutorial.HANDLE_TYPE - 568, // 9: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry + 570, // 9: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry 30, // 10: tutorial.UpdatePlayerChessData.mChessHandle:type_name -> tutorial.ChessHandle 1, // 11: tutorial.ResUpdatePlayerChessData.code:type_name -> tutorial.RES_CODE - 569, // 12: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry + 571, // 12: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry 1, // 13: tutorial.ResGetChessFromBuff.code:type_name -> tutorial.RES_CODE - 570, // 14: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry + 572, // 14: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry 1, // 15: tutorial.ResChessEx.code:type_name -> tutorial.RES_CODE 38, // 16: tutorial.ChessBag.ChessBagGrids:type_name -> tutorial.ChessBagGrid - 571, // 17: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry + 573, // 17: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry 1, // 18: tutorial.ResPutChessInBag.code:type_name -> tutorial.RES_CODE - 572, // 19: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry + 574, // 19: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry 1, // 20: tutorial.ResTakeChessOutBag.code:type_name -> tutorial.RES_CODE 1, // 21: tutorial.ResBuyChessBagGrid.code:type_name -> tutorial.RES_CODE - 573, // 22: tutorial.ResPlayerGiftData.mGiftData:type_name -> tutorial.ResPlayerGiftData.MGiftDataEntry - 574, // 23: tutorial.UpdatePlayerGiftData.mGiftData:type_name -> tutorial.UpdatePlayerGiftData.MGiftDataEntry - 575, // 24: tutorial.ResPlayerOrderData.mOrderData:type_name -> tutorial.ResPlayerOrderData.MOrderDataEntry - 576, // 25: tutorial.UpdatePlayerOrderData.mOrderData:type_name -> tutorial.UpdatePlayerOrderData.MOrderDataEntry - 577, // 26: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry - 578, // 27: tutorial.UpdateChessColorData.mChessColorData:type_name -> tutorial.UpdateChessColorData.MChessColorDataEntry - 579, // 28: tutorial.ResEmitMergeMap.mEmitMergeData:type_name -> tutorial.ResEmitMergeMap.MEmitMergeDataEntry - 580, // 29: tutorial.UpdateEmitMergeMap.mEmitMergeData:type_name -> tutorial.UpdateEmitMergeMap.MEmitMergeDataEntry - 581, // 30: tutorial.ResEmitCountMap.mEmitCountData:type_name -> tutorial.ResEmitCountMap.MEmitCountDataEntry - 582, // 31: tutorial.UpdateEmitCountMap.mEmitCountData:type_name -> tutorial.UpdateEmitCountMap.MEmitCountDataEntry - 583, // 32: tutorial.ResEmitCDStartData.mEmitCDData:type_name -> tutorial.ResEmitCDStartData.MEmitCDDataEntry - 584, // 33: tutorial.NotifyInitEmitCDTimeData.mEmitCDData:type_name -> tutorial.NotifyInitEmitCDTimeData.MEmitCDDataEntry - 585, // 34: tutorial.NotifyEmitCDTimeEndData.mEmitCDData:type_name -> tutorial.NotifyEmitCDTimeEndData.MEmitCDDataEntry - 586, // 35: tutorial.ResDecorateData.mDecorateData:type_name -> tutorial.ResDecorateData.MDecorateDataEntry - 587, // 36: tutorial.UpdateDecorateData.mDecorateData:type_name -> tutorial.UpdateDecorateData.MDecorateDataEntry - 588, // 37: tutorial.ResShopData.mShopTimeBuyData:type_name -> tutorial.ResShopData.MShopTimeBuyDataEntry - 589, // 38: tutorial.ResShopData.mShopSaleBuyData:type_name -> tutorial.ResShopData.MShopSaleBuyDataEntry - 590, // 39: tutorial.ResShopData.mPackBuyData:type_name -> tutorial.ResShopData.MPackBuyDataEntry - 591, // 40: tutorial.ResShopData.mSpecialOfferBuyData:type_name -> tutorial.ResShopData.MSpecialOfferBuyDataEntry - 592, // 41: tutorial.ResShopData.mUISpecialOfferBuyData:type_name -> tutorial.ResShopData.MUISpecialOfferBuyDataEntry - 593, // 42: tutorial.ResShopData.mFreePackBuyData:type_name -> tutorial.ResShopData.MFreePackBuyDataEntry - 594, // 43: tutorial.ResShopData.mDiamondFirstBuyData:type_name -> tutorial.ResShopData.MDiamondFirstBuyDataEntry - 595, // 44: tutorial.NotifyShopStatusChange.mShopTimeBuyData:type_name -> tutorial.NotifyShopStatusChange.MShopTimeBuyDataEntry - 596, // 45: tutorial.ResShopBuy.mShopTimeBuyData:type_name -> tutorial.ResShopBuy.MShopTimeBuyDataEntry - 597, // 46: tutorial.ReqRenewItemBuyCnt.mShopData:type_name -> tutorial.ReqRenewItemBuyCnt.MShopDataEntry - 598, // 47: tutorial.ResRenewItemBuyCnt.mShopTimeBuyData:type_name -> tutorial.ResRenewItemBuyCnt.MShopTimeBuyDataEntry + 575, // 22: tutorial.ResPlayerGiftData.mGiftData:type_name -> tutorial.ResPlayerGiftData.MGiftDataEntry + 576, // 23: tutorial.UpdatePlayerGiftData.mGiftData:type_name -> tutorial.UpdatePlayerGiftData.MGiftDataEntry + 577, // 24: tutorial.ResPlayerOrderData.mOrderData:type_name -> tutorial.ResPlayerOrderData.MOrderDataEntry + 578, // 25: tutorial.UpdatePlayerOrderData.mOrderData:type_name -> tutorial.UpdatePlayerOrderData.MOrderDataEntry + 579, // 26: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry + 580, // 27: tutorial.UpdateChessColorData.mChessColorData:type_name -> tutorial.UpdateChessColorData.MChessColorDataEntry + 581, // 28: tutorial.ResEmitMergeMap.mEmitMergeData:type_name -> tutorial.ResEmitMergeMap.MEmitMergeDataEntry + 582, // 29: tutorial.UpdateEmitMergeMap.mEmitMergeData:type_name -> tutorial.UpdateEmitMergeMap.MEmitMergeDataEntry + 583, // 30: tutorial.ResEmitCountMap.mEmitCountData:type_name -> tutorial.ResEmitCountMap.MEmitCountDataEntry + 584, // 31: tutorial.UpdateEmitCountMap.mEmitCountData:type_name -> tutorial.UpdateEmitCountMap.MEmitCountDataEntry + 585, // 32: tutorial.ResEmitCDStartData.mEmitCDData:type_name -> tutorial.ResEmitCDStartData.MEmitCDDataEntry + 586, // 33: tutorial.NotifyInitEmitCDTimeData.mEmitCDData:type_name -> tutorial.NotifyInitEmitCDTimeData.MEmitCDDataEntry + 587, // 34: tutorial.NotifyEmitCDTimeEndData.mEmitCDData:type_name -> tutorial.NotifyEmitCDTimeEndData.MEmitCDDataEntry + 588, // 35: tutorial.ResDecorateData.mDecorateData:type_name -> tutorial.ResDecorateData.MDecorateDataEntry + 589, // 36: tutorial.UpdateDecorateData.mDecorateData:type_name -> tutorial.UpdateDecorateData.MDecorateDataEntry + 590, // 37: tutorial.ResShopData.mShopTimeBuyData:type_name -> tutorial.ResShopData.MShopTimeBuyDataEntry + 591, // 38: tutorial.ResShopData.mShopSaleBuyData:type_name -> tutorial.ResShopData.MShopSaleBuyDataEntry + 592, // 39: tutorial.ResShopData.mPackBuyData:type_name -> tutorial.ResShopData.MPackBuyDataEntry + 593, // 40: tutorial.ResShopData.mSpecialOfferBuyData:type_name -> tutorial.ResShopData.MSpecialOfferBuyDataEntry + 594, // 41: tutorial.ResShopData.mUISpecialOfferBuyData:type_name -> tutorial.ResShopData.MUISpecialOfferBuyDataEntry + 595, // 42: tutorial.ResShopData.mFreePackBuyData:type_name -> tutorial.ResShopData.MFreePackBuyDataEntry + 596, // 43: tutorial.ResShopData.mDiamondFirstBuyData:type_name -> tutorial.ResShopData.MDiamondFirstBuyDataEntry + 597, // 44: tutorial.NotifyShopStatusChange.mShopTimeBuyData:type_name -> tutorial.NotifyShopStatusChange.MShopTimeBuyDataEntry + 598, // 45: tutorial.ResShopBuy.mShopTimeBuyData:type_name -> tutorial.ResShopBuy.MShopTimeBuyDataEntry + 599, // 46: tutorial.ReqRenewItemBuyCnt.mShopData:type_name -> tutorial.ReqRenewItemBuyCnt.MShopDataEntry + 600, // 47: tutorial.ResRenewItemBuyCnt.mShopTimeBuyData:type_name -> tutorial.ResRenewItemBuyCnt.MShopTimeBuyDataEntry 89, // 48: tutorial.ResBriefEmailData.mEmailList:type_name -> tutorial.BriefEmailStruct 89, // 49: tutorial.NotifyNewBriefEmailData.mEmailList:type_name -> tutorial.BriefEmailStruct 99, // 50: tutorial.NotifyLimitedTimeActiveData.mActiveList:type_name -> tutorial.LimitedTimeActiveStruct 100, // 51: tutorial.NotifyLimitedTimeActiveEnd.mActiveList:type_name -> tutorial.LimitedTimeEndStruct 154, // 52: tutorial.CategoryIllustratedData.Items:type_name -> tutorial.SingleIllustratedItem 155, // 53: tutorial.ResIllustratedInfo.Datas:type_name -> tutorial.CategoryIllustratedData - 599, // 54: tutorial.ResKeyValueData.KeyValues:type_name -> tutorial.ResKeyValueData.KeyValuesEntry - 600, // 55: tutorial.UpdateKeyValueData.KeyValues:type_name -> tutorial.UpdateKeyValueData.KeyValuesEntry + 601, // 54: tutorial.ResKeyValueData.KeyValues:type_name -> tutorial.ResKeyValueData.KeyValuesEntry + 602, // 55: tutorial.UpdateKeyValueData.KeyValues:type_name -> tutorial.UpdateKeyValueData.KeyValuesEntry 203, // 56: tutorial.ResChampshipData.GroupRankDataList:type_name -> tutorial.ChampshipsPlayerInfo 203, // 57: tutorial.NotifyNewChampshipRank.GroupRankDataList:type_name -> tutorial.ChampshipsPlayerInfo 203, // 58: tutorial.NotifyUpdateChampshipRank.GroupRankDataList:type_name -> tutorial.ChampshipsPlayerInfo 203, // 59: tutorial.ResChampshipAddScore.GroupRankDataList:type_name -> tutorial.ChampshipsPlayerInfo 203, // 60: tutorial.ResChampshipAddTime.GroupRankDataList:type_name -> tutorial.ChampshipsPlayerInfo 217, // 61: tutorial.ResPlayerPayData.PlayerPayData:type_name -> tutorial.PlayerPayItem - 601, // 62: tutorial.ResAdPackData.PackData:type_name -> tutorial.ResAdPackData.PackDataEntry - 602, // 63: tutorial.NotifyAdPackData.PackData:type_name -> tutorial.NotifyAdPackData.PackDataEntry - 603, // 64: tutorial.ResWatchAdPack.PackData:type_name -> tutorial.ResWatchAdPack.PackDataEntry + 603, // 62: tutorial.ResAdPackData.PackData:type_name -> tutorial.ResAdPackData.PackDataEntry + 604, // 63: tutorial.NotifyAdPackData.PackData:type_name -> tutorial.NotifyAdPackData.PackDataEntry + 605, // 64: tutorial.ResWatchAdPack.PackData:type_name -> tutorial.ResWatchAdPack.PackDataEntry 262, // 65: tutorial.ResFriendData.FriendInfos:type_name -> tutorial.FriendInfo 262, // 66: tutorial.AddFriendData.Finfo:type_name -> tutorial.FriendInfo 262, // 67: tutorial.ResWillPlayerDetail.PlayerInfos:type_name -> tutorial.FriendInfo @@ -36531,35 +36682,35 @@ var file_Gameapi_proto_depIdxs = []int32{ 341, // 109: tutorial.ResFriendEventData.MFriendEventData:type_name -> tutorial.FriendEventData 341, // 110: tutorial.NotifyNewFriendEvent.NewEvent:type_name -> tutorial.FriendEventData 257, // 111: tutorial.PetHomeInterActST.BriefProfile:type_name -> tutorial.ResPlayerBriefProfileData - 604, // 112: tutorial.ResPetHomeData.SelectDecorateMap:type_name -> tutorial.ResPetHomeData.SelectDecorateMapEntry - 605, // 113: tutorial.ReqSaveSelectDecorate.SelectDecorateMap:type_name -> tutorial.ReqSaveSelectDecorate.SelectDecorateMapEntry - 606, // 114: tutorial.ResSaveSelectDecorate.SelectDecorateMap:type_name -> tutorial.ResSaveSelectDecorate.SelectDecorateMapEntry + 606, // 112: tutorial.ResPetHomeData.SelectDecorateMap:type_name -> tutorial.ResPetHomeData.SelectDecorateMapEntry + 607, // 113: tutorial.ReqSaveSelectDecorate.SelectDecorateMap:type_name -> tutorial.ReqSaveSelectDecorate.SelectDecorateMapEntry + 608, // 114: tutorial.ResSaveSelectDecorate.SelectDecorateMap:type_name -> tutorial.ResSaveSelectDecorate.SelectDecorateMapEntry 257, // 115: tutorial.ResOpenOtherPetHome.BriefProfile:type_name -> tutorial.ResPlayerBriefProfileData - 607, // 116: tutorial.ResOpenOtherPetHome.SelectDecorateMap:type_name -> tutorial.ResOpenOtherPetHome.SelectDecorateMapEntry + 609, // 116: tutorial.ResOpenOtherPetHome.SelectDecorateMap:type_name -> tutorial.ResOpenOtherPetHome.SelectDecorateMapEntry 349, // 117: tutorial.ResPetHomeInterActST.mPetHomeInterActSTs:type_name -> tutorial.PetHomeInterActST 257, // 118: tutorial.ResShiftVisitPet.BriefProfile:type_name -> tutorial.ResPlayerBriefProfileData - 608, // 119: tutorial.ResShiftVisitPet.SelectDecorateMap:type_name -> tutorial.ResShiftVisitPet.SelectDecorateMapEntry + 610, // 119: tutorial.ResShiftVisitPet.SelectDecorateMap:type_name -> tutorial.ResShiftVisitPet.SelectDecorateMapEntry 372, // 120: tutorial.UseItemRequest.items:type_name -> tutorial.Item 371, // 121: tutorial.UseItemRequest.price:type_name -> tutorial.IntPack - 609, // 122: tutorial.UseItemRequest.attrs:type_name -> tutorial.UseItemRequest.AttrsEntry + 611, // 122: tutorial.UseItemRequest.attrs:type_name -> tutorial.UseItemRequest.AttrsEntry 3, // 123: tutorial.UseItemResponse.code:type_name -> tutorial.UseItemResponse.CODE 372, // 124: tutorial.UseItemResponse.items:type_name -> tutorial.Item 371, // 125: tutorial.UseItemResponse.price:type_name -> tutorial.IntPack - 610, // 126: tutorial.UseItemResponse.attrs:type_name -> tutorial.UseItemResponse.AttrsEntry + 612, // 126: tutorial.UseItemResponse.attrs:type_name -> tutorial.UseItemResponse.AttrsEntry 1, // 127: tutorial.ResSetEnergyMul.ResultCode:type_name -> tutorial.RES_CODE - 450, // 128: tutorial.UserInfo.AvatarList:type_name -> tutorial.AvatarInfo - 446, // 129: tutorial.UserInfo.FaceList:type_name -> tutorial.FaceInfo + 452, // 128: tutorial.UserInfo.AvatarList:type_name -> tutorial.AvatarInfo + 448, // 129: tutorial.UserInfo.FaceList:type_name -> tutorial.FaceInfo 1, // 130: tutorial.ResSetName.ResultCode:type_name -> tutorial.RES_CODE 1, // 131: tutorial.ResBuyEnergy.Code:type_name -> tutorial.RES_CODE 386, // 132: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo 1, // 133: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE - 611, // 134: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry + 613, // 134: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry 1, // 135: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE 391, // 136: tutorial.ResOrderList.OrderList:type_name -> tutorial.Order 1, // 137: tutorial.ResDecorate.Code:type_name -> tutorial.RES_CODE 1, // 138: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE 399, // 139: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card - 612, // 140: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry + 614, // 140: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry 1, // 141: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE 1, // 142: tutorial.ResCardCollectReward.Code:type_name -> tutorial.RES_CODE 1, // 143: tutorial.ResExStarReward.Code:type_name -> tutorial.RES_CODE @@ -36575,91 +36726,92 @@ var file_Gameapi_proto_depIdxs = []int32{ 1, // 153: tutorial.ResRefuseCardExchange.Code:type_name -> tutorial.RES_CODE 1, // 154: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE 1, // 155: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE - 613, // 156: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry + 615, // 156: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry 435, // 157: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo 436, // 158: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack - 614, // 159: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry - 615, // 160: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry + 616, // 159: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry + 617, // 160: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry 435, // 161: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo 440, // 162: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress 435, // 163: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo 1, // 164: tutorial.ResGetDailyTaskReward.Code:type_name -> tutorial.RES_CODE 1, // 165: tutorial.ResGetDailyWeekReward.Code:type_name -> tutorial.RES_CODE - 446, // 166: tutorial.ResFaceInfo.FaceList:type_name -> tutorial.FaceInfo - 1, // 167: tutorial.ResSetFace.Code:type_name -> tutorial.RES_CODE - 450, // 168: tutorial.ResAvatarInfo.AvatarList:type_name -> tutorial.AvatarInfo - 1, // 169: tutorial.ResSetAvatar.Code:type_name -> tutorial.RES_CODE - 454, // 170: tutorial.ResSevenLogin.WeekReward:type_name -> tutorial.SevenLoginReward - 454, // 171: tutorial.ResSevenLogin.MonthReward:type_name -> tutorial.SevenLoginReward - 435, // 172: tutorial.SevenLoginReward.Item1:type_name -> tutorial.ItemInfo - 435, // 173: tutorial.SevenLoginReward.Item2:type_name -> tutorial.ItemInfo - 435, // 174: tutorial.SevenLoginReward.Item3:type_name -> tutorial.ItemInfo - 1, // 175: tutorial.ResGetSevenLoginReward.Code:type_name -> tutorial.RES_CODE - 1, // 176: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE - 460, // 177: tutorial.ResAcitive.ActiveList:type_name -> tutorial.ActiveInfo - 616, // 178: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry - 617, // 179: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry - 1, // 180: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE - 1, // 181: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE - 1, // 182: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE - 1, // 183: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE - 477, // 184: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple - 477, // 185: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple - 479, // 186: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog - 482, // 187: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard - 618, // 188: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry - 477, // 189: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple - 1, // 190: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE - 477, // 191: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple - 493, // 192: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo - 477, // 193: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple - 482, // 194: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard - 479, // 195: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog - 477, // 196: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple - 1, // 197: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE - 1, // 198: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE - 477, // 199: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple - 1, // 200: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE - 1, // 201: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE - 619, // 202: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry - 620, // 203: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry - 435, // 204: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo - 1, // 205: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE - 1, // 206: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE - 1, // 207: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE - 621, // 208: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry - 622, // 209: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry - 623, // 210: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry - 1, // 211: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE - 1, // 212: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE - 1, // 213: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE - 624, // 214: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry - 435, // 215: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo - 1, // 216: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE - 1, // 217: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE - 1, // 218: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE - 1, // 219: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE - 1, // 220: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE - 625, // 221: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry - 626, // 222: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry - 627, // 223: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry - 628, // 224: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry - 1, // 225: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE - 438, // 226: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek - 439, // 227: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask - 468, // 228: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent - 477, // 229: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple - 511, // 230: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo - 519, // 231: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop - 520, // 232: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop - 529, // 233: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo - 478, // 234: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 478, // 235: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 236, // [236:236] is the sub-list for method output_type - 236, // [236:236] is the sub-list for method input_type - 236, // [236:236] is the sub-list for extension type_name - 236, // [236:236] is the sub-list for extension extendee - 0, // [0:236] is the sub-list for field type_name + 1, // 166: tutorial.ResDailyUnlock.Code:type_name -> tutorial.RES_CODE + 448, // 167: tutorial.ResFaceInfo.FaceList:type_name -> tutorial.FaceInfo + 1, // 168: tutorial.ResSetFace.Code:type_name -> tutorial.RES_CODE + 452, // 169: tutorial.ResAvatarInfo.AvatarList:type_name -> tutorial.AvatarInfo + 1, // 170: tutorial.ResSetAvatar.Code:type_name -> tutorial.RES_CODE + 456, // 171: tutorial.ResSevenLogin.WeekReward:type_name -> tutorial.SevenLoginReward + 456, // 172: tutorial.ResSevenLogin.MonthReward:type_name -> tutorial.SevenLoginReward + 435, // 173: tutorial.SevenLoginReward.Item1:type_name -> tutorial.ItemInfo + 435, // 174: tutorial.SevenLoginReward.Item2:type_name -> tutorial.ItemInfo + 435, // 175: tutorial.SevenLoginReward.Item3:type_name -> tutorial.ItemInfo + 1, // 176: tutorial.ResGetSevenLoginReward.Code:type_name -> tutorial.RES_CODE + 1, // 177: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE + 462, // 178: tutorial.ResAcitive.ActiveList:type_name -> tutorial.ActiveInfo + 618, // 179: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry + 619, // 180: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry + 1, // 181: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE + 1, // 182: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE + 1, // 183: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE + 1, // 184: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE + 479, // 185: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple + 479, // 186: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple + 481, // 187: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog + 484, // 188: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard + 620, // 189: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry + 479, // 190: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple + 1, // 191: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE + 479, // 192: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple + 495, // 193: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo + 479, // 194: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple + 484, // 195: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard + 481, // 196: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog + 479, // 197: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple + 1, // 198: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE + 1, // 199: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE + 479, // 200: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple + 1, // 201: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE + 1, // 202: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE + 621, // 203: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry + 622, // 204: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry + 435, // 205: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo + 1, // 206: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE + 1, // 207: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE + 1, // 208: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE + 623, // 209: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry + 624, // 210: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry + 625, // 211: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry + 1, // 212: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE + 1, // 213: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE + 1, // 214: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE + 626, // 215: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry + 435, // 216: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo + 1, // 217: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE + 1, // 218: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE + 1, // 219: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE + 1, // 220: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE + 1, // 221: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE + 627, // 222: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry + 628, // 223: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry + 629, // 224: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry + 630, // 225: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry + 1, // 226: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE + 438, // 227: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek + 439, // 228: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask + 470, // 229: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent + 479, // 230: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple + 513, // 231: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo + 521, // 232: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop + 522, // 233: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop + 531, // 234: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo + 480, // 235: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 480, // 236: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 237, // [237:237] is the sub-list for method output_type + 237, // [237:237] is the sub-list for method input_type + 237, // [237:237] is the sub-list for extension type_name + 237, // [237:237] is the sub-list for extension extendee + 0, // [0:237] is the sub-list for field type_name } func init() { file_Gameapi_proto_init() } @@ -36673,7 +36825,7 @@ func file_Gameapi_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_Gameapi_proto_rawDesc, NumEnums: 4, - NumMessages: 625, + NumMessages: 627, NumExtensions: 0, NumServices: 0, },