From 91f6d8d9a19d0f7422b2328a3b825bfe45775eb0 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Fri, 10 Apr 2026 10:00:10 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BC=98=E5=8C=96=E9=A1=B6=E5=8F=B7=E9=80=BB?= =?UTF-8?q?=E8=BE=91?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/GameLogic.go | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/server/game/GameLogic.go b/src/server/game/GameLogic.go index a598cb0e..e07ef628 100644 --- a/src/server/game/GameLogic.go +++ b/src/server/game/GameLogic.go @@ -645,6 +645,8 @@ func (ad *GameLogic) ReplaceExistPlayerAndAgent(a gate.Agent, player *Player) er if agent != nil && a != agent { G_getGameLogic().PackResInfo(agent, "ForceKickOut", data) internal.AsignPlayerToAgents(agent, ad.NotInitPlayer) + agent.Close() + log.Debug("player %d 被挤下线", player.M_DwUin) } internal.AsignPlayerToAgents(a, player) player.SetAgent(a)