From 97350e8bdece4acacc7d8917e4decc0073920f2e Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Mon, 16 Jun 2025 10:37:41 +0800 Subject: [PATCH] =?UTF-8?q?=E8=A1=A5=E5=85=85=E7=99=BB=E5=BD=95=E5=92=8C?= =?UTF-8?q?=E8=BA=AB=E4=BB=BD=E8=AF=81=E6=A0=A1=E9=AA=8C=E9=80=BB=E8=BE=91?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/MergeConst/ErrorCode.go | 1 + src/server/game/admin.go | 62 + src/server/game/external.go | 35 +- src/server/msg/Gameapi.pb.go | 3661 +++++++++++++++------------- 4 files changed, 1985 insertions(+), 1774 deletions(-) diff --git a/src/server/MergeConst/ErrorCode.go b/src/server/MergeConst/ErrorCode.go index 84177da7..3645cca6 100644 --- a/src/server/MergeConst/ErrorCode.go +++ b/src/server/MergeConst/ErrorCode.go @@ -8,6 +8,7 @@ const ( Protocol_Error_Account_OR_PWD_Short int32 = 102 Protocol_Error_Account_Fail int32 = 103 Protocol_Error_Account_NoExsit int32 = 104 + Protocol_Error_Account_Code_Error int32 = 105 Protocol_Res_Buy_Cnt_Limit int32 = 110 Protocol_Res_Buy_CD int32 = 111 Protocol_Email_Find_Fail int32 = 120 diff --git a/src/server/game/admin.go b/src/server/game/admin.go index c11b02bf..2516fe59 100644 --- a/src/server/game/admin.go +++ b/src/server/game/admin.go @@ -5,7 +5,9 @@ import ( "fmt" "runtime" "server/GoUtil" + "server/MergeConst" "server/conf" + "server/db" Msg "server/game/mod/msg" "server/gamedata" "server/msg" @@ -37,6 +39,66 @@ func AdminProcess(Func string, args []interface{}) { log.Debug("AdminProcess error: %v", "Func not found") } +func LoginCodeProcess(Detail *msg.ReqLoginCode) { + // 处理登录验证码请求 +} + +func ReqIdentifyCard(a gate.Agent, Detail *msg.ReqIdentifyCard) { + // 处理身份证请求 + res := &msg.ResIdentifyCard{} + res.ResultCode = 0 + data, _ := proto.Marshal(res) + G_getGameLogic().PackResInfo(a, "ResIdentifyCard", data) +} + +func VerifyUser(accountInfo *db.Db_Account, detail *msg.ReqLogin) (ResLogin *msg.ResLogin) { + if accountInfo == nil { + ResLogin = &msg.ResLogin{ + ResultCode: MergeConst.Protocol_Error_Account_NoExsit, + DwUin: 0, + } + return + } + + if accountInfo.UserPassword != "" && accountInfo.UserPassword != detail.UserPwd { + ResLogin = &msg.ResLogin{ + ResultCode: MergeConst.Protocol_Error_Account_OR_PWD_ERROR, + DwUin: 0, + } + return + } + + if detail.Code != "" { + err := VerifyUserCode(detail.UserName, detail.Code) + if err != nil { + ResLogin = &msg.ResLogin{ + ResultCode: MergeConst.Protocol_Error_Account_Code_Error, + DwUin: 0, + } + return + } + } + playerbaseinfo := db.GetPlayerBaseInfoFromDbByName(detail.UserName) + if playerbaseinfo == nil { + ResLogin = &msg.ResLogin{ + ResultCode: MergeConst.Protocol_Error_Account_NoExsit, + DwUin: 0, + } + return + } + ResLogin = &msg.ResLogin{ + ResultCode: 0, + DwUin: playerbaseinfo.DwUin, + FaceBookId: playerbaseinfo.FaceBookId, + UserName: playerbaseinfo.UserName, + } + return +} + +func VerifyUserCode(telphone string, code string) error { + return nil +} + func AdminPlayerInfo(args []interface{}) error { a, buf := ParseAdminArgs(args) req := &msg.ReqAdminInfo{} diff --git a/src/server/game/external.go b/src/server/game/external.go index 5107d825..ecccb7a8 100644 --- a/src/server/game/external.go +++ b/src/server/game/external.go @@ -99,9 +99,17 @@ func HandleClientReq(args []interface{}) { ResChangePassword.ResultCode = 0 data, _ := proto.Marshal(ResChangePassword) G_GameLogicPtr.PackResInfo(a, "ResChangePassword", data) - - case "ReqAdminInfo": + case "ReqAdminInfo": // 后台接口 AdminProcess(m.GetFunc(), []interface{}{a, buf}) + case "ReqLoginCode": + Detail := &msg.ReqLoginCode{} + proto.Unmarshal(buf, Detail) + LoginCodeProcess(Detail) + case "ReqIdentifyCard": + detail := &msg.ReqIdentifyCard{} + proto.Unmarshal(buf, detail) + ReqIdentifyCard(a, detail) + case "ReqServerVersion": G_GameLogicPtr.SendServerVersion(a) case "ReqRegisterAccount": @@ -151,28 +159,7 @@ func HandleClientReq(args []interface{}) { log.Error("uid : %d, func : %s, fatal : %s", 0, m.GetFunc(), r) } }() - ResLogin := &msg.ResLogin{} - if accountInfo != nil { - if accountInfo.UserPassword == detail.UserPwd { - playerbaseinfo := db.GetPlayerBaseInfoFromDbByName(detail.UserName) - if playerbaseinfo != nil { - ResLogin.ResultCode = 0 - ResLogin.DwUin = playerbaseinfo.DwUin - ResLogin.FaceBookId = playerbaseinfo.FaceBookId - ResLogin.UserName = playerbaseinfo.UserName - } else { - ResLogin.ResultCode = MergeConst.Protocol_Error_Account_NoExsit - ResLogin.DwUin = 0 - } - } else { - ResLogin.ResultCode = MergeConst.Protocol_Error_Account_OR_PWD_ERROR - ResLogin.DwUin = 0 - } - - } else { - ResLogin.ResultCode = MergeConst.Protocol_Error_Account_NoExsit - ResLogin.DwUin = 0 - } + ResLogin := VerifyUser(accountInfo, detail) if ResLogin.ResultCode != 0 { resBuff, _ := proto.Marshal(ResLogin) G_GameLogicPtr.PackResInfo(a, "ResLogin", resBuff) diff --git a/src/server/msg/Gameapi.pb.go b/src/server/msg/Gameapi.pb.go index b31daa6a..cce1d8b6 100644 --- a/src/server/msg/Gameapi.pb.go +++ b/src/server/msg/Gameapi.pb.go @@ -1744,6 +1744,7 @@ type ReqLogin struct { state protoimpl.MessageState `protogen:"open.v1"` UserName string `protobuf:"bytes,1,opt,name=UserName,proto3" json:"UserName,omitempty"` UserPwd string `protobuf:"bytes,2,opt,name=UserPwd,proto3" json:"UserPwd,omitempty"` + Code string `protobuf:"bytes,3,opt,name=Code,proto3" json:"Code,omitempty"` // 验证码 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -1792,6 +1793,153 @@ func (x *ReqLogin) GetUserPwd() string { return "" } +func (x *ReqLogin) GetCode() string { + if x != nil { + return x.Code + } + return "" +} + +type ReqLoginCode struct { + state protoimpl.MessageState `protogen:"open.v1"` + TelPhone string `protobuf:"bytes,1,opt,name=TelPhone,proto3" json:"TelPhone,omitempty"` // 手机号码 + unknownFields protoimpl.UnknownFields + sizeCache protoimpl.SizeCache +} + +func (x *ReqLoginCode) Reset() { + *x = ReqLoginCode{} + mi := &file_proto_Gameapi_proto_msgTypes[18] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ReqLoginCode) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ReqLoginCode) ProtoMessage() {} + +func (x *ReqLoginCode) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[18] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ReqLoginCode.ProtoReflect.Descriptor instead. +func (*ReqLoginCode) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{18} +} + +func (x *ReqLoginCode) GetTelPhone() string { + if x != nil { + return x.TelPhone + } + return "" +} + +type ReqIdentifyCard struct { + state protoimpl.MessageState `protogen:"open.v1"` + Name string `protobuf:"bytes,1,opt,name=Name,proto3" json:"Name,omitempty"` // 姓名 + IdCard string `protobuf:"bytes,2,opt,name=IdCard,proto3" json:"IdCard,omitempty"` // 身份证号码 + unknownFields protoimpl.UnknownFields + sizeCache protoimpl.SizeCache +} + +func (x *ReqIdentifyCard) Reset() { + *x = ReqIdentifyCard{} + mi := &file_proto_Gameapi_proto_msgTypes[19] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ReqIdentifyCard) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ReqIdentifyCard) ProtoMessage() {} + +func (x *ReqIdentifyCard) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[19] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ReqIdentifyCard.ProtoReflect.Descriptor instead. +func (*ReqIdentifyCard) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{19} +} + +func (x *ReqIdentifyCard) GetName() string { + if x != nil { + return x.Name + } + return "" +} + +func (x *ReqIdentifyCard) GetIdCard() string { + if x != nil { + return x.IdCard + } + return "" +} + +type ResIdentifyCard struct { + state protoimpl.MessageState `protogen:"open.v1"` + ResultCode int32 `protobuf:"varint,1,opt,name=ResultCode,proto3" json:"ResultCode,omitempty"` // 0 成功 其他失败 + unknownFields protoimpl.UnknownFields + sizeCache protoimpl.SizeCache +} + +func (x *ResIdentifyCard) Reset() { + *x = ResIdentifyCard{} + mi := &file_proto_Gameapi_proto_msgTypes[20] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ResIdentifyCard) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ResIdentifyCard) ProtoMessage() {} + +func (x *ResIdentifyCard) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[20] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ResIdentifyCard.ProtoReflect.Descriptor instead. +func (*ResIdentifyCard) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{20} +} + +func (x *ResIdentifyCard) GetResultCode() int32 { + if x != nil { + return x.ResultCode + } + return 0 +} + // //响应登录 type ResLogin struct { state protoimpl.MessageState `protogen:"open.v1"` @@ -1805,7 +1953,7 @@ type ResLogin struct { func (x *ResLogin) Reset() { *x = ResLogin{} - mi := &file_proto_Gameapi_proto_msgTypes[18] + mi := &file_proto_Gameapi_proto_msgTypes[21] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1817,7 +1965,7 @@ func (x *ResLogin) String() string { func (*ResLogin) ProtoMessage() {} func (x *ResLogin) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[18] + mi := &file_proto_Gameapi_proto_msgTypes[21] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1830,7 +1978,7 @@ func (x *ResLogin) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLogin.ProtoReflect.Descriptor instead. func (*ResLogin) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{18} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{21} } func (x *ResLogin) GetResultCode() int32 { @@ -1872,7 +2020,7 @@ type ReqChangePassword struct { func (x *ReqChangePassword) Reset() { *x = ReqChangePassword{} - mi := &file_proto_Gameapi_proto_msgTypes[19] + mi := &file_proto_Gameapi_proto_msgTypes[22] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1884,7 +2032,7 @@ func (x *ReqChangePassword) String() string { func (*ReqChangePassword) ProtoMessage() {} func (x *ReqChangePassword) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[19] + mi := &file_proto_Gameapi_proto_msgTypes[22] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1897,7 +2045,7 @@ func (x *ReqChangePassword) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChangePassword.ProtoReflect.Descriptor instead. func (*ReqChangePassword) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{19} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{22} } func (x *ReqChangePassword) GetUserName() string { @@ -1930,7 +2078,7 @@ type ResChangePassword struct { func (x *ResChangePassword) Reset() { *x = ResChangePassword{} - mi := &file_proto_Gameapi_proto_msgTypes[20] + mi := &file_proto_Gameapi_proto_msgTypes[23] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1942,7 +2090,7 @@ func (x *ResChangePassword) String() string { func (*ResChangePassword) ProtoMessage() {} func (x *ResChangePassword) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[20] + mi := &file_proto_Gameapi_proto_msgTypes[23] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1955,7 +2103,7 @@ func (x *ResChangePassword) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChangePassword.ProtoReflect.Descriptor instead. func (*ResChangePassword) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{20} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{23} } func (x *ResChangePassword) GetResultCode() int32 { @@ -1975,7 +2123,7 @@ type ReqPlayerBaseInfo struct { func (x *ReqPlayerBaseInfo) Reset() { *x = ReqPlayerBaseInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[21] + mi := &file_proto_Gameapi_proto_msgTypes[24] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1987,7 +2135,7 @@ func (x *ReqPlayerBaseInfo) String() string { func (*ReqPlayerBaseInfo) ProtoMessage() {} func (x *ReqPlayerBaseInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[21] + mi := &file_proto_Gameapi_proto_msgTypes[24] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2000,7 +2148,7 @@ func (x *ReqPlayerBaseInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayerBaseInfo.ProtoReflect.Descriptor instead. func (*ReqPlayerBaseInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{21} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{24} } func (x *ReqPlayerBaseInfo) GetDwUin() int64 { @@ -2042,7 +2190,7 @@ type ResPlayerBaseInfo struct { func (x *ResPlayerBaseInfo) Reset() { *x = ResPlayerBaseInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[22] + mi := &file_proto_Gameapi_proto_msgTypes[25] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2054,7 +2202,7 @@ func (x *ResPlayerBaseInfo) String() string { func (*ResPlayerBaseInfo) ProtoMessage() {} func (x *ResPlayerBaseInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[22] + mi := &file_proto_Gameapi_proto_msgTypes[25] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2067,7 +2215,7 @@ func (x *ResPlayerBaseInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerBaseInfo.ProtoReflect.Descriptor instead. func (*ResPlayerBaseInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{22} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{25} } func (x *ResPlayerBaseInfo) GetDwUin() int64 { @@ -2239,7 +2387,7 @@ type ReqPlayerAsset struct { func (x *ReqPlayerAsset) Reset() { *x = ReqPlayerAsset{} - mi := &file_proto_Gameapi_proto_msgTypes[23] + mi := &file_proto_Gameapi_proto_msgTypes[26] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2251,7 +2399,7 @@ func (x *ReqPlayerAsset) String() string { func (*ReqPlayerAsset) ProtoMessage() {} func (x *ReqPlayerAsset) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[23] + mi := &file_proto_Gameapi_proto_msgTypes[26] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2264,7 +2412,7 @@ func (x *ReqPlayerAsset) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayerAsset.ProtoReflect.Descriptor instead. func (*ReqPlayerAsset) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{23} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{26} } // 玩家资产 @@ -2287,7 +2435,7 @@ type ResPlayerAsset struct { func (x *ResPlayerAsset) Reset() { *x = ResPlayerAsset{} - mi := &file_proto_Gameapi_proto_msgTypes[24] + mi := &file_proto_Gameapi_proto_msgTypes[27] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2299,7 +2447,7 @@ func (x *ResPlayerAsset) String() string { func (*ResPlayerAsset) ProtoMessage() {} func (x *ResPlayerAsset) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[24] + mi := &file_proto_Gameapi_proto_msgTypes[27] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2312,7 +2460,7 @@ func (x *ResPlayerAsset) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerAsset.ProtoReflect.Descriptor instead. func (*ResPlayerAsset) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{24} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{27} } func (x *ResPlayerAsset) GetDwUin() int64 { @@ -2403,7 +2551,7 @@ type UpdateBaseItemInfo struct { func (x *UpdateBaseItemInfo) Reset() { *x = UpdateBaseItemInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[25] + mi := &file_proto_Gameapi_proto_msgTypes[28] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2415,7 +2563,7 @@ func (x *UpdateBaseItemInfo) String() string { func (*UpdateBaseItemInfo) ProtoMessage() {} func (x *UpdateBaseItemInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[25] + mi := &file_proto_Gameapi_proto_msgTypes[28] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2428,7 +2576,7 @@ func (x *UpdateBaseItemInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use UpdateBaseItemInfo.ProtoReflect.Descriptor instead. func (*UpdateBaseItemInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{25} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{28} } func (x *UpdateBaseItemInfo) GetDwUin() int64 { @@ -2455,7 +2603,7 @@ type NotifyRenewBuyEnergyCnt struct { func (x *NotifyRenewBuyEnergyCnt) Reset() { *x = NotifyRenewBuyEnergyCnt{} - mi := &file_proto_Gameapi_proto_msgTypes[26] + mi := &file_proto_Gameapi_proto_msgTypes[29] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2467,7 +2615,7 @@ func (x *NotifyRenewBuyEnergyCnt) String() string { func (*NotifyRenewBuyEnergyCnt) ProtoMessage() {} func (x *NotifyRenewBuyEnergyCnt) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[26] + mi := &file_proto_Gameapi_proto_msgTypes[29] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2480,7 +2628,7 @@ func (x *NotifyRenewBuyEnergyCnt) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyRenewBuyEnergyCnt.ProtoReflect.Descriptor instead. func (*NotifyRenewBuyEnergyCnt) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{26} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{29} } func (x *NotifyRenewBuyEnergyCnt) GetDwUin() int64 { @@ -2507,7 +2655,7 @@ type ReqRemoveAd struct { func (x *ReqRemoveAd) Reset() { *x = ReqRemoveAd{} - mi := &file_proto_Gameapi_proto_msgTypes[27] + mi := &file_proto_Gameapi_proto_msgTypes[30] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2519,7 +2667,7 @@ func (x *ReqRemoveAd) String() string { func (*ReqRemoveAd) ProtoMessage() {} func (x *ReqRemoveAd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[27] + mi := &file_proto_Gameapi_proto_msgTypes[30] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2532,7 +2680,7 @@ func (x *ReqRemoveAd) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRemoveAd.ProtoReflect.Descriptor instead. func (*ReqRemoveAd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{27} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{30} } func (x *ReqRemoveAd) GetDwUin() int64 { @@ -2552,7 +2700,7 @@ type ResRemoveAd struct { func (x *ResRemoveAd) Reset() { *x = ResRemoveAd{} - mi := &file_proto_Gameapi_proto_msgTypes[28] + mi := &file_proto_Gameapi_proto_msgTypes[31] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2564,7 +2712,7 @@ func (x *ResRemoveAd) String() string { func (*ResRemoveAd) ProtoMessage() {} func (x *ResRemoveAd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[28] + mi := &file_proto_Gameapi_proto_msgTypes[31] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2577,7 +2725,7 @@ func (x *ResRemoveAd) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRemoveAd.ProtoReflect.Descriptor instead. func (*ResRemoveAd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{28} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{31} } func (x *ResRemoveAd) GetResultCode() int32 { @@ -2598,7 +2746,7 @@ type NotifyAddEnergy struct { func (x *NotifyAddEnergy) Reset() { *x = NotifyAddEnergy{} - mi := &file_proto_Gameapi_proto_msgTypes[29] + mi := &file_proto_Gameapi_proto_msgTypes[32] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2610,7 +2758,7 @@ func (x *NotifyAddEnergy) String() string { func (*NotifyAddEnergy) ProtoMessage() {} func (x *NotifyAddEnergy) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[29] + mi := &file_proto_Gameapi_proto_msgTypes[32] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2623,7 +2771,7 @@ func (x *NotifyAddEnergy) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyAddEnergy.ProtoReflect.Descriptor instead. func (*NotifyAddEnergy) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{29} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{32} } func (x *NotifyAddEnergy) GetDwUin() int64 { @@ -2650,7 +2798,7 @@ type ReqServerTime struct { func (x *ReqServerTime) Reset() { *x = ReqServerTime{} - mi := &file_proto_Gameapi_proto_msgTypes[30] + mi := &file_proto_Gameapi_proto_msgTypes[33] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2662,7 +2810,7 @@ func (x *ReqServerTime) String() string { func (*ReqServerTime) ProtoMessage() {} func (x *ReqServerTime) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[30] + mi := &file_proto_Gameapi_proto_msgTypes[33] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2675,7 +2823,7 @@ func (x *ReqServerTime) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqServerTime.ProtoReflect.Descriptor instead. func (*ReqServerTime) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{30} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{33} } func (x *ReqServerTime) GetDwUin() int64 { @@ -2695,7 +2843,7 @@ type ResServerTime struct { func (x *ResServerTime) Reset() { *x = ResServerTime{} - mi := &file_proto_Gameapi_proto_msgTypes[31] + mi := &file_proto_Gameapi_proto_msgTypes[34] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2707,7 +2855,7 @@ func (x *ResServerTime) String() string { func (*ResServerTime) ProtoMessage() {} func (x *ResServerTime) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[31] + mi := &file_proto_Gameapi_proto_msgTypes[34] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2720,7 +2868,7 @@ func (x *ResServerTime) ProtoReflect() protoreflect.Message { // Deprecated: Use ResServerTime.ProtoReflect.Descriptor instead. func (*ResServerTime) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{31} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{34} } func (x *ResServerTime) GetServerTime() int32 { @@ -2739,7 +2887,7 @@ type ReqPlayerChessData struct { func (x *ReqPlayerChessData) Reset() { *x = ReqPlayerChessData{} - mi := &file_proto_Gameapi_proto_msgTypes[32] + mi := &file_proto_Gameapi_proto_msgTypes[35] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2751,7 +2899,7 @@ func (x *ReqPlayerChessData) String() string { func (*ReqPlayerChessData) ProtoMessage() {} func (x *ReqPlayerChessData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[32] + mi := &file_proto_Gameapi_proto_msgTypes[35] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2764,7 +2912,7 @@ func (x *ReqPlayerChessData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayerChessData.ProtoReflect.Descriptor instead. func (*ReqPlayerChessData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{32} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{35} } func (x *ReqPlayerChessData) GetDwUin() int64 { @@ -2787,7 +2935,7 @@ type ResPlayerChessData struct { func (x *ResPlayerChessData) Reset() { *x = ResPlayerChessData{} - mi := &file_proto_Gameapi_proto_msgTypes[33] + mi := &file_proto_Gameapi_proto_msgTypes[36] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2799,7 +2947,7 @@ func (x *ResPlayerChessData) String() string { func (*ResPlayerChessData) ProtoMessage() {} func (x *ResPlayerChessData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[33] + mi := &file_proto_Gameapi_proto_msgTypes[36] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2812,7 +2960,7 @@ func (x *ResPlayerChessData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerChessData.ProtoReflect.Descriptor instead. func (*ResPlayerChessData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{33} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{36} } func (x *ResPlayerChessData) GetDwUin() int64 { @@ -2856,7 +3004,7 @@ type ResPlayerChessInfo struct { func (x *ResPlayerChessInfo) Reset() { *x = ResPlayerChessInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[34] + mi := &file_proto_Gameapi_proto_msgTypes[37] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2868,7 +3016,7 @@ func (x *ResPlayerChessInfo) String() string { func (*ResPlayerChessInfo) ProtoMessage() {} func (x *ResPlayerChessInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[34] + mi := &file_proto_Gameapi_proto_msgTypes[37] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2881,7 +3029,7 @@ func (x *ResPlayerChessInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerChessInfo.ProtoReflect.Descriptor instead. func (*ResPlayerChessInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{34} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{37} } func (x *ResPlayerChessInfo) GetChessList() []int32 { @@ -2933,7 +3081,7 @@ type ChessHandle struct { func (x *ChessHandle) Reset() { *x = ChessHandle{} - mi := &file_proto_Gameapi_proto_msgTypes[35] + mi := &file_proto_Gameapi_proto_msgTypes[38] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2945,7 +3093,7 @@ func (x *ChessHandle) String() string { func (*ChessHandle) ProtoMessage() {} func (x *ChessHandle) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[35] + mi := &file_proto_Gameapi_proto_msgTypes[38] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2958,7 +3106,7 @@ func (x *ChessHandle) ProtoReflect() protoreflect.Message { // Deprecated: Use ChessHandle.ProtoReflect.Descriptor instead. func (*ChessHandle) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{35} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{38} } func (x *ChessHandle) GetType() HANDLE_TYPE { @@ -3008,7 +3156,7 @@ type UpdatePlayerChessData struct { func (x *UpdatePlayerChessData) Reset() { *x = UpdatePlayerChessData{} - mi := &file_proto_Gameapi_proto_msgTypes[36] + mi := &file_proto_Gameapi_proto_msgTypes[39] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3020,7 +3168,7 @@ func (x *UpdatePlayerChessData) String() string { func (*UpdatePlayerChessData) ProtoMessage() {} func (x *UpdatePlayerChessData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[36] + mi := &file_proto_Gameapi_proto_msgTypes[39] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3033,7 +3181,7 @@ func (x *UpdatePlayerChessData) ProtoReflect() protoreflect.Message { // Deprecated: Use UpdatePlayerChessData.ProtoReflect.Descriptor instead. func (*UpdatePlayerChessData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{36} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{39} } func (x *UpdatePlayerChessData) GetDwUin() int64 { @@ -3067,7 +3215,7 @@ type ResUpdatePlayerChessData struct { func (x *ResUpdatePlayerChessData) Reset() { *x = ResUpdatePlayerChessData{} - mi := &file_proto_Gameapi_proto_msgTypes[37] + mi := &file_proto_Gameapi_proto_msgTypes[40] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3079,7 +3227,7 @@ func (x *ResUpdatePlayerChessData) String() string { func (*ResUpdatePlayerChessData) ProtoMessage() {} func (x *ResUpdatePlayerChessData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[37] + mi := &file_proto_Gameapi_proto_msgTypes[40] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3092,7 +3240,7 @@ func (x *ResUpdatePlayerChessData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResUpdatePlayerChessData.ProtoReflect.Descriptor instead. func (*ResUpdatePlayerChessData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{37} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{40} } func (x *ResUpdatePlayerChessData) GetCode() RES_CODE { @@ -3120,7 +3268,7 @@ type ReqSeparateChess struct { func (x *ReqSeparateChess) Reset() { *x = ReqSeparateChess{} - mi := &file_proto_Gameapi_proto_msgTypes[38] + mi := &file_proto_Gameapi_proto_msgTypes[41] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3132,7 +3280,7 @@ func (x *ReqSeparateChess) String() string { func (*ReqSeparateChess) ProtoMessage() {} func (x *ReqSeparateChess) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[38] + mi := &file_proto_Gameapi_proto_msgTypes[41] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3145,7 +3293,7 @@ func (x *ReqSeparateChess) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSeparateChess.ProtoReflect.Descriptor instead. func (*ReqSeparateChess) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{38} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{41} } func (x *ReqSeparateChess) GetChessId() int32 { @@ -3172,7 +3320,7 @@ type ResSeparateChess struct { func (x *ResSeparateChess) Reset() { *x = ResSeparateChess{} - mi := &file_proto_Gameapi_proto_msgTypes[39] + mi := &file_proto_Gameapi_proto_msgTypes[42] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3184,7 +3332,7 @@ func (x *ResSeparateChess) String() string { func (*ResSeparateChess) ProtoMessage() {} func (x *ResSeparateChess) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[39] + mi := &file_proto_Gameapi_proto_msgTypes[42] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3197,7 +3345,7 @@ func (x *ResSeparateChess) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSeparateChess.ProtoReflect.Descriptor instead. func (*ResSeparateChess) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{39} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{42} } func (x *ResSeparateChess) GetCode() RES_CODE { @@ -3225,7 +3373,7 @@ type ReqUpgradeChess struct { func (x *ReqUpgradeChess) Reset() { *x = ReqUpgradeChess{} - mi := &file_proto_Gameapi_proto_msgTypes[40] + mi := &file_proto_Gameapi_proto_msgTypes[43] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3237,7 +3385,7 @@ func (x *ReqUpgradeChess) String() string { func (*ReqUpgradeChess) ProtoMessage() {} func (x *ReqUpgradeChess) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[40] + mi := &file_proto_Gameapi_proto_msgTypes[43] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3250,7 +3398,7 @@ func (x *ReqUpgradeChess) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqUpgradeChess.ProtoReflect.Descriptor instead. func (*ReqUpgradeChess) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{40} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{43} } func (x *ReqUpgradeChess) GetChessId() int32 { @@ -3277,7 +3425,7 @@ type ResUpgradeChess struct { func (x *ResUpgradeChess) Reset() { *x = ResUpgradeChess{} - mi := &file_proto_Gameapi_proto_msgTypes[41] + mi := &file_proto_Gameapi_proto_msgTypes[44] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3289,7 +3437,7 @@ func (x *ResUpgradeChess) String() string { func (*ResUpgradeChess) ProtoMessage() {} func (x *ResUpgradeChess) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[41] + mi := &file_proto_Gameapi_proto_msgTypes[44] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3302,7 +3450,7 @@ func (x *ResUpgradeChess) ProtoReflect() protoreflect.Message { // Deprecated: Use ResUpgradeChess.ProtoReflect.Descriptor instead. func (*ResUpgradeChess) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{41} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{44} } func (x *ResUpgradeChess) GetCode() RES_CODE { @@ -3330,7 +3478,7 @@ type ReqGetChessFromBuff struct { func (x *ReqGetChessFromBuff) Reset() { *x = ReqGetChessFromBuff{} - mi := &file_proto_Gameapi_proto_msgTypes[42] + mi := &file_proto_Gameapi_proto_msgTypes[45] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3342,7 +3490,7 @@ func (x *ReqGetChessFromBuff) String() string { func (*ReqGetChessFromBuff) ProtoMessage() {} func (x *ReqGetChessFromBuff) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[42] + mi := &file_proto_Gameapi_proto_msgTypes[45] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3355,7 +3503,7 @@ func (x *ReqGetChessFromBuff) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetChessFromBuff.ProtoReflect.Descriptor instead. func (*ReqGetChessFromBuff) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{42} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{45} } func (x *ReqGetChessFromBuff) GetChessId() int32 { @@ -3382,7 +3530,7 @@ type ResGetChessFromBuff struct { func (x *ResGetChessFromBuff) Reset() { *x = ResGetChessFromBuff{} - mi := &file_proto_Gameapi_proto_msgTypes[43] + mi := &file_proto_Gameapi_proto_msgTypes[46] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3394,7 +3542,7 @@ func (x *ResGetChessFromBuff) String() string { func (*ResGetChessFromBuff) ProtoMessage() {} func (x *ResGetChessFromBuff) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[43] + mi := &file_proto_Gameapi_proto_msgTypes[46] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3407,7 +3555,7 @@ func (x *ResGetChessFromBuff) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetChessFromBuff.ProtoReflect.Descriptor instead. func (*ResGetChessFromBuff) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{43} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{46} } func (x *ResGetChessFromBuff) GetCode() RES_CODE { @@ -3439,7 +3587,7 @@ type ReqChessEx struct { func (x *ReqChessEx) Reset() { *x = ReqChessEx{} - mi := &file_proto_Gameapi_proto_msgTypes[44] + mi := &file_proto_Gameapi_proto_msgTypes[47] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3451,7 +3599,7 @@ func (x *ReqChessEx) String() string { func (*ReqChessEx) ProtoMessage() {} func (x *ReqChessEx) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[44] + mi := &file_proto_Gameapi_proto_msgTypes[47] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3464,7 +3612,7 @@ func (x *ReqChessEx) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChessEx.ProtoReflect.Descriptor instead. func (*ReqChessEx) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{44} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{47} } func (x *ReqChessEx) GetOldChessId() int32 { @@ -3519,7 +3667,7 @@ type ResChessEx struct { func (x *ResChessEx) Reset() { *x = ResChessEx{} - mi := &file_proto_Gameapi_proto_msgTypes[45] + mi := &file_proto_Gameapi_proto_msgTypes[48] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3531,7 +3679,7 @@ func (x *ResChessEx) String() string { func (*ResChessEx) ProtoMessage() {} func (x *ResChessEx) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[45] + mi := &file_proto_Gameapi_proto_msgTypes[48] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3544,7 +3692,7 @@ func (x *ResChessEx) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessEx.ProtoReflect.Descriptor instead. func (*ResChessEx) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{45} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{48} } func (x *ResChessEx) GetCode() RES_CODE { @@ -3572,7 +3720,7 @@ type ReqSourceChest struct { func (x *ReqSourceChest) Reset() { *x = ReqSourceChest{} - mi := &file_proto_Gameapi_proto_msgTypes[46] + mi := &file_proto_Gameapi_proto_msgTypes[49] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3584,7 +3732,7 @@ func (x *ReqSourceChest) String() string { func (*ReqSourceChest) ProtoMessage() {} func (x *ReqSourceChest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[46] + mi := &file_proto_Gameapi_proto_msgTypes[49] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3597,7 +3745,7 @@ func (x *ReqSourceChest) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSourceChest.ProtoReflect.Descriptor instead. func (*ReqSourceChest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{46} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{49} } func (x *ReqSourceChest) GetChestId() int32 { @@ -3624,7 +3772,7 @@ type ResSourceChest struct { func (x *ResSourceChest) Reset() { *x = ResSourceChest{} - mi := &file_proto_Gameapi_proto_msgTypes[47] + mi := &file_proto_Gameapi_proto_msgTypes[50] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3636,7 +3784,7 @@ func (x *ResSourceChest) String() string { func (*ResSourceChest) ProtoMessage() {} func (x *ResSourceChest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[47] + mi := &file_proto_Gameapi_proto_msgTypes[50] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3649,7 +3797,7 @@ func (x *ResSourceChest) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSourceChest.ProtoReflect.Descriptor instead. func (*ResSourceChest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{47} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{50} } func (x *ResSourceChest) GetCode() RES_CODE { @@ -3680,7 +3828,7 @@ type ReqPlayroomOutline struct { func (x *ReqPlayroomOutline) Reset() { *x = ReqPlayroomOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[48] + mi := &file_proto_Gameapi_proto_msgTypes[51] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3692,7 +3840,7 @@ func (x *ReqPlayroomOutline) String() string { func (*ReqPlayroomOutline) ProtoMessage() {} func (x *ReqPlayroomOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[48] + mi := &file_proto_Gameapi_proto_msgTypes[51] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3705,7 +3853,7 @@ func (x *ReqPlayroomOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomOutline.ProtoReflect.Descriptor instead. func (*ReqPlayroomOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{48} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{51} } func (x *ReqPlayroomOutline) GetOldChessId() int32 { @@ -3753,7 +3901,7 @@ type ResPlayroomOutline struct { func (x *ResPlayroomOutline) Reset() { *x = ResPlayroomOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[49] + mi := &file_proto_Gameapi_proto_msgTypes[52] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3765,7 +3913,7 @@ func (x *ResPlayroomOutline) String() string { func (*ResPlayroomOutline) ProtoMessage() {} func (x *ResPlayroomOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[49] + mi := &file_proto_Gameapi_proto_msgTypes[52] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3778,7 +3926,7 @@ func (x *ResPlayroomOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomOutline.ProtoReflect.Descriptor instead. func (*ResPlayroomOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{49} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{52} } func (x *ResPlayroomOutline) GetCode() RES_CODE { @@ -3807,7 +3955,7 @@ type ChessBag struct { func (x *ChessBag) Reset() { *x = ChessBag{} - mi := &file_proto_Gameapi_proto_msgTypes[50] + mi := &file_proto_Gameapi_proto_msgTypes[53] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3819,7 +3967,7 @@ func (x *ChessBag) String() string { func (*ChessBag) ProtoMessage() {} func (x *ChessBag) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[50] + mi := &file_proto_Gameapi_proto_msgTypes[53] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3832,7 +3980,7 @@ func (x *ChessBag) ProtoReflect() protoreflect.Message { // Deprecated: Use ChessBag.ProtoReflect.Descriptor instead. func (*ChessBag) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{50} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{53} } func (x *ChessBag) GetChessBagGrids() []*ChessBagGrid { @@ -3867,7 +4015,7 @@ type ChessBagGrid struct { func (x *ChessBagGrid) Reset() { *x = ChessBagGrid{} - mi := &file_proto_Gameapi_proto_msgTypes[51] + mi := &file_proto_Gameapi_proto_msgTypes[54] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3879,7 +4027,7 @@ func (x *ChessBagGrid) String() string { func (*ChessBagGrid) ProtoMessage() {} func (x *ChessBagGrid) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[51] + mi := &file_proto_Gameapi_proto_msgTypes[54] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3892,7 +4040,7 @@ func (x *ChessBagGrid) ProtoReflect() protoreflect.Message { // Deprecated: Use ChessBagGrid.ProtoReflect.Descriptor instead. func (*ChessBagGrid) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{51} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{54} } func (x *ChessBagGrid) GetId() int32 { @@ -3929,7 +4077,7 @@ type ReqPutChessInBag struct { func (x *ReqPutChessInBag) Reset() { *x = ReqPutChessInBag{} - mi := &file_proto_Gameapi_proto_msgTypes[52] + mi := &file_proto_Gameapi_proto_msgTypes[55] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3941,7 +4089,7 @@ func (x *ReqPutChessInBag) String() string { func (*ReqPutChessInBag) ProtoMessage() {} func (x *ReqPutChessInBag) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[52] + mi := &file_proto_Gameapi_proto_msgTypes[55] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3954,7 +4102,7 @@ func (x *ReqPutChessInBag) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPutChessInBag.ProtoReflect.Descriptor instead. func (*ReqPutChessInBag) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{52} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{55} } func (x *ReqPutChessInBag) GetChessId() int32 { @@ -3995,7 +4143,7 @@ type ResPutChessInBag struct { func (x *ResPutChessInBag) Reset() { *x = ResPutChessInBag{} - mi := &file_proto_Gameapi_proto_msgTypes[53] + mi := &file_proto_Gameapi_proto_msgTypes[56] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4007,7 +4155,7 @@ func (x *ResPutChessInBag) String() string { func (*ResPutChessInBag) ProtoMessage() {} func (x *ResPutChessInBag) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[53] + mi := &file_proto_Gameapi_proto_msgTypes[56] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4020,7 +4168,7 @@ func (x *ResPutChessInBag) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPutChessInBag.ProtoReflect.Descriptor instead. func (*ResPutChessInBag) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{53} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{56} } func (x *ResPutChessInBag) GetCode() RES_CODE { @@ -4048,7 +4196,7 @@ type ReqTakeChessOutBag struct { func (x *ReqTakeChessOutBag) Reset() { *x = ReqTakeChessOutBag{} - mi := &file_proto_Gameapi_proto_msgTypes[54] + mi := &file_proto_Gameapi_proto_msgTypes[57] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4060,7 +4208,7 @@ func (x *ReqTakeChessOutBag) String() string { func (*ReqTakeChessOutBag) ProtoMessage() {} func (x *ReqTakeChessOutBag) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[54] + mi := &file_proto_Gameapi_proto_msgTypes[57] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4073,7 +4221,7 @@ func (x *ReqTakeChessOutBag) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqTakeChessOutBag.ProtoReflect.Descriptor instead. func (*ReqTakeChessOutBag) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{54} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{57} } func (x *ReqTakeChessOutBag) GetBagId() int32 { @@ -4100,7 +4248,7 @@ type ResTakeChessOutBag struct { func (x *ResTakeChessOutBag) Reset() { *x = ResTakeChessOutBag{} - mi := &file_proto_Gameapi_proto_msgTypes[55] + mi := &file_proto_Gameapi_proto_msgTypes[58] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4112,7 +4260,7 @@ func (x *ResTakeChessOutBag) String() string { func (*ResTakeChessOutBag) ProtoMessage() {} func (x *ResTakeChessOutBag) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[55] + mi := &file_proto_Gameapi_proto_msgTypes[58] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4125,7 +4273,7 @@ func (x *ResTakeChessOutBag) ProtoReflect() protoreflect.Message { // Deprecated: Use ResTakeChessOutBag.ProtoReflect.Descriptor instead. func (*ResTakeChessOutBag) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{55} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{58} } func (x *ResTakeChessOutBag) GetCode() RES_CODE { @@ -4151,7 +4299,7 @@ type ReqBuyChessBagGrid struct { func (x *ReqBuyChessBagGrid) Reset() { *x = ReqBuyChessBagGrid{} - mi := &file_proto_Gameapi_proto_msgTypes[56] + mi := &file_proto_Gameapi_proto_msgTypes[59] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4163,7 +4311,7 @@ func (x *ReqBuyChessBagGrid) String() string { func (*ReqBuyChessBagGrid) ProtoMessage() {} func (x *ReqBuyChessBagGrid) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[56] + mi := &file_proto_Gameapi_proto_msgTypes[59] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4176,7 +4324,7 @@ func (x *ReqBuyChessBagGrid) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessBagGrid.ProtoReflect.Descriptor instead. func (*ReqBuyChessBagGrid) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{56} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{59} } type ResBuyChessBagGrid struct { @@ -4189,7 +4337,7 @@ type ResBuyChessBagGrid struct { func (x *ResBuyChessBagGrid) Reset() { *x = ResBuyChessBagGrid{} - mi := &file_proto_Gameapi_proto_msgTypes[57] + mi := &file_proto_Gameapi_proto_msgTypes[60] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4201,7 +4349,7 @@ func (x *ResBuyChessBagGrid) String() string { func (*ResBuyChessBagGrid) ProtoMessage() {} func (x *ResBuyChessBagGrid) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[57] + mi := &file_proto_Gameapi_proto_msgTypes[60] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4214,7 +4362,7 @@ func (x *ResBuyChessBagGrid) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessBagGrid.ProtoReflect.Descriptor instead. func (*ResBuyChessBagGrid) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{57} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{60} } func (x *ResBuyChessBagGrid) GetCode() RES_CODE { @@ -4241,7 +4389,7 @@ type ReqPlayerProfileData struct { func (x *ReqPlayerProfileData) Reset() { *x = ReqPlayerProfileData{} - mi := &file_proto_Gameapi_proto_msgTypes[58] + mi := &file_proto_Gameapi_proto_msgTypes[61] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4253,7 +4401,7 @@ func (x *ReqPlayerProfileData) String() string { func (*ReqPlayerProfileData) ProtoMessage() {} func (x *ReqPlayerProfileData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[58] + mi := &file_proto_Gameapi_proto_msgTypes[61] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4266,7 +4414,7 @@ func (x *ReqPlayerProfileData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayerProfileData.ProtoReflect.Descriptor instead. func (*ReqPlayerProfileData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{58} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{61} } func (x *ReqPlayerProfileData) GetDwUin() int64 { @@ -4293,7 +4441,7 @@ type ResPlayerProfileData struct { func (x *ResPlayerProfileData) Reset() { *x = ResPlayerProfileData{} - mi := &file_proto_Gameapi_proto_msgTypes[59] + mi := &file_proto_Gameapi_proto_msgTypes[62] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4305,7 +4453,7 @@ func (x *ResPlayerProfileData) String() string { func (*ResPlayerProfileData) ProtoMessage() {} func (x *ResPlayerProfileData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[59] + mi := &file_proto_Gameapi_proto_msgTypes[62] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4318,7 +4466,7 @@ func (x *ResPlayerProfileData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerProfileData.ProtoReflect.Descriptor instead. func (*ResPlayerProfileData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{59} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{62} } func (x *ResPlayerProfileData) GetDwUin() int64 { @@ -4394,7 +4542,7 @@ type ReqPlayerBriefProfileData struct { func (x *ReqPlayerBriefProfileData) Reset() { *x = ReqPlayerBriefProfileData{} - mi := &file_proto_Gameapi_proto_msgTypes[60] + mi := &file_proto_Gameapi_proto_msgTypes[63] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4406,7 +4554,7 @@ func (x *ReqPlayerBriefProfileData) String() string { func (*ReqPlayerBriefProfileData) ProtoMessage() {} func (x *ReqPlayerBriefProfileData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[60] + mi := &file_proto_Gameapi_proto_msgTypes[63] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4419,7 +4567,7 @@ func (x *ReqPlayerBriefProfileData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayerBriefProfileData.ProtoReflect.Descriptor instead. func (*ReqPlayerBriefProfileData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{60} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{63} } func (x *ReqPlayerBriefProfileData) GetDwUin() int64 { @@ -4444,7 +4592,7 @@ type ResPlayerBriefProfileData struct { func (x *ResPlayerBriefProfileData) Reset() { *x = ResPlayerBriefProfileData{} - mi := &file_proto_Gameapi_proto_msgTypes[61] + mi := &file_proto_Gameapi_proto_msgTypes[64] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4456,7 +4604,7 @@ func (x *ResPlayerBriefProfileData) String() string { func (*ResPlayerBriefProfileData) ProtoMessage() {} func (x *ResPlayerBriefProfileData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[61] + mi := &file_proto_Gameapi_proto_msgTypes[64] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4469,7 +4617,7 @@ func (x *ResPlayerBriefProfileData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerBriefProfileData.ProtoReflect.Descriptor instead. func (*ResPlayerBriefProfileData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{61} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{64} } func (x *ResPlayerBriefProfileData) GetDwUin() int64 { @@ -4531,7 +4679,7 @@ type ReqSetEnergyMul struct { func (x *ReqSetEnergyMul) Reset() { *x = ReqSetEnergyMul{} - mi := &file_proto_Gameapi_proto_msgTypes[62] + mi := &file_proto_Gameapi_proto_msgTypes[65] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4543,7 +4691,7 @@ func (x *ReqSetEnergyMul) String() string { func (*ReqSetEnergyMul) ProtoMessage() {} func (x *ReqSetEnergyMul) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[62] + mi := &file_proto_Gameapi_proto_msgTypes[65] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4556,7 +4704,7 @@ func (x *ReqSetEnergyMul) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetEnergyMul.ProtoReflect.Descriptor instead. func (*ReqSetEnergyMul) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{62} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{65} } func (x *ReqSetEnergyMul) GetEnergyMul() int32 { @@ -4576,7 +4724,7 @@ type ResSetEnergyMul struct { func (x *ResSetEnergyMul) Reset() { *x = ResSetEnergyMul{} - mi := &file_proto_Gameapi_proto_msgTypes[63] + mi := &file_proto_Gameapi_proto_msgTypes[66] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4588,7 +4736,7 @@ func (x *ResSetEnergyMul) String() string { func (*ResSetEnergyMul) ProtoMessage() {} func (x *ResSetEnergyMul) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[63] + mi := &file_proto_Gameapi_proto_msgTypes[66] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4601,7 +4749,7 @@ func (x *ResSetEnergyMul) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetEnergyMul.ProtoReflect.Descriptor instead. func (*ResSetEnergyMul) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{63} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{66} } func (x *ResSetEnergyMul) GetResultCode() RES_CODE { @@ -4628,7 +4776,7 @@ type ReqLang struct { func (x *ReqLang) Reset() { *x = ReqLang{} - mi := &file_proto_Gameapi_proto_msgTypes[64] + mi := &file_proto_Gameapi_proto_msgTypes[67] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4640,7 +4788,7 @@ func (x *ReqLang) String() string { func (*ReqLang) ProtoMessage() {} func (x *ReqLang) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[64] + mi := &file_proto_Gameapi_proto_msgTypes[67] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4653,7 +4801,7 @@ func (x *ReqLang) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLang.ProtoReflect.Descriptor instead. func (*ReqLang) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{64} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{67} } func (x *ReqLang) GetLang() LANG_TYPE { @@ -4673,7 +4821,7 @@ type ResLang struct { func (x *ResLang) Reset() { *x = ResLang{} - mi := &file_proto_Gameapi_proto_msgTypes[65] + mi := &file_proto_Gameapi_proto_msgTypes[68] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4685,7 +4833,7 @@ func (x *ResLang) String() string { func (*ResLang) ProtoMessage() {} func (x *ResLang) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[65] + mi := &file_proto_Gameapi_proto_msgTypes[68] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4698,7 +4846,7 @@ func (x *ResLang) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLang.ProtoReflect.Descriptor instead. func (*ResLang) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{65} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{68} } func (x *ResLang) GetResultCode() RES_CODE { @@ -4728,7 +4876,7 @@ type BaseInfo struct { func (x *BaseInfo) Reset() { *x = BaseInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[66] + mi := &file_proto_Gameapi_proto_msgTypes[69] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4740,7 +4888,7 @@ func (x *BaseInfo) String() string { func (*BaseInfo) ProtoMessage() {} func (x *BaseInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[66] + mi := &file_proto_Gameapi_proto_msgTypes[69] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4753,7 +4901,7 @@ func (x *BaseInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use BaseInfo.ProtoReflect.Descriptor instead. func (*BaseInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{66} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{69} } func (x *BaseInfo) GetEnergyMul() int32 { @@ -4799,7 +4947,7 @@ type ReqUserInfo struct { func (x *ReqUserInfo) Reset() { *x = ReqUserInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[67] + mi := &file_proto_Gameapi_proto_msgTypes[70] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4811,7 +4959,7 @@ func (x *ReqUserInfo) String() string { func (*ReqUserInfo) ProtoMessage() {} func (x *ReqUserInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[67] + mi := &file_proto_Gameapi_proto_msgTypes[70] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4824,7 +4972,7 @@ func (x *ReqUserInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqUserInfo.ProtoReflect.Descriptor instead. func (*ReqUserInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{67} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{70} } type UserInfo struct { @@ -4846,7 +4994,7 @@ type UserInfo struct { func (x *UserInfo) Reset() { *x = UserInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[68] + mi := &file_proto_Gameapi_proto_msgTypes[71] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4858,7 +5006,7 @@ func (x *UserInfo) String() string { func (*UserInfo) ProtoMessage() {} func (x *UserInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[68] + mi := &file_proto_Gameapi_proto_msgTypes[71] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4871,7 +5019,7 @@ func (x *UserInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use UserInfo.ProtoReflect.Descriptor instead. func (*UserInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{68} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{71} } func (x *UserInfo) GetUid() int64 { @@ -4961,7 +5109,7 @@ type ReqSetName struct { func (x *ReqSetName) Reset() { *x = ReqSetName{} - mi := &file_proto_Gameapi_proto_msgTypes[69] + mi := &file_proto_Gameapi_proto_msgTypes[72] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4973,7 +5121,7 @@ func (x *ReqSetName) String() string { func (*ReqSetName) ProtoMessage() {} func (x *ReqSetName) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[69] + mi := &file_proto_Gameapi_proto_msgTypes[72] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4986,7 +5134,7 @@ func (x *ReqSetName) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetName.ProtoReflect.Descriptor instead. func (*ReqSetName) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{69} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{72} } func (x *ReqSetName) GetName() string { @@ -5006,7 +5154,7 @@ type ResSetName struct { func (x *ResSetName) Reset() { *x = ResSetName{} - mi := &file_proto_Gameapi_proto_msgTypes[70] + mi := &file_proto_Gameapi_proto_msgTypes[73] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5018,7 +5166,7 @@ func (x *ResSetName) String() string { func (*ResSetName) ProtoMessage() {} func (x *ResSetName) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[70] + mi := &file_proto_Gameapi_proto_msgTypes[73] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5031,7 +5179,7 @@ func (x *ResSetName) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetName.ProtoReflect.Descriptor instead. func (*ResSetName) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{70} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{73} } func (x *ResSetName) GetResultCode() RES_CODE { @@ -5058,7 +5206,7 @@ type ReqSetPetName struct { func (x *ReqSetPetName) Reset() { *x = ReqSetPetName{} - mi := &file_proto_Gameapi_proto_msgTypes[71] + mi := &file_proto_Gameapi_proto_msgTypes[74] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5070,7 +5218,7 @@ func (x *ReqSetPetName) String() string { func (*ReqSetPetName) ProtoMessage() {} func (x *ReqSetPetName) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[71] + mi := &file_proto_Gameapi_proto_msgTypes[74] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5083,7 +5231,7 @@ func (x *ReqSetPetName) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetPetName.ProtoReflect.Descriptor instead. func (*ReqSetPetName) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{71} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{74} } func (x *ReqSetPetName) GetName() string { @@ -5103,7 +5251,7 @@ type ResSetPetName struct { func (x *ResSetPetName) Reset() { *x = ResSetPetName{} - mi := &file_proto_Gameapi_proto_msgTypes[72] + mi := &file_proto_Gameapi_proto_msgTypes[75] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5115,7 +5263,7 @@ func (x *ResSetPetName) String() string { func (*ResSetPetName) ProtoMessage() {} func (x *ResSetPetName) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[72] + mi := &file_proto_Gameapi_proto_msgTypes[75] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5128,7 +5276,7 @@ func (x *ResSetPetName) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetPetName.ProtoReflect.Descriptor instead. func (*ResSetPetName) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{72} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{75} } func (x *ResSetPetName) GetResultCode() RES_CODE { @@ -5155,7 +5303,7 @@ type ReqBuyEnergy struct { func (x *ReqBuyEnergy) Reset() { *x = ReqBuyEnergy{} - mi := &file_proto_Gameapi_proto_msgTypes[73] + mi := &file_proto_Gameapi_proto_msgTypes[76] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5167,7 +5315,7 @@ func (x *ReqBuyEnergy) String() string { func (*ReqBuyEnergy) ProtoMessage() {} func (x *ReqBuyEnergy) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[73] + mi := &file_proto_Gameapi_proto_msgTypes[76] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5180,7 +5328,7 @@ func (x *ReqBuyEnergy) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyEnergy.ProtoReflect.Descriptor instead. func (*ReqBuyEnergy) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{73} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{76} } func (x *ReqBuyEnergy) GetEnergy() int32 { @@ -5200,7 +5348,7 @@ type ResBuyEnergy struct { func (x *ResBuyEnergy) Reset() { *x = ResBuyEnergy{} - mi := &file_proto_Gameapi_proto_msgTypes[74] + mi := &file_proto_Gameapi_proto_msgTypes[77] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5212,7 +5360,7 @@ func (x *ResBuyEnergy) String() string { func (*ResBuyEnergy) ProtoMessage() {} func (x *ResBuyEnergy) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[74] + mi := &file_proto_Gameapi_proto_msgTypes[77] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5225,7 +5373,7 @@ func (x *ResBuyEnergy) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyEnergy.ProtoReflect.Descriptor instead. func (*ResBuyEnergy) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{74} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{77} } func (x *ResBuyEnergy) GetCode() RES_CODE { @@ -5251,7 +5399,7 @@ type ReqGetEnergyByAD struct { func (x *ReqGetEnergyByAD) Reset() { *x = ReqGetEnergyByAD{} - mi := &file_proto_Gameapi_proto_msgTypes[75] + mi := &file_proto_Gameapi_proto_msgTypes[78] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5263,7 +5411,7 @@ func (x *ReqGetEnergyByAD) String() string { func (*ReqGetEnergyByAD) ProtoMessage() {} func (x *ReqGetEnergyByAD) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[75] + mi := &file_proto_Gameapi_proto_msgTypes[78] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5276,7 +5424,7 @@ func (x *ReqGetEnergyByAD) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetEnergyByAD.ProtoReflect.Descriptor instead. func (*ReqGetEnergyByAD) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{75} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{78} } type ResGetEnergyByAD struct { @@ -5289,7 +5437,7 @@ type ResGetEnergyByAD struct { func (x *ResGetEnergyByAD) Reset() { *x = ResGetEnergyByAD{} - mi := &file_proto_Gameapi_proto_msgTypes[76] + mi := &file_proto_Gameapi_proto_msgTypes[79] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5301,7 +5449,7 @@ func (x *ResGetEnergyByAD) String() string { func (*ResGetEnergyByAD) ProtoMessage() {} func (x *ResGetEnergyByAD) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[76] + mi := &file_proto_Gameapi_proto_msgTypes[79] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5314,7 +5462,7 @@ func (x *ResGetEnergyByAD) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetEnergyByAD.ProtoReflect.Descriptor instead. func (*ResGetEnergyByAD) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{76} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{79} } func (x *ResGetEnergyByAD) GetCode() RES_CODE { @@ -5340,7 +5488,7 @@ type ReqGetHandbookReward struct { func (x *ReqGetHandbookReward) Reset() { *x = ReqGetHandbookReward{} - mi := &file_proto_Gameapi_proto_msgTypes[77] + mi := &file_proto_Gameapi_proto_msgTypes[80] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5352,7 +5500,7 @@ func (x *ReqGetHandbookReward) String() string { func (*ReqGetHandbookReward) ProtoMessage() {} func (x *ReqGetHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[77] + mi := &file_proto_Gameapi_proto_msgTypes[80] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5365,7 +5513,7 @@ func (x *ReqGetHandbookReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetHandbookReward.ProtoReflect.Descriptor instead. func (*ReqGetHandbookReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{77} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{80} } func (x *ReqGetHandbookReward) GetChessId() int32 { @@ -5385,7 +5533,7 @@ type ResGetHandbookReward struct { func (x *ResGetHandbookReward) Reset() { *x = ResGetHandbookReward{} - mi := &file_proto_Gameapi_proto_msgTypes[78] + mi := &file_proto_Gameapi_proto_msgTypes[81] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5397,7 +5545,7 @@ func (x *ResGetHandbookReward) String() string { func (*ResGetHandbookReward) ProtoMessage() {} func (x *ResGetHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[78] + mi := &file_proto_Gameapi_proto_msgTypes[81] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5410,7 +5558,7 @@ func (x *ResGetHandbookReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetHandbookReward.ProtoReflect.Descriptor instead. func (*ResGetHandbookReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{78} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{81} } func (x *ResGetHandbookReward) GetCode() RES_CODE { @@ -5437,7 +5585,7 @@ type HandbookInfo struct { func (x *HandbookInfo) Reset() { *x = HandbookInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[79] + mi := &file_proto_Gameapi_proto_msgTypes[82] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5449,7 +5597,7 @@ func (x *HandbookInfo) String() string { func (*HandbookInfo) ProtoMessage() {} func (x *HandbookInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[79] + mi := &file_proto_Gameapi_proto_msgTypes[82] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5462,7 +5610,7 @@ func (x *HandbookInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use HandbookInfo.ProtoReflect.Descriptor instead. func (*HandbookInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{79} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{82} } func (x *HandbookInfo) GetChessId() int32 { @@ -5489,7 +5637,7 @@ type Handbook struct { func (x *Handbook) Reset() { *x = Handbook{} - mi := &file_proto_Gameapi_proto_msgTypes[80] + mi := &file_proto_Gameapi_proto_msgTypes[83] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5501,7 +5649,7 @@ func (x *Handbook) String() string { func (*Handbook) ProtoMessage() {} func (x *Handbook) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[80] + mi := &file_proto_Gameapi_proto_msgTypes[83] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5514,7 +5662,7 @@ func (x *Handbook) ProtoReflect() protoreflect.Message { // Deprecated: Use Handbook.ProtoReflect.Descriptor instead. func (*Handbook) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{80} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{83} } func (x *Handbook) GetHandbooks() []*HandbookInfo { @@ -5540,7 +5688,7 @@ type RegHandbookAllReward struct { func (x *RegHandbookAllReward) Reset() { *x = RegHandbookAllReward{} - mi := &file_proto_Gameapi_proto_msgTypes[81] + mi := &file_proto_Gameapi_proto_msgTypes[84] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5552,7 +5700,7 @@ func (x *RegHandbookAllReward) String() string { func (*RegHandbookAllReward) ProtoMessage() {} func (x *RegHandbookAllReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[81] + mi := &file_proto_Gameapi_proto_msgTypes[84] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5565,7 +5713,7 @@ func (x *RegHandbookAllReward) ProtoReflect() protoreflect.Message { // Deprecated: Use RegHandbookAllReward.ProtoReflect.Descriptor instead. func (*RegHandbookAllReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{81} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{84} } func (x *RegHandbookAllReward) GetType() string { @@ -5585,7 +5733,7 @@ type ResHandbookAllReward struct { func (x *ResHandbookAllReward) Reset() { *x = ResHandbookAllReward{} - mi := &file_proto_Gameapi_proto_msgTypes[82] + mi := &file_proto_Gameapi_proto_msgTypes[85] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5597,7 +5745,7 @@ func (x *ResHandbookAllReward) String() string { func (*ResHandbookAllReward) ProtoMessage() {} func (x *ResHandbookAllReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[82] + mi := &file_proto_Gameapi_proto_msgTypes[85] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5610,7 +5758,7 @@ func (x *ResHandbookAllReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResHandbookAllReward.ProtoReflect.Descriptor instead. func (*ResHandbookAllReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{82} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{85} } func (x *ResHandbookAllReward) GetCode() RES_CODE { @@ -5638,7 +5786,7 @@ type ReqRewardOrder struct { func (x *ReqRewardOrder) Reset() { *x = ReqRewardOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[83] + mi := &file_proto_Gameapi_proto_msgTypes[86] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5650,7 +5798,7 @@ func (x *ReqRewardOrder) String() string { func (*ReqRewardOrder) ProtoMessage() {} func (x *ReqRewardOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[83] + mi := &file_proto_Gameapi_proto_msgTypes[86] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5663,7 +5811,7 @@ func (x *ReqRewardOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRewardOrder.ProtoReflect.Descriptor instead. func (*ReqRewardOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{83} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{86} } func (x *ReqRewardOrder) GetOrderId() int32 { @@ -5697,7 +5845,7 @@ type ResRewardOrder struct { func (x *ResRewardOrder) Reset() { *x = ResRewardOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[84] + mi := &file_proto_Gameapi_proto_msgTypes[87] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5709,7 +5857,7 @@ func (x *ResRewardOrder) String() string { func (*ResRewardOrder) ProtoMessage() {} func (x *ResRewardOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[84] + mi := &file_proto_Gameapi_proto_msgTypes[87] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5722,7 +5870,7 @@ func (x *ResRewardOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRewardOrder.ProtoReflect.Descriptor instead. func (*ResRewardOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{84} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{87} } func (x *ResRewardOrder) GetCode() RES_CODE { @@ -5749,7 +5897,7 @@ type ReqDelOrder struct { func (x *ReqDelOrder) Reset() { *x = ReqDelOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[85] + mi := &file_proto_Gameapi_proto_msgTypes[88] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5761,7 +5909,7 @@ func (x *ReqDelOrder) String() string { func (*ReqDelOrder) ProtoMessage() {} func (x *ReqDelOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[85] + mi := &file_proto_Gameapi_proto_msgTypes[88] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5774,7 +5922,7 @@ func (x *ReqDelOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDelOrder.ProtoReflect.Descriptor instead. func (*ReqDelOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{85} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{88} } func (x *ReqDelOrder) GetOrderId() int32 { @@ -5794,7 +5942,7 @@ type ResDelOrder struct { func (x *ResDelOrder) Reset() { *x = ResDelOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[86] + mi := &file_proto_Gameapi_proto_msgTypes[89] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5806,7 +5954,7 @@ func (x *ResDelOrder) String() string { func (*ResDelOrder) ProtoMessage() {} func (x *ResDelOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[86] + mi := &file_proto_Gameapi_proto_msgTypes[89] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5819,7 +5967,7 @@ func (x *ResDelOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDelOrder.ProtoReflect.Descriptor instead. func (*ResDelOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{86} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{89} } func (x *ResDelOrder) GetCode() RES_CODE { @@ -5846,7 +5994,7 @@ type ReqSellChessNum struct { func (x *ReqSellChessNum) Reset() { *x = ReqSellChessNum{} - mi := &file_proto_Gameapi_proto_msgTypes[87] + mi := &file_proto_Gameapi_proto_msgTypes[90] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5858,7 +6006,7 @@ func (x *ReqSellChessNum) String() string { func (*ReqSellChessNum) ProtoMessage() {} func (x *ReqSellChessNum) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[87] + mi := &file_proto_Gameapi_proto_msgTypes[90] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5871,7 +6019,7 @@ func (x *ReqSellChessNum) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSellChessNum.ProtoReflect.Descriptor instead. func (*ReqSellChessNum) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{87} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{90} } func (x *ReqSellChessNum) GetChessId() int32 { @@ -5890,7 +6038,7 @@ type ResSellChessNum struct { func (x *ResSellChessNum) Reset() { *x = ResSellChessNum{} - mi := &file_proto_Gameapi_proto_msgTypes[88] + mi := &file_proto_Gameapi_proto_msgTypes[91] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5902,7 +6050,7 @@ func (x *ResSellChessNum) String() string { func (*ResSellChessNum) ProtoMessage() {} func (x *ResSellChessNum) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[88] + mi := &file_proto_Gameapi_proto_msgTypes[91] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5915,7 +6063,7 @@ func (x *ResSellChessNum) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSellChessNum.ProtoReflect.Descriptor instead. func (*ResSellChessNum) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{88} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{91} } func (x *ResSellChessNum) GetNum() int32 { @@ -5937,7 +6085,7 @@ type Order struct { func (x *Order) Reset() { *x = Order{} - mi := &file_proto_Gameapi_proto_msgTypes[89] + mi := &file_proto_Gameapi_proto_msgTypes[92] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5949,7 +6097,7 @@ func (x *Order) String() string { func (*Order) ProtoMessage() {} func (x *Order) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[89] + mi := &file_proto_Gameapi_proto_msgTypes[92] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5962,7 +6110,7 @@ func (x *Order) ProtoReflect() protoreflect.Message { // Deprecated: Use Order.ProtoReflect.Descriptor instead. func (*Order) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{89} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{92} } func (x *Order) GetId() int32 { @@ -6002,7 +6150,7 @@ type ResOrderList struct { func (x *ResOrderList) Reset() { *x = ResOrderList{} - mi := &file_proto_Gameapi_proto_msgTypes[90] + mi := &file_proto_Gameapi_proto_msgTypes[93] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6014,7 +6162,7 @@ func (x *ResOrderList) String() string { func (*ResOrderList) ProtoMessage() {} func (x *ResOrderList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[90] + mi := &file_proto_Gameapi_proto_msgTypes[93] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6027,7 +6175,7 @@ func (x *ResOrderList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResOrderList.ProtoReflect.Descriptor instead. func (*ResOrderList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{90} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{93} } func (x *ResOrderList) GetOrderList() []*Order { @@ -6048,7 +6196,7 @@ type ResDecorateInfo struct { func (x *ResDecorateInfo) Reset() { *x = ResDecorateInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[91] + mi := &file_proto_Gameapi_proto_msgTypes[94] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6060,7 +6208,7 @@ func (x *ResDecorateInfo) String() string { func (*ResDecorateInfo) ProtoMessage() {} func (x *ResDecorateInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[91] + mi := &file_proto_Gameapi_proto_msgTypes[94] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6073,7 +6221,7 @@ func (x *ResDecorateInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDecorateInfo.ProtoReflect.Descriptor instead. func (*ResDecorateInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{91} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{94} } func (x *ResDecorateInfo) GetAreaId() int32 { @@ -6101,7 +6249,7 @@ type ReqDecorate struct { func (x *ReqDecorate) Reset() { *x = ReqDecorate{} - mi := &file_proto_Gameapi_proto_msgTypes[92] + mi := &file_proto_Gameapi_proto_msgTypes[95] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6113,7 +6261,7 @@ func (x *ReqDecorate) String() string { func (*ReqDecorate) ProtoMessage() {} func (x *ReqDecorate) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[92] + mi := &file_proto_Gameapi_proto_msgTypes[95] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6126,7 +6274,7 @@ func (x *ReqDecorate) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDecorate.ProtoReflect.Descriptor instead. func (*ReqDecorate) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{92} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{95} } func (x *ReqDecorate) GetAreaId() int32 { @@ -6153,7 +6301,7 @@ type ResDecorate struct { func (x *ResDecorate) Reset() { *x = ResDecorate{} - mi := &file_proto_Gameapi_proto_msgTypes[93] + mi := &file_proto_Gameapi_proto_msgTypes[96] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6165,7 +6313,7 @@ func (x *ResDecorate) String() string { func (*ResDecorate) ProtoMessage() {} func (x *ResDecorate) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[93] + mi := &file_proto_Gameapi_proto_msgTypes[96] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6178,7 +6326,7 @@ func (x *ResDecorate) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDecorate.ProtoReflect.Descriptor instead. func (*ResDecorate) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{93} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{96} } func (x *ResDecorate) GetCode() RES_CODE { @@ -6204,7 +6352,7 @@ type ReqDecorateAll struct { func (x *ReqDecorateAll) Reset() { *x = ReqDecorateAll{} - mi := &file_proto_Gameapi_proto_msgTypes[94] + mi := &file_proto_Gameapi_proto_msgTypes[97] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6216,7 +6364,7 @@ func (x *ReqDecorateAll) String() string { func (*ReqDecorateAll) ProtoMessage() {} func (x *ReqDecorateAll) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[94] + mi := &file_proto_Gameapi_proto_msgTypes[97] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6229,7 +6377,7 @@ func (x *ReqDecorateAll) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDecorateAll.ProtoReflect.Descriptor instead. func (*ReqDecorateAll) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{94} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{97} } type ResDecorateAll struct { @@ -6242,7 +6390,7 @@ type ResDecorateAll struct { func (x *ResDecorateAll) Reset() { *x = ResDecorateAll{} - mi := &file_proto_Gameapi_proto_msgTypes[95] + mi := &file_proto_Gameapi_proto_msgTypes[98] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6254,7 +6402,7 @@ func (x *ResDecorateAll) String() string { func (*ResDecorateAll) ProtoMessage() {} func (x *ResDecorateAll) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[95] + mi := &file_proto_Gameapi_proto_msgTypes[98] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6267,7 +6415,7 @@ func (x *ResDecorateAll) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDecorateAll.ProtoReflect.Descriptor instead. func (*ResDecorateAll) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{95} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{98} } func (x *ResDecorateAll) GetCode() RES_CODE { @@ -6295,7 +6443,7 @@ type ReqGmCommand struct { func (x *ReqGmCommand) Reset() { *x = ReqGmCommand{} - mi := &file_proto_Gameapi_proto_msgTypes[96] + mi := &file_proto_Gameapi_proto_msgTypes[99] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6307,7 +6455,7 @@ func (x *ReqGmCommand) String() string { func (*ReqGmCommand) ProtoMessage() {} func (x *ReqGmCommand) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[96] + mi := &file_proto_Gameapi_proto_msgTypes[99] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6320,7 +6468,7 @@ func (x *ReqGmCommand) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGmCommand.ProtoReflect.Descriptor instead. func (*ReqGmCommand) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{96} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{99} } func (x *ReqGmCommand) GetCommand() string { @@ -6348,7 +6496,7 @@ type Card struct { func (x *Card) Reset() { *x = Card{} - mi := &file_proto_Gameapi_proto_msgTypes[97] + mi := &file_proto_Gameapi_proto_msgTypes[100] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6360,7 +6508,7 @@ func (x *Card) String() string { func (*Card) ProtoMessage() {} func (x *Card) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[97] + mi := &file_proto_Gameapi_proto_msgTypes[100] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6373,7 +6521,7 @@ func (x *Card) ProtoReflect() protoreflect.Message { // Deprecated: Use Card.ProtoReflect.Descriptor instead. func (*Card) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{97} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{100} } func (x *Card) GetId() int32 { @@ -6398,7 +6546,7 @@ type ReqCardInfo struct { func (x *ReqCardInfo) Reset() { *x = ReqCardInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[98] + mi := &file_proto_Gameapi_proto_msgTypes[101] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6410,7 +6558,7 @@ func (x *ReqCardInfo) String() string { func (*ReqCardInfo) ProtoMessage() {} func (x *ReqCardInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[98] + mi := &file_proto_Gameapi_proto_msgTypes[101] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6423,7 +6571,7 @@ func (x *ReqCardInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardInfo.ProtoReflect.Descriptor instead. func (*ReqCardInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{98} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{101} } type ResCardInfo struct { @@ -6448,7 +6596,7 @@ type ResCardInfo struct { func (x *ResCardInfo) Reset() { *x = ResCardInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[99] + mi := &file_proto_Gameapi_proto_msgTypes[102] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6460,7 +6608,7 @@ func (x *ResCardInfo) String() string { func (*ResCardInfo) ProtoMessage() {} func (x *ResCardInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[99] + mi := &file_proto_Gameapi_proto_msgTypes[102] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6473,7 +6621,7 @@ func (x *ResCardInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardInfo.ProtoReflect.Descriptor instead. func (*ResCardInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{99} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{102} } func (x *ResCardInfo) GetCardList() []*Card { @@ -6587,7 +6735,7 @@ type ResNotifyCardTimes struct { func (x *ResNotifyCardTimes) Reset() { *x = ResNotifyCardTimes{} - mi := &file_proto_Gameapi_proto_msgTypes[100] + mi := &file_proto_Gameapi_proto_msgTypes[103] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6599,7 +6747,7 @@ func (x *ResNotifyCardTimes) String() string { func (*ResNotifyCardTimes) ProtoMessage() {} func (x *ResNotifyCardTimes) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[100] + mi := &file_proto_Gameapi_proto_msgTypes[103] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6612,7 +6760,7 @@ func (x *ResNotifyCardTimes) ProtoReflect() protoreflect.Message { // Deprecated: Use ResNotifyCardTimes.ProtoReflect.Descriptor instead. func (*ResNotifyCardTimes) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{100} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{103} } func (x *ResNotifyCardTimes) GetExTimes() int32 { @@ -6658,7 +6806,7 @@ type ReqCardSeasonFirstReward struct { func (x *ReqCardSeasonFirstReward) Reset() { *x = ReqCardSeasonFirstReward{} - mi := &file_proto_Gameapi_proto_msgTypes[101] + mi := &file_proto_Gameapi_proto_msgTypes[104] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6670,7 +6818,7 @@ func (x *ReqCardSeasonFirstReward) String() string { func (*ReqCardSeasonFirstReward) ProtoMessage() {} func (x *ReqCardSeasonFirstReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[101] + mi := &file_proto_Gameapi_proto_msgTypes[104] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6683,7 +6831,7 @@ func (x *ReqCardSeasonFirstReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardSeasonFirstReward.ProtoReflect.Descriptor instead. func (*ReqCardSeasonFirstReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{101} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{104} } type ResCardSeasonFirstReward struct { @@ -6696,7 +6844,7 @@ type ResCardSeasonFirstReward struct { func (x *ResCardSeasonFirstReward) Reset() { *x = ResCardSeasonFirstReward{} - mi := &file_proto_Gameapi_proto_msgTypes[102] + mi := &file_proto_Gameapi_proto_msgTypes[105] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6708,7 +6856,7 @@ func (x *ResCardSeasonFirstReward) String() string { func (*ResCardSeasonFirstReward) ProtoMessage() {} func (x *ResCardSeasonFirstReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[102] + mi := &file_proto_Gameapi_proto_msgTypes[105] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6721,7 +6869,7 @@ func (x *ResCardSeasonFirstReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardSeasonFirstReward.ProtoReflect.Descriptor instead. func (*ResCardSeasonFirstReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{102} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{105} } func (x *ResCardSeasonFirstReward) GetCode() RES_CODE { @@ -6748,7 +6896,7 @@ type ReqCardHandbookReward struct { func (x *ReqCardHandbookReward) Reset() { *x = ReqCardHandbookReward{} - mi := &file_proto_Gameapi_proto_msgTypes[103] + mi := &file_proto_Gameapi_proto_msgTypes[106] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6760,7 +6908,7 @@ func (x *ReqCardHandbookReward) String() string { func (*ReqCardHandbookReward) ProtoMessage() {} func (x *ReqCardHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[103] + mi := &file_proto_Gameapi_proto_msgTypes[106] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6773,7 +6921,7 @@ func (x *ReqCardHandbookReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardHandbookReward.ProtoReflect.Descriptor instead. func (*ReqCardHandbookReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{103} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{106} } func (x *ReqCardHandbookReward) GetCardId() int32 { @@ -6794,7 +6942,7 @@ type ResCardHandbookReward struct { func (x *ResCardHandbookReward) Reset() { *x = ResCardHandbookReward{} - mi := &file_proto_Gameapi_proto_msgTypes[104] + mi := &file_proto_Gameapi_proto_msgTypes[107] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6806,7 +6954,7 @@ func (x *ResCardHandbookReward) String() string { func (*ResCardHandbookReward) ProtoMessage() {} func (x *ResCardHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[104] + mi := &file_proto_Gameapi_proto_msgTypes[107] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6819,7 +6967,7 @@ func (x *ResCardHandbookReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardHandbookReward.ProtoReflect.Descriptor instead. func (*ResCardHandbookReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{104} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{107} } func (x *ResCardHandbookReward) GetCode() RES_CODE { @@ -6854,7 +7002,7 @@ type ReqMasterCard struct { func (x *ReqMasterCard) Reset() { *x = ReqMasterCard{} - mi := &file_proto_Gameapi_proto_msgTypes[105] + mi := &file_proto_Gameapi_proto_msgTypes[108] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6866,7 +7014,7 @@ func (x *ReqMasterCard) String() string { func (*ReqMasterCard) ProtoMessage() {} func (x *ReqMasterCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[105] + mi := &file_proto_Gameapi_proto_msgTypes[108] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6879,7 +7027,7 @@ func (x *ReqMasterCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMasterCard.ProtoReflect.Descriptor instead. func (*ReqMasterCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{105} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{108} } func (x *ReqMasterCard) GetId() int32 { @@ -6908,7 +7056,7 @@ type ResMasterCard struct { func (x *ResMasterCard) Reset() { *x = ResMasterCard{} - mi := &file_proto_Gameapi_proto_msgTypes[106] + mi := &file_proto_Gameapi_proto_msgTypes[109] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6920,7 +7068,7 @@ func (x *ResMasterCard) String() string { func (*ResMasterCard) ProtoMessage() {} func (x *ResMasterCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[106] + mi := &file_proto_Gameapi_proto_msgTypes[109] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6933,7 +7081,7 @@ func (x *ResMasterCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMasterCard.ProtoReflect.Descriptor instead. func (*ResMasterCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{106} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{109} } func (x *ResMasterCard) GetCode() RES_CODE { @@ -6974,7 +7122,7 @@ type ReqCardCollectReward struct { func (x *ReqCardCollectReward) Reset() { *x = ReqCardCollectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[107] + mi := &file_proto_Gameapi_proto_msgTypes[110] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6986,7 +7134,7 @@ func (x *ReqCardCollectReward) String() string { func (*ReqCardCollectReward) ProtoMessage() {} func (x *ReqCardCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[107] + mi := &file_proto_Gameapi_proto_msgTypes[110] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6999,7 +7147,7 @@ func (x *ReqCardCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardCollectReward.ProtoReflect.Descriptor instead. func (*ReqCardCollectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{107} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{110} } func (x *ReqCardCollectReward) GetColor() int32 { @@ -7019,7 +7167,7 @@ type ResCardCollectReward struct { func (x *ResCardCollectReward) Reset() { *x = ResCardCollectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[108] + mi := &file_proto_Gameapi_proto_msgTypes[111] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7031,7 +7179,7 @@ func (x *ResCardCollectReward) String() string { func (*ResCardCollectReward) ProtoMessage() {} func (x *ResCardCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[108] + mi := &file_proto_Gameapi_proto_msgTypes[111] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7044,7 +7192,7 @@ func (x *ResCardCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardCollectReward.ProtoReflect.Descriptor instead. func (*ResCardCollectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{108} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{111} } func (x *ResCardCollectReward) GetCode() RES_CODE { @@ -7071,7 +7219,7 @@ type ReqExStarReward struct { func (x *ReqExStarReward) Reset() { *x = ReqExStarReward{} - mi := &file_proto_Gameapi_proto_msgTypes[109] + mi := &file_proto_Gameapi_proto_msgTypes[112] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7083,7 +7231,7 @@ func (x *ReqExStarReward) String() string { func (*ReqExStarReward) ProtoMessage() {} func (x *ReqExStarReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[109] + mi := &file_proto_Gameapi_proto_msgTypes[112] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7096,7 +7244,7 @@ func (x *ReqExStarReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqExStarReward.ProtoReflect.Descriptor instead. func (*ReqExStarReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{109} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{112} } func (x *ReqExStarReward) GetId() int32 { @@ -7116,7 +7264,7 @@ type ResExStarReward struct { func (x *ResExStarReward) Reset() { *x = ResExStarReward{} - mi := &file_proto_Gameapi_proto_msgTypes[110] + mi := &file_proto_Gameapi_proto_msgTypes[113] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7128,7 +7276,7 @@ func (x *ResExStarReward) String() string { func (*ResExStarReward) ProtoMessage() {} func (x *ResExStarReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[110] + mi := &file_proto_Gameapi_proto_msgTypes[113] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7141,7 +7289,7 @@ func (x *ResExStarReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResExStarReward.ProtoReflect.Descriptor instead. func (*ResExStarReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{110} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{113} } func (x *ResExStarReward) GetCode() RES_CODE { @@ -7167,7 +7315,7 @@ type ReqAllCollectReward struct { func (x *ReqAllCollectReward) Reset() { *x = ReqAllCollectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[111] + mi := &file_proto_Gameapi_proto_msgTypes[114] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7179,7 +7327,7 @@ func (x *ReqAllCollectReward) String() string { func (*ReqAllCollectReward) ProtoMessage() {} func (x *ReqAllCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[111] + mi := &file_proto_Gameapi_proto_msgTypes[114] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7192,7 +7340,7 @@ func (x *ReqAllCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAllCollectReward.ProtoReflect.Descriptor instead. func (*ReqAllCollectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{111} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{114} } type ResAllCollectReward struct { @@ -7205,7 +7353,7 @@ type ResAllCollectReward struct { func (x *ResAllCollectReward) Reset() { *x = ResAllCollectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[112] + mi := &file_proto_Gameapi_proto_msgTypes[115] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7217,7 +7365,7 @@ func (x *ResAllCollectReward) String() string { func (*ResAllCollectReward) ProtoMessage() {} func (x *ResAllCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[112] + mi := &file_proto_Gameapi_proto_msgTypes[115] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7230,7 +7378,7 @@ func (x *ResAllCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAllCollectReward.ProtoReflect.Descriptor instead. func (*ResAllCollectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{112} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{115} } func (x *ResAllCollectReward) GetCode() RES_CODE { @@ -7258,7 +7406,7 @@ type ReqCardGive struct { func (x *ReqCardGive) Reset() { *x = ReqCardGive{} - mi := &file_proto_Gameapi_proto_msgTypes[113] + mi := &file_proto_Gameapi_proto_msgTypes[116] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7270,7 +7418,7 @@ func (x *ReqCardGive) String() string { func (*ReqCardGive) ProtoMessage() {} func (x *ReqCardGive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[113] + mi := &file_proto_Gameapi_proto_msgTypes[116] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7283,7 +7431,7 @@ func (x *ReqCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardGive.ProtoReflect.Descriptor instead. func (*ReqCardGive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{113} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{116} } func (x *ReqCardGive) GetUid() []int64 { @@ -7310,7 +7458,7 @@ type ResCardGive struct { func (x *ResCardGive) Reset() { *x = ResCardGive{} - mi := &file_proto_Gameapi_proto_msgTypes[114] + mi := &file_proto_Gameapi_proto_msgTypes[117] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7322,7 +7470,7 @@ func (x *ResCardGive) String() string { func (*ResCardGive) ProtoMessage() {} func (x *ResCardGive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[114] + mi := &file_proto_Gameapi_proto_msgTypes[117] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7335,7 +7483,7 @@ func (x *ResCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardGive.ProtoReflect.Descriptor instead. func (*ResCardGive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{114} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{117} } func (x *ResCardGive) GetCode() RES_CODE { @@ -7362,7 +7510,7 @@ type ReqAgreeCardGive struct { func (x *ReqAgreeCardGive) Reset() { *x = ReqAgreeCardGive{} - mi := &file_proto_Gameapi_proto_msgTypes[115] + mi := &file_proto_Gameapi_proto_msgTypes[118] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7374,7 +7522,7 @@ func (x *ReqAgreeCardGive) String() string { func (*ReqAgreeCardGive) ProtoMessage() {} func (x *ReqAgreeCardGive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[115] + mi := &file_proto_Gameapi_proto_msgTypes[118] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7387,7 +7535,7 @@ func (x *ReqAgreeCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeCardGive.ProtoReflect.Descriptor instead. func (*ReqAgreeCardGive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{115} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{118} } func (x *ReqAgreeCardGive) GetId() string { @@ -7408,7 +7556,7 @@ type ResAgreeCardGive struct { func (x *ResAgreeCardGive) Reset() { *x = ResAgreeCardGive{} - mi := &file_proto_Gameapi_proto_msgTypes[116] + mi := &file_proto_Gameapi_proto_msgTypes[119] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7420,7 +7568,7 @@ func (x *ResAgreeCardGive) String() string { func (*ResAgreeCardGive) ProtoMessage() {} func (x *ResAgreeCardGive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[116] + mi := &file_proto_Gameapi_proto_msgTypes[119] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7433,7 +7581,7 @@ func (x *ResAgreeCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeCardGive.ProtoReflect.Descriptor instead. func (*ResAgreeCardGive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{116} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{119} } func (x *ResAgreeCardGive) GetCode() RES_CODE { @@ -7467,7 +7615,7 @@ type ReqRefuseCardGive struct { func (x *ReqRefuseCardGive) Reset() { *x = ReqRefuseCardGive{} - mi := &file_proto_Gameapi_proto_msgTypes[117] + mi := &file_proto_Gameapi_proto_msgTypes[120] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7479,7 +7627,7 @@ func (x *ReqRefuseCardGive) String() string { func (*ReqRefuseCardGive) ProtoMessage() {} func (x *ReqRefuseCardGive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[117] + mi := &file_proto_Gameapi_proto_msgTypes[120] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7492,7 +7640,7 @@ func (x *ReqRefuseCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseCardGive.ProtoReflect.Descriptor instead. func (*ReqRefuseCardGive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{117} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{120} } func (x *ReqRefuseCardGive) GetId() string { @@ -7513,7 +7661,7 @@ type ResRefuseCardGive struct { func (x *ResRefuseCardGive) Reset() { *x = ResRefuseCardGive{} - mi := &file_proto_Gameapi_proto_msgTypes[118] + mi := &file_proto_Gameapi_proto_msgTypes[121] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7525,7 +7673,7 @@ func (x *ResRefuseCardGive) String() string { func (*ResRefuseCardGive) ProtoMessage() {} func (x *ResRefuseCardGive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[118] + mi := &file_proto_Gameapi_proto_msgTypes[121] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7538,7 +7686,7 @@ func (x *ResRefuseCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseCardGive.ProtoReflect.Descriptor instead. func (*ResRefuseCardGive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{118} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{121} } func (x *ResRefuseCardGive) GetCode() RES_CODE { @@ -7573,7 +7721,7 @@ type ReqCardSend struct { func (x *ReqCardSend) Reset() { *x = ReqCardSend{} - mi := &file_proto_Gameapi_proto_msgTypes[119] + mi := &file_proto_Gameapi_proto_msgTypes[122] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7585,7 +7733,7 @@ func (x *ReqCardSend) String() string { func (*ReqCardSend) ProtoMessage() {} func (x *ReqCardSend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[119] + mi := &file_proto_Gameapi_proto_msgTypes[122] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7598,7 +7746,7 @@ func (x *ReqCardSend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardSend.ProtoReflect.Descriptor instead. func (*ReqCardSend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{119} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{122} } func (x *ReqCardSend) GetUid() int64 { @@ -7625,7 +7773,7 @@ type ResCardSend struct { func (x *ResCardSend) Reset() { *x = ResCardSend{} - mi := &file_proto_Gameapi_proto_msgTypes[120] + mi := &file_proto_Gameapi_proto_msgTypes[123] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7637,7 +7785,7 @@ func (x *ResCardSend) String() string { func (*ResCardSend) ProtoMessage() {} func (x *ResCardSend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[120] + mi := &file_proto_Gameapi_proto_msgTypes[123] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7650,7 +7798,7 @@ func (x *ResCardSend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardSend.ProtoReflect.Descriptor instead. func (*ResCardSend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{120} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{123} } func (x *ResCardSend) GetCode() RES_CODE { @@ -7678,7 +7826,7 @@ type ReqCardExchange struct { func (x *ReqCardExchange) Reset() { *x = ReqCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[121] + mi := &file_proto_Gameapi_proto_msgTypes[124] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7690,7 +7838,7 @@ func (x *ReqCardExchange) String() string { func (*ReqCardExchange) ProtoMessage() {} func (x *ReqCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[121] + mi := &file_proto_Gameapi_proto_msgTypes[124] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7703,7 +7851,7 @@ func (x *ReqCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardExchange.ProtoReflect.Descriptor instead. func (*ReqCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{121} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{124} } func (x *ReqCardExchange) GetUid() int64 { @@ -7730,7 +7878,7 @@ type ResCardExchange struct { func (x *ResCardExchange) Reset() { *x = ResCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[122] + mi := &file_proto_Gameapi_proto_msgTypes[125] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7742,7 +7890,7 @@ func (x *ResCardExchange) String() string { func (*ResCardExchange) ProtoMessage() {} func (x *ResCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[122] + mi := &file_proto_Gameapi_proto_msgTypes[125] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7755,7 +7903,7 @@ func (x *ResCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardExchange.ProtoReflect.Descriptor instead. func (*ResCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{122} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{125} } func (x *ResCardExchange) GetCode() RES_CODE { @@ -7783,7 +7931,7 @@ type ReqSelectCardExchange struct { func (x *ReqSelectCardExchange) Reset() { *x = ReqSelectCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[123] + mi := &file_proto_Gameapi_proto_msgTypes[126] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7795,7 +7943,7 @@ func (x *ReqSelectCardExchange) String() string { func (*ReqSelectCardExchange) ProtoMessage() {} func (x *ReqSelectCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[123] + mi := &file_proto_Gameapi_proto_msgTypes[126] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7808,7 +7956,7 @@ func (x *ReqSelectCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelectCardExchange.ProtoReflect.Descriptor instead. func (*ReqSelectCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{123} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{126} } func (x *ReqSelectCardExchange) GetId() string { @@ -7836,7 +7984,7 @@ type ResSelectCardExchange struct { func (x *ResSelectCardExchange) Reset() { *x = ResSelectCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[124] + mi := &file_proto_Gameapi_proto_msgTypes[127] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7848,7 +7996,7 @@ func (x *ResSelectCardExchange) String() string { func (*ResSelectCardExchange) ProtoMessage() {} func (x *ResSelectCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[124] + mi := &file_proto_Gameapi_proto_msgTypes[127] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7861,7 +8009,7 @@ func (x *ResSelectCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelectCardExchange.ProtoReflect.Descriptor instead. func (*ResSelectCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{124} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{127} } func (x *ResSelectCardExchange) GetCode() RES_CODE { @@ -7895,7 +8043,7 @@ type ReqAgreeCardExchange struct { func (x *ReqAgreeCardExchange) Reset() { *x = ReqAgreeCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[125] + mi := &file_proto_Gameapi_proto_msgTypes[128] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7907,7 +8055,7 @@ func (x *ReqAgreeCardExchange) String() string { func (*ReqAgreeCardExchange) ProtoMessage() {} func (x *ReqAgreeCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[125] + mi := &file_proto_Gameapi_proto_msgTypes[128] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7920,7 +8068,7 @@ func (x *ReqAgreeCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeCardExchange.ProtoReflect.Descriptor instead. func (*ReqAgreeCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{125} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{128} } func (x *ReqAgreeCardExchange) GetId() string { @@ -7941,7 +8089,7 @@ type ResAgreeCardExchange struct { func (x *ResAgreeCardExchange) Reset() { *x = ResAgreeCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[126] + mi := &file_proto_Gameapi_proto_msgTypes[129] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7953,7 +8101,7 @@ func (x *ResAgreeCardExchange) String() string { func (*ResAgreeCardExchange) ProtoMessage() {} func (x *ResAgreeCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[126] + mi := &file_proto_Gameapi_proto_msgTypes[129] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7966,7 +8114,7 @@ func (x *ResAgreeCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeCardExchange.ProtoReflect.Descriptor instead. func (*ResAgreeCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{126} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{129} } func (x *ResAgreeCardExchange) GetCode() RES_CODE { @@ -8000,7 +8148,7 @@ type ReqRefuseCardSelect struct { func (x *ReqRefuseCardSelect) Reset() { *x = ReqRefuseCardSelect{} - mi := &file_proto_Gameapi_proto_msgTypes[127] + mi := &file_proto_Gameapi_proto_msgTypes[130] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8012,7 +8160,7 @@ func (x *ReqRefuseCardSelect) String() string { func (*ReqRefuseCardSelect) ProtoMessage() {} func (x *ReqRefuseCardSelect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[127] + mi := &file_proto_Gameapi_proto_msgTypes[130] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8025,7 +8173,7 @@ func (x *ReqRefuseCardSelect) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseCardSelect.ProtoReflect.Descriptor instead. func (*ReqRefuseCardSelect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{127} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{130} } func (x *ReqRefuseCardSelect) GetId() string { @@ -8046,7 +8194,7 @@ type ResRefuseCardSelect struct { func (x *ResRefuseCardSelect) Reset() { *x = ResRefuseCardSelect{} - mi := &file_proto_Gameapi_proto_msgTypes[128] + mi := &file_proto_Gameapi_proto_msgTypes[131] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8058,7 +8206,7 @@ func (x *ResRefuseCardSelect) String() string { func (*ResRefuseCardSelect) ProtoMessage() {} func (x *ResRefuseCardSelect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[128] + mi := &file_proto_Gameapi_proto_msgTypes[131] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8071,7 +8219,7 @@ func (x *ResRefuseCardSelect) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseCardSelect.ProtoReflect.Descriptor instead. func (*ResRefuseCardSelect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{128} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{131} } func (x *ResRefuseCardSelect) GetCode() RES_CODE { @@ -8105,7 +8253,7 @@ type ReqRefuseCardExchange struct { func (x *ReqRefuseCardExchange) Reset() { *x = ReqRefuseCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[129] + mi := &file_proto_Gameapi_proto_msgTypes[132] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8117,7 +8265,7 @@ func (x *ReqRefuseCardExchange) String() string { func (*ReqRefuseCardExchange) ProtoMessage() {} func (x *ReqRefuseCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[129] + mi := &file_proto_Gameapi_proto_msgTypes[132] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8130,7 +8278,7 @@ func (x *ReqRefuseCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseCardExchange.ProtoReflect.Descriptor instead. func (*ReqRefuseCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{129} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{132} } func (x *ReqRefuseCardExchange) GetId() string { @@ -8151,7 +8299,7 @@ type ResRefuseCardExchange struct { func (x *ResRefuseCardExchange) Reset() { *x = ResRefuseCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[130] + mi := &file_proto_Gameapi_proto_msgTypes[133] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8163,7 +8311,7 @@ func (x *ResRefuseCardExchange) String() string { func (*ResRefuseCardExchange) ProtoMessage() {} func (x *ResRefuseCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[130] + mi := &file_proto_Gameapi_proto_msgTypes[133] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8176,7 +8324,7 @@ func (x *ResRefuseCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseCardExchange.ProtoReflect.Descriptor instead. func (*ResRefuseCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{130} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{133} } func (x *ResRefuseCardExchange) GetCode() RES_CODE { @@ -8210,7 +8358,7 @@ type ReqGetFriendCard struct { func (x *ReqGetFriendCard) Reset() { *x = ReqGetFriendCard{} - mi := &file_proto_Gameapi_proto_msgTypes[131] + mi := &file_proto_Gameapi_proto_msgTypes[134] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8222,7 +8370,7 @@ func (x *ReqGetFriendCard) String() string { func (*ReqGetFriendCard) ProtoMessage() {} func (x *ReqGetFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[131] + mi := &file_proto_Gameapi_proto_msgTypes[134] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8235,7 +8383,7 @@ func (x *ReqGetFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetFriendCard.ProtoReflect.Descriptor instead. func (*ReqGetFriendCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{131} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{134} } func (x *ReqGetFriendCard) GetId() string { @@ -8257,7 +8405,7 @@ type ResGetFriendCard struct { func (x *ResGetFriendCard) Reset() { *x = ResGetFriendCard{} - mi := &file_proto_Gameapi_proto_msgTypes[132] + mi := &file_proto_Gameapi_proto_msgTypes[135] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8269,7 +8417,7 @@ func (x *ResGetFriendCard) String() string { func (*ResGetFriendCard) ProtoMessage() {} func (x *ResGetFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[132] + mi := &file_proto_Gameapi_proto_msgTypes[135] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8282,7 +8430,7 @@ func (x *ResGetFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetFriendCard.ProtoReflect.Descriptor instead. func (*ResGetFriendCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{132} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{135} } func (x *ResGetFriendCard) GetCode() RES_CODE { @@ -8322,7 +8470,7 @@ type ReqGetGoldCard struct { func (x *ReqGetGoldCard) Reset() { *x = ReqGetGoldCard{} - mi := &file_proto_Gameapi_proto_msgTypes[133] + mi := &file_proto_Gameapi_proto_msgTypes[136] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8334,7 +8482,7 @@ func (x *ReqGetGoldCard) String() string { func (*ReqGetGoldCard) ProtoMessage() {} func (x *ReqGetGoldCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[133] + mi := &file_proto_Gameapi_proto_msgTypes[136] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8347,7 +8495,7 @@ func (x *ReqGetGoldCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetGoldCard.ProtoReflect.Descriptor instead. func (*ReqGetGoldCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{133} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{136} } type ResGetGoldCard struct { @@ -8360,7 +8508,7 @@ type ResGetGoldCard struct { func (x *ResGetGoldCard) Reset() { *x = ResGetGoldCard{} - mi := &file_proto_Gameapi_proto_msgTypes[134] + mi := &file_proto_Gameapi_proto_msgTypes[137] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8372,7 +8520,7 @@ func (x *ResGetGoldCard) String() string { func (*ResGetGoldCard) ProtoMessage() {} func (x *ResGetGoldCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[134] + mi := &file_proto_Gameapi_proto_msgTypes[137] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8385,7 +8533,7 @@ func (x *ResGetGoldCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetGoldCard.ProtoReflect.Descriptor instead. func (*ResGetGoldCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{134} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{137} } func (x *ResGetGoldCard) GetFour() int32 { @@ -8412,7 +8560,7 @@ type ReqGuideReward struct { func (x *ReqGuideReward) Reset() { *x = ReqGuideReward{} - mi := &file_proto_Gameapi_proto_msgTypes[135] + mi := &file_proto_Gameapi_proto_msgTypes[138] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8424,7 +8572,7 @@ func (x *ReqGuideReward) String() string { func (*ReqGuideReward) ProtoMessage() {} func (x *ReqGuideReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[135] + mi := &file_proto_Gameapi_proto_msgTypes[138] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8437,7 +8585,7 @@ func (x *ReqGuideReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuideReward.ProtoReflect.Descriptor instead. func (*ReqGuideReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{135} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{138} } func (x *ReqGuideReward) GetId() int32 { @@ -8457,7 +8605,7 @@ type ResGuideReward struct { func (x *ResGuideReward) Reset() { *x = ResGuideReward{} - mi := &file_proto_Gameapi_proto_msgTypes[136] + mi := &file_proto_Gameapi_proto_msgTypes[139] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8469,7 +8617,7 @@ func (x *ResGuideReward) String() string { func (*ResGuideReward) ProtoMessage() {} func (x *ResGuideReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[136] + mi := &file_proto_Gameapi_proto_msgTypes[139] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8482,7 +8630,7 @@ func (x *ResGuideReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuideReward.ProtoReflect.Descriptor instead. func (*ResGuideReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{136} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{139} } func (x *ResGuideReward) GetCode() RES_CODE { @@ -8508,7 +8656,7 @@ type ReqGuidePlayroom struct { func (x *ReqGuidePlayroom) Reset() { *x = ReqGuidePlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[137] + mi := &file_proto_Gameapi_proto_msgTypes[140] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8520,7 +8668,7 @@ func (x *ReqGuidePlayroom) String() string { func (*ReqGuidePlayroom) ProtoMessage() {} func (x *ReqGuidePlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[137] + mi := &file_proto_Gameapi_proto_msgTypes[140] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8533,7 +8681,7 @@ func (x *ReqGuidePlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuidePlayroom.ProtoReflect.Descriptor instead. func (*ReqGuidePlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{137} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{140} } func (x *ReqGuidePlayroom) GetId() int32 { @@ -8553,7 +8701,7 @@ type ResGuidePlayroom struct { func (x *ResGuidePlayroom) Reset() { *x = ResGuidePlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[138] + mi := &file_proto_Gameapi_proto_msgTypes[141] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8565,7 +8713,7 @@ func (x *ResGuidePlayroom) String() string { func (*ResGuidePlayroom) ProtoMessage() {} func (x *ResGuidePlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[138] + mi := &file_proto_Gameapi_proto_msgTypes[141] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8578,7 +8726,7 @@ func (x *ResGuidePlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuidePlayroom.ProtoReflect.Descriptor instead. func (*ResGuidePlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{138} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{141} } func (x *ResGuidePlayroom) GetCode() RES_CODE { @@ -8604,7 +8752,7 @@ type ResGuildInfo struct { func (x *ResGuildInfo) Reset() { *x = ResGuildInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[139] + mi := &file_proto_Gameapi_proto_msgTypes[142] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8616,7 +8764,7 @@ func (x *ResGuildInfo) String() string { func (*ResGuildInfo) ProtoMessage() {} func (x *ResGuildInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[139] + mi := &file_proto_Gameapi_proto_msgTypes[142] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8629,7 +8777,7 @@ func (x *ResGuildInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuildInfo.ProtoReflect.Descriptor instead. func (*ResGuildInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{139} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{142} } func (x *ResGuildInfo) GetReward() map[int32]int32 { @@ -8648,7 +8796,7 @@ type ResGuideInfo struct { func (x *ResGuideInfo) Reset() { *x = ResGuideInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[140] + mi := &file_proto_Gameapi_proto_msgTypes[143] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8660,7 +8808,7 @@ func (x *ResGuideInfo) String() string { func (*ResGuideInfo) ProtoMessage() {} func (x *ResGuideInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[140] + mi := &file_proto_Gameapi_proto_msgTypes[143] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8673,7 +8821,7 @@ func (x *ResGuideInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuideInfo.ProtoReflect.Descriptor instead. func (*ResGuideInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{140} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{143} } func (x *ResGuideInfo) GetReward() map[int32]int32 { @@ -8695,7 +8843,7 @@ type ResItemPop struct { func (x *ResItemPop) Reset() { *x = ResItemPop{} - mi := &file_proto_Gameapi_proto_msgTypes[141] + mi := &file_proto_Gameapi_proto_msgTypes[144] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8707,7 +8855,7 @@ func (x *ResItemPop) String() string { func (*ResItemPop) ProtoMessage() {} func (x *ResItemPop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[141] + mi := &file_proto_Gameapi_proto_msgTypes[144] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8720,7 +8868,7 @@ func (x *ResItemPop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItemPop.ProtoReflect.Descriptor instead. func (*ResItemPop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{141} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{144} } func (x *ResItemPop) GetId() int32 { @@ -8761,7 +8909,7 @@ type ItemInfo struct { func (x *ItemInfo) Reset() { *x = ItemInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[142] + mi := &file_proto_Gameapi_proto_msgTypes[145] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8773,7 +8921,7 @@ func (x *ItemInfo) String() string { func (*ItemInfo) ProtoMessage() {} func (x *ItemInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[142] + mi := &file_proto_Gameapi_proto_msgTypes[145] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8786,7 +8934,7 @@ func (x *ItemInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemInfo.ProtoReflect.Descriptor instead. func (*ItemInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{142} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{145} } func (x *ItemInfo) GetId() int32 { @@ -8813,7 +8961,7 @@ type CardPack struct { func (x *CardPack) Reset() { *x = CardPack{} - mi := &file_proto_Gameapi_proto_msgTypes[143] + mi := &file_proto_Gameapi_proto_msgTypes[146] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8825,7 +8973,7 @@ func (x *CardPack) String() string { func (*CardPack) ProtoMessage() {} func (x *CardPack) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[143] + mi := &file_proto_Gameapi_proto_msgTypes[146] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8838,7 +8986,7 @@ func (x *CardPack) ProtoReflect() protoreflect.Message { // Deprecated: Use CardPack.ProtoReflect.Descriptor instead. func (*CardPack) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{143} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{146} } func (x *CardPack) GetId() int32 { @@ -8868,7 +9016,7 @@ type ResDailyTask struct { func (x *ResDailyTask) Reset() { *x = ResDailyTask{} - mi := &file_proto_Gameapi_proto_msgTypes[144] + mi := &file_proto_Gameapi_proto_msgTypes[147] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8880,7 +9028,7 @@ func (x *ResDailyTask) String() string { func (*ResDailyTask) ProtoMessage() {} func (x *ResDailyTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[144] + mi := &file_proto_Gameapi_proto_msgTypes[147] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8893,7 +9041,7 @@ func (x *ResDailyTask) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDailyTask.ProtoReflect.Descriptor instead. func (*ResDailyTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{144} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{147} } func (x *ResDailyTask) GetWeekReward() map[int32]*DailyWeek { @@ -8942,7 +9090,7 @@ type DailyWeek struct { func (x *DailyWeek) Reset() { *x = DailyWeek{} - mi := &file_proto_Gameapi_proto_msgTypes[145] + mi := &file_proto_Gameapi_proto_msgTypes[148] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8954,7 +9102,7 @@ func (x *DailyWeek) String() string { func (*DailyWeek) ProtoMessage() {} func (x *DailyWeek) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[145] + mi := &file_proto_Gameapi_proto_msgTypes[148] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8967,7 +9115,7 @@ func (x *DailyWeek) ProtoReflect() protoreflect.Message { // Deprecated: Use DailyWeek.ProtoReflect.Descriptor instead. func (*DailyWeek) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{145} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{148} } func (x *DailyWeek) GetItems() []*ItemInfo { @@ -9005,7 +9153,7 @@ type DailyTask struct { func (x *DailyTask) Reset() { *x = DailyTask{} - mi := &file_proto_Gameapi_proto_msgTypes[146] + mi := &file_proto_Gameapi_proto_msgTypes[149] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9017,7 +9165,7 @@ func (x *DailyTask) String() string { func (*DailyTask) ProtoMessage() {} func (x *DailyTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[146] + mi := &file_proto_Gameapi_proto_msgTypes[149] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9030,7 +9178,7 @@ func (x *DailyTask) ProtoReflect() protoreflect.Message { // Deprecated: Use DailyTask.ProtoReflect.Descriptor instead. func (*DailyTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{146} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{149} } func (x *DailyTask) GetStatus() int32 { @@ -9088,7 +9236,7 @@ type QuestProgress struct { func (x *QuestProgress) Reset() { *x = QuestProgress{} - mi := &file_proto_Gameapi_proto_msgTypes[147] + mi := &file_proto_Gameapi_proto_msgTypes[150] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9100,7 +9248,7 @@ func (x *QuestProgress) String() string { func (*QuestProgress) ProtoMessage() {} func (x *QuestProgress) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[147] + mi := &file_proto_Gameapi_proto_msgTypes[150] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9113,7 +9261,7 @@ func (x *QuestProgress) ProtoReflect() protoreflect.Message { // Deprecated: Use QuestProgress.ProtoReflect.Descriptor instead. func (*QuestProgress) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{147} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{150} } func (x *QuestProgress) GetLabel() string { @@ -9161,7 +9309,7 @@ type ReqGetDailyTaskReward struct { func (x *ReqGetDailyTaskReward) Reset() { *x = ReqGetDailyTaskReward{} - mi := &file_proto_Gameapi_proto_msgTypes[148] + mi := &file_proto_Gameapi_proto_msgTypes[151] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9173,7 +9321,7 @@ func (x *ReqGetDailyTaskReward) String() string { func (*ReqGetDailyTaskReward) ProtoMessage() {} func (x *ReqGetDailyTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[148] + mi := &file_proto_Gameapi_proto_msgTypes[151] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9186,7 +9334,7 @@ func (x *ReqGetDailyTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetDailyTaskReward.ProtoReflect.Descriptor instead. func (*ReqGetDailyTaskReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{148} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{151} } func (x *ReqGetDailyTaskReward) GetId() int32 { @@ -9206,7 +9354,7 @@ type ResGetDailyTaskReward struct { func (x *ResGetDailyTaskReward) Reset() { *x = ResGetDailyTaskReward{} - mi := &file_proto_Gameapi_proto_msgTypes[149] + mi := &file_proto_Gameapi_proto_msgTypes[152] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9218,7 +9366,7 @@ func (x *ResGetDailyTaskReward) String() string { func (*ResGetDailyTaskReward) ProtoMessage() {} func (x *ResGetDailyTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[149] + mi := &file_proto_Gameapi_proto_msgTypes[152] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9231,7 +9379,7 @@ func (x *ResGetDailyTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetDailyTaskReward.ProtoReflect.Descriptor instead. func (*ResGetDailyTaskReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{149} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{152} } func (x *ResGetDailyTaskReward) GetCode() RES_CODE { @@ -9258,7 +9406,7 @@ type ReqGetDailyWeekReward struct { func (x *ReqGetDailyWeekReward) Reset() { *x = ReqGetDailyWeekReward{} - mi := &file_proto_Gameapi_proto_msgTypes[150] + mi := &file_proto_Gameapi_proto_msgTypes[153] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9270,7 +9418,7 @@ func (x *ReqGetDailyWeekReward) String() string { func (*ReqGetDailyWeekReward) ProtoMessage() {} func (x *ReqGetDailyWeekReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[150] + mi := &file_proto_Gameapi_proto_msgTypes[153] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9283,7 +9431,7 @@ func (x *ReqGetDailyWeekReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetDailyWeekReward.ProtoReflect.Descriptor instead. func (*ReqGetDailyWeekReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{150} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{153} } func (x *ReqGetDailyWeekReward) GetId() int32 { @@ -9303,7 +9451,7 @@ type ResGetDailyWeekReward struct { func (x *ResGetDailyWeekReward) Reset() { *x = ResGetDailyWeekReward{} - mi := &file_proto_Gameapi_proto_msgTypes[151] + mi := &file_proto_Gameapi_proto_msgTypes[154] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9315,7 +9463,7 @@ func (x *ResGetDailyWeekReward) String() string { func (*ResGetDailyWeekReward) ProtoMessage() {} func (x *ResGetDailyWeekReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[151] + mi := &file_proto_Gameapi_proto_msgTypes[154] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9328,7 +9476,7 @@ func (x *ResGetDailyWeekReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetDailyWeekReward.ProtoReflect.Descriptor instead. func (*ResGetDailyWeekReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{151} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{154} } func (x *ResGetDailyWeekReward) GetCode() RES_CODE { @@ -9353,7 +9501,7 @@ type ReqDailyUnlock struct { func (x *ReqDailyUnlock) Reset() { *x = ReqDailyUnlock{} - mi := &file_proto_Gameapi_proto_msgTypes[152] + mi := &file_proto_Gameapi_proto_msgTypes[155] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9365,7 +9513,7 @@ func (x *ReqDailyUnlock) String() string { func (*ReqDailyUnlock) ProtoMessage() {} func (x *ReqDailyUnlock) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[152] + mi := &file_proto_Gameapi_proto_msgTypes[155] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9378,7 +9526,7 @@ func (x *ReqDailyUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDailyUnlock.ProtoReflect.Descriptor instead. func (*ReqDailyUnlock) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{152} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{155} } type ResDailyUnlock struct { @@ -9391,7 +9539,7 @@ type ResDailyUnlock struct { func (x *ResDailyUnlock) Reset() { *x = ResDailyUnlock{} - mi := &file_proto_Gameapi_proto_msgTypes[153] + mi := &file_proto_Gameapi_proto_msgTypes[156] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9403,7 +9551,7 @@ func (x *ResDailyUnlock) String() string { func (*ResDailyUnlock) ProtoMessage() {} func (x *ResDailyUnlock) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[153] + mi := &file_proto_Gameapi_proto_msgTypes[156] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9416,7 +9564,7 @@ func (x *ResDailyUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDailyUnlock.ProtoReflect.Descriptor instead. func (*ResDailyUnlock) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{153} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{156} } func (x *ResDailyUnlock) GetCode() RES_CODE { @@ -9443,7 +9591,7 @@ type ResFaceInfo struct { func (x *ResFaceInfo) Reset() { *x = ResFaceInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[154] + mi := &file_proto_Gameapi_proto_msgTypes[157] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9455,7 +9603,7 @@ func (x *ResFaceInfo) String() string { func (*ResFaceInfo) ProtoMessage() {} func (x *ResFaceInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[154] + mi := &file_proto_Gameapi_proto_msgTypes[157] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9468,7 +9616,7 @@ func (x *ResFaceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFaceInfo.ProtoReflect.Descriptor instead. func (*ResFaceInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{154} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{157} } func (x *ResFaceInfo) GetFaceList() []*FaceInfo { @@ -9496,7 +9644,7 @@ type FaceInfo struct { func (x *FaceInfo) Reset() { *x = FaceInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[155] + mi := &file_proto_Gameapi_proto_msgTypes[158] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9508,7 +9656,7 @@ func (x *FaceInfo) String() string { func (*FaceInfo) ProtoMessage() {} func (x *FaceInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[155] + mi := &file_proto_Gameapi_proto_msgTypes[158] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9521,7 +9669,7 @@ func (x *FaceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use FaceInfo.ProtoReflect.Descriptor instead. func (*FaceInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{155} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{158} } func (x *FaceInfo) GetId() int32 { @@ -9554,7 +9702,7 @@ type ReqSetFace struct { func (x *ReqSetFace) Reset() { *x = ReqSetFace{} - mi := &file_proto_Gameapi_proto_msgTypes[156] + mi := &file_proto_Gameapi_proto_msgTypes[159] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9566,7 +9714,7 @@ func (x *ReqSetFace) String() string { func (*ReqSetFace) ProtoMessage() {} func (x *ReqSetFace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[156] + mi := &file_proto_Gameapi_proto_msgTypes[159] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9579,7 +9727,7 @@ func (x *ReqSetFace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFace.ProtoReflect.Descriptor instead. func (*ReqSetFace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{156} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{159} } func (x *ReqSetFace) GetFace() int32 { @@ -9599,7 +9747,7 @@ type ResSetFace struct { func (x *ResSetFace) Reset() { *x = ResSetFace{} - mi := &file_proto_Gameapi_proto_msgTypes[157] + mi := &file_proto_Gameapi_proto_msgTypes[160] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9611,7 +9759,7 @@ func (x *ResSetFace) String() string { func (*ResSetFace) ProtoMessage() {} func (x *ResSetFace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[157] + mi := &file_proto_Gameapi_proto_msgTypes[160] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9624,7 +9772,7 @@ func (x *ResSetFace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFace.ProtoReflect.Descriptor instead. func (*ResSetFace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{157} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{160} } func (x *ResSetFace) GetCode() RES_CODE { @@ -9651,7 +9799,7 @@ type ResAvatarInfo struct { func (x *ResAvatarInfo) Reset() { *x = ResAvatarInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[158] + mi := &file_proto_Gameapi_proto_msgTypes[161] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9663,7 +9811,7 @@ func (x *ResAvatarInfo) String() string { func (*ResAvatarInfo) ProtoMessage() {} func (x *ResAvatarInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[158] + mi := &file_proto_Gameapi_proto_msgTypes[161] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9676,7 +9824,7 @@ func (x *ResAvatarInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAvatarInfo.ProtoReflect.Descriptor instead. func (*ResAvatarInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{158} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{161} } func (x *ResAvatarInfo) GetAvatarList() []*AvatarInfo { @@ -9704,7 +9852,7 @@ type AvatarInfo struct { func (x *AvatarInfo) Reset() { *x = AvatarInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[159] + mi := &file_proto_Gameapi_proto_msgTypes[162] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9716,7 +9864,7 @@ func (x *AvatarInfo) String() string { func (*AvatarInfo) ProtoMessage() {} func (x *AvatarInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[159] + mi := &file_proto_Gameapi_proto_msgTypes[162] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9729,7 +9877,7 @@ func (x *AvatarInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use AvatarInfo.ProtoReflect.Descriptor instead. func (*AvatarInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{159} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{162} } func (x *AvatarInfo) GetId() int32 { @@ -9762,7 +9910,7 @@ type ReqSetAvatar struct { func (x *ReqSetAvatar) Reset() { *x = ReqSetAvatar{} - mi := &file_proto_Gameapi_proto_msgTypes[160] + mi := &file_proto_Gameapi_proto_msgTypes[163] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9774,7 +9922,7 @@ func (x *ReqSetAvatar) String() string { func (*ReqSetAvatar) ProtoMessage() {} func (x *ReqSetAvatar) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[160] + mi := &file_proto_Gameapi_proto_msgTypes[163] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9787,7 +9935,7 @@ func (x *ReqSetAvatar) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetAvatar.ProtoReflect.Descriptor instead. func (*ReqSetAvatar) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{160} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{163} } func (x *ReqSetAvatar) GetAvatar() int32 { @@ -9807,7 +9955,7 @@ type ResSetAvatar struct { func (x *ResSetAvatar) Reset() { *x = ResSetAvatar{} - mi := &file_proto_Gameapi_proto_msgTypes[161] + mi := &file_proto_Gameapi_proto_msgTypes[164] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9819,7 +9967,7 @@ func (x *ResSetAvatar) String() string { func (*ResSetAvatar) ProtoMessage() {} func (x *ResSetAvatar) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[161] + mi := &file_proto_Gameapi_proto_msgTypes[164] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9832,7 +9980,7 @@ func (x *ResSetAvatar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetAvatar.ProtoReflect.Descriptor instead. func (*ResSetAvatar) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{161} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{164} } func (x *ResSetAvatar) GetCode() RES_CODE { @@ -9861,7 +10009,7 @@ type EmojiInfo struct { func (x *EmojiInfo) Reset() { *x = EmojiInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[162] + mi := &file_proto_Gameapi_proto_msgTypes[165] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9873,7 +10021,7 @@ func (x *EmojiInfo) String() string { func (*EmojiInfo) ProtoMessage() {} func (x *EmojiInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[162] + mi := &file_proto_Gameapi_proto_msgTypes[165] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9886,7 +10034,7 @@ func (x *EmojiInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use EmojiInfo.ProtoReflect.Descriptor instead. func (*EmojiInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{162} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{165} } func (x *EmojiInfo) GetId() int32 { @@ -9921,7 +10069,7 @@ type ReqSetEmoji struct { func (x *ReqSetEmoji) Reset() { *x = ReqSetEmoji{} - mi := &file_proto_Gameapi_proto_msgTypes[163] + mi := &file_proto_Gameapi_proto_msgTypes[166] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9933,7 +10081,7 @@ func (x *ReqSetEmoji) String() string { func (*ReqSetEmoji) ProtoMessage() {} func (x *ReqSetEmoji) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[163] + mi := &file_proto_Gameapi_proto_msgTypes[166] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9946,7 +10094,7 @@ func (x *ReqSetEmoji) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetEmoji.ProtoReflect.Descriptor instead. func (*ReqSetEmoji) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{163} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{166} } func (x *ReqSetEmoji) GetId() int32 { @@ -9973,7 +10121,7 @@ type ResSetEmoji struct { func (x *ResSetEmoji) Reset() { *x = ResSetEmoji{} - mi := &file_proto_Gameapi_proto_msgTypes[164] + mi := &file_proto_Gameapi_proto_msgTypes[167] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9985,7 +10133,7 @@ func (x *ResSetEmoji) String() string { func (*ResSetEmoji) ProtoMessage() {} func (x *ResSetEmoji) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[164] + mi := &file_proto_Gameapi_proto_msgTypes[167] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9998,7 +10146,7 @@ func (x *ResSetEmoji) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetEmoji.ProtoReflect.Descriptor instead. func (*ResSetEmoji) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{164} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{167} } func (x *ResSetEmoji) GetCode() RES_CODE { @@ -10028,7 +10176,7 @@ type ResSevenLogin struct { func (x *ResSevenLogin) Reset() { *x = ResSevenLogin{} - mi := &file_proto_Gameapi_proto_msgTypes[165] + mi := &file_proto_Gameapi_proto_msgTypes[168] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10040,7 +10188,7 @@ func (x *ResSevenLogin) String() string { func (*ResSevenLogin) ProtoMessage() {} func (x *ResSevenLogin) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[165] + mi := &file_proto_Gameapi_proto_msgTypes[168] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10053,7 +10201,7 @@ func (x *ResSevenLogin) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSevenLogin.ProtoReflect.Descriptor instead. func (*ResSevenLogin) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{165} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{168} } func (x *ResSevenLogin) GetWeekReward() []*SevenLoginReward { @@ -10097,7 +10245,7 @@ type SevenLoginReward struct { func (x *SevenLoginReward) Reset() { *x = SevenLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[166] + mi := &file_proto_Gameapi_proto_msgTypes[169] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10109,7 +10257,7 @@ func (x *SevenLoginReward) String() string { func (*SevenLoginReward) ProtoMessage() {} func (x *SevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[166] + mi := &file_proto_Gameapi_proto_msgTypes[169] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10122,7 +10270,7 @@ func (x *SevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use SevenLoginReward.ProtoReflect.Descriptor instead. func (*SevenLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{166} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{169} } func (x *SevenLoginReward) GetItem1() []*ItemInfo { @@ -10170,7 +10318,7 @@ type ReqGetSevenLoginReward struct { func (x *ReqGetSevenLoginReward) Reset() { *x = ReqGetSevenLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[167] + mi := &file_proto_Gameapi_proto_msgTypes[170] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10182,7 +10330,7 @@ func (x *ReqGetSevenLoginReward) String() string { func (*ReqGetSevenLoginReward) ProtoMessage() {} func (x *ReqGetSevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[167] + mi := &file_proto_Gameapi_proto_msgTypes[170] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10195,7 +10343,7 @@ func (x *ReqGetSevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetSevenLoginReward.ProtoReflect.Descriptor instead. func (*ReqGetSevenLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{167} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{170} } func (x *ReqGetSevenLoginReward) GetId() int32 { @@ -10215,7 +10363,7 @@ type ResGetSevenLoginReward struct { func (x *ResGetSevenLoginReward) Reset() { *x = ResGetSevenLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[168] + mi := &file_proto_Gameapi_proto_msgTypes[171] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10227,7 +10375,7 @@ func (x *ResGetSevenLoginReward) String() string { func (*ResGetSevenLoginReward) ProtoMessage() {} func (x *ResGetSevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[168] + mi := &file_proto_Gameapi_proto_msgTypes[171] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10240,7 +10388,7 @@ func (x *ResGetSevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetSevenLoginReward.ProtoReflect.Descriptor instead. func (*ResGetSevenLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{168} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{171} } func (x *ResGetSevenLoginReward) GetCode() RES_CODE { @@ -10267,7 +10415,7 @@ type ReqGetMonthLoginReward struct { func (x *ReqGetMonthLoginReward) Reset() { *x = ReqGetMonthLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[169] + mi := &file_proto_Gameapi_proto_msgTypes[172] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10279,7 +10427,7 @@ func (x *ReqGetMonthLoginReward) String() string { func (*ReqGetMonthLoginReward) ProtoMessage() {} func (x *ReqGetMonthLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[169] + mi := &file_proto_Gameapi_proto_msgTypes[172] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10292,7 +10440,7 @@ func (x *ReqGetMonthLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMonthLoginReward.ProtoReflect.Descriptor instead. func (*ReqGetMonthLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{169} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{172} } func (x *ReqGetMonthLoginReward) GetId() int32 { @@ -10312,7 +10460,7 @@ type ResGetMonthLoginReward struct { func (x *ResGetMonthLoginReward) Reset() { *x = ResGetMonthLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[170] + mi := &file_proto_Gameapi_proto_msgTypes[173] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10324,7 +10472,7 @@ func (x *ResGetMonthLoginReward) String() string { func (*ResGetMonthLoginReward) ProtoMessage() {} func (x *ResGetMonthLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[170] + mi := &file_proto_Gameapi_proto_msgTypes[173] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10337,7 +10485,7 @@ func (x *ResGetMonthLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMonthLoginReward.ProtoReflect.Descriptor instead. func (*ResGetMonthLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{170} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{173} } func (x *ResGetMonthLoginReward) GetCode() RES_CODE { @@ -10364,7 +10512,7 @@ type ResActivity struct { func (x *ResActivity) Reset() { *x = ResActivity{} - mi := &file_proto_Gameapi_proto_msgTypes[171] + mi := &file_proto_Gameapi_proto_msgTypes[174] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10376,7 +10524,7 @@ func (x *ResActivity) String() string { func (*ResActivity) ProtoMessage() {} func (x *ResActivity) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[171] + mi := &file_proto_Gameapi_proto_msgTypes[174] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10389,7 +10537,7 @@ func (x *ResActivity) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActivity.ProtoReflect.Descriptor instead. func (*ResActivity) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{171} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{174} } func (x *ResActivity) GetActiveList() []*ActivityInfo { @@ -10414,7 +10562,7 @@ type ActivityInfo struct { func (x *ActivityInfo) Reset() { *x = ActivityInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[172] + mi := &file_proto_Gameapi_proto_msgTypes[175] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10426,7 +10574,7 @@ func (x *ActivityInfo) String() string { func (*ActivityInfo) ProtoMessage() {} func (x *ActivityInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[172] + mi := &file_proto_Gameapi_proto_msgTypes[175] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10439,7 +10587,7 @@ func (x *ActivityInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityInfo.ProtoReflect.Descriptor instead. func (*ActivityInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{172} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{175} } func (x *ActivityInfo) GetId() int32 { @@ -10501,7 +10649,7 @@ type ReqActivityReward struct { func (x *ReqActivityReward) Reset() { *x = ReqActivityReward{} - mi := &file_proto_Gameapi_proto_msgTypes[173] + mi := &file_proto_Gameapi_proto_msgTypes[176] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10513,7 +10661,7 @@ func (x *ReqActivityReward) String() string { func (*ReqActivityReward) ProtoMessage() {} func (x *ReqActivityReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[173] + mi := &file_proto_Gameapi_proto_msgTypes[176] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10526,7 +10674,7 @@ func (x *ReqActivityReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqActivityReward.ProtoReflect.Descriptor instead. func (*ReqActivityReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{173} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{176} } func (x *ReqActivityReward) GetId() int32 { @@ -10546,7 +10694,7 @@ type ResActivityReward struct { func (x *ResActivityReward) Reset() { *x = ResActivityReward{} - mi := &file_proto_Gameapi_proto_msgTypes[174] + mi := &file_proto_Gameapi_proto_msgTypes[177] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10558,7 +10706,7 @@ func (x *ResActivityReward) String() string { func (*ResActivityReward) ProtoMessage() {} func (x *ResActivityReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[174] + mi := &file_proto_Gameapi_proto_msgTypes[177] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10571,7 +10719,7 @@ func (x *ResActivityReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActivityReward.ProtoReflect.Descriptor instead. func (*ResActivityReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{174} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{177} } func (x *ResActivityReward) GetCode() RES_CODE { @@ -10598,7 +10746,7 @@ type ReqLimitEvent struct { func (x *ReqLimitEvent) Reset() { *x = ReqLimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[175] + mi := &file_proto_Gameapi_proto_msgTypes[178] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10610,7 +10758,7 @@ func (x *ReqLimitEvent) String() string { func (*ReqLimitEvent) ProtoMessage() {} func (x *ReqLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[175] + mi := &file_proto_Gameapi_proto_msgTypes[178] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10623,7 +10771,7 @@ func (x *ReqLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEvent.ProtoReflect.Descriptor instead. func (*ReqLimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{175} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{178} } type ResLimitEvent struct { @@ -10635,7 +10783,7 @@ type ResLimitEvent struct { func (x *ResLimitEvent) Reset() { *x = ResLimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[176] + mi := &file_proto_Gameapi_proto_msgTypes[179] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10647,7 +10795,7 @@ func (x *ResLimitEvent) String() string { func (*ResLimitEvent) ProtoMessage() {} func (x *ResLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[176] + mi := &file_proto_Gameapi_proto_msgTypes[179] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10660,7 +10808,7 @@ func (x *ResLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEvent.ProtoReflect.Descriptor instead. func (*ResLimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{176} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{179} } func (x *ResLimitEvent) GetLimitEventList() map[int32]*LimitEvent { @@ -10681,7 +10829,7 @@ type ResLimitEventProgress struct { func (x *ResLimitEventProgress) Reset() { *x = ResLimitEventProgress{} - mi := &file_proto_Gameapi_proto_msgTypes[177] + mi := &file_proto_Gameapi_proto_msgTypes[180] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10693,7 +10841,7 @@ func (x *ResLimitEventProgress) String() string { func (*ResLimitEventProgress) ProtoMessage() {} func (x *ResLimitEventProgress) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[177] + mi := &file_proto_Gameapi_proto_msgTypes[180] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10706,7 +10854,7 @@ func (x *ResLimitEventProgress) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventProgress.ProtoReflect.Descriptor instead. func (*ResLimitEventProgress) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{177} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{180} } func (x *ResLimitEventProgress) GetProgressMax() int32 { @@ -10739,7 +10887,7 @@ type ReqLimitEventReward struct { func (x *ReqLimitEventReward) Reset() { *x = ReqLimitEventReward{} - mi := &file_proto_Gameapi_proto_msgTypes[178] + mi := &file_proto_Gameapi_proto_msgTypes[181] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10751,7 +10899,7 @@ func (x *ReqLimitEventReward) String() string { func (*ReqLimitEventReward) ProtoMessage() {} func (x *ReqLimitEventReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[178] + mi := &file_proto_Gameapi_proto_msgTypes[181] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10764,7 +10912,7 @@ func (x *ReqLimitEventReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEventReward.ProtoReflect.Descriptor instead. func (*ReqLimitEventReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{178} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{181} } func (x *ReqLimitEventReward) GetId() int32 { @@ -10784,7 +10932,7 @@ type ResLimitEventReward struct { func (x *ResLimitEventReward) Reset() { *x = ResLimitEventReward{} - mi := &file_proto_Gameapi_proto_msgTypes[179] + mi := &file_proto_Gameapi_proto_msgTypes[182] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10796,7 +10944,7 @@ func (x *ResLimitEventReward) String() string { func (*ResLimitEventReward) ProtoMessage() {} func (x *ResLimitEventReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[179] + mi := &file_proto_Gameapi_proto_msgTypes[182] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10809,7 +10957,7 @@ func (x *ResLimitEventReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventReward.ProtoReflect.Descriptor instead. func (*ResLimitEventReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{179} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{182} } func (x *ResLimitEventReward) GetCode() RES_CODE { @@ -10835,7 +10983,7 @@ type ReqSelectLimitEvent struct { func (x *ReqSelectLimitEvent) Reset() { *x = ReqSelectLimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[180] + mi := &file_proto_Gameapi_proto_msgTypes[183] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10847,7 +10995,7 @@ func (x *ReqSelectLimitEvent) String() string { func (*ReqSelectLimitEvent) ProtoMessage() {} func (x *ReqSelectLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[180] + mi := &file_proto_Gameapi_proto_msgTypes[183] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10860,7 +11008,7 @@ func (x *ReqSelectLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelectLimitEvent.ProtoReflect.Descriptor instead. func (*ReqSelectLimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{180} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{183} } func (x *ReqSelectLimitEvent) GetId() int32 { @@ -10880,7 +11028,7 @@ type ResSelectLimitEvent struct { func (x *ResSelectLimitEvent) Reset() { *x = ResSelectLimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[181] + mi := &file_proto_Gameapi_proto_msgTypes[184] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10892,7 +11040,7 @@ func (x *ResSelectLimitEvent) String() string { func (*ResSelectLimitEvent) ProtoMessage() {} func (x *ResSelectLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[181] + mi := &file_proto_Gameapi_proto_msgTypes[184] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10905,7 +11053,7 @@ func (x *ResSelectLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelectLimitEvent.ProtoReflect.Descriptor instead. func (*ResSelectLimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{181} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{184} } func (x *ResSelectLimitEvent) GetCode() RES_CODE { @@ -10936,7 +11084,7 @@ type LimitEvent struct { func (x *LimitEvent) Reset() { *x = LimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[182] + mi := &file_proto_Gameapi_proto_msgTypes[185] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10948,7 +11096,7 @@ func (x *LimitEvent) String() string { func (*LimitEvent) ProtoMessage() {} func (x *LimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[182] + mi := &file_proto_Gameapi_proto_msgTypes[185] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10961,7 +11109,7 @@ func (x *LimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use LimitEvent.ProtoReflect.Descriptor instead. func (*LimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{182} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{185} } func (x *LimitEvent) GetEndTime() int32 { @@ -11018,7 +11166,7 @@ type LimitEventNotify struct { func (x *LimitEventNotify) Reset() { *x = LimitEventNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[183] + mi := &file_proto_Gameapi_proto_msgTypes[186] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11030,7 +11178,7 @@ func (x *LimitEventNotify) String() string { func (*LimitEventNotify) ProtoMessage() {} func (x *LimitEventNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[183] + mi := &file_proto_Gameapi_proto_msgTypes[186] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11043,7 +11191,7 @@ func (x *LimitEventNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use LimitEventNotify.ProtoReflect.Descriptor instead. func (*LimitEventNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{183} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{186} } func (x *LimitEventNotify) GetId() int32 { @@ -11084,7 +11232,7 @@ type ReqLimitEventLuckyCat struct { func (x *ReqLimitEventLuckyCat) Reset() { *x = ReqLimitEventLuckyCat{} - mi := &file_proto_Gameapi_proto_msgTypes[184] + mi := &file_proto_Gameapi_proto_msgTypes[187] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11096,7 +11244,7 @@ func (x *ReqLimitEventLuckyCat) String() string { func (*ReqLimitEventLuckyCat) ProtoMessage() {} func (x *ReqLimitEventLuckyCat) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[184] + mi := &file_proto_Gameapi_proto_msgTypes[187] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11109,7 +11257,7 @@ func (x *ReqLimitEventLuckyCat) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEventLuckyCat.ProtoReflect.Descriptor instead. func (*ReqLimitEventLuckyCat) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{184} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{187} } func (x *ReqLimitEventLuckyCat) GetChessId() int32 { @@ -11136,7 +11284,7 @@ type ResLimitEventLuckyCat struct { func (x *ResLimitEventLuckyCat) Reset() { *x = ResLimitEventLuckyCat{} - mi := &file_proto_Gameapi_proto_msgTypes[185] + mi := &file_proto_Gameapi_proto_msgTypes[188] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11148,7 +11296,7 @@ func (x *ResLimitEventLuckyCat) String() string { func (*ResLimitEventLuckyCat) ProtoMessage() {} func (x *ResLimitEventLuckyCat) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[185] + mi := &file_proto_Gameapi_proto_msgTypes[188] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11161,7 +11309,7 @@ func (x *ResLimitEventLuckyCat) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventLuckyCat.ProtoReflect.Descriptor instead. func (*ResLimitEventLuckyCat) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{185} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{188} } func (x *ResLimitEventLuckyCat) GetCode() RES_CODE { @@ -11186,7 +11334,7 @@ type ReqLimitSenceReward struct { func (x *ReqLimitSenceReward) Reset() { *x = ReqLimitSenceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[186] + mi := &file_proto_Gameapi_proto_msgTypes[189] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11198,7 +11346,7 @@ func (x *ReqLimitSenceReward) String() string { func (*ReqLimitSenceReward) ProtoMessage() {} func (x *ReqLimitSenceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[186] + mi := &file_proto_Gameapi_proto_msgTypes[189] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11211,7 +11359,7 @@ func (x *ReqLimitSenceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitSenceReward.ProtoReflect.Descriptor instead. func (*ReqLimitSenceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{186} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{189} } type ResLimitSenceReward struct { @@ -11224,7 +11372,7 @@ type ResLimitSenceReward struct { func (x *ResLimitSenceReward) Reset() { *x = ResLimitSenceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[187] + mi := &file_proto_Gameapi_proto_msgTypes[190] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11236,7 +11384,7 @@ func (x *ResLimitSenceReward) String() string { func (*ResLimitSenceReward) ProtoMessage() {} func (x *ResLimitSenceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[187] + mi := &file_proto_Gameapi_proto_msgTypes[190] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11249,7 +11397,7 @@ func (x *ResLimitSenceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitSenceReward.ProtoReflect.Descriptor instead. func (*ResLimitSenceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{187} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{190} } func (x *ResLimitSenceReward) GetCode() RES_CODE { @@ -11276,7 +11424,7 @@ type ResChessRainReward struct { func (x *ResChessRainReward) Reset() { *x = ResChessRainReward{} - mi := &file_proto_Gameapi_proto_msgTypes[188] + mi := &file_proto_Gameapi_proto_msgTypes[191] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11288,7 +11436,7 @@ func (x *ResChessRainReward) String() string { func (*ResChessRainReward) ProtoMessage() {} func (x *ResChessRainReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[188] + mi := &file_proto_Gameapi_proto_msgTypes[191] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11301,7 +11449,7 @@ func (x *ResChessRainReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessRainReward.ProtoReflect.Descriptor instead. func (*ResChessRainReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{188} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{191} } func (x *ResChessRainReward) GetItems() []*ItemInfo { @@ -11326,7 +11474,7 @@ type ReqFastProduceInfo struct { func (x *ReqFastProduceInfo) Reset() { *x = ReqFastProduceInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[189] + mi := &file_proto_Gameapi_proto_msgTypes[192] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11338,7 +11486,7 @@ func (x *ReqFastProduceInfo) String() string { func (*ReqFastProduceInfo) ProtoMessage() {} func (x *ReqFastProduceInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[189] + mi := &file_proto_Gameapi_proto_msgTypes[192] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11351,7 +11499,7 @@ func (x *ReqFastProduceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFastProduceInfo.ProtoReflect.Descriptor instead. func (*ReqFastProduceInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{189} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{192} } type ResFastProduceInfo struct { @@ -11365,7 +11513,7 @@ type ResFastProduceInfo struct { func (x *ResFastProduceInfo) Reset() { *x = ResFastProduceInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[190] + mi := &file_proto_Gameapi_proto_msgTypes[193] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11377,7 +11525,7 @@ func (x *ResFastProduceInfo) String() string { func (*ResFastProduceInfo) ProtoMessage() {} func (x *ResFastProduceInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[190] + mi := &file_proto_Gameapi_proto_msgTypes[193] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11390,7 +11538,7 @@ func (x *ResFastProduceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFastProduceInfo.ProtoReflect.Descriptor instead. func (*ResFastProduceInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{190} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{193} } func (x *ResFastProduceInfo) GetEnergy() int32 { @@ -11424,7 +11572,7 @@ type ReqFastProduceReward struct { func (x *ReqFastProduceReward) Reset() { *x = ReqFastProduceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[191] + mi := &file_proto_Gameapi_proto_msgTypes[194] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11436,7 +11584,7 @@ func (x *ReqFastProduceReward) String() string { func (*ReqFastProduceReward) ProtoMessage() {} func (x *ReqFastProduceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[191] + mi := &file_proto_Gameapi_proto_msgTypes[194] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11449,7 +11597,7 @@ func (x *ReqFastProduceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFastProduceReward.ProtoReflect.Descriptor instead. func (*ReqFastProduceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{191} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{194} } func (x *ReqFastProduceReward) GetEnergy() int32 { @@ -11471,7 +11619,7 @@ type ResFastProduceReward struct { func (x *ResFastProduceReward) Reset() { *x = ResFastProduceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[192] + mi := &file_proto_Gameapi_proto_msgTypes[195] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11483,7 +11631,7 @@ func (x *ResFastProduceReward) String() string { func (*ResFastProduceReward) ProtoMessage() {} func (x *ResFastProduceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[192] + mi := &file_proto_Gameapi_proto_msgTypes[195] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11496,7 +11644,7 @@ func (x *ResFastProduceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFastProduceReward.ProtoReflect.Descriptor instead. func (*ResFastProduceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{192} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{195} } func (x *ResFastProduceReward) GetCode() RES_CODE { @@ -11535,7 +11683,7 @@ type ReqCatTrickReward struct { func (x *ReqCatTrickReward) Reset() { *x = ReqCatTrickReward{} - mi := &file_proto_Gameapi_proto_msgTypes[193] + mi := &file_proto_Gameapi_proto_msgTypes[196] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11547,7 +11695,7 @@ func (x *ReqCatTrickReward) String() string { func (*ReqCatTrickReward) ProtoMessage() {} func (x *ReqCatTrickReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[193] + mi := &file_proto_Gameapi_proto_msgTypes[196] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11560,7 +11708,7 @@ func (x *ReqCatTrickReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatTrickReward.ProtoReflect.Descriptor instead. func (*ReqCatTrickReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{193} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{196} } type ResCatTrickReward struct { @@ -11574,7 +11722,7 @@ type ResCatTrickReward struct { func (x *ResCatTrickReward) Reset() { *x = ResCatTrickReward{} - mi := &file_proto_Gameapi_proto_msgTypes[194] + mi := &file_proto_Gameapi_proto_msgTypes[197] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11586,7 +11734,7 @@ func (x *ResCatTrickReward) String() string { func (*ResCatTrickReward) ProtoMessage() {} func (x *ResCatTrickReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[194] + mi := &file_proto_Gameapi_proto_msgTypes[197] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11599,7 +11747,7 @@ func (x *ResCatTrickReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatTrickReward.ProtoReflect.Descriptor instead. func (*ResCatTrickReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{194} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{197} } func (x *ResCatTrickReward) GetCode() RES_CODE { @@ -11633,7 +11781,7 @@ type ReqSearchPlayer struct { func (x *ReqSearchPlayer) Reset() { *x = ReqSearchPlayer{} - mi := &file_proto_Gameapi_proto_msgTypes[195] + mi := &file_proto_Gameapi_proto_msgTypes[198] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11645,7 +11793,7 @@ func (x *ReqSearchPlayer) String() string { func (*ReqSearchPlayer) ProtoMessage() {} func (x *ReqSearchPlayer) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[195] + mi := &file_proto_Gameapi_proto_msgTypes[198] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11658,7 +11806,7 @@ func (x *ReqSearchPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSearchPlayer.ProtoReflect.Descriptor instead. func (*ReqSearchPlayer) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{195} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{198} } func (x *ReqSearchPlayer) GetUid() string { @@ -11678,7 +11826,7 @@ type ResSearchPlayer struct { func (x *ResSearchPlayer) Reset() { *x = ResSearchPlayer{} - mi := &file_proto_Gameapi_proto_msgTypes[196] + mi := &file_proto_Gameapi_proto_msgTypes[199] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11690,7 +11838,7 @@ func (x *ResSearchPlayer) String() string { func (*ResSearchPlayer) ProtoMessage() {} func (x *ResSearchPlayer) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[196] + mi := &file_proto_Gameapi_proto_msgTypes[199] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11703,7 +11851,7 @@ func (x *ResSearchPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSearchPlayer.ProtoReflect.Descriptor instead. func (*ResSearchPlayer) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{196} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{199} } func (x *ResSearchPlayer) GetCode() int32 { @@ -11739,7 +11887,7 @@ type ResPlayerSimple struct { func (x *ResPlayerSimple) Reset() { *x = ResPlayerSimple{} - mi := &file_proto_Gameapi_proto_msgTypes[197] + mi := &file_proto_Gameapi_proto_msgTypes[200] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11751,7 +11899,7 @@ func (x *ResPlayerSimple) String() string { func (*ResPlayerSimple) ProtoMessage() {} func (x *ResPlayerSimple) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[197] + mi := &file_proto_Gameapi_proto_msgTypes[200] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11764,7 +11912,7 @@ func (x *ResPlayerSimple) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerSimple.ProtoReflect.Descriptor instead. func (*ResPlayerSimple) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{197} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{200} } func (x *ResPlayerSimple) GetUid() int64 { @@ -11858,7 +12006,7 @@ type ResPlayerRank struct { func (x *ResPlayerRank) Reset() { *x = ResPlayerRank{} - mi := &file_proto_Gameapi_proto_msgTypes[198] + mi := &file_proto_Gameapi_proto_msgTypes[201] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11870,7 +12018,7 @@ func (x *ResPlayerRank) String() string { func (*ResPlayerRank) ProtoMessage() {} func (x *ResPlayerRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[198] + mi := &file_proto_Gameapi_proto_msgTypes[201] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11883,7 +12031,7 @@ func (x *ResPlayerRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerRank.ProtoReflect.Descriptor instead. func (*ResPlayerRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{198} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{201} } func (x *ResPlayerRank) GetUid() int64 { @@ -11942,7 +12090,7 @@ type ResFriendLog struct { func (x *ResFriendLog) Reset() { *x = ResFriendLog{} - mi := &file_proto_Gameapi_proto_msgTypes[199] + mi := &file_proto_Gameapi_proto_msgTypes[202] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11954,7 +12102,7 @@ func (x *ResFriendLog) String() string { func (*ResFriendLog) ProtoMessage() {} func (x *ResFriendLog) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[199] + mi := &file_proto_Gameapi_proto_msgTypes[202] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11967,7 +12115,7 @@ func (x *ResFriendLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendLog.ProtoReflect.Descriptor instead. func (*ResFriendLog) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{199} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{202} } func (x *ResFriendLog) GetPlayer() *ResPlayerSimple { @@ -12021,7 +12169,7 @@ type NotifyFriendLog struct { func (x *NotifyFriendLog) Reset() { *x = NotifyFriendLog{} - mi := &file_proto_Gameapi_proto_msgTypes[200] + mi := &file_proto_Gameapi_proto_msgTypes[203] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12033,7 +12181,7 @@ func (x *NotifyFriendLog) String() string { func (*NotifyFriendLog) ProtoMessage() {} func (x *NotifyFriendLog) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[200] + mi := &file_proto_Gameapi_proto_msgTypes[203] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12046,7 +12194,7 @@ func (x *NotifyFriendLog) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyFriendLog.ProtoReflect.Descriptor instead. func (*NotifyFriendLog) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{200} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{203} } func (x *NotifyFriendLog) GetInfo() *ResFriendLog { @@ -12065,7 +12213,7 @@ type NotifyFriendCard struct { func (x *NotifyFriendCard) Reset() { *x = NotifyFriendCard{} - mi := &file_proto_Gameapi_proto_msgTypes[201] + mi := &file_proto_Gameapi_proto_msgTypes[204] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12077,7 +12225,7 @@ func (x *NotifyFriendCard) String() string { func (*NotifyFriendCard) ProtoMessage() {} func (x *NotifyFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[201] + mi := &file_proto_Gameapi_proto_msgTypes[204] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12090,7 +12238,7 @@ func (x *NotifyFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyFriendCard.ProtoReflect.Descriptor instead. func (*NotifyFriendCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{201} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{204} } func (x *NotifyFriendCard) GetInfo() *ResFriendCard { @@ -12119,7 +12267,7 @@ type ResFriendCard struct { func (x *ResFriendCard) Reset() { *x = ResFriendCard{} - mi := &file_proto_Gameapi_proto_msgTypes[202] + mi := &file_proto_Gameapi_proto_msgTypes[205] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12131,7 +12279,7 @@ func (x *ResFriendCard) String() string { func (*ResFriendCard) ProtoMessage() {} func (x *ResFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[202] + mi := &file_proto_Gameapi_proto_msgTypes[205] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12144,7 +12292,7 @@ func (x *ResFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCard.ProtoReflect.Descriptor instead. func (*ResFriendCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{202} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{205} } func (x *ResFriendCard) GetUid() int64 { @@ -12234,7 +12382,7 @@ type ReqKv struct { func (x *ReqKv) Reset() { *x = ReqKv{} - mi := &file_proto_Gameapi_proto_msgTypes[203] + mi := &file_proto_Gameapi_proto_msgTypes[206] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12246,7 +12394,7 @@ func (x *ReqKv) String() string { func (*ReqKv) ProtoMessage() {} func (x *ReqKv) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[203] + mi := &file_proto_Gameapi_proto_msgTypes[206] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12259,7 +12407,7 @@ func (x *ReqKv) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKv.ProtoReflect.Descriptor instead. func (*ReqKv) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{203} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{206} } func (x *ReqKv) GetKey() int32 { @@ -12285,7 +12433,7 @@ type ResKv struct { func (x *ResKv) Reset() { *x = ResKv{} - mi := &file_proto_Gameapi_proto_msgTypes[204] + mi := &file_proto_Gameapi_proto_msgTypes[207] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12297,7 +12445,7 @@ func (x *ResKv) String() string { func (*ResKv) ProtoMessage() {} func (x *ResKv) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[204] + mi := &file_proto_Gameapi_proto_msgTypes[207] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12310,7 +12458,7 @@ func (x *ResKv) ProtoReflect() protoreflect.Message { // Deprecated: Use ResKv.ProtoReflect.Descriptor instead. func (*ResKv) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{204} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{207} } func (x *ResKv) GetKv() map[int32]string { @@ -12329,7 +12477,7 @@ type ReqFriendRecommend struct { func (x *ReqFriendRecommend) Reset() { *x = ReqFriendRecommend{} - mi := &file_proto_Gameapi_proto_msgTypes[205] + mi := &file_proto_Gameapi_proto_msgTypes[208] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12341,7 +12489,7 @@ func (x *ReqFriendRecommend) String() string { func (*ReqFriendRecommend) ProtoMessage() {} func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[205] + mi := &file_proto_Gameapi_proto_msgTypes[208] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12354,7 +12502,7 @@ func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendRecommend.ProtoReflect.Descriptor instead. func (*ReqFriendRecommend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{205} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{208} } type ResFriendRecommend struct { @@ -12366,7 +12514,7 @@ type ResFriendRecommend struct { func (x *ResFriendRecommend) Reset() { *x = ResFriendRecommend{} - mi := &file_proto_Gameapi_proto_msgTypes[206] + mi := &file_proto_Gameapi_proto_msgTypes[209] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12378,7 +12526,7 @@ func (x *ResFriendRecommend) String() string { func (*ResFriendRecommend) ProtoMessage() {} func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[206] + mi := &file_proto_Gameapi_proto_msgTypes[209] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12391,7 +12539,7 @@ func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendRecommend.ProtoReflect.Descriptor instead. func (*ResFriendRecommend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{206} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{209} } func (x *ResFriendRecommend) GetList() []*ResPlayerSimple { @@ -12411,7 +12559,7 @@ type ReqFriendIgnore struct { func (x *ReqFriendIgnore) Reset() { *x = ReqFriendIgnore{} - mi := &file_proto_Gameapi_proto_msgTypes[207] + mi := &file_proto_Gameapi_proto_msgTypes[210] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12423,7 +12571,7 @@ func (x *ReqFriendIgnore) String() string { func (*ReqFriendIgnore) ProtoMessage() {} func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[207] + mi := &file_proto_Gameapi_proto_msgTypes[210] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12436,7 +12584,7 @@ func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendIgnore.ProtoReflect.Descriptor instead. func (*ReqFriendIgnore) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{207} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{210} } func (x *ReqFriendIgnore) GetUid() int64 { @@ -12456,7 +12604,7 @@ type ResFriendIgnore struct { func (x *ResFriendIgnore) Reset() { *x = ResFriendIgnore{} - mi := &file_proto_Gameapi_proto_msgTypes[208] + mi := &file_proto_Gameapi_proto_msgTypes[211] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12468,7 +12616,7 @@ func (x *ResFriendIgnore) String() string { func (*ResFriendIgnore) ProtoMessage() {} func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[208] + mi := &file_proto_Gameapi_proto_msgTypes[211] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12481,7 +12629,7 @@ func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendIgnore.ProtoReflect.Descriptor instead. func (*ResFriendIgnore) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{208} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{211} } func (x *ResFriendIgnore) GetCode() RES_CODE { @@ -12507,7 +12655,7 @@ type ReqFriendList struct { func (x *ReqFriendList) Reset() { *x = ReqFriendList{} - mi := &file_proto_Gameapi_proto_msgTypes[209] + mi := &file_proto_Gameapi_proto_msgTypes[212] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12519,7 +12667,7 @@ func (x *ReqFriendList) String() string { func (*ReqFriendList) ProtoMessage() {} func (x *ReqFriendList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[209] + mi := &file_proto_Gameapi_proto_msgTypes[212] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12532,7 +12680,7 @@ func (x *ReqFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendList.ProtoReflect.Descriptor instead. func (*ReqFriendList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{209} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{212} } type ResFriendList struct { @@ -12546,7 +12694,7 @@ type ResFriendList struct { func (x *ResFriendList) Reset() { *x = ResFriendList{} - mi := &file_proto_Gameapi_proto_msgTypes[210] + mi := &file_proto_Gameapi_proto_msgTypes[213] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12558,7 +12706,7 @@ func (x *ResFriendList) String() string { func (*ResFriendList) ProtoMessage() {} func (x *ResFriendList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[210] + mi := &file_proto_Gameapi_proto_msgTypes[213] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12571,7 +12719,7 @@ func (x *ResFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendList.ProtoReflect.Descriptor instead. func (*ResFriendList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{210} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{213} } func (x *ResFriendList) GetFriendList() []*ResPlayerSimple { @@ -12604,7 +12752,7 @@ type ReqAddNpc struct { func (x *ReqAddNpc) Reset() { *x = ReqAddNpc{} - mi := &file_proto_Gameapi_proto_msgTypes[211] + mi := &file_proto_Gameapi_proto_msgTypes[214] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12616,7 +12764,7 @@ func (x *ReqAddNpc) String() string { func (*ReqAddNpc) ProtoMessage() {} func (x *ReqAddNpc) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[211] + mi := &file_proto_Gameapi_proto_msgTypes[214] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12629,7 +12777,7 @@ func (x *ReqAddNpc) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAddNpc.ProtoReflect.Descriptor instead. func (*ReqAddNpc) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{211} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{214} } func (x *ReqAddNpc) GetNpcId() int32 { @@ -12650,7 +12798,7 @@ type ResAddNpc struct { func (x *ResAddNpc) Reset() { *x = ResAddNpc{} - mi := &file_proto_Gameapi_proto_msgTypes[212] + mi := &file_proto_Gameapi_proto_msgTypes[215] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12662,7 +12810,7 @@ func (x *ResAddNpc) String() string { func (*ResAddNpc) ProtoMessage() {} func (x *ResAddNpc) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[212] + mi := &file_proto_Gameapi_proto_msgTypes[215] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12675,7 +12823,7 @@ func (x *ResAddNpc) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAddNpc.ProtoReflect.Descriptor instead. func (*ResAddNpc) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{212} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{215} } func (x *ResAddNpc) GetCode() RES_CODE { @@ -12708,7 +12856,7 @@ type ReqFriendApply struct { func (x *ReqFriendApply) Reset() { *x = ReqFriendApply{} - mi := &file_proto_Gameapi_proto_msgTypes[213] + mi := &file_proto_Gameapi_proto_msgTypes[216] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12720,7 +12868,7 @@ func (x *ReqFriendApply) String() string { func (*ReqFriendApply) ProtoMessage() {} func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[213] + mi := &file_proto_Gameapi_proto_msgTypes[216] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12733,7 +12881,7 @@ func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendApply.ProtoReflect.Descriptor instead. func (*ReqFriendApply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{213} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{216} } type ResFriendApply struct { @@ -12745,7 +12893,7 @@ type ResFriendApply struct { func (x *ResFriendApply) Reset() { *x = ResFriendApply{} - mi := &file_proto_Gameapi_proto_msgTypes[214] + mi := &file_proto_Gameapi_proto_msgTypes[217] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12757,7 +12905,7 @@ func (x *ResFriendApply) String() string { func (*ResFriendApply) ProtoMessage() {} func (x *ResFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[214] + mi := &file_proto_Gameapi_proto_msgTypes[217] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12770,7 +12918,7 @@ func (x *ResFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApply.ProtoReflect.Descriptor instead. func (*ResFriendApply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{214} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{217} } func (x *ResFriendApply) GetApplyList() []*ResFriendApplyInfo { @@ -12790,7 +12938,7 @@ type ResFriendApplyInfo struct { func (x *ResFriendApplyInfo) Reset() { *x = ResFriendApplyInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[215] + mi := &file_proto_Gameapi_proto_msgTypes[218] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12802,7 +12950,7 @@ func (x *ResFriendApplyInfo) String() string { func (*ResFriendApplyInfo) ProtoMessage() {} func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[215] + mi := &file_proto_Gameapi_proto_msgTypes[218] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12815,7 +12963,7 @@ func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyInfo.ProtoReflect.Descriptor instead. func (*ResFriendApplyInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{215} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{218} } func (x *ResFriendApplyInfo) GetPlayer() *ResPlayerSimple { @@ -12841,7 +12989,7 @@ type ReqFriendCardMsg struct { func (x *ReqFriendCardMsg) Reset() { *x = ReqFriendCardMsg{} - mi := &file_proto_Gameapi_proto_msgTypes[216] + mi := &file_proto_Gameapi_proto_msgTypes[219] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12853,7 +13001,7 @@ func (x *ReqFriendCardMsg) String() string { func (*ReqFriendCardMsg) ProtoMessage() {} func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[216] + mi := &file_proto_Gameapi_proto_msgTypes[219] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12866,7 +13014,7 @@ func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendCardMsg.ProtoReflect.Descriptor instead. func (*ReqFriendCardMsg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{216} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{219} } type ResFriendCardMsg struct { @@ -12878,7 +13026,7 @@ type ResFriendCardMsg struct { func (x *ResFriendCardMsg) Reset() { *x = ResFriendCardMsg{} - mi := &file_proto_Gameapi_proto_msgTypes[217] + mi := &file_proto_Gameapi_proto_msgTypes[220] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12890,7 +13038,7 @@ func (x *ResFriendCardMsg) String() string { func (*ResFriendCardMsg) ProtoMessage() {} func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[217] + mi := &file_proto_Gameapi_proto_msgTypes[220] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12903,7 +13051,7 @@ func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCardMsg.ProtoReflect.Descriptor instead. func (*ResFriendCardMsg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{217} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{220} } func (x *ResFriendCardMsg) GetMsgList() []*ResFriendCard { @@ -12922,7 +13070,7 @@ type ReqWishApplyList struct { func (x *ReqWishApplyList) Reset() { *x = ReqWishApplyList{} - mi := &file_proto_Gameapi_proto_msgTypes[218] + mi := &file_proto_Gameapi_proto_msgTypes[221] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12934,7 +13082,7 @@ func (x *ReqWishApplyList) String() string { func (*ReqWishApplyList) ProtoMessage() {} func (x *ReqWishApplyList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[218] + mi := &file_proto_Gameapi_proto_msgTypes[221] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12947,7 +13095,7 @@ func (x *ReqWishApplyList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqWishApplyList.ProtoReflect.Descriptor instead. func (*ReqWishApplyList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{218} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{221} } type ResWishApplyList struct { @@ -12959,7 +13107,7 @@ type ResWishApplyList struct { func (x *ResWishApplyList) Reset() { *x = ResWishApplyList{} - mi := &file_proto_Gameapi_proto_msgTypes[219] + mi := &file_proto_Gameapi_proto_msgTypes[222] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12971,7 +13119,7 @@ func (x *ResWishApplyList) String() string { func (*ResWishApplyList) ProtoMessage() {} func (x *ResWishApplyList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[219] + mi := &file_proto_Gameapi_proto_msgTypes[222] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12984,7 +13132,7 @@ func (x *ResWishApplyList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResWishApplyList.ProtoReflect.Descriptor instead. func (*ResWishApplyList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{219} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{222} } func (x *ResWishApplyList) GetApplyList() []*ResFriendApplyInfo { @@ -13004,7 +13152,7 @@ type ReqWishApply struct { func (x *ReqWishApply) Reset() { *x = ReqWishApply{} - mi := &file_proto_Gameapi_proto_msgTypes[220] + mi := &file_proto_Gameapi_proto_msgTypes[223] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13016,7 +13164,7 @@ func (x *ReqWishApply) String() string { func (*ReqWishApply) ProtoMessage() {} func (x *ReqWishApply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[220] + mi := &file_proto_Gameapi_proto_msgTypes[223] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13029,7 +13177,7 @@ func (x *ReqWishApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqWishApply.ProtoReflect.Descriptor instead. func (*ReqWishApply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{220} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{223} } func (x *ReqWishApply) GetUid() int64 { @@ -13050,7 +13198,7 @@ type ResWishApply struct { func (x *ResWishApply) Reset() { *x = ResWishApply{} - mi := &file_proto_Gameapi_proto_msgTypes[221] + mi := &file_proto_Gameapi_proto_msgTypes[224] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13062,7 +13210,7 @@ func (x *ResWishApply) String() string { func (*ResWishApply) ProtoMessage() {} func (x *ResWishApply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[221] + mi := &file_proto_Gameapi_proto_msgTypes[224] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13075,7 +13223,7 @@ func (x *ResWishApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ResWishApply.ProtoReflect.Descriptor instead. func (*ResWishApply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{221} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{224} } func (x *ResWishApply) GetCode() RES_CODE { @@ -13108,7 +13256,7 @@ type ReqFriendTimeLine struct { func (x *ReqFriendTimeLine) Reset() { *x = ReqFriendTimeLine{} - mi := &file_proto_Gameapi_proto_msgTypes[222] + mi := &file_proto_Gameapi_proto_msgTypes[225] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13120,7 +13268,7 @@ func (x *ReqFriendTimeLine) String() string { func (*ReqFriendTimeLine) ProtoMessage() {} func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[222] + mi := &file_proto_Gameapi_proto_msgTypes[225] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13133,7 +13281,7 @@ func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTimeLine.ProtoReflect.Descriptor instead. func (*ReqFriendTimeLine) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{222} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{225} } type ResFriendTimeLine struct { @@ -13145,7 +13293,7 @@ type ResFriendTimeLine struct { func (x *ResFriendTimeLine) Reset() { *x = ResFriendTimeLine{} - mi := &file_proto_Gameapi_proto_msgTypes[223] + mi := &file_proto_Gameapi_proto_msgTypes[226] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13157,7 +13305,7 @@ func (x *ResFriendTimeLine) String() string { func (*ResFriendTimeLine) ProtoMessage() {} func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[223] + mi := &file_proto_Gameapi_proto_msgTypes[226] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13170,7 +13318,7 @@ func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTimeLine.ProtoReflect.Descriptor instead. func (*ResFriendTimeLine) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{223} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{226} } func (x *ResFriendTimeLine) GetLog() []*ResFriendLog { @@ -13190,7 +13338,7 @@ type ReqFriendTLUpvote struct { func (x *ReqFriendTLUpvote) Reset() { *x = ReqFriendTLUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[224] + mi := &file_proto_Gameapi_proto_msgTypes[227] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13202,7 +13350,7 @@ func (x *ReqFriendTLUpvote) String() string { func (*ReqFriendTLUpvote) ProtoMessage() {} func (x *ReqFriendTLUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[224] + mi := &file_proto_Gameapi_proto_msgTypes[227] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13215,7 +13363,7 @@ func (x *ReqFriendTLUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTLUpvote.ProtoReflect.Descriptor instead. func (*ReqFriendTLUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{224} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{227} } func (x *ReqFriendTLUpvote) GetId() int32 { @@ -13236,7 +13384,7 @@ type ResFriendTLUpvote struct { func (x *ResFriendTLUpvote) Reset() { *x = ResFriendTLUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[225] + mi := &file_proto_Gameapi_proto_msgTypes[228] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13248,7 +13396,7 @@ func (x *ResFriendTLUpvote) String() string { func (*ResFriendTLUpvote) ProtoMessage() {} func (x *ResFriendTLUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[225] + mi := &file_proto_Gameapi_proto_msgTypes[228] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13261,7 +13409,7 @@ func (x *ResFriendTLUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTLUpvote.ProtoReflect.Descriptor instead. func (*ResFriendTLUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{225} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{228} } func (x *ResFriendTLUpvote) GetCode() RES_CODE { @@ -13296,7 +13444,7 @@ type ResFriendApplyNotify struct { func (x *ResFriendApplyNotify) Reset() { *x = ResFriendApplyNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[226] + mi := &file_proto_Gameapi_proto_msgTypes[229] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13308,7 +13456,7 @@ func (x *ResFriendApplyNotify) String() string { func (*ResFriendApplyNotify) ProtoMessage() {} func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[226] + mi := &file_proto_Gameapi_proto_msgTypes[229] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13321,7 +13469,7 @@ func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyNotify.ProtoReflect.Descriptor instead. func (*ResFriendApplyNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{226} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{229} } func (x *ResFriendApplyNotify) GetPlayer() *ResPlayerSimple { @@ -13355,7 +13503,7 @@ type ReqApplyFriend struct { func (x *ReqApplyFriend) Reset() { *x = ReqApplyFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[227] + mi := &file_proto_Gameapi_proto_msgTypes[230] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13367,7 +13515,7 @@ func (x *ReqApplyFriend) String() string { func (*ReqApplyFriend) ProtoMessage() {} func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[227] + mi := &file_proto_Gameapi_proto_msgTypes[230] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13380,7 +13528,7 @@ func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqApplyFriend.ProtoReflect.Descriptor instead. func (*ReqApplyFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{227} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{230} } func (x *ReqApplyFriend) GetUid() int64 { @@ -13401,7 +13549,7 @@ type ResApplyFriend struct { func (x *ResApplyFriend) Reset() { *x = ResApplyFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[228] + mi := &file_proto_Gameapi_proto_msgTypes[231] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13413,7 +13561,7 @@ func (x *ResApplyFriend) String() string { func (*ResApplyFriend) ProtoMessage() {} func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[228] + mi := &file_proto_Gameapi_proto_msgTypes[231] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13426,7 +13574,7 @@ func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResApplyFriend.ProtoReflect.Descriptor instead. func (*ResApplyFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{228} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{231} } func (x *ResApplyFriend) GetCode() RES_CODE { @@ -13460,7 +13608,7 @@ type ReqAgreeFriend struct { func (x *ReqAgreeFriend) Reset() { *x = ReqAgreeFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[229] + mi := &file_proto_Gameapi_proto_msgTypes[232] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13472,7 +13620,7 @@ func (x *ReqAgreeFriend) String() string { func (*ReqAgreeFriend) ProtoMessage() {} func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[229] + mi := &file_proto_Gameapi_proto_msgTypes[232] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13485,7 +13633,7 @@ func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeFriend.ProtoReflect.Descriptor instead. func (*ReqAgreeFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{229} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{232} } func (x *ReqAgreeFriend) GetUid() int64 { @@ -13507,7 +13655,7 @@ type ResAgreeFriend struct { func (x *ResAgreeFriend) Reset() { *x = ResAgreeFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[230] + mi := &file_proto_Gameapi_proto_msgTypes[233] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13519,7 +13667,7 @@ func (x *ResAgreeFriend) String() string { func (*ResAgreeFriend) ProtoMessage() {} func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[230] + mi := &file_proto_Gameapi_proto_msgTypes[233] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13532,7 +13680,7 @@ func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeFriend.ProtoReflect.Descriptor instead. func (*ResAgreeFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{230} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{233} } func (x *ResAgreeFriend) GetCode() RES_CODE { @@ -13573,7 +13721,7 @@ type ReqRefuseFriend struct { func (x *ReqRefuseFriend) Reset() { *x = ReqRefuseFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[231] + mi := &file_proto_Gameapi_proto_msgTypes[234] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13585,7 +13733,7 @@ func (x *ReqRefuseFriend) String() string { func (*ReqRefuseFriend) ProtoMessage() {} func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[231] + mi := &file_proto_Gameapi_proto_msgTypes[234] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13598,7 +13746,7 @@ func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseFriend.ProtoReflect.Descriptor instead. func (*ReqRefuseFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{231} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{234} } func (x *ReqRefuseFriend) GetUid() int64 { @@ -13619,7 +13767,7 @@ type ResRefuseFriend struct { func (x *ResRefuseFriend) Reset() { *x = ResRefuseFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[232] + mi := &file_proto_Gameapi_proto_msgTypes[235] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13631,7 +13779,7 @@ func (x *ResRefuseFriend) String() string { func (*ResRefuseFriend) ProtoMessage() {} func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[232] + mi := &file_proto_Gameapi_proto_msgTypes[235] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13644,7 +13792,7 @@ func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseFriend.ProtoReflect.Descriptor instead. func (*ResRefuseFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{232} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{235} } func (x *ResRefuseFriend) GetCode() RES_CODE { @@ -13678,7 +13826,7 @@ type ReqDelFriend struct { func (x *ReqDelFriend) Reset() { *x = ReqDelFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[233] + mi := &file_proto_Gameapi_proto_msgTypes[236] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13690,7 +13838,7 @@ func (x *ReqDelFriend) String() string { func (*ReqDelFriend) ProtoMessage() {} func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[233] + mi := &file_proto_Gameapi_proto_msgTypes[236] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13703,7 +13851,7 @@ func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDelFriend.ProtoReflect.Descriptor instead. func (*ReqDelFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{233} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{236} } func (x *ReqDelFriend) GetUid() int64 { @@ -13724,7 +13872,7 @@ type ResDelFriend struct { func (x *ResDelFriend) Reset() { *x = ResDelFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[234] + mi := &file_proto_Gameapi_proto_msgTypes[237] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13736,7 +13884,7 @@ func (x *ResDelFriend) String() string { func (*ResDelFriend) ProtoMessage() {} func (x *ResDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[234] + mi := &file_proto_Gameapi_proto_msgTypes[237] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13749,7 +13897,7 @@ func (x *ResDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDelFriend.ProtoReflect.Descriptor instead. func (*ResDelFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{234} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{237} } func (x *ResDelFriend) GetCode() RES_CODE { @@ -13783,7 +13931,7 @@ type ReqRank struct { func (x *ReqRank) Reset() { *x = ReqRank{} - mi := &file_proto_Gameapi_proto_msgTypes[235] + mi := &file_proto_Gameapi_proto_msgTypes[238] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13795,7 +13943,7 @@ func (x *ReqRank) String() string { func (*ReqRank) ProtoMessage() {} func (x *ReqRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[235] + mi := &file_proto_Gameapi_proto_msgTypes[238] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13808,7 +13956,7 @@ func (x *ReqRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRank.ProtoReflect.Descriptor instead. func (*ReqRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{235} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{238} } func (x *ReqRank) GetType() int32 { @@ -13830,7 +13978,7 @@ type ResRank struct { func (x *ResRank) Reset() { *x = ResRank{} - mi := &file_proto_Gameapi_proto_msgTypes[236] + mi := &file_proto_Gameapi_proto_msgTypes[239] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13842,7 +13990,7 @@ func (x *ResRank) String() string { func (*ResRank) ProtoMessage() {} func (x *ResRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[236] + mi := &file_proto_Gameapi_proto_msgTypes[239] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13855,7 +14003,7 @@ func (x *ResRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRank.ProtoReflect.Descriptor instead. func (*ResRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{236} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{239} } func (x *ResRank) GetType() int32 { @@ -13895,7 +14043,7 @@ type ReqMailList struct { func (x *ReqMailList) Reset() { *x = ReqMailList{} - mi := &file_proto_Gameapi_proto_msgTypes[237] + mi := &file_proto_Gameapi_proto_msgTypes[240] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13907,7 +14055,7 @@ func (x *ReqMailList) String() string { func (*ReqMailList) ProtoMessage() {} func (x *ReqMailList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[237] + mi := &file_proto_Gameapi_proto_msgTypes[240] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13920,7 +14068,7 @@ func (x *ReqMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMailList.ProtoReflect.Descriptor instead. func (*ReqMailList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{237} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{240} } type ResMailList struct { @@ -13932,7 +14080,7 @@ type ResMailList struct { func (x *ResMailList) Reset() { *x = ResMailList{} - mi := &file_proto_Gameapi_proto_msgTypes[238] + mi := &file_proto_Gameapi_proto_msgTypes[241] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13944,7 +14092,7 @@ func (x *ResMailList) String() string { func (*ResMailList) ProtoMessage() {} func (x *ResMailList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[238] + mi := &file_proto_Gameapi_proto_msgTypes[241] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13957,7 +14105,7 @@ func (x *ResMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMailList.ProtoReflect.Descriptor instead. func (*ResMailList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{238} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{241} } func (x *ResMailList) GetMailList() map[int32]*MailInfo { @@ -13986,7 +14134,7 @@ type MailInfo struct { func (x *MailInfo) Reset() { *x = MailInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[239] + mi := &file_proto_Gameapi_proto_msgTypes[242] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13998,7 +14146,7 @@ func (x *MailInfo) String() string { func (*MailInfo) ProtoMessage() {} func (x *MailInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[239] + mi := &file_proto_Gameapi_proto_msgTypes[242] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14011,7 +14159,7 @@ func (x *MailInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use MailInfo.ProtoReflect.Descriptor instead. func (*MailInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{239} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{242} } func (x *MailInfo) GetId() int32 { @@ -14100,7 +14248,7 @@ type MailNotify struct { func (x *MailNotify) Reset() { *x = MailNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[240] + mi := &file_proto_Gameapi_proto_msgTypes[243] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14112,7 +14260,7 @@ func (x *MailNotify) String() string { func (*MailNotify) ProtoMessage() {} func (x *MailNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[240] + mi := &file_proto_Gameapi_proto_msgTypes[243] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14125,7 +14273,7 @@ func (x *MailNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use MailNotify.ProtoReflect.Descriptor instead. func (*MailNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{240} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{243} } func (x *MailNotify) GetInfo() *MailInfo { @@ -14145,7 +14293,7 @@ type ReqReadMail struct { func (x *ReqReadMail) Reset() { *x = ReqReadMail{} - mi := &file_proto_Gameapi_proto_msgTypes[241] + mi := &file_proto_Gameapi_proto_msgTypes[244] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14157,7 +14305,7 @@ func (x *ReqReadMail) String() string { func (*ReqReadMail) ProtoMessage() {} func (x *ReqReadMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[241] + mi := &file_proto_Gameapi_proto_msgTypes[244] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14170,7 +14318,7 @@ func (x *ReqReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReadMail.ProtoReflect.Descriptor instead. func (*ReqReadMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{241} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{244} } func (x *ReqReadMail) GetId() int32 { @@ -14191,7 +14339,7 @@ type ResReadMail struct { func (x *ResReadMail) Reset() { *x = ResReadMail{} - mi := &file_proto_Gameapi_proto_msgTypes[242] + mi := &file_proto_Gameapi_proto_msgTypes[245] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14203,7 +14351,7 @@ func (x *ResReadMail) String() string { func (*ResReadMail) ProtoMessage() {} func (x *ResReadMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[242] + mi := &file_proto_Gameapi_proto_msgTypes[245] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14216,7 +14364,7 @@ func (x *ResReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResReadMail.ProtoReflect.Descriptor instead. func (*ResReadMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{242} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{245} } func (x *ResReadMail) GetCode() RES_CODE { @@ -14250,7 +14398,7 @@ type ReqGetMailReward struct { func (x *ReqGetMailReward) Reset() { *x = ReqGetMailReward{} - mi := &file_proto_Gameapi_proto_msgTypes[243] + mi := &file_proto_Gameapi_proto_msgTypes[246] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14262,7 +14410,7 @@ func (x *ReqGetMailReward) String() string { func (*ReqGetMailReward) ProtoMessage() {} func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[243] + mi := &file_proto_Gameapi_proto_msgTypes[246] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14275,7 +14423,7 @@ func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMailReward.ProtoReflect.Descriptor instead. func (*ReqGetMailReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{243} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{246} } func (x *ReqGetMailReward) GetId() int32 { @@ -14296,7 +14444,7 @@ type ResGetMailReward struct { func (x *ResGetMailReward) Reset() { *x = ResGetMailReward{} - mi := &file_proto_Gameapi_proto_msgTypes[244] + mi := &file_proto_Gameapi_proto_msgTypes[247] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14308,7 +14456,7 @@ func (x *ResGetMailReward) String() string { func (*ResGetMailReward) ProtoMessage() {} func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[244] + mi := &file_proto_Gameapi_proto_msgTypes[247] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14321,7 +14469,7 @@ func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMailReward.ProtoReflect.Descriptor instead. func (*ResGetMailReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{244} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{247} } func (x *ResGetMailReward) GetCode() RES_CODE { @@ -14355,7 +14503,7 @@ type ReqDeleteMail struct { func (x *ReqDeleteMail) Reset() { *x = ReqDeleteMail{} - mi := &file_proto_Gameapi_proto_msgTypes[245] + mi := &file_proto_Gameapi_proto_msgTypes[248] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14367,7 +14515,7 @@ func (x *ReqDeleteMail) String() string { func (*ReqDeleteMail) ProtoMessage() {} func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[245] + mi := &file_proto_Gameapi_proto_msgTypes[248] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14380,7 +14528,7 @@ func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDeleteMail.ProtoReflect.Descriptor instead. func (*ReqDeleteMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{245} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{248} } func (x *ReqDeleteMail) GetId() int32 { @@ -14401,7 +14549,7 @@ type ResDeleteMail struct { func (x *ResDeleteMail) Reset() { *x = ResDeleteMail{} - mi := &file_proto_Gameapi_proto_msgTypes[246] + mi := &file_proto_Gameapi_proto_msgTypes[249] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14413,7 +14561,7 @@ func (x *ResDeleteMail) String() string { func (*ResDeleteMail) ProtoMessage() {} func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[246] + mi := &file_proto_Gameapi_proto_msgTypes[249] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14426,7 +14574,7 @@ func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDeleteMail.ProtoReflect.Descriptor instead. func (*ResDeleteMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{246} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{249} } func (x *ResDeleteMail) GetCode() RES_CODE { @@ -14469,7 +14617,7 @@ type ResCharge struct { func (x *ResCharge) Reset() { *x = ResCharge{} - mi := &file_proto_Gameapi_proto_msgTypes[247] + mi := &file_proto_Gameapi_proto_msgTypes[250] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14481,7 +14629,7 @@ func (x *ResCharge) String() string { func (*ResCharge) ProtoMessage() {} func (x *ResCharge) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[247] + mi := &file_proto_Gameapi_proto_msgTypes[250] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14494,7 +14642,7 @@ func (x *ResCharge) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCharge.ProtoReflect.Descriptor instead. func (*ResCharge) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{247} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{250} } func (x *ResCharge) GetCharge() float32 { @@ -14585,7 +14733,7 @@ type WishList struct { func (x *WishList) Reset() { *x = WishList{} - mi := &file_proto_Gameapi_proto_msgTypes[248] + mi := &file_proto_Gameapi_proto_msgTypes[251] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14597,7 +14745,7 @@ func (x *WishList) String() string { func (*WishList) ProtoMessage() {} func (x *WishList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[248] + mi := &file_proto_Gameapi_proto_msgTypes[251] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14610,7 +14758,7 @@ func (x *WishList) ProtoReflect() protoreflect.Message { // Deprecated: Use WishList.ProtoReflect.Descriptor instead. func (*WishList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{248} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{251} } func (x *WishList) GetId() int32 { @@ -14645,7 +14793,7 @@ type ReqAddWish struct { func (x *ReqAddWish) Reset() { *x = ReqAddWish{} - mi := &file_proto_Gameapi_proto_msgTypes[249] + mi := &file_proto_Gameapi_proto_msgTypes[252] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14657,7 +14805,7 @@ func (x *ReqAddWish) String() string { func (*ReqAddWish) ProtoMessage() {} func (x *ReqAddWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[249] + mi := &file_proto_Gameapi_proto_msgTypes[252] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14670,7 +14818,7 @@ func (x *ReqAddWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAddWish.ProtoReflect.Descriptor instead. func (*ReqAddWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{249} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{252} } func (x *ReqAddWish) GetId() int32 { @@ -14697,7 +14845,7 @@ type ResAddWish struct { func (x *ResAddWish) Reset() { *x = ResAddWish{} - mi := &file_proto_Gameapi_proto_msgTypes[250] + mi := &file_proto_Gameapi_proto_msgTypes[253] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14709,7 +14857,7 @@ func (x *ResAddWish) String() string { func (*ResAddWish) ProtoMessage() {} func (x *ResAddWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[250] + mi := &file_proto_Gameapi_proto_msgTypes[253] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14722,7 +14870,7 @@ func (x *ResAddWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAddWish.ProtoReflect.Descriptor instead. func (*ResAddWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{250} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{253} } func (x *ResAddWish) GetCode() RES_CODE { @@ -14748,7 +14896,7 @@ type ReqGetWish struct { func (x *ReqGetWish) Reset() { *x = ReqGetWish{} - mi := &file_proto_Gameapi_proto_msgTypes[251] + mi := &file_proto_Gameapi_proto_msgTypes[254] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14760,7 +14908,7 @@ func (x *ReqGetWish) String() string { func (*ReqGetWish) ProtoMessage() {} func (x *ReqGetWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[251] + mi := &file_proto_Gameapi_proto_msgTypes[254] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14773,7 +14921,7 @@ func (x *ReqGetWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetWish.ProtoReflect.Descriptor instead. func (*ReqGetWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{251} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{254} } type ResGetWish struct { @@ -14786,7 +14934,7 @@ type ResGetWish struct { func (x *ResGetWish) Reset() { *x = ResGetWish{} - mi := &file_proto_Gameapi_proto_msgTypes[252] + mi := &file_proto_Gameapi_proto_msgTypes[255] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14798,7 +14946,7 @@ func (x *ResGetWish) String() string { func (*ResGetWish) ProtoMessage() {} func (x *ResGetWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[252] + mi := &file_proto_Gameapi_proto_msgTypes[255] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14811,7 +14959,7 @@ func (x *ResGetWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetWish.ProtoReflect.Descriptor instead. func (*ResGetWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{252} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{255} } func (x *ResGetWish) GetCode() RES_CODE { @@ -14838,7 +14986,7 @@ type ReqSendWishBeg struct { func (x *ReqSendWishBeg) Reset() { *x = ReqSendWishBeg{} - mi := &file_proto_Gameapi_proto_msgTypes[253] + mi := &file_proto_Gameapi_proto_msgTypes[256] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14850,7 +14998,7 @@ func (x *ReqSendWishBeg) String() string { func (*ReqSendWishBeg) ProtoMessage() {} func (x *ReqSendWishBeg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[253] + mi := &file_proto_Gameapi_proto_msgTypes[256] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14863,7 +15011,7 @@ func (x *ReqSendWishBeg) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSendWishBeg.ProtoReflect.Descriptor instead. func (*ReqSendWishBeg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{253} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{256} } func (x *ReqSendWishBeg) GetUid() []int64 { @@ -14883,7 +15031,7 @@ type ResSendWishBeg struct { func (x *ResSendWishBeg) Reset() { *x = ResSendWishBeg{} - mi := &file_proto_Gameapi_proto_msgTypes[254] + mi := &file_proto_Gameapi_proto_msgTypes[257] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14895,7 +15043,7 @@ func (x *ResSendWishBeg) String() string { func (*ResSendWishBeg) ProtoMessage() {} func (x *ResSendWishBeg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[254] + mi := &file_proto_Gameapi_proto_msgTypes[257] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14908,7 +15056,7 @@ func (x *ResSendWishBeg) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSendWishBeg.ProtoReflect.Descriptor instead. func (*ResSendWishBeg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{254} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{257} } func (x *ResSendWishBeg) GetCode() RES_CODE { @@ -14935,7 +15083,7 @@ type ResSpecialShop struct { func (x *ResSpecialShop) Reset() { *x = ResSpecialShop{} - mi := &file_proto_Gameapi_proto_msgTypes[255] + mi := &file_proto_Gameapi_proto_msgTypes[258] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14947,7 +15095,7 @@ func (x *ResSpecialShop) String() string { func (*ResSpecialShop) ProtoMessage() {} func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[255] + mi := &file_proto_Gameapi_proto_msgTypes[258] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14960,7 +15108,7 @@ func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSpecialShop.ProtoReflect.Descriptor instead. func (*ResSpecialShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{255} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{258} } func (x *ResSpecialShop) GetGrade() int32 { @@ -14988,7 +15136,7 @@ type ResChessShop struct { func (x *ResChessShop) Reset() { *x = ResChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[256] + mi := &file_proto_Gameapi_proto_msgTypes[259] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15000,7 +15148,7 @@ func (x *ResChessShop) String() string { func (*ResChessShop) ProtoMessage() {} func (x *ResChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[256] + mi := &file_proto_Gameapi_proto_msgTypes[259] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15013,7 +15161,7 @@ func (x *ResChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessShop.ProtoReflect.Descriptor instead. func (*ResChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{256} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{259} } func (x *ResChessShop) GetDiamond() int32 { @@ -15045,7 +15193,7 @@ type ReqFreeShop struct { func (x *ReqFreeShop) Reset() { *x = ReqFreeShop{} - mi := &file_proto_Gameapi_proto_msgTypes[257] + mi := &file_proto_Gameapi_proto_msgTypes[260] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15057,7 +15205,7 @@ func (x *ReqFreeShop) String() string { func (*ReqFreeShop) ProtoMessage() {} func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[257] + mi := &file_proto_Gameapi_proto_msgTypes[260] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15070,7 +15218,7 @@ func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFreeShop.ProtoReflect.Descriptor instead. func (*ReqFreeShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{257} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{260} } type ResFreeShop struct { @@ -15083,7 +15231,7 @@ type ResFreeShop struct { func (x *ResFreeShop) Reset() { *x = ResFreeShop{} - mi := &file_proto_Gameapi_proto_msgTypes[258] + mi := &file_proto_Gameapi_proto_msgTypes[261] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15095,7 +15243,7 @@ func (x *ResFreeShop) String() string { func (*ResFreeShop) ProtoMessage() {} func (x *ResFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[258] + mi := &file_proto_Gameapi_proto_msgTypes[261] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15108,7 +15256,7 @@ func (x *ResFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFreeShop.ProtoReflect.Descriptor instead. func (*ResFreeShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{258} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{261} } func (x *ResFreeShop) GetCode() RES_CODE { @@ -15135,7 +15283,7 @@ type ReqBuyChessShop struct { func (x *ReqBuyChessShop) Reset() { *x = ReqBuyChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[259] + mi := &file_proto_Gameapi_proto_msgTypes[262] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15147,7 +15295,7 @@ func (x *ReqBuyChessShop) String() string { func (*ReqBuyChessShop) ProtoMessage() {} func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[259] + mi := &file_proto_Gameapi_proto_msgTypes[262] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15160,7 +15308,7 @@ func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{259} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{262} } func (x *ReqBuyChessShop) GetId() int32 { @@ -15180,7 +15328,7 @@ type ResBuyChessShop struct { func (x *ResBuyChessShop) Reset() { *x = ResBuyChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[260] + mi := &file_proto_Gameapi_proto_msgTypes[263] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15192,7 +15340,7 @@ func (x *ResBuyChessShop) String() string { func (*ResBuyChessShop) ProtoMessage() {} func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[260] + mi := &file_proto_Gameapi_proto_msgTypes[263] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15205,7 +15353,7 @@ func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop.ProtoReflect.Descriptor instead. func (*ResBuyChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{260} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{263} } func (x *ResBuyChessShop) GetCode() RES_CODE { @@ -15233,7 +15381,7 @@ type ReqBuyChessShop2 struct { func (x *ReqBuyChessShop2) Reset() { *x = ReqBuyChessShop2{} - mi := &file_proto_Gameapi_proto_msgTypes[261] + mi := &file_proto_Gameapi_proto_msgTypes[264] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15245,7 +15393,7 @@ func (x *ReqBuyChessShop2) String() string { func (*ReqBuyChessShop2) ProtoMessage() {} func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[261] + mi := &file_proto_Gameapi_proto_msgTypes[264] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15258,7 +15406,7 @@ func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop2.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{261} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{264} } func (x *ReqBuyChessShop2) GetId() int32 { @@ -15285,7 +15433,7 @@ type ResBuyChessShop2 struct { func (x *ResBuyChessShop2) Reset() { *x = ResBuyChessShop2{} - mi := &file_proto_Gameapi_proto_msgTypes[262] + mi := &file_proto_Gameapi_proto_msgTypes[265] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15297,7 +15445,7 @@ func (x *ResBuyChessShop2) String() string { func (*ResBuyChessShop2) ProtoMessage() {} func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[262] + mi := &file_proto_Gameapi_proto_msgTypes[265] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15310,7 +15458,7 @@ func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop2.ProtoReflect.Descriptor instead. func (*ResBuyChessShop2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{262} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{265} } func (x *ResBuyChessShop2) GetCode() RES_CODE { @@ -15336,7 +15484,7 @@ type ReqRefreshChessShop struct { func (x *ReqRefreshChessShop) Reset() { *x = ReqRefreshChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[263] + mi := &file_proto_Gameapi_proto_msgTypes[266] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15348,7 +15496,7 @@ func (x *ReqRefreshChessShop) String() string { func (*ReqRefreshChessShop) ProtoMessage() {} func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[263] + mi := &file_proto_Gameapi_proto_msgTypes[266] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15361,7 +15509,7 @@ func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefreshChessShop.ProtoReflect.Descriptor instead. func (*ReqRefreshChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{263} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{266} } type ResRefreshChessShop struct { @@ -15374,7 +15522,7 @@ type ResRefreshChessShop struct { func (x *ResRefreshChessShop) Reset() { *x = ResRefreshChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[264] + mi := &file_proto_Gameapi_proto_msgTypes[267] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15386,7 +15534,7 @@ func (x *ResRefreshChessShop) String() string { func (*ResRefreshChessShop) ProtoMessage() {} func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[264] + mi := &file_proto_Gameapi_proto_msgTypes[267] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15399,7 +15547,7 @@ func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefreshChessShop.ProtoReflect.Descriptor instead. func (*ResRefreshChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{264} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{267} } func (x *ResRefreshChessShop) GetCode() RES_CODE { @@ -15424,7 +15572,7 @@ type ReqEndless struct { func (x *ReqEndless) Reset() { *x = ReqEndless{} - mi := &file_proto_Gameapi_proto_msgTypes[265] + mi := &file_proto_Gameapi_proto_msgTypes[268] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15436,7 +15584,7 @@ func (x *ReqEndless) String() string { func (*ReqEndless) ProtoMessage() {} func (x *ReqEndless) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[265] + mi := &file_proto_Gameapi_proto_msgTypes[268] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15449,7 +15597,7 @@ func (x *ReqEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndless.ProtoReflect.Descriptor instead. func (*ReqEndless) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{265} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{268} } type ResEndless struct { @@ -15462,7 +15610,7 @@ type ResEndless struct { func (x *ResEndless) Reset() { *x = ResEndless{} - mi := &file_proto_Gameapi_proto_msgTypes[266] + mi := &file_proto_Gameapi_proto_msgTypes[269] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15474,7 +15622,7 @@ func (x *ResEndless) String() string { func (*ResEndless) ProtoMessage() {} func (x *ResEndless) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[266] + mi := &file_proto_Gameapi_proto_msgTypes[269] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15487,7 +15635,7 @@ func (x *ResEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndless.ProtoReflect.Descriptor instead. func (*ResEndless) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{266} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{269} } func (x *ResEndless) GetId() int32 { @@ -15515,7 +15663,7 @@ type ResEndlessInfo struct { func (x *ResEndlessInfo) Reset() { *x = ResEndlessInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[267] + mi := &file_proto_Gameapi_proto_msgTypes[270] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15527,7 +15675,7 @@ func (x *ResEndlessInfo) String() string { func (*ResEndlessInfo) ProtoMessage() {} func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[267] + mi := &file_proto_Gameapi_proto_msgTypes[270] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15540,7 +15688,7 @@ func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessInfo.ProtoReflect.Descriptor instead. func (*ResEndlessInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{267} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{270} } func (x *ResEndlessInfo) GetChargeId() int32 { @@ -15572,7 +15720,7 @@ type ReqEndlessReward struct { func (x *ReqEndlessReward) Reset() { *x = ReqEndlessReward{} - mi := &file_proto_Gameapi_proto_msgTypes[268] + mi := &file_proto_Gameapi_proto_msgTypes[271] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15584,7 +15732,7 @@ func (x *ReqEndlessReward) String() string { func (*ReqEndlessReward) ProtoMessage() {} func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[268] + mi := &file_proto_Gameapi_proto_msgTypes[271] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15597,7 +15745,7 @@ func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndlessReward.ProtoReflect.Descriptor instead. func (*ReqEndlessReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{268} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{271} } type ResEndlessReward struct { @@ -15610,7 +15758,7 @@ type ResEndlessReward struct { func (x *ResEndlessReward) Reset() { *x = ResEndlessReward{} - mi := &file_proto_Gameapi_proto_msgTypes[269] + mi := &file_proto_Gameapi_proto_msgTypes[272] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15622,7 +15770,7 @@ func (x *ResEndlessReward) String() string { func (*ResEndlessReward) ProtoMessage() {} func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[269] + mi := &file_proto_Gameapi_proto_msgTypes[272] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15635,7 +15783,7 @@ func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessReward.ProtoReflect.Descriptor instead. func (*ResEndlessReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{269} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{272} } func (x *ResEndlessReward) GetCode() RES_CODE { @@ -15664,7 +15812,7 @@ type ResPiggyBank struct { func (x *ResPiggyBank) Reset() { *x = ResPiggyBank{} - mi := &file_proto_Gameapi_proto_msgTypes[270] + mi := &file_proto_Gameapi_proto_msgTypes[273] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15676,7 +15824,7 @@ func (x *ResPiggyBank) String() string { func (*ResPiggyBank) ProtoMessage() {} func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[270] + mi := &file_proto_Gameapi_proto_msgTypes[273] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15689,7 +15837,7 @@ func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBank.ProtoReflect.Descriptor instead. func (*ResPiggyBank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{270} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{273} } func (x *ResPiggyBank) GetType() int32 { @@ -15728,7 +15876,7 @@ type ReqPiggyBankReward struct { func (x *ReqPiggyBankReward) Reset() { *x = ReqPiggyBankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[271] + mi := &file_proto_Gameapi_proto_msgTypes[274] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15740,7 +15888,7 @@ func (x *ReqPiggyBankReward) String() string { func (*ReqPiggyBankReward) ProtoMessage() {} func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[271] + mi := &file_proto_Gameapi_proto_msgTypes[274] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15753,7 +15901,7 @@ func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPiggyBankReward.ProtoReflect.Descriptor instead. func (*ReqPiggyBankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{271} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{274} } type ResPiggyBankReward struct { @@ -15766,7 +15914,7 @@ type ResPiggyBankReward struct { func (x *ResPiggyBankReward) Reset() { *x = ResPiggyBankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[272] + mi := &file_proto_Gameapi_proto_msgTypes[275] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15778,7 +15926,7 @@ func (x *ResPiggyBankReward) String() string { func (*ResPiggyBankReward) ProtoMessage() {} func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[272] + mi := &file_proto_Gameapi_proto_msgTypes[275] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15791,7 +15939,7 @@ func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBankReward.ProtoReflect.Descriptor instead. func (*ResPiggyBankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{272} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{275} } func (x *ResPiggyBankReward) GetCode() RES_CODE { @@ -15818,7 +15966,7 @@ type ReqChargeReceive struct { func (x *ReqChargeReceive) Reset() { *x = ReqChargeReceive{} - mi := &file_proto_Gameapi_proto_msgTypes[273] + mi := &file_proto_Gameapi_proto_msgTypes[276] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15830,7 +15978,7 @@ func (x *ReqChargeReceive) String() string { func (*ReqChargeReceive) ProtoMessage() {} func (x *ReqChargeReceive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[273] + mi := &file_proto_Gameapi_proto_msgTypes[276] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15843,7 +15991,7 @@ func (x *ReqChargeReceive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChargeReceive.ProtoReflect.Descriptor instead. func (*ReqChargeReceive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{273} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{276} } func (x *ReqChargeReceive) GetUid() int64 { @@ -15870,7 +16018,7 @@ type ResChargeReceive struct { func (x *ResChargeReceive) Reset() { *x = ResChargeReceive{} - mi := &file_proto_Gameapi_proto_msgTypes[274] + mi := &file_proto_Gameapi_proto_msgTypes[277] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15882,7 +16030,7 @@ func (x *ResChargeReceive) String() string { func (*ResChargeReceive) ProtoMessage() {} func (x *ResChargeReceive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[274] + mi := &file_proto_Gameapi_proto_msgTypes[277] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15895,7 +16043,7 @@ func (x *ResChargeReceive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChargeReceive.ProtoReflect.Descriptor instead. func (*ResChargeReceive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{274} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{277} } func (x *ResChargeReceive) GetCode() RES_CODE { @@ -15925,7 +16073,7 @@ type ReqCreateOrderSn struct { func (x *ReqCreateOrderSn) Reset() { *x = ReqCreateOrderSn{} - mi := &file_proto_Gameapi_proto_msgTypes[275] + mi := &file_proto_Gameapi_proto_msgTypes[278] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15937,7 +16085,7 @@ func (x *ReqCreateOrderSn) String() string { func (*ReqCreateOrderSn) ProtoMessage() {} func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[275] + mi := &file_proto_Gameapi_proto_msgTypes[278] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15950,7 +16098,7 @@ func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCreateOrderSn.ProtoReflect.Descriptor instead. func (*ReqCreateOrderSn) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{275} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{278} } func (x *ReqCreateOrderSn) GetChargeId() int32 { @@ -15997,7 +16145,7 @@ type ResCreateOrderSn struct { func (x *ResCreateOrderSn) Reset() { *x = ResCreateOrderSn{} - mi := &file_proto_Gameapi_proto_msgTypes[276] + mi := &file_proto_Gameapi_proto_msgTypes[279] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16009,7 +16157,7 @@ func (x *ResCreateOrderSn) String() string { func (*ResCreateOrderSn) ProtoMessage() {} func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[276] + mi := &file_proto_Gameapi_proto_msgTypes[279] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16022,7 +16170,7 @@ func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCreateOrderSn.ProtoReflect.Descriptor instead. func (*ResCreateOrderSn) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{276} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{279} } func (x *ResCreateOrderSn) GetOrderSn() string { @@ -16044,7 +16192,7 @@ type ReqShippingOrder struct { func (x *ReqShippingOrder) Reset() { *x = ReqShippingOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[277] + mi := &file_proto_Gameapi_proto_msgTypes[280] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16056,7 +16204,7 @@ func (x *ReqShippingOrder) String() string { func (*ReqShippingOrder) ProtoMessage() {} func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[277] + mi := &file_proto_Gameapi_proto_msgTypes[280] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16069,7 +16217,7 @@ func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqShippingOrder.ProtoReflect.Descriptor instead. func (*ReqShippingOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{277} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{280} } func (x *ReqShippingOrder) GetOrderSn() string { @@ -16110,7 +16258,7 @@ type ResShippingOrder struct { func (x *ResShippingOrder) Reset() { *x = ResShippingOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[278] + mi := &file_proto_Gameapi_proto_msgTypes[281] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16122,7 +16270,7 @@ func (x *ResShippingOrder) String() string { func (*ResShippingOrder) ProtoMessage() {} func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[278] + mi := &file_proto_Gameapi_proto_msgTypes[281] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16135,7 +16283,7 @@ func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResShippingOrder.ProtoReflect.Descriptor instead. func (*ResShippingOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{278} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{281} } func (x *ResShippingOrder) GetCode() RES_CODE { @@ -16160,7 +16308,7 @@ type ReqChampship struct { func (x *ReqChampship) Reset() { *x = ReqChampship{} - mi := &file_proto_Gameapi_proto_msgTypes[279] + mi := &file_proto_Gameapi_proto_msgTypes[282] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16172,7 +16320,7 @@ func (x *ReqChampship) String() string { func (*ReqChampship) ProtoMessage() {} func (x *ReqChampship) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[279] + mi := &file_proto_Gameapi_proto_msgTypes[282] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16185,7 +16333,7 @@ func (x *ReqChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampship.ProtoReflect.Descriptor instead. func (*ReqChampship) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{279} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{282} } type ResChampship struct { @@ -16203,7 +16351,7 @@ type ResChampship struct { func (x *ResChampship) Reset() { *x = ResChampship{} - mi := &file_proto_Gameapi_proto_msgTypes[280] + mi := &file_proto_Gameapi_proto_msgTypes[283] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16215,7 +16363,7 @@ func (x *ResChampship) String() string { func (*ResChampship) ProtoMessage() {} func (x *ResChampship) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[280] + mi := &file_proto_Gameapi_proto_msgTypes[283] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16228,7 +16376,7 @@ func (x *ResChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampship.ProtoReflect.Descriptor instead. func (*ResChampship) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{280} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{283} } func (x *ResChampship) GetScore() int32 { @@ -16288,7 +16436,7 @@ type ReqChampshipReward struct { func (x *ReqChampshipReward) Reset() { *x = ReqChampshipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[281] + mi := &file_proto_Gameapi_proto_msgTypes[284] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16300,7 +16448,7 @@ func (x *ReqChampshipReward) String() string { func (*ReqChampshipReward) ProtoMessage() {} func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[281] + mi := &file_proto_Gameapi_proto_msgTypes[284] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16313,7 +16461,7 @@ func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipReward.ProtoReflect.Descriptor instead. func (*ReqChampshipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{281} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{284} } type ResChampshipReward struct { @@ -16326,7 +16474,7 @@ type ResChampshipReward struct { func (x *ResChampshipReward) Reset() { *x = ResChampshipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[282] + mi := &file_proto_Gameapi_proto_msgTypes[285] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16338,7 +16486,7 @@ func (x *ResChampshipReward) String() string { func (*ResChampshipReward) ProtoMessage() {} func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[282] + mi := &file_proto_Gameapi_proto_msgTypes[285] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16351,7 +16499,7 @@ func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipReward.ProtoReflect.Descriptor instead. func (*ResChampshipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{282} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{285} } func (x *ResChampshipReward) GetCode() RES_CODE { @@ -16376,7 +16524,7 @@ type ReqChampshipRankReward struct { func (x *ReqChampshipRankReward) Reset() { *x = ReqChampshipRankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[283] + mi := &file_proto_Gameapi_proto_msgTypes[286] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16388,7 +16536,7 @@ func (x *ReqChampshipRankReward) String() string { func (*ReqChampshipRankReward) ProtoMessage() {} func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[283] + mi := &file_proto_Gameapi_proto_msgTypes[286] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16401,7 +16549,7 @@ func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRankReward.ProtoReflect.Descriptor instead. func (*ReqChampshipRankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{283} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} } type ResChampshipRankReward struct { @@ -16414,7 +16562,7 @@ type ResChampshipRankReward struct { func (x *ResChampshipRankReward) Reset() { *x = ResChampshipRankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[284] + mi := &file_proto_Gameapi_proto_msgTypes[287] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16426,7 +16574,7 @@ func (x *ResChampshipRankReward) String() string { func (*ResChampshipRankReward) ProtoMessage() {} func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[284] + mi := &file_proto_Gameapi_proto_msgTypes[287] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16439,7 +16587,7 @@ func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRankReward.ProtoReflect.Descriptor instead. func (*ResChampshipRankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{284} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} } func (x *ResChampshipRankReward) GetCode() RES_CODE { @@ -16464,7 +16612,7 @@ type ReqChampshipRank struct { func (x *ReqChampshipRank) Reset() { *x = ReqChampshipRank{} - mi := &file_proto_Gameapi_proto_msgTypes[285] + mi := &file_proto_Gameapi_proto_msgTypes[288] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16476,7 +16624,7 @@ func (x *ReqChampshipRank) String() string { func (*ReqChampshipRank) ProtoMessage() {} func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[285] + mi := &file_proto_Gameapi_proto_msgTypes[288] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16489,7 +16637,7 @@ func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRank.ProtoReflect.Descriptor instead. func (*ReqChampshipRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{285} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} } type ResChampshipRank struct { @@ -16503,7 +16651,7 @@ type ResChampshipRank struct { func (x *ResChampshipRank) Reset() { *x = ResChampshipRank{} - mi := &file_proto_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[289] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16515,7 +16663,7 @@ func (x *ResChampshipRank) String() string { func (*ResChampshipRank) ProtoMessage() {} func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[289] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16528,7 +16676,7 @@ func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRank.ProtoReflect.Descriptor instead. func (*ResChampshipRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} } func (x *ResChampshipRank) GetRankList() map[int32]*ResPlayerRank { @@ -16560,7 +16708,7 @@ type ReqChampshipPreRank struct { func (x *ReqChampshipPreRank) Reset() { *x = ReqChampshipPreRank{} - mi := &file_proto_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[290] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16572,7 +16720,7 @@ func (x *ReqChampshipPreRank) String() string { func (*ReqChampshipPreRank) ProtoMessage() {} func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[290] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16585,7 +16733,7 @@ func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipPreRank.ProtoReflect.Descriptor instead. func (*ReqChampshipPreRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} } type ResChampshipPreRank struct { @@ -16599,7 +16747,7 @@ type ResChampshipPreRank struct { func (x *ResChampshipPreRank) Reset() { *x = ResChampshipPreRank{} - mi := &file_proto_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[291] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16611,7 +16759,7 @@ func (x *ResChampshipPreRank) String() string { func (*ResChampshipPreRank) ProtoMessage() {} func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[291] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16624,7 +16772,7 @@ func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipPreRank.ProtoReflect.Descriptor instead. func (*ResChampshipPreRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} } func (x *ResChampshipPreRank) GetRankList() map[int32]*ResPlayerRank { @@ -16660,7 +16808,7 @@ type ResNotifyCard struct { func (x *ResNotifyCard) Reset() { *x = ResNotifyCard{} - mi := &file_proto_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[292] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16672,7 +16820,7 @@ func (x *ResNotifyCard) String() string { func (*ResNotifyCard) ProtoMessage() {} func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[292] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16685,7 +16833,7 @@ func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResNotifyCard.ProtoReflect.Descriptor instead. func (*ResNotifyCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} } func (x *ResNotifyCard) GetCard() map[int32]int32 { @@ -16725,7 +16873,7 @@ type ReqSetFacebookUrl struct { func (x *ReqSetFacebookUrl) Reset() { *x = ReqSetFacebookUrl{} - mi := &file_proto_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[293] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16737,7 +16885,7 @@ func (x *ReqSetFacebookUrl) String() string { func (*ReqSetFacebookUrl) ProtoMessage() {} func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[293] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16750,7 +16898,7 @@ func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ReqSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} } func (x *ReqSetFacebookUrl) GetUrl() string { @@ -16770,7 +16918,7 @@ type ResSetFacebookUrl struct { func (x *ResSetFacebookUrl) Reset() { *x = ResSetFacebookUrl{} - mi := &file_proto_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[294] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16782,7 +16930,7 @@ func (x *ResSetFacebookUrl) String() string { func (*ResSetFacebookUrl) ProtoMessage() {} func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[294] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16795,7 +16943,7 @@ func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ResSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} } func (x *ResSetFacebookUrl) GetCode() RES_CODE { @@ -16822,7 +16970,7 @@ type ReqInviteFriendData struct { func (x *ReqInviteFriendData) Reset() { *x = ReqInviteFriendData{} - mi := &file_proto_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[295] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16834,7 +16982,7 @@ func (x *ReqInviteFriendData) String() string { func (*ReqInviteFriendData) ProtoMessage() {} func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[295] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16847,7 +16995,7 @@ func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqInviteFriendData.ProtoReflect.Descriptor instead. func (*ReqInviteFriendData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} } func (x *ReqInviteFriendData) GetDwUin() int64 { @@ -16867,7 +17015,7 @@ type ResInviteFriendData struct { func (x *ResInviteFriendData) Reset() { *x = ResInviteFriendData{} - mi := &file_proto_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[296] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16879,7 +17027,7 @@ func (x *ResInviteFriendData) String() string { func (*ResInviteFriendData) ProtoMessage() {} func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[296] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16892,7 +17040,7 @@ func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResInviteFriendData.ProtoReflect.Descriptor instead. func (*ResInviteFriendData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} } func (x *ResInviteFriendData) GetIdLists() []int32 { @@ -16918,7 +17066,7 @@ type ReqSelfInvited struct { func (x *ReqSelfInvited) Reset() { *x = ReqSelfInvited{} - mi := &file_proto_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[297] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16930,7 +17078,7 @@ func (x *ReqSelfInvited) String() string { func (*ReqSelfInvited) ProtoMessage() {} func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[297] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16943,7 +17091,7 @@ func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelfInvited.ProtoReflect.Descriptor instead. func (*ReqSelfInvited) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} } func (x *ReqSelfInvited) GetInviterId() int64 { @@ -16962,7 +17110,7 @@ type ResSelfInvited struct { func (x *ResSelfInvited) Reset() { *x = ResSelfInvited{} - mi := &file_proto_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[298] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16974,7 +17122,7 @@ func (x *ResSelfInvited) String() string { func (*ResSelfInvited) ProtoMessage() {} func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[298] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16987,7 +17135,7 @@ func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelfInvited.ProtoReflect.Descriptor instead. func (*ResSelfInvited) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} } func (x *ResSelfInvited) GetResultCode() int32 { @@ -17007,7 +17155,7 @@ type NotifyInvitedSuccess struct { func (x *NotifyInvitedSuccess) Reset() { *x = NotifyInvitedSuccess{} - mi := &file_proto_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[299] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17019,7 +17167,7 @@ func (x *NotifyInvitedSuccess) String() string { func (*NotifyInvitedSuccess) ProtoMessage() {} func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[299] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17032,7 +17180,7 @@ func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyInvitedSuccess.ProtoReflect.Descriptor instead. func (*NotifyInvitedSuccess) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} } func (x *NotifyInvitedSuccess) GetResultCode() int32 { @@ -17058,7 +17206,7 @@ type ReqGetInviteReward struct { func (x *ReqGetInviteReward) Reset() { *x = ReqGetInviteReward{} - mi := &file_proto_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[300] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17070,7 +17218,7 @@ func (x *ReqGetInviteReward) String() string { func (*ReqGetInviteReward) ProtoMessage() {} func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[300] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17083,7 +17231,7 @@ func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetInviteReward.ProtoReflect.Descriptor instead. func (*ReqGetInviteReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} } func (x *ReqGetInviteReward) GetGetIndex() int32 { @@ -17102,7 +17250,7 @@ type ResGetInviteReward struct { func (x *ResGetInviteReward) Reset() { *x = ResGetInviteReward{} - mi := &file_proto_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[301] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17114,7 +17262,7 @@ func (x *ResGetInviteReward) String() string { func (*ResGetInviteReward) ProtoMessage() {} func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[301] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17127,7 +17275,7 @@ func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetInviteReward.ProtoReflect.Descriptor instead. func (*ResGetInviteReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} } func (x *ResGetInviteReward) GetResultCode() int32 { @@ -17146,7 +17294,7 @@ type ReqAutoAddInviteFriend struct { func (x *ReqAutoAddInviteFriend) Reset() { *x = ReqAutoAddInviteFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[302] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17158,7 +17306,7 @@ func (x *ReqAutoAddInviteFriend) String() string { func (*ReqAutoAddInviteFriend) ProtoMessage() {} func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[302] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17171,7 +17319,7 @@ func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} } func (x *ReqAutoAddInviteFriend) GetId() int64 { @@ -17190,7 +17338,7 @@ type ResAutoAddInviteFriend struct { func (x *ResAutoAddInviteFriend) Reset() { *x = ResAutoAddInviteFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[303] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17202,7 +17350,7 @@ func (x *ResAutoAddInviteFriend) String() string { func (*ResAutoAddInviteFriend) ProtoMessage() {} func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[303] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17215,7 +17363,7 @@ func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} } func (x *ResAutoAddInviteFriend) GetResultCode() int32 { @@ -17234,7 +17382,7 @@ type ReqAutoAddInviteFriend2 struct { func (x *ReqAutoAddInviteFriend2) Reset() { *x = ReqAutoAddInviteFriend2{} - mi := &file_proto_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[304] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17246,7 +17394,7 @@ func (x *ReqAutoAddInviteFriend2) String() string { func (*ReqAutoAddInviteFriend2) ProtoMessage() {} func (x *ReqAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[304] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17259,7 +17407,7 @@ func (x *ReqAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend2.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} } func (x *ReqAutoAddInviteFriend2) GetId() string { @@ -17278,7 +17426,7 @@ type ResAutoAddInviteFriend2 struct { func (x *ResAutoAddInviteFriend2) Reset() { *x = ResAutoAddInviteFriend2{} - mi := &file_proto_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[305] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17290,7 +17438,7 @@ func (x *ResAutoAddInviteFriend2) String() string { func (*ResAutoAddInviteFriend2) ProtoMessage() {} func (x *ResAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[305] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17303,7 +17451,7 @@ func (x *ResAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend2.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} } func (x *ResAutoAddInviteFriend2) GetResultCode() int32 { @@ -17322,7 +17470,7 @@ type ReqMining struct { func (x *ReqMining) Reset() { *x = ReqMining{} - mi := &file_proto_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[306] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17334,7 +17482,7 @@ func (x *ReqMining) String() string { func (*ReqMining) ProtoMessage() {} func (x *ReqMining) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[306] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17347,7 +17495,7 @@ func (x *ReqMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMining.ProtoReflect.Descriptor instead. func (*ReqMining) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} } type ResMining struct { @@ -17366,7 +17514,7 @@ type ResMining struct { func (x *ResMining) Reset() { *x = ResMining{} - mi := &file_proto_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[307] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17378,7 +17526,7 @@ func (x *ResMining) String() string { func (*ResMining) ProtoMessage() {} func (x *ResMining) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[307] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17391,7 +17539,7 @@ func (x *ResMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMining.ProtoReflect.Descriptor instead. func (*ResMining) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} } func (x *ResMining) GetId() int32 { @@ -17460,7 +17608,7 @@ type ReqMiningTake struct { func (x *ReqMiningTake) Reset() { *x = ReqMiningTake{} - mi := &file_proto_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[308] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17472,7 +17620,7 @@ func (x *ReqMiningTake) String() string { func (*ReqMiningTake) ProtoMessage() {} func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[308] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17485,7 +17633,7 @@ func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningTake.ProtoReflect.Descriptor instead. func (*ReqMiningTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} } func (x *ReqMiningTake) GetMap() map[int32]string { @@ -17512,7 +17660,7 @@ type ResMiningTake struct { func (x *ResMiningTake) Reset() { *x = ResMiningTake{} - mi := &file_proto_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[309] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17524,7 +17672,7 @@ func (x *ResMiningTake) String() string { func (*ResMiningTake) ProtoMessage() {} func (x *ResMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[309] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17537,7 +17685,7 @@ func (x *ResMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningTake.ProtoReflect.Descriptor instead. func (*ResMiningTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} } func (x *ResMiningTake) GetCode() RES_CODE { @@ -17562,7 +17710,7 @@ type ReqMiningReward struct { func (x *ReqMiningReward) Reset() { *x = ReqMiningReward{} - mi := &file_proto_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[310] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17574,7 +17722,7 @@ func (x *ReqMiningReward) String() string { func (*ReqMiningReward) ProtoMessage() {} func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[310] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17587,7 +17735,7 @@ func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningReward.ProtoReflect.Descriptor instead. func (*ReqMiningReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} } type ResMiningReward struct { @@ -17600,7 +17748,7 @@ type ResMiningReward struct { func (x *ResMiningReward) Reset() { *x = ResMiningReward{} - mi := &file_proto_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[311] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17612,7 +17760,7 @@ func (x *ResMiningReward) String() string { func (*ResMiningReward) ProtoMessage() {} func (x *ResMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[311] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17625,7 +17773,7 @@ func (x *ResMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningReward.ProtoReflect.Descriptor instead. func (*ResMiningReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} } func (x *ResMiningReward) GetCode() RES_CODE { @@ -17651,7 +17799,7 @@ type ResActRed struct { func (x *ResActRed) Reset() { *x = ResActRed{} - mi := &file_proto_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[312] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17663,7 +17811,7 @@ func (x *ResActRed) String() string { func (*ResActRed) ProtoMessage() {} func (x *ResActRed) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[312] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17676,7 +17824,7 @@ func (x *ResActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActRed.ProtoReflect.Descriptor instead. func (*ResActRed) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} } func (x *ResActRed) GetRed() map[int32]int32 { @@ -17697,7 +17845,7 @@ type NotifyActRed struct { func (x *NotifyActRed) Reset() { *x = NotifyActRed{} - mi := &file_proto_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[313] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17709,7 +17857,7 @@ func (x *NotifyActRed) String() string { func (*NotifyActRed) ProtoMessage() {} func (x *NotifyActRed) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[313] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17722,7 +17870,7 @@ func (x *NotifyActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyActRed.ProtoReflect.Descriptor instead. func (*NotifyActRed) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} } func (x *NotifyActRed) GetId() int32 { @@ -17749,7 +17897,7 @@ type ActivityNotify struct { func (x *ActivityNotify) Reset() { *x = ActivityNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[314] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17761,7 +17909,7 @@ func (x *ActivityNotify) String() string { func (*ActivityNotify) ProtoMessage() {} func (x *ActivityNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[314] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17774,7 +17922,7 @@ func (x *ActivityNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityNotify.ProtoReflect.Descriptor instead. func (*ActivityNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} } func (x *ActivityNotify) GetInfo() *ActivityInfo { @@ -17793,7 +17941,7 @@ type ResItem struct { func (x *ResItem) Reset() { *x = ResItem{} - mi := &file_proto_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[315] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17805,7 +17953,7 @@ func (x *ResItem) String() string { func (*ResItem) ProtoMessage() {} func (x *ResItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[315] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17818,7 +17966,7 @@ func (x *ResItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItem.ProtoReflect.Descriptor instead. func (*ResItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} } func (x *ResItem) GetItem() map[int32]int32 { @@ -17837,7 +17985,7 @@ type ItemNotify struct { func (x *ItemNotify) Reset() { *x = ItemNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[316] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17849,7 +17997,7 @@ func (x *ItemNotify) String() string { func (*ItemNotify) ProtoMessage() {} func (x *ItemNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[316] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17862,7 +18010,7 @@ func (x *ItemNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemNotify.ProtoReflect.Descriptor instead. func (*ItemNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} } func (x *ItemNotify) GetItem() map[int32]int32 { @@ -17881,7 +18029,7 @@ type ReqGuessColor struct { func (x *ReqGuessColor) Reset() { *x = ReqGuessColor{} - mi := &file_proto_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[317] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17893,7 +18041,7 @@ func (x *ReqGuessColor) String() string { func (*ReqGuessColor) ProtoMessage() {} func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[317] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17906,7 +18054,7 @@ func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColor.ProtoReflect.Descriptor instead. func (*ReqGuessColor) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} } type ResGuessColor struct { @@ -17926,7 +18074,7 @@ type ResGuessColor struct { func (x *ResGuessColor) Reset() { *x = ResGuessColor{} - mi := &file_proto_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[318] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17938,7 +18086,7 @@ func (x *ResGuessColor) String() string { func (*ResGuessColor) ProtoMessage() {} func (x *ResGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[318] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17951,7 +18099,7 @@ func (x *ResGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColor.ProtoReflect.Descriptor instead. func (*ResGuessColor) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} } func (x *ResGuessColor) GetId() int32 { @@ -18029,7 +18177,7 @@ type Opponent struct { func (x *Opponent) Reset() { *x = Opponent{} - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[319] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18041,7 +18189,7 @@ func (x *Opponent) String() string { func (*Opponent) ProtoMessage() {} func (x *Opponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[319] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18054,7 +18202,7 @@ func (x *Opponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Opponent.ProtoReflect.Descriptor instead. func (*Opponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{319} } func (x *Opponent) GetName() string { @@ -18096,7 +18244,7 @@ type ReqGuessColorTake struct { func (x *ReqGuessColorTake) Reset() { *x = ReqGuessColorTake{} - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[320] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18108,7 +18256,7 @@ func (x *ReqGuessColorTake) String() string { func (*ReqGuessColorTake) ProtoMessage() {} func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[320] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18121,7 +18269,7 @@ func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorTake.ProtoReflect.Descriptor instead. func (*ReqGuessColorTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{320} } func (x *ReqGuessColorTake) GetMap() *GuessColorInfo { @@ -18147,7 +18295,7 @@ type GuessColorInfo struct { func (x *GuessColorInfo) Reset() { *x = GuessColorInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[318] + mi := &file_proto_Gameapi_proto_msgTypes[321] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18159,7 +18307,7 @@ func (x *GuessColorInfo) String() string { func (*GuessColorInfo) ProtoMessage() {} func (x *GuessColorInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[318] + mi := &file_proto_Gameapi_proto_msgTypes[321] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18172,7 +18320,7 @@ func (x *GuessColorInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use GuessColorInfo.ProtoReflect.Descriptor instead. func (*GuessColorInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{321} } func (x *GuessColorInfo) GetMap() map[int32]int32 { @@ -18192,7 +18340,7 @@ type ResGuessColorTake struct { func (x *ResGuessColorTake) Reset() { *x = ResGuessColorTake{} - mi := &file_proto_Gameapi_proto_msgTypes[319] + mi := &file_proto_Gameapi_proto_msgTypes[322] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18204,7 +18352,7 @@ func (x *ResGuessColorTake) String() string { func (*ResGuessColorTake) ProtoMessage() {} func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[319] + mi := &file_proto_Gameapi_proto_msgTypes[322] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18217,7 +18365,7 @@ func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorTake.ProtoReflect.Descriptor instead. func (*ResGuessColorTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{319} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{322} } func (x *ResGuessColorTake) GetCode() RES_CODE { @@ -18243,7 +18391,7 @@ type ReqGuessColorReward struct { func (x *ReqGuessColorReward) Reset() { *x = ReqGuessColorReward{} - mi := &file_proto_Gameapi_proto_msgTypes[320] + mi := &file_proto_Gameapi_proto_msgTypes[323] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18255,7 +18403,7 @@ func (x *ReqGuessColorReward) String() string { func (*ReqGuessColorReward) ProtoMessage() {} func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[320] + mi := &file_proto_Gameapi_proto_msgTypes[323] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18268,7 +18416,7 @@ func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorReward.ProtoReflect.Descriptor instead. func (*ReqGuessColorReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{320} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{323} } type ResGuessColorReward struct { @@ -18281,7 +18429,7 @@ type ResGuessColorReward struct { func (x *ResGuessColorReward) Reset() { *x = ResGuessColorReward{} - mi := &file_proto_Gameapi_proto_msgTypes[321] + mi := &file_proto_Gameapi_proto_msgTypes[324] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18293,7 +18441,7 @@ func (x *ResGuessColorReward) String() string { func (*ResGuessColorReward) ProtoMessage() {} func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[321] + mi := &file_proto_Gameapi_proto_msgTypes[324] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18306,7 +18454,7 @@ func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorReward.ProtoReflect.Descriptor instead. func (*ResGuessColorReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{321} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{324} } func (x *ResGuessColorReward) GetCode() RES_CODE { @@ -18331,7 +18479,7 @@ type ReqRace struct { func (x *ReqRace) Reset() { *x = ReqRace{} - mi := &file_proto_Gameapi_proto_msgTypes[322] + mi := &file_proto_Gameapi_proto_msgTypes[325] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18343,7 +18491,7 @@ func (x *ReqRace) String() string { func (*ReqRace) ProtoMessage() {} func (x *ReqRace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[322] + mi := &file_proto_Gameapi_proto_msgTypes[325] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18356,7 +18504,7 @@ func (x *ReqRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRace.ProtoReflect.Descriptor instead. func (*ReqRace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{322} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{325} } type ResRace struct { @@ -18377,7 +18525,7 @@ type ResRace struct { func (x *ResRace) Reset() { *x = ResRace{} - mi := &file_proto_Gameapi_proto_msgTypes[323] + mi := &file_proto_Gameapi_proto_msgTypes[326] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18389,7 +18537,7 @@ func (x *ResRace) String() string { func (*ResRace) ProtoMessage() {} func (x *ResRace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[323] + mi := &file_proto_Gameapi_proto_msgTypes[326] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18402,7 +18550,7 @@ func (x *ResRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRace.ProtoReflect.Descriptor instead. func (*ResRace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{323} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{326} } func (x *ResRace) GetId() int32 { @@ -18488,7 +18636,7 @@ type Raceopponent struct { func (x *Raceopponent) Reset() { *x = Raceopponent{} - mi := &file_proto_Gameapi_proto_msgTypes[324] + mi := &file_proto_Gameapi_proto_msgTypes[327] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18500,7 +18648,7 @@ func (x *Raceopponent) String() string { func (*Raceopponent) ProtoMessage() {} func (x *Raceopponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[324] + mi := &file_proto_Gameapi_proto_msgTypes[327] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18513,7 +18661,7 @@ func (x *Raceopponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Raceopponent.ProtoReflect.Descriptor instead. func (*Raceopponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{324} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{327} } func (x *Raceopponent) GetId() int32 { @@ -18559,7 +18707,7 @@ type ReqRaceStart struct { func (x *ReqRaceStart) Reset() { *x = ReqRaceStart{} - mi := &file_proto_Gameapi_proto_msgTypes[325] + mi := &file_proto_Gameapi_proto_msgTypes[328] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18571,7 +18719,7 @@ func (x *ReqRaceStart) String() string { func (*ReqRaceStart) ProtoMessage() {} func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[325] + mi := &file_proto_Gameapi_proto_msgTypes[328] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18584,7 +18732,7 @@ func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceStart.ProtoReflect.Descriptor instead. func (*ReqRaceStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{325} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{328} } type ResRaceStart struct { @@ -18597,7 +18745,7 @@ type ResRaceStart struct { func (x *ResRaceStart) Reset() { *x = ResRaceStart{} - mi := &file_proto_Gameapi_proto_msgTypes[326] + mi := &file_proto_Gameapi_proto_msgTypes[329] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18609,7 +18757,7 @@ func (x *ResRaceStart) String() string { func (*ResRaceStart) ProtoMessage() {} func (x *ResRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[326] + mi := &file_proto_Gameapi_proto_msgTypes[329] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18622,7 +18770,7 @@ func (x *ResRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceStart.ProtoReflect.Descriptor instead. func (*ResRaceStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{326} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{329} } func (x *ResRaceStart) GetCode() RES_CODE { @@ -18647,7 +18795,7 @@ type ReqRaceReward struct { func (x *ReqRaceReward) Reset() { *x = ReqRaceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[327] + mi := &file_proto_Gameapi_proto_msgTypes[330] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18659,7 +18807,7 @@ func (x *ReqRaceReward) String() string { func (*ReqRaceReward) ProtoMessage() {} func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[327] + mi := &file_proto_Gameapi_proto_msgTypes[330] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18672,7 +18820,7 @@ func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceReward.ProtoReflect.Descriptor instead. func (*ReqRaceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{327} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{330} } type ResRaceReward struct { @@ -18685,7 +18833,7 @@ type ResRaceReward struct { func (x *ResRaceReward) Reset() { *x = ResRaceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[328] + mi := &file_proto_Gameapi_proto_msgTypes[331] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18697,7 +18845,7 @@ func (x *ResRaceReward) String() string { func (*ResRaceReward) ProtoMessage() {} func (x *ResRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[328] + mi := &file_proto_Gameapi_proto_msgTypes[331] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18710,7 +18858,7 @@ func (x *ResRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceReward.ProtoReflect.Descriptor instead. func (*ResRaceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{328} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{331} } func (x *ResRaceReward) GetCode() RES_CODE { @@ -18736,7 +18884,7 @@ type ReqPlayroom struct { func (x *ReqPlayroom) Reset() { *x = ReqPlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[329] + mi := &file_proto_Gameapi_proto_msgTypes[332] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18748,7 +18896,7 @@ func (x *ReqPlayroom) String() string { func (*ReqPlayroom) ProtoMessage() {} func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[329] + mi := &file_proto_Gameapi_proto_msgTypes[332] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18761,7 +18909,7 @@ func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroom.ProtoReflect.Descriptor instead. func (*ReqPlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{329} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{332} } type ResPlayroom struct { @@ -18799,7 +18947,7 @@ type ResPlayroom struct { func (x *ResPlayroom) Reset() { *x = ResPlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[330] + mi := &file_proto_Gameapi_proto_msgTypes[333] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18811,7 +18959,7 @@ func (x *ResPlayroom) String() string { func (*ResPlayroom) ProtoMessage() {} func (x *ResPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[330] + mi := &file_proto_Gameapi_proto_msgTypes[333] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18824,7 +18972,7 @@ func (x *ResPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroom.ProtoReflect.Descriptor instead. func (*ResPlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{330} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{333} } func (x *ResPlayroom) GetStatus() int32 { @@ -19026,7 +19174,7 @@ type NotifyPlayroomTask struct { func (x *NotifyPlayroomTask) Reset() { *x = NotifyPlayroomTask{} - mi := &file_proto_Gameapi_proto_msgTypes[331] + mi := &file_proto_Gameapi_proto_msgTypes[334] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19038,7 +19186,7 @@ func (x *NotifyPlayroomTask) String() string { func (*NotifyPlayroomTask) ProtoMessage() {} func (x *NotifyPlayroomTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[331] + mi := &file_proto_Gameapi_proto_msgTypes[334] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19051,7 +19199,7 @@ func (x *NotifyPlayroomTask) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomTask.ProtoReflect.Descriptor instead. func (*NotifyPlayroomTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{331} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{334} } func (x *NotifyPlayroomTask) GetDailyTask() []*DailyTask { @@ -19078,7 +19226,7 @@ type ReqPlayroomTask struct { func (x *ReqPlayroomTask) Reset() { *x = ReqPlayroomTask{} - mi := &file_proto_Gameapi_proto_msgTypes[332] + mi := &file_proto_Gameapi_proto_msgTypes[335] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19090,7 +19238,7 @@ func (x *ReqPlayroomTask) String() string { func (*ReqPlayroomTask) ProtoMessage() {} func (x *ReqPlayroomTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[332] + mi := &file_proto_Gameapi_proto_msgTypes[335] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19103,7 +19251,7 @@ func (x *ReqPlayroomTask) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomTask.ProtoReflect.Descriptor instead. func (*ReqPlayroomTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{332} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{335} } func (x *ReqPlayroomTask) GetId() int32 { @@ -19124,7 +19272,7 @@ type ResPlayroomTask struct { func (x *ResPlayroomTask) Reset() { *x = ResPlayroomTask{} - mi := &file_proto_Gameapi_proto_msgTypes[333] + mi := &file_proto_Gameapi_proto_msgTypes[336] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19136,7 +19284,7 @@ func (x *ResPlayroomTask) String() string { func (*ResPlayroomTask) ProtoMessage() {} func (x *ResPlayroomTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[333] + mi := &file_proto_Gameapi_proto_msgTypes[336] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19149,7 +19297,7 @@ func (x *ResPlayroomTask) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomTask.ProtoReflect.Descriptor instead. func (*ResPlayroomTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{333} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{336} } func (x *ResPlayroomTask) GetCode() RES_CODE { @@ -19183,7 +19331,7 @@ type ReqPlayroomTaskReward struct { func (x *ReqPlayroomTaskReward) Reset() { *x = ReqPlayroomTaskReward{} - mi := &file_proto_Gameapi_proto_msgTypes[334] + mi := &file_proto_Gameapi_proto_msgTypes[337] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19195,7 +19343,7 @@ func (x *ReqPlayroomTaskReward) String() string { func (*ReqPlayroomTaskReward) ProtoMessage() {} func (x *ReqPlayroomTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[334] + mi := &file_proto_Gameapi_proto_msgTypes[337] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19208,7 +19356,7 @@ func (x *ReqPlayroomTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomTaskReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomTaskReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{334} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{337} } func (x *ReqPlayroomTaskReward) GetType() int32 { @@ -19230,7 +19378,7 @@ type ResPlayroomTaskReward struct { func (x *ResPlayroomTaskReward) Reset() { *x = ResPlayroomTaskReward{} - mi := &file_proto_Gameapi_proto_msgTypes[335] + mi := &file_proto_Gameapi_proto_msgTypes[338] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19242,7 +19390,7 @@ func (x *ResPlayroomTaskReward) String() string { func (*ResPlayroomTaskReward) ProtoMessage() {} func (x *ResPlayroomTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[335] + mi := &file_proto_Gameapi_proto_msgTypes[338] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19255,7 +19403,7 @@ func (x *ResPlayroomTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomTaskReward.ProtoReflect.Descriptor instead. func (*ResPlayroomTaskReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{335} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{338} } func (x *ResPlayroomTaskReward) GetCode() RES_CODE { @@ -19295,7 +19443,7 @@ type ReqPlayroomUnlock struct { func (x *ReqPlayroomUnlock) Reset() { *x = ReqPlayroomUnlock{} - mi := &file_proto_Gameapi_proto_msgTypes[336] + mi := &file_proto_Gameapi_proto_msgTypes[339] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19307,7 +19455,7 @@ func (x *ReqPlayroomUnlock) String() string { func (*ReqPlayroomUnlock) ProtoMessage() {} func (x *ReqPlayroomUnlock) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[336] + mi := &file_proto_Gameapi_proto_msgTypes[339] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19320,7 +19468,7 @@ func (x *ReqPlayroomUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomUnlock.ProtoReflect.Descriptor instead. func (*ReqPlayroomUnlock) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{336} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{339} } func (x *ReqPlayroomUnlock) GetId() int32 { @@ -19341,7 +19489,7 @@ type ResPlayroomUnlock struct { func (x *ResPlayroomUnlock) Reset() { *x = ResPlayroomUnlock{} - mi := &file_proto_Gameapi_proto_msgTypes[337] + mi := &file_proto_Gameapi_proto_msgTypes[340] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19353,7 +19501,7 @@ func (x *ResPlayroomUnlock) String() string { func (*ResPlayroomUnlock) ProtoMessage() {} func (x *ResPlayroomUnlock) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[337] + mi := &file_proto_Gameapi_proto_msgTypes[340] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19366,7 +19514,7 @@ func (x *ResPlayroomUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomUnlock.ProtoReflect.Descriptor instead. func (*ResPlayroomUnlock) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{337} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{340} } func (x *ResPlayroomUnlock) GetCode() RES_CODE { @@ -19399,7 +19547,7 @@ type ReqPlayroomUpvote struct { func (x *ReqPlayroomUpvote) Reset() { *x = ReqPlayroomUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[338] + mi := &file_proto_Gameapi_proto_msgTypes[341] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19411,7 +19559,7 @@ func (x *ReqPlayroomUpvote) String() string { func (*ReqPlayroomUpvote) ProtoMessage() {} func (x *ReqPlayroomUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[338] + mi := &file_proto_Gameapi_proto_msgTypes[341] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19424,7 +19572,7 @@ func (x *ReqPlayroomUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomUpvote.ProtoReflect.Descriptor instead. func (*ReqPlayroomUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{338} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{341} } func (x *ReqPlayroomUpvote) GetId() int64 { @@ -19445,7 +19593,7 @@ type ResPlayroomUpvote struct { func (x *ResPlayroomUpvote) Reset() { *x = ResPlayroomUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[339] + mi := &file_proto_Gameapi_proto_msgTypes[342] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19457,7 +19605,7 @@ func (x *ResPlayroomUpvote) String() string { func (*ResPlayroomUpvote) ProtoMessage() {} func (x *ResPlayroomUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[339] + mi := &file_proto_Gameapi_proto_msgTypes[342] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19470,7 +19618,7 @@ func (x *ResPlayroomUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomUpvote.ProtoReflect.Descriptor instead. func (*ResPlayroomUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{339} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{342} } func (x *ResPlayroomUpvote) GetCode() RES_CODE { @@ -19503,7 +19651,7 @@ type PlayroomDress struct { func (x *PlayroomDress) Reset() { *x = PlayroomDress{} - mi := &file_proto_Gameapi_proto_msgTypes[340] + mi := &file_proto_Gameapi_proto_msgTypes[343] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19515,7 +19663,7 @@ func (x *PlayroomDress) String() string { func (*PlayroomDress) ProtoMessage() {} func (x *PlayroomDress) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[340] + mi := &file_proto_Gameapi_proto_msgTypes[343] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19528,7 +19676,7 @@ func (x *PlayroomDress) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayroomDress.ProtoReflect.Descriptor instead. func (*PlayroomDress) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{340} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{343} } func (x *PlayroomDress) GetList() []int32 { @@ -19547,7 +19695,7 @@ type ReqPlayroomDressSet struct { func (x *ReqPlayroomDressSet) Reset() { *x = ReqPlayroomDressSet{} - mi := &file_proto_Gameapi_proto_msgTypes[341] + mi := &file_proto_Gameapi_proto_msgTypes[344] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19559,7 +19707,7 @@ func (x *ReqPlayroomDressSet) String() string { func (*ReqPlayroomDressSet) ProtoMessage() {} func (x *ReqPlayroomDressSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[341] + mi := &file_proto_Gameapi_proto_msgTypes[344] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19572,7 +19720,7 @@ func (x *ReqPlayroomDressSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDressSet.ProtoReflect.Descriptor instead. func (*ReqPlayroomDressSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{341} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{344} } func (x *ReqPlayroomDressSet) GetDressSet() map[int32]int32 { @@ -19592,7 +19740,7 @@ type ResPlayroomDressSet struct { func (x *ResPlayroomDressSet) Reset() { *x = ResPlayroomDressSet{} - mi := &file_proto_Gameapi_proto_msgTypes[342] + mi := &file_proto_Gameapi_proto_msgTypes[345] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19604,7 +19752,7 @@ func (x *ResPlayroomDressSet) String() string { func (*ResPlayroomDressSet) ProtoMessage() {} func (x *ResPlayroomDressSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[342] + mi := &file_proto_Gameapi_proto_msgTypes[345] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19617,7 +19765,7 @@ func (x *ResPlayroomDressSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDressSet.ProtoReflect.Descriptor instead. func (*ResPlayroomDressSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{342} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{345} } func (x *ResPlayroomDressSet) GetCode() RES_CODE { @@ -19643,7 +19791,7 @@ type ReqPlayroomPetAirSet struct { func (x *ReqPlayroomPetAirSet) Reset() { *x = ReqPlayroomPetAirSet{} - mi := &file_proto_Gameapi_proto_msgTypes[343] + mi := &file_proto_Gameapi_proto_msgTypes[346] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19655,7 +19803,7 @@ func (x *ReqPlayroomPetAirSet) String() string { func (*ReqPlayroomPetAirSet) ProtoMessage() {} func (x *ReqPlayroomPetAirSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[343] + mi := &file_proto_Gameapi_proto_msgTypes[346] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19668,7 +19816,7 @@ func (x *ReqPlayroomPetAirSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomPetAirSet.ProtoReflect.Descriptor instead. func (*ReqPlayroomPetAirSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{343} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{346} } func (x *ReqPlayroomPetAirSet) GetPetAirSet() int32 { @@ -19688,7 +19836,7 @@ type ResPlayroomPetAirSet struct { func (x *ResPlayroomPetAirSet) Reset() { *x = ResPlayroomPetAirSet{} - mi := &file_proto_Gameapi_proto_msgTypes[344] + mi := &file_proto_Gameapi_proto_msgTypes[347] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19700,7 +19848,7 @@ func (x *ResPlayroomPetAirSet) String() string { func (*ResPlayroomPetAirSet) ProtoMessage() {} func (x *ResPlayroomPetAirSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[344] + mi := &file_proto_Gameapi_proto_msgTypes[347] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19713,7 +19861,7 @@ func (x *ResPlayroomPetAirSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomPetAirSet.ProtoReflect.Descriptor instead. func (*ResPlayroomPetAirSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{344} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{347} } func (x *ResPlayroomPetAirSet) GetCode() RES_CODE { @@ -19738,7 +19886,7 @@ type ReqPlayroomWrokOutline struct { func (x *ReqPlayroomWrokOutline) Reset() { *x = ReqPlayroomWrokOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[345] + mi := &file_proto_Gameapi_proto_msgTypes[348] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19750,7 +19898,7 @@ func (x *ReqPlayroomWrokOutline) String() string { func (*ReqPlayroomWrokOutline) ProtoMessage() {} func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[345] + mi := &file_proto_Gameapi_proto_msgTypes[348] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19763,7 +19911,7 @@ func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ReqPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{345} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{348} } type ResPlayroomWrokOutline struct { @@ -19776,7 +19924,7 @@ type ResPlayroomWrokOutline struct { func (x *ResPlayroomWrokOutline) Reset() { *x = ResPlayroomWrokOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[346] + mi := &file_proto_Gameapi_proto_msgTypes[349] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19788,7 +19936,7 @@ func (x *ResPlayroomWrokOutline) String() string { func (*ResPlayroomWrokOutline) ProtoMessage() {} func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[346] + mi := &file_proto_Gameapi_proto_msgTypes[349] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19801,7 +19949,7 @@ func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ResPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{346} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{349} } func (x *ResPlayroomWrokOutline) GetCode() RES_CODE { @@ -19827,7 +19975,7 @@ type NofiPlayroomStatus struct { func (x *NofiPlayroomStatus) Reset() { *x = NofiPlayroomStatus{} - mi := &file_proto_Gameapi_proto_msgTypes[347] + mi := &file_proto_Gameapi_proto_msgTypes[350] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19839,7 +19987,7 @@ func (x *NofiPlayroomStatus) String() string { func (*NofiPlayroomStatus) ProtoMessage() {} func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[347] + mi := &file_proto_Gameapi_proto_msgTypes[350] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19852,7 +20000,7 @@ func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { // Deprecated: Use NofiPlayroomStatus.ProtoReflect.Descriptor instead. func (*NofiPlayroomStatus) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{347} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{350} } func (x *NofiPlayroomStatus) GetWorkOutline() int32 { @@ -19872,7 +20020,7 @@ type NotifyPlayroomWork struct { func (x *NotifyPlayroomWork) Reset() { *x = NotifyPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[348] + mi := &file_proto_Gameapi_proto_msgTypes[351] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19884,7 +20032,7 @@ func (x *NotifyPlayroomWork) String() string { func (*NotifyPlayroomWork) ProtoMessage() {} func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[348] + mi := &file_proto_Gameapi_proto_msgTypes[351] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19897,7 +20045,7 @@ func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomWork.ProtoReflect.Descriptor instead. func (*NotifyPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{348} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{351} } func (x *NotifyPlayroomWork) GetStartTime() int32 { @@ -19925,7 +20073,7 @@ type NotifyPlayroomLose struct { func (x *NotifyPlayroomLose) Reset() { *x = NotifyPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[349] + mi := &file_proto_Gameapi_proto_msgTypes[352] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19937,7 +20085,7 @@ func (x *NotifyPlayroomLose) String() string { func (*NotifyPlayroomLose) ProtoMessage() {} func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[349] + mi := &file_proto_Gameapi_proto_msgTypes[352] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19950,7 +20098,7 @@ func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomLose.ProtoReflect.Descriptor instead. func (*NotifyPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{349} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{352} } func (x *NotifyPlayroomLose) GetLoseItem() []*ItemInfo { @@ -19983,7 +20131,7 @@ type ChipInfo struct { func (x *ChipInfo) Reset() { *x = ChipInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[350] + mi := &file_proto_Gameapi_proto_msgTypes[353] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19995,7 +20143,7 @@ func (x *ChipInfo) String() string { func (*ChipInfo) ProtoMessage() {} func (x *ChipInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[350] + mi := &file_proto_Gameapi_proto_msgTypes[353] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20008,7 +20156,7 @@ func (x *ChipInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ChipInfo.ProtoReflect.Descriptor instead. func (*ChipInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{350} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{353} } func (x *ChipInfo) GetUid() int64 { @@ -20029,7 +20177,7 @@ type NotifyPlayroomMood struct { func (x *NotifyPlayroomMood) Reset() { *x = NotifyPlayroomMood{} - mi := &file_proto_Gameapi_proto_msgTypes[351] + mi := &file_proto_Gameapi_proto_msgTypes[354] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20041,7 +20189,7 @@ func (x *NotifyPlayroomMood) String() string { func (*NotifyPlayroomMood) ProtoMessage() {} func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[351] + mi := &file_proto_Gameapi_proto_msgTypes[354] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20054,7 +20202,7 @@ func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomMood.ProtoReflect.Descriptor instead. func (*NotifyPlayroomMood) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{351} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{354} } func (x *NotifyPlayroomMood) GetAllMood() int32 { @@ -20087,7 +20235,7 @@ type NotifyPlayroomKiss struct { func (x *NotifyPlayroomKiss) Reset() { *x = NotifyPlayroomKiss{} - mi := &file_proto_Gameapi_proto_msgTypes[352] + mi := &file_proto_Gameapi_proto_msgTypes[355] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20099,7 +20247,7 @@ func (x *NotifyPlayroomKiss) String() string { func (*NotifyPlayroomKiss) ProtoMessage() {} func (x *NotifyPlayroomKiss) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[352] + mi := &file_proto_Gameapi_proto_msgTypes[355] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20112,7 +20260,7 @@ func (x *NotifyPlayroomKiss) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomKiss.ProtoReflect.Descriptor instead. func (*NotifyPlayroomKiss) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{352} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{355} } func (x *NotifyPlayroomKiss) GetKiss() int32 { @@ -20135,7 +20283,7 @@ type FriendRoom struct { func (x *FriendRoom) Reset() { *x = FriendRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[353] + mi := &file_proto_Gameapi_proto_msgTypes[356] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20147,7 +20295,7 @@ func (x *FriendRoom) String() string { func (*FriendRoom) ProtoMessage() {} func (x *FriendRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[353] + mi := &file_proto_Gameapi_proto_msgTypes[356] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20160,7 +20308,7 @@ func (x *FriendRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use FriendRoom.ProtoReflect.Descriptor instead. func (*FriendRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{353} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{356} } func (x *FriendRoom) GetUid() int64 { @@ -20211,7 +20359,7 @@ type RoomOpponent struct { func (x *RoomOpponent) Reset() { *x = RoomOpponent{} - mi := &file_proto_Gameapi_proto_msgTypes[354] + mi := &file_proto_Gameapi_proto_msgTypes[357] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20223,7 +20371,7 @@ func (x *RoomOpponent) String() string { func (*RoomOpponent) ProtoMessage() {} func (x *RoomOpponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[354] + mi := &file_proto_Gameapi_proto_msgTypes[357] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20236,7 +20384,7 @@ func (x *RoomOpponent) ProtoReflect() protoreflect.Message { // Deprecated: Use RoomOpponent.ProtoReflect.Descriptor instead. func (*RoomOpponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{354} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{357} } func (x *RoomOpponent) GetUid() int64 { @@ -20284,7 +20432,7 @@ type ReqPlayroomInfo struct { func (x *ReqPlayroomInfo) Reset() { *x = ReqPlayroomInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[355] + mi := &file_proto_Gameapi_proto_msgTypes[358] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20296,7 +20444,7 @@ func (x *ReqPlayroomInfo) String() string { func (*ReqPlayroomInfo) ProtoMessage() {} func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[355] + mi := &file_proto_Gameapi_proto_msgTypes[358] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20309,7 +20457,7 @@ func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInfo.ProtoReflect.Descriptor instead. func (*ReqPlayroomInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{355} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{358} } func (x *ReqPlayroomInfo) GetUid() int64 { @@ -20344,7 +20492,7 @@ type ResPlayroomInfo struct { func (x *ResPlayroomInfo) Reset() { *x = ResPlayroomInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[356] + mi := &file_proto_Gameapi_proto_msgTypes[359] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20356,7 +20504,7 @@ func (x *ResPlayroomInfo) String() string { func (*ResPlayroomInfo) ProtoMessage() {} func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[356] + mi := &file_proto_Gameapi_proto_msgTypes[359] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20369,7 +20517,7 @@ func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInfo.ProtoReflect.Descriptor instead. func (*ResPlayroomInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{356} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{359} } func (x *ResPlayroomInfo) GetUid() int64 { @@ -20501,7 +20649,7 @@ type ReqPlayroomFlip struct { func (x *ReqPlayroomFlip) Reset() { *x = ReqPlayroomFlip{} - mi := &file_proto_Gameapi_proto_msgTypes[357] + mi := &file_proto_Gameapi_proto_msgTypes[360] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20513,7 +20661,7 @@ func (x *ReqPlayroomFlip) String() string { func (*ReqPlayroomFlip) ProtoMessage() {} func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[357] + mi := &file_proto_Gameapi_proto_msgTypes[360] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20526,7 +20674,7 @@ func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlip.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{357} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{360} } func (x *ReqPlayroomFlip) GetId() int32 { @@ -20548,7 +20696,7 @@ type ResPlayroomFlip struct { func (x *ResPlayroomFlip) Reset() { *x = ResPlayroomFlip{} - mi := &file_proto_Gameapi_proto_msgTypes[358] + mi := &file_proto_Gameapi_proto_msgTypes[361] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20560,7 +20708,7 @@ func (x *ResPlayroomFlip) String() string { func (*ResPlayroomFlip) ProtoMessage() {} func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[358] + mi := &file_proto_Gameapi_proto_msgTypes[361] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20573,7 +20721,7 @@ func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlip.ProtoReflect.Descriptor instead. func (*ResPlayroomFlip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{358} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{361} } func (x *ResPlayroomFlip) GetCode() RES_CODE { @@ -20613,7 +20761,7 @@ type ReqPlayroomFlipReward struct { func (x *ReqPlayroomFlipReward) Reset() { *x = ReqPlayroomFlipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[359] + mi := &file_proto_Gameapi_proto_msgTypes[362] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20625,7 +20773,7 @@ func (x *ReqPlayroomFlipReward) String() string { func (*ReqPlayroomFlipReward) ProtoMessage() {} func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[359] + mi := &file_proto_Gameapi_proto_msgTypes[362] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20638,7 +20786,7 @@ func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{359} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{362} } type ResPlayroomFlipReward struct { @@ -20651,7 +20799,7 @@ type ResPlayroomFlipReward struct { func (x *ResPlayroomFlipReward) Reset() { *x = ResPlayroomFlipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[360] + mi := &file_proto_Gameapi_proto_msgTypes[363] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20663,7 +20811,7 @@ func (x *ResPlayroomFlipReward) String() string { func (*ResPlayroomFlipReward) ProtoMessage() {} func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[360] + mi := &file_proto_Gameapi_proto_msgTypes[363] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20676,7 +20824,7 @@ func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ResPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{360} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{363} } func (x *ResPlayroomFlipReward) GetCode() RES_CODE { @@ -20702,7 +20850,7 @@ type ReqPlayroomGame struct { func (x *ReqPlayroomGame) Reset() { *x = ReqPlayroomGame{} - mi := &file_proto_Gameapi_proto_msgTypes[361] + mi := &file_proto_Gameapi_proto_msgTypes[364] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20714,7 +20862,7 @@ func (x *ReqPlayroomGame) String() string { func (*ReqPlayroomGame) ProtoMessage() {} func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[361] + mi := &file_proto_Gameapi_proto_msgTypes[364] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20727,7 +20875,7 @@ func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGame.ProtoReflect.Descriptor instead. func (*ReqPlayroomGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{361} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{364} } func (x *ReqPlayroomGame) GetType() int32 { @@ -20749,7 +20897,7 @@ type ResPlayroomGame struct { func (x *ResPlayroomGame) Reset() { *x = ResPlayroomGame{} - mi := &file_proto_Gameapi_proto_msgTypes[362] + mi := &file_proto_Gameapi_proto_msgTypes[365] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20761,7 +20909,7 @@ func (x *ResPlayroomGame) String() string { func (*ResPlayroomGame) ProtoMessage() {} func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[362] + mi := &file_proto_Gameapi_proto_msgTypes[365] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20774,7 +20922,7 @@ func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGame.ProtoReflect.Descriptor instead. func (*ResPlayroomGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{362} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{365} } func (x *ResPlayroomGame) GetCode() RES_CODE { @@ -20816,7 +20964,7 @@ type ReqPlayroomInteract struct { func (x *ReqPlayroomInteract) Reset() { *x = ReqPlayroomInteract{} - mi := &file_proto_Gameapi_proto_msgTypes[363] + mi := &file_proto_Gameapi_proto_msgTypes[366] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20828,7 +20976,7 @@ func (x *ReqPlayroomInteract) String() string { func (*ReqPlayroomInteract) ProtoMessage() {} func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[363] + mi := &file_proto_Gameapi_proto_msgTypes[366] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20841,7 +20989,7 @@ func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInteract.ProtoReflect.Descriptor instead. func (*ReqPlayroomInteract) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{363} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{366} } func (x *ReqPlayroomInteract) GetId() int32 { @@ -20869,7 +21017,7 @@ type ResPlayroomInteract struct { func (x *ResPlayroomInteract) Reset() { *x = ResPlayroomInteract{} - mi := &file_proto_Gameapi_proto_msgTypes[364] + mi := &file_proto_Gameapi_proto_msgTypes[367] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20881,7 +21029,7 @@ func (x *ResPlayroomInteract) String() string { func (*ResPlayroomInteract) ProtoMessage() {} func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[364] + mi := &file_proto_Gameapi_proto_msgTypes[367] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20894,7 +21042,7 @@ func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInteract.ProtoReflect.Descriptor instead. func (*ResPlayroomInteract) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{364} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{367} } func (x *ResPlayroomInteract) GetCode() RES_CODE { @@ -20928,7 +21076,7 @@ type ReqPlayroomSetRoom struct { func (x *ReqPlayroomSetRoom) Reset() { *x = ReqPlayroomSetRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[365] + mi := &file_proto_Gameapi_proto_msgTypes[368] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20940,7 +21088,7 @@ func (x *ReqPlayroomSetRoom) String() string { func (*ReqPlayroomSetRoom) ProtoMessage() {} func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[365] + mi := &file_proto_Gameapi_proto_msgTypes[368] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20953,7 +21101,7 @@ func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ReqPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{365} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{368} } func (x *ReqPlayroomSetRoom) GetPlayroom() map[int32]int32 { @@ -20973,7 +21121,7 @@ type ResPlayroomSetRoom struct { func (x *ResPlayroomSetRoom) Reset() { *x = ResPlayroomSetRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[366] + mi := &file_proto_Gameapi_proto_msgTypes[369] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20985,7 +21133,7 @@ func (x *ResPlayroomSetRoom) String() string { func (*ResPlayroomSetRoom) ProtoMessage() {} func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[366] + mi := &file_proto_Gameapi_proto_msgTypes[369] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20998,7 +21146,7 @@ func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ResPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{366} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{369} } func (x *ResPlayroomSetRoom) GetCode() RES_CODE { @@ -21024,7 +21172,7 @@ type ReqPlayroomSelectReward struct { func (x *ReqPlayroomSelectReward) Reset() { *x = ReqPlayroomSelectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[367] + mi := &file_proto_Gameapi_proto_msgTypes[370] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21036,7 +21184,7 @@ func (x *ReqPlayroomSelectReward) String() string { func (*ReqPlayroomSelectReward) ProtoMessage() {} func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[367] + mi := &file_proto_Gameapi_proto_msgTypes[370] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21049,7 +21197,7 @@ func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{367} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{370} } func (x *ReqPlayroomSelectReward) GetId() int32 { @@ -21069,7 +21217,7 @@ type ResPlayroomSelectReward struct { func (x *ResPlayroomSelectReward) Reset() { *x = ResPlayroomSelectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[368] + mi := &file_proto_Gameapi_proto_msgTypes[371] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21081,7 +21229,7 @@ func (x *ResPlayroomSelectReward) String() string { func (*ResPlayroomSelectReward) ProtoMessage() {} func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[368] + mi := &file_proto_Gameapi_proto_msgTypes[371] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21094,7 +21242,7 @@ func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ResPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{368} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{371} } func (x *ResPlayroomSelectReward) GetCode() RES_CODE { @@ -21120,7 +21268,7 @@ type ReqPlayroomLose struct { func (x *ReqPlayroomLose) Reset() { *x = ReqPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[369] + mi := &file_proto_Gameapi_proto_msgTypes[372] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21132,7 +21280,7 @@ func (x *ReqPlayroomLose) String() string { func (*ReqPlayroomLose) ProtoMessage() {} func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[369] + mi := &file_proto_Gameapi_proto_msgTypes[372] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21145,7 +21293,7 @@ func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomLose.ProtoReflect.Descriptor instead. func (*ReqPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{369} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{372} } type ResPlayroomLose struct { @@ -21158,7 +21306,7 @@ type ResPlayroomLose struct { func (x *ResPlayroomLose) Reset() { *x = ResPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[370] + mi := &file_proto_Gameapi_proto_msgTypes[373] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21170,7 +21318,7 @@ func (x *ResPlayroomLose) String() string { func (*ResPlayroomLose) ProtoMessage() {} func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[370] + mi := &file_proto_Gameapi_proto_msgTypes[373] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21183,7 +21331,7 @@ func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomLose.ProtoReflect.Descriptor instead. func (*ResPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{370} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{373} } func (x *ResPlayroomLose) GetCode() RES_CODE { @@ -21209,7 +21357,7 @@ type ReqPlayroomWork struct { func (x *ReqPlayroomWork) Reset() { *x = ReqPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[371] + mi := &file_proto_Gameapi_proto_msgTypes[374] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21221,7 +21369,7 @@ func (x *ReqPlayroomWork) String() string { func (*ReqPlayroomWork) ProtoMessage() {} func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[371] + mi := &file_proto_Gameapi_proto_msgTypes[374] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21234,7 +21382,7 @@ func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWork.ProtoReflect.Descriptor instead. func (*ReqPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{371} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{374} } type ResPlayroomWork struct { @@ -21247,7 +21395,7 @@ type ResPlayroomWork struct { func (x *ResPlayroomWork) Reset() { *x = ResPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[372] + mi := &file_proto_Gameapi_proto_msgTypes[375] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21259,7 +21407,7 @@ func (x *ResPlayroomWork) String() string { func (*ResPlayroomWork) ProtoMessage() {} func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[372] + mi := &file_proto_Gameapi_proto_msgTypes[375] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21272,7 +21420,7 @@ func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWork.ProtoReflect.Descriptor instead. func (*ResPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{372} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{375} } func (x *ResPlayroomWork) GetCode() RES_CODE { @@ -21298,7 +21446,7 @@ type ReqPlayroomRest struct { func (x *ReqPlayroomRest) Reset() { *x = ReqPlayroomRest{} - mi := &file_proto_Gameapi_proto_msgTypes[373] + mi := &file_proto_Gameapi_proto_msgTypes[376] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21310,7 +21458,7 @@ func (x *ReqPlayroomRest) String() string { func (*ReqPlayroomRest) ProtoMessage() {} func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[373] + mi := &file_proto_Gameapi_proto_msgTypes[376] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21323,7 +21471,7 @@ func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomRest.ProtoReflect.Descriptor instead. func (*ReqPlayroomRest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{373} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{376} } type ResPlayroomRest struct { @@ -21336,7 +21484,7 @@ type ResPlayroomRest struct { func (x *ResPlayroomRest) Reset() { *x = ResPlayroomRest{} - mi := &file_proto_Gameapi_proto_msgTypes[374] + mi := &file_proto_Gameapi_proto_msgTypes[377] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21348,7 +21496,7 @@ func (x *ResPlayroomRest) String() string { func (*ResPlayroomRest) ProtoMessage() {} func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[374] + mi := &file_proto_Gameapi_proto_msgTypes[377] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21361,7 +21509,7 @@ func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomRest.ProtoReflect.Descriptor instead. func (*ResPlayroomRest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{374} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{377} } func (x *ResPlayroomRest) GetCode() RES_CODE { @@ -21387,7 +21535,7 @@ type ReqPlayroomDraw struct { func (x *ReqPlayroomDraw) Reset() { *x = ReqPlayroomDraw{} - mi := &file_proto_Gameapi_proto_msgTypes[375] + mi := &file_proto_Gameapi_proto_msgTypes[378] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21399,7 +21547,7 @@ func (x *ReqPlayroomDraw) String() string { func (*ReqPlayroomDraw) ProtoMessage() {} func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[375] + mi := &file_proto_Gameapi_proto_msgTypes[378] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21412,7 +21560,7 @@ func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDraw.ProtoReflect.Descriptor instead. func (*ReqPlayroomDraw) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{375} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{378} } type ResPlayroomDraw struct { @@ -21426,7 +21574,7 @@ type ResPlayroomDraw struct { func (x *ResPlayroomDraw) Reset() { *x = ResPlayroomDraw{} - mi := &file_proto_Gameapi_proto_msgTypes[376] + mi := &file_proto_Gameapi_proto_msgTypes[379] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21438,7 +21586,7 @@ func (x *ResPlayroomDraw) String() string { func (*ResPlayroomDraw) ProtoMessage() {} func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[376] + mi := &file_proto_Gameapi_proto_msgTypes[379] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21451,7 +21599,7 @@ func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDraw.ProtoReflect.Descriptor instead. func (*ResPlayroomDraw) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{376} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{379} } func (x *ResPlayroomDraw) GetCode() RES_CODE { @@ -21485,7 +21633,7 @@ type ReqPlayroomChip struct { func (x *ReqPlayroomChip) Reset() { *x = ReqPlayroomChip{} - mi := &file_proto_Gameapi_proto_msgTypes[377] + mi := &file_proto_Gameapi_proto_msgTypes[380] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21497,7 +21645,7 @@ func (x *ReqPlayroomChip) String() string { func (*ReqPlayroomChip) ProtoMessage() {} func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[377] + mi := &file_proto_Gameapi_proto_msgTypes[380] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21510,7 +21658,7 @@ func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomChip.ProtoReflect.Descriptor instead. func (*ReqPlayroomChip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{377} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{380} } func (x *ReqPlayroomChip) GetUid() []int64 { @@ -21530,7 +21678,7 @@ type ResPlayroomChip struct { func (x *ResPlayroomChip) Reset() { *x = ResPlayroomChip{} - mi := &file_proto_Gameapi_proto_msgTypes[378] + mi := &file_proto_Gameapi_proto_msgTypes[381] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21542,7 +21690,7 @@ func (x *ResPlayroomChip) String() string { func (*ResPlayroomChip) ProtoMessage() {} func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[378] + mi := &file_proto_Gameapi_proto_msgTypes[381] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21555,7 +21703,7 @@ func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomChip.ProtoReflect.Descriptor instead. func (*ResPlayroomChip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{378} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{381} } func (x *ResPlayroomChip) GetCode() RES_CODE { @@ -21581,7 +21729,7 @@ type ReqPlayroomBuyItem struct { func (x *ReqPlayroomBuyItem) Reset() { *x = ReqPlayroomBuyItem{} - mi := &file_proto_Gameapi_proto_msgTypes[379] + mi := &file_proto_Gameapi_proto_msgTypes[382] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21593,7 +21741,7 @@ func (x *ReqPlayroomBuyItem) String() string { func (*ReqPlayroomBuyItem) ProtoMessage() {} func (x *ReqPlayroomBuyItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[379] + mi := &file_proto_Gameapi_proto_msgTypes[382] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21606,7 +21754,7 @@ func (x *ReqPlayroomBuyItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomBuyItem.ProtoReflect.Descriptor instead. func (*ReqPlayroomBuyItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{379} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{382} } func (x *ReqPlayroomBuyItem) GetId() int32 { @@ -21626,7 +21774,7 @@ type ResPlayroomBuyItem struct { func (x *ResPlayroomBuyItem) Reset() { *x = ResPlayroomBuyItem{} - mi := &file_proto_Gameapi_proto_msgTypes[380] + mi := &file_proto_Gameapi_proto_msgTypes[383] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21638,7 +21786,7 @@ func (x *ResPlayroomBuyItem) String() string { func (*ResPlayroomBuyItem) ProtoMessage() {} func (x *ResPlayroomBuyItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[380] + mi := &file_proto_Gameapi_proto_msgTypes[383] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21651,7 +21799,7 @@ func (x *ResPlayroomBuyItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomBuyItem.ProtoReflect.Descriptor instead. func (*ResPlayroomBuyItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{380} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{383} } func (x *ResPlayroomBuyItem) GetCode() RES_CODE { @@ -21679,7 +21827,7 @@ type ReqPlayroomShop struct { func (x *ReqPlayroomShop) Reset() { *x = ReqPlayroomShop{} - mi := &file_proto_Gameapi_proto_msgTypes[381] + mi := &file_proto_Gameapi_proto_msgTypes[384] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21691,7 +21839,7 @@ func (x *ReqPlayroomShop) String() string { func (*ReqPlayroomShop) ProtoMessage() {} func (x *ReqPlayroomShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[381] + mi := &file_proto_Gameapi_proto_msgTypes[384] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21704,7 +21852,7 @@ func (x *ReqPlayroomShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomShop.ProtoReflect.Descriptor instead. func (*ReqPlayroomShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{381} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{384} } func (x *ReqPlayroomShop) GetId() int32 { @@ -21731,7 +21879,7 @@ type ResPlayroomShop struct { func (x *ResPlayroomShop) Reset() { *x = ResPlayroomShop{} - mi := &file_proto_Gameapi_proto_msgTypes[382] + mi := &file_proto_Gameapi_proto_msgTypes[385] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21743,7 +21891,7 @@ func (x *ResPlayroomShop) String() string { func (*ResPlayroomShop) ProtoMessage() {} func (x *ResPlayroomShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[382] + mi := &file_proto_Gameapi_proto_msgTypes[385] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21756,7 +21904,7 @@ func (x *ResPlayroomShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomShop.ProtoReflect.Descriptor instead. func (*ResPlayroomShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{382} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{385} } func (x *ResPlayroomShop) GetCode() RES_CODE { @@ -21782,7 +21930,7 @@ type ReqFriendTreasure struct { func (x *ReqFriendTreasure) Reset() { *x = ReqFriendTreasure{} - mi := &file_proto_Gameapi_proto_msgTypes[383] + mi := &file_proto_Gameapi_proto_msgTypes[386] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21794,7 +21942,7 @@ func (x *ReqFriendTreasure) String() string { func (*ReqFriendTreasure) ProtoMessage() {} func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[383] + mi := &file_proto_Gameapi_proto_msgTypes[386] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21807,7 +21955,7 @@ func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasure.ProtoReflect.Descriptor instead. func (*ReqFriendTreasure) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{383} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{386} } type ResFriendTreasure struct { @@ -21824,7 +21972,7 @@ type ResFriendTreasure struct { func (x *ResFriendTreasure) Reset() { *x = ResFriendTreasure{} - mi := &file_proto_Gameapi_proto_msgTypes[384] + mi := &file_proto_Gameapi_proto_msgTypes[387] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21836,7 +21984,7 @@ func (x *ResFriendTreasure) String() string { func (*ResFriendTreasure) ProtoMessage() {} func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[384] + mi := &file_proto_Gameapi_proto_msgTypes[387] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21849,7 +21997,7 @@ func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasure.ProtoReflect.Descriptor instead. func (*ResFriendTreasure) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{384} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{387} } func (x *ResFriendTreasure) GetStatus() int32 { @@ -21909,7 +22057,7 @@ type TreasureInfo struct { func (x *TreasureInfo) Reset() { *x = TreasureInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[385] + mi := &file_proto_Gameapi_proto_msgTypes[388] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21921,7 +22069,7 @@ func (x *TreasureInfo) String() string { func (*TreasureInfo) ProtoMessage() {} func (x *TreasureInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[385] + mi := &file_proto_Gameapi_proto_msgTypes[388] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21934,7 +22082,7 @@ func (x *TreasureInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use TreasureInfo.ProtoReflect.Descriptor instead. func (*TreasureInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{385} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{388} } func (x *TreasureInfo) GetPos() int32 { @@ -21996,7 +22144,7 @@ type ReqFriendTreasureStart struct { func (x *ReqFriendTreasureStart) Reset() { *x = ReqFriendTreasureStart{} - mi := &file_proto_Gameapi_proto_msgTypes[386] + mi := &file_proto_Gameapi_proto_msgTypes[389] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22008,7 +22156,7 @@ func (x *ReqFriendTreasureStart) String() string { func (*ReqFriendTreasureStart) ProtoMessage() {} func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[386] + mi := &file_proto_Gameapi_proto_msgTypes[389] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22021,7 +22169,7 @@ func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{386} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{389} } func (x *ReqFriendTreasureStart) GetList() []*TreasureInfo { @@ -22048,7 +22196,7 @@ type ResFriendTreasureStart struct { func (x *ResFriendTreasureStart) Reset() { *x = ResFriendTreasureStart{} - mi := &file_proto_Gameapi_proto_msgTypes[387] + mi := &file_proto_Gameapi_proto_msgTypes[390] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22060,7 +22208,7 @@ func (x *ResFriendTreasureStart) String() string { func (*ResFriendTreasureStart) ProtoMessage() {} func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[387] + mi := &file_proto_Gameapi_proto_msgTypes[390] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22073,7 +22221,7 @@ func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{387} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{390} } func (x *ResFriendTreasureStart) GetCode() RES_CODE { @@ -22098,7 +22246,7 @@ type ReqFriendTreasureEnd struct { func (x *ReqFriendTreasureEnd) Reset() { *x = ReqFriendTreasureEnd{} - mi := &file_proto_Gameapi_proto_msgTypes[388] + mi := &file_proto_Gameapi_proto_msgTypes[391] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22110,7 +22258,7 @@ func (x *ReqFriendTreasureEnd) String() string { func (*ReqFriendTreasureEnd) ProtoMessage() {} func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[388] + mi := &file_proto_Gameapi_proto_msgTypes[391] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22123,7 +22271,7 @@ func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{388} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{391} } type ResFriendTreasureEnd struct { @@ -22136,7 +22284,7 @@ type ResFriendTreasureEnd struct { func (x *ResFriendTreasureEnd) Reset() { *x = ResFriendTreasureEnd{} - mi := &file_proto_Gameapi_proto_msgTypes[389] + mi := &file_proto_Gameapi_proto_msgTypes[392] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22148,7 +22296,7 @@ func (x *ResFriendTreasureEnd) String() string { func (*ResFriendTreasureEnd) ProtoMessage() {} func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[389] + mi := &file_proto_Gameapi_proto_msgTypes[392] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22161,7 +22309,7 @@ func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ResFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{389} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{392} } func (x *ResFriendTreasureEnd) GetCode() RES_CODE { @@ -22187,7 +22335,7 @@ type ReqFriendTreasureFilp struct { func (x *ReqFriendTreasureFilp) Reset() { *x = ReqFriendTreasureFilp{} - mi := &file_proto_Gameapi_proto_msgTypes[390] + mi := &file_proto_Gameapi_proto_msgTypes[393] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22199,7 +22347,7 @@ func (x *ReqFriendTreasureFilp) String() string { func (*ReqFriendTreasureFilp) ProtoMessage() {} func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[390] + mi := &file_proto_Gameapi_proto_msgTypes[393] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22212,7 +22360,7 @@ func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{390} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{393} } func (x *ReqFriendTreasureFilp) GetPos() int32 { @@ -22232,7 +22380,7 @@ type ResFriendTreasureFilp struct { func (x *ResFriendTreasureFilp) Reset() { *x = ResFriendTreasureFilp{} - mi := &file_proto_Gameapi_proto_msgTypes[391] + mi := &file_proto_Gameapi_proto_msgTypes[394] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22244,7 +22392,7 @@ func (x *ResFriendTreasureFilp) String() string { func (*ResFriendTreasureFilp) ProtoMessage() {} func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[391] + mi := &file_proto_Gameapi_proto_msgTypes[394] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22257,7 +22405,7 @@ func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ResFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{391} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{394} } func (x *ResFriendTreasureFilp) GetCode() RES_CODE { @@ -22283,7 +22431,7 @@ type ResFriendTreasureStar struct { func (x *ResFriendTreasureStar) Reset() { *x = ResFriendTreasureStar{} - mi := &file_proto_Gameapi_proto_msgTypes[392] + mi := &file_proto_Gameapi_proto_msgTypes[395] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22295,7 +22443,7 @@ func (x *ResFriendTreasureStar) String() string { func (*ResFriendTreasureStar) ProtoMessage() {} func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[392] + mi := &file_proto_Gameapi_proto_msgTypes[395] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22308,7 +22456,7 @@ func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStar.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStar) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{392} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{395} } func (x *ResFriendTreasureStar) GetStar() int32 { @@ -22328,7 +22476,7 @@ type ReqKafkaLog struct { func (x *ReqKafkaLog) Reset() { *x = ReqKafkaLog{} - mi := &file_proto_Gameapi_proto_msgTypes[393] + mi := &file_proto_Gameapi_proto_msgTypes[396] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22340,7 +22488,7 @@ func (x *ReqKafkaLog) String() string { func (*ReqKafkaLog) ProtoMessage() {} func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[393] + mi := &file_proto_Gameapi_proto_msgTypes[396] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22353,7 +22501,7 @@ func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKafkaLog.ProtoReflect.Descriptor instead. func (*ReqKafkaLog) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{393} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{396} } func (x *ReqKafkaLog) GetEvent() string { @@ -22378,7 +22526,7 @@ type ReqCollectInfo struct { func (x *ReqCollectInfo) Reset() { *x = ReqCollectInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[394] + mi := &file_proto_Gameapi_proto_msgTypes[397] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22390,7 +22538,7 @@ func (x *ReqCollectInfo) String() string { func (*ReqCollectInfo) ProtoMessage() {} func (x *ReqCollectInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[394] + mi := &file_proto_Gameapi_proto_msgTypes[397] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22403,7 +22551,7 @@ func (x *ReqCollectInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCollectInfo.ProtoReflect.Descriptor instead. func (*ReqCollectInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{394} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{397} } type ResCollectInfo struct { @@ -22416,7 +22564,7 @@ type ResCollectInfo struct { func (x *ResCollectInfo) Reset() { *x = ResCollectInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[395] + mi := &file_proto_Gameapi_proto_msgTypes[398] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22428,7 +22576,7 @@ func (x *ResCollectInfo) String() string { func (*ResCollectInfo) ProtoMessage() {} func (x *ResCollectInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[395] + mi := &file_proto_Gameapi_proto_msgTypes[398] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22441,7 +22589,7 @@ func (x *ResCollectInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCollectInfo.ProtoReflect.Descriptor instead. func (*ResCollectInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{395} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{398} } func (x *ResCollectInfo) GetId() []int32 { @@ -22468,7 +22616,7 @@ type CollectItem struct { func (x *CollectItem) Reset() { *x = CollectItem{} - mi := &file_proto_Gameapi_proto_msgTypes[396] + mi := &file_proto_Gameapi_proto_msgTypes[399] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22480,7 +22628,7 @@ func (x *CollectItem) String() string { func (*CollectItem) ProtoMessage() {} func (x *CollectItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[396] + mi := &file_proto_Gameapi_proto_msgTypes[399] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22493,7 +22641,7 @@ func (x *CollectItem) ProtoReflect() protoreflect.Message { // Deprecated: Use CollectItem.ProtoReflect.Descriptor instead. func (*CollectItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{396} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{399} } func (x *CollectItem) GetId() int32 { @@ -22519,7 +22667,7 @@ type ReqCollect struct { func (x *ReqCollect) Reset() { *x = ReqCollect{} - mi := &file_proto_Gameapi_proto_msgTypes[397] + mi := &file_proto_Gameapi_proto_msgTypes[400] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22531,7 +22679,7 @@ func (x *ReqCollect) String() string { func (*ReqCollect) ProtoMessage() {} func (x *ReqCollect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[397] + mi := &file_proto_Gameapi_proto_msgTypes[400] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22544,7 +22692,7 @@ func (x *ReqCollect) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCollect.ProtoReflect.Descriptor instead. func (*ReqCollect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{397} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{400} } func (x *ReqCollect) GetId() int32 { @@ -22564,7 +22712,7 @@ type ResCollect struct { func (x *ResCollect) Reset() { *x = ResCollect{} - mi := &file_proto_Gameapi_proto_msgTypes[398] + mi := &file_proto_Gameapi_proto_msgTypes[401] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22576,7 +22724,7 @@ func (x *ResCollect) String() string { func (*ResCollect) ProtoMessage() {} func (x *ResCollect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[398] + mi := &file_proto_Gameapi_proto_msgTypes[401] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22589,7 +22737,7 @@ func (x *ResCollect) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCollect.ProtoReflect.Descriptor instead. func (*ResCollect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{398} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{401} } func (x *ResCollect) GetCode() RES_CODE { @@ -22617,7 +22765,7 @@ type AdminReq struct { func (x *AdminReq) Reset() { *x = AdminReq{} - mi := &file_proto_Gameapi_proto_msgTypes[399] + mi := &file_proto_Gameapi_proto_msgTypes[402] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22629,7 +22777,7 @@ func (x *AdminReq) String() string { func (*AdminReq) ProtoMessage() {} func (x *AdminReq) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[399] + mi := &file_proto_Gameapi_proto_msgTypes[402] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22642,7 +22790,7 @@ func (x *AdminReq) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminReq.ProtoReflect.Descriptor instead. func (*AdminReq) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{399} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{402} } func (x *AdminReq) GetFunc() string { @@ -22669,7 +22817,7 @@ type AdminRes struct { func (x *AdminRes) Reset() { *x = AdminRes{} - mi := &file_proto_Gameapi_proto_msgTypes[400] + mi := &file_proto_Gameapi_proto_msgTypes[403] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22681,7 +22829,7 @@ func (x *AdminRes) String() string { func (*AdminRes) ProtoMessage() {} func (x *AdminRes) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[400] + mi := &file_proto_Gameapi_proto_msgTypes[403] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22694,7 +22842,7 @@ func (x *AdminRes) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminRes.ProtoReflect.Descriptor instead. func (*AdminRes) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{400} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{403} } func (x *AdminRes) GetFunc() string { @@ -22720,7 +22868,7 @@ type ReqAdminInfo struct { func (x *ReqAdminInfo) Reset() { *x = ReqAdminInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[401] + mi := &file_proto_Gameapi_proto_msgTypes[404] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22732,7 +22880,7 @@ func (x *ReqAdminInfo) String() string { func (*ReqAdminInfo) ProtoMessage() {} func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[401] + mi := &file_proto_Gameapi_proto_msgTypes[404] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22745,7 +22893,7 @@ func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminInfo.ProtoReflect.Descriptor instead. func (*ReqAdminInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{401} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{404} } func (x *ReqAdminInfo) GetUid() int64 { @@ -22763,7 +22911,7 @@ type ReqReloadServerMail struct { func (x *ReqReloadServerMail) Reset() { *x = ReqReloadServerMail{} - mi := &file_proto_Gameapi_proto_msgTypes[402] + mi := &file_proto_Gameapi_proto_msgTypes[405] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22775,7 +22923,7 @@ func (x *ReqReloadServerMail) String() string { func (*ReqReloadServerMail) ProtoMessage() {} func (x *ReqReloadServerMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[402] + mi := &file_proto_Gameapi_proto_msgTypes[405] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22788,7 +22936,7 @@ func (x *ReqReloadServerMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReloadServerMail.ProtoReflect.Descriptor instead. func (*ReqReloadServerMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{402} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{405} } type ReqServerInfo struct { @@ -22799,7 +22947,7 @@ type ReqServerInfo struct { func (x *ReqServerInfo) Reset() { *x = ReqServerInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[403] + mi := &file_proto_Gameapi_proto_msgTypes[406] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22811,7 +22959,7 @@ func (x *ReqServerInfo) String() string { func (*ReqServerInfo) ProtoMessage() {} func (x *ReqServerInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[403] + mi := &file_proto_Gameapi_proto_msgTypes[406] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22824,7 +22972,7 @@ func (x *ReqServerInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqServerInfo.ProtoReflect.Descriptor instead. func (*ReqServerInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{403} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{406} } type ReqReload struct { @@ -22835,7 +22983,7 @@ type ReqReload struct { func (x *ReqReload) Reset() { *x = ReqReload{} - mi := &file_proto_Gameapi_proto_msgTypes[404] + mi := &file_proto_Gameapi_proto_msgTypes[407] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22847,7 +22995,7 @@ func (x *ReqReload) String() string { func (*ReqReload) ProtoMessage() {} func (x *ReqReload) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[404] + mi := &file_proto_Gameapi_proto_msgTypes[407] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22860,7 +23008,7 @@ func (x *ReqReload) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReload.ProtoReflect.Descriptor instead. func (*ReqReload) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{404} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{407} } type ReqAdminGm struct { @@ -22873,7 +23021,7 @@ type ReqAdminGm struct { func (x *ReqAdminGm) Reset() { *x = ReqAdminGm{} - mi := &file_proto_Gameapi_proto_msgTypes[405] + mi := &file_proto_Gameapi_proto_msgTypes[408] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22885,7 +23033,7 @@ func (x *ReqAdminGm) String() string { func (*ReqAdminGm) ProtoMessage() {} func (x *ReqAdminGm) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[405] + mi := &file_proto_Gameapi_proto_msgTypes[408] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22898,7 +23046,7 @@ func (x *ReqAdminGm) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminGm.ProtoReflect.Descriptor instead. func (*ReqAdminGm) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{405} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{408} } func (x *ReqAdminGm) GetUid() int64 { @@ -22986,10 +23134,20 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\x12ResRegisterAccount\x12\x1e\n" + "\n" + "ResultCode\x18\x01 \x01(\x05R\n" + - "ResultCode\"@\n" + + "ResultCode\"T\n" + "\bReqLogin\x12\x1a\n" + "\bUserName\x18\x01 \x01(\tR\bUserName\x12\x18\n" + - "\aUserPwd\x18\x02 \x01(\tR\aUserPwd\"|\n" + + "\aUserPwd\x18\x02 \x01(\tR\aUserPwd\x12\x12\n" + + "\x04Code\x18\x03 \x01(\tR\x04Code\"*\n" + + "\fReqLoginCode\x12\x1a\n" + + "\bTelPhone\x18\x01 \x01(\tR\bTelPhone\"=\n" + + "\x0fReqIdentifyCard\x12\x12\n" + + "\x04Name\x18\x01 \x01(\tR\x04Name\x12\x16\n" + + "\x06IdCard\x18\x02 \x01(\tR\x06IdCard\"1\n" + + "\x0fResIdentifyCard\x12\x1e\n" + + "\n" + + "ResultCode\x18\x01 \x01(\x05R\n" + + "ResultCode\"|\n" + "\bResLogin\x12\x1e\n" + "\n" + "ResultCode\x18\x01 \x01(\x05R\n" + @@ -24760,7 +24918,7 @@ func file_proto_Gameapi_proto_rawDescGZIP() []byte { } var file_proto_Gameapi_proto_enumTypes = make([]protoimpl.EnumInfo, 10) -var file_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 467) +var file_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 470) var file_proto_Gameapi_proto_goTypes = []any{ (ITEM_POP_LABEL)(0), // 0: tutorial.ITEM_POP_LABEL (HANDLE_TYPE)(0), // 1: tutorial.HANDLE_TYPE @@ -24790,509 +24948,512 @@ var file_proto_Gameapi_proto_goTypes = []any{ (*ReqRegisterAccount)(nil), // 25: tutorial.ReqRegisterAccount (*ResRegisterAccount)(nil), // 26: tutorial.ResRegisterAccount (*ReqLogin)(nil), // 27: tutorial.ReqLogin - (*ResLogin)(nil), // 28: tutorial.ResLogin - (*ReqChangePassword)(nil), // 29: tutorial.ReqChangePassword - (*ResChangePassword)(nil), // 30: tutorial.ResChangePassword - (*ReqPlayerBaseInfo)(nil), // 31: tutorial.ReqPlayerBaseInfo - (*ResPlayerBaseInfo)(nil), // 32: tutorial.ResPlayerBaseInfo - (*ReqPlayerAsset)(nil), // 33: tutorial.ReqPlayerAsset - (*ResPlayerAsset)(nil), // 34: tutorial.ResPlayerAsset - (*UpdateBaseItemInfo)(nil), // 35: tutorial.UpdateBaseItemInfo - (*NotifyRenewBuyEnergyCnt)(nil), // 36: tutorial.NotifyRenewBuyEnergyCnt - (*ReqRemoveAd)(nil), // 37: tutorial.ReqRemoveAd - (*ResRemoveAd)(nil), // 38: tutorial.ResRemoveAd - (*NotifyAddEnergy)(nil), // 39: tutorial.NotifyAddEnergy - (*ReqServerTime)(nil), // 40: tutorial.ReqServerTime - (*ResServerTime)(nil), // 41: tutorial.ResServerTime - (*ReqPlayerChessData)(nil), // 42: tutorial.ReqPlayerChessData - (*ResPlayerChessData)(nil), // 43: tutorial.ResPlayerChessData - (*ResPlayerChessInfo)(nil), // 44: tutorial.ResPlayerChessInfo - (*ChessHandle)(nil), // 45: tutorial.ChessHandle - (*UpdatePlayerChessData)(nil), // 46: tutorial.UpdatePlayerChessData - (*ResUpdatePlayerChessData)(nil), // 47: tutorial.ResUpdatePlayerChessData - (*ReqSeparateChess)(nil), // 48: tutorial.ReqSeparateChess - (*ResSeparateChess)(nil), // 49: tutorial.ResSeparateChess - (*ReqUpgradeChess)(nil), // 50: tutorial.ReqUpgradeChess - (*ResUpgradeChess)(nil), // 51: tutorial.ResUpgradeChess - (*ReqGetChessFromBuff)(nil), // 52: tutorial.ReqGetChessFromBuff - (*ResGetChessFromBuff)(nil), // 53: tutorial.ResGetChessFromBuff - (*ReqChessEx)(nil), // 54: tutorial.ReqChessEx - (*ResChessEx)(nil), // 55: tutorial.ResChessEx - (*ReqSourceChest)(nil), // 56: tutorial.ReqSourceChest - (*ResSourceChest)(nil), // 57: tutorial.ResSourceChest - (*ReqPlayroomOutline)(nil), // 58: tutorial.ReqPlayroomOutline - (*ResPlayroomOutline)(nil), // 59: tutorial.ResPlayroomOutline - (*ChessBag)(nil), // 60: tutorial.ChessBag - (*ChessBagGrid)(nil), // 61: tutorial.ChessBagGrid - (*ReqPutChessInBag)(nil), // 62: tutorial.ReqPutChessInBag - (*ResPutChessInBag)(nil), // 63: tutorial.ResPutChessInBag - (*ReqTakeChessOutBag)(nil), // 64: tutorial.ReqTakeChessOutBag - (*ResTakeChessOutBag)(nil), // 65: tutorial.ResTakeChessOutBag - (*ReqBuyChessBagGrid)(nil), // 66: tutorial.ReqBuyChessBagGrid - (*ResBuyChessBagGrid)(nil), // 67: tutorial.ResBuyChessBagGrid - (*ReqPlayerProfileData)(nil), // 68: tutorial.ReqPlayerProfileData - (*ResPlayerProfileData)(nil), // 69: tutorial.ResPlayerProfileData - (*ReqPlayerBriefProfileData)(nil), // 70: tutorial.ReqPlayerBriefProfileData - (*ResPlayerBriefProfileData)(nil), // 71: tutorial.ResPlayerBriefProfileData - (*ReqSetEnergyMul)(nil), // 72: tutorial.ReqSetEnergyMul - (*ResSetEnergyMul)(nil), // 73: tutorial.ResSetEnergyMul - (*ReqLang)(nil), // 74: tutorial.ReqLang - (*ResLang)(nil), // 75: tutorial.ResLang - (*BaseInfo)(nil), // 76: tutorial.BaseInfo - (*ReqUserInfo)(nil), // 77: tutorial.ReqUserInfo - (*UserInfo)(nil), // 78: tutorial.UserInfo - (*ReqSetName)(nil), // 79: tutorial.ReqSetName - (*ResSetName)(nil), // 80: tutorial.ResSetName - (*ReqSetPetName)(nil), // 81: tutorial.ReqSetPetName - (*ResSetPetName)(nil), // 82: tutorial.ResSetPetName - (*ReqBuyEnergy)(nil), // 83: tutorial.ReqBuyEnergy - (*ResBuyEnergy)(nil), // 84: tutorial.ResBuyEnergy - (*ReqGetEnergyByAD)(nil), // 85: tutorial.ReqGetEnergyByAD - (*ResGetEnergyByAD)(nil), // 86: tutorial.ResGetEnergyByAD - (*ReqGetHandbookReward)(nil), // 87: tutorial.ReqGetHandbookReward - (*ResGetHandbookReward)(nil), // 88: tutorial.ResGetHandbookReward - (*HandbookInfo)(nil), // 89: tutorial.HandbookInfo - (*Handbook)(nil), // 90: tutorial.Handbook - (*RegHandbookAllReward)(nil), // 91: tutorial.RegHandbookAllReward - (*ResHandbookAllReward)(nil), // 92: tutorial.ResHandbookAllReward - (*ReqRewardOrder)(nil), // 93: tutorial.ReqRewardOrder - (*ResRewardOrder)(nil), // 94: tutorial.ResRewardOrder - (*ReqDelOrder)(nil), // 95: tutorial.ReqDelOrder - (*ResDelOrder)(nil), // 96: tutorial.ResDelOrder - (*ReqSellChessNum)(nil), // 97: tutorial.ReqSellChessNum - (*ResSellChessNum)(nil), // 98: tutorial.ResSellChessNum - (*Order)(nil), // 99: tutorial.Order - (*ResOrderList)(nil), // 100: tutorial.ResOrderList - (*ResDecorateInfo)(nil), // 101: tutorial.ResDecorateInfo - (*ReqDecorate)(nil), // 102: tutorial.ReqDecorate - (*ResDecorate)(nil), // 103: tutorial.ResDecorate - (*ReqDecorateAll)(nil), // 104: tutorial.ReqDecorateAll - (*ResDecorateAll)(nil), // 105: tutorial.ResDecorateAll - (*ReqGmCommand)(nil), // 106: tutorial.ReqGmCommand - (*Card)(nil), // 107: tutorial.Card - (*ReqCardInfo)(nil), // 108: tutorial.ReqCardInfo - (*ResCardInfo)(nil), // 109: tutorial.ResCardInfo - (*ResNotifyCardTimes)(nil), // 110: tutorial.ResNotifyCardTimes - (*ReqCardSeasonFirstReward)(nil), // 111: tutorial.ReqCardSeasonFirstReward - (*ResCardSeasonFirstReward)(nil), // 112: tutorial.ResCardSeasonFirstReward - (*ReqCardHandbookReward)(nil), // 113: tutorial.ReqCardHandbookReward - (*ResCardHandbookReward)(nil), // 114: tutorial.ResCardHandbookReward - (*ReqMasterCard)(nil), // 115: tutorial.ReqMasterCard - (*ResMasterCard)(nil), // 116: tutorial.ResMasterCard - (*ReqCardCollectReward)(nil), // 117: tutorial.ReqCardCollectReward - (*ResCardCollectReward)(nil), // 118: tutorial.ResCardCollectReward - (*ReqExStarReward)(nil), // 119: tutorial.ReqExStarReward - (*ResExStarReward)(nil), // 120: tutorial.ResExStarReward - (*ReqAllCollectReward)(nil), // 121: tutorial.ReqAllCollectReward - (*ResAllCollectReward)(nil), // 122: tutorial.ResAllCollectReward - (*ReqCardGive)(nil), // 123: tutorial.ReqCardGive - (*ResCardGive)(nil), // 124: tutorial.ResCardGive - (*ReqAgreeCardGive)(nil), // 125: tutorial.ReqAgreeCardGive - (*ResAgreeCardGive)(nil), // 126: tutorial.ResAgreeCardGive - (*ReqRefuseCardGive)(nil), // 127: tutorial.ReqRefuseCardGive - (*ResRefuseCardGive)(nil), // 128: tutorial.ResRefuseCardGive - (*ReqCardSend)(nil), // 129: tutorial.ReqCardSend - (*ResCardSend)(nil), // 130: tutorial.ResCardSend - (*ReqCardExchange)(nil), // 131: tutorial.ReqCardExchange - (*ResCardExchange)(nil), // 132: tutorial.ResCardExchange - (*ReqSelectCardExchange)(nil), // 133: tutorial.ReqSelectCardExchange - (*ResSelectCardExchange)(nil), // 134: tutorial.ResSelectCardExchange - (*ReqAgreeCardExchange)(nil), // 135: tutorial.ReqAgreeCardExchange - (*ResAgreeCardExchange)(nil), // 136: tutorial.ResAgreeCardExchange - (*ReqRefuseCardSelect)(nil), // 137: tutorial.ReqRefuseCardSelect - (*ResRefuseCardSelect)(nil), // 138: tutorial.ResRefuseCardSelect - (*ReqRefuseCardExchange)(nil), // 139: tutorial.ReqRefuseCardExchange - (*ResRefuseCardExchange)(nil), // 140: tutorial.ResRefuseCardExchange - (*ReqGetFriendCard)(nil), // 141: tutorial.ReqGetFriendCard - (*ResGetFriendCard)(nil), // 142: tutorial.ResGetFriendCard - (*ReqGetGoldCard)(nil), // 143: tutorial.ReqGetGoldCard - (*ResGetGoldCard)(nil), // 144: tutorial.ResGetGoldCard - (*ReqGuideReward)(nil), // 145: tutorial.ReqGuideReward - (*ResGuideReward)(nil), // 146: tutorial.ResGuideReward - (*ReqGuidePlayroom)(nil), // 147: tutorial.ReqGuidePlayroom - (*ResGuidePlayroom)(nil), // 148: tutorial.ResGuidePlayroom - (*ResGuildInfo)(nil), // 149: tutorial.ResGuildInfo - (*ResGuideInfo)(nil), // 150: tutorial.ResGuideInfo - (*ResItemPop)(nil), // 151: tutorial.ResItemPop - (*ItemInfo)(nil), // 152: tutorial.ItemInfo - (*CardPack)(nil), // 153: tutorial.CardPack - (*ResDailyTask)(nil), // 154: tutorial.ResDailyTask - (*DailyWeek)(nil), // 155: tutorial.DailyWeek - (*DailyTask)(nil), // 156: tutorial.DailyTask - (*QuestProgress)(nil), // 157: tutorial.QuestProgress - (*ReqGetDailyTaskReward)(nil), // 158: tutorial.ReqGetDailyTaskReward - (*ResGetDailyTaskReward)(nil), // 159: tutorial.ResGetDailyTaskReward - (*ReqGetDailyWeekReward)(nil), // 160: tutorial.ReqGetDailyWeekReward - (*ResGetDailyWeekReward)(nil), // 161: tutorial.ResGetDailyWeekReward - (*ReqDailyUnlock)(nil), // 162: tutorial.ReqDailyUnlock - (*ResDailyUnlock)(nil), // 163: tutorial.ResDailyUnlock - (*ResFaceInfo)(nil), // 164: tutorial.ResFaceInfo - (*FaceInfo)(nil), // 165: tutorial.FaceInfo - (*ReqSetFace)(nil), // 166: tutorial.ReqSetFace - (*ResSetFace)(nil), // 167: tutorial.ResSetFace - (*ResAvatarInfo)(nil), // 168: tutorial.ResAvatarInfo - (*AvatarInfo)(nil), // 169: tutorial.AvatarInfo - (*ReqSetAvatar)(nil), // 170: tutorial.ReqSetAvatar - (*ResSetAvatar)(nil), // 171: tutorial.ResSetAvatar - (*EmojiInfo)(nil), // 172: tutorial.EmojiInfo - (*ReqSetEmoji)(nil), // 173: tutorial.ReqSetEmoji - (*ResSetEmoji)(nil), // 174: tutorial.ResSetEmoji - (*ResSevenLogin)(nil), // 175: tutorial.ResSevenLogin - (*SevenLoginReward)(nil), // 176: tutorial.SevenLoginReward - (*ReqGetSevenLoginReward)(nil), // 177: tutorial.ReqGetSevenLoginReward - (*ResGetSevenLoginReward)(nil), // 178: tutorial.ResGetSevenLoginReward - (*ReqGetMonthLoginReward)(nil), // 179: tutorial.ReqGetMonthLoginReward - (*ResGetMonthLoginReward)(nil), // 180: tutorial.ResGetMonthLoginReward - (*ResActivity)(nil), // 181: tutorial.ResActivity - (*ActivityInfo)(nil), // 182: tutorial.ActivityInfo - (*ReqActivityReward)(nil), // 183: tutorial.ReqActivityReward - (*ResActivityReward)(nil), // 184: tutorial.ResActivityReward - (*ReqLimitEvent)(nil), // 185: tutorial.ReqLimitEvent - (*ResLimitEvent)(nil), // 186: tutorial.ResLimitEvent - (*ResLimitEventProgress)(nil), // 187: tutorial.ResLimitEventProgress - (*ReqLimitEventReward)(nil), // 188: tutorial.ReqLimitEventReward - (*ResLimitEventReward)(nil), // 189: tutorial.ResLimitEventReward - (*ReqSelectLimitEvent)(nil), // 190: tutorial.ReqSelectLimitEvent - (*ResSelectLimitEvent)(nil), // 191: tutorial.ResSelectLimitEvent - (*LimitEvent)(nil), // 192: tutorial.LimitEvent - (*LimitEventNotify)(nil), // 193: tutorial.LimitEventNotify - (*ReqLimitEventLuckyCat)(nil), // 194: tutorial.ReqLimitEventLuckyCat - (*ResLimitEventLuckyCat)(nil), // 195: tutorial.ResLimitEventLuckyCat - (*ReqLimitSenceReward)(nil), // 196: tutorial.ReqLimitSenceReward - (*ResLimitSenceReward)(nil), // 197: tutorial.ResLimitSenceReward - (*ResChessRainReward)(nil), // 198: tutorial.ResChessRainReward - (*ReqFastProduceInfo)(nil), // 199: tutorial.ReqFastProduceInfo - (*ResFastProduceInfo)(nil), // 200: tutorial.ResFastProduceInfo - (*ReqFastProduceReward)(nil), // 201: tutorial.ReqFastProduceReward - (*ResFastProduceReward)(nil), // 202: tutorial.ResFastProduceReward - (*ReqCatTrickReward)(nil), // 203: tutorial.ReqCatTrickReward - (*ResCatTrickReward)(nil), // 204: tutorial.ResCatTrickReward - (*ReqSearchPlayer)(nil), // 205: tutorial.ReqSearchPlayer - (*ResSearchPlayer)(nil), // 206: tutorial.ResSearchPlayer - (*ResPlayerSimple)(nil), // 207: tutorial.ResPlayerSimple - (*ResPlayerRank)(nil), // 208: tutorial.ResPlayerRank - (*ResFriendLog)(nil), // 209: tutorial.ResFriendLog - (*NotifyFriendLog)(nil), // 210: tutorial.NotifyFriendLog - (*NotifyFriendCard)(nil), // 211: tutorial.NotifyFriendCard - (*ResFriendCard)(nil), // 212: tutorial.ResFriendCard - (*ReqKv)(nil), // 213: tutorial.ReqKv - (*ResKv)(nil), // 214: tutorial.ResKv - (*ReqFriendRecommend)(nil), // 215: tutorial.ReqFriendRecommend - (*ResFriendRecommend)(nil), // 216: tutorial.ResFriendRecommend - (*ReqFriendIgnore)(nil), // 217: tutorial.ReqFriendIgnore - (*ResFriendIgnore)(nil), // 218: tutorial.ResFriendIgnore - (*ReqFriendList)(nil), // 219: tutorial.ReqFriendList - (*ResFriendList)(nil), // 220: tutorial.ResFriendList - (*ReqAddNpc)(nil), // 221: tutorial.ReqAddNpc - (*ResAddNpc)(nil), // 222: tutorial.ResAddNpc - (*ReqFriendApply)(nil), // 223: tutorial.ReqFriendApply - (*ResFriendApply)(nil), // 224: tutorial.ResFriendApply - (*ResFriendApplyInfo)(nil), // 225: tutorial.ResFriendApplyInfo - (*ReqFriendCardMsg)(nil), // 226: tutorial.ReqFriendCardMsg - (*ResFriendCardMsg)(nil), // 227: tutorial.ResFriendCardMsg - (*ReqWishApplyList)(nil), // 228: tutorial.ReqWishApplyList - (*ResWishApplyList)(nil), // 229: tutorial.ResWishApplyList - (*ReqWishApply)(nil), // 230: tutorial.ReqWishApply - (*ResWishApply)(nil), // 231: tutorial.ResWishApply - (*ReqFriendTimeLine)(nil), // 232: tutorial.ReqFriendTimeLine - (*ResFriendTimeLine)(nil), // 233: tutorial.ResFriendTimeLine - (*ReqFriendTLUpvote)(nil), // 234: tutorial.ReqFriendTLUpvote - (*ResFriendTLUpvote)(nil), // 235: tutorial.ResFriendTLUpvote - (*ResFriendApplyNotify)(nil), // 236: tutorial.ResFriendApplyNotify - (*ReqApplyFriend)(nil), // 237: tutorial.ReqApplyFriend - (*ResApplyFriend)(nil), // 238: tutorial.ResApplyFriend - (*ReqAgreeFriend)(nil), // 239: tutorial.ReqAgreeFriend - (*ResAgreeFriend)(nil), // 240: tutorial.ResAgreeFriend - (*ReqRefuseFriend)(nil), // 241: tutorial.ReqRefuseFriend - (*ResRefuseFriend)(nil), // 242: tutorial.ResRefuseFriend - (*ReqDelFriend)(nil), // 243: tutorial.ReqDelFriend - (*ResDelFriend)(nil), // 244: tutorial.ResDelFriend - (*ReqRank)(nil), // 245: tutorial.ReqRank - (*ResRank)(nil), // 246: tutorial.ResRank - (*ReqMailList)(nil), // 247: tutorial.ReqMailList - (*ResMailList)(nil), // 248: tutorial.ResMailList - (*MailInfo)(nil), // 249: tutorial.MailInfo - (*MailNotify)(nil), // 250: tutorial.MailNotify - (*ReqReadMail)(nil), // 251: tutorial.ReqReadMail - (*ResReadMail)(nil), // 252: tutorial.ResReadMail - (*ReqGetMailReward)(nil), // 253: tutorial.ReqGetMailReward - (*ResGetMailReward)(nil), // 254: tutorial.ResGetMailReward - (*ReqDeleteMail)(nil), // 255: tutorial.ReqDeleteMail - (*ResDeleteMail)(nil), // 256: tutorial.ResDeleteMail - (*ResCharge)(nil), // 257: tutorial.ResCharge - (*WishList)(nil), // 258: tutorial.WishList - (*ReqAddWish)(nil), // 259: tutorial.ReqAddWish - (*ResAddWish)(nil), // 260: tutorial.ResAddWish - (*ReqGetWish)(nil), // 261: tutorial.ReqGetWish - (*ResGetWish)(nil), // 262: tutorial.ResGetWish - (*ReqSendWishBeg)(nil), // 263: tutorial.ReqSendWishBeg - (*ResSendWishBeg)(nil), // 264: tutorial.ResSendWishBeg - (*ResSpecialShop)(nil), // 265: tutorial.ResSpecialShop - (*ResChessShop)(nil), // 266: tutorial.ResChessShop - (*ReqFreeShop)(nil), // 267: tutorial.ReqFreeShop - (*ResFreeShop)(nil), // 268: tutorial.ResFreeShop - (*ReqBuyChessShop)(nil), // 269: tutorial.ReqBuyChessShop - (*ResBuyChessShop)(nil), // 270: tutorial.ResBuyChessShop - (*ReqBuyChessShop2)(nil), // 271: tutorial.ReqBuyChessShop2 - (*ResBuyChessShop2)(nil), // 272: tutorial.ResBuyChessShop2 - (*ReqRefreshChessShop)(nil), // 273: tutorial.ReqRefreshChessShop - (*ResRefreshChessShop)(nil), // 274: tutorial.ResRefreshChessShop - (*ReqEndless)(nil), // 275: tutorial.ReqEndless - (*ResEndless)(nil), // 276: tutorial.ResEndless - (*ResEndlessInfo)(nil), // 277: tutorial.ResEndlessInfo - (*ReqEndlessReward)(nil), // 278: tutorial.ReqEndlessReward - (*ResEndlessReward)(nil), // 279: tutorial.ResEndlessReward - (*ResPiggyBank)(nil), // 280: tutorial.ResPiggyBank - (*ReqPiggyBankReward)(nil), // 281: tutorial.ReqPiggyBankReward - (*ResPiggyBankReward)(nil), // 282: tutorial.ResPiggyBankReward - (*ReqChargeReceive)(nil), // 283: tutorial.ReqChargeReceive - (*ResChargeReceive)(nil), // 284: tutorial.ResChargeReceive - (*ReqCreateOrderSn)(nil), // 285: tutorial.ReqCreateOrderSn - (*ResCreateOrderSn)(nil), // 286: tutorial.ResCreateOrderSn - (*ReqShippingOrder)(nil), // 287: tutorial.ReqShippingOrder - (*ResShippingOrder)(nil), // 288: tutorial.ResShippingOrder - (*ReqChampship)(nil), // 289: tutorial.ReqChampship - (*ResChampship)(nil), // 290: tutorial.ResChampship - (*ReqChampshipReward)(nil), // 291: tutorial.ReqChampshipReward - (*ResChampshipReward)(nil), // 292: tutorial.ResChampshipReward - (*ReqChampshipRankReward)(nil), // 293: tutorial.ReqChampshipRankReward - (*ResChampshipRankReward)(nil), // 294: tutorial.ResChampshipRankReward - (*ReqChampshipRank)(nil), // 295: tutorial.ReqChampshipRank - (*ResChampshipRank)(nil), // 296: tutorial.ResChampshipRank - (*ReqChampshipPreRank)(nil), // 297: tutorial.ReqChampshipPreRank - (*ResChampshipPreRank)(nil), // 298: tutorial.ResChampshipPreRank - (*ResNotifyCard)(nil), // 299: tutorial.ResNotifyCard - (*ReqSetFacebookUrl)(nil), // 300: tutorial.ReqSetFacebookUrl - (*ResSetFacebookUrl)(nil), // 301: tutorial.ResSetFacebookUrl - (*ReqInviteFriendData)(nil), // 302: tutorial.ReqInviteFriendData - (*ResInviteFriendData)(nil), // 303: tutorial.ResInviteFriendData - (*ReqSelfInvited)(nil), // 304: tutorial.ReqSelfInvited - (*ResSelfInvited)(nil), // 305: tutorial.ResSelfInvited - (*NotifyInvitedSuccess)(nil), // 306: tutorial.NotifyInvitedSuccess - (*ReqGetInviteReward)(nil), // 307: tutorial.ReqGetInviteReward - (*ResGetInviteReward)(nil), // 308: tutorial.ResGetInviteReward - (*ReqAutoAddInviteFriend)(nil), // 309: tutorial.ReqAutoAddInviteFriend - (*ResAutoAddInviteFriend)(nil), // 310: tutorial.ResAutoAddInviteFriend - (*ReqAutoAddInviteFriend2)(nil), // 311: tutorial.ReqAutoAddInviteFriend2 - (*ResAutoAddInviteFriend2)(nil), // 312: tutorial.ResAutoAddInviteFriend2 - (*ReqMining)(nil), // 313: tutorial.ReqMining - (*ResMining)(nil), // 314: tutorial.ResMining - (*ReqMiningTake)(nil), // 315: tutorial.ReqMiningTake - (*ResMiningTake)(nil), // 316: tutorial.ResMiningTake - (*ReqMiningReward)(nil), // 317: tutorial.ReqMiningReward - (*ResMiningReward)(nil), // 318: tutorial.ResMiningReward - (*ResActRed)(nil), // 319: tutorial.ResActRed - (*NotifyActRed)(nil), // 320: tutorial.NotifyActRed - (*ActivityNotify)(nil), // 321: tutorial.ActivityNotify - (*ResItem)(nil), // 322: tutorial.ResItem - (*ItemNotify)(nil), // 323: tutorial.ItemNotify - (*ReqGuessColor)(nil), // 324: tutorial.ReqGuessColor - (*ResGuessColor)(nil), // 325: tutorial.ResGuessColor - (*Opponent)(nil), // 326: tutorial.opponent - (*ReqGuessColorTake)(nil), // 327: tutorial.ReqGuessColorTake - (*GuessColorInfo)(nil), // 328: tutorial.GuessColorInfo - (*ResGuessColorTake)(nil), // 329: tutorial.ResGuessColorTake - (*ReqGuessColorReward)(nil), // 330: tutorial.ReqGuessColorReward - (*ResGuessColorReward)(nil), // 331: tutorial.ResGuessColorReward - (*ReqRace)(nil), // 332: tutorial.ReqRace - (*ResRace)(nil), // 333: tutorial.ResRace - (*Raceopponent)(nil), // 334: tutorial.raceopponent - (*ReqRaceStart)(nil), // 335: tutorial.ReqRaceStart - (*ResRaceStart)(nil), // 336: tutorial.ResRaceStart - (*ReqRaceReward)(nil), // 337: tutorial.ReqRaceReward - (*ResRaceReward)(nil), // 338: tutorial.ResRaceReward - (*ReqPlayroom)(nil), // 339: tutorial.ReqPlayroom - (*ResPlayroom)(nil), // 340: tutorial.ResPlayroom - (*NotifyPlayroomTask)(nil), // 341: tutorial.NotifyPlayroomTask - (*ReqPlayroomTask)(nil), // 342: tutorial.ReqPlayroomTask - (*ResPlayroomTask)(nil), // 343: tutorial.ResPlayroomTask - (*ReqPlayroomTaskReward)(nil), // 344: tutorial.ReqPlayroomTaskReward - (*ResPlayroomTaskReward)(nil), // 345: tutorial.ResPlayroomTaskReward - (*ReqPlayroomUnlock)(nil), // 346: tutorial.ReqPlayroomUnlock - (*ResPlayroomUnlock)(nil), // 347: tutorial.ResPlayroomUnlock - (*ReqPlayroomUpvote)(nil), // 348: tutorial.ReqPlayroomUpvote - (*ResPlayroomUpvote)(nil), // 349: tutorial.ResPlayroomUpvote - (*PlayroomDress)(nil), // 350: tutorial.PlayroomDress - (*ReqPlayroomDressSet)(nil), // 351: tutorial.ReqPlayroomDressSet - (*ResPlayroomDressSet)(nil), // 352: tutorial.ResPlayroomDressSet - (*ReqPlayroomPetAirSet)(nil), // 353: tutorial.ReqPlayroomPetAirSet - (*ResPlayroomPetAirSet)(nil), // 354: tutorial.ResPlayroomPetAirSet - (*ReqPlayroomWrokOutline)(nil), // 355: tutorial.ReqPlayroomWrokOutline - (*ResPlayroomWrokOutline)(nil), // 356: tutorial.ResPlayroomWrokOutline - (*NofiPlayroomStatus)(nil), // 357: tutorial.NofiPlayroomStatus - (*NotifyPlayroomWork)(nil), // 358: tutorial.NotifyPlayroomWork - (*NotifyPlayroomLose)(nil), // 359: tutorial.NotifyPlayroomLose - (*ChipInfo)(nil), // 360: tutorial.ChipInfo - (*NotifyPlayroomMood)(nil), // 361: tutorial.NotifyPlayroomMood - (*NotifyPlayroomKiss)(nil), // 362: tutorial.NotifyPlayroomKiss - (*FriendRoom)(nil), // 363: tutorial.FriendRoom - (*RoomOpponent)(nil), // 364: tutorial.RoomOpponent - (*ReqPlayroomInfo)(nil), // 365: tutorial.ReqPlayroomInfo - (*ResPlayroomInfo)(nil), // 366: tutorial.ResPlayroomInfo - (*ReqPlayroomFlip)(nil), // 367: tutorial.ReqPlayroomFlip - (*ResPlayroomFlip)(nil), // 368: tutorial.ResPlayroomFlip - (*ReqPlayroomFlipReward)(nil), // 369: tutorial.ReqPlayroomFlipReward - (*ResPlayroomFlipReward)(nil), // 370: tutorial.ResPlayroomFlipReward - (*ReqPlayroomGame)(nil), // 371: tutorial.ReqPlayroomGame - (*ResPlayroomGame)(nil), // 372: tutorial.ResPlayroomGame - (*ReqPlayroomInteract)(nil), // 373: tutorial.ReqPlayroomInteract - (*ResPlayroomInteract)(nil), // 374: tutorial.ResPlayroomInteract - (*ReqPlayroomSetRoom)(nil), // 375: tutorial.ReqPlayroomSetRoom - (*ResPlayroomSetRoom)(nil), // 376: tutorial.ResPlayroomSetRoom - (*ReqPlayroomSelectReward)(nil), // 377: tutorial.ReqPlayroomSelectReward - (*ResPlayroomSelectReward)(nil), // 378: tutorial.ResPlayroomSelectReward - (*ReqPlayroomLose)(nil), // 379: tutorial.ReqPlayroomLose - (*ResPlayroomLose)(nil), // 380: tutorial.ResPlayroomLose - (*ReqPlayroomWork)(nil), // 381: tutorial.ReqPlayroomWork - (*ResPlayroomWork)(nil), // 382: tutorial.ResPlayroomWork - (*ReqPlayroomRest)(nil), // 383: tutorial.ReqPlayroomRest - (*ResPlayroomRest)(nil), // 384: tutorial.ResPlayroomRest - (*ReqPlayroomDraw)(nil), // 385: tutorial.ReqPlayroomDraw - (*ResPlayroomDraw)(nil), // 386: tutorial.ResPlayroomDraw - (*ReqPlayroomChip)(nil), // 387: tutorial.ReqPlayroomChip - (*ResPlayroomChip)(nil), // 388: tutorial.ResPlayroomChip - (*ReqPlayroomBuyItem)(nil), // 389: tutorial.ReqPlayroomBuyItem - (*ResPlayroomBuyItem)(nil), // 390: tutorial.ResPlayroomBuyItem - (*ReqPlayroomShop)(nil), // 391: tutorial.ReqPlayroomShop - (*ResPlayroomShop)(nil), // 392: tutorial.ResPlayroomShop - (*ReqFriendTreasure)(nil), // 393: tutorial.ReqFriendTreasure - (*ResFriendTreasure)(nil), // 394: tutorial.ResFriendTreasure - (*TreasureInfo)(nil), // 395: tutorial.TreasureInfo - (*ReqFriendTreasureStart)(nil), // 396: tutorial.ReqFriendTreasureStart - (*ResFriendTreasureStart)(nil), // 397: tutorial.ResFriendTreasureStart - (*ReqFriendTreasureEnd)(nil), // 398: tutorial.ReqFriendTreasureEnd - (*ResFriendTreasureEnd)(nil), // 399: tutorial.ResFriendTreasureEnd - (*ReqFriendTreasureFilp)(nil), // 400: tutorial.ReqFriendTreasureFilp - (*ResFriendTreasureFilp)(nil), // 401: tutorial.ResFriendTreasureFilp - (*ResFriendTreasureStar)(nil), // 402: tutorial.ResFriendTreasureStar - (*ReqKafkaLog)(nil), // 403: tutorial.ReqKafkaLog - (*ReqCollectInfo)(nil), // 404: tutorial.ReqCollectInfo - (*ResCollectInfo)(nil), // 405: tutorial.ResCollectInfo - (*CollectItem)(nil), // 406: tutorial.CollectItem - (*ReqCollect)(nil), // 407: tutorial.ReqCollect - (*ResCollect)(nil), // 408: tutorial.ResCollect - (*AdminReq)(nil), // 409: tutorial.AdminReq - (*AdminRes)(nil), // 410: tutorial.AdminRes - (*ReqAdminInfo)(nil), // 411: tutorial.ReqAdminInfo - (*ReqReloadServerMail)(nil), // 412: tutorial.ReqReloadServerMail - (*ReqServerInfo)(nil), // 413: tutorial.ReqServerInfo - (*ReqReload)(nil), // 414: tutorial.ReqReload - (*ReqAdminGm)(nil), // 415: tutorial.ReqAdminGm - nil, // 416: tutorial.ResChessColorData.MChessColorDataEntry - nil, // 417: tutorial.UpdateBaseItemInfo.MUpdateItemEntry - nil, // 418: tutorial.ResPlayerChessData.MChessDataEntry - nil, // 419: tutorial.UpdatePlayerChessData.MChessDataEntry - nil, // 420: tutorial.ReqSeparateChess.MChessDataEntry - nil, // 421: tutorial.ReqUpgradeChess.MChessDataEntry - nil, // 422: tutorial.ReqGetChessFromBuff.MChessDataEntry - nil, // 423: tutorial.ReqChessEx.MChessDataEntry - nil, // 424: tutorial.ReqSourceChest.MChessDataEntry - nil, // 425: tutorial.ReqPlayroomOutline.MChessDataEntry - nil, // 426: tutorial.ReqPutChessInBag.MChessDataEntry - nil, // 427: tutorial.ReqTakeChessOutBag.MChessDataEntry - nil, // 428: tutorial.UserInfo.SetEmojiEntry - nil, // 429: tutorial.ReqRewardOrder.MChessDataEntry - nil, // 430: tutorial.ResCardInfo.AllCardEntry - nil, // 431: tutorial.ResCardInfo.HandbookEntry - nil, // 432: tutorial.ResGuildInfo.RewardEntry - nil, // 433: tutorial.ResGuideInfo.RewardEntry - nil, // 434: tutorial.ResDailyTask.WeekRewardEntry - nil, // 435: tutorial.ResDailyTask.DailyTaskEntry - nil, // 436: tutorial.ResLimitEvent.LimitEventListEntry - nil, // 437: tutorial.ResLimitEventProgress.ProgressRewardEntry - nil, // 438: tutorial.LimitEvent.ParamEntry - nil, // 439: tutorial.ReqLimitEventLuckyCat.MChessDataEntry - nil, // 440: tutorial.ResPlayerSimple.EmojiEntry - nil, // 441: tutorial.ResKv.KvEntry - nil, // 442: tutorial.ResRank.RankListEntry - nil, // 443: tutorial.ResMailList.MailListEntry - nil, // 444: tutorial.ResCharge.SpecialShopEntry - nil, // 445: tutorial.ResCharge.ChessShopEntry - nil, // 446: tutorial.ResCharge.GiftEntry - nil, // 447: tutorial.ReqBuyChessShop2.MChessDataEntry - nil, // 448: tutorial.ResEndless.EndlessListEntry - nil, // 449: tutorial.ResChampshipRank.RankListEntry - nil, // 450: tutorial.ResChampshipPreRank.RankListEntry - nil, // 451: tutorial.ResNotifyCard.CardEntry - nil, // 452: tutorial.ResNotifyCard.MasterEntry - nil, // 453: tutorial.ResNotifyCard.HandbookEntry - nil, // 454: tutorial.ResMining.MapEntry - nil, // 455: tutorial.ReqMiningTake.MapEntry - nil, // 456: tutorial.ResActRed.RedEntry - nil, // 457: tutorial.ResItem.ItemEntry - nil, // 458: tutorial.ItemNotify.ItemEntry - nil, // 459: tutorial.ResGuessColor.OMapEntry - nil, // 460: tutorial.ReqGuessColorTake.OMapEntry - nil, // 461: tutorial.GuessColorInfo.MapEntry - nil, // 462: tutorial.ResPlayroom.PlayroomEntry - nil, // 463: tutorial.ResPlayroom.MoodEntry - nil, // 464: tutorial.ResPlayroom.PhysiologyEntry - nil, // 465: tutorial.ResPlayroom.DressEntry - nil, // 466: tutorial.ResPlayroom.DressSetEntry - nil, // 467: tutorial.ReqPlayroomDressSet.DressSetEntry - nil, // 468: tutorial.NotifyPlayroomMood.MoodEntry - nil, // 469: tutorial.NotifyPlayroomMood.PhysiologyEntry - nil, // 470: tutorial.ResPlayroomInfo.PlayroomEntry - nil, // 471: tutorial.ResPlayroomInfo.ItemsEntry - nil, // 472: tutorial.ResPlayroomInfo.FlipEntry - nil, // 473: tutorial.ResPlayroomInfo.EmojiEntry - nil, // 474: tutorial.ResPlayroomInfo.DressSetEntry - nil, // 475: tutorial.ResPlayroomGame.ItemsEntry - nil, // 476: tutorial.ReqPlayroomSetRoom.PlayroomEntry + (*ReqLoginCode)(nil), // 28: tutorial.ReqLoginCode + (*ReqIdentifyCard)(nil), // 29: tutorial.ReqIdentifyCard + (*ResIdentifyCard)(nil), // 30: tutorial.ResIdentifyCard + (*ResLogin)(nil), // 31: tutorial.ResLogin + (*ReqChangePassword)(nil), // 32: tutorial.ReqChangePassword + (*ResChangePassword)(nil), // 33: tutorial.ResChangePassword + (*ReqPlayerBaseInfo)(nil), // 34: tutorial.ReqPlayerBaseInfo + (*ResPlayerBaseInfo)(nil), // 35: tutorial.ResPlayerBaseInfo + (*ReqPlayerAsset)(nil), // 36: tutorial.ReqPlayerAsset + (*ResPlayerAsset)(nil), // 37: tutorial.ResPlayerAsset + (*UpdateBaseItemInfo)(nil), // 38: tutorial.UpdateBaseItemInfo + (*NotifyRenewBuyEnergyCnt)(nil), // 39: tutorial.NotifyRenewBuyEnergyCnt + (*ReqRemoveAd)(nil), // 40: tutorial.ReqRemoveAd + (*ResRemoveAd)(nil), // 41: tutorial.ResRemoveAd + (*NotifyAddEnergy)(nil), // 42: tutorial.NotifyAddEnergy + (*ReqServerTime)(nil), // 43: tutorial.ReqServerTime + (*ResServerTime)(nil), // 44: tutorial.ResServerTime + (*ReqPlayerChessData)(nil), // 45: tutorial.ReqPlayerChessData + (*ResPlayerChessData)(nil), // 46: tutorial.ResPlayerChessData + (*ResPlayerChessInfo)(nil), // 47: tutorial.ResPlayerChessInfo + (*ChessHandle)(nil), // 48: tutorial.ChessHandle + (*UpdatePlayerChessData)(nil), // 49: tutorial.UpdatePlayerChessData + (*ResUpdatePlayerChessData)(nil), // 50: tutorial.ResUpdatePlayerChessData + (*ReqSeparateChess)(nil), // 51: tutorial.ReqSeparateChess + (*ResSeparateChess)(nil), // 52: tutorial.ResSeparateChess + (*ReqUpgradeChess)(nil), // 53: tutorial.ReqUpgradeChess + (*ResUpgradeChess)(nil), // 54: tutorial.ResUpgradeChess + (*ReqGetChessFromBuff)(nil), // 55: tutorial.ReqGetChessFromBuff + (*ResGetChessFromBuff)(nil), // 56: tutorial.ResGetChessFromBuff + (*ReqChessEx)(nil), // 57: tutorial.ReqChessEx + (*ResChessEx)(nil), // 58: tutorial.ResChessEx + (*ReqSourceChest)(nil), // 59: tutorial.ReqSourceChest + (*ResSourceChest)(nil), // 60: tutorial.ResSourceChest + (*ReqPlayroomOutline)(nil), // 61: tutorial.ReqPlayroomOutline + (*ResPlayroomOutline)(nil), // 62: tutorial.ResPlayroomOutline + (*ChessBag)(nil), // 63: tutorial.ChessBag + (*ChessBagGrid)(nil), // 64: tutorial.ChessBagGrid + (*ReqPutChessInBag)(nil), // 65: tutorial.ReqPutChessInBag + (*ResPutChessInBag)(nil), // 66: tutorial.ResPutChessInBag + (*ReqTakeChessOutBag)(nil), // 67: tutorial.ReqTakeChessOutBag + (*ResTakeChessOutBag)(nil), // 68: tutorial.ResTakeChessOutBag + (*ReqBuyChessBagGrid)(nil), // 69: tutorial.ReqBuyChessBagGrid + (*ResBuyChessBagGrid)(nil), // 70: tutorial.ResBuyChessBagGrid + (*ReqPlayerProfileData)(nil), // 71: tutorial.ReqPlayerProfileData + (*ResPlayerProfileData)(nil), // 72: tutorial.ResPlayerProfileData + (*ReqPlayerBriefProfileData)(nil), // 73: tutorial.ReqPlayerBriefProfileData + (*ResPlayerBriefProfileData)(nil), // 74: tutorial.ResPlayerBriefProfileData + (*ReqSetEnergyMul)(nil), // 75: tutorial.ReqSetEnergyMul + (*ResSetEnergyMul)(nil), // 76: tutorial.ResSetEnergyMul + (*ReqLang)(nil), // 77: tutorial.ReqLang + (*ResLang)(nil), // 78: tutorial.ResLang + (*BaseInfo)(nil), // 79: tutorial.BaseInfo + (*ReqUserInfo)(nil), // 80: tutorial.ReqUserInfo + (*UserInfo)(nil), // 81: tutorial.UserInfo + (*ReqSetName)(nil), // 82: tutorial.ReqSetName + (*ResSetName)(nil), // 83: tutorial.ResSetName + (*ReqSetPetName)(nil), // 84: tutorial.ReqSetPetName + (*ResSetPetName)(nil), // 85: tutorial.ResSetPetName + (*ReqBuyEnergy)(nil), // 86: tutorial.ReqBuyEnergy + (*ResBuyEnergy)(nil), // 87: tutorial.ResBuyEnergy + (*ReqGetEnergyByAD)(nil), // 88: tutorial.ReqGetEnergyByAD + (*ResGetEnergyByAD)(nil), // 89: tutorial.ResGetEnergyByAD + (*ReqGetHandbookReward)(nil), // 90: tutorial.ReqGetHandbookReward + (*ResGetHandbookReward)(nil), // 91: tutorial.ResGetHandbookReward + (*HandbookInfo)(nil), // 92: tutorial.HandbookInfo + (*Handbook)(nil), // 93: tutorial.Handbook + (*RegHandbookAllReward)(nil), // 94: tutorial.RegHandbookAllReward + (*ResHandbookAllReward)(nil), // 95: tutorial.ResHandbookAllReward + (*ReqRewardOrder)(nil), // 96: tutorial.ReqRewardOrder + (*ResRewardOrder)(nil), // 97: tutorial.ResRewardOrder + (*ReqDelOrder)(nil), // 98: tutorial.ReqDelOrder + (*ResDelOrder)(nil), // 99: tutorial.ResDelOrder + (*ReqSellChessNum)(nil), // 100: tutorial.ReqSellChessNum + (*ResSellChessNum)(nil), // 101: tutorial.ResSellChessNum + (*Order)(nil), // 102: tutorial.Order + (*ResOrderList)(nil), // 103: tutorial.ResOrderList + (*ResDecorateInfo)(nil), // 104: tutorial.ResDecorateInfo + (*ReqDecorate)(nil), // 105: tutorial.ReqDecorate + (*ResDecorate)(nil), // 106: tutorial.ResDecorate + (*ReqDecorateAll)(nil), // 107: tutorial.ReqDecorateAll + (*ResDecorateAll)(nil), // 108: tutorial.ResDecorateAll + (*ReqGmCommand)(nil), // 109: tutorial.ReqGmCommand + (*Card)(nil), // 110: tutorial.Card + (*ReqCardInfo)(nil), // 111: tutorial.ReqCardInfo + (*ResCardInfo)(nil), // 112: tutorial.ResCardInfo + (*ResNotifyCardTimes)(nil), // 113: tutorial.ResNotifyCardTimes + (*ReqCardSeasonFirstReward)(nil), // 114: tutorial.ReqCardSeasonFirstReward + (*ResCardSeasonFirstReward)(nil), // 115: tutorial.ResCardSeasonFirstReward + (*ReqCardHandbookReward)(nil), // 116: tutorial.ReqCardHandbookReward + (*ResCardHandbookReward)(nil), // 117: tutorial.ResCardHandbookReward + (*ReqMasterCard)(nil), // 118: tutorial.ReqMasterCard + (*ResMasterCard)(nil), // 119: tutorial.ResMasterCard + (*ReqCardCollectReward)(nil), // 120: tutorial.ReqCardCollectReward + (*ResCardCollectReward)(nil), // 121: tutorial.ResCardCollectReward + (*ReqExStarReward)(nil), // 122: tutorial.ReqExStarReward + (*ResExStarReward)(nil), // 123: tutorial.ResExStarReward + (*ReqAllCollectReward)(nil), // 124: tutorial.ReqAllCollectReward + (*ResAllCollectReward)(nil), // 125: tutorial.ResAllCollectReward + (*ReqCardGive)(nil), // 126: tutorial.ReqCardGive + (*ResCardGive)(nil), // 127: tutorial.ResCardGive + (*ReqAgreeCardGive)(nil), // 128: tutorial.ReqAgreeCardGive + (*ResAgreeCardGive)(nil), // 129: tutorial.ResAgreeCardGive + (*ReqRefuseCardGive)(nil), // 130: tutorial.ReqRefuseCardGive + (*ResRefuseCardGive)(nil), // 131: tutorial.ResRefuseCardGive + (*ReqCardSend)(nil), // 132: tutorial.ReqCardSend + (*ResCardSend)(nil), // 133: tutorial.ResCardSend + (*ReqCardExchange)(nil), // 134: tutorial.ReqCardExchange + (*ResCardExchange)(nil), // 135: tutorial.ResCardExchange + (*ReqSelectCardExchange)(nil), // 136: tutorial.ReqSelectCardExchange + (*ResSelectCardExchange)(nil), // 137: tutorial.ResSelectCardExchange + (*ReqAgreeCardExchange)(nil), // 138: tutorial.ReqAgreeCardExchange + (*ResAgreeCardExchange)(nil), // 139: tutorial.ResAgreeCardExchange + (*ReqRefuseCardSelect)(nil), // 140: tutorial.ReqRefuseCardSelect + (*ResRefuseCardSelect)(nil), // 141: tutorial.ResRefuseCardSelect + (*ReqRefuseCardExchange)(nil), // 142: tutorial.ReqRefuseCardExchange + (*ResRefuseCardExchange)(nil), // 143: tutorial.ResRefuseCardExchange + (*ReqGetFriendCard)(nil), // 144: tutorial.ReqGetFriendCard + (*ResGetFriendCard)(nil), // 145: tutorial.ResGetFriendCard + (*ReqGetGoldCard)(nil), // 146: tutorial.ReqGetGoldCard + (*ResGetGoldCard)(nil), // 147: tutorial.ResGetGoldCard + (*ReqGuideReward)(nil), // 148: tutorial.ReqGuideReward + (*ResGuideReward)(nil), // 149: tutorial.ResGuideReward + (*ReqGuidePlayroom)(nil), // 150: tutorial.ReqGuidePlayroom + (*ResGuidePlayroom)(nil), // 151: tutorial.ResGuidePlayroom + (*ResGuildInfo)(nil), // 152: tutorial.ResGuildInfo + (*ResGuideInfo)(nil), // 153: tutorial.ResGuideInfo + (*ResItemPop)(nil), // 154: tutorial.ResItemPop + (*ItemInfo)(nil), // 155: tutorial.ItemInfo + (*CardPack)(nil), // 156: tutorial.CardPack + (*ResDailyTask)(nil), // 157: tutorial.ResDailyTask + (*DailyWeek)(nil), // 158: tutorial.DailyWeek + (*DailyTask)(nil), // 159: tutorial.DailyTask + (*QuestProgress)(nil), // 160: tutorial.QuestProgress + (*ReqGetDailyTaskReward)(nil), // 161: tutorial.ReqGetDailyTaskReward + (*ResGetDailyTaskReward)(nil), // 162: tutorial.ResGetDailyTaskReward + (*ReqGetDailyWeekReward)(nil), // 163: tutorial.ReqGetDailyWeekReward + (*ResGetDailyWeekReward)(nil), // 164: tutorial.ResGetDailyWeekReward + (*ReqDailyUnlock)(nil), // 165: tutorial.ReqDailyUnlock + (*ResDailyUnlock)(nil), // 166: tutorial.ResDailyUnlock + (*ResFaceInfo)(nil), // 167: tutorial.ResFaceInfo + (*FaceInfo)(nil), // 168: tutorial.FaceInfo + (*ReqSetFace)(nil), // 169: tutorial.ReqSetFace + (*ResSetFace)(nil), // 170: tutorial.ResSetFace + (*ResAvatarInfo)(nil), // 171: tutorial.ResAvatarInfo + (*AvatarInfo)(nil), // 172: tutorial.AvatarInfo + (*ReqSetAvatar)(nil), // 173: tutorial.ReqSetAvatar + (*ResSetAvatar)(nil), // 174: tutorial.ResSetAvatar + (*EmojiInfo)(nil), // 175: tutorial.EmojiInfo + (*ReqSetEmoji)(nil), // 176: tutorial.ReqSetEmoji + (*ResSetEmoji)(nil), // 177: tutorial.ResSetEmoji + (*ResSevenLogin)(nil), // 178: tutorial.ResSevenLogin + (*SevenLoginReward)(nil), // 179: tutorial.SevenLoginReward + (*ReqGetSevenLoginReward)(nil), // 180: tutorial.ReqGetSevenLoginReward + (*ResGetSevenLoginReward)(nil), // 181: tutorial.ResGetSevenLoginReward + (*ReqGetMonthLoginReward)(nil), // 182: tutorial.ReqGetMonthLoginReward + (*ResGetMonthLoginReward)(nil), // 183: tutorial.ResGetMonthLoginReward + (*ResActivity)(nil), // 184: tutorial.ResActivity + (*ActivityInfo)(nil), // 185: tutorial.ActivityInfo + (*ReqActivityReward)(nil), // 186: tutorial.ReqActivityReward + (*ResActivityReward)(nil), // 187: tutorial.ResActivityReward + (*ReqLimitEvent)(nil), // 188: tutorial.ReqLimitEvent + (*ResLimitEvent)(nil), // 189: tutorial.ResLimitEvent + (*ResLimitEventProgress)(nil), // 190: tutorial.ResLimitEventProgress + (*ReqLimitEventReward)(nil), // 191: tutorial.ReqLimitEventReward + (*ResLimitEventReward)(nil), // 192: tutorial.ResLimitEventReward + (*ReqSelectLimitEvent)(nil), // 193: tutorial.ReqSelectLimitEvent + (*ResSelectLimitEvent)(nil), // 194: tutorial.ResSelectLimitEvent + (*LimitEvent)(nil), // 195: tutorial.LimitEvent + (*LimitEventNotify)(nil), // 196: tutorial.LimitEventNotify + (*ReqLimitEventLuckyCat)(nil), // 197: tutorial.ReqLimitEventLuckyCat + (*ResLimitEventLuckyCat)(nil), // 198: tutorial.ResLimitEventLuckyCat + (*ReqLimitSenceReward)(nil), // 199: tutorial.ReqLimitSenceReward + (*ResLimitSenceReward)(nil), // 200: tutorial.ResLimitSenceReward + (*ResChessRainReward)(nil), // 201: tutorial.ResChessRainReward + (*ReqFastProduceInfo)(nil), // 202: tutorial.ReqFastProduceInfo + (*ResFastProduceInfo)(nil), // 203: tutorial.ResFastProduceInfo + (*ReqFastProduceReward)(nil), // 204: tutorial.ReqFastProduceReward + (*ResFastProduceReward)(nil), // 205: tutorial.ResFastProduceReward + (*ReqCatTrickReward)(nil), // 206: tutorial.ReqCatTrickReward + (*ResCatTrickReward)(nil), // 207: tutorial.ResCatTrickReward + (*ReqSearchPlayer)(nil), // 208: tutorial.ReqSearchPlayer + (*ResSearchPlayer)(nil), // 209: tutorial.ResSearchPlayer + (*ResPlayerSimple)(nil), // 210: tutorial.ResPlayerSimple + (*ResPlayerRank)(nil), // 211: tutorial.ResPlayerRank + (*ResFriendLog)(nil), // 212: tutorial.ResFriendLog + (*NotifyFriendLog)(nil), // 213: tutorial.NotifyFriendLog + (*NotifyFriendCard)(nil), // 214: tutorial.NotifyFriendCard + (*ResFriendCard)(nil), // 215: tutorial.ResFriendCard + (*ReqKv)(nil), // 216: tutorial.ReqKv + (*ResKv)(nil), // 217: tutorial.ResKv + (*ReqFriendRecommend)(nil), // 218: tutorial.ReqFriendRecommend + (*ResFriendRecommend)(nil), // 219: tutorial.ResFriendRecommend + (*ReqFriendIgnore)(nil), // 220: tutorial.ReqFriendIgnore + (*ResFriendIgnore)(nil), // 221: tutorial.ResFriendIgnore + (*ReqFriendList)(nil), // 222: tutorial.ReqFriendList + (*ResFriendList)(nil), // 223: tutorial.ResFriendList + (*ReqAddNpc)(nil), // 224: tutorial.ReqAddNpc + (*ResAddNpc)(nil), // 225: tutorial.ResAddNpc + (*ReqFriendApply)(nil), // 226: tutorial.ReqFriendApply + (*ResFriendApply)(nil), // 227: tutorial.ResFriendApply + (*ResFriendApplyInfo)(nil), // 228: tutorial.ResFriendApplyInfo + (*ReqFriendCardMsg)(nil), // 229: tutorial.ReqFriendCardMsg + (*ResFriendCardMsg)(nil), // 230: tutorial.ResFriendCardMsg + (*ReqWishApplyList)(nil), // 231: tutorial.ReqWishApplyList + (*ResWishApplyList)(nil), // 232: tutorial.ResWishApplyList + (*ReqWishApply)(nil), // 233: tutorial.ReqWishApply + (*ResWishApply)(nil), // 234: tutorial.ResWishApply + (*ReqFriendTimeLine)(nil), // 235: tutorial.ReqFriendTimeLine + (*ResFriendTimeLine)(nil), // 236: tutorial.ResFriendTimeLine + (*ReqFriendTLUpvote)(nil), // 237: tutorial.ReqFriendTLUpvote + (*ResFriendTLUpvote)(nil), // 238: tutorial.ResFriendTLUpvote + (*ResFriendApplyNotify)(nil), // 239: tutorial.ResFriendApplyNotify + (*ReqApplyFriend)(nil), // 240: tutorial.ReqApplyFriend + (*ResApplyFriend)(nil), // 241: tutorial.ResApplyFriend + (*ReqAgreeFriend)(nil), // 242: tutorial.ReqAgreeFriend + (*ResAgreeFriend)(nil), // 243: tutorial.ResAgreeFriend + (*ReqRefuseFriend)(nil), // 244: tutorial.ReqRefuseFriend + (*ResRefuseFriend)(nil), // 245: tutorial.ResRefuseFriend + (*ReqDelFriend)(nil), // 246: tutorial.ReqDelFriend + (*ResDelFriend)(nil), // 247: tutorial.ResDelFriend + (*ReqRank)(nil), // 248: tutorial.ReqRank + (*ResRank)(nil), // 249: tutorial.ResRank + (*ReqMailList)(nil), // 250: tutorial.ReqMailList + (*ResMailList)(nil), // 251: tutorial.ResMailList + (*MailInfo)(nil), // 252: tutorial.MailInfo + (*MailNotify)(nil), // 253: tutorial.MailNotify + (*ReqReadMail)(nil), // 254: tutorial.ReqReadMail + (*ResReadMail)(nil), // 255: tutorial.ResReadMail + (*ReqGetMailReward)(nil), // 256: tutorial.ReqGetMailReward + (*ResGetMailReward)(nil), // 257: tutorial.ResGetMailReward + (*ReqDeleteMail)(nil), // 258: tutorial.ReqDeleteMail + (*ResDeleteMail)(nil), // 259: tutorial.ResDeleteMail + (*ResCharge)(nil), // 260: tutorial.ResCharge + (*WishList)(nil), // 261: tutorial.WishList + (*ReqAddWish)(nil), // 262: tutorial.ReqAddWish + (*ResAddWish)(nil), // 263: tutorial.ResAddWish + (*ReqGetWish)(nil), // 264: tutorial.ReqGetWish + (*ResGetWish)(nil), // 265: tutorial.ResGetWish + (*ReqSendWishBeg)(nil), // 266: tutorial.ReqSendWishBeg + (*ResSendWishBeg)(nil), // 267: tutorial.ResSendWishBeg + (*ResSpecialShop)(nil), // 268: tutorial.ResSpecialShop + (*ResChessShop)(nil), // 269: tutorial.ResChessShop + (*ReqFreeShop)(nil), // 270: tutorial.ReqFreeShop + (*ResFreeShop)(nil), // 271: tutorial.ResFreeShop + (*ReqBuyChessShop)(nil), // 272: tutorial.ReqBuyChessShop + (*ResBuyChessShop)(nil), // 273: tutorial.ResBuyChessShop + (*ReqBuyChessShop2)(nil), // 274: tutorial.ReqBuyChessShop2 + (*ResBuyChessShop2)(nil), // 275: tutorial.ResBuyChessShop2 + (*ReqRefreshChessShop)(nil), // 276: tutorial.ReqRefreshChessShop + (*ResRefreshChessShop)(nil), // 277: tutorial.ResRefreshChessShop + (*ReqEndless)(nil), // 278: tutorial.ReqEndless + (*ResEndless)(nil), // 279: tutorial.ResEndless + (*ResEndlessInfo)(nil), // 280: tutorial.ResEndlessInfo + (*ReqEndlessReward)(nil), // 281: tutorial.ReqEndlessReward + (*ResEndlessReward)(nil), // 282: tutorial.ResEndlessReward + (*ResPiggyBank)(nil), // 283: tutorial.ResPiggyBank + (*ReqPiggyBankReward)(nil), // 284: tutorial.ReqPiggyBankReward + (*ResPiggyBankReward)(nil), // 285: tutorial.ResPiggyBankReward + (*ReqChargeReceive)(nil), // 286: tutorial.ReqChargeReceive + (*ResChargeReceive)(nil), // 287: tutorial.ResChargeReceive + (*ReqCreateOrderSn)(nil), // 288: tutorial.ReqCreateOrderSn + (*ResCreateOrderSn)(nil), // 289: tutorial.ResCreateOrderSn + (*ReqShippingOrder)(nil), // 290: tutorial.ReqShippingOrder + (*ResShippingOrder)(nil), // 291: tutorial.ResShippingOrder + (*ReqChampship)(nil), // 292: tutorial.ReqChampship + (*ResChampship)(nil), // 293: tutorial.ResChampship + (*ReqChampshipReward)(nil), // 294: tutorial.ReqChampshipReward + (*ResChampshipReward)(nil), // 295: tutorial.ResChampshipReward + (*ReqChampshipRankReward)(nil), // 296: tutorial.ReqChampshipRankReward + (*ResChampshipRankReward)(nil), // 297: tutorial.ResChampshipRankReward + (*ReqChampshipRank)(nil), // 298: tutorial.ReqChampshipRank + (*ResChampshipRank)(nil), // 299: tutorial.ResChampshipRank + (*ReqChampshipPreRank)(nil), // 300: tutorial.ReqChampshipPreRank + (*ResChampshipPreRank)(nil), // 301: tutorial.ResChampshipPreRank + (*ResNotifyCard)(nil), // 302: tutorial.ResNotifyCard + (*ReqSetFacebookUrl)(nil), // 303: tutorial.ReqSetFacebookUrl + (*ResSetFacebookUrl)(nil), // 304: tutorial.ResSetFacebookUrl + (*ReqInviteFriendData)(nil), // 305: tutorial.ReqInviteFriendData + (*ResInviteFriendData)(nil), // 306: tutorial.ResInviteFriendData + (*ReqSelfInvited)(nil), // 307: tutorial.ReqSelfInvited + (*ResSelfInvited)(nil), // 308: tutorial.ResSelfInvited + (*NotifyInvitedSuccess)(nil), // 309: tutorial.NotifyInvitedSuccess + (*ReqGetInviteReward)(nil), // 310: tutorial.ReqGetInviteReward + (*ResGetInviteReward)(nil), // 311: tutorial.ResGetInviteReward + (*ReqAutoAddInviteFriend)(nil), // 312: tutorial.ReqAutoAddInviteFriend + (*ResAutoAddInviteFriend)(nil), // 313: tutorial.ResAutoAddInviteFriend + (*ReqAutoAddInviteFriend2)(nil), // 314: tutorial.ReqAutoAddInviteFriend2 + (*ResAutoAddInviteFriend2)(nil), // 315: tutorial.ResAutoAddInviteFriend2 + (*ReqMining)(nil), // 316: tutorial.ReqMining + (*ResMining)(nil), // 317: tutorial.ResMining + (*ReqMiningTake)(nil), // 318: tutorial.ReqMiningTake + (*ResMiningTake)(nil), // 319: tutorial.ResMiningTake + (*ReqMiningReward)(nil), // 320: tutorial.ReqMiningReward + (*ResMiningReward)(nil), // 321: tutorial.ResMiningReward + (*ResActRed)(nil), // 322: tutorial.ResActRed + (*NotifyActRed)(nil), // 323: tutorial.NotifyActRed + (*ActivityNotify)(nil), // 324: tutorial.ActivityNotify + (*ResItem)(nil), // 325: tutorial.ResItem + (*ItemNotify)(nil), // 326: tutorial.ItemNotify + (*ReqGuessColor)(nil), // 327: tutorial.ReqGuessColor + (*ResGuessColor)(nil), // 328: tutorial.ResGuessColor + (*Opponent)(nil), // 329: tutorial.opponent + (*ReqGuessColorTake)(nil), // 330: tutorial.ReqGuessColorTake + (*GuessColorInfo)(nil), // 331: tutorial.GuessColorInfo + (*ResGuessColorTake)(nil), // 332: tutorial.ResGuessColorTake + (*ReqGuessColorReward)(nil), // 333: tutorial.ReqGuessColorReward + (*ResGuessColorReward)(nil), // 334: tutorial.ResGuessColorReward + (*ReqRace)(nil), // 335: tutorial.ReqRace + (*ResRace)(nil), // 336: tutorial.ResRace + (*Raceopponent)(nil), // 337: tutorial.raceopponent + (*ReqRaceStart)(nil), // 338: tutorial.ReqRaceStart + (*ResRaceStart)(nil), // 339: tutorial.ResRaceStart + (*ReqRaceReward)(nil), // 340: tutorial.ReqRaceReward + (*ResRaceReward)(nil), // 341: tutorial.ResRaceReward + (*ReqPlayroom)(nil), // 342: tutorial.ReqPlayroom + (*ResPlayroom)(nil), // 343: tutorial.ResPlayroom + (*NotifyPlayroomTask)(nil), // 344: tutorial.NotifyPlayroomTask + (*ReqPlayroomTask)(nil), // 345: tutorial.ReqPlayroomTask + (*ResPlayroomTask)(nil), // 346: tutorial.ResPlayroomTask + (*ReqPlayroomTaskReward)(nil), // 347: tutorial.ReqPlayroomTaskReward + (*ResPlayroomTaskReward)(nil), // 348: tutorial.ResPlayroomTaskReward + (*ReqPlayroomUnlock)(nil), // 349: tutorial.ReqPlayroomUnlock + (*ResPlayroomUnlock)(nil), // 350: tutorial.ResPlayroomUnlock + (*ReqPlayroomUpvote)(nil), // 351: tutorial.ReqPlayroomUpvote + (*ResPlayroomUpvote)(nil), // 352: tutorial.ResPlayroomUpvote + (*PlayroomDress)(nil), // 353: tutorial.PlayroomDress + (*ReqPlayroomDressSet)(nil), // 354: tutorial.ReqPlayroomDressSet + (*ResPlayroomDressSet)(nil), // 355: tutorial.ResPlayroomDressSet + (*ReqPlayroomPetAirSet)(nil), // 356: tutorial.ReqPlayroomPetAirSet + (*ResPlayroomPetAirSet)(nil), // 357: tutorial.ResPlayroomPetAirSet + (*ReqPlayroomWrokOutline)(nil), // 358: tutorial.ReqPlayroomWrokOutline + (*ResPlayroomWrokOutline)(nil), // 359: tutorial.ResPlayroomWrokOutline + (*NofiPlayroomStatus)(nil), // 360: tutorial.NofiPlayroomStatus + (*NotifyPlayroomWork)(nil), // 361: tutorial.NotifyPlayroomWork + (*NotifyPlayroomLose)(nil), // 362: tutorial.NotifyPlayroomLose + (*ChipInfo)(nil), // 363: tutorial.ChipInfo + (*NotifyPlayroomMood)(nil), // 364: tutorial.NotifyPlayroomMood + (*NotifyPlayroomKiss)(nil), // 365: tutorial.NotifyPlayroomKiss + (*FriendRoom)(nil), // 366: tutorial.FriendRoom + (*RoomOpponent)(nil), // 367: tutorial.RoomOpponent + (*ReqPlayroomInfo)(nil), // 368: tutorial.ReqPlayroomInfo + (*ResPlayroomInfo)(nil), // 369: tutorial.ResPlayroomInfo + (*ReqPlayroomFlip)(nil), // 370: tutorial.ReqPlayroomFlip + (*ResPlayroomFlip)(nil), // 371: tutorial.ResPlayroomFlip + (*ReqPlayroomFlipReward)(nil), // 372: tutorial.ReqPlayroomFlipReward + (*ResPlayroomFlipReward)(nil), // 373: tutorial.ResPlayroomFlipReward + (*ReqPlayroomGame)(nil), // 374: tutorial.ReqPlayroomGame + (*ResPlayroomGame)(nil), // 375: tutorial.ResPlayroomGame + (*ReqPlayroomInteract)(nil), // 376: tutorial.ReqPlayroomInteract + (*ResPlayroomInteract)(nil), // 377: tutorial.ResPlayroomInteract + (*ReqPlayroomSetRoom)(nil), // 378: tutorial.ReqPlayroomSetRoom + (*ResPlayroomSetRoom)(nil), // 379: tutorial.ResPlayroomSetRoom + (*ReqPlayroomSelectReward)(nil), // 380: tutorial.ReqPlayroomSelectReward + (*ResPlayroomSelectReward)(nil), // 381: tutorial.ResPlayroomSelectReward + (*ReqPlayroomLose)(nil), // 382: tutorial.ReqPlayroomLose + (*ResPlayroomLose)(nil), // 383: tutorial.ResPlayroomLose + (*ReqPlayroomWork)(nil), // 384: tutorial.ReqPlayroomWork + (*ResPlayroomWork)(nil), // 385: tutorial.ResPlayroomWork + (*ReqPlayroomRest)(nil), // 386: tutorial.ReqPlayroomRest + (*ResPlayroomRest)(nil), // 387: tutorial.ResPlayroomRest + (*ReqPlayroomDraw)(nil), // 388: tutorial.ReqPlayroomDraw + (*ResPlayroomDraw)(nil), // 389: tutorial.ResPlayroomDraw + (*ReqPlayroomChip)(nil), // 390: tutorial.ReqPlayroomChip + (*ResPlayroomChip)(nil), // 391: tutorial.ResPlayroomChip + (*ReqPlayroomBuyItem)(nil), // 392: tutorial.ReqPlayroomBuyItem + (*ResPlayroomBuyItem)(nil), // 393: tutorial.ResPlayroomBuyItem + (*ReqPlayroomShop)(nil), // 394: tutorial.ReqPlayroomShop + (*ResPlayroomShop)(nil), // 395: tutorial.ResPlayroomShop + (*ReqFriendTreasure)(nil), // 396: tutorial.ReqFriendTreasure + (*ResFriendTreasure)(nil), // 397: tutorial.ResFriendTreasure + (*TreasureInfo)(nil), // 398: tutorial.TreasureInfo + (*ReqFriendTreasureStart)(nil), // 399: tutorial.ReqFriendTreasureStart + (*ResFriendTreasureStart)(nil), // 400: tutorial.ResFriendTreasureStart + (*ReqFriendTreasureEnd)(nil), // 401: tutorial.ReqFriendTreasureEnd + (*ResFriendTreasureEnd)(nil), // 402: tutorial.ResFriendTreasureEnd + (*ReqFriendTreasureFilp)(nil), // 403: tutorial.ReqFriendTreasureFilp + (*ResFriendTreasureFilp)(nil), // 404: tutorial.ResFriendTreasureFilp + (*ResFriendTreasureStar)(nil), // 405: tutorial.ResFriendTreasureStar + (*ReqKafkaLog)(nil), // 406: tutorial.ReqKafkaLog + (*ReqCollectInfo)(nil), // 407: tutorial.ReqCollectInfo + (*ResCollectInfo)(nil), // 408: tutorial.ResCollectInfo + (*CollectItem)(nil), // 409: tutorial.CollectItem + (*ReqCollect)(nil), // 410: tutorial.ReqCollect + (*ResCollect)(nil), // 411: tutorial.ResCollect + (*AdminReq)(nil), // 412: tutorial.AdminReq + (*AdminRes)(nil), // 413: tutorial.AdminRes + (*ReqAdminInfo)(nil), // 414: tutorial.ReqAdminInfo + (*ReqReloadServerMail)(nil), // 415: tutorial.ReqReloadServerMail + (*ReqServerInfo)(nil), // 416: tutorial.ReqServerInfo + (*ReqReload)(nil), // 417: tutorial.ReqReload + (*ReqAdminGm)(nil), // 418: tutorial.ReqAdminGm + nil, // 419: tutorial.ResChessColorData.MChessColorDataEntry + nil, // 420: tutorial.UpdateBaseItemInfo.MUpdateItemEntry + nil, // 421: tutorial.ResPlayerChessData.MChessDataEntry + nil, // 422: tutorial.UpdatePlayerChessData.MChessDataEntry + nil, // 423: tutorial.ReqSeparateChess.MChessDataEntry + nil, // 424: tutorial.ReqUpgradeChess.MChessDataEntry + nil, // 425: tutorial.ReqGetChessFromBuff.MChessDataEntry + nil, // 426: tutorial.ReqChessEx.MChessDataEntry + nil, // 427: tutorial.ReqSourceChest.MChessDataEntry + nil, // 428: tutorial.ReqPlayroomOutline.MChessDataEntry + nil, // 429: tutorial.ReqPutChessInBag.MChessDataEntry + nil, // 430: tutorial.ReqTakeChessOutBag.MChessDataEntry + nil, // 431: tutorial.UserInfo.SetEmojiEntry + nil, // 432: tutorial.ReqRewardOrder.MChessDataEntry + nil, // 433: tutorial.ResCardInfo.AllCardEntry + nil, // 434: tutorial.ResCardInfo.HandbookEntry + nil, // 435: tutorial.ResGuildInfo.RewardEntry + nil, // 436: tutorial.ResGuideInfo.RewardEntry + nil, // 437: tutorial.ResDailyTask.WeekRewardEntry + nil, // 438: tutorial.ResDailyTask.DailyTaskEntry + nil, // 439: tutorial.ResLimitEvent.LimitEventListEntry + nil, // 440: tutorial.ResLimitEventProgress.ProgressRewardEntry + nil, // 441: tutorial.LimitEvent.ParamEntry + nil, // 442: tutorial.ReqLimitEventLuckyCat.MChessDataEntry + nil, // 443: tutorial.ResPlayerSimple.EmojiEntry + nil, // 444: tutorial.ResKv.KvEntry + nil, // 445: tutorial.ResRank.RankListEntry + nil, // 446: tutorial.ResMailList.MailListEntry + nil, // 447: tutorial.ResCharge.SpecialShopEntry + nil, // 448: tutorial.ResCharge.ChessShopEntry + nil, // 449: tutorial.ResCharge.GiftEntry + nil, // 450: tutorial.ReqBuyChessShop2.MChessDataEntry + nil, // 451: tutorial.ResEndless.EndlessListEntry + nil, // 452: tutorial.ResChampshipRank.RankListEntry + nil, // 453: tutorial.ResChampshipPreRank.RankListEntry + nil, // 454: tutorial.ResNotifyCard.CardEntry + nil, // 455: tutorial.ResNotifyCard.MasterEntry + nil, // 456: tutorial.ResNotifyCard.HandbookEntry + nil, // 457: tutorial.ResMining.MapEntry + nil, // 458: tutorial.ReqMiningTake.MapEntry + nil, // 459: tutorial.ResActRed.RedEntry + nil, // 460: tutorial.ResItem.ItemEntry + nil, // 461: tutorial.ItemNotify.ItemEntry + nil, // 462: tutorial.ResGuessColor.OMapEntry + nil, // 463: tutorial.ReqGuessColorTake.OMapEntry + nil, // 464: tutorial.GuessColorInfo.MapEntry + nil, // 465: tutorial.ResPlayroom.PlayroomEntry + nil, // 466: tutorial.ResPlayroom.MoodEntry + nil, // 467: tutorial.ResPlayroom.PhysiologyEntry + nil, // 468: tutorial.ResPlayroom.DressEntry + nil, // 469: tutorial.ResPlayroom.DressSetEntry + nil, // 470: tutorial.ReqPlayroomDressSet.DressSetEntry + nil, // 471: tutorial.NotifyPlayroomMood.MoodEntry + nil, // 472: tutorial.NotifyPlayroomMood.PhysiologyEntry + nil, // 473: tutorial.ResPlayroomInfo.PlayroomEntry + nil, // 474: tutorial.ResPlayroomInfo.ItemsEntry + nil, // 475: tutorial.ResPlayroomInfo.FlipEntry + nil, // 476: tutorial.ResPlayroomInfo.EmojiEntry + nil, // 477: tutorial.ResPlayroomInfo.DressSetEntry + nil, // 478: tutorial.ResPlayroomGame.ItemsEntry + nil, // 479: tutorial.ReqPlayroomSetRoom.PlayroomEntry } var file_proto_Gameapi_proto_depIdxs = []int32{ - 416, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry - 417, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry - 418, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry - 60, // 3: tutorial.ResPlayerChessInfo.ChessBag:type_name -> tutorial.ChessBag + 419, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry + 420, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry + 421, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry + 63, // 3: tutorial.ResPlayerChessInfo.ChessBag:type_name -> tutorial.ChessBag 1, // 4: tutorial.ChessHandle.type:type_name -> tutorial.HANDLE_TYPE - 419, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry - 45, // 6: tutorial.UpdatePlayerChessData.mChessHandle:type_name -> tutorial.ChessHandle + 422, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry + 48, // 6: tutorial.UpdatePlayerChessData.mChessHandle:type_name -> tutorial.ChessHandle 2, // 7: tutorial.ResUpdatePlayerChessData.code:type_name -> tutorial.RES_CODE - 420, // 8: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry + 423, // 8: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry 2, // 9: tutorial.ResSeparateChess.code:type_name -> tutorial.RES_CODE - 421, // 10: tutorial.ReqUpgradeChess.mChessData:type_name -> tutorial.ReqUpgradeChess.MChessDataEntry + 424, // 10: tutorial.ReqUpgradeChess.mChessData:type_name -> tutorial.ReqUpgradeChess.MChessDataEntry 2, // 11: tutorial.ResUpgradeChess.code:type_name -> tutorial.RES_CODE - 422, // 12: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry + 425, // 12: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry 2, // 13: tutorial.ResGetChessFromBuff.code:type_name -> tutorial.RES_CODE 7, // 14: tutorial.ReqChessEx.Type:type_name -> tutorial.CHESS_EX_TYPE - 423, // 15: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry + 426, // 15: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry 2, // 16: tutorial.ResChessEx.code:type_name -> tutorial.RES_CODE - 424, // 17: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry + 427, // 17: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry 2, // 18: tutorial.ResSourceChest.code:type_name -> tutorial.RES_CODE - 425, // 19: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry + 428, // 19: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry 2, // 20: tutorial.ResPlayroomOutline.code:type_name -> tutorial.RES_CODE - 61, // 21: tutorial.ChessBag.ChessBagGrids:type_name -> tutorial.ChessBagGrid - 426, // 22: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry + 64, // 21: tutorial.ChessBag.ChessBagGrids:type_name -> tutorial.ChessBagGrid + 429, // 22: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry 2, // 23: tutorial.ResPutChessInBag.code:type_name -> tutorial.RES_CODE - 427, // 24: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry + 430, // 24: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry 2, // 25: tutorial.ResTakeChessOutBag.code:type_name -> tutorial.RES_CODE 2, // 26: tutorial.ResBuyChessBagGrid.code:type_name -> tutorial.RES_CODE 2, // 27: tutorial.ResSetEnergyMul.ResultCode:type_name -> tutorial.RES_CODE 8, // 28: tutorial.ReqLang.Lang:type_name -> tutorial.LANG_TYPE 2, // 29: tutorial.ResLang.ResultCode:type_name -> tutorial.RES_CODE 8, // 30: tutorial.BaseInfo.Lang:type_name -> tutorial.LANG_TYPE - 169, // 31: tutorial.UserInfo.AvatarList:type_name -> tutorial.AvatarInfo - 165, // 32: tutorial.UserInfo.FaceList:type_name -> tutorial.FaceInfo - 172, // 33: tutorial.UserInfo.EmojiList:type_name -> tutorial.EmojiInfo - 428, // 34: tutorial.UserInfo.SetEmoji:type_name -> tutorial.UserInfo.SetEmojiEntry + 172, // 31: tutorial.UserInfo.AvatarList:type_name -> tutorial.AvatarInfo + 168, // 32: tutorial.UserInfo.FaceList:type_name -> tutorial.FaceInfo + 175, // 33: tutorial.UserInfo.EmojiList:type_name -> tutorial.EmojiInfo + 431, // 34: tutorial.UserInfo.SetEmoji:type_name -> tutorial.UserInfo.SetEmojiEntry 2, // 35: tutorial.ResSetName.ResultCode:type_name -> tutorial.RES_CODE 2, // 36: tutorial.ResSetPetName.ResultCode:type_name -> tutorial.RES_CODE 2, // 37: tutorial.ResBuyEnergy.Code:type_name -> tutorial.RES_CODE 2, // 38: tutorial.ResGetEnergyByAD.Code:type_name -> tutorial.RES_CODE 2, // 39: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE - 89, // 40: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo + 92, // 40: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo 2, // 41: tutorial.ResHandbookAllReward.Code:type_name -> tutorial.RES_CODE - 429, // 42: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry + 432, // 42: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry 2, // 43: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE 2, // 44: tutorial.ResDelOrder.Code:type_name -> tutorial.RES_CODE - 152, // 45: tutorial.Order.Items:type_name -> tutorial.ItemInfo - 99, // 46: tutorial.ResOrderList.OrderList:type_name -> tutorial.Order + 155, // 45: tutorial.Order.Items:type_name -> tutorial.ItemInfo + 102, // 46: tutorial.ResOrderList.OrderList:type_name -> tutorial.Order 2, // 47: tutorial.ResDecorate.Code:type_name -> tutorial.RES_CODE 2, // 48: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE - 107, // 49: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card - 430, // 50: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry - 431, // 51: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry + 110, // 49: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card + 433, // 50: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry + 434, // 51: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry 2, // 52: tutorial.ResCardSeasonFirstReward.Code:type_name -> tutorial.RES_CODE 2, // 53: tutorial.ResCardHandbookReward.Code:type_name -> tutorial.RES_CODE 2, // 54: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE @@ -25311,153 +25472,153 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 67: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE 2, // 68: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE 2, // 69: tutorial.ResGuidePlayroom.Code:type_name -> tutorial.RES_CODE - 432, // 70: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry - 433, // 71: tutorial.ResGuideInfo.Reward:type_name -> tutorial.ResGuideInfo.RewardEntry - 152, // 72: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo - 153, // 73: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack - 434, // 74: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry - 435, // 75: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry - 152, // 76: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo - 157, // 77: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress - 152, // 78: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo + 435, // 70: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry + 436, // 71: tutorial.ResGuideInfo.Reward:type_name -> tutorial.ResGuideInfo.RewardEntry + 155, // 72: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo + 156, // 73: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack + 437, // 74: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry + 438, // 75: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry + 155, // 76: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo + 160, // 77: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress + 155, // 78: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo 2, // 79: tutorial.ResGetDailyTaskReward.Code:type_name -> tutorial.RES_CODE 2, // 80: tutorial.ResGetDailyWeekReward.Code:type_name -> tutorial.RES_CODE 2, // 81: tutorial.ResDailyUnlock.Code:type_name -> tutorial.RES_CODE - 165, // 82: tutorial.ResFaceInfo.FaceList:type_name -> tutorial.FaceInfo + 168, // 82: tutorial.ResFaceInfo.FaceList:type_name -> tutorial.FaceInfo 2, // 83: tutorial.ResSetFace.Code:type_name -> tutorial.RES_CODE - 169, // 84: tutorial.ResAvatarInfo.AvatarList:type_name -> tutorial.AvatarInfo + 172, // 84: tutorial.ResAvatarInfo.AvatarList:type_name -> tutorial.AvatarInfo 2, // 85: tutorial.ResSetAvatar.Code:type_name -> tutorial.RES_CODE 2, // 86: tutorial.ResSetEmoji.Code:type_name -> tutorial.RES_CODE - 176, // 87: tutorial.ResSevenLogin.WeekReward:type_name -> tutorial.SevenLoginReward - 176, // 88: tutorial.ResSevenLogin.MonthReward:type_name -> tutorial.SevenLoginReward - 152, // 89: tutorial.SevenLoginReward.Item1:type_name -> tutorial.ItemInfo - 152, // 90: tutorial.SevenLoginReward.Item2:type_name -> tutorial.ItemInfo - 152, // 91: tutorial.SevenLoginReward.Item3:type_name -> tutorial.ItemInfo + 179, // 87: tutorial.ResSevenLogin.WeekReward:type_name -> tutorial.SevenLoginReward + 179, // 88: tutorial.ResSevenLogin.MonthReward:type_name -> tutorial.SevenLoginReward + 155, // 89: tutorial.SevenLoginReward.Item1:type_name -> tutorial.ItemInfo + 155, // 90: tutorial.SevenLoginReward.Item2:type_name -> tutorial.ItemInfo + 155, // 91: tutorial.SevenLoginReward.Item3:type_name -> tutorial.ItemInfo 2, // 92: tutorial.ResGetSevenLoginReward.Code:type_name -> tutorial.RES_CODE 2, // 93: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE - 182, // 94: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo + 185, // 94: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo 2, // 95: tutorial.ResActivityReward.Code:type_name -> tutorial.RES_CODE - 436, // 96: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry - 437, // 97: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry + 439, // 96: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry + 440, // 97: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry 2, // 98: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE 2, // 99: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE - 438, // 100: tutorial.LimitEvent.Param:type_name -> tutorial.LimitEvent.ParamEntry - 439, // 101: tutorial.ReqLimitEventLuckyCat.mChessData:type_name -> tutorial.ReqLimitEventLuckyCat.MChessDataEntry + 441, // 100: tutorial.LimitEvent.Param:type_name -> tutorial.LimitEvent.ParamEntry + 442, // 101: tutorial.ReqLimitEventLuckyCat.mChessData:type_name -> tutorial.ReqLimitEventLuckyCat.MChessDataEntry 2, // 102: tutorial.ResLimitEventLuckyCat.Code:type_name -> tutorial.RES_CODE 2, // 103: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE - 152, // 104: tutorial.ResChessRainReward.Items:type_name -> tutorial.ItemInfo + 155, // 104: tutorial.ResChessRainReward.Items:type_name -> tutorial.ItemInfo 2, // 105: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE 2, // 106: tutorial.ResCatTrickReward.Code:type_name -> tutorial.RES_CODE - 207, // 107: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple - 440, // 108: tutorial.ResPlayerSimple.Emoji:type_name -> tutorial.ResPlayerSimple.EmojiEntry - 207, // 109: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple - 209, // 110: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog - 212, // 111: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard - 441, // 112: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry - 207, // 113: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple + 210, // 107: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple + 443, // 108: tutorial.ResPlayerSimple.Emoji:type_name -> tutorial.ResPlayerSimple.EmojiEntry + 210, // 109: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple + 212, // 110: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog + 215, // 111: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard + 444, // 112: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry + 210, // 113: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple 2, // 114: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE - 207, // 115: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple + 210, // 115: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple 2, // 116: tutorial.ResAddNpc.Code:type_name -> tutorial.RES_CODE - 225, // 117: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo - 207, // 118: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple - 212, // 119: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard - 225, // 120: tutorial.ResWishApplyList.ApplyList:type_name -> tutorial.ResFriendApplyInfo + 228, // 117: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo + 210, // 118: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple + 215, // 119: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard + 228, // 120: tutorial.ResWishApplyList.ApplyList:type_name -> tutorial.ResFriendApplyInfo 2, // 121: tutorial.ResWishApply.Code:type_name -> tutorial.RES_CODE - 209, // 122: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog + 212, // 122: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog 2, // 123: tutorial.ResFriendTLUpvote.Code:type_name -> tutorial.RES_CODE - 207, // 124: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple + 210, // 124: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple 2, // 125: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE 2, // 126: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE - 207, // 127: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple + 210, // 127: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple 2, // 128: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE 2, // 129: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE - 442, // 130: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry - 443, // 131: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry - 152, // 132: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo - 249, // 133: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo + 445, // 130: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry + 446, // 131: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry + 155, // 132: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo + 252, // 133: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo 2, // 134: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE 2, // 135: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE 2, // 136: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE - 444, // 137: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry - 445, // 138: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry - 446, // 139: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry - 258, // 140: tutorial.ResCharge.Wish:type_name -> tutorial.WishList + 447, // 137: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry + 448, // 138: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry + 449, // 139: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry + 261, // 140: tutorial.ResCharge.Wish:type_name -> tutorial.WishList 2, // 141: tutorial.ResAddWish.Code:type_name -> tutorial.RES_CODE 2, // 142: tutorial.ResGetWish.Code:type_name -> tutorial.RES_CODE 2, // 143: tutorial.ResSendWishBeg.Code:type_name -> tutorial.RES_CODE 2, // 144: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE 2, // 145: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE - 447, // 146: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry + 450, // 146: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry 2, // 147: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE 2, // 148: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE - 448, // 149: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry - 152, // 150: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo + 451, // 149: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry + 155, // 150: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo 2, // 151: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE 2, // 152: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE 2, // 153: tutorial.ResChargeReceive.Code:type_name -> tutorial.RES_CODE 2, // 154: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE 2, // 155: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE 2, // 156: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE - 449, // 157: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry - 450, // 158: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry - 451, // 159: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry - 452, // 160: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry - 453, // 161: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry + 452, // 157: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry + 453, // 158: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry + 454, // 159: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry + 455, // 160: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry + 456, // 161: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry 2, // 162: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE - 454, // 163: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry - 455, // 164: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry + 457, // 163: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry + 458, // 164: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry 2, // 165: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE 2, // 166: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE - 456, // 167: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry - 182, // 168: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo - 457, // 169: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry - 458, // 170: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry - 328, // 171: tutorial.ResGuessColor.MapList:type_name -> tutorial.GuessColorInfo - 459, // 172: tutorial.ResGuessColor.OMap:type_name -> tutorial.ResGuessColor.OMapEntry - 326, // 173: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent - 328, // 174: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.GuessColorInfo - 460, // 175: tutorial.ReqGuessColorTake.OMap:type_name -> tutorial.ReqGuessColorTake.OMapEntry - 461, // 176: tutorial.GuessColorInfo.Map:type_name -> tutorial.GuessColorInfo.MapEntry + 459, // 167: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry + 185, // 168: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo + 460, // 169: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry + 461, // 170: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry + 331, // 171: tutorial.ResGuessColor.MapList:type_name -> tutorial.GuessColorInfo + 462, // 172: tutorial.ResGuessColor.OMap:type_name -> tutorial.ResGuessColor.OMapEntry + 329, // 173: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent + 331, // 174: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.GuessColorInfo + 463, // 175: tutorial.ReqGuessColorTake.OMap:type_name -> tutorial.ReqGuessColorTake.OMapEntry + 464, // 176: tutorial.GuessColorInfo.Map:type_name -> tutorial.GuessColorInfo.MapEntry 2, // 177: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE 2, // 178: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE - 334, // 179: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent + 337, // 179: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent 2, // 180: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE 2, // 181: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE - 152, // 182: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo - 364, // 183: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent - 363, // 184: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom - 462, // 185: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry - 463, // 186: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry - 152, // 187: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo - 360, // 188: tutorial.ResPlayroom.Chip:type_name -> tutorial.ChipInfo - 464, // 189: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry - 465, // 190: tutorial.ResPlayroom.Dress:type_name -> tutorial.ResPlayroom.DressEntry - 466, // 191: tutorial.ResPlayroom.DressSet:type_name -> tutorial.ResPlayroom.DressSetEntry - 156, // 192: tutorial.ResPlayroom.DailyTask:type_name -> tutorial.DailyTask - 156, // 193: tutorial.NotifyPlayroomTask.DailyTask:type_name -> tutorial.DailyTask + 155, // 182: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo + 367, // 183: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent + 366, // 184: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom + 465, // 185: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry + 466, // 186: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry + 155, // 187: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo + 363, // 188: tutorial.ResPlayroom.Chip:type_name -> tutorial.ChipInfo + 467, // 189: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry + 468, // 190: tutorial.ResPlayroom.Dress:type_name -> tutorial.ResPlayroom.DressEntry + 469, // 191: tutorial.ResPlayroom.DressSet:type_name -> tutorial.ResPlayroom.DressSetEntry + 159, // 192: tutorial.ResPlayroom.DailyTask:type_name -> tutorial.DailyTask + 159, // 193: tutorial.NotifyPlayroomTask.DailyTask:type_name -> tutorial.DailyTask 2, // 194: tutorial.ResPlayroomTask.Code:type_name -> tutorial.RES_CODE 2, // 195: tutorial.ResPlayroomTaskReward.Code:type_name -> tutorial.RES_CODE 2, // 196: tutorial.ResPlayroomUnlock.Code:type_name -> tutorial.RES_CODE 2, // 197: tutorial.ResPlayroomUpvote.Code:type_name -> tutorial.RES_CODE - 467, // 198: tutorial.ReqPlayroomDressSet.DressSet:type_name -> tutorial.ReqPlayroomDressSet.DressSetEntry + 470, // 198: tutorial.ReqPlayroomDressSet.DressSet:type_name -> tutorial.ReqPlayroomDressSet.DressSetEntry 2, // 199: tutorial.ResPlayroomDressSet.Code:type_name -> tutorial.RES_CODE 2, // 200: tutorial.ResPlayroomPetAirSet.Code:type_name -> tutorial.RES_CODE 2, // 201: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE - 152, // 202: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo - 360, // 203: tutorial.NotifyPlayroomLose.Chip:type_name -> tutorial.ChipInfo - 468, // 204: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry - 469, // 205: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry - 470, // 206: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry - 471, // 207: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry - 472, // 208: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry - 473, // 209: tutorial.ResPlayroomInfo.Emoji:type_name -> tutorial.ResPlayroomInfo.EmojiEntry - 474, // 210: tutorial.ResPlayroomInfo.DressSet:type_name -> tutorial.ResPlayroomInfo.DressSetEntry + 155, // 202: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo + 363, // 203: tutorial.NotifyPlayroomLose.Chip:type_name -> tutorial.ChipInfo + 471, // 204: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry + 472, // 205: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry + 473, // 206: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry + 474, // 207: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry + 475, // 208: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry + 476, // 209: tutorial.ResPlayroomInfo.Emoji:type_name -> tutorial.ResPlayroomInfo.EmojiEntry + 477, // 210: tutorial.ResPlayroomInfo.DressSet:type_name -> tutorial.ResPlayroomInfo.DressSetEntry 2, // 211: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE 2, // 212: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE 2, // 213: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE - 475, // 214: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry + 478, // 214: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry 2, // 215: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE - 476, // 216: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry + 479, // 216: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry 2, // 217: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE 2, // 218: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE 2, // 219: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE @@ -25467,27 +25628,27 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 223: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE 2, // 224: tutorial.ResPlayroomBuyItem.Code:type_name -> tutorial.RES_CODE 2, // 225: tutorial.ResPlayroomShop.Code:type_name -> tutorial.RES_CODE - 395, // 226: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo - 395, // 227: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo + 398, // 226: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo + 398, // 227: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo 2, // 228: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE 2, // 229: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE 2, // 230: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE - 406, // 231: tutorial.ResCollectInfo.Items:type_name -> tutorial.CollectItem - 152, // 232: tutorial.CollectItem.Items:type_name -> tutorial.ItemInfo + 409, // 231: tutorial.ResCollectInfo.Items:type_name -> tutorial.CollectItem + 155, // 232: tutorial.CollectItem.Items:type_name -> tutorial.ItemInfo 2, // 233: tutorial.ResCollect.Code:type_name -> tutorial.RES_CODE - 155, // 234: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek - 156, // 235: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask - 192, // 236: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent - 207, // 237: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple - 249, // 238: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo - 265, // 239: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop - 266, // 240: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop - 277, // 241: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo - 208, // 242: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 208, // 243: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 350, // 244: tutorial.ResPlayroom.DressEntry.value:type_name -> tutorial.PlayroomDress - 152, // 245: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo - 152, // 246: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo + 158, // 234: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek + 159, // 235: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask + 195, // 236: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent + 210, // 237: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple + 252, // 238: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo + 268, // 239: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop + 269, // 240: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop + 280, // 241: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo + 211, // 242: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 211, // 243: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 353, // 244: tutorial.ResPlayroom.DressEntry.value:type_name -> tutorial.PlayroomDress + 155, // 245: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo + 155, // 246: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo 247, // [247:247] is the sub-list for method output_type 247, // [247:247] is the sub-list for method input_type 247, // [247:247] is the sub-list for extension type_name @@ -25506,7 +25667,7 @@ func file_proto_Gameapi_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: unsafe.Slice(unsafe.StringData(file_proto_Gameapi_proto_rawDesc), len(file_proto_Gameapi_proto_rawDesc)), NumEnums: 10, - NumMessages: 467, + NumMessages: 470, NumExtensions: 0, NumServices: 0, },