diff --git a/src/server/game/player_back.go b/src/server/game/player_back.go index ead838fc..bcabde79 100644 --- a/src/server/game/player_back.go +++ b/src/server/game/player_back.go @@ -207,6 +207,7 @@ func (p *Player) PlayroomVisit(uid int) { r.Kiss = int32(p.GetPlayroomKiss(uid)) r.DressSet = GoUtil.MapIntToInt32(PlayerData.DressSet) r.Fur = int32(PlayerData.PetFur) + r.Star = int32(PlayerData.Star) p.PushClientRes(r) } diff --git a/src/server/game/register_network_func.go b/src/server/game/register_network_func.go index 028c7b70..51f906b8 100644 --- a/src/server/game/register_network_func.go +++ b/src/server/game/register_network_func.go @@ -3932,6 +3932,7 @@ func ReqPlayroomFlipReward(player *Player, buf []byte) error { "mini_game_type": playroom.GAME_TYPE_FILP, "is_chip": false, "item_list": items, + "is_bankruptcy": broken, }) player.PlayerDecoSetLog("emoji", int(req.EmojiId), "playroom_flip_reward") player.PlayMod.save()