diff --git a/src/server/GoUtil/GoUtil.go b/src/server/GoUtil/GoUtil.go index 3bb16fd3..c9bf68e7 100644 --- a/src/server/GoUtil/GoUtil.go +++ b/src/server/GoUtil/GoUtil.go @@ -235,33 +235,6 @@ func CreateCardId(From, To, CardId int) string { return fmt.Sprintf("%d_%d_%d_%d_%s", From, To, CardId, Now(), RandString(3)) } -func PlayroomTrigger(Time int64, Num int) (int64, int) { - if Num == 0 { - return 0, 0 - } - Now := Now() - if Time > Now { - return Time, Num - } - var Duration int64 - for { - if Num > 50 { - Duration = 1200 - - } else { - Duration = 3600 - } - if Time+Duration > Now { - return Time + Duration, Num - } - Time += Duration - Num -= 10 - if Num <= 0 { - return 0, 0 - } - } -} - func SplitInt(str, sep string) []int { var ret []int for _, v := range strings.Split(str, sep) { diff --git a/src/server/conf/base/BaseCfg.go b/src/server/conf/base/BaseCfg.go index 294c6e5d..843d5f36 100644 --- a/src/server/conf/base/BaseCfg.go +++ b/src/server/conf/base/BaseCfg.go @@ -54,3 +54,11 @@ func GetMaxEnergyMul(Lv int, Energy int) int { } return Mul } + +func GetLimitEnergyMul(Lv int) int { + data, err := gamedata.GetDataByIntKey(ENERGY_CFG, Lv+1) + if err != nil { + return 0 + } + return gamedata.GetIntValue(data, "Limit") +} diff --git a/src/server/conf/card/CardCfg.go b/src/server/conf/card/CardCfg.go index 0f6a29f2..7849b690 100644 --- a/src/server/conf/card/CardCfg.go +++ b/src/server/conf/card/CardCfg.go @@ -40,6 +40,14 @@ func GetStarById(Id int) int { return gamedata.GetIntValue(data, "Star") } +func GetRoundById(Id int) int { + data, err := gamedata.GetDataByIntKey(CARD_DETAIL_CFG_NAME, Id) + if err != nil { + log.Debug("GetRoundById data not found") + } + return gamedata.GetIntValue(data, "Round") +} + // 获取开启卡包获得的卡牌数量 func GetPackRewardCnt(Star int) int { data, err := gamedata.GetDataByIntKey(CARD_PACK_CFG_NAME, Star) diff --git a/src/server/conf/playroom/playroomCfg.go b/src/server/conf/playroom/playroomCfg.go index aad571b1..9e388175 100644 --- a/src/server/conf/playroom/playroomCfg.go +++ b/src/server/conf/playroom/playroomCfg.go @@ -7,15 +7,19 @@ import ( ) const ( - CFG_PLAYROOM_CONST = "PlayroomConst" - CFG_PLAYROOM_DECORATE = "PlayroomDecorate" - CFG_PLAYROOM_MOOD = "PlayroomMood" + CFG_PLAYROOM_CONST = "PlayroomConst" + CFG_PLAYROOM_DECORATE = "PlayroomDecorate" + CFG_PLAYROOM_MOOD = "PlayroomMood" + CFG_PLAYROOM_PHYSIOLOGY = "PlayroomPhysiology" + CFG_PLAYROOM_PHYSIOLOGY_TYPE = "PlayroomPhysiologyType" ) func init() { gamedata.InitCfg(CFG_PLAYROOM_CONST) gamedata.InitCfg(CFG_PLAYROOM_DECORATE) gamedata.InitCfg(CFG_PLAYROOM_MOOD) + gamedata.InitCfg(CFG_PLAYROOM_PHYSIOLOGY) + gamedata.InitCfg(CFG_PLAYROOM_PHYSIOLOGY_TYPE) } func GetUnLockLv() int { @@ -42,6 +46,14 @@ func GetRewardStar() int { return gamedata.GetIntValue(data, "Value") } +func GetTriggerCd() int { + data, err := gamedata.GetDataByKey(CFG_PLAYROOM_CONST, "CD") + if err != nil { + return 1000 + } + return gamedata.GetIntValue(data, "Value") +} + func GetNormalItem() (int, int) { data1, err := gamedata.GetDataByKey(CFG_PLAYROOM_CONST, "NormalFoodId") if err != nil { @@ -108,6 +120,14 @@ func GetInteract(Id, Type int) (int, []*item.Item, int) { return gamedata.GetIntValue(data, "Type"), gamedata.GetItemList(data, "Cost2"), gamedata.GetIntValue(data, "Effect") } +func GetInteractPhysiology(Id int) (int, int) { + data, err := gamedata.GetDataByIntKey(CFG_PLAYROOM_MOOD, Id) + if err != nil { + return 0, 0 + } + return gamedata.GetIntValue(data, "PType"), gamedata.GetIntValue(data, "PEffect") +} + func GetInitDecorate() []int { r := make([]int, 0) data, err := gamedata.GetData(CFG_PLAYROOM_DECORATE) @@ -141,3 +161,38 @@ func GetBuyItem(Id int) ([]*item.Item, []*item.Item) { } return gamedata.GetItemList(data, "Cost2"), gamedata.GetItemList(data, "Buy") } + +func GetPhysiologyMax(Id int) int { + data, err := gamedata.GetDataByIntKey(CFG_PLAYROOM_PHYSIOLOGY_TYPE, Id) + if err != nil { + return 0 + } + return gamedata.GetIntValue(data, "Max") +} + +func GetPhysiologyDuration(Id int, Num int) int { + data, err := gamedata.GetData(CFG_PLAYROOM_PHYSIOLOGY) + if err != nil { + return 0 + } + for _, v := range data { + Type := gamedata.GetIntValue(v, "Type") + if Type != Id { + continue + } + Min := gamedata.GetIntValue(v, "Min") + Max := gamedata.GetIntValue(v, "Max") + if Num >= Min && Num <= Max { + return gamedata.GetIntValue(v, "Per") + } + } + return 0 +} + +func GetMoodEffect(Id int) (int, int) { + data, err := gamedata.GetDataByIntKey(CFG_PLAYROOM_PHYSIOLOGY_TYPE, Id) + if err != nil { + return 0, 0 + } + return gamedata.GetIntValue(data, "MType"), gamedata.GetIntValue(data, "MEffect") +} diff --git a/src/server/conf/server.json b/src/server/conf/server.json index ff758116..fe381005 100644 --- a/src/server/conf/server.json +++ b/src/server/conf/server.json @@ -23,7 +23,7 @@ "ServerName": "Merge_Pet", "ServerStatus" : 1, "ServerCenter" : 1, - + "GameConfPath": "F:/Github/pet_home_server/src/server/gamedata/config/", "RedisAddr":"127.0.0.1", "RedisPort" :"6379", diff --git a/src/server/db/SqlStruct.go b/src/server/db/SqlStruct.go index 9b641642..5ec60d02 100644 --- a/src/server/db/SqlStruct.go +++ b/src/server/db/SqlStruct.go @@ -481,6 +481,7 @@ type SqlServerMailStruct struct { End_time int64 `db:"end_time"` Mail_type int `db:"mail_type"` To_uids string `db:"to_uids"` + CreateTime int64 `db:"create_time"` } type SqlChargeOrderStruct struct { diff --git a/src/server/game/Gm.go b/src/server/game/Gm.go index 00da41ae..caaea8d0 100644 --- a/src/server/game/Gm.go +++ b/src/server/game/Gm.go @@ -1,7 +1,9 @@ package game import ( + "encoding/gob" "fmt" + "os" "server/GoUtil" "server/conf" cardCfg "server/conf/card" @@ -169,6 +171,11 @@ func ReqGmCommand(args []interface{}) error { OrderMod.EimtOrder = make(map[string]struct{}) HandbookMod := player.PlayMod.getHandbookMod() delete(HandbookMod.BookList, 125) + case "deleteOrder": + Id, _ := strconv.Atoi(arg[1]) + OrderMod := player.PlayMod.getOrderMod() + delete(OrderMod.OrderList, Id) + player.PushClientRes(OrderMod.BackData()) case "miningReload": MiningMod := player.PlayMod.getMiningMod() MiningMod.ZeroUpdate(-1) @@ -247,6 +254,34 @@ func ReqGmCommand(args []interface{}) error { case "resetCardSeasonFirst": CardMod := player.PlayMod.getCardMod() CardMod.SeasonFirst = false + case "addPhysiology": + PlayroomMod := player.PlayMod.getPlayroomMod() + Type, _ := strconv.Atoi(arg[1]) + Num, _ := strconv.Atoi(arg[2]) + PlayroomMod.AddPhysiology(Type, Num) + case "resetTriggerTime": + PlayroomMod := player.PlayMod.getPlayroomMod() + PlayroomMod.TriggerTime = 0 + case "recoverUser": + file, err := os.OpenFile(conf.Server.GameConfPath+"user.info", os.O_RDWR|os.O_CREATE, 0666) + if err != nil { + log.Error("Failed to open user.info file: %v", err) + return err + } + // file.Write(buf.Bytes()) + defer file.Close() + Uid := player.M_DwUin + file.Seek(0, 0) + decoder := gob.NewDecoder(file) + modList := PlayerModList{} + err = decoder.Decode(&modList) + player.PlayMod.mod_list = modList + if err != nil { + log.Error("Failed to decode user.info file: %v", err) + return err + } + BaseMod := player.PlayMod.getBaseMod() + BaseMod.Uid = Uid } player.PlayMod.save() return nil diff --git a/src/server/game/LimitedTimeTrigger.go b/src/server/game/LimitedTimeTrigger.go index d1a48b33..4fb5b96c 100644 --- a/src/server/game/LimitedTimeTrigger.go +++ b/src/server/game/LimitedTimeTrigger.go @@ -5,11 +5,13 @@ import ( "math" "server/GoUtil" baseCfg "server/conf/base" + playroomCfg "server/conf/playroom" userCfg "server/conf/user" "server/game/mod/card" "server/game/mod/item" "server/game/mod/limitedTimeEvent" MsgMod "server/game/mod/msg" // Ensure this package exists and is correctly referenced + "server/game/mod/playroom" "server/msg" "time" ) @@ -137,17 +139,34 @@ func LimitedTimeCardTrigger(p *Player) { }, "LimitedTimeCard") } } - -func LimitedTimePlayroomTrigger(p *Player, Id int) { +func LimitedTimePlayroomTrigger(p *Player) { + PlayroomMod := p.PlayMod.getPlayroomMod() + for k, v := range PlayroomMod.Physiology { + if v.Time > 0 { + LimitedTimePlayroomTrigger_(p, k) + } + } + p.PushClientRes(PlayroomMod.NotifyMood()) +} +func LimitedTimePlayroomTrigger_(p *Player, Id int) { PlayroomMod := p.PlayMod.getPlayroomMod() Now := GoUtil.Now() - MoodInfo := PlayroomMod.GetMoodInfo(Id) - if MoodInfo == nil { + Physiology := PlayroomMod.GetPhysiology(Id) + if Physiology == nil { return } - NewTime, Num := GoUtil.PlayroomTrigger(MoodInfo.Time, MoodInfo.Num) - MoodInfo.Time = NewTime - MoodInfo.Num = Num + NewTime, Num := PlayroomTrigger(Physiology.Id, Physiology.Time, Physiology.Num) + Physiology.Time = NewTime + DiffValue := Physiology.Num - Num + MType, MEffect := playroomCfg.GetMoodEffect(Physiology.Id) + CleanMood := PlayroomMod.GetMoodInfo(playroom.MOOD_TYPE_CLEAN) + // 上厕所数值为0 且清洁度大于50时,清洁度降至50 + if Id == playroom.PHYSIOLOGY_TYPE_TOLIET && Num == 0 && CleanMood.Num > 50 { + CleanMood.Num = 50 + } else { + PlayroomMod.AddMood(MType, -MEffect*DiffValue) + } + Physiology.Num = Num p.PlayMod.save() PlayroomBackData(p) NextSecond := NewTime - Now @@ -155,12 +174,42 @@ func LimitedTimePlayroomTrigger(p *Player, Id int) { p.CallEvent(time.Duration(NextSecond)*time.Second, func() { p.lock.Lock() defer p.lock.Unlock() - LimitedTimePlayroomTrigger(p, Id) + LimitedTimePlayroomTrigger_(p, Id) p.SendClientRes() }, fmt.Sprintf("Playroom_%d", Id)) } } +func PlayroomTrigger(Id int, Time int64, Num int) (int64, int) { + if Num == 0 { + return 0, 0 + } + Now := GoUtil.Now() + if Time > Now { + return Time, Num + } + if Time == Now { + NeedDuration := playroomCfg.GetPhysiologyDuration(Id, Num) + return Time + int64(NeedDuration), Num + } + n := 0 + for { + if n > 100 { + return 0, 0 + } + Num-- + NeedDuration := playroomCfg.GetPhysiologyDuration(Id, Num) + Time += int64(NeedDuration) + if Time > Now { + return Time, Num + } + if Num == 0 { + return 0, 0 + } + n++ + } +} + func LimitedTimePlayroomWorkTrigger(p *Player) { PlayroomMod := p.PlayMod.getPlayroomMod() EndTime := PlayroomMod.Endtime diff --git a/src/server/game/MailMgr.go b/src/server/game/MailMgr.go index 10fb83a8..012e3697 100644 --- a/src/server/game/MailMgr.go +++ b/src/server/game/MailMgr.go @@ -9,6 +9,11 @@ import ( "strings" ) +const ( + MAIL_TYPE_SERVER = 1 + MAIL_TYPE_USER = 2 +) + type MailMgr struct { *ServerMod list map[int]*ServerMail @@ -38,10 +43,18 @@ func (m *MailMgr) Init() { m.list = make(map[int]*ServerMail) // 注册处理函数 m.init() - m.LoadMail() + m.LoadMail(nil) + m.RegisterHandler(msg.HANDLE_TYPE_MAIL_ADD, m.AddMail) + m.RegisterHandler(msg.HANDLE_TYPE_MAIL_RELOAD, m.LoadMail) } -func (r *MailMgr) LoadMail() { +func (m *MailMgr) AddMail(msg *msg.Msg) (interface{}, error) { + ServerMail := msg.Extra.(*ServerMail) + m.list[ServerMail.Id] = ServerMail + return nil, nil +} + +func (r *MailMgr) LoadMail(msg *msg.Msg) (interface{}, error) { // 从数据库加载邮件 data := make([]*db.SqlServerMailStruct, 0) db.GetServerMailData(&data) @@ -65,8 +78,30 @@ func (r *MailMgr) LoadMail() { To_uids: Uids, } } + return nil, nil } -func (r *MailMgr) Sync() { - G_GameLogicPtr.NotifyAll(&msg.Msg{Type: msg.HANDLE_TYPE_MAIL, Extra: r.list[1]}) +func (r *MailMgr) Sync(Uid int, Register int64) []ServerMail { + // 同步邮件 + Now := GoUtil.Now() + list := make([]ServerMail, 0) + for _, v := range r.list { + if v.Start_time > 0 && v.Start_time > Now { + continue + } + if v.End_time > 0 && v.End_time < Now { + continue + } + if v.Register_time > 0 && v.Register_time < Register { + continue + } + if v.Mail_type == MAIL_TYPE_SERVER { //全服邮件 + list = append(list, *v) + } else { + if GoUtil.InArray(Uid, v.To_uids) { + list = append(list, *v) + } + } + } + return list } diff --git a/src/server/game/Player.go b/src/server/game/Player.go index 806b0824..99ca1490 100644 --- a/src/server/game/Player.go +++ b/src/server/game/Player.go @@ -339,32 +339,19 @@ func (p *Player) Login() { LimitedTimeEventTrigger(p, 0) // 猪猪银行触发 LimitedTimePiggyBankTrigger(p) - // playroom触发 - LimitedTimePlayroomTrigger(p, playroom.MOOD_TYPE_ENTER) - LimitedTimePlayroomTrigger(p, playroom.MOOD_TYPE_FOOD) - LimitedTimePlayroomTrigger(p, playroom.MOOD_TYPE_CLEAN) - LimitedTimePlayroomWorkTrigger(p) - LimitedTimeEnergyAdd(p) - ActivityLogin(p) - LoignBack(p) BaseMod := p.PlayMod.getBaseMod() + // playroom触发 + PlayroomMod := p.PlayMod.getPlayroomMod() + PlayroomMod.UnLock(BaseMod.GetLevel()) + LimitedTimePlayroomTrigger(p) // playroom数值变化 + LimitedTimePlayroomWorkTrigger(p) // playroom打工 + LimitedTimeEnergyAdd(p) // 能量定时处理 + ActivityLogin(p) // 活动登录 + LoignBack(p) // 登录返回数据 + SyncMailMsg(p) // 同步邮件 BaseMod.Login() - p.PlayMod.getCardMod().Login(G_GameLogicPtr.SeverInfo.OpenTime) - if p.PlayerBaseMod.Data.UserName == "388faebe29ffe56666a04ea22b902b0f" { - VarMod := p.PlayMod.getVarMod() - Mail1, _ := VarMod.GetVar(1) - if Mail1 != nil { - return - } - VarMod.SetVar(1, 1) - Items := make([]*item.Item, 0) - Items = append(Items, &item.Item{Id: item.ITEM_ENERGY_ID, Num: 200}) - MailMod := p.PlayMod.getMailMod() - MailMod.Send("Test Players' Refund", - `Welcome back to our game! - Here comes your refund for your scene progress and payment in test version! - Have fun in new version!`, Items) - } + HandbookItem := p.PlayMod.getCardMod().Login(G_GameLogicPtr.SeverInfo.OpenTime) + p.HandleItem(HandbookItem, msg.ITEM_POP_LABEL_AllCollectRewardHB.String()) } func (p *Player) Outline() { diff --git a/src/server/game/PlayerBaseMod.go b/src/server/game/PlayerBaseMod.go index e81d89de..357e3c85 100644 --- a/src/server/game/PlayerBaseMod.go +++ b/src/server/game/PlayerBaseMod.go @@ -426,6 +426,10 @@ func (p *PlayerBaseData) ClearData() bool { return true } +func (p *PlayerBaseData) GetRegisterTime() int64 { + return int64(p.Data.Rolecreatetime) +} + // 增加减少体力 func (p *PlayerBaseData) AddEnergy(player *Player, cnt int) error { BaseMod := p.p.PlayMod.getBaseMod() @@ -435,6 +439,8 @@ func (p *PlayerBaseData) AddEnergy(player *Player, cnt int) error { } if cnt < 0 { player.QuestTrigger(&quest.Trigger{Label: quest.TRIGGER_LABEL_ENERGY, A: []interface{}{-cnt}}) + BaseMod.FormatEnergyMul(NewEnergy) + p.p.PushClientRes(BaseMod.BackData()) } if BaseMod.Energy >= p.GetMaxEnergy() && NewEnergy < p.GetMaxEnergy() { Recover := userCfg.GetRecover(int(BaseMod.Level)) @@ -523,9 +529,10 @@ func (p *PlayerBaseData) AddExp(player *Player, exp int) (int, error) { return 0, err } } + PlayroomMod := player.PlayMod.getPlayroomMod() + PlayroomMod.UnLock(int(BaseMod.Level)) player.PushClientRes(p.BackAsset()) return upLv, nil - } func (p *PlayerBaseData) GetLevel() int { diff --git a/src/server/game/PlayerChessMod.go b/src/server/game/PlayerChessMod.go index 4cd26807..342c160d 100644 --- a/src/server/game/PlayerChessMod.go +++ b/src/server/game/PlayerChessMod.go @@ -197,9 +197,9 @@ func (p *PlayerChessData) HandleChess(player *Player, handle_list []*msg.ChessHa itemList = append(itemList, &item.Item{Id: item.ITEM_STAR_ID, Num: int(-loseGold)}) case msg.HANDLE_TYPE_SELL: //出售棋子 items, err := ChessMod.SellChess(ChessId) - // if checkChess(ChessId, BaseMod.GetEnergyMul(), ChessMod.GetEmitList()) { // 在订单中无法生成的棋子 出售获得原价宠物币 - // items = []*item.Item{{Id: item.ITEM_STAR_ID, Num: mergeDataCfg.GetStarById(ChessId)}} - // } + if checkChess(ChessId, BaseMod.GetEnergyMul(), ChessMod.GetEmitList()) { // 在订单中无法生成的棋子 出售获得原价宠物币 + items = []*item.Item{{Id: item.ITEM_STAR_ID, Num: mergeDataCfg.GetStarById(ChessId)}} + } if err != nil { return err } @@ -254,12 +254,9 @@ func checkChess(ChessId, EnergyMul int, Emit []int) bool { break } } - Min, Max := getChesslvRange(EmitId, EnergyMul) + _, Max := getChesslvRange(EmitId, EnergyMul) Adjust := mergeDataCfg.GetAdjust(EmitId, ChessIdColor) - if ChessIdLv < Min-Adjust || ChessIdLv > Max-Adjust { - return true - } - return false + return ChessIdLv > Max-Adjust } func getChesslvRange(Emit int, EnergyMul int) (int, int) { @@ -275,7 +272,6 @@ func getChesslvRange(Emit int, EnergyMul int) (int, int) { } func triggerComposeChess(player *Player, ChessId, EnergyMul int, Emit []int) { - return //TODO 暂时不用 if !checkChess(ChessId, EnergyMul, Emit) { return } diff --git a/src/server/game/PlayerFunc.go b/src/server/game/PlayerFunc.go index b96f5efc..e5ee844b 100644 --- a/src/server/game/PlayerFunc.go +++ b/src/server/game/PlayerFunc.go @@ -191,28 +191,7 @@ func handle(p *Player, m *msg.Msg) error { case msg.HANDLE_TYPE_CHAMPSHIP_NOTIFY: // # 锦标赛排名变动通知 BackChampship(p) case msg.HANDLE_TYPE_MAIL: // 邮件操作 - MailMod := p.PlayMod.getMailMod() - if m.Extra == nil { - return nil - } - mail := m.Extra.(*ServerMail) - Now := GoUtil.Now() - if mail.Mail_type == 1 { - if mail.Start_time > 0 && mail.Start_time > Now { - return nil - } - if mail.End_time > 0 && mail.End_time < Now { - return nil - } - - MailId := MailMod.Send(mail.Title, mail.Content, mail.Items) - p.PushClientRes(MailMod.NotifyMail(MailId)) - } else if mail.Mail_type == 2 { - if GoUtil.InArray(int(p.M_DwUin), mail.To_uids) { - MailId := MailMod.Send(mail.Title, mail.Content, mail.Items) - p.PushClientRes(MailMod.NotifyMail(MailId)) - } - } + SyncMailMsg(p) case msg.HANDLE_TYPE_PLAYROOM_LOSE: // # 玩家输了 PlayroomMod := p.PlayMod.getPlayroomMod() Items := make([]*item.Item, 0) @@ -322,6 +301,18 @@ func SyncFriendMsg(p *Player) { p.PlayMod.save() } +func SyncMailMsg(p *Player) { + ServerMailList := G_GameLogicPtr.MailMgr.Sync(int(p.M_DwUin), p.GetPlayerBaseMod().GetRegisterTime()) + MailMod := p.PlayMod.getMailMod() + for _, v := range ServerMailList { + if GoUtil.InArray(v.Id, MailMod.ServerMail) { + continue + } + MailMod.ServerMail = append(MailMod.ServerMail, v.Id) + MailMod.Send(v.Title, v.Content, v.Items) + } +} + // 返回好友信息 func FriendListBackData(p *Player) { FriendMod := p.PlayMod.getFriendMod() @@ -534,6 +525,12 @@ func BackChampship(p *Player) { } func PlayroomOrderTrigger(p *Player) error { + CD := playroomCfg.GetTriggerCd() + PlayroomMod := p.PlayMod.getPlayroomMod() + Now := GoUtil.Now() + if PlayroomMod.TriggerTime+int64(CD) > Now { + return nil + } PlayroomUnlockLv := playroomCfg.GetUnLockLv() if p.GetPlayerBaseMod().GetLevel() < PlayroomUnlockLv { return nil @@ -547,7 +544,6 @@ func PlayroomOrderTrigger(p *Player) error { log.Debug("uid : %d, PlayroomOrderTrigger, err : %s", p.M_DwUin, err) return err } - PlayroomMod := p.PlayMod.getPlayroomMod() PlayroomMod.CreateOrderReward(Star, p.PlayMod.getItemMod()) PlayroomBackData(p) p.PlayMod.save() @@ -606,6 +602,7 @@ func PlayroomBackData(p *Player) { r.WorkStatus = int32(PlayroomMod.WorkStatus) r.Playroom = GoUtil.MapIntToInt32(PlayroomMod.GetRoom()) r.Mood = GoUtil.MapIntToInt32(PlayroomMod.GetMood()) + r.Physiology = GoUtil.MapIntToInt32(PlayroomMod.GetPhysiologyList()) r.AllMood = int32(PlayroomMod.AllMood) r.Jackpot = int32(PlayroomMod.JackpotNum) p.PushClientRes(r) diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index 5fe334df..dd827d91 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -184,10 +184,10 @@ func ReqRewardOrder(args []interface{}) error { proto.Unmarshal(buf, req) OrderMod := player.PlayMod.getOrderMod() ChessMod := player.PlayMod.getChessMod() + PlayroomMod := player.PlayMod.getPlayroomMod() LimitedTimeEventMod := player.PlayMod.getLimitedTimeEventMod() Item, mergeList, OrderType, Star, err := OrderMod.RewardOrder(int(req.OrderId)) if OrderType == order.Trigger_type { // playroom触发式订单获取额外道具 - PlayroomMod := player.PlayMod.getPlayroomMod() Item1 := PlayroomMod.GetReward() Item = item.Merge(Item, Item1) P1, P2 := playroomCfg.GetPremiumItem() @@ -196,6 +196,10 @@ func ReqRewardOrder(args []interface{}) error { } else { Star = int(math.Ceil(float64(Star) * 0.6)) } + Target := GetVisitorPlayer(player) + PlayroomMod.Target = Target + PlayroomMod.Status = playroom.STATUS_VISIT + PlayroomBackData(player) } if !OrderMod.CheckSuperOrder() { @@ -887,7 +891,7 @@ func ReqExStarReward(args []interface{}) error { func ReqAllCollectReward(args []interface{}) error { _, player, _ := ParseArgs(args) CardMod := player.PlayMod.getCardMod() - itemList, err := CardMod.AllCollectReward() + itemList, itemList2, err := CardMod.AllCollectReward() if err != nil { player.SendErrClienRes(&msg.ResAllCollectReward{ Code: msg.RES_CODE_FAIL, @@ -904,6 +908,14 @@ func ReqAllCollectReward(args []interface{}) error { }) return err } + err = player.HandleItem(itemList2, msg.ITEM_POP_LABEL_AllCollectRewardHB.String()) + if err != nil { + player.SendErrClienRes(&msg.ResAllCollectReward{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + return err + } player.PlayMod.save() player.PushClientRes(CardMod.NotifyCard()) player.PushClientRes(&msg.ResAllCollectReward{ @@ -2970,7 +2982,7 @@ func ReqPlayroomInteract(args []interface{}) error { req := &msg.ReqPlayroomInteract{} proto.Unmarshal(buf, req) PlayroomMod := player.PlayMod.getPlayroomMod() - Items, MoodType, err := PlayroomMod.Interact(int(req.Id), int(req.Type)) + Items, _, err := PlayroomMod.Interact(int(req.Id), int(req.Type)) if err != nil { player.SendErrClienRes(&msg.ResPlayroomInteract{ Code: msg.RES_CODE_FAIL, @@ -2987,7 +2999,7 @@ func ReqPlayroomInteract(args []interface{}) error { return err } player.PlayMod.save() - LimitedTimePlayroomTrigger(player, MoodType) + LimitedTimePlayroomTrigger(player) player.PushClientRes(PlayroomMod.NotifyMood()) player.PushClientRes(&msg.ResPlayroomInteract{ Code: msg.RES_CODE_SUCCESS, diff --git a/src/server/game/UnitTest.go b/src/server/game/UnitTest.go index 1382a251..c9a9cacd 100644 --- a/src/server/game/UnitTest.go +++ b/src/server/game/UnitTest.go @@ -180,3 +180,11 @@ func UnitOrder2(p *Player, Lv, EnergyMul int) float64 { } return Energy / float64(5000) } + +func UnitPlayroom(p *Player) error { + PlayroomMod := p.PlayMod.getPlayroomMod() + PlayroomMod.Physiology[1].Num = 10 + PlayroomMod.Physiology[1].Time = 1738978968 + LimitedTimePlayroomTrigger(p) + return nil +} diff --git a/src/server/game/admin.go b/src/server/game/admin.go index 81b76320..5ae80d49 100644 --- a/src/server/game/admin.go +++ b/src/server/game/admin.go @@ -3,6 +3,7 @@ package game import ( "encoding/json" "server/GoUtil" + Msg "server/game/mod/msg" "server/msg" "server/pkg/github.com/name5566/leaf/gate" "server/pkg/github.com/name5566/leaf/log" @@ -11,8 +12,9 @@ import ( ) var AdminFuncMap = map[string]func([]interface{}) error{ - "ReqAdminInfo": AdminPlayerInfo, - "ReqServerInfo": ReqServerInfo, + "ReqAdminInfo": AdminPlayerInfo, + "ReqServerInfo": ReqServerInfo, + "ReqReloadServerMail": ReqReloadServerMail, } func AdminProcess(Func string, args []interface{}) { @@ -92,3 +94,9 @@ func ReqServerInfo(args []interface{}) error { AdminPlayerBack(a, JsonBuff) return nil } + +func ReqReloadServerMail(args []interface{}) error { + G_GameLogicPtr.MailMgrCall(&Msg.Msg{Type: Msg.HANDLE_TYPE_MAIL_RELOAD}) + G_GameLogicPtr.NotifyAll(&Msg.Msg{Type: Msg.HANDLE_TYPE_MAIL}) + return nil +} diff --git a/src/server/game/external.go b/src/server/game/external.go index 35a74d59..ea5e0dfb 100644 --- a/src/server/game/external.go +++ b/src/server/game/external.go @@ -80,7 +80,6 @@ func HandleClientReq(args []interface{}) { ResRegisterAccount.ResultCode = MergeConst.Protocol_Error_Account_OR_PWD_Short data, _ := proto.Marshal(ResRegisterAccount) gl.PackResInfo(a, "ResRegisterAccount", data) - break } gl.Db_AccountInfo.UserName = detail.UserName diff --git a/src/server/game/mod/base/Base.go b/src/server/game/mod/base/Base.go index 1a31bccf..812f8a22 100644 --- a/src/server/game/mod/base/Base.go +++ b/src/server/game/mod/base/Base.go @@ -211,3 +211,20 @@ func (b *Base) GetEnergyByAD() ([]*item.Item, error) { b.EnergyAD += 1 return []*item.Item{{Id: item.ITEM_ENERGY_ID, Num: 25}}, nil } + +func (b *Base) FormatEnergyMul(Energy int) { + for { + EnergyLimit := baseCfg.GetLimitEnergyMul(b.Level) + if EnergyLimit == 0 { + return + } + if Energy > EnergyLimit { + return + } + b.EnergyMul-- + if b.EnergyMul < 0 { + b.EnergyMul = 0 + return + } + } +} diff --git a/src/server/game/mod/card/Card.go b/src/server/game/mod/card/Card.go index 465bb8cb..c3eaa214 100644 --- a/src/server/game/mod/card/Card.go +++ b/src/server/game/mod/card/Card.go @@ -39,6 +39,11 @@ const ( MASTER_CARD_GOLD = 7 ) +const ( + HANDBOOK_STATUS_IDLE = 1 // 未领取 + HANDBOOK_STATUS_GET = 2 // 已领取 +) + const ( TYPE_CARD_GIVE = 1 // 请求卡牌 TYPE_CARD_SEND = 2 // 赠送卡牌 @@ -101,14 +106,15 @@ func (c *CardMod) InitData() { for k := range c.CardList { if _, ok := c.Handbook[k]; !ok { - c.Handbook[k] = 1 + c.Handbook[k] = HANDBOOK_STATUS_IDLE } } } -func (c *CardMod) Login(ServerOpenTime int64) { +func (c *CardMod) Login(ServerOpenTime int64) []*item.Item { Now := GoUtil.Now() Duration := cardCfg.GetCardDuration() + HandbookItemNum := 0 if c.EndTime < Now { c.CardList = make(map[int]int) c.ExchangeStar = 0 @@ -116,10 +122,22 @@ func (c *CardMod) Login(ServerOpenTime int64) { c.AllCollect = 0 c.EndTime = 0 c.Round = 0 + c.Handbook = make(map[int]int) + for k, v := range c.Handbook { + if v == HANDBOOK_STATUS_GET { + continue + } + Round := cardCfg.GetRoundById(k) + if Round < c.Round { + continue + } + HandbookItemNum += cardCfg.GetStarById(k) + } } if c.EndTime == 0 { c.EndTime = ((Now-ServerOpenTime)/Duration+1)*Duration + ServerOpenTime } + return []*item.Item{{Id: item.ITEM_ENERGY_ID, Num: HandbookItemNum}} } func (c *CardMod) ZeroUpdate() { @@ -141,7 +159,7 @@ func (c *CardMod) AddCard(Id int) { } _, ok = c.Handbook[Id] if !ok { - c.Handbook[Id] = 1 + c.Handbook[Id] = HANDBOOK_STATUS_IDLE c.Cache.Handbook[Id] = 1 } c.Cache.Card[Id]++ @@ -267,19 +285,18 @@ func (c *CardMod) ExStarReward(Id int) ([]*item.Item, error) { } // 领取全收集奖励 -func (c *CardMod) AllCollectReward() ([]*item.Item, error) { +func (c *CardMod) AllCollectReward() ([]*item.Item, []*item.Item, error) { if c.AllCollect == 1 { - return nil, fmt.Errorf("AllCollectReward already collect") + return nil, nil, fmt.Errorf("AllCollectReward already collect") } AllCardId := cardCfg.GetAllCardId(c.Round) for _, v := range AllCardId { count, ok := c.CardList[v] if !ok || count <= 0 { - return nil, fmt.Errorf("card not fully collect") + return nil, nil, fmt.Errorf("card not fully collect") } } c.AllCollect = 0 - c.Round++ c.CollectReward = make(map[int]struct{}) ExStar := 0 for k, v := range c.CardList { @@ -290,7 +307,20 @@ func (c *CardMod) AllCollectReward() ([]*item.Item, error) { c.ExchangeStar += ExStar c.Cache.ExStar += ExStar Item := cardCfg.GetAllCollectReward() - return Item, nil + HandbookItemNum := 0 + for k, v := range c.Handbook { + if v == HANDBOOK_STATUS_GET { + continue + } + Round := cardCfg.GetRoundById(k) + if Round < c.Round { + continue + } + HandbookItemNum += cardCfg.GetStarById(k) + } + c.Round++ + c.Handbook = make(map[int]int) + return Item, []*item.Item{{Id: item.ITEM_ENERGY_ID, Num: HandbookItemNum}}, nil } func (c *CardMod) ResetCardFestival() { @@ -526,12 +556,12 @@ func (c *CardMod) AddGoldTimes() { func (c *CardMod) GetHandbookReward(CardId int) ([]*item.Item, error) { if v, ok := c.Handbook[CardId]; ok { - if v == 2 { + if v == HANDBOOK_STATUS_GET { return nil, fmt.Errorf("GetHandbookReward already get") } Star := cardCfg.GetStarById(CardId) - c.Handbook[CardId] = 2 - c.Cache.Handbook[CardId] = 2 + c.Handbook[CardId] = HANDBOOK_STATUS_GET + c.Cache.Handbook[CardId] = HANDBOOK_STATUS_GET return []*item.Item{item.NewItem(item.ITEM_ENERGY_ID, Star)}, nil } return nil, fmt.Errorf("GetHandbookReward not find card") diff --git a/src/server/game/mod/mail/Mail.go b/src/server/game/mod/mail/Mail.go index 3e2b81de..0b97b468 100644 --- a/src/server/game/mod/mail/Mail.go +++ b/src/server/game/mod/mail/Mail.go @@ -8,8 +8,9 @@ import ( ) type MailMod struct { - List map[int]*MailInfo // 邮件列表 - AutoId int // 自增id + List map[int]*MailInfo // 邮件列表 + AutoId int // 自增id + ServerMail []int } const ( diff --git a/src/server/game/mod/msg/Msg.go b/src/server/game/mod/msg/Msg.go index d0684016..62869c5b 100644 --- a/src/server/game/mod/msg/Msg.go +++ b/src/server/game/mod/msg/Msg.go @@ -66,7 +66,9 @@ const ( HANDLE_TYPE_PLAYROOM_LOSE // playroom偷取物品 SERVER_NOON_UPDATE // 12点更新 - FRIEND_TREASURE_HANDLE //好友宝藏操作 + FRIEND_TREASURE_HANDLE //好友宝藏操作 + HANDLE_TYPE_MAIL_ADD //添加邮件 + HANDLE_TYPE_MAIL_RELOAD //重新加载邮件 ) const ( diff --git a/src/server/game/mod/order/Order.go b/src/server/game/mod/order/Order.go index 4f06c7c4..c6ca32ce 100644 --- a/src/server/game/mod/order/Order.go +++ b/src/server/game/mod/order/Order.go @@ -93,9 +93,6 @@ func (o *OrderMod) RewardOrder(id int) ([]*item.Item, []int, int, int, error) { for _, v := range v.MergeId { Star += mergeDataCfg.GetStarById(v) } - if v.Type == Trigger_type { - Star = int(float64(Star) * 0.8) - } if v.Type == Super_type { Items := limitedTimeEventCfg.GetSuperOrderReward(Star) ItemList = append(ItemList, Items...) @@ -453,7 +450,16 @@ func (o *OrderMod) CreateExtraOrder(AddChess, AddNewEmit, ChessList []int, Energ //额外订单补充2;当玩家的棋盘中出现三个相同的满级产物时,立刻生成一个对应的收购订单; for k := range MaxLvChess { ChessNum := GoUtil.GetElemNum(ChessList, k) - if ChessNum == 3 { + OrderChess := 0 + for _, order := range o.OrderList { + for _, v := range order.MergeId { + if v == k { + OrderChess++ + } + } + } + OrderNum := (ChessNum - OrderChess) / 3 + for i := 0; i < OrderNum; i++ { b1 = true o.addOrder([]int{k, k, k}, DIFF_LOW, Extra_type) } diff --git a/src/server/game/mod/playroom/playroom.go b/src/server/game/mod/playroom/playroom.go index d51b6e8a..5729e305 100644 --- a/src/server/game/mod/playroom/playroom.go +++ b/src/server/game/mod/playroom/playroom.go @@ -23,6 +23,7 @@ type PlayroomMod struct { Reward []*item.Item // 奖励 DayFirstT int // 每日未首次触发次数 Trigger int // 未触发次数 + TriggerTime int64 // 触发时间 HasVisit map[int]int64 // 今日已拜访的玩家 Target int // 拜访的目标 GameId int // 游戏ID @@ -38,6 +39,7 @@ type PlayroomMod struct { NoFlip int // 连续未获取最高翻牌奖励次数 TodayFlip bool // 今日是否已获得最高档奖励 JackpotNum int // 每日转盘数量 + Physiology map[int]*Physiology } const ( @@ -55,6 +57,12 @@ const ( FLIP_TYPE_COPPER = 1 // 铜 FLIP_TYPE_SILVER = 2 // 银 FLIP_TYPE_GOLD = 3 // 金 + + PHYSIOLOGY_TYPE_STROKE = 1 // 抚摸 + PHYSIOLOGY_TYPE_PLAY = 2 // 玩耍 + PHYSIOLOGY_TYPE_FEED = 3 // 进食 + PHYSIOLOGY_TYPE_CLEAN = 4 // 清洁 + PHYSIOLOGY_TYPE_TOLIET = 5 // 上厕所 ) type Mood struct { @@ -63,6 +71,12 @@ type Mood struct { Time int64 } +type Physiology struct { + Id int + Num int + Time int64 +} + type Info struct { Time int64 Times int @@ -86,6 +100,9 @@ func (p *PlayroomMod) InitData() { if p.MoodInfo == nil { p.MoodInfo = make(map[int]*Mood) } + if p.Physiology == nil { + p.Physiology = make(map[int]*Physiology) + } if p.Reward == nil { p.Reward = make([]*item.Item, 0) } @@ -129,10 +146,22 @@ func (p *PlayroomMod) GetMood() map[int]int { return Mood } +func (p *PlayroomMod) GetPhysiologyList() map[int]int { + Physiology := make(map[int]int) + for k, v := range p.Physiology { + Physiology[k] = v.Num + } + return Physiology +} + func (p *PlayroomMod) GetMoodInfo(Id int) *Mood { return p.MoodInfo[Id] } +func (p *PlayroomMod) GetPhysiology(Id int) *Physiology { + return p.Physiology[Id] +} + func (p *PlayroomMod) GetCollect() map[int]int { return p.Collect } @@ -171,54 +200,41 @@ func (p *PlayroomMod) CreateOrderReward(Star int, itemMod *item.ItemMod) { return } p.Reward = make([]*item.Item, 0) - var Item1, Item2 int - VisitorItem := playroomCfg.GetVisitorItem() - if Star < playroomCfg.GetOrderStar() { - Item1, Item2 = playroomCfg.GetNormalItem() - } else { - Item1, Item2 = playroomCfg.GetPremiumItem() - } + NormalFoodId, NormalCleanId := playroomCfg.GetNormalItem() + PremiumFoodId, PremiumCleanId := playroomCfg.GetPremiumItem() - Item1Num := itemMod.GetItem(Item1) - Item2Num := itemMod.GetItem(Item2) - if p.DayFirstT == 2 { - p.Reward = append(p.Reward, &item.Item{Id: VisitorItem, Num: 1}) + NormalFoodNum := itemMod.GetItem(NormalFoodId) + NormalCleanNum := itemMod.GetItem(NormalCleanId) + + PremiumFoodNum := itemMod.GetItem(PremiumFoodId) + PremiumCleanNum := itemMod.GetItem(PremiumCleanId) + p.TriggerTime = GoUtil.Now() + if NormalFoodNum == 0 { + p.Reward = append(p.Reward, &item.Item{Id: NormalFoodId, Num: 1}) return } - if p.Trigger == 4 { - p.Reward = append(p.Reward, &item.Item{Id: VisitorItem, Num: 1}) - p.Trigger = 0 + if NormalCleanNum == 0 { + p.Reward = append(p.Reward, &item.Item{Id: NormalCleanId, Num: 1}) return } - if Item1Num == 0 && Item2Num == 0 { - Prob := GoUtil.RandSlice([]int{Item1, Item2}) - p.Reward = append(p.Reward, &item.Item{Id: Prob, Num: 1}) - p.DayFirstT++ - p.Trigger++ + if PremiumFoodNum == 0 { + p.Reward = append(p.Reward, &item.Item{Id: PremiumFoodId, Num: 1}) return } - if math.Abs(float64(Item1Num-Item2Num)) > 3 { - RI := GoUtil.IfTrue(Item1Num > Item2Num, Item2, Item1).(int) - p.Reward = append(p.Reward, &item.Item{Id: RI, Num: 1}) - p.DayFirstT++ - p.Trigger++ + if PremiumCleanNum == 0 { + p.Reward = append(p.Reward, &item.Item{Id: PremiumCleanId, Num: 1}) return } var RandSlice []int - if Star < playroomCfg.GetOrderStar() { - RandSlice = []int{Item1, Item2} - } else { - RandSlice = []int{Item1, Item2, VisitorItem} + if math.Abs(float64((NormalCleanNum+PremiumCleanNum)-(NormalFoodNum+PremiumFoodNum))) > 3 { + RandSlice := GoUtil.IfTrue((NormalCleanNum+PremiumCleanNum) > (NormalFoodNum+PremiumFoodNum), []int{PremiumCleanId, NormalCleanId}, []int{NormalFoodId, PremiumFoodId}).([]int) + Prob := GoUtil.RandSlice(RandSlice) + p.Reward = append(p.Reward, &item.Item{Id: Prob, Num: 1}) + return } + RandSlice = []int{NormalFoodId, NormalCleanId, PremiumFoodId, PremiumCleanId} Prob := GoUtil.RandSlice(RandSlice) p.Reward = append(p.Reward, &item.Item{Id: Prob, Num: 1}) - if Prob == VisitorItem { - p.DayFirstT = 3 - p.Trigger = 0 - } else { - p.DayFirstT++ - p.Trigger++ - } } func (p *PlayroomMod) GetReward() []*item.Item { @@ -233,6 +249,8 @@ func (p *PlayroomMod) Interact(Id, Type int) ([]*item.Item, int, error) { if Effect > 0 { p.AllMood = min(100, p.AllMood+10) } + PType, PEffect := playroomCfg.GetInteractPhysiology(Id) + p.AddPhysiology(PType, PEffect) p.AddMood(MoodType, Effect) return ItemList, MoodType, nil } @@ -251,6 +269,21 @@ func (p *PlayroomMod) AddMood(Id, Num int) { } } +func (p *PlayroomMod) AddPhysiology(Id, Num int) { + Phy := p.GetPhysiology(Id) + if Phy == nil { + Phy = &Physiology{Id: Id, Num: 0, Time: 0} + } + Max := playroomCfg.GetPhysiologyMax(Id) + Phy.Num = max(0, min(Phy.Num+Num, Max)) + if Phy.Num != 0 && Phy.Time == 0 { + Phy.Time = GoUtil.Now() + } + if Phy.Num == 0 { + Phy.Time = 0 + } +} + func (p *PlayroomMod) AddVisitor(Id int, Time int64) { v, ok := p.Visitor[Id] if !ok { @@ -381,8 +414,9 @@ func (p *PlayroomMod) NotifyMood() *msg.NotifyPlayroomMood { Mood[int32(k)] = int32(v.Num) } return &msg.NotifyPlayroomMood{ - AllMood: int32(p.AllMood), - Mood: Mood, + AllMood: int32(p.AllMood), + Mood: Mood, + Physiology: GoUtil.MapIntToInt32(p.GetPhysiologyList()), } } @@ -466,3 +500,24 @@ func (p *PlayroomMod) GetFlipReward() ([]*item.Item, error) { func (p *PlayroomMod) BuyItem(Id int) ([]*item.Item, []*item.Item) { return playroomCfg.GetBuyItem(Id) } + +func (p *PlayroomMod) UnLock(Lv int) { + UnlockLv := playroomCfg.GetUnLockLv() + if Lv < UnlockLv { + return + } + if len(p.Physiology) == 0 { + Now := GoUtil.Now() + p.Physiology = make(map[int]*Physiology) + for k := 1; k <= 5; k++ { + Max := playroomCfg.GetPhysiologyMax(k) + p.Physiology[k] = &Physiology{Id: k, Num: Max, Time: Now} + } + } + if len(p.MoodInfo) == 0 { + p.MoodInfo = make(map[int]*Mood) + for k := 1; k <= 3; k++ { + p.MoodInfo[k] = &Mood{Id: k, Num: 100} + } + } +} diff --git a/src/server/gamedata/config/user.info b/src/server/gamedata/config/user.info new file mode 100644 index 00000000..16a6ca49 Binary files /dev/null and b/src/server/gamedata/config/user.info differ diff --git a/src/server/msg/Gameapi.pb.go b/src/server/msg/Gameapi.pb.go index c0c63dd9..4d643146 100644 --- a/src/server/msg/Gameapi.pb.go +++ b/src/server/msg/Gameapi.pb.go @@ -2,7 +2,7 @@ // versions: // protoc-gen-go v1.35.1 // protoc v5.28.2 -// source: docs/proto/Gameapi.proto +// source: Gameapi.proto package msg @@ -76,6 +76,7 @@ const ( ITEM_POP_LABEL_SourceChest ITEM_POP_LABEL = 50 // 开启资源宝箱 ITEM_POP_LABEL_PlayroomBuyItem ITEM_POP_LABEL = 51 // playroom打工购买物品 ITEM_POP_LABEL_CardSeasonFirstReward ITEM_POP_LABEL = 52 // 卡牌赛季初奖励 + ITEM_POP_LABEL_AllCollectRewardHB ITEM_POP_LABEL = 53 // 图鉴全收集奖励 图鉴体力补发 ) // Enum value maps for ITEM_POP_LABEL. @@ -134,6 +135,7 @@ var ( 50: "SourceChest", 51: "PlayroomBuyItem", 52: "CardSeasonFirstReward", + 53: "AllCollectRewardHB", } ITEM_POP_LABEL_value = map[string]int32{ "Playroom": 0, @@ -189,6 +191,7 @@ var ( "SourceChest": 50, "PlayroomBuyItem": 51, "CardSeasonFirstReward": 52, + "AllCollectRewardHB": 53, } ) @@ -203,11 +206,11 @@ func (x ITEM_POP_LABEL) String() string { } func (ITEM_POP_LABEL) Descriptor() protoreflect.EnumDescriptor { - return file_docs_proto_Gameapi_proto_enumTypes[0].Descriptor() + return file_Gameapi_proto_enumTypes[0].Descriptor() } func (ITEM_POP_LABEL) Type() protoreflect.EnumType { - return &file_docs_proto_Gameapi_proto_enumTypes[0] + return &file_Gameapi_proto_enumTypes[0] } func (x ITEM_POP_LABEL) Number() protoreflect.EnumNumber { @@ -216,7 +219,7 @@ func (x ITEM_POP_LABEL) Number() protoreflect.EnumNumber { // Deprecated: Use ITEM_POP_LABEL.Descriptor instead. func (ITEM_POP_LABEL) EnumDescriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{0} + return file_Gameapi_proto_rawDescGZIP(), []int{0} } type HANDLE_TYPE int32 @@ -258,11 +261,11 @@ func (x HANDLE_TYPE) String() string { } func (HANDLE_TYPE) Descriptor() protoreflect.EnumDescriptor { - return file_docs_proto_Gameapi_proto_enumTypes[1].Descriptor() + return file_Gameapi_proto_enumTypes[1].Descriptor() } func (HANDLE_TYPE) Type() protoreflect.EnumType { - return &file_docs_proto_Gameapi_proto_enumTypes[1] + return &file_Gameapi_proto_enumTypes[1] } func (x HANDLE_TYPE) Number() protoreflect.EnumNumber { @@ -271,7 +274,7 @@ func (x HANDLE_TYPE) Number() protoreflect.EnumNumber { // Deprecated: Use HANDLE_TYPE.Descriptor instead. func (HANDLE_TYPE) EnumDescriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{1} + return file_Gameapi_proto_rawDescGZIP(), []int{1} } type RES_CODE int32 @@ -304,11 +307,11 @@ func (x RES_CODE) String() string { } func (RES_CODE) Descriptor() protoreflect.EnumDescriptor { - return file_docs_proto_Gameapi_proto_enumTypes[2].Descriptor() + return file_Gameapi_proto_enumTypes[2].Descriptor() } func (RES_CODE) Type() protoreflect.EnumType { - return &file_docs_proto_Gameapi_proto_enumTypes[2] + return &file_Gameapi_proto_enumTypes[2] } func (x RES_CODE) Number() protoreflect.EnumNumber { @@ -317,7 +320,7 @@ func (x RES_CODE) Number() protoreflect.EnumNumber { // Deprecated: Use RES_CODE.Descriptor instead. func (RES_CODE) EnumDescriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{2} + return file_Gameapi_proto_rawDescGZIP(), []int{2} } type ITEM_TYPE int32 @@ -353,11 +356,11 @@ func (x ITEM_TYPE) String() string { } func (ITEM_TYPE) Descriptor() protoreflect.EnumDescriptor { - return file_docs_proto_Gameapi_proto_enumTypes[3].Descriptor() + return file_Gameapi_proto_enumTypes[3].Descriptor() } func (ITEM_TYPE) Type() protoreflect.EnumType { - return &file_docs_proto_Gameapi_proto_enumTypes[3] + return &file_Gameapi_proto_enumTypes[3] } func (x ITEM_TYPE) Number() protoreflect.EnumNumber { @@ -366,7 +369,7 @@ func (x ITEM_TYPE) Number() protoreflect.EnumNumber { // Deprecated: Use ITEM_TYPE.Descriptor instead. func (ITEM_TYPE) EnumDescriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{3} + return file_Gameapi_proto_rawDescGZIP(), []int{3} } type ClientReq struct { @@ -385,7 +388,7 @@ type ClientReq struct { func (x *ClientReq) Reset() { *x = ClientReq{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[0] + mi := &file_Gameapi_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -397,7 +400,7 @@ func (x *ClientReq) String() string { func (*ClientReq) ProtoMessage() {} func (x *ClientReq) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[0] + mi := &file_Gameapi_proto_msgTypes[0] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -410,7 +413,7 @@ func (x *ClientReq) ProtoReflect() protoreflect.Message { // Deprecated: Use ClientReq.ProtoReflect.Descriptor instead. func (*ClientReq) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{0} + return file_Gameapi_proto_rawDescGZIP(), []int{0} } func (x *ClientReq) GetFunc() string { @@ -472,7 +475,7 @@ type ReqOfflineReconnect struct { func (x *ReqOfflineReconnect) Reset() { *x = ReqOfflineReconnect{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[1] + mi := &file_Gameapi_proto_msgTypes[1] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -484,7 +487,7 @@ func (x *ReqOfflineReconnect) String() string { func (*ReqOfflineReconnect) ProtoMessage() {} func (x *ReqOfflineReconnect) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[1] + mi := &file_Gameapi_proto_msgTypes[1] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -497,7 +500,7 @@ func (x *ReqOfflineReconnect) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqOfflineReconnect.ProtoReflect.Descriptor instead. func (*ReqOfflineReconnect) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{1} + return file_Gameapi_proto_rawDescGZIP(), []int{1} } func (x *ReqOfflineReconnect) GetDwUin() int64 { @@ -518,7 +521,7 @@ type ResOfflineReconnect struct { func (x *ResOfflineReconnect) Reset() { *x = ResOfflineReconnect{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[2] + mi := &file_Gameapi_proto_msgTypes[2] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -530,7 +533,7 @@ func (x *ResOfflineReconnect) String() string { func (*ResOfflineReconnect) ProtoMessage() {} func (x *ResOfflineReconnect) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[2] + mi := &file_Gameapi_proto_msgTypes[2] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -543,7 +546,7 @@ func (x *ResOfflineReconnect) ProtoReflect() protoreflect.Message { // Deprecated: Use ResOfflineReconnect.ProtoReflect.Descriptor instead. func (*ResOfflineReconnect) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{2} + return file_Gameapi_proto_rawDescGZIP(), []int{2} } func (x *ResOfflineReconnect) GetDwUin() int64 { @@ -571,7 +574,7 @@ type ReqBindFacebookAccount struct { func (x *ReqBindFacebookAccount) Reset() { *x = ReqBindFacebookAccount{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[3] + mi := &file_Gameapi_proto_msgTypes[3] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -583,7 +586,7 @@ func (x *ReqBindFacebookAccount) String() string { func (*ReqBindFacebookAccount) ProtoMessage() {} func (x *ReqBindFacebookAccount) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[3] + mi := &file_Gameapi_proto_msgTypes[3] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -596,7 +599,7 @@ func (x *ReqBindFacebookAccount) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBindFacebookAccount.ProtoReflect.Descriptor instead. func (*ReqBindFacebookAccount) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{3} + return file_Gameapi_proto_rawDescGZIP(), []int{3} } func (x *ReqBindFacebookAccount) GetDwUin() int64 { @@ -625,7 +628,7 @@ type ResBindFacebookAccount struct { func (x *ResBindFacebookAccount) Reset() { *x = ResBindFacebookAccount{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[4] + mi := &file_Gameapi_proto_msgTypes[4] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -637,7 +640,7 @@ func (x *ResBindFacebookAccount) String() string { func (*ResBindFacebookAccount) ProtoMessage() {} func (x *ResBindFacebookAccount) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[4] + mi := &file_Gameapi_proto_msgTypes[4] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -650,7 +653,7 @@ func (x *ResBindFacebookAccount) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBindFacebookAccount.ProtoReflect.Descriptor instead. func (*ResBindFacebookAccount) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{4} + return file_Gameapi_proto_rawDescGZIP(), []int{4} } func (x *ResBindFacebookAccount) GetDwUin() int64 { @@ -686,7 +689,7 @@ type ReqOnlyBindFacebook struct { func (x *ReqOnlyBindFacebook) Reset() { *x = ReqOnlyBindFacebook{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[5] + mi := &file_Gameapi_proto_msgTypes[5] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -698,7 +701,7 @@ func (x *ReqOnlyBindFacebook) String() string { func (*ReqOnlyBindFacebook) ProtoMessage() {} func (x *ReqOnlyBindFacebook) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[5] + mi := &file_Gameapi_proto_msgTypes[5] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -711,7 +714,7 @@ func (x *ReqOnlyBindFacebook) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqOnlyBindFacebook.ProtoReflect.Descriptor instead. func (*ReqOnlyBindFacebook) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{5} + return file_Gameapi_proto_rawDescGZIP(), []int{5} } func (x *ReqOnlyBindFacebook) GetDwUin() int64 { @@ -740,7 +743,7 @@ type ResOnlyBindFacebook struct { func (x *ResOnlyBindFacebook) Reset() { *x = ResOnlyBindFacebook{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[6] + mi := &file_Gameapi_proto_msgTypes[6] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -752,7 +755,7 @@ func (x *ResOnlyBindFacebook) String() string { func (*ResOnlyBindFacebook) ProtoMessage() {} func (x *ResOnlyBindFacebook) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[6] + mi := &file_Gameapi_proto_msgTypes[6] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -765,7 +768,7 @@ func (x *ResOnlyBindFacebook) ProtoReflect() protoreflect.Message { // Deprecated: Use ResOnlyBindFacebook.ProtoReflect.Descriptor instead. func (*ResOnlyBindFacebook) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{6} + return file_Gameapi_proto_rawDescGZIP(), []int{6} } func (x *ResOnlyBindFacebook) GetDwUin() int64 { @@ -801,7 +804,7 @@ type ReqUnBindFacebook struct { func (x *ReqUnBindFacebook) Reset() { *x = ReqUnBindFacebook{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[7] + mi := &file_Gameapi_proto_msgTypes[7] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -813,7 +816,7 @@ func (x *ReqUnBindFacebook) String() string { func (*ReqUnBindFacebook) ProtoMessage() {} func (x *ReqUnBindFacebook) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[7] + mi := &file_Gameapi_proto_msgTypes[7] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -826,7 +829,7 @@ func (x *ReqUnBindFacebook) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqUnBindFacebook.ProtoReflect.Descriptor instead. func (*ReqUnBindFacebook) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{7} + return file_Gameapi_proto_rawDescGZIP(), []int{7} } func (x *ReqUnBindFacebook) GetDwUin() int64 { @@ -854,7 +857,7 @@ type ResUnBindFacebook struct { func (x *ResUnBindFacebook) Reset() { *x = ResUnBindFacebook{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[8] + mi := &file_Gameapi_proto_msgTypes[8] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -866,7 +869,7 @@ func (x *ResUnBindFacebook) String() string { func (*ResUnBindFacebook) ProtoMessage() {} func (x *ResUnBindFacebook) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[8] + mi := &file_Gameapi_proto_msgTypes[8] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -879,7 +882,7 @@ func (x *ResUnBindFacebook) ProtoReflect() protoreflect.Message { // Deprecated: Use ResUnBindFacebook.ProtoReflect.Descriptor instead. func (*ResUnBindFacebook) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{8} + return file_Gameapi_proto_rawDescGZIP(), []int{8} } func (x *ResUnBindFacebook) GetResultCode() int32 { @@ -908,7 +911,7 @@ type ReqSynGameData struct { func (x *ReqSynGameData) Reset() { *x = ReqSynGameData{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[9] + mi := &file_Gameapi_proto_msgTypes[9] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -920,7 +923,7 @@ func (x *ReqSynGameData) String() string { func (*ReqSynGameData) ProtoMessage() {} func (x *ReqSynGameData) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[9] + mi := &file_Gameapi_proto_msgTypes[9] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -933,7 +936,7 @@ func (x *ReqSynGameData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSynGameData.ProtoReflect.Descriptor instead. func (*ReqSynGameData) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{9} + return file_Gameapi_proto_rawDescGZIP(), []int{9} } func (x *ReqSynGameData) GetDwUin() int64 { @@ -961,7 +964,7 @@ type ResSynGameData struct { func (x *ResSynGameData) Reset() { *x = ResSynGameData{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[10] + mi := &file_Gameapi_proto_msgTypes[10] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -973,7 +976,7 @@ func (x *ResSynGameData) String() string { func (*ResSynGameData) ProtoMessage() {} func (x *ResSynGameData) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[10] + mi := &file_Gameapi_proto_msgTypes[10] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -986,7 +989,7 @@ func (x *ResSynGameData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSynGameData.ProtoReflect.Descriptor instead. func (*ResSynGameData) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{10} + return file_Gameapi_proto_rawDescGZIP(), []int{10} } func (x *ResSynGameData) GetDwUin() int64 { @@ -1011,7 +1014,7 @@ type ForceKickOut struct { func (x *ForceKickOut) Reset() { *x = ForceKickOut{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[11] + mi := &file_Gameapi_proto_msgTypes[11] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1023,7 +1026,7 @@ func (x *ForceKickOut) String() string { func (*ForceKickOut) ProtoMessage() {} func (x *ForceKickOut) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[11] + mi := &file_Gameapi_proto_msgTypes[11] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1036,7 +1039,7 @@ func (x *ForceKickOut) ProtoReflect() protoreflect.Message { // Deprecated: Use ForceKickOut.ProtoReflect.Descriptor instead. func (*ForceKickOut) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{11} + return file_Gameapi_proto_rawDescGZIP(), []int{11} } type ResServerVersion struct { @@ -1049,7 +1052,7 @@ type ResServerVersion struct { func (x *ResServerVersion) Reset() { *x = ResServerVersion{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[12] + mi := &file_Gameapi_proto_msgTypes[12] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1061,7 +1064,7 @@ func (x *ResServerVersion) String() string { func (*ResServerVersion) ProtoMessage() {} func (x *ResServerVersion) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[12] + mi := &file_Gameapi_proto_msgTypes[12] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1074,7 +1077,7 @@ func (x *ResServerVersion) ProtoReflect() protoreflect.Message { // Deprecated: Use ResServerVersion.ProtoReflect.Descriptor instead. func (*ResServerVersion) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{12} + return file_Gameapi_proto_rawDescGZIP(), []int{12} } func (x *ResServerVersion) GetVersion() int32 { @@ -1094,7 +1097,7 @@ type ResChessColorData struct { func (x *ResChessColorData) Reset() { *x = ResChessColorData{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[13] + mi := &file_Gameapi_proto_msgTypes[13] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1106,7 +1109,7 @@ func (x *ResChessColorData) String() string { func (*ResChessColorData) ProtoMessage() {} func (x *ResChessColorData) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[13] + mi := &file_Gameapi_proto_msgTypes[13] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1119,7 +1122,7 @@ func (x *ResChessColorData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessColorData.ProtoReflect.Descriptor instead. func (*ResChessColorData) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{13} + return file_Gameapi_proto_rawDescGZIP(), []int{13} } func (x *ResChessColorData) GetMChessColorData() map[string]int32 { @@ -1141,7 +1144,7 @@ type ClientRes struct { func (x *ClientRes) Reset() { *x = ClientRes{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[14] + mi := &file_Gameapi_proto_msgTypes[14] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1153,7 +1156,7 @@ func (x *ClientRes) String() string { func (*ClientRes) ProtoMessage() {} func (x *ClientRes) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[14] + mi := &file_Gameapi_proto_msgTypes[14] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1166,7 +1169,7 @@ func (x *ClientRes) ProtoReflect() protoreflect.Message { // Deprecated: Use ClientRes.ProtoReflect.Descriptor instead. func (*ClientRes) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{14} + return file_Gameapi_proto_rawDescGZIP(), []int{14} } func (x *ClientRes) GetFunc() string { @@ -1203,7 +1206,7 @@ type ReqRegisterAccount struct { func (x *ReqRegisterAccount) Reset() { *x = ReqRegisterAccount{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[15] + mi := &file_Gameapi_proto_msgTypes[15] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1215,7 +1218,7 @@ func (x *ReqRegisterAccount) String() string { func (*ReqRegisterAccount) ProtoMessage() {} func (x *ReqRegisterAccount) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[15] + mi := &file_Gameapi_proto_msgTypes[15] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1228,7 +1231,7 @@ func (x *ReqRegisterAccount) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRegisterAccount.ProtoReflect.Descriptor instead. func (*ReqRegisterAccount) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{15} + return file_Gameapi_proto_rawDescGZIP(), []int{15} } func (x *ReqRegisterAccount) GetUserName() string { @@ -1263,7 +1266,7 @@ type ResRegisterAccount struct { func (x *ResRegisterAccount) Reset() { *x = ResRegisterAccount{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[16] + mi := &file_Gameapi_proto_msgTypes[16] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1275,7 +1278,7 @@ func (x *ResRegisterAccount) String() string { func (*ResRegisterAccount) ProtoMessage() {} func (x *ResRegisterAccount) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[16] + mi := &file_Gameapi_proto_msgTypes[16] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1288,7 +1291,7 @@ func (x *ResRegisterAccount) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRegisterAccount.ProtoReflect.Descriptor instead. func (*ResRegisterAccount) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{16} + return file_Gameapi_proto_rawDescGZIP(), []int{16} } func (x *ResRegisterAccount) GetResultCode() int32 { @@ -1310,7 +1313,7 @@ type ReqLogin struct { func (x *ReqLogin) Reset() { *x = ReqLogin{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[17] + mi := &file_Gameapi_proto_msgTypes[17] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1322,7 +1325,7 @@ func (x *ReqLogin) String() string { func (*ReqLogin) ProtoMessage() {} func (x *ReqLogin) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[17] + mi := &file_Gameapi_proto_msgTypes[17] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1335,7 +1338,7 @@ func (x *ReqLogin) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLogin.ProtoReflect.Descriptor instead. func (*ReqLogin) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{17} + return file_Gameapi_proto_rawDescGZIP(), []int{17} } func (x *ReqLogin) GetUserName() string { @@ -1366,7 +1369,7 @@ type ResLogin struct { func (x *ResLogin) Reset() { *x = ResLogin{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[18] + mi := &file_Gameapi_proto_msgTypes[18] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1378,7 +1381,7 @@ func (x *ResLogin) String() string { func (*ResLogin) ProtoMessage() {} func (x *ResLogin) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[18] + mi := &file_Gameapi_proto_msgTypes[18] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1391,7 +1394,7 @@ func (x *ResLogin) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLogin.ProtoReflect.Descriptor instead. func (*ResLogin) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{18} + return file_Gameapi_proto_rawDescGZIP(), []int{18} } func (x *ResLogin) GetResultCode() int32 { @@ -1433,7 +1436,7 @@ type ReqPlayerBaseInfo struct { func (x *ReqPlayerBaseInfo) Reset() { *x = ReqPlayerBaseInfo{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[19] + mi := &file_Gameapi_proto_msgTypes[19] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1445,7 +1448,7 @@ func (x *ReqPlayerBaseInfo) String() string { func (*ReqPlayerBaseInfo) ProtoMessage() {} func (x *ReqPlayerBaseInfo) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[19] + mi := &file_Gameapi_proto_msgTypes[19] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1458,7 +1461,7 @@ func (x *ReqPlayerBaseInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayerBaseInfo.ProtoReflect.Descriptor instead. func (*ReqPlayerBaseInfo) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{19} + return file_Gameapi_proto_rawDescGZIP(), []int{19} } func (x *ReqPlayerBaseInfo) GetDwUin() int64 { @@ -1501,7 +1504,7 @@ type ResPlayerBaseInfo struct { func (x *ResPlayerBaseInfo) Reset() { *x = ResPlayerBaseInfo{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[20] + mi := &file_Gameapi_proto_msgTypes[20] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1513,7 +1516,7 @@ func (x *ResPlayerBaseInfo) String() string { func (*ResPlayerBaseInfo) ProtoMessage() {} func (x *ResPlayerBaseInfo) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[20] + mi := &file_Gameapi_proto_msgTypes[20] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1526,7 +1529,7 @@ func (x *ResPlayerBaseInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerBaseInfo.ProtoReflect.Descriptor instead. func (*ResPlayerBaseInfo) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{20} + return file_Gameapi_proto_rawDescGZIP(), []int{20} } func (x *ResPlayerBaseInfo) GetDwUin() int64 { @@ -1698,7 +1701,7 @@ type ReqPlayerAsset struct { func (x *ReqPlayerAsset) Reset() { *x = ReqPlayerAsset{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[21] + mi := &file_Gameapi_proto_msgTypes[21] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1710,7 +1713,7 @@ func (x *ReqPlayerAsset) String() string { func (*ReqPlayerAsset) ProtoMessage() {} func (x *ReqPlayerAsset) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[21] + mi := &file_Gameapi_proto_msgTypes[21] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1723,7 +1726,7 @@ func (x *ReqPlayerAsset) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayerAsset.ProtoReflect.Descriptor instead. func (*ReqPlayerAsset) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{21} + return file_Gameapi_proto_rawDescGZIP(), []int{21} } // 玩家资产 @@ -1745,7 +1748,7 @@ type ResPlayerAsset struct { func (x *ResPlayerAsset) Reset() { *x = ResPlayerAsset{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[22] + mi := &file_Gameapi_proto_msgTypes[22] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1757,7 +1760,7 @@ func (x *ResPlayerAsset) String() string { func (*ResPlayerAsset) ProtoMessage() {} func (x *ResPlayerAsset) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[22] + mi := &file_Gameapi_proto_msgTypes[22] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1770,7 +1773,7 @@ func (x *ResPlayerAsset) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerAsset.ProtoReflect.Descriptor instead. func (*ResPlayerAsset) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{22} + return file_Gameapi_proto_rawDescGZIP(), []int{22} } func (x *ResPlayerAsset) GetDwUin() int64 { @@ -1848,7 +1851,7 @@ type UpdateBaseItemInfo struct { func (x *UpdateBaseItemInfo) Reset() { *x = UpdateBaseItemInfo{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[23] + mi := &file_Gameapi_proto_msgTypes[23] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1860,7 +1863,7 @@ func (x *UpdateBaseItemInfo) String() string { func (*UpdateBaseItemInfo) ProtoMessage() {} func (x *UpdateBaseItemInfo) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[23] + mi := &file_Gameapi_proto_msgTypes[23] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1873,7 +1876,7 @@ func (x *UpdateBaseItemInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use UpdateBaseItemInfo.ProtoReflect.Descriptor instead. func (*UpdateBaseItemInfo) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{23} + return file_Gameapi_proto_rawDescGZIP(), []int{23} } func (x *UpdateBaseItemInfo) GetDwUin() int64 { @@ -1901,7 +1904,7 @@ type NotifyRenewBuyEnergyCnt struct { func (x *NotifyRenewBuyEnergyCnt) Reset() { *x = NotifyRenewBuyEnergyCnt{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[24] + mi := &file_Gameapi_proto_msgTypes[24] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1913,7 +1916,7 @@ func (x *NotifyRenewBuyEnergyCnt) String() string { func (*NotifyRenewBuyEnergyCnt) ProtoMessage() {} func (x *NotifyRenewBuyEnergyCnt) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[24] + mi := &file_Gameapi_proto_msgTypes[24] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1926,7 +1929,7 @@ func (x *NotifyRenewBuyEnergyCnt) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyRenewBuyEnergyCnt.ProtoReflect.Descriptor instead. func (*NotifyRenewBuyEnergyCnt) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{24} + return file_Gameapi_proto_rawDescGZIP(), []int{24} } func (x *NotifyRenewBuyEnergyCnt) GetDwUin() int64 { @@ -1954,7 +1957,7 @@ type ReqRemoveAd struct { func (x *ReqRemoveAd) Reset() { *x = ReqRemoveAd{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[25] + mi := &file_Gameapi_proto_msgTypes[25] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1966,7 +1969,7 @@ func (x *ReqRemoveAd) String() string { func (*ReqRemoveAd) ProtoMessage() {} func (x *ReqRemoveAd) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[25] + mi := &file_Gameapi_proto_msgTypes[25] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1979,7 +1982,7 @@ func (x *ReqRemoveAd) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRemoveAd.ProtoReflect.Descriptor instead. func (*ReqRemoveAd) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{25} + return file_Gameapi_proto_rawDescGZIP(), []int{25} } func (x *ReqRemoveAd) GetDwUin() int64 { @@ -2000,7 +2003,7 @@ type ResRemoveAd struct { func (x *ResRemoveAd) Reset() { *x = ResRemoveAd{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[26] + mi := &file_Gameapi_proto_msgTypes[26] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2012,7 +2015,7 @@ func (x *ResRemoveAd) String() string { func (*ResRemoveAd) ProtoMessage() {} func (x *ResRemoveAd) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[26] + mi := &file_Gameapi_proto_msgTypes[26] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2025,7 +2028,7 @@ func (x *ResRemoveAd) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRemoveAd.ProtoReflect.Descriptor instead. func (*ResRemoveAd) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{26} + return file_Gameapi_proto_rawDescGZIP(), []int{26} } func (x *ResRemoveAd) GetResultCode() int32 { @@ -2047,7 +2050,7 @@ type NotifyAddEnergy struct { func (x *NotifyAddEnergy) Reset() { *x = NotifyAddEnergy{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[27] + mi := &file_Gameapi_proto_msgTypes[27] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2059,7 +2062,7 @@ func (x *NotifyAddEnergy) String() string { func (*NotifyAddEnergy) ProtoMessage() {} func (x *NotifyAddEnergy) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[27] + mi := &file_Gameapi_proto_msgTypes[27] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2072,7 +2075,7 @@ func (x *NotifyAddEnergy) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyAddEnergy.ProtoReflect.Descriptor instead. func (*NotifyAddEnergy) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{27} + return file_Gameapi_proto_rawDescGZIP(), []int{27} } func (x *NotifyAddEnergy) GetDwUin() int64 { @@ -2100,7 +2103,7 @@ type ReqServerTime struct { func (x *ReqServerTime) Reset() { *x = ReqServerTime{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[28] + mi := &file_Gameapi_proto_msgTypes[28] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2112,7 +2115,7 @@ func (x *ReqServerTime) String() string { func (*ReqServerTime) ProtoMessage() {} func (x *ReqServerTime) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[28] + mi := &file_Gameapi_proto_msgTypes[28] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2125,7 +2128,7 @@ func (x *ReqServerTime) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqServerTime.ProtoReflect.Descriptor instead. func (*ReqServerTime) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{28} + return file_Gameapi_proto_rawDescGZIP(), []int{28} } func (x *ReqServerTime) GetDwUin() int64 { @@ -2146,7 +2149,7 @@ type ResServerTime struct { func (x *ResServerTime) Reset() { *x = ResServerTime{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[29] + mi := &file_Gameapi_proto_msgTypes[29] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2158,7 +2161,7 @@ func (x *ResServerTime) String() string { func (*ResServerTime) ProtoMessage() {} func (x *ResServerTime) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[29] + mi := &file_Gameapi_proto_msgTypes[29] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2171,7 +2174,7 @@ func (x *ResServerTime) ProtoReflect() protoreflect.Message { // Deprecated: Use ResServerTime.ProtoReflect.Descriptor instead. func (*ResServerTime) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{29} + return file_Gameapi_proto_rawDescGZIP(), []int{29} } func (x *ResServerTime) GetServerTime() int32 { @@ -2191,7 +2194,7 @@ type ReqPlayerChessData struct { func (x *ReqPlayerChessData) Reset() { *x = ReqPlayerChessData{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[30] + mi := &file_Gameapi_proto_msgTypes[30] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2203,7 +2206,7 @@ func (x *ReqPlayerChessData) String() string { func (*ReqPlayerChessData) ProtoMessage() {} func (x *ReqPlayerChessData) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[30] + mi := &file_Gameapi_proto_msgTypes[30] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2216,7 +2219,7 @@ func (x *ReqPlayerChessData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayerChessData.ProtoReflect.Descriptor instead. func (*ReqPlayerChessData) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{30} + return file_Gameapi_proto_rawDescGZIP(), []int{30} } func (x *ReqPlayerChessData) GetDwUin() int64 { @@ -2240,7 +2243,7 @@ type ResPlayerChessData struct { func (x *ResPlayerChessData) Reset() { *x = ResPlayerChessData{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[31] + mi := &file_Gameapi_proto_msgTypes[31] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2252,7 +2255,7 @@ func (x *ResPlayerChessData) String() string { func (*ResPlayerChessData) ProtoMessage() {} func (x *ResPlayerChessData) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[31] + mi := &file_Gameapi_proto_msgTypes[31] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2265,7 +2268,7 @@ func (x *ResPlayerChessData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerChessData.ProtoReflect.Descriptor instead. func (*ResPlayerChessData) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{31} + return file_Gameapi_proto_rawDescGZIP(), []int{31} } func (x *ResPlayerChessData) GetDwUin() int64 { @@ -2310,7 +2313,7 @@ type ResPlayerChessInfo struct { func (x *ResPlayerChessInfo) Reset() { *x = ResPlayerChessInfo{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[32] + mi := &file_Gameapi_proto_msgTypes[32] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2322,7 +2325,7 @@ func (x *ResPlayerChessInfo) String() string { func (*ResPlayerChessInfo) ProtoMessage() {} func (x *ResPlayerChessInfo) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[32] + mi := &file_Gameapi_proto_msgTypes[32] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2335,7 +2338,7 @@ func (x *ResPlayerChessInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerChessInfo.ProtoReflect.Descriptor instead. func (*ResPlayerChessInfo) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{32} + return file_Gameapi_proto_rawDescGZIP(), []int{32} } func (x *ResPlayerChessInfo) GetChessList() []int32 { @@ -2388,7 +2391,7 @@ type ChessHandle struct { func (x *ChessHandle) Reset() { *x = ChessHandle{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[33] + mi := &file_Gameapi_proto_msgTypes[33] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2400,7 +2403,7 @@ func (x *ChessHandle) String() string { func (*ChessHandle) ProtoMessage() {} func (x *ChessHandle) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[33] + mi := &file_Gameapi_proto_msgTypes[33] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2413,7 +2416,7 @@ func (x *ChessHandle) ProtoReflect() protoreflect.Message { // Deprecated: Use ChessHandle.ProtoReflect.Descriptor instead. func (*ChessHandle) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{33} + return file_Gameapi_proto_rawDescGZIP(), []int{33} } func (x *ChessHandle) GetType() HANDLE_TYPE { @@ -2464,7 +2467,7 @@ type UpdatePlayerChessData struct { func (x *UpdatePlayerChessData) Reset() { *x = UpdatePlayerChessData{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[34] + mi := &file_Gameapi_proto_msgTypes[34] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2476,7 +2479,7 @@ func (x *UpdatePlayerChessData) String() string { func (*UpdatePlayerChessData) ProtoMessage() {} func (x *UpdatePlayerChessData) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[34] + mi := &file_Gameapi_proto_msgTypes[34] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2489,7 +2492,7 @@ func (x *UpdatePlayerChessData) ProtoReflect() protoreflect.Message { // Deprecated: Use UpdatePlayerChessData.ProtoReflect.Descriptor instead. func (*UpdatePlayerChessData) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{34} + return file_Gameapi_proto_rawDescGZIP(), []int{34} } func (x *UpdatePlayerChessData) GetDwUin() int64 { @@ -2524,7 +2527,7 @@ type ResUpdatePlayerChessData struct { func (x *ResUpdatePlayerChessData) Reset() { *x = ResUpdatePlayerChessData{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[35] + mi := &file_Gameapi_proto_msgTypes[35] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2536,7 +2539,7 @@ func (x *ResUpdatePlayerChessData) String() string { func (*ResUpdatePlayerChessData) ProtoMessage() {} func (x *ResUpdatePlayerChessData) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[35] + mi := &file_Gameapi_proto_msgTypes[35] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2549,7 +2552,7 @@ func (x *ResUpdatePlayerChessData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResUpdatePlayerChessData.ProtoReflect.Descriptor instead. func (*ResUpdatePlayerChessData) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{35} + return file_Gameapi_proto_rawDescGZIP(), []int{35} } func (x *ResUpdatePlayerChessData) GetCode() RES_CODE { @@ -2577,7 +2580,7 @@ type ReqSeparateChess struct { func (x *ReqSeparateChess) Reset() { *x = ReqSeparateChess{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[36] + mi := &file_Gameapi_proto_msgTypes[36] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2589,7 +2592,7 @@ func (x *ReqSeparateChess) String() string { func (*ReqSeparateChess) ProtoMessage() {} func (x *ReqSeparateChess) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[36] + mi := &file_Gameapi_proto_msgTypes[36] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2602,7 +2605,7 @@ func (x *ReqSeparateChess) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSeparateChess.ProtoReflect.Descriptor instead. func (*ReqSeparateChess) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{36} + return file_Gameapi_proto_rawDescGZIP(), []int{36} } func (x *ReqSeparateChess) GetChessId() int32 { @@ -2630,7 +2633,7 @@ type ResSeparateChess struct { func (x *ResSeparateChess) Reset() { *x = ResSeparateChess{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[37] + mi := &file_Gameapi_proto_msgTypes[37] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2642,7 +2645,7 @@ func (x *ResSeparateChess) String() string { func (*ResSeparateChess) ProtoMessage() {} func (x *ResSeparateChess) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[37] + mi := &file_Gameapi_proto_msgTypes[37] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2655,7 +2658,7 @@ func (x *ResSeparateChess) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSeparateChess.ProtoReflect.Descriptor instead. func (*ResSeparateChess) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{37} + return file_Gameapi_proto_rawDescGZIP(), []int{37} } func (x *ResSeparateChess) GetCode() RES_CODE { @@ -2684,7 +2687,7 @@ type ReqGetChessFromBuff struct { func (x *ReqGetChessFromBuff) Reset() { *x = ReqGetChessFromBuff{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[38] + mi := &file_Gameapi_proto_msgTypes[38] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2696,7 +2699,7 @@ func (x *ReqGetChessFromBuff) String() string { func (*ReqGetChessFromBuff) ProtoMessage() {} func (x *ReqGetChessFromBuff) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[38] + mi := &file_Gameapi_proto_msgTypes[38] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2709,7 +2712,7 @@ func (x *ReqGetChessFromBuff) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetChessFromBuff.ProtoReflect.Descriptor instead. func (*ReqGetChessFromBuff) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{38} + return file_Gameapi_proto_rawDescGZIP(), []int{38} } func (x *ReqGetChessFromBuff) GetChessId() int32 { @@ -2737,7 +2740,7 @@ type ResGetChessFromBuff struct { func (x *ResGetChessFromBuff) Reset() { *x = ResGetChessFromBuff{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[39] + mi := &file_Gameapi_proto_msgTypes[39] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2749,7 +2752,7 @@ func (x *ResGetChessFromBuff) String() string { func (*ResGetChessFromBuff) ProtoMessage() {} func (x *ResGetChessFromBuff) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[39] + mi := &file_Gameapi_proto_msgTypes[39] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2762,7 +2765,7 @@ func (x *ResGetChessFromBuff) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetChessFromBuff.ProtoReflect.Descriptor instead. func (*ResGetChessFromBuff) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{39} + return file_Gameapi_proto_rawDescGZIP(), []int{39} } func (x *ResGetChessFromBuff) GetCode() RES_CODE { @@ -2794,7 +2797,7 @@ type ReqChessEx struct { func (x *ReqChessEx) Reset() { *x = ReqChessEx{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[40] + mi := &file_Gameapi_proto_msgTypes[40] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2806,7 +2809,7 @@ func (x *ReqChessEx) String() string { func (*ReqChessEx) ProtoMessage() {} func (x *ReqChessEx) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[40] + mi := &file_Gameapi_proto_msgTypes[40] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2819,7 +2822,7 @@ func (x *ReqChessEx) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChessEx.ProtoReflect.Descriptor instead. func (*ReqChessEx) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{40} + return file_Gameapi_proto_rawDescGZIP(), []int{40} } func (x *ReqChessEx) GetOldChessId() int32 { @@ -2868,7 +2871,7 @@ type ResChessEx struct { func (x *ResChessEx) Reset() { *x = ResChessEx{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[41] + mi := &file_Gameapi_proto_msgTypes[41] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2880,7 +2883,7 @@ func (x *ResChessEx) String() string { func (*ResChessEx) ProtoMessage() {} func (x *ResChessEx) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[41] + mi := &file_Gameapi_proto_msgTypes[41] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2893,7 +2896,7 @@ func (x *ResChessEx) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessEx.ProtoReflect.Descriptor instead. func (*ResChessEx) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{41} + return file_Gameapi_proto_rawDescGZIP(), []int{41} } func (x *ResChessEx) GetCode() RES_CODE { @@ -2922,7 +2925,7 @@ type ReqSourceChest struct { func (x *ReqSourceChest) Reset() { *x = ReqSourceChest{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[42] + mi := &file_Gameapi_proto_msgTypes[42] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2934,7 +2937,7 @@ func (x *ReqSourceChest) String() string { func (*ReqSourceChest) ProtoMessage() {} func (x *ReqSourceChest) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[42] + mi := &file_Gameapi_proto_msgTypes[42] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2947,7 +2950,7 @@ func (x *ReqSourceChest) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSourceChest.ProtoReflect.Descriptor instead. func (*ReqSourceChest) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{42} + return file_Gameapi_proto_rawDescGZIP(), []int{42} } func (x *ReqSourceChest) GetChestId() int32 { @@ -2975,7 +2978,7 @@ type ResSourceChest struct { func (x *ResSourceChest) Reset() { *x = ResSourceChest{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[43] + mi := &file_Gameapi_proto_msgTypes[43] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2987,7 +2990,7 @@ func (x *ResSourceChest) String() string { func (*ResSourceChest) ProtoMessage() {} func (x *ResSourceChest) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[43] + mi := &file_Gameapi_proto_msgTypes[43] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3000,7 +3003,7 @@ func (x *ResSourceChest) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSourceChest.ProtoReflect.Descriptor instead. func (*ResSourceChest) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{43} + return file_Gameapi_proto_rawDescGZIP(), []int{43} } func (x *ResSourceChest) GetCode() RES_CODE { @@ -3032,7 +3035,7 @@ type ReqPlayroomOutline struct { func (x *ReqPlayroomOutline) Reset() { *x = ReqPlayroomOutline{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[44] + mi := &file_Gameapi_proto_msgTypes[44] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3044,7 +3047,7 @@ func (x *ReqPlayroomOutline) String() string { func (*ReqPlayroomOutline) ProtoMessage() {} func (x *ReqPlayroomOutline) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[44] + mi := &file_Gameapi_proto_msgTypes[44] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3057,7 +3060,7 @@ func (x *ReqPlayroomOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomOutline.ProtoReflect.Descriptor instead. func (*ReqPlayroomOutline) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{44} + return file_Gameapi_proto_rawDescGZIP(), []int{44} } func (x *ReqPlayroomOutline) GetOldChessId() int32 { @@ -3106,7 +3109,7 @@ type ResPlayroomOutline struct { func (x *ResPlayroomOutline) Reset() { *x = ResPlayroomOutline{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[45] + mi := &file_Gameapi_proto_msgTypes[45] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3118,7 +3121,7 @@ func (x *ResPlayroomOutline) String() string { func (*ResPlayroomOutline) ProtoMessage() {} func (x *ResPlayroomOutline) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[45] + mi := &file_Gameapi_proto_msgTypes[45] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3131,7 +3134,7 @@ func (x *ResPlayroomOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomOutline.ProtoReflect.Descriptor instead. func (*ResPlayroomOutline) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{45} + return file_Gameapi_proto_rawDescGZIP(), []int{45} } func (x *ResPlayroomOutline) GetCode() RES_CODE { @@ -3161,7 +3164,7 @@ type ChessBag struct { func (x *ChessBag) Reset() { *x = ChessBag{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[46] + mi := &file_Gameapi_proto_msgTypes[46] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3173,7 +3176,7 @@ func (x *ChessBag) String() string { func (*ChessBag) ProtoMessage() {} func (x *ChessBag) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[46] + mi := &file_Gameapi_proto_msgTypes[46] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3186,7 +3189,7 @@ func (x *ChessBag) ProtoReflect() protoreflect.Message { // Deprecated: Use ChessBag.ProtoReflect.Descriptor instead. func (*ChessBag) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{46} + return file_Gameapi_proto_rawDescGZIP(), []int{46} } func (x *ChessBag) GetChessBagGrids() []*ChessBagGrid { @@ -3222,7 +3225,7 @@ type ChessBagGrid struct { func (x *ChessBagGrid) Reset() { *x = ChessBagGrid{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[47] + mi := &file_Gameapi_proto_msgTypes[47] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3234,7 +3237,7 @@ func (x *ChessBagGrid) String() string { func (*ChessBagGrid) ProtoMessage() {} func (x *ChessBagGrid) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[47] + mi := &file_Gameapi_proto_msgTypes[47] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3247,7 +3250,7 @@ func (x *ChessBagGrid) ProtoReflect() protoreflect.Message { // Deprecated: Use ChessBagGrid.ProtoReflect.Descriptor instead. func (*ChessBagGrid) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{47} + return file_Gameapi_proto_rawDescGZIP(), []int{47} } func (x *ChessBagGrid) GetId() int32 { @@ -3285,7 +3288,7 @@ type ReqPutChessInBag struct { func (x *ReqPutChessInBag) Reset() { *x = ReqPutChessInBag{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[48] + mi := &file_Gameapi_proto_msgTypes[48] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3297,7 +3300,7 @@ func (x *ReqPutChessInBag) String() string { func (*ReqPutChessInBag) ProtoMessage() {} func (x *ReqPutChessInBag) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[48] + mi := &file_Gameapi_proto_msgTypes[48] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3310,7 +3313,7 @@ func (x *ReqPutChessInBag) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPutChessInBag.ProtoReflect.Descriptor instead. func (*ReqPutChessInBag) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{48} + return file_Gameapi_proto_rawDescGZIP(), []int{48} } func (x *ReqPutChessInBag) GetChessId() int32 { @@ -3352,7 +3355,7 @@ type ResPutChessInBag struct { func (x *ResPutChessInBag) Reset() { *x = ResPutChessInBag{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[49] + mi := &file_Gameapi_proto_msgTypes[49] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3364,7 +3367,7 @@ func (x *ResPutChessInBag) String() string { func (*ResPutChessInBag) ProtoMessage() {} func (x *ResPutChessInBag) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[49] + mi := &file_Gameapi_proto_msgTypes[49] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3377,7 +3380,7 @@ func (x *ResPutChessInBag) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPutChessInBag.ProtoReflect.Descriptor instead. func (*ResPutChessInBag) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{49} + return file_Gameapi_proto_rawDescGZIP(), []int{49} } func (x *ResPutChessInBag) GetCode() RES_CODE { @@ -3406,7 +3409,7 @@ type ReqTakeChessOutBag struct { func (x *ReqTakeChessOutBag) Reset() { *x = ReqTakeChessOutBag{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[50] + mi := &file_Gameapi_proto_msgTypes[50] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3418,7 +3421,7 @@ func (x *ReqTakeChessOutBag) String() string { func (*ReqTakeChessOutBag) ProtoMessage() {} func (x *ReqTakeChessOutBag) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[50] + mi := &file_Gameapi_proto_msgTypes[50] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3431,7 +3434,7 @@ func (x *ReqTakeChessOutBag) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqTakeChessOutBag.ProtoReflect.Descriptor instead. func (*ReqTakeChessOutBag) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{50} + return file_Gameapi_proto_rawDescGZIP(), []int{50} } func (x *ReqTakeChessOutBag) GetBagId() int32 { @@ -3459,7 +3462,7 @@ type ResTakeChessOutBag struct { func (x *ResTakeChessOutBag) Reset() { *x = ResTakeChessOutBag{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[51] + mi := &file_Gameapi_proto_msgTypes[51] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3471,7 +3474,7 @@ func (x *ResTakeChessOutBag) String() string { func (*ResTakeChessOutBag) ProtoMessage() {} func (x *ResTakeChessOutBag) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[51] + mi := &file_Gameapi_proto_msgTypes[51] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3484,7 +3487,7 @@ func (x *ResTakeChessOutBag) ProtoReflect() protoreflect.Message { // Deprecated: Use ResTakeChessOutBag.ProtoReflect.Descriptor instead. func (*ResTakeChessOutBag) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{51} + return file_Gameapi_proto_rawDescGZIP(), []int{51} } func (x *ResTakeChessOutBag) GetCode() RES_CODE { @@ -3510,7 +3513,7 @@ type ReqBuyChessBagGrid struct { func (x *ReqBuyChessBagGrid) Reset() { *x = ReqBuyChessBagGrid{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[52] + mi := &file_Gameapi_proto_msgTypes[52] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3522,7 +3525,7 @@ func (x *ReqBuyChessBagGrid) String() string { func (*ReqBuyChessBagGrid) ProtoMessage() {} func (x *ReqBuyChessBagGrid) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[52] + mi := &file_Gameapi_proto_msgTypes[52] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3535,7 +3538,7 @@ func (x *ReqBuyChessBagGrid) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessBagGrid.ProtoReflect.Descriptor instead. func (*ReqBuyChessBagGrid) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{52} + return file_Gameapi_proto_rawDescGZIP(), []int{52} } type ResBuyChessBagGrid struct { @@ -3549,7 +3552,7 @@ type ResBuyChessBagGrid struct { func (x *ResBuyChessBagGrid) Reset() { *x = ResBuyChessBagGrid{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[53] + mi := &file_Gameapi_proto_msgTypes[53] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3561,7 +3564,7 @@ func (x *ResBuyChessBagGrid) String() string { func (*ResBuyChessBagGrid) ProtoMessage() {} func (x *ResBuyChessBagGrid) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[53] + mi := &file_Gameapi_proto_msgTypes[53] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3574,7 +3577,7 @@ func (x *ResBuyChessBagGrid) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessBagGrid.ProtoReflect.Descriptor instead. func (*ResBuyChessBagGrid) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{53} + return file_Gameapi_proto_rawDescGZIP(), []int{53} } func (x *ResBuyChessBagGrid) GetCode() RES_CODE { @@ -3602,7 +3605,7 @@ type ReqPlayerProfileData struct { func (x *ReqPlayerProfileData) Reset() { *x = ReqPlayerProfileData{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[54] + mi := &file_Gameapi_proto_msgTypes[54] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3614,7 +3617,7 @@ func (x *ReqPlayerProfileData) String() string { func (*ReqPlayerProfileData) ProtoMessage() {} func (x *ReqPlayerProfileData) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[54] + mi := &file_Gameapi_proto_msgTypes[54] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3627,7 +3630,7 @@ func (x *ReqPlayerProfileData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayerProfileData.ProtoReflect.Descriptor instead. func (*ReqPlayerProfileData) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{54} + return file_Gameapi_proto_rawDescGZIP(), []int{54} } func (x *ReqPlayerProfileData) GetDwUin() int64 { @@ -3655,7 +3658,7 @@ type ResPlayerProfileData struct { func (x *ResPlayerProfileData) Reset() { *x = ResPlayerProfileData{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[55] + mi := &file_Gameapi_proto_msgTypes[55] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3667,7 +3670,7 @@ func (x *ResPlayerProfileData) String() string { func (*ResPlayerProfileData) ProtoMessage() {} func (x *ResPlayerProfileData) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[55] + mi := &file_Gameapi_proto_msgTypes[55] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3680,7 +3683,7 @@ func (x *ResPlayerProfileData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerProfileData.ProtoReflect.Descriptor instead. func (*ResPlayerProfileData) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{55} + return file_Gameapi_proto_rawDescGZIP(), []int{55} } func (x *ResPlayerProfileData) GetDwUin() int64 { @@ -3757,7 +3760,7 @@ type ReqPlayerBriefProfileData struct { func (x *ReqPlayerBriefProfileData) Reset() { *x = ReqPlayerBriefProfileData{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[56] + mi := &file_Gameapi_proto_msgTypes[56] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3769,7 +3772,7 @@ func (x *ReqPlayerBriefProfileData) String() string { func (*ReqPlayerBriefProfileData) ProtoMessage() {} func (x *ReqPlayerBriefProfileData) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[56] + mi := &file_Gameapi_proto_msgTypes[56] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3782,7 +3785,7 @@ func (x *ReqPlayerBriefProfileData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayerBriefProfileData.ProtoReflect.Descriptor instead. func (*ReqPlayerBriefProfileData) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{56} + return file_Gameapi_proto_rawDescGZIP(), []int{56} } func (x *ReqPlayerBriefProfileData) GetDwUin() int64 { @@ -3808,7 +3811,7 @@ type ResPlayerBriefProfileData struct { func (x *ResPlayerBriefProfileData) Reset() { *x = ResPlayerBriefProfileData{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[57] + mi := &file_Gameapi_proto_msgTypes[57] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3820,7 +3823,7 @@ func (x *ResPlayerBriefProfileData) String() string { func (*ResPlayerBriefProfileData) ProtoMessage() {} func (x *ResPlayerBriefProfileData) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[57] + mi := &file_Gameapi_proto_msgTypes[57] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3833,7 +3836,7 @@ func (x *ResPlayerBriefProfileData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerBriefProfileData.ProtoReflect.Descriptor instead. func (*ResPlayerBriefProfileData) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{57} + return file_Gameapi_proto_rawDescGZIP(), []int{57} } func (x *ResPlayerBriefProfileData) GetDwUin() int64 { @@ -3896,7 +3899,7 @@ type ReqSetEnergyMul struct { func (x *ReqSetEnergyMul) Reset() { *x = ReqSetEnergyMul{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[58] + mi := &file_Gameapi_proto_msgTypes[58] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3908,7 +3911,7 @@ func (x *ReqSetEnergyMul) String() string { func (*ReqSetEnergyMul) ProtoMessage() {} func (x *ReqSetEnergyMul) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[58] + mi := &file_Gameapi_proto_msgTypes[58] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3921,7 +3924,7 @@ func (x *ReqSetEnergyMul) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetEnergyMul.ProtoReflect.Descriptor instead. func (*ReqSetEnergyMul) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{58} + return file_Gameapi_proto_rawDescGZIP(), []int{58} } func (x *ReqSetEnergyMul) GetEnergyMul() int32 { @@ -3942,7 +3945,7 @@ type ResSetEnergyMul struct { func (x *ResSetEnergyMul) Reset() { *x = ResSetEnergyMul{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[59] + mi := &file_Gameapi_proto_msgTypes[59] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3954,7 +3957,7 @@ func (x *ResSetEnergyMul) String() string { func (*ResSetEnergyMul) ProtoMessage() {} func (x *ResSetEnergyMul) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[59] + mi := &file_Gameapi_proto_msgTypes[59] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3967,7 +3970,7 @@ func (x *ResSetEnergyMul) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetEnergyMul.ProtoReflect.Descriptor instead. func (*ResSetEnergyMul) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{59} + return file_Gameapi_proto_rawDescGZIP(), []int{59} } func (x *ResSetEnergyMul) GetResultCode() RES_CODE { @@ -3997,7 +4000,7 @@ type BaseInfo struct { func (x *BaseInfo) Reset() { *x = BaseInfo{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[60] + mi := &file_Gameapi_proto_msgTypes[60] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4009,7 +4012,7 @@ func (x *BaseInfo) String() string { func (*BaseInfo) ProtoMessage() {} func (x *BaseInfo) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[60] + mi := &file_Gameapi_proto_msgTypes[60] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4022,7 +4025,7 @@ func (x *BaseInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use BaseInfo.ProtoReflect.Descriptor instead. func (*BaseInfo) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{60} + return file_Gameapi_proto_rawDescGZIP(), []int{60} } func (x *BaseInfo) GetEnergyMul() int32 { @@ -4061,7 +4064,7 @@ type ReqUserInfo struct { func (x *ReqUserInfo) Reset() { *x = ReqUserInfo{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[61] + mi := &file_Gameapi_proto_msgTypes[61] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4073,7 +4076,7 @@ func (x *ReqUserInfo) String() string { func (*ReqUserInfo) ProtoMessage() {} func (x *ReqUserInfo) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[61] + mi := &file_Gameapi_proto_msgTypes[61] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4086,7 +4089,7 @@ func (x *ReqUserInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqUserInfo.ProtoReflect.Descriptor instead. func (*ReqUserInfo) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{61} + return file_Gameapi_proto_rawDescGZIP(), []int{61} } type UserInfo struct { @@ -4107,7 +4110,7 @@ type UserInfo struct { func (x *UserInfo) Reset() { *x = UserInfo{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[62] + mi := &file_Gameapi_proto_msgTypes[62] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4119,7 +4122,7 @@ func (x *UserInfo) String() string { func (*UserInfo) ProtoMessage() {} func (x *UserInfo) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[62] + mi := &file_Gameapi_proto_msgTypes[62] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4132,7 +4135,7 @@ func (x *UserInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use UserInfo.ProtoReflect.Descriptor instead. func (*UserInfo) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{62} + return file_Gameapi_proto_rawDescGZIP(), []int{62} } func (x *UserInfo) GetUid() int64 { @@ -4209,7 +4212,7 @@ type ReqSetName struct { func (x *ReqSetName) Reset() { *x = ReqSetName{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[63] + mi := &file_Gameapi_proto_msgTypes[63] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4221,7 +4224,7 @@ func (x *ReqSetName) String() string { func (*ReqSetName) ProtoMessage() {} func (x *ReqSetName) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[63] + mi := &file_Gameapi_proto_msgTypes[63] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4234,7 +4237,7 @@ func (x *ReqSetName) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetName.ProtoReflect.Descriptor instead. func (*ReqSetName) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{63} + return file_Gameapi_proto_rawDescGZIP(), []int{63} } func (x *ReqSetName) GetName() string { @@ -4255,7 +4258,7 @@ type ResSetName struct { func (x *ResSetName) Reset() { *x = ResSetName{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[64] + mi := &file_Gameapi_proto_msgTypes[64] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4267,7 +4270,7 @@ func (x *ResSetName) String() string { func (*ResSetName) ProtoMessage() {} func (x *ResSetName) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[64] + mi := &file_Gameapi_proto_msgTypes[64] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4280,7 +4283,7 @@ func (x *ResSetName) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetName.ProtoReflect.Descriptor instead. func (*ResSetName) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{64} + return file_Gameapi_proto_rawDescGZIP(), []int{64} } func (x *ResSetName) GetResultCode() RES_CODE { @@ -4308,7 +4311,7 @@ type ReqSetPetName struct { func (x *ReqSetPetName) Reset() { *x = ReqSetPetName{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[65] + mi := &file_Gameapi_proto_msgTypes[65] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4320,7 +4323,7 @@ func (x *ReqSetPetName) String() string { func (*ReqSetPetName) ProtoMessage() {} func (x *ReqSetPetName) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[65] + mi := &file_Gameapi_proto_msgTypes[65] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4333,7 +4336,7 @@ func (x *ReqSetPetName) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetPetName.ProtoReflect.Descriptor instead. func (*ReqSetPetName) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{65} + return file_Gameapi_proto_rawDescGZIP(), []int{65} } func (x *ReqSetPetName) GetName() string { @@ -4354,7 +4357,7 @@ type ResSetPetName struct { func (x *ResSetPetName) Reset() { *x = ResSetPetName{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[66] + mi := &file_Gameapi_proto_msgTypes[66] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4366,7 +4369,7 @@ func (x *ResSetPetName) String() string { func (*ResSetPetName) ProtoMessage() {} func (x *ResSetPetName) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[66] + mi := &file_Gameapi_proto_msgTypes[66] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4379,7 +4382,7 @@ func (x *ResSetPetName) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetPetName.ProtoReflect.Descriptor instead. func (*ResSetPetName) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{66} + return file_Gameapi_proto_rawDescGZIP(), []int{66} } func (x *ResSetPetName) GetResultCode() RES_CODE { @@ -4407,7 +4410,7 @@ type ReqBuyEnergy struct { func (x *ReqBuyEnergy) Reset() { *x = ReqBuyEnergy{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[67] + mi := &file_Gameapi_proto_msgTypes[67] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4419,7 +4422,7 @@ func (x *ReqBuyEnergy) String() string { func (*ReqBuyEnergy) ProtoMessage() {} func (x *ReqBuyEnergy) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[67] + mi := &file_Gameapi_proto_msgTypes[67] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4432,7 +4435,7 @@ func (x *ReqBuyEnergy) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyEnergy.ProtoReflect.Descriptor instead. func (*ReqBuyEnergy) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{67} + return file_Gameapi_proto_rawDescGZIP(), []int{67} } func (x *ReqBuyEnergy) GetEnergy() int32 { @@ -4453,7 +4456,7 @@ type ResBuyEnergy struct { func (x *ResBuyEnergy) Reset() { *x = ResBuyEnergy{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[68] + mi := &file_Gameapi_proto_msgTypes[68] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4465,7 +4468,7 @@ func (x *ResBuyEnergy) String() string { func (*ResBuyEnergy) ProtoMessage() {} func (x *ResBuyEnergy) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[68] + mi := &file_Gameapi_proto_msgTypes[68] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4478,7 +4481,7 @@ func (x *ResBuyEnergy) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyEnergy.ProtoReflect.Descriptor instead. func (*ResBuyEnergy) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{68} + return file_Gameapi_proto_rawDescGZIP(), []int{68} } func (x *ResBuyEnergy) GetCode() RES_CODE { @@ -4504,7 +4507,7 @@ type ReqGetEnergyByAD struct { func (x *ReqGetEnergyByAD) Reset() { *x = ReqGetEnergyByAD{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[69] + mi := &file_Gameapi_proto_msgTypes[69] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4516,7 +4519,7 @@ func (x *ReqGetEnergyByAD) String() string { func (*ReqGetEnergyByAD) ProtoMessage() {} func (x *ReqGetEnergyByAD) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[69] + mi := &file_Gameapi_proto_msgTypes[69] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4529,7 +4532,7 @@ func (x *ReqGetEnergyByAD) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetEnergyByAD.ProtoReflect.Descriptor instead. func (*ReqGetEnergyByAD) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{69} + return file_Gameapi_proto_rawDescGZIP(), []int{69} } type ResGetEnergyByAD struct { @@ -4543,7 +4546,7 @@ type ResGetEnergyByAD struct { func (x *ResGetEnergyByAD) Reset() { *x = ResGetEnergyByAD{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[70] + mi := &file_Gameapi_proto_msgTypes[70] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4555,7 +4558,7 @@ func (x *ResGetEnergyByAD) String() string { func (*ResGetEnergyByAD) ProtoMessage() {} func (x *ResGetEnergyByAD) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[70] + mi := &file_Gameapi_proto_msgTypes[70] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4568,7 +4571,7 @@ func (x *ResGetEnergyByAD) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetEnergyByAD.ProtoReflect.Descriptor instead. func (*ResGetEnergyByAD) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{70} + return file_Gameapi_proto_rawDescGZIP(), []int{70} } func (x *ResGetEnergyByAD) GetCode() RES_CODE { @@ -4595,7 +4598,7 @@ type ReqGetHandbookReward struct { func (x *ReqGetHandbookReward) Reset() { *x = ReqGetHandbookReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[71] + mi := &file_Gameapi_proto_msgTypes[71] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4607,7 +4610,7 @@ func (x *ReqGetHandbookReward) String() string { func (*ReqGetHandbookReward) ProtoMessage() {} func (x *ReqGetHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[71] + mi := &file_Gameapi_proto_msgTypes[71] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4620,7 +4623,7 @@ func (x *ReqGetHandbookReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetHandbookReward.ProtoReflect.Descriptor instead. func (*ReqGetHandbookReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{71} + return file_Gameapi_proto_rawDescGZIP(), []int{71} } func (x *ReqGetHandbookReward) GetChessId() int32 { @@ -4641,7 +4644,7 @@ type HandbookInfo struct { func (x *HandbookInfo) Reset() { *x = HandbookInfo{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[72] + mi := &file_Gameapi_proto_msgTypes[72] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4653,7 +4656,7 @@ func (x *HandbookInfo) String() string { func (*HandbookInfo) ProtoMessage() {} func (x *HandbookInfo) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[72] + mi := &file_Gameapi_proto_msgTypes[72] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4666,7 +4669,7 @@ func (x *HandbookInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use HandbookInfo.ProtoReflect.Descriptor instead. func (*HandbookInfo) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{72} + return file_Gameapi_proto_rawDescGZIP(), []int{72} } func (x *HandbookInfo) GetChessId() int32 { @@ -4693,7 +4696,7 @@ type Handbook struct { func (x *Handbook) Reset() { *x = Handbook{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[73] + mi := &file_Gameapi_proto_msgTypes[73] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4705,7 +4708,7 @@ func (x *Handbook) String() string { func (*Handbook) ProtoMessage() {} func (x *Handbook) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[73] + mi := &file_Gameapi_proto_msgTypes[73] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4718,7 +4721,7 @@ func (x *Handbook) ProtoReflect() protoreflect.Message { // Deprecated: Use Handbook.ProtoReflect.Descriptor instead. func (*Handbook) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{73} + return file_Gameapi_proto_rawDescGZIP(), []int{73} } func (x *Handbook) GetHandbooks() []*HandbookInfo { @@ -4739,7 +4742,7 @@ type ResGetHandbookReward struct { func (x *ResGetHandbookReward) Reset() { *x = ResGetHandbookReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[74] + mi := &file_Gameapi_proto_msgTypes[74] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4751,7 +4754,7 @@ func (x *ResGetHandbookReward) String() string { func (*ResGetHandbookReward) ProtoMessage() {} func (x *ResGetHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[74] + mi := &file_Gameapi_proto_msgTypes[74] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4764,7 +4767,7 @@ func (x *ResGetHandbookReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetHandbookReward.ProtoReflect.Descriptor instead. func (*ResGetHandbookReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{74} + return file_Gameapi_proto_rawDescGZIP(), []int{74} } func (x *ResGetHandbookReward) GetCode() RES_CODE { @@ -4792,7 +4795,7 @@ type ReqRewardOrder struct { func (x *ReqRewardOrder) Reset() { *x = ReqRewardOrder{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[75] + mi := &file_Gameapi_proto_msgTypes[75] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4804,7 +4807,7 @@ func (x *ReqRewardOrder) String() string { func (*ReqRewardOrder) ProtoMessage() {} func (x *ReqRewardOrder) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[75] + mi := &file_Gameapi_proto_msgTypes[75] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4817,7 +4820,7 @@ func (x *ReqRewardOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRewardOrder.ProtoReflect.Descriptor instead. func (*ReqRewardOrder) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{75} + return file_Gameapi_proto_rawDescGZIP(), []int{75} } func (x *ReqRewardOrder) GetOrderId() int32 { @@ -4845,7 +4848,7 @@ type ResRewardOrder struct { func (x *ResRewardOrder) Reset() { *x = ResRewardOrder{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[76] + mi := &file_Gameapi_proto_msgTypes[76] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4857,7 +4860,7 @@ func (x *ResRewardOrder) String() string { func (*ResRewardOrder) ProtoMessage() {} func (x *ResRewardOrder) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[76] + mi := &file_Gameapi_proto_msgTypes[76] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4870,7 +4873,7 @@ func (x *ResRewardOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRewardOrder.ProtoReflect.Descriptor instead. func (*ResRewardOrder) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{76} + return file_Gameapi_proto_rawDescGZIP(), []int{76} } func (x *ResRewardOrder) GetCode() RES_CODE { @@ -4898,7 +4901,7 @@ type ReqDelOrder struct { func (x *ReqDelOrder) Reset() { *x = ReqDelOrder{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[77] + mi := &file_Gameapi_proto_msgTypes[77] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4910,7 +4913,7 @@ func (x *ReqDelOrder) String() string { func (*ReqDelOrder) ProtoMessage() {} func (x *ReqDelOrder) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[77] + mi := &file_Gameapi_proto_msgTypes[77] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4923,7 +4926,7 @@ func (x *ReqDelOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDelOrder.ProtoReflect.Descriptor instead. func (*ReqDelOrder) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{77} + return file_Gameapi_proto_rawDescGZIP(), []int{77} } func (x *ReqDelOrder) GetOrderId() int32 { @@ -4944,7 +4947,7 @@ type ResDelOrder struct { func (x *ResDelOrder) Reset() { *x = ResDelOrder{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[78] + mi := &file_Gameapi_proto_msgTypes[78] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4956,7 +4959,7 @@ func (x *ResDelOrder) String() string { func (*ResDelOrder) ProtoMessage() {} func (x *ResDelOrder) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[78] + mi := &file_Gameapi_proto_msgTypes[78] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4969,7 +4972,7 @@ func (x *ResDelOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDelOrder.ProtoReflect.Descriptor instead. func (*ResDelOrder) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{78} + return file_Gameapi_proto_rawDescGZIP(), []int{78} } func (x *ResDelOrder) GetCode() RES_CODE { @@ -4998,7 +5001,7 @@ type Order struct { func (x *Order) Reset() { *x = Order{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[79] + mi := &file_Gameapi_proto_msgTypes[79] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5010,7 +5013,7 @@ func (x *Order) String() string { func (*Order) ProtoMessage() {} func (x *Order) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[79] + mi := &file_Gameapi_proto_msgTypes[79] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5023,7 +5026,7 @@ func (x *Order) ProtoReflect() protoreflect.Message { // Deprecated: Use Order.ProtoReflect.Descriptor instead. func (*Order) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{79} + return file_Gameapi_proto_rawDescGZIP(), []int{79} } func (x *Order) GetId() int32 { @@ -5057,7 +5060,7 @@ type ResOrderList struct { func (x *ResOrderList) Reset() { *x = ResOrderList{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[80] + mi := &file_Gameapi_proto_msgTypes[80] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5069,7 +5072,7 @@ func (x *ResOrderList) String() string { func (*ResOrderList) ProtoMessage() {} func (x *ResOrderList) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[80] + mi := &file_Gameapi_proto_msgTypes[80] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5082,7 +5085,7 @@ func (x *ResOrderList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResOrderList.ProtoReflect.Descriptor instead. func (*ResOrderList) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{80} + return file_Gameapi_proto_rawDescGZIP(), []int{80} } func (x *ResOrderList) GetOrderList() []*Order { @@ -5104,7 +5107,7 @@ type ResDecorateInfo struct { func (x *ResDecorateInfo) Reset() { *x = ResDecorateInfo{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[81] + mi := &file_Gameapi_proto_msgTypes[81] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5116,7 +5119,7 @@ func (x *ResDecorateInfo) String() string { func (*ResDecorateInfo) ProtoMessage() {} func (x *ResDecorateInfo) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[81] + mi := &file_Gameapi_proto_msgTypes[81] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5129,7 +5132,7 @@ func (x *ResDecorateInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDecorateInfo.ProtoReflect.Descriptor instead. func (*ResDecorateInfo) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{81} + return file_Gameapi_proto_rawDescGZIP(), []int{81} } func (x *ResDecorateInfo) GetAreaId() int32 { @@ -5158,7 +5161,7 @@ type ReqDecorate struct { func (x *ReqDecorate) Reset() { *x = ReqDecorate{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[82] + mi := &file_Gameapi_proto_msgTypes[82] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5170,7 +5173,7 @@ func (x *ReqDecorate) String() string { func (*ReqDecorate) ProtoMessage() {} func (x *ReqDecorate) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[82] + mi := &file_Gameapi_proto_msgTypes[82] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5183,7 +5186,7 @@ func (x *ReqDecorate) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDecorate.ProtoReflect.Descriptor instead. func (*ReqDecorate) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{82} + return file_Gameapi_proto_rawDescGZIP(), []int{82} } func (x *ReqDecorate) GetAreaId() int32 { @@ -5211,7 +5214,7 @@ type ResDecorate struct { func (x *ResDecorate) Reset() { *x = ResDecorate{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[83] + mi := &file_Gameapi_proto_msgTypes[83] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5223,7 +5226,7 @@ func (x *ResDecorate) String() string { func (*ResDecorate) ProtoMessage() {} func (x *ResDecorate) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[83] + mi := &file_Gameapi_proto_msgTypes[83] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5236,7 +5239,7 @@ func (x *ResDecorate) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDecorate.ProtoReflect.Descriptor instead. func (*ResDecorate) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{83} + return file_Gameapi_proto_rawDescGZIP(), []int{83} } func (x *ResDecorate) GetCode() RES_CODE { @@ -5262,7 +5265,7 @@ type ReqDecorateAll struct { func (x *ReqDecorateAll) Reset() { *x = ReqDecorateAll{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[84] + mi := &file_Gameapi_proto_msgTypes[84] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5274,7 +5277,7 @@ func (x *ReqDecorateAll) String() string { func (*ReqDecorateAll) ProtoMessage() {} func (x *ReqDecorateAll) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[84] + mi := &file_Gameapi_proto_msgTypes[84] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5287,7 +5290,7 @@ func (x *ReqDecorateAll) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDecorateAll.ProtoReflect.Descriptor instead. func (*ReqDecorateAll) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{84} + return file_Gameapi_proto_rawDescGZIP(), []int{84} } type ResDecorateAll struct { @@ -5301,7 +5304,7 @@ type ResDecorateAll struct { func (x *ResDecorateAll) Reset() { *x = ResDecorateAll{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[85] + mi := &file_Gameapi_proto_msgTypes[85] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5313,7 +5316,7 @@ func (x *ResDecorateAll) String() string { func (*ResDecorateAll) ProtoMessage() {} func (x *ResDecorateAll) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[85] + mi := &file_Gameapi_proto_msgTypes[85] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5326,7 +5329,7 @@ func (x *ResDecorateAll) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDecorateAll.ProtoReflect.Descriptor instead. func (*ResDecorateAll) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{85} + return file_Gameapi_proto_rawDescGZIP(), []int{85} } func (x *ResDecorateAll) GetCode() RES_CODE { @@ -5355,7 +5358,7 @@ type ReqGmCommand struct { func (x *ReqGmCommand) Reset() { *x = ReqGmCommand{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[86] + mi := &file_Gameapi_proto_msgTypes[86] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5367,7 +5370,7 @@ func (x *ReqGmCommand) String() string { func (*ReqGmCommand) ProtoMessage() {} func (x *ReqGmCommand) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[86] + mi := &file_Gameapi_proto_msgTypes[86] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5380,7 +5383,7 @@ func (x *ReqGmCommand) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGmCommand.ProtoReflect.Descriptor instead. func (*ReqGmCommand) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{86} + return file_Gameapi_proto_rawDescGZIP(), []int{86} } func (x *ReqGmCommand) GetCommand() string { @@ -5409,7 +5412,7 @@ type Card struct { func (x *Card) Reset() { *x = Card{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[87] + mi := &file_Gameapi_proto_msgTypes[87] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5421,7 +5424,7 @@ func (x *Card) String() string { func (*Card) ProtoMessage() {} func (x *Card) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[87] + mi := &file_Gameapi_proto_msgTypes[87] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5434,7 +5437,7 @@ func (x *Card) ProtoReflect() protoreflect.Message { // Deprecated: Use Card.ProtoReflect.Descriptor instead. func (*Card) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{87} + return file_Gameapi_proto_rawDescGZIP(), []int{87} } func (x *Card) GetId() int32 { @@ -5459,7 +5462,7 @@ type ReqCardInfo struct { func (x *ReqCardInfo) Reset() { *x = ReqCardInfo{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[88] + mi := &file_Gameapi_proto_msgTypes[88] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5471,7 +5474,7 @@ func (x *ReqCardInfo) String() string { func (*ReqCardInfo) ProtoMessage() {} func (x *ReqCardInfo) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[88] + mi := &file_Gameapi_proto_msgTypes[88] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5484,7 +5487,7 @@ func (x *ReqCardInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardInfo.ProtoReflect.Descriptor instead. func (*ReqCardInfo) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{88} + return file_Gameapi_proto_rawDescGZIP(), []int{88} } type ResCardInfo struct { @@ -5510,7 +5513,7 @@ type ResCardInfo struct { func (x *ResCardInfo) Reset() { *x = ResCardInfo{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[89] + mi := &file_Gameapi_proto_msgTypes[89] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5522,7 +5525,7 @@ func (x *ResCardInfo) String() string { func (*ResCardInfo) ProtoMessage() {} func (x *ResCardInfo) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[89] + mi := &file_Gameapi_proto_msgTypes[89] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5535,7 +5538,7 @@ func (x *ResCardInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardInfo.ProtoReflect.Descriptor instead. func (*ResCardInfo) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{89} + return file_Gameapi_proto_rawDescGZIP(), []int{89} } func (x *ResCardInfo) GetCardList() []*Card { @@ -5650,7 +5653,7 @@ type ResNotifyCardTimes struct { func (x *ResNotifyCardTimes) Reset() { *x = ResNotifyCardTimes{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[90] + mi := &file_Gameapi_proto_msgTypes[90] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5662,7 +5665,7 @@ func (x *ResNotifyCardTimes) String() string { func (*ResNotifyCardTimes) ProtoMessage() {} func (x *ResNotifyCardTimes) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[90] + mi := &file_Gameapi_proto_msgTypes[90] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5675,7 +5678,7 @@ func (x *ResNotifyCardTimes) ProtoReflect() protoreflect.Message { // Deprecated: Use ResNotifyCardTimes.ProtoReflect.Descriptor instead. func (*ResNotifyCardTimes) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{90} + return file_Gameapi_proto_rawDescGZIP(), []int{90} } func (x *ResNotifyCardTimes) GetExTimes() int32 { @@ -5721,7 +5724,7 @@ type ReqCardSeasonFirstReward struct { func (x *ReqCardSeasonFirstReward) Reset() { *x = ReqCardSeasonFirstReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[91] + mi := &file_Gameapi_proto_msgTypes[91] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5733,7 +5736,7 @@ func (x *ReqCardSeasonFirstReward) String() string { func (*ReqCardSeasonFirstReward) ProtoMessage() {} func (x *ReqCardSeasonFirstReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[91] + mi := &file_Gameapi_proto_msgTypes[91] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5746,7 +5749,7 @@ func (x *ReqCardSeasonFirstReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardSeasonFirstReward.ProtoReflect.Descriptor instead. func (*ReqCardSeasonFirstReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{91} + return file_Gameapi_proto_rawDescGZIP(), []int{91} } type ResCardSeasonFirstReward struct { @@ -5760,7 +5763,7 @@ type ResCardSeasonFirstReward struct { func (x *ResCardSeasonFirstReward) Reset() { *x = ResCardSeasonFirstReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[92] + mi := &file_Gameapi_proto_msgTypes[92] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5772,7 +5775,7 @@ func (x *ResCardSeasonFirstReward) String() string { func (*ResCardSeasonFirstReward) ProtoMessage() {} func (x *ResCardSeasonFirstReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[92] + mi := &file_Gameapi_proto_msgTypes[92] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5785,7 +5788,7 @@ func (x *ResCardSeasonFirstReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardSeasonFirstReward.ProtoReflect.Descriptor instead. func (*ResCardSeasonFirstReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{92} + return file_Gameapi_proto_rawDescGZIP(), []int{92} } func (x *ResCardSeasonFirstReward) GetCode() RES_CODE { @@ -5813,7 +5816,7 @@ type ReqCardHandbookReward struct { func (x *ReqCardHandbookReward) Reset() { *x = ReqCardHandbookReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[93] + mi := &file_Gameapi_proto_msgTypes[93] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5825,7 +5828,7 @@ func (x *ReqCardHandbookReward) String() string { func (*ReqCardHandbookReward) ProtoMessage() {} func (x *ReqCardHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[93] + mi := &file_Gameapi_proto_msgTypes[93] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5838,7 +5841,7 @@ func (x *ReqCardHandbookReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardHandbookReward.ProtoReflect.Descriptor instead. func (*ReqCardHandbookReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{93} + return file_Gameapi_proto_rawDescGZIP(), []int{93} } func (x *ReqCardHandbookReward) GetCardId() int32 { @@ -5860,7 +5863,7 @@ type ResCardHandbookReward struct { func (x *ResCardHandbookReward) Reset() { *x = ResCardHandbookReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[94] + mi := &file_Gameapi_proto_msgTypes[94] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5872,7 +5875,7 @@ func (x *ResCardHandbookReward) String() string { func (*ResCardHandbookReward) ProtoMessage() {} func (x *ResCardHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[94] + mi := &file_Gameapi_proto_msgTypes[94] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5885,7 +5888,7 @@ func (x *ResCardHandbookReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardHandbookReward.ProtoReflect.Descriptor instead. func (*ResCardHandbookReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{94} + return file_Gameapi_proto_rawDescGZIP(), []int{94} } func (x *ResCardHandbookReward) GetCode() RES_CODE { @@ -5921,7 +5924,7 @@ type ReqMasterCard struct { func (x *ReqMasterCard) Reset() { *x = ReqMasterCard{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[95] + mi := &file_Gameapi_proto_msgTypes[95] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5933,7 +5936,7 @@ func (x *ReqMasterCard) String() string { func (*ReqMasterCard) ProtoMessage() {} func (x *ReqMasterCard) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[95] + mi := &file_Gameapi_proto_msgTypes[95] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5946,7 +5949,7 @@ func (x *ReqMasterCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMasterCard.ProtoReflect.Descriptor instead. func (*ReqMasterCard) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{95} + return file_Gameapi_proto_rawDescGZIP(), []int{95} } func (x *ReqMasterCard) GetId() int32 { @@ -5976,7 +5979,7 @@ type ResMasterCard struct { func (x *ResMasterCard) Reset() { *x = ResMasterCard{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[96] + mi := &file_Gameapi_proto_msgTypes[96] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5988,7 +5991,7 @@ func (x *ResMasterCard) String() string { func (*ResMasterCard) ProtoMessage() {} func (x *ResMasterCard) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[96] + mi := &file_Gameapi_proto_msgTypes[96] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6001,7 +6004,7 @@ func (x *ResMasterCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMasterCard.ProtoReflect.Descriptor instead. func (*ResMasterCard) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{96} + return file_Gameapi_proto_rawDescGZIP(), []int{96} } func (x *ResMasterCard) GetCode() RES_CODE { @@ -6043,7 +6046,7 @@ type ReqCardCollectReward struct { func (x *ReqCardCollectReward) Reset() { *x = ReqCardCollectReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[97] + mi := &file_Gameapi_proto_msgTypes[97] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6055,7 +6058,7 @@ func (x *ReqCardCollectReward) String() string { func (*ReqCardCollectReward) ProtoMessage() {} func (x *ReqCardCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[97] + mi := &file_Gameapi_proto_msgTypes[97] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6068,7 +6071,7 @@ func (x *ReqCardCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardCollectReward.ProtoReflect.Descriptor instead. func (*ReqCardCollectReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{97} + return file_Gameapi_proto_rawDescGZIP(), []int{97} } func (x *ReqCardCollectReward) GetColor() int32 { @@ -6089,7 +6092,7 @@ type ResCardCollectReward struct { func (x *ResCardCollectReward) Reset() { *x = ResCardCollectReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[98] + mi := &file_Gameapi_proto_msgTypes[98] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6101,7 +6104,7 @@ func (x *ResCardCollectReward) String() string { func (*ResCardCollectReward) ProtoMessage() {} func (x *ResCardCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[98] + mi := &file_Gameapi_proto_msgTypes[98] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6114,7 +6117,7 @@ func (x *ResCardCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardCollectReward.ProtoReflect.Descriptor instead. func (*ResCardCollectReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{98} + return file_Gameapi_proto_rawDescGZIP(), []int{98} } func (x *ResCardCollectReward) GetCode() RES_CODE { @@ -6142,7 +6145,7 @@ type ReqExStarReward struct { func (x *ReqExStarReward) Reset() { *x = ReqExStarReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[99] + mi := &file_Gameapi_proto_msgTypes[99] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6154,7 +6157,7 @@ func (x *ReqExStarReward) String() string { func (*ReqExStarReward) ProtoMessage() {} func (x *ReqExStarReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[99] + mi := &file_Gameapi_proto_msgTypes[99] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6167,7 +6170,7 @@ func (x *ReqExStarReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqExStarReward.ProtoReflect.Descriptor instead. func (*ReqExStarReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{99} + return file_Gameapi_proto_rawDescGZIP(), []int{99} } func (x *ReqExStarReward) GetId() int32 { @@ -6188,7 +6191,7 @@ type ResExStarReward struct { func (x *ResExStarReward) Reset() { *x = ResExStarReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[100] + mi := &file_Gameapi_proto_msgTypes[100] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6200,7 +6203,7 @@ func (x *ResExStarReward) String() string { func (*ResExStarReward) ProtoMessage() {} func (x *ResExStarReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[100] + mi := &file_Gameapi_proto_msgTypes[100] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6213,7 +6216,7 @@ func (x *ResExStarReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResExStarReward.ProtoReflect.Descriptor instead. func (*ResExStarReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{100} + return file_Gameapi_proto_rawDescGZIP(), []int{100} } func (x *ResExStarReward) GetCode() RES_CODE { @@ -6239,7 +6242,7 @@ type ReqAllCollectReward struct { func (x *ReqAllCollectReward) Reset() { *x = ReqAllCollectReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[101] + mi := &file_Gameapi_proto_msgTypes[101] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6251,7 +6254,7 @@ func (x *ReqAllCollectReward) String() string { func (*ReqAllCollectReward) ProtoMessage() {} func (x *ReqAllCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[101] + mi := &file_Gameapi_proto_msgTypes[101] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6264,7 +6267,7 @@ func (x *ReqAllCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAllCollectReward.ProtoReflect.Descriptor instead. func (*ReqAllCollectReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{101} + return file_Gameapi_proto_rawDescGZIP(), []int{101} } type ResAllCollectReward struct { @@ -6278,7 +6281,7 @@ type ResAllCollectReward struct { func (x *ResAllCollectReward) Reset() { *x = ResAllCollectReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[102] + mi := &file_Gameapi_proto_msgTypes[102] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6290,7 +6293,7 @@ func (x *ResAllCollectReward) String() string { func (*ResAllCollectReward) ProtoMessage() {} func (x *ResAllCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[102] + mi := &file_Gameapi_proto_msgTypes[102] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6303,7 +6306,7 @@ func (x *ResAllCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAllCollectReward.ProtoReflect.Descriptor instead. func (*ResAllCollectReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{102} + return file_Gameapi_proto_rawDescGZIP(), []int{102} } func (x *ResAllCollectReward) GetCode() RES_CODE { @@ -6332,7 +6335,7 @@ type ReqCardGive struct { func (x *ReqCardGive) Reset() { *x = ReqCardGive{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[103] + mi := &file_Gameapi_proto_msgTypes[103] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6344,7 +6347,7 @@ func (x *ReqCardGive) String() string { func (*ReqCardGive) ProtoMessage() {} func (x *ReqCardGive) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[103] + mi := &file_Gameapi_proto_msgTypes[103] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6357,7 +6360,7 @@ func (x *ReqCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardGive.ProtoReflect.Descriptor instead. func (*ReqCardGive) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{103} + return file_Gameapi_proto_rawDescGZIP(), []int{103} } func (x *ReqCardGive) GetUid() []int64 { @@ -6385,7 +6388,7 @@ type ResCardGive struct { func (x *ResCardGive) Reset() { *x = ResCardGive{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[104] + mi := &file_Gameapi_proto_msgTypes[104] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6397,7 +6400,7 @@ func (x *ResCardGive) String() string { func (*ResCardGive) ProtoMessage() {} func (x *ResCardGive) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[104] + mi := &file_Gameapi_proto_msgTypes[104] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6410,7 +6413,7 @@ func (x *ResCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardGive.ProtoReflect.Descriptor instead. func (*ResCardGive) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{104} + return file_Gameapi_proto_rawDescGZIP(), []int{104} } func (x *ResCardGive) GetCode() RES_CODE { @@ -6438,7 +6441,7 @@ type ReqAgreeCardGive struct { func (x *ReqAgreeCardGive) Reset() { *x = ReqAgreeCardGive{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[105] + mi := &file_Gameapi_proto_msgTypes[105] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6450,7 +6453,7 @@ func (x *ReqAgreeCardGive) String() string { func (*ReqAgreeCardGive) ProtoMessage() {} func (x *ReqAgreeCardGive) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[105] + mi := &file_Gameapi_proto_msgTypes[105] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6463,7 +6466,7 @@ func (x *ReqAgreeCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeCardGive.ProtoReflect.Descriptor instead. func (*ReqAgreeCardGive) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{105} + return file_Gameapi_proto_rawDescGZIP(), []int{105} } func (x *ReqAgreeCardGive) GetId() string { @@ -6485,7 +6488,7 @@ type ResAgreeCardGive struct { func (x *ResAgreeCardGive) Reset() { *x = ResAgreeCardGive{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[106] + mi := &file_Gameapi_proto_msgTypes[106] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6497,7 +6500,7 @@ func (x *ResAgreeCardGive) String() string { func (*ResAgreeCardGive) ProtoMessage() {} func (x *ResAgreeCardGive) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[106] + mi := &file_Gameapi_proto_msgTypes[106] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6510,7 +6513,7 @@ func (x *ResAgreeCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeCardGive.ProtoReflect.Descriptor instead. func (*ResAgreeCardGive) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{106} + return file_Gameapi_proto_rawDescGZIP(), []int{106} } func (x *ResAgreeCardGive) GetCode() RES_CODE { @@ -6545,7 +6548,7 @@ type ReqRefuseCardGive struct { func (x *ReqRefuseCardGive) Reset() { *x = ReqRefuseCardGive{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[107] + mi := &file_Gameapi_proto_msgTypes[107] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6557,7 +6560,7 @@ func (x *ReqRefuseCardGive) String() string { func (*ReqRefuseCardGive) ProtoMessage() {} func (x *ReqRefuseCardGive) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[107] + mi := &file_Gameapi_proto_msgTypes[107] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6570,7 +6573,7 @@ func (x *ReqRefuseCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseCardGive.ProtoReflect.Descriptor instead. func (*ReqRefuseCardGive) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{107} + return file_Gameapi_proto_rawDescGZIP(), []int{107} } func (x *ReqRefuseCardGive) GetId() string { @@ -6592,7 +6595,7 @@ type ResRefuseCardGive struct { func (x *ResRefuseCardGive) Reset() { *x = ResRefuseCardGive{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[108] + mi := &file_Gameapi_proto_msgTypes[108] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6604,7 +6607,7 @@ func (x *ResRefuseCardGive) String() string { func (*ResRefuseCardGive) ProtoMessage() {} func (x *ResRefuseCardGive) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[108] + mi := &file_Gameapi_proto_msgTypes[108] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6617,7 +6620,7 @@ func (x *ResRefuseCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseCardGive.ProtoReflect.Descriptor instead. func (*ResRefuseCardGive) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{108} + return file_Gameapi_proto_rawDescGZIP(), []int{108} } func (x *ResRefuseCardGive) GetCode() RES_CODE { @@ -6653,7 +6656,7 @@ type ReqCardSend struct { func (x *ReqCardSend) Reset() { *x = ReqCardSend{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[109] + mi := &file_Gameapi_proto_msgTypes[109] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6665,7 +6668,7 @@ func (x *ReqCardSend) String() string { func (*ReqCardSend) ProtoMessage() {} func (x *ReqCardSend) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[109] + mi := &file_Gameapi_proto_msgTypes[109] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6678,7 +6681,7 @@ func (x *ReqCardSend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardSend.ProtoReflect.Descriptor instead. func (*ReqCardSend) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{109} + return file_Gameapi_proto_rawDescGZIP(), []int{109} } func (x *ReqCardSend) GetUid() int64 { @@ -6706,7 +6709,7 @@ type ResCardSend struct { func (x *ResCardSend) Reset() { *x = ResCardSend{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[110] + mi := &file_Gameapi_proto_msgTypes[110] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6718,7 +6721,7 @@ func (x *ResCardSend) String() string { func (*ResCardSend) ProtoMessage() {} func (x *ResCardSend) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[110] + mi := &file_Gameapi_proto_msgTypes[110] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6731,7 +6734,7 @@ func (x *ResCardSend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardSend.ProtoReflect.Descriptor instead. func (*ResCardSend) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{110} + return file_Gameapi_proto_rawDescGZIP(), []int{110} } func (x *ResCardSend) GetCode() RES_CODE { @@ -6760,7 +6763,7 @@ type ReqCardExchange struct { func (x *ReqCardExchange) Reset() { *x = ReqCardExchange{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[111] + mi := &file_Gameapi_proto_msgTypes[111] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6772,7 +6775,7 @@ func (x *ReqCardExchange) String() string { func (*ReqCardExchange) ProtoMessage() {} func (x *ReqCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[111] + mi := &file_Gameapi_proto_msgTypes[111] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6785,7 +6788,7 @@ func (x *ReqCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardExchange.ProtoReflect.Descriptor instead. func (*ReqCardExchange) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{111} + return file_Gameapi_proto_rawDescGZIP(), []int{111} } func (x *ReqCardExchange) GetUid() int64 { @@ -6813,7 +6816,7 @@ type ResCardExchange struct { func (x *ResCardExchange) Reset() { *x = ResCardExchange{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[112] + mi := &file_Gameapi_proto_msgTypes[112] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6825,7 +6828,7 @@ func (x *ResCardExchange) String() string { func (*ResCardExchange) ProtoMessage() {} func (x *ResCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[112] + mi := &file_Gameapi_proto_msgTypes[112] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6838,7 +6841,7 @@ func (x *ResCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardExchange.ProtoReflect.Descriptor instead. func (*ResCardExchange) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{112} + return file_Gameapi_proto_rawDescGZIP(), []int{112} } func (x *ResCardExchange) GetCode() RES_CODE { @@ -6867,7 +6870,7 @@ type ReqSelectCardExchange struct { func (x *ReqSelectCardExchange) Reset() { *x = ReqSelectCardExchange{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[113] + mi := &file_Gameapi_proto_msgTypes[113] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6879,7 +6882,7 @@ func (x *ReqSelectCardExchange) String() string { func (*ReqSelectCardExchange) ProtoMessage() {} func (x *ReqSelectCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[113] + mi := &file_Gameapi_proto_msgTypes[113] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6892,7 +6895,7 @@ func (x *ReqSelectCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelectCardExchange.ProtoReflect.Descriptor instead. func (*ReqSelectCardExchange) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{113} + return file_Gameapi_proto_rawDescGZIP(), []int{113} } func (x *ReqSelectCardExchange) GetId() string { @@ -6921,7 +6924,7 @@ type ResSelectCardExchange struct { func (x *ResSelectCardExchange) Reset() { *x = ResSelectCardExchange{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[114] + mi := &file_Gameapi_proto_msgTypes[114] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6933,7 +6936,7 @@ func (x *ResSelectCardExchange) String() string { func (*ResSelectCardExchange) ProtoMessage() {} func (x *ResSelectCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[114] + mi := &file_Gameapi_proto_msgTypes[114] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6946,7 +6949,7 @@ func (x *ResSelectCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelectCardExchange.ProtoReflect.Descriptor instead. func (*ResSelectCardExchange) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{114} + return file_Gameapi_proto_rawDescGZIP(), []int{114} } func (x *ResSelectCardExchange) GetCode() RES_CODE { @@ -6981,7 +6984,7 @@ type ReqAgreeCardExchange struct { func (x *ReqAgreeCardExchange) Reset() { *x = ReqAgreeCardExchange{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[115] + mi := &file_Gameapi_proto_msgTypes[115] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6993,7 +6996,7 @@ func (x *ReqAgreeCardExchange) String() string { func (*ReqAgreeCardExchange) ProtoMessage() {} func (x *ReqAgreeCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[115] + mi := &file_Gameapi_proto_msgTypes[115] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7006,7 +7009,7 @@ func (x *ReqAgreeCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeCardExchange.ProtoReflect.Descriptor instead. func (*ReqAgreeCardExchange) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{115} + return file_Gameapi_proto_rawDescGZIP(), []int{115} } func (x *ReqAgreeCardExchange) GetId() string { @@ -7028,7 +7031,7 @@ type ResAgreeCardExchange struct { func (x *ResAgreeCardExchange) Reset() { *x = ResAgreeCardExchange{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[116] + mi := &file_Gameapi_proto_msgTypes[116] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7040,7 +7043,7 @@ func (x *ResAgreeCardExchange) String() string { func (*ResAgreeCardExchange) ProtoMessage() {} func (x *ResAgreeCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[116] + mi := &file_Gameapi_proto_msgTypes[116] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7053,7 +7056,7 @@ func (x *ResAgreeCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeCardExchange.ProtoReflect.Descriptor instead. func (*ResAgreeCardExchange) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{116} + return file_Gameapi_proto_rawDescGZIP(), []int{116} } func (x *ResAgreeCardExchange) GetCode() RES_CODE { @@ -7088,7 +7091,7 @@ type ReqRefuseCardSelect struct { func (x *ReqRefuseCardSelect) Reset() { *x = ReqRefuseCardSelect{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[117] + mi := &file_Gameapi_proto_msgTypes[117] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7100,7 +7103,7 @@ func (x *ReqRefuseCardSelect) String() string { func (*ReqRefuseCardSelect) ProtoMessage() {} func (x *ReqRefuseCardSelect) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[117] + mi := &file_Gameapi_proto_msgTypes[117] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7113,7 +7116,7 @@ func (x *ReqRefuseCardSelect) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseCardSelect.ProtoReflect.Descriptor instead. func (*ReqRefuseCardSelect) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{117} + return file_Gameapi_proto_rawDescGZIP(), []int{117} } func (x *ReqRefuseCardSelect) GetId() string { @@ -7135,7 +7138,7 @@ type ResRefuseCardSelect struct { func (x *ResRefuseCardSelect) Reset() { *x = ResRefuseCardSelect{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[118] + mi := &file_Gameapi_proto_msgTypes[118] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7147,7 +7150,7 @@ func (x *ResRefuseCardSelect) String() string { func (*ResRefuseCardSelect) ProtoMessage() {} func (x *ResRefuseCardSelect) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[118] + mi := &file_Gameapi_proto_msgTypes[118] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7160,7 +7163,7 @@ func (x *ResRefuseCardSelect) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseCardSelect.ProtoReflect.Descriptor instead. func (*ResRefuseCardSelect) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{118} + return file_Gameapi_proto_rawDescGZIP(), []int{118} } func (x *ResRefuseCardSelect) GetCode() RES_CODE { @@ -7195,7 +7198,7 @@ type ReqRefuseCardExchange struct { func (x *ReqRefuseCardExchange) Reset() { *x = ReqRefuseCardExchange{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[119] + mi := &file_Gameapi_proto_msgTypes[119] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7207,7 +7210,7 @@ func (x *ReqRefuseCardExchange) String() string { func (*ReqRefuseCardExchange) ProtoMessage() {} func (x *ReqRefuseCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[119] + mi := &file_Gameapi_proto_msgTypes[119] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7220,7 +7223,7 @@ func (x *ReqRefuseCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseCardExchange.ProtoReflect.Descriptor instead. func (*ReqRefuseCardExchange) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{119} + return file_Gameapi_proto_rawDescGZIP(), []int{119} } func (x *ReqRefuseCardExchange) GetId() string { @@ -7242,7 +7245,7 @@ type ResRefuseCardExchange struct { func (x *ResRefuseCardExchange) Reset() { *x = ResRefuseCardExchange{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[120] + mi := &file_Gameapi_proto_msgTypes[120] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7254,7 +7257,7 @@ func (x *ResRefuseCardExchange) String() string { func (*ResRefuseCardExchange) ProtoMessage() {} func (x *ResRefuseCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[120] + mi := &file_Gameapi_proto_msgTypes[120] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7267,7 +7270,7 @@ func (x *ResRefuseCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseCardExchange.ProtoReflect.Descriptor instead. func (*ResRefuseCardExchange) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{120} + return file_Gameapi_proto_rawDescGZIP(), []int{120} } func (x *ResRefuseCardExchange) GetCode() RES_CODE { @@ -7302,7 +7305,7 @@ type ReqGetFriendCard struct { func (x *ReqGetFriendCard) Reset() { *x = ReqGetFriendCard{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[121] + mi := &file_Gameapi_proto_msgTypes[121] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7314,7 +7317,7 @@ func (x *ReqGetFriendCard) String() string { func (*ReqGetFriendCard) ProtoMessage() {} func (x *ReqGetFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[121] + mi := &file_Gameapi_proto_msgTypes[121] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7327,7 +7330,7 @@ func (x *ReqGetFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetFriendCard.ProtoReflect.Descriptor instead. func (*ReqGetFriendCard) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{121} + return file_Gameapi_proto_rawDescGZIP(), []int{121} } func (x *ReqGetFriendCard) GetId() string { @@ -7350,7 +7353,7 @@ type ResGetFriendCard struct { func (x *ResGetFriendCard) Reset() { *x = ResGetFriendCard{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[122] + mi := &file_Gameapi_proto_msgTypes[122] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7362,7 +7365,7 @@ func (x *ResGetFriendCard) String() string { func (*ResGetFriendCard) ProtoMessage() {} func (x *ResGetFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[122] + mi := &file_Gameapi_proto_msgTypes[122] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7375,7 +7378,7 @@ func (x *ResGetFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetFriendCard.ProtoReflect.Descriptor instead. func (*ResGetFriendCard) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{122} + return file_Gameapi_proto_rawDescGZIP(), []int{122} } func (x *ResGetFriendCard) GetCode() RES_CODE { @@ -7415,7 +7418,7 @@ type ReqGetGoldCard struct { func (x *ReqGetGoldCard) Reset() { *x = ReqGetGoldCard{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[123] + mi := &file_Gameapi_proto_msgTypes[123] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7427,7 +7430,7 @@ func (x *ReqGetGoldCard) String() string { func (*ReqGetGoldCard) ProtoMessage() {} func (x *ReqGetGoldCard) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[123] + mi := &file_Gameapi_proto_msgTypes[123] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7440,7 +7443,7 @@ func (x *ReqGetGoldCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetGoldCard.ProtoReflect.Descriptor instead. func (*ReqGetGoldCard) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{123} + return file_Gameapi_proto_rawDescGZIP(), []int{123} } type ResGetGoldCard struct { @@ -7454,7 +7457,7 @@ type ResGetGoldCard struct { func (x *ResGetGoldCard) Reset() { *x = ResGetGoldCard{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[124] + mi := &file_Gameapi_proto_msgTypes[124] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7466,7 +7469,7 @@ func (x *ResGetGoldCard) String() string { func (*ResGetGoldCard) ProtoMessage() {} func (x *ResGetGoldCard) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[124] + mi := &file_Gameapi_proto_msgTypes[124] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7479,7 +7482,7 @@ func (x *ResGetGoldCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetGoldCard.ProtoReflect.Descriptor instead. func (*ResGetGoldCard) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{124} + return file_Gameapi_proto_rawDescGZIP(), []int{124} } func (x *ResGetGoldCard) GetFour() int32 { @@ -7507,7 +7510,7 @@ type ReqGuideReward struct { func (x *ReqGuideReward) Reset() { *x = ReqGuideReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[125] + mi := &file_Gameapi_proto_msgTypes[125] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7519,7 +7522,7 @@ func (x *ReqGuideReward) String() string { func (*ReqGuideReward) ProtoMessage() {} func (x *ReqGuideReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[125] + mi := &file_Gameapi_proto_msgTypes[125] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7532,7 +7535,7 @@ func (x *ReqGuideReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuideReward.ProtoReflect.Descriptor instead. func (*ReqGuideReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{125} + return file_Gameapi_proto_rawDescGZIP(), []int{125} } func (x *ReqGuideReward) GetId() int32 { @@ -7553,7 +7556,7 @@ type ResGuideReward struct { func (x *ResGuideReward) Reset() { *x = ResGuideReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[126] + mi := &file_Gameapi_proto_msgTypes[126] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7565,7 +7568,7 @@ func (x *ResGuideReward) String() string { func (*ResGuideReward) ProtoMessage() {} func (x *ResGuideReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[126] + mi := &file_Gameapi_proto_msgTypes[126] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7578,7 +7581,7 @@ func (x *ResGuideReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuideReward.ProtoReflect.Descriptor instead. func (*ResGuideReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{126} + return file_Gameapi_proto_rawDescGZIP(), []int{126} } func (x *ResGuideReward) GetCode() RES_CODE { @@ -7605,7 +7608,7 @@ type ResGuildInfo struct { func (x *ResGuildInfo) Reset() { *x = ResGuildInfo{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[127] + mi := &file_Gameapi_proto_msgTypes[127] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7617,7 +7620,7 @@ func (x *ResGuildInfo) String() string { func (*ResGuildInfo) ProtoMessage() {} func (x *ResGuildInfo) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[127] + mi := &file_Gameapi_proto_msgTypes[127] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7630,7 +7633,7 @@ func (x *ResGuildInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuildInfo.ProtoReflect.Descriptor instead. func (*ResGuildInfo) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{127} + return file_Gameapi_proto_rawDescGZIP(), []int{127} } func (x *ResGuildInfo) GetReward() map[int32]int32 { @@ -7653,7 +7656,7 @@ type ResItemPop struct { func (x *ResItemPop) Reset() { *x = ResItemPop{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[128] + mi := &file_Gameapi_proto_msgTypes[128] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7665,7 +7668,7 @@ func (x *ResItemPop) String() string { func (*ResItemPop) ProtoMessage() {} func (x *ResItemPop) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[128] + mi := &file_Gameapi_proto_msgTypes[128] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7678,7 +7681,7 @@ func (x *ResItemPop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItemPop.ProtoReflect.Descriptor instead. func (*ResItemPop) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{128} + return file_Gameapi_proto_rawDescGZIP(), []int{128} } func (x *ResItemPop) GetId() int32 { @@ -7720,7 +7723,7 @@ type ItemInfo struct { func (x *ItemInfo) Reset() { *x = ItemInfo{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[129] + mi := &file_Gameapi_proto_msgTypes[129] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7732,7 +7735,7 @@ func (x *ItemInfo) String() string { func (*ItemInfo) ProtoMessage() {} func (x *ItemInfo) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[129] + mi := &file_Gameapi_proto_msgTypes[129] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7745,7 +7748,7 @@ func (x *ItemInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemInfo.ProtoReflect.Descriptor instead. func (*ItemInfo) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{129} + return file_Gameapi_proto_rawDescGZIP(), []int{129} } func (x *ItemInfo) GetId() int32 { @@ -7773,7 +7776,7 @@ type CardPack struct { func (x *CardPack) Reset() { *x = CardPack{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[130] + mi := &file_Gameapi_proto_msgTypes[130] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7785,7 +7788,7 @@ func (x *CardPack) String() string { func (*CardPack) ProtoMessage() {} func (x *CardPack) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[130] + mi := &file_Gameapi_proto_msgTypes[130] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7798,7 +7801,7 @@ func (x *CardPack) ProtoReflect() protoreflect.Message { // Deprecated: Use CardPack.ProtoReflect.Descriptor instead. func (*CardPack) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{130} + return file_Gameapi_proto_rawDescGZIP(), []int{130} } func (x *CardPack) GetId() int32 { @@ -7829,7 +7832,7 @@ type ResDailyTask struct { func (x *ResDailyTask) Reset() { *x = ResDailyTask{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[131] + mi := &file_Gameapi_proto_msgTypes[131] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7841,7 +7844,7 @@ func (x *ResDailyTask) String() string { func (*ResDailyTask) ProtoMessage() {} func (x *ResDailyTask) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[131] + mi := &file_Gameapi_proto_msgTypes[131] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7854,7 +7857,7 @@ func (x *ResDailyTask) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDailyTask.ProtoReflect.Descriptor instead. func (*ResDailyTask) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{131} + return file_Gameapi_proto_rawDescGZIP(), []int{131} } func (x *ResDailyTask) GetWeekReward() map[int32]*DailyWeek { @@ -7904,7 +7907,7 @@ type DailyWeek struct { func (x *DailyWeek) Reset() { *x = DailyWeek{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[132] + mi := &file_Gameapi_proto_msgTypes[132] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7916,7 +7919,7 @@ func (x *DailyWeek) String() string { func (*DailyWeek) ProtoMessage() {} func (x *DailyWeek) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[132] + mi := &file_Gameapi_proto_msgTypes[132] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7929,7 +7932,7 @@ func (x *DailyWeek) ProtoReflect() protoreflect.Message { // Deprecated: Use DailyWeek.ProtoReflect.Descriptor instead. func (*DailyWeek) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{132} + return file_Gameapi_proto_rawDescGZIP(), []int{132} } func (x *DailyWeek) GetItems() []*ItemInfo { @@ -7966,7 +7969,7 @@ type DailyTask struct { func (x *DailyTask) Reset() { *x = DailyTask{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[133] + mi := &file_Gameapi_proto_msgTypes[133] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7978,7 +7981,7 @@ func (x *DailyTask) String() string { func (*DailyTask) ProtoMessage() {} func (x *DailyTask) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[133] + mi := &file_Gameapi_proto_msgTypes[133] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7991,7 +7994,7 @@ func (x *DailyTask) ProtoReflect() protoreflect.Message { // Deprecated: Use DailyTask.ProtoReflect.Descriptor instead. func (*DailyTask) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{133} + return file_Gameapi_proto_rawDescGZIP(), []int{133} } func (x *DailyTask) GetStatus() int32 { @@ -8036,7 +8039,7 @@ type QuestProgress struct { func (x *QuestProgress) Reset() { *x = QuestProgress{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[134] + mi := &file_Gameapi_proto_msgTypes[134] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8048,7 +8051,7 @@ func (x *QuestProgress) String() string { func (*QuestProgress) ProtoMessage() {} func (x *QuestProgress) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[134] + mi := &file_Gameapi_proto_msgTypes[134] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8061,7 +8064,7 @@ func (x *QuestProgress) ProtoReflect() protoreflect.Message { // Deprecated: Use QuestProgress.ProtoReflect.Descriptor instead. func (*QuestProgress) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{134} + return file_Gameapi_proto_rawDescGZIP(), []int{134} } func (x *QuestProgress) GetLabel() string { @@ -8110,7 +8113,7 @@ type ReqGetDailyTaskReward struct { func (x *ReqGetDailyTaskReward) Reset() { *x = ReqGetDailyTaskReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[135] + mi := &file_Gameapi_proto_msgTypes[135] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8122,7 +8125,7 @@ func (x *ReqGetDailyTaskReward) String() string { func (*ReqGetDailyTaskReward) ProtoMessage() {} func (x *ReqGetDailyTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[135] + mi := &file_Gameapi_proto_msgTypes[135] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8135,7 +8138,7 @@ func (x *ReqGetDailyTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetDailyTaskReward.ProtoReflect.Descriptor instead. func (*ReqGetDailyTaskReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{135} + return file_Gameapi_proto_rawDescGZIP(), []int{135} } func (x *ReqGetDailyTaskReward) GetId() int32 { @@ -8156,7 +8159,7 @@ type ResGetDailyTaskReward struct { func (x *ResGetDailyTaskReward) Reset() { *x = ResGetDailyTaskReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[136] + mi := &file_Gameapi_proto_msgTypes[136] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8168,7 +8171,7 @@ func (x *ResGetDailyTaskReward) String() string { func (*ResGetDailyTaskReward) ProtoMessage() {} func (x *ResGetDailyTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[136] + mi := &file_Gameapi_proto_msgTypes[136] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8181,7 +8184,7 @@ func (x *ResGetDailyTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetDailyTaskReward.ProtoReflect.Descriptor instead. func (*ResGetDailyTaskReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{136} + return file_Gameapi_proto_rawDescGZIP(), []int{136} } func (x *ResGetDailyTaskReward) GetCode() RES_CODE { @@ -8209,7 +8212,7 @@ type ReqGetDailyWeekReward struct { func (x *ReqGetDailyWeekReward) Reset() { *x = ReqGetDailyWeekReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[137] + mi := &file_Gameapi_proto_msgTypes[137] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8221,7 +8224,7 @@ func (x *ReqGetDailyWeekReward) String() string { func (*ReqGetDailyWeekReward) ProtoMessage() {} func (x *ReqGetDailyWeekReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[137] + mi := &file_Gameapi_proto_msgTypes[137] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8234,7 +8237,7 @@ func (x *ReqGetDailyWeekReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetDailyWeekReward.ProtoReflect.Descriptor instead. func (*ReqGetDailyWeekReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{137} + return file_Gameapi_proto_rawDescGZIP(), []int{137} } func (x *ReqGetDailyWeekReward) GetId() int32 { @@ -8255,7 +8258,7 @@ type ResGetDailyWeekReward struct { func (x *ResGetDailyWeekReward) Reset() { *x = ResGetDailyWeekReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[138] + mi := &file_Gameapi_proto_msgTypes[138] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8267,7 +8270,7 @@ func (x *ResGetDailyWeekReward) String() string { func (*ResGetDailyWeekReward) ProtoMessage() {} func (x *ResGetDailyWeekReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[138] + mi := &file_Gameapi_proto_msgTypes[138] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8280,7 +8283,7 @@ func (x *ResGetDailyWeekReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetDailyWeekReward.ProtoReflect.Descriptor instead. func (*ResGetDailyWeekReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{138} + return file_Gameapi_proto_rawDescGZIP(), []int{138} } func (x *ResGetDailyWeekReward) GetCode() RES_CODE { @@ -8305,7 +8308,7 @@ type ReqDailyUnlock struct { func (x *ReqDailyUnlock) Reset() { *x = ReqDailyUnlock{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[139] + mi := &file_Gameapi_proto_msgTypes[139] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8317,7 +8320,7 @@ func (x *ReqDailyUnlock) String() string { func (*ReqDailyUnlock) ProtoMessage() {} func (x *ReqDailyUnlock) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[139] + mi := &file_Gameapi_proto_msgTypes[139] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8330,7 +8333,7 @@ func (x *ReqDailyUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDailyUnlock.ProtoReflect.Descriptor instead. func (*ReqDailyUnlock) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{139} + return file_Gameapi_proto_rawDescGZIP(), []int{139} } type ResDailyUnlock struct { @@ -8344,7 +8347,7 @@ type ResDailyUnlock struct { func (x *ResDailyUnlock) Reset() { *x = ResDailyUnlock{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[140] + mi := &file_Gameapi_proto_msgTypes[140] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8356,7 +8359,7 @@ func (x *ResDailyUnlock) String() string { func (*ResDailyUnlock) ProtoMessage() {} func (x *ResDailyUnlock) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[140] + mi := &file_Gameapi_proto_msgTypes[140] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8369,7 +8372,7 @@ func (x *ResDailyUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDailyUnlock.ProtoReflect.Descriptor instead. func (*ResDailyUnlock) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{140} + return file_Gameapi_proto_rawDescGZIP(), []int{140} } func (x *ResDailyUnlock) GetCode() RES_CODE { @@ -8397,7 +8400,7 @@ type ResFaceInfo struct { func (x *ResFaceInfo) Reset() { *x = ResFaceInfo{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[141] + mi := &file_Gameapi_proto_msgTypes[141] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8409,7 +8412,7 @@ func (x *ResFaceInfo) String() string { func (*ResFaceInfo) ProtoMessage() {} func (x *ResFaceInfo) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[141] + mi := &file_Gameapi_proto_msgTypes[141] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8422,7 +8425,7 @@ func (x *ResFaceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFaceInfo.ProtoReflect.Descriptor instead. func (*ResFaceInfo) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{141} + return file_Gameapi_proto_rawDescGZIP(), []int{141} } func (x *ResFaceInfo) GetFaceList() []*FaceInfo { @@ -8450,7 +8453,7 @@ type FaceInfo struct { func (x *FaceInfo) Reset() { *x = FaceInfo{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[142] + mi := &file_Gameapi_proto_msgTypes[142] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8462,7 +8465,7 @@ func (x *FaceInfo) String() string { func (*FaceInfo) ProtoMessage() {} func (x *FaceInfo) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[142] + mi := &file_Gameapi_proto_msgTypes[142] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8475,7 +8478,7 @@ func (x *FaceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use FaceInfo.ProtoReflect.Descriptor instead. func (*FaceInfo) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{142} + return file_Gameapi_proto_rawDescGZIP(), []int{142} } func (x *FaceInfo) GetId() int32 { @@ -8502,7 +8505,7 @@ type ReqSetFace struct { func (x *ReqSetFace) Reset() { *x = ReqSetFace{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[143] + mi := &file_Gameapi_proto_msgTypes[143] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8514,7 +8517,7 @@ func (x *ReqSetFace) String() string { func (*ReqSetFace) ProtoMessage() {} func (x *ReqSetFace) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[143] + mi := &file_Gameapi_proto_msgTypes[143] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8527,7 +8530,7 @@ func (x *ReqSetFace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFace.ProtoReflect.Descriptor instead. func (*ReqSetFace) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{143} + return file_Gameapi_proto_rawDescGZIP(), []int{143} } func (x *ReqSetFace) GetFace() int32 { @@ -8548,7 +8551,7 @@ type ResSetFace struct { func (x *ResSetFace) Reset() { *x = ResSetFace{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[144] + mi := &file_Gameapi_proto_msgTypes[144] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8560,7 +8563,7 @@ func (x *ResSetFace) String() string { func (*ResSetFace) ProtoMessage() {} func (x *ResSetFace) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[144] + mi := &file_Gameapi_proto_msgTypes[144] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8573,7 +8576,7 @@ func (x *ResSetFace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFace.ProtoReflect.Descriptor instead. func (*ResSetFace) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{144} + return file_Gameapi_proto_rawDescGZIP(), []int{144} } func (x *ResSetFace) GetCode() RES_CODE { @@ -8601,7 +8604,7 @@ type ResAvatarInfo struct { func (x *ResAvatarInfo) Reset() { *x = ResAvatarInfo{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[145] + mi := &file_Gameapi_proto_msgTypes[145] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8613,7 +8616,7 @@ func (x *ResAvatarInfo) String() string { func (*ResAvatarInfo) ProtoMessage() {} func (x *ResAvatarInfo) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[145] + mi := &file_Gameapi_proto_msgTypes[145] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8626,7 +8629,7 @@ func (x *ResAvatarInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAvatarInfo.ProtoReflect.Descriptor instead. func (*ResAvatarInfo) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{145} + return file_Gameapi_proto_rawDescGZIP(), []int{145} } func (x *ResAvatarInfo) GetAvatarList() []*AvatarInfo { @@ -8654,7 +8657,7 @@ type AvatarInfo struct { func (x *AvatarInfo) Reset() { *x = AvatarInfo{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[146] + mi := &file_Gameapi_proto_msgTypes[146] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8666,7 +8669,7 @@ func (x *AvatarInfo) String() string { func (*AvatarInfo) ProtoMessage() {} func (x *AvatarInfo) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[146] + mi := &file_Gameapi_proto_msgTypes[146] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8679,7 +8682,7 @@ func (x *AvatarInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use AvatarInfo.ProtoReflect.Descriptor instead. func (*AvatarInfo) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{146} + return file_Gameapi_proto_rawDescGZIP(), []int{146} } func (x *AvatarInfo) GetId() int32 { @@ -8706,7 +8709,7 @@ type ReqSetAvatar struct { func (x *ReqSetAvatar) Reset() { *x = ReqSetAvatar{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[147] + mi := &file_Gameapi_proto_msgTypes[147] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8718,7 +8721,7 @@ func (x *ReqSetAvatar) String() string { func (*ReqSetAvatar) ProtoMessage() {} func (x *ReqSetAvatar) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[147] + mi := &file_Gameapi_proto_msgTypes[147] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8731,7 +8734,7 @@ func (x *ReqSetAvatar) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetAvatar.ProtoReflect.Descriptor instead. func (*ReqSetAvatar) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{147} + return file_Gameapi_proto_rawDescGZIP(), []int{147} } func (x *ReqSetAvatar) GetAvatar() int32 { @@ -8752,7 +8755,7 @@ type ResSetAvatar struct { func (x *ResSetAvatar) Reset() { *x = ResSetAvatar{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[148] + mi := &file_Gameapi_proto_msgTypes[148] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8764,7 +8767,7 @@ func (x *ResSetAvatar) String() string { func (*ResSetAvatar) ProtoMessage() {} func (x *ResSetAvatar) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[148] + mi := &file_Gameapi_proto_msgTypes[148] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8777,7 +8780,7 @@ func (x *ResSetAvatar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetAvatar.ProtoReflect.Descriptor instead. func (*ResSetAvatar) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{148} + return file_Gameapi_proto_rawDescGZIP(), []int{148} } func (x *ResSetAvatar) GetCode() RES_CODE { @@ -8808,7 +8811,7 @@ type ResSevenLogin struct { func (x *ResSevenLogin) Reset() { *x = ResSevenLogin{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[149] + mi := &file_Gameapi_proto_msgTypes[149] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8820,7 +8823,7 @@ func (x *ResSevenLogin) String() string { func (*ResSevenLogin) ProtoMessage() {} func (x *ResSevenLogin) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[149] + mi := &file_Gameapi_proto_msgTypes[149] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8833,7 +8836,7 @@ func (x *ResSevenLogin) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSevenLogin.ProtoReflect.Descriptor instead. func (*ResSevenLogin) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{149} + return file_Gameapi_proto_rawDescGZIP(), []int{149} } func (x *ResSevenLogin) GetWeekReward() []*SevenLoginReward { @@ -8878,7 +8881,7 @@ type SevenLoginReward struct { func (x *SevenLoginReward) Reset() { *x = SevenLoginReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[150] + mi := &file_Gameapi_proto_msgTypes[150] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8890,7 +8893,7 @@ func (x *SevenLoginReward) String() string { func (*SevenLoginReward) ProtoMessage() {} func (x *SevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[150] + mi := &file_Gameapi_proto_msgTypes[150] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8903,7 +8906,7 @@ func (x *SevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use SevenLoginReward.ProtoReflect.Descriptor instead. func (*SevenLoginReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{150} + return file_Gameapi_proto_rawDescGZIP(), []int{150} } func (x *SevenLoginReward) GetItem1() []*ItemInfo { @@ -8952,7 +8955,7 @@ type ReqGetSevenLoginReward struct { func (x *ReqGetSevenLoginReward) Reset() { *x = ReqGetSevenLoginReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[151] + mi := &file_Gameapi_proto_msgTypes[151] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8964,7 +8967,7 @@ func (x *ReqGetSevenLoginReward) String() string { func (*ReqGetSevenLoginReward) ProtoMessage() {} func (x *ReqGetSevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[151] + mi := &file_Gameapi_proto_msgTypes[151] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8977,7 +8980,7 @@ func (x *ReqGetSevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetSevenLoginReward.ProtoReflect.Descriptor instead. func (*ReqGetSevenLoginReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{151} + return file_Gameapi_proto_rawDescGZIP(), []int{151} } func (x *ReqGetSevenLoginReward) GetId() int32 { @@ -8998,7 +9001,7 @@ type ResGetSevenLoginReward struct { func (x *ResGetSevenLoginReward) Reset() { *x = ResGetSevenLoginReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[152] + mi := &file_Gameapi_proto_msgTypes[152] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9010,7 +9013,7 @@ func (x *ResGetSevenLoginReward) String() string { func (*ResGetSevenLoginReward) ProtoMessage() {} func (x *ResGetSevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[152] + mi := &file_Gameapi_proto_msgTypes[152] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9023,7 +9026,7 @@ func (x *ResGetSevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetSevenLoginReward.ProtoReflect.Descriptor instead. func (*ResGetSevenLoginReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{152} + return file_Gameapi_proto_rawDescGZIP(), []int{152} } func (x *ResGetSevenLoginReward) GetCode() RES_CODE { @@ -9051,7 +9054,7 @@ type ReqGetMonthLoginReward struct { func (x *ReqGetMonthLoginReward) Reset() { *x = ReqGetMonthLoginReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[153] + mi := &file_Gameapi_proto_msgTypes[153] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9063,7 +9066,7 @@ func (x *ReqGetMonthLoginReward) String() string { func (*ReqGetMonthLoginReward) ProtoMessage() {} func (x *ReqGetMonthLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[153] + mi := &file_Gameapi_proto_msgTypes[153] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9076,7 +9079,7 @@ func (x *ReqGetMonthLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMonthLoginReward.ProtoReflect.Descriptor instead. func (*ReqGetMonthLoginReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{153} + return file_Gameapi_proto_rawDescGZIP(), []int{153} } func (x *ReqGetMonthLoginReward) GetId() int32 { @@ -9097,7 +9100,7 @@ type ResGetMonthLoginReward struct { func (x *ResGetMonthLoginReward) Reset() { *x = ResGetMonthLoginReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[154] + mi := &file_Gameapi_proto_msgTypes[154] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9109,7 +9112,7 @@ func (x *ResGetMonthLoginReward) String() string { func (*ResGetMonthLoginReward) ProtoMessage() {} func (x *ResGetMonthLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[154] + mi := &file_Gameapi_proto_msgTypes[154] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9122,7 +9125,7 @@ func (x *ResGetMonthLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMonthLoginReward.ProtoReflect.Descriptor instead. func (*ResGetMonthLoginReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{154} + return file_Gameapi_proto_rawDescGZIP(), []int{154} } func (x *ResGetMonthLoginReward) GetCode() RES_CODE { @@ -9150,7 +9153,7 @@ type ResActivity struct { func (x *ResActivity) Reset() { *x = ResActivity{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[155] + mi := &file_Gameapi_proto_msgTypes[155] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9162,7 +9165,7 @@ func (x *ResActivity) String() string { func (*ResActivity) ProtoMessage() {} func (x *ResActivity) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[155] + mi := &file_Gameapi_proto_msgTypes[155] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9175,7 +9178,7 @@ func (x *ResActivity) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActivity.ProtoReflect.Descriptor instead. func (*ResActivity) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{155} + return file_Gameapi_proto_rawDescGZIP(), []int{155} } func (x *ResActivity) GetActiveList() []*ActivityInfo { @@ -9201,7 +9204,7 @@ type ActivityInfo struct { func (x *ActivityInfo) Reset() { *x = ActivityInfo{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[156] + mi := &file_Gameapi_proto_msgTypes[156] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9213,7 +9216,7 @@ func (x *ActivityInfo) String() string { func (*ActivityInfo) ProtoMessage() {} func (x *ActivityInfo) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[156] + mi := &file_Gameapi_proto_msgTypes[156] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9226,7 +9229,7 @@ func (x *ActivityInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityInfo.ProtoReflect.Descriptor instead. func (*ActivityInfo) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{156} + return file_Gameapi_proto_rawDescGZIP(), []int{156} } func (x *ActivityInfo) GetId() int32 { @@ -9287,7 +9290,7 @@ type ReqLimitEvent struct { func (x *ReqLimitEvent) Reset() { *x = ReqLimitEvent{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[157] + mi := &file_Gameapi_proto_msgTypes[157] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9299,7 +9302,7 @@ func (x *ReqLimitEvent) String() string { func (*ReqLimitEvent) ProtoMessage() {} func (x *ReqLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[157] + mi := &file_Gameapi_proto_msgTypes[157] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9312,7 +9315,7 @@ func (x *ReqLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEvent.ProtoReflect.Descriptor instead. func (*ReqLimitEvent) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{157} + return file_Gameapi_proto_rawDescGZIP(), []int{157} } type ResLimitEvent struct { @@ -9325,7 +9328,7 @@ type ResLimitEvent struct { func (x *ResLimitEvent) Reset() { *x = ResLimitEvent{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[158] + mi := &file_Gameapi_proto_msgTypes[158] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9337,7 +9340,7 @@ func (x *ResLimitEvent) String() string { func (*ResLimitEvent) ProtoMessage() {} func (x *ResLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[158] + mi := &file_Gameapi_proto_msgTypes[158] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9350,7 +9353,7 @@ func (x *ResLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEvent.ProtoReflect.Descriptor instead. func (*ResLimitEvent) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{158} + return file_Gameapi_proto_rawDescGZIP(), []int{158} } func (x *ResLimitEvent) GetLimitEventList() map[int32]*LimitEvent { @@ -9372,7 +9375,7 @@ type ResLimitEventProgress struct { func (x *ResLimitEventProgress) Reset() { *x = ResLimitEventProgress{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[159] + mi := &file_Gameapi_proto_msgTypes[159] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9384,7 +9387,7 @@ func (x *ResLimitEventProgress) String() string { func (*ResLimitEventProgress) ProtoMessage() {} func (x *ResLimitEventProgress) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[159] + mi := &file_Gameapi_proto_msgTypes[159] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9397,7 +9400,7 @@ func (x *ResLimitEventProgress) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventProgress.ProtoReflect.Descriptor instead. func (*ResLimitEventProgress) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{159} + return file_Gameapi_proto_rawDescGZIP(), []int{159} } func (x *ResLimitEventProgress) GetProgressMax() int32 { @@ -9431,7 +9434,7 @@ type ReqLimitEventReward struct { func (x *ReqLimitEventReward) Reset() { *x = ReqLimitEventReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[160] + mi := &file_Gameapi_proto_msgTypes[160] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9443,7 +9446,7 @@ func (x *ReqLimitEventReward) String() string { func (*ReqLimitEventReward) ProtoMessage() {} func (x *ReqLimitEventReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[160] + mi := &file_Gameapi_proto_msgTypes[160] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9456,7 +9459,7 @@ func (x *ReqLimitEventReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEventReward.ProtoReflect.Descriptor instead. func (*ReqLimitEventReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{160} + return file_Gameapi_proto_rawDescGZIP(), []int{160} } func (x *ReqLimitEventReward) GetId() int32 { @@ -9477,7 +9480,7 @@ type ResLimitEventReward struct { func (x *ResLimitEventReward) Reset() { *x = ResLimitEventReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[161] + mi := &file_Gameapi_proto_msgTypes[161] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9489,7 +9492,7 @@ func (x *ResLimitEventReward) String() string { func (*ResLimitEventReward) ProtoMessage() {} func (x *ResLimitEventReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[161] + mi := &file_Gameapi_proto_msgTypes[161] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9502,7 +9505,7 @@ func (x *ResLimitEventReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventReward.ProtoReflect.Descriptor instead. func (*ResLimitEventReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{161} + return file_Gameapi_proto_rawDescGZIP(), []int{161} } func (x *ResLimitEventReward) GetCode() RES_CODE { @@ -9529,7 +9532,7 @@ type ReqSelectLimitEvent struct { func (x *ReqSelectLimitEvent) Reset() { *x = ReqSelectLimitEvent{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[162] + mi := &file_Gameapi_proto_msgTypes[162] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9541,7 +9544,7 @@ func (x *ReqSelectLimitEvent) String() string { func (*ReqSelectLimitEvent) ProtoMessage() {} func (x *ReqSelectLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[162] + mi := &file_Gameapi_proto_msgTypes[162] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9554,7 +9557,7 @@ func (x *ReqSelectLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelectLimitEvent.ProtoReflect.Descriptor instead. func (*ReqSelectLimitEvent) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{162} + return file_Gameapi_proto_rawDescGZIP(), []int{162} } func (x *ReqSelectLimitEvent) GetId() int32 { @@ -9575,7 +9578,7 @@ type ResSelectLimitEvent struct { func (x *ResSelectLimitEvent) Reset() { *x = ResSelectLimitEvent{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[163] + mi := &file_Gameapi_proto_msgTypes[163] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9587,7 +9590,7 @@ func (x *ResSelectLimitEvent) String() string { func (*ResSelectLimitEvent) ProtoMessage() {} func (x *ResSelectLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[163] + mi := &file_Gameapi_proto_msgTypes[163] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9600,7 +9603,7 @@ func (x *ResSelectLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelectLimitEvent.ProtoReflect.Descriptor instead. func (*ResSelectLimitEvent) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{163} + return file_Gameapi_proto_rawDescGZIP(), []int{163} } func (x *ResSelectLimitEvent) GetCode() RES_CODE { @@ -9628,7 +9631,7 @@ type LimitEvent struct { func (x *LimitEvent) Reset() { *x = LimitEvent{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[164] + mi := &file_Gameapi_proto_msgTypes[164] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9640,7 +9643,7 @@ func (x *LimitEvent) String() string { func (*LimitEvent) ProtoMessage() {} func (x *LimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[164] + mi := &file_Gameapi_proto_msgTypes[164] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9653,7 +9656,7 @@ func (x *LimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use LimitEvent.ProtoReflect.Descriptor instead. func (*LimitEvent) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{164} + return file_Gameapi_proto_rawDescGZIP(), []int{164} } func (x *LimitEvent) GetEndTime() int32 { @@ -9683,7 +9686,7 @@ type LimitEventNotify struct { func (x *LimitEventNotify) Reset() { *x = LimitEventNotify{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[165] + mi := &file_Gameapi_proto_msgTypes[165] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9695,7 +9698,7 @@ func (x *LimitEventNotify) String() string { func (*LimitEventNotify) ProtoMessage() {} func (x *LimitEventNotify) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[165] + mi := &file_Gameapi_proto_msgTypes[165] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9708,7 +9711,7 @@ func (x *LimitEventNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use LimitEventNotify.ProtoReflect.Descriptor instead. func (*LimitEventNotify) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{165} + return file_Gameapi_proto_rawDescGZIP(), []int{165} } func (x *LimitEventNotify) GetId() int32 { @@ -9747,7 +9750,7 @@ type ReqLimitSenceReward struct { func (x *ReqLimitSenceReward) Reset() { *x = ReqLimitSenceReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[166] + mi := &file_Gameapi_proto_msgTypes[166] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9759,7 +9762,7 @@ func (x *ReqLimitSenceReward) String() string { func (*ReqLimitSenceReward) ProtoMessage() {} func (x *ReqLimitSenceReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[166] + mi := &file_Gameapi_proto_msgTypes[166] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9772,7 +9775,7 @@ func (x *ReqLimitSenceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitSenceReward.ProtoReflect.Descriptor instead. func (*ReqLimitSenceReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{166} + return file_Gameapi_proto_rawDescGZIP(), []int{166} } type ResLimitSenceReward struct { @@ -9786,7 +9789,7 @@ type ResLimitSenceReward struct { func (x *ResLimitSenceReward) Reset() { *x = ResLimitSenceReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[167] + mi := &file_Gameapi_proto_msgTypes[167] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9798,7 +9801,7 @@ func (x *ResLimitSenceReward) String() string { func (*ResLimitSenceReward) ProtoMessage() {} func (x *ResLimitSenceReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[167] + mi := &file_Gameapi_proto_msgTypes[167] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9811,7 +9814,7 @@ func (x *ResLimitSenceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitSenceReward.ProtoReflect.Descriptor instead. func (*ResLimitSenceReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{167} + return file_Gameapi_proto_rawDescGZIP(), []int{167} } func (x *ResLimitSenceReward) GetCode() RES_CODE { @@ -9839,7 +9842,7 @@ type ResChessRainReward struct { func (x *ResChessRainReward) Reset() { *x = ResChessRainReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[168] + mi := &file_Gameapi_proto_msgTypes[168] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9851,7 +9854,7 @@ func (x *ResChessRainReward) String() string { func (*ResChessRainReward) ProtoMessage() {} func (x *ResChessRainReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[168] + mi := &file_Gameapi_proto_msgTypes[168] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9864,7 +9867,7 @@ func (x *ResChessRainReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessRainReward.ProtoReflect.Descriptor instead. func (*ResChessRainReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{168} + return file_Gameapi_proto_rawDescGZIP(), []int{168} } func (x *ResChessRainReward) GetItems() []*ItemInfo { @@ -9892,7 +9895,7 @@ type ReqFastProduceReward struct { func (x *ReqFastProduceReward) Reset() { *x = ReqFastProduceReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[169] + mi := &file_Gameapi_proto_msgTypes[169] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9904,7 +9907,7 @@ func (x *ReqFastProduceReward) String() string { func (*ReqFastProduceReward) ProtoMessage() {} func (x *ReqFastProduceReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[169] + mi := &file_Gameapi_proto_msgTypes[169] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9917,7 +9920,7 @@ func (x *ReqFastProduceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFastProduceReward.ProtoReflect.Descriptor instead. func (*ReqFastProduceReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{169} + return file_Gameapi_proto_rawDescGZIP(), []int{169} } func (x *ReqFastProduceReward) GetEnergy() int32 { @@ -9938,7 +9941,7 @@ type ResFastProduceReward struct { func (x *ResFastProduceReward) Reset() { *x = ResFastProduceReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[170] + mi := &file_Gameapi_proto_msgTypes[170] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9950,7 +9953,7 @@ func (x *ResFastProduceReward) String() string { func (*ResFastProduceReward) ProtoMessage() {} func (x *ResFastProduceReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[170] + mi := &file_Gameapi_proto_msgTypes[170] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9963,7 +9966,7 @@ func (x *ResFastProduceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFastProduceReward.ProtoReflect.Descriptor instead. func (*ResFastProduceReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{170} + return file_Gameapi_proto_rawDescGZIP(), []int{170} } func (x *ResFastProduceReward) GetCode() RES_CODE { @@ -9991,7 +9994,7 @@ type ReqSearchPlayer struct { func (x *ReqSearchPlayer) Reset() { *x = ReqSearchPlayer{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[171] + mi := &file_Gameapi_proto_msgTypes[171] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10003,7 +10006,7 @@ func (x *ReqSearchPlayer) String() string { func (*ReqSearchPlayer) ProtoMessage() {} func (x *ReqSearchPlayer) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[171] + mi := &file_Gameapi_proto_msgTypes[171] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10016,7 +10019,7 @@ func (x *ReqSearchPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSearchPlayer.ProtoReflect.Descriptor instead. func (*ReqSearchPlayer) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{171} + return file_Gameapi_proto_rawDescGZIP(), []int{171} } func (x *ReqSearchPlayer) GetUid() string { @@ -10037,7 +10040,7 @@ type ResSearchPlayer struct { func (x *ResSearchPlayer) Reset() { *x = ResSearchPlayer{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[172] + mi := &file_Gameapi_proto_msgTypes[172] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10049,7 +10052,7 @@ func (x *ResSearchPlayer) String() string { func (*ResSearchPlayer) ProtoMessage() {} func (x *ResSearchPlayer) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[172] + mi := &file_Gameapi_proto_msgTypes[172] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10062,7 +10065,7 @@ func (x *ResSearchPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSearchPlayer.ProtoReflect.Descriptor instead. func (*ResSearchPlayer) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{172} + return file_Gameapi_proto_rawDescGZIP(), []int{172} } func (x *ResSearchPlayer) GetCode() int32 { @@ -10097,7 +10100,7 @@ type ResPlayerSimple struct { func (x *ResPlayerSimple) Reset() { *x = ResPlayerSimple{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[173] + mi := &file_Gameapi_proto_msgTypes[173] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10109,7 +10112,7 @@ func (x *ResPlayerSimple) String() string { func (*ResPlayerSimple) ProtoMessage() {} func (x *ResPlayerSimple) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[173] + mi := &file_Gameapi_proto_msgTypes[173] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10122,7 +10125,7 @@ func (x *ResPlayerSimple) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerSimple.ProtoReflect.Descriptor instead. func (*ResPlayerSimple) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{173} + return file_Gameapi_proto_rawDescGZIP(), []int{173} } func (x *ResPlayerSimple) GetUid() int64 { @@ -10203,7 +10206,7 @@ type ResPlayerRank struct { func (x *ResPlayerRank) Reset() { *x = ResPlayerRank{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[174] + mi := &file_Gameapi_proto_msgTypes[174] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10215,7 +10218,7 @@ func (x *ResPlayerRank) String() string { func (*ResPlayerRank) ProtoMessage() {} func (x *ResPlayerRank) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[174] + mi := &file_Gameapi_proto_msgTypes[174] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10228,7 +10231,7 @@ func (x *ResPlayerRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerRank.ProtoReflect.Descriptor instead. func (*ResPlayerRank) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{174} + return file_Gameapi_proto_rawDescGZIP(), []int{174} } func (x *ResPlayerRank) GetUid() int64 { @@ -10287,7 +10290,7 @@ type ResFriendLog struct { func (x *ResFriendLog) Reset() { *x = ResFriendLog{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[175] + mi := &file_Gameapi_proto_msgTypes[175] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10299,7 +10302,7 @@ func (x *ResFriendLog) String() string { func (*ResFriendLog) ProtoMessage() {} func (x *ResFriendLog) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[175] + mi := &file_Gameapi_proto_msgTypes[175] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10312,7 +10315,7 @@ func (x *ResFriendLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendLog.ProtoReflect.Descriptor instead. func (*ResFriendLog) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{175} + return file_Gameapi_proto_rawDescGZIP(), []int{175} } func (x *ResFriendLog) GetPlayer() *ResPlayerSimple { @@ -10360,7 +10363,7 @@ type NotifyFriendLog struct { func (x *NotifyFriendLog) Reset() { *x = NotifyFriendLog{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[176] + mi := &file_Gameapi_proto_msgTypes[176] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10372,7 +10375,7 @@ func (x *NotifyFriendLog) String() string { func (*NotifyFriendLog) ProtoMessage() {} func (x *NotifyFriendLog) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[176] + mi := &file_Gameapi_proto_msgTypes[176] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10385,7 +10388,7 @@ func (x *NotifyFriendLog) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyFriendLog.ProtoReflect.Descriptor instead. func (*NotifyFriendLog) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{176} + return file_Gameapi_proto_rawDescGZIP(), []int{176} } func (x *NotifyFriendLog) GetInfo() *ResFriendLog { @@ -10405,7 +10408,7 @@ type NotifyFriendCard struct { func (x *NotifyFriendCard) Reset() { *x = NotifyFriendCard{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[177] + mi := &file_Gameapi_proto_msgTypes[177] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10417,7 +10420,7 @@ func (x *NotifyFriendCard) String() string { func (*NotifyFriendCard) ProtoMessage() {} func (x *NotifyFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[177] + mi := &file_Gameapi_proto_msgTypes[177] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10430,7 +10433,7 @@ func (x *NotifyFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyFriendCard.ProtoReflect.Descriptor instead. func (*NotifyFriendCard) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{177} + return file_Gameapi_proto_rawDescGZIP(), []int{177} } func (x *NotifyFriendCard) GetInfo() *ResFriendCard { @@ -10460,7 +10463,7 @@ type ResFriendCard struct { func (x *ResFriendCard) Reset() { *x = ResFriendCard{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[178] + mi := &file_Gameapi_proto_msgTypes[178] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10472,7 +10475,7 @@ func (x *ResFriendCard) String() string { func (*ResFriendCard) ProtoMessage() {} func (x *ResFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[178] + mi := &file_Gameapi_proto_msgTypes[178] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10485,7 +10488,7 @@ func (x *ResFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCard.ProtoReflect.Descriptor instead. func (*ResFriendCard) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{178} + return file_Gameapi_proto_rawDescGZIP(), []int{178} } func (x *ResFriendCard) GetUid() int64 { @@ -10576,7 +10579,7 @@ type ReqKv struct { func (x *ReqKv) Reset() { *x = ReqKv{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[179] + mi := &file_Gameapi_proto_msgTypes[179] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10588,7 +10591,7 @@ func (x *ReqKv) String() string { func (*ReqKv) ProtoMessage() {} func (x *ReqKv) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[179] + mi := &file_Gameapi_proto_msgTypes[179] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10601,7 +10604,7 @@ func (x *ReqKv) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKv.ProtoReflect.Descriptor instead. func (*ReqKv) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{179} + return file_Gameapi_proto_rawDescGZIP(), []int{179} } func (x *ReqKv) GetKey() int32 { @@ -10628,7 +10631,7 @@ type ResKv struct { func (x *ResKv) Reset() { *x = ResKv{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[180] + mi := &file_Gameapi_proto_msgTypes[180] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10640,7 +10643,7 @@ func (x *ResKv) String() string { func (*ResKv) ProtoMessage() {} func (x *ResKv) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[180] + mi := &file_Gameapi_proto_msgTypes[180] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10653,7 +10656,7 @@ func (x *ResKv) ProtoReflect() protoreflect.Message { // Deprecated: Use ResKv.ProtoReflect.Descriptor instead. func (*ResKv) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{180} + return file_Gameapi_proto_rawDescGZIP(), []int{180} } func (x *ResKv) GetKv() map[int32]string { @@ -10672,7 +10675,7 @@ type ReqFriendRecommend struct { func (x *ReqFriendRecommend) Reset() { *x = ReqFriendRecommend{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[181] + mi := &file_Gameapi_proto_msgTypes[181] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10684,7 +10687,7 @@ func (x *ReqFriendRecommend) String() string { func (*ReqFriendRecommend) ProtoMessage() {} func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[181] + mi := &file_Gameapi_proto_msgTypes[181] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10697,7 +10700,7 @@ func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendRecommend.ProtoReflect.Descriptor instead. func (*ReqFriendRecommend) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{181} + return file_Gameapi_proto_rawDescGZIP(), []int{181} } type ResFriendRecommend struct { @@ -10710,7 +10713,7 @@ type ResFriendRecommend struct { func (x *ResFriendRecommend) Reset() { *x = ResFriendRecommend{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[182] + mi := &file_Gameapi_proto_msgTypes[182] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10722,7 +10725,7 @@ func (x *ResFriendRecommend) String() string { func (*ResFriendRecommend) ProtoMessage() {} func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[182] + mi := &file_Gameapi_proto_msgTypes[182] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10735,7 +10738,7 @@ func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendRecommend.ProtoReflect.Descriptor instead. func (*ResFriendRecommend) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{182} + return file_Gameapi_proto_rawDescGZIP(), []int{182} } func (x *ResFriendRecommend) GetList() []*ResPlayerSimple { @@ -10756,7 +10759,7 @@ type ReqFriendIgnore struct { func (x *ReqFriendIgnore) Reset() { *x = ReqFriendIgnore{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[183] + mi := &file_Gameapi_proto_msgTypes[183] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10768,7 +10771,7 @@ func (x *ReqFriendIgnore) String() string { func (*ReqFriendIgnore) ProtoMessage() {} func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[183] + mi := &file_Gameapi_proto_msgTypes[183] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10781,7 +10784,7 @@ func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendIgnore.ProtoReflect.Descriptor instead. func (*ReqFriendIgnore) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{183} + return file_Gameapi_proto_rawDescGZIP(), []int{183} } func (x *ReqFriendIgnore) GetUid() int64 { @@ -10802,7 +10805,7 @@ type ResFriendIgnore struct { func (x *ResFriendIgnore) Reset() { *x = ResFriendIgnore{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[184] + mi := &file_Gameapi_proto_msgTypes[184] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10814,7 +10817,7 @@ func (x *ResFriendIgnore) String() string { func (*ResFriendIgnore) ProtoMessage() {} func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[184] + mi := &file_Gameapi_proto_msgTypes[184] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10827,7 +10830,7 @@ func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendIgnore.ProtoReflect.Descriptor instead. func (*ResFriendIgnore) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{184} + return file_Gameapi_proto_rawDescGZIP(), []int{184} } func (x *ResFriendIgnore) GetCode() RES_CODE { @@ -10853,7 +10856,7 @@ type ReqFriendList struct { func (x *ReqFriendList) Reset() { *x = ReqFriendList{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[185] + mi := &file_Gameapi_proto_msgTypes[185] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10865,7 +10868,7 @@ func (x *ReqFriendList) String() string { func (*ReqFriendList) ProtoMessage() {} func (x *ReqFriendList) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[185] + mi := &file_Gameapi_proto_msgTypes[185] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10878,7 +10881,7 @@ func (x *ReqFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendList.ProtoReflect.Descriptor instead. func (*ReqFriendList) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{185} + return file_Gameapi_proto_rawDescGZIP(), []int{185} } type ResFriendList struct { @@ -10891,7 +10894,7 @@ type ResFriendList struct { func (x *ResFriendList) Reset() { *x = ResFriendList{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[186] + mi := &file_Gameapi_proto_msgTypes[186] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10903,7 +10906,7 @@ func (x *ResFriendList) String() string { func (*ResFriendList) ProtoMessage() {} func (x *ResFriendList) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[186] + mi := &file_Gameapi_proto_msgTypes[186] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10916,7 +10919,7 @@ func (x *ResFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendList.ProtoReflect.Descriptor instead. func (*ResFriendList) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{186} + return file_Gameapi_proto_rawDescGZIP(), []int{186} } func (x *ResFriendList) GetFriendList() []*ResPlayerSimple { @@ -10935,7 +10938,7 @@ type ReqFriendApply struct { func (x *ReqFriendApply) Reset() { *x = ReqFriendApply{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[187] + mi := &file_Gameapi_proto_msgTypes[187] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10947,7 +10950,7 @@ func (x *ReqFriendApply) String() string { func (*ReqFriendApply) ProtoMessage() {} func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[187] + mi := &file_Gameapi_proto_msgTypes[187] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10960,7 +10963,7 @@ func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendApply.ProtoReflect.Descriptor instead. func (*ReqFriendApply) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{187} + return file_Gameapi_proto_rawDescGZIP(), []int{187} } type ResFriendApply struct { @@ -10973,7 +10976,7 @@ type ResFriendApply struct { func (x *ResFriendApply) Reset() { *x = ResFriendApply{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[188] + mi := &file_Gameapi_proto_msgTypes[188] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10985,7 +10988,7 @@ func (x *ResFriendApply) String() string { func (*ResFriendApply) ProtoMessage() {} func (x *ResFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[188] + mi := &file_Gameapi_proto_msgTypes[188] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10998,7 +11001,7 @@ func (x *ResFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApply.ProtoReflect.Descriptor instead. func (*ResFriendApply) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{188} + return file_Gameapi_proto_rawDescGZIP(), []int{188} } func (x *ResFriendApply) GetApplyList() []*ResFriendApplyInfo { @@ -11019,7 +11022,7 @@ type ResFriendApplyInfo struct { func (x *ResFriendApplyInfo) Reset() { *x = ResFriendApplyInfo{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[189] + mi := &file_Gameapi_proto_msgTypes[189] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11031,7 +11034,7 @@ func (x *ResFriendApplyInfo) String() string { func (*ResFriendApplyInfo) ProtoMessage() {} func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[189] + mi := &file_Gameapi_proto_msgTypes[189] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11044,7 +11047,7 @@ func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyInfo.ProtoReflect.Descriptor instead. func (*ResFriendApplyInfo) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{189} + return file_Gameapi_proto_rawDescGZIP(), []int{189} } func (x *ResFriendApplyInfo) GetPlayer() *ResPlayerSimple { @@ -11070,7 +11073,7 @@ type ReqFriendCardMsg struct { func (x *ReqFriendCardMsg) Reset() { *x = ReqFriendCardMsg{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[190] + mi := &file_Gameapi_proto_msgTypes[190] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11082,7 +11085,7 @@ func (x *ReqFriendCardMsg) String() string { func (*ReqFriendCardMsg) ProtoMessage() {} func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[190] + mi := &file_Gameapi_proto_msgTypes[190] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11095,7 +11098,7 @@ func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendCardMsg.ProtoReflect.Descriptor instead. func (*ReqFriendCardMsg) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{190} + return file_Gameapi_proto_rawDescGZIP(), []int{190} } type ResFriendCardMsg struct { @@ -11108,7 +11111,7 @@ type ResFriendCardMsg struct { func (x *ResFriendCardMsg) Reset() { *x = ResFriendCardMsg{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[191] + mi := &file_Gameapi_proto_msgTypes[191] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11120,7 +11123,7 @@ func (x *ResFriendCardMsg) String() string { func (*ResFriendCardMsg) ProtoMessage() {} func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[191] + mi := &file_Gameapi_proto_msgTypes[191] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11133,7 +11136,7 @@ func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCardMsg.ProtoReflect.Descriptor instead. func (*ResFriendCardMsg) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{191} + return file_Gameapi_proto_rawDescGZIP(), []int{191} } func (x *ResFriendCardMsg) GetMsgList() []*ResFriendCard { @@ -11152,7 +11155,7 @@ type ReqFriendTimeLine struct { func (x *ReqFriendTimeLine) Reset() { *x = ReqFriendTimeLine{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[192] + mi := &file_Gameapi_proto_msgTypes[192] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11164,7 +11167,7 @@ func (x *ReqFriendTimeLine) String() string { func (*ReqFriendTimeLine) ProtoMessage() {} func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[192] + mi := &file_Gameapi_proto_msgTypes[192] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11177,7 +11180,7 @@ func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTimeLine.ProtoReflect.Descriptor instead. func (*ReqFriendTimeLine) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{192} + return file_Gameapi_proto_rawDescGZIP(), []int{192} } type ResFriendTimeLine struct { @@ -11190,7 +11193,7 @@ type ResFriendTimeLine struct { func (x *ResFriendTimeLine) Reset() { *x = ResFriendTimeLine{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[193] + mi := &file_Gameapi_proto_msgTypes[193] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11202,7 +11205,7 @@ func (x *ResFriendTimeLine) String() string { func (*ResFriendTimeLine) ProtoMessage() {} func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[193] + mi := &file_Gameapi_proto_msgTypes[193] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11215,7 +11218,7 @@ func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTimeLine.ProtoReflect.Descriptor instead. func (*ResFriendTimeLine) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{193} + return file_Gameapi_proto_rawDescGZIP(), []int{193} } func (x *ResFriendTimeLine) GetLog() []*ResFriendLog { @@ -11237,7 +11240,7 @@ type ResFriendApplyNotify struct { func (x *ResFriendApplyNotify) Reset() { *x = ResFriendApplyNotify{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[194] + mi := &file_Gameapi_proto_msgTypes[194] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11249,7 +11252,7 @@ func (x *ResFriendApplyNotify) String() string { func (*ResFriendApplyNotify) ProtoMessage() {} func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[194] + mi := &file_Gameapi_proto_msgTypes[194] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11262,7 +11265,7 @@ func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyNotify.ProtoReflect.Descriptor instead. func (*ResFriendApplyNotify) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{194} + return file_Gameapi_proto_rawDescGZIP(), []int{194} } func (x *ResFriendApplyNotify) GetPlayer() *ResPlayerSimple { @@ -11297,7 +11300,7 @@ type ReqApplyFriend struct { func (x *ReqApplyFriend) Reset() { *x = ReqApplyFriend{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[195] + mi := &file_Gameapi_proto_msgTypes[195] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11309,7 +11312,7 @@ func (x *ReqApplyFriend) String() string { func (*ReqApplyFriend) ProtoMessage() {} func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[195] + mi := &file_Gameapi_proto_msgTypes[195] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11322,7 +11325,7 @@ func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqApplyFriend.ProtoReflect.Descriptor instead. func (*ReqApplyFriend) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{195} + return file_Gameapi_proto_rawDescGZIP(), []int{195} } func (x *ReqApplyFriend) GetUid() int64 { @@ -11343,7 +11346,7 @@ type ResApplyFriend struct { func (x *ResApplyFriend) Reset() { *x = ResApplyFriend{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[196] + mi := &file_Gameapi_proto_msgTypes[196] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11355,7 +11358,7 @@ func (x *ResApplyFriend) String() string { func (*ResApplyFriend) ProtoMessage() {} func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[196] + mi := &file_Gameapi_proto_msgTypes[196] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11368,7 +11371,7 @@ func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResApplyFriend.ProtoReflect.Descriptor instead. func (*ResApplyFriend) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{196} + return file_Gameapi_proto_rawDescGZIP(), []int{196} } func (x *ResApplyFriend) GetCode() RES_CODE { @@ -11396,7 +11399,7 @@ type ReqAgreeFriend struct { func (x *ReqAgreeFriend) Reset() { *x = ReqAgreeFriend{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[197] + mi := &file_Gameapi_proto_msgTypes[197] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11408,7 +11411,7 @@ func (x *ReqAgreeFriend) String() string { func (*ReqAgreeFriend) ProtoMessage() {} func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[197] + mi := &file_Gameapi_proto_msgTypes[197] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11421,7 +11424,7 @@ func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeFriend.ProtoReflect.Descriptor instead. func (*ReqAgreeFriend) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{197} + return file_Gameapi_proto_rawDescGZIP(), []int{197} } func (x *ReqAgreeFriend) GetUid() int64 { @@ -11444,7 +11447,7 @@ type ResAgreeFriend struct { func (x *ResAgreeFriend) Reset() { *x = ResAgreeFriend{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[198] + mi := &file_Gameapi_proto_msgTypes[198] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11456,7 +11459,7 @@ func (x *ResAgreeFriend) String() string { func (*ResAgreeFriend) ProtoMessage() {} func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[198] + mi := &file_Gameapi_proto_msgTypes[198] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11469,7 +11472,7 @@ func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeFriend.ProtoReflect.Descriptor instead. func (*ResAgreeFriend) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{198} + return file_Gameapi_proto_rawDescGZIP(), []int{198} } func (x *ResAgreeFriend) GetCode() RES_CODE { @@ -11511,7 +11514,7 @@ type ReqRefuseFriend struct { func (x *ReqRefuseFriend) Reset() { *x = ReqRefuseFriend{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[199] + mi := &file_Gameapi_proto_msgTypes[199] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11523,7 +11526,7 @@ func (x *ReqRefuseFriend) String() string { func (*ReqRefuseFriend) ProtoMessage() {} func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[199] + mi := &file_Gameapi_proto_msgTypes[199] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11536,7 +11539,7 @@ func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseFriend.ProtoReflect.Descriptor instead. func (*ReqRefuseFriend) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{199} + return file_Gameapi_proto_rawDescGZIP(), []int{199} } func (x *ReqRefuseFriend) GetUid() int64 { @@ -11558,7 +11561,7 @@ type ResRefuseFriend struct { func (x *ResRefuseFriend) Reset() { *x = ResRefuseFriend{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[200] + mi := &file_Gameapi_proto_msgTypes[200] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11570,7 +11573,7 @@ func (x *ResRefuseFriend) String() string { func (*ResRefuseFriend) ProtoMessage() {} func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[200] + mi := &file_Gameapi_proto_msgTypes[200] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11583,7 +11586,7 @@ func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseFriend.ProtoReflect.Descriptor instead. func (*ResRefuseFriend) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{200} + return file_Gameapi_proto_rawDescGZIP(), []int{200} } func (x *ResRefuseFriend) GetCode() RES_CODE { @@ -11618,7 +11621,7 @@ type ReqDelFriend struct { func (x *ReqDelFriend) Reset() { *x = ReqDelFriend{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[201] + mi := &file_Gameapi_proto_msgTypes[201] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11630,7 +11633,7 @@ func (x *ReqDelFriend) String() string { func (*ReqDelFriend) ProtoMessage() {} func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[201] + mi := &file_Gameapi_proto_msgTypes[201] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11643,7 +11646,7 @@ func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDelFriend.ProtoReflect.Descriptor instead. func (*ReqDelFriend) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{201} + return file_Gameapi_proto_rawDescGZIP(), []int{201} } func (x *ReqDelFriend) GetUid() int64 { @@ -11665,7 +11668,7 @@ type ResDelFriend struct { func (x *ResDelFriend) Reset() { *x = ResDelFriend{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[202] + mi := &file_Gameapi_proto_msgTypes[202] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11677,7 +11680,7 @@ func (x *ResDelFriend) String() string { func (*ResDelFriend) ProtoMessage() {} func (x *ResDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[202] + mi := &file_Gameapi_proto_msgTypes[202] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11690,7 +11693,7 @@ func (x *ResDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDelFriend.ProtoReflect.Descriptor instead. func (*ResDelFriend) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{202} + return file_Gameapi_proto_rawDescGZIP(), []int{202} } func (x *ResDelFriend) GetCode() RES_CODE { @@ -11725,7 +11728,7 @@ type ReqRank struct { func (x *ReqRank) Reset() { *x = ReqRank{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[203] + mi := &file_Gameapi_proto_msgTypes[203] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11737,7 +11740,7 @@ func (x *ReqRank) String() string { func (*ReqRank) ProtoMessage() {} func (x *ReqRank) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[203] + mi := &file_Gameapi_proto_msgTypes[203] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11750,7 +11753,7 @@ func (x *ReqRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRank.ProtoReflect.Descriptor instead. func (*ReqRank) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{203} + return file_Gameapi_proto_rawDescGZIP(), []int{203} } func (x *ReqRank) GetType() int32 { @@ -11773,7 +11776,7 @@ type ResRank struct { func (x *ResRank) Reset() { *x = ResRank{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[204] + mi := &file_Gameapi_proto_msgTypes[204] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11785,7 +11788,7 @@ func (x *ResRank) String() string { func (*ResRank) ProtoMessage() {} func (x *ResRank) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[204] + mi := &file_Gameapi_proto_msgTypes[204] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11798,7 +11801,7 @@ func (x *ResRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRank.ProtoReflect.Descriptor instead. func (*ResRank) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{204} + return file_Gameapi_proto_rawDescGZIP(), []int{204} } func (x *ResRank) GetType() int32 { @@ -11838,7 +11841,7 @@ type ReqMailList struct { func (x *ReqMailList) Reset() { *x = ReqMailList{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[205] + mi := &file_Gameapi_proto_msgTypes[205] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11850,7 +11853,7 @@ func (x *ReqMailList) String() string { func (*ReqMailList) ProtoMessage() {} func (x *ReqMailList) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[205] + mi := &file_Gameapi_proto_msgTypes[205] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11863,7 +11866,7 @@ func (x *ReqMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMailList.ProtoReflect.Descriptor instead. func (*ReqMailList) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{205} + return file_Gameapi_proto_rawDescGZIP(), []int{205} } type ResMailList struct { @@ -11876,7 +11879,7 @@ type ResMailList struct { func (x *ResMailList) Reset() { *x = ResMailList{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[206] + mi := &file_Gameapi_proto_msgTypes[206] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11888,7 +11891,7 @@ func (x *ResMailList) String() string { func (*ResMailList) ProtoMessage() {} func (x *ResMailList) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[206] + mi := &file_Gameapi_proto_msgTypes[206] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11901,7 +11904,7 @@ func (x *ResMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMailList.ProtoReflect.Descriptor instead. func (*ResMailList) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{206} + return file_Gameapi_proto_rawDescGZIP(), []int{206} } func (x *ResMailList) GetMailList() map[int32]*MailInfo { @@ -11926,7 +11929,7 @@ type MailInfo struct { func (x *MailInfo) Reset() { *x = MailInfo{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[207] + mi := &file_Gameapi_proto_msgTypes[207] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11938,7 +11941,7 @@ func (x *MailInfo) String() string { func (*MailInfo) ProtoMessage() {} func (x *MailInfo) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[207] + mi := &file_Gameapi_proto_msgTypes[207] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11951,7 +11954,7 @@ func (x *MailInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use MailInfo.ProtoReflect.Descriptor instead. func (*MailInfo) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{207} + return file_Gameapi_proto_rawDescGZIP(), []int{207} } func (x *MailInfo) GetId() int32 { @@ -12006,7 +12009,7 @@ type MailNotify struct { func (x *MailNotify) Reset() { *x = MailNotify{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[208] + mi := &file_Gameapi_proto_msgTypes[208] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12018,7 +12021,7 @@ func (x *MailNotify) String() string { func (*MailNotify) ProtoMessage() {} func (x *MailNotify) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[208] + mi := &file_Gameapi_proto_msgTypes[208] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12031,7 +12034,7 @@ func (x *MailNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use MailNotify.ProtoReflect.Descriptor instead. func (*MailNotify) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{208} + return file_Gameapi_proto_rawDescGZIP(), []int{208} } func (x *MailNotify) GetInfo() *MailInfo { @@ -12052,7 +12055,7 @@ type ReqReadMail struct { func (x *ReqReadMail) Reset() { *x = ReqReadMail{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[209] + mi := &file_Gameapi_proto_msgTypes[209] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12064,7 +12067,7 @@ func (x *ReqReadMail) String() string { func (*ReqReadMail) ProtoMessage() {} func (x *ReqReadMail) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[209] + mi := &file_Gameapi_proto_msgTypes[209] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12077,7 +12080,7 @@ func (x *ReqReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReadMail.ProtoReflect.Descriptor instead. func (*ReqReadMail) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{209} + return file_Gameapi_proto_rawDescGZIP(), []int{209} } func (x *ReqReadMail) GetId() int32 { @@ -12099,7 +12102,7 @@ type ResReadMail struct { func (x *ResReadMail) Reset() { *x = ResReadMail{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[210] + mi := &file_Gameapi_proto_msgTypes[210] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12111,7 +12114,7 @@ func (x *ResReadMail) String() string { func (*ResReadMail) ProtoMessage() {} func (x *ResReadMail) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[210] + mi := &file_Gameapi_proto_msgTypes[210] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12124,7 +12127,7 @@ func (x *ResReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResReadMail.ProtoReflect.Descriptor instead. func (*ResReadMail) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{210} + return file_Gameapi_proto_rawDescGZIP(), []int{210} } func (x *ResReadMail) GetCode() RES_CODE { @@ -12159,7 +12162,7 @@ type ReqGetMailReward struct { func (x *ReqGetMailReward) Reset() { *x = ReqGetMailReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[211] + mi := &file_Gameapi_proto_msgTypes[211] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12171,7 +12174,7 @@ func (x *ReqGetMailReward) String() string { func (*ReqGetMailReward) ProtoMessage() {} func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[211] + mi := &file_Gameapi_proto_msgTypes[211] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12184,7 +12187,7 @@ func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMailReward.ProtoReflect.Descriptor instead. func (*ReqGetMailReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{211} + return file_Gameapi_proto_rawDescGZIP(), []int{211} } func (x *ReqGetMailReward) GetId() int32 { @@ -12206,7 +12209,7 @@ type ResGetMailReward struct { func (x *ResGetMailReward) Reset() { *x = ResGetMailReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[212] + mi := &file_Gameapi_proto_msgTypes[212] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12218,7 +12221,7 @@ func (x *ResGetMailReward) String() string { func (*ResGetMailReward) ProtoMessage() {} func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[212] + mi := &file_Gameapi_proto_msgTypes[212] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12231,7 +12234,7 @@ func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMailReward.ProtoReflect.Descriptor instead. func (*ResGetMailReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{212} + return file_Gameapi_proto_rawDescGZIP(), []int{212} } func (x *ResGetMailReward) GetCode() RES_CODE { @@ -12266,7 +12269,7 @@ type ReqDeleteMail struct { func (x *ReqDeleteMail) Reset() { *x = ReqDeleteMail{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[213] + mi := &file_Gameapi_proto_msgTypes[213] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12278,7 +12281,7 @@ func (x *ReqDeleteMail) String() string { func (*ReqDeleteMail) ProtoMessage() {} func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[213] + mi := &file_Gameapi_proto_msgTypes[213] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12291,7 +12294,7 @@ func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDeleteMail.ProtoReflect.Descriptor instead. func (*ReqDeleteMail) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{213} + return file_Gameapi_proto_rawDescGZIP(), []int{213} } func (x *ReqDeleteMail) GetId() int32 { @@ -12313,7 +12316,7 @@ type ResDeleteMail struct { func (x *ResDeleteMail) Reset() { *x = ResDeleteMail{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[214] + mi := &file_Gameapi_proto_msgTypes[214] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12325,7 +12328,7 @@ func (x *ResDeleteMail) String() string { func (*ResDeleteMail) ProtoMessage() {} func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[214] + mi := &file_Gameapi_proto_msgTypes[214] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12338,7 +12341,7 @@ func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDeleteMail.ProtoReflect.Descriptor instead. func (*ResDeleteMail) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{214} + return file_Gameapi_proto_rawDescGZIP(), []int{214} } func (x *ResDeleteMail) GetCode() RES_CODE { @@ -12379,7 +12382,7 @@ type ResCharge struct { func (x *ResCharge) Reset() { *x = ResCharge{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[215] + mi := &file_Gameapi_proto_msgTypes[215] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12391,7 +12394,7 @@ func (x *ResCharge) String() string { func (*ResCharge) ProtoMessage() {} func (x *ResCharge) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[215] + mi := &file_Gameapi_proto_msgTypes[215] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12404,7 +12407,7 @@ func (x *ResCharge) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCharge.ProtoReflect.Descriptor instead. func (*ResCharge) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{215} + return file_Gameapi_proto_rawDescGZIP(), []int{215} } func (x *ResCharge) GetCharge() float32 { @@ -12474,7 +12477,7 @@ type ResSpecialShop struct { func (x *ResSpecialShop) Reset() { *x = ResSpecialShop{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[216] + mi := &file_Gameapi_proto_msgTypes[216] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12486,7 +12489,7 @@ func (x *ResSpecialShop) String() string { func (*ResSpecialShop) ProtoMessage() {} func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[216] + mi := &file_Gameapi_proto_msgTypes[216] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12499,7 +12502,7 @@ func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSpecialShop.ProtoReflect.Descriptor instead. func (*ResSpecialShop) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{216} + return file_Gameapi_proto_rawDescGZIP(), []int{216} } func (x *ResSpecialShop) GetGrade() int32 { @@ -12528,7 +12531,7 @@ type ResChessShop struct { func (x *ResChessShop) Reset() { *x = ResChessShop{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[217] + mi := &file_Gameapi_proto_msgTypes[217] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12540,7 +12543,7 @@ func (x *ResChessShop) String() string { func (*ResChessShop) ProtoMessage() {} func (x *ResChessShop) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[217] + mi := &file_Gameapi_proto_msgTypes[217] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12553,7 +12556,7 @@ func (x *ResChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessShop.ProtoReflect.Descriptor instead. func (*ResChessShop) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{217} + return file_Gameapi_proto_rawDescGZIP(), []int{217} } func (x *ResChessShop) GetDiamond() int32 { @@ -12585,7 +12588,7 @@ type ReqFreeShop struct { func (x *ReqFreeShop) Reset() { *x = ReqFreeShop{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[218] + mi := &file_Gameapi_proto_msgTypes[218] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12597,7 +12600,7 @@ func (x *ReqFreeShop) String() string { func (*ReqFreeShop) ProtoMessage() {} func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[218] + mi := &file_Gameapi_proto_msgTypes[218] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12610,7 +12613,7 @@ func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFreeShop.ProtoReflect.Descriptor instead. func (*ReqFreeShop) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{218} + return file_Gameapi_proto_rawDescGZIP(), []int{218} } type ResFreeShop struct { @@ -12624,7 +12627,7 @@ type ResFreeShop struct { func (x *ResFreeShop) Reset() { *x = ResFreeShop{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[219] + mi := &file_Gameapi_proto_msgTypes[219] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12636,7 +12639,7 @@ func (x *ResFreeShop) String() string { func (*ResFreeShop) ProtoMessage() {} func (x *ResFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[219] + mi := &file_Gameapi_proto_msgTypes[219] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12649,7 +12652,7 @@ func (x *ResFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFreeShop.ProtoReflect.Descriptor instead. func (*ResFreeShop) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{219} + return file_Gameapi_proto_rawDescGZIP(), []int{219} } func (x *ResFreeShop) GetCode() RES_CODE { @@ -12677,7 +12680,7 @@ type ReqBuyChessShop struct { func (x *ReqBuyChessShop) Reset() { *x = ReqBuyChessShop{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[220] + mi := &file_Gameapi_proto_msgTypes[220] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12689,7 +12692,7 @@ func (x *ReqBuyChessShop) String() string { func (*ReqBuyChessShop) ProtoMessage() {} func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[220] + mi := &file_Gameapi_proto_msgTypes[220] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12702,7 +12705,7 @@ func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{220} + return file_Gameapi_proto_rawDescGZIP(), []int{220} } func (x *ReqBuyChessShop) GetId() int32 { @@ -12723,7 +12726,7 @@ type ResBuyChessShop struct { func (x *ResBuyChessShop) Reset() { *x = ResBuyChessShop{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[221] + mi := &file_Gameapi_proto_msgTypes[221] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12735,7 +12738,7 @@ func (x *ResBuyChessShop) String() string { func (*ResBuyChessShop) ProtoMessage() {} func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[221] + mi := &file_Gameapi_proto_msgTypes[221] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12748,7 +12751,7 @@ func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop.ProtoReflect.Descriptor instead. func (*ResBuyChessShop) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{221} + return file_Gameapi_proto_rawDescGZIP(), []int{221} } func (x *ResBuyChessShop) GetCode() RES_CODE { @@ -12777,7 +12780,7 @@ type ReqBuyChessShop2 struct { func (x *ReqBuyChessShop2) Reset() { *x = ReqBuyChessShop2{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[222] + mi := &file_Gameapi_proto_msgTypes[222] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12789,7 +12792,7 @@ func (x *ReqBuyChessShop2) String() string { func (*ReqBuyChessShop2) ProtoMessage() {} func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[222] + mi := &file_Gameapi_proto_msgTypes[222] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12802,7 +12805,7 @@ func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop2.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop2) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{222} + return file_Gameapi_proto_rawDescGZIP(), []int{222} } func (x *ReqBuyChessShop2) GetId() int32 { @@ -12830,7 +12833,7 @@ type ResBuyChessShop2 struct { func (x *ResBuyChessShop2) Reset() { *x = ResBuyChessShop2{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[223] + mi := &file_Gameapi_proto_msgTypes[223] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12842,7 +12845,7 @@ func (x *ResBuyChessShop2) String() string { func (*ResBuyChessShop2) ProtoMessage() {} func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[223] + mi := &file_Gameapi_proto_msgTypes[223] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12855,7 +12858,7 @@ func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop2.ProtoReflect.Descriptor instead. func (*ResBuyChessShop2) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{223} + return file_Gameapi_proto_rawDescGZIP(), []int{223} } func (x *ResBuyChessShop2) GetCode() RES_CODE { @@ -12881,7 +12884,7 @@ type ReqRefreshChessShop struct { func (x *ReqRefreshChessShop) Reset() { *x = ReqRefreshChessShop{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[224] + mi := &file_Gameapi_proto_msgTypes[224] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12893,7 +12896,7 @@ func (x *ReqRefreshChessShop) String() string { func (*ReqRefreshChessShop) ProtoMessage() {} func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[224] + mi := &file_Gameapi_proto_msgTypes[224] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12906,7 +12909,7 @@ func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefreshChessShop.ProtoReflect.Descriptor instead. func (*ReqRefreshChessShop) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{224} + return file_Gameapi_proto_rawDescGZIP(), []int{224} } type ResRefreshChessShop struct { @@ -12920,7 +12923,7 @@ type ResRefreshChessShop struct { func (x *ResRefreshChessShop) Reset() { *x = ResRefreshChessShop{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[225] + mi := &file_Gameapi_proto_msgTypes[225] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12932,7 +12935,7 @@ func (x *ResRefreshChessShop) String() string { func (*ResRefreshChessShop) ProtoMessage() {} func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[225] + mi := &file_Gameapi_proto_msgTypes[225] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12945,7 +12948,7 @@ func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefreshChessShop.ProtoReflect.Descriptor instead. func (*ResRefreshChessShop) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{225} + return file_Gameapi_proto_rawDescGZIP(), []int{225} } func (x *ResRefreshChessShop) GetCode() RES_CODE { @@ -12970,7 +12973,7 @@ type ReqEndless struct { func (x *ReqEndless) Reset() { *x = ReqEndless{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[226] + mi := &file_Gameapi_proto_msgTypes[226] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12982,7 +12985,7 @@ func (x *ReqEndless) String() string { func (*ReqEndless) ProtoMessage() {} func (x *ReqEndless) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[226] + mi := &file_Gameapi_proto_msgTypes[226] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12995,7 +12998,7 @@ func (x *ReqEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndless.ProtoReflect.Descriptor instead. func (*ReqEndless) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{226} + return file_Gameapi_proto_rawDescGZIP(), []int{226} } type ResEndless struct { @@ -13009,7 +13012,7 @@ type ResEndless struct { func (x *ResEndless) Reset() { *x = ResEndless{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[227] + mi := &file_Gameapi_proto_msgTypes[227] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13021,7 +13024,7 @@ func (x *ResEndless) String() string { func (*ResEndless) ProtoMessage() {} func (x *ResEndless) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[227] + mi := &file_Gameapi_proto_msgTypes[227] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13034,7 +13037,7 @@ func (x *ResEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndless.ProtoReflect.Descriptor instead. func (*ResEndless) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{227} + return file_Gameapi_proto_rawDescGZIP(), []int{227} } func (x *ResEndless) GetId() int32 { @@ -13063,7 +13066,7 @@ type ResEndlessInfo struct { func (x *ResEndlessInfo) Reset() { *x = ResEndlessInfo{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[228] + mi := &file_Gameapi_proto_msgTypes[228] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13075,7 +13078,7 @@ func (x *ResEndlessInfo) String() string { func (*ResEndlessInfo) ProtoMessage() {} func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[228] + mi := &file_Gameapi_proto_msgTypes[228] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13088,7 +13091,7 @@ func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessInfo.ProtoReflect.Descriptor instead. func (*ResEndlessInfo) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{228} + return file_Gameapi_proto_rawDescGZIP(), []int{228} } func (x *ResEndlessInfo) GetChargeId() int32 { @@ -13120,7 +13123,7 @@ type ReqEndlessReward struct { func (x *ReqEndlessReward) Reset() { *x = ReqEndlessReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[229] + mi := &file_Gameapi_proto_msgTypes[229] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13132,7 +13135,7 @@ func (x *ReqEndlessReward) String() string { func (*ReqEndlessReward) ProtoMessage() {} func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[229] + mi := &file_Gameapi_proto_msgTypes[229] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13145,7 +13148,7 @@ func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndlessReward.ProtoReflect.Descriptor instead. func (*ReqEndlessReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{229} + return file_Gameapi_proto_rawDescGZIP(), []int{229} } type ResEndlessReward struct { @@ -13159,7 +13162,7 @@ type ResEndlessReward struct { func (x *ResEndlessReward) Reset() { *x = ResEndlessReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[230] + mi := &file_Gameapi_proto_msgTypes[230] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13171,7 +13174,7 @@ func (x *ResEndlessReward) String() string { func (*ResEndlessReward) ProtoMessage() {} func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[230] + mi := &file_Gameapi_proto_msgTypes[230] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13184,7 +13187,7 @@ func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessReward.ProtoReflect.Descriptor instead. func (*ResEndlessReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{230} + return file_Gameapi_proto_rawDescGZIP(), []int{230} } func (x *ResEndlessReward) GetCode() RES_CODE { @@ -13214,7 +13217,7 @@ type ResPiggyBank struct { func (x *ResPiggyBank) Reset() { *x = ResPiggyBank{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[231] + mi := &file_Gameapi_proto_msgTypes[231] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13226,7 +13229,7 @@ func (x *ResPiggyBank) String() string { func (*ResPiggyBank) ProtoMessage() {} func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[231] + mi := &file_Gameapi_proto_msgTypes[231] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13239,7 +13242,7 @@ func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBank.ProtoReflect.Descriptor instead. func (*ResPiggyBank) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{231} + return file_Gameapi_proto_rawDescGZIP(), []int{231} } func (x *ResPiggyBank) GetType() int32 { @@ -13278,7 +13281,7 @@ type ReqPiggyBankReward struct { func (x *ReqPiggyBankReward) Reset() { *x = ReqPiggyBankReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[232] + mi := &file_Gameapi_proto_msgTypes[232] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13290,7 +13293,7 @@ func (x *ReqPiggyBankReward) String() string { func (*ReqPiggyBankReward) ProtoMessage() {} func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[232] + mi := &file_Gameapi_proto_msgTypes[232] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13303,7 +13306,7 @@ func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPiggyBankReward.ProtoReflect.Descriptor instead. func (*ReqPiggyBankReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{232} + return file_Gameapi_proto_rawDescGZIP(), []int{232} } type ResPiggyBankReward struct { @@ -13317,7 +13320,7 @@ type ResPiggyBankReward struct { func (x *ResPiggyBankReward) Reset() { *x = ResPiggyBankReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[233] + mi := &file_Gameapi_proto_msgTypes[233] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13329,7 +13332,7 @@ func (x *ResPiggyBankReward) String() string { func (*ResPiggyBankReward) ProtoMessage() {} func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[233] + mi := &file_Gameapi_proto_msgTypes[233] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13342,7 +13345,7 @@ func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBankReward.ProtoReflect.Descriptor instead. func (*ResPiggyBankReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{233} + return file_Gameapi_proto_rawDescGZIP(), []int{233} } func (x *ResPiggyBankReward) GetCode() RES_CODE { @@ -13371,7 +13374,7 @@ type ReqCreateOrderSn struct { func (x *ReqCreateOrderSn) Reset() { *x = ReqCreateOrderSn{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[234] + mi := &file_Gameapi_proto_msgTypes[234] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13383,7 +13386,7 @@ func (x *ReqCreateOrderSn) String() string { func (*ReqCreateOrderSn) ProtoMessage() {} func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[234] + mi := &file_Gameapi_proto_msgTypes[234] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13396,7 +13399,7 @@ func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCreateOrderSn.ProtoReflect.Descriptor instead. func (*ReqCreateOrderSn) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{234} + return file_Gameapi_proto_rawDescGZIP(), []int{234} } func (x *ReqCreateOrderSn) GetChargeId() int32 { @@ -13430,7 +13433,7 @@ type ResCreateOrderSn struct { func (x *ResCreateOrderSn) Reset() { *x = ResCreateOrderSn{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[235] + mi := &file_Gameapi_proto_msgTypes[235] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13442,7 +13445,7 @@ func (x *ResCreateOrderSn) String() string { func (*ResCreateOrderSn) ProtoMessage() {} func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[235] + mi := &file_Gameapi_proto_msgTypes[235] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13455,7 +13458,7 @@ func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCreateOrderSn.ProtoReflect.Descriptor instead. func (*ResCreateOrderSn) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{235} + return file_Gameapi_proto_rawDescGZIP(), []int{235} } func (x *ResCreateOrderSn) GetOrderSn() string { @@ -13478,7 +13481,7 @@ type ReqShippingOrder struct { func (x *ReqShippingOrder) Reset() { *x = ReqShippingOrder{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[236] + mi := &file_Gameapi_proto_msgTypes[236] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13490,7 +13493,7 @@ func (x *ReqShippingOrder) String() string { func (*ReqShippingOrder) ProtoMessage() {} func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[236] + mi := &file_Gameapi_proto_msgTypes[236] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13503,7 +13506,7 @@ func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqShippingOrder.ProtoReflect.Descriptor instead. func (*ReqShippingOrder) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{236} + return file_Gameapi_proto_rawDescGZIP(), []int{236} } func (x *ReqShippingOrder) GetOrderSn() string { @@ -13545,7 +13548,7 @@ type ResShippingOrder struct { func (x *ResShippingOrder) Reset() { *x = ResShippingOrder{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[237] + mi := &file_Gameapi_proto_msgTypes[237] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13557,7 +13560,7 @@ func (x *ResShippingOrder) String() string { func (*ResShippingOrder) ProtoMessage() {} func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[237] + mi := &file_Gameapi_proto_msgTypes[237] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13570,7 +13573,7 @@ func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResShippingOrder.ProtoReflect.Descriptor instead. func (*ResShippingOrder) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{237} + return file_Gameapi_proto_rawDescGZIP(), []int{237} } func (x *ResShippingOrder) GetCode() RES_CODE { @@ -13595,7 +13598,7 @@ type ReqChampship struct { func (x *ReqChampship) Reset() { *x = ReqChampship{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[238] + mi := &file_Gameapi_proto_msgTypes[238] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13607,7 +13610,7 @@ func (x *ReqChampship) String() string { func (*ReqChampship) ProtoMessage() {} func (x *ReqChampship) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[238] + mi := &file_Gameapi_proto_msgTypes[238] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13620,7 +13623,7 @@ func (x *ReqChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampship.ProtoReflect.Descriptor instead. func (*ReqChampship) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{238} + return file_Gameapi_proto_rawDescGZIP(), []int{238} } type ResChampship struct { @@ -13639,7 +13642,7 @@ type ResChampship struct { func (x *ResChampship) Reset() { *x = ResChampship{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[239] + mi := &file_Gameapi_proto_msgTypes[239] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13651,7 +13654,7 @@ func (x *ResChampship) String() string { func (*ResChampship) ProtoMessage() {} func (x *ResChampship) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[239] + mi := &file_Gameapi_proto_msgTypes[239] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13664,7 +13667,7 @@ func (x *ResChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampship.ProtoReflect.Descriptor instead. func (*ResChampship) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{239} + return file_Gameapi_proto_rawDescGZIP(), []int{239} } func (x *ResChampship) GetScore() int32 { @@ -13724,7 +13727,7 @@ type ReqChampshipReward struct { func (x *ReqChampshipReward) Reset() { *x = ReqChampshipReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[240] + mi := &file_Gameapi_proto_msgTypes[240] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13736,7 +13739,7 @@ func (x *ReqChampshipReward) String() string { func (*ReqChampshipReward) ProtoMessage() {} func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[240] + mi := &file_Gameapi_proto_msgTypes[240] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13749,7 +13752,7 @@ func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipReward.ProtoReflect.Descriptor instead. func (*ReqChampshipReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{240} + return file_Gameapi_proto_rawDescGZIP(), []int{240} } type ResChampshipReward struct { @@ -13763,7 +13766,7 @@ type ResChampshipReward struct { func (x *ResChampshipReward) Reset() { *x = ResChampshipReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[241] + mi := &file_Gameapi_proto_msgTypes[241] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13775,7 +13778,7 @@ func (x *ResChampshipReward) String() string { func (*ResChampshipReward) ProtoMessage() {} func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[241] + mi := &file_Gameapi_proto_msgTypes[241] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13788,7 +13791,7 @@ func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipReward.ProtoReflect.Descriptor instead. func (*ResChampshipReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{241} + return file_Gameapi_proto_rawDescGZIP(), []int{241} } func (x *ResChampshipReward) GetCode() RES_CODE { @@ -13813,7 +13816,7 @@ type ReqChampshipRankReward struct { func (x *ReqChampshipRankReward) Reset() { *x = ReqChampshipRankReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[242] + mi := &file_Gameapi_proto_msgTypes[242] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13825,7 +13828,7 @@ func (x *ReqChampshipRankReward) String() string { func (*ReqChampshipRankReward) ProtoMessage() {} func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[242] + mi := &file_Gameapi_proto_msgTypes[242] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13838,7 +13841,7 @@ func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRankReward.ProtoReflect.Descriptor instead. func (*ReqChampshipRankReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{242} + return file_Gameapi_proto_rawDescGZIP(), []int{242} } type ResChampshipRankReward struct { @@ -13852,7 +13855,7 @@ type ResChampshipRankReward struct { func (x *ResChampshipRankReward) Reset() { *x = ResChampshipRankReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[243] + mi := &file_Gameapi_proto_msgTypes[243] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13864,7 +13867,7 @@ func (x *ResChampshipRankReward) String() string { func (*ResChampshipRankReward) ProtoMessage() {} func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[243] + mi := &file_Gameapi_proto_msgTypes[243] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13877,7 +13880,7 @@ func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRankReward.ProtoReflect.Descriptor instead. func (*ResChampshipRankReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{243} + return file_Gameapi_proto_rawDescGZIP(), []int{243} } func (x *ResChampshipRankReward) GetCode() RES_CODE { @@ -13902,7 +13905,7 @@ type ReqChampshipRank struct { func (x *ReqChampshipRank) Reset() { *x = ReqChampshipRank{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[244] + mi := &file_Gameapi_proto_msgTypes[244] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13914,7 +13917,7 @@ func (x *ReqChampshipRank) String() string { func (*ReqChampshipRank) ProtoMessage() {} func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[244] + mi := &file_Gameapi_proto_msgTypes[244] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13927,7 +13930,7 @@ func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRank.ProtoReflect.Descriptor instead. func (*ReqChampshipRank) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{244} + return file_Gameapi_proto_rawDescGZIP(), []int{244} } type ResChampshipRank struct { @@ -13942,7 +13945,7 @@ type ResChampshipRank struct { func (x *ResChampshipRank) Reset() { *x = ResChampshipRank{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[245] + mi := &file_Gameapi_proto_msgTypes[245] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13954,7 +13957,7 @@ func (x *ResChampshipRank) String() string { func (*ResChampshipRank) ProtoMessage() {} func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[245] + mi := &file_Gameapi_proto_msgTypes[245] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13967,7 +13970,7 @@ func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRank.ProtoReflect.Descriptor instead. func (*ResChampshipRank) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{245} + return file_Gameapi_proto_rawDescGZIP(), []int{245} } func (x *ResChampshipRank) GetRankList() map[int32]*ResPlayerRank { @@ -13999,7 +14002,7 @@ type ReqChampshipPreRank struct { func (x *ReqChampshipPreRank) Reset() { *x = ReqChampshipPreRank{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[246] + mi := &file_Gameapi_proto_msgTypes[246] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14011,7 +14014,7 @@ func (x *ReqChampshipPreRank) String() string { func (*ReqChampshipPreRank) ProtoMessage() {} func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[246] + mi := &file_Gameapi_proto_msgTypes[246] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14024,7 +14027,7 @@ func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipPreRank.ProtoReflect.Descriptor instead. func (*ReqChampshipPreRank) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{246} + return file_Gameapi_proto_rawDescGZIP(), []int{246} } type ResChampshipPreRank struct { @@ -14039,7 +14042,7 @@ type ResChampshipPreRank struct { func (x *ResChampshipPreRank) Reset() { *x = ResChampshipPreRank{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[247] + mi := &file_Gameapi_proto_msgTypes[247] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14051,7 +14054,7 @@ func (x *ResChampshipPreRank) String() string { func (*ResChampshipPreRank) ProtoMessage() {} func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[247] + mi := &file_Gameapi_proto_msgTypes[247] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14064,7 +14067,7 @@ func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipPreRank.ProtoReflect.Descriptor instead. func (*ResChampshipPreRank) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{247} + return file_Gameapi_proto_rawDescGZIP(), []int{247} } func (x *ResChampshipPreRank) GetRankList() map[int32]*ResPlayerRank { @@ -14101,7 +14104,7 @@ type ResNotifyCard struct { func (x *ResNotifyCard) Reset() { *x = ResNotifyCard{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[248] + mi := &file_Gameapi_proto_msgTypes[248] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14113,7 +14116,7 @@ func (x *ResNotifyCard) String() string { func (*ResNotifyCard) ProtoMessage() {} func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[248] + mi := &file_Gameapi_proto_msgTypes[248] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14126,7 +14129,7 @@ func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResNotifyCard.ProtoReflect.Descriptor instead. func (*ResNotifyCard) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{248} + return file_Gameapi_proto_rawDescGZIP(), []int{248} } func (x *ResNotifyCard) GetCard() map[int32]int32 { @@ -14167,7 +14170,7 @@ type ReqSetFacebookUrl struct { func (x *ReqSetFacebookUrl) Reset() { *x = ReqSetFacebookUrl{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[249] + mi := &file_Gameapi_proto_msgTypes[249] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14179,7 +14182,7 @@ func (x *ReqSetFacebookUrl) String() string { func (*ReqSetFacebookUrl) ProtoMessage() {} func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[249] + mi := &file_Gameapi_proto_msgTypes[249] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14192,7 +14195,7 @@ func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ReqSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{249} + return file_Gameapi_proto_rawDescGZIP(), []int{249} } func (x *ReqSetFacebookUrl) GetUrl() string { @@ -14213,7 +14216,7 @@ type ResSetFacebookUrl struct { func (x *ResSetFacebookUrl) Reset() { *x = ResSetFacebookUrl{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[250] + mi := &file_Gameapi_proto_msgTypes[250] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14225,7 +14228,7 @@ func (x *ResSetFacebookUrl) String() string { func (*ResSetFacebookUrl) ProtoMessage() {} func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[250] + mi := &file_Gameapi_proto_msgTypes[250] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14238,7 +14241,7 @@ func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ResSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{250} + return file_Gameapi_proto_rawDescGZIP(), []int{250} } func (x *ResSetFacebookUrl) GetCode() RES_CODE { @@ -14266,7 +14269,7 @@ type ReqInviteFriendData struct { func (x *ReqInviteFriendData) Reset() { *x = ReqInviteFriendData{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[251] + mi := &file_Gameapi_proto_msgTypes[251] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14278,7 +14281,7 @@ func (x *ReqInviteFriendData) String() string { func (*ReqInviteFriendData) ProtoMessage() {} func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[251] + mi := &file_Gameapi_proto_msgTypes[251] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14291,7 +14294,7 @@ func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqInviteFriendData.ProtoReflect.Descriptor instead. func (*ReqInviteFriendData) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{251} + return file_Gameapi_proto_rawDescGZIP(), []int{251} } func (x *ReqInviteFriendData) GetDwUin() int64 { @@ -14312,7 +14315,7 @@ type ResInviteFriendData struct { func (x *ResInviteFriendData) Reset() { *x = ResInviteFriendData{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[252] + mi := &file_Gameapi_proto_msgTypes[252] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14324,7 +14327,7 @@ func (x *ResInviteFriendData) String() string { func (*ResInviteFriendData) ProtoMessage() {} func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[252] + mi := &file_Gameapi_proto_msgTypes[252] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14337,7 +14340,7 @@ func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResInviteFriendData.ProtoReflect.Descriptor instead. func (*ResInviteFriendData) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{252} + return file_Gameapi_proto_rawDescGZIP(), []int{252} } func (x *ResInviteFriendData) GetIdLists() []int32 { @@ -14364,7 +14367,7 @@ type ReqSelfInvited struct { func (x *ReqSelfInvited) Reset() { *x = ReqSelfInvited{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[253] + mi := &file_Gameapi_proto_msgTypes[253] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14376,7 +14379,7 @@ func (x *ReqSelfInvited) String() string { func (*ReqSelfInvited) ProtoMessage() {} func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[253] + mi := &file_Gameapi_proto_msgTypes[253] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14389,7 +14392,7 @@ func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelfInvited.ProtoReflect.Descriptor instead. func (*ReqSelfInvited) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{253} + return file_Gameapi_proto_rawDescGZIP(), []int{253} } func (x *ReqSelfInvited) GetInviterId() int64 { @@ -14409,7 +14412,7 @@ type ResSelfInvited struct { func (x *ResSelfInvited) Reset() { *x = ResSelfInvited{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[254] + mi := &file_Gameapi_proto_msgTypes[254] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14421,7 +14424,7 @@ func (x *ResSelfInvited) String() string { func (*ResSelfInvited) ProtoMessage() {} func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[254] + mi := &file_Gameapi_proto_msgTypes[254] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14434,7 +14437,7 @@ func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelfInvited.ProtoReflect.Descriptor instead. func (*ResSelfInvited) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{254} + return file_Gameapi_proto_rawDescGZIP(), []int{254} } func (x *ResSelfInvited) GetResultCode() int32 { @@ -14455,7 +14458,7 @@ type NotifyInvitedSuccess struct { func (x *NotifyInvitedSuccess) Reset() { *x = NotifyInvitedSuccess{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[255] + mi := &file_Gameapi_proto_msgTypes[255] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14467,7 +14470,7 @@ func (x *NotifyInvitedSuccess) String() string { func (*NotifyInvitedSuccess) ProtoMessage() {} func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[255] + mi := &file_Gameapi_proto_msgTypes[255] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14480,7 +14483,7 @@ func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyInvitedSuccess.ProtoReflect.Descriptor instead. func (*NotifyInvitedSuccess) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{255} + return file_Gameapi_proto_rawDescGZIP(), []int{255} } func (x *NotifyInvitedSuccess) GetResultCode() int32 { @@ -14507,7 +14510,7 @@ type ReqGetInviteReward struct { func (x *ReqGetInviteReward) Reset() { *x = ReqGetInviteReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[256] + mi := &file_Gameapi_proto_msgTypes[256] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14519,7 +14522,7 @@ func (x *ReqGetInviteReward) String() string { func (*ReqGetInviteReward) ProtoMessage() {} func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[256] + mi := &file_Gameapi_proto_msgTypes[256] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14532,7 +14535,7 @@ func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetInviteReward.ProtoReflect.Descriptor instead. func (*ReqGetInviteReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{256} + return file_Gameapi_proto_rawDescGZIP(), []int{256} } func (x *ReqGetInviteReward) GetGetIndex() int32 { @@ -14552,7 +14555,7 @@ type ResGetInviteReward struct { func (x *ResGetInviteReward) Reset() { *x = ResGetInviteReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[257] + mi := &file_Gameapi_proto_msgTypes[257] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14564,7 +14567,7 @@ func (x *ResGetInviteReward) String() string { func (*ResGetInviteReward) ProtoMessage() {} func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[257] + mi := &file_Gameapi_proto_msgTypes[257] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14577,7 +14580,7 @@ func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetInviteReward.ProtoReflect.Descriptor instead. func (*ResGetInviteReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{257} + return file_Gameapi_proto_rawDescGZIP(), []int{257} } func (x *ResGetInviteReward) GetResultCode() int32 { @@ -14597,7 +14600,7 @@ type ReqAutoAddInviteFriend struct { func (x *ReqAutoAddInviteFriend) Reset() { *x = ReqAutoAddInviteFriend{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[258] + mi := &file_Gameapi_proto_msgTypes[258] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14609,7 +14612,7 @@ func (x *ReqAutoAddInviteFriend) String() string { func (*ReqAutoAddInviteFriend) ProtoMessage() {} func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[258] + mi := &file_Gameapi_proto_msgTypes[258] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14622,7 +14625,7 @@ func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{258} + return file_Gameapi_proto_rawDescGZIP(), []int{258} } func (x *ReqAutoAddInviteFriend) GetId() int64 { @@ -14642,7 +14645,7 @@ type ResAutoAddInviteFriend struct { func (x *ResAutoAddInviteFriend) Reset() { *x = ResAutoAddInviteFriend{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[259] + mi := &file_Gameapi_proto_msgTypes[259] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14654,7 +14657,7 @@ func (x *ResAutoAddInviteFriend) String() string { func (*ResAutoAddInviteFriend) ProtoMessage() {} func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[259] + mi := &file_Gameapi_proto_msgTypes[259] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14667,7 +14670,7 @@ func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{259} + return file_Gameapi_proto_rawDescGZIP(), []int{259} } func (x *ResAutoAddInviteFriend) GetResultCode() int32 { @@ -14687,7 +14690,7 @@ type ReqAutoAddInviteFriend2 struct { func (x *ReqAutoAddInviteFriend2) Reset() { *x = ReqAutoAddInviteFriend2{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[260] + mi := &file_Gameapi_proto_msgTypes[260] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14699,7 +14702,7 @@ func (x *ReqAutoAddInviteFriend2) String() string { func (*ReqAutoAddInviteFriend2) ProtoMessage() {} func (x *ReqAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[260] + mi := &file_Gameapi_proto_msgTypes[260] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14712,7 +14715,7 @@ func (x *ReqAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend2.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend2) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{260} + return file_Gameapi_proto_rawDescGZIP(), []int{260} } func (x *ReqAutoAddInviteFriend2) GetId() string { @@ -14732,7 +14735,7 @@ type ResAutoAddInviteFriend2 struct { func (x *ResAutoAddInviteFriend2) Reset() { *x = ResAutoAddInviteFriend2{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[261] + mi := &file_Gameapi_proto_msgTypes[261] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14744,7 +14747,7 @@ func (x *ResAutoAddInviteFriend2) String() string { func (*ResAutoAddInviteFriend2) ProtoMessage() {} func (x *ResAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[261] + mi := &file_Gameapi_proto_msgTypes[261] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14757,7 +14760,7 @@ func (x *ResAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend2.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend2) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{261} + return file_Gameapi_proto_rawDescGZIP(), []int{261} } func (x *ResAutoAddInviteFriend2) GetResultCode() int32 { @@ -14776,7 +14779,7 @@ type ReqMining struct { func (x *ReqMining) Reset() { *x = ReqMining{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[262] + mi := &file_Gameapi_proto_msgTypes[262] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14788,7 +14791,7 @@ func (x *ReqMining) String() string { func (*ReqMining) ProtoMessage() {} func (x *ReqMining) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[262] + mi := &file_Gameapi_proto_msgTypes[262] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14801,7 +14804,7 @@ func (x *ReqMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMining.ProtoReflect.Descriptor instead. func (*ReqMining) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{262} + return file_Gameapi_proto_rawDescGZIP(), []int{262} } type ResMining struct { @@ -14821,7 +14824,7 @@ type ResMining struct { func (x *ResMining) Reset() { *x = ResMining{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[263] + mi := &file_Gameapi_proto_msgTypes[263] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14833,7 +14836,7 @@ func (x *ResMining) String() string { func (*ResMining) ProtoMessage() {} func (x *ResMining) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[263] + mi := &file_Gameapi_proto_msgTypes[263] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14846,7 +14849,7 @@ func (x *ResMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMining.ProtoReflect.Descriptor instead. func (*ResMining) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{263} + return file_Gameapi_proto_rawDescGZIP(), []int{263} } func (x *ResMining) GetId() int32 { @@ -14916,7 +14919,7 @@ type ReqMiningTake struct { func (x *ReqMiningTake) Reset() { *x = ReqMiningTake{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[264] + mi := &file_Gameapi_proto_msgTypes[264] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14928,7 +14931,7 @@ func (x *ReqMiningTake) String() string { func (*ReqMiningTake) ProtoMessage() {} func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[264] + mi := &file_Gameapi_proto_msgTypes[264] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14941,7 +14944,7 @@ func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningTake.ProtoReflect.Descriptor instead. func (*ReqMiningTake) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{264} + return file_Gameapi_proto_rawDescGZIP(), []int{264} } func (x *ReqMiningTake) GetMap() map[int32]string { @@ -14969,7 +14972,7 @@ type ResMiningTake struct { func (x *ResMiningTake) Reset() { *x = ResMiningTake{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[265] + mi := &file_Gameapi_proto_msgTypes[265] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14981,7 +14984,7 @@ func (x *ResMiningTake) String() string { func (*ResMiningTake) ProtoMessage() {} func (x *ResMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[265] + mi := &file_Gameapi_proto_msgTypes[265] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14994,7 +14997,7 @@ func (x *ResMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningTake.ProtoReflect.Descriptor instead. func (*ResMiningTake) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{265} + return file_Gameapi_proto_rawDescGZIP(), []int{265} } func (x *ResMiningTake) GetCode() RES_CODE { @@ -15019,7 +15022,7 @@ type ReqMiningReward struct { func (x *ReqMiningReward) Reset() { *x = ReqMiningReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[266] + mi := &file_Gameapi_proto_msgTypes[266] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15031,7 +15034,7 @@ func (x *ReqMiningReward) String() string { func (*ReqMiningReward) ProtoMessage() {} func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[266] + mi := &file_Gameapi_proto_msgTypes[266] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15044,7 +15047,7 @@ func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningReward.ProtoReflect.Descriptor instead. func (*ReqMiningReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{266} + return file_Gameapi_proto_rawDescGZIP(), []int{266} } type ResMiningReward struct { @@ -15058,7 +15061,7 @@ type ResMiningReward struct { func (x *ResMiningReward) Reset() { *x = ResMiningReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[267] + mi := &file_Gameapi_proto_msgTypes[267] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15070,7 +15073,7 @@ func (x *ResMiningReward) String() string { func (*ResMiningReward) ProtoMessage() {} func (x *ResMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[267] + mi := &file_Gameapi_proto_msgTypes[267] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15083,7 +15086,7 @@ func (x *ResMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningReward.ProtoReflect.Descriptor instead. func (*ResMiningReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{267} + return file_Gameapi_proto_rawDescGZIP(), []int{267} } func (x *ResMiningReward) GetCode() RES_CODE { @@ -15110,7 +15113,7 @@ type ResActRed struct { func (x *ResActRed) Reset() { *x = ResActRed{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[268] + mi := &file_Gameapi_proto_msgTypes[268] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15122,7 +15125,7 @@ func (x *ResActRed) String() string { func (*ResActRed) ProtoMessage() {} func (x *ResActRed) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[268] + mi := &file_Gameapi_proto_msgTypes[268] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15135,7 +15138,7 @@ func (x *ResActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActRed.ProtoReflect.Descriptor instead. func (*ResActRed) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{268} + return file_Gameapi_proto_rawDescGZIP(), []int{268} } func (x *ResActRed) GetRed() map[int32]int32 { @@ -15157,7 +15160,7 @@ type NotifyActRed struct { func (x *NotifyActRed) Reset() { *x = NotifyActRed{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[269] + mi := &file_Gameapi_proto_msgTypes[269] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15169,7 +15172,7 @@ func (x *NotifyActRed) String() string { func (*NotifyActRed) ProtoMessage() {} func (x *NotifyActRed) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[269] + mi := &file_Gameapi_proto_msgTypes[269] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15182,7 +15185,7 @@ func (x *NotifyActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyActRed.ProtoReflect.Descriptor instead. func (*NotifyActRed) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{269} + return file_Gameapi_proto_rawDescGZIP(), []int{269} } func (x *NotifyActRed) GetId() int32 { @@ -15210,7 +15213,7 @@ type ActivityNotify struct { func (x *ActivityNotify) Reset() { *x = ActivityNotify{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[270] + mi := &file_Gameapi_proto_msgTypes[270] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15222,7 +15225,7 @@ func (x *ActivityNotify) String() string { func (*ActivityNotify) ProtoMessage() {} func (x *ActivityNotify) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[270] + mi := &file_Gameapi_proto_msgTypes[270] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15235,7 +15238,7 @@ func (x *ActivityNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityNotify.ProtoReflect.Descriptor instead. func (*ActivityNotify) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{270} + return file_Gameapi_proto_rawDescGZIP(), []int{270} } func (x *ActivityNotify) GetInfo() *ActivityInfo { @@ -15255,7 +15258,7 @@ type ResItem struct { func (x *ResItem) Reset() { *x = ResItem{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[271] + mi := &file_Gameapi_proto_msgTypes[271] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15267,7 +15270,7 @@ func (x *ResItem) String() string { func (*ResItem) ProtoMessage() {} func (x *ResItem) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[271] + mi := &file_Gameapi_proto_msgTypes[271] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15280,7 +15283,7 @@ func (x *ResItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItem.ProtoReflect.Descriptor instead. func (*ResItem) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{271} + return file_Gameapi_proto_rawDescGZIP(), []int{271} } func (x *ResItem) GetItem() map[int32]int32 { @@ -15300,7 +15303,7 @@ type ItemNotify struct { func (x *ItemNotify) Reset() { *x = ItemNotify{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[272] + mi := &file_Gameapi_proto_msgTypes[272] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15312,7 +15315,7 @@ func (x *ItemNotify) String() string { func (*ItemNotify) ProtoMessage() {} func (x *ItemNotify) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[272] + mi := &file_Gameapi_proto_msgTypes[272] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15325,7 +15328,7 @@ func (x *ItemNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemNotify.ProtoReflect.Descriptor instead. func (*ItemNotify) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{272} + return file_Gameapi_proto_rawDescGZIP(), []int{272} } func (x *ItemNotify) GetItem() map[int32]int32 { @@ -15344,7 +15347,7 @@ type ReqGuessColor struct { func (x *ReqGuessColor) Reset() { *x = ReqGuessColor{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[273] + mi := &file_Gameapi_proto_msgTypes[273] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15356,7 +15359,7 @@ func (x *ReqGuessColor) String() string { func (*ReqGuessColor) ProtoMessage() {} func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[273] + mi := &file_Gameapi_proto_msgTypes[273] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15369,7 +15372,7 @@ func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColor.ProtoReflect.Descriptor instead. func (*ReqGuessColor) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{273} + return file_Gameapi_proto_rawDescGZIP(), []int{273} } type ResGuessColor struct { @@ -15389,7 +15392,7 @@ type ResGuessColor struct { func (x *ResGuessColor) Reset() { *x = ResGuessColor{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[274] + mi := &file_Gameapi_proto_msgTypes[274] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15401,7 +15404,7 @@ func (x *ResGuessColor) String() string { func (*ResGuessColor) ProtoMessage() {} func (x *ResGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[274] + mi := &file_Gameapi_proto_msgTypes[274] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15414,7 +15417,7 @@ func (x *ResGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColor.ProtoReflect.Descriptor instead. func (*ResGuessColor) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{274} + return file_Gameapi_proto_rawDescGZIP(), []int{274} } func (x *ResGuessColor) GetId() int32 { @@ -15486,7 +15489,7 @@ type Opponent struct { func (x *Opponent) Reset() { *x = Opponent{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[275] + mi := &file_Gameapi_proto_msgTypes[275] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15498,7 +15501,7 @@ func (x *Opponent) String() string { func (*Opponent) ProtoMessage() {} func (x *Opponent) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[275] + mi := &file_Gameapi_proto_msgTypes[275] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15511,7 +15514,7 @@ func (x *Opponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Opponent.ProtoReflect.Descriptor instead. func (*Opponent) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{275} + return file_Gameapi_proto_rawDescGZIP(), []int{275} } func (x *Opponent) GetName() string { @@ -15552,7 +15555,7 @@ type ReqGuessColorTake struct { func (x *ReqGuessColorTake) Reset() { *x = ReqGuessColorTake{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[276] + mi := &file_Gameapi_proto_msgTypes[276] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15564,7 +15567,7 @@ func (x *ReqGuessColorTake) String() string { func (*ReqGuessColorTake) ProtoMessage() {} func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[276] + mi := &file_Gameapi_proto_msgTypes[276] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15577,7 +15580,7 @@ func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorTake.ProtoReflect.Descriptor instead. func (*ReqGuessColorTake) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{276} + return file_Gameapi_proto_rawDescGZIP(), []int{276} } func (x *ReqGuessColorTake) GetMap() map[int32]int32 { @@ -15598,7 +15601,7 @@ type ResGuessColorTake struct { func (x *ResGuessColorTake) Reset() { *x = ResGuessColorTake{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[277] + mi := &file_Gameapi_proto_msgTypes[277] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15610,7 +15613,7 @@ func (x *ResGuessColorTake) String() string { func (*ResGuessColorTake) ProtoMessage() {} func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[277] + mi := &file_Gameapi_proto_msgTypes[277] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15623,7 +15626,7 @@ func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorTake.ProtoReflect.Descriptor instead. func (*ResGuessColorTake) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{277} + return file_Gameapi_proto_rawDescGZIP(), []int{277} } func (x *ResGuessColorTake) GetCode() RES_CODE { @@ -15648,7 +15651,7 @@ type ReqGuessColorReward struct { func (x *ReqGuessColorReward) Reset() { *x = ReqGuessColorReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[278] + mi := &file_Gameapi_proto_msgTypes[278] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15660,7 +15663,7 @@ func (x *ReqGuessColorReward) String() string { func (*ReqGuessColorReward) ProtoMessage() {} func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[278] + mi := &file_Gameapi_proto_msgTypes[278] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15673,7 +15676,7 @@ func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorReward.ProtoReflect.Descriptor instead. func (*ReqGuessColorReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{278} + return file_Gameapi_proto_rawDescGZIP(), []int{278} } type ResGuessColorReward struct { @@ -15687,7 +15690,7 @@ type ResGuessColorReward struct { func (x *ResGuessColorReward) Reset() { *x = ResGuessColorReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[279] + mi := &file_Gameapi_proto_msgTypes[279] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15699,7 +15702,7 @@ func (x *ResGuessColorReward) String() string { func (*ResGuessColorReward) ProtoMessage() {} func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[279] + mi := &file_Gameapi_proto_msgTypes[279] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15712,7 +15715,7 @@ func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorReward.ProtoReflect.Descriptor instead. func (*ResGuessColorReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{279} + return file_Gameapi_proto_rawDescGZIP(), []int{279} } func (x *ResGuessColorReward) GetCode() RES_CODE { @@ -15737,7 +15740,7 @@ type ReqRace struct { func (x *ReqRace) Reset() { *x = ReqRace{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[280] + mi := &file_Gameapi_proto_msgTypes[280] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15749,7 +15752,7 @@ func (x *ReqRace) String() string { func (*ReqRace) ProtoMessage() {} func (x *ReqRace) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[280] + mi := &file_Gameapi_proto_msgTypes[280] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15762,7 +15765,7 @@ func (x *ReqRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRace.ProtoReflect.Descriptor instead. func (*ReqRace) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{280} + return file_Gameapi_proto_rawDescGZIP(), []int{280} } type ResRace struct { @@ -15783,7 +15786,7 @@ type ResRace struct { func (x *ResRace) Reset() { *x = ResRace{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[281] + mi := &file_Gameapi_proto_msgTypes[281] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15795,7 +15798,7 @@ func (x *ResRace) String() string { func (*ResRace) ProtoMessage() {} func (x *ResRace) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[281] + mi := &file_Gameapi_proto_msgTypes[281] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15808,7 +15811,7 @@ func (x *ResRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRace.ProtoReflect.Descriptor instead. func (*ResRace) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{281} + return file_Gameapi_proto_rawDescGZIP(), []int{281} } func (x *ResRace) GetId() int32 { @@ -15886,7 +15889,7 @@ type Raceopponent struct { func (x *Raceopponent) Reset() { *x = Raceopponent{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[282] + mi := &file_Gameapi_proto_msgTypes[282] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15898,7 +15901,7 @@ func (x *Raceopponent) String() string { func (*Raceopponent) ProtoMessage() {} func (x *Raceopponent) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[282] + mi := &file_Gameapi_proto_msgTypes[282] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15911,7 +15914,7 @@ func (x *Raceopponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Raceopponent.ProtoReflect.Descriptor instead. func (*Raceopponent) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{282} + return file_Gameapi_proto_rawDescGZIP(), []int{282} } func (x *Raceopponent) GetId() int32 { @@ -15943,7 +15946,7 @@ type ReqRaceStart struct { func (x *ReqRaceStart) Reset() { *x = ReqRaceStart{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[283] + mi := &file_Gameapi_proto_msgTypes[283] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15955,7 +15958,7 @@ func (x *ReqRaceStart) String() string { func (*ReqRaceStart) ProtoMessage() {} func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[283] + mi := &file_Gameapi_proto_msgTypes[283] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15968,7 +15971,7 @@ func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceStart.ProtoReflect.Descriptor instead. func (*ReqRaceStart) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{283} + return file_Gameapi_proto_rawDescGZIP(), []int{283} } type ResRaceStart struct { @@ -15982,7 +15985,7 @@ type ResRaceStart struct { func (x *ResRaceStart) Reset() { *x = ResRaceStart{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[284] + mi := &file_Gameapi_proto_msgTypes[284] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15994,7 +15997,7 @@ func (x *ResRaceStart) String() string { func (*ResRaceStart) ProtoMessage() {} func (x *ResRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[284] + mi := &file_Gameapi_proto_msgTypes[284] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16007,7 +16010,7 @@ func (x *ResRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceStart.ProtoReflect.Descriptor instead. func (*ResRaceStart) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{284} + return file_Gameapi_proto_rawDescGZIP(), []int{284} } func (x *ResRaceStart) GetCode() RES_CODE { @@ -16032,7 +16035,7 @@ type ReqRaceReward struct { func (x *ReqRaceReward) Reset() { *x = ReqRaceReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[285] + mi := &file_Gameapi_proto_msgTypes[285] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16044,7 +16047,7 @@ func (x *ReqRaceReward) String() string { func (*ReqRaceReward) ProtoMessage() {} func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[285] + mi := &file_Gameapi_proto_msgTypes[285] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16057,7 +16060,7 @@ func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceReward.ProtoReflect.Descriptor instead. func (*ReqRaceReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{285} + return file_Gameapi_proto_rawDescGZIP(), []int{285} } type ResRaceReward struct { @@ -16071,7 +16074,7 @@ type ResRaceReward struct { func (x *ResRaceReward) Reset() { *x = ResRaceReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[286] + mi := &file_Gameapi_proto_msgTypes[286] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16083,7 +16086,7 @@ func (x *ResRaceReward) String() string { func (*ResRaceReward) ProtoMessage() {} func (x *ResRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[286] + mi := &file_Gameapi_proto_msgTypes[286] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16096,7 +16099,7 @@ func (x *ResRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceReward.ProtoReflect.Descriptor instead. func (*ResRaceReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{286} + return file_Gameapi_proto_rawDescGZIP(), []int{286} } func (x *ResRaceReward) GetCode() RES_CODE { @@ -16122,7 +16125,7 @@ type ReqPlayroom struct { func (x *ReqPlayroom) Reset() { *x = ReqPlayroom{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[287] + mi := &file_Gameapi_proto_msgTypes[287] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16134,7 +16137,7 @@ func (x *ReqPlayroom) String() string { func (*ReqPlayroom) ProtoMessage() {} func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[287] + mi := &file_Gameapi_proto_msgTypes[287] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16147,7 +16150,7 @@ func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroom.ProtoReflect.Descriptor instead. func (*ReqPlayroom) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{287} + return file_Gameapi_proto_rawDescGZIP(), []int{287} } type ResPlayroom struct { @@ -16169,11 +16172,12 @@ type ResPlayroom struct { Chip int32 `protobuf:"varint,12,opt,name=Chip,proto3" json:"Chip,omitempty"` // 碎片 WorkOutline int32 `protobuf:"varint,13,opt,name=WorkOutline,proto3" json:"WorkOutline,omitempty"` // 离线打工状态 0 未离线 1 已离线 Jackpot int32 `protobuf:"varint,14,opt,name=Jackpot,proto3" json:"Jackpot,omitempty"` // 每日转盘次数 + Physiology map[int32]int32 `protobuf:"bytes,15,rep,name=Physiology,proto3" json:"Physiology,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` } func (x *ResPlayroom) Reset() { *x = ResPlayroom{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[288] + mi := &file_Gameapi_proto_msgTypes[288] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16185,7 +16189,7 @@ func (x *ResPlayroom) String() string { func (*ResPlayroom) ProtoMessage() {} func (x *ResPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[288] + mi := &file_Gameapi_proto_msgTypes[288] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16198,7 +16202,7 @@ func (x *ResPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroom.ProtoReflect.Descriptor instead. func (*ResPlayroom) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{288} + return file_Gameapi_proto_rawDescGZIP(), []int{288} } func (x *ResPlayroom) GetStatus() int32 { @@ -16299,6 +16303,13 @@ func (x *ResPlayroom) GetJackpot() int32 { return 0 } +func (x *ResPlayroom) GetPhysiology() map[int32]int32 { + if x != nil { + return x.Physiology + } + return nil +} + type ReqPlayroomWrokOutline struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -16307,7 +16318,7 @@ type ReqPlayroomWrokOutline struct { func (x *ReqPlayroomWrokOutline) Reset() { *x = ReqPlayroomWrokOutline{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[289] + mi := &file_Gameapi_proto_msgTypes[289] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16319,7 +16330,7 @@ func (x *ReqPlayroomWrokOutline) String() string { func (*ReqPlayroomWrokOutline) ProtoMessage() {} func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[289] + mi := &file_Gameapi_proto_msgTypes[289] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16332,7 +16343,7 @@ func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ReqPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{289} + return file_Gameapi_proto_rawDescGZIP(), []int{289} } type ResPlayroomWrokOutline struct { @@ -16346,7 +16357,7 @@ type ResPlayroomWrokOutline struct { func (x *ResPlayroomWrokOutline) Reset() { *x = ResPlayroomWrokOutline{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[290] + mi := &file_Gameapi_proto_msgTypes[290] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16358,7 +16369,7 @@ func (x *ResPlayroomWrokOutline) String() string { func (*ResPlayroomWrokOutline) ProtoMessage() {} func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[290] + mi := &file_Gameapi_proto_msgTypes[290] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16371,7 +16382,7 @@ func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ResPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{290} + return file_Gameapi_proto_rawDescGZIP(), []int{290} } func (x *ResPlayroomWrokOutline) GetCode() RES_CODE { @@ -16398,7 +16409,7 @@ type NofiPlayroomStatus struct { func (x *NofiPlayroomStatus) Reset() { *x = NofiPlayroomStatus{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[291] + mi := &file_Gameapi_proto_msgTypes[291] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16410,7 +16421,7 @@ func (x *NofiPlayroomStatus) String() string { func (*NofiPlayroomStatus) ProtoMessage() {} func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[291] + mi := &file_Gameapi_proto_msgTypes[291] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16423,7 +16434,7 @@ func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { // Deprecated: Use NofiPlayroomStatus.ProtoReflect.Descriptor instead. func (*NofiPlayroomStatus) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{291} + return file_Gameapi_proto_rawDescGZIP(), []int{291} } func (x *NofiPlayroomStatus) GetWorkOutline() int32 { @@ -16444,7 +16455,7 @@ type NotifyPlayroomWork struct { func (x *NotifyPlayroomWork) Reset() { *x = NotifyPlayroomWork{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[292] + mi := &file_Gameapi_proto_msgTypes[292] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16456,7 +16467,7 @@ func (x *NotifyPlayroomWork) String() string { func (*NotifyPlayroomWork) ProtoMessage() {} func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[292] + mi := &file_Gameapi_proto_msgTypes[292] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16469,7 +16480,7 @@ func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomWork.ProtoReflect.Descriptor instead. func (*NotifyPlayroomWork) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{292} + return file_Gameapi_proto_rawDescGZIP(), []int{292} } func (x *NotifyPlayroomWork) GetStartTime() int32 { @@ -16497,7 +16508,7 @@ type NotifyPlayroomLose struct { func (x *NotifyPlayroomLose) Reset() { *x = NotifyPlayroomLose{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[293] + mi := &file_Gameapi_proto_msgTypes[293] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16509,7 +16520,7 @@ func (x *NotifyPlayroomLose) String() string { func (*NotifyPlayroomLose) ProtoMessage() {} func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[293] + mi := &file_Gameapi_proto_msgTypes[293] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16522,7 +16533,7 @@ func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomLose.ProtoReflect.Descriptor instead. func (*NotifyPlayroomLose) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{293} + return file_Gameapi_proto_rawDescGZIP(), []int{293} } func (x *NotifyPlayroomLose) GetLoseItem() []*ItemInfo { @@ -16544,13 +16555,14 @@ type NotifyPlayroomMood struct { sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - AllMood int32 `protobuf:"varint,1,opt,name=AllMood,proto3" json:"AllMood,omitempty"` // 总心情 - Mood map[int32]int32 `protobuf:"bytes,2,rep,name=Mood,proto3" json:"Mood,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 心情 <位置, 心情> + AllMood int32 `protobuf:"varint,1,opt,name=AllMood,proto3" json:"AllMood,omitempty"` // 总心情 + Mood map[int32]int32 `protobuf:"bytes,2,rep,name=Mood,proto3" json:"Mood,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 心情 <位置, 心情> + Physiology map[int32]int32 `protobuf:"bytes,3,rep,name=Physiology,proto3" json:"Physiology,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 生理 <位置, 生理> } func (x *NotifyPlayroomMood) Reset() { *x = NotifyPlayroomMood{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[294] + mi := &file_Gameapi_proto_msgTypes[294] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16562,7 +16574,7 @@ func (x *NotifyPlayroomMood) String() string { func (*NotifyPlayroomMood) ProtoMessage() {} func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[294] + mi := &file_Gameapi_proto_msgTypes[294] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16575,7 +16587,7 @@ func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomMood.ProtoReflect.Descriptor instead. func (*NotifyPlayroomMood) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{294} + return file_Gameapi_proto_rawDescGZIP(), []int{294} } func (x *NotifyPlayroomMood) GetAllMood() int32 { @@ -16592,6 +16604,13 @@ func (x *NotifyPlayroomMood) GetMood() map[int32]int32 { return nil } +func (x *NotifyPlayroomMood) GetPhysiology() map[int32]int32 { + if x != nil { + return x.Physiology + } + return nil +} + type FriendRoom struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -16606,7 +16625,7 @@ type FriendRoom struct { func (x *FriendRoom) Reset() { *x = FriendRoom{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[295] + mi := &file_Gameapi_proto_msgTypes[295] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16618,7 +16637,7 @@ func (x *FriendRoom) String() string { func (*FriendRoom) ProtoMessage() {} func (x *FriendRoom) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[295] + mi := &file_Gameapi_proto_msgTypes[295] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16631,7 +16650,7 @@ func (x *FriendRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use FriendRoom.ProtoReflect.Descriptor instead. func (*FriendRoom) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{295} + return file_Gameapi_proto_rawDescGZIP(), []int{295} } func (x *FriendRoom) GetUid() int64 { @@ -16683,7 +16702,7 @@ type RoomOpponent struct { func (x *RoomOpponent) Reset() { *x = RoomOpponent{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[296] + mi := &file_Gameapi_proto_msgTypes[296] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16695,7 +16714,7 @@ func (x *RoomOpponent) String() string { func (*RoomOpponent) ProtoMessage() {} func (x *RoomOpponent) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[296] + mi := &file_Gameapi_proto_msgTypes[296] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16708,7 +16727,7 @@ func (x *RoomOpponent) ProtoReflect() protoreflect.Message { // Deprecated: Use RoomOpponent.ProtoReflect.Descriptor instead. func (*RoomOpponent) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{296} + return file_Gameapi_proto_rawDescGZIP(), []int{296} } func (x *RoomOpponent) GetUid() int64 { @@ -16757,7 +16776,7 @@ type ReqPlayroomInfo struct { func (x *ReqPlayroomInfo) Reset() { *x = ReqPlayroomInfo{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[297] + mi := &file_Gameapi_proto_msgTypes[297] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16769,7 +16788,7 @@ func (x *ReqPlayroomInfo) String() string { func (*ReqPlayroomInfo) ProtoMessage() {} func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[297] + mi := &file_Gameapi_proto_msgTypes[297] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16782,7 +16801,7 @@ func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInfo.ProtoReflect.Descriptor instead. func (*ReqPlayroomInfo) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{297} + return file_Gameapi_proto_rawDescGZIP(), []int{297} } func (x *ReqPlayroomInfo) GetUid() int64 { @@ -16813,7 +16832,7 @@ type ResPlayroomInfo struct { func (x *ResPlayroomInfo) Reset() { *x = ResPlayroomInfo{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[298] + mi := &file_Gameapi_proto_msgTypes[298] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16825,7 +16844,7 @@ func (x *ResPlayroomInfo) String() string { func (*ResPlayroomInfo) ProtoMessage() {} func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[298] + mi := &file_Gameapi_proto_msgTypes[298] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16838,7 +16857,7 @@ func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInfo.ProtoReflect.Descriptor instead. func (*ResPlayroomInfo) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{298} + return file_Gameapi_proto_rawDescGZIP(), []int{298} } func (x *ResPlayroomInfo) GetUid() int64 { @@ -16936,7 +16955,7 @@ type ReqPlayroomFlip struct { func (x *ReqPlayroomFlip) Reset() { *x = ReqPlayroomFlip{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[299] + mi := &file_Gameapi_proto_msgTypes[299] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16948,7 +16967,7 @@ func (x *ReqPlayroomFlip) String() string { func (*ReqPlayroomFlip) ProtoMessage() {} func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[299] + mi := &file_Gameapi_proto_msgTypes[299] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16961,7 +16980,7 @@ func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlip.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlip) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{299} + return file_Gameapi_proto_rawDescGZIP(), []int{299} } func (x *ReqPlayroomFlip) GetId() int32 { @@ -16984,7 +17003,7 @@ type ResPlayroomFlip struct { func (x *ResPlayroomFlip) Reset() { *x = ResPlayroomFlip{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[300] + mi := &file_Gameapi_proto_msgTypes[300] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16996,7 +17015,7 @@ func (x *ResPlayroomFlip) String() string { func (*ResPlayroomFlip) ProtoMessage() {} func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[300] + mi := &file_Gameapi_proto_msgTypes[300] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17009,7 +17028,7 @@ func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlip.ProtoReflect.Descriptor instead. func (*ResPlayroomFlip) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{300} + return file_Gameapi_proto_rawDescGZIP(), []int{300} } func (x *ResPlayroomFlip) GetCode() RES_CODE { @@ -17049,7 +17068,7 @@ type ReqPlayroomFlipReward struct { func (x *ReqPlayroomFlipReward) Reset() { *x = ReqPlayroomFlipReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[301] + mi := &file_Gameapi_proto_msgTypes[301] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17061,7 +17080,7 @@ func (x *ReqPlayroomFlipReward) String() string { func (*ReqPlayroomFlipReward) ProtoMessage() {} func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[301] + mi := &file_Gameapi_proto_msgTypes[301] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17074,7 +17093,7 @@ func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{301} + return file_Gameapi_proto_rawDescGZIP(), []int{301} } type ResPlayroomFlipReward struct { @@ -17088,7 +17107,7 @@ type ResPlayroomFlipReward struct { func (x *ResPlayroomFlipReward) Reset() { *x = ResPlayroomFlipReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[302] + mi := &file_Gameapi_proto_msgTypes[302] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17100,7 +17119,7 @@ func (x *ResPlayroomFlipReward) String() string { func (*ResPlayroomFlipReward) ProtoMessage() {} func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[302] + mi := &file_Gameapi_proto_msgTypes[302] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17113,7 +17132,7 @@ func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ResPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{302} + return file_Gameapi_proto_rawDescGZIP(), []int{302} } func (x *ResPlayroomFlipReward) GetCode() RES_CODE { @@ -17140,7 +17159,7 @@ type ReqPlayroomGame struct { func (x *ReqPlayroomGame) Reset() { *x = ReqPlayroomGame{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[303] + mi := &file_Gameapi_proto_msgTypes[303] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17152,7 +17171,7 @@ func (x *ReqPlayroomGame) String() string { func (*ReqPlayroomGame) ProtoMessage() {} func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[303] + mi := &file_Gameapi_proto_msgTypes[303] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17165,7 +17184,7 @@ func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGame.ProtoReflect.Descriptor instead. func (*ReqPlayroomGame) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{303} + return file_Gameapi_proto_rawDescGZIP(), []int{303} } func (x *ReqPlayroomGame) GetType() int32 { @@ -17188,7 +17207,7 @@ type ResPlayroomGame struct { func (x *ResPlayroomGame) Reset() { *x = ResPlayroomGame{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[304] + mi := &file_Gameapi_proto_msgTypes[304] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17200,7 +17219,7 @@ func (x *ResPlayroomGame) String() string { func (*ResPlayroomGame) ProtoMessage() {} func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[304] + mi := &file_Gameapi_proto_msgTypes[304] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17213,7 +17232,7 @@ func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGame.ProtoReflect.Descriptor instead. func (*ResPlayroomGame) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{304} + return file_Gameapi_proto_rawDescGZIP(), []int{304} } func (x *ResPlayroomGame) GetCode() RES_CODE { @@ -17255,7 +17274,7 @@ type ReqPlayroomInteract struct { func (x *ReqPlayroomInteract) Reset() { *x = ReqPlayroomInteract{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[305] + mi := &file_Gameapi_proto_msgTypes[305] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17267,7 +17286,7 @@ func (x *ReqPlayroomInteract) String() string { func (*ReqPlayroomInteract) ProtoMessage() {} func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[305] + mi := &file_Gameapi_proto_msgTypes[305] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17280,7 +17299,7 @@ func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInteract.ProtoReflect.Descriptor instead. func (*ReqPlayroomInteract) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{305} + return file_Gameapi_proto_rawDescGZIP(), []int{305} } func (x *ReqPlayroomInteract) GetId() int32 { @@ -17308,7 +17327,7 @@ type ResPlayroomInteract struct { func (x *ResPlayroomInteract) Reset() { *x = ResPlayroomInteract{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[306] + mi := &file_Gameapi_proto_msgTypes[306] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17320,7 +17339,7 @@ func (x *ResPlayroomInteract) String() string { func (*ResPlayroomInteract) ProtoMessage() {} func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[306] + mi := &file_Gameapi_proto_msgTypes[306] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17333,7 +17352,7 @@ func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInteract.ProtoReflect.Descriptor instead. func (*ResPlayroomInteract) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{306} + return file_Gameapi_proto_rawDescGZIP(), []int{306} } func (x *ResPlayroomInteract) GetCode() RES_CODE { @@ -17360,7 +17379,7 @@ type ReqPlayroomSetRoom struct { func (x *ReqPlayroomSetRoom) Reset() { *x = ReqPlayroomSetRoom{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[307] + mi := &file_Gameapi_proto_msgTypes[307] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17372,7 +17391,7 @@ func (x *ReqPlayroomSetRoom) String() string { func (*ReqPlayroomSetRoom) ProtoMessage() {} func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[307] + mi := &file_Gameapi_proto_msgTypes[307] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17385,7 +17404,7 @@ func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ReqPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{307} + return file_Gameapi_proto_rawDescGZIP(), []int{307} } func (x *ReqPlayroomSetRoom) GetPlayroom() map[int32]int32 { @@ -17406,7 +17425,7 @@ type ResPlayroomSetRoom struct { func (x *ResPlayroomSetRoom) Reset() { *x = ResPlayroomSetRoom{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[308] + mi := &file_Gameapi_proto_msgTypes[308] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17418,7 +17437,7 @@ func (x *ResPlayroomSetRoom) String() string { func (*ResPlayroomSetRoom) ProtoMessage() {} func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[308] + mi := &file_Gameapi_proto_msgTypes[308] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17431,7 +17450,7 @@ func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ResPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{308} + return file_Gameapi_proto_rawDescGZIP(), []int{308} } func (x *ResPlayroomSetRoom) GetCode() RES_CODE { @@ -17458,7 +17477,7 @@ type ReqPlayroomSelectReward struct { func (x *ReqPlayroomSelectReward) Reset() { *x = ReqPlayroomSelectReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[309] + mi := &file_Gameapi_proto_msgTypes[309] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17470,7 +17489,7 @@ func (x *ReqPlayroomSelectReward) String() string { func (*ReqPlayroomSelectReward) ProtoMessage() {} func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[309] + mi := &file_Gameapi_proto_msgTypes[309] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17483,7 +17502,7 @@ func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{309} + return file_Gameapi_proto_rawDescGZIP(), []int{309} } func (x *ReqPlayroomSelectReward) GetId() int32 { @@ -17504,7 +17523,7 @@ type ResPlayroomSelectReward struct { func (x *ResPlayroomSelectReward) Reset() { *x = ResPlayroomSelectReward{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[310] + mi := &file_Gameapi_proto_msgTypes[310] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17516,7 +17535,7 @@ func (x *ResPlayroomSelectReward) String() string { func (*ResPlayroomSelectReward) ProtoMessage() {} func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[310] + mi := &file_Gameapi_proto_msgTypes[310] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17529,7 +17548,7 @@ func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ResPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{310} + return file_Gameapi_proto_rawDescGZIP(), []int{310} } func (x *ResPlayroomSelectReward) GetCode() RES_CODE { @@ -17554,7 +17573,7 @@ type ReqPlayroomLose struct { func (x *ReqPlayroomLose) Reset() { *x = ReqPlayroomLose{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[311] + mi := &file_Gameapi_proto_msgTypes[311] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17566,7 +17585,7 @@ func (x *ReqPlayroomLose) String() string { func (*ReqPlayroomLose) ProtoMessage() {} func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[311] + mi := &file_Gameapi_proto_msgTypes[311] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17579,7 +17598,7 @@ func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomLose.ProtoReflect.Descriptor instead. func (*ReqPlayroomLose) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{311} + return file_Gameapi_proto_rawDescGZIP(), []int{311} } type ResPlayroomLose struct { @@ -17593,7 +17612,7 @@ type ResPlayroomLose struct { func (x *ResPlayroomLose) Reset() { *x = ResPlayroomLose{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[312] + mi := &file_Gameapi_proto_msgTypes[312] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17605,7 +17624,7 @@ func (x *ResPlayroomLose) String() string { func (*ResPlayroomLose) ProtoMessage() {} func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[312] + mi := &file_Gameapi_proto_msgTypes[312] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17618,7 +17637,7 @@ func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomLose.ProtoReflect.Descriptor instead. func (*ResPlayroomLose) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{312} + return file_Gameapi_proto_rawDescGZIP(), []int{312} } func (x *ResPlayroomLose) GetCode() RES_CODE { @@ -17644,7 +17663,7 @@ type ReqPlayroomWork struct { func (x *ReqPlayroomWork) Reset() { *x = ReqPlayroomWork{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[313] + mi := &file_Gameapi_proto_msgTypes[313] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17656,7 +17675,7 @@ func (x *ReqPlayroomWork) String() string { func (*ReqPlayroomWork) ProtoMessage() {} func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[313] + mi := &file_Gameapi_proto_msgTypes[313] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17669,7 +17688,7 @@ func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWork.ProtoReflect.Descriptor instead. func (*ReqPlayroomWork) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{313} + return file_Gameapi_proto_rawDescGZIP(), []int{313} } type ResPlayroomWork struct { @@ -17683,7 +17702,7 @@ type ResPlayroomWork struct { func (x *ResPlayroomWork) Reset() { *x = ResPlayroomWork{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[314] + mi := &file_Gameapi_proto_msgTypes[314] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17695,7 +17714,7 @@ func (x *ResPlayroomWork) String() string { func (*ResPlayroomWork) ProtoMessage() {} func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[314] + mi := &file_Gameapi_proto_msgTypes[314] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17708,7 +17727,7 @@ func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWork.ProtoReflect.Descriptor instead. func (*ResPlayroomWork) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{314} + return file_Gameapi_proto_rawDescGZIP(), []int{314} } func (x *ResPlayroomWork) GetCode() RES_CODE { @@ -17734,7 +17753,7 @@ type ReqPlayroomRest struct { func (x *ReqPlayroomRest) Reset() { *x = ReqPlayroomRest{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[315] + mi := &file_Gameapi_proto_msgTypes[315] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17746,7 +17765,7 @@ func (x *ReqPlayroomRest) String() string { func (*ReqPlayroomRest) ProtoMessage() {} func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[315] + mi := &file_Gameapi_proto_msgTypes[315] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17759,7 +17778,7 @@ func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomRest.ProtoReflect.Descriptor instead. func (*ReqPlayroomRest) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{315} + return file_Gameapi_proto_rawDescGZIP(), []int{315} } type ResPlayroomRest struct { @@ -17773,7 +17792,7 @@ type ResPlayroomRest struct { func (x *ResPlayroomRest) Reset() { *x = ResPlayroomRest{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[316] + mi := &file_Gameapi_proto_msgTypes[316] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17785,7 +17804,7 @@ func (x *ResPlayroomRest) String() string { func (*ResPlayroomRest) ProtoMessage() {} func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[316] + mi := &file_Gameapi_proto_msgTypes[316] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17798,7 +17817,7 @@ func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomRest.ProtoReflect.Descriptor instead. func (*ResPlayroomRest) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{316} + return file_Gameapi_proto_rawDescGZIP(), []int{316} } func (x *ResPlayroomRest) GetCode() RES_CODE { @@ -17823,7 +17842,7 @@ type ReqPlayroomDraw struct { func (x *ReqPlayroomDraw) Reset() { *x = ReqPlayroomDraw{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[317] + mi := &file_Gameapi_proto_msgTypes[317] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17835,7 +17854,7 @@ func (x *ReqPlayroomDraw) String() string { func (*ReqPlayroomDraw) ProtoMessage() {} func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[317] + mi := &file_Gameapi_proto_msgTypes[317] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17848,7 +17867,7 @@ func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDraw.ProtoReflect.Descriptor instead. func (*ReqPlayroomDraw) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{317} + return file_Gameapi_proto_rawDescGZIP(), []int{317} } type ResPlayroomDraw struct { @@ -17863,7 +17882,7 @@ type ResPlayroomDraw struct { func (x *ResPlayroomDraw) Reset() { *x = ResPlayroomDraw{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[318] + mi := &file_Gameapi_proto_msgTypes[318] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17875,7 +17894,7 @@ func (x *ResPlayroomDraw) String() string { func (*ResPlayroomDraw) ProtoMessage() {} func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[318] + mi := &file_Gameapi_proto_msgTypes[318] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17888,7 +17907,7 @@ func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDraw.ProtoReflect.Descriptor instead. func (*ResPlayroomDraw) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{318} + return file_Gameapi_proto_rawDescGZIP(), []int{318} } func (x *ResPlayroomDraw) GetCode() RES_CODE { @@ -17922,7 +17941,7 @@ type ReqPlayroomChip struct { func (x *ReqPlayroomChip) Reset() { *x = ReqPlayroomChip{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[319] + mi := &file_Gameapi_proto_msgTypes[319] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17934,7 +17953,7 @@ func (x *ReqPlayroomChip) String() string { func (*ReqPlayroomChip) ProtoMessage() {} func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[319] + mi := &file_Gameapi_proto_msgTypes[319] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17947,7 +17966,7 @@ func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomChip.ProtoReflect.Descriptor instead. func (*ReqPlayroomChip) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{319} + return file_Gameapi_proto_rawDescGZIP(), []int{319} } func (x *ReqPlayroomChip) GetNum() int32 { @@ -17968,7 +17987,7 @@ type ResPlayroomChip struct { func (x *ResPlayroomChip) Reset() { *x = ResPlayroomChip{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[320] + mi := &file_Gameapi_proto_msgTypes[320] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17980,7 +17999,7 @@ func (x *ResPlayroomChip) String() string { func (*ResPlayroomChip) ProtoMessage() {} func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[320] + mi := &file_Gameapi_proto_msgTypes[320] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17993,7 +18012,7 @@ func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomChip.ProtoReflect.Descriptor instead. func (*ResPlayroomChip) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{320} + return file_Gameapi_proto_rawDescGZIP(), []int{320} } func (x *ResPlayroomChip) GetCode() RES_CODE { @@ -18020,7 +18039,7 @@ type ReqPlayroomBuyItem struct { func (x *ReqPlayroomBuyItem) Reset() { *x = ReqPlayroomBuyItem{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[321] + mi := &file_Gameapi_proto_msgTypes[321] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18032,7 +18051,7 @@ func (x *ReqPlayroomBuyItem) String() string { func (*ReqPlayroomBuyItem) ProtoMessage() {} func (x *ReqPlayroomBuyItem) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[321] + mi := &file_Gameapi_proto_msgTypes[321] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18045,7 +18064,7 @@ func (x *ReqPlayroomBuyItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomBuyItem.ProtoReflect.Descriptor instead. func (*ReqPlayroomBuyItem) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{321} + return file_Gameapi_proto_rawDescGZIP(), []int{321} } func (x *ReqPlayroomBuyItem) GetId() int32 { @@ -18066,7 +18085,7 @@ type ResPlayroomBuyItem struct { func (x *ResPlayroomBuyItem) Reset() { *x = ResPlayroomBuyItem{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[322] + mi := &file_Gameapi_proto_msgTypes[322] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18078,7 +18097,7 @@ func (x *ResPlayroomBuyItem) String() string { func (*ResPlayroomBuyItem) ProtoMessage() {} func (x *ResPlayroomBuyItem) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[322] + mi := &file_Gameapi_proto_msgTypes[322] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18091,7 +18110,7 @@ func (x *ResPlayroomBuyItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomBuyItem.ProtoReflect.Descriptor instead. func (*ResPlayroomBuyItem) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{322} + return file_Gameapi_proto_rawDescGZIP(), []int{322} } func (x *ResPlayroomBuyItem) GetCode() RES_CODE { @@ -18117,7 +18136,7 @@ type ReqFriendTreasure struct { func (x *ReqFriendTreasure) Reset() { *x = ReqFriendTreasure{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[323] + mi := &file_Gameapi_proto_msgTypes[323] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18129,7 +18148,7 @@ func (x *ReqFriendTreasure) String() string { func (*ReqFriendTreasure) ProtoMessage() {} func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[323] + mi := &file_Gameapi_proto_msgTypes[323] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18142,7 +18161,7 @@ func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasure.ProtoReflect.Descriptor instead. func (*ReqFriendTreasure) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{323} + return file_Gameapi_proto_rawDescGZIP(), []int{323} } type ResFriendTreasure struct { @@ -18159,7 +18178,7 @@ type ResFriendTreasure struct { func (x *ResFriendTreasure) Reset() { *x = ResFriendTreasure{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[324] + mi := &file_Gameapi_proto_msgTypes[324] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18171,7 +18190,7 @@ func (x *ResFriendTreasure) String() string { func (*ResFriendTreasure) ProtoMessage() {} func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[324] + mi := &file_Gameapi_proto_msgTypes[324] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18184,7 +18203,7 @@ func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasure.ProtoReflect.Descriptor instead. func (*ResFriendTreasure) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{324} + return file_Gameapi_proto_rawDescGZIP(), []int{324} } func (x *ResFriendTreasure) GetStatus() int32 { @@ -18238,7 +18257,7 @@ type TreasureInfo struct { func (x *TreasureInfo) Reset() { *x = TreasureInfo{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[325] + mi := &file_Gameapi_proto_msgTypes[325] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18250,7 +18269,7 @@ func (x *TreasureInfo) String() string { func (*TreasureInfo) ProtoMessage() {} func (x *TreasureInfo) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[325] + mi := &file_Gameapi_proto_msgTypes[325] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18263,7 +18282,7 @@ func (x *TreasureInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use TreasureInfo.ProtoReflect.Descriptor instead. func (*TreasureInfo) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{325} + return file_Gameapi_proto_rawDescGZIP(), []int{325} } func (x *TreasureInfo) GetPos() int32 { @@ -18326,7 +18345,7 @@ type ReqFriendTreasureStart struct { func (x *ReqFriendTreasureStart) Reset() { *x = ReqFriendTreasureStart{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[326] + mi := &file_Gameapi_proto_msgTypes[326] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18338,7 +18357,7 @@ func (x *ReqFriendTreasureStart) String() string { func (*ReqFriendTreasureStart) ProtoMessage() {} func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[326] + mi := &file_Gameapi_proto_msgTypes[326] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18351,7 +18370,7 @@ func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{326} + return file_Gameapi_proto_rawDescGZIP(), []int{326} } func (x *ReqFriendTreasureStart) GetList() []*TreasureInfo { @@ -18379,7 +18398,7 @@ type ResFriendTreasureStart struct { func (x *ResFriendTreasureStart) Reset() { *x = ResFriendTreasureStart{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[327] + mi := &file_Gameapi_proto_msgTypes[327] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18391,7 +18410,7 @@ func (x *ResFriendTreasureStart) String() string { func (*ResFriendTreasureStart) ProtoMessage() {} func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[327] + mi := &file_Gameapi_proto_msgTypes[327] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18404,7 +18423,7 @@ func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{327} + return file_Gameapi_proto_rawDescGZIP(), []int{327} } func (x *ResFriendTreasureStart) GetCode() RES_CODE { @@ -18429,7 +18448,7 @@ type ReqFriendTreasureEnd struct { func (x *ReqFriendTreasureEnd) Reset() { *x = ReqFriendTreasureEnd{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[328] + mi := &file_Gameapi_proto_msgTypes[328] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18441,7 +18460,7 @@ func (x *ReqFriendTreasureEnd) String() string { func (*ReqFriendTreasureEnd) ProtoMessage() {} func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[328] + mi := &file_Gameapi_proto_msgTypes[328] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18454,7 +18473,7 @@ func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{328} + return file_Gameapi_proto_rawDescGZIP(), []int{328} } type ResFriendTreasureEnd struct { @@ -18468,7 +18487,7 @@ type ResFriendTreasureEnd struct { func (x *ResFriendTreasureEnd) Reset() { *x = ResFriendTreasureEnd{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[329] + mi := &file_Gameapi_proto_msgTypes[329] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18480,7 +18499,7 @@ func (x *ResFriendTreasureEnd) String() string { func (*ResFriendTreasureEnd) ProtoMessage() {} func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[329] + mi := &file_Gameapi_proto_msgTypes[329] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18493,7 +18512,7 @@ func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ResFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{329} + return file_Gameapi_proto_rawDescGZIP(), []int{329} } func (x *ResFriendTreasureEnd) GetCode() RES_CODE { @@ -18520,7 +18539,7 @@ type ReqFriendTreasureFilp struct { func (x *ReqFriendTreasureFilp) Reset() { *x = ReqFriendTreasureFilp{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[330] + mi := &file_Gameapi_proto_msgTypes[330] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18532,7 +18551,7 @@ func (x *ReqFriendTreasureFilp) String() string { func (*ReqFriendTreasureFilp) ProtoMessage() {} func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[330] + mi := &file_Gameapi_proto_msgTypes[330] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18545,7 +18564,7 @@ func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{330} + return file_Gameapi_proto_rawDescGZIP(), []int{330} } func (x *ReqFriendTreasureFilp) GetPos() int32 { @@ -18566,7 +18585,7 @@ type ResFriendTreasureFilp struct { func (x *ResFriendTreasureFilp) Reset() { *x = ResFriendTreasureFilp{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[331] + mi := &file_Gameapi_proto_msgTypes[331] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18578,7 +18597,7 @@ func (x *ResFriendTreasureFilp) String() string { func (*ResFriendTreasureFilp) ProtoMessage() {} func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[331] + mi := &file_Gameapi_proto_msgTypes[331] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18591,7 +18610,7 @@ func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ResFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{331} + return file_Gameapi_proto_rawDescGZIP(), []int{331} } func (x *ResFriendTreasureFilp) GetCode() RES_CODE { @@ -18618,7 +18637,7 @@ type ResFriendTreasureStar struct { func (x *ResFriendTreasureStar) Reset() { *x = ResFriendTreasureStar{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[332] + mi := &file_Gameapi_proto_msgTypes[332] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18630,7 +18649,7 @@ func (x *ResFriendTreasureStar) String() string { func (*ResFriendTreasureStar) ProtoMessage() {} func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[332] + mi := &file_Gameapi_proto_msgTypes[332] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18643,7 +18662,7 @@ func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStar.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStar) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{332} + return file_Gameapi_proto_rawDescGZIP(), []int{332} } func (x *ResFriendTreasureStar) GetStar() int32 { @@ -18664,7 +18683,7 @@ type ReqKafkaLog struct { func (x *ReqKafkaLog) Reset() { *x = ReqKafkaLog{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[333] + mi := &file_Gameapi_proto_msgTypes[333] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18676,7 +18695,7 @@ func (x *ReqKafkaLog) String() string { func (*ReqKafkaLog) ProtoMessage() {} func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[333] + mi := &file_Gameapi_proto_msgTypes[333] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18689,7 +18708,7 @@ func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKafkaLog.ProtoReflect.Descriptor instead. func (*ReqKafkaLog) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{333} + return file_Gameapi_proto_rawDescGZIP(), []int{333} } func (x *ReqKafkaLog) GetEvent() string { @@ -18718,7 +18737,7 @@ type AdminReq struct { func (x *AdminReq) Reset() { *x = AdminReq{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[334] + mi := &file_Gameapi_proto_msgTypes[334] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18730,7 +18749,7 @@ func (x *AdminReq) String() string { func (*AdminReq) ProtoMessage() {} func (x *AdminReq) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[334] + mi := &file_Gameapi_proto_msgTypes[334] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18743,7 +18762,7 @@ func (x *AdminReq) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminReq.ProtoReflect.Descriptor instead. func (*AdminReq) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{334} + return file_Gameapi_proto_rawDescGZIP(), []int{334} } func (x *AdminReq) GetFunc() string { @@ -18771,7 +18790,7 @@ type AdminRes struct { func (x *AdminRes) Reset() { *x = AdminRes{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[335] + mi := &file_Gameapi_proto_msgTypes[335] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18783,7 +18802,7 @@ func (x *AdminRes) String() string { func (*AdminRes) ProtoMessage() {} func (x *AdminRes) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[335] + mi := &file_Gameapi_proto_msgTypes[335] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18796,7 +18815,7 @@ func (x *AdminRes) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminRes.ProtoReflect.Descriptor instead. func (*AdminRes) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{335} + return file_Gameapi_proto_rawDescGZIP(), []int{335} } func (x *AdminRes) GetFunc() string { @@ -18823,7 +18842,7 @@ type ReqAdminInfo struct { func (x *ReqAdminInfo) Reset() { *x = ReqAdminInfo{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[336] + mi := &file_Gameapi_proto_msgTypes[336] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18835,7 +18854,7 @@ func (x *ReqAdminInfo) String() string { func (*ReqAdminInfo) ProtoMessage() {} func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[336] + mi := &file_Gameapi_proto_msgTypes[336] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18848,7 +18867,7 @@ func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminInfo.ProtoReflect.Descriptor instead. func (*ReqAdminInfo) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{336} + return file_Gameapi_proto_rawDescGZIP(), []int{336} } func (x *ReqAdminInfo) GetUid() int64 { @@ -18858,6 +18877,42 @@ func (x *ReqAdminInfo) GetUid() int64 { return 0 } +type ReqReloadServerMail struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields +} + +func (x *ReqReloadServerMail) Reset() { + *x = ReqReloadServerMail{} + mi := &file_Gameapi_proto_msgTypes[337] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ReqReloadServerMail) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ReqReloadServerMail) ProtoMessage() {} + +func (x *ReqReloadServerMail) ProtoReflect() protoreflect.Message { + mi := &file_Gameapi_proto_msgTypes[337] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ReqReloadServerMail.ProtoReflect.Descriptor instead. +func (*ReqReloadServerMail) Descriptor() ([]byte, []int) { + return file_Gameapi_proto_rawDescGZIP(), []int{337} +} + type ReqServerInfo struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -18866,7 +18921,7 @@ type ReqServerInfo struct { func (x *ReqServerInfo) Reset() { *x = ReqServerInfo{} - mi := &file_docs_proto_Gameapi_proto_msgTypes[337] + mi := &file_Gameapi_proto_msgTypes[338] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18878,7 +18933,7 @@ func (x *ReqServerInfo) String() string { func (*ReqServerInfo) ProtoMessage() {} func (x *ReqServerInfo) ProtoReflect() protoreflect.Message { - mi := &file_docs_proto_Gameapi_proto_msgTypes[337] + mi := &file_Gameapi_proto_msgTypes[338] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18891,2071 +18946,2091 @@ func (x *ReqServerInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqServerInfo.ProtoReflect.Descriptor instead. func (*ReqServerInfo) Descriptor() ([]byte, []int) { - return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{337} + return 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file_docs_proto_Gameapi_proto_rawDesc + file_Gameapi_proto_rawDescOnce sync.Once + file_Gameapi_proto_rawDescData = file_Gameapi_proto_rawDesc ) -func file_docs_proto_Gameapi_proto_rawDescGZIP() []byte { - file_docs_proto_Gameapi_proto_rawDescOnce.Do(func() { - file_docs_proto_Gameapi_proto_rawDescData = protoimpl.X.CompressGZIP(file_docs_proto_Gameapi_proto_rawDescData) +func file_Gameapi_proto_rawDescGZIP() []byte { + file_Gameapi_proto_rawDescOnce.Do(func() { + file_Gameapi_proto_rawDescData = protoimpl.X.CompressGZIP(file_Gameapi_proto_rawDescData) }) - return file_docs_proto_Gameapi_proto_rawDescData + return file_Gameapi_proto_rawDescData } -var file_docs_proto_Gameapi_proto_enumTypes = make([]protoimpl.EnumInfo, 4) -var file_docs_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 384) -var file_docs_proto_Gameapi_proto_goTypes = []any{ +var file_Gameapi_proto_enumTypes = make([]protoimpl.EnumInfo, 4) +var file_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 387) +var file_Gameapi_proto_goTypes = []any{ (ITEM_POP_LABEL)(0), // 0: tutorial.ITEM_POP_LABEL (HANDLE_TYPE)(0), // 1: tutorial.HANDLE_TYPE (RES_CODE)(0), // 2: tutorial.RES_CODE @@ -21297,77 +21372,80 @@ var file_docs_proto_Gameapi_proto_goTypes = []any{ (*AdminReq)(nil), // 338: tutorial.AdminReq (*AdminRes)(nil), // 339: tutorial.AdminRes (*ReqAdminInfo)(nil), // 340: tutorial.ReqAdminInfo - (*ReqServerInfo)(nil), // 341: tutorial.ReqServerInfo - nil, // 342: tutorial.ResChessColorData.MChessColorDataEntry - nil, // 343: tutorial.UpdateBaseItemInfo.MUpdateItemEntry - nil, // 344: tutorial.ResPlayerChessData.MChessDataEntry - nil, // 345: tutorial.UpdatePlayerChessData.MChessDataEntry - nil, // 346: tutorial.ReqSeparateChess.MChessDataEntry - nil, // 347: tutorial.ReqGetChessFromBuff.MChessDataEntry - nil, // 348: tutorial.ReqChessEx.MChessDataEntry - nil, // 349: tutorial.ReqSourceChest.MChessDataEntry - nil, // 350: tutorial.ReqPlayroomOutline.MChessDataEntry - nil, // 351: tutorial.ReqPutChessInBag.MChessDataEntry - nil, // 352: tutorial.ReqTakeChessOutBag.MChessDataEntry - nil, // 353: tutorial.ReqRewardOrder.MChessDataEntry - nil, // 354: tutorial.ResCardInfo.AllCardEntry - nil, // 355: tutorial.ResCardInfo.HandbookEntry - nil, // 356: tutorial.ResGuildInfo.RewardEntry - nil, // 357: tutorial.ResDailyTask.WeekRewardEntry - nil, // 358: tutorial.ResDailyTask.DailyTaskEntry - nil, // 359: tutorial.ResLimitEvent.LimitEventListEntry - nil, // 360: tutorial.ResLimitEventProgress.ProgressRewardEntry - nil, // 361: tutorial.ResKv.KvEntry - nil, // 362: tutorial.ResRank.RankListEntry - nil, // 363: tutorial.ResMailList.MailListEntry - nil, // 364: tutorial.ResCharge.SpecialShopEntry - nil, // 365: tutorial.ResCharge.ChessShopEntry - nil, // 366: tutorial.ResCharge.GiftEntry - nil, // 367: tutorial.ReqBuyChessShop2.MChessDataEntry - nil, // 368: tutorial.ResEndless.EndlessListEntry - nil, // 369: tutorial.ResChampshipRank.RankListEntry - nil, // 370: tutorial.ResChampshipPreRank.RankListEntry - nil, // 371: tutorial.ResNotifyCard.CardEntry - nil, // 372: tutorial.ResNotifyCard.MasterEntry - nil, // 373: tutorial.ResNotifyCard.HandbookEntry - nil, // 374: tutorial.ResMining.MapEntry - nil, // 375: tutorial.ReqMiningTake.MapEntry - nil, // 376: tutorial.ResActRed.RedEntry - nil, // 377: tutorial.ResItem.ItemEntry - nil, // 378: tutorial.ItemNotify.ItemEntry - nil, // 379: tutorial.ReqGuessColorTake.MapEntry - nil, // 380: tutorial.ResPlayroom.PlayroomEntry - nil, // 381: tutorial.ResPlayroom.MoodEntry - nil, // 382: tutorial.NotifyPlayroomMood.MoodEntry - nil, // 383: tutorial.ResPlayroomInfo.PlayroomEntry - nil, // 384: tutorial.ResPlayroomInfo.ItemsEntry - nil, // 385: tutorial.ResPlayroomInfo.FlipEntry - nil, // 386: tutorial.ResPlayroomGame.ItemsEntry - nil, // 387: tutorial.ReqPlayroomSetRoom.PlayroomEntry + (*ReqReloadServerMail)(nil), // 341: tutorial.ReqReloadServerMail + (*ReqServerInfo)(nil), // 342: tutorial.ReqServerInfo + nil, // 343: tutorial.ResChessColorData.MChessColorDataEntry + nil, // 344: tutorial.UpdateBaseItemInfo.MUpdateItemEntry + nil, // 345: tutorial.ResPlayerChessData.MChessDataEntry + nil, // 346: tutorial.UpdatePlayerChessData.MChessDataEntry + nil, // 347: tutorial.ReqSeparateChess.MChessDataEntry + nil, // 348: tutorial.ReqGetChessFromBuff.MChessDataEntry + nil, // 349: tutorial.ReqChessEx.MChessDataEntry + nil, // 350: tutorial.ReqSourceChest.MChessDataEntry + nil, // 351: tutorial.ReqPlayroomOutline.MChessDataEntry + nil, // 352: tutorial.ReqPutChessInBag.MChessDataEntry + nil, // 353: tutorial.ReqTakeChessOutBag.MChessDataEntry + nil, // 354: tutorial.ReqRewardOrder.MChessDataEntry + nil, // 355: tutorial.ResCardInfo.AllCardEntry + nil, // 356: tutorial.ResCardInfo.HandbookEntry + nil, // 357: tutorial.ResGuildInfo.RewardEntry + nil, // 358: tutorial.ResDailyTask.WeekRewardEntry + nil, // 359: tutorial.ResDailyTask.DailyTaskEntry + nil, // 360: tutorial.ResLimitEvent.LimitEventListEntry + nil, // 361: tutorial.ResLimitEventProgress.ProgressRewardEntry + nil, // 362: tutorial.ResKv.KvEntry + nil, // 363: tutorial.ResRank.RankListEntry + nil, // 364: tutorial.ResMailList.MailListEntry + nil, // 365: tutorial.ResCharge.SpecialShopEntry + nil, // 366: tutorial.ResCharge.ChessShopEntry + nil, // 367: tutorial.ResCharge.GiftEntry + nil, // 368: tutorial.ReqBuyChessShop2.MChessDataEntry + nil, // 369: tutorial.ResEndless.EndlessListEntry + nil, // 370: tutorial.ResChampshipRank.RankListEntry + nil, // 371: tutorial.ResChampshipPreRank.RankListEntry + nil, // 372: tutorial.ResNotifyCard.CardEntry + nil, // 373: tutorial.ResNotifyCard.MasterEntry + nil, // 374: tutorial.ResNotifyCard.HandbookEntry + nil, // 375: tutorial.ResMining.MapEntry + nil, // 376: tutorial.ReqMiningTake.MapEntry + nil, // 377: tutorial.ResActRed.RedEntry + nil, // 378: tutorial.ResItem.ItemEntry + nil, // 379: tutorial.ItemNotify.ItemEntry + nil, // 380: tutorial.ReqGuessColorTake.MapEntry + nil, // 381: tutorial.ResPlayroom.PlayroomEntry + nil, // 382: tutorial.ResPlayroom.MoodEntry + nil, // 383: tutorial.ResPlayroom.PhysiologyEntry + nil, // 384: tutorial.NotifyPlayroomMood.MoodEntry + nil, // 385: tutorial.NotifyPlayroomMood.PhysiologyEntry + nil, // 386: tutorial.ResPlayroomInfo.PlayroomEntry + nil, // 387: tutorial.ResPlayroomInfo.ItemsEntry + nil, // 388: tutorial.ResPlayroomInfo.FlipEntry + nil, // 389: tutorial.ResPlayroomGame.ItemsEntry + nil, // 390: tutorial.ReqPlayroomSetRoom.PlayroomEntry } -var file_docs_proto_Gameapi_proto_depIdxs = []int32{ - 342, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry - 343, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry - 344, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry +var file_Gameapi_proto_depIdxs = []int32{ + 343, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry + 344, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry + 345, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry 50, // 3: tutorial.ResPlayerChessInfo.ChessBag:type_name -> tutorial.ChessBag 1, // 4: tutorial.ChessHandle.type:type_name -> tutorial.HANDLE_TYPE - 345, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry + 346, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry 37, // 6: tutorial.UpdatePlayerChessData.mChessHandle:type_name -> tutorial.ChessHandle 2, // 7: tutorial.ResUpdatePlayerChessData.code:type_name -> tutorial.RES_CODE - 346, // 8: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry + 347, // 8: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry 2, // 9: tutorial.ResSeparateChess.code:type_name -> tutorial.RES_CODE - 347, // 10: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry + 348, // 10: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry 2, // 11: tutorial.ResGetChessFromBuff.code:type_name -> tutorial.RES_CODE - 348, // 12: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry + 349, // 12: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry 2, // 13: tutorial.ResChessEx.code:type_name -> tutorial.RES_CODE - 349, // 14: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry + 350, // 14: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry 2, // 15: tutorial.ResSourceChest.code:type_name -> tutorial.RES_CODE - 350, // 16: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry + 351, // 16: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry 2, // 17: tutorial.ResPlayroomOutline.code:type_name -> tutorial.RES_CODE 51, // 18: tutorial.ChessBag.ChessBagGrids:type_name -> tutorial.ChessBagGrid - 351, // 19: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry + 352, // 19: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry 2, // 20: tutorial.ResPutChessInBag.code:type_name -> tutorial.RES_CODE - 352, // 21: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry + 353, // 21: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry 2, // 22: tutorial.ResTakeChessOutBag.code:type_name -> tutorial.RES_CODE 2, // 23: tutorial.ResBuyChessBagGrid.code:type_name -> tutorial.RES_CODE 2, // 24: tutorial.ResSetEnergyMul.ResultCode:type_name -> tutorial.RES_CODE @@ -21379,15 +21457,15 @@ var file_docs_proto_Gameapi_proto_depIdxs = []int32{ 2, // 30: tutorial.ResGetEnergyByAD.Code:type_name -> tutorial.RES_CODE 76, // 31: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo 2, // 32: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE - 353, // 33: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry + 354, // 33: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry 2, // 34: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE 2, // 35: tutorial.ResDelOrder.Code:type_name -> tutorial.RES_CODE 83, // 36: tutorial.ResOrderList.OrderList:type_name -> tutorial.Order 2, // 37: tutorial.ResDecorate.Code:type_name -> tutorial.RES_CODE 2, // 38: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE 91, // 39: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card - 354, // 40: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry - 355, // 41: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry + 355, // 40: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry + 356, // 41: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry 2, // 42: tutorial.ResCardSeasonFirstReward.Code:type_name -> tutorial.RES_CODE 2, // 43: tutorial.ResCardHandbookReward.Code:type_name -> tutorial.RES_CODE 2, // 44: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE @@ -21405,11 +21483,11 @@ var file_docs_proto_Gameapi_proto_depIdxs = []int32{ 2, // 56: tutorial.ResRefuseCardExchange.Code:type_name -> tutorial.RES_CODE 2, // 57: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE 2, // 58: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE - 356, // 59: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry + 357, // 59: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry 133, // 60: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo 134, // 61: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack - 357, // 62: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry - 358, // 63: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry + 358, // 62: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry + 359, // 63: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry 133, // 64: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo 138, // 65: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress 133, // 66: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo @@ -21428,8 +21506,8 @@ var file_docs_proto_Gameapi_proto_depIdxs = []int32{ 2, // 79: tutorial.ResGetSevenLoginReward.Code:type_name -> tutorial.RES_CODE 2, // 80: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE 160, // 81: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo - 359, // 82: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry - 360, // 83: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry + 360, // 82: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry + 361, // 83: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry 2, // 84: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE 2, // 85: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE 2, // 86: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE @@ -21439,7 +21517,7 @@ var file_docs_proto_Gameapi_proto_depIdxs = []int32{ 177, // 90: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple 179, // 91: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog 182, // 92: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard - 361, // 93: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry + 362, // 93: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry 177, // 94: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple 2, // 95: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE 177, // 96: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple @@ -21453,44 +21531,44 @@ var file_docs_proto_Gameapi_proto_depIdxs = []int32{ 177, // 104: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple 2, // 105: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE 2, // 106: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE - 362, // 107: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry - 363, // 108: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry + 363, // 107: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry + 364, // 108: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry 133, // 109: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo 211, // 110: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo 2, // 111: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE 2, // 112: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE 2, // 113: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE - 364, // 114: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry - 365, // 115: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry - 366, // 116: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry + 365, // 114: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry + 366, // 115: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry + 367, // 116: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry 2, // 117: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE 2, // 118: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE - 367, // 119: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry + 368, // 119: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry 2, // 120: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE 2, // 121: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE - 368, // 122: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry + 369, // 122: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry 133, // 123: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo 2, // 124: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE 2, // 125: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE 2, // 126: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE 2, // 127: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE 2, // 128: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE - 369, // 129: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry - 370, // 130: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry - 371, // 131: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry - 372, // 132: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry - 373, // 133: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry + 370, // 129: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry + 371, // 130: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry + 372, // 131: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry + 373, // 132: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry + 374, // 133: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry 2, // 134: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE - 374, // 135: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry - 375, // 136: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry + 375, // 135: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry + 376, // 136: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry 2, // 137: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE 2, // 138: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE - 376, // 139: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry + 377, // 139: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry 160, // 140: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo - 377, // 141: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry - 378, // 142: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry + 378, // 141: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry + 379, // 142: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry 279, // 143: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent - 379, // 144: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.ReqGuessColorTake.MapEntry + 380, // 144: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.ReqGuessColorTake.MapEntry 2, // 145: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE 2, // 146: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE 286, // 147: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent @@ -21499,75 +21577,77 @@ var file_docs_proto_Gameapi_proto_depIdxs = []int32{ 133, // 150: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo 300, // 151: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent 299, // 152: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom - 380, // 153: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry - 381, // 154: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry + 381, // 153: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry + 382, // 154: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry 133, // 155: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo - 2, // 156: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE - 133, // 157: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo - 382, // 158: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry - 383, // 159: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry - 384, // 160: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry - 385, // 161: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry - 2, // 162: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE - 2, // 163: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE - 2, // 164: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE - 386, // 165: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry - 2, // 166: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE - 387, // 167: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry - 2, // 168: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE - 2, // 169: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE - 2, // 170: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE - 2, // 171: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE - 2, // 172: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE - 2, // 173: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE - 2, // 174: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE - 2, // 175: tutorial.ResPlayroomBuyItem.Code:type_name -> tutorial.RES_CODE - 329, // 176: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo - 329, // 177: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo - 2, // 178: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE - 2, // 179: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE - 2, // 180: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE - 136, // 181: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek - 137, // 182: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask - 168, // 183: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent - 177, // 184: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple - 211, // 185: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo - 220, // 186: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop - 221, // 187: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop - 232, // 188: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo - 178, // 189: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 178, // 190: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 133, // 191: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo - 133, // 192: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo - 193, // [193:193] is the sub-list for method output_type - 193, // [193:193] is the sub-list for method input_type - 193, // [193:193] is the sub-list for extension type_name - 193, // [193:193] is the sub-list for extension extendee - 0, // [0:193] is the sub-list for field type_name + 383, // 156: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry + 2, // 157: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE + 133, // 158: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo + 384, // 159: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry + 385, // 160: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry + 386, // 161: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry + 387, // 162: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry + 388, // 163: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry + 2, // 164: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE + 2, // 165: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE + 2, // 166: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE + 389, // 167: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry + 2, // 168: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE + 390, // 169: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry + 2, // 170: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE + 2, // 171: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE + 2, // 172: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE + 2, // 173: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE + 2, // 174: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE + 2, // 175: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE + 2, // 176: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE + 2, // 177: tutorial.ResPlayroomBuyItem.Code:type_name -> tutorial.RES_CODE + 329, // 178: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo + 329, // 179: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo + 2, // 180: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE + 2, // 181: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE + 2, // 182: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE + 136, // 183: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek + 137, // 184: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask + 168, // 185: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent + 177, // 186: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple + 211, // 187: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo + 220, // 188: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop + 221, // 189: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop + 232, // 190: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo + 178, // 191: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 178, // 192: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 133, // 193: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo + 133, // 194: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo + 195, // [195:195] is the sub-list for method output_type + 195, // [195:195] is the sub-list for method input_type + 195, // [195:195] is the sub-list for extension type_name + 195, // [195:195] is the sub-list for extension extendee + 0, // [0:195] is the sub-list for field type_name } -func init() { file_docs_proto_Gameapi_proto_init() } -func file_docs_proto_Gameapi_proto_init() { - if File_docs_proto_Gameapi_proto != nil { +func init() { file_Gameapi_proto_init() } +func file_Gameapi_proto_init() { + if File_Gameapi_proto != nil { return } type x struct{} out := protoimpl.TypeBuilder{ File: protoimpl.DescBuilder{ GoPackagePath: reflect.TypeOf(x{}).PkgPath(), - RawDescriptor: file_docs_proto_Gameapi_proto_rawDesc, + RawDescriptor: file_Gameapi_proto_rawDesc, NumEnums: 4, - NumMessages: 384, + NumMessages: 387, NumExtensions: 0, NumServices: 0, }, - GoTypes: file_docs_proto_Gameapi_proto_goTypes, - DependencyIndexes: file_docs_proto_Gameapi_proto_depIdxs, - EnumInfos: file_docs_proto_Gameapi_proto_enumTypes, - MessageInfos: file_docs_proto_Gameapi_proto_msgTypes, + GoTypes: file_Gameapi_proto_goTypes, + DependencyIndexes: file_Gameapi_proto_depIdxs, + EnumInfos: file_Gameapi_proto_enumTypes, + MessageInfos: file_Gameapi_proto_msgTypes, }.Build() - File_docs_proto_Gameapi_proto = out.File - file_docs_proto_Gameapi_proto_rawDesc = nil - file_docs_proto_Gameapi_proto_goTypes = nil - file_docs_proto_Gameapi_proto_depIdxs = nil + File_Gameapi_proto = out.File + file_Gameapi_proto_rawDesc = nil + file_Gameapi_proto_goTypes = nil + file_Gameapi_proto_depIdxs = nil }