diff --git a/src/server/game/LimitedTimeTrigger.go b/src/server/game/LimitedTimeTrigger.go index 3d4d8fa9..4fb5b96c 100644 --- a/src/server/game/LimitedTimeTrigger.go +++ b/src/server/game/LimitedTimeTrigger.go @@ -164,7 +164,7 @@ func LimitedTimePlayroomTrigger_(p *Player, Id int) { if Id == playroom.PHYSIOLOGY_TYPE_TOLIET && Num == 0 && CleanMood.Num > 50 { CleanMood.Num = 50 } else { - PlayroomMod.AddMood(MType, MEffect*DiffValue) + PlayroomMod.AddMood(MType, -MEffect*DiffValue) } Physiology.Num = Num p.PlayMod.save()