diff --git a/src/server/game/GameLogic.go b/src/server/game/GameLogic.go index 640a29cf..e3ea35e7 100644 --- a/src/server/game/GameLogic.go +++ b/src/server/game/GameLogic.go @@ -510,14 +510,6 @@ func (ad *GameLogic) SendServerVersion(a gate.Agent) { } func (ad *GameLogic) ClearData(args []interface{}) { - G_GameLogicPtr.M_Players.Range(func(k, v interface{}) bool { - v.(*Player).PushAndSendClienRes(&msg.ForceKickOut{}) - v.(*Player).ClearData() - v = nil - log.Debug("palyer %d 断开连接 写入数据", k) - return true - }) - return player := args[0].(*Player) if player != nil && player.M_DwUin != 0 { player.agent = nil