diff --git a/src/server/game/GameLogic.go b/src/server/game/GameLogic.go index fa7f4e59..d21b5842 100644 --- a/src/server/game/GameLogic.go +++ b/src/server/game/GameLogic.go @@ -410,6 +410,7 @@ func (ad *GameLogic) GetResSimplePlayerByUid(Id int) *msg.ResPlayerSimple { Decorate: int32(player.Decorate), Login: int32(player.Login), Loginout: int32(player.Loginout), + Emoji: GoUtil.MapIntToInt32(player.Emoji), } } @@ -717,6 +718,8 @@ func (ad *GameLogic) RegisterNetWorkFunc() { RegisterMsgProcessFunc("ReqSetFace", ReqSetFace) // 设置头像 // 头像框 RegisterMsgProcessFunc("ReqSetAvatar", ReqSetAvatar) // 设置头像框 + // 表情 + RegisterMsgProcessFunc("ReqSetEmoji", ReqSetEmoji) // 设置表情 // 七日签到 RegisterMsgProcessFunc("ReqGetSevenLoginReward", ReqGetSevenLoginReward) // 领取七日签到奖励 diff --git a/src/server/game/Player.go b/src/server/game/Player.go index 00f88d0b..88b080bb 100644 --- a/src/server/game/Player.go +++ b/src/server/game/Player.go @@ -719,6 +719,7 @@ func (p *Player) GetSimpleData(Uid int, simple *PlayerSimpleData) error { simple.WorkStart = p.PlayMod.getPlayroomMod().Starttime simple.Chip = p.PlayMod.getPlayroomMod().Chip simple.PetName = p.PlayMod.getBaseMod().PetName + simple.Emoji = p.PlayMod.getEmojiMod().Set return nil } @@ -742,6 +743,7 @@ func (p *Player) UpdateUserInfo() { simple.WorkStart = p.PlayMod.getPlayroomMod().Starttime simple.Chip = p.PlayMod.getPlayroomMod().Chip simple.PetName = p.PlayMod.getBaseMod().PetName + simple.Emoji = p.PlayMod.getEmojiMod().Set value, _ := json.Marshal(simple) IdStr := strconv.Itoa(int(p.M_DwUin)) db.RedisSetKey(IdStr, string(value), 0) diff --git a/src/server/game/PlayerFunc.go b/src/server/game/PlayerFunc.go index 4055e7e5..c66e0895 100644 --- a/src/server/game/PlayerFunc.go +++ b/src/server/game/PlayerFunc.go @@ -491,6 +491,7 @@ func BackUserInfo(p *Player) { DecorateCnt: int32(DecorateMod.DecorateNum), AvatarList: AvatarMod.BackData(), FaceList: FaceMod.BackData(), + EmojiList: p.PlayMod.getEmojiMod().BackData(), Login: int32(BaseMod.GetLoginTime()), PetName: BaseMod.PetName, }) @@ -644,6 +645,7 @@ func PlayroomVisit(p *Player, Uid int) { r.Playroom = GoUtil.MapIntToInt32(PlayerData.Playroom) r.GameId = int32(PlayroomMod.GameId) r.Defense = Work + r.Emoji = GoUtil.MapIntToInt32(PlayerData.Emoji) r.Chip = int32(PlayerData.Chip) r.PetName = p.PlayMod.getBaseMod().GetPetName() Items := make(map[int32]*proto.ItemInfo, 0) diff --git a/src/server/game/PlayerMod.go b/src/server/game/PlayerMod.go index 4cda92bb..122f9b4c 100644 --- a/src/server/game/PlayerMod.go +++ b/src/server/game/PlayerMod.go @@ -13,6 +13,7 @@ import ( "server/game/mod/chess" "server/game/mod/dailyTask" "server/game/mod/decorate" + "server/game/mod/emoji" "server/game/mod/endless" "server/game/mod/face" "server/game/mod/friend" @@ -71,6 +72,7 @@ type PlayerModList struct { Race race.RaceMod // 竞赛活动 Playroom playroom.PlayroomMod // 玩家小屋 FriendTreasure friendTreasure.FriendTreasureMod // 好友宝藏 + Emoji emoji.EmojiMod // 表情 } func (p *PlayerModData) LoadDataFromDB(dwUin interface{}) bool { @@ -344,3 +346,7 @@ func (p *PlayerMod) getPlayroomMod() *playroom.PlayroomMod { func (p *PlayerMod) getFriendTreasureMod() *friendTreasure.FriendTreasureMod { return &p.mod_list.FriendTreasure } + +func (p *PlayerMod) getEmojiMod() *emoji.EmojiMod { + return &p.mod_list.Emoji +} diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index c92edc3d..7bd3a57b 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -3504,3 +3504,23 @@ func ReqCardHandbookReward(player *Player, buf []byte) error { }) return nil } + +// 设置表情 +func ReqSetEmoji(player *Player, buf []byte) error { + req := &msg.ReqSetEmoji{} + proto.Unmarshal(buf, req) + EmojiMod := player.PlayMod.getEmojiMod() + err := EmojiMod.SetEmoji(int(req.Id), int(req.Type)) + if err != nil { + player.SendErrClienRes(&msg.ResSetEmoji{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + return err + } + player.PlayMod.save() + player.PushClientRes(&msg.ResSetEmoji{ + Code: msg.RES_CODE_SUCCESS, + }) + return nil +} diff --git a/src/server/game/Type.go b/src/server/game/Type.go index 031195a2..0bfbd86e 100644 --- a/src/server/game/Type.go +++ b/src/server/game/Type.go @@ -17,6 +17,7 @@ type PlayerSimpleData struct { WorkStart int64 Chip int PetName string + Emoji map[int]int } type VarGoldCard struct { diff --git a/src/server/game/mod/avatar/Avatar.go b/src/server/game/mod/avatar/Avatar.go index 8a2b787f..fbc9dd0c 100644 --- a/src/server/game/mod/avatar/Avatar.go +++ b/src/server/game/mod/avatar/Avatar.go @@ -13,15 +13,19 @@ type AvatarMod struct { } type Avatar struct { - Ts int64 // 过期时间 0表示永久 + Ts int64 // 过期时间 0表示永久 + AddTime int64 } func (a *AvatarMod) InitData() { + now := GoUtil.Now() if a.List == nil { a.List = make(map[int]Avatar) InitId := avatarCfg.GetInitList() for _, v := range InitId { - a.List[v] = Avatar{} + a.List[v] = Avatar{ + AddTime: now, + } } a.SetId = 1 } @@ -44,8 +48,10 @@ func (a *AvatarMod) Unlock(Id, Time int) error { v.Ts += int64(Time) return nil } + now := GoUtil.Now() a.List[Id] = Avatar{ - Ts: GoUtil.Now() + int64(Time), + Ts: now + int64(Time), + AddTime: now, } return nil } @@ -56,6 +62,7 @@ func (a *AvatarMod) BackData() []*msg.AvatarInfo { l = append(l, &msg.AvatarInfo{ Id: int32(k), EndTime: v.Ts, + AddTime: v.AddTime, }) } // 返回数据 diff --git a/src/server/game/mod/emoji/emoji.go b/src/server/game/mod/emoji/emoji.go new file mode 100644 index 00000000..614a8f9b --- /dev/null +++ b/src/server/game/mod/emoji/emoji.go @@ -0,0 +1,80 @@ +package emoji + +import ( + "fmt" + "server/GoUtil" + avatarCfg "server/conf/avatar" + "server/msg" +) + +type EmojiMod struct { + List map[int]Emoji + Set map[int]int +} + +type Emoji struct { + Ts int64 // 过期时间 0表示永久 + AddTime int64 +} + +const ( + EMOJI_TYPE_GREETING = iota + EMOJI_TYPE_HAPPY + EMOJI_TYPE_TAUNT + EMOJI_TYPE_FAIL +) + +func (e *EmojiMod) InitData() { + now := GoUtil.Now() + if e.List == nil { + e.List = make(map[int]Emoji) + InitId := avatarCfg.GetInitList() + for _, v := range InitId { + e.List[v] = Emoji{ + AddTime: now, + } + } + + } +} + +func (e *EmojiMod) SetEmoji(Id, Type int) error { + if Id == 0 { + e.Set[Type] = Id + return nil + } + if _, ok := e.List[Id]; !ok { + return fmt.Errorf("emoji id not exist") + } + e.Set[Type] = Id + return nil +} + +func (e *EmojiMod) Unlock(Id, Time int) error { + v, ok := e.List[Id] + if ok { + if v.Ts == 0 { + return nil + } + v.Ts += int64(Time) + return nil + } + now := GoUtil.Now() + e.List[Id] = Emoji{ + Ts: now + int64(Time), + AddTime: now, + } + return nil +} + +func (e *EmojiMod) BackData() []*msg.EmojiInfo { + l := make([]*msg.EmojiInfo, 0) + for k, v := range e.List { + l = append(l, &msg.EmojiInfo{ + Id: int32(k), + EndTime: v.Ts, + AddTime: v.AddTime, + }) + } + return l +} diff --git a/src/server/game/mod/face/Face.go b/src/server/game/mod/face/Face.go index bd3dfba5..508c3d03 100644 --- a/src/server/game/mod/face/Face.go +++ b/src/server/game/mod/face/Face.go @@ -2,6 +2,7 @@ package face import ( "fmt" + "server/GoUtil" faceCfg "server/conf/face" "server/msg" ) @@ -12,15 +13,19 @@ type FaceMod struct { } type Face struct { - Ts int64 // 过期时间 0表示永久 + Ts int64 // 过期时间 0表示永久 + AddTime int64 } func (f *FaceMod) InitData() { + now := GoUtil.Now() if f.List == nil { f.List = make(map[int]Face) InitId := faceCfg.GetInitList() for _, v := range InitId { - f.List[v] = Face{} + f.List[v] = Face{ + AddTime: now, + } } f.SetId = 1 } @@ -38,12 +43,30 @@ func (f *FaceMod) SetFace(Id int) error { return nil } +func (a *FaceMod) Unlock(Id, Time int) error { + v, ok := a.List[Id] + if ok { + if v.Ts == 0 { + return nil + } + v.Ts += int64(Time) + return nil + } + now := GoUtil.Now() + a.List[Id] = Face{ + Ts: now + int64(Time), + AddTime: now, + } + return nil +} + func (f *FaceMod) BackData() []*msg.FaceInfo { l := make([]*msg.FaceInfo, 0) for k, v := range f.List { l = append(l, &msg.FaceInfo{ Id: int32(k), EndTime: v.Ts, + AddTime: v.AddTime, }) } return l diff --git a/src/server/msg/Gameapi.pb.go b/src/server/msg/Gameapi.pb.go index 39dcee8e..3c7ce8e7 100644 --- a/src/server/msg/Gameapi.pb.go +++ b/src/server/msg/Gameapi.pb.go @@ -4107,8 +4107,9 @@ type UserInfo struct { DecorateCnt int32 `protobuf:"varint,5,opt,name=DecorateCnt,proto3" json:"DecorateCnt,omitempty"` AvatarList []*AvatarInfo `protobuf:"bytes,6,rep,name=AvatarList,proto3" json:"AvatarList,omitempty"` FaceList []*FaceInfo `protobuf:"bytes,7,rep,name=FaceList,proto3" json:"FaceList,omitempty"` - Login int32 `protobuf:"varint,8,opt,name=Login,proto3" json:"Login,omitempty"` // 登录 - PetName string `protobuf:"bytes,9,opt,name=PetName,proto3" json:"PetName,omitempty"` //宠物名字 + Login int32 `protobuf:"varint,8,opt,name=Login,proto3" json:"Login,omitempty"` // 登录 + PetName string `protobuf:"bytes,9,opt,name=PetName,proto3" json:"PetName,omitempty"` //宠物名字 + EmojiList []*EmojiInfo `protobuf:"bytes,10,rep,name=EmojiList,proto3" json:"EmojiList,omitempty"` // 表情 } func (x *UserInfo) Reset() { @@ -4204,6 +4205,13 @@ func (x *UserInfo) GetPetName() string { return "" } +func (x *UserInfo) GetEmojiList() []*EmojiInfo { + if x != nil { + return x.EmojiList + } + return nil +} + // 设置昵称 type ReqSetName struct { state protoimpl.MessageState @@ -8450,8 +8458,9 @@ type FaceInfo struct { sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` - EndTime int64 `protobuf:"varint,2,opt,name=EndTime,proto3" json:"EndTime,omitempty"` + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 头像id + EndTime int64 `protobuf:"varint,2,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间 + AddTime int64 `protobuf:"varint,3,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间 } func (x *FaceInfo) Reset() { @@ -8498,6 +8507,13 @@ func (x *FaceInfo) GetEndTime() int64 { return 0 } +func (x *FaceInfo) GetAddTime() int64 { + if x != nil { + return x.AddTime + } + return 0 +} + type ReqSetFace struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -8654,8 +8670,9 @@ type AvatarInfo struct { sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` - EndTime int64 `protobuf:"varint,2,opt,name=EndTime,proto3" json:"EndTime,omitempty"` + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 头像框id + EndTime int64 `protobuf:"varint,2,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间 + AddTime int64 `protobuf:"varint,3,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间 } func (x *AvatarInfo) Reset() { @@ -8702,6 +8719,13 @@ func (x *AvatarInfo) GetEndTime() int64 { return 0 } +func (x *AvatarInfo) GetAddTime() int64 { + if x != nil { + return x.AddTime + } + return 0 +} + type ReqSetAvatar struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -8800,6 +8824,264 @@ func (x *ResSetAvatar) GetMsg() string { return "" } +// 表情 Emoji +type ReqEmojiInfo struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields +} + +func (x *ReqEmojiInfo) Reset() { + *x = ReqEmojiInfo{} + mi := &file_proto_Gameapi_proto_msgTypes[149] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ReqEmojiInfo) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ReqEmojiInfo) ProtoMessage() {} + +func (x *ReqEmojiInfo) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[149] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ReqEmojiInfo.ProtoReflect.Descriptor instead. +func (*ReqEmojiInfo) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{149} +} + +type ResEmojiInfo struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + EmojiList []*EmojiInfo `protobuf:"bytes,1,rep,name=EmojiList,proto3" json:"EmojiList,omitempty"` // 表情列表 + SetId map[int32]int32 `protobuf:"bytes,2,rep,name=SetId,proto3" json:"SetId,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 已设置的表情 类型 =》 id +} + +func (x *ResEmojiInfo) Reset() { + *x = ResEmojiInfo{} + mi := &file_proto_Gameapi_proto_msgTypes[150] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ResEmojiInfo) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ResEmojiInfo) ProtoMessage() {} + +func (x *ResEmojiInfo) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[150] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ResEmojiInfo.ProtoReflect.Descriptor instead. +func (*ResEmojiInfo) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{150} +} + +func (x *ResEmojiInfo) GetEmojiList() []*EmojiInfo { + if x != nil { + return x.EmojiList + } + return nil +} + +func (x *ResEmojiInfo) GetSetId() map[int32]int32 { + if x != nil { + return x.SetId + } + return nil +} + +type EmojiInfo struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 表情id + EndTime int64 `protobuf:"varint,2,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间 + AddTime int64 `protobuf:"varint,3,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间 +} + +func (x *EmojiInfo) Reset() { + *x = EmojiInfo{} + mi := &file_proto_Gameapi_proto_msgTypes[151] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *EmojiInfo) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*EmojiInfo) ProtoMessage() {} + +func (x *EmojiInfo) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[151] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use EmojiInfo.ProtoReflect.Descriptor instead. +func (*EmojiInfo) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{151} +} + +func (x *EmojiInfo) GetId() int32 { + if x != nil { + return x.Id + } + return 0 +} + +func (x *EmojiInfo) GetEndTime() int64 { + if x != nil { + return x.EndTime + } + return 0 +} + +func (x *EmojiInfo) GetAddTime() int64 { + if x != nil { + return x.AddTime + } + return 0 +} + +// 设置表情 +type ReqSetEmoji struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 表情Id + Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 表情类型 Greeting = 0, Happy = 1, Taunt = 2, Fail = 3 +} + +func (x *ReqSetEmoji) Reset() { + *x = ReqSetEmoji{} + mi := &file_proto_Gameapi_proto_msgTypes[152] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ReqSetEmoji) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ReqSetEmoji) ProtoMessage() {} + +func (x *ReqSetEmoji) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[152] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ReqSetEmoji.ProtoReflect.Descriptor instead. +func (*ReqSetEmoji) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{152} +} + +func (x *ReqSetEmoji) GetId() int32 { + if x != nil { + return x.Id + } + return 0 +} + +func (x *ReqSetEmoji) GetType() int32 { + if x != nil { + return x.Type + } + return 0 +} + +type ResSetEmoji struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` + Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` +} + +func (x *ResSetEmoji) Reset() { + *x = ResSetEmoji{} + mi := &file_proto_Gameapi_proto_msgTypes[153] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ResSetEmoji) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ResSetEmoji) ProtoMessage() {} + +func (x *ResSetEmoji) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[153] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ResSetEmoji.ProtoReflect.Descriptor instead. +func (*ResSetEmoji) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{153} +} + +func (x *ResSetEmoji) GetCode() RES_CODE { + if x != nil { + return x.Code + } + return RES_CODE_FAIL +} + +func (x *ResSetEmoji) GetMsg() string { + if x != nil { + return x.Msg + } + return "" +} + // 七日签到 type ResSevenLogin struct { state protoimpl.MessageState @@ -8814,7 +9096,7 @@ type ResSevenLogin struct { func (x *ResSevenLogin) Reset() { *x = ResSevenLogin{} - mi := &file_proto_Gameapi_proto_msgTypes[149] + mi := &file_proto_Gameapi_proto_msgTypes[154] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8826,7 +9108,7 @@ func (x *ResSevenLogin) String() string { func (*ResSevenLogin) ProtoMessage() {} func (x *ResSevenLogin) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[149] + mi := &file_proto_Gameapi_proto_msgTypes[154] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8839,7 +9121,7 @@ func (x *ResSevenLogin) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSevenLogin.ProtoReflect.Descriptor instead. func (*ResSevenLogin) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{149} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{154} } func (x *ResSevenLogin) GetWeekReward() []*SevenLoginReward { @@ -8884,7 +9166,7 @@ type SevenLoginReward struct { func (x *SevenLoginReward) Reset() { *x = SevenLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[150] + mi := &file_proto_Gameapi_proto_msgTypes[155] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8896,7 +9178,7 @@ func (x *SevenLoginReward) String() string { func (*SevenLoginReward) ProtoMessage() {} func (x *SevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[150] + mi := &file_proto_Gameapi_proto_msgTypes[155] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8909,7 +9191,7 @@ func (x *SevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use SevenLoginReward.ProtoReflect.Descriptor instead. func (*SevenLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{150} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{155} } func (x *SevenLoginReward) GetItem1() []*ItemInfo { @@ -8958,7 +9240,7 @@ type ReqGetSevenLoginReward struct { func (x *ReqGetSevenLoginReward) Reset() { *x = ReqGetSevenLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[151] + mi := &file_proto_Gameapi_proto_msgTypes[156] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8970,7 +9252,7 @@ func (x *ReqGetSevenLoginReward) String() string { func (*ReqGetSevenLoginReward) ProtoMessage() {} func (x *ReqGetSevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[151] + mi := &file_proto_Gameapi_proto_msgTypes[156] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8983,7 +9265,7 @@ func (x *ReqGetSevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetSevenLoginReward.ProtoReflect.Descriptor instead. func (*ReqGetSevenLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{151} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{156} } func (x *ReqGetSevenLoginReward) GetId() int32 { @@ -9004,7 +9286,7 @@ type ResGetSevenLoginReward struct { func (x *ResGetSevenLoginReward) Reset() { *x = ResGetSevenLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[152] + mi := &file_proto_Gameapi_proto_msgTypes[157] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9016,7 +9298,7 @@ func (x *ResGetSevenLoginReward) String() string { func (*ResGetSevenLoginReward) ProtoMessage() {} func (x *ResGetSevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[152] + mi := &file_proto_Gameapi_proto_msgTypes[157] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9029,7 +9311,7 @@ func (x *ResGetSevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetSevenLoginReward.ProtoReflect.Descriptor instead. func (*ResGetSevenLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{152} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{157} } func (x *ResGetSevenLoginReward) GetCode() RES_CODE { @@ -9057,7 +9339,7 @@ type ReqGetMonthLoginReward struct { func (x *ReqGetMonthLoginReward) Reset() { *x = ReqGetMonthLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[153] + mi := &file_proto_Gameapi_proto_msgTypes[158] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9069,7 +9351,7 @@ func (x *ReqGetMonthLoginReward) String() string { func (*ReqGetMonthLoginReward) ProtoMessage() {} func (x *ReqGetMonthLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[153] + mi := &file_proto_Gameapi_proto_msgTypes[158] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9082,7 +9364,7 @@ func (x *ReqGetMonthLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMonthLoginReward.ProtoReflect.Descriptor instead. func (*ReqGetMonthLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{153} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{158} } func (x *ReqGetMonthLoginReward) GetId() int32 { @@ -9103,7 +9385,7 @@ type ResGetMonthLoginReward struct { func (x *ResGetMonthLoginReward) Reset() { *x = ResGetMonthLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[154] + mi := &file_proto_Gameapi_proto_msgTypes[159] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9115,7 +9397,7 @@ func (x *ResGetMonthLoginReward) String() string { func (*ResGetMonthLoginReward) ProtoMessage() {} func (x *ResGetMonthLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[154] + mi := &file_proto_Gameapi_proto_msgTypes[159] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9128,7 +9410,7 @@ func (x *ResGetMonthLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMonthLoginReward.ProtoReflect.Descriptor instead. func (*ResGetMonthLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{154} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{159} } func (x *ResGetMonthLoginReward) GetCode() RES_CODE { @@ -9156,7 +9438,7 @@ type ResActivity struct { func (x *ResActivity) Reset() { *x = ResActivity{} - mi := &file_proto_Gameapi_proto_msgTypes[155] + mi := &file_proto_Gameapi_proto_msgTypes[160] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9168,7 +9450,7 @@ func (x *ResActivity) String() string { func (*ResActivity) ProtoMessage() {} func (x *ResActivity) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[155] + mi := &file_proto_Gameapi_proto_msgTypes[160] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9181,7 +9463,7 @@ func (x *ResActivity) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActivity.ProtoReflect.Descriptor instead. func (*ResActivity) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{155} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{160} } func (x *ResActivity) GetActiveList() []*ActivityInfo { @@ -9207,7 +9489,7 @@ type ActivityInfo struct { func (x *ActivityInfo) Reset() { *x = ActivityInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[156] + mi := &file_proto_Gameapi_proto_msgTypes[161] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9219,7 +9501,7 @@ func (x *ActivityInfo) String() string { func (*ActivityInfo) ProtoMessage() {} func (x *ActivityInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[156] + mi := &file_proto_Gameapi_proto_msgTypes[161] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9232,7 +9514,7 @@ func (x *ActivityInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityInfo.ProtoReflect.Descriptor instead. func (*ActivityInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{156} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{161} } func (x *ActivityInfo) GetId() int32 { @@ -9293,7 +9575,7 @@ type ReqLimitEvent struct { func (x *ReqLimitEvent) Reset() { *x = ReqLimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[157] + mi := &file_proto_Gameapi_proto_msgTypes[162] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9305,7 +9587,7 @@ func (x *ReqLimitEvent) String() string { func (*ReqLimitEvent) ProtoMessage() {} func (x *ReqLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[157] + mi := &file_proto_Gameapi_proto_msgTypes[162] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9318,7 +9600,7 @@ func (x *ReqLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEvent.ProtoReflect.Descriptor instead. func (*ReqLimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{157} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{162} } type ResLimitEvent struct { @@ -9331,7 +9613,7 @@ type ResLimitEvent struct { func (x *ResLimitEvent) Reset() { *x = ResLimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[158] + mi := &file_proto_Gameapi_proto_msgTypes[163] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9343,7 +9625,7 @@ func (x *ResLimitEvent) String() string { func (*ResLimitEvent) ProtoMessage() {} func (x *ResLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[158] + mi := &file_proto_Gameapi_proto_msgTypes[163] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9356,7 +9638,7 @@ func (x *ResLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEvent.ProtoReflect.Descriptor instead. func (*ResLimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{158} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{163} } func (x *ResLimitEvent) GetLimitEventList() map[int32]*LimitEvent { @@ -9378,7 +9660,7 @@ type ResLimitEventProgress struct { func (x *ResLimitEventProgress) Reset() { *x = ResLimitEventProgress{} - mi := &file_proto_Gameapi_proto_msgTypes[159] + mi := &file_proto_Gameapi_proto_msgTypes[164] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9390,7 +9672,7 @@ func (x *ResLimitEventProgress) String() string { func (*ResLimitEventProgress) ProtoMessage() {} func (x *ResLimitEventProgress) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[159] + mi := &file_proto_Gameapi_proto_msgTypes[164] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9403,7 +9685,7 @@ func (x *ResLimitEventProgress) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventProgress.ProtoReflect.Descriptor instead. func (*ResLimitEventProgress) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{159} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{164} } func (x *ResLimitEventProgress) GetProgressMax() int32 { @@ -9437,7 +9719,7 @@ type ReqLimitEventReward struct { func (x *ReqLimitEventReward) Reset() { *x = ReqLimitEventReward{} - mi := &file_proto_Gameapi_proto_msgTypes[160] + mi := &file_proto_Gameapi_proto_msgTypes[165] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9449,7 +9731,7 @@ func (x *ReqLimitEventReward) String() string { func (*ReqLimitEventReward) ProtoMessage() {} func (x *ReqLimitEventReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[160] + mi := &file_proto_Gameapi_proto_msgTypes[165] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9462,7 +9744,7 @@ func (x *ReqLimitEventReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEventReward.ProtoReflect.Descriptor instead. func (*ReqLimitEventReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{160} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{165} } func (x *ReqLimitEventReward) GetId() int32 { @@ -9483,7 +9765,7 @@ type ResLimitEventReward struct { func (x *ResLimitEventReward) Reset() { *x = ResLimitEventReward{} - mi := &file_proto_Gameapi_proto_msgTypes[161] + mi := &file_proto_Gameapi_proto_msgTypes[166] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9495,7 +9777,7 @@ func (x *ResLimitEventReward) String() string { func (*ResLimitEventReward) ProtoMessage() {} func (x *ResLimitEventReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[161] + mi := &file_proto_Gameapi_proto_msgTypes[166] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9508,7 +9790,7 @@ func (x *ResLimitEventReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventReward.ProtoReflect.Descriptor instead. func (*ResLimitEventReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{161} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{166} } func (x *ResLimitEventReward) GetCode() RES_CODE { @@ -9535,7 +9817,7 @@ type ReqSelectLimitEvent struct { func (x *ReqSelectLimitEvent) Reset() { *x = ReqSelectLimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[162] + mi := &file_proto_Gameapi_proto_msgTypes[167] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9547,7 +9829,7 @@ func (x *ReqSelectLimitEvent) String() string { func (*ReqSelectLimitEvent) ProtoMessage() {} func (x *ReqSelectLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[162] + mi := &file_proto_Gameapi_proto_msgTypes[167] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9560,7 +9842,7 @@ func (x *ReqSelectLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelectLimitEvent.ProtoReflect.Descriptor instead. func (*ReqSelectLimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{162} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{167} } func (x *ReqSelectLimitEvent) GetId() int32 { @@ -9581,7 +9863,7 @@ type ResSelectLimitEvent struct { func (x *ResSelectLimitEvent) Reset() { *x = ResSelectLimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[163] + mi := &file_proto_Gameapi_proto_msgTypes[168] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9593,7 +9875,7 @@ func (x *ResSelectLimitEvent) String() string { func (*ResSelectLimitEvent) ProtoMessage() {} func (x *ResSelectLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[163] + mi := &file_proto_Gameapi_proto_msgTypes[168] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9606,7 +9888,7 @@ func (x *ResSelectLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelectLimitEvent.ProtoReflect.Descriptor instead. func (*ResSelectLimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{163} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{168} } func (x *ResSelectLimitEvent) GetCode() RES_CODE { @@ -9634,7 +9916,7 @@ type LimitEvent struct { func (x *LimitEvent) Reset() { *x = LimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[164] + mi := &file_proto_Gameapi_proto_msgTypes[169] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9646,7 +9928,7 @@ func (x *LimitEvent) String() string { func (*LimitEvent) ProtoMessage() {} func (x *LimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[164] + mi := &file_proto_Gameapi_proto_msgTypes[169] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9659,7 +9941,7 @@ func (x *LimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use LimitEvent.ProtoReflect.Descriptor instead. func (*LimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{164} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{169} } func (x *LimitEvent) GetEndTime() int32 { @@ -9689,7 +9971,7 @@ type LimitEventNotify struct { func (x *LimitEventNotify) Reset() { *x = LimitEventNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[165] + mi := &file_proto_Gameapi_proto_msgTypes[170] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9701,7 +9983,7 @@ func (x *LimitEventNotify) String() string { func (*LimitEventNotify) ProtoMessage() {} func (x *LimitEventNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[165] + mi := &file_proto_Gameapi_proto_msgTypes[170] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9714,7 +9996,7 @@ func (x *LimitEventNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use LimitEventNotify.ProtoReflect.Descriptor instead. func (*LimitEventNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{165} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{170} } func (x *LimitEventNotify) GetId() int32 { @@ -9753,7 +10035,7 @@ type ReqLimitSenceReward struct { func (x *ReqLimitSenceReward) Reset() { *x = ReqLimitSenceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[166] + mi := &file_proto_Gameapi_proto_msgTypes[171] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9765,7 +10047,7 @@ func (x *ReqLimitSenceReward) String() string { func (*ReqLimitSenceReward) ProtoMessage() {} func (x *ReqLimitSenceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[166] + mi := &file_proto_Gameapi_proto_msgTypes[171] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9778,7 +10060,7 @@ func (x *ReqLimitSenceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitSenceReward.ProtoReflect.Descriptor instead. func (*ReqLimitSenceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{166} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{171} } type ResLimitSenceReward struct { @@ -9792,7 +10074,7 @@ type ResLimitSenceReward struct { func (x *ResLimitSenceReward) Reset() { *x = ResLimitSenceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[167] + mi := &file_proto_Gameapi_proto_msgTypes[172] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9804,7 +10086,7 @@ func (x *ResLimitSenceReward) String() string { func (*ResLimitSenceReward) ProtoMessage() {} func (x *ResLimitSenceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[167] + mi := &file_proto_Gameapi_proto_msgTypes[172] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9817,7 +10099,7 @@ func (x *ResLimitSenceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitSenceReward.ProtoReflect.Descriptor instead. func (*ResLimitSenceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{167} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{172} } func (x *ResLimitSenceReward) GetCode() RES_CODE { @@ -9845,7 +10127,7 @@ type ResChessRainReward struct { func (x *ResChessRainReward) Reset() { *x = ResChessRainReward{} - mi := &file_proto_Gameapi_proto_msgTypes[168] + mi := &file_proto_Gameapi_proto_msgTypes[173] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9857,7 +10139,7 @@ func (x *ResChessRainReward) String() string { func (*ResChessRainReward) ProtoMessage() {} func (x *ResChessRainReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[168] + mi := &file_proto_Gameapi_proto_msgTypes[173] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9870,7 +10152,7 @@ func (x *ResChessRainReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessRainReward.ProtoReflect.Descriptor instead. func (*ResChessRainReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{168} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{173} } func (x *ResChessRainReward) GetItems() []*ItemInfo { @@ -9898,7 +10180,7 @@ type ReqFastProduceReward struct { func (x *ReqFastProduceReward) Reset() { *x = ReqFastProduceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[169] + mi := &file_proto_Gameapi_proto_msgTypes[174] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9910,7 +10192,7 @@ func (x *ReqFastProduceReward) String() string { func (*ReqFastProduceReward) ProtoMessage() {} func (x *ReqFastProduceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[169] + mi := &file_proto_Gameapi_proto_msgTypes[174] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9923,7 +10205,7 @@ func (x *ReqFastProduceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFastProduceReward.ProtoReflect.Descriptor instead. func (*ReqFastProduceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{169} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{174} } func (x *ReqFastProduceReward) GetEnergy() int32 { @@ -9944,7 +10226,7 @@ type ResFastProduceReward struct { func (x *ResFastProduceReward) Reset() { *x = ResFastProduceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[170] + mi := &file_proto_Gameapi_proto_msgTypes[175] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9956,7 +10238,7 @@ func (x *ResFastProduceReward) String() string { func (*ResFastProduceReward) ProtoMessage() {} func (x *ResFastProduceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[170] + mi := &file_proto_Gameapi_proto_msgTypes[175] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9969,7 +10251,7 @@ func (x *ResFastProduceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFastProduceReward.ProtoReflect.Descriptor instead. func (*ResFastProduceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{170} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{175} } func (x *ResFastProduceReward) GetCode() RES_CODE { @@ -9997,7 +10279,7 @@ type ReqSearchPlayer struct { func (x *ReqSearchPlayer) Reset() { *x = ReqSearchPlayer{} - mi := &file_proto_Gameapi_proto_msgTypes[171] + mi := &file_proto_Gameapi_proto_msgTypes[176] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10009,7 +10291,7 @@ func (x *ReqSearchPlayer) String() string { func (*ReqSearchPlayer) ProtoMessage() {} func (x *ReqSearchPlayer) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[171] + mi := &file_proto_Gameapi_proto_msgTypes[176] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10022,7 +10304,7 @@ func (x *ReqSearchPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSearchPlayer.ProtoReflect.Descriptor instead. func (*ReqSearchPlayer) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{171} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{176} } func (x *ReqSearchPlayer) GetUid() string { @@ -10043,7 +10325,7 @@ type ResSearchPlayer struct { func (x *ResSearchPlayer) Reset() { *x = ResSearchPlayer{} - mi := &file_proto_Gameapi_proto_msgTypes[172] + mi := &file_proto_Gameapi_proto_msgTypes[177] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10055,7 +10337,7 @@ func (x *ResSearchPlayer) String() string { func (*ResSearchPlayer) ProtoMessage() {} func (x *ResSearchPlayer) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[172] + mi := &file_proto_Gameapi_proto_msgTypes[177] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10068,7 +10350,7 @@ func (x *ResSearchPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSearchPlayer.ProtoReflect.Descriptor instead. func (*ResSearchPlayer) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{172} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{177} } func (x *ResSearchPlayer) GetCode() int32 { @@ -10090,20 +10372,21 @@ type ResPlayerSimple struct { sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - Uid int64 `protobuf:"varint,1,opt,name=Uid,proto3" json:"Uid,omitempty"` - Name string `protobuf:"bytes,2,opt,name=Name,proto3" json:"Name,omitempty"` - Face int32 `protobuf:"varint,3,opt,name=Face,proto3" json:"Face,omitempty"` - Avatar int32 `protobuf:"varint,4,opt,name=Avatar,proto3" json:"Avatar,omitempty"` - Level int32 `protobuf:"varint,5,opt,name=Level,proto3" json:"Level,omitempty"` - Decorate int32 `protobuf:"varint,6,opt,name=Decorate,proto3" json:"Decorate,omitempty"` - Login int32 `protobuf:"varint,7,opt,name=login,proto3" json:"login,omitempty"` - Loginout int32 `protobuf:"varint,8,opt,name=loginout,proto3" json:"loginout,omitempty"` - Facebook string `protobuf:"bytes,9,opt,name=Facebook,proto3" json:"Facebook,omitempty"` + Uid int64 `protobuf:"varint,1,opt,name=Uid,proto3" json:"Uid,omitempty"` + Name string `protobuf:"bytes,2,opt,name=Name,proto3" json:"Name,omitempty"` + Face int32 `protobuf:"varint,3,opt,name=Face,proto3" json:"Face,omitempty"` + Avatar int32 `protobuf:"varint,4,opt,name=Avatar,proto3" json:"Avatar,omitempty"` + Level int32 `protobuf:"varint,5,opt,name=Level,proto3" json:"Level,omitempty"` + Decorate int32 `protobuf:"varint,6,opt,name=Decorate,proto3" json:"Decorate,omitempty"` + Login int32 `protobuf:"varint,7,opt,name=login,proto3" json:"login,omitempty"` + Loginout int32 `protobuf:"varint,8,opt,name=loginout,proto3" json:"loginout,omitempty"` + Facebook string `protobuf:"bytes,9,opt,name=Facebook,proto3" json:"Facebook,omitempty"` + Emoji map[int32]int32 `protobuf:"bytes,10,rep,name=Emoji,proto3" json:"Emoji,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 表情 } func (x *ResPlayerSimple) Reset() { *x = ResPlayerSimple{} - mi := &file_proto_Gameapi_proto_msgTypes[173] + mi := &file_proto_Gameapi_proto_msgTypes[178] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10115,7 +10398,7 @@ func (x *ResPlayerSimple) String() string { func (*ResPlayerSimple) ProtoMessage() {} func (x *ResPlayerSimple) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[173] + mi := &file_proto_Gameapi_proto_msgTypes[178] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10128,7 +10411,7 @@ func (x *ResPlayerSimple) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerSimple.ProtoReflect.Descriptor instead. func (*ResPlayerSimple) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{173} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{178} } func (x *ResPlayerSimple) GetUid() int64 { @@ -10194,6 +10477,13 @@ func (x *ResPlayerSimple) GetFacebook() string { return "" } +func (x *ResPlayerSimple) GetEmoji() map[int32]int32 { + if x != nil { + return x.Emoji + } + return nil +} + type ResPlayerRank struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -10209,7 +10499,7 @@ type ResPlayerRank struct { func (x *ResPlayerRank) Reset() { *x = ResPlayerRank{} - mi := &file_proto_Gameapi_proto_msgTypes[174] + mi := &file_proto_Gameapi_proto_msgTypes[179] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10221,7 +10511,7 @@ func (x *ResPlayerRank) String() string { func (*ResPlayerRank) ProtoMessage() {} func (x *ResPlayerRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[174] + mi := &file_proto_Gameapi_proto_msgTypes[179] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10234,7 +10524,7 @@ func (x *ResPlayerRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerRank.ProtoReflect.Descriptor instead. func (*ResPlayerRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{174} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{179} } func (x *ResPlayerRank) GetUid() int64 { @@ -10293,7 +10583,7 @@ type ResFriendLog struct { func (x *ResFriendLog) Reset() { *x = ResFriendLog{} - mi := &file_proto_Gameapi_proto_msgTypes[175] + mi := &file_proto_Gameapi_proto_msgTypes[180] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10305,7 +10595,7 @@ func (x *ResFriendLog) String() string { func (*ResFriendLog) ProtoMessage() {} func (x *ResFriendLog) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[175] + mi := &file_proto_Gameapi_proto_msgTypes[180] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10318,7 +10608,7 @@ func (x *ResFriendLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendLog.ProtoReflect.Descriptor instead. func (*ResFriendLog) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{175} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{180} } func (x *ResFriendLog) GetPlayer() *ResPlayerSimple { @@ -10366,7 +10656,7 @@ type NotifyFriendLog struct { func (x *NotifyFriendLog) Reset() { *x = NotifyFriendLog{} - mi := &file_proto_Gameapi_proto_msgTypes[176] + mi := &file_proto_Gameapi_proto_msgTypes[181] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10378,7 +10668,7 @@ func (x *NotifyFriendLog) String() string { func (*NotifyFriendLog) ProtoMessage() {} func (x *NotifyFriendLog) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[176] + mi := &file_proto_Gameapi_proto_msgTypes[181] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10391,7 +10681,7 @@ func (x *NotifyFriendLog) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyFriendLog.ProtoReflect.Descriptor instead. func (*NotifyFriendLog) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{176} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{181} } func (x *NotifyFriendLog) GetInfo() *ResFriendLog { @@ -10411,7 +10701,7 @@ type NotifyFriendCard struct { func (x *NotifyFriendCard) Reset() { *x = NotifyFriendCard{} - mi := &file_proto_Gameapi_proto_msgTypes[177] + mi := &file_proto_Gameapi_proto_msgTypes[182] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10423,7 +10713,7 @@ func (x *NotifyFriendCard) String() string { func (*NotifyFriendCard) ProtoMessage() {} func (x *NotifyFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[177] + mi := &file_proto_Gameapi_proto_msgTypes[182] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10436,7 +10726,7 @@ func (x *NotifyFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyFriendCard.ProtoReflect.Descriptor instead. func (*NotifyFriendCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{177} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{182} } func (x *NotifyFriendCard) GetInfo() *ResFriendCard { @@ -10466,7 +10756,7 @@ type ResFriendCard struct { func (x *ResFriendCard) Reset() { *x = ResFriendCard{} - mi := &file_proto_Gameapi_proto_msgTypes[178] + mi := &file_proto_Gameapi_proto_msgTypes[183] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10478,7 +10768,7 @@ func (x *ResFriendCard) String() string { func (*ResFriendCard) ProtoMessage() {} func (x *ResFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[178] + mi := &file_proto_Gameapi_proto_msgTypes[183] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10491,7 +10781,7 @@ func (x *ResFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCard.ProtoReflect.Descriptor instead. func (*ResFriendCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{178} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{183} } func (x *ResFriendCard) GetUid() int64 { @@ -10582,7 +10872,7 @@ type ReqKv struct { func (x *ReqKv) Reset() { *x = ReqKv{} - mi := &file_proto_Gameapi_proto_msgTypes[179] + mi := &file_proto_Gameapi_proto_msgTypes[184] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10594,7 +10884,7 @@ func (x *ReqKv) String() string { func (*ReqKv) ProtoMessage() {} func (x *ReqKv) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[179] + mi := &file_proto_Gameapi_proto_msgTypes[184] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10607,7 +10897,7 @@ func (x *ReqKv) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKv.ProtoReflect.Descriptor instead. func (*ReqKv) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{179} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{184} } func (x *ReqKv) GetKey() int32 { @@ -10634,7 +10924,7 @@ type ResKv struct { func (x *ResKv) Reset() { *x = ResKv{} - mi := &file_proto_Gameapi_proto_msgTypes[180] + mi := &file_proto_Gameapi_proto_msgTypes[185] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10646,7 +10936,7 @@ func (x *ResKv) String() string { func (*ResKv) ProtoMessage() {} func (x *ResKv) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[180] + mi := &file_proto_Gameapi_proto_msgTypes[185] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10659,7 +10949,7 @@ func (x *ResKv) ProtoReflect() protoreflect.Message { // Deprecated: Use ResKv.ProtoReflect.Descriptor instead. func (*ResKv) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{180} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{185} } func (x *ResKv) GetKv() map[int32]string { @@ -10678,7 +10968,7 @@ type ReqFriendRecommend struct { func (x *ReqFriendRecommend) Reset() { *x = ReqFriendRecommend{} - mi := &file_proto_Gameapi_proto_msgTypes[181] + mi := &file_proto_Gameapi_proto_msgTypes[186] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10690,7 +10980,7 @@ func (x *ReqFriendRecommend) String() string { func (*ReqFriendRecommend) ProtoMessage() {} func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[181] + mi := &file_proto_Gameapi_proto_msgTypes[186] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10703,7 +10993,7 @@ func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendRecommend.ProtoReflect.Descriptor instead. func (*ReqFriendRecommend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{181} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{186} } type ResFriendRecommend struct { @@ -10716,7 +11006,7 @@ type ResFriendRecommend struct { func (x *ResFriendRecommend) Reset() { *x = ResFriendRecommend{} - mi := &file_proto_Gameapi_proto_msgTypes[182] + mi := &file_proto_Gameapi_proto_msgTypes[187] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10728,7 +11018,7 @@ func (x *ResFriendRecommend) String() string { func (*ResFriendRecommend) ProtoMessage() {} func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[182] + mi := &file_proto_Gameapi_proto_msgTypes[187] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10741,7 +11031,7 @@ func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendRecommend.ProtoReflect.Descriptor instead. func (*ResFriendRecommend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{182} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{187} } func (x *ResFriendRecommend) GetList() []*ResPlayerSimple { @@ -10762,7 +11052,7 @@ type ReqFriendIgnore struct { func (x *ReqFriendIgnore) Reset() { *x = ReqFriendIgnore{} - mi := &file_proto_Gameapi_proto_msgTypes[183] + mi := &file_proto_Gameapi_proto_msgTypes[188] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10774,7 +11064,7 @@ func (x *ReqFriendIgnore) String() string { func (*ReqFriendIgnore) ProtoMessage() {} func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[183] + mi := &file_proto_Gameapi_proto_msgTypes[188] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10787,7 +11077,7 @@ func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendIgnore.ProtoReflect.Descriptor instead. func (*ReqFriendIgnore) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{183} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{188} } func (x *ReqFriendIgnore) GetUid() int64 { @@ -10808,7 +11098,7 @@ type ResFriendIgnore struct { func (x *ResFriendIgnore) Reset() { *x = ResFriendIgnore{} - mi := &file_proto_Gameapi_proto_msgTypes[184] + mi := &file_proto_Gameapi_proto_msgTypes[189] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10820,7 +11110,7 @@ func (x *ResFriendIgnore) String() string { func (*ResFriendIgnore) ProtoMessage() {} func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[184] + mi := &file_proto_Gameapi_proto_msgTypes[189] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10833,7 +11123,7 @@ func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendIgnore.ProtoReflect.Descriptor instead. func (*ResFriendIgnore) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{184} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{189} } func (x *ResFriendIgnore) GetCode() RES_CODE { @@ -10859,7 +11149,7 @@ type ReqFriendList struct { func (x *ReqFriendList) Reset() { *x = ReqFriendList{} - mi := &file_proto_Gameapi_proto_msgTypes[185] + mi := &file_proto_Gameapi_proto_msgTypes[190] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10871,7 +11161,7 @@ func (x *ReqFriendList) String() string { func (*ReqFriendList) ProtoMessage() {} func (x *ReqFriendList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[185] + mi := &file_proto_Gameapi_proto_msgTypes[190] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10884,7 +11174,7 @@ func (x *ReqFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendList.ProtoReflect.Descriptor instead. func (*ReqFriendList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{185} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{190} } type ResFriendList struct { @@ -10897,7 +11187,7 @@ type ResFriendList struct { func (x *ResFriendList) Reset() { *x = ResFriendList{} - mi := &file_proto_Gameapi_proto_msgTypes[186] + mi := &file_proto_Gameapi_proto_msgTypes[191] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10909,7 +11199,7 @@ func (x *ResFriendList) String() string { func (*ResFriendList) ProtoMessage() {} func (x *ResFriendList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[186] + mi := &file_proto_Gameapi_proto_msgTypes[191] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10922,7 +11212,7 @@ func (x *ResFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendList.ProtoReflect.Descriptor instead. func (*ResFriendList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{186} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{191} } func (x *ResFriendList) GetFriendList() []*ResPlayerSimple { @@ -10941,7 +11231,7 @@ type ReqFriendApply struct { func (x *ReqFriendApply) Reset() { *x = ReqFriendApply{} - mi := &file_proto_Gameapi_proto_msgTypes[187] + mi := &file_proto_Gameapi_proto_msgTypes[192] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10953,7 +11243,7 @@ func (x *ReqFriendApply) String() string { func (*ReqFriendApply) ProtoMessage() {} func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[187] + mi := &file_proto_Gameapi_proto_msgTypes[192] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10966,7 +11256,7 @@ func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendApply.ProtoReflect.Descriptor instead. func (*ReqFriendApply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{187} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{192} } type ResFriendApply struct { @@ -10979,7 +11269,7 @@ type ResFriendApply struct { func (x *ResFriendApply) Reset() { *x = ResFriendApply{} - mi := &file_proto_Gameapi_proto_msgTypes[188] + mi := &file_proto_Gameapi_proto_msgTypes[193] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10991,7 +11281,7 @@ func (x *ResFriendApply) String() string { func (*ResFriendApply) ProtoMessage() {} func (x *ResFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[188] + mi := &file_proto_Gameapi_proto_msgTypes[193] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11004,7 +11294,7 @@ func (x *ResFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApply.ProtoReflect.Descriptor instead. func (*ResFriendApply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{188} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{193} } func (x *ResFriendApply) GetApplyList() []*ResFriendApplyInfo { @@ -11025,7 +11315,7 @@ type ResFriendApplyInfo struct { func (x *ResFriendApplyInfo) Reset() { *x = ResFriendApplyInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[189] + mi := &file_proto_Gameapi_proto_msgTypes[194] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11037,7 +11327,7 @@ func (x *ResFriendApplyInfo) String() string { func (*ResFriendApplyInfo) ProtoMessage() {} func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[189] + mi := &file_proto_Gameapi_proto_msgTypes[194] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11050,7 +11340,7 @@ func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyInfo.ProtoReflect.Descriptor instead. func (*ResFriendApplyInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{189} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{194} } func (x *ResFriendApplyInfo) GetPlayer() *ResPlayerSimple { @@ -11076,7 +11366,7 @@ type ReqFriendCardMsg struct { func (x *ReqFriendCardMsg) Reset() { *x = ReqFriendCardMsg{} - mi := &file_proto_Gameapi_proto_msgTypes[190] + mi := &file_proto_Gameapi_proto_msgTypes[195] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11088,7 +11378,7 @@ func (x *ReqFriendCardMsg) String() string { func (*ReqFriendCardMsg) ProtoMessage() {} func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[190] + mi := &file_proto_Gameapi_proto_msgTypes[195] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11101,7 +11391,7 @@ func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendCardMsg.ProtoReflect.Descriptor instead. func (*ReqFriendCardMsg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{190} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{195} } type ResFriendCardMsg struct { @@ -11114,7 +11404,7 @@ type ResFriendCardMsg struct { func (x *ResFriendCardMsg) Reset() { *x = ResFriendCardMsg{} - mi := &file_proto_Gameapi_proto_msgTypes[191] + mi := &file_proto_Gameapi_proto_msgTypes[196] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11126,7 +11416,7 @@ func (x *ResFriendCardMsg) String() string { func (*ResFriendCardMsg) ProtoMessage() {} func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[191] + mi := &file_proto_Gameapi_proto_msgTypes[196] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11139,7 +11429,7 @@ func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCardMsg.ProtoReflect.Descriptor instead. func (*ResFriendCardMsg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{191} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{196} } func (x *ResFriendCardMsg) GetMsgList() []*ResFriendCard { @@ -11158,7 +11448,7 @@ type ReqFriendTimeLine struct { func (x *ReqFriendTimeLine) Reset() { *x = ReqFriendTimeLine{} - mi := &file_proto_Gameapi_proto_msgTypes[192] + mi := &file_proto_Gameapi_proto_msgTypes[197] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11170,7 +11460,7 @@ func (x *ReqFriendTimeLine) String() string { func (*ReqFriendTimeLine) ProtoMessage() {} func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[192] + mi := &file_proto_Gameapi_proto_msgTypes[197] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11183,7 +11473,7 @@ func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTimeLine.ProtoReflect.Descriptor instead. func (*ReqFriendTimeLine) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{192} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{197} } type ResFriendTimeLine struct { @@ -11196,7 +11486,7 @@ type ResFriendTimeLine struct { func (x *ResFriendTimeLine) Reset() { *x = ResFriendTimeLine{} - mi := &file_proto_Gameapi_proto_msgTypes[193] + mi := &file_proto_Gameapi_proto_msgTypes[198] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11208,7 +11498,7 @@ func (x *ResFriendTimeLine) String() string { func (*ResFriendTimeLine) ProtoMessage() {} func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[193] + mi := &file_proto_Gameapi_proto_msgTypes[198] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11221,7 +11511,7 @@ func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTimeLine.ProtoReflect.Descriptor instead. func (*ResFriendTimeLine) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{193} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{198} } func (x *ResFriendTimeLine) GetLog() []*ResFriendLog { @@ -11243,7 +11533,7 @@ type ResFriendApplyNotify struct { func (x *ResFriendApplyNotify) Reset() { *x = ResFriendApplyNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[194] + mi := &file_proto_Gameapi_proto_msgTypes[199] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11255,7 +11545,7 @@ func (x *ResFriendApplyNotify) String() string { func (*ResFriendApplyNotify) ProtoMessage() {} func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[194] + mi := &file_proto_Gameapi_proto_msgTypes[199] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11268,7 +11558,7 @@ func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyNotify.ProtoReflect.Descriptor instead. func (*ResFriendApplyNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{194} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{199} } func (x *ResFriendApplyNotify) GetPlayer() *ResPlayerSimple { @@ -11303,7 +11593,7 @@ type ReqApplyFriend struct { func (x *ReqApplyFriend) Reset() { *x = ReqApplyFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[195] + mi := &file_proto_Gameapi_proto_msgTypes[200] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11315,7 +11605,7 @@ func (x *ReqApplyFriend) String() string { func (*ReqApplyFriend) ProtoMessage() {} func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[195] + mi := &file_proto_Gameapi_proto_msgTypes[200] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11328,7 +11618,7 @@ func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqApplyFriend.ProtoReflect.Descriptor instead. func (*ReqApplyFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{195} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{200} } func (x *ReqApplyFriend) GetUid() int64 { @@ -11349,7 +11639,7 @@ type ResApplyFriend struct { func (x *ResApplyFriend) Reset() { *x = ResApplyFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[196] + mi := &file_proto_Gameapi_proto_msgTypes[201] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11361,7 +11651,7 @@ func (x *ResApplyFriend) String() string { func (*ResApplyFriend) ProtoMessage() {} func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[196] + mi := &file_proto_Gameapi_proto_msgTypes[201] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11374,7 +11664,7 @@ func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResApplyFriend.ProtoReflect.Descriptor instead. func (*ResApplyFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{196} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{201} } func (x *ResApplyFriend) GetCode() RES_CODE { @@ -11402,7 +11692,7 @@ type ReqAgreeFriend struct { func (x *ReqAgreeFriend) Reset() { *x = ReqAgreeFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[197] + mi := &file_proto_Gameapi_proto_msgTypes[202] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11414,7 +11704,7 @@ func (x *ReqAgreeFriend) String() string { func (*ReqAgreeFriend) ProtoMessage() {} func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[197] + mi := &file_proto_Gameapi_proto_msgTypes[202] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11427,7 +11717,7 @@ func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeFriend.ProtoReflect.Descriptor instead. func (*ReqAgreeFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{197} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{202} } func (x *ReqAgreeFriend) GetUid() int64 { @@ -11450,7 +11740,7 @@ type ResAgreeFriend struct { func (x *ResAgreeFriend) Reset() { *x = ResAgreeFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[198] + mi := &file_proto_Gameapi_proto_msgTypes[203] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11462,7 +11752,7 @@ func (x *ResAgreeFriend) String() string { func (*ResAgreeFriend) ProtoMessage() {} func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[198] + mi := &file_proto_Gameapi_proto_msgTypes[203] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11475,7 +11765,7 @@ func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeFriend.ProtoReflect.Descriptor instead. func (*ResAgreeFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{198} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{203} } func (x *ResAgreeFriend) GetCode() RES_CODE { @@ -11517,7 +11807,7 @@ type ReqRefuseFriend struct { func (x *ReqRefuseFriend) Reset() { *x = ReqRefuseFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[199] + mi := &file_proto_Gameapi_proto_msgTypes[204] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11529,7 +11819,7 @@ func (x *ReqRefuseFriend) String() string { func (*ReqRefuseFriend) ProtoMessage() {} func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[199] + mi := &file_proto_Gameapi_proto_msgTypes[204] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11542,7 +11832,7 @@ func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseFriend.ProtoReflect.Descriptor instead. func (*ReqRefuseFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{199} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{204} } func (x *ReqRefuseFriend) GetUid() int64 { @@ -11564,7 +11854,7 @@ type ResRefuseFriend struct { func (x *ResRefuseFriend) Reset() { *x = ResRefuseFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[200] + mi := &file_proto_Gameapi_proto_msgTypes[205] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11576,7 +11866,7 @@ func (x *ResRefuseFriend) String() string { func (*ResRefuseFriend) ProtoMessage() {} func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[200] + mi := &file_proto_Gameapi_proto_msgTypes[205] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11589,7 +11879,7 @@ func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseFriend.ProtoReflect.Descriptor instead. func (*ResRefuseFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{200} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{205} } func (x *ResRefuseFriend) GetCode() RES_CODE { @@ -11624,7 +11914,7 @@ type ReqDelFriend struct { func (x *ReqDelFriend) Reset() { *x = ReqDelFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[201] + mi := &file_proto_Gameapi_proto_msgTypes[206] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11636,7 +11926,7 @@ func (x *ReqDelFriend) String() string { func (*ReqDelFriend) ProtoMessage() {} func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[201] + mi := &file_proto_Gameapi_proto_msgTypes[206] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11649,7 +11939,7 @@ func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDelFriend.ProtoReflect.Descriptor instead. func (*ReqDelFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{201} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{206} } func (x *ReqDelFriend) GetUid() int64 { @@ -11671,7 +11961,7 @@ type ResDelFriend struct { func (x *ResDelFriend) Reset() { *x = ResDelFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[202] + mi := &file_proto_Gameapi_proto_msgTypes[207] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11683,7 +11973,7 @@ func (x *ResDelFriend) String() string { func (*ResDelFriend) ProtoMessage() {} func (x *ResDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[202] + mi := &file_proto_Gameapi_proto_msgTypes[207] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11696,7 +11986,7 @@ func (x *ResDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDelFriend.ProtoReflect.Descriptor instead. func (*ResDelFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{202} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{207} } func (x *ResDelFriend) GetCode() RES_CODE { @@ -11731,7 +12021,7 @@ type ReqRank struct { func (x *ReqRank) Reset() { *x = ReqRank{} - mi := &file_proto_Gameapi_proto_msgTypes[203] + mi := &file_proto_Gameapi_proto_msgTypes[208] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11743,7 +12033,7 @@ func (x *ReqRank) String() string { func (*ReqRank) ProtoMessage() {} func (x *ReqRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[203] + mi := &file_proto_Gameapi_proto_msgTypes[208] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11756,7 +12046,7 @@ func (x *ReqRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRank.ProtoReflect.Descriptor instead. func (*ReqRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{203} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{208} } func (x *ReqRank) GetType() int32 { @@ -11779,7 +12069,7 @@ type ResRank struct { func (x *ResRank) Reset() { *x = ResRank{} - mi := &file_proto_Gameapi_proto_msgTypes[204] + mi := &file_proto_Gameapi_proto_msgTypes[209] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11791,7 +12081,7 @@ func (x *ResRank) String() string { func (*ResRank) ProtoMessage() {} func (x *ResRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[204] + mi := &file_proto_Gameapi_proto_msgTypes[209] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11804,7 +12094,7 @@ func (x *ResRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRank.ProtoReflect.Descriptor instead. func (*ResRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{204} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{209} } func (x *ResRank) GetType() int32 { @@ -11844,7 +12134,7 @@ type ReqMailList struct { func (x *ReqMailList) Reset() { *x = ReqMailList{} - mi := &file_proto_Gameapi_proto_msgTypes[205] + mi := &file_proto_Gameapi_proto_msgTypes[210] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11856,7 +12146,7 @@ func (x *ReqMailList) String() string { func (*ReqMailList) ProtoMessage() {} func (x *ReqMailList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[205] + mi := &file_proto_Gameapi_proto_msgTypes[210] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11869,7 +12159,7 @@ func (x *ReqMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMailList.ProtoReflect.Descriptor instead. func (*ReqMailList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{205} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{210} } type ResMailList struct { @@ -11882,7 +12172,7 @@ type ResMailList struct { func (x *ResMailList) Reset() { *x = ResMailList{} - mi := &file_proto_Gameapi_proto_msgTypes[206] + mi := &file_proto_Gameapi_proto_msgTypes[211] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11894,7 +12184,7 @@ func (x *ResMailList) String() string { func (*ResMailList) ProtoMessage() {} func (x *ResMailList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[206] + mi := &file_proto_Gameapi_proto_msgTypes[211] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11907,7 +12197,7 @@ func (x *ResMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMailList.ProtoReflect.Descriptor instead. func (*ResMailList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{206} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{211} } func (x *ResMailList) GetMailList() map[int32]*MailInfo { @@ -11932,7 +12222,7 @@ type MailInfo struct { func (x *MailInfo) Reset() { *x = MailInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[207] + mi := &file_proto_Gameapi_proto_msgTypes[212] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11944,7 +12234,7 @@ func (x *MailInfo) String() string { func (*MailInfo) ProtoMessage() {} func (x *MailInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[207] + mi := &file_proto_Gameapi_proto_msgTypes[212] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11957,7 +12247,7 @@ func (x *MailInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use MailInfo.ProtoReflect.Descriptor instead. func (*MailInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{207} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{212} } func (x *MailInfo) GetId() int32 { @@ -12012,7 +12302,7 @@ type MailNotify struct { func (x *MailNotify) Reset() { *x = MailNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[208] + mi := &file_proto_Gameapi_proto_msgTypes[213] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12024,7 +12314,7 @@ func (x *MailNotify) String() string { func (*MailNotify) ProtoMessage() {} func (x *MailNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[208] + mi := &file_proto_Gameapi_proto_msgTypes[213] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12037,7 +12327,7 @@ func (x *MailNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use MailNotify.ProtoReflect.Descriptor instead. func (*MailNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{208} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{213} } func (x *MailNotify) GetInfo() *MailInfo { @@ -12058,7 +12348,7 @@ type ReqReadMail struct { func (x *ReqReadMail) Reset() { *x = ReqReadMail{} - mi := &file_proto_Gameapi_proto_msgTypes[209] + mi := &file_proto_Gameapi_proto_msgTypes[214] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12070,7 +12360,7 @@ func (x *ReqReadMail) String() string { func (*ReqReadMail) ProtoMessage() {} func (x *ReqReadMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[209] + mi := &file_proto_Gameapi_proto_msgTypes[214] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12083,7 +12373,7 @@ func (x *ReqReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReadMail.ProtoReflect.Descriptor instead. func (*ReqReadMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{209} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{214} } func (x *ReqReadMail) GetId() int32 { @@ -12105,7 +12395,7 @@ type ResReadMail struct { func (x *ResReadMail) Reset() { *x = ResReadMail{} - mi := &file_proto_Gameapi_proto_msgTypes[210] + mi := &file_proto_Gameapi_proto_msgTypes[215] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12117,7 +12407,7 @@ func (x *ResReadMail) String() string { func (*ResReadMail) ProtoMessage() {} func (x *ResReadMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[210] + mi := &file_proto_Gameapi_proto_msgTypes[215] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12130,7 +12420,7 @@ func (x *ResReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResReadMail.ProtoReflect.Descriptor instead. func (*ResReadMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{210} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{215} } func (x *ResReadMail) GetCode() RES_CODE { @@ -12165,7 +12455,7 @@ type ReqGetMailReward struct { func (x *ReqGetMailReward) Reset() { *x = ReqGetMailReward{} - mi := &file_proto_Gameapi_proto_msgTypes[211] + mi := &file_proto_Gameapi_proto_msgTypes[216] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12177,7 +12467,7 @@ func (x *ReqGetMailReward) String() string { func (*ReqGetMailReward) ProtoMessage() {} func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[211] + mi := &file_proto_Gameapi_proto_msgTypes[216] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12190,7 +12480,7 @@ func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMailReward.ProtoReflect.Descriptor instead. func (*ReqGetMailReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{211} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{216} } func (x *ReqGetMailReward) GetId() int32 { @@ -12212,7 +12502,7 @@ type ResGetMailReward struct { func (x *ResGetMailReward) Reset() { *x = ResGetMailReward{} - mi := &file_proto_Gameapi_proto_msgTypes[212] + mi := &file_proto_Gameapi_proto_msgTypes[217] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12224,7 +12514,7 @@ func (x *ResGetMailReward) String() string { func (*ResGetMailReward) ProtoMessage() {} func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[212] + mi := &file_proto_Gameapi_proto_msgTypes[217] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12237,7 +12527,7 @@ func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMailReward.ProtoReflect.Descriptor instead. func (*ResGetMailReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{212} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{217} } func (x *ResGetMailReward) GetCode() RES_CODE { @@ -12272,7 +12562,7 @@ type ReqDeleteMail struct { func (x *ReqDeleteMail) Reset() { *x = ReqDeleteMail{} - mi := &file_proto_Gameapi_proto_msgTypes[213] + mi := &file_proto_Gameapi_proto_msgTypes[218] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12284,7 +12574,7 @@ func (x *ReqDeleteMail) String() string { func (*ReqDeleteMail) ProtoMessage() {} func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[213] + mi := &file_proto_Gameapi_proto_msgTypes[218] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12297,7 +12587,7 @@ func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDeleteMail.ProtoReflect.Descriptor instead. func (*ReqDeleteMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{213} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{218} } func (x *ReqDeleteMail) GetId() int32 { @@ -12319,7 +12609,7 @@ type ResDeleteMail struct { func (x *ResDeleteMail) Reset() { *x = ResDeleteMail{} - mi := &file_proto_Gameapi_proto_msgTypes[214] + mi := &file_proto_Gameapi_proto_msgTypes[219] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12331,7 +12621,7 @@ func (x *ResDeleteMail) String() string { func (*ResDeleteMail) ProtoMessage() {} func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[214] + mi := &file_proto_Gameapi_proto_msgTypes[219] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12344,7 +12634,7 @@ func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDeleteMail.ProtoReflect.Descriptor instead. func (*ResDeleteMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{214} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{219} } func (x *ResDeleteMail) GetCode() RES_CODE { @@ -12385,7 +12675,7 @@ type ResCharge struct { func (x *ResCharge) Reset() { *x = ResCharge{} - mi := &file_proto_Gameapi_proto_msgTypes[215] + mi := &file_proto_Gameapi_proto_msgTypes[220] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12397,7 +12687,7 @@ func (x *ResCharge) String() string { func (*ResCharge) ProtoMessage() {} func (x *ResCharge) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[215] + mi := &file_proto_Gameapi_proto_msgTypes[220] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12410,7 +12700,7 @@ func (x *ResCharge) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCharge.ProtoReflect.Descriptor instead. func (*ResCharge) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{215} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{220} } func (x *ResCharge) GetCharge() float32 { @@ -12480,7 +12770,7 @@ type ResSpecialShop struct { func (x *ResSpecialShop) Reset() { *x = ResSpecialShop{} - mi := &file_proto_Gameapi_proto_msgTypes[216] + mi := &file_proto_Gameapi_proto_msgTypes[221] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12492,7 +12782,7 @@ func (x *ResSpecialShop) String() string { func (*ResSpecialShop) ProtoMessage() {} func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[216] + mi := &file_proto_Gameapi_proto_msgTypes[221] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12505,7 +12795,7 @@ func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSpecialShop.ProtoReflect.Descriptor instead. func (*ResSpecialShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{216} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{221} } func (x *ResSpecialShop) GetGrade() int32 { @@ -12534,7 +12824,7 @@ type ResChessShop struct { func (x *ResChessShop) Reset() { *x = ResChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[217] + mi := &file_proto_Gameapi_proto_msgTypes[222] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12546,7 +12836,7 @@ func (x *ResChessShop) String() string { func (*ResChessShop) ProtoMessage() {} func (x *ResChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[217] + mi := &file_proto_Gameapi_proto_msgTypes[222] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12559,7 +12849,7 @@ func (x *ResChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessShop.ProtoReflect.Descriptor instead. func (*ResChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{217} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{222} } func (x *ResChessShop) GetDiamond() int32 { @@ -12591,7 +12881,7 @@ type ReqFreeShop struct { func (x *ReqFreeShop) Reset() { *x = ReqFreeShop{} - mi := &file_proto_Gameapi_proto_msgTypes[218] + mi := &file_proto_Gameapi_proto_msgTypes[223] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12603,7 +12893,7 @@ func (x *ReqFreeShop) String() string { func (*ReqFreeShop) ProtoMessage() {} func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[218] + mi := &file_proto_Gameapi_proto_msgTypes[223] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12616,7 +12906,7 @@ func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFreeShop.ProtoReflect.Descriptor instead. func (*ReqFreeShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{218} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{223} } type ResFreeShop struct { @@ -12630,7 +12920,7 @@ type ResFreeShop struct { func (x *ResFreeShop) Reset() { *x = ResFreeShop{} - mi := &file_proto_Gameapi_proto_msgTypes[219] + mi := &file_proto_Gameapi_proto_msgTypes[224] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12642,7 +12932,7 @@ func (x *ResFreeShop) String() string { func (*ResFreeShop) ProtoMessage() {} func (x *ResFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[219] + mi := &file_proto_Gameapi_proto_msgTypes[224] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12655,7 +12945,7 @@ func (x *ResFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFreeShop.ProtoReflect.Descriptor instead. func (*ResFreeShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{219} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{224} } func (x *ResFreeShop) GetCode() RES_CODE { @@ -12683,7 +12973,7 @@ type ReqBuyChessShop struct { func (x *ReqBuyChessShop) Reset() { *x = ReqBuyChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[220] + mi := &file_proto_Gameapi_proto_msgTypes[225] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12695,7 +12985,7 @@ func (x *ReqBuyChessShop) String() string { func (*ReqBuyChessShop) ProtoMessage() {} func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[220] + mi := &file_proto_Gameapi_proto_msgTypes[225] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12708,7 +12998,7 @@ func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{220} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{225} } func (x *ReqBuyChessShop) GetId() int32 { @@ -12729,7 +13019,7 @@ type ResBuyChessShop struct { func (x *ResBuyChessShop) Reset() { *x = ResBuyChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[221] + mi := &file_proto_Gameapi_proto_msgTypes[226] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12741,7 +13031,7 @@ func (x *ResBuyChessShop) String() string { func (*ResBuyChessShop) ProtoMessage() {} func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[221] + mi := &file_proto_Gameapi_proto_msgTypes[226] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12754,7 +13044,7 @@ func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop.ProtoReflect.Descriptor instead. func (*ResBuyChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{221} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{226} } func (x *ResBuyChessShop) GetCode() RES_CODE { @@ -12783,7 +13073,7 @@ type ReqBuyChessShop2 struct { func (x *ReqBuyChessShop2) Reset() { *x = ReqBuyChessShop2{} - mi := &file_proto_Gameapi_proto_msgTypes[222] + mi := &file_proto_Gameapi_proto_msgTypes[227] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12795,7 +13085,7 @@ func (x *ReqBuyChessShop2) String() string { func (*ReqBuyChessShop2) ProtoMessage() {} func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[222] + mi := &file_proto_Gameapi_proto_msgTypes[227] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12808,7 +13098,7 @@ func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop2.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{222} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{227} } func (x *ReqBuyChessShop2) GetId() int32 { @@ -12836,7 +13126,7 @@ type ResBuyChessShop2 struct { func (x *ResBuyChessShop2) Reset() { *x = ResBuyChessShop2{} - mi := &file_proto_Gameapi_proto_msgTypes[223] + mi := &file_proto_Gameapi_proto_msgTypes[228] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12848,7 +13138,7 @@ func (x *ResBuyChessShop2) String() string { func (*ResBuyChessShop2) ProtoMessage() {} func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[223] + mi := &file_proto_Gameapi_proto_msgTypes[228] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12861,7 +13151,7 @@ func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop2.ProtoReflect.Descriptor instead. func (*ResBuyChessShop2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{223} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{228} } func (x *ResBuyChessShop2) GetCode() RES_CODE { @@ -12887,7 +13177,7 @@ type ReqRefreshChessShop struct { func (x *ReqRefreshChessShop) Reset() { *x = ReqRefreshChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[224] + mi := &file_proto_Gameapi_proto_msgTypes[229] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12899,7 +13189,7 @@ func (x *ReqRefreshChessShop) String() string { func (*ReqRefreshChessShop) ProtoMessage() {} func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[224] + mi := &file_proto_Gameapi_proto_msgTypes[229] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12912,7 +13202,7 @@ func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefreshChessShop.ProtoReflect.Descriptor instead. func (*ReqRefreshChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{224} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{229} } type ResRefreshChessShop struct { @@ -12926,7 +13216,7 @@ type ResRefreshChessShop struct { func (x *ResRefreshChessShop) Reset() { *x = ResRefreshChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[225] + mi := &file_proto_Gameapi_proto_msgTypes[230] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12938,7 +13228,7 @@ func (x *ResRefreshChessShop) String() string { func (*ResRefreshChessShop) ProtoMessage() {} func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[225] + mi := &file_proto_Gameapi_proto_msgTypes[230] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12951,7 +13241,7 @@ func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefreshChessShop.ProtoReflect.Descriptor instead. func (*ResRefreshChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{225} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{230} } func (x *ResRefreshChessShop) GetCode() RES_CODE { @@ -12976,7 +13266,7 @@ type ReqEndless struct { func (x *ReqEndless) Reset() { *x = ReqEndless{} - mi := &file_proto_Gameapi_proto_msgTypes[226] + mi := &file_proto_Gameapi_proto_msgTypes[231] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12988,7 +13278,7 @@ func (x *ReqEndless) String() string { func (*ReqEndless) ProtoMessage() {} func (x *ReqEndless) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[226] + mi := &file_proto_Gameapi_proto_msgTypes[231] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13001,7 +13291,7 @@ func (x *ReqEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndless.ProtoReflect.Descriptor instead. func (*ReqEndless) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{226} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{231} } type ResEndless struct { @@ -13015,7 +13305,7 @@ type ResEndless struct { func (x *ResEndless) Reset() { *x = ResEndless{} - mi := &file_proto_Gameapi_proto_msgTypes[227] + mi := &file_proto_Gameapi_proto_msgTypes[232] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13027,7 +13317,7 @@ func (x *ResEndless) String() string { func (*ResEndless) ProtoMessage() {} func (x *ResEndless) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[227] + mi := &file_proto_Gameapi_proto_msgTypes[232] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13040,7 +13330,7 @@ func (x *ResEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndless.ProtoReflect.Descriptor instead. func (*ResEndless) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{227} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{232} } func (x *ResEndless) GetId() int32 { @@ -13069,7 +13359,7 @@ type ResEndlessInfo struct { func (x *ResEndlessInfo) Reset() { *x = ResEndlessInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[228] + mi := &file_proto_Gameapi_proto_msgTypes[233] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13081,7 +13371,7 @@ func (x *ResEndlessInfo) String() string { func (*ResEndlessInfo) ProtoMessage() {} func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[228] + mi := &file_proto_Gameapi_proto_msgTypes[233] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13094,7 +13384,7 @@ func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessInfo.ProtoReflect.Descriptor instead. func (*ResEndlessInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{228} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{233} } func (x *ResEndlessInfo) GetChargeId() int32 { @@ -13126,7 +13416,7 @@ type ReqEndlessReward struct { func (x *ReqEndlessReward) Reset() { *x = ReqEndlessReward{} - mi := &file_proto_Gameapi_proto_msgTypes[229] + mi := &file_proto_Gameapi_proto_msgTypes[234] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13138,7 +13428,7 @@ func (x *ReqEndlessReward) String() string { func (*ReqEndlessReward) ProtoMessage() {} func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[229] + mi := &file_proto_Gameapi_proto_msgTypes[234] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13151,7 +13441,7 @@ func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndlessReward.ProtoReflect.Descriptor instead. func (*ReqEndlessReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{229} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{234} } type ResEndlessReward struct { @@ -13165,7 +13455,7 @@ type ResEndlessReward struct { func (x *ResEndlessReward) Reset() { *x = ResEndlessReward{} - mi := &file_proto_Gameapi_proto_msgTypes[230] + mi := &file_proto_Gameapi_proto_msgTypes[235] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13177,7 +13467,7 @@ func (x *ResEndlessReward) String() string { func (*ResEndlessReward) ProtoMessage() {} func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[230] + mi := &file_proto_Gameapi_proto_msgTypes[235] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13190,7 +13480,7 @@ func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessReward.ProtoReflect.Descriptor instead. func (*ResEndlessReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{230} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{235} } func (x *ResEndlessReward) GetCode() RES_CODE { @@ -13220,7 +13510,7 @@ type ResPiggyBank struct { func (x *ResPiggyBank) Reset() { *x = ResPiggyBank{} - mi := &file_proto_Gameapi_proto_msgTypes[231] + mi := &file_proto_Gameapi_proto_msgTypes[236] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13232,7 +13522,7 @@ func (x *ResPiggyBank) String() string { func (*ResPiggyBank) ProtoMessage() {} func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[231] + mi := &file_proto_Gameapi_proto_msgTypes[236] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13245,7 +13535,7 @@ func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBank.ProtoReflect.Descriptor instead. func (*ResPiggyBank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{231} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{236} } func (x *ResPiggyBank) GetType() int32 { @@ -13284,7 +13574,7 @@ type ReqPiggyBankReward struct { func (x *ReqPiggyBankReward) Reset() { *x = ReqPiggyBankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[232] + mi := &file_proto_Gameapi_proto_msgTypes[237] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13296,7 +13586,7 @@ func (x *ReqPiggyBankReward) String() string { func (*ReqPiggyBankReward) ProtoMessage() {} func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[232] + mi := &file_proto_Gameapi_proto_msgTypes[237] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13309,7 +13599,7 @@ func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPiggyBankReward.ProtoReflect.Descriptor instead. func (*ReqPiggyBankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{232} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{237} } type ResPiggyBankReward struct { @@ -13323,7 +13613,7 @@ type ResPiggyBankReward struct { func (x *ResPiggyBankReward) Reset() { *x = ResPiggyBankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[233] + mi := &file_proto_Gameapi_proto_msgTypes[238] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13335,7 +13625,7 @@ func (x *ResPiggyBankReward) String() string { func (*ResPiggyBankReward) ProtoMessage() {} func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[233] + mi := &file_proto_Gameapi_proto_msgTypes[238] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13348,7 +13638,7 @@ func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBankReward.ProtoReflect.Descriptor instead. func (*ResPiggyBankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{233} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{238} } func (x *ResPiggyBankReward) GetCode() RES_CODE { @@ -13377,7 +13667,7 @@ type ReqCreateOrderSn struct { func (x *ReqCreateOrderSn) Reset() { *x = ReqCreateOrderSn{} - mi := &file_proto_Gameapi_proto_msgTypes[234] + mi := &file_proto_Gameapi_proto_msgTypes[239] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13389,7 +13679,7 @@ func (x *ReqCreateOrderSn) String() string { func (*ReqCreateOrderSn) ProtoMessage() {} func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[234] + mi := &file_proto_Gameapi_proto_msgTypes[239] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13402,7 +13692,7 @@ func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCreateOrderSn.ProtoReflect.Descriptor instead. func (*ReqCreateOrderSn) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{234} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{239} } func (x *ReqCreateOrderSn) GetChargeId() int32 { @@ -13436,7 +13726,7 @@ type ResCreateOrderSn struct { func (x *ResCreateOrderSn) Reset() { *x = ResCreateOrderSn{} - mi := &file_proto_Gameapi_proto_msgTypes[235] + mi := &file_proto_Gameapi_proto_msgTypes[240] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13448,7 +13738,7 @@ func (x *ResCreateOrderSn) String() string { func (*ResCreateOrderSn) ProtoMessage() {} func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[235] + mi := &file_proto_Gameapi_proto_msgTypes[240] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13461,7 +13751,7 @@ func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCreateOrderSn.ProtoReflect.Descriptor instead. func (*ResCreateOrderSn) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{235} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{240} } func (x *ResCreateOrderSn) GetOrderSn() string { @@ -13484,7 +13774,7 @@ type ReqShippingOrder struct { func (x *ReqShippingOrder) Reset() { *x = ReqShippingOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[236] + mi := &file_proto_Gameapi_proto_msgTypes[241] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13496,7 +13786,7 @@ func (x *ReqShippingOrder) String() string { func (*ReqShippingOrder) ProtoMessage() {} func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[236] + mi := &file_proto_Gameapi_proto_msgTypes[241] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13509,7 +13799,7 @@ func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqShippingOrder.ProtoReflect.Descriptor instead. func (*ReqShippingOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{236} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{241} } func (x *ReqShippingOrder) GetOrderSn() string { @@ -13551,7 +13841,7 @@ type ResShippingOrder struct { func (x *ResShippingOrder) Reset() { *x = ResShippingOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[237] + mi := &file_proto_Gameapi_proto_msgTypes[242] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13563,7 +13853,7 @@ func (x *ResShippingOrder) String() string { func (*ResShippingOrder) ProtoMessage() {} func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[237] + mi := &file_proto_Gameapi_proto_msgTypes[242] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13576,7 +13866,7 @@ func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResShippingOrder.ProtoReflect.Descriptor instead. func (*ResShippingOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{237} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{242} } func (x *ResShippingOrder) GetCode() RES_CODE { @@ -13601,7 +13891,7 @@ type ReqChampship struct { func (x *ReqChampship) Reset() { *x = ReqChampship{} - mi := &file_proto_Gameapi_proto_msgTypes[238] + mi := &file_proto_Gameapi_proto_msgTypes[243] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13613,7 +13903,7 @@ func (x *ReqChampship) String() string { func (*ReqChampship) ProtoMessage() {} func (x *ReqChampship) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[238] + mi := &file_proto_Gameapi_proto_msgTypes[243] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13626,7 +13916,7 @@ func (x *ReqChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampship.ProtoReflect.Descriptor instead. func (*ReqChampship) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{238} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{243} } type ResChampship struct { @@ -13645,7 +13935,7 @@ type ResChampship struct { func (x *ResChampship) Reset() { *x = ResChampship{} - mi := &file_proto_Gameapi_proto_msgTypes[239] + mi := &file_proto_Gameapi_proto_msgTypes[244] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13657,7 +13947,7 @@ func (x *ResChampship) String() string { func (*ResChampship) ProtoMessage() {} func (x *ResChampship) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[239] + mi := &file_proto_Gameapi_proto_msgTypes[244] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13670,7 +13960,7 @@ func (x *ResChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampship.ProtoReflect.Descriptor instead. func (*ResChampship) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{239} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{244} } func (x *ResChampship) GetScore() int32 { @@ -13730,7 +14020,7 @@ type ReqChampshipReward struct { func (x *ReqChampshipReward) Reset() { *x = ReqChampshipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[240] + mi := &file_proto_Gameapi_proto_msgTypes[245] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13742,7 +14032,7 @@ func (x *ReqChampshipReward) String() string { func (*ReqChampshipReward) ProtoMessage() {} func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[240] + mi := &file_proto_Gameapi_proto_msgTypes[245] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13755,7 +14045,7 @@ func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipReward.ProtoReflect.Descriptor instead. func (*ReqChampshipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{240} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{245} } type ResChampshipReward struct { @@ -13769,7 +14059,7 @@ type ResChampshipReward struct { func (x *ResChampshipReward) Reset() { *x = ResChampshipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[241] + mi := &file_proto_Gameapi_proto_msgTypes[246] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13781,7 +14071,7 @@ func (x *ResChampshipReward) String() string { func (*ResChampshipReward) ProtoMessage() {} func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[241] + mi := &file_proto_Gameapi_proto_msgTypes[246] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13794,7 +14084,7 @@ func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipReward.ProtoReflect.Descriptor instead. func (*ResChampshipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{241} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{246} } func (x *ResChampshipReward) GetCode() RES_CODE { @@ -13819,7 +14109,7 @@ type ReqChampshipRankReward struct { func (x *ReqChampshipRankReward) Reset() { *x = ReqChampshipRankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[242] + mi := &file_proto_Gameapi_proto_msgTypes[247] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13831,7 +14121,7 @@ func (x *ReqChampshipRankReward) String() string { func (*ReqChampshipRankReward) ProtoMessage() {} func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[242] + mi := &file_proto_Gameapi_proto_msgTypes[247] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13844,7 +14134,7 @@ func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRankReward.ProtoReflect.Descriptor instead. func (*ReqChampshipRankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{242} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{247} } type ResChampshipRankReward struct { @@ -13858,7 +14148,7 @@ type ResChampshipRankReward struct { func (x *ResChampshipRankReward) Reset() { *x = ResChampshipRankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[243] + mi := &file_proto_Gameapi_proto_msgTypes[248] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13870,7 +14160,7 @@ func (x *ResChampshipRankReward) String() string { func (*ResChampshipRankReward) ProtoMessage() {} func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[243] + mi := &file_proto_Gameapi_proto_msgTypes[248] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13883,7 +14173,7 @@ func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRankReward.ProtoReflect.Descriptor instead. func (*ResChampshipRankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{243} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{248} } func (x *ResChampshipRankReward) GetCode() RES_CODE { @@ -13908,7 +14198,7 @@ type ReqChampshipRank struct { func (x *ReqChampshipRank) Reset() { *x = ReqChampshipRank{} - mi := &file_proto_Gameapi_proto_msgTypes[244] + mi := &file_proto_Gameapi_proto_msgTypes[249] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13920,7 +14210,7 @@ func (x *ReqChampshipRank) String() string { func (*ReqChampshipRank) ProtoMessage() {} func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[244] + mi := &file_proto_Gameapi_proto_msgTypes[249] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13933,7 +14223,7 @@ func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRank.ProtoReflect.Descriptor instead. func (*ReqChampshipRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{244} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{249} } type ResChampshipRank struct { @@ -13948,7 +14238,7 @@ type ResChampshipRank struct { func (x *ResChampshipRank) Reset() { *x = ResChampshipRank{} - mi := &file_proto_Gameapi_proto_msgTypes[245] + mi := &file_proto_Gameapi_proto_msgTypes[250] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13960,7 +14250,7 @@ func (x *ResChampshipRank) String() string { func (*ResChampshipRank) ProtoMessage() {} func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[245] + mi := &file_proto_Gameapi_proto_msgTypes[250] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13973,7 +14263,7 @@ func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRank.ProtoReflect.Descriptor instead. func (*ResChampshipRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{245} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{250} } func (x *ResChampshipRank) GetRankList() map[int32]*ResPlayerRank { @@ -14005,7 +14295,7 @@ type ReqChampshipPreRank struct { func (x *ReqChampshipPreRank) Reset() { *x = ReqChampshipPreRank{} - mi := &file_proto_Gameapi_proto_msgTypes[246] + mi := &file_proto_Gameapi_proto_msgTypes[251] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14017,7 +14307,7 @@ func (x *ReqChampshipPreRank) String() string { func (*ReqChampshipPreRank) ProtoMessage() {} func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[246] + mi := &file_proto_Gameapi_proto_msgTypes[251] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14030,7 +14320,7 @@ func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipPreRank.ProtoReflect.Descriptor instead. func (*ReqChampshipPreRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{246} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{251} } type ResChampshipPreRank struct { @@ -14045,7 +14335,7 @@ type ResChampshipPreRank struct { func (x *ResChampshipPreRank) Reset() { *x = ResChampshipPreRank{} - mi := &file_proto_Gameapi_proto_msgTypes[247] + mi := &file_proto_Gameapi_proto_msgTypes[252] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14057,7 +14347,7 @@ func (x *ResChampshipPreRank) String() string { func (*ResChampshipPreRank) ProtoMessage() {} func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[247] + mi := &file_proto_Gameapi_proto_msgTypes[252] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14070,7 +14360,7 @@ func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipPreRank.ProtoReflect.Descriptor instead. func (*ResChampshipPreRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{247} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{252} } func (x *ResChampshipPreRank) GetRankList() map[int32]*ResPlayerRank { @@ -14107,7 +14397,7 @@ type ResNotifyCard struct { func (x *ResNotifyCard) Reset() { *x = ResNotifyCard{} - mi := &file_proto_Gameapi_proto_msgTypes[248] + mi := &file_proto_Gameapi_proto_msgTypes[253] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14119,7 +14409,7 @@ func (x *ResNotifyCard) String() string { func (*ResNotifyCard) ProtoMessage() {} func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[248] + mi := &file_proto_Gameapi_proto_msgTypes[253] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14132,7 +14422,7 @@ func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResNotifyCard.ProtoReflect.Descriptor instead. func (*ResNotifyCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{248} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{253} } func (x *ResNotifyCard) GetCard() map[int32]int32 { @@ -14173,7 +14463,7 @@ type ReqSetFacebookUrl struct { func (x *ReqSetFacebookUrl) Reset() { *x = ReqSetFacebookUrl{} - mi := &file_proto_Gameapi_proto_msgTypes[249] + mi := &file_proto_Gameapi_proto_msgTypes[254] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14185,7 +14475,7 @@ func (x *ReqSetFacebookUrl) String() string { func (*ReqSetFacebookUrl) ProtoMessage() {} func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[249] + mi := &file_proto_Gameapi_proto_msgTypes[254] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14198,7 +14488,7 @@ func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ReqSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{249} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{254} } func (x *ReqSetFacebookUrl) GetUrl() string { @@ -14219,7 +14509,7 @@ type ResSetFacebookUrl struct { func (x *ResSetFacebookUrl) Reset() { *x = ResSetFacebookUrl{} - mi := &file_proto_Gameapi_proto_msgTypes[250] + mi := &file_proto_Gameapi_proto_msgTypes[255] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14231,7 +14521,7 @@ func (x *ResSetFacebookUrl) String() string { func (*ResSetFacebookUrl) ProtoMessage() {} func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[250] + mi := &file_proto_Gameapi_proto_msgTypes[255] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14244,7 +14534,7 @@ func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ResSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{250} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{255} } func (x *ResSetFacebookUrl) GetCode() RES_CODE { @@ -14272,7 +14562,7 @@ type ReqInviteFriendData struct { func (x *ReqInviteFriendData) Reset() { *x = ReqInviteFriendData{} - mi := &file_proto_Gameapi_proto_msgTypes[251] + mi := &file_proto_Gameapi_proto_msgTypes[256] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14284,7 +14574,7 @@ func (x *ReqInviteFriendData) String() string { func (*ReqInviteFriendData) ProtoMessage() {} func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[251] + mi := &file_proto_Gameapi_proto_msgTypes[256] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14297,7 +14587,7 @@ func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqInviteFriendData.ProtoReflect.Descriptor instead. func (*ReqInviteFriendData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{251} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{256} } func (x *ReqInviteFriendData) GetDwUin() int64 { @@ -14318,7 +14608,7 @@ type ResInviteFriendData struct { func (x *ResInviteFriendData) Reset() { *x = ResInviteFriendData{} - mi := &file_proto_Gameapi_proto_msgTypes[252] + mi := &file_proto_Gameapi_proto_msgTypes[257] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14330,7 +14620,7 @@ func (x *ResInviteFriendData) String() string { func (*ResInviteFriendData) ProtoMessage() {} func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[252] + mi := &file_proto_Gameapi_proto_msgTypes[257] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14343,7 +14633,7 @@ func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResInviteFriendData.ProtoReflect.Descriptor instead. func (*ResInviteFriendData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{252} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{257} } func (x *ResInviteFriendData) GetIdLists() []int32 { @@ -14370,7 +14660,7 @@ type ReqSelfInvited struct { func (x *ReqSelfInvited) Reset() { *x = ReqSelfInvited{} - mi := &file_proto_Gameapi_proto_msgTypes[253] + mi := &file_proto_Gameapi_proto_msgTypes[258] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14382,7 +14672,7 @@ func (x *ReqSelfInvited) String() string { func (*ReqSelfInvited) ProtoMessage() {} func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[253] + mi := &file_proto_Gameapi_proto_msgTypes[258] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14395,7 +14685,7 @@ func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelfInvited.ProtoReflect.Descriptor instead. func (*ReqSelfInvited) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{253} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{258} } func (x *ReqSelfInvited) GetInviterId() int64 { @@ -14415,7 +14705,7 @@ type ResSelfInvited struct { func (x *ResSelfInvited) Reset() { *x = ResSelfInvited{} - mi := &file_proto_Gameapi_proto_msgTypes[254] + mi := &file_proto_Gameapi_proto_msgTypes[259] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14427,7 +14717,7 @@ func (x *ResSelfInvited) String() string { func (*ResSelfInvited) ProtoMessage() {} func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[254] + mi := &file_proto_Gameapi_proto_msgTypes[259] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14440,7 +14730,7 @@ func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelfInvited.ProtoReflect.Descriptor instead. func (*ResSelfInvited) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{254} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{259} } func (x *ResSelfInvited) GetResultCode() int32 { @@ -14461,7 +14751,7 @@ type NotifyInvitedSuccess struct { func (x *NotifyInvitedSuccess) Reset() { *x = NotifyInvitedSuccess{} - mi := &file_proto_Gameapi_proto_msgTypes[255] + mi := &file_proto_Gameapi_proto_msgTypes[260] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14473,7 +14763,7 @@ func (x *NotifyInvitedSuccess) String() string { func (*NotifyInvitedSuccess) ProtoMessage() {} func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[255] + mi := &file_proto_Gameapi_proto_msgTypes[260] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14486,7 +14776,7 @@ func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyInvitedSuccess.ProtoReflect.Descriptor instead. func (*NotifyInvitedSuccess) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{255} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{260} } func (x *NotifyInvitedSuccess) GetResultCode() int32 { @@ -14513,7 +14803,7 @@ type ReqGetInviteReward struct { func (x *ReqGetInviteReward) Reset() { *x = ReqGetInviteReward{} - mi := &file_proto_Gameapi_proto_msgTypes[256] + mi := &file_proto_Gameapi_proto_msgTypes[261] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14525,7 +14815,7 @@ func (x *ReqGetInviteReward) String() string { func (*ReqGetInviteReward) ProtoMessage() {} func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[256] + mi := &file_proto_Gameapi_proto_msgTypes[261] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14538,7 +14828,7 @@ func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetInviteReward.ProtoReflect.Descriptor instead. func (*ReqGetInviteReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{256} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{261} } func (x *ReqGetInviteReward) GetGetIndex() int32 { @@ -14558,7 +14848,7 @@ type ResGetInviteReward struct { func (x *ResGetInviteReward) Reset() { *x = ResGetInviteReward{} - mi := &file_proto_Gameapi_proto_msgTypes[257] + mi := &file_proto_Gameapi_proto_msgTypes[262] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14570,7 +14860,7 @@ func (x *ResGetInviteReward) String() string { func (*ResGetInviteReward) ProtoMessage() {} func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[257] + mi := &file_proto_Gameapi_proto_msgTypes[262] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14583,7 +14873,7 @@ func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetInviteReward.ProtoReflect.Descriptor instead. func (*ResGetInviteReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{257} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{262} } func (x *ResGetInviteReward) GetResultCode() int32 { @@ -14603,7 +14893,7 @@ type ReqAutoAddInviteFriend struct { func (x *ReqAutoAddInviteFriend) Reset() { *x = ReqAutoAddInviteFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[258] + mi := &file_proto_Gameapi_proto_msgTypes[263] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14615,7 +14905,7 @@ func (x *ReqAutoAddInviteFriend) String() string { func (*ReqAutoAddInviteFriend) ProtoMessage() {} func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[258] + mi := &file_proto_Gameapi_proto_msgTypes[263] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14628,7 +14918,7 @@ func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{258} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{263} } func (x *ReqAutoAddInviteFriend) GetId() int64 { @@ -14648,7 +14938,7 @@ type ResAutoAddInviteFriend struct { func (x *ResAutoAddInviteFriend) Reset() { *x = ResAutoAddInviteFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[259] + mi := &file_proto_Gameapi_proto_msgTypes[264] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14660,7 +14950,7 @@ func (x *ResAutoAddInviteFriend) String() string { func (*ResAutoAddInviteFriend) ProtoMessage() {} func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[259] + mi := &file_proto_Gameapi_proto_msgTypes[264] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14673,7 +14963,7 @@ func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{259} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{264} } func (x *ResAutoAddInviteFriend) GetResultCode() int32 { @@ -14693,7 +14983,7 @@ type ReqAutoAddInviteFriend2 struct { func (x *ReqAutoAddInviteFriend2) Reset() { *x = ReqAutoAddInviteFriend2{} - mi := &file_proto_Gameapi_proto_msgTypes[260] + mi := &file_proto_Gameapi_proto_msgTypes[265] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14705,7 +14995,7 @@ func (x *ReqAutoAddInviteFriend2) String() string { func (*ReqAutoAddInviteFriend2) ProtoMessage() {} func (x *ReqAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[260] + mi := &file_proto_Gameapi_proto_msgTypes[265] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14718,7 +15008,7 @@ func (x *ReqAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend2.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{260} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{265} } func (x *ReqAutoAddInviteFriend2) GetId() string { @@ -14738,7 +15028,7 @@ type ResAutoAddInviteFriend2 struct { func (x *ResAutoAddInviteFriend2) Reset() { *x = ResAutoAddInviteFriend2{} - mi := &file_proto_Gameapi_proto_msgTypes[261] + mi := &file_proto_Gameapi_proto_msgTypes[266] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14750,7 +15040,7 @@ func (x *ResAutoAddInviteFriend2) String() string { func (*ResAutoAddInviteFriend2) ProtoMessage() {} func (x *ResAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[261] + mi := &file_proto_Gameapi_proto_msgTypes[266] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14763,7 +15053,7 @@ func (x *ResAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend2.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{261} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{266} } func (x *ResAutoAddInviteFriend2) GetResultCode() int32 { @@ -14782,7 +15072,7 @@ type ReqMining struct { func (x *ReqMining) Reset() { *x = ReqMining{} - mi := &file_proto_Gameapi_proto_msgTypes[262] + mi := &file_proto_Gameapi_proto_msgTypes[267] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14794,7 +15084,7 @@ func (x *ReqMining) String() string { func (*ReqMining) ProtoMessage() {} func (x *ReqMining) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[262] + mi := &file_proto_Gameapi_proto_msgTypes[267] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14807,7 +15097,7 @@ func (x *ReqMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMining.ProtoReflect.Descriptor instead. func (*ReqMining) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{262} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{267} } type ResMining struct { @@ -14827,7 +15117,7 @@ type ResMining struct { func (x *ResMining) Reset() { *x = ResMining{} - mi := &file_proto_Gameapi_proto_msgTypes[263] + mi := &file_proto_Gameapi_proto_msgTypes[268] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14839,7 +15129,7 @@ func (x *ResMining) String() string { func (*ResMining) ProtoMessage() {} func (x *ResMining) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[263] + mi := &file_proto_Gameapi_proto_msgTypes[268] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14852,7 +15142,7 @@ func (x *ResMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMining.ProtoReflect.Descriptor instead. func (*ResMining) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{263} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{268} } func (x *ResMining) GetId() int32 { @@ -14922,7 +15212,7 @@ type ReqMiningTake struct { func (x *ReqMiningTake) Reset() { *x = ReqMiningTake{} - mi := &file_proto_Gameapi_proto_msgTypes[264] + mi := &file_proto_Gameapi_proto_msgTypes[269] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14934,7 +15224,7 @@ func (x *ReqMiningTake) String() string { func (*ReqMiningTake) ProtoMessage() {} func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[264] + mi := &file_proto_Gameapi_proto_msgTypes[269] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14947,7 +15237,7 @@ func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningTake.ProtoReflect.Descriptor instead. func (*ReqMiningTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{264} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{269} } func (x *ReqMiningTake) GetMap() map[int32]string { @@ -14975,7 +15265,7 @@ type ResMiningTake struct { func (x *ResMiningTake) Reset() { *x = ResMiningTake{} - mi := &file_proto_Gameapi_proto_msgTypes[265] + mi := &file_proto_Gameapi_proto_msgTypes[270] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14987,7 +15277,7 @@ func (x *ResMiningTake) String() string { func (*ResMiningTake) ProtoMessage() {} func (x *ResMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[265] + mi := &file_proto_Gameapi_proto_msgTypes[270] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15000,7 +15290,7 @@ func (x *ResMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningTake.ProtoReflect.Descriptor instead. func (*ResMiningTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{265} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{270} } func (x *ResMiningTake) GetCode() RES_CODE { @@ -15025,7 +15315,7 @@ type ReqMiningReward struct { func (x *ReqMiningReward) Reset() { *x = ReqMiningReward{} - mi := &file_proto_Gameapi_proto_msgTypes[266] + mi := &file_proto_Gameapi_proto_msgTypes[271] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15037,7 +15327,7 @@ func (x *ReqMiningReward) String() string { func (*ReqMiningReward) ProtoMessage() {} func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[266] + mi := &file_proto_Gameapi_proto_msgTypes[271] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15050,7 +15340,7 @@ func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningReward.ProtoReflect.Descriptor instead. func (*ReqMiningReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{266} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{271} } type ResMiningReward struct { @@ -15064,7 +15354,7 @@ type ResMiningReward struct { func (x *ResMiningReward) Reset() { *x = ResMiningReward{} - mi := &file_proto_Gameapi_proto_msgTypes[267] + mi := &file_proto_Gameapi_proto_msgTypes[272] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15076,7 +15366,7 @@ func (x *ResMiningReward) String() string { func (*ResMiningReward) ProtoMessage() {} func (x *ResMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[267] + mi := &file_proto_Gameapi_proto_msgTypes[272] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15089,7 +15379,7 @@ func (x *ResMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningReward.ProtoReflect.Descriptor instead. func (*ResMiningReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{267} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{272} } func (x *ResMiningReward) GetCode() RES_CODE { @@ -15116,7 +15406,7 @@ type ResActRed struct { func (x *ResActRed) Reset() { *x = ResActRed{} - mi := &file_proto_Gameapi_proto_msgTypes[268] + mi := &file_proto_Gameapi_proto_msgTypes[273] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15128,7 +15418,7 @@ func (x *ResActRed) String() string { func (*ResActRed) ProtoMessage() {} func (x *ResActRed) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[268] + mi := &file_proto_Gameapi_proto_msgTypes[273] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15141,7 +15431,7 @@ func (x *ResActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActRed.ProtoReflect.Descriptor instead. func (*ResActRed) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{268} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{273} } func (x *ResActRed) GetRed() map[int32]int32 { @@ -15163,7 +15453,7 @@ type NotifyActRed struct { func (x *NotifyActRed) Reset() { *x = NotifyActRed{} - mi := &file_proto_Gameapi_proto_msgTypes[269] + mi := &file_proto_Gameapi_proto_msgTypes[274] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15175,7 +15465,7 @@ func (x *NotifyActRed) String() string { func (*NotifyActRed) ProtoMessage() {} func (x *NotifyActRed) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[269] + mi := &file_proto_Gameapi_proto_msgTypes[274] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15188,7 +15478,7 @@ func (x *NotifyActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyActRed.ProtoReflect.Descriptor instead. func (*NotifyActRed) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{269} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{274} } func (x *NotifyActRed) GetId() int32 { @@ -15216,7 +15506,7 @@ type ActivityNotify struct { func (x *ActivityNotify) Reset() { *x = ActivityNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[270] + mi := &file_proto_Gameapi_proto_msgTypes[275] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15228,7 +15518,7 @@ func (x *ActivityNotify) String() string { func (*ActivityNotify) ProtoMessage() {} func (x *ActivityNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[270] + mi := &file_proto_Gameapi_proto_msgTypes[275] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15241,7 +15531,7 @@ func (x *ActivityNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityNotify.ProtoReflect.Descriptor instead. func (*ActivityNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{270} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{275} } func (x *ActivityNotify) GetInfo() *ActivityInfo { @@ -15261,7 +15551,7 @@ type ResItem struct { func (x *ResItem) Reset() { *x = ResItem{} - mi := &file_proto_Gameapi_proto_msgTypes[271] + mi := &file_proto_Gameapi_proto_msgTypes[276] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15273,7 +15563,7 @@ func (x *ResItem) String() string { func (*ResItem) ProtoMessage() {} func (x *ResItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[271] + mi := &file_proto_Gameapi_proto_msgTypes[276] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15286,7 +15576,7 @@ func (x *ResItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItem.ProtoReflect.Descriptor instead. func (*ResItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{271} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{276} } func (x *ResItem) GetItem() map[int32]int32 { @@ -15306,7 +15596,7 @@ type ItemNotify struct { func (x *ItemNotify) Reset() { *x = ItemNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[272] + mi := &file_proto_Gameapi_proto_msgTypes[277] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15318,7 +15608,7 @@ func (x *ItemNotify) String() string { func (*ItemNotify) ProtoMessage() {} func (x *ItemNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[272] + mi := &file_proto_Gameapi_proto_msgTypes[277] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15331,7 +15621,7 @@ func (x *ItemNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemNotify.ProtoReflect.Descriptor instead. func (*ItemNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{272} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{277} } func (x *ItemNotify) GetItem() map[int32]int32 { @@ -15350,7 +15640,7 @@ type ReqGuessColor struct { func (x *ReqGuessColor) Reset() { *x = ReqGuessColor{} - mi := &file_proto_Gameapi_proto_msgTypes[273] + mi := &file_proto_Gameapi_proto_msgTypes[278] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15362,7 +15652,7 @@ func (x *ReqGuessColor) String() string { func (*ReqGuessColor) ProtoMessage() {} func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[273] + mi := &file_proto_Gameapi_proto_msgTypes[278] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15375,7 +15665,7 @@ func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColor.ProtoReflect.Descriptor instead. func (*ReqGuessColor) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{273} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{278} } type ResGuessColor struct { @@ -15395,7 +15685,7 @@ type ResGuessColor struct { func (x *ResGuessColor) Reset() { *x = ResGuessColor{} - mi := &file_proto_Gameapi_proto_msgTypes[274] + mi := &file_proto_Gameapi_proto_msgTypes[279] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15407,7 +15697,7 @@ func (x *ResGuessColor) String() string { func (*ResGuessColor) ProtoMessage() {} func (x *ResGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[274] + mi := &file_proto_Gameapi_proto_msgTypes[279] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15420,7 +15710,7 @@ func (x *ResGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColor.ProtoReflect.Descriptor instead. func (*ResGuessColor) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{274} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{279} } func (x *ResGuessColor) GetId() int32 { @@ -15492,7 +15782,7 @@ type Opponent struct { func (x *Opponent) Reset() { *x = Opponent{} - mi := &file_proto_Gameapi_proto_msgTypes[275] + mi := &file_proto_Gameapi_proto_msgTypes[280] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15504,7 +15794,7 @@ func (x *Opponent) String() string { func (*Opponent) ProtoMessage() {} func (x *Opponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[275] + mi := &file_proto_Gameapi_proto_msgTypes[280] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15517,7 +15807,7 @@ func (x *Opponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Opponent.ProtoReflect.Descriptor instead. func (*Opponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{275} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{280} } func (x *Opponent) GetName() string { @@ -15558,7 +15848,7 @@ type ReqGuessColorTake struct { func (x *ReqGuessColorTake) Reset() { *x = ReqGuessColorTake{} - mi := &file_proto_Gameapi_proto_msgTypes[276] + mi := &file_proto_Gameapi_proto_msgTypes[281] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15570,7 +15860,7 @@ func (x *ReqGuessColorTake) String() string { func (*ReqGuessColorTake) ProtoMessage() {} func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[276] + mi := &file_proto_Gameapi_proto_msgTypes[281] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15583,7 +15873,7 @@ func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorTake.ProtoReflect.Descriptor instead. func (*ReqGuessColorTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{276} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{281} } func (x *ReqGuessColorTake) GetMap() map[int32]int32 { @@ -15604,7 +15894,7 @@ type ResGuessColorTake struct { func (x *ResGuessColorTake) Reset() { *x = ResGuessColorTake{} - mi := &file_proto_Gameapi_proto_msgTypes[277] + mi := &file_proto_Gameapi_proto_msgTypes[282] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15616,7 +15906,7 @@ func (x *ResGuessColorTake) String() string { func (*ResGuessColorTake) ProtoMessage() {} func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[277] + mi := &file_proto_Gameapi_proto_msgTypes[282] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15629,7 +15919,7 @@ func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorTake.ProtoReflect.Descriptor instead. func (*ResGuessColorTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{277} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{282} } func (x *ResGuessColorTake) GetCode() RES_CODE { @@ -15654,7 +15944,7 @@ type ReqGuessColorReward struct { func (x *ReqGuessColorReward) Reset() { *x = ReqGuessColorReward{} - mi := &file_proto_Gameapi_proto_msgTypes[278] + mi := &file_proto_Gameapi_proto_msgTypes[283] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15666,7 +15956,7 @@ func (x *ReqGuessColorReward) String() string { func (*ReqGuessColorReward) ProtoMessage() {} func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[278] + mi := &file_proto_Gameapi_proto_msgTypes[283] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15679,7 +15969,7 @@ func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorReward.ProtoReflect.Descriptor instead. func (*ReqGuessColorReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{278} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{283} } type ResGuessColorReward struct { @@ -15693,7 +15983,7 @@ type ResGuessColorReward struct { func (x *ResGuessColorReward) Reset() { *x = ResGuessColorReward{} - mi := &file_proto_Gameapi_proto_msgTypes[279] + mi := &file_proto_Gameapi_proto_msgTypes[284] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15705,7 +15995,7 @@ func (x *ResGuessColorReward) String() string { func (*ResGuessColorReward) ProtoMessage() {} func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[279] + mi := &file_proto_Gameapi_proto_msgTypes[284] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15718,7 +16008,7 @@ func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorReward.ProtoReflect.Descriptor instead. func (*ResGuessColorReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{279} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{284} } func (x *ResGuessColorReward) GetCode() RES_CODE { @@ -15743,7 +16033,7 @@ type ReqRace struct { func (x *ReqRace) Reset() { *x = ReqRace{} - mi := &file_proto_Gameapi_proto_msgTypes[280] + mi := &file_proto_Gameapi_proto_msgTypes[285] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15755,7 +16045,7 @@ func (x *ReqRace) String() string { func (*ReqRace) ProtoMessage() {} func (x *ReqRace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[280] + mi := &file_proto_Gameapi_proto_msgTypes[285] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15768,7 +16058,7 @@ func (x *ReqRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRace.ProtoReflect.Descriptor instead. func (*ReqRace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{280} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{285} } type ResRace struct { @@ -15789,7 +16079,7 @@ type ResRace struct { func (x *ResRace) Reset() { *x = ResRace{} - mi := &file_proto_Gameapi_proto_msgTypes[281] + mi := &file_proto_Gameapi_proto_msgTypes[286] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15801,7 +16091,7 @@ func (x *ResRace) String() string { func (*ResRace) ProtoMessage() {} func (x *ResRace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[281] + mi := &file_proto_Gameapi_proto_msgTypes[286] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15814,7 +16104,7 @@ func (x *ResRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRace.ProtoReflect.Descriptor instead. func (*ResRace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{281} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} } func (x *ResRace) GetId() int32 { @@ -15892,7 +16182,7 @@ type Raceopponent struct { func (x *Raceopponent) Reset() { *x = Raceopponent{} - mi := &file_proto_Gameapi_proto_msgTypes[282] + mi := &file_proto_Gameapi_proto_msgTypes[287] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15904,7 +16194,7 @@ func (x *Raceopponent) String() string { func (*Raceopponent) ProtoMessage() {} func (x *Raceopponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[282] + mi := &file_proto_Gameapi_proto_msgTypes[287] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15917,7 +16207,7 @@ func (x *Raceopponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Raceopponent.ProtoReflect.Descriptor instead. func (*Raceopponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{282} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} } func (x *Raceopponent) GetId() int32 { @@ -15949,7 +16239,7 @@ type ReqRaceStart struct { func (x *ReqRaceStart) Reset() { *x = ReqRaceStart{} - mi := &file_proto_Gameapi_proto_msgTypes[283] + mi := &file_proto_Gameapi_proto_msgTypes[288] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15961,7 +16251,7 @@ func (x *ReqRaceStart) String() string { func (*ReqRaceStart) ProtoMessage() {} func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[283] + mi := &file_proto_Gameapi_proto_msgTypes[288] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15974,7 +16264,7 @@ func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceStart.ProtoReflect.Descriptor instead. func (*ReqRaceStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{283} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} } type ResRaceStart struct { @@ -15988,7 +16278,7 @@ type ResRaceStart struct { func (x *ResRaceStart) Reset() { *x = ResRaceStart{} - mi := &file_proto_Gameapi_proto_msgTypes[284] + mi := &file_proto_Gameapi_proto_msgTypes[289] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16000,7 +16290,7 @@ func (x *ResRaceStart) String() string { func (*ResRaceStart) ProtoMessage() {} func (x *ResRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[284] + mi := &file_proto_Gameapi_proto_msgTypes[289] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16013,7 +16303,7 @@ func (x *ResRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceStart.ProtoReflect.Descriptor instead. func (*ResRaceStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{284} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} } func (x *ResRaceStart) GetCode() RES_CODE { @@ -16038,7 +16328,7 @@ type ReqRaceReward struct { func (x *ReqRaceReward) Reset() { *x = ReqRaceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[285] + mi := &file_proto_Gameapi_proto_msgTypes[290] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16050,7 +16340,7 @@ func (x *ReqRaceReward) String() string { func (*ReqRaceReward) ProtoMessage() {} func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[285] + mi := &file_proto_Gameapi_proto_msgTypes[290] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16063,7 +16353,7 @@ func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceReward.ProtoReflect.Descriptor instead. func (*ReqRaceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{285} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} } type ResRaceReward struct { @@ -16077,7 +16367,7 @@ type ResRaceReward struct { func (x *ResRaceReward) Reset() { *x = ResRaceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[291] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16089,7 +16379,7 @@ func (x *ResRaceReward) String() string { func (*ResRaceReward) ProtoMessage() {} func (x *ResRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[291] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16102,7 +16392,7 @@ func (x *ResRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceReward.ProtoReflect.Descriptor instead. func (*ResRaceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} } func (x *ResRaceReward) GetCode() RES_CODE { @@ -16128,7 +16418,7 @@ type ReqPlayroom struct { func (x *ReqPlayroom) Reset() { *x = ReqPlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[292] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16140,7 +16430,7 @@ func (x *ReqPlayroom) String() string { func (*ReqPlayroom) ProtoMessage() {} func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[292] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16153,7 +16443,7 @@ func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroom.ProtoReflect.Descriptor instead. func (*ReqPlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} } type ResPlayroom struct { @@ -16180,7 +16470,7 @@ type ResPlayroom struct { func (x *ResPlayroom) Reset() { *x = ResPlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[293] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16192,7 +16482,7 @@ func (x *ResPlayroom) String() string { func (*ResPlayroom) ProtoMessage() {} func (x *ResPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[293] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16205,7 +16495,7 @@ func (x *ResPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroom.ProtoReflect.Descriptor instead. func (*ResPlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} } func (x *ResPlayroom) GetStatus() int32 { @@ -16321,7 +16611,7 @@ type ReqPlayroomWrokOutline struct { func (x *ReqPlayroomWrokOutline) Reset() { *x = ReqPlayroomWrokOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[294] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16333,7 +16623,7 @@ func (x *ReqPlayroomWrokOutline) String() string { func (*ReqPlayroomWrokOutline) ProtoMessage() {} func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[294] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16346,7 +16636,7 @@ func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ReqPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} } type ResPlayroomWrokOutline struct { @@ -16360,7 +16650,7 @@ type ResPlayroomWrokOutline struct { func (x *ResPlayroomWrokOutline) Reset() { *x = ResPlayroomWrokOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[295] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16372,7 +16662,7 @@ func (x *ResPlayroomWrokOutline) String() string { func (*ResPlayroomWrokOutline) ProtoMessage() {} func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[295] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16385,7 +16675,7 @@ func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ResPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} } func (x *ResPlayroomWrokOutline) GetCode() RES_CODE { @@ -16412,7 +16702,7 @@ type NofiPlayroomStatus struct { func (x *NofiPlayroomStatus) Reset() { *x = NofiPlayroomStatus{} - mi := &file_proto_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[296] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16424,7 +16714,7 @@ func (x *NofiPlayroomStatus) String() string { func (*NofiPlayroomStatus) ProtoMessage() {} func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[296] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16437,7 +16727,7 @@ func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { // Deprecated: Use NofiPlayroomStatus.ProtoReflect.Descriptor instead. func (*NofiPlayroomStatus) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} } func (x *NofiPlayroomStatus) GetWorkOutline() int32 { @@ -16458,7 +16748,7 @@ type NotifyPlayroomWork struct { func (x *NotifyPlayroomWork) Reset() { *x = NotifyPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[297] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16470,7 +16760,7 @@ func (x *NotifyPlayroomWork) String() string { func (*NotifyPlayroomWork) ProtoMessage() {} func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[297] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16483,7 +16773,7 @@ func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomWork.ProtoReflect.Descriptor instead. func (*NotifyPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} } func (x *NotifyPlayroomWork) GetStartTime() int32 { @@ -16511,7 +16801,7 @@ type NotifyPlayroomLose struct { func (x *NotifyPlayroomLose) Reset() { *x = NotifyPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[298] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16523,7 +16813,7 @@ func (x *NotifyPlayroomLose) String() string { func (*NotifyPlayroomLose) ProtoMessage() {} func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[298] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16536,7 +16826,7 @@ func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomLose.ProtoReflect.Descriptor instead. func (*NotifyPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} } func (x *NotifyPlayroomLose) GetLoseItem() []*ItemInfo { @@ -16565,7 +16855,7 @@ type NotifyPlayroomMood struct { func (x *NotifyPlayroomMood) Reset() { *x = NotifyPlayroomMood{} - mi := &file_proto_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[299] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16577,7 +16867,7 @@ func (x *NotifyPlayroomMood) String() string { func (*NotifyPlayroomMood) ProtoMessage() {} func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[299] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16590,7 +16880,7 @@ func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomMood.ProtoReflect.Descriptor instead. func (*NotifyPlayroomMood) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} } func (x *NotifyPlayroomMood) GetAllMood() int32 { @@ -16628,7 +16918,7 @@ type FriendRoom struct { func (x *FriendRoom) Reset() { *x = FriendRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[300] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16640,7 +16930,7 @@ func (x *FriendRoom) String() string { func (*FriendRoom) ProtoMessage() {} func (x *FriendRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[300] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16653,7 +16943,7 @@ func (x *FriendRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use FriendRoom.ProtoReflect.Descriptor instead. func (*FriendRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} } func (x *FriendRoom) GetUid() int64 { @@ -16705,7 +16995,7 @@ type RoomOpponent struct { func (x *RoomOpponent) Reset() { *x = RoomOpponent{} - mi := &file_proto_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[301] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16717,7 +17007,7 @@ func (x *RoomOpponent) String() string { func (*RoomOpponent) ProtoMessage() {} func (x *RoomOpponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[301] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16730,7 +17020,7 @@ func (x *RoomOpponent) ProtoReflect() protoreflect.Message { // Deprecated: Use RoomOpponent.ProtoReflect.Descriptor instead. func (*RoomOpponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} } func (x *RoomOpponent) GetUid() int64 { @@ -16779,7 +17069,7 @@ type ReqPlayroomInfo struct { func (x *ReqPlayroomInfo) Reset() { *x = ReqPlayroomInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[302] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16791,7 +17081,7 @@ func (x *ReqPlayroomInfo) String() string { func (*ReqPlayroomInfo) ProtoMessage() {} func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[302] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16804,7 +17094,7 @@ func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInfo.ProtoReflect.Descriptor instead. func (*ReqPlayroomInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} } func (x *ReqPlayroomInfo) GetUid() int64 { @@ -16831,11 +17121,12 @@ type ResPlayroomInfo struct { Flip map[int32]int32 `protobuf:"bytes,10,rep,name=flip,proto3" json:"flip,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 翻牌 <位置, 牌> Chip int32 `protobuf:"varint,11,opt,name=Chip,proto3" json:"Chip,omitempty"` // 碎片 PetName string `protobuf:"bytes,12,opt,name=PetName,proto3" json:"PetName,omitempty"` // 宠物名 + Emoji map[int32]int32 `protobuf:"bytes,13,rep,name=Emoji,proto3" json:"Emoji,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 表情 } func (x *ResPlayroomInfo) Reset() { *x = ResPlayroomInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[303] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16847,7 +17138,7 @@ func (x *ResPlayroomInfo) String() string { func (*ResPlayroomInfo) ProtoMessage() {} func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[303] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16860,7 +17151,7 @@ func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInfo.ProtoReflect.Descriptor instead. func (*ResPlayroomInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} } func (x *ResPlayroomInfo) GetUid() int64 { @@ -16947,6 +17238,13 @@ func (x *ResPlayroomInfo) GetPetName() string { return "" } +func (x *ResPlayroomInfo) GetEmoji() map[int32]int32 { + if x != nil { + return x.Emoji + } + return nil +} + // 请求翻牌 type ReqPlayroomFlip struct { state protoimpl.MessageState @@ -16958,7 +17256,7 @@ type ReqPlayroomFlip struct { func (x *ReqPlayroomFlip) Reset() { *x = ReqPlayroomFlip{} - mi := &file_proto_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[304] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16970,7 +17268,7 @@ func (x *ReqPlayroomFlip) String() string { func (*ReqPlayroomFlip) ProtoMessage() {} func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[304] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16983,7 +17281,7 @@ func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlip.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} } func (x *ReqPlayroomFlip) GetId() int32 { @@ -17006,7 +17304,7 @@ type ResPlayroomFlip struct { func (x *ResPlayroomFlip) Reset() { *x = ResPlayroomFlip{} - mi := &file_proto_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[305] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17018,7 +17316,7 @@ func (x *ResPlayroomFlip) String() string { func (*ResPlayroomFlip) ProtoMessage() {} func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[305] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17031,7 +17329,7 @@ func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlip.ProtoReflect.Descriptor instead. func (*ResPlayroomFlip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} } func (x *ResPlayroomFlip) GetCode() RES_CODE { @@ -17071,7 +17369,7 @@ type ReqPlayroomFlipReward struct { func (x *ReqPlayroomFlipReward) Reset() { *x = ReqPlayroomFlipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[306] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17083,7 +17381,7 @@ func (x *ReqPlayroomFlipReward) String() string { func (*ReqPlayroomFlipReward) ProtoMessage() {} func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[306] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17096,7 +17394,7 @@ func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} } type ResPlayroomFlipReward struct { @@ -17110,7 +17408,7 @@ type ResPlayroomFlipReward struct { func (x *ResPlayroomFlipReward) Reset() { *x = ResPlayroomFlipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[307] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17122,7 +17420,7 @@ func (x *ResPlayroomFlipReward) String() string { func (*ResPlayroomFlipReward) ProtoMessage() {} func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[307] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17135,7 +17433,7 @@ func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ResPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} } func (x *ResPlayroomFlipReward) GetCode() RES_CODE { @@ -17162,7 +17460,7 @@ type ReqPlayroomGame struct { func (x *ReqPlayroomGame) Reset() { *x = ReqPlayroomGame{} - mi := &file_proto_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[308] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17174,7 +17472,7 @@ func (x *ReqPlayroomGame) String() string { func (*ReqPlayroomGame) ProtoMessage() {} func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[308] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17187,7 +17485,7 @@ func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGame.ProtoReflect.Descriptor instead. func (*ReqPlayroomGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} } func (x *ReqPlayroomGame) GetType() int32 { @@ -17210,7 +17508,7 @@ type ResPlayroomGame struct { func (x *ResPlayroomGame) Reset() { *x = ResPlayroomGame{} - mi := &file_proto_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[309] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17222,7 +17520,7 @@ func (x *ResPlayroomGame) String() string { func (*ResPlayroomGame) ProtoMessage() {} func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[309] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17235,7 +17533,7 @@ func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGame.ProtoReflect.Descriptor instead. func (*ResPlayroomGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} } func (x *ResPlayroomGame) GetCode() RES_CODE { @@ -17278,7 +17576,7 @@ type ReqPlayroomInteract struct { func (x *ReqPlayroomInteract) Reset() { *x = ReqPlayroomInteract{} - mi := &file_proto_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[310] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17290,7 +17588,7 @@ func (x *ReqPlayroomInteract) String() string { func (*ReqPlayroomInteract) ProtoMessage() {} func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[310] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17303,7 +17601,7 @@ func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInteract.ProtoReflect.Descriptor instead. func (*ReqPlayroomInteract) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} } func (x *ReqPlayroomInteract) GetId() int32 { @@ -17331,7 +17629,7 @@ type ResPlayroomInteract struct { func (x *ResPlayroomInteract) Reset() { *x = ResPlayroomInteract{} - mi := &file_proto_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[311] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17343,7 +17641,7 @@ func (x *ResPlayroomInteract) String() string { func (*ResPlayroomInteract) ProtoMessage() {} func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[311] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17356,7 +17654,7 @@ func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInteract.ProtoReflect.Descriptor instead. func (*ResPlayroomInteract) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} } func (x *ResPlayroomInteract) GetCode() RES_CODE { @@ -17384,7 +17682,7 @@ type ReqPlayroomSetRoom struct { func (x *ReqPlayroomSetRoom) Reset() { *x = ReqPlayroomSetRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[312] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17396,7 +17694,7 @@ func (x *ReqPlayroomSetRoom) String() string { func (*ReqPlayroomSetRoom) ProtoMessage() {} func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[312] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17409,7 +17707,7 @@ func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ReqPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} } func (x *ReqPlayroomSetRoom) GetPlayroom() map[int32]int32 { @@ -17430,7 +17728,7 @@ type ResPlayroomSetRoom struct { func (x *ResPlayroomSetRoom) Reset() { *x = ResPlayroomSetRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[313] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17442,7 +17740,7 @@ func (x *ResPlayroomSetRoom) String() string { func (*ResPlayroomSetRoom) ProtoMessage() {} func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[313] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17455,7 +17753,7 @@ func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ResPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} } func (x *ResPlayroomSetRoom) GetCode() RES_CODE { @@ -17482,7 +17780,7 @@ type ReqPlayroomSelectReward struct { func (x *ReqPlayroomSelectReward) Reset() { *x = ReqPlayroomSelectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[314] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17494,7 +17792,7 @@ func (x *ReqPlayroomSelectReward) String() string { func (*ReqPlayroomSelectReward) ProtoMessage() {} func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[314] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17507,7 +17805,7 @@ func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} } func (x *ReqPlayroomSelectReward) GetId() int32 { @@ -17528,7 +17826,7 @@ type ResPlayroomSelectReward struct { func (x *ResPlayroomSelectReward) Reset() { *x = ResPlayroomSelectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[315] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17540,7 +17838,7 @@ func (x *ResPlayroomSelectReward) String() string { func (*ResPlayroomSelectReward) ProtoMessage() {} func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[315] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17553,7 +17851,7 @@ func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ResPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} } func (x *ResPlayroomSelectReward) GetCode() RES_CODE { @@ -17579,7 +17877,7 @@ type ReqPlayroomLose struct { func (x *ReqPlayroomLose) Reset() { *x = ReqPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[316] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17591,7 +17889,7 @@ func (x *ReqPlayroomLose) String() string { func (*ReqPlayroomLose) ProtoMessage() {} func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[316] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17604,7 +17902,7 @@ func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomLose.ProtoReflect.Descriptor instead. func (*ReqPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} } type ResPlayroomLose struct { @@ -17618,7 +17916,7 @@ type ResPlayroomLose struct { func (x *ResPlayroomLose) Reset() { *x = ResPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[317] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17630,7 +17928,7 @@ func (x *ResPlayroomLose) String() string { func (*ResPlayroomLose) ProtoMessage() {} func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[317] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17643,7 +17941,7 @@ func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomLose.ProtoReflect.Descriptor instead. func (*ResPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} } func (x *ResPlayroomLose) GetCode() RES_CODE { @@ -17669,7 +17967,7 @@ type ReqPlayroomWork struct { func (x *ReqPlayroomWork) Reset() { *x = ReqPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[318] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17681,7 +17979,7 @@ func (x *ReqPlayroomWork) String() string { func (*ReqPlayroomWork) ProtoMessage() {} func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[318] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17694,7 +17992,7 @@ func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWork.ProtoReflect.Descriptor instead. func (*ReqPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} } type ResPlayroomWork struct { @@ -17708,7 +18006,7 @@ type ResPlayroomWork struct { func (x *ResPlayroomWork) Reset() { *x = ResPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[319] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17720,7 +18018,7 @@ func (x *ResPlayroomWork) String() string { func (*ResPlayroomWork) ProtoMessage() {} func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[319] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17733,7 +18031,7 @@ func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWork.ProtoReflect.Descriptor instead. func (*ResPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{319} } func (x *ResPlayroomWork) GetCode() RES_CODE { @@ -17759,7 +18057,7 @@ type ReqPlayroomRest struct { func (x *ReqPlayroomRest) Reset() { *x = ReqPlayroomRest{} - mi := &file_proto_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[320] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17771,7 +18069,7 @@ func (x *ReqPlayroomRest) String() string { func (*ReqPlayroomRest) ProtoMessage() {} func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[320] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17784,7 +18082,7 @@ func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomRest.ProtoReflect.Descriptor instead. func (*ReqPlayroomRest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{320} } type ResPlayroomRest struct { @@ -17798,7 +18096,7 @@ type ResPlayroomRest struct { func (x *ResPlayroomRest) Reset() { *x = ResPlayroomRest{} - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[321] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17810,7 +18108,7 @@ func (x *ResPlayroomRest) String() string { func (*ResPlayroomRest) ProtoMessage() {} func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[321] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17823,7 +18121,7 @@ func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomRest.ProtoReflect.Descriptor instead. func (*ResPlayroomRest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{321} } func (x *ResPlayroomRest) GetCode() RES_CODE { @@ -17849,7 +18147,7 @@ type ReqPlayroomDraw struct { func (x *ReqPlayroomDraw) Reset() { *x = ReqPlayroomDraw{} - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[322] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17861,7 +18159,7 @@ func (x *ReqPlayroomDraw) String() string { func (*ReqPlayroomDraw) ProtoMessage() {} func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[322] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17874,7 +18172,7 @@ func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDraw.ProtoReflect.Descriptor instead. func (*ReqPlayroomDraw) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{322} } type ResPlayroomDraw struct { @@ -17889,7 +18187,7 @@ type ResPlayroomDraw struct { func (x *ResPlayroomDraw) Reset() { *x = ResPlayroomDraw{} - mi := &file_proto_Gameapi_proto_msgTypes[318] + mi := &file_proto_Gameapi_proto_msgTypes[323] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17901,7 +18199,7 @@ func (x *ResPlayroomDraw) String() string { func (*ResPlayroomDraw) ProtoMessage() {} func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[318] + mi := &file_proto_Gameapi_proto_msgTypes[323] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17914,7 +18212,7 @@ func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDraw.ProtoReflect.Descriptor instead. func (*ResPlayroomDraw) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{323} } func (x *ResPlayroomDraw) GetCode() RES_CODE { @@ -17949,7 +18247,7 @@ type ReqPlayroomChip struct { func (x *ReqPlayroomChip) Reset() { *x = ReqPlayroomChip{} - mi := &file_proto_Gameapi_proto_msgTypes[319] + mi := &file_proto_Gameapi_proto_msgTypes[324] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17961,7 +18259,7 @@ func (x *ReqPlayroomChip) String() string { func (*ReqPlayroomChip) ProtoMessage() {} func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[319] + mi := &file_proto_Gameapi_proto_msgTypes[324] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17974,7 +18272,7 @@ func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomChip.ProtoReflect.Descriptor instead. func (*ReqPlayroomChip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{319} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{324} } func (x *ReqPlayroomChip) GetNum() int32 { @@ -17995,7 +18293,7 @@ type ResPlayroomChip struct { func (x *ResPlayroomChip) Reset() { *x = ResPlayroomChip{} - mi := &file_proto_Gameapi_proto_msgTypes[320] + mi := &file_proto_Gameapi_proto_msgTypes[325] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18007,7 +18305,7 @@ func (x *ResPlayroomChip) String() string { func (*ResPlayroomChip) ProtoMessage() {} func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[320] + mi := &file_proto_Gameapi_proto_msgTypes[325] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18020,7 +18318,7 @@ func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomChip.ProtoReflect.Descriptor instead. func (*ResPlayroomChip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{320} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{325} } func (x *ResPlayroomChip) GetCode() RES_CODE { @@ -18047,7 +18345,7 @@ type ReqPlayroomBuyItem struct { func (x *ReqPlayroomBuyItem) Reset() { *x = ReqPlayroomBuyItem{} - mi := &file_proto_Gameapi_proto_msgTypes[321] + mi := &file_proto_Gameapi_proto_msgTypes[326] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18059,7 +18357,7 @@ func (x *ReqPlayroomBuyItem) String() string { func (*ReqPlayroomBuyItem) ProtoMessage() {} func (x *ReqPlayroomBuyItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[321] + mi := &file_proto_Gameapi_proto_msgTypes[326] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18072,7 +18370,7 @@ func (x *ReqPlayroomBuyItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomBuyItem.ProtoReflect.Descriptor instead. func (*ReqPlayroomBuyItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{321} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{326} } func (x *ReqPlayroomBuyItem) GetId() int32 { @@ -18093,7 +18391,7 @@ type ResPlayroomBuyItem struct { func (x *ResPlayroomBuyItem) Reset() { *x = ResPlayroomBuyItem{} - mi := &file_proto_Gameapi_proto_msgTypes[322] + mi := &file_proto_Gameapi_proto_msgTypes[327] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18105,7 +18403,7 @@ func (x *ResPlayroomBuyItem) String() string { func (*ResPlayroomBuyItem) ProtoMessage() {} func (x *ResPlayroomBuyItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[322] + mi := &file_proto_Gameapi_proto_msgTypes[327] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18118,7 +18416,7 @@ func (x *ResPlayroomBuyItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomBuyItem.ProtoReflect.Descriptor instead. func (*ResPlayroomBuyItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{322} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{327} } func (x *ResPlayroomBuyItem) GetCode() RES_CODE { @@ -18147,7 +18445,7 @@ type ReqPlayroomShop struct { func (x *ReqPlayroomShop) Reset() { *x = ReqPlayroomShop{} - mi := &file_proto_Gameapi_proto_msgTypes[323] + mi := &file_proto_Gameapi_proto_msgTypes[328] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18159,7 +18457,7 @@ func (x *ReqPlayroomShop) String() string { func (*ReqPlayroomShop) ProtoMessage() {} func (x *ReqPlayroomShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[323] + mi := &file_proto_Gameapi_proto_msgTypes[328] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18172,7 +18470,7 @@ func (x *ReqPlayroomShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomShop.ProtoReflect.Descriptor instead. func (*ReqPlayroomShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{323} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{328} } func (x *ReqPlayroomShop) GetId() int32 { @@ -18200,7 +18498,7 @@ type ResPlayroomShop struct { func (x *ResPlayroomShop) Reset() { *x = ResPlayroomShop{} - mi := &file_proto_Gameapi_proto_msgTypes[324] + mi := &file_proto_Gameapi_proto_msgTypes[329] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18212,7 +18510,7 @@ func (x *ResPlayroomShop) String() string { func (*ResPlayroomShop) ProtoMessage() {} func (x *ResPlayroomShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[324] + mi := &file_proto_Gameapi_proto_msgTypes[329] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18225,7 +18523,7 @@ func (x *ResPlayroomShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomShop.ProtoReflect.Descriptor instead. func (*ResPlayroomShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{324} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{329} } func (x *ResPlayroomShop) GetCode() RES_CODE { @@ -18251,7 +18549,7 @@ type ReqFriendTreasure struct { func (x *ReqFriendTreasure) Reset() { *x = ReqFriendTreasure{} - mi := &file_proto_Gameapi_proto_msgTypes[325] + mi := &file_proto_Gameapi_proto_msgTypes[330] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18263,7 +18561,7 @@ func (x *ReqFriendTreasure) String() string { func (*ReqFriendTreasure) ProtoMessage() {} func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[325] + mi := &file_proto_Gameapi_proto_msgTypes[330] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18276,7 +18574,7 @@ func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasure.ProtoReflect.Descriptor instead. func (*ReqFriendTreasure) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{325} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{330} } type ResFriendTreasure struct { @@ -18293,7 +18591,7 @@ type ResFriendTreasure struct { func (x *ResFriendTreasure) Reset() { *x = ResFriendTreasure{} - mi := &file_proto_Gameapi_proto_msgTypes[326] + mi := &file_proto_Gameapi_proto_msgTypes[331] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18305,7 +18603,7 @@ func (x *ResFriendTreasure) String() string { func (*ResFriendTreasure) ProtoMessage() {} func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[326] + mi := &file_proto_Gameapi_proto_msgTypes[331] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18318,7 +18616,7 @@ func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasure.ProtoReflect.Descriptor instead. func (*ResFriendTreasure) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{326} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{331} } func (x *ResFriendTreasure) GetStatus() int32 { @@ -18372,7 +18670,7 @@ type TreasureInfo struct { func (x *TreasureInfo) Reset() { *x = TreasureInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[327] + mi := &file_proto_Gameapi_proto_msgTypes[332] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18384,7 +18682,7 @@ func (x *TreasureInfo) String() string { func (*TreasureInfo) ProtoMessage() {} func (x *TreasureInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[327] + mi := &file_proto_Gameapi_proto_msgTypes[332] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18397,7 +18695,7 @@ func (x *TreasureInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use TreasureInfo.ProtoReflect.Descriptor instead. func (*TreasureInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{327} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{332} } func (x *TreasureInfo) GetPos() int32 { @@ -18460,7 +18758,7 @@ type ReqFriendTreasureStart struct { func (x *ReqFriendTreasureStart) Reset() { *x = ReqFriendTreasureStart{} - mi := &file_proto_Gameapi_proto_msgTypes[328] + mi := &file_proto_Gameapi_proto_msgTypes[333] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18472,7 +18770,7 @@ func (x *ReqFriendTreasureStart) String() string { func (*ReqFriendTreasureStart) ProtoMessage() {} func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[328] + mi := &file_proto_Gameapi_proto_msgTypes[333] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18485,7 +18783,7 @@ func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{328} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{333} } func (x *ReqFriendTreasureStart) GetList() []*TreasureInfo { @@ -18513,7 +18811,7 @@ type ResFriendTreasureStart struct { func (x *ResFriendTreasureStart) Reset() { *x = ResFriendTreasureStart{} - mi := &file_proto_Gameapi_proto_msgTypes[329] + mi := &file_proto_Gameapi_proto_msgTypes[334] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18525,7 +18823,7 @@ func (x *ResFriendTreasureStart) String() string { func (*ResFriendTreasureStart) ProtoMessage() {} func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[329] + mi := &file_proto_Gameapi_proto_msgTypes[334] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18538,7 +18836,7 @@ func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{329} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{334} } func (x *ResFriendTreasureStart) GetCode() RES_CODE { @@ -18563,7 +18861,7 @@ type ReqFriendTreasureEnd struct { func (x *ReqFriendTreasureEnd) Reset() { *x = ReqFriendTreasureEnd{} - mi := &file_proto_Gameapi_proto_msgTypes[330] + mi := &file_proto_Gameapi_proto_msgTypes[335] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18575,7 +18873,7 @@ func (x *ReqFriendTreasureEnd) String() string { func (*ReqFriendTreasureEnd) ProtoMessage() {} func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[330] + mi := &file_proto_Gameapi_proto_msgTypes[335] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18588,7 +18886,7 @@ func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{330} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{335} } type ResFriendTreasureEnd struct { @@ -18602,7 +18900,7 @@ type ResFriendTreasureEnd struct { func (x *ResFriendTreasureEnd) Reset() { *x = ResFriendTreasureEnd{} - mi := &file_proto_Gameapi_proto_msgTypes[331] + mi := &file_proto_Gameapi_proto_msgTypes[336] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18614,7 +18912,7 @@ func (x *ResFriendTreasureEnd) String() string { func (*ResFriendTreasureEnd) ProtoMessage() {} func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[331] + mi := &file_proto_Gameapi_proto_msgTypes[336] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18627,7 +18925,7 @@ func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ResFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{331} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{336} } func (x *ResFriendTreasureEnd) GetCode() RES_CODE { @@ -18654,7 +18952,7 @@ type ReqFriendTreasureFilp struct { func (x *ReqFriendTreasureFilp) Reset() { *x = ReqFriendTreasureFilp{} - mi := &file_proto_Gameapi_proto_msgTypes[332] + mi := &file_proto_Gameapi_proto_msgTypes[337] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18666,7 +18964,7 @@ func (x *ReqFriendTreasureFilp) String() string { func (*ReqFriendTreasureFilp) ProtoMessage() {} func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[332] + mi := &file_proto_Gameapi_proto_msgTypes[337] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18679,7 +18977,7 @@ func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{332} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{337} } func (x *ReqFriendTreasureFilp) GetPos() int32 { @@ -18700,7 +18998,7 @@ type ResFriendTreasureFilp struct { func (x *ResFriendTreasureFilp) Reset() { *x = ResFriendTreasureFilp{} - mi := &file_proto_Gameapi_proto_msgTypes[333] + mi := &file_proto_Gameapi_proto_msgTypes[338] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18712,7 +19010,7 @@ func (x *ResFriendTreasureFilp) String() string { func (*ResFriendTreasureFilp) ProtoMessage() {} func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[333] + mi := &file_proto_Gameapi_proto_msgTypes[338] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18725,7 +19023,7 @@ func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ResFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{333} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{338} } func (x *ResFriendTreasureFilp) GetCode() RES_CODE { @@ -18752,7 +19050,7 @@ type ResFriendTreasureStar struct { func (x *ResFriendTreasureStar) Reset() { *x = ResFriendTreasureStar{} - mi := &file_proto_Gameapi_proto_msgTypes[334] + mi := &file_proto_Gameapi_proto_msgTypes[339] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18764,7 +19062,7 @@ func (x *ResFriendTreasureStar) String() string { func (*ResFriendTreasureStar) ProtoMessage() {} func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[334] + mi := &file_proto_Gameapi_proto_msgTypes[339] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18777,7 +19075,7 @@ func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStar.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStar) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{334} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{339} } func (x *ResFriendTreasureStar) GetStar() int32 { @@ -18798,7 +19096,7 @@ type ReqKafkaLog struct { func (x *ReqKafkaLog) Reset() { *x = ReqKafkaLog{} - mi := &file_proto_Gameapi_proto_msgTypes[335] + mi := &file_proto_Gameapi_proto_msgTypes[340] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18810,7 +19108,7 @@ func (x *ReqKafkaLog) String() string { func (*ReqKafkaLog) ProtoMessage() {} func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[335] + mi := &file_proto_Gameapi_proto_msgTypes[340] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18823,7 +19121,7 @@ func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKafkaLog.ProtoReflect.Descriptor instead. func (*ReqKafkaLog) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{335} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{340} } func (x *ReqKafkaLog) GetEvent() string { @@ -18852,7 +19150,7 @@ type AdminReq struct { func (x *AdminReq) Reset() { *x = AdminReq{} - mi := &file_proto_Gameapi_proto_msgTypes[336] + mi := &file_proto_Gameapi_proto_msgTypes[341] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18864,7 +19162,7 @@ func (x *AdminReq) String() string { func (*AdminReq) ProtoMessage() {} func (x *AdminReq) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[336] + mi := &file_proto_Gameapi_proto_msgTypes[341] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18877,7 +19175,7 @@ func (x *AdminReq) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminReq.ProtoReflect.Descriptor instead. func (*AdminReq) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{336} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{341} } func (x *AdminReq) GetFunc() string { @@ -18905,7 +19203,7 @@ type AdminRes struct { func (x *AdminRes) Reset() { *x = AdminRes{} - mi := &file_proto_Gameapi_proto_msgTypes[337] + mi := &file_proto_Gameapi_proto_msgTypes[342] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18917,7 +19215,7 @@ func (x *AdminRes) String() string { func (*AdminRes) ProtoMessage() {} func (x *AdminRes) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[337] + mi := &file_proto_Gameapi_proto_msgTypes[342] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18930,7 +19228,7 @@ func (x *AdminRes) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminRes.ProtoReflect.Descriptor instead. func (*AdminRes) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{337} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{342} } func (x *AdminRes) GetFunc() string { @@ -18957,7 +19255,7 @@ type ReqAdminInfo struct { func (x *ReqAdminInfo) Reset() { *x = ReqAdminInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[338] + mi := &file_proto_Gameapi_proto_msgTypes[343] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18969,7 +19267,7 @@ func (x *ReqAdminInfo) String() string { func (*ReqAdminInfo) ProtoMessage() {} func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[338] + mi := &file_proto_Gameapi_proto_msgTypes[343] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18982,7 +19280,7 @@ func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminInfo.ProtoReflect.Descriptor instead. func (*ReqAdminInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{338} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{343} } func (x *ReqAdminInfo) GetUid() int64 { @@ -19000,7 +19298,7 @@ type ReqReloadServerMail struct { func (x *ReqReloadServerMail) Reset() { *x = ReqReloadServerMail{} - mi := &file_proto_Gameapi_proto_msgTypes[339] + mi := &file_proto_Gameapi_proto_msgTypes[344] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19012,7 +19310,7 @@ func (x *ReqReloadServerMail) String() string { func (*ReqReloadServerMail) ProtoMessage() {} func (x *ReqReloadServerMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[339] + mi := &file_proto_Gameapi_proto_msgTypes[344] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19025,7 +19323,7 @@ func (x *ReqReloadServerMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReloadServerMail.ProtoReflect.Descriptor instead. func (*ReqReloadServerMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{339} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{344} } type ReqServerInfo struct { @@ -19036,7 +19334,7 @@ type ReqServerInfo struct { func (x *ReqServerInfo) Reset() { *x = ReqServerInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[340] + mi := &file_proto_Gameapi_proto_msgTypes[345] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19048,7 +19346,7 @@ func (x *ReqServerInfo) String() string { func (*ReqServerInfo) ProtoMessage() {} func (x *ReqServerInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[340] + mi := &file_proto_Gameapi_proto_msgTypes[345] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19061,7 +19359,7 @@ func (x *ReqServerInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqServerInfo.ProtoReflect.Descriptor instead. func (*ReqServerInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{340} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{345} } type ReqReload struct { @@ -19072,7 +19370,7 @@ type ReqReload struct { func (x *ReqReload) Reset() { *x = ReqReload{} - mi := &file_proto_Gameapi_proto_msgTypes[341] + mi := &file_proto_Gameapi_proto_msgTypes[346] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19084,7 +19382,7 @@ func (x *ReqReload) String() string { func (*ReqReload) ProtoMessage() {} func (x *ReqReload) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[341] + mi := &file_proto_Gameapi_proto_msgTypes[346] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19097,7 +19395,7 @@ func (x *ReqReload) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReload.ProtoReflect.Descriptor instead. func (*ReqReload) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{341} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{346} } type ReqAdminGm struct { @@ -19111,7 +19409,7 @@ type ReqAdminGm struct { func (x *ReqAdminGm) Reset() { *x = ReqAdminGm{} - mi := &file_proto_Gameapi_proto_msgTypes[342] + mi := &file_proto_Gameapi_proto_msgTypes[347] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19123,7 +19421,7 @@ func (x *ReqAdminGm) String() string { func (*ReqAdminGm) ProtoMessage() {} func (x *ReqAdminGm) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[342] + mi := &file_proto_Gameapi_proto_msgTypes[347] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19136,7 +19434,7 @@ func (x *ReqAdminGm) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminGm.ProtoReflect.Descriptor instead. func (*ReqAdminGm) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{342} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{347} } func (x *ReqAdminGm) GetUid() int64 { @@ -19624,7 +19922,7 @@ var file_proto_Gameapi_proto_rawDesc = []byte{ 0x01, 0x28, 0x05, 0x52, 0x09, 0x45, 0x6e, 0x65, 0x72, 0x67, 0x79, 0x42, 0x75, 0x79, 0x12, 0x1a, 0x0a, 0x08, 0x45, 0x6e, 0x65, 0x72, 0x67, 0x79, 0x41, 0x44, 0x18, 0x04, 0x20, 0x01, 0x28, 0x05, 0x52, 0x08, 0x45, 0x6e, 0x65, 0x72, 0x67, 0x79, 0x41, 0x44, 0x22, 0x0d, 0x0a, 0x0b, 0x52, 0x65, - 0x71, 0x55, 0x73, 0x65, 0x72, 0x49, 0x6e, 0x66, 0x6f, 0x22, 0x9c, 0x02, 0x0a, 0x08, 0x55, 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0x08, 0x5a, 0x06, 0x2e, 0x2e, 0x2f, 0x6d, + 0x73, 0x67, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33, } var ( @@ -21247,7 +21591,7 @@ func file_proto_Gameapi_proto_rawDescGZIP() []byte { } var file_proto_Gameapi_proto_enumTypes = make([]protoimpl.EnumInfo, 4) -var file_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 391) +var file_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 399) var file_proto_Gameapi_proto_goTypes = []any{ (ITEM_POP_LABEL)(0), // 0: tutorial.ITEM_POP_LABEL (HANDLE_TYPE)(0), // 1: tutorial.HANDLE_TYPE @@ -21402,451 +21746,465 @@ var file_proto_Gameapi_proto_goTypes = []any{ (*AvatarInfo)(nil), // 150: tutorial.AvatarInfo (*ReqSetAvatar)(nil), // 151: tutorial.ReqSetAvatar (*ResSetAvatar)(nil), // 152: tutorial.ResSetAvatar - (*ResSevenLogin)(nil), // 153: tutorial.ResSevenLogin - (*SevenLoginReward)(nil), // 154: tutorial.SevenLoginReward - (*ReqGetSevenLoginReward)(nil), // 155: tutorial.ReqGetSevenLoginReward - (*ResGetSevenLoginReward)(nil), // 156: tutorial.ResGetSevenLoginReward - (*ReqGetMonthLoginReward)(nil), // 157: tutorial.ReqGetMonthLoginReward - (*ResGetMonthLoginReward)(nil), // 158: tutorial.ResGetMonthLoginReward - (*ResActivity)(nil), // 159: tutorial.ResActivity - (*ActivityInfo)(nil), // 160: tutorial.ActivityInfo - (*ReqLimitEvent)(nil), // 161: tutorial.ReqLimitEvent - (*ResLimitEvent)(nil), // 162: tutorial.ResLimitEvent - (*ResLimitEventProgress)(nil), // 163: tutorial.ResLimitEventProgress - (*ReqLimitEventReward)(nil), // 164: tutorial.ReqLimitEventReward - (*ResLimitEventReward)(nil), // 165: tutorial.ResLimitEventReward - (*ReqSelectLimitEvent)(nil), // 166: tutorial.ReqSelectLimitEvent - (*ResSelectLimitEvent)(nil), // 167: tutorial.ResSelectLimitEvent - (*LimitEvent)(nil), // 168: tutorial.LimitEvent - (*LimitEventNotify)(nil), // 169: tutorial.LimitEventNotify - (*ReqLimitSenceReward)(nil), // 170: tutorial.ReqLimitSenceReward - (*ResLimitSenceReward)(nil), // 171: tutorial.ResLimitSenceReward - (*ResChessRainReward)(nil), // 172: tutorial.ResChessRainReward - (*ReqFastProduceReward)(nil), // 173: tutorial.ReqFastProduceReward - (*ResFastProduceReward)(nil), // 174: tutorial.ResFastProduceReward - (*ReqSearchPlayer)(nil), // 175: tutorial.ReqSearchPlayer - (*ResSearchPlayer)(nil), // 176: tutorial.ResSearchPlayer - (*ResPlayerSimple)(nil), // 177: tutorial.ResPlayerSimple - (*ResPlayerRank)(nil), // 178: tutorial.ResPlayerRank - (*ResFriendLog)(nil), // 179: tutorial.ResFriendLog - (*NotifyFriendLog)(nil), // 180: tutorial.NotifyFriendLog - (*NotifyFriendCard)(nil), // 181: tutorial.NotifyFriendCard - (*ResFriendCard)(nil), // 182: tutorial.ResFriendCard - (*ReqKv)(nil), // 183: tutorial.ReqKv - (*ResKv)(nil), // 184: tutorial.ResKv - (*ReqFriendRecommend)(nil), // 185: tutorial.ReqFriendRecommend - (*ResFriendRecommend)(nil), // 186: tutorial.ResFriendRecommend - (*ReqFriendIgnore)(nil), // 187: tutorial.ReqFriendIgnore - (*ResFriendIgnore)(nil), // 188: tutorial.ResFriendIgnore - (*ReqFriendList)(nil), // 189: tutorial.ReqFriendList - (*ResFriendList)(nil), // 190: tutorial.ResFriendList - (*ReqFriendApply)(nil), // 191: tutorial.ReqFriendApply - (*ResFriendApply)(nil), // 192: tutorial.ResFriendApply - (*ResFriendApplyInfo)(nil), // 193: tutorial.ResFriendApplyInfo - (*ReqFriendCardMsg)(nil), // 194: tutorial.ReqFriendCardMsg - (*ResFriendCardMsg)(nil), // 195: tutorial.ResFriendCardMsg - (*ReqFriendTimeLine)(nil), // 196: tutorial.ReqFriendTimeLine - (*ResFriendTimeLine)(nil), // 197: tutorial.ResFriendTimeLine - (*ResFriendApplyNotify)(nil), // 198: tutorial.ResFriendApplyNotify - (*ReqApplyFriend)(nil), // 199: tutorial.ReqApplyFriend - (*ResApplyFriend)(nil), // 200: tutorial.ResApplyFriend - (*ReqAgreeFriend)(nil), // 201: tutorial.ReqAgreeFriend - (*ResAgreeFriend)(nil), // 202: tutorial.ResAgreeFriend - (*ReqRefuseFriend)(nil), // 203: tutorial.ReqRefuseFriend - (*ResRefuseFriend)(nil), // 204: tutorial.ResRefuseFriend - (*ReqDelFriend)(nil), // 205: tutorial.ReqDelFriend - (*ResDelFriend)(nil), // 206: tutorial.ResDelFriend - (*ReqRank)(nil), // 207: tutorial.ReqRank - (*ResRank)(nil), // 208: tutorial.ResRank - (*ReqMailList)(nil), // 209: tutorial.ReqMailList - (*ResMailList)(nil), // 210: tutorial.ResMailList - (*MailInfo)(nil), // 211: tutorial.MailInfo - (*MailNotify)(nil), // 212: tutorial.MailNotify - (*ReqReadMail)(nil), // 213: tutorial.ReqReadMail - (*ResReadMail)(nil), // 214: tutorial.ResReadMail - (*ReqGetMailReward)(nil), // 215: tutorial.ReqGetMailReward - (*ResGetMailReward)(nil), // 216: tutorial.ResGetMailReward - (*ReqDeleteMail)(nil), // 217: tutorial.ReqDeleteMail - (*ResDeleteMail)(nil), // 218: tutorial.ResDeleteMail - (*ResCharge)(nil), // 219: tutorial.ResCharge - (*ResSpecialShop)(nil), // 220: tutorial.ResSpecialShop - (*ResChessShop)(nil), // 221: tutorial.ResChessShop - (*ReqFreeShop)(nil), // 222: tutorial.ReqFreeShop - (*ResFreeShop)(nil), // 223: tutorial.ResFreeShop - (*ReqBuyChessShop)(nil), // 224: tutorial.ReqBuyChessShop - (*ResBuyChessShop)(nil), // 225: tutorial.ResBuyChessShop - (*ReqBuyChessShop2)(nil), // 226: tutorial.ReqBuyChessShop2 - (*ResBuyChessShop2)(nil), // 227: tutorial.ResBuyChessShop2 - (*ReqRefreshChessShop)(nil), // 228: tutorial.ReqRefreshChessShop - (*ResRefreshChessShop)(nil), // 229: tutorial.ResRefreshChessShop - (*ReqEndless)(nil), // 230: tutorial.ReqEndless - (*ResEndless)(nil), // 231: tutorial.ResEndless - (*ResEndlessInfo)(nil), // 232: tutorial.ResEndlessInfo - (*ReqEndlessReward)(nil), // 233: tutorial.ReqEndlessReward - (*ResEndlessReward)(nil), // 234: tutorial.ResEndlessReward - (*ResPiggyBank)(nil), // 235: tutorial.ResPiggyBank - (*ReqPiggyBankReward)(nil), // 236: tutorial.ReqPiggyBankReward - (*ResPiggyBankReward)(nil), // 237: tutorial.ResPiggyBankReward - (*ReqCreateOrderSn)(nil), // 238: tutorial.ReqCreateOrderSn - (*ResCreateOrderSn)(nil), // 239: tutorial.ResCreateOrderSn - (*ReqShippingOrder)(nil), // 240: tutorial.ReqShippingOrder - (*ResShippingOrder)(nil), // 241: tutorial.ResShippingOrder - (*ReqChampship)(nil), // 242: tutorial.ReqChampship - (*ResChampship)(nil), // 243: tutorial.ResChampship - (*ReqChampshipReward)(nil), // 244: tutorial.ReqChampshipReward - (*ResChampshipReward)(nil), // 245: tutorial.ResChampshipReward - (*ReqChampshipRankReward)(nil), // 246: tutorial.ReqChampshipRankReward - (*ResChampshipRankReward)(nil), // 247: tutorial.ResChampshipRankReward - (*ReqChampshipRank)(nil), // 248: tutorial.ReqChampshipRank - (*ResChampshipRank)(nil), // 249: tutorial.ResChampshipRank - (*ReqChampshipPreRank)(nil), // 250: tutorial.ReqChampshipPreRank - (*ResChampshipPreRank)(nil), // 251: tutorial.ResChampshipPreRank - (*ResNotifyCard)(nil), // 252: tutorial.ResNotifyCard - (*ReqSetFacebookUrl)(nil), // 253: tutorial.ReqSetFacebookUrl - (*ResSetFacebookUrl)(nil), // 254: tutorial.ResSetFacebookUrl - (*ReqInviteFriendData)(nil), // 255: tutorial.ReqInviteFriendData - (*ResInviteFriendData)(nil), // 256: tutorial.ResInviteFriendData - (*ReqSelfInvited)(nil), // 257: tutorial.ReqSelfInvited - (*ResSelfInvited)(nil), // 258: tutorial.ResSelfInvited - (*NotifyInvitedSuccess)(nil), // 259: tutorial.NotifyInvitedSuccess - (*ReqGetInviteReward)(nil), // 260: tutorial.ReqGetInviteReward - (*ResGetInviteReward)(nil), // 261: tutorial.ResGetInviteReward - (*ReqAutoAddInviteFriend)(nil), // 262: tutorial.ReqAutoAddInviteFriend - (*ResAutoAddInviteFriend)(nil), // 263: tutorial.ResAutoAddInviteFriend - (*ReqAutoAddInviteFriend2)(nil), // 264: tutorial.ReqAutoAddInviteFriend2 - (*ResAutoAddInviteFriend2)(nil), // 265: tutorial.ResAutoAddInviteFriend2 - (*ReqMining)(nil), // 266: tutorial.ReqMining - (*ResMining)(nil), // 267: tutorial.ResMining - (*ReqMiningTake)(nil), // 268: tutorial.ReqMiningTake - (*ResMiningTake)(nil), // 269: tutorial.ResMiningTake - (*ReqMiningReward)(nil), // 270: tutorial.ReqMiningReward - (*ResMiningReward)(nil), // 271: tutorial.ResMiningReward - (*ResActRed)(nil), // 272: tutorial.ResActRed - (*NotifyActRed)(nil), // 273: tutorial.NotifyActRed - (*ActivityNotify)(nil), // 274: tutorial.ActivityNotify - (*ResItem)(nil), // 275: tutorial.ResItem - (*ItemNotify)(nil), // 276: tutorial.ItemNotify - (*ReqGuessColor)(nil), // 277: tutorial.ReqGuessColor - (*ResGuessColor)(nil), // 278: tutorial.ResGuessColor - (*Opponent)(nil), // 279: tutorial.opponent - (*ReqGuessColorTake)(nil), // 280: tutorial.ReqGuessColorTake - (*ResGuessColorTake)(nil), // 281: tutorial.ResGuessColorTake - (*ReqGuessColorReward)(nil), // 282: tutorial.ReqGuessColorReward - (*ResGuessColorReward)(nil), // 283: tutorial.ResGuessColorReward - (*ReqRace)(nil), // 284: tutorial.ReqRace - (*ResRace)(nil), // 285: tutorial.ResRace - (*Raceopponent)(nil), // 286: tutorial.raceopponent - (*ReqRaceStart)(nil), // 287: tutorial.ReqRaceStart - (*ResRaceStart)(nil), // 288: tutorial.ResRaceStart - (*ReqRaceReward)(nil), // 289: tutorial.ReqRaceReward - (*ResRaceReward)(nil), // 290: tutorial.ResRaceReward - (*ReqPlayroom)(nil), // 291: tutorial.ReqPlayroom - (*ResPlayroom)(nil), // 292: tutorial.ResPlayroom - (*ReqPlayroomWrokOutline)(nil), // 293: tutorial.ReqPlayroomWrokOutline - (*ResPlayroomWrokOutline)(nil), // 294: tutorial.ResPlayroomWrokOutline - (*NofiPlayroomStatus)(nil), // 295: tutorial.NofiPlayroomStatus - (*NotifyPlayroomWork)(nil), // 296: tutorial.NotifyPlayroomWork - (*NotifyPlayroomLose)(nil), // 297: tutorial.NotifyPlayroomLose - (*NotifyPlayroomMood)(nil), // 298: tutorial.NotifyPlayroomMood - (*FriendRoom)(nil), // 299: tutorial.FriendRoom - (*RoomOpponent)(nil), // 300: tutorial.RoomOpponent - (*ReqPlayroomInfo)(nil), // 301: tutorial.ReqPlayroomInfo - (*ResPlayroomInfo)(nil), // 302: tutorial.ResPlayroomInfo - (*ReqPlayroomFlip)(nil), // 303: tutorial.ReqPlayroomFlip - (*ResPlayroomFlip)(nil), // 304: tutorial.ResPlayroomFlip - (*ReqPlayroomFlipReward)(nil), // 305: tutorial.ReqPlayroomFlipReward - (*ResPlayroomFlipReward)(nil), // 306: tutorial.ResPlayroomFlipReward - (*ReqPlayroomGame)(nil), // 307: tutorial.ReqPlayroomGame - (*ResPlayroomGame)(nil), // 308: tutorial.ResPlayroomGame - (*ReqPlayroomInteract)(nil), // 309: tutorial.ReqPlayroomInteract - (*ResPlayroomInteract)(nil), // 310: tutorial.ResPlayroomInteract - (*ReqPlayroomSetRoom)(nil), // 311: tutorial.ReqPlayroomSetRoom - (*ResPlayroomSetRoom)(nil), // 312: tutorial.ResPlayroomSetRoom - (*ReqPlayroomSelectReward)(nil), // 313: tutorial.ReqPlayroomSelectReward - (*ResPlayroomSelectReward)(nil), // 314: tutorial.ResPlayroomSelectReward - (*ReqPlayroomLose)(nil), // 315: tutorial.ReqPlayroomLose - (*ResPlayroomLose)(nil), // 316: tutorial.ResPlayroomLose - (*ReqPlayroomWork)(nil), // 317: tutorial.ReqPlayroomWork - (*ResPlayroomWork)(nil), // 318: tutorial.ResPlayroomWork - (*ReqPlayroomRest)(nil), // 319: tutorial.ReqPlayroomRest - (*ResPlayroomRest)(nil), // 320: tutorial.ResPlayroomRest - (*ReqPlayroomDraw)(nil), // 321: tutorial.ReqPlayroomDraw - (*ResPlayroomDraw)(nil), // 322: tutorial.ResPlayroomDraw - (*ReqPlayroomChip)(nil), // 323: tutorial.ReqPlayroomChip - (*ResPlayroomChip)(nil), // 324: tutorial.ResPlayroomChip - (*ReqPlayroomBuyItem)(nil), // 325: tutorial.ReqPlayroomBuyItem - (*ResPlayroomBuyItem)(nil), // 326: tutorial.ResPlayroomBuyItem - (*ReqPlayroomShop)(nil), // 327: tutorial.ReqPlayroomShop - (*ResPlayroomShop)(nil), // 328: tutorial.ResPlayroomShop - (*ReqFriendTreasure)(nil), // 329: tutorial.ReqFriendTreasure - (*ResFriendTreasure)(nil), // 330: tutorial.ResFriendTreasure - (*TreasureInfo)(nil), // 331: tutorial.TreasureInfo - (*ReqFriendTreasureStart)(nil), // 332: tutorial.ReqFriendTreasureStart - (*ResFriendTreasureStart)(nil), // 333: tutorial.ResFriendTreasureStart - (*ReqFriendTreasureEnd)(nil), // 334: tutorial.ReqFriendTreasureEnd - (*ResFriendTreasureEnd)(nil), // 335: tutorial.ResFriendTreasureEnd - (*ReqFriendTreasureFilp)(nil), // 336: tutorial.ReqFriendTreasureFilp - (*ResFriendTreasureFilp)(nil), // 337: tutorial.ResFriendTreasureFilp - (*ResFriendTreasureStar)(nil), // 338: tutorial.ResFriendTreasureStar - (*ReqKafkaLog)(nil), // 339: tutorial.ReqKafkaLog - (*AdminReq)(nil), // 340: tutorial.AdminReq - (*AdminRes)(nil), // 341: tutorial.AdminRes - (*ReqAdminInfo)(nil), // 342: tutorial.ReqAdminInfo - (*ReqReloadServerMail)(nil), // 343: tutorial.ReqReloadServerMail - (*ReqServerInfo)(nil), // 344: tutorial.ReqServerInfo - (*ReqReload)(nil), // 345: tutorial.ReqReload - (*ReqAdminGm)(nil), // 346: tutorial.ReqAdminGm - nil, // 347: tutorial.ResChessColorData.MChessColorDataEntry - nil, // 348: tutorial.UpdateBaseItemInfo.MUpdateItemEntry - nil, // 349: tutorial.ResPlayerChessData.MChessDataEntry - nil, // 350: tutorial.UpdatePlayerChessData.MChessDataEntry - nil, // 351: tutorial.ReqSeparateChess.MChessDataEntry - nil, // 352: tutorial.ReqGetChessFromBuff.MChessDataEntry - nil, // 353: tutorial.ReqChessEx.MChessDataEntry - nil, // 354: tutorial.ReqSourceChest.MChessDataEntry - nil, // 355: tutorial.ReqPlayroomOutline.MChessDataEntry - nil, // 356: tutorial.ReqPutChessInBag.MChessDataEntry - nil, // 357: tutorial.ReqTakeChessOutBag.MChessDataEntry - nil, // 358: tutorial.ReqRewardOrder.MChessDataEntry - nil, // 359: tutorial.ResCardInfo.AllCardEntry - nil, // 360: tutorial.ResCardInfo.HandbookEntry - nil, // 361: tutorial.ResGuildInfo.RewardEntry - nil, // 362: tutorial.ResDailyTask.WeekRewardEntry - nil, // 363: tutorial.ResDailyTask.DailyTaskEntry - nil, // 364: tutorial.ResLimitEvent.LimitEventListEntry - nil, // 365: tutorial.ResLimitEventProgress.ProgressRewardEntry - nil, // 366: tutorial.ResKv.KvEntry - nil, // 367: tutorial.ResRank.RankListEntry - nil, // 368: tutorial.ResMailList.MailListEntry - nil, // 369: tutorial.ResCharge.SpecialShopEntry - nil, // 370: tutorial.ResCharge.ChessShopEntry - nil, // 371: tutorial.ResCharge.GiftEntry - nil, // 372: tutorial.ReqBuyChessShop2.MChessDataEntry - nil, // 373: tutorial.ResEndless.EndlessListEntry - nil, // 374: tutorial.ResChampshipRank.RankListEntry - nil, // 375: tutorial.ResChampshipPreRank.RankListEntry - nil, // 376: tutorial.ResNotifyCard.CardEntry - nil, // 377: tutorial.ResNotifyCard.MasterEntry - nil, // 378: tutorial.ResNotifyCard.HandbookEntry - nil, // 379: tutorial.ResMining.MapEntry - nil, // 380: tutorial.ReqMiningTake.MapEntry - nil, // 381: tutorial.ResActRed.RedEntry - nil, // 382: tutorial.ResItem.ItemEntry - nil, // 383: tutorial.ItemNotify.ItemEntry - nil, // 384: tutorial.ReqGuessColorTake.MapEntry - nil, // 385: tutorial.ResPlayroom.PlayroomEntry - nil, // 386: tutorial.ResPlayroom.MoodEntry - nil, // 387: tutorial.ResPlayroom.PhysiologyEntry - nil, // 388: tutorial.NotifyPlayroomMood.MoodEntry - nil, // 389: tutorial.NotifyPlayroomMood.PhysiologyEntry - nil, // 390: tutorial.ResPlayroomInfo.PlayroomEntry - nil, // 391: tutorial.ResPlayroomInfo.ItemsEntry - nil, // 392: tutorial.ResPlayroomInfo.FlipEntry - nil, // 393: tutorial.ResPlayroomGame.ItemsEntry - nil, // 394: tutorial.ReqPlayroomSetRoom.PlayroomEntry + (*ReqEmojiInfo)(nil), // 153: tutorial.ReqEmojiInfo + (*ResEmojiInfo)(nil), // 154: tutorial.ResEmojiInfo + (*EmojiInfo)(nil), // 155: tutorial.EmojiInfo + (*ReqSetEmoji)(nil), // 156: tutorial.ReqSetEmoji + (*ResSetEmoji)(nil), // 157: tutorial.ResSetEmoji + (*ResSevenLogin)(nil), // 158: tutorial.ResSevenLogin + (*SevenLoginReward)(nil), // 159: tutorial.SevenLoginReward + (*ReqGetSevenLoginReward)(nil), // 160: tutorial.ReqGetSevenLoginReward + (*ResGetSevenLoginReward)(nil), // 161: tutorial.ResGetSevenLoginReward + (*ReqGetMonthLoginReward)(nil), // 162: tutorial.ReqGetMonthLoginReward + (*ResGetMonthLoginReward)(nil), // 163: tutorial.ResGetMonthLoginReward + (*ResActivity)(nil), // 164: tutorial.ResActivity + (*ActivityInfo)(nil), // 165: tutorial.ActivityInfo + (*ReqLimitEvent)(nil), // 166: tutorial.ReqLimitEvent + (*ResLimitEvent)(nil), // 167: tutorial.ResLimitEvent + (*ResLimitEventProgress)(nil), // 168: tutorial.ResLimitEventProgress + (*ReqLimitEventReward)(nil), // 169: tutorial.ReqLimitEventReward + (*ResLimitEventReward)(nil), // 170: tutorial.ResLimitEventReward + (*ReqSelectLimitEvent)(nil), // 171: tutorial.ReqSelectLimitEvent + (*ResSelectLimitEvent)(nil), // 172: tutorial.ResSelectLimitEvent + (*LimitEvent)(nil), // 173: tutorial.LimitEvent + (*LimitEventNotify)(nil), // 174: tutorial.LimitEventNotify + (*ReqLimitSenceReward)(nil), // 175: tutorial.ReqLimitSenceReward + (*ResLimitSenceReward)(nil), // 176: tutorial.ResLimitSenceReward + (*ResChessRainReward)(nil), // 177: tutorial.ResChessRainReward + (*ReqFastProduceReward)(nil), // 178: tutorial.ReqFastProduceReward + (*ResFastProduceReward)(nil), // 179: tutorial.ResFastProduceReward + (*ReqSearchPlayer)(nil), // 180: tutorial.ReqSearchPlayer + (*ResSearchPlayer)(nil), // 181: tutorial.ResSearchPlayer + (*ResPlayerSimple)(nil), // 182: tutorial.ResPlayerSimple + (*ResPlayerRank)(nil), // 183: tutorial.ResPlayerRank + (*ResFriendLog)(nil), // 184: tutorial.ResFriendLog + (*NotifyFriendLog)(nil), // 185: tutorial.NotifyFriendLog + (*NotifyFriendCard)(nil), // 186: tutorial.NotifyFriendCard + (*ResFriendCard)(nil), // 187: tutorial.ResFriendCard + (*ReqKv)(nil), // 188: tutorial.ReqKv + (*ResKv)(nil), // 189: tutorial.ResKv + (*ReqFriendRecommend)(nil), // 190: tutorial.ReqFriendRecommend + (*ResFriendRecommend)(nil), // 191: tutorial.ResFriendRecommend + (*ReqFriendIgnore)(nil), // 192: tutorial.ReqFriendIgnore + (*ResFriendIgnore)(nil), // 193: tutorial.ResFriendIgnore + (*ReqFriendList)(nil), // 194: tutorial.ReqFriendList + (*ResFriendList)(nil), // 195: tutorial.ResFriendList + (*ReqFriendApply)(nil), // 196: tutorial.ReqFriendApply + (*ResFriendApply)(nil), // 197: tutorial.ResFriendApply + (*ResFriendApplyInfo)(nil), // 198: tutorial.ResFriendApplyInfo + (*ReqFriendCardMsg)(nil), // 199: tutorial.ReqFriendCardMsg + (*ResFriendCardMsg)(nil), // 200: tutorial.ResFriendCardMsg + (*ReqFriendTimeLine)(nil), // 201: tutorial.ReqFriendTimeLine + (*ResFriendTimeLine)(nil), // 202: tutorial.ResFriendTimeLine + (*ResFriendApplyNotify)(nil), // 203: tutorial.ResFriendApplyNotify + (*ReqApplyFriend)(nil), // 204: tutorial.ReqApplyFriend + (*ResApplyFriend)(nil), // 205: tutorial.ResApplyFriend + (*ReqAgreeFriend)(nil), // 206: tutorial.ReqAgreeFriend + (*ResAgreeFriend)(nil), // 207: tutorial.ResAgreeFriend + (*ReqRefuseFriend)(nil), // 208: tutorial.ReqRefuseFriend + (*ResRefuseFriend)(nil), // 209: tutorial.ResRefuseFriend + (*ReqDelFriend)(nil), // 210: tutorial.ReqDelFriend + (*ResDelFriend)(nil), // 211: tutorial.ResDelFriend + (*ReqRank)(nil), // 212: tutorial.ReqRank + (*ResRank)(nil), // 213: tutorial.ResRank + (*ReqMailList)(nil), // 214: tutorial.ReqMailList + (*ResMailList)(nil), // 215: tutorial.ResMailList + (*MailInfo)(nil), // 216: tutorial.MailInfo + (*MailNotify)(nil), // 217: tutorial.MailNotify + (*ReqReadMail)(nil), // 218: tutorial.ReqReadMail + (*ResReadMail)(nil), // 219: tutorial.ResReadMail + (*ReqGetMailReward)(nil), // 220: tutorial.ReqGetMailReward + (*ResGetMailReward)(nil), // 221: tutorial.ResGetMailReward + (*ReqDeleteMail)(nil), // 222: tutorial.ReqDeleteMail + (*ResDeleteMail)(nil), // 223: tutorial.ResDeleteMail + (*ResCharge)(nil), // 224: tutorial.ResCharge + (*ResSpecialShop)(nil), // 225: tutorial.ResSpecialShop + (*ResChessShop)(nil), // 226: tutorial.ResChessShop + (*ReqFreeShop)(nil), // 227: tutorial.ReqFreeShop + (*ResFreeShop)(nil), // 228: tutorial.ResFreeShop + (*ReqBuyChessShop)(nil), // 229: tutorial.ReqBuyChessShop + (*ResBuyChessShop)(nil), // 230: tutorial.ResBuyChessShop + (*ReqBuyChessShop2)(nil), // 231: tutorial.ReqBuyChessShop2 + (*ResBuyChessShop2)(nil), // 232: tutorial.ResBuyChessShop2 + (*ReqRefreshChessShop)(nil), // 233: tutorial.ReqRefreshChessShop + (*ResRefreshChessShop)(nil), // 234: tutorial.ResRefreshChessShop + (*ReqEndless)(nil), // 235: tutorial.ReqEndless + (*ResEndless)(nil), // 236: tutorial.ResEndless + (*ResEndlessInfo)(nil), // 237: tutorial.ResEndlessInfo + (*ReqEndlessReward)(nil), // 238: tutorial.ReqEndlessReward + (*ResEndlessReward)(nil), // 239: tutorial.ResEndlessReward + (*ResPiggyBank)(nil), // 240: tutorial.ResPiggyBank + (*ReqPiggyBankReward)(nil), // 241: tutorial.ReqPiggyBankReward + (*ResPiggyBankReward)(nil), // 242: tutorial.ResPiggyBankReward + (*ReqCreateOrderSn)(nil), // 243: tutorial.ReqCreateOrderSn + (*ResCreateOrderSn)(nil), // 244: tutorial.ResCreateOrderSn + (*ReqShippingOrder)(nil), // 245: tutorial.ReqShippingOrder + (*ResShippingOrder)(nil), // 246: tutorial.ResShippingOrder + (*ReqChampship)(nil), // 247: tutorial.ReqChampship + (*ResChampship)(nil), // 248: tutorial.ResChampship + (*ReqChampshipReward)(nil), // 249: tutorial.ReqChampshipReward + (*ResChampshipReward)(nil), // 250: tutorial.ResChampshipReward + (*ReqChampshipRankReward)(nil), // 251: tutorial.ReqChampshipRankReward + (*ResChampshipRankReward)(nil), // 252: tutorial.ResChampshipRankReward + (*ReqChampshipRank)(nil), // 253: tutorial.ReqChampshipRank + (*ResChampshipRank)(nil), // 254: tutorial.ResChampshipRank + (*ReqChampshipPreRank)(nil), // 255: tutorial.ReqChampshipPreRank + (*ResChampshipPreRank)(nil), // 256: tutorial.ResChampshipPreRank + (*ResNotifyCard)(nil), // 257: tutorial.ResNotifyCard + (*ReqSetFacebookUrl)(nil), // 258: tutorial.ReqSetFacebookUrl + (*ResSetFacebookUrl)(nil), // 259: tutorial.ResSetFacebookUrl + (*ReqInviteFriendData)(nil), // 260: tutorial.ReqInviteFriendData + (*ResInviteFriendData)(nil), // 261: tutorial.ResInviteFriendData + (*ReqSelfInvited)(nil), // 262: tutorial.ReqSelfInvited + (*ResSelfInvited)(nil), // 263: tutorial.ResSelfInvited + (*NotifyInvitedSuccess)(nil), // 264: tutorial.NotifyInvitedSuccess + (*ReqGetInviteReward)(nil), // 265: tutorial.ReqGetInviteReward + (*ResGetInviteReward)(nil), // 266: tutorial.ResGetInviteReward + (*ReqAutoAddInviteFriend)(nil), // 267: tutorial.ReqAutoAddInviteFriend + (*ResAutoAddInviteFriend)(nil), // 268: tutorial.ResAutoAddInviteFriend + (*ReqAutoAddInviteFriend2)(nil), // 269: tutorial.ReqAutoAddInviteFriend2 + (*ResAutoAddInviteFriend2)(nil), // 270: tutorial.ResAutoAddInviteFriend2 + (*ReqMining)(nil), // 271: tutorial.ReqMining + (*ResMining)(nil), // 272: tutorial.ResMining + (*ReqMiningTake)(nil), // 273: tutorial.ReqMiningTake + (*ResMiningTake)(nil), // 274: tutorial.ResMiningTake + (*ReqMiningReward)(nil), // 275: tutorial.ReqMiningReward + (*ResMiningReward)(nil), // 276: tutorial.ResMiningReward + (*ResActRed)(nil), // 277: tutorial.ResActRed + (*NotifyActRed)(nil), // 278: tutorial.NotifyActRed + (*ActivityNotify)(nil), // 279: tutorial.ActivityNotify + (*ResItem)(nil), // 280: tutorial.ResItem + (*ItemNotify)(nil), // 281: tutorial.ItemNotify + (*ReqGuessColor)(nil), // 282: tutorial.ReqGuessColor + (*ResGuessColor)(nil), // 283: tutorial.ResGuessColor + (*Opponent)(nil), // 284: tutorial.opponent + (*ReqGuessColorTake)(nil), // 285: tutorial.ReqGuessColorTake + (*ResGuessColorTake)(nil), // 286: tutorial.ResGuessColorTake + (*ReqGuessColorReward)(nil), // 287: tutorial.ReqGuessColorReward + (*ResGuessColorReward)(nil), // 288: tutorial.ResGuessColorReward + (*ReqRace)(nil), // 289: tutorial.ReqRace + (*ResRace)(nil), // 290: tutorial.ResRace + (*Raceopponent)(nil), // 291: tutorial.raceopponent + (*ReqRaceStart)(nil), // 292: tutorial.ReqRaceStart + (*ResRaceStart)(nil), // 293: tutorial.ResRaceStart + (*ReqRaceReward)(nil), // 294: tutorial.ReqRaceReward + (*ResRaceReward)(nil), // 295: tutorial.ResRaceReward + (*ReqPlayroom)(nil), // 296: tutorial.ReqPlayroom + (*ResPlayroom)(nil), // 297: tutorial.ResPlayroom + (*ReqPlayroomWrokOutline)(nil), // 298: tutorial.ReqPlayroomWrokOutline + (*ResPlayroomWrokOutline)(nil), // 299: tutorial.ResPlayroomWrokOutline + (*NofiPlayroomStatus)(nil), // 300: tutorial.NofiPlayroomStatus + (*NotifyPlayroomWork)(nil), // 301: tutorial.NotifyPlayroomWork + (*NotifyPlayroomLose)(nil), // 302: tutorial.NotifyPlayroomLose + (*NotifyPlayroomMood)(nil), // 303: tutorial.NotifyPlayroomMood + (*FriendRoom)(nil), // 304: tutorial.FriendRoom + (*RoomOpponent)(nil), // 305: tutorial.RoomOpponent + (*ReqPlayroomInfo)(nil), // 306: tutorial.ReqPlayroomInfo + (*ResPlayroomInfo)(nil), // 307: tutorial.ResPlayroomInfo + (*ReqPlayroomFlip)(nil), // 308: tutorial.ReqPlayroomFlip + (*ResPlayroomFlip)(nil), // 309: tutorial.ResPlayroomFlip + (*ReqPlayroomFlipReward)(nil), // 310: tutorial.ReqPlayroomFlipReward + (*ResPlayroomFlipReward)(nil), // 311: tutorial.ResPlayroomFlipReward + (*ReqPlayroomGame)(nil), // 312: tutorial.ReqPlayroomGame + (*ResPlayroomGame)(nil), // 313: tutorial.ResPlayroomGame + (*ReqPlayroomInteract)(nil), // 314: tutorial.ReqPlayroomInteract + (*ResPlayroomInteract)(nil), // 315: tutorial.ResPlayroomInteract + (*ReqPlayroomSetRoom)(nil), // 316: tutorial.ReqPlayroomSetRoom + (*ResPlayroomSetRoom)(nil), // 317: tutorial.ResPlayroomSetRoom + (*ReqPlayroomSelectReward)(nil), // 318: tutorial.ReqPlayroomSelectReward + (*ResPlayroomSelectReward)(nil), // 319: tutorial.ResPlayroomSelectReward + (*ReqPlayroomLose)(nil), // 320: tutorial.ReqPlayroomLose + (*ResPlayroomLose)(nil), // 321: tutorial.ResPlayroomLose + (*ReqPlayroomWork)(nil), // 322: tutorial.ReqPlayroomWork + (*ResPlayroomWork)(nil), // 323: tutorial.ResPlayroomWork + (*ReqPlayroomRest)(nil), // 324: tutorial.ReqPlayroomRest + (*ResPlayroomRest)(nil), // 325: tutorial.ResPlayroomRest + (*ReqPlayroomDraw)(nil), // 326: tutorial.ReqPlayroomDraw + (*ResPlayroomDraw)(nil), // 327: tutorial.ResPlayroomDraw + (*ReqPlayroomChip)(nil), // 328: tutorial.ReqPlayroomChip + (*ResPlayroomChip)(nil), // 329: tutorial.ResPlayroomChip + (*ReqPlayroomBuyItem)(nil), // 330: tutorial.ReqPlayroomBuyItem + (*ResPlayroomBuyItem)(nil), // 331: tutorial.ResPlayroomBuyItem + (*ReqPlayroomShop)(nil), // 332: tutorial.ReqPlayroomShop + (*ResPlayroomShop)(nil), // 333: tutorial.ResPlayroomShop + (*ReqFriendTreasure)(nil), // 334: tutorial.ReqFriendTreasure + (*ResFriendTreasure)(nil), // 335: tutorial.ResFriendTreasure + (*TreasureInfo)(nil), // 336: tutorial.TreasureInfo + (*ReqFriendTreasureStart)(nil), // 337: tutorial.ReqFriendTreasureStart + (*ResFriendTreasureStart)(nil), // 338: tutorial.ResFriendTreasureStart + (*ReqFriendTreasureEnd)(nil), // 339: tutorial.ReqFriendTreasureEnd + (*ResFriendTreasureEnd)(nil), // 340: tutorial.ResFriendTreasureEnd + (*ReqFriendTreasureFilp)(nil), // 341: tutorial.ReqFriendTreasureFilp + (*ResFriendTreasureFilp)(nil), // 342: tutorial.ResFriendTreasureFilp + (*ResFriendTreasureStar)(nil), // 343: tutorial.ResFriendTreasureStar + (*ReqKafkaLog)(nil), // 344: tutorial.ReqKafkaLog + (*AdminReq)(nil), // 345: tutorial.AdminReq + (*AdminRes)(nil), // 346: tutorial.AdminRes + (*ReqAdminInfo)(nil), // 347: tutorial.ReqAdminInfo + (*ReqReloadServerMail)(nil), // 348: tutorial.ReqReloadServerMail + (*ReqServerInfo)(nil), // 349: tutorial.ReqServerInfo + (*ReqReload)(nil), // 350: tutorial.ReqReload + (*ReqAdminGm)(nil), // 351: tutorial.ReqAdminGm + nil, // 352: tutorial.ResChessColorData.MChessColorDataEntry + nil, // 353: tutorial.UpdateBaseItemInfo.MUpdateItemEntry + nil, // 354: tutorial.ResPlayerChessData.MChessDataEntry + nil, // 355: tutorial.UpdatePlayerChessData.MChessDataEntry + nil, // 356: tutorial.ReqSeparateChess.MChessDataEntry + nil, // 357: tutorial.ReqGetChessFromBuff.MChessDataEntry + nil, // 358: tutorial.ReqChessEx.MChessDataEntry + nil, // 359: tutorial.ReqSourceChest.MChessDataEntry + nil, // 360: tutorial.ReqPlayroomOutline.MChessDataEntry + nil, // 361: tutorial.ReqPutChessInBag.MChessDataEntry + nil, // 362: tutorial.ReqTakeChessOutBag.MChessDataEntry + nil, // 363: tutorial.ReqRewardOrder.MChessDataEntry + nil, // 364: tutorial.ResCardInfo.AllCardEntry + nil, // 365: tutorial.ResCardInfo.HandbookEntry + nil, // 366: tutorial.ResGuildInfo.RewardEntry + nil, // 367: tutorial.ResDailyTask.WeekRewardEntry + nil, // 368: tutorial.ResDailyTask.DailyTaskEntry + nil, // 369: tutorial.ResEmojiInfo.SetIdEntry + nil, // 370: tutorial.ResLimitEvent.LimitEventListEntry + nil, // 371: tutorial.ResLimitEventProgress.ProgressRewardEntry + nil, // 372: tutorial.ResPlayerSimple.EmojiEntry + nil, // 373: tutorial.ResKv.KvEntry + nil, // 374: tutorial.ResRank.RankListEntry + nil, // 375: tutorial.ResMailList.MailListEntry + nil, // 376: tutorial.ResCharge.SpecialShopEntry + nil, // 377: tutorial.ResCharge.ChessShopEntry + nil, // 378: tutorial.ResCharge.GiftEntry + nil, // 379: tutorial.ReqBuyChessShop2.MChessDataEntry + nil, // 380: tutorial.ResEndless.EndlessListEntry + nil, // 381: tutorial.ResChampshipRank.RankListEntry + nil, // 382: tutorial.ResChampshipPreRank.RankListEntry + nil, // 383: tutorial.ResNotifyCard.CardEntry + nil, // 384: tutorial.ResNotifyCard.MasterEntry + nil, // 385: tutorial.ResNotifyCard.HandbookEntry + nil, // 386: tutorial.ResMining.MapEntry + nil, // 387: tutorial.ReqMiningTake.MapEntry + nil, // 388: tutorial.ResActRed.RedEntry + nil, // 389: tutorial.ResItem.ItemEntry + nil, // 390: tutorial.ItemNotify.ItemEntry + nil, // 391: tutorial.ReqGuessColorTake.MapEntry + nil, // 392: tutorial.ResPlayroom.PlayroomEntry + nil, // 393: tutorial.ResPlayroom.MoodEntry + nil, // 394: tutorial.ResPlayroom.PhysiologyEntry + nil, // 395: tutorial.NotifyPlayroomMood.MoodEntry + nil, // 396: tutorial.NotifyPlayroomMood.PhysiologyEntry + nil, // 397: tutorial.ResPlayroomInfo.PlayroomEntry + nil, // 398: tutorial.ResPlayroomInfo.ItemsEntry + nil, // 399: tutorial.ResPlayroomInfo.FlipEntry + nil, // 400: tutorial.ResPlayroomInfo.EmojiEntry + nil, // 401: tutorial.ResPlayroomGame.ItemsEntry + nil, // 402: tutorial.ReqPlayroomSetRoom.PlayroomEntry } var file_proto_Gameapi_proto_depIdxs = []int32{ - 347, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry - 348, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry - 349, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry + 352, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry + 353, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry + 354, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry 50, // 3: tutorial.ResPlayerChessInfo.ChessBag:type_name -> tutorial.ChessBag 1, // 4: tutorial.ChessHandle.type:type_name -> tutorial.HANDLE_TYPE - 350, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry + 355, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry 37, // 6: tutorial.UpdatePlayerChessData.mChessHandle:type_name -> tutorial.ChessHandle 2, // 7: tutorial.ResUpdatePlayerChessData.code:type_name -> tutorial.RES_CODE - 351, // 8: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry + 356, // 8: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry 2, // 9: tutorial.ResSeparateChess.code:type_name -> tutorial.RES_CODE - 352, // 10: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry + 357, // 10: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry 2, // 11: tutorial.ResGetChessFromBuff.code:type_name -> tutorial.RES_CODE - 353, // 12: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry + 358, // 12: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry 2, // 13: tutorial.ResChessEx.code:type_name -> tutorial.RES_CODE - 354, // 14: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry + 359, // 14: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry 2, // 15: tutorial.ResSourceChest.code:type_name -> tutorial.RES_CODE - 355, // 16: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry + 360, // 16: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry 2, // 17: tutorial.ResPlayroomOutline.code:type_name -> tutorial.RES_CODE 51, // 18: tutorial.ChessBag.ChessBagGrids:type_name -> tutorial.ChessBagGrid - 356, // 19: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry + 361, // 19: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry 2, // 20: tutorial.ResPutChessInBag.code:type_name -> tutorial.RES_CODE - 357, // 21: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry + 362, // 21: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry 2, // 22: tutorial.ResTakeChessOutBag.code:type_name -> tutorial.RES_CODE 2, // 23: tutorial.ResBuyChessBagGrid.code:type_name -> tutorial.RES_CODE 2, // 24: tutorial.ResSetEnergyMul.ResultCode:type_name -> tutorial.RES_CODE 150, // 25: tutorial.UserInfo.AvatarList:type_name -> tutorial.AvatarInfo 146, // 26: tutorial.UserInfo.FaceList:type_name -> tutorial.FaceInfo - 2, // 27: tutorial.ResSetName.ResultCode:type_name -> tutorial.RES_CODE - 2, // 28: tutorial.ResSetPetName.ResultCode:type_name -> tutorial.RES_CODE - 2, // 29: tutorial.ResBuyEnergy.Code:type_name -> tutorial.RES_CODE - 2, // 30: tutorial.ResGetEnergyByAD.Code:type_name -> tutorial.RES_CODE - 76, // 31: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo - 2, // 32: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE - 358, // 33: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry - 2, // 34: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE - 2, // 35: tutorial.ResDelOrder.Code:type_name -> tutorial.RES_CODE - 83, // 36: tutorial.ResOrderList.OrderList:type_name -> tutorial.Order - 2, // 37: tutorial.ResDecorate.Code:type_name -> tutorial.RES_CODE - 2, // 38: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE - 91, // 39: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card - 359, // 40: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry - 360, // 41: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry - 2, // 42: tutorial.ResCardSeasonFirstReward.Code:type_name -> tutorial.RES_CODE - 2, // 43: tutorial.ResCardHandbookReward.Code:type_name -> tutorial.RES_CODE - 2, // 44: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE - 2, // 45: tutorial.ResCardCollectReward.Code:type_name -> tutorial.RES_CODE - 2, // 46: tutorial.ResExStarReward.Code:type_name -> tutorial.RES_CODE - 2, // 47: tutorial.ResAllCollectReward.Code:type_name -> tutorial.RES_CODE - 2, // 48: tutorial.ResCardGive.Code:type_name -> tutorial.RES_CODE - 2, // 49: tutorial.ResAgreeCardGive.Code:type_name -> tutorial.RES_CODE - 2, // 50: tutorial.ResRefuseCardGive.Code:type_name -> tutorial.RES_CODE - 2, // 51: tutorial.ResCardSend.Code:type_name -> tutorial.RES_CODE - 2, // 52: tutorial.ResCardExchange.Code:type_name -> tutorial.RES_CODE - 2, // 53: tutorial.ResSelectCardExchange.Code:type_name -> tutorial.RES_CODE - 2, // 54: tutorial.ResAgreeCardExchange.Code:type_name -> tutorial.RES_CODE - 2, // 55: tutorial.ResRefuseCardSelect.Code:type_name -> tutorial.RES_CODE - 2, // 56: tutorial.ResRefuseCardExchange.Code:type_name -> tutorial.RES_CODE - 2, // 57: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE - 2, // 58: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE - 361, // 59: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry - 133, // 60: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo - 134, // 61: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack - 362, // 62: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry - 363, // 63: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry - 133, // 64: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo - 138, // 65: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress - 133, // 66: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo - 2, // 67: tutorial.ResGetDailyTaskReward.Code:type_name -> tutorial.RES_CODE - 2, // 68: tutorial.ResGetDailyWeekReward.Code:type_name -> tutorial.RES_CODE - 2, // 69: tutorial.ResDailyUnlock.Code:type_name -> tutorial.RES_CODE - 146, // 70: tutorial.ResFaceInfo.FaceList:type_name -> tutorial.FaceInfo - 2, // 71: tutorial.ResSetFace.Code:type_name -> tutorial.RES_CODE - 150, // 72: tutorial.ResAvatarInfo.AvatarList:type_name -> tutorial.AvatarInfo - 2, // 73: tutorial.ResSetAvatar.Code:type_name -> tutorial.RES_CODE - 154, // 74: tutorial.ResSevenLogin.WeekReward:type_name -> tutorial.SevenLoginReward - 154, // 75: tutorial.ResSevenLogin.MonthReward:type_name -> tutorial.SevenLoginReward - 133, // 76: tutorial.SevenLoginReward.Item1:type_name -> tutorial.ItemInfo - 133, // 77: tutorial.SevenLoginReward.Item2:type_name -> tutorial.ItemInfo - 133, // 78: tutorial.SevenLoginReward.Item3:type_name -> tutorial.ItemInfo - 2, // 79: tutorial.ResGetSevenLoginReward.Code:type_name -> tutorial.RES_CODE - 2, // 80: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE - 160, // 81: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo - 364, // 82: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry - 365, // 83: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry - 2, // 84: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE - 2, // 85: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE - 2, // 86: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE - 133, // 87: tutorial.ResChessRainReward.Items:type_name -> tutorial.ItemInfo - 2, // 88: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE - 177, // 89: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple - 177, // 90: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple - 179, // 91: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog - 182, // 92: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard - 366, // 93: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry - 177, // 94: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple - 2, // 95: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE - 177, // 96: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple - 193, // 97: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo - 177, // 98: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple - 182, // 99: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard - 179, // 100: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog - 177, // 101: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple - 2, // 102: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE - 2, // 103: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE - 177, // 104: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple - 2, // 105: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE - 2, // 106: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE - 367, // 107: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry - 368, // 108: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry - 133, // 109: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo - 211, // 110: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo - 2, // 111: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE - 2, // 112: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE - 2, // 113: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE - 369, // 114: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry - 370, // 115: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry - 371, // 116: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry - 2, // 117: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE - 2, // 118: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE - 372, // 119: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry - 2, // 120: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE - 2, // 121: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE - 373, // 122: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry - 133, // 123: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo - 2, // 124: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE - 2, // 125: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE - 2, // 126: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE - 2, // 127: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE - 2, // 128: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE - 374, // 129: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry - 375, // 130: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry - 376, // 131: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry - 377, // 132: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry - 378, // 133: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry - 2, // 134: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE - 379, // 135: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry - 380, // 136: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry - 2, // 137: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE - 2, // 138: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE - 381, // 139: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry - 160, // 140: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo - 382, // 141: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry - 383, // 142: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry - 279, // 143: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent - 384, // 144: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.ReqGuessColorTake.MapEntry - 2, // 145: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE - 2, // 146: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE - 286, // 147: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent - 2, // 148: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE - 2, // 149: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE - 133, // 150: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo - 300, // 151: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent - 299, // 152: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom - 385, // 153: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry - 386, // 154: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry - 133, // 155: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo - 387, // 156: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry - 2, // 157: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE - 133, // 158: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo - 388, // 159: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry - 389, // 160: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry - 390, // 161: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry - 391, // 162: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry - 392, // 163: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry - 2, // 164: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE - 2, // 165: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE - 2, // 166: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE - 393, // 167: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry - 2, // 168: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE - 394, // 169: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry - 2, // 170: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE - 2, // 171: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE - 2, // 172: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE - 2, // 173: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE - 2, // 174: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE - 2, // 175: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE - 2, // 176: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE - 2, // 177: tutorial.ResPlayroomBuyItem.Code:type_name -> tutorial.RES_CODE - 2, // 178: tutorial.ResPlayroomShop.Code:type_name -> tutorial.RES_CODE - 331, // 179: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo - 331, // 180: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo - 2, // 181: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE - 2, // 182: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE - 2, // 183: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE - 136, // 184: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek - 137, // 185: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask - 168, // 186: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent - 177, // 187: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple - 211, // 188: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo - 220, // 189: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop - 221, // 190: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop - 232, // 191: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo - 178, // 192: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 178, // 193: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 133, // 194: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo - 133, // 195: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo - 196, // [196:196] is the sub-list for method output_type - 196, // [196:196] is the sub-list for method input_type - 196, // [196:196] is the sub-list for extension type_name - 196, // [196:196] is the sub-list for extension extendee - 0, // [0:196] is the sub-list for field type_name + 155, // 27: tutorial.UserInfo.EmojiList:type_name -> tutorial.EmojiInfo + 2, // 28: tutorial.ResSetName.ResultCode:type_name -> tutorial.RES_CODE + 2, // 29: tutorial.ResSetPetName.ResultCode:type_name -> tutorial.RES_CODE + 2, // 30: tutorial.ResBuyEnergy.Code:type_name -> tutorial.RES_CODE + 2, // 31: tutorial.ResGetEnergyByAD.Code:type_name -> tutorial.RES_CODE + 76, // 32: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo + 2, // 33: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE + 363, // 34: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry + 2, // 35: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE + 2, // 36: tutorial.ResDelOrder.Code:type_name -> tutorial.RES_CODE + 83, // 37: tutorial.ResOrderList.OrderList:type_name -> tutorial.Order + 2, // 38: tutorial.ResDecorate.Code:type_name -> tutorial.RES_CODE + 2, // 39: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE + 91, // 40: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card + 364, // 41: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry + 365, // 42: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry + 2, // 43: tutorial.ResCardSeasonFirstReward.Code:type_name -> tutorial.RES_CODE + 2, // 44: tutorial.ResCardHandbookReward.Code:type_name -> tutorial.RES_CODE + 2, // 45: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE + 2, // 46: tutorial.ResCardCollectReward.Code:type_name -> tutorial.RES_CODE + 2, // 47: tutorial.ResExStarReward.Code:type_name -> tutorial.RES_CODE + 2, // 48: tutorial.ResAllCollectReward.Code:type_name -> tutorial.RES_CODE + 2, // 49: tutorial.ResCardGive.Code:type_name -> tutorial.RES_CODE + 2, // 50: tutorial.ResAgreeCardGive.Code:type_name -> tutorial.RES_CODE + 2, // 51: tutorial.ResRefuseCardGive.Code:type_name -> tutorial.RES_CODE + 2, // 52: tutorial.ResCardSend.Code:type_name -> tutorial.RES_CODE + 2, // 53: tutorial.ResCardExchange.Code:type_name -> tutorial.RES_CODE + 2, // 54: tutorial.ResSelectCardExchange.Code:type_name -> tutorial.RES_CODE + 2, // 55: tutorial.ResAgreeCardExchange.Code:type_name -> tutorial.RES_CODE + 2, // 56: tutorial.ResRefuseCardSelect.Code:type_name -> tutorial.RES_CODE + 2, // 57: tutorial.ResRefuseCardExchange.Code:type_name -> tutorial.RES_CODE + 2, // 58: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE + 2, // 59: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE + 366, // 60: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry + 133, // 61: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo + 134, // 62: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack + 367, // 63: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry + 368, // 64: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry + 133, // 65: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo + 138, // 66: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress + 133, // 67: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo + 2, // 68: tutorial.ResGetDailyTaskReward.Code:type_name -> tutorial.RES_CODE + 2, // 69: tutorial.ResGetDailyWeekReward.Code:type_name -> tutorial.RES_CODE + 2, // 70: tutorial.ResDailyUnlock.Code:type_name -> tutorial.RES_CODE + 146, // 71: tutorial.ResFaceInfo.FaceList:type_name -> tutorial.FaceInfo + 2, // 72: tutorial.ResSetFace.Code:type_name -> tutorial.RES_CODE + 150, // 73: tutorial.ResAvatarInfo.AvatarList:type_name -> tutorial.AvatarInfo + 2, // 74: tutorial.ResSetAvatar.Code:type_name -> tutorial.RES_CODE + 155, // 75: tutorial.ResEmojiInfo.EmojiList:type_name -> tutorial.EmojiInfo + 369, // 76: tutorial.ResEmojiInfo.SetId:type_name -> tutorial.ResEmojiInfo.SetIdEntry + 2, // 77: tutorial.ResSetEmoji.Code:type_name -> tutorial.RES_CODE + 159, // 78: tutorial.ResSevenLogin.WeekReward:type_name -> tutorial.SevenLoginReward + 159, // 79: tutorial.ResSevenLogin.MonthReward:type_name -> tutorial.SevenLoginReward + 133, // 80: tutorial.SevenLoginReward.Item1:type_name -> tutorial.ItemInfo + 133, // 81: tutorial.SevenLoginReward.Item2:type_name -> tutorial.ItemInfo + 133, // 82: tutorial.SevenLoginReward.Item3:type_name -> tutorial.ItemInfo + 2, // 83: tutorial.ResGetSevenLoginReward.Code:type_name -> tutorial.RES_CODE + 2, // 84: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE + 165, // 85: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo + 370, // 86: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry + 371, // 87: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry + 2, // 88: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE + 2, // 89: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE + 2, // 90: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE + 133, // 91: tutorial.ResChessRainReward.Items:type_name -> tutorial.ItemInfo + 2, // 92: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE + 182, // 93: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple + 372, // 94: tutorial.ResPlayerSimple.Emoji:type_name -> tutorial.ResPlayerSimple.EmojiEntry + 182, // 95: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple + 184, // 96: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog + 187, // 97: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard + 373, // 98: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry + 182, // 99: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple + 2, // 100: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE + 182, // 101: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple + 198, // 102: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo + 182, // 103: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple + 187, // 104: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard + 184, // 105: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog + 182, // 106: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple + 2, // 107: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE + 2, // 108: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE + 182, // 109: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple + 2, // 110: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE + 2, // 111: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE + 374, // 112: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry + 375, // 113: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry + 133, // 114: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo + 216, // 115: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo + 2, // 116: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE + 2, // 117: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE + 2, // 118: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE + 376, // 119: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry + 377, // 120: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry + 378, // 121: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry + 2, // 122: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE + 2, // 123: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE + 379, // 124: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry + 2, // 125: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE + 2, // 126: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE + 380, // 127: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry + 133, // 128: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo + 2, // 129: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE + 2, // 130: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE + 2, // 131: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE + 2, // 132: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE + 2, // 133: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE + 381, // 134: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry + 382, // 135: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry + 383, // 136: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry + 384, // 137: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry + 385, // 138: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry + 2, // 139: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE + 386, // 140: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry + 387, // 141: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry + 2, // 142: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE + 2, // 143: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE + 388, // 144: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry + 165, // 145: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo + 389, // 146: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry + 390, // 147: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry + 284, // 148: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent + 391, // 149: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.ReqGuessColorTake.MapEntry + 2, // 150: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE + 2, // 151: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE + 291, // 152: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent + 2, // 153: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE + 2, // 154: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE + 133, // 155: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo + 305, // 156: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent + 304, // 157: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom + 392, // 158: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry + 393, // 159: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry + 133, // 160: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo + 394, // 161: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry + 2, // 162: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE + 133, // 163: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo + 395, // 164: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry + 396, // 165: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry + 397, // 166: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry + 398, // 167: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry + 399, // 168: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry + 400, // 169: tutorial.ResPlayroomInfo.Emoji:type_name -> tutorial.ResPlayroomInfo.EmojiEntry + 2, // 170: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE + 2, // 171: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE + 2, // 172: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE + 401, // 173: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry + 2, // 174: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE + 402, // 175: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry + 2, // 176: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE + 2, // 177: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE + 2, // 178: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE + 2, // 179: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE + 2, // 180: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE + 2, // 181: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE + 2, // 182: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE + 2, // 183: tutorial.ResPlayroomBuyItem.Code:type_name -> tutorial.RES_CODE + 2, // 184: tutorial.ResPlayroomShop.Code:type_name -> tutorial.RES_CODE + 336, // 185: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo + 336, // 186: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo + 2, // 187: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE + 2, // 188: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE + 2, // 189: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE + 136, // 190: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek + 137, // 191: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask + 173, // 192: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent + 182, // 193: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple + 216, // 194: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo + 225, // 195: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop + 226, // 196: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop + 237, // 197: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo + 183, // 198: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 183, // 199: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 133, // 200: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo + 133, // 201: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo + 202, // [202:202] is the sub-list for method output_type + 202, // [202:202] is the sub-list for method input_type + 202, // [202:202] is the sub-list for extension type_name + 202, // [202:202] is the sub-list for extension extendee + 0, // [0:202] is the sub-list for field type_name } func init() { file_proto_Gameapi_proto_init() } @@ -21860,7 +22218,7 @@ func file_proto_Gameapi_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_proto_Gameapi_proto_rawDesc, NumEnums: 4, - NumMessages: 391, + NumMessages: 399, NumExtensions: 0, NumServices: 0, },