diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index 9593bfd5..0826eaa3 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -1332,7 +1332,7 @@ func ReqApplyFriend(args []interface{}) error { To: Uid, SendT: GoUtil.Now(), } - G_GameLogicPtr.FriendMgrSend(m) + FriendMgrSend(m) player.PushClientRes(&msg.ResApplyFriend{ Code: msg.RES_CODE_SUCCESS, }) @@ -1363,7 +1363,7 @@ func ReqAgreeFriend(args []interface{}) error { To: Uid, SendT: GoUtil.Now(), } - G_GameLogicPtr.FriendMgrSend(m) + FriendMgrSend(m) FriendMod.AddFriend(Uid) player.PlayMod.save() player.PushClientRes(&msg.ResAgreeFriend{ @@ -1388,7 +1388,7 @@ func ReqDelFriend(args []interface{}) error { To: Uid, SendT: GoUtil.Now(), } - G_GameLogicPtr.FriendMgrSend(m) + FriendMgrSend(m) FriendMod := player.PlayMod.getFriendMod() FriendMod.DelFriend(Uid) player.PlayMod.save() @@ -1423,7 +1423,7 @@ func ReqRefuseFriend(args []interface{}) error { To: Uid, SendT: GoUtil.Now(), } - G_GameLogicPtr.FriendMgrSend(m) + FriendMgrSend(m) FriendApplyBackData(player) return nil }