diff --git a/src/server/game/mod/order/Order.go b/src/server/game/mod/order/Order.go index 591c078b..ff6b91c9 100644 --- a/src/server/game/mod/order/Order.go +++ b/src/server/game/mod/order/Order.go @@ -47,9 +47,10 @@ const ( Clean_type2 = 8 // 棋盘空格不足清理棋子的订单 COMFORT_TYPE = 9 // 安慰订单 Guide_type = 10 // 引导订单 - DIFF_LOW = 1 // 低难度 - DIFF_MID = 2 // 中难度 - DIFF_HIGH = 3 // 高难度 + + DIFF_LOW = 1 // 低难度 + DIFF_MID = 2 // 中难度 + DIFF_HIGH = 3 // 高难度 ) func (o *OrderMod) InitData() { @@ -105,7 +106,7 @@ func (o *OrderMod) RewardOrder(id int) ([]*item.Item, []int, int, int, error) { ItemList = append(ItemList, &item.Item{Id: item.ITEM_STAR_ID, Num: Star}) } if v.Type == Guide_type { - return nil, []int{}, v.Type, 0, nil + return nil, v.MergeId, v.Type, 0, nil } return ItemList, v.MergeId, v.Type, Star, nil }