From a520e17de131a55f5804d9b9713a12731b1e6d43 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Fri, 10 Jan 2025 11:05:47 +0800 Subject: [PATCH] =?UTF-8?q?=E5=A2=9E=E5=8A=A0=E5=BC=80=E5=90=AF=E8=B5=84?= =?UTF-8?q?=E6=BA=90=E5=AE=9D=E7=AE=B1=E6=8E=A5=E5=8F=A3?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/GoUtil/sliceUtil.go | 9 + src/server/conf/mergeData/MergeDataCfg.go | 50 + src/server/game/GameLogic.go | 1 + src/server/game/RegisterNetworkFunc.go | 40 + src/server/game/mod/chess/Chess.go | 21 +- src/server/msg/Gameapi.pb.go | 6114 +++++++++++---------- 6 files changed, 3242 insertions(+), 2993 deletions(-) diff --git a/src/server/GoUtil/sliceUtil.go b/src/server/GoUtil/sliceUtil.go index cc1f1a96..172e1685 100644 --- a/src/server/GoUtil/sliceUtil.go +++ b/src/server/GoUtil/sliceUtil.go @@ -23,6 +23,15 @@ func Int32ToInt(d []int32) []int { return r } +func StringToInt(d []string) []int { + r := make([]int, 0, len(d)) + for _, d := range d { + n, _ := strconv.Atoi(d) + r = append(r, n) + } + return r +} + func RandPopSlice(slice []int) ([]int, int) { slen := len(slice) if slen == 0 { diff --git a/src/server/conf/mergeData/MergeDataCfg.go b/src/server/conf/mergeData/MergeDataCfg.go index 4db10fd6..6219259b 100644 --- a/src/server/conf/mergeData/MergeDataCfg.go +++ b/src/server/conf/mergeData/MergeDataCfg.go @@ -2,6 +2,8 @@ package mergeDataCfg import ( "errors" + "server/GoUtil" + "server/game/mod/item" "server/gamedata" "server/pkg/github.com/name5566/leaf/log" "strconv" @@ -267,3 +269,51 @@ func GetChessBagBugNum() int { func GetChessBagInitNum() int { return GetConstInt("chess_bag_init") } + +func GetSourceChestItem() []*item.Item { + data, err := gamedata.GetDataByKey(CONST_NAME, "source_chest_reward") + if err != nil { + log.Debug("GetSourceChestItem GetOne not found") + return nil + } + Str := gamedata.ParseString(data["Value"]) + A1 := strings.Split(Str, "|") + var r []*item.Item + if len(A1) < 2 { + return r + } + A2 := strings.Split(A1[0], "/") + A3 := GoUtil.StringToInt(A2) + A4 := GoUtil.RandSlice(A3) + r = append(r, item.NewItem(item.ITEM_DIAMOND_ID, A4)) + + B2 := strings.Split(A1[1], "/") + B3 := GoUtil.StringToInt(B2) + B4 := GoUtil.RandSlice(B3) + r = append(r, item.NewItem(item.ITEM_ENERGY_ID, B4)) + return r +} + +func GetHighSourceChestItem() []*item.Item { + data, err := gamedata.GetDataByKey(CONST_NAME, "high_source_chest_reward") + if err != nil { + log.Debug("GetHighSourceChestItem GetOne not found") + return nil + } + Str := gamedata.ParseString(data["Value"]) + A1 := strings.Split(Str, "|") + var r []*item.Item + if len(A1) < 2 { + return r + } + A2 := strings.Split(A1[0], "/") + A3 := GoUtil.StringToInt(A2) + A4 := GoUtil.RandSlice(A3) + r = append(r, item.NewItem(item.ITEM_DIAMOND_ID, A4)) + + B2 := strings.Split(A1[1], "/") + B3 := GoUtil.StringToInt(B2) + B4 := GoUtil.RandSlice(B3) + r = append(r, item.NewItem(item.ITEM_ENERGY_ID, B4)) + return r +} diff --git a/src/server/game/GameLogic.go b/src/server/game/GameLogic.go index 87b85039..6b9d49bc 100644 --- a/src/server/game/GameLogic.go +++ b/src/server/game/GameLogic.go @@ -630,6 +630,7 @@ func (ad *GameLogic) RegisterNetWorkFunc() { RegisterMsgProcessFunc("ReqPutChessInBag", ReqPutChessInBag) // 把棋子放入背包 RegisterMsgProcessFunc("ReqTakeChessOutBag", ReqTakeChessOutBag) // 从背包中取出棋子 RegisterMsgProcessFunc("ReqBuyChessBagGrid", ReqBuyChessBagGrid) // 解锁背包格子 + RegisterMsgProcessFunc("ReqSourceChest", ReqSourceChest) // 开宝箱 RegisterMsgProcessFunc("ReqBuyEnergy", ReqBuyEnergy) //购买能量 diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index 5bc5e4b7..78ed0596 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -655,6 +655,46 @@ func ReqChessEx(args []interface{}) error { return nil } +func ReqSourceChest(args []interface{}) error { + _, player, buf := ParseArgs(args) + req := &msg.ReqSourceChest{} + proto.Unmarshal(buf, req) + ChessMod := player.PlayMod.getChessMod() + ChestId := int(req.ChestId) + Items, err := ChessMod.SourceChest(ChestId) + if err != nil { + player.SendErrClienRes(&msg.ResSourceChest{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + return err + } + err = player.HandleItem(Items, msg.ITEM_POP_LABEL_SourceChest.String()) + if err != nil { + player.SendErrClienRes(&msg.ResSourceChest{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + return err + } + data := &PlayerChessData{} + err = data.UpdateChessData(player, req.MChessData) + if err != nil { + player.SendErrClienRes(&msg.ResSourceChest{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + return err + } + player.PlayMod.save() + player.PushClientRes(ChessMod.BackData()) + player.PushClientRes(&msg.ResSourceChest{ + Code: msg.RES_CODE_SUCCESS, + }) + player.UpdateUserInfo() + return nil +} + // ---------------------CardApi---------------------- func ReqCardInfo(args []interface{}) error { diff --git a/src/server/game/mod/chess/Chess.go b/src/server/game/mod/chess/Chess.go index edcd44fe..4b60be0e 100644 --- a/src/server/game/mod/chess/Chess.go +++ b/src/server/game/mod/chess/Chess.go @@ -14,8 +14,10 @@ import ( ) const ( - ModuleName = "chess" - ChessBoradMaxNum = 63 + ModuleName = "chess" + ChessBoradMaxNum = 63 + CHESS_SOURCE_CHEST = 705 + CHESS_HIGH_SOURCE_CHEST = 706 ) type ChessBorad struct { @@ -492,3 +494,18 @@ func (cb *ChessBorad) FinishRetire(EmitType string) error { cb.Retire[EmitType] = 3 return nil } + +func (cb *ChessBorad) SourceChest(ChessId int) ([]*item.Item, error) { + err := cb.RemoveChess(ChessId) + if err != nil { + return nil, err + } + if ChessId == CHESS_SOURCE_CHEST { + return mergeDataCfg.GetSourceChestItem(), nil + } + if ChessId == CHESS_HIGH_SOURCE_CHEST { + return mergeDataCfg.GetHighSourceChestItem(), nil + } + + return nil, nil +} diff --git a/src/server/msg/Gameapi.pb.go b/src/server/msg/Gameapi.pb.go index 6dd76aeb..ab5cee4a 100644 --- a/src/server/msg/Gameapi.pb.go +++ b/src/server/msg/Gameapi.pb.go @@ -73,6 +73,7 @@ const ( ITEM_POP_LABEL_CardHandbookReward ITEM_POP_LABEL = 47 // 卡牌图鉴奖励 ITEM_POP_LABEL_LimitEventChestRain ITEM_POP_LABEL = 48 // 限时事件宝箱雨 ITEM_POP_LABEL_GetEnergyByAD ITEM_POP_LABEL = 49 // 看广告获取体力 + ITEM_POP_LABEL_SourceChest ITEM_POP_LABEL = 50 // 开启资源宝箱 ) // Enum value maps for ITEM_POP_LABEL. @@ -128,6 +129,7 @@ var ( 47: "CardHandbookReward", 48: "LimitEventChestRain", 49: "GetEnergyByAD", + 50: "SourceChest", } ITEM_POP_LABEL_value = map[string]int32{ "Playroom": 0, @@ -180,6 +182,7 @@ var ( "CardHandbookReward": 47, "LimitEventChestRain": 48, "GetEnergyByAD": 49, + "SourceChest": 50, } ) @@ -2759,6 +2762,113 @@ func (x *ResChessEx) GetMsg() string { return "" } +// 开启资源宝箱 +type ReqSourceChest struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + ChestId int32 `protobuf:"varint,1,opt,name=ChestId,proto3" json:"ChestId,omitempty"` + MChessData map[string]int32 `protobuf:"bytes,2,rep,name=mChessData,proto3" json:"mChessData,omitempty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` +} + +func (x *ReqSourceChest) Reset() { + *x = ReqSourceChest{} + mi := &file_Gameapi_proto_msgTypes[39] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ReqSourceChest) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ReqSourceChest) ProtoMessage() {} + +func (x *ReqSourceChest) ProtoReflect() protoreflect.Message { + mi := &file_Gameapi_proto_msgTypes[39] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ReqSourceChest.ProtoReflect.Descriptor instead. +func (*ReqSourceChest) Descriptor() ([]byte, []int) { + return file_Gameapi_proto_rawDescGZIP(), []int{39} +} + +func (x *ReqSourceChest) GetChestId() int32 { + if x != nil { + return x.ChestId + } + return 0 +} + +func (x *ReqSourceChest) GetMChessData() map[string]int32 { + if x != nil { + return x.MChessData + } + return nil +} + +type ResSourceChest struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Code RES_CODE `protobuf:"varint,1,opt,name=code,proto3,enum=tutorial.RES_CODE" json:"code,omitempty"` + Msg string `protobuf:"bytes,2,opt,name=msg,proto3" json:"msg,omitempty"` +} + +func (x *ResSourceChest) Reset() { + *x = ResSourceChest{} + mi := &file_Gameapi_proto_msgTypes[40] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ResSourceChest) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ResSourceChest) ProtoMessage() {} + +func (x *ResSourceChest) ProtoReflect() protoreflect.Message { + mi := &file_Gameapi_proto_msgTypes[40] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ResSourceChest.ProtoReflect.Descriptor instead. +func (*ResSourceChest) Descriptor() ([]byte, []int) { + return file_Gameapi_proto_rawDescGZIP(), []int{40} +} + +func (x *ResSourceChest) GetCode() RES_CODE { + if x != nil { + return x.Code + } + return RES_CODE_FAIL +} + +func (x *ResSourceChest) GetMsg() string { + if x != nil { + return x.Msg + } + return "" +} + // playroom 打工离线 type ReqPlayroomOutline struct { state protoimpl.MessageState @@ -2774,7 +2884,7 @@ type ReqPlayroomOutline struct { func (x *ReqPlayroomOutline) Reset() { *x = ReqPlayroomOutline{} - mi := &file_Gameapi_proto_msgTypes[39] + mi := &file_Gameapi_proto_msgTypes[41] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2786,7 +2896,7 @@ func (x *ReqPlayroomOutline) String() string { func (*ReqPlayroomOutline) ProtoMessage() {} func (x *ReqPlayroomOutline) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[39] + mi := &file_Gameapi_proto_msgTypes[41] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2799,7 +2909,7 @@ func (x *ReqPlayroomOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomOutline.ProtoReflect.Descriptor instead. func (*ReqPlayroomOutline) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{39} + return file_Gameapi_proto_rawDescGZIP(), []int{41} } func (x *ReqPlayroomOutline) GetOldChessId() int32 { @@ -2848,7 +2958,7 @@ type ResPlayroomOutline struct { func (x *ResPlayroomOutline) Reset() { *x = ResPlayroomOutline{} - mi := &file_Gameapi_proto_msgTypes[40] + mi := &file_Gameapi_proto_msgTypes[42] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2860,7 +2970,7 @@ func (x *ResPlayroomOutline) String() string { func (*ResPlayroomOutline) ProtoMessage() {} func (x *ResPlayroomOutline) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[40] + mi := &file_Gameapi_proto_msgTypes[42] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2873,7 +2983,7 @@ func (x *ResPlayroomOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomOutline.ProtoReflect.Descriptor instead. func (*ResPlayroomOutline) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{40} + return file_Gameapi_proto_rawDescGZIP(), []int{42} } func (x *ResPlayroomOutline) GetCode() RES_CODE { @@ -2903,7 +3013,7 @@ type ChessBag struct { func (x *ChessBag) Reset() { *x = ChessBag{} - mi := &file_Gameapi_proto_msgTypes[41] + mi := &file_Gameapi_proto_msgTypes[43] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2915,7 +3025,7 @@ func (x *ChessBag) String() string { func (*ChessBag) ProtoMessage() {} func (x *ChessBag) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[41] + mi := &file_Gameapi_proto_msgTypes[43] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2928,7 +3038,7 @@ func (x *ChessBag) ProtoReflect() protoreflect.Message { // Deprecated: Use ChessBag.ProtoReflect.Descriptor instead. func (*ChessBag) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{41} + return file_Gameapi_proto_rawDescGZIP(), []int{43} } func (x *ChessBag) GetChessBagGrids() []*ChessBagGrid { @@ -2964,7 +3074,7 @@ type ChessBagGrid struct { func (x *ChessBagGrid) Reset() { *x = ChessBagGrid{} - mi := &file_Gameapi_proto_msgTypes[42] + mi := &file_Gameapi_proto_msgTypes[44] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2976,7 +3086,7 @@ func (x *ChessBagGrid) String() string { func (*ChessBagGrid) ProtoMessage() {} func (x *ChessBagGrid) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[42] + mi := &file_Gameapi_proto_msgTypes[44] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2989,7 +3099,7 @@ func (x *ChessBagGrid) ProtoReflect() protoreflect.Message { // Deprecated: Use ChessBagGrid.ProtoReflect.Descriptor instead. func (*ChessBagGrid) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{42} + return file_Gameapi_proto_rawDescGZIP(), []int{44} } func (x *ChessBagGrid) GetId() int32 { @@ -3027,7 +3137,7 @@ type ReqPutChessInBag struct { func (x *ReqPutChessInBag) Reset() { *x = ReqPutChessInBag{} - mi := &file_Gameapi_proto_msgTypes[43] + mi := &file_Gameapi_proto_msgTypes[45] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3039,7 +3149,7 @@ func (x *ReqPutChessInBag) String() string { func (*ReqPutChessInBag) ProtoMessage() {} func (x *ReqPutChessInBag) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[43] + mi := &file_Gameapi_proto_msgTypes[45] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3052,7 +3162,7 @@ func (x *ReqPutChessInBag) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPutChessInBag.ProtoReflect.Descriptor instead. func (*ReqPutChessInBag) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{43} + return file_Gameapi_proto_rawDescGZIP(), []int{45} } func (x *ReqPutChessInBag) GetChessId() int32 { @@ -3094,7 +3204,7 @@ type ResPutChessInBag struct { func (x *ResPutChessInBag) Reset() { *x = ResPutChessInBag{} - mi := &file_Gameapi_proto_msgTypes[44] + mi := &file_Gameapi_proto_msgTypes[46] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3106,7 +3216,7 @@ func (x *ResPutChessInBag) String() string { func (*ResPutChessInBag) ProtoMessage() {} func (x *ResPutChessInBag) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[44] + mi := &file_Gameapi_proto_msgTypes[46] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3119,7 +3229,7 @@ func (x *ResPutChessInBag) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPutChessInBag.ProtoReflect.Descriptor instead. func (*ResPutChessInBag) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{44} + return file_Gameapi_proto_rawDescGZIP(), []int{46} } func (x *ResPutChessInBag) GetCode() RES_CODE { @@ -3148,7 +3258,7 @@ type ReqTakeChessOutBag struct { func (x *ReqTakeChessOutBag) Reset() { *x = ReqTakeChessOutBag{} - mi := &file_Gameapi_proto_msgTypes[45] + mi := &file_Gameapi_proto_msgTypes[47] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3160,7 +3270,7 @@ func (x *ReqTakeChessOutBag) String() string { func (*ReqTakeChessOutBag) ProtoMessage() {} func (x *ReqTakeChessOutBag) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[45] + mi := &file_Gameapi_proto_msgTypes[47] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3173,7 +3283,7 @@ func (x *ReqTakeChessOutBag) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqTakeChessOutBag.ProtoReflect.Descriptor instead. func (*ReqTakeChessOutBag) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{45} + return file_Gameapi_proto_rawDescGZIP(), []int{47} } func (x *ReqTakeChessOutBag) GetBagId() int32 { @@ -3201,7 +3311,7 @@ type ResTakeChessOutBag struct { func (x *ResTakeChessOutBag) Reset() { *x = ResTakeChessOutBag{} - mi := &file_Gameapi_proto_msgTypes[46] + mi := &file_Gameapi_proto_msgTypes[48] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3213,7 +3323,7 @@ func (x *ResTakeChessOutBag) String() string { func (*ResTakeChessOutBag) ProtoMessage() {} func (x *ResTakeChessOutBag) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[46] + mi := &file_Gameapi_proto_msgTypes[48] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3226,7 +3336,7 @@ func (x *ResTakeChessOutBag) ProtoReflect() protoreflect.Message { // Deprecated: Use ResTakeChessOutBag.ProtoReflect.Descriptor instead. func (*ResTakeChessOutBag) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{46} + return file_Gameapi_proto_rawDescGZIP(), []int{48} } func (x *ResTakeChessOutBag) GetCode() RES_CODE { @@ -3252,7 +3362,7 @@ type ReqBuyChessBagGrid struct { func (x *ReqBuyChessBagGrid) Reset() { *x = ReqBuyChessBagGrid{} - mi := &file_Gameapi_proto_msgTypes[47] + mi := &file_Gameapi_proto_msgTypes[49] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3264,7 +3374,7 @@ func (x *ReqBuyChessBagGrid) String() string { func (*ReqBuyChessBagGrid) ProtoMessage() {} func (x *ReqBuyChessBagGrid) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[47] + mi := &file_Gameapi_proto_msgTypes[49] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3277,7 +3387,7 @@ func (x *ReqBuyChessBagGrid) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessBagGrid.ProtoReflect.Descriptor instead. func (*ReqBuyChessBagGrid) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{47} + return file_Gameapi_proto_rawDescGZIP(), []int{49} } type ResBuyChessBagGrid struct { @@ -3291,7 +3401,7 @@ type ResBuyChessBagGrid struct { func (x *ResBuyChessBagGrid) Reset() { *x = ResBuyChessBagGrid{} - mi := &file_Gameapi_proto_msgTypes[48] + mi := &file_Gameapi_proto_msgTypes[50] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3303,7 +3413,7 @@ func (x *ResBuyChessBagGrid) String() string { func (*ResBuyChessBagGrid) ProtoMessage() {} func (x *ResBuyChessBagGrid) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[48] + mi := &file_Gameapi_proto_msgTypes[50] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3316,7 +3426,7 @@ func (x *ResBuyChessBagGrid) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessBagGrid.ProtoReflect.Descriptor instead. func (*ResBuyChessBagGrid) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{48} + return file_Gameapi_proto_rawDescGZIP(), []int{50} } func (x *ResBuyChessBagGrid) GetCode() RES_CODE { @@ -3344,7 +3454,7 @@ type ReqPlayerProfileData struct { func (x *ReqPlayerProfileData) Reset() { *x = ReqPlayerProfileData{} - mi := &file_Gameapi_proto_msgTypes[49] + mi := &file_Gameapi_proto_msgTypes[51] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3356,7 +3466,7 @@ func (x *ReqPlayerProfileData) String() string { func (*ReqPlayerProfileData) ProtoMessage() {} func (x *ReqPlayerProfileData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[49] + mi := &file_Gameapi_proto_msgTypes[51] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3369,7 +3479,7 @@ func (x *ReqPlayerProfileData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayerProfileData.ProtoReflect.Descriptor instead. func (*ReqPlayerProfileData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{49} + return file_Gameapi_proto_rawDescGZIP(), []int{51} } func (x *ReqPlayerProfileData) GetDwUin() int64 { @@ -3397,7 +3507,7 @@ type ResPlayerProfileData struct { func (x *ResPlayerProfileData) Reset() { *x = ResPlayerProfileData{} - mi := &file_Gameapi_proto_msgTypes[50] + mi := &file_Gameapi_proto_msgTypes[52] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3409,7 +3519,7 @@ func (x *ResPlayerProfileData) String() string { func (*ResPlayerProfileData) ProtoMessage() {} func (x *ResPlayerProfileData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[50] + mi := &file_Gameapi_proto_msgTypes[52] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3422,7 +3532,7 @@ func (x *ResPlayerProfileData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerProfileData.ProtoReflect.Descriptor instead. func (*ResPlayerProfileData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{50} + return file_Gameapi_proto_rawDescGZIP(), []int{52} } func (x *ResPlayerProfileData) GetDwUin() int64 { @@ -3499,7 +3609,7 @@ type ReqPlayerBriefProfileData struct { func (x *ReqPlayerBriefProfileData) Reset() { *x = ReqPlayerBriefProfileData{} - mi := &file_Gameapi_proto_msgTypes[51] + mi := &file_Gameapi_proto_msgTypes[53] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3511,7 +3621,7 @@ func (x *ReqPlayerBriefProfileData) String() string { func (*ReqPlayerBriefProfileData) ProtoMessage() {} func (x *ReqPlayerBriefProfileData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[51] + mi := &file_Gameapi_proto_msgTypes[53] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3524,7 +3634,7 @@ func (x *ReqPlayerBriefProfileData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayerBriefProfileData.ProtoReflect.Descriptor instead. func (*ReqPlayerBriefProfileData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{51} + return file_Gameapi_proto_rawDescGZIP(), []int{53} } func (x *ReqPlayerBriefProfileData) GetDwUin() int64 { @@ -3550,7 +3660,7 @@ type ResPlayerBriefProfileData struct { func (x *ResPlayerBriefProfileData) Reset() { *x = ResPlayerBriefProfileData{} - mi := &file_Gameapi_proto_msgTypes[52] + mi := &file_Gameapi_proto_msgTypes[54] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3562,7 +3672,7 @@ func (x *ResPlayerBriefProfileData) String() string { func (*ResPlayerBriefProfileData) ProtoMessage() {} func (x *ResPlayerBriefProfileData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[52] + mi := &file_Gameapi_proto_msgTypes[54] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3575,7 +3685,7 @@ func (x *ResPlayerBriefProfileData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerBriefProfileData.ProtoReflect.Descriptor instead. func (*ResPlayerBriefProfileData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{52} + return file_Gameapi_proto_rawDescGZIP(), []int{54} } func (x *ResPlayerBriefProfileData) GetDwUin() int64 { @@ -3638,7 +3748,7 @@ type ReqSetEnergyMul struct { func (x *ReqSetEnergyMul) Reset() { *x = ReqSetEnergyMul{} - mi := &file_Gameapi_proto_msgTypes[53] + mi := &file_Gameapi_proto_msgTypes[55] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3650,7 +3760,7 @@ func (x *ReqSetEnergyMul) String() string { func (*ReqSetEnergyMul) ProtoMessage() {} func (x *ReqSetEnergyMul) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[53] + mi := &file_Gameapi_proto_msgTypes[55] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3663,7 +3773,7 @@ func (x *ReqSetEnergyMul) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetEnergyMul.ProtoReflect.Descriptor instead. func (*ReqSetEnergyMul) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{53} + return file_Gameapi_proto_rawDescGZIP(), []int{55} } func (x *ReqSetEnergyMul) GetEnergyMul() int32 { @@ -3684,7 +3794,7 @@ type ResSetEnergyMul struct { func (x *ResSetEnergyMul) Reset() { *x = ResSetEnergyMul{} - mi := &file_Gameapi_proto_msgTypes[54] + mi := &file_Gameapi_proto_msgTypes[56] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3696,7 +3806,7 @@ func (x *ResSetEnergyMul) String() string { func (*ResSetEnergyMul) ProtoMessage() {} func (x *ResSetEnergyMul) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[54] + mi := &file_Gameapi_proto_msgTypes[56] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3709,7 +3819,7 @@ func (x *ResSetEnergyMul) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetEnergyMul.ProtoReflect.Descriptor instead. func (*ResSetEnergyMul) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{54} + return file_Gameapi_proto_rawDescGZIP(), []int{56} } func (x *ResSetEnergyMul) GetResultCode() RES_CODE { @@ -3739,7 +3849,7 @@ type BaseInfo struct { func (x *BaseInfo) Reset() { *x = BaseInfo{} - mi := &file_Gameapi_proto_msgTypes[55] + mi := &file_Gameapi_proto_msgTypes[57] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3751,7 +3861,7 @@ func (x *BaseInfo) String() string { func (*BaseInfo) ProtoMessage() {} func (x *BaseInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[55] + mi := &file_Gameapi_proto_msgTypes[57] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3764,7 +3874,7 @@ func (x *BaseInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use BaseInfo.ProtoReflect.Descriptor instead. func (*BaseInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{55} + return file_Gameapi_proto_rawDescGZIP(), []int{57} } func (x *BaseInfo) GetEnergyMul() int32 { @@ -3803,7 +3913,7 @@ type ReqUserInfo struct { func (x *ReqUserInfo) Reset() { *x = ReqUserInfo{} - mi := &file_Gameapi_proto_msgTypes[56] + mi := &file_Gameapi_proto_msgTypes[58] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3815,7 +3925,7 @@ func (x *ReqUserInfo) String() string { func (*ReqUserInfo) ProtoMessage() {} func (x *ReqUserInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[56] + mi := &file_Gameapi_proto_msgTypes[58] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3828,7 +3938,7 @@ func (x *ReqUserInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqUserInfo.ProtoReflect.Descriptor instead. func (*ReqUserInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{56} + return file_Gameapi_proto_rawDescGZIP(), []int{58} } type UserInfo struct { @@ -3849,7 +3959,7 @@ type UserInfo struct { func (x *UserInfo) Reset() { *x = UserInfo{} - mi := &file_Gameapi_proto_msgTypes[57] + mi := &file_Gameapi_proto_msgTypes[59] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3861,7 +3971,7 @@ func (x *UserInfo) String() string { func (*UserInfo) ProtoMessage() {} func (x *UserInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[57] + mi := &file_Gameapi_proto_msgTypes[59] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3874,7 +3984,7 @@ func (x *UserInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use UserInfo.ProtoReflect.Descriptor instead. func (*UserInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{57} + return file_Gameapi_proto_rawDescGZIP(), []int{59} } func (x *UserInfo) GetUid() int64 { @@ -3951,7 +4061,7 @@ type ReqSetName struct { func (x *ReqSetName) Reset() { *x = ReqSetName{} - mi := &file_Gameapi_proto_msgTypes[58] + mi := &file_Gameapi_proto_msgTypes[60] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3963,7 +4073,7 @@ func (x *ReqSetName) String() string { func (*ReqSetName) ProtoMessage() {} func (x *ReqSetName) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[58] + mi := &file_Gameapi_proto_msgTypes[60] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3976,7 +4086,7 @@ func (x *ReqSetName) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetName.ProtoReflect.Descriptor instead. func (*ReqSetName) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{58} + return file_Gameapi_proto_rawDescGZIP(), []int{60} } func (x *ReqSetName) GetName() string { @@ -3997,7 +4107,7 @@ type ResSetName struct { func (x *ResSetName) Reset() { *x = ResSetName{} - mi := &file_Gameapi_proto_msgTypes[59] + mi := &file_Gameapi_proto_msgTypes[61] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4009,7 +4119,7 @@ func (x *ResSetName) String() string { func (*ResSetName) ProtoMessage() {} func (x *ResSetName) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[59] + mi := &file_Gameapi_proto_msgTypes[61] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4022,7 +4132,7 @@ func (x *ResSetName) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetName.ProtoReflect.Descriptor instead. func (*ResSetName) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{59} + return file_Gameapi_proto_rawDescGZIP(), []int{61} } func (x *ResSetName) GetResultCode() RES_CODE { @@ -4050,7 +4160,7 @@ type ReqSetPetName struct { func (x *ReqSetPetName) Reset() { *x = ReqSetPetName{} - mi := &file_Gameapi_proto_msgTypes[60] + mi := &file_Gameapi_proto_msgTypes[62] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4062,7 +4172,7 @@ func (x *ReqSetPetName) String() string { func (*ReqSetPetName) ProtoMessage() {} func (x *ReqSetPetName) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[60] + mi := &file_Gameapi_proto_msgTypes[62] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4075,7 +4185,7 @@ func (x *ReqSetPetName) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetPetName.ProtoReflect.Descriptor instead. func (*ReqSetPetName) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{60} + return file_Gameapi_proto_rawDescGZIP(), []int{62} } func (x *ReqSetPetName) GetName() string { @@ -4096,7 +4206,7 @@ type ResSetPetName struct { func (x *ResSetPetName) Reset() { *x = ResSetPetName{} - mi := &file_Gameapi_proto_msgTypes[61] + mi := &file_Gameapi_proto_msgTypes[63] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4108,7 +4218,7 @@ func (x *ResSetPetName) String() string { func (*ResSetPetName) ProtoMessage() {} func (x *ResSetPetName) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[61] + mi := &file_Gameapi_proto_msgTypes[63] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4121,7 +4231,7 @@ func (x *ResSetPetName) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetPetName.ProtoReflect.Descriptor instead. func (*ResSetPetName) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{61} + return file_Gameapi_proto_rawDescGZIP(), []int{63} } func (x *ResSetPetName) GetResultCode() RES_CODE { @@ -4149,7 +4259,7 @@ type ReqBuyEnergy struct { func (x *ReqBuyEnergy) Reset() { *x = ReqBuyEnergy{} - mi := &file_Gameapi_proto_msgTypes[62] + mi := &file_Gameapi_proto_msgTypes[64] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4161,7 +4271,7 @@ func (x *ReqBuyEnergy) String() string { func (*ReqBuyEnergy) ProtoMessage() {} func (x *ReqBuyEnergy) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[62] + mi := &file_Gameapi_proto_msgTypes[64] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4174,7 +4284,7 @@ func (x *ReqBuyEnergy) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyEnergy.ProtoReflect.Descriptor instead. func (*ReqBuyEnergy) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{62} + return file_Gameapi_proto_rawDescGZIP(), []int{64} } func (x *ReqBuyEnergy) GetEnergy() int32 { @@ -4195,7 +4305,7 @@ type ResBuyEnergy struct { func (x *ResBuyEnergy) Reset() { *x = ResBuyEnergy{} - mi := &file_Gameapi_proto_msgTypes[63] + mi := &file_Gameapi_proto_msgTypes[65] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4207,7 +4317,7 @@ func (x *ResBuyEnergy) String() string { func (*ResBuyEnergy) ProtoMessage() {} func (x *ResBuyEnergy) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[63] + mi := &file_Gameapi_proto_msgTypes[65] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4220,7 +4330,7 @@ func (x *ResBuyEnergy) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyEnergy.ProtoReflect.Descriptor instead. func (*ResBuyEnergy) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{63} + return file_Gameapi_proto_rawDescGZIP(), []int{65} } func (x *ResBuyEnergy) GetCode() RES_CODE { @@ -4246,7 +4356,7 @@ type ReqGetEnergyByAD struct { func (x *ReqGetEnergyByAD) Reset() { *x = ReqGetEnergyByAD{} - mi := &file_Gameapi_proto_msgTypes[64] + mi := &file_Gameapi_proto_msgTypes[66] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4258,7 +4368,7 @@ func (x *ReqGetEnergyByAD) String() string { func (*ReqGetEnergyByAD) ProtoMessage() {} func (x *ReqGetEnergyByAD) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[64] + mi := &file_Gameapi_proto_msgTypes[66] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4271,7 +4381,7 @@ func (x *ReqGetEnergyByAD) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetEnergyByAD.ProtoReflect.Descriptor instead. func (*ReqGetEnergyByAD) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{64} + return file_Gameapi_proto_rawDescGZIP(), []int{66} } type ResGetEnergyByAD struct { @@ -4285,7 +4395,7 @@ type ResGetEnergyByAD struct { func (x *ResGetEnergyByAD) Reset() { *x = ResGetEnergyByAD{} - mi := &file_Gameapi_proto_msgTypes[65] + mi := &file_Gameapi_proto_msgTypes[67] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4297,7 +4407,7 @@ func (x *ResGetEnergyByAD) String() string { func (*ResGetEnergyByAD) ProtoMessage() {} func (x *ResGetEnergyByAD) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[65] + mi := &file_Gameapi_proto_msgTypes[67] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4310,7 +4420,7 @@ func (x *ResGetEnergyByAD) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetEnergyByAD.ProtoReflect.Descriptor instead. func (*ResGetEnergyByAD) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{65} + return file_Gameapi_proto_rawDescGZIP(), []int{67} } func (x *ResGetEnergyByAD) GetCode() RES_CODE { @@ -4337,7 +4447,7 @@ type ReqGetHandbookReward struct { func (x *ReqGetHandbookReward) Reset() { *x = ReqGetHandbookReward{} - mi := &file_Gameapi_proto_msgTypes[66] + mi := &file_Gameapi_proto_msgTypes[68] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4349,7 +4459,7 @@ func (x *ReqGetHandbookReward) String() string { func (*ReqGetHandbookReward) ProtoMessage() {} func (x *ReqGetHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[66] + mi := &file_Gameapi_proto_msgTypes[68] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4362,7 +4472,7 @@ func (x *ReqGetHandbookReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetHandbookReward.ProtoReflect.Descriptor instead. func (*ReqGetHandbookReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{66} + return file_Gameapi_proto_rawDescGZIP(), []int{68} } func (x *ReqGetHandbookReward) GetChessId() int32 { @@ -4383,7 +4493,7 @@ type HandbookInfo struct { func (x *HandbookInfo) Reset() { *x = HandbookInfo{} - mi := &file_Gameapi_proto_msgTypes[67] + mi := &file_Gameapi_proto_msgTypes[69] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4395,7 +4505,7 @@ func (x *HandbookInfo) String() string { func (*HandbookInfo) ProtoMessage() {} func (x *HandbookInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[67] + mi := &file_Gameapi_proto_msgTypes[69] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4408,7 +4518,7 @@ func (x *HandbookInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use HandbookInfo.ProtoReflect.Descriptor instead. func (*HandbookInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{67} + return file_Gameapi_proto_rawDescGZIP(), []int{69} } func (x *HandbookInfo) GetChessId() int32 { @@ -4435,7 +4545,7 @@ type Handbook struct { func (x *Handbook) Reset() { *x = Handbook{} - mi := &file_Gameapi_proto_msgTypes[68] + mi := &file_Gameapi_proto_msgTypes[70] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4447,7 +4557,7 @@ func (x *Handbook) String() string { func (*Handbook) ProtoMessage() {} func (x *Handbook) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[68] + mi := &file_Gameapi_proto_msgTypes[70] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4460,7 +4570,7 @@ func (x *Handbook) ProtoReflect() protoreflect.Message { // Deprecated: Use Handbook.ProtoReflect.Descriptor instead. func (*Handbook) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{68} + return file_Gameapi_proto_rawDescGZIP(), []int{70} } func (x *Handbook) GetHandbooks() []*HandbookInfo { @@ -4481,7 +4591,7 @@ type ResGetHandbookReward struct { func (x *ResGetHandbookReward) Reset() { *x = ResGetHandbookReward{} - mi := &file_Gameapi_proto_msgTypes[69] + mi := &file_Gameapi_proto_msgTypes[71] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4493,7 +4603,7 @@ func (x *ResGetHandbookReward) String() string { func (*ResGetHandbookReward) ProtoMessage() {} func (x *ResGetHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[69] + mi := &file_Gameapi_proto_msgTypes[71] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4506,7 +4616,7 @@ func (x *ResGetHandbookReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetHandbookReward.ProtoReflect.Descriptor instead. func (*ResGetHandbookReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{69} + return file_Gameapi_proto_rawDescGZIP(), []int{71} } func (x *ResGetHandbookReward) GetCode() RES_CODE { @@ -4534,7 +4644,7 @@ type ReqRewardOrder struct { func (x *ReqRewardOrder) Reset() { *x = ReqRewardOrder{} - mi := &file_Gameapi_proto_msgTypes[70] + mi := &file_Gameapi_proto_msgTypes[72] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4546,7 +4656,7 @@ func (x *ReqRewardOrder) String() string { func (*ReqRewardOrder) ProtoMessage() {} func (x *ReqRewardOrder) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[70] + mi := &file_Gameapi_proto_msgTypes[72] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4559,7 +4669,7 @@ func (x *ReqRewardOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRewardOrder.ProtoReflect.Descriptor instead. func (*ReqRewardOrder) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{70} + return file_Gameapi_proto_rawDescGZIP(), []int{72} } func (x *ReqRewardOrder) GetOrderId() int32 { @@ -4587,7 +4697,7 @@ type ResRewardOrder struct { func (x *ResRewardOrder) Reset() { *x = ResRewardOrder{} - mi := &file_Gameapi_proto_msgTypes[71] + mi := &file_Gameapi_proto_msgTypes[73] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4599,7 +4709,7 @@ func (x *ResRewardOrder) String() string { func (*ResRewardOrder) ProtoMessage() {} func (x *ResRewardOrder) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[71] + mi := &file_Gameapi_proto_msgTypes[73] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4612,7 +4722,7 @@ func (x *ResRewardOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRewardOrder.ProtoReflect.Descriptor instead. func (*ResRewardOrder) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{71} + return file_Gameapi_proto_rawDescGZIP(), []int{73} } func (x *ResRewardOrder) GetCode() RES_CODE { @@ -4641,7 +4751,7 @@ type Order struct { func (x *Order) Reset() { *x = Order{} - mi := &file_Gameapi_proto_msgTypes[72] + mi := &file_Gameapi_proto_msgTypes[74] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4653,7 +4763,7 @@ func (x *Order) String() string { func (*Order) ProtoMessage() {} func (x *Order) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[72] + mi := &file_Gameapi_proto_msgTypes[74] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4666,7 +4776,7 @@ func (x *Order) ProtoReflect() protoreflect.Message { // Deprecated: Use Order.ProtoReflect.Descriptor instead. func (*Order) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{72} + return file_Gameapi_proto_rawDescGZIP(), []int{74} } func (x *Order) GetId() int32 { @@ -4700,7 +4810,7 @@ type ResOrderList struct { func (x *ResOrderList) Reset() { *x = ResOrderList{} - mi := &file_Gameapi_proto_msgTypes[73] + mi := &file_Gameapi_proto_msgTypes[75] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4712,7 +4822,7 @@ func (x *ResOrderList) String() string { func (*ResOrderList) ProtoMessage() {} func (x *ResOrderList) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[73] + mi := &file_Gameapi_proto_msgTypes[75] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4725,7 +4835,7 @@ func (x *ResOrderList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResOrderList.ProtoReflect.Descriptor instead. func (*ResOrderList) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{73} + return file_Gameapi_proto_rawDescGZIP(), []int{75} } func (x *ResOrderList) GetOrderList() []*Order { @@ -4747,7 +4857,7 @@ type ResDecorateInfo struct { func (x *ResDecorateInfo) Reset() { *x = ResDecorateInfo{} - mi := &file_Gameapi_proto_msgTypes[74] + mi := &file_Gameapi_proto_msgTypes[76] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4759,7 +4869,7 @@ func (x *ResDecorateInfo) String() string { func (*ResDecorateInfo) ProtoMessage() {} func (x *ResDecorateInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[74] + mi := &file_Gameapi_proto_msgTypes[76] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4772,7 +4882,7 @@ func (x *ResDecorateInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDecorateInfo.ProtoReflect.Descriptor instead. func (*ResDecorateInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{74} + return file_Gameapi_proto_rawDescGZIP(), []int{76} } func (x *ResDecorateInfo) GetAreaId() int32 { @@ -4801,7 +4911,7 @@ type ReqDecorate struct { func (x *ReqDecorate) Reset() { *x = ReqDecorate{} - mi := &file_Gameapi_proto_msgTypes[75] + mi := &file_Gameapi_proto_msgTypes[77] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4813,7 +4923,7 @@ func (x *ReqDecorate) String() string { func (*ReqDecorate) ProtoMessage() {} func (x *ReqDecorate) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[75] + mi := &file_Gameapi_proto_msgTypes[77] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4826,7 +4936,7 @@ func (x *ReqDecorate) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDecorate.ProtoReflect.Descriptor instead. func (*ReqDecorate) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{75} + return file_Gameapi_proto_rawDescGZIP(), []int{77} } func (x *ReqDecorate) GetAreaId() int32 { @@ -4854,7 +4964,7 @@ type ResDecorate struct { func (x *ResDecorate) Reset() { *x = ResDecorate{} - mi := &file_Gameapi_proto_msgTypes[76] + mi := &file_Gameapi_proto_msgTypes[78] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4866,7 +4976,7 @@ func (x *ResDecorate) String() string { func (*ResDecorate) ProtoMessage() {} func (x *ResDecorate) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[76] + mi := &file_Gameapi_proto_msgTypes[78] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4879,7 +4989,7 @@ func (x *ResDecorate) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDecorate.ProtoReflect.Descriptor instead. func (*ResDecorate) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{76} + return file_Gameapi_proto_rawDescGZIP(), []int{78} } func (x *ResDecorate) GetCode() RES_CODE { @@ -4905,7 +5015,7 @@ type ReqDecorateAll struct { func (x *ReqDecorateAll) Reset() { *x = ReqDecorateAll{} - mi := &file_Gameapi_proto_msgTypes[77] + mi := &file_Gameapi_proto_msgTypes[79] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4917,7 +5027,7 @@ func (x *ReqDecorateAll) String() string { func (*ReqDecorateAll) ProtoMessage() {} func (x *ReqDecorateAll) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[77] + mi := &file_Gameapi_proto_msgTypes[79] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4930,7 +5040,7 @@ func (x *ReqDecorateAll) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDecorateAll.ProtoReflect.Descriptor instead. func (*ReqDecorateAll) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{77} + return file_Gameapi_proto_rawDescGZIP(), []int{79} } type ResDecorateAll struct { @@ -4944,7 +5054,7 @@ type ResDecorateAll struct { func (x *ResDecorateAll) Reset() { *x = ResDecorateAll{} - mi := &file_Gameapi_proto_msgTypes[78] + mi := &file_Gameapi_proto_msgTypes[80] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4956,7 +5066,7 @@ func (x *ResDecorateAll) String() string { func (*ResDecorateAll) ProtoMessage() {} func (x *ResDecorateAll) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[78] + mi := &file_Gameapi_proto_msgTypes[80] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4969,7 +5079,7 @@ func (x *ResDecorateAll) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDecorateAll.ProtoReflect.Descriptor instead. func (*ResDecorateAll) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{78} + return file_Gameapi_proto_rawDescGZIP(), []int{80} } func (x *ResDecorateAll) GetCode() RES_CODE { @@ -4998,7 +5108,7 @@ type ReqGmCommand struct { func (x *ReqGmCommand) Reset() { *x = ReqGmCommand{} - mi := &file_Gameapi_proto_msgTypes[79] + mi := &file_Gameapi_proto_msgTypes[81] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5010,7 +5120,7 @@ func (x *ReqGmCommand) String() string { func (*ReqGmCommand) ProtoMessage() {} func (x *ReqGmCommand) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[79] + mi := &file_Gameapi_proto_msgTypes[81] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5023,7 +5133,7 @@ func (x *ReqGmCommand) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGmCommand.ProtoReflect.Descriptor instead. func (*ReqGmCommand) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{79} + return file_Gameapi_proto_rawDescGZIP(), []int{81} } func (x *ReqGmCommand) GetCommand() string { @@ -5052,7 +5162,7 @@ type Card struct { func (x *Card) Reset() { *x = Card{} - mi := &file_Gameapi_proto_msgTypes[80] + mi := &file_Gameapi_proto_msgTypes[82] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5064,7 +5174,7 @@ func (x *Card) String() string { func (*Card) ProtoMessage() {} func (x *Card) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[80] + mi := &file_Gameapi_proto_msgTypes[82] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5077,7 +5187,7 @@ func (x *Card) ProtoReflect() protoreflect.Message { // Deprecated: Use Card.ProtoReflect.Descriptor instead. func (*Card) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{80} + return file_Gameapi_proto_rawDescGZIP(), []int{82} } func (x *Card) GetId() int32 { @@ -5102,7 +5212,7 @@ type ReqCardInfo struct { func (x *ReqCardInfo) Reset() { *x = ReqCardInfo{} - mi := &file_Gameapi_proto_msgTypes[81] + mi := &file_Gameapi_proto_msgTypes[83] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5114,7 +5224,7 @@ func (x *ReqCardInfo) String() string { func (*ReqCardInfo) ProtoMessage() {} func (x *ReqCardInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[81] + mi := &file_Gameapi_proto_msgTypes[83] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5127,7 +5237,7 @@ func (x *ReqCardInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardInfo.ProtoReflect.Descriptor instead. func (*ReqCardInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{81} + return file_Gameapi_proto_rawDescGZIP(), []int{83} } type ResCardInfo struct { @@ -5152,7 +5262,7 @@ type ResCardInfo struct { func (x *ResCardInfo) Reset() { *x = ResCardInfo{} - mi := &file_Gameapi_proto_msgTypes[82] + mi := &file_Gameapi_proto_msgTypes[84] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5164,7 +5274,7 @@ func (x *ResCardInfo) String() string { func (*ResCardInfo) ProtoMessage() {} func (x *ResCardInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[82] + mi := &file_Gameapi_proto_msgTypes[84] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5177,7 +5287,7 @@ func (x *ResCardInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardInfo.ProtoReflect.Descriptor instead. func (*ResCardInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{82} + return file_Gameapi_proto_rawDescGZIP(), []int{84} } func (x *ResCardInfo) GetCardList() []*Card { @@ -5285,7 +5395,7 @@ type ResNotifyCardTimes struct { func (x *ResNotifyCardTimes) Reset() { *x = ResNotifyCardTimes{} - mi := &file_Gameapi_proto_msgTypes[83] + mi := &file_Gameapi_proto_msgTypes[85] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5297,7 +5407,7 @@ func (x *ResNotifyCardTimes) String() string { func (*ResNotifyCardTimes) ProtoMessage() {} func (x *ResNotifyCardTimes) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[83] + mi := &file_Gameapi_proto_msgTypes[85] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5310,7 +5420,7 @@ func (x *ResNotifyCardTimes) ProtoReflect() protoreflect.Message { // Deprecated: Use ResNotifyCardTimes.ProtoReflect.Descriptor instead. func (*ResNotifyCardTimes) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{83} + return file_Gameapi_proto_rawDescGZIP(), []int{85} } func (x *ResNotifyCardTimes) GetExTimes() int32 { @@ -5359,7 +5469,7 @@ type ReqCardHandbookReward struct { func (x *ReqCardHandbookReward) Reset() { *x = ReqCardHandbookReward{} - mi := &file_Gameapi_proto_msgTypes[84] + mi := &file_Gameapi_proto_msgTypes[86] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5371,7 +5481,7 @@ func (x *ReqCardHandbookReward) String() string { func (*ReqCardHandbookReward) ProtoMessage() {} func (x *ReqCardHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[84] + mi := &file_Gameapi_proto_msgTypes[86] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5384,7 +5494,7 @@ func (x *ReqCardHandbookReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardHandbookReward.ProtoReflect.Descriptor instead. func (*ReqCardHandbookReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{84} + return file_Gameapi_proto_rawDescGZIP(), []int{86} } func (x *ReqCardHandbookReward) GetCardId() int32 { @@ -5406,7 +5516,7 @@ type ResCardHandbookReward struct { func (x *ResCardHandbookReward) Reset() { *x = ResCardHandbookReward{} - mi := &file_Gameapi_proto_msgTypes[85] + mi := &file_Gameapi_proto_msgTypes[87] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5418,7 +5528,7 @@ func (x *ResCardHandbookReward) String() string { func (*ResCardHandbookReward) ProtoMessage() {} func (x *ResCardHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[85] + mi := &file_Gameapi_proto_msgTypes[87] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5431,7 +5541,7 @@ func (x *ResCardHandbookReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardHandbookReward.ProtoReflect.Descriptor instead. func (*ResCardHandbookReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{85} + return file_Gameapi_proto_rawDescGZIP(), []int{87} } func (x *ResCardHandbookReward) GetCode() RES_CODE { @@ -5467,7 +5577,7 @@ type ReqMasterCard struct { func (x *ReqMasterCard) Reset() { *x = ReqMasterCard{} - mi := &file_Gameapi_proto_msgTypes[86] + mi := &file_Gameapi_proto_msgTypes[88] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5479,7 +5589,7 @@ func (x *ReqMasterCard) String() string { func (*ReqMasterCard) ProtoMessage() {} func (x *ReqMasterCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[86] + mi := &file_Gameapi_proto_msgTypes[88] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5492,7 +5602,7 @@ func (x *ReqMasterCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMasterCard.ProtoReflect.Descriptor instead. func (*ReqMasterCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{86} + return file_Gameapi_proto_rawDescGZIP(), []int{88} } func (x *ReqMasterCard) GetId() int32 { @@ -5522,7 +5632,7 @@ type ResMasterCard struct { func (x *ResMasterCard) Reset() { *x = ResMasterCard{} - mi := &file_Gameapi_proto_msgTypes[87] + mi := &file_Gameapi_proto_msgTypes[89] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5534,7 +5644,7 @@ func (x *ResMasterCard) String() string { func (*ResMasterCard) ProtoMessage() {} func (x *ResMasterCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[87] + mi := &file_Gameapi_proto_msgTypes[89] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5547,7 +5657,7 @@ func (x *ResMasterCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMasterCard.ProtoReflect.Descriptor instead. func (*ResMasterCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{87} + return file_Gameapi_proto_rawDescGZIP(), []int{89} } func (x *ResMasterCard) GetCode() RES_CODE { @@ -5589,7 +5699,7 @@ type ReqCardCollectReward struct { func (x *ReqCardCollectReward) Reset() { *x = ReqCardCollectReward{} - mi := &file_Gameapi_proto_msgTypes[88] + mi := &file_Gameapi_proto_msgTypes[90] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5601,7 +5711,7 @@ func (x *ReqCardCollectReward) String() string { func (*ReqCardCollectReward) ProtoMessage() {} func (x *ReqCardCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[88] + mi := &file_Gameapi_proto_msgTypes[90] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5614,7 +5724,7 @@ func (x *ReqCardCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardCollectReward.ProtoReflect.Descriptor instead. func (*ReqCardCollectReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{88} + return file_Gameapi_proto_rawDescGZIP(), []int{90} } func (x *ReqCardCollectReward) GetColor() int32 { @@ -5635,7 +5745,7 @@ type ResCardCollectReward struct { func (x *ResCardCollectReward) Reset() { *x = ResCardCollectReward{} - mi := &file_Gameapi_proto_msgTypes[89] + mi := &file_Gameapi_proto_msgTypes[91] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5647,7 +5757,7 @@ func (x *ResCardCollectReward) String() string { func (*ResCardCollectReward) ProtoMessage() {} func (x *ResCardCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[89] + mi := &file_Gameapi_proto_msgTypes[91] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5660,7 +5770,7 @@ func (x *ResCardCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardCollectReward.ProtoReflect.Descriptor instead. func (*ResCardCollectReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{89} + return file_Gameapi_proto_rawDescGZIP(), []int{91} } func (x *ResCardCollectReward) GetCode() RES_CODE { @@ -5688,7 +5798,7 @@ type ReqExStarReward struct { func (x *ReqExStarReward) Reset() { *x = ReqExStarReward{} - mi := &file_Gameapi_proto_msgTypes[90] + mi := &file_Gameapi_proto_msgTypes[92] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5700,7 +5810,7 @@ func (x *ReqExStarReward) String() string { func (*ReqExStarReward) ProtoMessage() {} func (x *ReqExStarReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[90] + mi := &file_Gameapi_proto_msgTypes[92] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5713,7 +5823,7 @@ func (x *ReqExStarReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqExStarReward.ProtoReflect.Descriptor instead. func (*ReqExStarReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{90} + return file_Gameapi_proto_rawDescGZIP(), []int{92} } func (x *ReqExStarReward) GetId() int32 { @@ -5734,7 +5844,7 @@ type ResExStarReward struct { func (x *ResExStarReward) Reset() { *x = ResExStarReward{} - mi := &file_Gameapi_proto_msgTypes[91] + mi := &file_Gameapi_proto_msgTypes[93] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5746,7 +5856,7 @@ func (x *ResExStarReward) String() string { func (*ResExStarReward) ProtoMessage() {} func (x *ResExStarReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[91] + mi := &file_Gameapi_proto_msgTypes[93] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5759,7 +5869,7 @@ func (x *ResExStarReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResExStarReward.ProtoReflect.Descriptor instead. func (*ResExStarReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{91} + return file_Gameapi_proto_rawDescGZIP(), []int{93} } func (x *ResExStarReward) GetCode() RES_CODE { @@ -5785,7 +5895,7 @@ type ReqAllCollectReward struct { func (x *ReqAllCollectReward) Reset() { *x = ReqAllCollectReward{} - mi := &file_Gameapi_proto_msgTypes[92] + mi := &file_Gameapi_proto_msgTypes[94] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5797,7 +5907,7 @@ func (x *ReqAllCollectReward) String() string { func (*ReqAllCollectReward) ProtoMessage() {} func (x *ReqAllCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[92] + mi := &file_Gameapi_proto_msgTypes[94] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5810,7 +5920,7 @@ func (x *ReqAllCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAllCollectReward.ProtoReflect.Descriptor instead. func (*ReqAllCollectReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{92} + return file_Gameapi_proto_rawDescGZIP(), []int{94} } type ResAllCollectReward struct { @@ -5824,7 +5934,7 @@ type ResAllCollectReward struct { func (x *ResAllCollectReward) Reset() { *x = ResAllCollectReward{} - mi := &file_Gameapi_proto_msgTypes[93] + mi := &file_Gameapi_proto_msgTypes[95] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5836,7 +5946,7 @@ func (x *ResAllCollectReward) String() string { func (*ResAllCollectReward) ProtoMessage() {} func (x *ResAllCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[93] + mi := &file_Gameapi_proto_msgTypes[95] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5849,7 +5959,7 @@ func (x *ResAllCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAllCollectReward.ProtoReflect.Descriptor instead. func (*ResAllCollectReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{93} + return file_Gameapi_proto_rawDescGZIP(), []int{95} } func (x *ResAllCollectReward) GetCode() RES_CODE { @@ -5878,7 +5988,7 @@ type ReqCardGive struct { func (x *ReqCardGive) Reset() { *x = ReqCardGive{} - mi := &file_Gameapi_proto_msgTypes[94] + mi := &file_Gameapi_proto_msgTypes[96] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5890,7 +6000,7 @@ func (x *ReqCardGive) String() string { func (*ReqCardGive) ProtoMessage() {} func (x *ReqCardGive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[94] + mi := &file_Gameapi_proto_msgTypes[96] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5903,7 +6013,7 @@ func (x *ReqCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardGive.ProtoReflect.Descriptor instead. func (*ReqCardGive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{94} + return file_Gameapi_proto_rawDescGZIP(), []int{96} } func (x *ReqCardGive) GetUid() []int64 { @@ -5931,7 +6041,7 @@ type ResCardGive struct { func (x *ResCardGive) Reset() { *x = ResCardGive{} - mi := &file_Gameapi_proto_msgTypes[95] + mi := &file_Gameapi_proto_msgTypes[97] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5943,7 +6053,7 @@ func (x *ResCardGive) String() string { func (*ResCardGive) ProtoMessage() {} func (x *ResCardGive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[95] + mi := &file_Gameapi_proto_msgTypes[97] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5956,7 +6066,7 @@ func (x *ResCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardGive.ProtoReflect.Descriptor instead. func (*ResCardGive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{95} + return file_Gameapi_proto_rawDescGZIP(), []int{97} } func (x *ResCardGive) GetCode() RES_CODE { @@ -5984,7 +6094,7 @@ type ReqAgreeCardGive struct { func (x *ReqAgreeCardGive) Reset() { *x = ReqAgreeCardGive{} - mi := &file_Gameapi_proto_msgTypes[96] + mi := &file_Gameapi_proto_msgTypes[98] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5996,7 +6106,7 @@ func (x *ReqAgreeCardGive) String() string { func (*ReqAgreeCardGive) ProtoMessage() {} func (x *ReqAgreeCardGive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[96] + mi := &file_Gameapi_proto_msgTypes[98] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6009,7 +6119,7 @@ func (x *ReqAgreeCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeCardGive.ProtoReflect.Descriptor instead. func (*ReqAgreeCardGive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{96} + return file_Gameapi_proto_rawDescGZIP(), []int{98} } func (x *ReqAgreeCardGive) GetId() string { @@ -6031,7 +6141,7 @@ type ResAgreeCardGive struct { func (x *ResAgreeCardGive) Reset() { *x = ResAgreeCardGive{} - mi := &file_Gameapi_proto_msgTypes[97] + mi := &file_Gameapi_proto_msgTypes[99] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6043,7 +6153,7 @@ func (x *ResAgreeCardGive) String() string { func (*ResAgreeCardGive) ProtoMessage() {} func (x *ResAgreeCardGive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[97] + mi := &file_Gameapi_proto_msgTypes[99] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6056,7 +6166,7 @@ func (x *ResAgreeCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeCardGive.ProtoReflect.Descriptor instead. func (*ResAgreeCardGive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{97} + return file_Gameapi_proto_rawDescGZIP(), []int{99} } func (x *ResAgreeCardGive) GetCode() RES_CODE { @@ -6091,7 +6201,7 @@ type ReqRefuseCardGive struct { func (x *ReqRefuseCardGive) Reset() { *x = ReqRefuseCardGive{} - mi := &file_Gameapi_proto_msgTypes[98] + mi := &file_Gameapi_proto_msgTypes[100] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6103,7 +6213,7 @@ func (x *ReqRefuseCardGive) String() string { func (*ReqRefuseCardGive) ProtoMessage() {} func (x *ReqRefuseCardGive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[98] + mi := &file_Gameapi_proto_msgTypes[100] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6116,7 +6226,7 @@ func (x *ReqRefuseCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseCardGive.ProtoReflect.Descriptor instead. func (*ReqRefuseCardGive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{98} + return file_Gameapi_proto_rawDescGZIP(), []int{100} } func (x *ReqRefuseCardGive) GetId() string { @@ -6138,7 +6248,7 @@ type ResRefuseCardGive struct { func (x *ResRefuseCardGive) Reset() { *x = ResRefuseCardGive{} - mi := &file_Gameapi_proto_msgTypes[99] + mi := &file_Gameapi_proto_msgTypes[101] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6150,7 +6260,7 @@ func (x *ResRefuseCardGive) String() string { func (*ResRefuseCardGive) ProtoMessage() {} func (x *ResRefuseCardGive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[99] + mi := &file_Gameapi_proto_msgTypes[101] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6163,7 +6273,7 @@ func (x *ResRefuseCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseCardGive.ProtoReflect.Descriptor instead. func (*ResRefuseCardGive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{99} + return file_Gameapi_proto_rawDescGZIP(), []int{101} } func (x *ResRefuseCardGive) GetCode() RES_CODE { @@ -6199,7 +6309,7 @@ type ReqCardSend struct { func (x *ReqCardSend) Reset() { *x = ReqCardSend{} - mi := &file_Gameapi_proto_msgTypes[100] + mi := &file_Gameapi_proto_msgTypes[102] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6211,7 +6321,7 @@ func (x *ReqCardSend) String() string { func (*ReqCardSend) ProtoMessage() {} func (x *ReqCardSend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[100] + mi := &file_Gameapi_proto_msgTypes[102] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6224,7 +6334,7 @@ func (x *ReqCardSend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardSend.ProtoReflect.Descriptor instead. func (*ReqCardSend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{100} + return file_Gameapi_proto_rawDescGZIP(), []int{102} } func (x *ReqCardSend) GetUid() int64 { @@ -6252,7 +6362,7 @@ type ResCardSend struct { func (x *ResCardSend) Reset() { *x = ResCardSend{} - mi := &file_Gameapi_proto_msgTypes[101] + mi := &file_Gameapi_proto_msgTypes[103] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6264,7 +6374,7 @@ func (x *ResCardSend) String() string { func (*ResCardSend) ProtoMessage() {} func (x *ResCardSend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[101] + mi := &file_Gameapi_proto_msgTypes[103] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6277,7 +6387,7 @@ func (x *ResCardSend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardSend.ProtoReflect.Descriptor instead. func (*ResCardSend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{101} + return file_Gameapi_proto_rawDescGZIP(), []int{103} } func (x *ResCardSend) GetCode() RES_CODE { @@ -6306,7 +6416,7 @@ type ReqCardExchange struct { func (x *ReqCardExchange) Reset() { *x = ReqCardExchange{} - mi := &file_Gameapi_proto_msgTypes[102] + mi := &file_Gameapi_proto_msgTypes[104] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6318,7 +6428,7 @@ func (x *ReqCardExchange) String() string { func (*ReqCardExchange) ProtoMessage() {} func (x *ReqCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[102] + mi := &file_Gameapi_proto_msgTypes[104] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6331,7 +6441,7 @@ func (x *ReqCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardExchange.ProtoReflect.Descriptor instead. func (*ReqCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{102} + return file_Gameapi_proto_rawDescGZIP(), []int{104} } func (x *ReqCardExchange) GetUid() int64 { @@ -6359,7 +6469,7 @@ type ResCardExchange struct { func (x *ResCardExchange) Reset() { *x = ResCardExchange{} - mi := &file_Gameapi_proto_msgTypes[103] + mi := &file_Gameapi_proto_msgTypes[105] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6371,7 +6481,7 @@ func (x *ResCardExchange) String() string { func (*ResCardExchange) ProtoMessage() {} func (x *ResCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[103] + mi := &file_Gameapi_proto_msgTypes[105] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6384,7 +6494,7 @@ func (x *ResCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardExchange.ProtoReflect.Descriptor instead. func (*ResCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{103} + return file_Gameapi_proto_rawDescGZIP(), []int{105} } func (x *ResCardExchange) GetCode() RES_CODE { @@ -6413,7 +6523,7 @@ type ReqSelectCardExchange struct { func (x *ReqSelectCardExchange) Reset() { *x = ReqSelectCardExchange{} - mi := &file_Gameapi_proto_msgTypes[104] + mi := &file_Gameapi_proto_msgTypes[106] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6425,7 +6535,7 @@ func (x *ReqSelectCardExchange) String() string { func (*ReqSelectCardExchange) ProtoMessage() {} func (x *ReqSelectCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[104] + mi := &file_Gameapi_proto_msgTypes[106] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6438,7 +6548,7 @@ func (x *ReqSelectCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelectCardExchange.ProtoReflect.Descriptor instead. func (*ReqSelectCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{104} + return file_Gameapi_proto_rawDescGZIP(), []int{106} } func (x *ReqSelectCardExchange) GetId() string { @@ -6467,7 +6577,7 @@ type ResSelectCardExchange struct { func (x *ResSelectCardExchange) Reset() { *x = ResSelectCardExchange{} - mi := &file_Gameapi_proto_msgTypes[105] + mi := &file_Gameapi_proto_msgTypes[107] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6479,7 +6589,7 @@ func (x *ResSelectCardExchange) String() string { func (*ResSelectCardExchange) ProtoMessage() {} func (x *ResSelectCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[105] + mi := &file_Gameapi_proto_msgTypes[107] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6492,7 +6602,7 @@ func (x *ResSelectCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelectCardExchange.ProtoReflect.Descriptor instead. func (*ResSelectCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{105} + return file_Gameapi_proto_rawDescGZIP(), []int{107} } func (x *ResSelectCardExchange) GetCode() RES_CODE { @@ -6527,7 +6637,7 @@ type ReqAgreeCardExchange struct { func (x *ReqAgreeCardExchange) Reset() { *x = ReqAgreeCardExchange{} - mi := &file_Gameapi_proto_msgTypes[106] + mi := &file_Gameapi_proto_msgTypes[108] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6539,7 +6649,7 @@ func (x *ReqAgreeCardExchange) String() string { func (*ReqAgreeCardExchange) ProtoMessage() {} func (x *ReqAgreeCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[106] + mi := &file_Gameapi_proto_msgTypes[108] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6552,7 +6662,7 @@ func (x *ReqAgreeCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeCardExchange.ProtoReflect.Descriptor instead. func (*ReqAgreeCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{106} + return file_Gameapi_proto_rawDescGZIP(), []int{108} } func (x *ReqAgreeCardExchange) GetId() string { @@ -6574,7 +6684,7 @@ type ResAgreeCardExchange struct { func (x *ResAgreeCardExchange) Reset() { *x = ResAgreeCardExchange{} - mi := &file_Gameapi_proto_msgTypes[107] + mi := &file_Gameapi_proto_msgTypes[109] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6586,7 +6696,7 @@ func (x *ResAgreeCardExchange) String() string { func (*ResAgreeCardExchange) ProtoMessage() {} func (x *ResAgreeCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[107] + mi := &file_Gameapi_proto_msgTypes[109] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6599,7 +6709,7 @@ func (x *ResAgreeCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeCardExchange.ProtoReflect.Descriptor instead. func (*ResAgreeCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{107} + return file_Gameapi_proto_rawDescGZIP(), []int{109} } func (x *ResAgreeCardExchange) GetCode() RES_CODE { @@ -6634,7 +6744,7 @@ type ReqRefuseCardSelect struct { func (x *ReqRefuseCardSelect) Reset() { *x = ReqRefuseCardSelect{} - mi := &file_Gameapi_proto_msgTypes[108] + mi := &file_Gameapi_proto_msgTypes[110] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6646,7 +6756,7 @@ func (x *ReqRefuseCardSelect) String() string { func (*ReqRefuseCardSelect) ProtoMessage() {} func (x *ReqRefuseCardSelect) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[108] + mi := &file_Gameapi_proto_msgTypes[110] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6659,7 +6769,7 @@ func (x *ReqRefuseCardSelect) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseCardSelect.ProtoReflect.Descriptor instead. func (*ReqRefuseCardSelect) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{108} + return file_Gameapi_proto_rawDescGZIP(), []int{110} } func (x *ReqRefuseCardSelect) GetId() string { @@ -6681,7 +6791,7 @@ type ResRefuseCardSelect struct { func (x *ResRefuseCardSelect) Reset() { *x = ResRefuseCardSelect{} - mi := &file_Gameapi_proto_msgTypes[109] + mi := &file_Gameapi_proto_msgTypes[111] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6693,7 +6803,7 @@ func (x *ResRefuseCardSelect) String() string { func (*ResRefuseCardSelect) ProtoMessage() {} func (x *ResRefuseCardSelect) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[109] + mi := &file_Gameapi_proto_msgTypes[111] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6706,7 +6816,7 @@ func (x *ResRefuseCardSelect) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseCardSelect.ProtoReflect.Descriptor instead. func (*ResRefuseCardSelect) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{109} + return file_Gameapi_proto_rawDescGZIP(), []int{111} } func (x *ResRefuseCardSelect) GetCode() RES_CODE { @@ -6741,7 +6851,7 @@ type ReqRefuseCardExchange struct { func (x *ReqRefuseCardExchange) Reset() { *x = ReqRefuseCardExchange{} - mi := &file_Gameapi_proto_msgTypes[110] + mi := &file_Gameapi_proto_msgTypes[112] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6753,7 +6863,7 @@ func (x *ReqRefuseCardExchange) String() string { func (*ReqRefuseCardExchange) ProtoMessage() {} func (x *ReqRefuseCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[110] + mi := &file_Gameapi_proto_msgTypes[112] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6766,7 +6876,7 @@ func (x *ReqRefuseCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseCardExchange.ProtoReflect.Descriptor instead. func (*ReqRefuseCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{110} + return file_Gameapi_proto_rawDescGZIP(), []int{112} } func (x *ReqRefuseCardExchange) GetId() string { @@ -6788,7 +6898,7 @@ type ResRefuseCardExchange struct { func (x *ResRefuseCardExchange) Reset() { *x = ResRefuseCardExchange{} - mi := &file_Gameapi_proto_msgTypes[111] + mi := &file_Gameapi_proto_msgTypes[113] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6800,7 +6910,7 @@ func (x *ResRefuseCardExchange) String() string { func (*ResRefuseCardExchange) ProtoMessage() {} func (x *ResRefuseCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[111] + mi := &file_Gameapi_proto_msgTypes[113] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6813,7 +6923,7 @@ func (x *ResRefuseCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseCardExchange.ProtoReflect.Descriptor instead. func (*ResRefuseCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{111} + return file_Gameapi_proto_rawDescGZIP(), []int{113} } func (x *ResRefuseCardExchange) GetCode() RES_CODE { @@ -6848,7 +6958,7 @@ type ReqGetFriendCard struct { func (x *ReqGetFriendCard) Reset() { *x = ReqGetFriendCard{} - mi := &file_Gameapi_proto_msgTypes[112] + mi := &file_Gameapi_proto_msgTypes[114] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6860,7 +6970,7 @@ func (x *ReqGetFriendCard) String() string { func (*ReqGetFriendCard) ProtoMessage() {} func (x *ReqGetFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[112] + mi := &file_Gameapi_proto_msgTypes[114] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6873,7 +6983,7 @@ func (x *ReqGetFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetFriendCard.ProtoReflect.Descriptor instead. func (*ReqGetFriendCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{112} + return file_Gameapi_proto_rawDescGZIP(), []int{114} } func (x *ReqGetFriendCard) GetId() string { @@ -6896,7 +7006,7 @@ type ResGetFriendCard struct { func (x *ResGetFriendCard) Reset() { *x = ResGetFriendCard{} - mi := &file_Gameapi_proto_msgTypes[113] + mi := &file_Gameapi_proto_msgTypes[115] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6908,7 +7018,7 @@ func (x *ResGetFriendCard) String() string { func (*ResGetFriendCard) ProtoMessage() {} func (x *ResGetFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[113] + mi := &file_Gameapi_proto_msgTypes[115] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6921,7 +7031,7 @@ func (x *ResGetFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetFriendCard.ProtoReflect.Descriptor instead. func (*ResGetFriendCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{113} + return file_Gameapi_proto_rawDescGZIP(), []int{115} } func (x *ResGetFriendCard) GetCode() RES_CODE { @@ -6961,7 +7071,7 @@ type ReqGetGoldCard struct { func (x *ReqGetGoldCard) Reset() { *x = ReqGetGoldCard{} - mi := &file_Gameapi_proto_msgTypes[114] + mi := &file_Gameapi_proto_msgTypes[116] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6973,7 +7083,7 @@ func (x *ReqGetGoldCard) String() string { func (*ReqGetGoldCard) ProtoMessage() {} func (x *ReqGetGoldCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[114] + mi := &file_Gameapi_proto_msgTypes[116] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6986,7 +7096,7 @@ func (x *ReqGetGoldCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetGoldCard.ProtoReflect.Descriptor instead. func (*ReqGetGoldCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{114} + return file_Gameapi_proto_rawDescGZIP(), []int{116} } type ResGetGoldCard struct { @@ -7000,7 +7110,7 @@ type ResGetGoldCard struct { func (x *ResGetGoldCard) Reset() { *x = ResGetGoldCard{} - mi := &file_Gameapi_proto_msgTypes[115] + mi := &file_Gameapi_proto_msgTypes[117] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7012,7 +7122,7 @@ func (x *ResGetGoldCard) String() string { func (*ResGetGoldCard) ProtoMessage() {} func (x *ResGetGoldCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[115] + mi := &file_Gameapi_proto_msgTypes[117] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7025,7 +7135,7 @@ func (x *ResGetGoldCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetGoldCard.ProtoReflect.Descriptor instead. func (*ResGetGoldCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{115} + return file_Gameapi_proto_rawDescGZIP(), []int{117} } func (x *ResGetGoldCard) GetFour() int32 { @@ -7053,7 +7163,7 @@ type ReqGuideReward struct { func (x *ReqGuideReward) Reset() { *x = ReqGuideReward{} - mi := &file_Gameapi_proto_msgTypes[116] + mi := &file_Gameapi_proto_msgTypes[118] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7065,7 +7175,7 @@ func (x *ReqGuideReward) String() string { func (*ReqGuideReward) ProtoMessage() {} func (x *ReqGuideReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[116] + mi := &file_Gameapi_proto_msgTypes[118] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7078,7 +7188,7 @@ func (x *ReqGuideReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuideReward.ProtoReflect.Descriptor instead. func (*ReqGuideReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{116} + return file_Gameapi_proto_rawDescGZIP(), []int{118} } func (x *ReqGuideReward) GetId() int32 { @@ -7099,7 +7209,7 @@ type ResGuideReward struct { func (x *ResGuideReward) Reset() { *x = ResGuideReward{} - mi := &file_Gameapi_proto_msgTypes[117] + mi := &file_Gameapi_proto_msgTypes[119] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7111,7 +7221,7 @@ func (x *ResGuideReward) String() string { func (*ResGuideReward) ProtoMessage() {} func (x *ResGuideReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[117] + mi := &file_Gameapi_proto_msgTypes[119] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7124,7 +7234,7 @@ func (x *ResGuideReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuideReward.ProtoReflect.Descriptor instead. func (*ResGuideReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{117} + return file_Gameapi_proto_rawDescGZIP(), []int{119} } func (x *ResGuideReward) GetCode() RES_CODE { @@ -7151,7 +7261,7 @@ type ResGuildInfo struct { func (x *ResGuildInfo) Reset() { *x = ResGuildInfo{} - mi := &file_Gameapi_proto_msgTypes[118] + mi := &file_Gameapi_proto_msgTypes[120] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7163,7 +7273,7 @@ func (x *ResGuildInfo) String() string { func (*ResGuildInfo) ProtoMessage() {} func (x *ResGuildInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[118] + mi := &file_Gameapi_proto_msgTypes[120] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7176,7 +7286,7 @@ func (x *ResGuildInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuildInfo.ProtoReflect.Descriptor instead. func (*ResGuildInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{118} + return file_Gameapi_proto_rawDescGZIP(), []int{120} } func (x *ResGuildInfo) GetReward() map[int32]int32 { @@ -7199,7 +7309,7 @@ type ResItemPop struct { func (x *ResItemPop) Reset() { *x = ResItemPop{} - mi := &file_Gameapi_proto_msgTypes[119] + mi := &file_Gameapi_proto_msgTypes[121] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7211,7 +7321,7 @@ func (x *ResItemPop) String() string { func (*ResItemPop) ProtoMessage() {} func (x *ResItemPop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[119] + mi := &file_Gameapi_proto_msgTypes[121] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7224,7 +7334,7 @@ func (x *ResItemPop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItemPop.ProtoReflect.Descriptor instead. func (*ResItemPop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{119} + return file_Gameapi_proto_rawDescGZIP(), []int{121} } func (x *ResItemPop) GetId() int32 { @@ -7266,7 +7376,7 @@ type ItemInfo struct { func (x *ItemInfo) Reset() { *x = ItemInfo{} - mi := &file_Gameapi_proto_msgTypes[120] + mi := &file_Gameapi_proto_msgTypes[122] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7278,7 +7388,7 @@ func (x *ItemInfo) String() string { func (*ItemInfo) ProtoMessage() {} func (x *ItemInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[120] + mi := &file_Gameapi_proto_msgTypes[122] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7291,7 +7401,7 @@ func (x *ItemInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemInfo.ProtoReflect.Descriptor instead. func (*ItemInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{120} + return file_Gameapi_proto_rawDescGZIP(), []int{122} } func (x *ItemInfo) GetId() int32 { @@ -7319,7 +7429,7 @@ type CardPack struct { func (x *CardPack) Reset() { *x = CardPack{} - mi := &file_Gameapi_proto_msgTypes[121] + mi := &file_Gameapi_proto_msgTypes[123] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7331,7 +7441,7 @@ func (x *CardPack) String() string { func (*CardPack) ProtoMessage() {} func (x *CardPack) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[121] + mi := &file_Gameapi_proto_msgTypes[123] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7344,7 +7454,7 @@ func (x *CardPack) ProtoReflect() protoreflect.Message { // Deprecated: Use CardPack.ProtoReflect.Descriptor instead. func (*CardPack) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{121} + return file_Gameapi_proto_rawDescGZIP(), []int{123} } func (x *CardPack) GetId() int32 { @@ -7375,7 +7485,7 @@ type ResDailyTask struct { func (x *ResDailyTask) Reset() { *x = ResDailyTask{} - mi := &file_Gameapi_proto_msgTypes[122] + mi := &file_Gameapi_proto_msgTypes[124] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7387,7 +7497,7 @@ func (x *ResDailyTask) String() string { func (*ResDailyTask) ProtoMessage() {} func (x *ResDailyTask) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[122] + mi := &file_Gameapi_proto_msgTypes[124] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7400,7 +7510,7 @@ func (x *ResDailyTask) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDailyTask.ProtoReflect.Descriptor instead. func (*ResDailyTask) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{122} + return file_Gameapi_proto_rawDescGZIP(), []int{124} } func (x *ResDailyTask) GetWeekReward() map[int32]*DailyWeek { @@ -7450,7 +7560,7 @@ type DailyWeek struct { func (x *DailyWeek) Reset() { *x = DailyWeek{} - mi := &file_Gameapi_proto_msgTypes[123] + mi := &file_Gameapi_proto_msgTypes[125] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7462,7 +7572,7 @@ func (x *DailyWeek) String() string { func (*DailyWeek) ProtoMessage() {} func (x *DailyWeek) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[123] + mi := &file_Gameapi_proto_msgTypes[125] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7475,7 +7585,7 @@ func (x *DailyWeek) ProtoReflect() protoreflect.Message { // Deprecated: Use DailyWeek.ProtoReflect.Descriptor instead. func (*DailyWeek) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{123} + return file_Gameapi_proto_rawDescGZIP(), []int{125} } func (x *DailyWeek) GetItems() []*ItemInfo { @@ -7512,7 +7622,7 @@ type DailyTask struct { func (x *DailyTask) Reset() { *x = DailyTask{} - mi := &file_Gameapi_proto_msgTypes[124] + mi := &file_Gameapi_proto_msgTypes[126] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7524,7 +7634,7 @@ func (x *DailyTask) String() string { func (*DailyTask) ProtoMessage() {} func (x *DailyTask) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[124] + mi := &file_Gameapi_proto_msgTypes[126] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7537,7 +7647,7 @@ func (x *DailyTask) ProtoReflect() protoreflect.Message { // Deprecated: Use DailyTask.ProtoReflect.Descriptor instead. func (*DailyTask) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{124} + return file_Gameapi_proto_rawDescGZIP(), []int{126} } func (x *DailyTask) GetStatus() int32 { @@ -7582,7 +7692,7 @@ type QuestProgress struct { func (x *QuestProgress) Reset() { *x = QuestProgress{} - mi := &file_Gameapi_proto_msgTypes[125] + mi := &file_Gameapi_proto_msgTypes[127] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7594,7 +7704,7 @@ func (x *QuestProgress) String() string { func (*QuestProgress) ProtoMessage() {} func (x *QuestProgress) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[125] + mi := &file_Gameapi_proto_msgTypes[127] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7607,7 +7717,7 @@ func (x *QuestProgress) ProtoReflect() protoreflect.Message { // Deprecated: Use QuestProgress.ProtoReflect.Descriptor instead. func (*QuestProgress) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{125} + return file_Gameapi_proto_rawDescGZIP(), []int{127} } func (x *QuestProgress) GetLabel() string { @@ -7656,7 +7766,7 @@ type ReqGetDailyTaskReward struct { func (x *ReqGetDailyTaskReward) Reset() { *x = ReqGetDailyTaskReward{} - mi := &file_Gameapi_proto_msgTypes[126] + mi := &file_Gameapi_proto_msgTypes[128] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7668,7 +7778,7 @@ func (x *ReqGetDailyTaskReward) String() string { func (*ReqGetDailyTaskReward) ProtoMessage() {} func (x *ReqGetDailyTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[126] + mi := &file_Gameapi_proto_msgTypes[128] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7681,7 +7791,7 @@ func (x *ReqGetDailyTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetDailyTaskReward.ProtoReflect.Descriptor instead. func (*ReqGetDailyTaskReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{126} + return file_Gameapi_proto_rawDescGZIP(), []int{128} } func (x *ReqGetDailyTaskReward) GetId() int32 { @@ -7702,7 +7812,7 @@ type ResGetDailyTaskReward struct { func (x *ResGetDailyTaskReward) Reset() { *x = ResGetDailyTaskReward{} - mi := &file_Gameapi_proto_msgTypes[127] + mi := &file_Gameapi_proto_msgTypes[129] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7714,7 +7824,7 @@ func (x *ResGetDailyTaskReward) String() string { func (*ResGetDailyTaskReward) ProtoMessage() {} func (x *ResGetDailyTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[127] + mi := &file_Gameapi_proto_msgTypes[129] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7727,7 +7837,7 @@ func (x *ResGetDailyTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetDailyTaskReward.ProtoReflect.Descriptor instead. func (*ResGetDailyTaskReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{127} + return file_Gameapi_proto_rawDescGZIP(), []int{129} } func (x *ResGetDailyTaskReward) GetCode() RES_CODE { @@ -7755,7 +7865,7 @@ type ReqGetDailyWeekReward struct { func (x *ReqGetDailyWeekReward) Reset() { *x = ReqGetDailyWeekReward{} - mi := &file_Gameapi_proto_msgTypes[128] + mi := &file_Gameapi_proto_msgTypes[130] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7767,7 +7877,7 @@ func (x *ReqGetDailyWeekReward) String() string { func (*ReqGetDailyWeekReward) ProtoMessage() {} func (x *ReqGetDailyWeekReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[128] + mi := &file_Gameapi_proto_msgTypes[130] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7780,7 +7890,7 @@ func (x *ReqGetDailyWeekReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetDailyWeekReward.ProtoReflect.Descriptor instead. func (*ReqGetDailyWeekReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{128} + return file_Gameapi_proto_rawDescGZIP(), []int{130} } func (x *ReqGetDailyWeekReward) GetId() int32 { @@ -7801,7 +7911,7 @@ type ResGetDailyWeekReward struct { func (x *ResGetDailyWeekReward) Reset() { *x = ResGetDailyWeekReward{} - mi := &file_Gameapi_proto_msgTypes[129] + mi := &file_Gameapi_proto_msgTypes[131] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7813,7 +7923,7 @@ func (x *ResGetDailyWeekReward) String() string { func (*ResGetDailyWeekReward) ProtoMessage() {} func (x *ResGetDailyWeekReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[129] + mi := &file_Gameapi_proto_msgTypes[131] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7826,7 +7936,7 @@ func (x *ResGetDailyWeekReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetDailyWeekReward.ProtoReflect.Descriptor instead. func (*ResGetDailyWeekReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{129} + return file_Gameapi_proto_rawDescGZIP(), []int{131} } func (x *ResGetDailyWeekReward) GetCode() RES_CODE { @@ -7851,7 +7961,7 @@ type ReqDailyUnlock struct { func (x *ReqDailyUnlock) Reset() { *x = ReqDailyUnlock{} - mi := &file_Gameapi_proto_msgTypes[130] + mi := &file_Gameapi_proto_msgTypes[132] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7863,7 +7973,7 @@ func (x *ReqDailyUnlock) String() string { func (*ReqDailyUnlock) ProtoMessage() {} func (x *ReqDailyUnlock) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[130] + mi := &file_Gameapi_proto_msgTypes[132] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7876,7 +7986,7 @@ func (x *ReqDailyUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDailyUnlock.ProtoReflect.Descriptor instead. func (*ReqDailyUnlock) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{130} + return file_Gameapi_proto_rawDescGZIP(), []int{132} } type ResDailyUnlock struct { @@ -7890,7 +8000,7 @@ type ResDailyUnlock struct { func (x *ResDailyUnlock) Reset() { *x = ResDailyUnlock{} - mi := &file_Gameapi_proto_msgTypes[131] + mi := &file_Gameapi_proto_msgTypes[133] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7902,7 +8012,7 @@ func (x *ResDailyUnlock) String() string { func (*ResDailyUnlock) ProtoMessage() {} func (x *ResDailyUnlock) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[131] + mi := &file_Gameapi_proto_msgTypes[133] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7915,7 +8025,7 @@ func (x *ResDailyUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDailyUnlock.ProtoReflect.Descriptor instead. func (*ResDailyUnlock) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{131} + return file_Gameapi_proto_rawDescGZIP(), []int{133} } func (x *ResDailyUnlock) GetCode() RES_CODE { @@ -7943,7 +8053,7 @@ type ResFaceInfo struct { func (x *ResFaceInfo) Reset() { *x = ResFaceInfo{} - mi := &file_Gameapi_proto_msgTypes[132] + mi := &file_Gameapi_proto_msgTypes[134] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7955,7 +8065,7 @@ func (x *ResFaceInfo) String() string { func (*ResFaceInfo) ProtoMessage() {} func (x *ResFaceInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[132] + mi := &file_Gameapi_proto_msgTypes[134] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7968,7 +8078,7 @@ func (x *ResFaceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFaceInfo.ProtoReflect.Descriptor instead. func (*ResFaceInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{132} + return file_Gameapi_proto_rawDescGZIP(), []int{134} } func (x *ResFaceInfo) GetFaceList() []*FaceInfo { @@ -7996,7 +8106,7 @@ type FaceInfo struct { func (x *FaceInfo) Reset() { *x = FaceInfo{} - mi := &file_Gameapi_proto_msgTypes[133] + mi := &file_Gameapi_proto_msgTypes[135] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8008,7 +8118,7 @@ func (x *FaceInfo) String() string { func (*FaceInfo) ProtoMessage() {} func (x *FaceInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[133] + mi := &file_Gameapi_proto_msgTypes[135] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8021,7 +8131,7 @@ func (x *FaceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use FaceInfo.ProtoReflect.Descriptor instead. func (*FaceInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{133} + return file_Gameapi_proto_rawDescGZIP(), []int{135} } func (x *FaceInfo) GetId() int32 { @@ -8048,7 +8158,7 @@ type ReqSetFace struct { func (x *ReqSetFace) Reset() { *x = ReqSetFace{} - mi := &file_Gameapi_proto_msgTypes[134] + mi := &file_Gameapi_proto_msgTypes[136] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8060,7 +8170,7 @@ func (x *ReqSetFace) String() string { func (*ReqSetFace) ProtoMessage() {} func (x *ReqSetFace) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[134] + mi := &file_Gameapi_proto_msgTypes[136] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8073,7 +8183,7 @@ func (x *ReqSetFace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFace.ProtoReflect.Descriptor instead. func (*ReqSetFace) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{134} + return file_Gameapi_proto_rawDescGZIP(), []int{136} } func (x *ReqSetFace) GetFace() int32 { @@ -8094,7 +8204,7 @@ type ResSetFace struct { func (x *ResSetFace) Reset() { *x = ResSetFace{} - mi := &file_Gameapi_proto_msgTypes[135] + mi := &file_Gameapi_proto_msgTypes[137] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8106,7 +8216,7 @@ func (x *ResSetFace) String() string { func (*ResSetFace) ProtoMessage() {} func (x *ResSetFace) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[135] + mi := &file_Gameapi_proto_msgTypes[137] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8119,7 +8229,7 @@ func (x *ResSetFace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFace.ProtoReflect.Descriptor instead. func (*ResSetFace) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{135} + return file_Gameapi_proto_rawDescGZIP(), []int{137} } func (x *ResSetFace) GetCode() RES_CODE { @@ -8147,7 +8257,7 @@ type ResAvatarInfo struct { func (x *ResAvatarInfo) Reset() { *x = ResAvatarInfo{} - mi := &file_Gameapi_proto_msgTypes[136] + mi := &file_Gameapi_proto_msgTypes[138] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8159,7 +8269,7 @@ func (x *ResAvatarInfo) String() string { func (*ResAvatarInfo) ProtoMessage() {} func (x *ResAvatarInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[136] + mi := &file_Gameapi_proto_msgTypes[138] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8172,7 +8282,7 @@ func (x *ResAvatarInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAvatarInfo.ProtoReflect.Descriptor instead. func (*ResAvatarInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{136} + return file_Gameapi_proto_rawDescGZIP(), []int{138} } func (x *ResAvatarInfo) GetAvatarList() []*AvatarInfo { @@ -8200,7 +8310,7 @@ type AvatarInfo struct { func (x *AvatarInfo) Reset() { *x = AvatarInfo{} - mi := &file_Gameapi_proto_msgTypes[137] + mi := &file_Gameapi_proto_msgTypes[139] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8212,7 +8322,7 @@ func (x *AvatarInfo) String() string { func (*AvatarInfo) ProtoMessage() {} func (x *AvatarInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[137] + mi := &file_Gameapi_proto_msgTypes[139] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8225,7 +8335,7 @@ func (x *AvatarInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use AvatarInfo.ProtoReflect.Descriptor instead. func (*AvatarInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{137} + return file_Gameapi_proto_rawDescGZIP(), []int{139} } func (x *AvatarInfo) GetId() int32 { @@ -8252,7 +8362,7 @@ type ReqSetAvatar struct { func (x *ReqSetAvatar) Reset() { *x = ReqSetAvatar{} - mi := &file_Gameapi_proto_msgTypes[138] + mi := &file_Gameapi_proto_msgTypes[140] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8264,7 +8374,7 @@ func (x *ReqSetAvatar) String() string { func (*ReqSetAvatar) ProtoMessage() {} func (x *ReqSetAvatar) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[138] + mi := &file_Gameapi_proto_msgTypes[140] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8277,7 +8387,7 @@ func (x *ReqSetAvatar) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetAvatar.ProtoReflect.Descriptor instead. func (*ReqSetAvatar) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{138} + return file_Gameapi_proto_rawDescGZIP(), []int{140} } func (x *ReqSetAvatar) GetAvatar() int32 { @@ -8298,7 +8408,7 @@ type ResSetAvatar struct { func (x *ResSetAvatar) Reset() { *x = ResSetAvatar{} - mi := &file_Gameapi_proto_msgTypes[139] + mi := &file_Gameapi_proto_msgTypes[141] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8310,7 +8420,7 @@ func (x *ResSetAvatar) String() string { func (*ResSetAvatar) ProtoMessage() {} func (x *ResSetAvatar) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[139] + mi := &file_Gameapi_proto_msgTypes[141] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8323,7 +8433,7 @@ func (x *ResSetAvatar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetAvatar.ProtoReflect.Descriptor instead. func (*ResSetAvatar) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{139} + return file_Gameapi_proto_rawDescGZIP(), []int{141} } func (x *ResSetAvatar) GetCode() RES_CODE { @@ -8354,7 +8464,7 @@ type ResSevenLogin struct { func (x *ResSevenLogin) Reset() { *x = ResSevenLogin{} - mi := &file_Gameapi_proto_msgTypes[140] + mi := &file_Gameapi_proto_msgTypes[142] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8366,7 +8476,7 @@ func (x *ResSevenLogin) String() string { func (*ResSevenLogin) ProtoMessage() {} func (x *ResSevenLogin) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[140] + mi := &file_Gameapi_proto_msgTypes[142] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8379,7 +8489,7 @@ func (x *ResSevenLogin) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSevenLogin.ProtoReflect.Descriptor instead. func (*ResSevenLogin) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{140} + return file_Gameapi_proto_rawDescGZIP(), []int{142} } func (x *ResSevenLogin) GetWeekReward() []*SevenLoginReward { @@ -8424,7 +8534,7 @@ type SevenLoginReward struct { func (x *SevenLoginReward) Reset() { *x = SevenLoginReward{} - mi := &file_Gameapi_proto_msgTypes[141] + mi := &file_Gameapi_proto_msgTypes[143] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8436,7 +8546,7 @@ func (x *SevenLoginReward) String() string { func (*SevenLoginReward) ProtoMessage() {} func (x *SevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[141] + mi := &file_Gameapi_proto_msgTypes[143] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8449,7 +8559,7 @@ func (x *SevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use SevenLoginReward.ProtoReflect.Descriptor instead. func (*SevenLoginReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{141} + return file_Gameapi_proto_rawDescGZIP(), []int{143} } func (x *SevenLoginReward) GetItem1() []*ItemInfo { @@ -8498,7 +8608,7 @@ type ReqGetSevenLoginReward struct { func (x *ReqGetSevenLoginReward) Reset() { *x = ReqGetSevenLoginReward{} - mi := &file_Gameapi_proto_msgTypes[142] + mi := &file_Gameapi_proto_msgTypes[144] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8510,7 +8620,7 @@ func (x *ReqGetSevenLoginReward) String() string { func (*ReqGetSevenLoginReward) ProtoMessage() {} func (x *ReqGetSevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[142] + mi := &file_Gameapi_proto_msgTypes[144] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8523,7 +8633,7 @@ func (x *ReqGetSevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetSevenLoginReward.ProtoReflect.Descriptor instead. func (*ReqGetSevenLoginReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{142} + return file_Gameapi_proto_rawDescGZIP(), []int{144} } func (x *ReqGetSevenLoginReward) GetId() int32 { @@ -8544,7 +8654,7 @@ type ResGetSevenLoginReward struct { func (x *ResGetSevenLoginReward) Reset() { *x = ResGetSevenLoginReward{} - mi := &file_Gameapi_proto_msgTypes[143] + mi := &file_Gameapi_proto_msgTypes[145] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8556,7 +8666,7 @@ func (x *ResGetSevenLoginReward) String() string { func (*ResGetSevenLoginReward) ProtoMessage() {} func (x *ResGetSevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[143] + mi := &file_Gameapi_proto_msgTypes[145] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8569,7 +8679,7 @@ func (x *ResGetSevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetSevenLoginReward.ProtoReflect.Descriptor instead. func (*ResGetSevenLoginReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{143} + return file_Gameapi_proto_rawDescGZIP(), []int{145} } func (x *ResGetSevenLoginReward) GetCode() RES_CODE { @@ -8597,7 +8707,7 @@ type ReqGetMonthLoginReward struct { func (x *ReqGetMonthLoginReward) Reset() { *x = ReqGetMonthLoginReward{} - mi := &file_Gameapi_proto_msgTypes[144] + mi := &file_Gameapi_proto_msgTypes[146] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8609,7 +8719,7 @@ func (x *ReqGetMonthLoginReward) String() string { func (*ReqGetMonthLoginReward) ProtoMessage() {} func (x *ReqGetMonthLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[144] + mi := &file_Gameapi_proto_msgTypes[146] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8622,7 +8732,7 @@ func (x *ReqGetMonthLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMonthLoginReward.ProtoReflect.Descriptor instead. func (*ReqGetMonthLoginReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{144} + return file_Gameapi_proto_rawDescGZIP(), []int{146} } func (x *ReqGetMonthLoginReward) GetId() int32 { @@ -8643,7 +8753,7 @@ type ResGetMonthLoginReward struct { func (x *ResGetMonthLoginReward) Reset() { *x = ResGetMonthLoginReward{} - mi := &file_Gameapi_proto_msgTypes[145] + mi := &file_Gameapi_proto_msgTypes[147] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8655,7 +8765,7 @@ func (x *ResGetMonthLoginReward) String() string { func (*ResGetMonthLoginReward) ProtoMessage() {} func (x *ResGetMonthLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[145] + mi := &file_Gameapi_proto_msgTypes[147] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8668,7 +8778,7 @@ func (x *ResGetMonthLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMonthLoginReward.ProtoReflect.Descriptor instead. func (*ResGetMonthLoginReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{145} + return file_Gameapi_proto_rawDescGZIP(), []int{147} } func (x *ResGetMonthLoginReward) GetCode() RES_CODE { @@ -8696,7 +8806,7 @@ type ResActivity struct { func (x *ResActivity) Reset() { *x = ResActivity{} - mi := &file_Gameapi_proto_msgTypes[146] + mi := &file_Gameapi_proto_msgTypes[148] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8708,7 +8818,7 @@ func (x *ResActivity) String() string { func (*ResActivity) ProtoMessage() {} func (x *ResActivity) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[146] + mi := &file_Gameapi_proto_msgTypes[148] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8721,7 +8831,7 @@ func (x *ResActivity) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActivity.ProtoReflect.Descriptor instead. func (*ResActivity) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{146} + return file_Gameapi_proto_rawDescGZIP(), []int{148} } func (x *ResActivity) GetActiveList() []*ActivityInfo { @@ -8747,7 +8857,7 @@ type ActivityInfo struct { func (x *ActivityInfo) Reset() { *x = ActivityInfo{} - mi := &file_Gameapi_proto_msgTypes[147] + mi := &file_Gameapi_proto_msgTypes[149] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8759,7 +8869,7 @@ func (x *ActivityInfo) String() string { func (*ActivityInfo) ProtoMessage() {} func (x *ActivityInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[147] + mi := &file_Gameapi_proto_msgTypes[149] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8772,7 +8882,7 @@ func (x *ActivityInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityInfo.ProtoReflect.Descriptor instead. func (*ActivityInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{147} + return file_Gameapi_proto_rawDescGZIP(), []int{149} } func (x *ActivityInfo) GetId() int32 { @@ -8833,7 +8943,7 @@ type ReqLimitEvent struct { func (x *ReqLimitEvent) Reset() { *x = ReqLimitEvent{} - mi := &file_Gameapi_proto_msgTypes[148] + mi := &file_Gameapi_proto_msgTypes[150] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8845,7 +8955,7 @@ func (x *ReqLimitEvent) String() string { func (*ReqLimitEvent) ProtoMessage() {} func (x *ReqLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[148] + mi := &file_Gameapi_proto_msgTypes[150] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8858,7 +8968,7 @@ func (x *ReqLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEvent.ProtoReflect.Descriptor instead. func (*ReqLimitEvent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{148} + return file_Gameapi_proto_rawDescGZIP(), []int{150} } type ResLimitEvent struct { @@ -8871,7 +8981,7 @@ type ResLimitEvent struct { func (x *ResLimitEvent) Reset() { *x = ResLimitEvent{} - mi := &file_Gameapi_proto_msgTypes[149] + mi := &file_Gameapi_proto_msgTypes[151] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8883,7 +8993,7 @@ func (x *ResLimitEvent) String() string { func (*ResLimitEvent) ProtoMessage() {} func (x *ResLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[149] + mi := &file_Gameapi_proto_msgTypes[151] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8896,7 +9006,7 @@ func (x *ResLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEvent.ProtoReflect.Descriptor instead. func (*ResLimitEvent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{149} + return file_Gameapi_proto_rawDescGZIP(), []int{151} } func (x *ResLimitEvent) GetLimitEventList() map[int32]*LimitEvent { @@ -8918,7 +9028,7 @@ type ResLimitEventProgress struct { func (x *ResLimitEventProgress) Reset() { *x = ResLimitEventProgress{} - mi := &file_Gameapi_proto_msgTypes[150] + mi := &file_Gameapi_proto_msgTypes[152] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8930,7 +9040,7 @@ func (x *ResLimitEventProgress) String() string { func (*ResLimitEventProgress) ProtoMessage() {} func (x *ResLimitEventProgress) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[150] + mi := &file_Gameapi_proto_msgTypes[152] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8943,7 +9053,7 @@ func (x *ResLimitEventProgress) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventProgress.ProtoReflect.Descriptor instead. func (*ResLimitEventProgress) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{150} + return file_Gameapi_proto_rawDescGZIP(), []int{152} } func (x *ResLimitEventProgress) GetProgressMax() int32 { @@ -8977,7 +9087,7 @@ type ReqLimitEventReward struct { func (x *ReqLimitEventReward) Reset() { *x = ReqLimitEventReward{} - mi := &file_Gameapi_proto_msgTypes[151] + mi := &file_Gameapi_proto_msgTypes[153] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8989,7 +9099,7 @@ func (x *ReqLimitEventReward) String() string { func (*ReqLimitEventReward) ProtoMessage() {} func (x *ReqLimitEventReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[151] + mi := &file_Gameapi_proto_msgTypes[153] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9002,7 +9112,7 @@ func (x *ReqLimitEventReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEventReward.ProtoReflect.Descriptor instead. func (*ReqLimitEventReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{151} + return file_Gameapi_proto_rawDescGZIP(), []int{153} } func (x *ReqLimitEventReward) GetId() int32 { @@ -9023,7 +9133,7 @@ type ResLimitEventReward struct { func (x *ResLimitEventReward) Reset() { *x = ResLimitEventReward{} - mi := &file_Gameapi_proto_msgTypes[152] + mi := &file_Gameapi_proto_msgTypes[154] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9035,7 +9145,7 @@ func (x *ResLimitEventReward) String() string { func (*ResLimitEventReward) ProtoMessage() {} func (x *ResLimitEventReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[152] + mi := &file_Gameapi_proto_msgTypes[154] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9048,7 +9158,7 @@ func (x *ResLimitEventReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventReward.ProtoReflect.Descriptor instead. func (*ResLimitEventReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{152} + return file_Gameapi_proto_rawDescGZIP(), []int{154} } func (x *ResLimitEventReward) GetCode() RES_CODE { @@ -9075,7 +9185,7 @@ type ReqSelectLimitEvent struct { func (x *ReqSelectLimitEvent) Reset() { *x = ReqSelectLimitEvent{} - mi := &file_Gameapi_proto_msgTypes[153] + mi := &file_Gameapi_proto_msgTypes[155] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9087,7 +9197,7 @@ func (x *ReqSelectLimitEvent) String() string { func (*ReqSelectLimitEvent) ProtoMessage() {} func (x *ReqSelectLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[153] + mi := &file_Gameapi_proto_msgTypes[155] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9100,7 +9210,7 @@ func (x *ReqSelectLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelectLimitEvent.ProtoReflect.Descriptor instead. func (*ReqSelectLimitEvent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{153} + return file_Gameapi_proto_rawDescGZIP(), []int{155} } func (x *ReqSelectLimitEvent) GetId() int32 { @@ -9121,7 +9231,7 @@ type ResSelectLimitEvent struct { func (x *ResSelectLimitEvent) Reset() { *x = ResSelectLimitEvent{} - mi := &file_Gameapi_proto_msgTypes[154] + mi := &file_Gameapi_proto_msgTypes[156] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9133,7 +9243,7 @@ func (x *ResSelectLimitEvent) String() string { func (*ResSelectLimitEvent) ProtoMessage() {} func (x *ResSelectLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[154] + mi := &file_Gameapi_proto_msgTypes[156] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9146,7 +9256,7 @@ func (x *ResSelectLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelectLimitEvent.ProtoReflect.Descriptor instead. func (*ResSelectLimitEvent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{154} + return file_Gameapi_proto_rawDescGZIP(), []int{156} } func (x *ResSelectLimitEvent) GetCode() RES_CODE { @@ -9174,7 +9284,7 @@ type LimitEvent struct { func (x *LimitEvent) Reset() { *x = LimitEvent{} - mi := &file_Gameapi_proto_msgTypes[155] + mi := &file_Gameapi_proto_msgTypes[157] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9186,7 +9296,7 @@ func (x *LimitEvent) String() string { func (*LimitEvent) ProtoMessage() {} func (x *LimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[155] + mi := &file_Gameapi_proto_msgTypes[157] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9199,7 +9309,7 @@ func (x *LimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use LimitEvent.ProtoReflect.Descriptor instead. func (*LimitEvent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{155} + return file_Gameapi_proto_rawDescGZIP(), []int{157} } func (x *LimitEvent) GetEndTime() int32 { @@ -9229,7 +9339,7 @@ type LimitEventNotify struct { func (x *LimitEventNotify) Reset() { *x = LimitEventNotify{} - mi := &file_Gameapi_proto_msgTypes[156] + mi := &file_Gameapi_proto_msgTypes[158] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9241,7 +9351,7 @@ func (x *LimitEventNotify) String() string { func (*LimitEventNotify) ProtoMessage() {} func (x *LimitEventNotify) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[156] + mi := &file_Gameapi_proto_msgTypes[158] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9254,7 +9364,7 @@ func (x *LimitEventNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use LimitEventNotify.ProtoReflect.Descriptor instead. func (*LimitEventNotify) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{156} + return file_Gameapi_proto_rawDescGZIP(), []int{158} } func (x *LimitEventNotify) GetId() int32 { @@ -9293,7 +9403,7 @@ type ReqLimitSenceReward struct { func (x *ReqLimitSenceReward) Reset() { *x = ReqLimitSenceReward{} - mi := &file_Gameapi_proto_msgTypes[157] + mi := &file_Gameapi_proto_msgTypes[159] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9305,7 +9415,7 @@ func (x *ReqLimitSenceReward) String() string { func (*ReqLimitSenceReward) ProtoMessage() {} func (x *ReqLimitSenceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[157] + mi := &file_Gameapi_proto_msgTypes[159] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9318,7 +9428,7 @@ func (x *ReqLimitSenceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitSenceReward.ProtoReflect.Descriptor instead. func (*ReqLimitSenceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{157} + return file_Gameapi_proto_rawDescGZIP(), []int{159} } type ResLimitSenceReward struct { @@ -9332,7 +9442,7 @@ type ResLimitSenceReward struct { func (x *ResLimitSenceReward) Reset() { *x = ResLimitSenceReward{} - mi := &file_Gameapi_proto_msgTypes[158] + mi := &file_Gameapi_proto_msgTypes[160] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9344,7 +9454,7 @@ func (x *ResLimitSenceReward) String() string { func (*ResLimitSenceReward) ProtoMessage() {} func (x *ResLimitSenceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[158] + mi := &file_Gameapi_proto_msgTypes[160] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9357,7 +9467,7 @@ func (x *ResLimitSenceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitSenceReward.ProtoReflect.Descriptor instead. func (*ResLimitSenceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{158} + return file_Gameapi_proto_rawDescGZIP(), []int{160} } func (x *ResLimitSenceReward) GetCode() RES_CODE { @@ -9385,7 +9495,7 @@ type ResChessRainReward struct { func (x *ResChessRainReward) Reset() { *x = ResChessRainReward{} - mi := &file_Gameapi_proto_msgTypes[159] + mi := &file_Gameapi_proto_msgTypes[161] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9397,7 +9507,7 @@ func (x *ResChessRainReward) String() string { func (*ResChessRainReward) ProtoMessage() {} func (x *ResChessRainReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[159] + mi := &file_Gameapi_proto_msgTypes[161] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9410,7 +9520,7 @@ func (x *ResChessRainReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessRainReward.ProtoReflect.Descriptor instead. func (*ResChessRainReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{159} + return file_Gameapi_proto_rawDescGZIP(), []int{161} } func (x *ResChessRainReward) GetItems() []*ItemInfo { @@ -9438,7 +9548,7 @@ type ReqFastProduceReward struct { func (x *ReqFastProduceReward) Reset() { *x = ReqFastProduceReward{} - mi := &file_Gameapi_proto_msgTypes[160] + mi := &file_Gameapi_proto_msgTypes[162] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9450,7 +9560,7 @@ func (x *ReqFastProduceReward) String() string { func (*ReqFastProduceReward) ProtoMessage() {} func (x *ReqFastProduceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[160] + mi := &file_Gameapi_proto_msgTypes[162] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9463,7 +9573,7 @@ func (x *ReqFastProduceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFastProduceReward.ProtoReflect.Descriptor instead. func (*ReqFastProduceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{160} + return file_Gameapi_proto_rawDescGZIP(), []int{162} } func (x *ReqFastProduceReward) GetEnergy() int32 { @@ -9484,7 +9594,7 @@ type ResFastProduceReward struct { func (x *ResFastProduceReward) Reset() { *x = ResFastProduceReward{} - mi := &file_Gameapi_proto_msgTypes[161] + mi := &file_Gameapi_proto_msgTypes[163] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9496,7 +9606,7 @@ func (x *ResFastProduceReward) String() string { func (*ResFastProduceReward) ProtoMessage() {} func (x *ResFastProduceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[161] + mi := &file_Gameapi_proto_msgTypes[163] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9509,7 +9619,7 @@ func (x *ResFastProduceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFastProduceReward.ProtoReflect.Descriptor instead. func (*ResFastProduceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{161} + return file_Gameapi_proto_rawDescGZIP(), []int{163} } func (x *ResFastProduceReward) GetCode() RES_CODE { @@ -9537,7 +9647,7 @@ type ReqSearchPlayer struct { func (x *ReqSearchPlayer) Reset() { *x = ReqSearchPlayer{} - mi := &file_Gameapi_proto_msgTypes[162] + mi := &file_Gameapi_proto_msgTypes[164] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9549,7 +9659,7 @@ func (x *ReqSearchPlayer) String() string { func (*ReqSearchPlayer) ProtoMessage() {} func (x *ReqSearchPlayer) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[162] + mi := &file_Gameapi_proto_msgTypes[164] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9562,7 +9672,7 @@ func (x *ReqSearchPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSearchPlayer.ProtoReflect.Descriptor instead. func (*ReqSearchPlayer) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{162} + return file_Gameapi_proto_rawDescGZIP(), []int{164} } func (x *ReqSearchPlayer) GetUid() string { @@ -9583,7 +9693,7 @@ type ResSearchPlayer struct { func (x *ResSearchPlayer) Reset() { *x = ResSearchPlayer{} - mi := &file_Gameapi_proto_msgTypes[163] + mi := &file_Gameapi_proto_msgTypes[165] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9595,7 +9705,7 @@ func (x *ResSearchPlayer) String() string { func (*ResSearchPlayer) ProtoMessage() {} func (x *ResSearchPlayer) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[163] + mi := &file_Gameapi_proto_msgTypes[165] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9608,7 +9718,7 @@ func (x *ResSearchPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSearchPlayer.ProtoReflect.Descriptor instead. func (*ResSearchPlayer) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{163} + return file_Gameapi_proto_rawDescGZIP(), []int{165} } func (x *ResSearchPlayer) GetCode() int32 { @@ -9643,7 +9753,7 @@ type ResPlayerSimple struct { func (x *ResPlayerSimple) Reset() { *x = ResPlayerSimple{} - mi := &file_Gameapi_proto_msgTypes[164] + mi := &file_Gameapi_proto_msgTypes[166] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9655,7 +9765,7 @@ func (x *ResPlayerSimple) String() string { func (*ResPlayerSimple) ProtoMessage() {} func (x *ResPlayerSimple) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[164] + mi := &file_Gameapi_proto_msgTypes[166] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9668,7 +9778,7 @@ func (x *ResPlayerSimple) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerSimple.ProtoReflect.Descriptor instead. func (*ResPlayerSimple) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{164} + return file_Gameapi_proto_rawDescGZIP(), []int{166} } func (x *ResPlayerSimple) GetUid() int64 { @@ -9749,7 +9859,7 @@ type ResPlayerRank struct { func (x *ResPlayerRank) Reset() { *x = ResPlayerRank{} - mi := &file_Gameapi_proto_msgTypes[165] + mi := &file_Gameapi_proto_msgTypes[167] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9761,7 +9871,7 @@ func (x *ResPlayerRank) String() string { func (*ResPlayerRank) ProtoMessage() {} func (x *ResPlayerRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[165] + mi := &file_Gameapi_proto_msgTypes[167] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9774,7 +9884,7 @@ func (x *ResPlayerRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerRank.ProtoReflect.Descriptor instead. func (*ResPlayerRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{165} + return file_Gameapi_proto_rawDescGZIP(), []int{167} } func (x *ResPlayerRank) GetUid() int64 { @@ -9833,7 +9943,7 @@ type ResFriendLog struct { func (x *ResFriendLog) Reset() { *x = ResFriendLog{} - mi := &file_Gameapi_proto_msgTypes[166] + mi := &file_Gameapi_proto_msgTypes[168] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9845,7 +9955,7 @@ func (x *ResFriendLog) String() string { func (*ResFriendLog) ProtoMessage() {} func (x *ResFriendLog) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[166] + mi := &file_Gameapi_proto_msgTypes[168] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9858,7 +9968,7 @@ func (x *ResFriendLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendLog.ProtoReflect.Descriptor instead. func (*ResFriendLog) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{166} + return file_Gameapi_proto_rawDescGZIP(), []int{168} } func (x *ResFriendLog) GetPlayer() *ResPlayerSimple { @@ -9906,7 +10016,7 @@ type NotifyFriendLog struct { func (x *NotifyFriendLog) Reset() { *x = NotifyFriendLog{} - mi := &file_Gameapi_proto_msgTypes[167] + mi := &file_Gameapi_proto_msgTypes[169] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9918,7 +10028,7 @@ func (x *NotifyFriendLog) String() string { func (*NotifyFriendLog) ProtoMessage() {} func (x *NotifyFriendLog) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[167] + mi := &file_Gameapi_proto_msgTypes[169] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9931,7 +10041,7 @@ func (x *NotifyFriendLog) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyFriendLog.ProtoReflect.Descriptor instead. func (*NotifyFriendLog) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{167} + return file_Gameapi_proto_rawDescGZIP(), []int{169} } func (x *NotifyFriendLog) GetInfo() *ResFriendLog { @@ -9951,7 +10061,7 @@ type NotifyFriendCard struct { func (x *NotifyFriendCard) Reset() { *x = NotifyFriendCard{} - mi := &file_Gameapi_proto_msgTypes[168] + mi := &file_Gameapi_proto_msgTypes[170] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9963,7 +10073,7 @@ func (x *NotifyFriendCard) String() string { func (*NotifyFriendCard) ProtoMessage() {} func (x *NotifyFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[168] + mi := &file_Gameapi_proto_msgTypes[170] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9976,7 +10086,7 @@ func (x *NotifyFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyFriendCard.ProtoReflect.Descriptor instead. func (*NotifyFriendCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{168} + return file_Gameapi_proto_rawDescGZIP(), []int{170} } func (x *NotifyFriendCard) GetInfo() *ResFriendCard { @@ -10006,7 +10116,7 @@ type ResFriendCard struct { func (x *ResFriendCard) Reset() { *x = ResFriendCard{} - mi := &file_Gameapi_proto_msgTypes[169] + mi := &file_Gameapi_proto_msgTypes[171] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10018,7 +10128,7 @@ func (x *ResFriendCard) String() string { func (*ResFriendCard) ProtoMessage() {} func (x *ResFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[169] + mi := &file_Gameapi_proto_msgTypes[171] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10031,7 +10141,7 @@ func (x *ResFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCard.ProtoReflect.Descriptor instead. func (*ResFriendCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{169} + return file_Gameapi_proto_rawDescGZIP(), []int{171} } func (x *ResFriendCard) GetUid() int64 { @@ -10122,7 +10232,7 @@ type ReqKv struct { func (x *ReqKv) Reset() { *x = ReqKv{} - mi := &file_Gameapi_proto_msgTypes[170] + mi := &file_Gameapi_proto_msgTypes[172] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10134,7 +10244,7 @@ func (x *ReqKv) String() string { func (*ReqKv) ProtoMessage() {} func (x *ReqKv) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[170] + mi := &file_Gameapi_proto_msgTypes[172] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10147,7 +10257,7 @@ func (x *ReqKv) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKv.ProtoReflect.Descriptor instead. func (*ReqKv) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{170} + return file_Gameapi_proto_rawDescGZIP(), []int{172} } func (x *ReqKv) GetKey() int32 { @@ -10174,7 +10284,7 @@ type ResKv struct { func (x *ResKv) Reset() { *x = ResKv{} - mi := &file_Gameapi_proto_msgTypes[171] + mi := &file_Gameapi_proto_msgTypes[173] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10186,7 +10296,7 @@ func (x *ResKv) String() string { func (*ResKv) ProtoMessage() {} func (x *ResKv) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[171] + mi := &file_Gameapi_proto_msgTypes[173] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10199,7 +10309,7 @@ func (x *ResKv) ProtoReflect() protoreflect.Message { // Deprecated: Use ResKv.ProtoReflect.Descriptor instead. func (*ResKv) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{171} + return file_Gameapi_proto_rawDescGZIP(), []int{173} } func (x *ResKv) GetKv() map[int32]string { @@ -10218,7 +10328,7 @@ type ReqFriendRecommend struct { func (x *ReqFriendRecommend) Reset() { *x = ReqFriendRecommend{} - mi := &file_Gameapi_proto_msgTypes[172] + mi := &file_Gameapi_proto_msgTypes[174] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10230,7 +10340,7 @@ func (x *ReqFriendRecommend) String() string { func (*ReqFriendRecommend) ProtoMessage() {} func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[172] + mi := &file_Gameapi_proto_msgTypes[174] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10243,7 +10353,7 @@ func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendRecommend.ProtoReflect.Descriptor instead. func (*ReqFriendRecommend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{172} + return file_Gameapi_proto_rawDescGZIP(), []int{174} } type ResFriendRecommend struct { @@ -10256,7 +10366,7 @@ type ResFriendRecommend struct { func (x *ResFriendRecommend) Reset() { *x = ResFriendRecommend{} - mi := &file_Gameapi_proto_msgTypes[173] + mi := &file_Gameapi_proto_msgTypes[175] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10268,7 +10378,7 @@ func (x *ResFriendRecommend) String() string { func (*ResFriendRecommend) ProtoMessage() {} func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[173] + mi := &file_Gameapi_proto_msgTypes[175] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10281,7 +10391,7 @@ func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendRecommend.ProtoReflect.Descriptor instead. func (*ResFriendRecommend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{173} + return file_Gameapi_proto_rawDescGZIP(), []int{175} } func (x *ResFriendRecommend) GetList() []*ResPlayerSimple { @@ -10302,7 +10412,7 @@ type ReqFriendIgnore struct { func (x *ReqFriendIgnore) Reset() { *x = ReqFriendIgnore{} - mi := &file_Gameapi_proto_msgTypes[174] + mi := &file_Gameapi_proto_msgTypes[176] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10314,7 +10424,7 @@ func (x *ReqFriendIgnore) String() string { func (*ReqFriendIgnore) ProtoMessage() {} func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[174] + mi := &file_Gameapi_proto_msgTypes[176] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10327,7 +10437,7 @@ func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendIgnore.ProtoReflect.Descriptor instead. func (*ReqFriendIgnore) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{174} + return file_Gameapi_proto_rawDescGZIP(), []int{176} } func (x *ReqFriendIgnore) GetUid() int64 { @@ -10348,7 +10458,7 @@ type ResFriendIgnore struct { func (x *ResFriendIgnore) Reset() { *x = ResFriendIgnore{} - mi := &file_Gameapi_proto_msgTypes[175] + mi := &file_Gameapi_proto_msgTypes[177] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10360,7 +10470,7 @@ func (x *ResFriendIgnore) String() string { func (*ResFriendIgnore) ProtoMessage() {} func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[175] + mi := &file_Gameapi_proto_msgTypes[177] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10373,7 +10483,7 @@ func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendIgnore.ProtoReflect.Descriptor instead. func (*ResFriendIgnore) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{175} + return file_Gameapi_proto_rawDescGZIP(), []int{177} } func (x *ResFriendIgnore) GetCode() RES_CODE { @@ -10399,7 +10509,7 @@ type ReqFriendList struct { func (x *ReqFriendList) Reset() { *x = ReqFriendList{} - mi := &file_Gameapi_proto_msgTypes[176] + mi := &file_Gameapi_proto_msgTypes[178] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10411,7 +10521,7 @@ func (x *ReqFriendList) String() string { func (*ReqFriendList) ProtoMessage() {} func (x *ReqFriendList) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[176] + mi := &file_Gameapi_proto_msgTypes[178] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10424,7 +10534,7 @@ func (x *ReqFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendList.ProtoReflect.Descriptor instead. func (*ReqFriendList) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{176} + return file_Gameapi_proto_rawDescGZIP(), []int{178} } type ResFriendList struct { @@ -10437,7 +10547,7 @@ type ResFriendList struct { func (x *ResFriendList) Reset() { *x = ResFriendList{} - mi := &file_Gameapi_proto_msgTypes[177] + mi := &file_Gameapi_proto_msgTypes[179] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10449,7 +10559,7 @@ func (x *ResFriendList) String() string { func (*ResFriendList) ProtoMessage() {} func (x *ResFriendList) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[177] + mi := &file_Gameapi_proto_msgTypes[179] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10462,7 +10572,7 @@ func (x *ResFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendList.ProtoReflect.Descriptor instead. func (*ResFriendList) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{177} + return file_Gameapi_proto_rawDescGZIP(), []int{179} } func (x *ResFriendList) GetFriendList() []*ResPlayerSimple { @@ -10481,7 +10591,7 @@ type ReqFriendApply struct { func (x *ReqFriendApply) Reset() { *x = ReqFriendApply{} - mi := &file_Gameapi_proto_msgTypes[178] + mi := &file_Gameapi_proto_msgTypes[180] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10493,7 +10603,7 @@ func (x *ReqFriendApply) String() string { func (*ReqFriendApply) ProtoMessage() {} func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[178] + mi := &file_Gameapi_proto_msgTypes[180] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10506,7 +10616,7 @@ func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendApply.ProtoReflect.Descriptor instead. func (*ReqFriendApply) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{178} + return file_Gameapi_proto_rawDescGZIP(), []int{180} } type ResFriendApply struct { @@ -10519,7 +10629,7 @@ type ResFriendApply struct { func (x *ResFriendApply) Reset() { *x = ResFriendApply{} - mi := &file_Gameapi_proto_msgTypes[179] + mi := &file_Gameapi_proto_msgTypes[181] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10531,7 +10641,7 @@ func (x *ResFriendApply) String() string { func (*ResFriendApply) ProtoMessage() {} func (x *ResFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[179] + mi := &file_Gameapi_proto_msgTypes[181] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10544,7 +10654,7 @@ func (x *ResFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApply.ProtoReflect.Descriptor instead. func (*ResFriendApply) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{179} + return file_Gameapi_proto_rawDescGZIP(), []int{181} } func (x *ResFriendApply) GetApplyList() []*ResFriendApplyInfo { @@ -10565,7 +10675,7 @@ type ResFriendApplyInfo struct { func (x *ResFriendApplyInfo) Reset() { *x = ResFriendApplyInfo{} - mi := &file_Gameapi_proto_msgTypes[180] + mi := &file_Gameapi_proto_msgTypes[182] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10577,7 +10687,7 @@ func (x *ResFriendApplyInfo) String() string { func (*ResFriendApplyInfo) ProtoMessage() {} func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[180] + mi := &file_Gameapi_proto_msgTypes[182] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10590,7 +10700,7 @@ func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyInfo.ProtoReflect.Descriptor instead. func (*ResFriendApplyInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{180} + return file_Gameapi_proto_rawDescGZIP(), []int{182} } func (x *ResFriendApplyInfo) GetPlayer() *ResPlayerSimple { @@ -10616,7 +10726,7 @@ type ReqFriendCardMsg struct { func (x *ReqFriendCardMsg) Reset() { *x = ReqFriendCardMsg{} - mi := &file_Gameapi_proto_msgTypes[181] + mi := &file_Gameapi_proto_msgTypes[183] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10628,7 +10738,7 @@ func (x *ReqFriendCardMsg) String() string { func (*ReqFriendCardMsg) ProtoMessage() {} func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[181] + mi := &file_Gameapi_proto_msgTypes[183] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10641,7 +10751,7 @@ func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendCardMsg.ProtoReflect.Descriptor instead. func (*ReqFriendCardMsg) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{181} + return file_Gameapi_proto_rawDescGZIP(), []int{183} } type ResFriendCardMsg struct { @@ -10654,7 +10764,7 @@ type ResFriendCardMsg struct { func (x *ResFriendCardMsg) Reset() { *x = ResFriendCardMsg{} - mi := &file_Gameapi_proto_msgTypes[182] + mi := &file_Gameapi_proto_msgTypes[184] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10666,7 +10776,7 @@ func (x *ResFriendCardMsg) String() string { func (*ResFriendCardMsg) ProtoMessage() {} func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[182] + mi := &file_Gameapi_proto_msgTypes[184] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10679,7 +10789,7 @@ func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCardMsg.ProtoReflect.Descriptor instead. func (*ResFriendCardMsg) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{182} + return file_Gameapi_proto_rawDescGZIP(), []int{184} } func (x *ResFriendCardMsg) GetMsgList() []*ResFriendCard { @@ -10698,7 +10808,7 @@ type ReqFriendTimeLine struct { func (x *ReqFriendTimeLine) Reset() { *x = ReqFriendTimeLine{} - mi := &file_Gameapi_proto_msgTypes[183] + mi := &file_Gameapi_proto_msgTypes[185] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10710,7 +10820,7 @@ func (x *ReqFriendTimeLine) String() string { func (*ReqFriendTimeLine) ProtoMessage() {} func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[183] + mi := &file_Gameapi_proto_msgTypes[185] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10723,7 +10833,7 @@ func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTimeLine.ProtoReflect.Descriptor instead. func (*ReqFriendTimeLine) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{183} + return file_Gameapi_proto_rawDescGZIP(), []int{185} } type ResFriendTimeLine struct { @@ -10736,7 +10846,7 @@ type ResFriendTimeLine struct { func (x *ResFriendTimeLine) Reset() { *x = ResFriendTimeLine{} - mi := &file_Gameapi_proto_msgTypes[184] + mi := &file_Gameapi_proto_msgTypes[186] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10748,7 +10858,7 @@ func (x *ResFriendTimeLine) String() string { func (*ResFriendTimeLine) ProtoMessage() {} func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[184] + mi := &file_Gameapi_proto_msgTypes[186] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10761,7 +10871,7 @@ func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTimeLine.ProtoReflect.Descriptor instead. func (*ResFriendTimeLine) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{184} + return file_Gameapi_proto_rawDescGZIP(), []int{186} } func (x *ResFriendTimeLine) GetLog() []*ResFriendLog { @@ -10783,7 +10893,7 @@ type ResFriendApplyNotify struct { func (x *ResFriendApplyNotify) Reset() { *x = ResFriendApplyNotify{} - mi := &file_Gameapi_proto_msgTypes[185] + mi := &file_Gameapi_proto_msgTypes[187] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10795,7 +10905,7 @@ func (x *ResFriendApplyNotify) String() string { func (*ResFriendApplyNotify) ProtoMessage() {} func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[185] + mi := &file_Gameapi_proto_msgTypes[187] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10808,7 +10918,7 @@ func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyNotify.ProtoReflect.Descriptor instead. func (*ResFriendApplyNotify) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{185} + return file_Gameapi_proto_rawDescGZIP(), []int{187} } func (x *ResFriendApplyNotify) GetPlayer() *ResPlayerSimple { @@ -10843,7 +10953,7 @@ type ReqApplyFriend struct { func (x *ReqApplyFriend) Reset() { *x = ReqApplyFriend{} - mi := &file_Gameapi_proto_msgTypes[186] + mi := &file_Gameapi_proto_msgTypes[188] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10855,7 +10965,7 @@ func (x *ReqApplyFriend) String() string { func (*ReqApplyFriend) ProtoMessage() {} func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[186] + mi := &file_Gameapi_proto_msgTypes[188] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10868,7 +10978,7 @@ func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqApplyFriend.ProtoReflect.Descriptor instead. func (*ReqApplyFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{186} + return file_Gameapi_proto_rawDescGZIP(), []int{188} } func (x *ReqApplyFriend) GetUid() int64 { @@ -10889,7 +10999,7 @@ type ResApplyFriend struct { func (x *ResApplyFriend) Reset() { *x = ResApplyFriend{} - mi := &file_Gameapi_proto_msgTypes[187] + mi := &file_Gameapi_proto_msgTypes[189] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10901,7 +11011,7 @@ func (x *ResApplyFriend) String() string { func (*ResApplyFriend) ProtoMessage() {} func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[187] + mi := &file_Gameapi_proto_msgTypes[189] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10914,7 +11024,7 @@ func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResApplyFriend.ProtoReflect.Descriptor instead. func (*ResApplyFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{187} + return file_Gameapi_proto_rawDescGZIP(), []int{189} } func (x *ResApplyFriend) GetCode() RES_CODE { @@ -10942,7 +11052,7 @@ type ReqAgreeFriend struct { func (x *ReqAgreeFriend) Reset() { *x = ReqAgreeFriend{} - mi := &file_Gameapi_proto_msgTypes[188] + mi := &file_Gameapi_proto_msgTypes[190] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10954,7 +11064,7 @@ func (x *ReqAgreeFriend) String() string { func (*ReqAgreeFriend) ProtoMessage() {} func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[188] + mi := &file_Gameapi_proto_msgTypes[190] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10967,7 +11077,7 @@ func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeFriend.ProtoReflect.Descriptor instead. func (*ReqAgreeFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{188} + return file_Gameapi_proto_rawDescGZIP(), []int{190} } func (x *ReqAgreeFriend) GetUid() int64 { @@ -10990,7 +11100,7 @@ type ResAgreeFriend struct { func (x *ResAgreeFriend) Reset() { *x = ResAgreeFriend{} - mi := &file_Gameapi_proto_msgTypes[189] + mi := &file_Gameapi_proto_msgTypes[191] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11002,7 +11112,7 @@ func (x *ResAgreeFriend) String() string { func (*ResAgreeFriend) ProtoMessage() {} func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[189] + mi := &file_Gameapi_proto_msgTypes[191] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11015,7 +11125,7 @@ func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeFriend.ProtoReflect.Descriptor instead. func (*ResAgreeFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{189} + return file_Gameapi_proto_rawDescGZIP(), []int{191} } func (x *ResAgreeFriend) GetCode() RES_CODE { @@ -11057,7 +11167,7 @@ type ReqRefuseFriend struct { func (x *ReqRefuseFriend) Reset() { *x = ReqRefuseFriend{} - mi := &file_Gameapi_proto_msgTypes[190] + mi := &file_Gameapi_proto_msgTypes[192] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11069,7 +11179,7 @@ func (x *ReqRefuseFriend) String() string { func (*ReqRefuseFriend) ProtoMessage() {} func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[190] + mi := &file_Gameapi_proto_msgTypes[192] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11082,7 +11192,7 @@ func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseFriend.ProtoReflect.Descriptor instead. func (*ReqRefuseFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{190} + return file_Gameapi_proto_rawDescGZIP(), []int{192} } func (x *ReqRefuseFriend) GetUid() int64 { @@ -11104,7 +11214,7 @@ type ResRefuseFriend struct { func (x *ResRefuseFriend) Reset() { *x = ResRefuseFriend{} - mi := &file_Gameapi_proto_msgTypes[191] + mi := &file_Gameapi_proto_msgTypes[193] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11116,7 +11226,7 @@ func (x *ResRefuseFriend) String() string { func (*ResRefuseFriend) ProtoMessage() {} func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[191] + mi := &file_Gameapi_proto_msgTypes[193] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11129,7 +11239,7 @@ func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseFriend.ProtoReflect.Descriptor instead. func (*ResRefuseFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{191} + return file_Gameapi_proto_rawDescGZIP(), []int{193} } func (x *ResRefuseFriend) GetCode() RES_CODE { @@ -11164,7 +11274,7 @@ type ReqDelFriend struct { func (x *ReqDelFriend) Reset() { *x = ReqDelFriend{} - mi := &file_Gameapi_proto_msgTypes[192] + mi := &file_Gameapi_proto_msgTypes[194] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11176,7 +11286,7 @@ func (x *ReqDelFriend) String() string { func (*ReqDelFriend) ProtoMessage() {} func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[192] + mi := &file_Gameapi_proto_msgTypes[194] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11189,7 +11299,7 @@ func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDelFriend.ProtoReflect.Descriptor instead. func (*ReqDelFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{192} + return file_Gameapi_proto_rawDescGZIP(), []int{194} } func (x *ReqDelFriend) GetUid() int64 { @@ -11211,7 +11321,7 @@ type ResDelFriend struct { func (x *ResDelFriend) Reset() { *x = ResDelFriend{} - mi := &file_Gameapi_proto_msgTypes[193] + mi := &file_Gameapi_proto_msgTypes[195] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11223,7 +11333,7 @@ func (x *ResDelFriend) String() string { func (*ResDelFriend) ProtoMessage() {} func (x *ResDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[193] + mi := &file_Gameapi_proto_msgTypes[195] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11236,7 +11346,7 @@ func (x *ResDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDelFriend.ProtoReflect.Descriptor instead. func (*ResDelFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{193} + return file_Gameapi_proto_rawDescGZIP(), []int{195} } func (x *ResDelFriend) GetCode() RES_CODE { @@ -11271,7 +11381,7 @@ type ReqRank struct { func (x *ReqRank) Reset() { *x = ReqRank{} - mi := &file_Gameapi_proto_msgTypes[194] + mi := &file_Gameapi_proto_msgTypes[196] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11283,7 +11393,7 @@ func (x *ReqRank) String() string { func (*ReqRank) ProtoMessage() {} func (x *ReqRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[194] + mi := &file_Gameapi_proto_msgTypes[196] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11296,7 +11406,7 @@ func (x *ReqRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRank.ProtoReflect.Descriptor instead. func (*ReqRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{194} + return file_Gameapi_proto_rawDescGZIP(), []int{196} } func (x *ReqRank) GetType() int32 { @@ -11319,7 +11429,7 @@ type ResRank struct { func (x *ResRank) Reset() { *x = ResRank{} - mi := &file_Gameapi_proto_msgTypes[195] + mi := &file_Gameapi_proto_msgTypes[197] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11331,7 +11441,7 @@ func (x *ResRank) String() string { func (*ResRank) ProtoMessage() {} func (x *ResRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[195] + mi := &file_Gameapi_proto_msgTypes[197] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11344,7 +11454,7 @@ func (x *ResRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRank.ProtoReflect.Descriptor instead. func (*ResRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{195} + return file_Gameapi_proto_rawDescGZIP(), []int{197} } func (x *ResRank) GetType() int32 { @@ -11384,7 +11494,7 @@ type ReqMailList struct { func (x *ReqMailList) Reset() { *x = ReqMailList{} - mi := &file_Gameapi_proto_msgTypes[196] + mi := &file_Gameapi_proto_msgTypes[198] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11396,7 +11506,7 @@ func (x *ReqMailList) String() string { func (*ReqMailList) ProtoMessage() {} func (x *ReqMailList) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[196] + mi := &file_Gameapi_proto_msgTypes[198] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11409,7 +11519,7 @@ func (x *ReqMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMailList.ProtoReflect.Descriptor instead. func (*ReqMailList) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{196} + return file_Gameapi_proto_rawDescGZIP(), []int{198} } type ResMailList struct { @@ -11422,7 +11532,7 @@ type ResMailList struct { func (x *ResMailList) Reset() { *x = ResMailList{} - mi := &file_Gameapi_proto_msgTypes[197] + mi := &file_Gameapi_proto_msgTypes[199] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11434,7 +11544,7 @@ func (x *ResMailList) String() string { func (*ResMailList) ProtoMessage() {} func (x *ResMailList) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[197] + mi := &file_Gameapi_proto_msgTypes[199] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11447,7 +11557,7 @@ func (x *ResMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMailList.ProtoReflect.Descriptor instead. func (*ResMailList) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{197} + return file_Gameapi_proto_rawDescGZIP(), []int{199} } func (x *ResMailList) GetMailList() map[int32]*MailInfo { @@ -11472,7 +11582,7 @@ type MailInfo struct { func (x *MailInfo) Reset() { *x = MailInfo{} - mi := &file_Gameapi_proto_msgTypes[198] + mi := &file_Gameapi_proto_msgTypes[200] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11484,7 +11594,7 @@ func (x *MailInfo) String() string { func (*MailInfo) ProtoMessage() {} func (x *MailInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[198] + mi := &file_Gameapi_proto_msgTypes[200] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11497,7 +11607,7 @@ func (x *MailInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use MailInfo.ProtoReflect.Descriptor instead. func (*MailInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{198} + return file_Gameapi_proto_rawDescGZIP(), []int{200} } func (x *MailInfo) GetId() int32 { @@ -11552,7 +11662,7 @@ type MailNotify struct { func (x *MailNotify) Reset() { *x = MailNotify{} - mi := &file_Gameapi_proto_msgTypes[199] + mi := &file_Gameapi_proto_msgTypes[201] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11564,7 +11674,7 @@ func (x *MailNotify) String() string { func (*MailNotify) ProtoMessage() {} func (x *MailNotify) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[199] + mi := &file_Gameapi_proto_msgTypes[201] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11577,7 +11687,7 @@ func (x *MailNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use MailNotify.ProtoReflect.Descriptor instead. func (*MailNotify) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{199} + return file_Gameapi_proto_rawDescGZIP(), []int{201} } func (x *MailNotify) GetInfo() *MailInfo { @@ -11598,7 +11708,7 @@ type ReqReadMail struct { func (x *ReqReadMail) Reset() { *x = ReqReadMail{} - mi := &file_Gameapi_proto_msgTypes[200] + mi := &file_Gameapi_proto_msgTypes[202] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11610,7 +11720,7 @@ func (x *ReqReadMail) String() string { func (*ReqReadMail) ProtoMessage() {} func (x *ReqReadMail) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[200] + mi := &file_Gameapi_proto_msgTypes[202] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11623,7 +11733,7 @@ func (x *ReqReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReadMail.ProtoReflect.Descriptor instead. func (*ReqReadMail) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{200} + return file_Gameapi_proto_rawDescGZIP(), []int{202} } func (x *ReqReadMail) GetId() int32 { @@ -11645,7 +11755,7 @@ type ResReadMail struct { func (x *ResReadMail) Reset() { *x = ResReadMail{} - mi := &file_Gameapi_proto_msgTypes[201] + mi := &file_Gameapi_proto_msgTypes[203] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11657,7 +11767,7 @@ func (x *ResReadMail) String() string { func (*ResReadMail) ProtoMessage() {} func (x *ResReadMail) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[201] + mi := &file_Gameapi_proto_msgTypes[203] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11670,7 +11780,7 @@ func (x *ResReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResReadMail.ProtoReflect.Descriptor instead. func (*ResReadMail) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{201} + return file_Gameapi_proto_rawDescGZIP(), []int{203} } func (x *ResReadMail) GetCode() RES_CODE { @@ -11705,7 +11815,7 @@ type ReqGetMailReward struct { func (x *ReqGetMailReward) Reset() { *x = ReqGetMailReward{} - mi := &file_Gameapi_proto_msgTypes[202] + mi := &file_Gameapi_proto_msgTypes[204] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11717,7 +11827,7 @@ func (x *ReqGetMailReward) String() string { func (*ReqGetMailReward) ProtoMessage() {} func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[202] + mi := &file_Gameapi_proto_msgTypes[204] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11730,7 +11840,7 @@ func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMailReward.ProtoReflect.Descriptor instead. func (*ReqGetMailReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{202} + return file_Gameapi_proto_rawDescGZIP(), []int{204} } func (x *ReqGetMailReward) GetId() int32 { @@ -11752,7 +11862,7 @@ type ResGetMailReward struct { func (x *ResGetMailReward) Reset() { *x = ResGetMailReward{} - mi := &file_Gameapi_proto_msgTypes[203] + mi := &file_Gameapi_proto_msgTypes[205] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11764,7 +11874,7 @@ func (x *ResGetMailReward) String() string { func (*ResGetMailReward) ProtoMessage() {} func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[203] + mi := &file_Gameapi_proto_msgTypes[205] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11777,7 +11887,7 @@ func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMailReward.ProtoReflect.Descriptor instead. func (*ResGetMailReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{203} + return file_Gameapi_proto_rawDescGZIP(), []int{205} } func (x *ResGetMailReward) GetCode() RES_CODE { @@ -11812,7 +11922,7 @@ type ReqDeleteMail struct { func (x *ReqDeleteMail) Reset() { *x = ReqDeleteMail{} - mi := &file_Gameapi_proto_msgTypes[204] + mi := &file_Gameapi_proto_msgTypes[206] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11824,7 +11934,7 @@ func (x *ReqDeleteMail) String() string { func (*ReqDeleteMail) ProtoMessage() {} func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[204] + mi := &file_Gameapi_proto_msgTypes[206] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11837,7 +11947,7 @@ func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDeleteMail.ProtoReflect.Descriptor instead. func (*ReqDeleteMail) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{204} + return file_Gameapi_proto_rawDescGZIP(), []int{206} } func (x *ReqDeleteMail) GetId() int32 { @@ -11859,7 +11969,7 @@ type ResDeleteMail struct { func (x *ResDeleteMail) Reset() { *x = ResDeleteMail{} - mi := &file_Gameapi_proto_msgTypes[205] + mi := &file_Gameapi_proto_msgTypes[207] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11871,7 +11981,7 @@ func (x *ResDeleteMail) String() string { func (*ResDeleteMail) ProtoMessage() {} func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[205] + mi := &file_Gameapi_proto_msgTypes[207] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11884,7 +11994,7 @@ func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDeleteMail.ProtoReflect.Descriptor instead. func (*ResDeleteMail) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{205} + return file_Gameapi_proto_rawDescGZIP(), []int{207} } func (x *ResDeleteMail) GetCode() RES_CODE { @@ -11925,7 +12035,7 @@ type ResCharge struct { func (x *ResCharge) Reset() { *x = ResCharge{} - mi := &file_Gameapi_proto_msgTypes[206] + mi := &file_Gameapi_proto_msgTypes[208] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11937,7 +12047,7 @@ func (x *ResCharge) String() string { func (*ResCharge) ProtoMessage() {} func (x *ResCharge) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[206] + mi := &file_Gameapi_proto_msgTypes[208] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11950,7 +12060,7 @@ func (x *ResCharge) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCharge.ProtoReflect.Descriptor instead. func (*ResCharge) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{206} + return file_Gameapi_proto_rawDescGZIP(), []int{208} } func (x *ResCharge) GetCharge() float32 { @@ -12020,7 +12130,7 @@ type ResSpecialShop struct { func (x *ResSpecialShop) Reset() { *x = ResSpecialShop{} - mi := &file_Gameapi_proto_msgTypes[207] + mi := &file_Gameapi_proto_msgTypes[209] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12032,7 +12142,7 @@ func (x *ResSpecialShop) String() string { func (*ResSpecialShop) ProtoMessage() {} func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[207] + mi := &file_Gameapi_proto_msgTypes[209] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12045,7 +12155,7 @@ func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSpecialShop.ProtoReflect.Descriptor instead. func (*ResSpecialShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{207} + return file_Gameapi_proto_rawDescGZIP(), []int{209} } func (x *ResSpecialShop) GetGrade() int32 { @@ -12074,7 +12184,7 @@ type ResChessShop struct { func (x *ResChessShop) Reset() { *x = ResChessShop{} - mi := &file_Gameapi_proto_msgTypes[208] + mi := &file_Gameapi_proto_msgTypes[210] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12086,7 +12196,7 @@ func (x *ResChessShop) String() string { func (*ResChessShop) ProtoMessage() {} func (x *ResChessShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[208] + mi := &file_Gameapi_proto_msgTypes[210] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12099,7 +12209,7 @@ func (x *ResChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessShop.ProtoReflect.Descriptor instead. func (*ResChessShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{208} + return file_Gameapi_proto_rawDescGZIP(), []int{210} } func (x *ResChessShop) GetDiamond() int32 { @@ -12131,7 +12241,7 @@ type ReqFreeShop struct { func (x *ReqFreeShop) Reset() { *x = ReqFreeShop{} - mi := &file_Gameapi_proto_msgTypes[209] + mi := &file_Gameapi_proto_msgTypes[211] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12143,7 +12253,7 @@ func (x *ReqFreeShop) String() string { func (*ReqFreeShop) ProtoMessage() {} func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[209] + mi := &file_Gameapi_proto_msgTypes[211] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12156,7 +12266,7 @@ func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFreeShop.ProtoReflect.Descriptor instead. func (*ReqFreeShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{209} + return file_Gameapi_proto_rawDescGZIP(), []int{211} } type ResFreeShop struct { @@ -12170,7 +12280,7 @@ type ResFreeShop struct { func (x *ResFreeShop) Reset() { *x = ResFreeShop{} - mi := &file_Gameapi_proto_msgTypes[210] + mi := &file_Gameapi_proto_msgTypes[212] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12182,7 +12292,7 @@ func (x *ResFreeShop) String() string { func (*ResFreeShop) ProtoMessage() {} func (x *ResFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[210] + mi := &file_Gameapi_proto_msgTypes[212] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12195,7 +12305,7 @@ func (x *ResFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFreeShop.ProtoReflect.Descriptor instead. func (*ResFreeShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{210} + return file_Gameapi_proto_rawDescGZIP(), []int{212} } func (x *ResFreeShop) GetCode() RES_CODE { @@ -12223,7 +12333,7 @@ type ReqBuyChessShop struct { func (x *ReqBuyChessShop) Reset() { *x = ReqBuyChessShop{} - mi := &file_Gameapi_proto_msgTypes[211] + mi := &file_Gameapi_proto_msgTypes[213] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12235,7 +12345,7 @@ func (x *ReqBuyChessShop) String() string { func (*ReqBuyChessShop) ProtoMessage() {} func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[211] + mi := &file_Gameapi_proto_msgTypes[213] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12248,7 +12358,7 @@ func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{211} + return file_Gameapi_proto_rawDescGZIP(), []int{213} } func (x *ReqBuyChessShop) GetId() int32 { @@ -12269,7 +12379,7 @@ type ResBuyChessShop struct { func (x *ResBuyChessShop) Reset() { *x = ResBuyChessShop{} - mi := &file_Gameapi_proto_msgTypes[212] + mi := &file_Gameapi_proto_msgTypes[214] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12281,7 +12391,7 @@ func (x *ResBuyChessShop) String() string { func (*ResBuyChessShop) ProtoMessage() {} func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[212] + mi := &file_Gameapi_proto_msgTypes[214] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12294,7 +12404,7 @@ func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop.ProtoReflect.Descriptor instead. func (*ResBuyChessShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{212} + return file_Gameapi_proto_rawDescGZIP(), []int{214} } func (x *ResBuyChessShop) GetCode() RES_CODE { @@ -12323,7 +12433,7 @@ type ReqBuyChessShop2 struct { func (x *ReqBuyChessShop2) Reset() { *x = ReqBuyChessShop2{} - mi := &file_Gameapi_proto_msgTypes[213] + mi := &file_Gameapi_proto_msgTypes[215] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12335,7 +12445,7 @@ func (x *ReqBuyChessShop2) String() string { func (*ReqBuyChessShop2) ProtoMessage() {} func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[213] + mi := &file_Gameapi_proto_msgTypes[215] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12348,7 +12458,7 @@ func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop2.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop2) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{213} + return file_Gameapi_proto_rawDescGZIP(), []int{215} } func (x *ReqBuyChessShop2) GetId() int32 { @@ -12376,7 +12486,7 @@ type ResBuyChessShop2 struct { func (x *ResBuyChessShop2) Reset() { *x = ResBuyChessShop2{} - mi := &file_Gameapi_proto_msgTypes[214] + mi := &file_Gameapi_proto_msgTypes[216] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12388,7 +12498,7 @@ func (x *ResBuyChessShop2) String() string { func (*ResBuyChessShop2) ProtoMessage() {} func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[214] + mi := &file_Gameapi_proto_msgTypes[216] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12401,7 +12511,7 @@ func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop2.ProtoReflect.Descriptor instead. func (*ResBuyChessShop2) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{214} + return file_Gameapi_proto_rawDescGZIP(), []int{216} } func (x *ResBuyChessShop2) GetCode() RES_CODE { @@ -12427,7 +12537,7 @@ type ReqRefreshChessShop struct { func (x *ReqRefreshChessShop) Reset() { *x = ReqRefreshChessShop{} - mi := &file_Gameapi_proto_msgTypes[215] + mi := &file_Gameapi_proto_msgTypes[217] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12439,7 +12549,7 @@ func (x *ReqRefreshChessShop) String() string { func (*ReqRefreshChessShop) ProtoMessage() {} func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[215] + mi := &file_Gameapi_proto_msgTypes[217] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12452,7 +12562,7 @@ func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefreshChessShop.ProtoReflect.Descriptor instead. func (*ReqRefreshChessShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{215} + return file_Gameapi_proto_rawDescGZIP(), []int{217} } type ResRefreshChessShop struct { @@ -12466,7 +12576,7 @@ type ResRefreshChessShop struct { func (x *ResRefreshChessShop) Reset() { *x = ResRefreshChessShop{} - mi := &file_Gameapi_proto_msgTypes[216] + mi := &file_Gameapi_proto_msgTypes[218] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12478,7 +12588,7 @@ func (x *ResRefreshChessShop) String() string { func (*ResRefreshChessShop) ProtoMessage() {} func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[216] + mi := &file_Gameapi_proto_msgTypes[218] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12491,7 +12601,7 @@ func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefreshChessShop.ProtoReflect.Descriptor instead. func (*ResRefreshChessShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{216} + return file_Gameapi_proto_rawDescGZIP(), []int{218} } func (x *ResRefreshChessShop) GetCode() RES_CODE { @@ -12516,7 +12626,7 @@ type ReqEndless struct { func (x *ReqEndless) Reset() { *x = ReqEndless{} - mi := &file_Gameapi_proto_msgTypes[217] + mi := &file_Gameapi_proto_msgTypes[219] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12528,7 +12638,7 @@ func (x *ReqEndless) String() string { func (*ReqEndless) ProtoMessage() {} func (x *ReqEndless) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[217] + mi := &file_Gameapi_proto_msgTypes[219] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12541,7 +12651,7 @@ func (x *ReqEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndless.ProtoReflect.Descriptor instead. func (*ReqEndless) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{217} + return file_Gameapi_proto_rawDescGZIP(), []int{219} } type ResEndless struct { @@ -12555,7 +12665,7 @@ type ResEndless struct { func (x *ResEndless) Reset() { *x = ResEndless{} - mi := &file_Gameapi_proto_msgTypes[218] + mi := &file_Gameapi_proto_msgTypes[220] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12567,7 +12677,7 @@ func (x *ResEndless) String() string { func (*ResEndless) ProtoMessage() {} func (x *ResEndless) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[218] + mi := &file_Gameapi_proto_msgTypes[220] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12580,7 +12690,7 @@ func (x *ResEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndless.ProtoReflect.Descriptor instead. func (*ResEndless) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{218} + return file_Gameapi_proto_rawDescGZIP(), []int{220} } func (x *ResEndless) GetId() int32 { @@ -12609,7 +12719,7 @@ type ResEndlessInfo struct { func (x *ResEndlessInfo) Reset() { *x = ResEndlessInfo{} - mi := &file_Gameapi_proto_msgTypes[219] + mi := &file_Gameapi_proto_msgTypes[221] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12621,7 +12731,7 @@ func (x *ResEndlessInfo) String() string { func (*ResEndlessInfo) ProtoMessage() {} func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[219] + mi := &file_Gameapi_proto_msgTypes[221] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12634,7 +12744,7 @@ func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessInfo.ProtoReflect.Descriptor instead. func (*ResEndlessInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{219} + return file_Gameapi_proto_rawDescGZIP(), []int{221} } func (x *ResEndlessInfo) GetChargeId() int32 { @@ -12666,7 +12776,7 @@ type ReqEndlessReward struct { func (x *ReqEndlessReward) Reset() { *x = ReqEndlessReward{} - mi := &file_Gameapi_proto_msgTypes[220] + mi := &file_Gameapi_proto_msgTypes[222] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12678,7 +12788,7 @@ func (x *ReqEndlessReward) String() string { func (*ReqEndlessReward) ProtoMessage() {} func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[220] + mi := &file_Gameapi_proto_msgTypes[222] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12691,7 +12801,7 @@ func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndlessReward.ProtoReflect.Descriptor instead. func (*ReqEndlessReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{220} + return file_Gameapi_proto_rawDescGZIP(), []int{222} } type ResEndlessReward struct { @@ -12705,7 +12815,7 @@ type ResEndlessReward struct { func (x *ResEndlessReward) Reset() { *x = ResEndlessReward{} - mi := &file_Gameapi_proto_msgTypes[221] + mi := &file_Gameapi_proto_msgTypes[223] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12717,7 +12827,7 @@ func (x *ResEndlessReward) String() string { func (*ResEndlessReward) ProtoMessage() {} func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[221] + mi := &file_Gameapi_proto_msgTypes[223] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12730,7 +12840,7 @@ func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessReward.ProtoReflect.Descriptor instead. func (*ResEndlessReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{221} + return file_Gameapi_proto_rawDescGZIP(), []int{223} } func (x *ResEndlessReward) GetCode() RES_CODE { @@ -12760,7 +12870,7 @@ type ResPiggyBank struct { func (x *ResPiggyBank) Reset() { *x = ResPiggyBank{} - mi := &file_Gameapi_proto_msgTypes[222] + mi := &file_Gameapi_proto_msgTypes[224] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12772,7 +12882,7 @@ func (x *ResPiggyBank) String() string { func (*ResPiggyBank) ProtoMessage() {} func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[222] + mi := &file_Gameapi_proto_msgTypes[224] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12785,7 +12895,7 @@ func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBank.ProtoReflect.Descriptor instead. func (*ResPiggyBank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{222} + return file_Gameapi_proto_rawDescGZIP(), []int{224} } func (x *ResPiggyBank) GetType() int32 { @@ -12824,7 +12934,7 @@ type ReqPiggyBankReward struct { func (x *ReqPiggyBankReward) Reset() { *x = ReqPiggyBankReward{} - mi := &file_Gameapi_proto_msgTypes[223] + mi := &file_Gameapi_proto_msgTypes[225] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12836,7 +12946,7 @@ func (x *ReqPiggyBankReward) String() string { func (*ReqPiggyBankReward) ProtoMessage() {} func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[223] + mi := &file_Gameapi_proto_msgTypes[225] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12849,7 +12959,7 @@ func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPiggyBankReward.ProtoReflect.Descriptor instead. func (*ReqPiggyBankReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{223} + return file_Gameapi_proto_rawDescGZIP(), []int{225} } type ResPiggyBankReward struct { @@ -12863,7 +12973,7 @@ type ResPiggyBankReward struct { func (x *ResPiggyBankReward) Reset() { *x = ResPiggyBankReward{} - mi := &file_Gameapi_proto_msgTypes[224] + mi := &file_Gameapi_proto_msgTypes[226] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12875,7 +12985,7 @@ func (x *ResPiggyBankReward) String() string { func (*ResPiggyBankReward) ProtoMessage() {} func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[224] + mi := &file_Gameapi_proto_msgTypes[226] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12888,7 +12998,7 @@ func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBankReward.ProtoReflect.Descriptor instead. func (*ResPiggyBankReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{224} + return file_Gameapi_proto_rawDescGZIP(), []int{226} } func (x *ResPiggyBankReward) GetCode() RES_CODE { @@ -12917,7 +13027,7 @@ type ReqCreateOrderSn struct { func (x *ReqCreateOrderSn) Reset() { *x = ReqCreateOrderSn{} - mi := &file_Gameapi_proto_msgTypes[225] + mi := &file_Gameapi_proto_msgTypes[227] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12929,7 +13039,7 @@ func (x *ReqCreateOrderSn) String() string { func (*ReqCreateOrderSn) ProtoMessage() {} func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[225] + mi := &file_Gameapi_proto_msgTypes[227] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12942,7 +13052,7 @@ func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCreateOrderSn.ProtoReflect.Descriptor instead. func (*ReqCreateOrderSn) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{225} + return file_Gameapi_proto_rawDescGZIP(), []int{227} } func (x *ReqCreateOrderSn) GetChargeId() int32 { @@ -12976,7 +13086,7 @@ type ResCreateOrderSn struct { func (x *ResCreateOrderSn) Reset() { *x = ResCreateOrderSn{} - mi := &file_Gameapi_proto_msgTypes[226] + mi := &file_Gameapi_proto_msgTypes[228] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12988,7 +13098,7 @@ func (x *ResCreateOrderSn) String() string { func (*ResCreateOrderSn) ProtoMessage() {} func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[226] + mi := &file_Gameapi_proto_msgTypes[228] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13001,7 +13111,7 @@ func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCreateOrderSn.ProtoReflect.Descriptor instead. func (*ResCreateOrderSn) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{226} + return file_Gameapi_proto_rawDescGZIP(), []int{228} } func (x *ResCreateOrderSn) GetOrderSn() string { @@ -13023,7 +13133,7 @@ type ReqShippingOrder struct { func (x *ReqShippingOrder) Reset() { *x = ReqShippingOrder{} - mi := &file_Gameapi_proto_msgTypes[227] + mi := &file_Gameapi_proto_msgTypes[229] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13035,7 +13145,7 @@ func (x *ReqShippingOrder) String() string { func (*ReqShippingOrder) ProtoMessage() {} func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[227] + mi := &file_Gameapi_proto_msgTypes[229] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13048,7 +13158,7 @@ func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqShippingOrder.ProtoReflect.Descriptor instead. func (*ReqShippingOrder) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{227} + return file_Gameapi_proto_rawDescGZIP(), []int{229} } func (x *ReqShippingOrder) GetOrderSn() string { @@ -13083,7 +13193,7 @@ type ResShippingOrder struct { func (x *ResShippingOrder) Reset() { *x = ResShippingOrder{} - mi := &file_Gameapi_proto_msgTypes[228] + mi := &file_Gameapi_proto_msgTypes[230] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13095,7 +13205,7 @@ func (x *ResShippingOrder) String() string { func (*ResShippingOrder) ProtoMessage() {} func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[228] + mi := &file_Gameapi_proto_msgTypes[230] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13108,7 +13218,7 @@ func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResShippingOrder.ProtoReflect.Descriptor instead. func (*ResShippingOrder) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{228} + return file_Gameapi_proto_rawDescGZIP(), []int{230} } func (x *ResShippingOrder) GetCode() RES_CODE { @@ -13133,7 +13243,7 @@ type ReqChampship struct { func (x *ReqChampship) Reset() { *x = ReqChampship{} - mi := &file_Gameapi_proto_msgTypes[229] + mi := &file_Gameapi_proto_msgTypes[231] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13145,7 +13255,7 @@ func (x *ReqChampship) String() string { func (*ReqChampship) ProtoMessage() {} func (x *ReqChampship) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[229] + mi := &file_Gameapi_proto_msgTypes[231] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13158,7 +13268,7 @@ func (x *ReqChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampship.ProtoReflect.Descriptor instead. func (*ReqChampship) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{229} + return file_Gameapi_proto_rawDescGZIP(), []int{231} } type ResChampship struct { @@ -13177,7 +13287,7 @@ type ResChampship struct { func (x *ResChampship) Reset() { *x = ResChampship{} - mi := &file_Gameapi_proto_msgTypes[230] + mi := &file_Gameapi_proto_msgTypes[232] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13189,7 +13299,7 @@ func (x *ResChampship) String() string { func (*ResChampship) ProtoMessage() {} func (x *ResChampship) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[230] + mi := &file_Gameapi_proto_msgTypes[232] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13202,7 +13312,7 @@ func (x *ResChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampship.ProtoReflect.Descriptor instead. func (*ResChampship) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{230} + return file_Gameapi_proto_rawDescGZIP(), []int{232} } func (x *ResChampship) GetScore() int32 { @@ -13262,7 +13372,7 @@ type ReqChampshipReward struct { func (x *ReqChampshipReward) Reset() { *x = ReqChampshipReward{} - mi := &file_Gameapi_proto_msgTypes[231] + mi := &file_Gameapi_proto_msgTypes[233] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13274,7 +13384,7 @@ func (x *ReqChampshipReward) String() string { func (*ReqChampshipReward) ProtoMessage() {} func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[231] + mi := &file_Gameapi_proto_msgTypes[233] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13287,7 +13397,7 @@ func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipReward.ProtoReflect.Descriptor instead. func (*ReqChampshipReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{231} + return file_Gameapi_proto_rawDescGZIP(), []int{233} } type ResChampshipReward struct { @@ -13301,7 +13411,7 @@ type ResChampshipReward struct { func (x *ResChampshipReward) Reset() { *x = ResChampshipReward{} - mi := &file_Gameapi_proto_msgTypes[232] + mi := &file_Gameapi_proto_msgTypes[234] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13313,7 +13423,7 @@ func (x *ResChampshipReward) String() string { func (*ResChampshipReward) ProtoMessage() {} func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[232] + mi := &file_Gameapi_proto_msgTypes[234] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13326,7 +13436,7 @@ func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipReward.ProtoReflect.Descriptor instead. func (*ResChampshipReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{232} + return file_Gameapi_proto_rawDescGZIP(), []int{234} } func (x *ResChampshipReward) GetCode() RES_CODE { @@ -13351,7 +13461,7 @@ type ReqChampshipRankReward struct { func (x *ReqChampshipRankReward) Reset() { *x = ReqChampshipRankReward{} - mi := &file_Gameapi_proto_msgTypes[233] + mi := &file_Gameapi_proto_msgTypes[235] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13363,7 +13473,7 @@ func (x *ReqChampshipRankReward) String() string { func (*ReqChampshipRankReward) ProtoMessage() {} func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[233] + mi := &file_Gameapi_proto_msgTypes[235] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13376,7 +13486,7 @@ func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRankReward.ProtoReflect.Descriptor instead. func (*ReqChampshipRankReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{233} + return file_Gameapi_proto_rawDescGZIP(), []int{235} } type ResChampshipRankReward struct { @@ -13390,7 +13500,7 @@ type ResChampshipRankReward struct { func (x *ResChampshipRankReward) Reset() { *x = ResChampshipRankReward{} - mi := &file_Gameapi_proto_msgTypes[234] + mi := &file_Gameapi_proto_msgTypes[236] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13402,7 +13512,7 @@ func (x *ResChampshipRankReward) String() string { func (*ResChampshipRankReward) ProtoMessage() {} func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[234] + mi := &file_Gameapi_proto_msgTypes[236] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13415,7 +13525,7 @@ func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRankReward.ProtoReflect.Descriptor instead. func (*ResChampshipRankReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{234} + return file_Gameapi_proto_rawDescGZIP(), []int{236} } func (x *ResChampshipRankReward) GetCode() RES_CODE { @@ -13440,7 +13550,7 @@ type ReqChampshipRank struct { func (x *ReqChampshipRank) Reset() { *x = ReqChampshipRank{} - mi := &file_Gameapi_proto_msgTypes[235] + mi := &file_Gameapi_proto_msgTypes[237] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13452,7 +13562,7 @@ func (x *ReqChampshipRank) String() string { func (*ReqChampshipRank) ProtoMessage() {} func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[235] + mi := &file_Gameapi_proto_msgTypes[237] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13465,7 +13575,7 @@ func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRank.ProtoReflect.Descriptor instead. func (*ReqChampshipRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{235} + return file_Gameapi_proto_rawDescGZIP(), []int{237} } type ResChampshipRank struct { @@ -13480,7 +13590,7 @@ type ResChampshipRank struct { func (x *ResChampshipRank) Reset() { *x = ResChampshipRank{} - mi := &file_Gameapi_proto_msgTypes[236] + mi := &file_Gameapi_proto_msgTypes[238] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13492,7 +13602,7 @@ func (x *ResChampshipRank) String() string { func (*ResChampshipRank) ProtoMessage() {} func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[236] + mi := &file_Gameapi_proto_msgTypes[238] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13505,7 +13615,7 @@ func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRank.ProtoReflect.Descriptor instead. func (*ResChampshipRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{236} + return file_Gameapi_proto_rawDescGZIP(), []int{238} } func (x *ResChampshipRank) GetRankList() map[int32]*ResPlayerRank { @@ -13537,7 +13647,7 @@ type ReqChampshipPreRank struct { func (x *ReqChampshipPreRank) Reset() { *x = ReqChampshipPreRank{} - mi := &file_Gameapi_proto_msgTypes[237] + mi := &file_Gameapi_proto_msgTypes[239] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13549,7 +13659,7 @@ func (x *ReqChampshipPreRank) String() string { func (*ReqChampshipPreRank) ProtoMessage() {} func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[237] + mi := &file_Gameapi_proto_msgTypes[239] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13562,7 +13672,7 @@ func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipPreRank.ProtoReflect.Descriptor instead. func (*ReqChampshipPreRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{237} + return file_Gameapi_proto_rawDescGZIP(), []int{239} } type ResChampshipPreRank struct { @@ -13577,7 +13687,7 @@ type ResChampshipPreRank struct { func (x *ResChampshipPreRank) Reset() { *x = ResChampshipPreRank{} - mi := &file_Gameapi_proto_msgTypes[238] + mi := &file_Gameapi_proto_msgTypes[240] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13589,7 +13699,7 @@ func (x *ResChampshipPreRank) String() string { func (*ResChampshipPreRank) ProtoMessage() {} func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[238] + mi := &file_Gameapi_proto_msgTypes[240] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13602,7 +13712,7 @@ func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipPreRank.ProtoReflect.Descriptor instead. func (*ResChampshipPreRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{238} + return file_Gameapi_proto_rawDescGZIP(), []int{240} } func (x *ResChampshipPreRank) GetRankList() map[int32]*ResPlayerRank { @@ -13639,7 +13749,7 @@ type ResNotifyCard struct { func (x *ResNotifyCard) Reset() { *x = ResNotifyCard{} - mi := &file_Gameapi_proto_msgTypes[239] + mi := &file_Gameapi_proto_msgTypes[241] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13651,7 +13761,7 @@ func (x *ResNotifyCard) String() string { func (*ResNotifyCard) ProtoMessage() {} func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[239] + mi := &file_Gameapi_proto_msgTypes[241] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13664,7 +13774,7 @@ func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResNotifyCard.ProtoReflect.Descriptor instead. func (*ResNotifyCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{239} + return file_Gameapi_proto_rawDescGZIP(), []int{241} } func (x *ResNotifyCard) GetCard() map[int32]int32 { @@ -13705,7 +13815,7 @@ type ReqSetFacebookUrl struct { func (x *ReqSetFacebookUrl) Reset() { *x = ReqSetFacebookUrl{} - mi := &file_Gameapi_proto_msgTypes[240] + mi := &file_Gameapi_proto_msgTypes[242] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13717,7 +13827,7 @@ func (x *ReqSetFacebookUrl) String() string { func (*ReqSetFacebookUrl) ProtoMessage() {} func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[240] + mi := &file_Gameapi_proto_msgTypes[242] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13730,7 +13840,7 @@ func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ReqSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{240} + return file_Gameapi_proto_rawDescGZIP(), []int{242} } func (x *ReqSetFacebookUrl) GetUrl() string { @@ -13751,7 +13861,7 @@ type ResSetFacebookUrl struct { func (x *ResSetFacebookUrl) Reset() { *x = ResSetFacebookUrl{} - mi := &file_Gameapi_proto_msgTypes[241] + mi := &file_Gameapi_proto_msgTypes[243] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13763,7 +13873,7 @@ func (x *ResSetFacebookUrl) String() string { func (*ResSetFacebookUrl) ProtoMessage() {} func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[241] + mi := &file_Gameapi_proto_msgTypes[243] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13776,7 +13886,7 @@ func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ResSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{241} + return file_Gameapi_proto_rawDescGZIP(), []int{243} } func (x *ResSetFacebookUrl) GetCode() RES_CODE { @@ -13804,7 +13914,7 @@ type ReqInviteFriendData struct { func (x *ReqInviteFriendData) Reset() { *x = ReqInviteFriendData{} - mi := &file_Gameapi_proto_msgTypes[242] + mi := &file_Gameapi_proto_msgTypes[244] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13816,7 +13926,7 @@ func (x *ReqInviteFriendData) String() string { func (*ReqInviteFriendData) ProtoMessage() {} func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[242] + mi := &file_Gameapi_proto_msgTypes[244] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13829,7 +13939,7 @@ func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqInviteFriendData.ProtoReflect.Descriptor instead. func (*ReqInviteFriendData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{242} + return file_Gameapi_proto_rawDescGZIP(), []int{244} } func (x *ReqInviteFriendData) GetDwUin() int64 { @@ -13850,7 +13960,7 @@ type ResInviteFriendData struct { func (x *ResInviteFriendData) Reset() { *x = ResInviteFriendData{} - mi := &file_Gameapi_proto_msgTypes[243] + mi := &file_Gameapi_proto_msgTypes[245] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13862,7 +13972,7 @@ func (x *ResInviteFriendData) String() string { func (*ResInviteFriendData) ProtoMessage() {} func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[243] + mi := &file_Gameapi_proto_msgTypes[245] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13875,7 +13985,7 @@ func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResInviteFriendData.ProtoReflect.Descriptor instead. func (*ResInviteFriendData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{243} + return file_Gameapi_proto_rawDescGZIP(), []int{245} } func (x *ResInviteFriendData) GetIdLists() []int32 { @@ -13902,7 +14012,7 @@ type ReqSelfInvited struct { func (x *ReqSelfInvited) Reset() { *x = ReqSelfInvited{} - mi := &file_Gameapi_proto_msgTypes[244] + mi := &file_Gameapi_proto_msgTypes[246] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13914,7 +14024,7 @@ func (x *ReqSelfInvited) String() string { func (*ReqSelfInvited) ProtoMessage() {} func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[244] + mi := &file_Gameapi_proto_msgTypes[246] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13927,7 +14037,7 @@ func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelfInvited.ProtoReflect.Descriptor instead. func (*ReqSelfInvited) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{244} + return file_Gameapi_proto_rawDescGZIP(), []int{246} } func (x *ReqSelfInvited) GetInviterId() int32 { @@ -13947,7 +14057,7 @@ type ResSelfInvited struct { func (x *ResSelfInvited) Reset() { *x = ResSelfInvited{} - mi := &file_Gameapi_proto_msgTypes[245] + mi := &file_Gameapi_proto_msgTypes[247] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13959,7 +14069,7 @@ func (x *ResSelfInvited) String() string { func (*ResSelfInvited) ProtoMessage() {} func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[245] + mi := &file_Gameapi_proto_msgTypes[247] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13972,7 +14082,7 @@ func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelfInvited.ProtoReflect.Descriptor instead. func (*ResSelfInvited) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{245} + return file_Gameapi_proto_rawDescGZIP(), []int{247} } func (x *ResSelfInvited) GetResultCode() int32 { @@ -13993,7 +14103,7 @@ type NotifyInvitedSuccess struct { func (x *NotifyInvitedSuccess) Reset() { *x = NotifyInvitedSuccess{} - mi := &file_Gameapi_proto_msgTypes[246] + mi := &file_Gameapi_proto_msgTypes[248] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14005,7 +14115,7 @@ func (x *NotifyInvitedSuccess) String() string { func (*NotifyInvitedSuccess) ProtoMessage() {} func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[246] + mi := &file_Gameapi_proto_msgTypes[248] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14018,7 +14128,7 @@ func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyInvitedSuccess.ProtoReflect.Descriptor instead. func (*NotifyInvitedSuccess) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{246} + return file_Gameapi_proto_rawDescGZIP(), []int{248} } func (x *NotifyInvitedSuccess) GetResultCode() int32 { @@ -14045,7 +14155,7 @@ type ReqGetInviteReward struct { func (x *ReqGetInviteReward) Reset() { *x = ReqGetInviteReward{} - mi := &file_Gameapi_proto_msgTypes[247] + mi := &file_Gameapi_proto_msgTypes[249] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14057,7 +14167,7 @@ func (x *ReqGetInviteReward) String() string { func (*ReqGetInviteReward) ProtoMessage() {} func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[247] + mi := &file_Gameapi_proto_msgTypes[249] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14070,7 +14180,7 @@ func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetInviteReward.ProtoReflect.Descriptor instead. func (*ReqGetInviteReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{247} + return file_Gameapi_proto_rawDescGZIP(), []int{249} } func (x *ReqGetInviteReward) GetGetIndex() int32 { @@ -14090,7 +14200,7 @@ type ResGetInviteReward struct { func (x *ResGetInviteReward) Reset() { *x = ResGetInviteReward{} - mi := &file_Gameapi_proto_msgTypes[248] + mi := &file_Gameapi_proto_msgTypes[250] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14102,7 +14212,7 @@ func (x *ResGetInviteReward) String() string { func (*ResGetInviteReward) ProtoMessage() {} func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[248] + mi := &file_Gameapi_proto_msgTypes[250] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14115,7 +14225,7 @@ func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetInviteReward.ProtoReflect.Descriptor instead. func (*ResGetInviteReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{248} + return file_Gameapi_proto_rawDescGZIP(), []int{250} } func (x *ResGetInviteReward) GetResultCode() int32 { @@ -14135,7 +14245,7 @@ type ReqAutoAddInviteFriend struct { func (x *ReqAutoAddInviteFriend) Reset() { *x = ReqAutoAddInviteFriend{} - mi := &file_Gameapi_proto_msgTypes[249] + mi := &file_Gameapi_proto_msgTypes[251] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14147,7 +14257,7 @@ func (x *ReqAutoAddInviteFriend) String() string { func (*ReqAutoAddInviteFriend) ProtoMessage() {} func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[249] + mi := &file_Gameapi_proto_msgTypes[251] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14160,7 +14270,7 @@ func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{249} + return file_Gameapi_proto_rawDescGZIP(), []int{251} } func (x *ReqAutoAddInviteFriend) GetId() int32 { @@ -14180,7 +14290,7 @@ type ResAutoAddInviteFriend struct { func (x *ResAutoAddInviteFriend) Reset() { *x = ResAutoAddInviteFriend{} - mi := &file_Gameapi_proto_msgTypes[250] + mi := &file_Gameapi_proto_msgTypes[252] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14192,7 +14302,7 @@ func (x *ResAutoAddInviteFriend) String() string { func (*ResAutoAddInviteFriend) ProtoMessage() {} func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[250] + mi := &file_Gameapi_proto_msgTypes[252] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14205,7 +14315,7 @@ func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{250} + return file_Gameapi_proto_rawDescGZIP(), []int{252} } func (x *ResAutoAddInviteFriend) GetResultCode() int32 { @@ -14224,7 +14334,7 @@ type ReqMining struct { func (x *ReqMining) Reset() { *x = ReqMining{} - mi := &file_Gameapi_proto_msgTypes[251] + mi := &file_Gameapi_proto_msgTypes[253] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14236,7 +14346,7 @@ func (x *ReqMining) String() string { func (*ReqMining) ProtoMessage() {} func (x *ReqMining) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[251] + mi := &file_Gameapi_proto_msgTypes[253] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14249,7 +14359,7 @@ func (x *ReqMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMining.ProtoReflect.Descriptor instead. func (*ReqMining) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{251} + return file_Gameapi_proto_rawDescGZIP(), []int{253} } type ResMining struct { @@ -14269,7 +14379,7 @@ type ResMining struct { func (x *ResMining) Reset() { *x = ResMining{} - mi := &file_Gameapi_proto_msgTypes[252] + mi := &file_Gameapi_proto_msgTypes[254] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14281,7 +14391,7 @@ func (x *ResMining) String() string { func (*ResMining) ProtoMessage() {} func (x *ResMining) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[252] + mi := &file_Gameapi_proto_msgTypes[254] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14294,7 +14404,7 @@ func (x *ResMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMining.ProtoReflect.Descriptor instead. func (*ResMining) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{252} + return file_Gameapi_proto_rawDescGZIP(), []int{254} } func (x *ResMining) GetId() int32 { @@ -14364,7 +14474,7 @@ type ReqMiningTake struct { func (x *ReqMiningTake) Reset() { *x = ReqMiningTake{} - mi := &file_Gameapi_proto_msgTypes[253] + mi := &file_Gameapi_proto_msgTypes[255] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14376,7 +14486,7 @@ func (x *ReqMiningTake) String() string { func (*ReqMiningTake) ProtoMessage() {} func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[253] + mi := &file_Gameapi_proto_msgTypes[255] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14389,7 +14499,7 @@ func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningTake.ProtoReflect.Descriptor instead. func (*ReqMiningTake) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{253} + return file_Gameapi_proto_rawDescGZIP(), []int{255} } func (x *ReqMiningTake) GetMap() map[int32]string { @@ -14417,7 +14527,7 @@ type ResMiningTake struct { func (x *ResMiningTake) Reset() { *x = ResMiningTake{} - mi := &file_Gameapi_proto_msgTypes[254] + mi := &file_Gameapi_proto_msgTypes[256] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14429,7 +14539,7 @@ func (x *ResMiningTake) String() string { func (*ResMiningTake) ProtoMessage() {} func (x *ResMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[254] + mi := &file_Gameapi_proto_msgTypes[256] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14442,7 +14552,7 @@ func (x *ResMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningTake.ProtoReflect.Descriptor instead. func (*ResMiningTake) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{254} + return file_Gameapi_proto_rawDescGZIP(), []int{256} } func (x *ResMiningTake) GetCode() RES_CODE { @@ -14467,7 +14577,7 @@ type ReqMiningReward struct { func (x *ReqMiningReward) Reset() { *x = ReqMiningReward{} - mi := &file_Gameapi_proto_msgTypes[255] + mi := &file_Gameapi_proto_msgTypes[257] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14479,7 +14589,7 @@ func (x *ReqMiningReward) String() string { func (*ReqMiningReward) ProtoMessage() {} func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[255] + mi := &file_Gameapi_proto_msgTypes[257] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14492,7 +14602,7 @@ func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningReward.ProtoReflect.Descriptor instead. func (*ReqMiningReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{255} + return file_Gameapi_proto_rawDescGZIP(), []int{257} } type ResMiningReward struct { @@ -14506,7 +14616,7 @@ type ResMiningReward struct { func (x *ResMiningReward) Reset() { *x = ResMiningReward{} - mi := &file_Gameapi_proto_msgTypes[256] + mi := &file_Gameapi_proto_msgTypes[258] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14518,7 +14628,7 @@ func (x *ResMiningReward) String() string { func (*ResMiningReward) ProtoMessage() {} func (x *ResMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[256] + mi := &file_Gameapi_proto_msgTypes[258] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14531,7 +14641,7 @@ func (x *ResMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningReward.ProtoReflect.Descriptor instead. func (*ResMiningReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{256} + return file_Gameapi_proto_rawDescGZIP(), []int{258} } func (x *ResMiningReward) GetCode() RES_CODE { @@ -14558,7 +14668,7 @@ type ResActRed struct { func (x *ResActRed) Reset() { *x = ResActRed{} - mi := &file_Gameapi_proto_msgTypes[257] + mi := &file_Gameapi_proto_msgTypes[259] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14570,7 +14680,7 @@ func (x *ResActRed) String() string { func (*ResActRed) ProtoMessage() {} func (x *ResActRed) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[257] + mi := &file_Gameapi_proto_msgTypes[259] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14583,7 +14693,7 @@ func (x *ResActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActRed.ProtoReflect.Descriptor instead. func (*ResActRed) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{257} + return file_Gameapi_proto_rawDescGZIP(), []int{259} } func (x *ResActRed) GetRed() map[int32]int32 { @@ -14605,7 +14715,7 @@ type NotifyActRed struct { func (x *NotifyActRed) Reset() { *x = NotifyActRed{} - mi := &file_Gameapi_proto_msgTypes[258] + mi := &file_Gameapi_proto_msgTypes[260] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14617,7 +14727,7 @@ func (x *NotifyActRed) String() string { func (*NotifyActRed) ProtoMessage() {} func (x *NotifyActRed) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[258] + mi := &file_Gameapi_proto_msgTypes[260] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14630,7 +14740,7 @@ func (x *NotifyActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyActRed.ProtoReflect.Descriptor instead. func (*NotifyActRed) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{258} + return file_Gameapi_proto_rawDescGZIP(), []int{260} } func (x *NotifyActRed) GetId() int32 { @@ -14658,7 +14768,7 @@ type ActivityNotify struct { func (x *ActivityNotify) Reset() { *x = ActivityNotify{} - mi := &file_Gameapi_proto_msgTypes[259] + mi := &file_Gameapi_proto_msgTypes[261] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14670,7 +14780,7 @@ func (x *ActivityNotify) String() string { func (*ActivityNotify) ProtoMessage() {} func (x *ActivityNotify) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[259] + mi := &file_Gameapi_proto_msgTypes[261] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14683,7 +14793,7 @@ func (x *ActivityNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityNotify.ProtoReflect.Descriptor instead. func (*ActivityNotify) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{259} + return file_Gameapi_proto_rawDescGZIP(), []int{261} } func (x *ActivityNotify) GetInfo() *ActivityInfo { @@ -14703,7 +14813,7 @@ type ResItem struct { func (x *ResItem) Reset() { *x = ResItem{} - mi := &file_Gameapi_proto_msgTypes[260] + mi := &file_Gameapi_proto_msgTypes[262] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14715,7 +14825,7 @@ func (x *ResItem) String() string { func (*ResItem) ProtoMessage() {} func (x *ResItem) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[260] + mi := &file_Gameapi_proto_msgTypes[262] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14728,7 +14838,7 @@ func (x *ResItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItem.ProtoReflect.Descriptor instead. func (*ResItem) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{260} + return file_Gameapi_proto_rawDescGZIP(), []int{262} } func (x *ResItem) GetItem() map[int32]int32 { @@ -14748,7 +14858,7 @@ type ItemNotify struct { func (x *ItemNotify) Reset() { *x = ItemNotify{} - mi := &file_Gameapi_proto_msgTypes[261] + mi := &file_Gameapi_proto_msgTypes[263] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14760,7 +14870,7 @@ func (x *ItemNotify) String() string { func (*ItemNotify) ProtoMessage() {} func (x *ItemNotify) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[261] + mi := &file_Gameapi_proto_msgTypes[263] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14773,7 +14883,7 @@ func (x *ItemNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemNotify.ProtoReflect.Descriptor instead. func (*ItemNotify) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{261} + return file_Gameapi_proto_rawDescGZIP(), []int{263} } func (x *ItemNotify) GetItem() map[int32]int32 { @@ -14792,7 +14902,7 @@ type ReqGuessColor struct { func (x *ReqGuessColor) Reset() { *x = ReqGuessColor{} - mi := &file_Gameapi_proto_msgTypes[262] + mi := &file_Gameapi_proto_msgTypes[264] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14804,7 +14914,7 @@ func (x *ReqGuessColor) String() string { func (*ReqGuessColor) ProtoMessage() {} func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[262] + mi := &file_Gameapi_proto_msgTypes[264] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14817,7 +14927,7 @@ func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColor.ProtoReflect.Descriptor instead. func (*ReqGuessColor) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{262} + return file_Gameapi_proto_rawDescGZIP(), []int{264} } type ResGuessColor struct { @@ -14837,7 +14947,7 @@ type ResGuessColor struct { func (x *ResGuessColor) Reset() { *x = ResGuessColor{} - mi := &file_Gameapi_proto_msgTypes[263] + mi := &file_Gameapi_proto_msgTypes[265] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14849,7 +14959,7 @@ func (x *ResGuessColor) String() string { func (*ResGuessColor) ProtoMessage() {} func (x *ResGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[263] + mi := &file_Gameapi_proto_msgTypes[265] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14862,7 +14972,7 @@ func (x *ResGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColor.ProtoReflect.Descriptor instead. func (*ResGuessColor) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{263} + return file_Gameapi_proto_rawDescGZIP(), []int{265} } func (x *ResGuessColor) GetId() int32 { @@ -14934,7 +15044,7 @@ type Opponent struct { func (x *Opponent) Reset() { *x = Opponent{} - mi := &file_Gameapi_proto_msgTypes[264] + mi := &file_Gameapi_proto_msgTypes[266] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14946,7 +15056,7 @@ func (x *Opponent) String() string { func (*Opponent) ProtoMessage() {} func (x *Opponent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[264] + mi := &file_Gameapi_proto_msgTypes[266] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14959,7 +15069,7 @@ func (x *Opponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Opponent.ProtoReflect.Descriptor instead. func (*Opponent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{264} + return file_Gameapi_proto_rawDescGZIP(), []int{266} } func (x *Opponent) GetName() string { @@ -15000,7 +15110,7 @@ type ReqGuessColorTake struct { func (x *ReqGuessColorTake) Reset() { *x = ReqGuessColorTake{} - mi := &file_Gameapi_proto_msgTypes[265] + mi := &file_Gameapi_proto_msgTypes[267] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15012,7 +15122,7 @@ func (x *ReqGuessColorTake) String() string { func (*ReqGuessColorTake) ProtoMessage() {} func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[265] + mi := &file_Gameapi_proto_msgTypes[267] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15025,7 +15135,7 @@ func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorTake.ProtoReflect.Descriptor instead. func (*ReqGuessColorTake) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{265} + return file_Gameapi_proto_rawDescGZIP(), []int{267} } func (x *ReqGuessColorTake) GetMap() map[int32]int32 { @@ -15046,7 +15156,7 @@ type ResGuessColorTake struct { func (x *ResGuessColorTake) Reset() { *x = ResGuessColorTake{} - mi := &file_Gameapi_proto_msgTypes[266] + mi := &file_Gameapi_proto_msgTypes[268] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15058,7 +15168,7 @@ func (x *ResGuessColorTake) String() string { func (*ResGuessColorTake) ProtoMessage() {} func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[266] + mi := &file_Gameapi_proto_msgTypes[268] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15071,7 +15181,7 @@ func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorTake.ProtoReflect.Descriptor instead. func (*ResGuessColorTake) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{266} + return file_Gameapi_proto_rawDescGZIP(), []int{268} } func (x *ResGuessColorTake) GetCode() RES_CODE { @@ -15096,7 +15206,7 @@ type ReqGuessColorReward struct { func (x *ReqGuessColorReward) Reset() { *x = ReqGuessColorReward{} - mi := &file_Gameapi_proto_msgTypes[267] + mi := &file_Gameapi_proto_msgTypes[269] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15108,7 +15218,7 @@ func (x *ReqGuessColorReward) String() string { func (*ReqGuessColorReward) ProtoMessage() {} func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[267] + mi := &file_Gameapi_proto_msgTypes[269] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15121,7 +15231,7 @@ func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorReward.ProtoReflect.Descriptor instead. func (*ReqGuessColorReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{267} + return file_Gameapi_proto_rawDescGZIP(), []int{269} } type ResGuessColorReward struct { @@ -15135,7 +15245,7 @@ type ResGuessColorReward struct { func (x *ResGuessColorReward) Reset() { *x = ResGuessColorReward{} - mi := &file_Gameapi_proto_msgTypes[268] + mi := &file_Gameapi_proto_msgTypes[270] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15147,7 +15257,7 @@ func (x *ResGuessColorReward) String() string { func (*ResGuessColorReward) ProtoMessage() {} func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[268] + mi := &file_Gameapi_proto_msgTypes[270] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15160,7 +15270,7 @@ func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorReward.ProtoReflect.Descriptor instead. func (*ResGuessColorReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{268} + return file_Gameapi_proto_rawDescGZIP(), []int{270} } func (x *ResGuessColorReward) GetCode() RES_CODE { @@ -15185,7 +15295,7 @@ type ReqRace struct { func (x *ReqRace) Reset() { *x = ReqRace{} - mi := &file_Gameapi_proto_msgTypes[269] + mi := &file_Gameapi_proto_msgTypes[271] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15197,7 +15307,7 @@ func (x *ReqRace) String() string { func (*ReqRace) ProtoMessage() {} func (x *ReqRace) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[269] + mi := &file_Gameapi_proto_msgTypes[271] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15210,7 +15320,7 @@ func (x *ReqRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRace.ProtoReflect.Descriptor instead. func (*ReqRace) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{269} + return file_Gameapi_proto_rawDescGZIP(), []int{271} } type ResRace struct { @@ -15231,7 +15341,7 @@ type ResRace struct { func (x *ResRace) Reset() { *x = ResRace{} - mi := &file_Gameapi_proto_msgTypes[270] + mi := &file_Gameapi_proto_msgTypes[272] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15243,7 +15353,7 @@ func (x *ResRace) String() string { func (*ResRace) ProtoMessage() {} func (x *ResRace) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[270] + mi := &file_Gameapi_proto_msgTypes[272] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15256,7 +15366,7 @@ func (x *ResRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRace.ProtoReflect.Descriptor instead. func (*ResRace) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{270} + return file_Gameapi_proto_rawDescGZIP(), []int{272} } func (x *ResRace) GetId() int32 { @@ -15334,7 +15444,7 @@ type Raceopponent struct { func (x *Raceopponent) Reset() { *x = Raceopponent{} - mi := &file_Gameapi_proto_msgTypes[271] + mi := &file_Gameapi_proto_msgTypes[273] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15346,7 +15456,7 @@ func (x *Raceopponent) String() string { func (*Raceopponent) ProtoMessage() {} func (x *Raceopponent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[271] + mi := &file_Gameapi_proto_msgTypes[273] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15359,7 +15469,7 @@ func (x *Raceopponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Raceopponent.ProtoReflect.Descriptor instead. func (*Raceopponent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{271} + return file_Gameapi_proto_rawDescGZIP(), []int{273} } func (x *Raceopponent) GetId() int32 { @@ -15391,7 +15501,7 @@ type ReqRaceStart struct { func (x *ReqRaceStart) Reset() { *x = ReqRaceStart{} - mi := &file_Gameapi_proto_msgTypes[272] + mi := &file_Gameapi_proto_msgTypes[274] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15403,7 +15513,7 @@ func (x *ReqRaceStart) String() string { func (*ReqRaceStart) ProtoMessage() {} func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[272] + mi := &file_Gameapi_proto_msgTypes[274] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15416,7 +15526,7 @@ func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceStart.ProtoReflect.Descriptor instead. func (*ReqRaceStart) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{272} + return file_Gameapi_proto_rawDescGZIP(), []int{274} } type ResRaceStart struct { @@ -15430,7 +15540,7 @@ type ResRaceStart struct { func (x *ResRaceStart) Reset() { *x = ResRaceStart{} - mi := &file_Gameapi_proto_msgTypes[273] + mi := &file_Gameapi_proto_msgTypes[275] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15442,7 +15552,7 @@ func (x *ResRaceStart) String() string { func (*ResRaceStart) ProtoMessage() {} func (x *ResRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[273] + mi := &file_Gameapi_proto_msgTypes[275] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15455,7 +15565,7 @@ func (x *ResRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceStart.ProtoReflect.Descriptor instead. func (*ResRaceStart) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{273} + return file_Gameapi_proto_rawDescGZIP(), []int{275} } func (x *ResRaceStart) GetCode() RES_CODE { @@ -15480,7 +15590,7 @@ type ReqRaceReward struct { func (x *ReqRaceReward) Reset() { *x = ReqRaceReward{} - mi := &file_Gameapi_proto_msgTypes[274] + mi := &file_Gameapi_proto_msgTypes[276] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15492,7 +15602,7 @@ func (x *ReqRaceReward) String() string { func (*ReqRaceReward) ProtoMessage() {} func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[274] + mi := &file_Gameapi_proto_msgTypes[276] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15505,7 +15615,7 @@ func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceReward.ProtoReflect.Descriptor instead. func (*ReqRaceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{274} + return file_Gameapi_proto_rawDescGZIP(), []int{276} } type ResRaceReward struct { @@ -15519,7 +15629,7 @@ type ResRaceReward struct { func (x *ResRaceReward) Reset() { *x = ResRaceReward{} - mi := &file_Gameapi_proto_msgTypes[275] + mi := &file_Gameapi_proto_msgTypes[277] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15531,7 +15641,7 @@ func (x *ResRaceReward) String() string { func (*ResRaceReward) ProtoMessage() {} func (x *ResRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[275] + mi := &file_Gameapi_proto_msgTypes[277] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15544,7 +15654,7 @@ func (x *ResRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceReward.ProtoReflect.Descriptor instead. func (*ResRaceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{275} + return file_Gameapi_proto_rawDescGZIP(), []int{277} } func (x *ResRaceReward) GetCode() RES_CODE { @@ -15570,7 +15680,7 @@ type ReqPlayroom struct { func (x *ReqPlayroom) Reset() { *x = ReqPlayroom{} - mi := &file_Gameapi_proto_msgTypes[276] + mi := &file_Gameapi_proto_msgTypes[278] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15582,7 +15692,7 @@ func (x *ReqPlayroom) String() string { func (*ReqPlayroom) ProtoMessage() {} func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[276] + mi := &file_Gameapi_proto_msgTypes[278] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15595,7 +15705,7 @@ func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroom.ProtoReflect.Descriptor instead. func (*ReqPlayroom) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{276} + return file_Gameapi_proto_rawDescGZIP(), []int{278} } type ResPlayroom struct { @@ -15620,7 +15730,7 @@ type ResPlayroom struct { func (x *ResPlayroom) Reset() { *x = ResPlayroom{} - mi := &file_Gameapi_proto_msgTypes[277] + mi := &file_Gameapi_proto_msgTypes[279] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15632,7 +15742,7 @@ func (x *ResPlayroom) String() string { func (*ResPlayroom) ProtoMessage() {} func (x *ResPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[277] + mi := &file_Gameapi_proto_msgTypes[279] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15645,7 +15755,7 @@ func (x *ResPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroom.ProtoReflect.Descriptor instead. func (*ResPlayroom) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{277} + return file_Gameapi_proto_rawDescGZIP(), []int{279} } func (x *ResPlayroom) GetStatus() int32 { @@ -15747,7 +15857,7 @@ type ReqPlayroomWrokOutline struct { func (x *ReqPlayroomWrokOutline) Reset() { *x = ReqPlayroomWrokOutline{} - mi := &file_Gameapi_proto_msgTypes[278] + mi := &file_Gameapi_proto_msgTypes[280] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15759,7 +15869,7 @@ func (x *ReqPlayroomWrokOutline) String() string { func (*ReqPlayroomWrokOutline) ProtoMessage() {} func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[278] + mi := &file_Gameapi_proto_msgTypes[280] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15772,7 +15882,7 @@ func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ReqPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{278} + return file_Gameapi_proto_rawDescGZIP(), []int{280} } type ResPlayroomWrokOutline struct { @@ -15786,7 +15896,7 @@ type ResPlayroomWrokOutline struct { func (x *ResPlayroomWrokOutline) Reset() { *x = ResPlayroomWrokOutline{} - mi := &file_Gameapi_proto_msgTypes[279] + mi := &file_Gameapi_proto_msgTypes[281] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15798,7 +15908,7 @@ func (x *ResPlayroomWrokOutline) String() string { func (*ResPlayroomWrokOutline) ProtoMessage() {} func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[279] + mi := &file_Gameapi_proto_msgTypes[281] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15811,7 +15921,7 @@ func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ResPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{279} + return file_Gameapi_proto_rawDescGZIP(), []int{281} } func (x *ResPlayroomWrokOutline) GetCode() RES_CODE { @@ -15838,7 +15948,7 @@ type NofiPlayroomStatus struct { func (x *NofiPlayroomStatus) Reset() { *x = NofiPlayroomStatus{} - mi := &file_Gameapi_proto_msgTypes[280] + mi := &file_Gameapi_proto_msgTypes[282] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15850,7 +15960,7 @@ func (x *NofiPlayroomStatus) String() string { func (*NofiPlayroomStatus) ProtoMessage() {} func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[280] + mi := &file_Gameapi_proto_msgTypes[282] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15863,7 +15973,7 @@ func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { // Deprecated: Use NofiPlayroomStatus.ProtoReflect.Descriptor instead. func (*NofiPlayroomStatus) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{280} + return file_Gameapi_proto_rawDescGZIP(), []int{282} } func (x *NofiPlayroomStatus) GetWorkOutline() int32 { @@ -15884,7 +15994,7 @@ type NotifyPlayroomWork struct { func (x *NotifyPlayroomWork) Reset() { *x = NotifyPlayroomWork{} - mi := &file_Gameapi_proto_msgTypes[281] + mi := &file_Gameapi_proto_msgTypes[283] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15896,7 +16006,7 @@ func (x *NotifyPlayroomWork) String() string { func (*NotifyPlayroomWork) ProtoMessage() {} func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[281] + mi := &file_Gameapi_proto_msgTypes[283] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15909,7 +16019,7 @@ func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomWork.ProtoReflect.Descriptor instead. func (*NotifyPlayroomWork) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{281} + return file_Gameapi_proto_rawDescGZIP(), []int{283} } func (x *NotifyPlayroomWork) GetStartTime() int32 { @@ -15937,7 +16047,7 @@ type NotifyPlayroomLose struct { func (x *NotifyPlayroomLose) Reset() { *x = NotifyPlayroomLose{} - mi := &file_Gameapi_proto_msgTypes[282] + mi := &file_Gameapi_proto_msgTypes[284] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15949,7 +16059,7 @@ func (x *NotifyPlayroomLose) String() string { func (*NotifyPlayroomLose) ProtoMessage() {} func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[282] + mi := &file_Gameapi_proto_msgTypes[284] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15962,7 +16072,7 @@ func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomLose.ProtoReflect.Descriptor instead. func (*NotifyPlayroomLose) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{282} + return file_Gameapi_proto_rawDescGZIP(), []int{284} } func (x *NotifyPlayroomLose) GetLoseItem() []*ItemInfo { @@ -15990,7 +16100,7 @@ type NotifyPlayroomMood struct { func (x *NotifyPlayroomMood) Reset() { *x = NotifyPlayroomMood{} - mi := &file_Gameapi_proto_msgTypes[283] + mi := &file_Gameapi_proto_msgTypes[285] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16002,7 +16112,7 @@ func (x *NotifyPlayroomMood) String() string { func (*NotifyPlayroomMood) ProtoMessage() {} func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[283] + mi := &file_Gameapi_proto_msgTypes[285] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16015,7 +16125,7 @@ func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomMood.ProtoReflect.Descriptor instead. func (*NotifyPlayroomMood) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{283} + return file_Gameapi_proto_rawDescGZIP(), []int{285} } func (x *NotifyPlayroomMood) GetAllMood() int32 { @@ -16046,7 +16156,7 @@ type FriendRoom struct { func (x *FriendRoom) Reset() { *x = FriendRoom{} - mi := &file_Gameapi_proto_msgTypes[284] + mi := &file_Gameapi_proto_msgTypes[286] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16058,7 +16168,7 @@ func (x *FriendRoom) String() string { func (*FriendRoom) ProtoMessage() {} func (x *FriendRoom) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[284] + mi := &file_Gameapi_proto_msgTypes[286] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16071,7 +16181,7 @@ func (x *FriendRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use FriendRoom.ProtoReflect.Descriptor instead. func (*FriendRoom) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{284} + return file_Gameapi_proto_rawDescGZIP(), []int{286} } func (x *FriendRoom) GetUid() int64 { @@ -16123,7 +16233,7 @@ type RoomOpponent struct { func (x *RoomOpponent) Reset() { *x = RoomOpponent{} - mi := &file_Gameapi_proto_msgTypes[285] + mi := &file_Gameapi_proto_msgTypes[287] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16135,7 +16245,7 @@ func (x *RoomOpponent) String() string { func (*RoomOpponent) ProtoMessage() {} func (x *RoomOpponent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[285] + mi := &file_Gameapi_proto_msgTypes[287] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16148,7 +16258,7 @@ func (x *RoomOpponent) ProtoReflect() protoreflect.Message { // Deprecated: Use RoomOpponent.ProtoReflect.Descriptor instead. func (*RoomOpponent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{285} + return file_Gameapi_proto_rawDescGZIP(), []int{287} } func (x *RoomOpponent) GetUid() int64 { @@ -16197,7 +16307,7 @@ type ReqPlayroomInfo struct { func (x *ReqPlayroomInfo) Reset() { *x = ReqPlayroomInfo{} - mi := &file_Gameapi_proto_msgTypes[286] + mi := &file_Gameapi_proto_msgTypes[288] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16209,7 +16319,7 @@ func (x *ReqPlayroomInfo) String() string { func (*ReqPlayroomInfo) ProtoMessage() {} func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[286] + mi := &file_Gameapi_proto_msgTypes[288] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16222,7 +16332,7 @@ func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInfo.ProtoReflect.Descriptor instead. func (*ReqPlayroomInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{286} + return file_Gameapi_proto_rawDescGZIP(), []int{288} } func (x *ReqPlayroomInfo) GetUid() int64 { @@ -16253,7 +16363,7 @@ type ResPlayroomInfo struct { func (x *ResPlayroomInfo) Reset() { *x = ResPlayroomInfo{} - mi := &file_Gameapi_proto_msgTypes[287] + mi := &file_Gameapi_proto_msgTypes[289] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16265,7 +16375,7 @@ func (x *ResPlayroomInfo) String() string { func (*ResPlayroomInfo) ProtoMessage() {} func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[287] + mi := &file_Gameapi_proto_msgTypes[289] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16278,7 +16388,7 @@ func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInfo.ProtoReflect.Descriptor instead. func (*ResPlayroomInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{287} + return file_Gameapi_proto_rawDescGZIP(), []int{289} } func (x *ResPlayroomInfo) GetUid() int64 { @@ -16376,7 +16486,7 @@ type ReqPlayroomFlip struct { func (x *ReqPlayroomFlip) Reset() { *x = ReqPlayroomFlip{} - mi := &file_Gameapi_proto_msgTypes[288] + mi := &file_Gameapi_proto_msgTypes[290] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16388,7 +16498,7 @@ func (x *ReqPlayroomFlip) String() string { func (*ReqPlayroomFlip) ProtoMessage() {} func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[288] + mi := &file_Gameapi_proto_msgTypes[290] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16401,7 +16511,7 @@ func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlip.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlip) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{288} + return file_Gameapi_proto_rawDescGZIP(), []int{290} } func (x *ReqPlayroomFlip) GetId() int32 { @@ -16424,7 +16534,7 @@ type ResPlayroomFlip struct { func (x *ResPlayroomFlip) Reset() { *x = ResPlayroomFlip{} - mi := &file_Gameapi_proto_msgTypes[289] + mi := &file_Gameapi_proto_msgTypes[291] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16436,7 +16546,7 @@ func (x *ResPlayroomFlip) String() string { func (*ResPlayroomFlip) ProtoMessage() {} func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[289] + mi := &file_Gameapi_proto_msgTypes[291] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16449,7 +16559,7 @@ func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlip.ProtoReflect.Descriptor instead. func (*ResPlayroomFlip) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{289} + return file_Gameapi_proto_rawDescGZIP(), []int{291} } func (x *ResPlayroomFlip) GetCode() RES_CODE { @@ -16489,7 +16599,7 @@ type ReqPlayroomFlipReward struct { func (x *ReqPlayroomFlipReward) Reset() { *x = ReqPlayroomFlipReward{} - mi := &file_Gameapi_proto_msgTypes[290] + mi := &file_Gameapi_proto_msgTypes[292] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16501,7 +16611,7 @@ func (x *ReqPlayroomFlipReward) String() string { func (*ReqPlayroomFlipReward) ProtoMessage() {} func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[290] + mi := &file_Gameapi_proto_msgTypes[292] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16514,7 +16624,7 @@ func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{290} + return file_Gameapi_proto_rawDescGZIP(), []int{292} } type ResPlayroomFlipReward struct { @@ -16528,7 +16638,7 @@ type ResPlayroomFlipReward struct { func (x *ResPlayroomFlipReward) Reset() { *x = ResPlayroomFlipReward{} - mi := &file_Gameapi_proto_msgTypes[291] + mi := &file_Gameapi_proto_msgTypes[293] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16540,7 +16650,7 @@ func (x *ResPlayroomFlipReward) String() string { func (*ResPlayroomFlipReward) ProtoMessage() {} func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[291] + mi := &file_Gameapi_proto_msgTypes[293] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16553,7 +16663,7 @@ func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ResPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{291} + return file_Gameapi_proto_rawDescGZIP(), []int{293} } func (x *ResPlayroomFlipReward) GetCode() RES_CODE { @@ -16580,7 +16690,7 @@ type ReqPlayroomGame struct { func (x *ReqPlayroomGame) Reset() { *x = ReqPlayroomGame{} - mi := &file_Gameapi_proto_msgTypes[292] + mi := &file_Gameapi_proto_msgTypes[294] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16592,7 +16702,7 @@ func (x *ReqPlayroomGame) String() string { func (*ReqPlayroomGame) ProtoMessage() {} func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[292] + mi := &file_Gameapi_proto_msgTypes[294] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16605,7 +16715,7 @@ func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGame.ProtoReflect.Descriptor instead. func (*ReqPlayroomGame) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{292} + return file_Gameapi_proto_rawDescGZIP(), []int{294} } func (x *ReqPlayroomGame) GetType() int32 { @@ -16628,7 +16738,7 @@ type ResPlayroomGame struct { func (x *ResPlayroomGame) Reset() { *x = ResPlayroomGame{} - mi := &file_Gameapi_proto_msgTypes[293] + mi := &file_Gameapi_proto_msgTypes[295] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16640,7 +16750,7 @@ func (x *ResPlayroomGame) String() string { func (*ResPlayroomGame) ProtoMessage() {} func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[293] + mi := &file_Gameapi_proto_msgTypes[295] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16653,7 +16763,7 @@ func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGame.ProtoReflect.Descriptor instead. func (*ResPlayroomGame) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{293} + return file_Gameapi_proto_rawDescGZIP(), []int{295} } func (x *ResPlayroomGame) GetCode() RES_CODE { @@ -16695,7 +16805,7 @@ type ReqPlayroomInteract struct { func (x *ReqPlayroomInteract) Reset() { *x = ReqPlayroomInteract{} - mi := &file_Gameapi_proto_msgTypes[294] + mi := &file_Gameapi_proto_msgTypes[296] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16707,7 +16817,7 @@ func (x *ReqPlayroomInteract) String() string { func (*ReqPlayroomInteract) ProtoMessage() {} func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[294] + mi := &file_Gameapi_proto_msgTypes[296] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16720,7 +16830,7 @@ func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInteract.ProtoReflect.Descriptor instead. func (*ReqPlayroomInteract) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{294} + return file_Gameapi_proto_rawDescGZIP(), []int{296} } func (x *ReqPlayroomInteract) GetId() int32 { @@ -16748,7 +16858,7 @@ type ResPlayroomInteract struct { func (x *ResPlayroomInteract) Reset() { *x = ResPlayroomInteract{} - mi := &file_Gameapi_proto_msgTypes[295] + mi := &file_Gameapi_proto_msgTypes[297] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16760,7 +16870,7 @@ func (x *ResPlayroomInteract) String() string { func (*ResPlayroomInteract) ProtoMessage() {} func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[295] + mi := &file_Gameapi_proto_msgTypes[297] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16773,7 +16883,7 @@ func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInteract.ProtoReflect.Descriptor instead. func (*ResPlayroomInteract) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{295} + return file_Gameapi_proto_rawDescGZIP(), []int{297} } func (x *ResPlayroomInteract) GetCode() RES_CODE { @@ -16800,7 +16910,7 @@ type ReqPlayroomSetRoom struct { func (x *ReqPlayroomSetRoom) Reset() { *x = ReqPlayroomSetRoom{} - mi := &file_Gameapi_proto_msgTypes[296] + mi := &file_Gameapi_proto_msgTypes[298] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16812,7 +16922,7 @@ func (x *ReqPlayroomSetRoom) String() string { func (*ReqPlayroomSetRoom) ProtoMessage() {} func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[296] + mi := &file_Gameapi_proto_msgTypes[298] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16825,7 +16935,7 @@ func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ReqPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{296} + return file_Gameapi_proto_rawDescGZIP(), []int{298} } func (x *ReqPlayroomSetRoom) GetPlayroom() map[int32]int32 { @@ -16846,7 +16956,7 @@ type ResPlayroomSetRoom struct { func (x *ResPlayroomSetRoom) Reset() { *x = ResPlayroomSetRoom{} - mi := &file_Gameapi_proto_msgTypes[297] + mi := &file_Gameapi_proto_msgTypes[299] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16858,7 +16968,7 @@ func (x *ResPlayroomSetRoom) String() string { func (*ResPlayroomSetRoom) ProtoMessage() {} func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[297] + mi := &file_Gameapi_proto_msgTypes[299] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16871,7 +16981,7 @@ func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ResPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{297} + return file_Gameapi_proto_rawDescGZIP(), []int{299} } func (x *ResPlayroomSetRoom) GetCode() RES_CODE { @@ -16898,7 +17008,7 @@ type ReqPlayroomSelectReward struct { func (x *ReqPlayroomSelectReward) Reset() { *x = ReqPlayroomSelectReward{} - mi := &file_Gameapi_proto_msgTypes[298] + mi := &file_Gameapi_proto_msgTypes[300] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16910,7 +17020,7 @@ func (x *ReqPlayroomSelectReward) String() string { func (*ReqPlayroomSelectReward) ProtoMessage() {} func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[298] + mi := &file_Gameapi_proto_msgTypes[300] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16923,7 +17033,7 @@ func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{298} + return file_Gameapi_proto_rawDescGZIP(), []int{300} } func (x *ReqPlayroomSelectReward) GetId() int32 { @@ -16944,7 +17054,7 @@ type ResPlayroomSelectReward struct { func (x *ResPlayroomSelectReward) Reset() { *x = ResPlayroomSelectReward{} - mi := &file_Gameapi_proto_msgTypes[299] + mi := &file_Gameapi_proto_msgTypes[301] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16956,7 +17066,7 @@ func (x *ResPlayroomSelectReward) String() string { func (*ResPlayroomSelectReward) ProtoMessage() {} func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[299] + mi := &file_Gameapi_proto_msgTypes[301] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16969,7 +17079,7 @@ func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ResPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{299} + return file_Gameapi_proto_rawDescGZIP(), []int{301} } func (x *ResPlayroomSelectReward) GetCode() RES_CODE { @@ -16994,7 +17104,7 @@ type ReqPlayroomLose struct { func (x *ReqPlayroomLose) Reset() { *x = ReqPlayroomLose{} - mi := &file_Gameapi_proto_msgTypes[300] + mi := &file_Gameapi_proto_msgTypes[302] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17006,7 +17116,7 @@ func (x *ReqPlayroomLose) String() string { func (*ReqPlayroomLose) ProtoMessage() {} func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[300] + mi := &file_Gameapi_proto_msgTypes[302] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17019,7 +17129,7 @@ func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomLose.ProtoReflect.Descriptor instead. func (*ReqPlayroomLose) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{300} + return file_Gameapi_proto_rawDescGZIP(), []int{302} } type ResPlayroomLose struct { @@ -17033,7 +17143,7 @@ type ResPlayroomLose struct { func (x *ResPlayroomLose) Reset() { *x = ResPlayroomLose{} - mi := &file_Gameapi_proto_msgTypes[301] + mi := &file_Gameapi_proto_msgTypes[303] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17045,7 +17155,7 @@ func (x *ResPlayroomLose) String() string { func (*ResPlayroomLose) ProtoMessage() {} func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[301] + mi := &file_Gameapi_proto_msgTypes[303] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17058,7 +17168,7 @@ func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomLose.ProtoReflect.Descriptor instead. func (*ResPlayroomLose) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{301} + return file_Gameapi_proto_rawDescGZIP(), []int{303} } func (x *ResPlayroomLose) GetCode() RES_CODE { @@ -17084,7 +17194,7 @@ type ReqPlayroomWork struct { func (x *ReqPlayroomWork) Reset() { *x = ReqPlayroomWork{} - mi := &file_Gameapi_proto_msgTypes[302] + mi := &file_Gameapi_proto_msgTypes[304] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17096,7 +17206,7 @@ func (x *ReqPlayroomWork) String() string { func (*ReqPlayroomWork) ProtoMessage() {} func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[302] + mi := &file_Gameapi_proto_msgTypes[304] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17109,7 +17219,7 @@ func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWork.ProtoReflect.Descriptor instead. func (*ReqPlayroomWork) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{302} + return file_Gameapi_proto_rawDescGZIP(), []int{304} } type ResPlayroomWork struct { @@ -17123,7 +17233,7 @@ type ResPlayroomWork struct { func (x *ResPlayroomWork) Reset() { *x = ResPlayroomWork{} - mi := &file_Gameapi_proto_msgTypes[303] + mi := &file_Gameapi_proto_msgTypes[305] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17135,7 +17245,7 @@ func (x *ResPlayroomWork) String() string { func (*ResPlayroomWork) ProtoMessage() {} func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[303] + mi := &file_Gameapi_proto_msgTypes[305] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17148,7 +17258,7 @@ func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWork.ProtoReflect.Descriptor instead. func (*ResPlayroomWork) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{303} + return file_Gameapi_proto_rawDescGZIP(), []int{305} } func (x *ResPlayroomWork) GetCode() RES_CODE { @@ -17174,7 +17284,7 @@ type ReqPlayroomRest struct { func (x *ReqPlayroomRest) Reset() { *x = ReqPlayroomRest{} - mi := &file_Gameapi_proto_msgTypes[304] + mi := &file_Gameapi_proto_msgTypes[306] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17186,7 +17296,7 @@ func (x *ReqPlayroomRest) String() string { func (*ReqPlayroomRest) ProtoMessage() {} func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[304] + mi := &file_Gameapi_proto_msgTypes[306] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17199,7 +17309,7 @@ func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomRest.ProtoReflect.Descriptor instead. func (*ReqPlayroomRest) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{304} + return file_Gameapi_proto_rawDescGZIP(), []int{306} } type ResPlayroomRest struct { @@ -17213,7 +17323,7 @@ type ResPlayroomRest struct { func (x *ResPlayroomRest) Reset() { *x = ResPlayroomRest{} - mi := &file_Gameapi_proto_msgTypes[305] + mi := &file_Gameapi_proto_msgTypes[307] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17225,7 +17335,7 @@ func (x *ResPlayroomRest) String() string { func (*ResPlayroomRest) ProtoMessage() {} func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[305] + mi := &file_Gameapi_proto_msgTypes[307] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17238,7 +17348,7 @@ func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomRest.ProtoReflect.Descriptor instead. func (*ResPlayroomRest) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{305} + return file_Gameapi_proto_rawDescGZIP(), []int{307} } func (x *ResPlayroomRest) GetCode() RES_CODE { @@ -17263,7 +17373,7 @@ type ReqPlayroomDraw struct { func (x *ReqPlayroomDraw) Reset() { *x = ReqPlayroomDraw{} - mi := &file_Gameapi_proto_msgTypes[306] + mi := &file_Gameapi_proto_msgTypes[308] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17275,7 +17385,7 @@ func (x *ReqPlayroomDraw) String() string { func (*ReqPlayroomDraw) ProtoMessage() {} func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[306] + mi := &file_Gameapi_proto_msgTypes[308] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17288,7 +17398,7 @@ func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDraw.ProtoReflect.Descriptor instead. func (*ReqPlayroomDraw) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{306} + return file_Gameapi_proto_rawDescGZIP(), []int{308} } type ResPlayroomDraw struct { @@ -17303,7 +17413,7 @@ type ResPlayroomDraw struct { func (x *ResPlayroomDraw) Reset() { *x = ResPlayroomDraw{} - mi := &file_Gameapi_proto_msgTypes[307] + mi := &file_Gameapi_proto_msgTypes[309] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17315,7 +17425,7 @@ func (x *ResPlayroomDraw) String() string { func (*ResPlayroomDraw) ProtoMessage() {} func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[307] + mi := &file_Gameapi_proto_msgTypes[309] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17328,7 +17438,7 @@ func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDraw.ProtoReflect.Descriptor instead. func (*ResPlayroomDraw) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{307} + return file_Gameapi_proto_rawDescGZIP(), []int{309} } func (x *ResPlayroomDraw) GetCode() RES_CODE { @@ -17362,7 +17472,7 @@ type ReqPlayroomChip struct { func (x *ReqPlayroomChip) Reset() { *x = ReqPlayroomChip{} - mi := &file_Gameapi_proto_msgTypes[308] + mi := &file_Gameapi_proto_msgTypes[310] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17374,7 +17484,7 @@ func (x *ReqPlayroomChip) String() string { func (*ReqPlayroomChip) ProtoMessage() {} func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[308] + mi := &file_Gameapi_proto_msgTypes[310] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17387,7 +17497,7 @@ func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomChip.ProtoReflect.Descriptor instead. func (*ReqPlayroomChip) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{308} + return file_Gameapi_proto_rawDescGZIP(), []int{310} } func (x *ReqPlayroomChip) GetNum() int32 { @@ -17408,7 +17518,7 @@ type ResPlayroomChip struct { func (x *ResPlayroomChip) Reset() { *x = ResPlayroomChip{} - mi := &file_Gameapi_proto_msgTypes[309] + mi := &file_Gameapi_proto_msgTypes[311] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17420,7 +17530,7 @@ func (x *ResPlayroomChip) String() string { func (*ResPlayroomChip) ProtoMessage() {} func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[309] + mi := &file_Gameapi_proto_msgTypes[311] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17433,7 +17543,7 @@ func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomChip.ProtoReflect.Descriptor instead. func (*ResPlayroomChip) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{309} + return file_Gameapi_proto_rawDescGZIP(), []int{311} } func (x *ResPlayroomChip) GetCode() RES_CODE { @@ -17459,7 +17569,7 @@ type ReqFriendTreasure struct { func (x *ReqFriendTreasure) Reset() { *x = ReqFriendTreasure{} - mi := &file_Gameapi_proto_msgTypes[310] + mi := &file_Gameapi_proto_msgTypes[312] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17471,7 +17581,7 @@ func (x *ReqFriendTreasure) String() string { func (*ReqFriendTreasure) ProtoMessage() {} func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[310] + mi := &file_Gameapi_proto_msgTypes[312] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17484,7 +17594,7 @@ func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasure.ProtoReflect.Descriptor instead. func (*ReqFriendTreasure) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{310} + return file_Gameapi_proto_rawDescGZIP(), []int{312} } type ResFriendTreasure struct { @@ -17501,7 +17611,7 @@ type ResFriendTreasure struct { func (x *ResFriendTreasure) Reset() { *x = ResFriendTreasure{} - mi := &file_Gameapi_proto_msgTypes[311] + mi := &file_Gameapi_proto_msgTypes[313] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17513,7 +17623,7 @@ func (x *ResFriendTreasure) String() string { func (*ResFriendTreasure) ProtoMessage() {} func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[311] + mi := &file_Gameapi_proto_msgTypes[313] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17526,7 +17636,7 @@ func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasure.ProtoReflect.Descriptor instead. func (*ResFriendTreasure) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{311} + return file_Gameapi_proto_rawDescGZIP(), []int{313} } func (x *ResFriendTreasure) GetStatus() int32 { @@ -17580,7 +17690,7 @@ type TreasureInfo struct { func (x *TreasureInfo) Reset() { *x = TreasureInfo{} - mi := &file_Gameapi_proto_msgTypes[312] + mi := &file_Gameapi_proto_msgTypes[314] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17592,7 +17702,7 @@ func (x *TreasureInfo) String() string { func (*TreasureInfo) ProtoMessage() {} func (x *TreasureInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[312] + mi := &file_Gameapi_proto_msgTypes[314] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17605,7 +17715,7 @@ func (x *TreasureInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use TreasureInfo.ProtoReflect.Descriptor instead. func (*TreasureInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{312} + return file_Gameapi_proto_rawDescGZIP(), []int{314} } func (x *TreasureInfo) GetPos() int32 { @@ -17668,7 +17778,7 @@ type ReqFriendTreasureStart struct { func (x *ReqFriendTreasureStart) Reset() { *x = ReqFriendTreasureStart{} - mi := &file_Gameapi_proto_msgTypes[313] + mi := &file_Gameapi_proto_msgTypes[315] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17680,7 +17790,7 @@ func (x *ReqFriendTreasureStart) String() string { func (*ReqFriendTreasureStart) ProtoMessage() {} func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[313] + mi := &file_Gameapi_proto_msgTypes[315] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17693,7 +17803,7 @@ func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{313} + return file_Gameapi_proto_rawDescGZIP(), []int{315} } func (x *ReqFriendTreasureStart) GetList() []*TreasureInfo { @@ -17721,7 +17831,7 @@ type ResFriendTreasureStart struct { func (x *ResFriendTreasureStart) Reset() { *x = ResFriendTreasureStart{} - mi := &file_Gameapi_proto_msgTypes[314] + mi := &file_Gameapi_proto_msgTypes[316] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17733,7 +17843,7 @@ func (x *ResFriendTreasureStart) String() string { func (*ResFriendTreasureStart) ProtoMessage() {} func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[314] + mi := &file_Gameapi_proto_msgTypes[316] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17746,7 +17856,7 @@ func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{314} + return file_Gameapi_proto_rawDescGZIP(), []int{316} } func (x *ResFriendTreasureStart) GetCode() RES_CODE { @@ -17771,7 +17881,7 @@ type ReqFriendTreasureEnd struct { func (x *ReqFriendTreasureEnd) Reset() { *x = ReqFriendTreasureEnd{} - mi := &file_Gameapi_proto_msgTypes[315] + mi := &file_Gameapi_proto_msgTypes[317] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17783,7 +17893,7 @@ func (x *ReqFriendTreasureEnd) String() string { func (*ReqFriendTreasureEnd) ProtoMessage() {} func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[315] + mi := &file_Gameapi_proto_msgTypes[317] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17796,7 +17906,7 @@ func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{315} + return file_Gameapi_proto_rawDescGZIP(), []int{317} } type ResFriendTreasureEnd struct { @@ -17810,7 +17920,7 @@ type ResFriendTreasureEnd struct { func (x *ResFriendTreasureEnd) Reset() { *x = ResFriendTreasureEnd{} - mi := &file_Gameapi_proto_msgTypes[316] + mi := &file_Gameapi_proto_msgTypes[318] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17822,7 +17932,7 @@ func (x *ResFriendTreasureEnd) String() string { func (*ResFriendTreasureEnd) ProtoMessage() {} func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[316] + mi := &file_Gameapi_proto_msgTypes[318] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17835,7 +17945,7 @@ func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ResFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{316} + return file_Gameapi_proto_rawDescGZIP(), []int{318} } func (x *ResFriendTreasureEnd) GetCode() RES_CODE { @@ -17862,7 +17972,7 @@ type ReqFriendTreasureFilp struct { func (x *ReqFriendTreasureFilp) Reset() { *x = ReqFriendTreasureFilp{} - mi := &file_Gameapi_proto_msgTypes[317] + mi := &file_Gameapi_proto_msgTypes[319] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17874,7 +17984,7 @@ func (x *ReqFriendTreasureFilp) String() string { func (*ReqFriendTreasureFilp) ProtoMessage() {} func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[317] + mi := &file_Gameapi_proto_msgTypes[319] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17887,7 +17997,7 @@ func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{317} + return file_Gameapi_proto_rawDescGZIP(), []int{319} } func (x *ReqFriendTreasureFilp) GetPos() int32 { @@ -17908,7 +18018,7 @@ type ResFriendTreasureFilp struct { func (x *ResFriendTreasureFilp) Reset() { *x = ResFriendTreasureFilp{} - mi := &file_Gameapi_proto_msgTypes[318] + mi := &file_Gameapi_proto_msgTypes[320] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17920,7 +18030,7 @@ func (x *ResFriendTreasureFilp) String() string { func (*ResFriendTreasureFilp) ProtoMessage() {} func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[318] + mi := &file_Gameapi_proto_msgTypes[320] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17933,7 +18043,7 @@ func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ResFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{318} + return file_Gameapi_proto_rawDescGZIP(), []int{320} } func (x *ResFriendTreasureFilp) GetCode() RES_CODE { @@ -17960,7 +18070,7 @@ type ResFriendTreasureStar struct { func (x *ResFriendTreasureStar) Reset() { *x = ResFriendTreasureStar{} - mi := &file_Gameapi_proto_msgTypes[319] + mi := &file_Gameapi_proto_msgTypes[321] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17972,7 +18082,7 @@ func (x *ResFriendTreasureStar) String() string { func (*ResFriendTreasureStar) ProtoMessage() {} func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[319] + mi := &file_Gameapi_proto_msgTypes[321] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17985,7 +18095,7 @@ func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStar.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStar) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{319} + return file_Gameapi_proto_rawDescGZIP(), []int{321} } func (x *ResFriendTreasureStar) GetStar() int32 { @@ -18006,7 +18116,7 @@ type ReqKafkaLog struct { func (x *ReqKafkaLog) Reset() { *x = ReqKafkaLog{} - mi := &file_Gameapi_proto_msgTypes[320] + mi := &file_Gameapi_proto_msgTypes[322] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18018,7 +18128,7 @@ func (x *ReqKafkaLog) String() string { func (*ReqKafkaLog) ProtoMessage() {} func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[320] + mi := &file_Gameapi_proto_msgTypes[322] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18031,7 +18141,7 @@ func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKafkaLog.ProtoReflect.Descriptor instead. func (*ReqKafkaLog) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{320} + return file_Gameapi_proto_rawDescGZIP(), []int{322} } func (x *ReqKafkaLog) GetEvent() string { @@ -18060,7 +18170,7 @@ type AdminReq struct { func (x *AdminReq) Reset() { *x = AdminReq{} - mi := &file_Gameapi_proto_msgTypes[321] + mi := &file_Gameapi_proto_msgTypes[323] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18072,7 +18182,7 @@ func (x *AdminReq) String() string { func (*AdminReq) ProtoMessage() {} func (x *AdminReq) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[321] + mi := &file_Gameapi_proto_msgTypes[323] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18085,7 +18195,7 @@ func (x *AdminReq) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminReq.ProtoReflect.Descriptor instead. func (*AdminReq) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{321} + return file_Gameapi_proto_rawDescGZIP(), []int{323} } func (x *AdminReq) GetFunc() string { @@ -18113,7 +18223,7 @@ type AdminRes struct { func (x *AdminRes) Reset() { *x = AdminRes{} - mi := &file_Gameapi_proto_msgTypes[322] + mi := &file_Gameapi_proto_msgTypes[324] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18125,7 +18235,7 @@ func (x *AdminRes) String() string { func (*AdminRes) ProtoMessage() {} func (x *AdminRes) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[322] + mi := &file_Gameapi_proto_msgTypes[324] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18138,7 +18248,7 @@ func (x *AdminRes) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminRes.ProtoReflect.Descriptor instead. func (*AdminRes) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{322} + return file_Gameapi_proto_rawDescGZIP(), []int{324} } func (x *AdminRes) GetFunc() string { @@ -18165,7 +18275,7 @@ type ReqAdminInfo struct { func (x *ReqAdminInfo) Reset() { *x = ReqAdminInfo{} - mi := &file_Gameapi_proto_msgTypes[323] + mi := &file_Gameapi_proto_msgTypes[325] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18177,7 +18287,7 @@ func (x *ReqAdminInfo) String() string { func (*ReqAdminInfo) ProtoMessage() {} func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[323] + mi := &file_Gameapi_proto_msgTypes[325] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18190,7 +18300,7 @@ func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminInfo.ProtoReflect.Descriptor instead. func (*ReqAdminInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{323} + return file_Gameapi_proto_rawDescGZIP(), []int{325} } func (x *ReqAdminInfo) GetUid() int64 { @@ -18210,7 +18320,7 @@ type ResAdminInfo struct { func (x *ResAdminInfo) Reset() { *x = ResAdminInfo{} - mi := &file_Gameapi_proto_msgTypes[324] + mi := &file_Gameapi_proto_msgTypes[326] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18222,7 +18332,7 @@ func (x *ResAdminInfo) String() string { func (*ResAdminInfo) ProtoMessage() {} func (x *ResAdminInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[324] + mi := &file_Gameapi_proto_msgTypes[326] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18235,7 +18345,7 @@ func (x 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file_Gameapi_proto_enumTypes = make([]protoimpl.EnumInfo, 4) -var file_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 369) +var file_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 372) var file_Gameapi_proto_goTypes = []any{ (ITEM_POP_LABEL)(0), // 0: tutorial.ITEM_POP_LABEL (HANDLE_TYPE)(0), // 1: tutorial.HANDLE_TYPE @@ -20280,529 +20407,534 @@ var file_Gameapi_proto_goTypes = []any{ (*ResGetChessFromBuff)(nil), // 40: tutorial.ResGetChessFromBuff (*ReqChessEx)(nil), // 41: tutorial.ReqChessEx (*ResChessEx)(nil), // 42: tutorial.ResChessEx - (*ReqPlayroomOutline)(nil), // 43: tutorial.ReqPlayroomOutline - (*ResPlayroomOutline)(nil), // 44: tutorial.ResPlayroomOutline - (*ChessBag)(nil), // 45: tutorial.ChessBag - (*ChessBagGrid)(nil), // 46: tutorial.ChessBagGrid - (*ReqPutChessInBag)(nil), // 47: tutorial.ReqPutChessInBag - (*ResPutChessInBag)(nil), // 48: tutorial.ResPutChessInBag - (*ReqTakeChessOutBag)(nil), // 49: tutorial.ReqTakeChessOutBag - (*ResTakeChessOutBag)(nil), // 50: tutorial.ResTakeChessOutBag - (*ReqBuyChessBagGrid)(nil), // 51: tutorial.ReqBuyChessBagGrid - (*ResBuyChessBagGrid)(nil), // 52: tutorial.ResBuyChessBagGrid - (*ReqPlayerProfileData)(nil), // 53: tutorial.ReqPlayerProfileData - (*ResPlayerProfileData)(nil), // 54: tutorial.ResPlayerProfileData - (*ReqPlayerBriefProfileData)(nil), // 55: tutorial.ReqPlayerBriefProfileData - (*ResPlayerBriefProfileData)(nil), // 56: tutorial.ResPlayerBriefProfileData - (*ReqSetEnergyMul)(nil), // 57: tutorial.ReqSetEnergyMul - (*ResSetEnergyMul)(nil), // 58: tutorial.ResSetEnergyMul - (*BaseInfo)(nil), // 59: tutorial.BaseInfo - (*ReqUserInfo)(nil), // 60: tutorial.ReqUserInfo - (*UserInfo)(nil), // 61: tutorial.UserInfo - (*ReqSetName)(nil), // 62: tutorial.ReqSetName - (*ResSetName)(nil), // 63: tutorial.ResSetName - (*ReqSetPetName)(nil), // 64: tutorial.ReqSetPetName - (*ResSetPetName)(nil), // 65: tutorial.ResSetPetName - (*ReqBuyEnergy)(nil), // 66: tutorial.ReqBuyEnergy - (*ResBuyEnergy)(nil), // 67: tutorial.ResBuyEnergy - (*ReqGetEnergyByAD)(nil), // 68: tutorial.ReqGetEnergyByAD - (*ResGetEnergyByAD)(nil), // 69: tutorial.ResGetEnergyByAD - (*ReqGetHandbookReward)(nil), // 70: tutorial.ReqGetHandbookReward - (*HandbookInfo)(nil), // 71: tutorial.HandbookInfo - (*Handbook)(nil), // 72: tutorial.Handbook - (*ResGetHandbookReward)(nil), // 73: tutorial.ResGetHandbookReward - (*ReqRewardOrder)(nil), // 74: tutorial.ReqRewardOrder - (*ResRewardOrder)(nil), // 75: tutorial.ResRewardOrder - (*Order)(nil), // 76: tutorial.Order - (*ResOrderList)(nil), // 77: tutorial.ResOrderList - (*ResDecorateInfo)(nil), // 78: tutorial.ResDecorateInfo - (*ReqDecorate)(nil), // 79: tutorial.ReqDecorate - (*ResDecorate)(nil), // 80: tutorial.ResDecorate - (*ReqDecorateAll)(nil), // 81: tutorial.ReqDecorateAll - (*ResDecorateAll)(nil), // 82: tutorial.ResDecorateAll - (*ReqGmCommand)(nil), // 83: tutorial.ReqGmCommand - (*Card)(nil), // 84: tutorial.Card - (*ReqCardInfo)(nil), // 85: tutorial.ReqCardInfo - (*ResCardInfo)(nil), // 86: tutorial.ResCardInfo - (*ResNotifyCardTimes)(nil), // 87: tutorial.ResNotifyCardTimes - (*ReqCardHandbookReward)(nil), // 88: tutorial.ReqCardHandbookReward - (*ResCardHandbookReward)(nil), // 89: tutorial.ResCardHandbookReward - (*ReqMasterCard)(nil), // 90: tutorial.ReqMasterCard - (*ResMasterCard)(nil), // 91: tutorial.ResMasterCard - (*ReqCardCollectReward)(nil), // 92: tutorial.ReqCardCollectReward - (*ResCardCollectReward)(nil), // 93: tutorial.ResCardCollectReward - (*ReqExStarReward)(nil), // 94: tutorial.ReqExStarReward - (*ResExStarReward)(nil), // 95: tutorial.ResExStarReward - (*ReqAllCollectReward)(nil), // 96: tutorial.ReqAllCollectReward - (*ResAllCollectReward)(nil), // 97: tutorial.ResAllCollectReward - (*ReqCardGive)(nil), // 98: tutorial.ReqCardGive - (*ResCardGive)(nil), // 99: tutorial.ResCardGive - (*ReqAgreeCardGive)(nil), // 100: tutorial.ReqAgreeCardGive - (*ResAgreeCardGive)(nil), // 101: tutorial.ResAgreeCardGive - (*ReqRefuseCardGive)(nil), // 102: tutorial.ReqRefuseCardGive - (*ResRefuseCardGive)(nil), // 103: tutorial.ResRefuseCardGive - (*ReqCardSend)(nil), // 104: tutorial.ReqCardSend - (*ResCardSend)(nil), // 105: tutorial.ResCardSend - (*ReqCardExchange)(nil), // 106: tutorial.ReqCardExchange - (*ResCardExchange)(nil), // 107: tutorial.ResCardExchange - (*ReqSelectCardExchange)(nil), // 108: tutorial.ReqSelectCardExchange - (*ResSelectCardExchange)(nil), // 109: tutorial.ResSelectCardExchange - (*ReqAgreeCardExchange)(nil), // 110: tutorial.ReqAgreeCardExchange - (*ResAgreeCardExchange)(nil), // 111: tutorial.ResAgreeCardExchange - (*ReqRefuseCardSelect)(nil), // 112: tutorial.ReqRefuseCardSelect - (*ResRefuseCardSelect)(nil), // 113: tutorial.ResRefuseCardSelect - (*ReqRefuseCardExchange)(nil), // 114: tutorial.ReqRefuseCardExchange - (*ResRefuseCardExchange)(nil), // 115: tutorial.ResRefuseCardExchange - (*ReqGetFriendCard)(nil), // 116: tutorial.ReqGetFriendCard - (*ResGetFriendCard)(nil), // 117: tutorial.ResGetFriendCard - (*ReqGetGoldCard)(nil), // 118: tutorial.ReqGetGoldCard - (*ResGetGoldCard)(nil), // 119: tutorial.ResGetGoldCard - (*ReqGuideReward)(nil), // 120: tutorial.ReqGuideReward - (*ResGuideReward)(nil), // 121: tutorial.ResGuideReward - (*ResGuildInfo)(nil), // 122: tutorial.ResGuildInfo - (*ResItemPop)(nil), // 123: tutorial.ResItemPop - (*ItemInfo)(nil), // 124: tutorial.ItemInfo - (*CardPack)(nil), // 125: tutorial.CardPack - (*ResDailyTask)(nil), // 126: tutorial.ResDailyTask - (*DailyWeek)(nil), // 127: tutorial.DailyWeek - (*DailyTask)(nil), // 128: tutorial.DailyTask - (*QuestProgress)(nil), // 129: tutorial.QuestProgress - (*ReqGetDailyTaskReward)(nil), // 130: tutorial.ReqGetDailyTaskReward - (*ResGetDailyTaskReward)(nil), // 131: tutorial.ResGetDailyTaskReward - (*ReqGetDailyWeekReward)(nil), // 132: tutorial.ReqGetDailyWeekReward - (*ResGetDailyWeekReward)(nil), // 133: tutorial.ResGetDailyWeekReward - (*ReqDailyUnlock)(nil), // 134: tutorial.ReqDailyUnlock - (*ResDailyUnlock)(nil), // 135: tutorial.ResDailyUnlock - (*ResFaceInfo)(nil), // 136: tutorial.ResFaceInfo - (*FaceInfo)(nil), // 137: tutorial.FaceInfo - (*ReqSetFace)(nil), // 138: tutorial.ReqSetFace - (*ResSetFace)(nil), // 139: tutorial.ResSetFace - (*ResAvatarInfo)(nil), // 140: tutorial.ResAvatarInfo - (*AvatarInfo)(nil), // 141: tutorial.AvatarInfo - (*ReqSetAvatar)(nil), // 142: tutorial.ReqSetAvatar - (*ResSetAvatar)(nil), // 143: tutorial.ResSetAvatar - (*ResSevenLogin)(nil), // 144: tutorial.ResSevenLogin - (*SevenLoginReward)(nil), // 145: tutorial.SevenLoginReward - (*ReqGetSevenLoginReward)(nil), // 146: tutorial.ReqGetSevenLoginReward - (*ResGetSevenLoginReward)(nil), // 147: tutorial.ResGetSevenLoginReward - (*ReqGetMonthLoginReward)(nil), // 148: tutorial.ReqGetMonthLoginReward - (*ResGetMonthLoginReward)(nil), // 149: tutorial.ResGetMonthLoginReward - (*ResActivity)(nil), // 150: tutorial.ResActivity - (*ActivityInfo)(nil), // 151: tutorial.ActivityInfo - (*ReqLimitEvent)(nil), // 152: tutorial.ReqLimitEvent - (*ResLimitEvent)(nil), // 153: tutorial.ResLimitEvent - (*ResLimitEventProgress)(nil), // 154: tutorial.ResLimitEventProgress - (*ReqLimitEventReward)(nil), // 155: tutorial.ReqLimitEventReward - (*ResLimitEventReward)(nil), // 156: tutorial.ResLimitEventReward - (*ReqSelectLimitEvent)(nil), // 157: tutorial.ReqSelectLimitEvent - (*ResSelectLimitEvent)(nil), // 158: tutorial.ResSelectLimitEvent - (*LimitEvent)(nil), // 159: tutorial.LimitEvent - (*LimitEventNotify)(nil), // 160: tutorial.LimitEventNotify - (*ReqLimitSenceReward)(nil), // 161: tutorial.ReqLimitSenceReward - (*ResLimitSenceReward)(nil), // 162: tutorial.ResLimitSenceReward - (*ResChessRainReward)(nil), // 163: tutorial.ResChessRainReward - (*ReqFastProduceReward)(nil), // 164: tutorial.ReqFastProduceReward - (*ResFastProduceReward)(nil), // 165: tutorial.ResFastProduceReward - (*ReqSearchPlayer)(nil), // 166: tutorial.ReqSearchPlayer - (*ResSearchPlayer)(nil), // 167: tutorial.ResSearchPlayer - (*ResPlayerSimple)(nil), // 168: tutorial.ResPlayerSimple - (*ResPlayerRank)(nil), // 169: tutorial.ResPlayerRank - (*ResFriendLog)(nil), // 170: tutorial.ResFriendLog - (*NotifyFriendLog)(nil), // 171: tutorial.NotifyFriendLog - (*NotifyFriendCard)(nil), // 172: tutorial.NotifyFriendCard - (*ResFriendCard)(nil), // 173: tutorial.ResFriendCard - (*ReqKv)(nil), // 174: tutorial.ReqKv - (*ResKv)(nil), // 175: tutorial.ResKv - (*ReqFriendRecommend)(nil), // 176: tutorial.ReqFriendRecommend - (*ResFriendRecommend)(nil), // 177: tutorial.ResFriendRecommend - (*ReqFriendIgnore)(nil), // 178: tutorial.ReqFriendIgnore - (*ResFriendIgnore)(nil), // 179: tutorial.ResFriendIgnore - (*ReqFriendList)(nil), // 180: tutorial.ReqFriendList - (*ResFriendList)(nil), // 181: tutorial.ResFriendList - (*ReqFriendApply)(nil), // 182: tutorial.ReqFriendApply - (*ResFriendApply)(nil), // 183: tutorial.ResFriendApply - (*ResFriendApplyInfo)(nil), // 184: tutorial.ResFriendApplyInfo - (*ReqFriendCardMsg)(nil), // 185: tutorial.ReqFriendCardMsg - (*ResFriendCardMsg)(nil), // 186: tutorial.ResFriendCardMsg - (*ReqFriendTimeLine)(nil), // 187: tutorial.ReqFriendTimeLine - (*ResFriendTimeLine)(nil), // 188: tutorial.ResFriendTimeLine - (*ResFriendApplyNotify)(nil), // 189: tutorial.ResFriendApplyNotify - (*ReqApplyFriend)(nil), // 190: tutorial.ReqApplyFriend - (*ResApplyFriend)(nil), // 191: tutorial.ResApplyFriend - (*ReqAgreeFriend)(nil), // 192: tutorial.ReqAgreeFriend - (*ResAgreeFriend)(nil), // 193: tutorial.ResAgreeFriend - (*ReqRefuseFriend)(nil), // 194: tutorial.ReqRefuseFriend - (*ResRefuseFriend)(nil), // 195: tutorial.ResRefuseFriend - (*ReqDelFriend)(nil), // 196: tutorial.ReqDelFriend - (*ResDelFriend)(nil), // 197: tutorial.ResDelFriend - (*ReqRank)(nil), // 198: tutorial.ReqRank - (*ResRank)(nil), // 199: tutorial.ResRank - (*ReqMailList)(nil), // 200: tutorial.ReqMailList - (*ResMailList)(nil), // 201: tutorial.ResMailList - (*MailInfo)(nil), // 202: tutorial.MailInfo - (*MailNotify)(nil), // 203: tutorial.MailNotify - (*ReqReadMail)(nil), // 204: tutorial.ReqReadMail - (*ResReadMail)(nil), // 205: tutorial.ResReadMail - (*ReqGetMailReward)(nil), // 206: tutorial.ReqGetMailReward - (*ResGetMailReward)(nil), // 207: tutorial.ResGetMailReward - (*ReqDeleteMail)(nil), // 208: tutorial.ReqDeleteMail - (*ResDeleteMail)(nil), // 209: tutorial.ResDeleteMail - (*ResCharge)(nil), // 210: tutorial.ResCharge - (*ResSpecialShop)(nil), // 211: tutorial.ResSpecialShop - (*ResChessShop)(nil), // 212: tutorial.ResChessShop - (*ReqFreeShop)(nil), // 213: tutorial.ReqFreeShop - (*ResFreeShop)(nil), // 214: tutorial.ResFreeShop - (*ReqBuyChessShop)(nil), // 215: tutorial.ReqBuyChessShop - (*ResBuyChessShop)(nil), // 216: tutorial.ResBuyChessShop - (*ReqBuyChessShop2)(nil), // 217: tutorial.ReqBuyChessShop2 - (*ResBuyChessShop2)(nil), // 218: tutorial.ResBuyChessShop2 - (*ReqRefreshChessShop)(nil), // 219: tutorial.ReqRefreshChessShop - (*ResRefreshChessShop)(nil), // 220: tutorial.ResRefreshChessShop - (*ReqEndless)(nil), // 221: tutorial.ReqEndless - (*ResEndless)(nil), // 222: tutorial.ResEndless - (*ResEndlessInfo)(nil), // 223: tutorial.ResEndlessInfo - (*ReqEndlessReward)(nil), // 224: tutorial.ReqEndlessReward - (*ResEndlessReward)(nil), // 225: tutorial.ResEndlessReward - (*ResPiggyBank)(nil), // 226: tutorial.ResPiggyBank - (*ReqPiggyBankReward)(nil), // 227: tutorial.ReqPiggyBankReward - (*ResPiggyBankReward)(nil), // 228: tutorial.ResPiggyBankReward - (*ReqCreateOrderSn)(nil), // 229: tutorial.ReqCreateOrderSn - (*ResCreateOrderSn)(nil), // 230: tutorial.ResCreateOrderSn - (*ReqShippingOrder)(nil), // 231: tutorial.ReqShippingOrder - (*ResShippingOrder)(nil), // 232: tutorial.ResShippingOrder - (*ReqChampship)(nil), // 233: tutorial.ReqChampship - (*ResChampship)(nil), // 234: tutorial.ResChampship - (*ReqChampshipReward)(nil), // 235: tutorial.ReqChampshipReward - (*ResChampshipReward)(nil), // 236: tutorial.ResChampshipReward - (*ReqChampshipRankReward)(nil), // 237: tutorial.ReqChampshipRankReward - (*ResChampshipRankReward)(nil), // 238: tutorial.ResChampshipRankReward - (*ReqChampshipRank)(nil), // 239: tutorial.ReqChampshipRank - (*ResChampshipRank)(nil), // 240: tutorial.ResChampshipRank - (*ReqChampshipPreRank)(nil), // 241: tutorial.ReqChampshipPreRank - (*ResChampshipPreRank)(nil), // 242: tutorial.ResChampshipPreRank - (*ResNotifyCard)(nil), // 243: tutorial.ResNotifyCard - (*ReqSetFacebookUrl)(nil), // 244: tutorial.ReqSetFacebookUrl - (*ResSetFacebookUrl)(nil), // 245: tutorial.ResSetFacebookUrl - (*ReqInviteFriendData)(nil), // 246: tutorial.ReqInviteFriendData - (*ResInviteFriendData)(nil), // 247: tutorial.ResInviteFriendData - (*ReqSelfInvited)(nil), // 248: tutorial.ReqSelfInvited - (*ResSelfInvited)(nil), // 249: tutorial.ResSelfInvited - (*NotifyInvitedSuccess)(nil), // 250: tutorial.NotifyInvitedSuccess - (*ReqGetInviteReward)(nil), // 251: tutorial.ReqGetInviteReward - (*ResGetInviteReward)(nil), // 252: tutorial.ResGetInviteReward - (*ReqAutoAddInviteFriend)(nil), // 253: tutorial.ReqAutoAddInviteFriend - (*ResAutoAddInviteFriend)(nil), // 254: tutorial.ResAutoAddInviteFriend - (*ReqMining)(nil), // 255: tutorial.ReqMining - (*ResMining)(nil), // 256: tutorial.ResMining - (*ReqMiningTake)(nil), // 257: tutorial.ReqMiningTake - (*ResMiningTake)(nil), // 258: tutorial.ResMiningTake - (*ReqMiningReward)(nil), // 259: tutorial.ReqMiningReward - (*ResMiningReward)(nil), // 260: tutorial.ResMiningReward - (*ResActRed)(nil), // 261: tutorial.ResActRed - (*NotifyActRed)(nil), // 262: tutorial.NotifyActRed - (*ActivityNotify)(nil), // 263: tutorial.ActivityNotify - (*ResItem)(nil), // 264: tutorial.ResItem - (*ItemNotify)(nil), // 265: tutorial.ItemNotify - (*ReqGuessColor)(nil), // 266: tutorial.ReqGuessColor - (*ResGuessColor)(nil), // 267: tutorial.ResGuessColor - (*Opponent)(nil), // 268: tutorial.opponent - (*ReqGuessColorTake)(nil), // 269: tutorial.ReqGuessColorTake - (*ResGuessColorTake)(nil), // 270: tutorial.ResGuessColorTake - (*ReqGuessColorReward)(nil), // 271: tutorial.ReqGuessColorReward - (*ResGuessColorReward)(nil), // 272: tutorial.ResGuessColorReward - (*ReqRace)(nil), // 273: tutorial.ReqRace - (*ResRace)(nil), // 274: tutorial.ResRace - (*Raceopponent)(nil), // 275: tutorial.raceopponent - (*ReqRaceStart)(nil), // 276: tutorial.ReqRaceStart - (*ResRaceStart)(nil), // 277: tutorial.ResRaceStart - (*ReqRaceReward)(nil), // 278: tutorial.ReqRaceReward - (*ResRaceReward)(nil), // 279: tutorial.ResRaceReward - (*ReqPlayroom)(nil), // 280: tutorial.ReqPlayroom - (*ResPlayroom)(nil), // 281: tutorial.ResPlayroom - (*ReqPlayroomWrokOutline)(nil), // 282: tutorial.ReqPlayroomWrokOutline - (*ResPlayroomWrokOutline)(nil), // 283: tutorial.ResPlayroomWrokOutline - (*NofiPlayroomStatus)(nil), // 284: tutorial.NofiPlayroomStatus - (*NotifyPlayroomWork)(nil), // 285: tutorial.NotifyPlayroomWork - (*NotifyPlayroomLose)(nil), // 286: tutorial.NotifyPlayroomLose - (*NotifyPlayroomMood)(nil), // 287: tutorial.NotifyPlayroomMood - (*FriendRoom)(nil), // 288: tutorial.FriendRoom - (*RoomOpponent)(nil), // 289: tutorial.RoomOpponent - (*ReqPlayroomInfo)(nil), // 290: tutorial.ReqPlayroomInfo - (*ResPlayroomInfo)(nil), // 291: tutorial.ResPlayroomInfo - (*ReqPlayroomFlip)(nil), // 292: tutorial.ReqPlayroomFlip - (*ResPlayroomFlip)(nil), // 293: tutorial.ResPlayroomFlip - (*ReqPlayroomFlipReward)(nil), // 294: tutorial.ReqPlayroomFlipReward - (*ResPlayroomFlipReward)(nil), // 295: tutorial.ResPlayroomFlipReward - (*ReqPlayroomGame)(nil), // 296: tutorial.ReqPlayroomGame - (*ResPlayroomGame)(nil), // 297: tutorial.ResPlayroomGame - (*ReqPlayroomInteract)(nil), // 298: tutorial.ReqPlayroomInteract - (*ResPlayroomInteract)(nil), // 299: tutorial.ResPlayroomInteract - (*ReqPlayroomSetRoom)(nil), // 300: tutorial.ReqPlayroomSetRoom - (*ResPlayroomSetRoom)(nil), // 301: tutorial.ResPlayroomSetRoom - (*ReqPlayroomSelectReward)(nil), // 302: tutorial.ReqPlayroomSelectReward - (*ResPlayroomSelectReward)(nil), // 303: tutorial.ResPlayroomSelectReward - (*ReqPlayroomLose)(nil), // 304: tutorial.ReqPlayroomLose - (*ResPlayroomLose)(nil), // 305: tutorial.ResPlayroomLose - (*ReqPlayroomWork)(nil), // 306: tutorial.ReqPlayroomWork - (*ResPlayroomWork)(nil), // 307: tutorial.ResPlayroomWork - (*ReqPlayroomRest)(nil), // 308: tutorial.ReqPlayroomRest - (*ResPlayroomRest)(nil), // 309: tutorial.ResPlayroomRest - (*ReqPlayroomDraw)(nil), // 310: tutorial.ReqPlayroomDraw - (*ResPlayroomDraw)(nil), // 311: tutorial.ResPlayroomDraw - (*ReqPlayroomChip)(nil), // 312: tutorial.ReqPlayroomChip - (*ResPlayroomChip)(nil), // 313: tutorial.ResPlayroomChip - (*ReqFriendTreasure)(nil), // 314: tutorial.ReqFriendTreasure - (*ResFriendTreasure)(nil), // 315: tutorial.ResFriendTreasure - (*TreasureInfo)(nil), // 316: tutorial.TreasureInfo - (*ReqFriendTreasureStart)(nil), // 317: tutorial.ReqFriendTreasureStart - (*ResFriendTreasureStart)(nil), // 318: tutorial.ResFriendTreasureStart - (*ReqFriendTreasureEnd)(nil), // 319: tutorial.ReqFriendTreasureEnd - (*ResFriendTreasureEnd)(nil), // 320: tutorial.ResFriendTreasureEnd - (*ReqFriendTreasureFilp)(nil), // 321: tutorial.ReqFriendTreasureFilp - (*ResFriendTreasureFilp)(nil), // 322: tutorial.ResFriendTreasureFilp - (*ResFriendTreasureStar)(nil), // 323: tutorial.ResFriendTreasureStar - (*ReqKafkaLog)(nil), // 324: tutorial.ReqKafkaLog - (*AdminReq)(nil), // 325: tutorial.AdminReq - (*AdminRes)(nil), // 326: tutorial.AdminRes - (*ReqAdminInfo)(nil), // 327: tutorial.ReqAdminInfo - (*ResAdminInfo)(nil), // 328: tutorial.ResAdminInfo - nil, // 329: tutorial.ResChessColorData.MChessColorDataEntry - nil, // 330: tutorial.UpdateBaseItemInfo.MUpdateItemEntry - nil, // 331: tutorial.ResPlayerChessData.MChessDataEntry - nil, // 332: tutorial.UpdatePlayerChessData.MChessDataEntry - nil, // 333: tutorial.ReqGetChessFromBuff.MChessDataEntry - nil, // 334: tutorial.ReqChessEx.MChessDataEntry - nil, // 335: tutorial.ReqPlayroomOutline.MChessDataEntry - nil, // 336: tutorial.ReqPutChessInBag.MChessDataEntry - nil, // 337: tutorial.ReqTakeChessOutBag.MChessDataEntry - nil, // 338: tutorial.ReqRewardOrder.MChessDataEntry - nil, // 339: tutorial.ResCardInfo.AllCardEntry - nil, // 340: tutorial.ResCardInfo.HandbookEntry - nil, // 341: tutorial.ResGuildInfo.RewardEntry - nil, // 342: tutorial.ResDailyTask.WeekRewardEntry - nil, // 343: tutorial.ResDailyTask.DailyTaskEntry - nil, // 344: tutorial.ResLimitEvent.LimitEventListEntry - nil, // 345: tutorial.ResLimitEventProgress.ProgressRewardEntry - nil, // 346: tutorial.ResKv.KvEntry - nil, // 347: tutorial.ResRank.RankListEntry - nil, // 348: tutorial.ResMailList.MailListEntry - nil, // 349: tutorial.ResCharge.SpecialShopEntry - nil, // 350: tutorial.ResCharge.ChessShopEntry - nil, // 351: tutorial.ResCharge.GiftEntry - nil, // 352: tutorial.ReqBuyChessShop2.MChessDataEntry - nil, // 353: tutorial.ResEndless.EndlessListEntry - nil, // 354: tutorial.ResChampshipRank.RankListEntry - nil, // 355: tutorial.ResChampshipPreRank.RankListEntry - nil, // 356: tutorial.ResNotifyCard.CardEntry - nil, // 357: tutorial.ResNotifyCard.MasterEntry - nil, // 358: tutorial.ResNotifyCard.HandbookEntry - nil, // 359: tutorial.ResMining.MapEntry - nil, // 360: tutorial.ReqMiningTake.MapEntry - nil, // 361: tutorial.ResActRed.RedEntry - nil, // 362: tutorial.ResItem.ItemEntry - nil, // 363: tutorial.ItemNotify.ItemEntry - nil, // 364: tutorial.ReqGuessColorTake.MapEntry - nil, // 365: tutorial.ResPlayroom.PlayroomEntry - nil, // 366: tutorial.ResPlayroom.MoodEntry - nil, // 367: tutorial.NotifyPlayroomMood.MoodEntry - nil, // 368: tutorial.ResPlayroomInfo.PlayroomEntry - nil, // 369: tutorial.ResPlayroomInfo.ItemsEntry - nil, // 370: tutorial.ResPlayroomInfo.FlipEntry - nil, // 371: tutorial.ResPlayroomGame.ItemsEntry - nil, // 372: tutorial.ReqPlayroomSetRoom.PlayroomEntry + (*ReqSourceChest)(nil), // 43: tutorial.ReqSourceChest + (*ResSourceChest)(nil), // 44: tutorial.ResSourceChest + (*ReqPlayroomOutline)(nil), // 45: tutorial.ReqPlayroomOutline + (*ResPlayroomOutline)(nil), // 46: tutorial.ResPlayroomOutline + (*ChessBag)(nil), // 47: tutorial.ChessBag + (*ChessBagGrid)(nil), // 48: tutorial.ChessBagGrid + (*ReqPutChessInBag)(nil), // 49: tutorial.ReqPutChessInBag + (*ResPutChessInBag)(nil), // 50: tutorial.ResPutChessInBag + (*ReqTakeChessOutBag)(nil), // 51: tutorial.ReqTakeChessOutBag + (*ResTakeChessOutBag)(nil), // 52: tutorial.ResTakeChessOutBag + (*ReqBuyChessBagGrid)(nil), // 53: tutorial.ReqBuyChessBagGrid + (*ResBuyChessBagGrid)(nil), // 54: tutorial.ResBuyChessBagGrid + (*ReqPlayerProfileData)(nil), // 55: tutorial.ReqPlayerProfileData + (*ResPlayerProfileData)(nil), // 56: tutorial.ResPlayerProfileData + (*ReqPlayerBriefProfileData)(nil), // 57: tutorial.ReqPlayerBriefProfileData + (*ResPlayerBriefProfileData)(nil), // 58: tutorial.ResPlayerBriefProfileData + (*ReqSetEnergyMul)(nil), // 59: tutorial.ReqSetEnergyMul + (*ResSetEnergyMul)(nil), // 60: tutorial.ResSetEnergyMul + (*BaseInfo)(nil), // 61: tutorial.BaseInfo + (*ReqUserInfo)(nil), // 62: tutorial.ReqUserInfo + (*UserInfo)(nil), // 63: tutorial.UserInfo + (*ReqSetName)(nil), // 64: tutorial.ReqSetName + (*ResSetName)(nil), // 65: tutorial.ResSetName + (*ReqSetPetName)(nil), // 66: tutorial.ReqSetPetName + (*ResSetPetName)(nil), // 67: tutorial.ResSetPetName + (*ReqBuyEnergy)(nil), // 68: tutorial.ReqBuyEnergy + (*ResBuyEnergy)(nil), // 69: tutorial.ResBuyEnergy + (*ReqGetEnergyByAD)(nil), // 70: tutorial.ReqGetEnergyByAD + (*ResGetEnergyByAD)(nil), // 71: tutorial.ResGetEnergyByAD + (*ReqGetHandbookReward)(nil), // 72: tutorial.ReqGetHandbookReward + (*HandbookInfo)(nil), // 73: tutorial.HandbookInfo + (*Handbook)(nil), // 74: tutorial.Handbook + (*ResGetHandbookReward)(nil), // 75: tutorial.ResGetHandbookReward + (*ReqRewardOrder)(nil), // 76: tutorial.ReqRewardOrder + (*ResRewardOrder)(nil), // 77: tutorial.ResRewardOrder + (*Order)(nil), // 78: tutorial.Order + (*ResOrderList)(nil), // 79: tutorial.ResOrderList + (*ResDecorateInfo)(nil), // 80: tutorial.ResDecorateInfo + (*ReqDecorate)(nil), // 81: tutorial.ReqDecorate + (*ResDecorate)(nil), // 82: tutorial.ResDecorate + (*ReqDecorateAll)(nil), // 83: tutorial.ReqDecorateAll + (*ResDecorateAll)(nil), // 84: tutorial.ResDecorateAll + (*ReqGmCommand)(nil), // 85: tutorial.ReqGmCommand + (*Card)(nil), // 86: tutorial.Card + (*ReqCardInfo)(nil), // 87: tutorial.ReqCardInfo + (*ResCardInfo)(nil), // 88: tutorial.ResCardInfo + (*ResNotifyCardTimes)(nil), // 89: tutorial.ResNotifyCardTimes + (*ReqCardHandbookReward)(nil), // 90: tutorial.ReqCardHandbookReward + (*ResCardHandbookReward)(nil), // 91: tutorial.ResCardHandbookReward + (*ReqMasterCard)(nil), // 92: tutorial.ReqMasterCard + (*ResMasterCard)(nil), // 93: tutorial.ResMasterCard + (*ReqCardCollectReward)(nil), // 94: tutorial.ReqCardCollectReward + (*ResCardCollectReward)(nil), // 95: tutorial.ResCardCollectReward + (*ReqExStarReward)(nil), // 96: tutorial.ReqExStarReward + (*ResExStarReward)(nil), // 97: tutorial.ResExStarReward + (*ReqAllCollectReward)(nil), // 98: tutorial.ReqAllCollectReward + (*ResAllCollectReward)(nil), // 99: tutorial.ResAllCollectReward + (*ReqCardGive)(nil), // 100: tutorial.ReqCardGive + (*ResCardGive)(nil), // 101: tutorial.ResCardGive + (*ReqAgreeCardGive)(nil), // 102: tutorial.ReqAgreeCardGive + (*ResAgreeCardGive)(nil), // 103: tutorial.ResAgreeCardGive + (*ReqRefuseCardGive)(nil), // 104: tutorial.ReqRefuseCardGive + (*ResRefuseCardGive)(nil), // 105: tutorial.ResRefuseCardGive + (*ReqCardSend)(nil), // 106: tutorial.ReqCardSend + (*ResCardSend)(nil), // 107: tutorial.ResCardSend + (*ReqCardExchange)(nil), // 108: tutorial.ReqCardExchange + (*ResCardExchange)(nil), // 109: tutorial.ResCardExchange + (*ReqSelectCardExchange)(nil), // 110: tutorial.ReqSelectCardExchange + (*ResSelectCardExchange)(nil), // 111: tutorial.ResSelectCardExchange + (*ReqAgreeCardExchange)(nil), // 112: tutorial.ReqAgreeCardExchange + (*ResAgreeCardExchange)(nil), // 113: tutorial.ResAgreeCardExchange + (*ReqRefuseCardSelect)(nil), // 114: tutorial.ReqRefuseCardSelect + (*ResRefuseCardSelect)(nil), // 115: tutorial.ResRefuseCardSelect + (*ReqRefuseCardExchange)(nil), // 116: tutorial.ReqRefuseCardExchange + (*ResRefuseCardExchange)(nil), // 117: tutorial.ResRefuseCardExchange + (*ReqGetFriendCard)(nil), // 118: tutorial.ReqGetFriendCard + (*ResGetFriendCard)(nil), // 119: tutorial.ResGetFriendCard + (*ReqGetGoldCard)(nil), // 120: tutorial.ReqGetGoldCard + (*ResGetGoldCard)(nil), // 121: tutorial.ResGetGoldCard + (*ReqGuideReward)(nil), // 122: tutorial.ReqGuideReward + (*ResGuideReward)(nil), // 123: tutorial.ResGuideReward + (*ResGuildInfo)(nil), // 124: tutorial.ResGuildInfo + (*ResItemPop)(nil), // 125: tutorial.ResItemPop + (*ItemInfo)(nil), // 126: tutorial.ItemInfo + (*CardPack)(nil), // 127: tutorial.CardPack + (*ResDailyTask)(nil), // 128: tutorial.ResDailyTask + (*DailyWeek)(nil), // 129: tutorial.DailyWeek + (*DailyTask)(nil), // 130: tutorial.DailyTask + (*QuestProgress)(nil), // 131: tutorial.QuestProgress + (*ReqGetDailyTaskReward)(nil), // 132: tutorial.ReqGetDailyTaskReward + (*ResGetDailyTaskReward)(nil), // 133: tutorial.ResGetDailyTaskReward + (*ReqGetDailyWeekReward)(nil), // 134: tutorial.ReqGetDailyWeekReward + (*ResGetDailyWeekReward)(nil), // 135: tutorial.ResGetDailyWeekReward + (*ReqDailyUnlock)(nil), // 136: tutorial.ReqDailyUnlock + (*ResDailyUnlock)(nil), // 137: tutorial.ResDailyUnlock + (*ResFaceInfo)(nil), // 138: tutorial.ResFaceInfo + (*FaceInfo)(nil), // 139: tutorial.FaceInfo + (*ReqSetFace)(nil), // 140: tutorial.ReqSetFace + (*ResSetFace)(nil), // 141: tutorial.ResSetFace + (*ResAvatarInfo)(nil), // 142: tutorial.ResAvatarInfo + (*AvatarInfo)(nil), // 143: tutorial.AvatarInfo + (*ReqSetAvatar)(nil), // 144: tutorial.ReqSetAvatar + (*ResSetAvatar)(nil), // 145: tutorial.ResSetAvatar + (*ResSevenLogin)(nil), // 146: tutorial.ResSevenLogin + (*SevenLoginReward)(nil), // 147: tutorial.SevenLoginReward + (*ReqGetSevenLoginReward)(nil), // 148: tutorial.ReqGetSevenLoginReward + (*ResGetSevenLoginReward)(nil), // 149: tutorial.ResGetSevenLoginReward + (*ReqGetMonthLoginReward)(nil), // 150: tutorial.ReqGetMonthLoginReward + (*ResGetMonthLoginReward)(nil), // 151: tutorial.ResGetMonthLoginReward + (*ResActivity)(nil), // 152: tutorial.ResActivity + (*ActivityInfo)(nil), // 153: tutorial.ActivityInfo + (*ReqLimitEvent)(nil), // 154: tutorial.ReqLimitEvent + (*ResLimitEvent)(nil), // 155: tutorial.ResLimitEvent + (*ResLimitEventProgress)(nil), // 156: tutorial.ResLimitEventProgress + (*ReqLimitEventReward)(nil), // 157: tutorial.ReqLimitEventReward + (*ResLimitEventReward)(nil), // 158: tutorial.ResLimitEventReward + (*ReqSelectLimitEvent)(nil), // 159: tutorial.ReqSelectLimitEvent + (*ResSelectLimitEvent)(nil), // 160: tutorial.ResSelectLimitEvent + (*LimitEvent)(nil), // 161: tutorial.LimitEvent + (*LimitEventNotify)(nil), // 162: tutorial.LimitEventNotify + (*ReqLimitSenceReward)(nil), // 163: tutorial.ReqLimitSenceReward + (*ResLimitSenceReward)(nil), // 164: tutorial.ResLimitSenceReward + (*ResChessRainReward)(nil), // 165: tutorial.ResChessRainReward + (*ReqFastProduceReward)(nil), // 166: tutorial.ReqFastProduceReward + (*ResFastProduceReward)(nil), // 167: tutorial.ResFastProduceReward + (*ReqSearchPlayer)(nil), // 168: tutorial.ReqSearchPlayer + (*ResSearchPlayer)(nil), // 169: tutorial.ResSearchPlayer + (*ResPlayerSimple)(nil), // 170: tutorial.ResPlayerSimple + (*ResPlayerRank)(nil), // 171: tutorial.ResPlayerRank + (*ResFriendLog)(nil), // 172: tutorial.ResFriendLog + (*NotifyFriendLog)(nil), // 173: tutorial.NotifyFriendLog + (*NotifyFriendCard)(nil), // 174: tutorial.NotifyFriendCard + (*ResFriendCard)(nil), // 175: tutorial.ResFriendCard + (*ReqKv)(nil), // 176: tutorial.ReqKv + (*ResKv)(nil), // 177: tutorial.ResKv + (*ReqFriendRecommend)(nil), // 178: tutorial.ReqFriendRecommend + (*ResFriendRecommend)(nil), // 179: tutorial.ResFriendRecommend + (*ReqFriendIgnore)(nil), // 180: tutorial.ReqFriendIgnore + (*ResFriendIgnore)(nil), // 181: tutorial.ResFriendIgnore + (*ReqFriendList)(nil), // 182: tutorial.ReqFriendList + (*ResFriendList)(nil), // 183: tutorial.ResFriendList + (*ReqFriendApply)(nil), // 184: tutorial.ReqFriendApply + (*ResFriendApply)(nil), // 185: tutorial.ResFriendApply + (*ResFriendApplyInfo)(nil), // 186: tutorial.ResFriendApplyInfo + (*ReqFriendCardMsg)(nil), // 187: tutorial.ReqFriendCardMsg + (*ResFriendCardMsg)(nil), // 188: tutorial.ResFriendCardMsg + (*ReqFriendTimeLine)(nil), // 189: tutorial.ReqFriendTimeLine + (*ResFriendTimeLine)(nil), // 190: tutorial.ResFriendTimeLine + (*ResFriendApplyNotify)(nil), // 191: tutorial.ResFriendApplyNotify + (*ReqApplyFriend)(nil), // 192: tutorial.ReqApplyFriend + (*ResApplyFriend)(nil), // 193: tutorial.ResApplyFriend + (*ReqAgreeFriend)(nil), // 194: tutorial.ReqAgreeFriend + (*ResAgreeFriend)(nil), // 195: tutorial.ResAgreeFriend + (*ReqRefuseFriend)(nil), // 196: tutorial.ReqRefuseFriend + (*ResRefuseFriend)(nil), // 197: tutorial.ResRefuseFriend + (*ReqDelFriend)(nil), // 198: tutorial.ReqDelFriend + (*ResDelFriend)(nil), // 199: tutorial.ResDelFriend + (*ReqRank)(nil), // 200: tutorial.ReqRank + (*ResRank)(nil), // 201: tutorial.ResRank + (*ReqMailList)(nil), // 202: tutorial.ReqMailList + (*ResMailList)(nil), // 203: tutorial.ResMailList + (*MailInfo)(nil), // 204: tutorial.MailInfo + (*MailNotify)(nil), // 205: tutorial.MailNotify + (*ReqReadMail)(nil), // 206: tutorial.ReqReadMail + (*ResReadMail)(nil), // 207: tutorial.ResReadMail + (*ReqGetMailReward)(nil), // 208: tutorial.ReqGetMailReward + (*ResGetMailReward)(nil), // 209: tutorial.ResGetMailReward + (*ReqDeleteMail)(nil), // 210: tutorial.ReqDeleteMail + (*ResDeleteMail)(nil), // 211: tutorial.ResDeleteMail + (*ResCharge)(nil), // 212: tutorial.ResCharge + (*ResSpecialShop)(nil), // 213: tutorial.ResSpecialShop + (*ResChessShop)(nil), // 214: tutorial.ResChessShop + (*ReqFreeShop)(nil), // 215: tutorial.ReqFreeShop + (*ResFreeShop)(nil), // 216: tutorial.ResFreeShop + (*ReqBuyChessShop)(nil), // 217: tutorial.ReqBuyChessShop + (*ResBuyChessShop)(nil), // 218: tutorial.ResBuyChessShop + (*ReqBuyChessShop2)(nil), // 219: tutorial.ReqBuyChessShop2 + (*ResBuyChessShop2)(nil), // 220: tutorial.ResBuyChessShop2 + (*ReqRefreshChessShop)(nil), // 221: tutorial.ReqRefreshChessShop + (*ResRefreshChessShop)(nil), // 222: tutorial.ResRefreshChessShop + (*ReqEndless)(nil), // 223: tutorial.ReqEndless + (*ResEndless)(nil), // 224: tutorial.ResEndless + (*ResEndlessInfo)(nil), // 225: tutorial.ResEndlessInfo + (*ReqEndlessReward)(nil), // 226: tutorial.ReqEndlessReward + (*ResEndlessReward)(nil), // 227: tutorial.ResEndlessReward + (*ResPiggyBank)(nil), // 228: tutorial.ResPiggyBank + (*ReqPiggyBankReward)(nil), // 229: tutorial.ReqPiggyBankReward + (*ResPiggyBankReward)(nil), // 230: tutorial.ResPiggyBankReward + (*ReqCreateOrderSn)(nil), // 231: tutorial.ReqCreateOrderSn + (*ResCreateOrderSn)(nil), // 232: tutorial.ResCreateOrderSn + (*ReqShippingOrder)(nil), // 233: tutorial.ReqShippingOrder + (*ResShippingOrder)(nil), // 234: tutorial.ResShippingOrder + (*ReqChampship)(nil), // 235: tutorial.ReqChampship + (*ResChampship)(nil), // 236: tutorial.ResChampship + (*ReqChampshipReward)(nil), // 237: tutorial.ReqChampshipReward + (*ResChampshipReward)(nil), // 238: tutorial.ResChampshipReward + (*ReqChampshipRankReward)(nil), // 239: tutorial.ReqChampshipRankReward + (*ResChampshipRankReward)(nil), // 240: tutorial.ResChampshipRankReward + (*ReqChampshipRank)(nil), // 241: tutorial.ReqChampshipRank + (*ResChampshipRank)(nil), // 242: tutorial.ResChampshipRank + (*ReqChampshipPreRank)(nil), // 243: tutorial.ReqChampshipPreRank + (*ResChampshipPreRank)(nil), // 244: tutorial.ResChampshipPreRank + (*ResNotifyCard)(nil), // 245: tutorial.ResNotifyCard + (*ReqSetFacebookUrl)(nil), // 246: tutorial.ReqSetFacebookUrl + (*ResSetFacebookUrl)(nil), // 247: tutorial.ResSetFacebookUrl + (*ReqInviteFriendData)(nil), // 248: tutorial.ReqInviteFriendData + (*ResInviteFriendData)(nil), // 249: tutorial.ResInviteFriendData + (*ReqSelfInvited)(nil), // 250: tutorial.ReqSelfInvited + (*ResSelfInvited)(nil), // 251: tutorial.ResSelfInvited + (*NotifyInvitedSuccess)(nil), // 252: tutorial.NotifyInvitedSuccess + (*ReqGetInviteReward)(nil), // 253: tutorial.ReqGetInviteReward + (*ResGetInviteReward)(nil), // 254: tutorial.ResGetInviteReward + (*ReqAutoAddInviteFriend)(nil), // 255: tutorial.ReqAutoAddInviteFriend + (*ResAutoAddInviteFriend)(nil), // 256: tutorial.ResAutoAddInviteFriend + (*ReqMining)(nil), // 257: tutorial.ReqMining + (*ResMining)(nil), // 258: tutorial.ResMining + (*ReqMiningTake)(nil), // 259: tutorial.ReqMiningTake + (*ResMiningTake)(nil), // 260: tutorial.ResMiningTake + (*ReqMiningReward)(nil), // 261: tutorial.ReqMiningReward + (*ResMiningReward)(nil), // 262: tutorial.ResMiningReward + (*ResActRed)(nil), // 263: tutorial.ResActRed + (*NotifyActRed)(nil), // 264: tutorial.NotifyActRed + (*ActivityNotify)(nil), // 265: tutorial.ActivityNotify + (*ResItem)(nil), // 266: tutorial.ResItem + (*ItemNotify)(nil), // 267: tutorial.ItemNotify + (*ReqGuessColor)(nil), // 268: tutorial.ReqGuessColor + (*ResGuessColor)(nil), // 269: tutorial.ResGuessColor + (*Opponent)(nil), // 270: tutorial.opponent + (*ReqGuessColorTake)(nil), // 271: tutorial.ReqGuessColorTake + (*ResGuessColorTake)(nil), // 272: tutorial.ResGuessColorTake + (*ReqGuessColorReward)(nil), // 273: tutorial.ReqGuessColorReward + (*ResGuessColorReward)(nil), // 274: tutorial.ResGuessColorReward + (*ReqRace)(nil), // 275: tutorial.ReqRace + (*ResRace)(nil), // 276: tutorial.ResRace + (*Raceopponent)(nil), // 277: tutorial.raceopponent + (*ReqRaceStart)(nil), // 278: tutorial.ReqRaceStart + (*ResRaceStart)(nil), // 279: tutorial.ResRaceStart + (*ReqRaceReward)(nil), // 280: tutorial.ReqRaceReward + (*ResRaceReward)(nil), // 281: tutorial.ResRaceReward + (*ReqPlayroom)(nil), // 282: tutorial.ReqPlayroom + (*ResPlayroom)(nil), // 283: tutorial.ResPlayroom + (*ReqPlayroomWrokOutline)(nil), // 284: tutorial.ReqPlayroomWrokOutline + (*ResPlayroomWrokOutline)(nil), // 285: tutorial.ResPlayroomWrokOutline + (*NofiPlayroomStatus)(nil), // 286: tutorial.NofiPlayroomStatus + (*NotifyPlayroomWork)(nil), // 287: tutorial.NotifyPlayroomWork + (*NotifyPlayroomLose)(nil), // 288: tutorial.NotifyPlayroomLose + (*NotifyPlayroomMood)(nil), // 289: tutorial.NotifyPlayroomMood + (*FriendRoom)(nil), // 290: tutorial.FriendRoom + (*RoomOpponent)(nil), // 291: tutorial.RoomOpponent + (*ReqPlayroomInfo)(nil), // 292: tutorial.ReqPlayroomInfo + (*ResPlayroomInfo)(nil), // 293: tutorial.ResPlayroomInfo + (*ReqPlayroomFlip)(nil), // 294: tutorial.ReqPlayroomFlip + (*ResPlayroomFlip)(nil), // 295: tutorial.ResPlayroomFlip + (*ReqPlayroomFlipReward)(nil), // 296: tutorial.ReqPlayroomFlipReward + (*ResPlayroomFlipReward)(nil), // 297: tutorial.ResPlayroomFlipReward + (*ReqPlayroomGame)(nil), // 298: tutorial.ReqPlayroomGame + (*ResPlayroomGame)(nil), // 299: tutorial.ResPlayroomGame + (*ReqPlayroomInteract)(nil), // 300: tutorial.ReqPlayroomInteract + (*ResPlayroomInteract)(nil), // 301: tutorial.ResPlayroomInteract + (*ReqPlayroomSetRoom)(nil), // 302: tutorial.ReqPlayroomSetRoom + (*ResPlayroomSetRoom)(nil), // 303: tutorial.ResPlayroomSetRoom + (*ReqPlayroomSelectReward)(nil), // 304: tutorial.ReqPlayroomSelectReward + (*ResPlayroomSelectReward)(nil), // 305: tutorial.ResPlayroomSelectReward + (*ReqPlayroomLose)(nil), // 306: tutorial.ReqPlayroomLose + (*ResPlayroomLose)(nil), // 307: tutorial.ResPlayroomLose + (*ReqPlayroomWork)(nil), // 308: tutorial.ReqPlayroomWork + (*ResPlayroomWork)(nil), // 309: tutorial.ResPlayroomWork + (*ReqPlayroomRest)(nil), // 310: tutorial.ReqPlayroomRest + (*ResPlayroomRest)(nil), // 311: tutorial.ResPlayroomRest + (*ReqPlayroomDraw)(nil), // 312: tutorial.ReqPlayroomDraw + (*ResPlayroomDraw)(nil), // 313: tutorial.ResPlayroomDraw + (*ReqPlayroomChip)(nil), // 314: tutorial.ReqPlayroomChip + (*ResPlayroomChip)(nil), // 315: tutorial.ResPlayroomChip + (*ReqFriendTreasure)(nil), // 316: tutorial.ReqFriendTreasure + (*ResFriendTreasure)(nil), // 317: tutorial.ResFriendTreasure + (*TreasureInfo)(nil), // 318: tutorial.TreasureInfo + (*ReqFriendTreasureStart)(nil), // 319: tutorial.ReqFriendTreasureStart + (*ResFriendTreasureStart)(nil), // 320: tutorial.ResFriendTreasureStart + (*ReqFriendTreasureEnd)(nil), // 321: tutorial.ReqFriendTreasureEnd + (*ResFriendTreasureEnd)(nil), // 322: tutorial.ResFriendTreasureEnd + (*ReqFriendTreasureFilp)(nil), // 323: tutorial.ReqFriendTreasureFilp + (*ResFriendTreasureFilp)(nil), // 324: tutorial.ResFriendTreasureFilp + (*ResFriendTreasureStar)(nil), // 325: tutorial.ResFriendTreasureStar + (*ReqKafkaLog)(nil), // 326: tutorial.ReqKafkaLog + (*AdminReq)(nil), // 327: tutorial.AdminReq + (*AdminRes)(nil), // 328: tutorial.AdminRes + (*ReqAdminInfo)(nil), // 329: tutorial.ReqAdminInfo + (*ResAdminInfo)(nil), // 330: tutorial.ResAdminInfo + nil, // 331: tutorial.ResChessColorData.MChessColorDataEntry + nil, // 332: tutorial.UpdateBaseItemInfo.MUpdateItemEntry + nil, // 333: tutorial.ResPlayerChessData.MChessDataEntry + nil, // 334: tutorial.UpdatePlayerChessData.MChessDataEntry + nil, // 335: tutorial.ReqGetChessFromBuff.MChessDataEntry + nil, // 336: tutorial.ReqChessEx.MChessDataEntry + nil, // 337: tutorial.ReqSourceChest.MChessDataEntry + nil, // 338: tutorial.ReqPlayroomOutline.MChessDataEntry + nil, // 339: tutorial.ReqPutChessInBag.MChessDataEntry + nil, // 340: tutorial.ReqTakeChessOutBag.MChessDataEntry + nil, // 341: tutorial.ReqRewardOrder.MChessDataEntry + nil, // 342: tutorial.ResCardInfo.AllCardEntry + nil, // 343: tutorial.ResCardInfo.HandbookEntry + nil, // 344: tutorial.ResGuildInfo.RewardEntry + nil, // 345: tutorial.ResDailyTask.WeekRewardEntry + nil, // 346: tutorial.ResDailyTask.DailyTaskEntry + nil, // 347: tutorial.ResLimitEvent.LimitEventListEntry + nil, // 348: tutorial.ResLimitEventProgress.ProgressRewardEntry + nil, // 349: tutorial.ResKv.KvEntry + nil, // 350: tutorial.ResRank.RankListEntry + nil, // 351: tutorial.ResMailList.MailListEntry + nil, // 352: tutorial.ResCharge.SpecialShopEntry + nil, // 353: tutorial.ResCharge.ChessShopEntry + nil, // 354: tutorial.ResCharge.GiftEntry + nil, // 355: tutorial.ReqBuyChessShop2.MChessDataEntry + nil, // 356: tutorial.ResEndless.EndlessListEntry + nil, // 357: tutorial.ResChampshipRank.RankListEntry + nil, // 358: tutorial.ResChampshipPreRank.RankListEntry + nil, // 359: tutorial.ResNotifyCard.CardEntry + nil, // 360: tutorial.ResNotifyCard.MasterEntry + nil, // 361: tutorial.ResNotifyCard.HandbookEntry + nil, // 362: tutorial.ResMining.MapEntry + nil, // 363: tutorial.ReqMiningTake.MapEntry + nil, // 364: tutorial.ResActRed.RedEntry + nil, // 365: tutorial.ResItem.ItemEntry + nil, // 366: tutorial.ItemNotify.ItemEntry + nil, // 367: tutorial.ReqGuessColorTake.MapEntry + nil, // 368: tutorial.ResPlayroom.PlayroomEntry + nil, // 369: tutorial.ResPlayroom.MoodEntry + nil, // 370: tutorial.NotifyPlayroomMood.MoodEntry + nil, // 371: tutorial.ResPlayroomInfo.PlayroomEntry + nil, // 372: tutorial.ResPlayroomInfo.ItemsEntry + nil, // 373: tutorial.ResPlayroomInfo.FlipEntry + nil, // 374: tutorial.ResPlayroomGame.ItemsEntry + nil, // 375: tutorial.ReqPlayroomSetRoom.PlayroomEntry } var file_Gameapi_proto_depIdxs = []int32{ - 329, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry - 330, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry - 331, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry - 45, // 3: tutorial.ResPlayerChessInfo.ChessBag:type_name -> tutorial.ChessBag + 331, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry + 332, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry + 333, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry + 47, // 3: tutorial.ResPlayerChessInfo.ChessBag:type_name -> tutorial.ChessBag 1, // 4: tutorial.ChessHandle.type:type_name -> tutorial.HANDLE_TYPE - 332, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry + 334, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry 36, // 6: tutorial.UpdatePlayerChessData.mChessHandle:type_name -> tutorial.ChessHandle 2, // 7: tutorial.ResUpdatePlayerChessData.code:type_name -> tutorial.RES_CODE - 333, // 8: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry + 335, // 8: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry 2, // 9: tutorial.ResGetChessFromBuff.code:type_name -> tutorial.RES_CODE - 334, // 10: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry + 336, // 10: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry 2, // 11: tutorial.ResChessEx.code:type_name -> tutorial.RES_CODE - 335, // 12: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry - 2, // 13: tutorial.ResPlayroomOutline.code:type_name -> tutorial.RES_CODE - 46, // 14: tutorial.ChessBag.ChessBagGrids:type_name -> tutorial.ChessBagGrid - 336, // 15: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry - 2, // 16: tutorial.ResPutChessInBag.code:type_name -> tutorial.RES_CODE - 337, // 17: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry - 2, // 18: tutorial.ResTakeChessOutBag.code:type_name -> tutorial.RES_CODE - 2, // 19: tutorial.ResBuyChessBagGrid.code:type_name -> tutorial.RES_CODE - 2, // 20: tutorial.ResSetEnergyMul.ResultCode:type_name -> tutorial.RES_CODE - 141, // 21: tutorial.UserInfo.AvatarList:type_name -> tutorial.AvatarInfo - 137, // 22: tutorial.UserInfo.FaceList:type_name -> tutorial.FaceInfo - 2, // 23: tutorial.ResSetName.ResultCode:type_name -> tutorial.RES_CODE - 2, // 24: tutorial.ResSetPetName.ResultCode:type_name -> tutorial.RES_CODE - 2, // 25: tutorial.ResBuyEnergy.Code:type_name -> tutorial.RES_CODE - 2, // 26: tutorial.ResGetEnergyByAD.Code:type_name -> tutorial.RES_CODE - 71, // 27: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo - 2, // 28: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE - 338, // 29: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry - 2, // 30: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE - 76, // 31: tutorial.ResOrderList.OrderList:type_name -> tutorial.Order - 2, // 32: tutorial.ResDecorate.Code:type_name -> tutorial.RES_CODE - 2, // 33: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE - 84, // 34: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card - 339, // 35: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry - 340, // 36: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry - 2, // 37: tutorial.ResCardHandbookReward.Code:type_name -> tutorial.RES_CODE - 2, // 38: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE - 2, // 39: tutorial.ResCardCollectReward.Code:type_name -> tutorial.RES_CODE - 2, // 40: tutorial.ResExStarReward.Code:type_name -> tutorial.RES_CODE - 2, // 41: tutorial.ResAllCollectReward.Code:type_name -> tutorial.RES_CODE - 2, // 42: tutorial.ResCardGive.Code:type_name -> tutorial.RES_CODE - 2, // 43: tutorial.ResAgreeCardGive.Code:type_name -> tutorial.RES_CODE - 2, // 44: tutorial.ResRefuseCardGive.Code:type_name -> tutorial.RES_CODE - 2, // 45: tutorial.ResCardSend.Code:type_name -> tutorial.RES_CODE - 2, // 46: tutorial.ResCardExchange.Code:type_name -> tutorial.RES_CODE - 2, // 47: tutorial.ResSelectCardExchange.Code:type_name -> tutorial.RES_CODE - 2, // 48: tutorial.ResAgreeCardExchange.Code:type_name -> tutorial.RES_CODE - 2, // 49: tutorial.ResRefuseCardSelect.Code:type_name -> tutorial.RES_CODE - 2, // 50: tutorial.ResRefuseCardExchange.Code:type_name -> tutorial.RES_CODE - 2, // 51: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE - 2, // 52: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE - 341, // 53: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry - 124, // 54: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo - 125, // 55: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack - 342, // 56: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry - 343, // 57: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry - 124, // 58: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo - 129, // 59: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress - 124, // 60: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo - 2, // 61: tutorial.ResGetDailyTaskReward.Code:type_name -> tutorial.RES_CODE - 2, // 62: tutorial.ResGetDailyWeekReward.Code:type_name -> tutorial.RES_CODE - 2, // 63: tutorial.ResDailyUnlock.Code:type_name -> tutorial.RES_CODE - 137, // 64: tutorial.ResFaceInfo.FaceList:type_name -> tutorial.FaceInfo - 2, // 65: tutorial.ResSetFace.Code:type_name -> tutorial.RES_CODE - 141, // 66: tutorial.ResAvatarInfo.AvatarList:type_name -> tutorial.AvatarInfo - 2, // 67: tutorial.ResSetAvatar.Code:type_name -> tutorial.RES_CODE - 145, // 68: tutorial.ResSevenLogin.WeekReward:type_name -> tutorial.SevenLoginReward - 145, // 69: tutorial.ResSevenLogin.MonthReward:type_name -> tutorial.SevenLoginReward - 124, // 70: tutorial.SevenLoginReward.Item1:type_name -> tutorial.ItemInfo - 124, // 71: tutorial.SevenLoginReward.Item2:type_name -> tutorial.ItemInfo - 124, // 72: tutorial.SevenLoginReward.Item3:type_name -> tutorial.ItemInfo - 2, // 73: tutorial.ResGetSevenLoginReward.Code:type_name -> tutorial.RES_CODE - 2, // 74: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE - 151, // 75: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo - 344, // 76: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry - 345, // 77: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry - 2, // 78: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE - 2, // 79: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE - 2, // 80: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE - 124, // 81: tutorial.ResChessRainReward.Items:type_name -> tutorial.ItemInfo - 2, // 82: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE - 168, // 83: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple - 168, // 84: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple - 170, // 85: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog - 173, // 86: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard - 346, // 87: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry - 168, // 88: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple - 2, // 89: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE - 168, // 90: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple - 184, // 91: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo - 168, // 92: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple - 173, // 93: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard - 170, // 94: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog - 168, // 95: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple - 2, // 96: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE - 2, // 97: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE - 168, // 98: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple - 2, // 99: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE - 2, // 100: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE - 347, // 101: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry - 348, // 102: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry - 124, // 103: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo - 202, // 104: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo - 2, // 105: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE - 2, // 106: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE - 2, // 107: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE - 349, // 108: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry - 350, // 109: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry - 351, // 110: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry - 2, // 111: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE - 2, // 112: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE - 352, // 113: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry - 2, // 114: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE - 2, // 115: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE - 353, // 116: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry - 124, // 117: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo - 2, // 118: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE - 2, // 119: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE - 2, // 120: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE - 2, // 121: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE - 2, // 122: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE - 354, // 123: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry - 355, // 124: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry - 356, // 125: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry - 357, // 126: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry - 358, // 127: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry - 2, // 128: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE - 359, // 129: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry - 360, // 130: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry - 2, // 131: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE - 2, // 132: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE - 361, // 133: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry - 151, // 134: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo - 362, // 135: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry - 363, // 136: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry - 268, // 137: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent - 364, // 138: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.ReqGuessColorTake.MapEntry - 2, // 139: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE - 2, // 140: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE - 275, // 141: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent - 2, // 142: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE - 2, // 143: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE - 124, // 144: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo - 289, // 145: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent - 288, // 146: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom - 365, // 147: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry - 366, // 148: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry - 124, // 149: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo - 2, // 150: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE - 124, // 151: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo - 367, // 152: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry - 368, // 153: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry - 369, // 154: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry - 370, // 155: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry - 2, // 156: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE - 2, // 157: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE - 2, // 158: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE - 371, // 159: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry - 2, // 160: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE - 372, // 161: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry - 2, // 162: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE - 2, // 163: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE - 2, // 164: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE - 2, // 165: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE - 2, // 166: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE - 2, // 167: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE - 2, // 168: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE - 316, // 169: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo - 316, // 170: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo - 2, // 171: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE - 2, // 172: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE - 2, // 173: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE - 127, // 174: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek - 128, // 175: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask - 159, // 176: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent - 168, // 177: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple - 202, // 178: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo - 211, // 179: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop - 212, // 180: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop - 223, // 181: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo - 169, // 182: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 169, // 183: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 124, // 184: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo - 124, // 185: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo - 186, // [186:186] is the sub-list for method output_type - 186, // [186:186] is the sub-list for method input_type - 186, // [186:186] is the sub-list for extension type_name - 186, // [186:186] is the sub-list for extension extendee - 0, // [0:186] is the sub-list for field type_name + 337, // 12: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry + 2, // 13: tutorial.ResSourceChest.code:type_name -> tutorial.RES_CODE + 338, // 14: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry + 2, // 15: tutorial.ResPlayroomOutline.code:type_name -> tutorial.RES_CODE + 48, // 16: tutorial.ChessBag.ChessBagGrids:type_name -> tutorial.ChessBagGrid + 339, // 17: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry + 2, // 18: tutorial.ResPutChessInBag.code:type_name -> tutorial.RES_CODE + 340, // 19: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry + 2, // 20: tutorial.ResTakeChessOutBag.code:type_name -> tutorial.RES_CODE + 2, // 21: tutorial.ResBuyChessBagGrid.code:type_name -> tutorial.RES_CODE + 2, // 22: tutorial.ResSetEnergyMul.ResultCode:type_name -> tutorial.RES_CODE + 143, // 23: tutorial.UserInfo.AvatarList:type_name -> tutorial.AvatarInfo + 139, // 24: tutorial.UserInfo.FaceList:type_name -> tutorial.FaceInfo + 2, // 25: tutorial.ResSetName.ResultCode:type_name -> tutorial.RES_CODE + 2, // 26: tutorial.ResSetPetName.ResultCode:type_name -> tutorial.RES_CODE + 2, // 27: tutorial.ResBuyEnergy.Code:type_name -> tutorial.RES_CODE + 2, // 28: tutorial.ResGetEnergyByAD.Code:type_name -> tutorial.RES_CODE + 73, // 29: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo + 2, // 30: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE + 341, // 31: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry + 2, // 32: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE + 78, // 33: tutorial.ResOrderList.OrderList:type_name -> tutorial.Order + 2, // 34: tutorial.ResDecorate.Code:type_name -> tutorial.RES_CODE + 2, // 35: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE + 86, // 36: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card + 342, // 37: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry + 343, // 38: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry + 2, // 39: tutorial.ResCardHandbookReward.Code:type_name -> tutorial.RES_CODE + 2, // 40: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE + 2, // 41: tutorial.ResCardCollectReward.Code:type_name -> tutorial.RES_CODE + 2, // 42: tutorial.ResExStarReward.Code:type_name -> tutorial.RES_CODE + 2, // 43: tutorial.ResAllCollectReward.Code:type_name -> tutorial.RES_CODE + 2, // 44: tutorial.ResCardGive.Code:type_name -> tutorial.RES_CODE + 2, // 45: tutorial.ResAgreeCardGive.Code:type_name -> tutorial.RES_CODE + 2, // 46: tutorial.ResRefuseCardGive.Code:type_name -> tutorial.RES_CODE + 2, // 47: tutorial.ResCardSend.Code:type_name -> tutorial.RES_CODE + 2, // 48: tutorial.ResCardExchange.Code:type_name -> tutorial.RES_CODE + 2, // 49: tutorial.ResSelectCardExchange.Code:type_name -> tutorial.RES_CODE + 2, // 50: tutorial.ResAgreeCardExchange.Code:type_name -> tutorial.RES_CODE + 2, // 51: tutorial.ResRefuseCardSelect.Code:type_name -> tutorial.RES_CODE + 2, // 52: tutorial.ResRefuseCardExchange.Code:type_name -> tutorial.RES_CODE + 2, // 53: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE + 2, // 54: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE + 344, // 55: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry + 126, // 56: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo + 127, // 57: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack + 345, // 58: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry + 346, // 59: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry + 126, // 60: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo + 131, // 61: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress + 126, // 62: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo + 2, // 63: tutorial.ResGetDailyTaskReward.Code:type_name -> tutorial.RES_CODE + 2, // 64: tutorial.ResGetDailyWeekReward.Code:type_name -> tutorial.RES_CODE + 2, // 65: tutorial.ResDailyUnlock.Code:type_name -> tutorial.RES_CODE + 139, // 66: tutorial.ResFaceInfo.FaceList:type_name -> tutorial.FaceInfo + 2, // 67: tutorial.ResSetFace.Code:type_name -> tutorial.RES_CODE + 143, // 68: tutorial.ResAvatarInfo.AvatarList:type_name -> tutorial.AvatarInfo + 2, // 69: tutorial.ResSetAvatar.Code:type_name -> tutorial.RES_CODE + 147, // 70: tutorial.ResSevenLogin.WeekReward:type_name -> tutorial.SevenLoginReward + 147, // 71: tutorial.ResSevenLogin.MonthReward:type_name -> tutorial.SevenLoginReward + 126, // 72: tutorial.SevenLoginReward.Item1:type_name -> tutorial.ItemInfo + 126, // 73: tutorial.SevenLoginReward.Item2:type_name -> tutorial.ItemInfo + 126, // 74: tutorial.SevenLoginReward.Item3:type_name -> tutorial.ItemInfo + 2, // 75: tutorial.ResGetSevenLoginReward.Code:type_name -> tutorial.RES_CODE + 2, // 76: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE + 153, // 77: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo + 347, // 78: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry + 348, // 79: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry + 2, // 80: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE + 2, // 81: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE + 2, // 82: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE + 126, // 83: tutorial.ResChessRainReward.Items:type_name -> tutorial.ItemInfo + 2, // 84: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE + 170, // 85: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple + 170, // 86: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple + 172, // 87: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog + 175, // 88: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard + 349, // 89: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry + 170, // 90: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple + 2, // 91: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE + 170, // 92: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple + 186, // 93: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo + 170, // 94: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple + 175, // 95: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard + 172, // 96: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog + 170, // 97: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple + 2, // 98: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE + 2, // 99: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE + 170, // 100: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple + 2, // 101: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE + 2, // 102: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE + 350, // 103: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry + 351, // 104: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry + 126, // 105: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo + 204, // 106: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo + 2, // 107: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE + 2, // 108: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE + 2, // 109: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE + 352, // 110: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry + 353, // 111: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry + 354, // 112: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry + 2, // 113: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE + 2, // 114: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE + 355, // 115: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry + 2, // 116: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE + 2, // 117: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE + 356, // 118: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry + 126, // 119: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo + 2, // 120: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE + 2, // 121: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE + 2, // 122: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE + 2, // 123: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE + 2, // 124: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE + 357, // 125: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry + 358, // 126: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry + 359, // 127: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry + 360, // 128: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry + 361, // 129: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry + 2, // 130: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE + 362, // 131: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry + 363, // 132: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry + 2, // 133: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE + 2, // 134: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE + 364, // 135: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry + 153, // 136: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo + 365, // 137: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry + 366, // 138: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry + 270, // 139: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent + 367, // 140: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.ReqGuessColorTake.MapEntry + 2, // 141: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE + 2, // 142: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE + 277, // 143: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent + 2, // 144: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE + 2, // 145: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE + 126, // 146: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo + 291, // 147: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent + 290, // 148: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom + 368, // 149: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry + 369, // 150: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry + 126, // 151: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo + 2, // 152: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE + 126, // 153: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo + 370, // 154: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry + 371, // 155: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry + 372, // 156: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry + 373, // 157: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry + 2, // 158: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE + 2, // 159: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE + 2, // 160: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE + 374, // 161: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry + 2, // 162: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE + 375, // 163: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry + 2, // 164: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE + 2, // 165: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE + 2, // 166: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE + 2, // 167: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE + 2, // 168: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE + 2, // 169: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE + 2, // 170: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE + 318, // 171: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo + 318, // 172: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo + 2, // 173: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE + 2, // 174: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE + 2, // 175: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE + 129, // 176: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek + 130, // 177: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask + 161, // 178: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent + 170, // 179: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple + 204, // 180: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo + 213, // 181: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop + 214, // 182: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop + 225, // 183: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo + 171, // 184: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 171, // 185: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 126, // 186: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo + 126, // 187: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo + 188, // [188:188] is the sub-list for method output_type + 188, // [188:188] is the sub-list for method input_type + 188, // [188:188] is the sub-list for extension type_name + 188, // [188:188] is the sub-list for extension extendee + 0, // [0:188] is the sub-list for field type_name } func init() { file_Gameapi_proto_init() } @@ -20816,7 +20948,7 @@ func file_Gameapi_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_Gameapi_proto_rawDesc, NumEnums: 4, - NumMessages: 369, + NumMessages: 372, NumExtensions: 0, NumServices: 0, },