diff --git a/src/server/game/Player.go b/src/server/game/Player.go index 806b0824..e515d6e0 100644 --- a/src/server/game/Player.go +++ b/src/server/game/Player.go @@ -352,18 +352,19 @@ func (p *Player) Login() { p.PlayMod.getCardMod().Login(G_GameLogicPtr.SeverInfo.OpenTime) if p.PlayerBaseMod.Data.UserName == "388faebe29ffe56666a04ea22b902b0f" { VarMod := p.PlayMod.getVarMod() - Mail1, _ := VarMod.GetVar(1) + Mail1, _ := VarMod.GetVar(2) if Mail1 != nil { return } - VarMod.SetVar(1, 1) + VarMod.SetVar(2, 1) Items := make([]*item.Item, 0) - Items = append(Items, &item.Item{Id: item.ITEM_ENERGY_ID, Num: 200}) + Items = append(Items, &item.Item{Id: item.ITEM_ENERGY_ID, Num: 500}) MailMod := p.PlayMod.getMailMod() - MailMod.Send("Test Players' Refund", - `Welcome back to our game! - Here comes your refund for your scene progress and payment in test version! - Have fun in new version!`, Items) + MailMod.Send("Game Bug Report Handling & Compensation", + `We sincerely apologize for this issue that has affected your experience. +One of our collleague will contact you soon, and we kindly ask for your cooperation with the QA process. +As a token of our appreciation, here is 500 Energy for your trouble. +Once again, we deeply regret any trouble this may have caused and thank you for your understanding and support.`, Items) } }