From a9e07f103aa1e97446533a0eba1acc400fae7ab5 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Wed, 24 Dec 2025 15:13:26 +0800 Subject: [PATCH] =?UTF-8?q?uid=E4=BC=98=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/GameLogic.go | 2 +- src/server/game/register_network_func.go | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/server/game/GameLogic.go b/src/server/game/GameLogic.go index 426a7c9d..114c5c40 100644 --- a/src/server/game/GameLogic.go +++ b/src/server/game/GameLogic.go @@ -179,7 +179,7 @@ func (ad *GameLogic) NewAccountInsertDataToDB() bool { return false } - insertId = insertId + int64(conf.Server.ServerID*100000) + int64(conf.Server.AppID*100000000) + insertId = insertId + int64(100000) + int64(conf.Server.AppID*100000000) playerInfo := &db.ResPlayerBaseInfo{} playerInfo.DwUin = int64(insertId) playerInfo.Energy = int32(userCfg.GetInitEnergy()) diff --git a/src/server/game/register_network_func.go b/src/server/game/register_network_func.go index 4f1c0e49..0f124dd8 100644 --- a/src/server/game/register_network_func.go +++ b/src/server/game/register_network_func.go @@ -5319,7 +5319,7 @@ func ReqFriendByCode(player *Player, buf []byte) error { }) return fmt.Errorf("code is invalid") } - Uid := int64(CodeNum) + int64(conf.Server.ServerID*100000) + int64(conf.Server.AppID*100000000) + Uid := int64(CodeNum) + int64(100000) + int64(conf.Server.AppID*100000000) if Uid == player.M_DwUin { player.SendErrClienRes(&msg.ResFriendByCode{ Code: msg.RES_CODE_FAIL,