diff --git a/src/server/game/PlayerFunc.go b/src/server/game/PlayerFunc.go index d4967979..8449b092 100644 --- a/src/server/game/PlayerFunc.go +++ b/src/server/game/PlayerFunc.go @@ -209,7 +209,7 @@ func handle(p *Player, m *msg.Msg) error { Extra := m.Extra.([]int) p.AddLog(m.From, friend.LOG_TYPE_PLAYROOM_CHAMPSHIP, fmt.Sprintf("%d_%d", Extra[0], Extra[1]), m.SendT) case msg.HANDLE_TYPE_TREASURE_RESULT: // # 好友宝藏结果 - p.AddLog(m.From, friend.LOG_TYPE_TREASURE, fmt.Sprintf("%d", m.Extra.(int)), m.SendT) + //p.AddLog(m.From, friend.LOG_TYPE_TREASURE, fmt.Sprintf("%d", m.Extra.(int)), m.SendT) case msg.HANDLE_TYPE_MAIL: // 邮件操作 SyncMailMsg(p) case msg.HANDLE_TYPE_PLAYROOM_LOSE: // # 玩家输了