diff --git a/src/server/game/FriendMgr.go b/src/server/game/FriendMgr.go index 57247de2..3e88c5e3 100644 --- a/src/server/game/FriendMgr.go +++ b/src/server/game/FriendMgr.go @@ -22,8 +22,12 @@ type FirendData struct { } func (f *FriendMgr) Init() { + gob.Register(card.CardInfo{}) gob.Register(item.Item{}) + gob.Register([]*item.Item{}) // 注册 []*item.Item 类型 + gob.Register(msg.Msg{}) // 注册 msg.Msg 类型 + f.key = FRIEND_MGR_KEY f.data = &FirendData{ List: make(map[int][]*msg.Msg), diff --git a/src/server/game/GameLogic.go b/src/server/game/GameLogic.go index 48971567..dcc5f0e9 100644 --- a/src/server/game/GameLogic.go +++ b/src/server/game/GameLogic.go @@ -650,6 +650,7 @@ func (ad *GameLogic) RegisterNetWorkFunc() { // 玩家 RegisterMsgProcessFunc("ReqUserInfo", ReqUserInfo) RegisterMsgProcessFunc("ReqSetName", ReqSetName) // 设置名字 + RegisterMsgProcessFunc("ReqSetPetName", ReqSetPetName) // 设置宠物名字 RegisterMsgProcessFunc("ReqSetFacebookUrl", ReqSetFacebookUrl) // 设置facebook地址 RegisterMsgProcessFunc("ReqPlayerBaseInfo", ReqPlayerBaseInfofunction) // 请求玩家基本信息 RegisterMsgProcessFunc("UpdateBaseItemInfo", UpdateBaseItemInfofunction) // 保存引导 diff --git a/src/server/game/LogMgr.go b/src/server/game/LogMgr.go index 75c25759..90ce89d5 100644 --- a/src/server/game/LogMgr.go +++ b/src/server/game/LogMgr.go @@ -13,6 +13,9 @@ const ( LoginOut_log = 2 Event_log = 3 ) +const ( + PLAYROOM_LOST = "playroom_lost" +) type LogMgr struct { L []*Log diff --git a/src/server/game/Player.go b/src/server/game/Player.go index 754efe2b..1990c93e 100644 --- a/src/server/game/Player.go +++ b/src/server/game/Player.go @@ -257,6 +257,7 @@ func (p *Player) InitPlayer(UserName string) error { // GoUtil.RegisterEvent(MergeConst.Notify_Daily_Renew, p.ZeroUpdate, p) // GoUtil.RegisterEvent(MergeConst.Notify_Midday_Renew, p.ZeroUpdate, p) SyncFriendMsg(p) + p.UpdateUserInfo() return nil } @@ -477,9 +478,9 @@ func (p *Player) HandleItem(itemList []*item.Item, Label string) error { } var change_type string if v.Num < 0 { - change_type = "gain" - } else { change_type = "consume" + } else { + change_type = "gain" } IType := itemCfg.GetItemType(v.Id) switch IType { @@ -716,12 +717,15 @@ func (p *Player) GetSimpleData(Uid int, simple *PlayerSimpleData) error { simple.Level = p.GetPlayerBaseMod().GetLevel() simple.Decorate = p.PlayMod.getDecorateMod().DecorateNum simple.Login = int64(Base.Data.LoginTime) + simple.Star = p.GetPlayerBaseMod().GetStar() simple.Loginout = int64(Base.Data.LogoutTime) simple.FaceBook = Base.Data.FaceBookId simple.FaceBookPic = p.PlayMod.getBaseMod().FacebookUrl simple.Playroom = p.PlayMod.getPlayroomMod().Room simple.Chess = p.PlayMod.getChessMod().GetChessList() simple.WorkStart = p.PlayMod.getPlayroomMod().Starttime + simple.Chip = p.PlayMod.getPlayroomMod().Chip + simple.PetName = p.PlayMod.getBaseMod().PetName return nil } @@ -731,6 +735,7 @@ func (p *Player) UpdateUserInfo() { simple.Name = p.GetPlayerBaseMod().GetName() simple.Avatar = p.PlayMod.getAvatarMod().SetId simple.Uid = int(p.M_DwUin) + simple.Star = p.GetPlayerBaseMod().GetStar() simple.Face = p.PlayMod.getFaceMod().SetId simple.Level = p.GetPlayerBaseMod().GetLevel() simple.Decorate = p.PlayMod.getDecorateMod().DecorateNum @@ -741,6 +746,8 @@ func (p *Player) UpdateUserInfo() { simple.Playroom = p.PlayMod.getPlayroomMod().Room simple.Chess = p.PlayMod.getChessMod().GetChessList() simple.WorkStart = p.PlayMod.getPlayroomMod().Starttime + simple.Chip = p.PlayMod.getPlayroomMod().Chip + simple.PetName = p.PlayMod.getBaseMod().PetName value, _ := json.Marshal(simple) IdStr := strconv.Itoa(int(p.M_DwUin)) db.RedisSetKey(IdStr, string(value), 0) diff --git a/src/server/game/PlayerFunc.go b/src/server/game/PlayerFunc.go index da3e2827..26f96096 100644 --- a/src/server/game/PlayerFunc.go +++ b/src/server/game/PlayerFunc.go @@ -227,6 +227,8 @@ func handle(p *Player, m *msg.Msg) error { } else { PlayroomMod.Lose(Items) } + p.UpdateUserInfo() + p.Kafka(PLAYROOM_LOST, map[string]interface{}{"uid": m.From}) p.PushClientRes(PlayroomMod.NotifyLose()) } return nil @@ -562,7 +564,7 @@ func PlayroomVisit(p *Player, Uid int) { r.Playroom = GoUtil.MapIntToInt32(PlayerData.Playroom) r.GameId = int32(PlayroomMod.GameId) r.Defense = Work - r.Chip = int32(PlayroomMod.Chip) + r.Chip = int32(PlayerData.Chip) Items := make(map[int32]*proto.ItemInfo, 0) for k, v := range PlayroomMod.GameReward { Items[int32(k)] = &proto.ItemInfo{ diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index 7b48067e..c943bd7b 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -2323,6 +2323,25 @@ func ReqSetName(args []interface{}) error { return nil } +func ReqSetPetName(args []interface{}) error { + _, player, buf := ParseArgs(args) + req := &msg.ReqSetPetName{} + proto.Unmarshal(buf, req) + BaseMod := player.PlayMod.getBaseMod() + BaseMod.SetNickName(req.Name) + player.PushClientRes(&msg.ResSetPetName{ + ResultCode: msg.RES_CODE_SUCCESS, + }) + player.PlayMod.save() + BackUserInfo(player) + player.UpdateUserInfo() + player.TeLog("petname_set", map[string]interface{}{ + "petname": req.Name, + }) + player.UpdateUserInfo() + return nil +} + func ReqUserInfo(args []interface{}) error { _, player, _ := ParseArgs(args) BackUserInfo(player) @@ -2731,32 +2750,32 @@ func ReqPlayroomInfo(args []interface{}) error { } else { PlayroomMod.SetGameId(2) } - if len(PlayroomMod.GameReward) == 0 { - Star := min(500, max(PlayerData.Star/10, 10)) - ChessMod := player.PlayMod.getChessMod() - EmitList := ChessMod.GetOrderEmit() - ColorList := make([]string, 0) - for _, v := range EmitList { - Color := mergeDataCfg.GetEmitProduceChessType(v) - ColorList = append(ColorList, Color...) - } - RandList := make([]int, 0) - for _, v := range PlayerData.Chess { - Color := mergeDataCfg.GetColorById(v) - Lv := mergeDataCfg.GetLvById(v) - if GoUtil.InStringArray(Color, ColorList) && Lv <= 8 { - RandList = append(RandList, v) - } - } - if len(RandList) == 0 { - PlayroomMod.SetGameReward(0, 0, Star) - } else if len(RandList) == 1 { - PlayroomMod.SetGameReward(0, RandList[0], Star) - } else { - ChessList := GoUtil.RandSliceNum(RandList, 2) - PlayroomMod.SetGameReward(ChessList[0], ChessList[1], Star) + + Star := min(500, max(PlayerData.Star/10, 10)) + ChessMod := player.PlayMod.getChessMod() + EmitList := ChessMod.GetOrderEmit() + ColorList := make([]string, 0) + for _, v := range EmitList { + Color := mergeDataCfg.GetEmitProduceChessType(v) + ColorList = append(ColorList, Color...) + } + RandList := make([]int, 0) + for _, v := range PlayerData.Chess { + Color := mergeDataCfg.GetColorById(v) + Lv := mergeDataCfg.GetLvById(v) + if GoUtil.InStringArray(Color, ColorList) && Lv <= 8 { + RandList = append(RandList, v) } } + if len(RandList) == 0 { + PlayroomMod.SetGameReward(0, 0, Star) + } else if len(RandList) == 1 { + PlayroomMod.SetGameReward(0, RandList[0], Star) + } else { + ChessList := GoUtil.RandSliceNum(RandList, 2) + PlayroomMod.SetGameReward(ChessList[0], ChessList[1], Star) + } + PlayroomVisit(player, Targer) return nil } diff --git a/src/server/game/Type.go b/src/server/game/Type.go index 71c0617e..031195a2 100644 --- a/src/server/game/Type.go +++ b/src/server/game/Type.go @@ -15,6 +15,8 @@ type PlayerSimpleData struct { Playroom map[int]int Chess []int WorkStart int64 + Chip int + PetName string } type VarGoldCard struct { diff --git a/src/server/game/mod/base/Base.go b/src/server/game/mod/base/Base.go index 44f74eb3..dba4e0bc 100644 --- a/src/server/game/mod/base/Base.go +++ b/src/server/game/mod/base/Base.go @@ -16,6 +16,7 @@ type Base struct { IsFirstBuy bool EnergyBuy int NickName string + PetName string FacebookUrl string LoginBack bool // 回归补偿 } @@ -49,6 +50,10 @@ func (b *Base) SetNickName(Name string) { b.NickName = Name } +func (b *Base) SetPetName(Name string) { + b.PetName = Name +} + func (b *Base) GetIsFirstBuy() bool { return b.IsFirstBuy } diff --git a/src/server/msg/Gameapi.pb.go b/src/server/msg/Gameapi.pb.go index e4526eda..efb67c01 100644 --- a/src/server/msg/Gameapi.pb.go +++ b/src/server/msg/Gameapi.pb.go @@ -3833,6 +3833,105 @@ func (x *ResSetName) GetMsg() string { return "" } +// 设置宠物名字 +type ReqSetPetName struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Name string `protobuf:"bytes,1,opt,name=Name,proto3" json:"Name,omitempty"` +} + +func (x *ReqSetPetName) Reset() { + *x = ReqSetPetName{} + mi := &file_Gameapi_proto_msgTypes[60] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ReqSetPetName) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ReqSetPetName) ProtoMessage() {} + +func (x *ReqSetPetName) ProtoReflect() protoreflect.Message { + mi := &file_Gameapi_proto_msgTypes[60] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ReqSetPetName.ProtoReflect.Descriptor instead. +func (*ReqSetPetName) Descriptor() ([]byte, []int) { + return file_Gameapi_proto_rawDescGZIP(), []int{60} +} + +func (x *ReqSetPetName) GetName() string { + if x != nil { + return x.Name + } + return "" +} + +type ResSetPetName struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + ResultCode RES_CODE `protobuf:"varint,1,opt,name=ResultCode,proto3,enum=tutorial.RES_CODE" json:"ResultCode,omitempty"` + Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` +} + +func (x *ResSetPetName) Reset() { + *x = ResSetPetName{} + mi := &file_Gameapi_proto_msgTypes[61] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ResSetPetName) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ResSetPetName) ProtoMessage() {} + +func (x *ResSetPetName) ProtoReflect() protoreflect.Message { + mi := &file_Gameapi_proto_msgTypes[61] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ResSetPetName.ProtoReflect.Descriptor instead. +func (*ResSetPetName) Descriptor() ([]byte, []int) { + return file_Gameapi_proto_rawDescGZIP(), []int{61} +} + +func (x *ResSetPetName) GetResultCode() RES_CODE { + if x != nil { + return x.ResultCode + } + return RES_CODE_FAIL +} + +func (x *ResSetPetName) GetMsg() string { + if x != nil { + return x.Msg + } + return "" +} + // 购买能量 type ReqBuyEnergy struct { state protoimpl.MessageState @@ -3844,7 +3943,7 @@ type ReqBuyEnergy struct { func (x *ReqBuyEnergy) Reset() { *x = ReqBuyEnergy{} - mi := &file_Gameapi_proto_msgTypes[60] + mi := &file_Gameapi_proto_msgTypes[62] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3856,7 +3955,7 @@ func (x *ReqBuyEnergy) String() string { func (*ReqBuyEnergy) ProtoMessage() {} func (x *ReqBuyEnergy) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[60] + mi := &file_Gameapi_proto_msgTypes[62] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3869,7 +3968,7 @@ func (x *ReqBuyEnergy) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyEnergy.ProtoReflect.Descriptor instead. func (*ReqBuyEnergy) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{60} + return file_Gameapi_proto_rawDescGZIP(), []int{62} } func (x *ReqBuyEnergy) GetEnergy() int32 { @@ -3890,7 +3989,7 @@ type ResBuyEnergy struct { func (x *ResBuyEnergy) Reset() { *x = ResBuyEnergy{} - mi := &file_Gameapi_proto_msgTypes[61] + mi := &file_Gameapi_proto_msgTypes[63] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3902,7 +4001,7 @@ func (x *ResBuyEnergy) String() string { func (*ResBuyEnergy) ProtoMessage() {} func (x *ResBuyEnergy) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[61] + mi := &file_Gameapi_proto_msgTypes[63] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3915,7 +4014,7 @@ func (x *ResBuyEnergy) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyEnergy.ProtoReflect.Descriptor instead. func (*ResBuyEnergy) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{61} + return file_Gameapi_proto_rawDescGZIP(), []int{63} } func (x *ResBuyEnergy) GetCode() RES_CODE { @@ -3942,7 +4041,7 @@ type ReqGetHandbookReward struct { func (x *ReqGetHandbookReward) Reset() { *x = ReqGetHandbookReward{} - mi := &file_Gameapi_proto_msgTypes[62] + mi := &file_Gameapi_proto_msgTypes[64] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3954,7 +4053,7 @@ func (x *ReqGetHandbookReward) String() string { func (*ReqGetHandbookReward) ProtoMessage() {} func (x *ReqGetHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[62] + mi := &file_Gameapi_proto_msgTypes[64] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3967,7 +4066,7 @@ func (x *ReqGetHandbookReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetHandbookReward.ProtoReflect.Descriptor instead. func (*ReqGetHandbookReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{62} + return file_Gameapi_proto_rawDescGZIP(), []int{64} } func (x *ReqGetHandbookReward) GetChessId() int32 { @@ -3988,7 +4087,7 @@ type HandbookInfo struct { func (x *HandbookInfo) Reset() { *x = HandbookInfo{} - mi := &file_Gameapi_proto_msgTypes[63] + mi := &file_Gameapi_proto_msgTypes[65] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4000,7 +4099,7 @@ func (x *HandbookInfo) String() string { func (*HandbookInfo) ProtoMessage() {} func (x *HandbookInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[63] + mi := &file_Gameapi_proto_msgTypes[65] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4013,7 +4112,7 @@ func (x *HandbookInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use HandbookInfo.ProtoReflect.Descriptor instead. func (*HandbookInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{63} + return file_Gameapi_proto_rawDescGZIP(), []int{65} } func (x *HandbookInfo) GetChessId() int32 { @@ -4040,7 +4139,7 @@ type Handbook struct { func (x *Handbook) Reset() { *x = Handbook{} - mi := &file_Gameapi_proto_msgTypes[64] + mi := &file_Gameapi_proto_msgTypes[66] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4052,7 +4151,7 @@ func (x *Handbook) String() string { func (*Handbook) ProtoMessage() {} func (x *Handbook) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[64] + mi := &file_Gameapi_proto_msgTypes[66] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4065,7 +4164,7 @@ func (x *Handbook) ProtoReflect() protoreflect.Message { // Deprecated: Use Handbook.ProtoReflect.Descriptor instead. func (*Handbook) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{64} + return file_Gameapi_proto_rawDescGZIP(), []int{66} } func (x *Handbook) GetHandbooks() []*HandbookInfo { @@ -4086,7 +4185,7 @@ type ResGetHandbookReward struct { func (x *ResGetHandbookReward) Reset() { *x = ResGetHandbookReward{} - mi := &file_Gameapi_proto_msgTypes[65] + mi := &file_Gameapi_proto_msgTypes[67] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4098,7 +4197,7 @@ func (x *ResGetHandbookReward) String() string { func (*ResGetHandbookReward) ProtoMessage() {} func (x *ResGetHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[65] + mi := &file_Gameapi_proto_msgTypes[67] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4111,7 +4210,7 @@ func (x *ResGetHandbookReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetHandbookReward.ProtoReflect.Descriptor instead. func (*ResGetHandbookReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{65} + return file_Gameapi_proto_rawDescGZIP(), []int{67} } func (x *ResGetHandbookReward) GetCode() RES_CODE { @@ -4139,7 +4238,7 @@ type ReqRewardOrder struct { func (x *ReqRewardOrder) Reset() { *x = ReqRewardOrder{} - mi := &file_Gameapi_proto_msgTypes[66] + mi := &file_Gameapi_proto_msgTypes[68] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4151,7 +4250,7 @@ func (x *ReqRewardOrder) String() string { func (*ReqRewardOrder) ProtoMessage() {} func (x *ReqRewardOrder) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[66] + mi := &file_Gameapi_proto_msgTypes[68] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4164,7 +4263,7 @@ func (x *ReqRewardOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRewardOrder.ProtoReflect.Descriptor instead. func (*ReqRewardOrder) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{66} + return file_Gameapi_proto_rawDescGZIP(), []int{68} } func (x *ReqRewardOrder) GetOrderId() int32 { @@ -4192,7 +4291,7 @@ type ResRewardOrder struct { func (x *ResRewardOrder) Reset() { *x = ResRewardOrder{} - mi := &file_Gameapi_proto_msgTypes[67] + mi := &file_Gameapi_proto_msgTypes[69] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4204,7 +4303,7 @@ func (x *ResRewardOrder) String() string { func (*ResRewardOrder) ProtoMessage() {} func (x *ResRewardOrder) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[67] + mi := &file_Gameapi_proto_msgTypes[69] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4217,7 +4316,7 @@ func (x *ResRewardOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRewardOrder.ProtoReflect.Descriptor instead. func (*ResRewardOrder) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{67} + return file_Gameapi_proto_rawDescGZIP(), []int{69} } func (x *ResRewardOrder) GetCode() RES_CODE { @@ -4246,7 +4345,7 @@ type Order struct { func (x *Order) Reset() { *x = Order{} - mi := &file_Gameapi_proto_msgTypes[68] + mi := &file_Gameapi_proto_msgTypes[70] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4258,7 +4357,7 @@ func (x *Order) String() string { func (*Order) ProtoMessage() {} func (x *Order) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[68] + mi := &file_Gameapi_proto_msgTypes[70] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4271,7 +4370,7 @@ func (x *Order) ProtoReflect() protoreflect.Message { // Deprecated: Use Order.ProtoReflect.Descriptor instead. func (*Order) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{68} + return file_Gameapi_proto_rawDescGZIP(), []int{70} } func (x *Order) GetId() int32 { @@ -4305,7 +4404,7 @@ type ResOrderList struct { func (x *ResOrderList) Reset() { *x = ResOrderList{} - mi := &file_Gameapi_proto_msgTypes[69] + mi := &file_Gameapi_proto_msgTypes[71] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4317,7 +4416,7 @@ func (x *ResOrderList) String() string { func (*ResOrderList) ProtoMessage() {} func (x *ResOrderList) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[69] + mi := &file_Gameapi_proto_msgTypes[71] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4330,7 +4429,7 @@ func (x *ResOrderList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResOrderList.ProtoReflect.Descriptor instead. func (*ResOrderList) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{69} + return file_Gameapi_proto_rawDescGZIP(), []int{71} } func (x *ResOrderList) GetOrderList() []*Order { @@ -4352,7 +4451,7 @@ type ResDecorateInfo struct { func (x *ResDecorateInfo) Reset() { *x = ResDecorateInfo{} - mi := &file_Gameapi_proto_msgTypes[70] + mi := &file_Gameapi_proto_msgTypes[72] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4364,7 +4463,7 @@ func (x *ResDecorateInfo) String() string { func (*ResDecorateInfo) ProtoMessage() {} func (x *ResDecorateInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[70] + mi := &file_Gameapi_proto_msgTypes[72] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4377,7 +4476,7 @@ func (x *ResDecorateInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDecorateInfo.ProtoReflect.Descriptor instead. func (*ResDecorateInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{70} + return file_Gameapi_proto_rawDescGZIP(), []int{72} } func (x *ResDecorateInfo) GetAreaId() int32 { @@ -4406,7 +4505,7 @@ type ReqDecorate struct { func (x *ReqDecorate) Reset() { *x = ReqDecorate{} - mi := &file_Gameapi_proto_msgTypes[71] + mi := &file_Gameapi_proto_msgTypes[73] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4418,7 +4517,7 @@ func (x *ReqDecorate) String() string { func (*ReqDecorate) ProtoMessage() {} func (x *ReqDecorate) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[71] + mi := &file_Gameapi_proto_msgTypes[73] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4431,7 +4530,7 @@ func (x *ReqDecorate) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDecorate.ProtoReflect.Descriptor instead. func (*ReqDecorate) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{71} + return file_Gameapi_proto_rawDescGZIP(), []int{73} } func (x *ReqDecorate) GetAreaId() int32 { @@ -4459,7 +4558,7 @@ type ResDecorate struct { func (x *ResDecorate) Reset() { *x = ResDecorate{} - mi := &file_Gameapi_proto_msgTypes[72] + mi := &file_Gameapi_proto_msgTypes[74] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4471,7 +4570,7 @@ func (x *ResDecorate) String() string { func (*ResDecorate) ProtoMessage() {} func (x *ResDecorate) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[72] + mi := &file_Gameapi_proto_msgTypes[74] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4484,7 +4583,7 @@ func (x *ResDecorate) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDecorate.ProtoReflect.Descriptor instead. func (*ResDecorate) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{72} + return file_Gameapi_proto_rawDescGZIP(), []int{74} } func (x *ResDecorate) GetCode() RES_CODE { @@ -4510,7 +4609,7 @@ type ReqDecorateAll struct { func (x *ReqDecorateAll) Reset() { *x = ReqDecorateAll{} - mi := &file_Gameapi_proto_msgTypes[73] + mi := &file_Gameapi_proto_msgTypes[75] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4522,7 +4621,7 @@ func (x *ReqDecorateAll) String() string { func (*ReqDecorateAll) ProtoMessage() {} func (x *ReqDecorateAll) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[73] + mi := &file_Gameapi_proto_msgTypes[75] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4535,7 +4634,7 @@ func (x *ReqDecorateAll) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDecorateAll.ProtoReflect.Descriptor instead. func (*ReqDecorateAll) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{73} + return file_Gameapi_proto_rawDescGZIP(), []int{75} } type ResDecorateAll struct { @@ -4549,7 +4648,7 @@ type ResDecorateAll struct { func (x *ResDecorateAll) Reset() { *x = ResDecorateAll{} - mi := &file_Gameapi_proto_msgTypes[74] + mi := &file_Gameapi_proto_msgTypes[76] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4561,7 +4660,7 @@ func (x *ResDecorateAll) String() string { func (*ResDecorateAll) ProtoMessage() {} func (x *ResDecorateAll) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[74] + mi := &file_Gameapi_proto_msgTypes[76] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4574,7 +4673,7 @@ func (x *ResDecorateAll) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDecorateAll.ProtoReflect.Descriptor instead. func (*ResDecorateAll) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{74} + return file_Gameapi_proto_rawDescGZIP(), []int{76} } func (x *ResDecorateAll) GetCode() RES_CODE { @@ -4603,7 +4702,7 @@ type ReqGmCommand struct { func (x *ReqGmCommand) Reset() { *x = ReqGmCommand{} - mi := &file_Gameapi_proto_msgTypes[75] + mi := &file_Gameapi_proto_msgTypes[77] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4615,7 +4714,7 @@ func (x *ReqGmCommand) String() string { func (*ReqGmCommand) ProtoMessage() {} func (x *ReqGmCommand) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[75] + mi := &file_Gameapi_proto_msgTypes[77] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4628,7 +4727,7 @@ func (x *ReqGmCommand) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGmCommand.ProtoReflect.Descriptor instead. func (*ReqGmCommand) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{75} + return file_Gameapi_proto_rawDescGZIP(), []int{77} } func (x *ReqGmCommand) GetCommand() string { @@ -4657,7 +4756,7 @@ type Card struct { func (x *Card) Reset() { *x = Card{} - mi := &file_Gameapi_proto_msgTypes[76] + mi := &file_Gameapi_proto_msgTypes[78] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4669,7 +4768,7 @@ func (x *Card) String() string { func (*Card) ProtoMessage() {} func (x *Card) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[76] + mi := &file_Gameapi_proto_msgTypes[78] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4682,7 +4781,7 @@ func (x *Card) ProtoReflect() protoreflect.Message { // Deprecated: Use Card.ProtoReflect.Descriptor instead. func (*Card) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{76} + return file_Gameapi_proto_rawDescGZIP(), []int{78} } func (x *Card) GetId() int32 { @@ -4707,7 +4806,7 @@ type ReqCardInfo struct { func (x *ReqCardInfo) Reset() { *x = ReqCardInfo{} - mi := &file_Gameapi_proto_msgTypes[77] + mi := &file_Gameapi_proto_msgTypes[79] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4719,7 +4818,7 @@ func (x *ReqCardInfo) String() string { func (*ReqCardInfo) ProtoMessage() {} func (x *ReqCardInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[77] + mi := &file_Gameapi_proto_msgTypes[79] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4732,7 +4831,7 @@ func (x *ReqCardInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardInfo.ProtoReflect.Descriptor instead. func (*ReqCardInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{77} + return file_Gameapi_proto_rawDescGZIP(), []int{79} } type ResCardInfo struct { @@ -4755,7 +4854,7 @@ type ResCardInfo struct { func (x *ResCardInfo) Reset() { *x = ResCardInfo{} - mi := &file_Gameapi_proto_msgTypes[78] + mi := &file_Gameapi_proto_msgTypes[80] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4767,7 +4866,7 @@ func (x *ResCardInfo) String() string { func (*ResCardInfo) ProtoMessage() {} func (x *ResCardInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[78] + mi := &file_Gameapi_proto_msgTypes[80] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4780,7 +4879,7 @@ func (x *ResCardInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardInfo.ProtoReflect.Descriptor instead. func (*ResCardInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{78} + return file_Gameapi_proto_rawDescGZIP(), []int{80} } func (x *ResCardInfo) GetCardList() []*Card { @@ -4874,7 +4973,7 @@ type ResNotifyCardTimes struct { func (x *ResNotifyCardTimes) Reset() { *x = ResNotifyCardTimes{} - mi := &file_Gameapi_proto_msgTypes[79] + mi := &file_Gameapi_proto_msgTypes[81] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4886,7 +4985,7 @@ func (x *ResNotifyCardTimes) String() string { func (*ResNotifyCardTimes) ProtoMessage() {} func (x *ResNotifyCardTimes) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[79] + mi := &file_Gameapi_proto_msgTypes[81] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4899,7 +4998,7 @@ func (x *ResNotifyCardTimes) ProtoReflect() protoreflect.Message { // Deprecated: Use ResNotifyCardTimes.ProtoReflect.Descriptor instead. func (*ResNotifyCardTimes) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{79} + return file_Gameapi_proto_rawDescGZIP(), []int{81} } func (x *ResNotifyCardTimes) GetExTimes() int32 { @@ -4949,7 +5048,7 @@ type ReqMasterCard struct { func (x *ReqMasterCard) Reset() { *x = ReqMasterCard{} - mi := &file_Gameapi_proto_msgTypes[80] + mi := &file_Gameapi_proto_msgTypes[82] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4961,7 +5060,7 @@ func (x *ReqMasterCard) String() string { func (*ReqMasterCard) ProtoMessage() {} func (x *ReqMasterCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[80] + mi := &file_Gameapi_proto_msgTypes[82] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4974,7 +5073,7 @@ func (x *ReqMasterCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMasterCard.ProtoReflect.Descriptor instead. func (*ReqMasterCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{80} + return file_Gameapi_proto_rawDescGZIP(), []int{82} } func (x *ReqMasterCard) GetId() int32 { @@ -5004,7 +5103,7 @@ type ResMasterCard struct { func (x *ResMasterCard) Reset() { *x = ResMasterCard{} - mi := &file_Gameapi_proto_msgTypes[81] + mi := &file_Gameapi_proto_msgTypes[83] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5016,7 +5115,7 @@ func (x *ResMasterCard) String() string { func (*ResMasterCard) ProtoMessage() {} func (x *ResMasterCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[81] + mi := &file_Gameapi_proto_msgTypes[83] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5029,7 +5128,7 @@ func (x *ResMasterCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMasterCard.ProtoReflect.Descriptor instead. func (*ResMasterCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{81} + return file_Gameapi_proto_rawDescGZIP(), []int{83} } func (x *ResMasterCard) GetCode() RES_CODE { @@ -5071,7 +5170,7 @@ type ReqCardCollectReward struct { func (x *ReqCardCollectReward) Reset() { *x = ReqCardCollectReward{} - mi := &file_Gameapi_proto_msgTypes[82] + mi := &file_Gameapi_proto_msgTypes[84] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5083,7 +5182,7 @@ func (x *ReqCardCollectReward) String() string { func (*ReqCardCollectReward) ProtoMessage() {} func (x *ReqCardCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[82] + mi := &file_Gameapi_proto_msgTypes[84] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5096,7 +5195,7 @@ func (x *ReqCardCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardCollectReward.ProtoReflect.Descriptor instead. func (*ReqCardCollectReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{82} + return file_Gameapi_proto_rawDescGZIP(), []int{84} } func (x *ReqCardCollectReward) GetColor() int32 { @@ -5117,7 +5216,7 @@ type ResCardCollectReward struct { func (x *ResCardCollectReward) Reset() { *x = ResCardCollectReward{} - mi := &file_Gameapi_proto_msgTypes[83] + mi := &file_Gameapi_proto_msgTypes[85] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5129,7 +5228,7 @@ func (x *ResCardCollectReward) String() string { func (*ResCardCollectReward) ProtoMessage() {} func (x *ResCardCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[83] + mi := &file_Gameapi_proto_msgTypes[85] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5142,7 +5241,7 @@ func (x *ResCardCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardCollectReward.ProtoReflect.Descriptor instead. func (*ResCardCollectReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{83} + return file_Gameapi_proto_rawDescGZIP(), []int{85} } func (x *ResCardCollectReward) GetCode() RES_CODE { @@ -5170,7 +5269,7 @@ type ReqExStarReward struct { func (x *ReqExStarReward) Reset() { *x = ReqExStarReward{} - mi := &file_Gameapi_proto_msgTypes[84] + mi := &file_Gameapi_proto_msgTypes[86] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5182,7 +5281,7 @@ func (x *ReqExStarReward) String() string { func (*ReqExStarReward) ProtoMessage() {} func (x *ReqExStarReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[84] + mi := &file_Gameapi_proto_msgTypes[86] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5195,7 +5294,7 @@ func (x *ReqExStarReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqExStarReward.ProtoReflect.Descriptor instead. func (*ReqExStarReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{84} + return file_Gameapi_proto_rawDescGZIP(), []int{86} } func (x *ReqExStarReward) GetId() int32 { @@ -5216,7 +5315,7 @@ type ResExStarReward struct { func (x *ResExStarReward) Reset() { *x = ResExStarReward{} - mi := &file_Gameapi_proto_msgTypes[85] + mi := &file_Gameapi_proto_msgTypes[87] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5228,7 +5327,7 @@ func (x *ResExStarReward) String() string { func (*ResExStarReward) ProtoMessage() {} func (x *ResExStarReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[85] + mi := &file_Gameapi_proto_msgTypes[87] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5241,7 +5340,7 @@ func (x *ResExStarReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResExStarReward.ProtoReflect.Descriptor instead. func (*ResExStarReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{85} + return file_Gameapi_proto_rawDescGZIP(), []int{87} } func (x *ResExStarReward) GetCode() RES_CODE { @@ -5267,7 +5366,7 @@ type ReqAllCollectReward struct { func (x *ReqAllCollectReward) Reset() { *x = ReqAllCollectReward{} - mi := &file_Gameapi_proto_msgTypes[86] + mi := &file_Gameapi_proto_msgTypes[88] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5279,7 +5378,7 @@ func (x *ReqAllCollectReward) String() string { func (*ReqAllCollectReward) ProtoMessage() {} func (x *ReqAllCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[86] + mi := &file_Gameapi_proto_msgTypes[88] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5292,7 +5391,7 @@ func (x *ReqAllCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAllCollectReward.ProtoReflect.Descriptor instead. func (*ReqAllCollectReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{86} + return file_Gameapi_proto_rawDescGZIP(), []int{88} } type ResAllCollectReward struct { @@ -5306,7 +5405,7 @@ type ResAllCollectReward struct { func (x *ResAllCollectReward) Reset() { *x = ResAllCollectReward{} - mi := &file_Gameapi_proto_msgTypes[87] + mi := &file_Gameapi_proto_msgTypes[89] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5318,7 +5417,7 @@ func (x *ResAllCollectReward) String() string { func (*ResAllCollectReward) ProtoMessage() {} func (x *ResAllCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[87] + mi := &file_Gameapi_proto_msgTypes[89] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5331,7 +5430,7 @@ func (x *ResAllCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAllCollectReward.ProtoReflect.Descriptor instead. func (*ResAllCollectReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{87} + return file_Gameapi_proto_rawDescGZIP(), []int{89} } func (x *ResAllCollectReward) GetCode() RES_CODE { @@ -5360,7 +5459,7 @@ type ReqCardGive struct { func (x *ReqCardGive) Reset() { *x = ReqCardGive{} - mi := &file_Gameapi_proto_msgTypes[88] + mi := &file_Gameapi_proto_msgTypes[90] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5372,7 +5471,7 @@ func (x *ReqCardGive) String() string { func (*ReqCardGive) ProtoMessage() {} func (x *ReqCardGive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[88] + mi := &file_Gameapi_proto_msgTypes[90] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5385,7 +5484,7 @@ func (x *ReqCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardGive.ProtoReflect.Descriptor instead. func (*ReqCardGive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{88} + return file_Gameapi_proto_rawDescGZIP(), []int{90} } func (x *ReqCardGive) GetUid() []int32 { @@ -5413,7 +5512,7 @@ type ResCardGive struct { func (x *ResCardGive) Reset() { *x = ResCardGive{} - mi := &file_Gameapi_proto_msgTypes[89] + mi := &file_Gameapi_proto_msgTypes[91] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5425,7 +5524,7 @@ func (x *ResCardGive) String() string { func (*ResCardGive) ProtoMessage() {} func (x *ResCardGive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[89] + mi := &file_Gameapi_proto_msgTypes[91] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5438,7 +5537,7 @@ func (x *ResCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardGive.ProtoReflect.Descriptor instead. func (*ResCardGive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{89} + return file_Gameapi_proto_rawDescGZIP(), []int{91} } func (x *ResCardGive) GetCode() RES_CODE { @@ -5466,7 +5565,7 @@ type ReqAgreeCardGive struct { func (x *ReqAgreeCardGive) Reset() { *x = ReqAgreeCardGive{} - mi := &file_Gameapi_proto_msgTypes[90] + mi := &file_Gameapi_proto_msgTypes[92] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5478,7 +5577,7 @@ func (x *ReqAgreeCardGive) String() string { func (*ReqAgreeCardGive) ProtoMessage() {} func (x *ReqAgreeCardGive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[90] + mi := &file_Gameapi_proto_msgTypes[92] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5491,7 +5590,7 @@ func (x *ReqAgreeCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeCardGive.ProtoReflect.Descriptor instead. func (*ReqAgreeCardGive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{90} + return file_Gameapi_proto_rawDescGZIP(), []int{92} } func (x *ReqAgreeCardGive) GetId() string { @@ -5513,7 +5612,7 @@ type ResAgreeCardGive struct { func (x *ResAgreeCardGive) Reset() { *x = ResAgreeCardGive{} - mi := &file_Gameapi_proto_msgTypes[91] + mi := &file_Gameapi_proto_msgTypes[93] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5525,7 +5624,7 @@ func (x *ResAgreeCardGive) String() string { func (*ResAgreeCardGive) ProtoMessage() {} func (x *ResAgreeCardGive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[91] + mi := &file_Gameapi_proto_msgTypes[93] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5538,7 +5637,7 @@ func (x *ResAgreeCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeCardGive.ProtoReflect.Descriptor instead. func (*ResAgreeCardGive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{91} + return file_Gameapi_proto_rawDescGZIP(), []int{93} } func (x *ResAgreeCardGive) GetCode() RES_CODE { @@ -5573,7 +5672,7 @@ type ReqRefuseCardGive struct { func (x *ReqRefuseCardGive) Reset() { *x = ReqRefuseCardGive{} - mi := &file_Gameapi_proto_msgTypes[92] + mi := &file_Gameapi_proto_msgTypes[94] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5585,7 +5684,7 @@ func (x *ReqRefuseCardGive) String() string { func (*ReqRefuseCardGive) ProtoMessage() {} func (x *ReqRefuseCardGive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[92] + mi := &file_Gameapi_proto_msgTypes[94] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5598,7 +5697,7 @@ func (x *ReqRefuseCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseCardGive.ProtoReflect.Descriptor instead. func (*ReqRefuseCardGive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{92} + return file_Gameapi_proto_rawDescGZIP(), []int{94} } func (x *ReqRefuseCardGive) GetId() string { @@ -5620,7 +5719,7 @@ type ResRefuseCardGive struct { func (x *ResRefuseCardGive) Reset() { *x = ResRefuseCardGive{} - mi := &file_Gameapi_proto_msgTypes[93] + mi := &file_Gameapi_proto_msgTypes[95] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5632,7 +5731,7 @@ func (x *ResRefuseCardGive) String() string { func (*ResRefuseCardGive) ProtoMessage() {} func (x *ResRefuseCardGive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[93] + mi := &file_Gameapi_proto_msgTypes[95] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5645,7 +5744,7 @@ func (x *ResRefuseCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseCardGive.ProtoReflect.Descriptor instead. func (*ResRefuseCardGive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{93} + return file_Gameapi_proto_rawDescGZIP(), []int{95} } func (x *ResRefuseCardGive) GetCode() RES_CODE { @@ -5681,7 +5780,7 @@ type ReqCardSend struct { func (x *ReqCardSend) Reset() { *x = ReqCardSend{} - mi := &file_Gameapi_proto_msgTypes[94] + mi := &file_Gameapi_proto_msgTypes[96] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5693,7 +5792,7 @@ func (x *ReqCardSend) String() string { func (*ReqCardSend) ProtoMessage() {} func (x *ReqCardSend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[94] + mi := &file_Gameapi_proto_msgTypes[96] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5706,7 +5805,7 @@ func (x *ReqCardSend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardSend.ProtoReflect.Descriptor instead. func (*ReqCardSend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{94} + return file_Gameapi_proto_rawDescGZIP(), []int{96} } func (x *ReqCardSend) GetUid() int32 { @@ -5734,7 +5833,7 @@ type ResCardSend struct { func (x *ResCardSend) Reset() { *x = ResCardSend{} - mi := &file_Gameapi_proto_msgTypes[95] + mi := &file_Gameapi_proto_msgTypes[97] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5746,7 +5845,7 @@ func (x *ResCardSend) String() string { func (*ResCardSend) ProtoMessage() {} func (x *ResCardSend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[95] + mi := &file_Gameapi_proto_msgTypes[97] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5759,7 +5858,7 @@ func (x *ResCardSend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardSend.ProtoReflect.Descriptor instead. func (*ResCardSend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{95} + return file_Gameapi_proto_rawDescGZIP(), []int{97} } func (x *ResCardSend) GetCode() RES_CODE { @@ -5788,7 +5887,7 @@ type ReqCardExchange struct { func (x *ReqCardExchange) Reset() { *x = ReqCardExchange{} - mi := &file_Gameapi_proto_msgTypes[96] + mi := &file_Gameapi_proto_msgTypes[98] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5800,7 +5899,7 @@ func (x *ReqCardExchange) String() string { func (*ReqCardExchange) ProtoMessage() {} func (x *ReqCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[96] + mi := &file_Gameapi_proto_msgTypes[98] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5813,7 +5912,7 @@ func (x *ReqCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardExchange.ProtoReflect.Descriptor instead. func (*ReqCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{96} + return file_Gameapi_proto_rawDescGZIP(), []int{98} } func (x *ReqCardExchange) GetUid() int32 { @@ -5841,7 +5940,7 @@ type ResCardExchange struct { func (x *ResCardExchange) Reset() { *x = ResCardExchange{} - mi := &file_Gameapi_proto_msgTypes[97] + mi := &file_Gameapi_proto_msgTypes[99] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5853,7 +5952,7 @@ func (x *ResCardExchange) String() string { func (*ResCardExchange) ProtoMessage() {} func (x *ResCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[97] + mi := &file_Gameapi_proto_msgTypes[99] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5866,7 +5965,7 @@ func (x *ResCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardExchange.ProtoReflect.Descriptor instead. func (*ResCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{97} + return file_Gameapi_proto_rawDescGZIP(), []int{99} } func (x *ResCardExchange) GetCode() RES_CODE { @@ -5895,7 +5994,7 @@ type ReqSelectCardExchange struct { func (x *ReqSelectCardExchange) Reset() { *x = ReqSelectCardExchange{} - mi := &file_Gameapi_proto_msgTypes[98] + mi := &file_Gameapi_proto_msgTypes[100] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5907,7 +6006,7 @@ func (x *ReqSelectCardExchange) String() string { func (*ReqSelectCardExchange) ProtoMessage() {} func (x *ReqSelectCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[98] + mi := &file_Gameapi_proto_msgTypes[100] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5920,7 +6019,7 @@ func (x *ReqSelectCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelectCardExchange.ProtoReflect.Descriptor instead. func (*ReqSelectCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{98} + return file_Gameapi_proto_rawDescGZIP(), []int{100} } func (x *ReqSelectCardExchange) GetId() string { @@ -5949,7 +6048,7 @@ type ResSelectCardExchange struct { func (x *ResSelectCardExchange) Reset() { *x = ResSelectCardExchange{} - mi := &file_Gameapi_proto_msgTypes[99] + mi := &file_Gameapi_proto_msgTypes[101] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5961,7 +6060,7 @@ func (x *ResSelectCardExchange) String() string { func (*ResSelectCardExchange) ProtoMessage() {} func (x *ResSelectCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[99] + mi := &file_Gameapi_proto_msgTypes[101] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5974,7 +6073,7 @@ func (x *ResSelectCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelectCardExchange.ProtoReflect.Descriptor instead. func (*ResSelectCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{99} + return file_Gameapi_proto_rawDescGZIP(), []int{101} } func (x *ResSelectCardExchange) GetCode() RES_CODE { @@ -6009,7 +6108,7 @@ type ReqAgreeCardExchange struct { func (x *ReqAgreeCardExchange) Reset() { *x = ReqAgreeCardExchange{} - mi := &file_Gameapi_proto_msgTypes[100] + mi := &file_Gameapi_proto_msgTypes[102] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6021,7 +6120,7 @@ func (x *ReqAgreeCardExchange) String() string { func (*ReqAgreeCardExchange) ProtoMessage() {} func (x *ReqAgreeCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[100] + mi := &file_Gameapi_proto_msgTypes[102] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6034,7 +6133,7 @@ func (x *ReqAgreeCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeCardExchange.ProtoReflect.Descriptor instead. func (*ReqAgreeCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{100} + return file_Gameapi_proto_rawDescGZIP(), []int{102} } func (x *ReqAgreeCardExchange) GetId() string { @@ -6056,7 +6155,7 @@ type ResAgreeCardExchange struct { func (x *ResAgreeCardExchange) Reset() { *x = ResAgreeCardExchange{} - mi := &file_Gameapi_proto_msgTypes[101] + mi := &file_Gameapi_proto_msgTypes[103] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6068,7 +6167,7 @@ func (x *ResAgreeCardExchange) String() string { func (*ResAgreeCardExchange) ProtoMessage() {} func (x *ResAgreeCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[101] + mi := &file_Gameapi_proto_msgTypes[103] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6081,7 +6180,7 @@ func (x *ResAgreeCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeCardExchange.ProtoReflect.Descriptor instead. func (*ResAgreeCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{101} + return file_Gameapi_proto_rawDescGZIP(), []int{103} } func (x *ResAgreeCardExchange) GetCode() RES_CODE { @@ -6116,7 +6215,7 @@ type ReqRefuseCardSelect struct { func (x *ReqRefuseCardSelect) Reset() { *x = ReqRefuseCardSelect{} - mi := &file_Gameapi_proto_msgTypes[102] + mi := &file_Gameapi_proto_msgTypes[104] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6128,7 +6227,7 @@ func (x *ReqRefuseCardSelect) String() string { func (*ReqRefuseCardSelect) ProtoMessage() {} func (x *ReqRefuseCardSelect) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[102] + mi := &file_Gameapi_proto_msgTypes[104] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6141,7 +6240,7 @@ func (x *ReqRefuseCardSelect) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseCardSelect.ProtoReflect.Descriptor instead. func (*ReqRefuseCardSelect) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{102} + return file_Gameapi_proto_rawDescGZIP(), []int{104} } func (x *ReqRefuseCardSelect) GetId() string { @@ -6163,7 +6262,7 @@ type ResRefuseCardSelect struct { func (x *ResRefuseCardSelect) Reset() { *x = ResRefuseCardSelect{} - mi := &file_Gameapi_proto_msgTypes[103] + mi := &file_Gameapi_proto_msgTypes[105] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6175,7 +6274,7 @@ func (x *ResRefuseCardSelect) String() string { func (*ResRefuseCardSelect) ProtoMessage() {} func (x *ResRefuseCardSelect) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[103] + mi := &file_Gameapi_proto_msgTypes[105] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6188,7 +6287,7 @@ func (x *ResRefuseCardSelect) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseCardSelect.ProtoReflect.Descriptor instead. func (*ResRefuseCardSelect) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{103} + return file_Gameapi_proto_rawDescGZIP(), []int{105} } func (x *ResRefuseCardSelect) GetCode() RES_CODE { @@ -6223,7 +6322,7 @@ type ReqRefuseCardExchange struct { func (x *ReqRefuseCardExchange) Reset() { *x = ReqRefuseCardExchange{} - mi := &file_Gameapi_proto_msgTypes[104] + mi := &file_Gameapi_proto_msgTypes[106] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6235,7 +6334,7 @@ func (x *ReqRefuseCardExchange) String() string { func (*ReqRefuseCardExchange) ProtoMessage() {} func (x *ReqRefuseCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[104] + mi := &file_Gameapi_proto_msgTypes[106] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6248,7 +6347,7 @@ func (x *ReqRefuseCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseCardExchange.ProtoReflect.Descriptor instead. func (*ReqRefuseCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{104} + return file_Gameapi_proto_rawDescGZIP(), []int{106} } func (x *ReqRefuseCardExchange) GetId() string { @@ -6270,7 +6369,7 @@ type ResRefuseCardExchange struct { func (x *ResRefuseCardExchange) Reset() { *x = ResRefuseCardExchange{} - mi := &file_Gameapi_proto_msgTypes[105] + mi := &file_Gameapi_proto_msgTypes[107] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6282,7 +6381,7 @@ func (x *ResRefuseCardExchange) String() string { func (*ResRefuseCardExchange) ProtoMessage() {} func (x *ResRefuseCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[105] + mi := &file_Gameapi_proto_msgTypes[107] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6295,7 +6394,7 @@ func (x *ResRefuseCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseCardExchange.ProtoReflect.Descriptor instead. func (*ResRefuseCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{105} + return file_Gameapi_proto_rawDescGZIP(), []int{107} } func (x *ResRefuseCardExchange) GetCode() RES_CODE { @@ -6330,7 +6429,7 @@ type ReqGetFriendCard struct { func (x *ReqGetFriendCard) Reset() { *x = ReqGetFriendCard{} - mi := &file_Gameapi_proto_msgTypes[106] + mi := &file_Gameapi_proto_msgTypes[108] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6342,7 +6441,7 @@ func (x *ReqGetFriendCard) String() string { func (*ReqGetFriendCard) ProtoMessage() {} func (x *ReqGetFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[106] + mi := &file_Gameapi_proto_msgTypes[108] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6355,7 +6454,7 @@ func (x *ReqGetFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetFriendCard.ProtoReflect.Descriptor instead. func (*ReqGetFriendCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{106} + return file_Gameapi_proto_rawDescGZIP(), []int{108} } func (x *ReqGetFriendCard) GetId() string { @@ -6378,7 +6477,7 @@ type ResGetFriendCard struct { func (x *ResGetFriendCard) Reset() { *x = ResGetFriendCard{} - mi := &file_Gameapi_proto_msgTypes[107] + mi := &file_Gameapi_proto_msgTypes[109] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6390,7 +6489,7 @@ func (x *ResGetFriendCard) String() string { func (*ResGetFriendCard) ProtoMessage() {} func (x *ResGetFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[107] + mi := &file_Gameapi_proto_msgTypes[109] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6403,7 +6502,7 @@ func (x *ResGetFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetFriendCard.ProtoReflect.Descriptor instead. func (*ResGetFriendCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{107} + return file_Gameapi_proto_rawDescGZIP(), []int{109} } func (x *ResGetFriendCard) GetCode() RES_CODE { @@ -6443,7 +6542,7 @@ type ReqGetGoldCard struct { func (x *ReqGetGoldCard) Reset() { *x = ReqGetGoldCard{} - mi := &file_Gameapi_proto_msgTypes[108] + mi := &file_Gameapi_proto_msgTypes[110] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6455,7 +6554,7 @@ func (x *ReqGetGoldCard) String() string { func (*ReqGetGoldCard) ProtoMessage() {} func (x *ReqGetGoldCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[108] + mi := &file_Gameapi_proto_msgTypes[110] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6468,7 +6567,7 @@ func (x *ReqGetGoldCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetGoldCard.ProtoReflect.Descriptor instead. func (*ReqGetGoldCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{108} + return file_Gameapi_proto_rawDescGZIP(), []int{110} } type ResGetGoldCard struct { @@ -6482,7 +6581,7 @@ type ResGetGoldCard struct { func (x *ResGetGoldCard) Reset() { *x = ResGetGoldCard{} - mi := &file_Gameapi_proto_msgTypes[109] + mi := &file_Gameapi_proto_msgTypes[111] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6494,7 +6593,7 @@ func (x *ResGetGoldCard) String() string { func (*ResGetGoldCard) ProtoMessage() {} func (x *ResGetGoldCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[109] + mi := &file_Gameapi_proto_msgTypes[111] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6507,7 +6606,7 @@ func (x *ResGetGoldCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetGoldCard.ProtoReflect.Descriptor instead. func (*ResGetGoldCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{109} + return file_Gameapi_proto_rawDescGZIP(), []int{111} } func (x *ResGetGoldCard) GetFour() int32 { @@ -6535,7 +6634,7 @@ type ReqGuideReward struct { func (x *ReqGuideReward) Reset() { *x = ReqGuideReward{} - mi := &file_Gameapi_proto_msgTypes[110] + mi := &file_Gameapi_proto_msgTypes[112] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6547,7 +6646,7 @@ func (x *ReqGuideReward) String() string { func (*ReqGuideReward) ProtoMessage() {} func (x *ReqGuideReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[110] + mi := &file_Gameapi_proto_msgTypes[112] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6560,7 +6659,7 @@ func (x *ReqGuideReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuideReward.ProtoReflect.Descriptor instead. func (*ReqGuideReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{110} + return file_Gameapi_proto_rawDescGZIP(), []int{112} } func (x *ReqGuideReward) GetId() int32 { @@ -6581,7 +6680,7 @@ type ResGuideReward struct { func (x *ResGuideReward) Reset() { *x = ResGuideReward{} - mi := &file_Gameapi_proto_msgTypes[111] + mi := &file_Gameapi_proto_msgTypes[113] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6593,7 +6692,7 @@ func (x *ResGuideReward) String() string { func (*ResGuideReward) ProtoMessage() {} func (x *ResGuideReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[111] + mi := &file_Gameapi_proto_msgTypes[113] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6606,7 +6705,7 @@ func (x *ResGuideReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuideReward.ProtoReflect.Descriptor instead. func (*ResGuideReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{111} + return file_Gameapi_proto_rawDescGZIP(), []int{113} } func (x *ResGuideReward) GetCode() RES_CODE { @@ -6633,7 +6732,7 @@ type ResGuildInfo struct { func (x *ResGuildInfo) Reset() { *x = ResGuildInfo{} - mi := &file_Gameapi_proto_msgTypes[112] + mi := &file_Gameapi_proto_msgTypes[114] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6645,7 +6744,7 @@ func (x *ResGuildInfo) String() string { func (*ResGuildInfo) ProtoMessage() {} func (x *ResGuildInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[112] + mi := &file_Gameapi_proto_msgTypes[114] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6658,7 +6757,7 @@ func (x *ResGuildInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuildInfo.ProtoReflect.Descriptor instead. func (*ResGuildInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{112} + return file_Gameapi_proto_rawDescGZIP(), []int{114} } func (x *ResGuildInfo) GetReward() map[int32]int32 { @@ -6681,7 +6780,7 @@ type ResItemPop struct { func (x *ResItemPop) Reset() { *x = ResItemPop{} - mi := &file_Gameapi_proto_msgTypes[113] + mi := &file_Gameapi_proto_msgTypes[115] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6693,7 +6792,7 @@ func (x *ResItemPop) String() string { func (*ResItemPop) ProtoMessage() {} func (x *ResItemPop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[113] + mi := &file_Gameapi_proto_msgTypes[115] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6706,7 +6805,7 @@ func (x *ResItemPop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItemPop.ProtoReflect.Descriptor instead. func (*ResItemPop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{113} + return file_Gameapi_proto_rawDescGZIP(), []int{115} } func (x *ResItemPop) GetId() int32 { @@ -6748,7 +6847,7 @@ type ItemInfo struct { func (x *ItemInfo) Reset() { *x = ItemInfo{} - mi := &file_Gameapi_proto_msgTypes[114] + mi := &file_Gameapi_proto_msgTypes[116] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6760,7 +6859,7 @@ func (x *ItemInfo) String() string { func (*ItemInfo) ProtoMessage() {} func (x *ItemInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[114] + mi := &file_Gameapi_proto_msgTypes[116] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6773,7 +6872,7 @@ func (x *ItemInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemInfo.ProtoReflect.Descriptor instead. func (*ItemInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{114} + return file_Gameapi_proto_rawDescGZIP(), []int{116} } func (x *ItemInfo) GetId() int32 { @@ -6801,7 +6900,7 @@ type CardPack struct { func (x *CardPack) Reset() { *x = CardPack{} - mi := &file_Gameapi_proto_msgTypes[115] + mi := &file_Gameapi_proto_msgTypes[117] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6813,7 +6912,7 @@ func (x *CardPack) String() string { func (*CardPack) ProtoMessage() {} func (x *CardPack) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[115] + mi := &file_Gameapi_proto_msgTypes[117] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6826,7 +6925,7 @@ func (x *CardPack) ProtoReflect() protoreflect.Message { // Deprecated: Use CardPack.ProtoReflect.Descriptor instead. func (*CardPack) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{115} + return file_Gameapi_proto_rawDescGZIP(), []int{117} } func (x *CardPack) GetId() int32 { @@ -6857,7 +6956,7 @@ type ResDailyTask struct { func (x *ResDailyTask) Reset() { *x = ResDailyTask{} - mi := &file_Gameapi_proto_msgTypes[116] + mi := &file_Gameapi_proto_msgTypes[118] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6869,7 +6968,7 @@ func (x *ResDailyTask) String() string { func (*ResDailyTask) ProtoMessage() {} func (x *ResDailyTask) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[116] + mi := &file_Gameapi_proto_msgTypes[118] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6882,7 +6981,7 @@ func (x *ResDailyTask) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDailyTask.ProtoReflect.Descriptor instead. func (*ResDailyTask) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{116} + return file_Gameapi_proto_rawDescGZIP(), []int{118} } func (x *ResDailyTask) GetWeekReward() map[int32]*DailyWeek { @@ -6932,7 +7031,7 @@ type DailyWeek struct { func (x *DailyWeek) Reset() { *x = DailyWeek{} - mi := &file_Gameapi_proto_msgTypes[117] + mi := &file_Gameapi_proto_msgTypes[119] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6944,7 +7043,7 @@ func (x *DailyWeek) String() string { func (*DailyWeek) ProtoMessage() {} func (x *DailyWeek) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[117] + mi := &file_Gameapi_proto_msgTypes[119] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6957,7 +7056,7 @@ func (x *DailyWeek) ProtoReflect() protoreflect.Message { // Deprecated: Use DailyWeek.ProtoReflect.Descriptor instead. func (*DailyWeek) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{117} + return file_Gameapi_proto_rawDescGZIP(), []int{119} } func (x *DailyWeek) GetItems() []*ItemInfo { @@ -6994,7 +7093,7 @@ type DailyTask struct { func (x *DailyTask) Reset() { *x = DailyTask{} - mi := &file_Gameapi_proto_msgTypes[118] + mi := &file_Gameapi_proto_msgTypes[120] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7006,7 +7105,7 @@ func (x *DailyTask) String() string { func (*DailyTask) ProtoMessage() {} func (x *DailyTask) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[118] + mi := &file_Gameapi_proto_msgTypes[120] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7019,7 +7118,7 @@ func (x *DailyTask) ProtoReflect() protoreflect.Message { // Deprecated: Use DailyTask.ProtoReflect.Descriptor instead. func (*DailyTask) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{118} + return file_Gameapi_proto_rawDescGZIP(), []int{120} } func (x *DailyTask) GetStatus() int32 { @@ -7064,7 +7163,7 @@ type QuestProgress struct { func (x *QuestProgress) Reset() { *x = QuestProgress{} - mi := &file_Gameapi_proto_msgTypes[119] + mi := &file_Gameapi_proto_msgTypes[121] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7076,7 +7175,7 @@ func (x *QuestProgress) String() string { func (*QuestProgress) ProtoMessage() {} func (x *QuestProgress) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[119] + mi := &file_Gameapi_proto_msgTypes[121] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7089,7 +7188,7 @@ func (x *QuestProgress) ProtoReflect() protoreflect.Message { // Deprecated: Use QuestProgress.ProtoReflect.Descriptor instead. func (*QuestProgress) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{119} + return file_Gameapi_proto_rawDescGZIP(), []int{121} } func (x *QuestProgress) GetLabel() string { @@ -7138,7 +7237,7 @@ type ReqGetDailyTaskReward struct { func (x *ReqGetDailyTaskReward) Reset() { *x = ReqGetDailyTaskReward{} - mi := &file_Gameapi_proto_msgTypes[120] + mi := &file_Gameapi_proto_msgTypes[122] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7150,7 +7249,7 @@ func (x *ReqGetDailyTaskReward) String() string { func (*ReqGetDailyTaskReward) ProtoMessage() {} func (x *ReqGetDailyTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[120] + mi := &file_Gameapi_proto_msgTypes[122] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7163,7 +7262,7 @@ func (x *ReqGetDailyTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetDailyTaskReward.ProtoReflect.Descriptor instead. func (*ReqGetDailyTaskReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{120} + return file_Gameapi_proto_rawDescGZIP(), []int{122} } func (x *ReqGetDailyTaskReward) GetId() int32 { @@ -7184,7 +7283,7 @@ type ResGetDailyTaskReward struct { func (x *ResGetDailyTaskReward) Reset() { *x = ResGetDailyTaskReward{} - mi := &file_Gameapi_proto_msgTypes[121] + mi := &file_Gameapi_proto_msgTypes[123] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7196,7 +7295,7 @@ func (x *ResGetDailyTaskReward) String() string { func (*ResGetDailyTaskReward) ProtoMessage() {} func (x *ResGetDailyTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[121] + mi := &file_Gameapi_proto_msgTypes[123] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7209,7 +7308,7 @@ func (x *ResGetDailyTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetDailyTaskReward.ProtoReflect.Descriptor instead. func (*ResGetDailyTaskReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{121} + return file_Gameapi_proto_rawDescGZIP(), []int{123} } func (x *ResGetDailyTaskReward) GetCode() RES_CODE { @@ -7237,7 +7336,7 @@ type ReqGetDailyWeekReward struct { func (x *ReqGetDailyWeekReward) Reset() { *x = ReqGetDailyWeekReward{} - mi := &file_Gameapi_proto_msgTypes[122] + mi := &file_Gameapi_proto_msgTypes[124] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7249,7 +7348,7 @@ func (x *ReqGetDailyWeekReward) String() string { func (*ReqGetDailyWeekReward) ProtoMessage() {} func (x *ReqGetDailyWeekReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[122] + mi := &file_Gameapi_proto_msgTypes[124] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7262,7 +7361,7 @@ func (x *ReqGetDailyWeekReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetDailyWeekReward.ProtoReflect.Descriptor instead. func (*ReqGetDailyWeekReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{122} + return file_Gameapi_proto_rawDescGZIP(), []int{124} } func (x *ReqGetDailyWeekReward) GetId() int32 { @@ -7283,7 +7382,7 @@ type ResGetDailyWeekReward struct { func (x *ResGetDailyWeekReward) Reset() { *x = ResGetDailyWeekReward{} - mi := &file_Gameapi_proto_msgTypes[123] + mi := &file_Gameapi_proto_msgTypes[125] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7295,7 +7394,7 @@ func (x *ResGetDailyWeekReward) String() string { func (*ResGetDailyWeekReward) ProtoMessage() {} func (x *ResGetDailyWeekReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[123] + mi := &file_Gameapi_proto_msgTypes[125] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7308,7 +7407,7 @@ func (x *ResGetDailyWeekReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetDailyWeekReward.ProtoReflect.Descriptor instead. func (*ResGetDailyWeekReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{123} + return file_Gameapi_proto_rawDescGZIP(), []int{125} } func (x *ResGetDailyWeekReward) GetCode() RES_CODE { @@ -7333,7 +7432,7 @@ type ReqDailyUnlock struct { func (x *ReqDailyUnlock) Reset() { *x = ReqDailyUnlock{} - mi := &file_Gameapi_proto_msgTypes[124] + mi := &file_Gameapi_proto_msgTypes[126] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7345,7 +7444,7 @@ func (x *ReqDailyUnlock) String() string { func (*ReqDailyUnlock) ProtoMessage() {} func (x *ReqDailyUnlock) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[124] + mi := &file_Gameapi_proto_msgTypes[126] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7358,7 +7457,7 @@ func (x *ReqDailyUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDailyUnlock.ProtoReflect.Descriptor instead. func (*ReqDailyUnlock) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{124} + return file_Gameapi_proto_rawDescGZIP(), []int{126} } type ResDailyUnlock struct { @@ -7372,7 +7471,7 @@ type ResDailyUnlock struct { func (x *ResDailyUnlock) Reset() { *x = ResDailyUnlock{} - mi := &file_Gameapi_proto_msgTypes[125] + mi := &file_Gameapi_proto_msgTypes[127] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7384,7 +7483,7 @@ func (x *ResDailyUnlock) String() string { func (*ResDailyUnlock) ProtoMessage() {} func (x *ResDailyUnlock) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[125] + mi := &file_Gameapi_proto_msgTypes[127] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7397,7 +7496,7 @@ func (x *ResDailyUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDailyUnlock.ProtoReflect.Descriptor instead. func (*ResDailyUnlock) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{125} + return file_Gameapi_proto_rawDescGZIP(), []int{127} } func (x *ResDailyUnlock) GetCode() RES_CODE { @@ -7425,7 +7524,7 @@ type ResFaceInfo struct { func (x *ResFaceInfo) Reset() { *x = ResFaceInfo{} - mi := &file_Gameapi_proto_msgTypes[126] + mi := &file_Gameapi_proto_msgTypes[128] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7437,7 +7536,7 @@ func (x *ResFaceInfo) String() string { func (*ResFaceInfo) ProtoMessage() {} func (x *ResFaceInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[126] + mi := &file_Gameapi_proto_msgTypes[128] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7450,7 +7549,7 @@ func (x *ResFaceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFaceInfo.ProtoReflect.Descriptor instead. func (*ResFaceInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{126} + return file_Gameapi_proto_rawDescGZIP(), []int{128} } func (x *ResFaceInfo) GetFaceList() []*FaceInfo { @@ -7478,7 +7577,7 @@ type FaceInfo struct { func (x *FaceInfo) Reset() { *x = FaceInfo{} - mi := &file_Gameapi_proto_msgTypes[127] + mi := &file_Gameapi_proto_msgTypes[129] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7490,7 +7589,7 @@ func (x *FaceInfo) String() string { func (*FaceInfo) ProtoMessage() {} func (x *FaceInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[127] + mi := &file_Gameapi_proto_msgTypes[129] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7503,7 +7602,7 @@ func (x *FaceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use FaceInfo.ProtoReflect.Descriptor instead. func (*FaceInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{127} + return file_Gameapi_proto_rawDescGZIP(), []int{129} } func (x *FaceInfo) GetId() int32 { @@ -7530,7 +7629,7 @@ type ReqSetFace struct { func (x *ReqSetFace) Reset() { *x = ReqSetFace{} - mi := &file_Gameapi_proto_msgTypes[128] + mi := &file_Gameapi_proto_msgTypes[130] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7542,7 +7641,7 @@ func (x *ReqSetFace) String() string { func (*ReqSetFace) ProtoMessage() {} func (x *ReqSetFace) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[128] + mi := &file_Gameapi_proto_msgTypes[130] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7555,7 +7654,7 @@ func (x *ReqSetFace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFace.ProtoReflect.Descriptor instead. func (*ReqSetFace) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{128} + return file_Gameapi_proto_rawDescGZIP(), []int{130} } func (x *ReqSetFace) GetFace() int32 { @@ -7576,7 +7675,7 @@ type ResSetFace struct { func (x *ResSetFace) Reset() { *x = ResSetFace{} - mi := &file_Gameapi_proto_msgTypes[129] + mi := &file_Gameapi_proto_msgTypes[131] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7588,7 +7687,7 @@ func (x *ResSetFace) String() string { func (*ResSetFace) ProtoMessage() {} func (x *ResSetFace) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[129] + mi := &file_Gameapi_proto_msgTypes[131] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7601,7 +7700,7 @@ func (x *ResSetFace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFace.ProtoReflect.Descriptor instead. func (*ResSetFace) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{129} + return file_Gameapi_proto_rawDescGZIP(), []int{131} } func (x *ResSetFace) GetCode() RES_CODE { @@ -7629,7 +7728,7 @@ type ResAvatarInfo struct { func (x *ResAvatarInfo) Reset() { *x = ResAvatarInfo{} - mi := &file_Gameapi_proto_msgTypes[130] + mi := &file_Gameapi_proto_msgTypes[132] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7641,7 +7740,7 @@ func (x *ResAvatarInfo) String() string { func (*ResAvatarInfo) ProtoMessage() {} func (x *ResAvatarInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[130] + mi := &file_Gameapi_proto_msgTypes[132] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7654,7 +7753,7 @@ func (x *ResAvatarInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAvatarInfo.ProtoReflect.Descriptor instead. func (*ResAvatarInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{130} + return file_Gameapi_proto_rawDescGZIP(), []int{132} } func (x *ResAvatarInfo) GetAvatarList() []*AvatarInfo { @@ -7682,7 +7781,7 @@ type AvatarInfo struct { func (x *AvatarInfo) Reset() { *x = AvatarInfo{} - mi := &file_Gameapi_proto_msgTypes[131] + mi := &file_Gameapi_proto_msgTypes[133] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7694,7 +7793,7 @@ func (x *AvatarInfo) String() string { func (*AvatarInfo) ProtoMessage() {} func (x *AvatarInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[131] + mi := &file_Gameapi_proto_msgTypes[133] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7707,7 +7806,7 @@ func (x *AvatarInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use AvatarInfo.ProtoReflect.Descriptor instead. func (*AvatarInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{131} + return file_Gameapi_proto_rawDescGZIP(), []int{133} } func (x *AvatarInfo) GetId() int32 { @@ -7734,7 +7833,7 @@ type ReqSetAvatar struct { func (x *ReqSetAvatar) Reset() { *x = ReqSetAvatar{} - mi := &file_Gameapi_proto_msgTypes[132] + mi := &file_Gameapi_proto_msgTypes[134] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7746,7 +7845,7 @@ func (x *ReqSetAvatar) String() string { func (*ReqSetAvatar) ProtoMessage() {} func (x *ReqSetAvatar) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[132] + mi := &file_Gameapi_proto_msgTypes[134] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7759,7 +7858,7 @@ func (x *ReqSetAvatar) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetAvatar.ProtoReflect.Descriptor instead. func (*ReqSetAvatar) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{132} + return file_Gameapi_proto_rawDescGZIP(), []int{134} } func (x *ReqSetAvatar) GetAvatar() int32 { @@ -7780,7 +7879,7 @@ type ResSetAvatar struct { func (x *ResSetAvatar) Reset() { *x = ResSetAvatar{} - mi := &file_Gameapi_proto_msgTypes[133] + mi := &file_Gameapi_proto_msgTypes[135] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7792,7 +7891,7 @@ func (x *ResSetAvatar) String() string { func (*ResSetAvatar) ProtoMessage() {} func (x *ResSetAvatar) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[133] + mi := &file_Gameapi_proto_msgTypes[135] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7805,7 +7904,7 @@ func (x *ResSetAvatar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetAvatar.ProtoReflect.Descriptor instead. func (*ResSetAvatar) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{133} + return file_Gameapi_proto_rawDescGZIP(), []int{135} } func (x *ResSetAvatar) GetCode() RES_CODE { @@ -7836,7 +7935,7 @@ type ResSevenLogin struct { func (x *ResSevenLogin) Reset() { *x = ResSevenLogin{} - mi := &file_Gameapi_proto_msgTypes[134] + mi := &file_Gameapi_proto_msgTypes[136] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7848,7 +7947,7 @@ func (x *ResSevenLogin) String() string { func (*ResSevenLogin) ProtoMessage() {} func (x *ResSevenLogin) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[134] + mi := &file_Gameapi_proto_msgTypes[136] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7861,7 +7960,7 @@ func (x *ResSevenLogin) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSevenLogin.ProtoReflect.Descriptor instead. func (*ResSevenLogin) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{134} + return file_Gameapi_proto_rawDescGZIP(), []int{136} } func (x *ResSevenLogin) GetWeekReward() []*SevenLoginReward { @@ -7906,7 +8005,7 @@ type SevenLoginReward struct { func (x *SevenLoginReward) Reset() { *x = SevenLoginReward{} - mi := &file_Gameapi_proto_msgTypes[135] + mi := &file_Gameapi_proto_msgTypes[137] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7918,7 +8017,7 @@ func (x *SevenLoginReward) String() string { func (*SevenLoginReward) ProtoMessage() {} func (x *SevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[135] + mi := &file_Gameapi_proto_msgTypes[137] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7931,7 +8030,7 @@ func (x *SevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use SevenLoginReward.ProtoReflect.Descriptor instead. func (*SevenLoginReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{135} + return file_Gameapi_proto_rawDescGZIP(), []int{137} } func (x *SevenLoginReward) GetItem1() []*ItemInfo { @@ -7980,7 +8079,7 @@ type ReqGetSevenLoginReward struct { func (x *ReqGetSevenLoginReward) Reset() { *x = ReqGetSevenLoginReward{} - mi := &file_Gameapi_proto_msgTypes[136] + mi := &file_Gameapi_proto_msgTypes[138] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7992,7 +8091,7 @@ func (x *ReqGetSevenLoginReward) String() string { func (*ReqGetSevenLoginReward) ProtoMessage() {} func (x *ReqGetSevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[136] + mi := &file_Gameapi_proto_msgTypes[138] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8005,7 +8104,7 @@ func (x *ReqGetSevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetSevenLoginReward.ProtoReflect.Descriptor instead. func (*ReqGetSevenLoginReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{136} + return file_Gameapi_proto_rawDescGZIP(), []int{138} } func (x *ReqGetSevenLoginReward) GetId() int32 { @@ -8026,7 +8125,7 @@ type ResGetSevenLoginReward struct { func (x *ResGetSevenLoginReward) Reset() { *x = ResGetSevenLoginReward{} - mi := &file_Gameapi_proto_msgTypes[137] + mi := &file_Gameapi_proto_msgTypes[139] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8038,7 +8137,7 @@ func (x *ResGetSevenLoginReward) String() string { func (*ResGetSevenLoginReward) ProtoMessage() {} func (x *ResGetSevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[137] + mi := &file_Gameapi_proto_msgTypes[139] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8051,7 +8150,7 @@ func (x *ResGetSevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetSevenLoginReward.ProtoReflect.Descriptor instead. func (*ResGetSevenLoginReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{137} + return file_Gameapi_proto_rawDescGZIP(), []int{139} } func (x *ResGetSevenLoginReward) GetCode() RES_CODE { @@ -8079,7 +8178,7 @@ type ReqGetMonthLoginReward struct { func (x *ReqGetMonthLoginReward) Reset() { *x = ReqGetMonthLoginReward{} - mi := &file_Gameapi_proto_msgTypes[138] + mi := &file_Gameapi_proto_msgTypes[140] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8091,7 +8190,7 @@ func (x *ReqGetMonthLoginReward) String() string { func (*ReqGetMonthLoginReward) ProtoMessage() {} func (x *ReqGetMonthLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[138] + mi := &file_Gameapi_proto_msgTypes[140] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8104,7 +8203,7 @@ func (x *ReqGetMonthLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMonthLoginReward.ProtoReflect.Descriptor instead. func (*ReqGetMonthLoginReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{138} + return file_Gameapi_proto_rawDescGZIP(), []int{140} } func (x *ReqGetMonthLoginReward) GetId() int32 { @@ -8125,7 +8224,7 @@ type ResGetMonthLoginReward struct { func (x *ResGetMonthLoginReward) Reset() { *x = ResGetMonthLoginReward{} - mi := &file_Gameapi_proto_msgTypes[139] + mi := &file_Gameapi_proto_msgTypes[141] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8137,7 +8236,7 @@ func (x *ResGetMonthLoginReward) String() string { func (*ResGetMonthLoginReward) ProtoMessage() {} func (x *ResGetMonthLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[139] + mi := &file_Gameapi_proto_msgTypes[141] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8150,7 +8249,7 @@ func (x *ResGetMonthLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMonthLoginReward.ProtoReflect.Descriptor instead. func (*ResGetMonthLoginReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{139} + return file_Gameapi_proto_rawDescGZIP(), []int{141} } func (x *ResGetMonthLoginReward) GetCode() RES_CODE { @@ -8178,7 +8277,7 @@ type ResActivity struct { func (x *ResActivity) Reset() { *x = ResActivity{} - mi := &file_Gameapi_proto_msgTypes[140] + mi := &file_Gameapi_proto_msgTypes[142] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8190,7 +8289,7 @@ func (x *ResActivity) String() string { func (*ResActivity) ProtoMessage() {} func (x *ResActivity) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[140] + mi := &file_Gameapi_proto_msgTypes[142] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8203,7 +8302,7 @@ func (x *ResActivity) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActivity.ProtoReflect.Descriptor instead. func (*ResActivity) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{140} + return file_Gameapi_proto_rawDescGZIP(), []int{142} } func (x *ResActivity) GetActiveList() []*ActivityInfo { @@ -8229,7 +8328,7 @@ type ActivityInfo struct { func (x *ActivityInfo) Reset() { *x = ActivityInfo{} - mi := &file_Gameapi_proto_msgTypes[141] + mi := &file_Gameapi_proto_msgTypes[143] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8241,7 +8340,7 @@ func (x *ActivityInfo) String() string { func (*ActivityInfo) ProtoMessage() {} func (x *ActivityInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[141] + mi := &file_Gameapi_proto_msgTypes[143] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8254,7 +8353,7 @@ func (x *ActivityInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityInfo.ProtoReflect.Descriptor instead. func (*ActivityInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{141} + return file_Gameapi_proto_rawDescGZIP(), []int{143} } func (x *ActivityInfo) GetId() int32 { @@ -8315,7 +8414,7 @@ type ReqLimitEvent struct { func (x *ReqLimitEvent) Reset() { *x = ReqLimitEvent{} - mi := &file_Gameapi_proto_msgTypes[142] + mi := &file_Gameapi_proto_msgTypes[144] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8327,7 +8426,7 @@ func (x *ReqLimitEvent) String() string { func (*ReqLimitEvent) ProtoMessage() {} func (x *ReqLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[142] + mi := &file_Gameapi_proto_msgTypes[144] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8340,7 +8439,7 @@ func (x *ReqLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEvent.ProtoReflect.Descriptor instead. func (*ReqLimitEvent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{142} + return file_Gameapi_proto_rawDescGZIP(), []int{144} } type ResLimitEvent struct { @@ -8353,7 +8452,7 @@ type ResLimitEvent struct { func (x *ResLimitEvent) Reset() { *x = ResLimitEvent{} - mi := &file_Gameapi_proto_msgTypes[143] + mi := &file_Gameapi_proto_msgTypes[145] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8365,7 +8464,7 @@ func (x *ResLimitEvent) String() string { func (*ResLimitEvent) ProtoMessage() {} func (x *ResLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[143] + mi := &file_Gameapi_proto_msgTypes[145] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8378,7 +8477,7 @@ func (x *ResLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEvent.ProtoReflect.Descriptor instead. func (*ResLimitEvent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{143} + return file_Gameapi_proto_rawDescGZIP(), []int{145} } func (x *ResLimitEvent) GetLimitEventList() map[int32]*LimitEvent { @@ -8399,7 +8498,7 @@ type ResLimitEventProgress struct { func (x *ResLimitEventProgress) Reset() { *x = ResLimitEventProgress{} - mi := &file_Gameapi_proto_msgTypes[144] + mi := &file_Gameapi_proto_msgTypes[146] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8411,7 +8510,7 @@ func (x *ResLimitEventProgress) String() string { func (*ResLimitEventProgress) ProtoMessage() {} func (x *ResLimitEventProgress) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[144] + mi := &file_Gameapi_proto_msgTypes[146] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8424,7 +8523,7 @@ func (x *ResLimitEventProgress) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventProgress.ProtoReflect.Descriptor instead. func (*ResLimitEventProgress) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{144} + return file_Gameapi_proto_rawDescGZIP(), []int{146} } func (x *ResLimitEventProgress) GetProgress() int32 { @@ -8451,7 +8550,7 @@ type ReqLimitEventReward struct { func (x *ReqLimitEventReward) Reset() { *x = ReqLimitEventReward{} - mi := &file_Gameapi_proto_msgTypes[145] + mi := &file_Gameapi_proto_msgTypes[147] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8463,7 +8562,7 @@ func (x *ReqLimitEventReward) String() string { func (*ReqLimitEventReward) ProtoMessage() {} func (x *ReqLimitEventReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[145] + mi := &file_Gameapi_proto_msgTypes[147] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8476,7 +8575,7 @@ func (x *ReqLimitEventReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEventReward.ProtoReflect.Descriptor instead. func (*ReqLimitEventReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{145} + return file_Gameapi_proto_rawDescGZIP(), []int{147} } func (x *ReqLimitEventReward) GetId() int32 { @@ -8497,7 +8596,7 @@ type ResLimitEventReward struct { func (x *ResLimitEventReward) Reset() { *x = ResLimitEventReward{} - mi := &file_Gameapi_proto_msgTypes[146] + mi := &file_Gameapi_proto_msgTypes[148] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8509,7 +8608,7 @@ func (x *ResLimitEventReward) String() string { func (*ResLimitEventReward) ProtoMessage() {} func (x *ResLimitEventReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[146] + mi := &file_Gameapi_proto_msgTypes[148] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8522,7 +8621,7 @@ func (x *ResLimitEventReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventReward.ProtoReflect.Descriptor instead. func (*ResLimitEventReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{146} + return file_Gameapi_proto_rawDescGZIP(), []int{148} } func (x *ResLimitEventReward) GetCode() RES_CODE { @@ -8549,7 +8648,7 @@ type ReqSelectLimitEvent struct { func (x *ReqSelectLimitEvent) Reset() { *x = ReqSelectLimitEvent{} - mi := &file_Gameapi_proto_msgTypes[147] + mi := &file_Gameapi_proto_msgTypes[149] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8561,7 +8660,7 @@ func (x *ReqSelectLimitEvent) String() string { func (*ReqSelectLimitEvent) ProtoMessage() {} func (x *ReqSelectLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[147] + mi := &file_Gameapi_proto_msgTypes[149] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8574,7 +8673,7 @@ func (x *ReqSelectLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelectLimitEvent.ProtoReflect.Descriptor instead. func (*ReqSelectLimitEvent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{147} + return file_Gameapi_proto_rawDescGZIP(), []int{149} } func (x *ReqSelectLimitEvent) GetId() int32 { @@ -8595,7 +8694,7 @@ type ResSelectLimitEvent struct { func (x *ResSelectLimitEvent) Reset() { *x = ResSelectLimitEvent{} - mi := &file_Gameapi_proto_msgTypes[148] + mi := &file_Gameapi_proto_msgTypes[150] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8607,7 +8706,7 @@ func (x *ResSelectLimitEvent) String() string { func (*ResSelectLimitEvent) ProtoMessage() {} func (x *ResSelectLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[148] + mi := &file_Gameapi_proto_msgTypes[150] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8620,7 +8719,7 @@ func (x *ResSelectLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelectLimitEvent.ProtoReflect.Descriptor instead. func (*ResSelectLimitEvent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{148} + return file_Gameapi_proto_rawDescGZIP(), []int{150} } func (x *ResSelectLimitEvent) GetCode() RES_CODE { @@ -8648,7 +8747,7 @@ type LimitEvent struct { func (x *LimitEvent) Reset() { *x = LimitEvent{} - mi := &file_Gameapi_proto_msgTypes[149] + mi := &file_Gameapi_proto_msgTypes[151] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8660,7 +8759,7 @@ func (x *LimitEvent) String() string { func (*LimitEvent) ProtoMessage() {} func (x *LimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[149] + mi := &file_Gameapi_proto_msgTypes[151] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8673,7 +8772,7 @@ func (x *LimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use LimitEvent.ProtoReflect.Descriptor instead. func (*LimitEvent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{149} + return file_Gameapi_proto_rawDescGZIP(), []int{151} } func (x *LimitEvent) GetEndTime() int32 { @@ -8703,7 +8802,7 @@ type LimitEventNotify struct { func (x *LimitEventNotify) Reset() { *x = LimitEventNotify{} - mi := &file_Gameapi_proto_msgTypes[150] + mi := &file_Gameapi_proto_msgTypes[152] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8715,7 +8814,7 @@ func (x *LimitEventNotify) String() string { func (*LimitEventNotify) ProtoMessage() {} func (x *LimitEventNotify) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[150] + mi := &file_Gameapi_proto_msgTypes[152] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8728,7 +8827,7 @@ func (x *LimitEventNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use LimitEventNotify.ProtoReflect.Descriptor instead. func (*LimitEventNotify) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{150} + return file_Gameapi_proto_rawDescGZIP(), []int{152} } func (x *LimitEventNotify) GetId() int32 { @@ -8767,7 +8866,7 @@ type ReqLimitSenceReward struct { func (x *ReqLimitSenceReward) Reset() { *x = ReqLimitSenceReward{} - mi := &file_Gameapi_proto_msgTypes[151] + mi := &file_Gameapi_proto_msgTypes[153] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8779,7 +8878,7 @@ func (x *ReqLimitSenceReward) String() string { func (*ReqLimitSenceReward) ProtoMessage() {} func (x *ReqLimitSenceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[151] + mi := &file_Gameapi_proto_msgTypes[153] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8792,7 +8891,7 @@ func (x *ReqLimitSenceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitSenceReward.ProtoReflect.Descriptor instead. func (*ReqLimitSenceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{151} + return file_Gameapi_proto_rawDescGZIP(), []int{153} } type ResLimitSenceReward struct { @@ -8806,7 +8905,7 @@ type ResLimitSenceReward struct { func (x *ResLimitSenceReward) Reset() { *x = ResLimitSenceReward{} - mi := &file_Gameapi_proto_msgTypes[152] + mi := &file_Gameapi_proto_msgTypes[154] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8818,7 +8917,7 @@ func (x *ResLimitSenceReward) String() string { func (*ResLimitSenceReward) ProtoMessage() {} func (x *ResLimitSenceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[152] + mi := &file_Gameapi_proto_msgTypes[154] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8831,7 +8930,7 @@ func (x *ResLimitSenceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitSenceReward.ProtoReflect.Descriptor instead. func (*ResLimitSenceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{152} + return file_Gameapi_proto_rawDescGZIP(), []int{154} } func (x *ResLimitSenceReward) GetCode() RES_CODE { @@ -8858,7 +8957,7 @@ type ResChessRainReward struct { func (x *ResChessRainReward) Reset() { *x = ResChessRainReward{} - mi := &file_Gameapi_proto_msgTypes[153] + mi := &file_Gameapi_proto_msgTypes[155] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8870,7 +8969,7 @@ func (x *ResChessRainReward) String() string { func (*ResChessRainReward) ProtoMessage() {} func (x *ResChessRainReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[153] + mi := &file_Gameapi_proto_msgTypes[155] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8883,7 +8982,7 @@ func (x *ResChessRainReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessRainReward.ProtoReflect.Descriptor instead. func (*ResChessRainReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{153} + return file_Gameapi_proto_rawDescGZIP(), []int{155} } func (x *ResChessRainReward) GetChest() int32 { @@ -8904,7 +9003,7 @@ type ReqFastProduceReward struct { func (x *ReqFastProduceReward) Reset() { *x = ReqFastProduceReward{} - mi := &file_Gameapi_proto_msgTypes[154] + mi := &file_Gameapi_proto_msgTypes[156] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8916,7 +9015,7 @@ func (x *ReqFastProduceReward) String() string { func (*ReqFastProduceReward) ProtoMessage() {} func (x *ReqFastProduceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[154] + mi := &file_Gameapi_proto_msgTypes[156] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8929,7 +9028,7 @@ func (x *ReqFastProduceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFastProduceReward.ProtoReflect.Descriptor instead. func (*ReqFastProduceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{154} + return file_Gameapi_proto_rawDescGZIP(), []int{156} } func (x *ReqFastProduceReward) GetEnergy() int32 { @@ -8950,7 +9049,7 @@ type ResFastProduceReward struct { func (x *ResFastProduceReward) Reset() { *x = ResFastProduceReward{} - mi := &file_Gameapi_proto_msgTypes[155] + mi := &file_Gameapi_proto_msgTypes[157] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8962,7 +9061,7 @@ func (x *ResFastProduceReward) String() string { func (*ResFastProduceReward) ProtoMessage() {} func (x *ResFastProduceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[155] + mi := &file_Gameapi_proto_msgTypes[157] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8975,7 +9074,7 @@ func (x *ResFastProduceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFastProduceReward.ProtoReflect.Descriptor instead. func (*ResFastProduceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{155} + return file_Gameapi_proto_rawDescGZIP(), []int{157} } func (x *ResFastProduceReward) GetCode() RES_CODE { @@ -9003,7 +9102,7 @@ type ReqSearchPlayer struct { func (x *ReqSearchPlayer) Reset() { *x = ReqSearchPlayer{} - mi := &file_Gameapi_proto_msgTypes[156] + mi := &file_Gameapi_proto_msgTypes[158] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9015,7 +9114,7 @@ func (x *ReqSearchPlayer) String() string { func (*ReqSearchPlayer) ProtoMessage() {} func (x *ReqSearchPlayer) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[156] + mi := &file_Gameapi_proto_msgTypes[158] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9028,7 +9127,7 @@ func (x *ReqSearchPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSearchPlayer.ProtoReflect.Descriptor instead. func (*ReqSearchPlayer) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{156} + return file_Gameapi_proto_rawDescGZIP(), []int{158} } func (x *ReqSearchPlayer) GetUid() string { @@ -9049,7 +9148,7 @@ type ResSearchPlayer struct { func (x *ResSearchPlayer) Reset() { *x = ResSearchPlayer{} - mi := &file_Gameapi_proto_msgTypes[157] + mi := &file_Gameapi_proto_msgTypes[159] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9061,7 +9160,7 @@ func (x *ResSearchPlayer) String() string { func (*ResSearchPlayer) ProtoMessage() {} func (x *ResSearchPlayer) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[157] + mi := &file_Gameapi_proto_msgTypes[159] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9074,7 +9173,7 @@ func (x *ResSearchPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSearchPlayer.ProtoReflect.Descriptor instead. func (*ResSearchPlayer) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{157} + return file_Gameapi_proto_rawDescGZIP(), []int{159} } func (x *ResSearchPlayer) GetCode() int32 { @@ -9109,7 +9208,7 @@ type ResPlayerSimple struct { func (x *ResPlayerSimple) Reset() { *x = ResPlayerSimple{} - mi := &file_Gameapi_proto_msgTypes[158] + mi := &file_Gameapi_proto_msgTypes[160] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9121,7 +9220,7 @@ func (x *ResPlayerSimple) String() string { func (*ResPlayerSimple) ProtoMessage() {} func (x *ResPlayerSimple) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[158] + mi := &file_Gameapi_proto_msgTypes[160] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9134,7 +9233,7 @@ func (x *ResPlayerSimple) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerSimple.ProtoReflect.Descriptor instead. func (*ResPlayerSimple) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{158} + return file_Gameapi_proto_rawDescGZIP(), []int{160} } func (x *ResPlayerSimple) GetUid() int32 { @@ -9215,7 +9314,7 @@ type ResPlayerRank struct { func (x *ResPlayerRank) Reset() { *x = ResPlayerRank{} - mi := &file_Gameapi_proto_msgTypes[159] + mi := &file_Gameapi_proto_msgTypes[161] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9227,7 +9326,7 @@ func (x *ResPlayerRank) String() string { func (*ResPlayerRank) ProtoMessage() {} func (x *ResPlayerRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[159] + mi := &file_Gameapi_proto_msgTypes[161] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9240,7 +9339,7 @@ func (x *ResPlayerRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerRank.ProtoReflect.Descriptor instead. func (*ResPlayerRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{159} + return file_Gameapi_proto_rawDescGZIP(), []int{161} } func (x *ResPlayerRank) GetUid() int32 { @@ -9299,7 +9398,7 @@ type ResFriendLog struct { func (x *ResFriendLog) Reset() { *x = ResFriendLog{} - mi := &file_Gameapi_proto_msgTypes[160] + mi := &file_Gameapi_proto_msgTypes[162] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9311,7 +9410,7 @@ func (x *ResFriendLog) String() string { func (*ResFriendLog) ProtoMessage() {} func (x *ResFriendLog) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[160] + mi := &file_Gameapi_proto_msgTypes[162] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9324,7 +9423,7 @@ func (x *ResFriendLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendLog.ProtoReflect.Descriptor instead. func (*ResFriendLog) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{160} + return file_Gameapi_proto_rawDescGZIP(), []int{162} } func (x *ResFriendLog) GetPlayer() *ResPlayerSimple { @@ -9372,7 +9471,7 @@ type NotifyFriendLog struct { func (x *NotifyFriendLog) Reset() { *x = NotifyFriendLog{} - mi := &file_Gameapi_proto_msgTypes[161] + mi := &file_Gameapi_proto_msgTypes[163] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9384,7 +9483,7 @@ func (x *NotifyFriendLog) String() string { func (*NotifyFriendLog) ProtoMessage() {} func (x *NotifyFriendLog) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[161] + mi := &file_Gameapi_proto_msgTypes[163] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9397,7 +9496,7 @@ func (x *NotifyFriendLog) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyFriendLog.ProtoReflect.Descriptor instead. func (*NotifyFriendLog) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{161} + return file_Gameapi_proto_rawDescGZIP(), []int{163} } func (x *NotifyFriendLog) GetInfo() *ResFriendLog { @@ -9417,7 +9516,7 @@ type NotifyFriendCard struct { func (x *NotifyFriendCard) Reset() { *x = NotifyFriendCard{} - mi := &file_Gameapi_proto_msgTypes[162] + mi := &file_Gameapi_proto_msgTypes[164] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9429,7 +9528,7 @@ func (x *NotifyFriendCard) String() string { func (*NotifyFriendCard) ProtoMessage() {} func (x *NotifyFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[162] + mi := &file_Gameapi_proto_msgTypes[164] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9442,7 +9541,7 @@ func (x *NotifyFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyFriendCard.ProtoReflect.Descriptor instead. func (*NotifyFriendCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{162} + return file_Gameapi_proto_rawDescGZIP(), []int{164} } func (x *NotifyFriendCard) GetInfo() *ResFriendCard { @@ -9472,7 +9571,7 @@ type ResFriendCard struct { func (x *ResFriendCard) Reset() { *x = ResFriendCard{} - mi := &file_Gameapi_proto_msgTypes[163] + mi := &file_Gameapi_proto_msgTypes[165] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9484,7 +9583,7 @@ func (x *ResFriendCard) String() string { func (*ResFriendCard) ProtoMessage() {} func (x *ResFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[163] + mi := &file_Gameapi_proto_msgTypes[165] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9497,7 +9596,7 @@ func (x *ResFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCard.ProtoReflect.Descriptor instead. func (*ResFriendCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{163} + return file_Gameapi_proto_rawDescGZIP(), []int{165} } func (x *ResFriendCard) GetUid() int32 { @@ -9588,7 +9687,7 @@ type ReqKv struct { func (x *ReqKv) Reset() { *x = ReqKv{} - mi := &file_Gameapi_proto_msgTypes[164] + mi := &file_Gameapi_proto_msgTypes[166] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9600,7 +9699,7 @@ func (x *ReqKv) String() string { func (*ReqKv) ProtoMessage() {} func (x *ReqKv) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[164] + mi := &file_Gameapi_proto_msgTypes[166] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9613,7 +9712,7 @@ func (x *ReqKv) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKv.ProtoReflect.Descriptor instead. func (*ReqKv) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{164} + return file_Gameapi_proto_rawDescGZIP(), []int{166} } func (x *ReqKv) GetKey() int32 { @@ -9640,7 +9739,7 @@ type ResKv struct { func (x *ResKv) Reset() { *x = ResKv{} - mi := &file_Gameapi_proto_msgTypes[165] + mi := &file_Gameapi_proto_msgTypes[167] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9652,7 +9751,7 @@ func (x *ResKv) String() string { func (*ResKv) ProtoMessage() {} func (x *ResKv) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[165] + mi := &file_Gameapi_proto_msgTypes[167] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9665,7 +9764,7 @@ func (x *ResKv) ProtoReflect() protoreflect.Message { // Deprecated: Use ResKv.ProtoReflect.Descriptor instead. func (*ResKv) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{165} + return file_Gameapi_proto_rawDescGZIP(), []int{167} } func (x *ResKv) GetKv() map[int32]string { @@ -9684,7 +9783,7 @@ type ReqFriendRecommend struct { func (x *ReqFriendRecommend) Reset() { *x = ReqFriendRecommend{} - mi := &file_Gameapi_proto_msgTypes[166] + mi := &file_Gameapi_proto_msgTypes[168] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9696,7 +9795,7 @@ func (x *ReqFriendRecommend) String() string { func (*ReqFriendRecommend) ProtoMessage() {} func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[166] + mi := &file_Gameapi_proto_msgTypes[168] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9709,7 +9808,7 @@ func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendRecommend.ProtoReflect.Descriptor instead. func (*ReqFriendRecommend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{166} + return file_Gameapi_proto_rawDescGZIP(), []int{168} } type ResFriendRecommend struct { @@ -9722,7 +9821,7 @@ type ResFriendRecommend struct { func (x *ResFriendRecommend) Reset() { *x = ResFriendRecommend{} - mi := &file_Gameapi_proto_msgTypes[167] + mi := &file_Gameapi_proto_msgTypes[169] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9734,7 +9833,7 @@ func (x *ResFriendRecommend) String() string { func (*ResFriendRecommend) ProtoMessage() {} func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[167] + mi := &file_Gameapi_proto_msgTypes[169] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9747,7 +9846,7 @@ func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendRecommend.ProtoReflect.Descriptor instead. func (*ResFriendRecommend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{167} + return file_Gameapi_proto_rawDescGZIP(), []int{169} } func (x *ResFriendRecommend) GetList() []*ResPlayerSimple { @@ -9768,7 +9867,7 @@ type ReqFriendIgnore struct { func (x *ReqFriendIgnore) Reset() { *x = ReqFriendIgnore{} - mi := &file_Gameapi_proto_msgTypes[168] + mi := &file_Gameapi_proto_msgTypes[170] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9780,7 +9879,7 @@ func (x *ReqFriendIgnore) String() string { func (*ReqFriendIgnore) ProtoMessage() {} func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[168] + mi := &file_Gameapi_proto_msgTypes[170] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9793,7 +9892,7 @@ func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendIgnore.ProtoReflect.Descriptor instead. func (*ReqFriendIgnore) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{168} + return file_Gameapi_proto_rawDescGZIP(), []int{170} } func (x *ReqFriendIgnore) GetUid() int32 { @@ -9814,7 +9913,7 @@ type ResFriendIgnore struct { func (x *ResFriendIgnore) Reset() { *x = ResFriendIgnore{} - mi := &file_Gameapi_proto_msgTypes[169] + mi := &file_Gameapi_proto_msgTypes[171] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9826,7 +9925,7 @@ func (x *ResFriendIgnore) String() string { func (*ResFriendIgnore) ProtoMessage() {} func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[169] + mi := &file_Gameapi_proto_msgTypes[171] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9839,7 +9938,7 @@ func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendIgnore.ProtoReflect.Descriptor instead. func (*ResFriendIgnore) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{169} + return file_Gameapi_proto_rawDescGZIP(), []int{171} } func (x *ResFriendIgnore) GetCode() RES_CODE { @@ -9865,7 +9964,7 @@ type ReqFriendList struct { func (x *ReqFriendList) Reset() { *x = ReqFriendList{} - mi := &file_Gameapi_proto_msgTypes[170] + mi := &file_Gameapi_proto_msgTypes[172] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9877,7 +9976,7 @@ func (x *ReqFriendList) String() string { func (*ReqFriendList) ProtoMessage() {} func (x *ReqFriendList) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[170] + mi := &file_Gameapi_proto_msgTypes[172] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9890,7 +9989,7 @@ func (x *ReqFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendList.ProtoReflect.Descriptor instead. func (*ReqFriendList) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{170} + return file_Gameapi_proto_rawDescGZIP(), []int{172} } type ResFriendList struct { @@ -9903,7 +10002,7 @@ type ResFriendList struct { func (x *ResFriendList) Reset() { *x = ResFriendList{} - mi := &file_Gameapi_proto_msgTypes[171] + mi := &file_Gameapi_proto_msgTypes[173] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9915,7 +10014,7 @@ func (x *ResFriendList) String() string { func (*ResFriendList) ProtoMessage() {} func (x *ResFriendList) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[171] + mi := &file_Gameapi_proto_msgTypes[173] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9928,7 +10027,7 @@ func (x *ResFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendList.ProtoReflect.Descriptor instead. func (*ResFriendList) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{171} + return file_Gameapi_proto_rawDescGZIP(), []int{173} } func (x *ResFriendList) GetFriendList() []*ResPlayerSimple { @@ -9947,7 +10046,7 @@ type ReqFriendApply struct { func (x *ReqFriendApply) Reset() { *x = ReqFriendApply{} - mi := &file_Gameapi_proto_msgTypes[172] + mi := &file_Gameapi_proto_msgTypes[174] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9959,7 +10058,7 @@ func (x *ReqFriendApply) String() string { func (*ReqFriendApply) ProtoMessage() {} func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[172] + mi := &file_Gameapi_proto_msgTypes[174] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9972,7 +10071,7 @@ func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendApply.ProtoReflect.Descriptor instead. func (*ReqFriendApply) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{172} + return file_Gameapi_proto_rawDescGZIP(), []int{174} } type ResFriendApply struct { @@ -9985,7 +10084,7 @@ type ResFriendApply struct { func (x *ResFriendApply) Reset() { *x = ResFriendApply{} - mi := &file_Gameapi_proto_msgTypes[173] + mi := &file_Gameapi_proto_msgTypes[175] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9997,7 +10096,7 @@ func (x *ResFriendApply) String() string { func (*ResFriendApply) ProtoMessage() {} func (x *ResFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[173] + mi := &file_Gameapi_proto_msgTypes[175] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10010,7 +10109,7 @@ func (x *ResFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApply.ProtoReflect.Descriptor instead. func (*ResFriendApply) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{173} + return file_Gameapi_proto_rawDescGZIP(), []int{175} } func (x *ResFriendApply) GetApplyList() []*ResFriendApplyInfo { @@ -10031,7 +10130,7 @@ type ResFriendApplyInfo struct { func (x *ResFriendApplyInfo) Reset() { *x = ResFriendApplyInfo{} - mi := &file_Gameapi_proto_msgTypes[174] + mi := &file_Gameapi_proto_msgTypes[176] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10043,7 +10142,7 @@ func (x *ResFriendApplyInfo) String() string { func (*ResFriendApplyInfo) ProtoMessage() {} func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[174] + mi := &file_Gameapi_proto_msgTypes[176] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10056,7 +10155,7 @@ func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyInfo.ProtoReflect.Descriptor instead. func (*ResFriendApplyInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{174} + return file_Gameapi_proto_rawDescGZIP(), []int{176} } func (x *ResFriendApplyInfo) GetPlayer() *ResPlayerSimple { @@ -10082,7 +10181,7 @@ type ReqFriendCardMsg struct { func (x *ReqFriendCardMsg) Reset() { *x = ReqFriendCardMsg{} - mi := &file_Gameapi_proto_msgTypes[175] + mi := &file_Gameapi_proto_msgTypes[177] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10094,7 +10193,7 @@ func (x *ReqFriendCardMsg) String() string { func (*ReqFriendCardMsg) ProtoMessage() {} func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[175] + mi := &file_Gameapi_proto_msgTypes[177] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10107,7 +10206,7 @@ func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendCardMsg.ProtoReflect.Descriptor instead. func (*ReqFriendCardMsg) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{175} + return file_Gameapi_proto_rawDescGZIP(), []int{177} } type ResFriendCardMsg struct { @@ -10120,7 +10219,7 @@ type ResFriendCardMsg struct { func (x *ResFriendCardMsg) Reset() { *x = ResFriendCardMsg{} - mi := &file_Gameapi_proto_msgTypes[176] + mi := &file_Gameapi_proto_msgTypes[178] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10132,7 +10231,7 @@ func (x *ResFriendCardMsg) String() string { func (*ResFriendCardMsg) ProtoMessage() {} func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[176] + mi := &file_Gameapi_proto_msgTypes[178] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10145,7 +10244,7 @@ func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCardMsg.ProtoReflect.Descriptor instead. func (*ResFriendCardMsg) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{176} + return file_Gameapi_proto_rawDescGZIP(), []int{178} } func (x *ResFriendCardMsg) GetMsgList() []*ResFriendCard { @@ -10164,7 +10263,7 @@ type ReqFriendTimeLine struct { func (x *ReqFriendTimeLine) Reset() { *x = ReqFriendTimeLine{} - mi := &file_Gameapi_proto_msgTypes[177] + mi := &file_Gameapi_proto_msgTypes[179] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10176,7 +10275,7 @@ func (x *ReqFriendTimeLine) String() string { func (*ReqFriendTimeLine) ProtoMessage() {} func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[177] + mi := &file_Gameapi_proto_msgTypes[179] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10189,7 +10288,7 @@ func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTimeLine.ProtoReflect.Descriptor instead. func (*ReqFriendTimeLine) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{177} + return file_Gameapi_proto_rawDescGZIP(), []int{179} } type ResFriendTimeLine struct { @@ -10202,7 +10301,7 @@ type ResFriendTimeLine struct { func (x *ResFriendTimeLine) Reset() { *x = ResFriendTimeLine{} - mi := &file_Gameapi_proto_msgTypes[178] + mi := &file_Gameapi_proto_msgTypes[180] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10214,7 +10313,7 @@ func (x *ResFriendTimeLine) String() string { func (*ResFriendTimeLine) ProtoMessage() {} func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[178] + mi := &file_Gameapi_proto_msgTypes[180] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10227,7 +10326,7 @@ func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTimeLine.ProtoReflect.Descriptor instead. func (*ResFriendTimeLine) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{178} + return file_Gameapi_proto_rawDescGZIP(), []int{180} } func (x *ResFriendTimeLine) GetLog() []*ResFriendLog { @@ -10249,7 +10348,7 @@ type ResFriendApplyNotify struct { func (x *ResFriendApplyNotify) Reset() { *x = ResFriendApplyNotify{} - mi := &file_Gameapi_proto_msgTypes[179] + mi := &file_Gameapi_proto_msgTypes[181] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10261,7 +10360,7 @@ func (x *ResFriendApplyNotify) String() string { func (*ResFriendApplyNotify) ProtoMessage() {} func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[179] + mi := &file_Gameapi_proto_msgTypes[181] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10274,7 +10373,7 @@ func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyNotify.ProtoReflect.Descriptor instead. func (*ResFriendApplyNotify) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{179} + return file_Gameapi_proto_rawDescGZIP(), []int{181} } func (x *ResFriendApplyNotify) GetPlayer() *ResPlayerSimple { @@ -10309,7 +10408,7 @@ type ReqApplyFriend struct { func (x *ReqApplyFriend) Reset() { *x = ReqApplyFriend{} - mi := &file_Gameapi_proto_msgTypes[180] + mi := &file_Gameapi_proto_msgTypes[182] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10321,7 +10420,7 @@ func (x *ReqApplyFriend) String() string { func (*ReqApplyFriend) ProtoMessage() {} func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[180] + mi := &file_Gameapi_proto_msgTypes[182] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10334,7 +10433,7 @@ func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqApplyFriend.ProtoReflect.Descriptor instead. func (*ReqApplyFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{180} + return file_Gameapi_proto_rawDescGZIP(), []int{182} } func (x *ReqApplyFriend) GetUid() int32 { @@ -10355,7 +10454,7 @@ type ResApplyFriend struct { func (x *ResApplyFriend) Reset() { *x = ResApplyFriend{} - mi := &file_Gameapi_proto_msgTypes[181] + mi := &file_Gameapi_proto_msgTypes[183] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10367,7 +10466,7 @@ func (x *ResApplyFriend) String() string { func (*ResApplyFriend) ProtoMessage() {} func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[181] + mi := &file_Gameapi_proto_msgTypes[183] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10380,7 +10479,7 @@ func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResApplyFriend.ProtoReflect.Descriptor instead. func (*ResApplyFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{181} + return file_Gameapi_proto_rawDescGZIP(), []int{183} } func (x *ResApplyFriend) GetCode() RES_CODE { @@ -10408,7 +10507,7 @@ type ReqAgreeFriend struct { func (x *ReqAgreeFriend) Reset() { *x = ReqAgreeFriend{} - mi := &file_Gameapi_proto_msgTypes[182] + mi := &file_Gameapi_proto_msgTypes[184] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10420,7 +10519,7 @@ func (x *ReqAgreeFriend) String() string { func (*ReqAgreeFriend) ProtoMessage() {} func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[182] + mi := &file_Gameapi_proto_msgTypes[184] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10433,7 +10532,7 @@ func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeFriend.ProtoReflect.Descriptor instead. func (*ReqAgreeFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{182} + return file_Gameapi_proto_rawDescGZIP(), []int{184} } func (x *ReqAgreeFriend) GetUid() int32 { @@ -10456,7 +10555,7 @@ type ResAgreeFriend struct { func (x *ResAgreeFriend) Reset() { *x = ResAgreeFriend{} - mi := &file_Gameapi_proto_msgTypes[183] + mi := &file_Gameapi_proto_msgTypes[185] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10468,7 +10567,7 @@ func (x *ResAgreeFriend) String() string { func (*ResAgreeFriend) ProtoMessage() {} func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[183] + mi := &file_Gameapi_proto_msgTypes[185] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10481,7 +10580,7 @@ func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeFriend.ProtoReflect.Descriptor instead. func (*ResAgreeFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{183} + return file_Gameapi_proto_rawDescGZIP(), []int{185} } func (x *ResAgreeFriend) GetCode() RES_CODE { @@ -10523,7 +10622,7 @@ type ReqRefuseFriend struct { func (x *ReqRefuseFriend) Reset() { *x = ReqRefuseFriend{} - mi := &file_Gameapi_proto_msgTypes[184] + mi := &file_Gameapi_proto_msgTypes[186] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10535,7 +10634,7 @@ func (x *ReqRefuseFriend) String() string { func (*ReqRefuseFriend) ProtoMessage() {} func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[184] + mi := &file_Gameapi_proto_msgTypes[186] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10548,7 +10647,7 @@ func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseFriend.ProtoReflect.Descriptor instead. func (*ReqRefuseFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{184} + return file_Gameapi_proto_rawDescGZIP(), []int{186} } func (x *ReqRefuseFriend) GetUid() int32 { @@ -10570,7 +10669,7 @@ type ResRefuseFriend struct { func (x *ResRefuseFriend) Reset() { *x = ResRefuseFriend{} - mi := &file_Gameapi_proto_msgTypes[185] + mi := &file_Gameapi_proto_msgTypes[187] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10582,7 +10681,7 @@ func (x *ResRefuseFriend) String() string { func (*ResRefuseFriend) ProtoMessage() {} func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[185] + mi := &file_Gameapi_proto_msgTypes[187] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10595,7 +10694,7 @@ func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseFriend.ProtoReflect.Descriptor instead. func (*ResRefuseFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{185} + return file_Gameapi_proto_rawDescGZIP(), []int{187} } func (x *ResRefuseFriend) GetCode() RES_CODE { @@ -10630,7 +10729,7 @@ type ReqDelFriend struct { func (x *ReqDelFriend) Reset() { *x = ReqDelFriend{} - mi := &file_Gameapi_proto_msgTypes[186] + mi := &file_Gameapi_proto_msgTypes[188] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10642,7 +10741,7 @@ func (x *ReqDelFriend) String() string { func (*ReqDelFriend) ProtoMessage() {} func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[186] + mi := &file_Gameapi_proto_msgTypes[188] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10655,7 +10754,7 @@ func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDelFriend.ProtoReflect.Descriptor instead. func (*ReqDelFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{186} + return file_Gameapi_proto_rawDescGZIP(), []int{188} } func (x *ReqDelFriend) GetUid() int32 { @@ -10677,7 +10776,7 @@ type ResDelFriend struct { func (x *ResDelFriend) Reset() { *x = ResDelFriend{} - mi := &file_Gameapi_proto_msgTypes[187] + mi := &file_Gameapi_proto_msgTypes[189] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10689,7 +10788,7 @@ func (x *ResDelFriend) String() string { func (*ResDelFriend) ProtoMessage() {} func (x *ResDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[187] + mi := &file_Gameapi_proto_msgTypes[189] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10702,7 +10801,7 @@ func (x *ResDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDelFriend.ProtoReflect.Descriptor instead. func (*ResDelFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{187} + return file_Gameapi_proto_rawDescGZIP(), []int{189} } func (x *ResDelFriend) GetCode() RES_CODE { @@ -10737,7 +10836,7 @@ type ReqRank struct { func (x *ReqRank) Reset() { *x = ReqRank{} - mi := &file_Gameapi_proto_msgTypes[188] + mi := &file_Gameapi_proto_msgTypes[190] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10749,7 +10848,7 @@ func (x *ReqRank) String() string { func (*ReqRank) ProtoMessage() {} func (x *ReqRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[188] + mi := &file_Gameapi_proto_msgTypes[190] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10762,7 +10861,7 @@ func (x *ReqRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRank.ProtoReflect.Descriptor instead. func (*ReqRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{188} + return file_Gameapi_proto_rawDescGZIP(), []int{190} } func (x *ReqRank) GetType() int32 { @@ -10785,7 +10884,7 @@ type ResRank struct { func (x *ResRank) Reset() { *x = ResRank{} - mi := &file_Gameapi_proto_msgTypes[189] + mi := &file_Gameapi_proto_msgTypes[191] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10797,7 +10896,7 @@ func (x *ResRank) String() string { func (*ResRank) ProtoMessage() {} func (x *ResRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[189] + mi := &file_Gameapi_proto_msgTypes[191] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10810,7 +10909,7 @@ func (x *ResRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRank.ProtoReflect.Descriptor instead. func (*ResRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{189} + return file_Gameapi_proto_rawDescGZIP(), []int{191} } func (x *ResRank) GetType() int32 { @@ -10850,7 +10949,7 @@ type ReqMailList struct { func (x *ReqMailList) Reset() { *x = ReqMailList{} - mi := &file_Gameapi_proto_msgTypes[190] + mi := &file_Gameapi_proto_msgTypes[192] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10862,7 +10961,7 @@ func (x *ReqMailList) String() string { func (*ReqMailList) ProtoMessage() {} func (x *ReqMailList) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[190] + mi := &file_Gameapi_proto_msgTypes[192] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10875,7 +10974,7 @@ func (x *ReqMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMailList.ProtoReflect.Descriptor instead. func (*ReqMailList) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{190} + return file_Gameapi_proto_rawDescGZIP(), []int{192} } type ResMailList struct { @@ -10888,7 +10987,7 @@ type ResMailList struct { func (x *ResMailList) Reset() { *x = ResMailList{} - mi := &file_Gameapi_proto_msgTypes[191] + mi := &file_Gameapi_proto_msgTypes[193] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10900,7 +10999,7 @@ func (x *ResMailList) String() string { func (*ResMailList) ProtoMessage() {} func (x *ResMailList) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[191] + mi := &file_Gameapi_proto_msgTypes[193] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10913,7 +11012,7 @@ func (x *ResMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMailList.ProtoReflect.Descriptor instead. func (*ResMailList) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{191} + return file_Gameapi_proto_rawDescGZIP(), []int{193} } func (x *ResMailList) GetMailList() map[int32]*MailInfo { @@ -10938,7 +11037,7 @@ type MailInfo struct { func (x *MailInfo) Reset() { *x = MailInfo{} - mi := &file_Gameapi_proto_msgTypes[192] + mi := &file_Gameapi_proto_msgTypes[194] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10950,7 +11049,7 @@ func (x *MailInfo) String() string { func (*MailInfo) ProtoMessage() {} func (x *MailInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[192] + mi := &file_Gameapi_proto_msgTypes[194] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10963,7 +11062,7 @@ func (x *MailInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use MailInfo.ProtoReflect.Descriptor instead. func (*MailInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{192} + return file_Gameapi_proto_rawDescGZIP(), []int{194} } func (x *MailInfo) GetId() int32 { @@ -11018,7 +11117,7 @@ type MailNotify struct { func (x *MailNotify) Reset() { *x = MailNotify{} - mi := &file_Gameapi_proto_msgTypes[193] + mi := &file_Gameapi_proto_msgTypes[195] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11030,7 +11129,7 @@ func (x *MailNotify) String() string { func (*MailNotify) ProtoMessage() {} func (x *MailNotify) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[193] + mi := &file_Gameapi_proto_msgTypes[195] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11043,7 +11142,7 @@ func (x *MailNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use MailNotify.ProtoReflect.Descriptor instead. func (*MailNotify) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{193} + return file_Gameapi_proto_rawDescGZIP(), []int{195} } func (x *MailNotify) GetInfo() *MailInfo { @@ -11064,7 +11163,7 @@ type ReqReadMail struct { func (x *ReqReadMail) Reset() { *x = ReqReadMail{} - mi := &file_Gameapi_proto_msgTypes[194] + mi := &file_Gameapi_proto_msgTypes[196] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11076,7 +11175,7 @@ func (x *ReqReadMail) String() string { func (*ReqReadMail) ProtoMessage() {} func (x *ReqReadMail) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[194] + mi := &file_Gameapi_proto_msgTypes[196] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11089,7 +11188,7 @@ func (x *ReqReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReadMail.ProtoReflect.Descriptor instead. func (*ReqReadMail) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{194} + return file_Gameapi_proto_rawDescGZIP(), []int{196} } func (x *ReqReadMail) GetId() int32 { @@ -11111,7 +11210,7 @@ type ResReadMail struct { func (x *ResReadMail) Reset() { *x = ResReadMail{} - mi := &file_Gameapi_proto_msgTypes[195] + mi := &file_Gameapi_proto_msgTypes[197] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11123,7 +11222,7 @@ func (x *ResReadMail) String() string { func (*ResReadMail) ProtoMessage() {} func (x *ResReadMail) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[195] + mi := &file_Gameapi_proto_msgTypes[197] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11136,7 +11235,7 @@ func (x *ResReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResReadMail.ProtoReflect.Descriptor instead. func (*ResReadMail) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{195} + return file_Gameapi_proto_rawDescGZIP(), []int{197} } func (x *ResReadMail) GetCode() RES_CODE { @@ -11171,7 +11270,7 @@ type ReqGetMailReward struct { func (x *ReqGetMailReward) Reset() { *x = ReqGetMailReward{} - mi := &file_Gameapi_proto_msgTypes[196] + mi := &file_Gameapi_proto_msgTypes[198] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11183,7 +11282,7 @@ func (x *ReqGetMailReward) String() string { func (*ReqGetMailReward) ProtoMessage() {} func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[196] + mi := &file_Gameapi_proto_msgTypes[198] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11196,7 +11295,7 @@ func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMailReward.ProtoReflect.Descriptor instead. func (*ReqGetMailReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{196} + return file_Gameapi_proto_rawDescGZIP(), []int{198} } func (x *ReqGetMailReward) GetId() int32 { @@ -11218,7 +11317,7 @@ type ResGetMailReward struct { func (x *ResGetMailReward) Reset() { *x = ResGetMailReward{} - mi := &file_Gameapi_proto_msgTypes[197] + mi := &file_Gameapi_proto_msgTypes[199] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11230,7 +11329,7 @@ func (x *ResGetMailReward) String() string { func (*ResGetMailReward) ProtoMessage() {} func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[197] + mi := &file_Gameapi_proto_msgTypes[199] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11243,7 +11342,7 @@ func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMailReward.ProtoReflect.Descriptor instead. func (*ResGetMailReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{197} + return file_Gameapi_proto_rawDescGZIP(), []int{199} } func (x *ResGetMailReward) GetCode() RES_CODE { @@ -11278,7 +11377,7 @@ type ReqDeleteMail struct { func (x *ReqDeleteMail) Reset() { *x = ReqDeleteMail{} - mi := &file_Gameapi_proto_msgTypes[198] + mi := &file_Gameapi_proto_msgTypes[200] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11290,7 +11389,7 @@ func (x *ReqDeleteMail) String() string { func (*ReqDeleteMail) ProtoMessage() {} func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[198] + mi := &file_Gameapi_proto_msgTypes[200] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11303,7 +11402,7 @@ func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDeleteMail.ProtoReflect.Descriptor instead. func (*ReqDeleteMail) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{198} + return file_Gameapi_proto_rawDescGZIP(), []int{200} } func (x *ReqDeleteMail) GetId() int32 { @@ -11325,7 +11424,7 @@ type ResDeleteMail struct { func (x *ResDeleteMail) Reset() { *x = ResDeleteMail{} - mi := &file_Gameapi_proto_msgTypes[199] + mi := &file_Gameapi_proto_msgTypes[201] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11337,7 +11436,7 @@ func (x *ResDeleteMail) String() string { func (*ResDeleteMail) ProtoMessage() {} func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[199] + mi := &file_Gameapi_proto_msgTypes[201] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11350,7 +11449,7 @@ func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDeleteMail.ProtoReflect.Descriptor instead. func (*ResDeleteMail) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{199} + return file_Gameapi_proto_rawDescGZIP(), []int{201} } func (x *ResDeleteMail) GetCode() RES_CODE { @@ -11391,7 +11490,7 @@ type ResCharge struct { func (x *ResCharge) Reset() { *x = ResCharge{} - mi := &file_Gameapi_proto_msgTypes[200] + mi := &file_Gameapi_proto_msgTypes[202] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11403,7 +11502,7 @@ func (x *ResCharge) String() string { func (*ResCharge) ProtoMessage() {} func (x *ResCharge) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[200] + mi := &file_Gameapi_proto_msgTypes[202] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11416,7 +11515,7 @@ func (x *ResCharge) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCharge.ProtoReflect.Descriptor instead. func (*ResCharge) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{200} + return file_Gameapi_proto_rawDescGZIP(), []int{202} } func (x *ResCharge) GetCharge() float32 { @@ -11486,7 +11585,7 @@ type ResSpecialShop struct { func (x *ResSpecialShop) Reset() { *x = ResSpecialShop{} - mi := &file_Gameapi_proto_msgTypes[201] + mi := &file_Gameapi_proto_msgTypes[203] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11498,7 +11597,7 @@ func (x *ResSpecialShop) String() string { func (*ResSpecialShop) ProtoMessage() {} func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[201] + mi := &file_Gameapi_proto_msgTypes[203] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11511,7 +11610,7 @@ func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSpecialShop.ProtoReflect.Descriptor instead. func (*ResSpecialShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{201} + return file_Gameapi_proto_rawDescGZIP(), []int{203} } func (x *ResSpecialShop) GetGrade() int32 { @@ -11540,7 +11639,7 @@ type ResChessShop struct { func (x *ResChessShop) Reset() { *x = ResChessShop{} - mi := &file_Gameapi_proto_msgTypes[202] + mi := &file_Gameapi_proto_msgTypes[204] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11552,7 +11651,7 @@ func (x *ResChessShop) String() string { func (*ResChessShop) ProtoMessage() {} func (x *ResChessShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[202] + mi := &file_Gameapi_proto_msgTypes[204] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11565,7 +11664,7 @@ func (x *ResChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessShop.ProtoReflect.Descriptor instead. func (*ResChessShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{202} + return file_Gameapi_proto_rawDescGZIP(), []int{204} } func (x *ResChessShop) GetDiamond() int32 { @@ -11597,7 +11696,7 @@ type ReqFreeShop struct { func (x *ReqFreeShop) Reset() { *x = ReqFreeShop{} - mi := &file_Gameapi_proto_msgTypes[203] + mi := &file_Gameapi_proto_msgTypes[205] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11609,7 +11708,7 @@ func (x *ReqFreeShop) String() string { func (*ReqFreeShop) ProtoMessage() {} func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[203] + mi := &file_Gameapi_proto_msgTypes[205] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11622,7 +11721,7 @@ func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFreeShop.ProtoReflect.Descriptor instead. func (*ReqFreeShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{203} + return file_Gameapi_proto_rawDescGZIP(), []int{205} } type ResFreeShop struct { @@ -11636,7 +11735,7 @@ type ResFreeShop struct { func (x *ResFreeShop) Reset() { *x = ResFreeShop{} - mi := &file_Gameapi_proto_msgTypes[204] + mi := &file_Gameapi_proto_msgTypes[206] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11648,7 +11747,7 @@ func (x *ResFreeShop) String() string { func (*ResFreeShop) ProtoMessage() {} func (x *ResFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[204] + mi := &file_Gameapi_proto_msgTypes[206] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11661,7 +11760,7 @@ func (x *ResFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFreeShop.ProtoReflect.Descriptor instead. func (*ResFreeShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{204} + return file_Gameapi_proto_rawDescGZIP(), []int{206} } func (x *ResFreeShop) GetCode() RES_CODE { @@ -11689,7 +11788,7 @@ type ReqBuyChessShop struct { func (x *ReqBuyChessShop) Reset() { *x = ReqBuyChessShop{} - mi := &file_Gameapi_proto_msgTypes[205] + mi := &file_Gameapi_proto_msgTypes[207] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11701,7 +11800,7 @@ func (x *ReqBuyChessShop) String() string { func (*ReqBuyChessShop) ProtoMessage() {} func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[205] + mi := &file_Gameapi_proto_msgTypes[207] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11714,7 +11813,7 @@ func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{205} + return file_Gameapi_proto_rawDescGZIP(), []int{207} } func (x *ReqBuyChessShop) GetId() int32 { @@ -11735,7 +11834,7 @@ type ResBuyChessShop struct { func (x *ResBuyChessShop) Reset() { *x = ResBuyChessShop{} - mi := &file_Gameapi_proto_msgTypes[206] + mi := &file_Gameapi_proto_msgTypes[208] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11747,7 +11846,7 @@ func (x *ResBuyChessShop) String() string { func (*ResBuyChessShop) ProtoMessage() {} func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[206] + mi := &file_Gameapi_proto_msgTypes[208] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11760,7 +11859,7 @@ func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop.ProtoReflect.Descriptor instead. func (*ResBuyChessShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{206} + return file_Gameapi_proto_rawDescGZIP(), []int{208} } func (x *ResBuyChessShop) GetCode() RES_CODE { @@ -11789,7 +11888,7 @@ type ReqBuyChessShop2 struct { func (x *ReqBuyChessShop2) Reset() { *x = ReqBuyChessShop2{} - mi := &file_Gameapi_proto_msgTypes[207] + mi := &file_Gameapi_proto_msgTypes[209] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11801,7 +11900,7 @@ func (x *ReqBuyChessShop2) String() string { func (*ReqBuyChessShop2) ProtoMessage() {} func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[207] + mi := &file_Gameapi_proto_msgTypes[209] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11814,7 +11913,7 @@ func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop2.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop2) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{207} + return file_Gameapi_proto_rawDescGZIP(), []int{209} } func (x *ReqBuyChessShop2) GetId() int32 { @@ -11842,7 +11941,7 @@ type ResBuyChessShop2 struct { func (x *ResBuyChessShop2) Reset() { *x = ResBuyChessShop2{} - mi := &file_Gameapi_proto_msgTypes[208] + mi := &file_Gameapi_proto_msgTypes[210] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11854,7 +11953,7 @@ func (x *ResBuyChessShop2) String() string { func (*ResBuyChessShop2) ProtoMessage() {} func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[208] + mi := &file_Gameapi_proto_msgTypes[210] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11867,7 +11966,7 @@ func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop2.ProtoReflect.Descriptor instead. func (*ResBuyChessShop2) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{208} + return file_Gameapi_proto_rawDescGZIP(), []int{210} } func (x *ResBuyChessShop2) GetCode() RES_CODE { @@ -11893,7 +11992,7 @@ type ReqRefreshChessShop struct { func (x *ReqRefreshChessShop) Reset() { *x = ReqRefreshChessShop{} - mi := &file_Gameapi_proto_msgTypes[209] + mi := &file_Gameapi_proto_msgTypes[211] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11905,7 +12004,7 @@ func (x *ReqRefreshChessShop) String() string { func (*ReqRefreshChessShop) ProtoMessage() {} func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[209] + mi := &file_Gameapi_proto_msgTypes[211] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11918,7 +12017,7 @@ func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefreshChessShop.ProtoReflect.Descriptor instead. func (*ReqRefreshChessShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{209} + return file_Gameapi_proto_rawDescGZIP(), []int{211} } type ResRefreshChessShop struct { @@ -11932,7 +12031,7 @@ type ResRefreshChessShop struct { func (x *ResRefreshChessShop) Reset() { *x = ResRefreshChessShop{} - mi := &file_Gameapi_proto_msgTypes[210] + mi := &file_Gameapi_proto_msgTypes[212] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11944,7 +12043,7 @@ func (x *ResRefreshChessShop) String() string { func (*ResRefreshChessShop) ProtoMessage() {} func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[210] + mi := &file_Gameapi_proto_msgTypes[212] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11957,7 +12056,7 @@ func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefreshChessShop.ProtoReflect.Descriptor instead. func (*ResRefreshChessShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{210} + return file_Gameapi_proto_rawDescGZIP(), []int{212} } func (x *ResRefreshChessShop) GetCode() RES_CODE { @@ -11982,7 +12081,7 @@ type ReqEndless struct { func (x *ReqEndless) Reset() { *x = ReqEndless{} - mi := &file_Gameapi_proto_msgTypes[211] + mi := &file_Gameapi_proto_msgTypes[213] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11994,7 +12093,7 @@ func (x *ReqEndless) String() string { func (*ReqEndless) ProtoMessage() {} func (x *ReqEndless) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[211] + mi := &file_Gameapi_proto_msgTypes[213] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12007,7 +12106,7 @@ func (x *ReqEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndless.ProtoReflect.Descriptor instead. func (*ReqEndless) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{211} + return file_Gameapi_proto_rawDescGZIP(), []int{213} } type ResEndless struct { @@ -12021,7 +12120,7 @@ type ResEndless struct { func (x *ResEndless) Reset() { *x = ResEndless{} - mi := &file_Gameapi_proto_msgTypes[212] + mi := &file_Gameapi_proto_msgTypes[214] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12033,7 +12132,7 @@ func (x *ResEndless) String() string { func (*ResEndless) ProtoMessage() {} func (x *ResEndless) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[212] + mi := &file_Gameapi_proto_msgTypes[214] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12046,7 +12145,7 @@ func (x *ResEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndless.ProtoReflect.Descriptor instead. func (*ResEndless) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{212} + return file_Gameapi_proto_rawDescGZIP(), []int{214} } func (x *ResEndless) GetId() int32 { @@ -12075,7 +12174,7 @@ type ResEndlessInfo struct { func (x *ResEndlessInfo) Reset() { *x = ResEndlessInfo{} - mi := &file_Gameapi_proto_msgTypes[213] + mi := &file_Gameapi_proto_msgTypes[215] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12087,7 +12186,7 @@ func (x *ResEndlessInfo) String() string { func (*ResEndlessInfo) ProtoMessage() {} func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[213] + mi := &file_Gameapi_proto_msgTypes[215] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12100,7 +12199,7 @@ func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessInfo.ProtoReflect.Descriptor instead. func (*ResEndlessInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{213} + return file_Gameapi_proto_rawDescGZIP(), []int{215} } func (x *ResEndlessInfo) GetChargeId() int32 { @@ -12132,7 +12231,7 @@ type ReqEndlessReward struct { func (x *ReqEndlessReward) Reset() { *x = ReqEndlessReward{} - mi := &file_Gameapi_proto_msgTypes[214] + mi := &file_Gameapi_proto_msgTypes[216] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12144,7 +12243,7 @@ func (x *ReqEndlessReward) String() string { func (*ReqEndlessReward) ProtoMessage() {} func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[214] + mi := &file_Gameapi_proto_msgTypes[216] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12157,7 +12256,7 @@ func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndlessReward.ProtoReflect.Descriptor instead. func (*ReqEndlessReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{214} + return file_Gameapi_proto_rawDescGZIP(), []int{216} } type ResEndlessReward struct { @@ -12171,7 +12270,7 @@ type ResEndlessReward struct { func (x *ResEndlessReward) Reset() { *x = ResEndlessReward{} - mi := &file_Gameapi_proto_msgTypes[215] + mi := &file_Gameapi_proto_msgTypes[217] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12183,7 +12282,7 @@ func (x *ResEndlessReward) String() string { func (*ResEndlessReward) ProtoMessage() {} func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[215] + mi := &file_Gameapi_proto_msgTypes[217] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12196,7 +12295,7 @@ func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessReward.ProtoReflect.Descriptor instead. func (*ResEndlessReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{215} + return file_Gameapi_proto_rawDescGZIP(), []int{217} } func (x *ResEndlessReward) GetCode() RES_CODE { @@ -12226,7 +12325,7 @@ type ResPiggyBank struct { func (x *ResPiggyBank) Reset() { *x = ResPiggyBank{} - mi := &file_Gameapi_proto_msgTypes[216] + mi := &file_Gameapi_proto_msgTypes[218] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12238,7 +12337,7 @@ func (x *ResPiggyBank) String() string { func (*ResPiggyBank) ProtoMessage() {} func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[216] + mi := &file_Gameapi_proto_msgTypes[218] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12251,7 +12350,7 @@ func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBank.ProtoReflect.Descriptor instead. func (*ResPiggyBank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{216} + return file_Gameapi_proto_rawDescGZIP(), []int{218} } func (x *ResPiggyBank) GetType() int32 { @@ -12290,7 +12389,7 @@ type ReqPiggyBankReward struct { func (x *ReqPiggyBankReward) Reset() { *x = ReqPiggyBankReward{} - mi := &file_Gameapi_proto_msgTypes[217] + mi := &file_Gameapi_proto_msgTypes[219] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12302,7 +12401,7 @@ func (x *ReqPiggyBankReward) String() string { func (*ReqPiggyBankReward) ProtoMessage() {} func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[217] + mi := &file_Gameapi_proto_msgTypes[219] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12315,7 +12414,7 @@ func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPiggyBankReward.ProtoReflect.Descriptor instead. func (*ReqPiggyBankReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{217} + return file_Gameapi_proto_rawDescGZIP(), []int{219} } type ResPiggyBankReward struct { @@ -12329,7 +12428,7 @@ type ResPiggyBankReward struct { func (x *ResPiggyBankReward) Reset() { *x = ResPiggyBankReward{} - mi := &file_Gameapi_proto_msgTypes[218] + mi := &file_Gameapi_proto_msgTypes[220] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12341,7 +12440,7 @@ func (x *ResPiggyBankReward) String() string { func (*ResPiggyBankReward) ProtoMessage() {} func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[218] + mi := &file_Gameapi_proto_msgTypes[220] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12354,7 +12453,7 @@ func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBankReward.ProtoReflect.Descriptor instead. func (*ResPiggyBankReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{218} + return file_Gameapi_proto_rawDescGZIP(), []int{220} } func (x *ResPiggyBankReward) GetCode() RES_CODE { @@ -12383,7 +12482,7 @@ type ReqCreateOrderSn struct { func (x *ReqCreateOrderSn) Reset() { *x = ReqCreateOrderSn{} - mi := &file_Gameapi_proto_msgTypes[219] + mi := &file_Gameapi_proto_msgTypes[221] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12395,7 +12494,7 @@ func (x *ReqCreateOrderSn) String() string { func (*ReqCreateOrderSn) ProtoMessage() {} func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[219] + mi := &file_Gameapi_proto_msgTypes[221] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12408,7 +12507,7 @@ func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCreateOrderSn.ProtoReflect.Descriptor instead. func (*ReqCreateOrderSn) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{219} + return file_Gameapi_proto_rawDescGZIP(), []int{221} } func (x *ReqCreateOrderSn) GetChargeId() int32 { @@ -12442,7 +12541,7 @@ type ResCreateOrderSn struct { func (x *ResCreateOrderSn) Reset() { *x = ResCreateOrderSn{} - mi := &file_Gameapi_proto_msgTypes[220] + mi := &file_Gameapi_proto_msgTypes[222] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12454,7 +12553,7 @@ func (x *ResCreateOrderSn) String() string { func (*ResCreateOrderSn) ProtoMessage() {} func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[220] + mi := &file_Gameapi_proto_msgTypes[222] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12467,7 +12566,7 @@ func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCreateOrderSn.ProtoReflect.Descriptor instead. func (*ResCreateOrderSn) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{220} + return file_Gameapi_proto_rawDescGZIP(), []int{222} } func (x *ResCreateOrderSn) GetOrderSn() string { @@ -12489,7 +12588,7 @@ type ReqShippingOrder struct { func (x *ReqShippingOrder) Reset() { *x = ReqShippingOrder{} - mi := &file_Gameapi_proto_msgTypes[221] + mi := &file_Gameapi_proto_msgTypes[223] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12501,7 +12600,7 @@ func (x *ReqShippingOrder) String() string { func (*ReqShippingOrder) ProtoMessage() {} func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[221] + mi := &file_Gameapi_proto_msgTypes[223] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12514,7 +12613,7 @@ func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqShippingOrder.ProtoReflect.Descriptor instead. func (*ReqShippingOrder) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{221} + return file_Gameapi_proto_rawDescGZIP(), []int{223} } func (x *ReqShippingOrder) GetOrderSn() string { @@ -12549,7 +12648,7 @@ type ResShippingOrder struct { func (x *ResShippingOrder) Reset() { *x = ResShippingOrder{} - mi := &file_Gameapi_proto_msgTypes[222] + mi := &file_Gameapi_proto_msgTypes[224] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12561,7 +12660,7 @@ func (x *ResShippingOrder) String() string { func (*ResShippingOrder) ProtoMessage() {} func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[222] + mi := &file_Gameapi_proto_msgTypes[224] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12574,7 +12673,7 @@ func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResShippingOrder.ProtoReflect.Descriptor instead. func (*ResShippingOrder) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{222} + return file_Gameapi_proto_rawDescGZIP(), []int{224} } func (x *ResShippingOrder) GetCode() RES_CODE { @@ -12599,7 +12698,7 @@ type ReqChampship struct { func (x *ReqChampship) Reset() { *x = ReqChampship{} - mi := &file_Gameapi_proto_msgTypes[223] + mi := &file_Gameapi_proto_msgTypes[225] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12611,7 +12710,7 @@ func (x *ReqChampship) String() string { func (*ReqChampship) ProtoMessage() {} func (x *ReqChampship) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[223] + mi := &file_Gameapi_proto_msgTypes[225] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12624,7 +12723,7 @@ func (x *ReqChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampship.ProtoReflect.Descriptor instead. func (*ReqChampship) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{223} + return file_Gameapi_proto_rawDescGZIP(), []int{225} } type ResChampship struct { @@ -12643,7 +12742,7 @@ type ResChampship struct { func (x *ResChampship) Reset() { *x = ResChampship{} - mi := &file_Gameapi_proto_msgTypes[224] + mi := &file_Gameapi_proto_msgTypes[226] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12655,7 +12754,7 @@ func (x *ResChampship) String() string { func (*ResChampship) ProtoMessage() {} func (x *ResChampship) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[224] + mi := &file_Gameapi_proto_msgTypes[226] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12668,7 +12767,7 @@ func (x *ResChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampship.ProtoReflect.Descriptor instead. func (*ResChampship) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{224} + return file_Gameapi_proto_rawDescGZIP(), []int{226} } func (x *ResChampship) GetScore() int32 { @@ -12728,7 +12827,7 @@ type ReqChampshipReward struct { func (x *ReqChampshipReward) Reset() { *x = ReqChampshipReward{} - mi := &file_Gameapi_proto_msgTypes[225] + mi := &file_Gameapi_proto_msgTypes[227] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12740,7 +12839,7 @@ func (x *ReqChampshipReward) String() string { func (*ReqChampshipReward) ProtoMessage() {} func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[225] + mi := &file_Gameapi_proto_msgTypes[227] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12753,7 +12852,7 @@ func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipReward.ProtoReflect.Descriptor instead. func (*ReqChampshipReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{225} + return file_Gameapi_proto_rawDescGZIP(), []int{227} } type ResChampshipReward struct { @@ -12767,7 +12866,7 @@ type ResChampshipReward struct { func (x *ResChampshipReward) Reset() { *x = ResChampshipReward{} - mi := &file_Gameapi_proto_msgTypes[226] + mi := &file_Gameapi_proto_msgTypes[228] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12779,7 +12878,7 @@ func (x *ResChampshipReward) String() string { func (*ResChampshipReward) ProtoMessage() {} func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[226] + mi := &file_Gameapi_proto_msgTypes[228] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12792,7 +12891,7 @@ func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipReward.ProtoReflect.Descriptor instead. func (*ResChampshipReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{226} + return file_Gameapi_proto_rawDescGZIP(), []int{228} } func (x *ResChampshipReward) GetCode() RES_CODE { @@ -12817,7 +12916,7 @@ type ReqChampshipRankReward struct { func (x *ReqChampshipRankReward) Reset() { *x = ReqChampshipRankReward{} - mi := &file_Gameapi_proto_msgTypes[227] + mi := &file_Gameapi_proto_msgTypes[229] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12829,7 +12928,7 @@ func (x *ReqChampshipRankReward) String() string { func (*ReqChampshipRankReward) ProtoMessage() {} func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[227] + mi := &file_Gameapi_proto_msgTypes[229] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12842,7 +12941,7 @@ func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRankReward.ProtoReflect.Descriptor instead. func (*ReqChampshipRankReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{227} + return file_Gameapi_proto_rawDescGZIP(), []int{229} } type ResChampshipRankReward struct { @@ -12856,7 +12955,7 @@ type ResChampshipRankReward struct { func (x *ResChampshipRankReward) Reset() { *x = ResChampshipRankReward{} - mi := &file_Gameapi_proto_msgTypes[228] + mi := &file_Gameapi_proto_msgTypes[230] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12868,7 +12967,7 @@ func (x *ResChampshipRankReward) String() string { func (*ResChampshipRankReward) ProtoMessage() {} func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[228] + mi := &file_Gameapi_proto_msgTypes[230] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12881,7 +12980,7 @@ func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRankReward.ProtoReflect.Descriptor instead. func (*ResChampshipRankReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{228} + return file_Gameapi_proto_rawDescGZIP(), []int{230} } func (x *ResChampshipRankReward) GetCode() RES_CODE { @@ -12906,7 +13005,7 @@ type ReqChampshipRank struct { func (x *ReqChampshipRank) Reset() { *x = ReqChampshipRank{} - mi := &file_Gameapi_proto_msgTypes[229] + mi := &file_Gameapi_proto_msgTypes[231] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12918,7 +13017,7 @@ func (x *ReqChampshipRank) String() string { func (*ReqChampshipRank) ProtoMessage() {} func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[229] + mi := &file_Gameapi_proto_msgTypes[231] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12931,7 +13030,7 @@ func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRank.ProtoReflect.Descriptor instead. func (*ReqChampshipRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{229} + return file_Gameapi_proto_rawDescGZIP(), []int{231} } type ResChampshipRank struct { @@ -12946,7 +13045,7 @@ type ResChampshipRank struct { func (x *ResChampshipRank) Reset() { *x = ResChampshipRank{} - mi := &file_Gameapi_proto_msgTypes[230] + mi := &file_Gameapi_proto_msgTypes[232] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12958,7 +13057,7 @@ func (x *ResChampshipRank) String() string { func (*ResChampshipRank) ProtoMessage() {} func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[230] + mi := &file_Gameapi_proto_msgTypes[232] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12971,7 +13070,7 @@ func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRank.ProtoReflect.Descriptor instead. func (*ResChampshipRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{230} + return file_Gameapi_proto_rawDescGZIP(), []int{232} } func (x *ResChampshipRank) GetRankList() map[int32]*ResPlayerRank { @@ -13003,7 +13102,7 @@ type ReqChampshipPreRank struct { func (x *ReqChampshipPreRank) Reset() { *x = ReqChampshipPreRank{} - mi := &file_Gameapi_proto_msgTypes[231] + mi := &file_Gameapi_proto_msgTypes[233] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13015,7 +13114,7 @@ func (x *ReqChampshipPreRank) String() string { func (*ReqChampshipPreRank) ProtoMessage() {} func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[231] + mi := &file_Gameapi_proto_msgTypes[233] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13028,7 +13127,7 @@ func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipPreRank.ProtoReflect.Descriptor instead. func (*ReqChampshipPreRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{231} + return file_Gameapi_proto_rawDescGZIP(), []int{233} } type ResChampshipPreRank struct { @@ -13043,7 +13142,7 @@ type ResChampshipPreRank struct { func (x *ResChampshipPreRank) Reset() { *x = ResChampshipPreRank{} - mi := &file_Gameapi_proto_msgTypes[232] + mi := &file_Gameapi_proto_msgTypes[234] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13055,7 +13154,7 @@ func (x *ResChampshipPreRank) String() string { func (*ResChampshipPreRank) ProtoMessage() {} func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[232] + mi := &file_Gameapi_proto_msgTypes[234] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13068,7 +13167,7 @@ func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipPreRank.ProtoReflect.Descriptor instead. func (*ResChampshipPreRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{232} + return file_Gameapi_proto_rawDescGZIP(), []int{234} } func (x *ResChampshipPreRank) GetRankList() map[int32]*ResPlayerRank { @@ -13104,7 +13203,7 @@ type ResNotifyCard struct { func (x *ResNotifyCard) Reset() { *x = ResNotifyCard{} - mi := &file_Gameapi_proto_msgTypes[233] + mi := &file_Gameapi_proto_msgTypes[235] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13116,7 +13215,7 @@ func (x *ResNotifyCard) String() string { func (*ResNotifyCard) ProtoMessage() {} func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[233] + mi := &file_Gameapi_proto_msgTypes[235] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13129,7 +13228,7 @@ func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResNotifyCard.ProtoReflect.Descriptor instead. func (*ResNotifyCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{233} + return file_Gameapi_proto_rawDescGZIP(), []int{235} } func (x *ResNotifyCard) GetCard() map[int32]int32 { @@ -13163,7 +13262,7 @@ type ReqSetFacebookUrl struct { func (x *ReqSetFacebookUrl) Reset() { *x = ReqSetFacebookUrl{} - mi := &file_Gameapi_proto_msgTypes[234] + mi := &file_Gameapi_proto_msgTypes[236] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13175,7 +13274,7 @@ func (x *ReqSetFacebookUrl) String() string { func (*ReqSetFacebookUrl) ProtoMessage() {} func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[234] + mi := &file_Gameapi_proto_msgTypes[236] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13188,7 +13287,7 @@ func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ReqSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{234} + return file_Gameapi_proto_rawDescGZIP(), []int{236} } func (x *ReqSetFacebookUrl) GetUrl() string { @@ -13209,7 +13308,7 @@ type ResSetFacebookUrl struct { func (x *ResSetFacebookUrl) Reset() { *x = ResSetFacebookUrl{} - mi := &file_Gameapi_proto_msgTypes[235] + mi := &file_Gameapi_proto_msgTypes[237] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13221,7 +13320,7 @@ func (x *ResSetFacebookUrl) String() string { func (*ResSetFacebookUrl) ProtoMessage() {} func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[235] + mi := &file_Gameapi_proto_msgTypes[237] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13234,7 +13333,7 @@ func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ResSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{235} + return file_Gameapi_proto_rawDescGZIP(), []int{237} } func (x *ResSetFacebookUrl) GetCode() RES_CODE { @@ -13262,7 +13361,7 @@ type ReqInviteFriendData struct { func (x *ReqInviteFriendData) Reset() { *x = ReqInviteFriendData{} - mi := &file_Gameapi_proto_msgTypes[236] + mi := &file_Gameapi_proto_msgTypes[238] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13274,7 +13373,7 @@ func (x *ReqInviteFriendData) String() string { func (*ReqInviteFriendData) ProtoMessage() {} func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[236] + mi := &file_Gameapi_proto_msgTypes[238] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13287,7 +13386,7 @@ func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqInviteFriendData.ProtoReflect.Descriptor instead. func (*ReqInviteFriendData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{236} + return file_Gameapi_proto_rawDescGZIP(), []int{238} } func (x *ReqInviteFriendData) GetDwUin() int32 { @@ -13308,7 +13407,7 @@ type ResInviteFriendData struct { func (x *ResInviteFriendData) Reset() { *x = ResInviteFriendData{} - mi := &file_Gameapi_proto_msgTypes[237] + mi := &file_Gameapi_proto_msgTypes[239] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13320,7 +13419,7 @@ func (x *ResInviteFriendData) String() string { func (*ResInviteFriendData) ProtoMessage() {} func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[237] + mi := &file_Gameapi_proto_msgTypes[239] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13333,7 +13432,7 @@ func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResInviteFriendData.ProtoReflect.Descriptor instead. func (*ResInviteFriendData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{237} + return file_Gameapi_proto_rawDescGZIP(), []int{239} } func (x *ResInviteFriendData) GetIdLists() []int32 { @@ -13360,7 +13459,7 @@ type ReqSelfInvited struct { func (x *ReqSelfInvited) Reset() { *x = ReqSelfInvited{} - mi := &file_Gameapi_proto_msgTypes[238] + mi := &file_Gameapi_proto_msgTypes[240] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13372,7 +13471,7 @@ func (x *ReqSelfInvited) String() string { func (*ReqSelfInvited) ProtoMessage() {} func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[238] + mi := &file_Gameapi_proto_msgTypes[240] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13385,7 +13484,7 @@ func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelfInvited.ProtoReflect.Descriptor instead. func (*ReqSelfInvited) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{238} + return file_Gameapi_proto_rawDescGZIP(), []int{240} } func (x *ReqSelfInvited) GetInviterId() int32 { @@ -13405,7 +13504,7 @@ type ResSelfInvited struct { func (x *ResSelfInvited) Reset() { *x = ResSelfInvited{} - mi := &file_Gameapi_proto_msgTypes[239] + mi := &file_Gameapi_proto_msgTypes[241] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13417,7 +13516,7 @@ func (x *ResSelfInvited) String() string { func (*ResSelfInvited) ProtoMessage() {} func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[239] + mi := &file_Gameapi_proto_msgTypes[241] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13430,7 +13529,7 @@ func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelfInvited.ProtoReflect.Descriptor instead. func (*ResSelfInvited) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{239} + return file_Gameapi_proto_rawDescGZIP(), []int{241} } func (x *ResSelfInvited) GetResultCode() int32 { @@ -13451,7 +13550,7 @@ type NotifyInvitedSuccess struct { func (x *NotifyInvitedSuccess) Reset() { *x = NotifyInvitedSuccess{} - mi := &file_Gameapi_proto_msgTypes[240] + mi := &file_Gameapi_proto_msgTypes[242] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13463,7 +13562,7 @@ func (x *NotifyInvitedSuccess) String() string { func (*NotifyInvitedSuccess) ProtoMessage() {} func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[240] + mi := &file_Gameapi_proto_msgTypes[242] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13476,7 +13575,7 @@ func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyInvitedSuccess.ProtoReflect.Descriptor instead. func (*NotifyInvitedSuccess) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{240} + return file_Gameapi_proto_rawDescGZIP(), []int{242} } func (x *NotifyInvitedSuccess) GetResultCode() int32 { @@ -13503,7 +13602,7 @@ type ReqGetInviteReward struct { func (x *ReqGetInviteReward) Reset() { *x = ReqGetInviteReward{} - mi := &file_Gameapi_proto_msgTypes[241] + mi := &file_Gameapi_proto_msgTypes[243] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13515,7 +13614,7 @@ func (x *ReqGetInviteReward) String() string { func (*ReqGetInviteReward) ProtoMessage() {} func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[241] + mi := &file_Gameapi_proto_msgTypes[243] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13528,7 +13627,7 @@ func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetInviteReward.ProtoReflect.Descriptor instead. func (*ReqGetInviteReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{241} + return file_Gameapi_proto_rawDescGZIP(), []int{243} } func (x *ReqGetInviteReward) GetGetIndex() int32 { @@ -13548,7 +13647,7 @@ type ResGetInviteReward struct { func (x *ResGetInviteReward) Reset() { *x = ResGetInviteReward{} - mi := &file_Gameapi_proto_msgTypes[242] + mi := &file_Gameapi_proto_msgTypes[244] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13560,7 +13659,7 @@ func (x *ResGetInviteReward) String() string { func (*ResGetInviteReward) ProtoMessage() {} func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[242] + mi := &file_Gameapi_proto_msgTypes[244] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13573,7 +13672,7 @@ func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetInviteReward.ProtoReflect.Descriptor instead. func (*ResGetInviteReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{242} + return file_Gameapi_proto_rawDescGZIP(), []int{244} } func (x *ResGetInviteReward) GetResultCode() int32 { @@ -13593,7 +13692,7 @@ type ReqAutoAddInviteFriend struct { func (x *ReqAutoAddInviteFriend) Reset() { *x = ReqAutoAddInviteFriend{} - mi := &file_Gameapi_proto_msgTypes[243] + mi := &file_Gameapi_proto_msgTypes[245] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13605,7 +13704,7 @@ func (x *ReqAutoAddInviteFriend) String() string { func (*ReqAutoAddInviteFriend) ProtoMessage() {} func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[243] + mi := &file_Gameapi_proto_msgTypes[245] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13618,7 +13717,7 @@ func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{243} + return file_Gameapi_proto_rawDescGZIP(), []int{245} } func (x *ReqAutoAddInviteFriend) GetId() int32 { @@ -13638,7 +13737,7 @@ type ResAutoAddInviteFriend struct { func (x *ResAutoAddInviteFriend) Reset() { *x = ResAutoAddInviteFriend{} - mi := &file_Gameapi_proto_msgTypes[244] + mi := &file_Gameapi_proto_msgTypes[246] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13650,7 +13749,7 @@ func (x *ResAutoAddInviteFriend) String() string { func (*ResAutoAddInviteFriend) ProtoMessage() {} func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[244] + mi := &file_Gameapi_proto_msgTypes[246] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13663,7 +13762,7 @@ func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{244} + return file_Gameapi_proto_rawDescGZIP(), []int{246} } func (x *ResAutoAddInviteFriend) GetResultCode() int32 { @@ -13682,7 +13781,7 @@ type ReqMining struct { func (x *ReqMining) Reset() { *x = ReqMining{} - mi := &file_Gameapi_proto_msgTypes[245] + mi := &file_Gameapi_proto_msgTypes[247] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13694,7 +13793,7 @@ func (x *ReqMining) String() string { func (*ReqMining) ProtoMessage() {} func (x *ReqMining) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[245] + mi := &file_Gameapi_proto_msgTypes[247] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13707,7 +13806,7 @@ func (x *ReqMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMining.ProtoReflect.Descriptor instead. func (*ReqMining) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{245} + return file_Gameapi_proto_rawDescGZIP(), []int{247} } type ResMining struct { @@ -13727,7 +13826,7 @@ type ResMining struct { func (x *ResMining) Reset() { *x = ResMining{} - mi := &file_Gameapi_proto_msgTypes[246] + mi := &file_Gameapi_proto_msgTypes[248] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13739,7 +13838,7 @@ func (x *ResMining) String() string { func (*ResMining) ProtoMessage() {} func (x *ResMining) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[246] + mi := &file_Gameapi_proto_msgTypes[248] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13752,7 +13851,7 @@ func (x *ResMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMining.ProtoReflect.Descriptor instead. func (*ResMining) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{246} + return file_Gameapi_proto_rawDescGZIP(), []int{248} } func (x *ResMining) GetId() int32 { @@ -13822,7 +13921,7 @@ type ReqMiningTake struct { func (x *ReqMiningTake) Reset() { *x = ReqMiningTake{} - mi := &file_Gameapi_proto_msgTypes[247] + mi := &file_Gameapi_proto_msgTypes[249] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13834,7 +13933,7 @@ func (x *ReqMiningTake) String() string { func (*ReqMiningTake) ProtoMessage() {} func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[247] + mi := &file_Gameapi_proto_msgTypes[249] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13847,7 +13946,7 @@ func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningTake.ProtoReflect.Descriptor instead. func (*ReqMiningTake) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{247} + return file_Gameapi_proto_rawDescGZIP(), []int{249} } func (x *ReqMiningTake) GetMap() map[int32]string { @@ -13875,7 +13974,7 @@ type ResMiningTake struct { func (x *ResMiningTake) Reset() { *x = ResMiningTake{} - mi := &file_Gameapi_proto_msgTypes[248] + mi := &file_Gameapi_proto_msgTypes[250] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13887,7 +13986,7 @@ func (x *ResMiningTake) String() string { func (*ResMiningTake) ProtoMessage() {} func (x *ResMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[248] + mi := &file_Gameapi_proto_msgTypes[250] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13900,7 +13999,7 @@ func (x *ResMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningTake.ProtoReflect.Descriptor instead. func (*ResMiningTake) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{248} + return file_Gameapi_proto_rawDescGZIP(), []int{250} } func (x *ResMiningTake) GetCode() RES_CODE { @@ -13925,7 +14024,7 @@ type ReqMiningReward struct { func (x *ReqMiningReward) Reset() { *x = ReqMiningReward{} - mi := &file_Gameapi_proto_msgTypes[249] + mi := &file_Gameapi_proto_msgTypes[251] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13937,7 +14036,7 @@ func (x *ReqMiningReward) String() string { func (*ReqMiningReward) ProtoMessage() {} func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[249] + mi := &file_Gameapi_proto_msgTypes[251] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13950,7 +14049,7 @@ func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningReward.ProtoReflect.Descriptor instead. func (*ReqMiningReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{249} + return file_Gameapi_proto_rawDescGZIP(), []int{251} } type ResMiningReward struct { @@ -13964,7 +14063,7 @@ type ResMiningReward struct { func (x *ResMiningReward) Reset() { *x = ResMiningReward{} - mi := &file_Gameapi_proto_msgTypes[250] + mi := &file_Gameapi_proto_msgTypes[252] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13976,7 +14075,7 @@ func (x *ResMiningReward) String() string { func (*ResMiningReward) ProtoMessage() {} func (x *ResMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[250] + mi := &file_Gameapi_proto_msgTypes[252] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13989,7 +14088,7 @@ func (x *ResMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningReward.ProtoReflect.Descriptor instead. func (*ResMiningReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{250} + return file_Gameapi_proto_rawDescGZIP(), []int{252} } func (x *ResMiningReward) GetCode() RES_CODE { @@ -14016,7 +14115,7 @@ type ResActRed struct { func (x *ResActRed) Reset() { *x = ResActRed{} - mi := &file_Gameapi_proto_msgTypes[251] + mi := &file_Gameapi_proto_msgTypes[253] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14028,7 +14127,7 @@ func (x *ResActRed) String() string { func (*ResActRed) ProtoMessage() {} func (x *ResActRed) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[251] + mi := &file_Gameapi_proto_msgTypes[253] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14041,7 +14140,7 @@ func (x *ResActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActRed.ProtoReflect.Descriptor instead. func (*ResActRed) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{251} + return file_Gameapi_proto_rawDescGZIP(), []int{253} } func (x *ResActRed) GetRed() map[int32]int32 { @@ -14063,7 +14162,7 @@ type NotifyActRed struct { func (x *NotifyActRed) Reset() { *x = NotifyActRed{} - mi := &file_Gameapi_proto_msgTypes[252] + mi := &file_Gameapi_proto_msgTypes[254] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14075,7 +14174,7 @@ func (x *NotifyActRed) String() string { func (*NotifyActRed) ProtoMessage() {} func (x *NotifyActRed) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[252] + mi := &file_Gameapi_proto_msgTypes[254] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14088,7 +14187,7 @@ func (x *NotifyActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyActRed.ProtoReflect.Descriptor instead. func (*NotifyActRed) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{252} + return file_Gameapi_proto_rawDescGZIP(), []int{254} } func (x *NotifyActRed) GetId() int32 { @@ -14116,7 +14215,7 @@ type ActivityNotify struct { func (x *ActivityNotify) Reset() { *x = ActivityNotify{} - mi := &file_Gameapi_proto_msgTypes[253] + mi := &file_Gameapi_proto_msgTypes[255] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14128,7 +14227,7 @@ func (x *ActivityNotify) String() string { func (*ActivityNotify) ProtoMessage() {} func (x *ActivityNotify) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[253] + mi := &file_Gameapi_proto_msgTypes[255] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14141,7 +14240,7 @@ func (x *ActivityNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityNotify.ProtoReflect.Descriptor instead. func (*ActivityNotify) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{253} + return file_Gameapi_proto_rawDescGZIP(), []int{255} } func (x *ActivityNotify) GetInfo() *ActivityInfo { @@ -14161,7 +14260,7 @@ type ResItem struct { func (x *ResItem) Reset() { *x = ResItem{} - mi := &file_Gameapi_proto_msgTypes[254] + mi := &file_Gameapi_proto_msgTypes[256] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14173,7 +14272,7 @@ func (x *ResItem) String() string { func (*ResItem) ProtoMessage() {} func (x *ResItem) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[254] + mi := &file_Gameapi_proto_msgTypes[256] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14186,7 +14285,7 @@ func (x *ResItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItem.ProtoReflect.Descriptor instead. func (*ResItem) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{254} + return file_Gameapi_proto_rawDescGZIP(), []int{256} } func (x *ResItem) GetItem() map[int32]int32 { @@ -14206,7 +14305,7 @@ type ItemNotify struct { func (x *ItemNotify) Reset() { *x = ItemNotify{} - mi := &file_Gameapi_proto_msgTypes[255] + mi := &file_Gameapi_proto_msgTypes[257] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14218,7 +14317,7 @@ func (x *ItemNotify) String() string { func (*ItemNotify) ProtoMessage() {} func (x *ItemNotify) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[255] + mi := &file_Gameapi_proto_msgTypes[257] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14231,7 +14330,7 @@ func (x *ItemNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemNotify.ProtoReflect.Descriptor instead. func (*ItemNotify) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{255} + return file_Gameapi_proto_rawDescGZIP(), []int{257} } func (x *ItemNotify) GetItem() map[int32]int32 { @@ -14250,7 +14349,7 @@ type ReqGuessColor struct { func (x *ReqGuessColor) Reset() { *x = ReqGuessColor{} - mi := &file_Gameapi_proto_msgTypes[256] + mi := &file_Gameapi_proto_msgTypes[258] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14262,7 +14361,7 @@ func (x *ReqGuessColor) String() string { func (*ReqGuessColor) ProtoMessage() {} func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[256] + mi := &file_Gameapi_proto_msgTypes[258] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14275,7 +14374,7 @@ func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColor.ProtoReflect.Descriptor instead. func (*ReqGuessColor) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{256} + return file_Gameapi_proto_rawDescGZIP(), []int{258} } type ResGuessColor struct { @@ -14295,7 +14394,7 @@ type ResGuessColor struct { func (x *ResGuessColor) Reset() { *x = ResGuessColor{} - mi := &file_Gameapi_proto_msgTypes[257] + mi := &file_Gameapi_proto_msgTypes[259] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14307,7 +14406,7 @@ func (x *ResGuessColor) String() string { func (*ResGuessColor) ProtoMessage() {} func (x *ResGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[257] + mi := &file_Gameapi_proto_msgTypes[259] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14320,7 +14419,7 @@ func (x *ResGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColor.ProtoReflect.Descriptor instead. func (*ResGuessColor) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{257} + return file_Gameapi_proto_rawDescGZIP(), []int{259} } func (x *ResGuessColor) GetId() int32 { @@ -14392,7 +14491,7 @@ type Opponent struct { func (x *Opponent) Reset() { *x = Opponent{} - mi := &file_Gameapi_proto_msgTypes[258] + mi := &file_Gameapi_proto_msgTypes[260] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14404,7 +14503,7 @@ func (x *Opponent) String() string { func (*Opponent) ProtoMessage() {} func (x *Opponent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[258] + mi := &file_Gameapi_proto_msgTypes[260] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14417,7 +14516,7 @@ func (x *Opponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Opponent.ProtoReflect.Descriptor instead. func (*Opponent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{258} + return file_Gameapi_proto_rawDescGZIP(), []int{260} } func (x *Opponent) GetName() string { @@ -14458,7 +14557,7 @@ type ReqGuessColorTake struct { func (x *ReqGuessColorTake) Reset() { *x = ReqGuessColorTake{} - mi := &file_Gameapi_proto_msgTypes[259] + mi := &file_Gameapi_proto_msgTypes[261] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14470,7 +14569,7 @@ func (x *ReqGuessColorTake) String() string { func (*ReqGuessColorTake) ProtoMessage() {} func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[259] + mi := &file_Gameapi_proto_msgTypes[261] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14483,7 +14582,7 @@ func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorTake.ProtoReflect.Descriptor instead. func (*ReqGuessColorTake) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{259} + return file_Gameapi_proto_rawDescGZIP(), []int{261} } func (x *ReqGuessColorTake) GetMap() map[int32]int32 { @@ -14504,7 +14603,7 @@ type ResGuessColorTake struct { func (x *ResGuessColorTake) Reset() { *x = ResGuessColorTake{} - mi := &file_Gameapi_proto_msgTypes[260] + mi := &file_Gameapi_proto_msgTypes[262] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14516,7 +14615,7 @@ func (x *ResGuessColorTake) String() string { func (*ResGuessColorTake) ProtoMessage() {} func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[260] + mi := &file_Gameapi_proto_msgTypes[262] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14529,7 +14628,7 @@ func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorTake.ProtoReflect.Descriptor instead. func (*ResGuessColorTake) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{260} + return file_Gameapi_proto_rawDescGZIP(), []int{262} } func (x *ResGuessColorTake) GetCode() RES_CODE { @@ -14554,7 +14653,7 @@ type ReqGuessColorReward struct { func (x *ReqGuessColorReward) Reset() { *x = ReqGuessColorReward{} - mi := &file_Gameapi_proto_msgTypes[261] + mi := &file_Gameapi_proto_msgTypes[263] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14566,7 +14665,7 @@ func (x *ReqGuessColorReward) String() string { func (*ReqGuessColorReward) ProtoMessage() {} func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[261] + mi := &file_Gameapi_proto_msgTypes[263] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14579,7 +14678,7 @@ func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorReward.ProtoReflect.Descriptor instead. func (*ReqGuessColorReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{261} + return file_Gameapi_proto_rawDescGZIP(), []int{263} } type ResGuessColorReward struct { @@ -14593,7 +14692,7 @@ type ResGuessColorReward struct { func (x *ResGuessColorReward) Reset() { *x = ResGuessColorReward{} - mi := &file_Gameapi_proto_msgTypes[262] + mi := &file_Gameapi_proto_msgTypes[264] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14605,7 +14704,7 @@ func (x *ResGuessColorReward) String() string { func (*ResGuessColorReward) ProtoMessage() {} func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[262] + mi := &file_Gameapi_proto_msgTypes[264] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14618,7 +14717,7 @@ func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorReward.ProtoReflect.Descriptor instead. func (*ResGuessColorReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{262} + return file_Gameapi_proto_rawDescGZIP(), []int{264} } func (x *ResGuessColorReward) GetCode() RES_CODE { @@ -14643,7 +14742,7 @@ type ReqRace struct { func (x *ReqRace) Reset() { *x = ReqRace{} - mi := &file_Gameapi_proto_msgTypes[263] + mi := &file_Gameapi_proto_msgTypes[265] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14655,7 +14754,7 @@ func (x *ReqRace) String() string { func (*ReqRace) ProtoMessage() {} func (x *ReqRace) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[263] + mi := &file_Gameapi_proto_msgTypes[265] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14668,7 +14767,7 @@ func (x *ReqRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRace.ProtoReflect.Descriptor instead. func (*ReqRace) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{263} + return file_Gameapi_proto_rawDescGZIP(), []int{265} } type ResRace struct { @@ -14689,7 +14788,7 @@ type ResRace struct { func (x *ResRace) Reset() { *x = ResRace{} - mi := &file_Gameapi_proto_msgTypes[264] + mi := &file_Gameapi_proto_msgTypes[266] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14701,7 +14800,7 @@ func (x *ResRace) String() string { func (*ResRace) ProtoMessage() {} func (x *ResRace) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[264] + mi := &file_Gameapi_proto_msgTypes[266] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14714,7 +14813,7 @@ func (x *ResRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRace.ProtoReflect.Descriptor instead. func (*ResRace) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{264} + return file_Gameapi_proto_rawDescGZIP(), []int{266} } func (x *ResRace) GetId() int32 { @@ -14792,7 +14891,7 @@ type Raceopponent struct { func (x *Raceopponent) Reset() { *x = Raceopponent{} - mi := &file_Gameapi_proto_msgTypes[265] + mi := &file_Gameapi_proto_msgTypes[267] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14804,7 +14903,7 @@ func (x *Raceopponent) String() string { func (*Raceopponent) ProtoMessage() {} func (x *Raceopponent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[265] + mi := &file_Gameapi_proto_msgTypes[267] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14817,7 +14916,7 @@ func (x *Raceopponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Raceopponent.ProtoReflect.Descriptor instead. func (*Raceopponent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{265} + return file_Gameapi_proto_rawDescGZIP(), []int{267} } func (x *Raceopponent) GetId() int32 { @@ -14849,7 +14948,7 @@ type ReqRaceStart struct { func (x *ReqRaceStart) Reset() { *x = ReqRaceStart{} - mi := &file_Gameapi_proto_msgTypes[266] + mi := &file_Gameapi_proto_msgTypes[268] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14861,7 +14960,7 @@ func (x *ReqRaceStart) String() string { func (*ReqRaceStart) ProtoMessage() {} func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[266] + mi := &file_Gameapi_proto_msgTypes[268] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14874,7 +14973,7 @@ func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceStart.ProtoReflect.Descriptor instead. func (*ReqRaceStart) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{266} + return file_Gameapi_proto_rawDescGZIP(), []int{268} } type ResRaceStart struct { @@ -14888,7 +14987,7 @@ type ResRaceStart struct { func (x *ResRaceStart) Reset() { *x = ResRaceStart{} - mi := &file_Gameapi_proto_msgTypes[267] + mi := &file_Gameapi_proto_msgTypes[269] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14900,7 +14999,7 @@ func (x *ResRaceStart) String() string { func (*ResRaceStart) ProtoMessage() {} func (x *ResRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[267] + mi := &file_Gameapi_proto_msgTypes[269] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14913,7 +15012,7 @@ func (x *ResRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceStart.ProtoReflect.Descriptor instead. func (*ResRaceStart) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{267} + return file_Gameapi_proto_rawDescGZIP(), []int{269} } func (x *ResRaceStart) GetCode() RES_CODE { @@ -14938,7 +15037,7 @@ type ReqRaceReward struct { func (x *ReqRaceReward) Reset() { *x = ReqRaceReward{} - mi := &file_Gameapi_proto_msgTypes[268] + mi := &file_Gameapi_proto_msgTypes[270] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14950,7 +15049,7 @@ func (x *ReqRaceReward) String() string { func (*ReqRaceReward) ProtoMessage() {} func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[268] + mi := &file_Gameapi_proto_msgTypes[270] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14963,7 +15062,7 @@ func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceReward.ProtoReflect.Descriptor instead. func (*ReqRaceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{268} + return file_Gameapi_proto_rawDescGZIP(), []int{270} } type ResRaceReward struct { @@ -14977,7 +15076,7 @@ type ResRaceReward struct { func (x *ResRaceReward) Reset() { *x = ResRaceReward{} - mi := &file_Gameapi_proto_msgTypes[269] + mi := &file_Gameapi_proto_msgTypes[271] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14989,7 +15088,7 @@ func (x *ResRaceReward) String() string { func (*ResRaceReward) ProtoMessage() {} func (x *ResRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[269] + mi := &file_Gameapi_proto_msgTypes[271] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15002,7 +15101,7 @@ func (x *ResRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceReward.ProtoReflect.Descriptor instead. func (*ResRaceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{269} + return file_Gameapi_proto_rawDescGZIP(), []int{271} } func (x *ResRaceReward) GetCode() RES_CODE { @@ -15028,7 +15127,7 @@ type ReqPlayroom struct { func (x *ReqPlayroom) Reset() { *x = ReqPlayroom{} - mi := &file_Gameapi_proto_msgTypes[270] + mi := &file_Gameapi_proto_msgTypes[272] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15040,7 +15139,7 @@ func (x *ReqPlayroom) String() string { func (*ReqPlayroom) ProtoMessage() {} func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[270] + mi := &file_Gameapi_proto_msgTypes[272] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15053,7 +15152,7 @@ func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroom.ProtoReflect.Descriptor instead. func (*ReqPlayroom) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{270} + return file_Gameapi_proto_rawDescGZIP(), []int{272} } type ResPlayroom struct { @@ -15078,7 +15177,7 @@ type ResPlayroom struct { func (x *ResPlayroom) Reset() { *x = ResPlayroom{} - mi := &file_Gameapi_proto_msgTypes[271] + mi := &file_Gameapi_proto_msgTypes[273] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15090,7 +15189,7 @@ func (x *ResPlayroom) String() string { func (*ResPlayroom) ProtoMessage() {} func (x *ResPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[271] + mi := &file_Gameapi_proto_msgTypes[273] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15103,7 +15202,7 @@ func (x *ResPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroom.ProtoReflect.Descriptor instead. func (*ResPlayroom) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{271} + return file_Gameapi_proto_rawDescGZIP(), []int{273} } func (x *ResPlayroom) GetStatus() int32 { @@ -15205,7 +15304,7 @@ type ReqPlayroomWrokOutline struct { func (x *ReqPlayroomWrokOutline) Reset() { *x = ReqPlayroomWrokOutline{} - mi := &file_Gameapi_proto_msgTypes[272] + mi := &file_Gameapi_proto_msgTypes[274] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15217,7 +15316,7 @@ func (x *ReqPlayroomWrokOutline) String() string { func (*ReqPlayroomWrokOutline) ProtoMessage() {} func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[272] + mi := &file_Gameapi_proto_msgTypes[274] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15230,7 +15329,7 @@ func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ReqPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{272} + return file_Gameapi_proto_rawDescGZIP(), []int{274} } type ResPlayroomWrokOutline struct { @@ -15244,7 +15343,7 @@ type ResPlayroomWrokOutline struct { func (x *ResPlayroomWrokOutline) Reset() { *x = ResPlayroomWrokOutline{} - mi := &file_Gameapi_proto_msgTypes[273] + mi := &file_Gameapi_proto_msgTypes[275] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15256,7 +15355,7 @@ func (x *ResPlayroomWrokOutline) String() string { func (*ResPlayroomWrokOutline) ProtoMessage() {} func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[273] + mi := &file_Gameapi_proto_msgTypes[275] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15269,7 +15368,7 @@ func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ResPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{273} + return file_Gameapi_proto_rawDescGZIP(), []int{275} } func (x *ResPlayroomWrokOutline) GetCode() RES_CODE { @@ -15296,7 +15395,7 @@ type NofiPlayroomStatus struct { func (x *NofiPlayroomStatus) Reset() { *x = NofiPlayroomStatus{} - mi := &file_Gameapi_proto_msgTypes[274] + mi := &file_Gameapi_proto_msgTypes[276] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15308,7 +15407,7 @@ func (x *NofiPlayroomStatus) String() string { func (*NofiPlayroomStatus) ProtoMessage() {} func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[274] + mi := &file_Gameapi_proto_msgTypes[276] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15321,7 +15420,7 @@ func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { // Deprecated: Use NofiPlayroomStatus.ProtoReflect.Descriptor instead. func (*NofiPlayroomStatus) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{274} + return file_Gameapi_proto_rawDescGZIP(), []int{276} } func (x *NofiPlayroomStatus) GetWorkOutline() int32 { @@ -15342,7 +15441,7 @@ type NotifyPlayroomWork struct { func (x *NotifyPlayroomWork) Reset() { *x = NotifyPlayroomWork{} - mi := &file_Gameapi_proto_msgTypes[275] + mi := &file_Gameapi_proto_msgTypes[277] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15354,7 +15453,7 @@ func (x *NotifyPlayroomWork) String() string { func (*NotifyPlayroomWork) ProtoMessage() {} func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[275] + mi := &file_Gameapi_proto_msgTypes[277] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15367,7 +15466,7 @@ func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomWork.ProtoReflect.Descriptor instead. func (*NotifyPlayroomWork) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{275} + return file_Gameapi_proto_rawDescGZIP(), []int{277} } func (x *NotifyPlayroomWork) GetStartTime() int32 { @@ -15395,7 +15494,7 @@ type NotifyPlayroomLose struct { func (x *NotifyPlayroomLose) Reset() { *x = NotifyPlayroomLose{} - mi := &file_Gameapi_proto_msgTypes[276] + mi := &file_Gameapi_proto_msgTypes[278] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15407,7 +15506,7 @@ func (x *NotifyPlayroomLose) String() string { func (*NotifyPlayroomLose) ProtoMessage() {} func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[276] + mi := &file_Gameapi_proto_msgTypes[278] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15420,7 +15519,7 @@ func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomLose.ProtoReflect.Descriptor instead. func (*NotifyPlayroomLose) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{276} + return file_Gameapi_proto_rawDescGZIP(), []int{278} } func (x *NotifyPlayroomLose) GetLoseItem() []*ItemInfo { @@ -15448,7 +15547,7 @@ type NotifyPlayroomMood struct { func (x *NotifyPlayroomMood) Reset() { *x = NotifyPlayroomMood{} - mi := &file_Gameapi_proto_msgTypes[277] + mi := &file_Gameapi_proto_msgTypes[279] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15460,7 +15559,7 @@ func (x *NotifyPlayroomMood) String() string { func (*NotifyPlayroomMood) ProtoMessage() {} func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[277] + mi := &file_Gameapi_proto_msgTypes[279] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15473,7 +15572,7 @@ func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomMood.ProtoReflect.Descriptor instead. func (*NotifyPlayroomMood) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{277} + return file_Gameapi_proto_rawDescGZIP(), []int{279} } func (x *NotifyPlayroomMood) GetAllMood() int32 { @@ -15504,7 +15603,7 @@ type FriendRoom struct { func (x *FriendRoom) Reset() { *x = FriendRoom{} - mi := &file_Gameapi_proto_msgTypes[278] + mi := &file_Gameapi_proto_msgTypes[280] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15516,7 +15615,7 @@ func (x *FriendRoom) String() string { func (*FriendRoom) ProtoMessage() {} func (x *FriendRoom) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[278] + mi := &file_Gameapi_proto_msgTypes[280] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15529,7 +15628,7 @@ func (x *FriendRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use FriendRoom.ProtoReflect.Descriptor instead. func (*FriendRoom) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{278} + return file_Gameapi_proto_rawDescGZIP(), []int{280} } func (x *FriendRoom) GetUid() int32 { @@ -15581,7 +15680,7 @@ type RoomOpponent struct { func (x *RoomOpponent) Reset() { *x = RoomOpponent{} - mi := &file_Gameapi_proto_msgTypes[279] + mi := &file_Gameapi_proto_msgTypes[281] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15593,7 +15692,7 @@ func (x *RoomOpponent) String() string { func (*RoomOpponent) ProtoMessage() {} func (x *RoomOpponent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[279] + mi := &file_Gameapi_proto_msgTypes[281] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15606,7 +15705,7 @@ func (x *RoomOpponent) ProtoReflect() protoreflect.Message { // Deprecated: Use RoomOpponent.ProtoReflect.Descriptor instead. func (*RoomOpponent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{279} + return file_Gameapi_proto_rawDescGZIP(), []int{281} } func (x *RoomOpponent) GetUid() int32 { @@ -15655,7 +15754,7 @@ type ReqPlayroomInfo struct { func (x *ReqPlayroomInfo) Reset() { *x = ReqPlayroomInfo{} - mi := &file_Gameapi_proto_msgTypes[280] + mi := &file_Gameapi_proto_msgTypes[282] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15667,7 +15766,7 @@ func (x *ReqPlayroomInfo) String() string { func (*ReqPlayroomInfo) ProtoMessage() {} func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[280] + mi := &file_Gameapi_proto_msgTypes[282] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15680,7 +15779,7 @@ func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInfo.ProtoReflect.Descriptor instead. func (*ReqPlayroomInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{280} + return file_Gameapi_proto_rawDescGZIP(), []int{282} } func (x *ReqPlayroomInfo) GetUid() int32 { @@ -15710,7 +15809,7 @@ type ResPlayroomInfo struct { func (x *ResPlayroomInfo) Reset() { *x = ResPlayroomInfo{} - mi := &file_Gameapi_proto_msgTypes[281] + mi := &file_Gameapi_proto_msgTypes[283] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15722,7 +15821,7 @@ func (x *ResPlayroomInfo) String() string { func (*ResPlayroomInfo) ProtoMessage() {} func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[281] + mi := &file_Gameapi_proto_msgTypes[283] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15735,7 +15834,7 @@ func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInfo.ProtoReflect.Descriptor instead. func (*ResPlayroomInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{281} + return file_Gameapi_proto_rawDescGZIP(), []int{283} } func (x *ResPlayroomInfo) GetUid() int32 { @@ -15826,7 +15925,7 @@ type ReqPlayroomFlip struct { func (x *ReqPlayroomFlip) Reset() { *x = ReqPlayroomFlip{} - mi := &file_Gameapi_proto_msgTypes[282] + mi := &file_Gameapi_proto_msgTypes[284] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15838,7 +15937,7 @@ func (x *ReqPlayroomFlip) String() string { func (*ReqPlayroomFlip) ProtoMessage() {} func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[282] + mi := &file_Gameapi_proto_msgTypes[284] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15851,7 +15950,7 @@ func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlip.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlip) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{282} + return file_Gameapi_proto_rawDescGZIP(), []int{284} } func (x *ReqPlayroomFlip) GetId() int32 { @@ -15874,7 +15973,7 @@ type ResPlayroomFlip struct { func (x *ResPlayroomFlip) Reset() { *x = ResPlayroomFlip{} - mi := &file_Gameapi_proto_msgTypes[283] + mi := &file_Gameapi_proto_msgTypes[285] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15886,7 +15985,7 @@ func (x *ResPlayroomFlip) String() string { func (*ResPlayroomFlip) ProtoMessage() {} func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[283] + mi := &file_Gameapi_proto_msgTypes[285] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15899,7 +15998,7 @@ func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlip.ProtoReflect.Descriptor instead. func (*ResPlayroomFlip) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{283} + return file_Gameapi_proto_rawDescGZIP(), []int{285} } func (x *ResPlayroomFlip) GetCode() RES_CODE { @@ -15940,7 +16039,7 @@ type ReqPlayroomGame struct { func (x *ReqPlayroomGame) Reset() { *x = ReqPlayroomGame{} - mi := &file_Gameapi_proto_msgTypes[284] + mi := &file_Gameapi_proto_msgTypes[286] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15952,7 +16051,7 @@ func (x *ReqPlayroomGame) String() string { func (*ReqPlayroomGame) ProtoMessage() {} func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[284] + mi := &file_Gameapi_proto_msgTypes[286] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15965,7 +16064,7 @@ func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGame.ProtoReflect.Descriptor instead. func (*ReqPlayroomGame) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{284} + return file_Gameapi_proto_rawDescGZIP(), []int{286} } func (x *ReqPlayroomGame) GetType() int32 { @@ -15988,7 +16087,7 @@ type ResPlayroomGame struct { func (x *ResPlayroomGame) Reset() { *x = ResPlayroomGame{} - mi := &file_Gameapi_proto_msgTypes[285] + mi := &file_Gameapi_proto_msgTypes[287] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16000,7 +16099,7 @@ func (x *ResPlayroomGame) String() string { func (*ResPlayroomGame) ProtoMessage() {} func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[285] + mi := &file_Gameapi_proto_msgTypes[287] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16013,7 +16112,7 @@ func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGame.ProtoReflect.Descriptor instead. func (*ResPlayroomGame) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{285} + return file_Gameapi_proto_rawDescGZIP(), []int{287} } func (x *ResPlayroomGame) GetCode() RES_CODE { @@ -16055,7 +16154,7 @@ type ReqPlayroomInteract struct { func (x *ReqPlayroomInteract) Reset() { *x = ReqPlayroomInteract{} - mi := &file_Gameapi_proto_msgTypes[286] + mi := &file_Gameapi_proto_msgTypes[288] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16067,7 +16166,7 @@ func (x *ReqPlayroomInteract) String() string { func (*ReqPlayroomInteract) ProtoMessage() {} func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[286] + mi := &file_Gameapi_proto_msgTypes[288] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16080,7 +16179,7 @@ func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInteract.ProtoReflect.Descriptor instead. func (*ReqPlayroomInteract) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{286} + return file_Gameapi_proto_rawDescGZIP(), []int{288} } func (x *ReqPlayroomInteract) GetId() int32 { @@ -16108,7 +16207,7 @@ type ResPlayroomInteract struct { func (x *ResPlayroomInteract) Reset() { *x = ResPlayroomInteract{} - mi := &file_Gameapi_proto_msgTypes[287] + mi := &file_Gameapi_proto_msgTypes[289] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16120,7 +16219,7 @@ func (x *ResPlayroomInteract) String() string { func (*ResPlayroomInteract) ProtoMessage() {} func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[287] + mi := &file_Gameapi_proto_msgTypes[289] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16133,7 +16232,7 @@ func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInteract.ProtoReflect.Descriptor instead. func (*ResPlayroomInteract) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{287} + return file_Gameapi_proto_rawDescGZIP(), []int{289} } func (x *ResPlayroomInteract) GetCode() RES_CODE { @@ -16160,7 +16259,7 @@ type ReqPlayroomSetRoom struct { func (x *ReqPlayroomSetRoom) Reset() { *x = ReqPlayroomSetRoom{} - mi := &file_Gameapi_proto_msgTypes[288] + mi := &file_Gameapi_proto_msgTypes[290] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16172,7 +16271,7 @@ func (x *ReqPlayroomSetRoom) String() string { func (*ReqPlayroomSetRoom) ProtoMessage() {} func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[288] + mi := &file_Gameapi_proto_msgTypes[290] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16185,7 +16284,7 @@ func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ReqPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{288} + return file_Gameapi_proto_rawDescGZIP(), []int{290} } func (x *ReqPlayroomSetRoom) GetPlayroom() map[int32]int32 { @@ -16206,7 +16305,7 @@ type ResPlayroomSetRoom struct { func (x *ResPlayroomSetRoom) Reset() { *x = ResPlayroomSetRoom{} - mi := &file_Gameapi_proto_msgTypes[289] + mi := &file_Gameapi_proto_msgTypes[291] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16218,7 +16317,7 @@ func (x *ResPlayroomSetRoom) String() string { func (*ResPlayroomSetRoom) ProtoMessage() {} func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[289] + mi := &file_Gameapi_proto_msgTypes[291] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16231,7 +16330,7 @@ func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ResPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{289} + return file_Gameapi_proto_rawDescGZIP(), []int{291} } func (x *ResPlayroomSetRoom) GetCode() RES_CODE { @@ -16258,7 +16357,7 @@ type ReqPlayroomSelectReward struct { func (x *ReqPlayroomSelectReward) Reset() { *x = ReqPlayroomSelectReward{} - mi := &file_Gameapi_proto_msgTypes[290] + mi := &file_Gameapi_proto_msgTypes[292] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16270,7 +16369,7 @@ func (x *ReqPlayroomSelectReward) String() string { func (*ReqPlayroomSelectReward) ProtoMessage() {} func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[290] + mi := &file_Gameapi_proto_msgTypes[292] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16283,7 +16382,7 @@ func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{290} + return file_Gameapi_proto_rawDescGZIP(), []int{292} } func (x *ReqPlayroomSelectReward) GetId() int32 { @@ -16304,7 +16403,7 @@ type ResPlayroomSelectReward struct { func (x *ResPlayroomSelectReward) Reset() { *x = ResPlayroomSelectReward{} - mi := &file_Gameapi_proto_msgTypes[291] + mi := &file_Gameapi_proto_msgTypes[293] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16316,7 +16415,7 @@ func (x *ResPlayroomSelectReward) String() string { func (*ResPlayroomSelectReward) ProtoMessage() {} func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[291] + mi := &file_Gameapi_proto_msgTypes[293] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16329,7 +16428,7 @@ func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ResPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{291} + return file_Gameapi_proto_rawDescGZIP(), []int{293} } func (x *ResPlayroomSelectReward) GetCode() RES_CODE { @@ -16354,7 +16453,7 @@ type ReqPlayroomLose struct { func (x *ReqPlayroomLose) Reset() { *x = ReqPlayroomLose{} - mi := &file_Gameapi_proto_msgTypes[292] + mi := &file_Gameapi_proto_msgTypes[294] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16366,7 +16465,7 @@ func (x *ReqPlayroomLose) String() string { func (*ReqPlayroomLose) ProtoMessage() {} func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[292] + mi := &file_Gameapi_proto_msgTypes[294] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16379,7 +16478,7 @@ func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomLose.ProtoReflect.Descriptor instead. func (*ReqPlayroomLose) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{292} + return file_Gameapi_proto_rawDescGZIP(), []int{294} } type ResPlayroomLose struct { @@ -16393,7 +16492,7 @@ type ResPlayroomLose struct { func (x *ResPlayroomLose) Reset() { *x = ResPlayroomLose{} - mi := &file_Gameapi_proto_msgTypes[293] + mi := &file_Gameapi_proto_msgTypes[295] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16405,7 +16504,7 @@ func (x *ResPlayroomLose) String() string { func (*ResPlayroomLose) ProtoMessage() {} func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[293] + mi := &file_Gameapi_proto_msgTypes[295] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16418,7 +16517,7 @@ func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomLose.ProtoReflect.Descriptor instead. func (*ResPlayroomLose) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{293} + return file_Gameapi_proto_rawDescGZIP(), []int{295} } func (x *ResPlayroomLose) GetCode() RES_CODE { @@ -16444,7 +16543,7 @@ type ReqPlayroomWork struct { func (x *ReqPlayroomWork) Reset() { *x = ReqPlayroomWork{} - mi := &file_Gameapi_proto_msgTypes[294] + mi := &file_Gameapi_proto_msgTypes[296] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16456,7 +16555,7 @@ func (x *ReqPlayroomWork) String() string { func (*ReqPlayroomWork) ProtoMessage() {} func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[294] + mi := &file_Gameapi_proto_msgTypes[296] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16469,7 +16568,7 @@ func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWork.ProtoReflect.Descriptor instead. func (*ReqPlayroomWork) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{294} + return file_Gameapi_proto_rawDescGZIP(), []int{296} } type ResPlayroomWork struct { @@ -16483,7 +16582,7 @@ type ResPlayroomWork struct { func (x *ResPlayroomWork) Reset() { *x = ResPlayroomWork{} - mi := &file_Gameapi_proto_msgTypes[295] + mi := &file_Gameapi_proto_msgTypes[297] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16495,7 +16594,7 @@ func (x *ResPlayroomWork) String() string { func (*ResPlayroomWork) ProtoMessage() {} func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[295] + mi := &file_Gameapi_proto_msgTypes[297] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16508,7 +16607,7 @@ func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWork.ProtoReflect.Descriptor instead. func (*ResPlayroomWork) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{295} + return file_Gameapi_proto_rawDescGZIP(), []int{297} } func (x *ResPlayroomWork) GetCode() RES_CODE { @@ -16534,7 +16633,7 @@ type ReqPlayroomRest struct { func (x *ReqPlayroomRest) Reset() { *x = ReqPlayroomRest{} - mi := &file_Gameapi_proto_msgTypes[296] + mi := &file_Gameapi_proto_msgTypes[298] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16546,7 +16645,7 @@ func (x *ReqPlayroomRest) String() string { func (*ReqPlayroomRest) ProtoMessage() {} func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[296] + mi := &file_Gameapi_proto_msgTypes[298] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16559,7 +16658,7 @@ func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomRest.ProtoReflect.Descriptor instead. func (*ReqPlayroomRest) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{296} + return file_Gameapi_proto_rawDescGZIP(), []int{298} } type ResPlayroomRest struct { @@ -16573,7 +16672,7 @@ type ResPlayroomRest struct { func (x *ResPlayroomRest) Reset() { *x = ResPlayroomRest{} - mi := &file_Gameapi_proto_msgTypes[297] + mi := &file_Gameapi_proto_msgTypes[299] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16585,7 +16684,7 @@ func (x *ResPlayroomRest) String() string { func (*ResPlayroomRest) ProtoMessage() {} func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[297] + mi := &file_Gameapi_proto_msgTypes[299] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16598,7 +16697,7 @@ func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomRest.ProtoReflect.Descriptor instead. func (*ResPlayroomRest) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{297} + return file_Gameapi_proto_rawDescGZIP(), []int{299} } func (x *ResPlayroomRest) GetCode() RES_CODE { @@ -16623,7 +16722,7 @@ type ReqPlayroomDraw struct { func (x *ReqPlayroomDraw) Reset() { *x = ReqPlayroomDraw{} - mi := &file_Gameapi_proto_msgTypes[298] + mi := &file_Gameapi_proto_msgTypes[300] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16635,7 +16734,7 @@ func (x *ReqPlayroomDraw) String() string { func (*ReqPlayroomDraw) ProtoMessage() {} func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[298] + mi := &file_Gameapi_proto_msgTypes[300] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16648,7 +16747,7 @@ func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDraw.ProtoReflect.Descriptor instead. func (*ReqPlayroomDraw) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{298} + return file_Gameapi_proto_rawDescGZIP(), []int{300} } type ResPlayroomDraw struct { @@ -16663,7 +16762,7 @@ type ResPlayroomDraw struct { func (x *ResPlayroomDraw) Reset() { *x = ResPlayroomDraw{} - mi := &file_Gameapi_proto_msgTypes[299] + mi := &file_Gameapi_proto_msgTypes[301] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16675,7 +16774,7 @@ func (x *ResPlayroomDraw) String() string { func (*ResPlayroomDraw) ProtoMessage() {} func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[299] + mi := &file_Gameapi_proto_msgTypes[301] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16688,7 +16787,7 @@ func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDraw.ProtoReflect.Descriptor instead. func (*ResPlayroomDraw) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{299} + return file_Gameapi_proto_rawDescGZIP(), []int{301} } func (x *ResPlayroomDraw) GetCode() RES_CODE { @@ -16722,7 +16821,7 @@ type ReqPlayroomChip struct { func (x *ReqPlayroomChip) Reset() { *x = ReqPlayroomChip{} - mi := &file_Gameapi_proto_msgTypes[300] + mi := &file_Gameapi_proto_msgTypes[302] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16734,7 +16833,7 @@ func (x *ReqPlayroomChip) String() string { func (*ReqPlayroomChip) ProtoMessage() {} func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[300] + mi := &file_Gameapi_proto_msgTypes[302] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16747,7 +16846,7 @@ func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomChip.ProtoReflect.Descriptor instead. func (*ReqPlayroomChip) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{300} + return file_Gameapi_proto_rawDescGZIP(), []int{302} } func (x *ReqPlayroomChip) GetNum() int32 { @@ -16768,7 +16867,7 @@ type ResPlayroomChip struct { func (x *ResPlayroomChip) Reset() { *x = ResPlayroomChip{} - mi := &file_Gameapi_proto_msgTypes[301] + mi := &file_Gameapi_proto_msgTypes[303] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16780,7 +16879,7 @@ func (x *ResPlayroomChip) String() string { func (*ResPlayroomChip) ProtoMessage() {} func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[301] + mi := &file_Gameapi_proto_msgTypes[303] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16793,7 +16892,7 @@ func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomChip.ProtoReflect.Descriptor instead. func (*ResPlayroomChip) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{301} + return file_Gameapi_proto_rawDescGZIP(), []int{303} } func (x *ResPlayroomChip) GetCode() RES_CODE { @@ -17269,1341 +17368,1349 @@ var file_Gameapi_proto_rawDesc = []byte{ 0x01, 0x28, 0x0e, 0x32, 0x12, 0x2e, 0x74, 0x75, 0x74, 0x6f, 0x72, 0x69, 0x61, 0x6c, 0x2e, 0x52, 0x45, 0x53, 0x5f, 0x43, 0x4f, 0x44, 0x45, 0x52, 0x0a, 0x52, 0x65, 0x73, 0x75, 0x6c, 0x74, 0x43, 0x6f, 0x64, 0x65, 0x12, 0x10, 0x0a, 0x03, 0x4d, 0x73, 0x67, 0x18, 0x02, 0x20, 0x01, 0x28, 0x09, - 0x52, 0x03, 0x4d, 0x73, 0x67, 0x22, 0x26, 0x0a, 0x0c, 0x52, 0x65, 0x71, 0x42, 0x75, 0x79, 0x45, - 0x6e, 0x65, 0x72, 0x67, 0x79, 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0x0a, 0x09, 0x49, 0x54, 0x45, 0x4d, 0x5f, 0x54, 0x59, 0x50, 0x45, 0x12, 0x0a, 0x0a, 0x06, + 0x45, 0x4e, 0x45, 0x52, 0x47, 0x59, 0x10, 0x00, 0x12, 0x08, 0x0a, 0x04, 0x53, 0x54, 0x41, 0x52, + 0x10, 0x01, 0x12, 0x0b, 0x0a, 0x07, 0x44, 0x49, 0x41, 0x4d, 0x4f, 0x4e, 0x44, 0x10, 0x02, 0x42, + 0x08, 0x5a, 0x06, 0x2e, 0x2e, 0x2f, 0x6d, 0x73, 0x67, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, + 0x33, } var ( @@ -18619,7 +18726,7 @@ func file_Gameapi_proto_rawDescGZIP() []byte { } var file_Gameapi_proto_enumTypes = make([]protoimpl.EnumInfo, 3) -var file_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 344) +var file_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 346) var file_Gameapi_proto_goTypes = []any{ (HANDLE_TYPE)(0), // 0: tutorial.HANDLE_TYPE (RES_CODE)(0), // 1: tutorial.RES_CODE @@ -18684,471 +18791,474 @@ var file_Gameapi_proto_goTypes = []any{ (*UserInfo)(nil), // 60: tutorial.UserInfo (*ReqSetName)(nil), // 61: tutorial.ReqSetName (*ResSetName)(nil), // 62: tutorial.ResSetName - (*ReqBuyEnergy)(nil), // 63: tutorial.ReqBuyEnergy - (*ResBuyEnergy)(nil), // 64: tutorial.ResBuyEnergy - (*ReqGetHandbookReward)(nil), // 65: tutorial.ReqGetHandbookReward - (*HandbookInfo)(nil), // 66: tutorial.HandbookInfo - (*Handbook)(nil), // 67: tutorial.Handbook - (*ResGetHandbookReward)(nil), // 68: tutorial.ResGetHandbookReward - (*ReqRewardOrder)(nil), // 69: tutorial.ReqRewardOrder - (*ResRewardOrder)(nil), // 70: tutorial.ResRewardOrder - (*Order)(nil), // 71: tutorial.Order - (*ResOrderList)(nil), // 72: tutorial.ResOrderList - (*ResDecorateInfo)(nil), // 73: tutorial.ResDecorateInfo - (*ReqDecorate)(nil), // 74: tutorial.ReqDecorate - (*ResDecorate)(nil), // 75: tutorial.ResDecorate - (*ReqDecorateAll)(nil), // 76: tutorial.ReqDecorateAll - (*ResDecorateAll)(nil), // 77: tutorial.ResDecorateAll - (*ReqGmCommand)(nil), // 78: tutorial.ReqGmCommand - (*Card)(nil), // 79: tutorial.Card - (*ReqCardInfo)(nil), // 80: tutorial.ReqCardInfo - (*ResCardInfo)(nil), // 81: tutorial.ResCardInfo - (*ResNotifyCardTimes)(nil), // 82: tutorial.ResNotifyCardTimes - (*ReqMasterCard)(nil), // 83: tutorial.ReqMasterCard - (*ResMasterCard)(nil), // 84: tutorial.ResMasterCard - (*ReqCardCollectReward)(nil), // 85: tutorial.ReqCardCollectReward - (*ResCardCollectReward)(nil), // 86: tutorial.ResCardCollectReward - (*ReqExStarReward)(nil), // 87: tutorial.ReqExStarReward - (*ResExStarReward)(nil), // 88: tutorial.ResExStarReward - (*ReqAllCollectReward)(nil), // 89: tutorial.ReqAllCollectReward - (*ResAllCollectReward)(nil), // 90: tutorial.ResAllCollectReward - (*ReqCardGive)(nil), // 91: tutorial.ReqCardGive - (*ResCardGive)(nil), // 92: tutorial.ResCardGive - (*ReqAgreeCardGive)(nil), // 93: tutorial.ReqAgreeCardGive - (*ResAgreeCardGive)(nil), // 94: tutorial.ResAgreeCardGive - (*ReqRefuseCardGive)(nil), // 95: tutorial.ReqRefuseCardGive - (*ResRefuseCardGive)(nil), // 96: tutorial.ResRefuseCardGive - (*ReqCardSend)(nil), // 97: tutorial.ReqCardSend - (*ResCardSend)(nil), // 98: tutorial.ResCardSend - (*ReqCardExchange)(nil), // 99: tutorial.ReqCardExchange - (*ResCardExchange)(nil), // 100: tutorial.ResCardExchange - (*ReqSelectCardExchange)(nil), // 101: tutorial.ReqSelectCardExchange - (*ResSelectCardExchange)(nil), // 102: tutorial.ResSelectCardExchange - (*ReqAgreeCardExchange)(nil), // 103: tutorial.ReqAgreeCardExchange - (*ResAgreeCardExchange)(nil), // 104: tutorial.ResAgreeCardExchange - (*ReqRefuseCardSelect)(nil), // 105: tutorial.ReqRefuseCardSelect - (*ResRefuseCardSelect)(nil), // 106: tutorial.ResRefuseCardSelect - (*ReqRefuseCardExchange)(nil), // 107: tutorial.ReqRefuseCardExchange - (*ResRefuseCardExchange)(nil), // 108: tutorial.ResRefuseCardExchange - (*ReqGetFriendCard)(nil), // 109: tutorial.ReqGetFriendCard - (*ResGetFriendCard)(nil), // 110: tutorial.ResGetFriendCard - (*ReqGetGoldCard)(nil), // 111: tutorial.ReqGetGoldCard - (*ResGetGoldCard)(nil), // 112: tutorial.ResGetGoldCard - (*ReqGuideReward)(nil), // 113: tutorial.ReqGuideReward - (*ResGuideReward)(nil), // 114: tutorial.ResGuideReward - (*ResGuildInfo)(nil), // 115: tutorial.ResGuildInfo - (*ResItemPop)(nil), // 116: tutorial.ResItemPop - (*ItemInfo)(nil), // 117: tutorial.ItemInfo - (*CardPack)(nil), // 118: tutorial.CardPack - (*ResDailyTask)(nil), // 119: tutorial.ResDailyTask - (*DailyWeek)(nil), // 120: tutorial.DailyWeek - (*DailyTask)(nil), // 121: tutorial.DailyTask - (*QuestProgress)(nil), // 122: tutorial.QuestProgress - (*ReqGetDailyTaskReward)(nil), // 123: tutorial.ReqGetDailyTaskReward - (*ResGetDailyTaskReward)(nil), // 124: tutorial.ResGetDailyTaskReward - (*ReqGetDailyWeekReward)(nil), // 125: tutorial.ReqGetDailyWeekReward - (*ResGetDailyWeekReward)(nil), // 126: tutorial.ResGetDailyWeekReward - (*ReqDailyUnlock)(nil), // 127: tutorial.ReqDailyUnlock - (*ResDailyUnlock)(nil), // 128: tutorial.ResDailyUnlock - (*ResFaceInfo)(nil), // 129: tutorial.ResFaceInfo - (*FaceInfo)(nil), // 130: tutorial.FaceInfo - (*ReqSetFace)(nil), // 131: tutorial.ReqSetFace - (*ResSetFace)(nil), // 132: tutorial.ResSetFace - (*ResAvatarInfo)(nil), // 133: tutorial.ResAvatarInfo - (*AvatarInfo)(nil), // 134: tutorial.AvatarInfo - (*ReqSetAvatar)(nil), // 135: tutorial.ReqSetAvatar - (*ResSetAvatar)(nil), // 136: tutorial.ResSetAvatar - (*ResSevenLogin)(nil), // 137: tutorial.ResSevenLogin - (*SevenLoginReward)(nil), // 138: tutorial.SevenLoginReward - (*ReqGetSevenLoginReward)(nil), // 139: tutorial.ReqGetSevenLoginReward - (*ResGetSevenLoginReward)(nil), // 140: tutorial.ResGetSevenLoginReward - (*ReqGetMonthLoginReward)(nil), // 141: tutorial.ReqGetMonthLoginReward - (*ResGetMonthLoginReward)(nil), // 142: tutorial.ResGetMonthLoginReward - (*ResActivity)(nil), // 143: tutorial.ResActivity - (*ActivityInfo)(nil), // 144: tutorial.ActivityInfo - (*ReqLimitEvent)(nil), // 145: tutorial.ReqLimitEvent - (*ResLimitEvent)(nil), // 146: tutorial.ResLimitEvent - (*ResLimitEventProgress)(nil), // 147: tutorial.ResLimitEventProgress - (*ReqLimitEventReward)(nil), // 148: tutorial.ReqLimitEventReward - (*ResLimitEventReward)(nil), // 149: tutorial.ResLimitEventReward - (*ReqSelectLimitEvent)(nil), // 150: tutorial.ReqSelectLimitEvent - (*ResSelectLimitEvent)(nil), // 151: tutorial.ResSelectLimitEvent - (*LimitEvent)(nil), // 152: tutorial.LimitEvent - (*LimitEventNotify)(nil), // 153: tutorial.LimitEventNotify - (*ReqLimitSenceReward)(nil), // 154: tutorial.ReqLimitSenceReward - (*ResLimitSenceReward)(nil), // 155: tutorial.ResLimitSenceReward - (*ResChessRainReward)(nil), // 156: tutorial.ResChessRainReward - (*ReqFastProduceReward)(nil), // 157: tutorial.ReqFastProduceReward - (*ResFastProduceReward)(nil), // 158: tutorial.ResFastProduceReward - (*ReqSearchPlayer)(nil), // 159: tutorial.ReqSearchPlayer - (*ResSearchPlayer)(nil), // 160: tutorial.ResSearchPlayer - (*ResPlayerSimple)(nil), // 161: tutorial.ResPlayerSimple - (*ResPlayerRank)(nil), // 162: tutorial.ResPlayerRank - (*ResFriendLog)(nil), // 163: tutorial.ResFriendLog - (*NotifyFriendLog)(nil), // 164: tutorial.NotifyFriendLog - (*NotifyFriendCard)(nil), // 165: tutorial.NotifyFriendCard - (*ResFriendCard)(nil), // 166: tutorial.ResFriendCard - (*ReqKv)(nil), // 167: tutorial.ReqKv - (*ResKv)(nil), // 168: tutorial.ResKv - (*ReqFriendRecommend)(nil), // 169: tutorial.ReqFriendRecommend - (*ResFriendRecommend)(nil), // 170: tutorial.ResFriendRecommend - (*ReqFriendIgnore)(nil), // 171: tutorial.ReqFriendIgnore - (*ResFriendIgnore)(nil), // 172: tutorial.ResFriendIgnore - (*ReqFriendList)(nil), // 173: tutorial.ReqFriendList - (*ResFriendList)(nil), // 174: tutorial.ResFriendList - (*ReqFriendApply)(nil), // 175: tutorial.ReqFriendApply - (*ResFriendApply)(nil), // 176: tutorial.ResFriendApply - (*ResFriendApplyInfo)(nil), // 177: tutorial.ResFriendApplyInfo - (*ReqFriendCardMsg)(nil), // 178: tutorial.ReqFriendCardMsg - (*ResFriendCardMsg)(nil), // 179: tutorial.ResFriendCardMsg - (*ReqFriendTimeLine)(nil), // 180: tutorial.ReqFriendTimeLine - (*ResFriendTimeLine)(nil), // 181: tutorial.ResFriendTimeLine - (*ResFriendApplyNotify)(nil), // 182: tutorial.ResFriendApplyNotify - (*ReqApplyFriend)(nil), // 183: tutorial.ReqApplyFriend - (*ResApplyFriend)(nil), // 184: tutorial.ResApplyFriend - (*ReqAgreeFriend)(nil), // 185: tutorial.ReqAgreeFriend - (*ResAgreeFriend)(nil), // 186: tutorial.ResAgreeFriend - (*ReqRefuseFriend)(nil), // 187: tutorial.ReqRefuseFriend - (*ResRefuseFriend)(nil), // 188: tutorial.ResRefuseFriend - (*ReqDelFriend)(nil), // 189: tutorial.ReqDelFriend - (*ResDelFriend)(nil), // 190: tutorial.ResDelFriend - (*ReqRank)(nil), // 191: tutorial.ReqRank - (*ResRank)(nil), // 192: tutorial.ResRank - (*ReqMailList)(nil), // 193: tutorial.ReqMailList - (*ResMailList)(nil), // 194: tutorial.ResMailList - (*MailInfo)(nil), // 195: tutorial.MailInfo - (*MailNotify)(nil), // 196: tutorial.MailNotify - (*ReqReadMail)(nil), // 197: tutorial.ReqReadMail - (*ResReadMail)(nil), // 198: tutorial.ResReadMail - (*ReqGetMailReward)(nil), // 199: tutorial.ReqGetMailReward - (*ResGetMailReward)(nil), // 200: tutorial.ResGetMailReward - (*ReqDeleteMail)(nil), // 201: tutorial.ReqDeleteMail - (*ResDeleteMail)(nil), // 202: tutorial.ResDeleteMail - (*ResCharge)(nil), // 203: tutorial.ResCharge - (*ResSpecialShop)(nil), // 204: tutorial.ResSpecialShop - (*ResChessShop)(nil), // 205: tutorial.ResChessShop - (*ReqFreeShop)(nil), // 206: tutorial.ReqFreeShop - (*ResFreeShop)(nil), // 207: tutorial.ResFreeShop - (*ReqBuyChessShop)(nil), // 208: tutorial.ReqBuyChessShop - (*ResBuyChessShop)(nil), // 209: tutorial.ResBuyChessShop - (*ReqBuyChessShop2)(nil), // 210: tutorial.ReqBuyChessShop2 - (*ResBuyChessShop2)(nil), // 211: tutorial.ResBuyChessShop2 - (*ReqRefreshChessShop)(nil), // 212: tutorial.ReqRefreshChessShop - (*ResRefreshChessShop)(nil), // 213: tutorial.ResRefreshChessShop - (*ReqEndless)(nil), // 214: tutorial.ReqEndless - (*ResEndless)(nil), // 215: tutorial.ResEndless - (*ResEndlessInfo)(nil), // 216: tutorial.ResEndlessInfo - (*ReqEndlessReward)(nil), // 217: tutorial.ReqEndlessReward - (*ResEndlessReward)(nil), // 218: tutorial.ResEndlessReward - (*ResPiggyBank)(nil), // 219: tutorial.ResPiggyBank - (*ReqPiggyBankReward)(nil), // 220: tutorial.ReqPiggyBankReward - (*ResPiggyBankReward)(nil), // 221: tutorial.ResPiggyBankReward - (*ReqCreateOrderSn)(nil), // 222: tutorial.ReqCreateOrderSn - (*ResCreateOrderSn)(nil), // 223: tutorial.ResCreateOrderSn - (*ReqShippingOrder)(nil), // 224: tutorial.ReqShippingOrder - (*ResShippingOrder)(nil), // 225: tutorial.ResShippingOrder - (*ReqChampship)(nil), // 226: tutorial.ReqChampship - (*ResChampship)(nil), // 227: tutorial.ResChampship - (*ReqChampshipReward)(nil), // 228: tutorial.ReqChampshipReward - (*ResChampshipReward)(nil), // 229: tutorial.ResChampshipReward - (*ReqChampshipRankReward)(nil), // 230: tutorial.ReqChampshipRankReward - (*ResChampshipRankReward)(nil), // 231: tutorial.ResChampshipRankReward - (*ReqChampshipRank)(nil), // 232: tutorial.ReqChampshipRank - (*ResChampshipRank)(nil), // 233: tutorial.ResChampshipRank - (*ReqChampshipPreRank)(nil), // 234: tutorial.ReqChampshipPreRank - (*ResChampshipPreRank)(nil), // 235: tutorial.ResChampshipPreRank - (*ResNotifyCard)(nil), // 236: tutorial.ResNotifyCard - (*ReqSetFacebookUrl)(nil), // 237: tutorial.ReqSetFacebookUrl - (*ResSetFacebookUrl)(nil), // 238: tutorial.ResSetFacebookUrl - (*ReqInviteFriendData)(nil), // 239: tutorial.ReqInviteFriendData - (*ResInviteFriendData)(nil), // 240: tutorial.ResInviteFriendData - (*ReqSelfInvited)(nil), // 241: tutorial.ReqSelfInvited - (*ResSelfInvited)(nil), // 242: tutorial.ResSelfInvited - (*NotifyInvitedSuccess)(nil), // 243: tutorial.NotifyInvitedSuccess - (*ReqGetInviteReward)(nil), // 244: tutorial.ReqGetInviteReward - (*ResGetInviteReward)(nil), // 245: tutorial.ResGetInviteReward - (*ReqAutoAddInviteFriend)(nil), // 246: tutorial.ReqAutoAddInviteFriend - (*ResAutoAddInviteFriend)(nil), // 247: tutorial.ResAutoAddInviteFriend - (*ReqMining)(nil), // 248: tutorial.ReqMining - (*ResMining)(nil), // 249: tutorial.ResMining - (*ReqMiningTake)(nil), // 250: tutorial.ReqMiningTake - (*ResMiningTake)(nil), // 251: tutorial.ResMiningTake - (*ReqMiningReward)(nil), // 252: tutorial.ReqMiningReward - (*ResMiningReward)(nil), // 253: tutorial.ResMiningReward - (*ResActRed)(nil), // 254: tutorial.ResActRed - (*NotifyActRed)(nil), // 255: tutorial.NotifyActRed - (*ActivityNotify)(nil), // 256: tutorial.ActivityNotify - (*ResItem)(nil), // 257: tutorial.ResItem - (*ItemNotify)(nil), // 258: tutorial.ItemNotify - (*ReqGuessColor)(nil), // 259: tutorial.ReqGuessColor - (*ResGuessColor)(nil), // 260: tutorial.ResGuessColor - (*Opponent)(nil), // 261: tutorial.opponent - (*ReqGuessColorTake)(nil), // 262: tutorial.ReqGuessColorTake - (*ResGuessColorTake)(nil), // 263: tutorial.ResGuessColorTake - (*ReqGuessColorReward)(nil), // 264: tutorial.ReqGuessColorReward - (*ResGuessColorReward)(nil), // 265: tutorial.ResGuessColorReward - (*ReqRace)(nil), // 266: tutorial.ReqRace - (*ResRace)(nil), // 267: tutorial.ResRace - (*Raceopponent)(nil), // 268: tutorial.raceopponent - (*ReqRaceStart)(nil), // 269: tutorial.ReqRaceStart - (*ResRaceStart)(nil), // 270: tutorial.ResRaceStart - (*ReqRaceReward)(nil), // 271: tutorial.ReqRaceReward - (*ResRaceReward)(nil), // 272: tutorial.ResRaceReward - (*ReqPlayroom)(nil), // 273: tutorial.ReqPlayroom - (*ResPlayroom)(nil), // 274: tutorial.ResPlayroom - (*ReqPlayroomWrokOutline)(nil), // 275: tutorial.ReqPlayroomWrokOutline - (*ResPlayroomWrokOutline)(nil), // 276: tutorial.ResPlayroomWrokOutline - (*NofiPlayroomStatus)(nil), // 277: tutorial.NofiPlayroomStatus - (*NotifyPlayroomWork)(nil), // 278: tutorial.NotifyPlayroomWork - (*NotifyPlayroomLose)(nil), // 279: tutorial.NotifyPlayroomLose - (*NotifyPlayroomMood)(nil), // 280: tutorial.NotifyPlayroomMood - (*FriendRoom)(nil), // 281: tutorial.FriendRoom - (*RoomOpponent)(nil), // 282: tutorial.RoomOpponent - (*ReqPlayroomInfo)(nil), // 283: tutorial.ReqPlayroomInfo - (*ResPlayroomInfo)(nil), // 284: tutorial.ResPlayroomInfo - (*ReqPlayroomFlip)(nil), // 285: tutorial.ReqPlayroomFlip - (*ResPlayroomFlip)(nil), // 286: tutorial.ResPlayroomFlip - (*ReqPlayroomGame)(nil), // 287: tutorial.ReqPlayroomGame - (*ResPlayroomGame)(nil), // 288: tutorial.ResPlayroomGame - (*ReqPlayroomInteract)(nil), // 289: tutorial.ReqPlayroomInteract - (*ResPlayroomInteract)(nil), // 290: tutorial.ResPlayroomInteract - (*ReqPlayroomSetRoom)(nil), // 291: tutorial.ReqPlayroomSetRoom - (*ResPlayroomSetRoom)(nil), // 292: tutorial.ResPlayroomSetRoom - (*ReqPlayroomSelectReward)(nil), // 293: tutorial.ReqPlayroomSelectReward - (*ResPlayroomSelectReward)(nil), // 294: tutorial.ResPlayroomSelectReward - (*ReqPlayroomLose)(nil), // 295: tutorial.ReqPlayroomLose - (*ResPlayroomLose)(nil), // 296: tutorial.ResPlayroomLose - (*ReqPlayroomWork)(nil), // 297: tutorial.ReqPlayroomWork - (*ResPlayroomWork)(nil), // 298: tutorial.ResPlayroomWork - (*ReqPlayroomRest)(nil), // 299: tutorial.ReqPlayroomRest - (*ResPlayroomRest)(nil), // 300: tutorial.ResPlayroomRest - (*ReqPlayroomDraw)(nil), // 301: tutorial.ReqPlayroomDraw - (*ResPlayroomDraw)(nil), // 302: tutorial.ResPlayroomDraw - (*ReqPlayroomChip)(nil), // 303: tutorial.ReqPlayroomChip - (*ResPlayroomChip)(nil), // 304: tutorial.ResPlayroomChip - nil, // 305: tutorial.ResChessColorData.MChessColorDataEntry - nil, // 306: tutorial.UpdateBaseItemInfo.MUpdateItemEntry - nil, // 307: tutorial.ResPlayerChessData.MChessDataEntry - nil, // 308: tutorial.UpdatePlayerChessData.MChessDataEntry - nil, // 309: tutorial.ReqGetChessFromBuff.MChessDataEntry - nil, // 310: tutorial.ReqChessEx.MChessDataEntry - nil, // 311: tutorial.ReqPlayroomOutline.MChessDataEntry - nil, // 312: tutorial.ReqPutChessInBag.MChessDataEntry - nil, // 313: tutorial.ReqTakeChessOutBag.MChessDataEntry - nil, // 314: tutorial.ReqRewardOrder.MChessDataEntry - nil, // 315: tutorial.ResCardInfo.AllCardEntry - nil, // 316: tutorial.ResGuildInfo.RewardEntry - nil, // 317: tutorial.ResDailyTask.WeekRewardEntry - nil, // 318: tutorial.ResDailyTask.DailyTaskEntry - nil, // 319: tutorial.ResLimitEvent.LimitEventListEntry - nil, // 320: tutorial.ResLimitEventProgress.ProgressRewardEntry - nil, // 321: tutorial.ResKv.KvEntry - nil, // 322: tutorial.ResRank.RankListEntry - nil, // 323: tutorial.ResMailList.MailListEntry - nil, // 324: tutorial.ResCharge.SpecialShopEntry - nil, // 325: tutorial.ResCharge.ChessShopEntry - nil, // 326: tutorial.ResCharge.GiftEntry - nil, // 327: tutorial.ReqBuyChessShop2.MChessDataEntry - nil, // 328: tutorial.ResEndless.EndlessListEntry - nil, // 329: tutorial.ResChampshipRank.RankListEntry - nil, // 330: tutorial.ResChampshipPreRank.RankListEntry - nil, // 331: tutorial.ResNotifyCard.CardEntry - nil, // 332: tutorial.ResNotifyCard.MasterEntry - nil, // 333: tutorial.ResMining.MapEntry - nil, // 334: tutorial.ReqMiningTake.MapEntry - nil, // 335: tutorial.ResActRed.RedEntry - nil, // 336: tutorial.ResItem.ItemEntry - nil, // 337: tutorial.ItemNotify.ItemEntry - nil, // 338: tutorial.ReqGuessColorTake.MapEntry - nil, // 339: tutorial.ResPlayroom.PlayroomEntry - nil, // 340: tutorial.ResPlayroom.MoodEntry - nil, // 341: tutorial.NotifyPlayroomMood.MoodEntry - nil, // 342: tutorial.ResPlayroomInfo.PlayroomEntry - nil, // 343: tutorial.ResPlayroomInfo.ItemsEntry - nil, // 344: tutorial.ResPlayroomInfo.FlipEntry - nil, // 345: tutorial.ResPlayroomGame.ItemsEntry - nil, // 346: tutorial.ReqPlayroomSetRoom.PlayroomEntry + (*ReqSetPetName)(nil), // 63: tutorial.ReqSetPetName + (*ResSetPetName)(nil), // 64: tutorial.ResSetPetName + (*ReqBuyEnergy)(nil), // 65: tutorial.ReqBuyEnergy + (*ResBuyEnergy)(nil), // 66: tutorial.ResBuyEnergy + (*ReqGetHandbookReward)(nil), // 67: tutorial.ReqGetHandbookReward + (*HandbookInfo)(nil), // 68: tutorial.HandbookInfo + (*Handbook)(nil), // 69: tutorial.Handbook + (*ResGetHandbookReward)(nil), // 70: tutorial.ResGetHandbookReward + (*ReqRewardOrder)(nil), // 71: tutorial.ReqRewardOrder + (*ResRewardOrder)(nil), // 72: tutorial.ResRewardOrder + (*Order)(nil), // 73: tutorial.Order + (*ResOrderList)(nil), // 74: tutorial.ResOrderList + (*ResDecorateInfo)(nil), // 75: tutorial.ResDecorateInfo + (*ReqDecorate)(nil), // 76: tutorial.ReqDecorate + (*ResDecorate)(nil), // 77: tutorial.ResDecorate + (*ReqDecorateAll)(nil), // 78: tutorial.ReqDecorateAll + (*ResDecorateAll)(nil), // 79: tutorial.ResDecorateAll + (*ReqGmCommand)(nil), // 80: tutorial.ReqGmCommand + (*Card)(nil), // 81: tutorial.Card + (*ReqCardInfo)(nil), // 82: tutorial.ReqCardInfo + (*ResCardInfo)(nil), // 83: tutorial.ResCardInfo + (*ResNotifyCardTimes)(nil), // 84: tutorial.ResNotifyCardTimes + (*ReqMasterCard)(nil), // 85: tutorial.ReqMasterCard + (*ResMasterCard)(nil), // 86: tutorial.ResMasterCard + (*ReqCardCollectReward)(nil), // 87: tutorial.ReqCardCollectReward + (*ResCardCollectReward)(nil), // 88: tutorial.ResCardCollectReward + (*ReqExStarReward)(nil), // 89: tutorial.ReqExStarReward + (*ResExStarReward)(nil), // 90: tutorial.ResExStarReward + (*ReqAllCollectReward)(nil), // 91: tutorial.ReqAllCollectReward + (*ResAllCollectReward)(nil), // 92: tutorial.ResAllCollectReward + (*ReqCardGive)(nil), // 93: tutorial.ReqCardGive + (*ResCardGive)(nil), // 94: tutorial.ResCardGive + (*ReqAgreeCardGive)(nil), // 95: tutorial.ReqAgreeCardGive + (*ResAgreeCardGive)(nil), // 96: tutorial.ResAgreeCardGive + (*ReqRefuseCardGive)(nil), // 97: tutorial.ReqRefuseCardGive + (*ResRefuseCardGive)(nil), // 98: tutorial.ResRefuseCardGive + (*ReqCardSend)(nil), // 99: tutorial.ReqCardSend + (*ResCardSend)(nil), // 100: tutorial.ResCardSend + (*ReqCardExchange)(nil), // 101: tutorial.ReqCardExchange + (*ResCardExchange)(nil), // 102: tutorial.ResCardExchange + (*ReqSelectCardExchange)(nil), // 103: tutorial.ReqSelectCardExchange + (*ResSelectCardExchange)(nil), // 104: tutorial.ResSelectCardExchange + (*ReqAgreeCardExchange)(nil), // 105: tutorial.ReqAgreeCardExchange + (*ResAgreeCardExchange)(nil), // 106: tutorial.ResAgreeCardExchange + (*ReqRefuseCardSelect)(nil), // 107: tutorial.ReqRefuseCardSelect + (*ResRefuseCardSelect)(nil), // 108: tutorial.ResRefuseCardSelect + (*ReqRefuseCardExchange)(nil), // 109: tutorial.ReqRefuseCardExchange + (*ResRefuseCardExchange)(nil), // 110: tutorial.ResRefuseCardExchange + (*ReqGetFriendCard)(nil), // 111: tutorial.ReqGetFriendCard + (*ResGetFriendCard)(nil), // 112: tutorial.ResGetFriendCard + (*ReqGetGoldCard)(nil), // 113: tutorial.ReqGetGoldCard + (*ResGetGoldCard)(nil), // 114: tutorial.ResGetGoldCard + (*ReqGuideReward)(nil), // 115: tutorial.ReqGuideReward + (*ResGuideReward)(nil), // 116: tutorial.ResGuideReward + (*ResGuildInfo)(nil), // 117: tutorial.ResGuildInfo + (*ResItemPop)(nil), // 118: tutorial.ResItemPop + (*ItemInfo)(nil), // 119: tutorial.ItemInfo + (*CardPack)(nil), // 120: tutorial.CardPack + (*ResDailyTask)(nil), // 121: tutorial.ResDailyTask + (*DailyWeek)(nil), // 122: tutorial.DailyWeek + (*DailyTask)(nil), // 123: tutorial.DailyTask + (*QuestProgress)(nil), // 124: tutorial.QuestProgress + (*ReqGetDailyTaskReward)(nil), // 125: tutorial.ReqGetDailyTaskReward + (*ResGetDailyTaskReward)(nil), // 126: tutorial.ResGetDailyTaskReward + (*ReqGetDailyWeekReward)(nil), // 127: tutorial.ReqGetDailyWeekReward + (*ResGetDailyWeekReward)(nil), // 128: tutorial.ResGetDailyWeekReward + (*ReqDailyUnlock)(nil), // 129: tutorial.ReqDailyUnlock + (*ResDailyUnlock)(nil), // 130: tutorial.ResDailyUnlock + (*ResFaceInfo)(nil), // 131: tutorial.ResFaceInfo + (*FaceInfo)(nil), // 132: tutorial.FaceInfo + (*ReqSetFace)(nil), // 133: tutorial.ReqSetFace + (*ResSetFace)(nil), // 134: tutorial.ResSetFace + (*ResAvatarInfo)(nil), // 135: tutorial.ResAvatarInfo + (*AvatarInfo)(nil), // 136: tutorial.AvatarInfo + (*ReqSetAvatar)(nil), // 137: tutorial.ReqSetAvatar + (*ResSetAvatar)(nil), // 138: tutorial.ResSetAvatar + (*ResSevenLogin)(nil), // 139: tutorial.ResSevenLogin + (*SevenLoginReward)(nil), // 140: tutorial.SevenLoginReward + (*ReqGetSevenLoginReward)(nil), // 141: tutorial.ReqGetSevenLoginReward + (*ResGetSevenLoginReward)(nil), // 142: tutorial.ResGetSevenLoginReward + (*ReqGetMonthLoginReward)(nil), // 143: tutorial.ReqGetMonthLoginReward + (*ResGetMonthLoginReward)(nil), // 144: tutorial.ResGetMonthLoginReward + (*ResActivity)(nil), // 145: tutorial.ResActivity + (*ActivityInfo)(nil), // 146: tutorial.ActivityInfo + (*ReqLimitEvent)(nil), // 147: tutorial.ReqLimitEvent + (*ResLimitEvent)(nil), // 148: tutorial.ResLimitEvent + (*ResLimitEventProgress)(nil), // 149: tutorial.ResLimitEventProgress + (*ReqLimitEventReward)(nil), // 150: tutorial.ReqLimitEventReward + (*ResLimitEventReward)(nil), // 151: tutorial.ResLimitEventReward + (*ReqSelectLimitEvent)(nil), // 152: tutorial.ReqSelectLimitEvent + (*ResSelectLimitEvent)(nil), // 153: tutorial.ResSelectLimitEvent + (*LimitEvent)(nil), // 154: tutorial.LimitEvent + (*LimitEventNotify)(nil), // 155: tutorial.LimitEventNotify + (*ReqLimitSenceReward)(nil), // 156: tutorial.ReqLimitSenceReward + (*ResLimitSenceReward)(nil), // 157: tutorial.ResLimitSenceReward + (*ResChessRainReward)(nil), // 158: tutorial.ResChessRainReward + (*ReqFastProduceReward)(nil), // 159: tutorial.ReqFastProduceReward + (*ResFastProduceReward)(nil), // 160: tutorial.ResFastProduceReward + (*ReqSearchPlayer)(nil), // 161: tutorial.ReqSearchPlayer + (*ResSearchPlayer)(nil), // 162: tutorial.ResSearchPlayer + (*ResPlayerSimple)(nil), // 163: tutorial.ResPlayerSimple + (*ResPlayerRank)(nil), // 164: tutorial.ResPlayerRank + (*ResFriendLog)(nil), // 165: tutorial.ResFriendLog + (*NotifyFriendLog)(nil), // 166: tutorial.NotifyFriendLog + (*NotifyFriendCard)(nil), // 167: tutorial.NotifyFriendCard + (*ResFriendCard)(nil), // 168: tutorial.ResFriendCard + (*ReqKv)(nil), // 169: tutorial.ReqKv + (*ResKv)(nil), // 170: tutorial.ResKv + (*ReqFriendRecommend)(nil), // 171: tutorial.ReqFriendRecommend + (*ResFriendRecommend)(nil), // 172: tutorial.ResFriendRecommend + (*ReqFriendIgnore)(nil), // 173: tutorial.ReqFriendIgnore + (*ResFriendIgnore)(nil), // 174: tutorial.ResFriendIgnore + (*ReqFriendList)(nil), // 175: tutorial.ReqFriendList + (*ResFriendList)(nil), // 176: tutorial.ResFriendList + (*ReqFriendApply)(nil), // 177: tutorial.ReqFriendApply + (*ResFriendApply)(nil), // 178: tutorial.ResFriendApply + (*ResFriendApplyInfo)(nil), // 179: tutorial.ResFriendApplyInfo + (*ReqFriendCardMsg)(nil), // 180: tutorial.ReqFriendCardMsg + (*ResFriendCardMsg)(nil), // 181: tutorial.ResFriendCardMsg + (*ReqFriendTimeLine)(nil), // 182: tutorial.ReqFriendTimeLine + (*ResFriendTimeLine)(nil), // 183: tutorial.ResFriendTimeLine + (*ResFriendApplyNotify)(nil), // 184: tutorial.ResFriendApplyNotify + (*ReqApplyFriend)(nil), // 185: tutorial.ReqApplyFriend + (*ResApplyFriend)(nil), // 186: tutorial.ResApplyFriend + (*ReqAgreeFriend)(nil), // 187: tutorial.ReqAgreeFriend + (*ResAgreeFriend)(nil), // 188: tutorial.ResAgreeFriend + (*ReqRefuseFriend)(nil), // 189: tutorial.ReqRefuseFriend + (*ResRefuseFriend)(nil), // 190: tutorial.ResRefuseFriend + (*ReqDelFriend)(nil), // 191: tutorial.ReqDelFriend + (*ResDelFriend)(nil), // 192: tutorial.ResDelFriend + (*ReqRank)(nil), // 193: tutorial.ReqRank + (*ResRank)(nil), // 194: tutorial.ResRank + (*ReqMailList)(nil), // 195: tutorial.ReqMailList + (*ResMailList)(nil), // 196: tutorial.ResMailList + (*MailInfo)(nil), // 197: tutorial.MailInfo + (*MailNotify)(nil), // 198: tutorial.MailNotify + (*ReqReadMail)(nil), // 199: tutorial.ReqReadMail + (*ResReadMail)(nil), // 200: tutorial.ResReadMail + (*ReqGetMailReward)(nil), // 201: tutorial.ReqGetMailReward + (*ResGetMailReward)(nil), // 202: tutorial.ResGetMailReward + (*ReqDeleteMail)(nil), // 203: tutorial.ReqDeleteMail + (*ResDeleteMail)(nil), // 204: tutorial.ResDeleteMail + (*ResCharge)(nil), // 205: tutorial.ResCharge + (*ResSpecialShop)(nil), // 206: tutorial.ResSpecialShop + (*ResChessShop)(nil), // 207: tutorial.ResChessShop + (*ReqFreeShop)(nil), // 208: tutorial.ReqFreeShop + (*ResFreeShop)(nil), // 209: tutorial.ResFreeShop + (*ReqBuyChessShop)(nil), // 210: tutorial.ReqBuyChessShop + (*ResBuyChessShop)(nil), // 211: tutorial.ResBuyChessShop + (*ReqBuyChessShop2)(nil), // 212: tutorial.ReqBuyChessShop2 + (*ResBuyChessShop2)(nil), // 213: tutorial.ResBuyChessShop2 + (*ReqRefreshChessShop)(nil), // 214: tutorial.ReqRefreshChessShop + (*ResRefreshChessShop)(nil), // 215: tutorial.ResRefreshChessShop + (*ReqEndless)(nil), // 216: tutorial.ReqEndless + (*ResEndless)(nil), // 217: tutorial.ResEndless + (*ResEndlessInfo)(nil), // 218: tutorial.ResEndlessInfo + (*ReqEndlessReward)(nil), // 219: tutorial.ReqEndlessReward + (*ResEndlessReward)(nil), // 220: tutorial.ResEndlessReward + (*ResPiggyBank)(nil), // 221: tutorial.ResPiggyBank + (*ReqPiggyBankReward)(nil), // 222: tutorial.ReqPiggyBankReward + (*ResPiggyBankReward)(nil), // 223: tutorial.ResPiggyBankReward + (*ReqCreateOrderSn)(nil), // 224: tutorial.ReqCreateOrderSn + (*ResCreateOrderSn)(nil), // 225: tutorial.ResCreateOrderSn + (*ReqShippingOrder)(nil), // 226: tutorial.ReqShippingOrder + (*ResShippingOrder)(nil), // 227: tutorial.ResShippingOrder + (*ReqChampship)(nil), // 228: tutorial.ReqChampship + (*ResChampship)(nil), // 229: tutorial.ResChampship + (*ReqChampshipReward)(nil), // 230: tutorial.ReqChampshipReward + (*ResChampshipReward)(nil), // 231: tutorial.ResChampshipReward + (*ReqChampshipRankReward)(nil), // 232: tutorial.ReqChampshipRankReward + (*ResChampshipRankReward)(nil), // 233: tutorial.ResChampshipRankReward + (*ReqChampshipRank)(nil), // 234: tutorial.ReqChampshipRank + (*ResChampshipRank)(nil), // 235: tutorial.ResChampshipRank + (*ReqChampshipPreRank)(nil), // 236: tutorial.ReqChampshipPreRank + (*ResChampshipPreRank)(nil), // 237: tutorial.ResChampshipPreRank + (*ResNotifyCard)(nil), // 238: tutorial.ResNotifyCard + (*ReqSetFacebookUrl)(nil), // 239: tutorial.ReqSetFacebookUrl + (*ResSetFacebookUrl)(nil), // 240: tutorial.ResSetFacebookUrl + (*ReqInviteFriendData)(nil), // 241: tutorial.ReqInviteFriendData + (*ResInviteFriendData)(nil), // 242: tutorial.ResInviteFriendData + (*ReqSelfInvited)(nil), // 243: tutorial.ReqSelfInvited + (*ResSelfInvited)(nil), // 244: tutorial.ResSelfInvited + (*NotifyInvitedSuccess)(nil), // 245: tutorial.NotifyInvitedSuccess + (*ReqGetInviteReward)(nil), // 246: tutorial.ReqGetInviteReward + (*ResGetInviteReward)(nil), // 247: tutorial.ResGetInviteReward + (*ReqAutoAddInviteFriend)(nil), // 248: tutorial.ReqAutoAddInviteFriend + (*ResAutoAddInviteFriend)(nil), // 249: tutorial.ResAutoAddInviteFriend + (*ReqMining)(nil), // 250: tutorial.ReqMining + (*ResMining)(nil), // 251: tutorial.ResMining + (*ReqMiningTake)(nil), // 252: tutorial.ReqMiningTake + (*ResMiningTake)(nil), // 253: tutorial.ResMiningTake + (*ReqMiningReward)(nil), // 254: tutorial.ReqMiningReward + (*ResMiningReward)(nil), // 255: tutorial.ResMiningReward + (*ResActRed)(nil), // 256: tutorial.ResActRed + (*NotifyActRed)(nil), // 257: tutorial.NotifyActRed + (*ActivityNotify)(nil), // 258: tutorial.ActivityNotify + (*ResItem)(nil), // 259: tutorial.ResItem + (*ItemNotify)(nil), // 260: tutorial.ItemNotify + (*ReqGuessColor)(nil), // 261: tutorial.ReqGuessColor + (*ResGuessColor)(nil), // 262: tutorial.ResGuessColor + (*Opponent)(nil), // 263: tutorial.opponent + (*ReqGuessColorTake)(nil), // 264: tutorial.ReqGuessColorTake + (*ResGuessColorTake)(nil), // 265: tutorial.ResGuessColorTake + (*ReqGuessColorReward)(nil), // 266: tutorial.ReqGuessColorReward + (*ResGuessColorReward)(nil), // 267: tutorial.ResGuessColorReward + (*ReqRace)(nil), // 268: tutorial.ReqRace + (*ResRace)(nil), // 269: tutorial.ResRace + (*Raceopponent)(nil), // 270: tutorial.raceopponent + (*ReqRaceStart)(nil), // 271: tutorial.ReqRaceStart + (*ResRaceStart)(nil), // 272: tutorial.ResRaceStart + (*ReqRaceReward)(nil), // 273: tutorial.ReqRaceReward + (*ResRaceReward)(nil), // 274: tutorial.ResRaceReward + (*ReqPlayroom)(nil), // 275: tutorial.ReqPlayroom + (*ResPlayroom)(nil), // 276: tutorial.ResPlayroom + (*ReqPlayroomWrokOutline)(nil), // 277: tutorial.ReqPlayroomWrokOutline + (*ResPlayroomWrokOutline)(nil), // 278: tutorial.ResPlayroomWrokOutline + (*NofiPlayroomStatus)(nil), // 279: tutorial.NofiPlayroomStatus + (*NotifyPlayroomWork)(nil), // 280: tutorial.NotifyPlayroomWork + (*NotifyPlayroomLose)(nil), // 281: tutorial.NotifyPlayroomLose + (*NotifyPlayroomMood)(nil), // 282: tutorial.NotifyPlayroomMood + (*FriendRoom)(nil), // 283: tutorial.FriendRoom + (*RoomOpponent)(nil), // 284: tutorial.RoomOpponent + (*ReqPlayroomInfo)(nil), // 285: tutorial.ReqPlayroomInfo + (*ResPlayroomInfo)(nil), // 286: tutorial.ResPlayroomInfo + (*ReqPlayroomFlip)(nil), // 287: tutorial.ReqPlayroomFlip + (*ResPlayroomFlip)(nil), // 288: tutorial.ResPlayroomFlip + (*ReqPlayroomGame)(nil), // 289: tutorial.ReqPlayroomGame + (*ResPlayroomGame)(nil), // 290: tutorial.ResPlayroomGame + (*ReqPlayroomInteract)(nil), // 291: tutorial.ReqPlayroomInteract + (*ResPlayroomInteract)(nil), // 292: tutorial.ResPlayroomInteract + (*ReqPlayroomSetRoom)(nil), // 293: tutorial.ReqPlayroomSetRoom + (*ResPlayroomSetRoom)(nil), // 294: tutorial.ResPlayroomSetRoom + (*ReqPlayroomSelectReward)(nil), // 295: tutorial.ReqPlayroomSelectReward + (*ResPlayroomSelectReward)(nil), // 296: tutorial.ResPlayroomSelectReward + (*ReqPlayroomLose)(nil), // 297: tutorial.ReqPlayroomLose + (*ResPlayroomLose)(nil), // 298: tutorial.ResPlayroomLose + (*ReqPlayroomWork)(nil), // 299: tutorial.ReqPlayroomWork + (*ResPlayroomWork)(nil), // 300: tutorial.ResPlayroomWork + (*ReqPlayroomRest)(nil), // 301: tutorial.ReqPlayroomRest + (*ResPlayroomRest)(nil), // 302: tutorial.ResPlayroomRest + (*ReqPlayroomDraw)(nil), // 303: tutorial.ReqPlayroomDraw + (*ResPlayroomDraw)(nil), // 304: tutorial.ResPlayroomDraw + (*ReqPlayroomChip)(nil), // 305: tutorial.ReqPlayroomChip + (*ResPlayroomChip)(nil), // 306: tutorial.ResPlayroomChip + nil, // 307: tutorial.ResChessColorData.MChessColorDataEntry + nil, // 308: tutorial.UpdateBaseItemInfo.MUpdateItemEntry + nil, // 309: tutorial.ResPlayerChessData.MChessDataEntry + nil, // 310: tutorial.UpdatePlayerChessData.MChessDataEntry + nil, // 311: tutorial.ReqGetChessFromBuff.MChessDataEntry + nil, // 312: tutorial.ReqChessEx.MChessDataEntry + nil, // 313: tutorial.ReqPlayroomOutline.MChessDataEntry + nil, // 314: tutorial.ReqPutChessInBag.MChessDataEntry + nil, // 315: tutorial.ReqTakeChessOutBag.MChessDataEntry + nil, // 316: tutorial.ReqRewardOrder.MChessDataEntry + nil, // 317: tutorial.ResCardInfo.AllCardEntry + nil, // 318: tutorial.ResGuildInfo.RewardEntry + nil, // 319: tutorial.ResDailyTask.WeekRewardEntry + nil, // 320: tutorial.ResDailyTask.DailyTaskEntry + nil, // 321: tutorial.ResLimitEvent.LimitEventListEntry + nil, // 322: tutorial.ResLimitEventProgress.ProgressRewardEntry + nil, // 323: tutorial.ResKv.KvEntry + nil, // 324: tutorial.ResRank.RankListEntry + nil, // 325: tutorial.ResMailList.MailListEntry + nil, // 326: tutorial.ResCharge.SpecialShopEntry + nil, // 327: tutorial.ResCharge.ChessShopEntry + nil, // 328: tutorial.ResCharge.GiftEntry + nil, // 329: tutorial.ReqBuyChessShop2.MChessDataEntry + nil, // 330: tutorial.ResEndless.EndlessListEntry + nil, // 331: tutorial.ResChampshipRank.RankListEntry + nil, // 332: tutorial.ResChampshipPreRank.RankListEntry + nil, // 333: tutorial.ResNotifyCard.CardEntry + nil, // 334: tutorial.ResNotifyCard.MasterEntry + nil, // 335: tutorial.ResMining.MapEntry + nil, // 336: tutorial.ReqMiningTake.MapEntry + nil, // 337: tutorial.ResActRed.RedEntry + nil, // 338: tutorial.ResItem.ItemEntry + nil, // 339: tutorial.ItemNotify.ItemEntry + nil, // 340: tutorial.ReqGuessColorTake.MapEntry + nil, // 341: tutorial.ResPlayroom.PlayroomEntry + nil, // 342: tutorial.ResPlayroom.MoodEntry + nil, // 343: tutorial.NotifyPlayroomMood.MoodEntry + nil, // 344: tutorial.ResPlayroomInfo.PlayroomEntry + nil, // 345: tutorial.ResPlayroomInfo.ItemsEntry + nil, // 346: tutorial.ResPlayroomInfo.FlipEntry + nil, // 347: tutorial.ResPlayroomGame.ItemsEntry + nil, // 348: tutorial.ReqPlayroomSetRoom.PlayroomEntry } var file_Gameapi_proto_depIdxs = []int32{ - 305, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry - 306, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry - 307, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry + 307, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry + 308, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry + 309, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry 44, // 3: tutorial.ResPlayerChessInfo.ChessBag:type_name -> tutorial.ChessBag 0, // 4: tutorial.ChessHandle.type:type_name -> tutorial.HANDLE_TYPE - 308, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry + 310, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry 35, // 6: tutorial.UpdatePlayerChessData.mChessHandle:type_name -> tutorial.ChessHandle 1, // 7: tutorial.ResUpdatePlayerChessData.code:type_name -> tutorial.RES_CODE - 309, // 8: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry + 311, // 8: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry 1, // 9: tutorial.ResGetChessFromBuff.code:type_name -> tutorial.RES_CODE - 310, // 10: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry + 312, // 10: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry 1, // 11: tutorial.ResChessEx.code:type_name -> tutorial.RES_CODE - 311, // 12: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry + 313, // 12: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry 1, // 13: tutorial.ResPlayroomOutline.code:type_name -> tutorial.RES_CODE 45, // 14: tutorial.ChessBag.ChessBagGrids:type_name -> tutorial.ChessBagGrid - 312, // 15: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry + 314, // 15: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry 1, // 16: tutorial.ResPutChessInBag.code:type_name -> tutorial.RES_CODE - 313, // 17: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry + 315, // 17: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry 1, // 18: tutorial.ResTakeChessOutBag.code:type_name -> tutorial.RES_CODE 1, // 19: tutorial.ResBuyChessBagGrid.code:type_name -> tutorial.RES_CODE 1, // 20: tutorial.ResSetEnergyMul.ResultCode:type_name -> tutorial.RES_CODE - 134, // 21: tutorial.UserInfo.AvatarList:type_name -> tutorial.AvatarInfo - 130, // 22: tutorial.UserInfo.FaceList:type_name -> tutorial.FaceInfo + 136, // 21: tutorial.UserInfo.AvatarList:type_name -> tutorial.AvatarInfo + 132, // 22: tutorial.UserInfo.FaceList:type_name -> tutorial.FaceInfo 1, // 23: tutorial.ResSetName.ResultCode:type_name -> tutorial.RES_CODE - 1, // 24: tutorial.ResBuyEnergy.Code:type_name -> tutorial.RES_CODE - 66, // 25: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo - 1, // 26: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE - 314, // 27: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry - 1, // 28: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE - 71, // 29: tutorial.ResOrderList.OrderList:type_name -> tutorial.Order - 1, // 30: tutorial.ResDecorate.Code:type_name -> tutorial.RES_CODE - 1, // 31: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE - 79, // 32: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card - 315, // 33: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry - 1, // 34: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE - 1, // 35: tutorial.ResCardCollectReward.Code:type_name -> tutorial.RES_CODE - 1, // 36: tutorial.ResExStarReward.Code:type_name -> tutorial.RES_CODE - 1, // 37: tutorial.ResAllCollectReward.Code:type_name -> tutorial.RES_CODE - 1, // 38: tutorial.ResCardGive.Code:type_name -> tutorial.RES_CODE - 1, // 39: tutorial.ResAgreeCardGive.Code:type_name -> tutorial.RES_CODE - 1, // 40: tutorial.ResRefuseCardGive.Code:type_name -> tutorial.RES_CODE - 1, // 41: tutorial.ResCardSend.Code:type_name -> tutorial.RES_CODE - 1, // 42: tutorial.ResCardExchange.Code:type_name -> tutorial.RES_CODE - 1, // 43: tutorial.ResSelectCardExchange.Code:type_name -> tutorial.RES_CODE - 1, // 44: tutorial.ResAgreeCardExchange.Code:type_name -> tutorial.RES_CODE - 1, // 45: tutorial.ResRefuseCardSelect.Code:type_name -> tutorial.RES_CODE - 1, // 46: tutorial.ResRefuseCardExchange.Code:type_name -> tutorial.RES_CODE - 1, // 47: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE - 1, // 48: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE - 316, // 49: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry - 117, // 50: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo - 118, // 51: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack - 317, // 52: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry - 318, // 53: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry - 117, // 54: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo - 122, // 55: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress - 117, // 56: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo - 1, // 57: tutorial.ResGetDailyTaskReward.Code:type_name -> tutorial.RES_CODE - 1, // 58: tutorial.ResGetDailyWeekReward.Code:type_name -> tutorial.RES_CODE - 1, // 59: tutorial.ResDailyUnlock.Code:type_name -> tutorial.RES_CODE - 130, // 60: tutorial.ResFaceInfo.FaceList:type_name -> tutorial.FaceInfo - 1, // 61: tutorial.ResSetFace.Code:type_name -> tutorial.RES_CODE - 134, // 62: tutorial.ResAvatarInfo.AvatarList:type_name -> tutorial.AvatarInfo - 1, // 63: tutorial.ResSetAvatar.Code:type_name -> tutorial.RES_CODE - 138, // 64: tutorial.ResSevenLogin.WeekReward:type_name -> tutorial.SevenLoginReward - 138, // 65: tutorial.ResSevenLogin.MonthReward:type_name -> tutorial.SevenLoginReward - 117, // 66: tutorial.SevenLoginReward.Item1:type_name -> tutorial.ItemInfo - 117, // 67: tutorial.SevenLoginReward.Item2:type_name -> tutorial.ItemInfo - 117, // 68: tutorial.SevenLoginReward.Item3:type_name -> tutorial.ItemInfo - 1, // 69: tutorial.ResGetSevenLoginReward.Code:type_name -> tutorial.RES_CODE - 1, // 70: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE - 144, // 71: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo - 319, // 72: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry - 320, // 73: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry - 1, // 74: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE - 1, // 75: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE - 1, // 76: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE - 1, // 77: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE - 161, // 78: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple - 161, // 79: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple - 163, // 80: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog - 166, // 81: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard - 321, // 82: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry - 161, // 83: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple - 1, // 84: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE - 161, // 85: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple - 177, // 86: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo - 161, // 87: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple - 166, // 88: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard - 163, // 89: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog - 161, // 90: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple - 1, // 91: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE - 1, // 92: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE - 161, // 93: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple - 1, // 94: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE - 1, // 95: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE - 322, // 96: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry - 323, // 97: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry - 117, // 98: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo - 195, // 99: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo - 1, // 100: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE - 1, // 101: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE - 1, // 102: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE - 324, // 103: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry - 325, // 104: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry - 326, // 105: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry - 1, // 106: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE - 1, // 107: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE - 327, // 108: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry - 1, // 109: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE - 1, // 110: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE - 328, // 111: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry - 117, // 112: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo - 1, // 113: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE - 1, // 114: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE - 1, // 115: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE - 1, // 116: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE - 1, // 117: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE - 329, // 118: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry - 330, // 119: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry - 331, // 120: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry - 332, // 121: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry - 1, // 122: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE - 333, // 123: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry - 334, // 124: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry - 1, // 125: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE - 1, // 126: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE - 335, // 127: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry - 144, // 128: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo - 336, // 129: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry - 337, // 130: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry - 261, // 131: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent - 338, // 132: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.ReqGuessColorTake.MapEntry - 1, // 133: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE - 1, // 134: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE - 268, // 135: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent - 1, // 136: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE - 1, // 137: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE - 117, // 138: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo - 282, // 139: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent - 281, // 140: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom - 339, // 141: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry - 340, // 142: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry - 117, // 143: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo - 1, // 144: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE - 117, // 145: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo - 341, // 146: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry - 342, // 147: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry - 343, // 148: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry - 344, // 149: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry - 1, // 150: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE - 1, // 151: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE - 345, // 152: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry - 1, // 153: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE - 346, // 154: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry - 1, // 155: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE - 1, // 156: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE - 1, // 157: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE - 1, // 158: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE - 1, // 159: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE - 1, // 160: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE - 1, // 161: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE - 120, // 162: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek - 121, // 163: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask - 152, // 164: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent - 161, // 165: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple - 195, // 166: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo - 204, // 167: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop - 205, // 168: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop - 216, // 169: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo - 162, // 170: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 162, // 171: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 117, // 172: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo - 117, // 173: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo - 174, // [174:174] is the sub-list for method output_type - 174, // [174:174] is the sub-list for method input_type - 174, // [174:174] is the sub-list for extension type_name - 174, // [174:174] is the sub-list for extension extendee - 0, // [0:174] is the sub-list for field type_name + 1, // 24: tutorial.ResSetPetName.ResultCode:type_name -> tutorial.RES_CODE + 1, // 25: tutorial.ResBuyEnergy.Code:type_name -> tutorial.RES_CODE + 68, // 26: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo + 1, // 27: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE + 316, // 28: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry + 1, // 29: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE + 73, // 30: tutorial.ResOrderList.OrderList:type_name -> tutorial.Order + 1, // 31: tutorial.ResDecorate.Code:type_name -> tutorial.RES_CODE + 1, // 32: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE + 81, // 33: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card + 317, // 34: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry + 1, // 35: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE + 1, // 36: tutorial.ResCardCollectReward.Code:type_name -> tutorial.RES_CODE + 1, // 37: tutorial.ResExStarReward.Code:type_name -> tutorial.RES_CODE + 1, // 38: tutorial.ResAllCollectReward.Code:type_name -> tutorial.RES_CODE + 1, // 39: tutorial.ResCardGive.Code:type_name -> tutorial.RES_CODE + 1, // 40: tutorial.ResAgreeCardGive.Code:type_name -> tutorial.RES_CODE + 1, // 41: tutorial.ResRefuseCardGive.Code:type_name -> tutorial.RES_CODE + 1, // 42: tutorial.ResCardSend.Code:type_name -> tutorial.RES_CODE + 1, // 43: tutorial.ResCardExchange.Code:type_name -> tutorial.RES_CODE + 1, // 44: tutorial.ResSelectCardExchange.Code:type_name -> tutorial.RES_CODE + 1, // 45: tutorial.ResAgreeCardExchange.Code:type_name -> tutorial.RES_CODE + 1, // 46: tutorial.ResRefuseCardSelect.Code:type_name -> tutorial.RES_CODE + 1, // 47: tutorial.ResRefuseCardExchange.Code:type_name -> tutorial.RES_CODE + 1, // 48: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE + 1, // 49: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE + 318, // 50: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry + 119, // 51: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo + 120, // 52: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack + 319, // 53: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry + 320, // 54: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry + 119, // 55: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo + 124, // 56: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress + 119, // 57: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo + 1, // 58: tutorial.ResGetDailyTaskReward.Code:type_name -> tutorial.RES_CODE + 1, // 59: tutorial.ResGetDailyWeekReward.Code:type_name -> tutorial.RES_CODE + 1, // 60: tutorial.ResDailyUnlock.Code:type_name -> tutorial.RES_CODE + 132, // 61: tutorial.ResFaceInfo.FaceList:type_name -> tutorial.FaceInfo + 1, // 62: tutorial.ResSetFace.Code:type_name -> tutorial.RES_CODE + 136, // 63: tutorial.ResAvatarInfo.AvatarList:type_name -> tutorial.AvatarInfo + 1, // 64: tutorial.ResSetAvatar.Code:type_name -> tutorial.RES_CODE + 140, // 65: tutorial.ResSevenLogin.WeekReward:type_name -> tutorial.SevenLoginReward + 140, // 66: tutorial.ResSevenLogin.MonthReward:type_name -> tutorial.SevenLoginReward + 119, // 67: tutorial.SevenLoginReward.Item1:type_name -> tutorial.ItemInfo + 119, // 68: tutorial.SevenLoginReward.Item2:type_name -> tutorial.ItemInfo + 119, // 69: tutorial.SevenLoginReward.Item3:type_name -> tutorial.ItemInfo + 1, // 70: tutorial.ResGetSevenLoginReward.Code:type_name -> tutorial.RES_CODE + 1, // 71: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE + 146, // 72: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo + 321, // 73: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry + 322, // 74: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry + 1, // 75: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE + 1, // 76: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE + 1, // 77: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE + 1, // 78: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE + 163, // 79: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple + 163, // 80: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple + 165, // 81: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog + 168, // 82: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard + 323, // 83: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry + 163, // 84: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple + 1, // 85: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE + 163, // 86: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple + 179, // 87: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo + 163, // 88: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple + 168, // 89: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard + 165, // 90: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog + 163, // 91: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple + 1, // 92: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE + 1, // 93: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE + 163, // 94: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple + 1, // 95: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE + 1, // 96: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE + 324, // 97: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry + 325, // 98: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry + 119, // 99: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo + 197, // 100: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo + 1, // 101: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE + 1, // 102: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE + 1, // 103: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE + 326, // 104: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry + 327, // 105: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry + 328, // 106: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry + 1, // 107: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE + 1, // 108: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE + 329, // 109: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry + 1, // 110: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE + 1, // 111: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE + 330, // 112: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry + 119, // 113: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo + 1, // 114: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE + 1, // 115: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE + 1, // 116: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE + 1, // 117: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE + 1, // 118: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE + 331, // 119: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry + 332, // 120: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry + 333, // 121: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry + 334, // 122: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry + 1, // 123: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE + 335, // 124: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry + 336, // 125: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry + 1, // 126: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE + 1, // 127: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE + 337, // 128: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry + 146, // 129: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo + 338, // 130: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry + 339, // 131: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry + 263, // 132: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent + 340, // 133: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.ReqGuessColorTake.MapEntry + 1, // 134: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE + 1, // 135: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE + 270, // 136: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent + 1, // 137: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE + 1, // 138: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE + 119, // 139: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo + 284, // 140: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent + 283, // 141: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom + 341, // 142: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry + 342, // 143: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry + 119, // 144: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo + 1, // 145: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE + 119, // 146: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo + 343, // 147: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry + 344, // 148: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry + 345, // 149: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry + 346, // 150: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry + 1, // 151: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE + 1, // 152: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE + 347, // 153: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry + 1, // 154: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE + 348, // 155: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry + 1, // 156: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE + 1, // 157: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE + 1, // 158: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE + 1, // 159: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE + 1, // 160: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE + 1, // 161: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE + 1, // 162: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE + 122, // 163: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek + 123, // 164: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask + 154, // 165: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent + 163, // 166: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple + 197, // 167: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo + 206, // 168: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop + 207, // 169: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop + 218, // 170: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo + 164, // 171: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 164, // 172: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 119, // 173: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo + 119, // 174: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo + 175, // [175:175] is the sub-list for method output_type + 175, // [175:175] is the sub-list for method input_type + 175, // [175:175] is the sub-list for extension type_name + 175, // [175:175] is the sub-list for extension extendee + 0, // [0:175] is the sub-list for field type_name } func init() { file_Gameapi_proto_init() } @@ -19162,7 +19272,7 @@ func file_Gameapi_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_Gameapi_proto_rawDesc, NumEnums: 3, - NumMessages: 344, + NumMessages: 346, NumExtensions: 0, NumServices: 0, },