diff --git a/src/server/game/mod/avatar/Avatar.go b/src/server/game/mod/avatar/Avatar.go index b0d35108..7c4cf423 100644 --- a/src/server/game/mod/avatar/Avatar.go +++ b/src/server/game/mod/avatar/Avatar.go @@ -10,7 +10,6 @@ import ( type AvatarMod struct { List map[int]*Avatar SetId int - Init bool } type Avatar struct { @@ -28,8 +27,7 @@ func (f *AvatarMod) Login(RegisterTime int64) { } func (a *AvatarMod) InitData() { now := GoUtil.Now() - if a.List == nil || !a.Init { - a.Init = true + if a.List == nil { InitId := avatarCfg.GetInitList() a.List = make(map[int]*Avatar, len(InitId)) for _, v := range InitId { diff --git a/src/server/game/mod/chess/Chess.go b/src/server/game/mod/chess/Chess.go index 1b9e5bbd..4230aa34 100644 --- a/src/server/game/mod/chess/Chess.go +++ b/src/server/game/mod/chess/Chess.go @@ -529,10 +529,7 @@ func (cb *ChessBorad) PutChessInBag(Grid, ChessId, EmitId int) error { if err != nil { return err } - EmitColorId := mergeDataCfg.GetEmitId(ChessId) - // ChessLv := mergeDataCfg.GetLvById(ChessId) - // ChessMaxLv := mergeDataCfg.GetMaxLvById(ChessId) - if Grid == 0 && cb.RetireReward[EmitColorId] { // 背包id为0且发射器已退役奖励已领取 直接放入荣誉室 + if Grid == 0 { // 背包id为0且发射器已退役奖励已领取 直接放入荣誉室 cb.AddHonor(ChessId) return nil }