diff --git a/src/server/game/mod/limitedTimeEvent/LimitedTimeEvent.go b/src/server/game/mod/limitedTimeEvent/LimitedTimeEvent.go index 68529109..fa3606a5 100644 --- a/src/server/game/mod/limitedTimeEvent/LimitedTimeEvent.go +++ b/src/server/game/mod/limitedTimeEvent/LimitedTimeEvent.go @@ -235,7 +235,7 @@ func (l *LimitedTimeEventMod) AddProgress(Lv int) { } l.Progress++ if l.Progress == l.ProgressMax { - SelectNum := limitedTimeEventCfg.GetProgressSelectNum(l.Lv) + SelectNum := limitedTimeEventCfg.GetProgressSelectNum(Lv) BonusLv := limitedTimeEventCfg.GetBonusLv(l.Lv) RandMap := limitedTimeEventCfg.GetProgressRewardRand(BonusLv) n := 0