From bd5176db260504538efa49fd036f2f84ae11a84b Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Tue, 1 Apr 2025 17:19:40 +0800 Subject: [PATCH] =?UTF-8?q?=E5=BF=83=E6=84=BF=E5=8D=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/conf/charge/ChargeCfg.go | 8 - src/server/conf/playroom/playroomCfg.go | 8 + src/server/game/GameLogic.go | 2 + src/server/game/PlayerFunc.go | 5 + src/server/game/RegisterNetworkFunc.go | 50 + src/server/game/mod/charge/Charge.go | 13 +- src/server/game/mod/friend/Friend.go | 23 + src/server/msg/Gameapi.pb.go | 4165 ++++++++++++----------- 8 files changed, 2286 insertions(+), 1988 deletions(-) diff --git a/src/server/conf/charge/ChargeCfg.go b/src/server/conf/charge/ChargeCfg.go index 9d7acb82..8a925738 100644 --- a/src/server/conf/charge/ChargeCfg.go +++ b/src/server/conf/charge/ChargeCfg.go @@ -206,14 +206,6 @@ func GetPiggyBankChargeId() int { return gamedata.GetIntValue(data, "Value") } -func GetWishCount() int { - data, err := gamedata.GetDataByKey(CFG_CHARGE_CONST, "wish_count") - if err != nil { - return 0 - } - return gamedata.GetIntValue(data, "Value") -} - func GetGiftReward(ChargeId int) []*item.Item { data, err := gamedata.GetData(CFG_CHARGE_GIFT) if err != nil { diff --git a/src/server/conf/playroom/playroomCfg.go b/src/server/conf/playroom/playroomCfg.go index ff169e85..83a10503 100644 --- a/src/server/conf/playroom/playroomCfg.go +++ b/src/server/conf/playroom/playroomCfg.go @@ -36,6 +36,14 @@ func GetShopItem(Id int) (int, []*item.Item) { return gamedata.GetIntValue(data, "ItemId"), gamedata.GetItemList(data, "Cost") } +func GetShopWish(Id int) int { + data, err := gamedata.GetDataByIntKey(CFG_PLAYROOM_SHOP, Id) + if err != nil { + return 0 + } + return gamedata.GetIntValue(data, "Wish") +} + func GetUnLockLv() int { data, err := gamedata.GetDataByKey(CFG_PLAYROOM_CONST, "Lv") if err != nil { diff --git a/src/server/game/GameLogic.go b/src/server/game/GameLogic.go index 053bec0d..6b9588c6 100644 --- a/src/server/game/GameLogic.go +++ b/src/server/game/GameLogic.go @@ -701,10 +701,12 @@ func (ad *GameLogic) RegisterNetWorkFunc() { RegisterMsgProcessFunc("ReqFriendList", ReqFriendList) // 请求好友列表 RegisterMsgProcessFunc("ReqFriendApply", ReqFriendApply) // 请求申请好友列表 RegisterMsgProcessFunc("ReqFriendCardMsg", ReqFriendCardMsg) // 请求好友卡牌申请列表 + RegisterMsgProcessFunc("ReqWishApplyList", ReqWishApplyList) // 请求好友心愿单申请列表 RegisterMsgProcessFunc("ReqFriendTimeLine", ReqFriendTimeLine) // 请求好友时间线 RegisterMsgProcessFunc("ReqFriendRecommend", ReqFriendRecommend) // 获取推荐好友 RegisterMsgProcessFunc("ReqFriendTLUpvote", ReqFriendTLUpvote) // 请求时间线点赞 RegisterMsgProcessFunc("ReqAddNpc", ReqAddNpc) // 增加npc + RegisterMsgProcessFunc("ReqWishApply", ReqWishApply) // 同意好友心愿单请求 RegisterMsgProcessFunc("ReqSearchPlayer", ReqSearchPlayer) // 搜索好友 RegisterMsgProcessFunc("ReqApplyFriend", ReqApplyFriend) // 申请好友 diff --git a/src/server/game/PlayerFunc.go b/src/server/game/PlayerFunc.go index ce88a89a..5970d0b8 100644 --- a/src/server/game/PlayerFunc.go +++ b/src/server/game/PlayerFunc.go @@ -256,6 +256,11 @@ func handle(p *Player, m *msg.Msg) error { case msg.HANDLE_TYPE_WISHLIST_SEND: // 发送愿望单请求 FriendMod := p.PlayMod.getFriendMod() FriendMod.AddWishApply(int64(m.From)) + case msg.HANDLE_TYPE_WISHLIST_AGREE: + ChargeMod := p.PlayMod.getChargeMod() + ChargeMod.AddWishCount() + p.AddLog(m.From, friend.LOG_TYPE_WISH, "") + p.PushClientRes(ChargeMod.BackData()) default: log.Debug("uid : %d, handle msg type : %d not exist", p.M_DwUin, m.Type) } diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index 8faa0dd5..aaedd508 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -4097,3 +4097,53 @@ func ReqSendWishBeg(player *Player, buf []byte) error { }) return nil } + +func ReqWishApplyList(player *Player, buf []byte) error { + req := &msg.ReqWishApplyList{} + proto.Unmarshal(buf, req) + FriendMod := player.PlayMod.getFriendMod() + List := FriendMod.GetWishApply() + rs := make([]*msg.ResFriendApplyInfo, 0) + for _, v := range List { + PD := G_GameLogicPtr.GetResSimplePlayerByUid(int(v.Uid)) + if PD == nil { + continue + } + rs = append(rs, &msg.ResFriendApplyInfo{ + Player: PD, + Time: int32(v.Time), + }) + } + + player.PlayMod.save() + player.PushClientRes(&msg.ResWishApplyList{ + ApplyList: rs, + }) + return nil +} + +func ReqWishApply(player *Player, buf []byte) error { + req := &msg.ReqWishApply{} + proto.Unmarshal(buf, req) + FriendMod := player.PlayMod.getFriendMod() + err := FriendMod.ApplyWish(req.Uid) + if err != nil { + player.SendErrClienRes(&msg.ResWishApply{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + return err + } + FriendMgrSend(&MsqMod.Msg{ + From: int(player.M_DwUin), + To: int(req.Uid), + Type: MsqMod.HANDLE_TYPE_WISHLIST_AGREE, + SendT: GoUtil.Now(), + }) + player.PlayMod.save() + player.PushClientRes(&msg.ResWishApply{ + Code: msg.RES_CODE_SUCCESS, + Uid: req.Uid, + }) + return nil +} diff --git a/src/server/game/mod/charge/Charge.go b/src/server/game/mod/charge/Charge.go index 4b4d2253..50bfbe9f 100644 --- a/src/server/game/mod/charge/Charge.go +++ b/src/server/game/mod/charge/Charge.go @@ -337,7 +337,7 @@ func (c *ChargeMod) GetWish() ([]*item.Item, error) { if c.WishList.ItemId == 0 { return nil, fmt.Errorf("AddWishCount itemid not exist") } - Max := chargeCfg.GetWishCount() + Max := playroomCfg.GetShopWish(c.WishList.ItemId) if c.WishList.Count < Max { return nil, fmt.Errorf("AddWishCount count max") } @@ -355,3 +355,14 @@ func (c *ChargeMod) SendWishBeg(Uids []int64) error { c.WishList.SendList = append(c.WishList.SendList, Uids...) return nil } + +func (c *ChargeMod) AddWishCount() { + if c.WishList.ItemId == 0 { + return + } + Max := playroomCfg.GetShopWish(c.WishList.ItemId) + if c.WishList.Count >= Max { + return + } + c.WishList.Count++ +} diff --git a/src/server/game/mod/friend/Friend.go b/src/server/game/mod/friend/Friend.go index 3de6b084..495c4030 100644 --- a/src/server/game/mod/friend/Friend.go +++ b/src/server/game/mod/friend/Friend.go @@ -49,6 +49,7 @@ const ( LOG_TYPE_HANDBOOK_UPVOTE = 17 // 图鉴点赞 LOG_TYPE_CHARGE_SEND = 18 // 赠送充值礼物 LOG_TYPE_CHARGE_RECEIVE = 19 // 收到充值礼物 + LOG_TYPE_WISH = 20 // 心愿单请求 ) const ( @@ -235,3 +236,25 @@ func (f *FriendMod) AddWishApply(Uid int64) error { }) return nil } + +func (f *FriendMod) GetWishApply() []*ApplyInfo { + rs := []*ApplyInfo{} + for _, v := range f.Apply { + if v.Type == APPLY_TYPE_WISH { + rs = append(rs, v) + } + } + return rs +} + +func (f *FriendMod) ApplyWish(Uid int64) error { + for k, v := range f.Apply { + if v.Type == APPLY_TYPE_WISH && v.Uid == Uid { + r := make([]*ApplyInfo, len(f.Apply)-1) + copy(r, f.Apply[:k]) + f.Apply = append(r, f.Apply[k+1:]...) + return nil + } + } + return fmt.Errorf("wish apply not exist") +} diff --git a/src/server/msg/Gameapi.pb.go b/src/server/msg/Gameapi.pb.go index f8979769..97102e15 100644 --- a/src/server/msg/Gameapi.pb.go +++ b/src/server/msg/Gameapi.pb.go @@ -12660,6 +12660,193 @@ func (x *ResFriendCardMsg) GetMsgList() []*ResFriendCard { return nil } +type ReqWishApplyList struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields +} + +func (x *ReqWishApplyList) Reset() { + *x = ReqWishApplyList{} + mi := &file_proto_Gameapi_proto_msgTypes[214] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ReqWishApplyList) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ReqWishApplyList) ProtoMessage() {} + +func (x *ReqWishApplyList) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[214] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ReqWishApplyList.ProtoReflect.Descriptor instead. +func (*ReqWishApplyList) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{214} +} + +type ResWishApplyList struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + ApplyList []*ResFriendApplyInfo `protobuf:"bytes,1,rep,name=ApplyList,proto3" json:"ApplyList,omitempty"` +} + +func (x *ResWishApplyList) Reset() { + *x = ResWishApplyList{} + mi := &file_proto_Gameapi_proto_msgTypes[215] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ResWishApplyList) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ResWishApplyList) ProtoMessage() {} + +func (x *ResWishApplyList) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[215] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ResWishApplyList.ProtoReflect.Descriptor instead. +func (*ResWishApplyList) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{215} +} + +func (x *ResWishApplyList) GetApplyList() []*ResFriendApplyInfo { + if x != nil { + return x.ApplyList + } + return nil +} + +type ReqWishApply struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Uid int64 `protobuf:"varint,1,opt,name=Uid,proto3" json:"Uid,omitempty"` +} + +func (x *ReqWishApply) Reset() { + *x = ReqWishApply{} + mi := &file_proto_Gameapi_proto_msgTypes[216] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ReqWishApply) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ReqWishApply) ProtoMessage() {} + +func (x *ReqWishApply) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[216] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ReqWishApply.ProtoReflect.Descriptor instead. +func (*ReqWishApply) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{216} +} + +func (x *ReqWishApply) GetUid() int64 { + if x != nil { + return x.Uid + } + return 0 +} + +type ResWishApply struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` + Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` + Uid int64 `protobuf:"varint,3,opt,name=Uid,proto3" json:"Uid,omitempty"` +} + +func (x *ResWishApply) Reset() { + *x = ResWishApply{} + mi := &file_proto_Gameapi_proto_msgTypes[217] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ResWishApply) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ResWishApply) ProtoMessage() {} + +func (x *ResWishApply) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[217] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ResWishApply.ProtoReflect.Descriptor instead. +func (*ResWishApply) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{217} +} + +func (x *ResWishApply) GetCode() RES_CODE { + if x != nil { + return x.Code + } + return RES_CODE_FAIL +} + +func (x *ResWishApply) GetMsg() string { + if x != nil { + return x.Msg + } + return "" +} + +func (x *ResWishApply) GetUid() int64 { + if x != nil { + return x.Uid + } + return 0 +} + // 好友时间线 type ReqFriendTimeLine struct { state protoimpl.MessageState @@ -12669,7 +12856,7 @@ type ReqFriendTimeLine struct { func (x *ReqFriendTimeLine) Reset() { *x = ReqFriendTimeLine{} - mi := &file_proto_Gameapi_proto_msgTypes[214] + mi := &file_proto_Gameapi_proto_msgTypes[218] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12681,7 +12868,7 @@ func (x *ReqFriendTimeLine) String() string { func (*ReqFriendTimeLine) ProtoMessage() {} func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[214] + mi := &file_proto_Gameapi_proto_msgTypes[218] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12694,7 +12881,7 @@ func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTimeLine.ProtoReflect.Descriptor instead. func (*ReqFriendTimeLine) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{214} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{218} } type ResFriendTimeLine struct { @@ -12707,7 +12894,7 @@ type ResFriendTimeLine struct { func (x *ResFriendTimeLine) Reset() { *x = ResFriendTimeLine{} - mi := &file_proto_Gameapi_proto_msgTypes[215] + mi := &file_proto_Gameapi_proto_msgTypes[219] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12719,7 +12906,7 @@ func (x *ResFriendTimeLine) String() string { func (*ResFriendTimeLine) ProtoMessage() {} func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[215] + mi := &file_proto_Gameapi_proto_msgTypes[219] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12732,7 +12919,7 @@ func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTimeLine.ProtoReflect.Descriptor instead. func (*ResFriendTimeLine) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{215} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{219} } func (x *ResFriendTimeLine) GetLog() []*ResFriendLog { @@ -12753,7 +12940,7 @@ type ReqFriendTLUpvote struct { func (x *ReqFriendTLUpvote) Reset() { *x = ReqFriendTLUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[216] + mi := &file_proto_Gameapi_proto_msgTypes[220] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12765,7 +12952,7 @@ func (x *ReqFriendTLUpvote) String() string { func (*ReqFriendTLUpvote) ProtoMessage() {} func (x *ReqFriendTLUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[216] + mi := &file_proto_Gameapi_proto_msgTypes[220] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12778,7 +12965,7 @@ func (x *ReqFriendTLUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTLUpvote.ProtoReflect.Descriptor instead. func (*ReqFriendTLUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{216} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{220} } func (x *ReqFriendTLUpvote) GetId() int32 { @@ -12800,7 +12987,7 @@ type ResFriendTLUpvote struct { func (x *ResFriendTLUpvote) Reset() { *x = ResFriendTLUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[217] + mi := &file_proto_Gameapi_proto_msgTypes[221] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12812,7 +12999,7 @@ func (x *ResFriendTLUpvote) String() string { func (*ResFriendTLUpvote) ProtoMessage() {} func (x *ResFriendTLUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[217] + mi := &file_proto_Gameapi_proto_msgTypes[221] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12825,7 +13012,7 @@ func (x *ResFriendTLUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTLUpvote.ProtoReflect.Descriptor instead. func (*ResFriendTLUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{217} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{221} } func (x *ResFriendTLUpvote) GetCode() RES_CODE { @@ -12861,7 +13048,7 @@ type ResFriendApplyNotify struct { func (x *ResFriendApplyNotify) Reset() { *x = ResFriendApplyNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[218] + mi := &file_proto_Gameapi_proto_msgTypes[222] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12873,7 +13060,7 @@ func (x *ResFriendApplyNotify) String() string { func (*ResFriendApplyNotify) ProtoMessage() {} func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[218] + mi := &file_proto_Gameapi_proto_msgTypes[222] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12886,7 +13073,7 @@ func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyNotify.ProtoReflect.Descriptor instead. func (*ResFriendApplyNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{218} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{222} } func (x *ResFriendApplyNotify) GetPlayer() *ResPlayerSimple { @@ -12921,7 +13108,7 @@ type ReqApplyFriend struct { func (x *ReqApplyFriend) Reset() { *x = ReqApplyFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[219] + mi := &file_proto_Gameapi_proto_msgTypes[223] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12933,7 +13120,7 @@ func (x *ReqApplyFriend) String() string { func (*ReqApplyFriend) ProtoMessage() {} func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[219] + mi := &file_proto_Gameapi_proto_msgTypes[223] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12946,7 +13133,7 @@ func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqApplyFriend.ProtoReflect.Descriptor instead. func (*ReqApplyFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{219} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{223} } func (x *ReqApplyFriend) GetUid() int64 { @@ -12967,7 +13154,7 @@ type ResApplyFriend struct { func (x *ResApplyFriend) Reset() { *x = ResApplyFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[220] + mi := &file_proto_Gameapi_proto_msgTypes[224] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12979,7 +13166,7 @@ func (x *ResApplyFriend) String() string { func (*ResApplyFriend) ProtoMessage() {} func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[220] + mi := &file_proto_Gameapi_proto_msgTypes[224] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12992,7 +13179,7 @@ func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResApplyFriend.ProtoReflect.Descriptor instead. func (*ResApplyFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{220} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{224} } func (x *ResApplyFriend) GetCode() RES_CODE { @@ -13020,7 +13207,7 @@ type ReqAgreeFriend struct { func (x *ReqAgreeFriend) Reset() { *x = ReqAgreeFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[221] + mi := &file_proto_Gameapi_proto_msgTypes[225] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13032,7 +13219,7 @@ func (x *ReqAgreeFriend) String() string { func (*ReqAgreeFriend) ProtoMessage() {} func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[221] + mi := &file_proto_Gameapi_proto_msgTypes[225] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13045,7 +13232,7 @@ func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeFriend.ProtoReflect.Descriptor instead. func (*ReqAgreeFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{221} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{225} } func (x *ReqAgreeFriend) GetUid() int64 { @@ -13068,7 +13255,7 @@ type ResAgreeFriend struct { func (x *ResAgreeFriend) Reset() { *x = ResAgreeFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[222] + mi := &file_proto_Gameapi_proto_msgTypes[226] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13080,7 +13267,7 @@ func (x *ResAgreeFriend) String() string { func (*ResAgreeFriend) ProtoMessage() {} func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[222] + mi := &file_proto_Gameapi_proto_msgTypes[226] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13093,7 +13280,7 @@ func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeFriend.ProtoReflect.Descriptor instead. func (*ResAgreeFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{222} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{226} } func (x *ResAgreeFriend) GetCode() RES_CODE { @@ -13135,7 +13322,7 @@ type ReqRefuseFriend struct { func (x *ReqRefuseFriend) Reset() { *x = ReqRefuseFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[223] + mi := &file_proto_Gameapi_proto_msgTypes[227] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13147,7 +13334,7 @@ func (x *ReqRefuseFriend) String() string { func (*ReqRefuseFriend) ProtoMessage() {} func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[223] + mi := &file_proto_Gameapi_proto_msgTypes[227] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13160,7 +13347,7 @@ func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseFriend.ProtoReflect.Descriptor instead. func (*ReqRefuseFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{223} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{227} } func (x *ReqRefuseFriend) GetUid() int64 { @@ -13182,7 +13369,7 @@ type ResRefuseFriend struct { func (x *ResRefuseFriend) Reset() { *x = ResRefuseFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[224] + mi := &file_proto_Gameapi_proto_msgTypes[228] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13194,7 +13381,7 @@ func (x *ResRefuseFriend) String() string { func (*ResRefuseFriend) ProtoMessage() {} func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[224] + mi := &file_proto_Gameapi_proto_msgTypes[228] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13207,7 +13394,7 @@ func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseFriend.ProtoReflect.Descriptor instead. func (*ResRefuseFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{224} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{228} } func (x *ResRefuseFriend) GetCode() RES_CODE { @@ -13242,7 +13429,7 @@ type ReqDelFriend struct { func (x *ReqDelFriend) Reset() { *x = ReqDelFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[225] + mi := &file_proto_Gameapi_proto_msgTypes[229] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13254,7 +13441,7 @@ func (x *ReqDelFriend) String() string { func (*ReqDelFriend) ProtoMessage() {} func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[225] + mi := &file_proto_Gameapi_proto_msgTypes[229] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13267,7 +13454,7 @@ func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDelFriend.ProtoReflect.Descriptor instead. func (*ReqDelFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{225} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{229} } func (x *ReqDelFriend) GetUid() int64 { @@ -13289,7 +13476,7 @@ type ResDelFriend struct { func (x *ResDelFriend) Reset() { *x = ResDelFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[226] + mi := &file_proto_Gameapi_proto_msgTypes[230] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13301,7 +13488,7 @@ func (x *ResDelFriend) String() string { func (*ResDelFriend) ProtoMessage() {} func (x *ResDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[226] + mi := &file_proto_Gameapi_proto_msgTypes[230] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13314,7 +13501,7 @@ func (x *ResDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDelFriend.ProtoReflect.Descriptor instead. func (*ResDelFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{226} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{230} } func (x *ResDelFriend) GetCode() RES_CODE { @@ -13349,7 +13536,7 @@ type ReqRank struct { func (x *ReqRank) Reset() { *x = ReqRank{} - mi := &file_proto_Gameapi_proto_msgTypes[227] + mi := &file_proto_Gameapi_proto_msgTypes[231] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13361,7 +13548,7 @@ func (x *ReqRank) String() string { func (*ReqRank) ProtoMessage() {} func (x *ReqRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[227] + mi := &file_proto_Gameapi_proto_msgTypes[231] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13374,7 +13561,7 @@ func (x *ReqRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRank.ProtoReflect.Descriptor instead. func (*ReqRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{227} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{231} } func (x *ReqRank) GetType() int32 { @@ -13397,7 +13584,7 @@ type ResRank struct { func (x *ResRank) Reset() { *x = ResRank{} - mi := &file_proto_Gameapi_proto_msgTypes[228] + mi := &file_proto_Gameapi_proto_msgTypes[232] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13409,7 +13596,7 @@ func (x *ResRank) String() string { func (*ResRank) ProtoMessage() {} func (x *ResRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[228] + mi := &file_proto_Gameapi_proto_msgTypes[232] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13422,7 +13609,7 @@ func (x *ResRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRank.ProtoReflect.Descriptor instead. func (*ResRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{228} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{232} } func (x *ResRank) GetType() int32 { @@ -13462,7 +13649,7 @@ type ReqMailList struct { func (x *ReqMailList) Reset() { *x = ReqMailList{} - mi := &file_proto_Gameapi_proto_msgTypes[229] + mi := &file_proto_Gameapi_proto_msgTypes[233] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13474,7 +13661,7 @@ func (x *ReqMailList) String() string { func (*ReqMailList) ProtoMessage() {} func (x *ReqMailList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[229] + mi := &file_proto_Gameapi_proto_msgTypes[233] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13487,7 +13674,7 @@ func (x *ReqMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMailList.ProtoReflect.Descriptor instead. func (*ReqMailList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{229} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{233} } type ResMailList struct { @@ -13500,7 +13687,7 @@ type ResMailList struct { func (x *ResMailList) Reset() { *x = ResMailList{} - mi := &file_proto_Gameapi_proto_msgTypes[230] + mi := &file_proto_Gameapi_proto_msgTypes[234] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13512,7 +13699,7 @@ func (x *ResMailList) String() string { func (*ResMailList) ProtoMessage() {} func (x *ResMailList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[230] + mi := &file_proto_Gameapi_proto_msgTypes[234] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13525,7 +13712,7 @@ func (x *ResMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMailList.ProtoReflect.Descriptor instead. func (*ResMailList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{230} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{234} } func (x *ResMailList) GetMailList() map[int32]*MailInfo { @@ -13551,7 +13738,7 @@ type MailInfo struct { func (x *MailInfo) Reset() { *x = MailInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[231] + mi := &file_proto_Gameapi_proto_msgTypes[235] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13563,7 +13750,7 @@ func (x *MailInfo) String() string { func (*MailInfo) ProtoMessage() {} func (x *MailInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[231] + mi := &file_proto_Gameapi_proto_msgTypes[235] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13576,7 +13763,7 @@ func (x *MailInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use MailInfo.ProtoReflect.Descriptor instead. func (*MailInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{231} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{235} } func (x *MailInfo) GetId() int32 { @@ -13638,7 +13825,7 @@ type MailNotify struct { func (x *MailNotify) Reset() { *x = MailNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[232] + mi := &file_proto_Gameapi_proto_msgTypes[236] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13650,7 +13837,7 @@ func (x *MailNotify) String() string { func (*MailNotify) ProtoMessage() {} func (x *MailNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[232] + mi := &file_proto_Gameapi_proto_msgTypes[236] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13663,7 +13850,7 @@ func (x *MailNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use MailNotify.ProtoReflect.Descriptor instead. func (*MailNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{232} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{236} } func (x *MailNotify) GetInfo() *MailInfo { @@ -13684,7 +13871,7 @@ type ReqReadMail struct { func (x *ReqReadMail) Reset() { *x = ReqReadMail{} - mi := &file_proto_Gameapi_proto_msgTypes[233] + mi := &file_proto_Gameapi_proto_msgTypes[237] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13696,7 +13883,7 @@ func (x *ReqReadMail) String() string { func (*ReqReadMail) ProtoMessage() {} func (x *ReqReadMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[233] + mi := &file_proto_Gameapi_proto_msgTypes[237] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13709,7 +13896,7 @@ func (x *ReqReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReadMail.ProtoReflect.Descriptor instead. func (*ReqReadMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{233} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{237} } func (x *ReqReadMail) GetId() int32 { @@ -13731,7 +13918,7 @@ type ResReadMail struct { func (x *ResReadMail) Reset() { *x = ResReadMail{} - mi := &file_proto_Gameapi_proto_msgTypes[234] + mi := &file_proto_Gameapi_proto_msgTypes[238] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13743,7 +13930,7 @@ func (x *ResReadMail) String() string { func (*ResReadMail) ProtoMessage() {} func (x *ResReadMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[234] + mi := &file_proto_Gameapi_proto_msgTypes[238] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13756,7 +13943,7 @@ func (x *ResReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResReadMail.ProtoReflect.Descriptor instead. func (*ResReadMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{234} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{238} } func (x *ResReadMail) GetCode() RES_CODE { @@ -13791,7 +13978,7 @@ type ReqGetMailReward struct { func (x *ReqGetMailReward) Reset() { *x = ReqGetMailReward{} - mi := &file_proto_Gameapi_proto_msgTypes[235] + mi := &file_proto_Gameapi_proto_msgTypes[239] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13803,7 +13990,7 @@ func (x *ReqGetMailReward) String() string { func (*ReqGetMailReward) ProtoMessage() {} func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[235] + mi := &file_proto_Gameapi_proto_msgTypes[239] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13816,7 +14003,7 @@ func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMailReward.ProtoReflect.Descriptor instead. func (*ReqGetMailReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{235} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{239} } func (x *ReqGetMailReward) GetId() int32 { @@ -13838,7 +14025,7 @@ type ResGetMailReward struct { func (x *ResGetMailReward) Reset() { *x = ResGetMailReward{} - mi := &file_proto_Gameapi_proto_msgTypes[236] + mi := &file_proto_Gameapi_proto_msgTypes[240] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13850,7 +14037,7 @@ func (x *ResGetMailReward) String() string { func (*ResGetMailReward) ProtoMessage() {} func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[236] + mi := &file_proto_Gameapi_proto_msgTypes[240] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13863,7 +14050,7 @@ func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMailReward.ProtoReflect.Descriptor instead. func (*ResGetMailReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{236} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{240} } func (x *ResGetMailReward) GetCode() RES_CODE { @@ -13898,7 +14085,7 @@ type ReqDeleteMail struct { func (x *ReqDeleteMail) Reset() { *x = ReqDeleteMail{} - mi := &file_proto_Gameapi_proto_msgTypes[237] + mi := &file_proto_Gameapi_proto_msgTypes[241] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13910,7 +14097,7 @@ func (x *ReqDeleteMail) String() string { func (*ReqDeleteMail) ProtoMessage() {} func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[237] + mi := &file_proto_Gameapi_proto_msgTypes[241] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13923,7 +14110,7 @@ func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDeleteMail.ProtoReflect.Descriptor instead. func (*ReqDeleteMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{237} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{241} } func (x *ReqDeleteMail) GetId() int32 { @@ -13945,7 +14132,7 @@ type ResDeleteMail struct { func (x *ResDeleteMail) Reset() { *x = ResDeleteMail{} - mi := &file_proto_Gameapi_proto_msgTypes[238] + mi := &file_proto_Gameapi_proto_msgTypes[242] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13957,7 +14144,7 @@ func (x *ResDeleteMail) String() string { func (*ResDeleteMail) ProtoMessage() {} func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[238] + mi := &file_proto_Gameapi_proto_msgTypes[242] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13970,7 +14157,7 @@ func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDeleteMail.ProtoReflect.Descriptor instead. func (*ResDeleteMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{238} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{242} } func (x *ResDeleteMail) GetCode() RES_CODE { @@ -14012,7 +14199,7 @@ type ResCharge struct { func (x *ResCharge) Reset() { *x = ResCharge{} - mi := &file_proto_Gameapi_proto_msgTypes[239] + mi := &file_proto_Gameapi_proto_msgTypes[243] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14024,7 +14211,7 @@ func (x *ResCharge) String() string { func (*ResCharge) ProtoMessage() {} func (x *ResCharge) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[239] + mi := &file_proto_Gameapi_proto_msgTypes[243] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14037,7 +14224,7 @@ func (x *ResCharge) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCharge.ProtoReflect.Descriptor instead. func (*ResCharge) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{239} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{243} } func (x *ResCharge) GetCharge() float32 { @@ -14115,7 +14302,7 @@ type WishList struct { func (x *WishList) Reset() { *x = WishList{} - mi := &file_proto_Gameapi_proto_msgTypes[240] + mi := &file_proto_Gameapi_proto_msgTypes[244] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14127,7 +14314,7 @@ func (x *WishList) String() string { func (*WishList) ProtoMessage() {} func (x *WishList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[240] + mi := &file_proto_Gameapi_proto_msgTypes[244] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14140,7 +14327,7 @@ func (x *WishList) ProtoReflect() protoreflect.Message { // Deprecated: Use WishList.ProtoReflect.Descriptor instead. func (*WishList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{240} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{244} } func (x *WishList) GetId() int32 { @@ -14175,7 +14362,7 @@ type ReqAddWish struct { func (x *ReqAddWish) Reset() { *x = ReqAddWish{} - mi := &file_proto_Gameapi_proto_msgTypes[241] + mi := &file_proto_Gameapi_proto_msgTypes[245] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14187,7 +14374,7 @@ func (x *ReqAddWish) String() string { func (*ReqAddWish) ProtoMessage() {} func (x *ReqAddWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[241] + mi := &file_proto_Gameapi_proto_msgTypes[245] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14200,7 +14387,7 @@ func (x *ReqAddWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAddWish.ProtoReflect.Descriptor instead. func (*ReqAddWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{241} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{245} } func (x *ReqAddWish) GetId() int32 { @@ -14221,7 +14408,7 @@ type ResAddWish struct { func (x *ResAddWish) Reset() { *x = ResAddWish{} - mi := &file_proto_Gameapi_proto_msgTypes[242] + mi := &file_proto_Gameapi_proto_msgTypes[246] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14233,7 +14420,7 @@ func (x *ResAddWish) String() string { func (*ResAddWish) ProtoMessage() {} func (x *ResAddWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[242] + mi := &file_proto_Gameapi_proto_msgTypes[246] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14246,7 +14433,7 @@ func (x *ResAddWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAddWish.ProtoReflect.Descriptor instead. func (*ResAddWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{242} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{246} } func (x *ResAddWish) GetCode() RES_CODE { @@ -14272,7 +14459,7 @@ type ReqGetWish struct { func (x *ReqGetWish) Reset() { *x = ReqGetWish{} - mi := &file_proto_Gameapi_proto_msgTypes[243] + mi := &file_proto_Gameapi_proto_msgTypes[247] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14284,7 +14471,7 @@ func (x *ReqGetWish) String() string { func (*ReqGetWish) ProtoMessage() {} func (x *ReqGetWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[243] + mi := &file_proto_Gameapi_proto_msgTypes[247] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14297,7 +14484,7 @@ func (x *ReqGetWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetWish.ProtoReflect.Descriptor instead. func (*ReqGetWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{243} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{247} } type ResGetWish struct { @@ -14311,7 +14498,7 @@ type ResGetWish struct { func (x *ResGetWish) Reset() { *x = ResGetWish{} - mi := &file_proto_Gameapi_proto_msgTypes[244] + mi := &file_proto_Gameapi_proto_msgTypes[248] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14323,7 +14510,7 @@ func (x *ResGetWish) String() string { func (*ResGetWish) ProtoMessage() {} func (x *ResGetWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[244] + mi := &file_proto_Gameapi_proto_msgTypes[248] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14336,7 +14523,7 @@ func (x *ResGetWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetWish.ProtoReflect.Descriptor instead. func (*ResGetWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{244} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{248} } func (x *ResGetWish) GetCode() RES_CODE { @@ -14364,7 +14551,7 @@ type ReqSendWishBeg struct { func (x *ReqSendWishBeg) Reset() { *x = ReqSendWishBeg{} - mi := &file_proto_Gameapi_proto_msgTypes[245] + mi := &file_proto_Gameapi_proto_msgTypes[249] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14376,7 +14563,7 @@ func (x *ReqSendWishBeg) String() string { func (*ReqSendWishBeg) ProtoMessage() {} func (x *ReqSendWishBeg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[245] + mi := &file_proto_Gameapi_proto_msgTypes[249] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14389,7 +14576,7 @@ func (x *ReqSendWishBeg) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSendWishBeg.ProtoReflect.Descriptor instead. func (*ReqSendWishBeg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{245} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{249} } func (x *ReqSendWishBeg) GetUid() []int64 { @@ -14410,7 +14597,7 @@ type ResSendWishBeg struct { func (x *ResSendWishBeg) Reset() { *x = ResSendWishBeg{} - mi := &file_proto_Gameapi_proto_msgTypes[246] + mi := &file_proto_Gameapi_proto_msgTypes[250] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14422,7 +14609,7 @@ func (x *ResSendWishBeg) String() string { func (*ResSendWishBeg) ProtoMessage() {} func (x *ResSendWishBeg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[246] + mi := &file_proto_Gameapi_proto_msgTypes[250] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14435,7 +14622,7 @@ func (x *ResSendWishBeg) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSendWishBeg.ProtoReflect.Descriptor instead. func (*ResSendWishBeg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{246} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{250} } func (x *ResSendWishBeg) GetCode() RES_CODE { @@ -14463,7 +14650,7 @@ type ResSpecialShop struct { func (x *ResSpecialShop) Reset() { *x = ResSpecialShop{} - mi := &file_proto_Gameapi_proto_msgTypes[247] + mi := &file_proto_Gameapi_proto_msgTypes[251] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14475,7 +14662,7 @@ func (x *ResSpecialShop) String() string { func (*ResSpecialShop) ProtoMessage() {} func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[247] + mi := &file_proto_Gameapi_proto_msgTypes[251] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14488,7 +14675,7 @@ func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSpecialShop.ProtoReflect.Descriptor instead. func (*ResSpecialShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{247} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{251} } func (x *ResSpecialShop) GetGrade() int32 { @@ -14517,7 +14704,7 @@ type ResChessShop struct { func (x *ResChessShop) Reset() { *x = ResChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[248] + mi := &file_proto_Gameapi_proto_msgTypes[252] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14529,7 +14716,7 @@ func (x *ResChessShop) String() string { func (*ResChessShop) ProtoMessage() {} func (x *ResChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[248] + mi := &file_proto_Gameapi_proto_msgTypes[252] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14542,7 +14729,7 @@ func (x *ResChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessShop.ProtoReflect.Descriptor instead. func (*ResChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{248} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{252} } func (x *ResChessShop) GetDiamond() int32 { @@ -14574,7 +14761,7 @@ type ReqFreeShop struct { func (x *ReqFreeShop) Reset() { *x = ReqFreeShop{} - mi := &file_proto_Gameapi_proto_msgTypes[249] + mi := &file_proto_Gameapi_proto_msgTypes[253] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14586,7 +14773,7 @@ func (x *ReqFreeShop) String() string { func (*ReqFreeShop) ProtoMessage() {} func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[249] + mi := &file_proto_Gameapi_proto_msgTypes[253] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14599,7 +14786,7 @@ func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFreeShop.ProtoReflect.Descriptor instead. func (*ReqFreeShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{249} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{253} } type ResFreeShop struct { @@ -14613,7 +14800,7 @@ type ResFreeShop struct { func (x *ResFreeShop) Reset() { *x = ResFreeShop{} - mi := &file_proto_Gameapi_proto_msgTypes[250] + mi := &file_proto_Gameapi_proto_msgTypes[254] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14625,7 +14812,7 @@ func (x *ResFreeShop) String() string { func (*ResFreeShop) ProtoMessage() {} func (x *ResFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[250] + mi := &file_proto_Gameapi_proto_msgTypes[254] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14638,7 +14825,7 @@ func (x *ResFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFreeShop.ProtoReflect.Descriptor instead. func (*ResFreeShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{250} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{254} } func (x *ResFreeShop) GetCode() RES_CODE { @@ -14666,7 +14853,7 @@ type ReqBuyChessShop struct { func (x *ReqBuyChessShop) Reset() { *x = ReqBuyChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[251] + mi := &file_proto_Gameapi_proto_msgTypes[255] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14678,7 +14865,7 @@ func (x *ReqBuyChessShop) String() string { func (*ReqBuyChessShop) ProtoMessage() {} func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[251] + mi := &file_proto_Gameapi_proto_msgTypes[255] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14691,7 +14878,7 @@ func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{251} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{255} } func (x *ReqBuyChessShop) GetId() int32 { @@ -14712,7 +14899,7 @@ type ResBuyChessShop struct { func (x *ResBuyChessShop) Reset() { *x = ResBuyChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[252] + mi := &file_proto_Gameapi_proto_msgTypes[256] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14724,7 +14911,7 @@ func (x *ResBuyChessShop) String() string { func (*ResBuyChessShop) ProtoMessage() {} func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[252] + mi := &file_proto_Gameapi_proto_msgTypes[256] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14737,7 +14924,7 @@ func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop.ProtoReflect.Descriptor instead. func (*ResBuyChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{252} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{256} } func (x *ResBuyChessShop) GetCode() RES_CODE { @@ -14766,7 +14953,7 @@ type ReqBuyChessShop2 struct { func (x *ReqBuyChessShop2) Reset() { *x = ReqBuyChessShop2{} - mi := &file_proto_Gameapi_proto_msgTypes[253] + mi := &file_proto_Gameapi_proto_msgTypes[257] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14778,7 +14965,7 @@ func (x *ReqBuyChessShop2) String() string { func (*ReqBuyChessShop2) ProtoMessage() {} func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[253] + mi := &file_proto_Gameapi_proto_msgTypes[257] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14791,7 +14978,7 @@ func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop2.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{253} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{257} } func (x *ReqBuyChessShop2) GetId() int32 { @@ -14819,7 +15006,7 @@ type ResBuyChessShop2 struct { func (x *ResBuyChessShop2) Reset() { *x = ResBuyChessShop2{} - mi := &file_proto_Gameapi_proto_msgTypes[254] + mi := &file_proto_Gameapi_proto_msgTypes[258] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14831,7 +15018,7 @@ func (x *ResBuyChessShop2) String() string { func (*ResBuyChessShop2) ProtoMessage() {} func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[254] + mi := &file_proto_Gameapi_proto_msgTypes[258] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14844,7 +15031,7 @@ func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop2.ProtoReflect.Descriptor instead. func (*ResBuyChessShop2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{254} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{258} } func (x *ResBuyChessShop2) GetCode() RES_CODE { @@ -14870,7 +15057,7 @@ type ReqRefreshChessShop struct { func (x *ReqRefreshChessShop) Reset() { *x = ReqRefreshChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[255] + mi := &file_proto_Gameapi_proto_msgTypes[259] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14882,7 +15069,7 @@ func (x *ReqRefreshChessShop) String() string { func (*ReqRefreshChessShop) ProtoMessage() {} func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[255] + mi := &file_proto_Gameapi_proto_msgTypes[259] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14895,7 +15082,7 @@ func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefreshChessShop.ProtoReflect.Descriptor instead. func (*ReqRefreshChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{255} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{259} } type ResRefreshChessShop struct { @@ -14909,7 +15096,7 @@ type ResRefreshChessShop struct { func (x *ResRefreshChessShop) Reset() { *x = ResRefreshChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[256] + mi := &file_proto_Gameapi_proto_msgTypes[260] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14921,7 +15108,7 @@ func (x *ResRefreshChessShop) String() string { func (*ResRefreshChessShop) ProtoMessage() {} func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[256] + mi := &file_proto_Gameapi_proto_msgTypes[260] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14934,7 +15121,7 @@ func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefreshChessShop.ProtoReflect.Descriptor instead. func (*ResRefreshChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{256} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{260} } func (x *ResRefreshChessShop) GetCode() RES_CODE { @@ -14959,7 +15146,7 @@ type ReqEndless struct { func (x *ReqEndless) Reset() { *x = ReqEndless{} - mi := &file_proto_Gameapi_proto_msgTypes[257] + mi := &file_proto_Gameapi_proto_msgTypes[261] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14971,7 +15158,7 @@ func (x *ReqEndless) String() string { func (*ReqEndless) ProtoMessage() {} func (x *ReqEndless) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[257] + mi := &file_proto_Gameapi_proto_msgTypes[261] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14984,7 +15171,7 @@ func (x *ReqEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndless.ProtoReflect.Descriptor instead. func (*ReqEndless) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{257} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{261} } type ResEndless struct { @@ -14998,7 +15185,7 @@ type ResEndless struct { func (x *ResEndless) Reset() { *x = ResEndless{} - mi := &file_proto_Gameapi_proto_msgTypes[258] + mi := &file_proto_Gameapi_proto_msgTypes[262] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15010,7 +15197,7 @@ func (x *ResEndless) String() string { func (*ResEndless) ProtoMessage() {} func (x *ResEndless) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[258] + mi := &file_proto_Gameapi_proto_msgTypes[262] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15023,7 +15210,7 @@ func (x *ResEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndless.ProtoReflect.Descriptor instead. func (*ResEndless) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{258} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{262} } func (x *ResEndless) GetId() int32 { @@ -15052,7 +15239,7 @@ type ResEndlessInfo struct { func (x *ResEndlessInfo) Reset() { *x = ResEndlessInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[259] + mi := &file_proto_Gameapi_proto_msgTypes[263] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15064,7 +15251,7 @@ func (x *ResEndlessInfo) String() string { func (*ResEndlessInfo) ProtoMessage() {} func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[259] + mi := &file_proto_Gameapi_proto_msgTypes[263] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15077,7 +15264,7 @@ func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessInfo.ProtoReflect.Descriptor instead. func (*ResEndlessInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{259} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{263} } func (x *ResEndlessInfo) GetChargeId() int32 { @@ -15109,7 +15296,7 @@ type ReqEndlessReward struct { func (x *ReqEndlessReward) Reset() { *x = ReqEndlessReward{} - mi := &file_proto_Gameapi_proto_msgTypes[260] + mi := &file_proto_Gameapi_proto_msgTypes[264] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15121,7 +15308,7 @@ func (x *ReqEndlessReward) String() string { func (*ReqEndlessReward) ProtoMessage() {} func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[260] + mi := &file_proto_Gameapi_proto_msgTypes[264] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15134,7 +15321,7 @@ func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndlessReward.ProtoReflect.Descriptor instead. func (*ReqEndlessReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{260} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{264} } type ResEndlessReward struct { @@ -15148,7 +15335,7 @@ type ResEndlessReward struct { func (x *ResEndlessReward) Reset() { *x = ResEndlessReward{} - mi := &file_proto_Gameapi_proto_msgTypes[261] + mi := &file_proto_Gameapi_proto_msgTypes[265] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15160,7 +15347,7 @@ func (x *ResEndlessReward) String() string { func (*ResEndlessReward) ProtoMessage() {} func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[261] + mi := &file_proto_Gameapi_proto_msgTypes[265] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15173,7 +15360,7 @@ func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessReward.ProtoReflect.Descriptor instead. func (*ResEndlessReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{261} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{265} } func (x *ResEndlessReward) GetCode() RES_CODE { @@ -15203,7 +15390,7 @@ type ResPiggyBank struct { func (x *ResPiggyBank) Reset() { *x = ResPiggyBank{} - mi := &file_proto_Gameapi_proto_msgTypes[262] + mi := &file_proto_Gameapi_proto_msgTypes[266] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15215,7 +15402,7 @@ func (x *ResPiggyBank) String() string { func (*ResPiggyBank) ProtoMessage() {} func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[262] + mi := &file_proto_Gameapi_proto_msgTypes[266] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15228,7 +15415,7 @@ func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBank.ProtoReflect.Descriptor instead. func (*ResPiggyBank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{262} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{266} } func (x *ResPiggyBank) GetType() int32 { @@ -15267,7 +15454,7 @@ type ReqPiggyBankReward struct { func (x *ReqPiggyBankReward) Reset() { *x = ReqPiggyBankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[263] + mi := &file_proto_Gameapi_proto_msgTypes[267] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15279,7 +15466,7 @@ func (x *ReqPiggyBankReward) String() string { func (*ReqPiggyBankReward) ProtoMessage() {} func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[263] + mi := &file_proto_Gameapi_proto_msgTypes[267] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15292,7 +15479,7 @@ func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPiggyBankReward.ProtoReflect.Descriptor instead. func (*ReqPiggyBankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{263} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{267} } type ResPiggyBankReward struct { @@ -15306,7 +15493,7 @@ type ResPiggyBankReward struct { func (x *ResPiggyBankReward) Reset() { *x = ResPiggyBankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[264] + mi := &file_proto_Gameapi_proto_msgTypes[268] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15318,7 +15505,7 @@ func (x *ResPiggyBankReward) String() string { func (*ResPiggyBankReward) ProtoMessage() {} func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[264] + mi := &file_proto_Gameapi_proto_msgTypes[268] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15331,7 +15518,7 @@ func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBankReward.ProtoReflect.Descriptor instead. func (*ResPiggyBankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{264} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{268} } func (x *ResPiggyBankReward) GetCode() RES_CODE { @@ -15359,7 +15546,7 @@ type ReqChargeReceive struct { func (x *ReqChargeReceive) Reset() { *x = ReqChargeReceive{} - mi := &file_proto_Gameapi_proto_msgTypes[265] + mi := &file_proto_Gameapi_proto_msgTypes[269] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15371,7 +15558,7 @@ func (x *ReqChargeReceive) String() string { func (*ReqChargeReceive) ProtoMessage() {} func (x *ReqChargeReceive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[265] + mi := &file_proto_Gameapi_proto_msgTypes[269] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15384,7 +15571,7 @@ func (x *ReqChargeReceive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChargeReceive.ProtoReflect.Descriptor instead. func (*ReqChargeReceive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{265} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{269} } func (x *ReqChargeReceive) GetUid() int64 { @@ -15412,7 +15599,7 @@ type ResChargeReceive struct { func (x *ResChargeReceive) Reset() { *x = ResChargeReceive{} - mi := &file_proto_Gameapi_proto_msgTypes[266] + mi := &file_proto_Gameapi_proto_msgTypes[270] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15424,7 +15611,7 @@ func (x *ResChargeReceive) String() string { func (*ResChargeReceive) ProtoMessage() {} func (x *ResChargeReceive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[266] + mi := &file_proto_Gameapi_proto_msgTypes[270] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15437,7 +15624,7 @@ func (x *ResChargeReceive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChargeReceive.ProtoReflect.Descriptor instead. func (*ResChargeReceive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{266} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{270} } func (x *ResChargeReceive) GetCode() RES_CODE { @@ -15468,7 +15655,7 @@ type ReqCreateOrderSn struct { func (x *ReqCreateOrderSn) Reset() { *x = ReqCreateOrderSn{} - mi := &file_proto_Gameapi_proto_msgTypes[267] + mi := &file_proto_Gameapi_proto_msgTypes[271] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15480,7 +15667,7 @@ func (x *ReqCreateOrderSn) String() string { func (*ReqCreateOrderSn) ProtoMessage() {} func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[267] + mi := &file_proto_Gameapi_proto_msgTypes[271] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15493,7 +15680,7 @@ func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCreateOrderSn.ProtoReflect.Descriptor instead. func (*ReqCreateOrderSn) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{267} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{271} } func (x *ReqCreateOrderSn) GetChargeId() int32 { @@ -15541,7 +15728,7 @@ type ResCreateOrderSn struct { func (x *ResCreateOrderSn) Reset() { *x = ResCreateOrderSn{} - mi := &file_proto_Gameapi_proto_msgTypes[268] + mi := &file_proto_Gameapi_proto_msgTypes[272] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15553,7 +15740,7 @@ func (x *ResCreateOrderSn) String() string { func (*ResCreateOrderSn) ProtoMessage() {} func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[268] + mi := &file_proto_Gameapi_proto_msgTypes[272] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15566,7 +15753,7 @@ func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCreateOrderSn.ProtoReflect.Descriptor instead. func (*ResCreateOrderSn) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{268} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{272} } func (x *ResCreateOrderSn) GetOrderSn() string { @@ -15589,7 +15776,7 @@ type ReqShippingOrder struct { func (x *ReqShippingOrder) Reset() { *x = ReqShippingOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[269] + mi := &file_proto_Gameapi_proto_msgTypes[273] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15601,7 +15788,7 @@ func (x *ReqShippingOrder) String() string { func (*ReqShippingOrder) ProtoMessage() {} func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[269] + mi := &file_proto_Gameapi_proto_msgTypes[273] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15614,7 +15801,7 @@ func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqShippingOrder.ProtoReflect.Descriptor instead. func (*ReqShippingOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{269} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{273} } func (x *ReqShippingOrder) GetOrderSn() string { @@ -15656,7 +15843,7 @@ type ResShippingOrder struct { func (x *ResShippingOrder) Reset() { *x = ResShippingOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[270] + mi := &file_proto_Gameapi_proto_msgTypes[274] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15668,7 +15855,7 @@ func (x *ResShippingOrder) String() string { func (*ResShippingOrder) ProtoMessage() {} func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[270] + mi := &file_proto_Gameapi_proto_msgTypes[274] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15681,7 +15868,7 @@ func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResShippingOrder.ProtoReflect.Descriptor instead. func (*ResShippingOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{270} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{274} } func (x *ResShippingOrder) GetCode() RES_CODE { @@ -15706,7 +15893,7 @@ type ReqChampship struct { func (x *ReqChampship) Reset() { *x = ReqChampship{} - mi := &file_proto_Gameapi_proto_msgTypes[271] + mi := &file_proto_Gameapi_proto_msgTypes[275] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15718,7 +15905,7 @@ func (x *ReqChampship) String() string { func (*ReqChampship) ProtoMessage() {} func (x *ReqChampship) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[271] + mi := &file_proto_Gameapi_proto_msgTypes[275] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15731,7 +15918,7 @@ func (x *ReqChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampship.ProtoReflect.Descriptor instead. func (*ReqChampship) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{271} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{275} } type ResChampship struct { @@ -15750,7 +15937,7 @@ type ResChampship struct { func (x *ResChampship) Reset() { *x = ResChampship{} - mi := &file_proto_Gameapi_proto_msgTypes[272] + mi := &file_proto_Gameapi_proto_msgTypes[276] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15762,7 +15949,7 @@ func (x *ResChampship) String() string { func (*ResChampship) ProtoMessage() {} func (x *ResChampship) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[272] + mi := &file_proto_Gameapi_proto_msgTypes[276] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15775,7 +15962,7 @@ func (x *ResChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampship.ProtoReflect.Descriptor instead. func (*ResChampship) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{272} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{276} } func (x *ResChampship) GetScore() int32 { @@ -15835,7 +16022,7 @@ type ReqChampshipReward struct { func (x *ReqChampshipReward) Reset() { *x = ReqChampshipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[273] + mi := &file_proto_Gameapi_proto_msgTypes[277] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15847,7 +16034,7 @@ func (x *ReqChampshipReward) String() string { func (*ReqChampshipReward) ProtoMessage() {} func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[273] + mi := &file_proto_Gameapi_proto_msgTypes[277] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15860,7 +16047,7 @@ func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipReward.ProtoReflect.Descriptor instead. func (*ReqChampshipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{273} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{277} } type ResChampshipReward struct { @@ -15874,7 +16061,7 @@ type ResChampshipReward struct { func (x *ResChampshipReward) Reset() { *x = ResChampshipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[274] + mi := &file_proto_Gameapi_proto_msgTypes[278] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15886,7 +16073,7 @@ func (x *ResChampshipReward) String() string { func (*ResChampshipReward) ProtoMessage() {} func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[274] + mi := &file_proto_Gameapi_proto_msgTypes[278] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15899,7 +16086,7 @@ func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipReward.ProtoReflect.Descriptor instead. func (*ResChampshipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{274} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{278} } func (x *ResChampshipReward) GetCode() RES_CODE { @@ -15924,7 +16111,7 @@ type ReqChampshipRankReward struct { func (x *ReqChampshipRankReward) Reset() { *x = ReqChampshipRankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[275] + mi := &file_proto_Gameapi_proto_msgTypes[279] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15936,7 +16123,7 @@ func (x *ReqChampshipRankReward) String() string { func (*ReqChampshipRankReward) ProtoMessage() {} func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[275] + mi := &file_proto_Gameapi_proto_msgTypes[279] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15949,7 +16136,7 @@ func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRankReward.ProtoReflect.Descriptor instead. func (*ReqChampshipRankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{275} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{279} } type ResChampshipRankReward struct { @@ -15963,7 +16150,7 @@ type ResChampshipRankReward struct { func (x *ResChampshipRankReward) Reset() { *x = ResChampshipRankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[276] + mi := &file_proto_Gameapi_proto_msgTypes[280] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15975,7 +16162,7 @@ func (x *ResChampshipRankReward) String() string { func (*ResChampshipRankReward) ProtoMessage() {} func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[276] + mi := &file_proto_Gameapi_proto_msgTypes[280] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15988,7 +16175,7 @@ func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRankReward.ProtoReflect.Descriptor instead. func (*ResChampshipRankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{276} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{280} } func (x *ResChampshipRankReward) GetCode() RES_CODE { @@ -16013,7 +16200,7 @@ type ReqChampshipRank struct { func (x *ReqChampshipRank) Reset() { *x = ReqChampshipRank{} - mi := &file_proto_Gameapi_proto_msgTypes[277] + mi := &file_proto_Gameapi_proto_msgTypes[281] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16025,7 +16212,7 @@ func (x *ReqChampshipRank) String() string { func (*ReqChampshipRank) ProtoMessage() {} func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[277] + mi := &file_proto_Gameapi_proto_msgTypes[281] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16038,7 +16225,7 @@ func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRank.ProtoReflect.Descriptor instead. func (*ReqChampshipRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{277} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{281} } type ResChampshipRank struct { @@ -16053,7 +16240,7 @@ type ResChampshipRank struct { func (x *ResChampshipRank) Reset() { *x = ResChampshipRank{} - mi := &file_proto_Gameapi_proto_msgTypes[278] + mi := &file_proto_Gameapi_proto_msgTypes[282] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16065,7 +16252,7 @@ func (x *ResChampshipRank) String() string { func (*ResChampshipRank) ProtoMessage() {} func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[278] + mi := &file_proto_Gameapi_proto_msgTypes[282] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16078,7 +16265,7 @@ func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRank.ProtoReflect.Descriptor instead. func (*ResChampshipRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{278} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{282} } func (x *ResChampshipRank) GetRankList() map[int32]*ResPlayerRank { @@ -16110,7 +16297,7 @@ type ReqChampshipPreRank struct { func (x *ReqChampshipPreRank) Reset() { *x = ReqChampshipPreRank{} - mi := &file_proto_Gameapi_proto_msgTypes[279] + mi := &file_proto_Gameapi_proto_msgTypes[283] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16122,7 +16309,7 @@ func (x *ReqChampshipPreRank) String() string { func (*ReqChampshipPreRank) ProtoMessage() {} func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[279] + mi := &file_proto_Gameapi_proto_msgTypes[283] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16135,7 +16322,7 @@ func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipPreRank.ProtoReflect.Descriptor instead. func (*ReqChampshipPreRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{279} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{283} } type ResChampshipPreRank struct { @@ -16150,7 +16337,7 @@ type ResChampshipPreRank struct { func (x *ResChampshipPreRank) Reset() { *x = ResChampshipPreRank{} - mi := &file_proto_Gameapi_proto_msgTypes[280] + mi := &file_proto_Gameapi_proto_msgTypes[284] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16162,7 +16349,7 @@ func (x *ResChampshipPreRank) String() string { func (*ResChampshipPreRank) ProtoMessage() {} func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[280] + mi := &file_proto_Gameapi_proto_msgTypes[284] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16175,7 +16362,7 @@ func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipPreRank.ProtoReflect.Descriptor instead. func (*ResChampshipPreRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{280} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{284} } func (x *ResChampshipPreRank) GetRankList() map[int32]*ResPlayerRank { @@ -16212,7 +16399,7 @@ type ResNotifyCard struct { func (x *ResNotifyCard) Reset() { *x = ResNotifyCard{} - mi := &file_proto_Gameapi_proto_msgTypes[281] + mi := &file_proto_Gameapi_proto_msgTypes[285] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16224,7 +16411,7 @@ func (x *ResNotifyCard) String() string { func (*ResNotifyCard) ProtoMessage() {} func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[281] + mi := &file_proto_Gameapi_proto_msgTypes[285] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16237,7 +16424,7 @@ func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResNotifyCard.ProtoReflect.Descriptor instead. func (*ResNotifyCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{281} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{285} } func (x *ResNotifyCard) GetCard() map[int32]int32 { @@ -16278,7 +16465,7 @@ type ReqSetFacebookUrl struct { func (x *ReqSetFacebookUrl) Reset() { *x = ReqSetFacebookUrl{} - mi := &file_proto_Gameapi_proto_msgTypes[282] + mi := &file_proto_Gameapi_proto_msgTypes[286] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16290,7 +16477,7 @@ func (x *ReqSetFacebookUrl) String() string { func (*ReqSetFacebookUrl) ProtoMessage() {} func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[282] + mi := &file_proto_Gameapi_proto_msgTypes[286] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16303,7 +16490,7 @@ func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ReqSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{282} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} } func (x *ReqSetFacebookUrl) GetUrl() string { @@ -16324,7 +16511,7 @@ type ResSetFacebookUrl struct { func (x *ResSetFacebookUrl) Reset() { *x = ResSetFacebookUrl{} - mi := &file_proto_Gameapi_proto_msgTypes[283] + mi := &file_proto_Gameapi_proto_msgTypes[287] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16336,7 +16523,7 @@ func (x *ResSetFacebookUrl) String() string { func (*ResSetFacebookUrl) ProtoMessage() {} func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[283] + mi := &file_proto_Gameapi_proto_msgTypes[287] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16349,7 +16536,7 @@ func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ResSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{283} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} } func (x *ResSetFacebookUrl) GetCode() RES_CODE { @@ -16377,7 +16564,7 @@ type ReqInviteFriendData struct { func (x *ReqInviteFriendData) Reset() { *x = ReqInviteFriendData{} - mi := &file_proto_Gameapi_proto_msgTypes[284] + mi := &file_proto_Gameapi_proto_msgTypes[288] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16389,7 +16576,7 @@ func (x *ReqInviteFriendData) String() string { func (*ReqInviteFriendData) ProtoMessage() {} func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[284] + mi := &file_proto_Gameapi_proto_msgTypes[288] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16402,7 +16589,7 @@ func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqInviteFriendData.ProtoReflect.Descriptor instead. func (*ReqInviteFriendData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{284} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} } func (x *ReqInviteFriendData) GetDwUin() int64 { @@ -16423,7 +16610,7 @@ type ResInviteFriendData struct { func (x *ResInviteFriendData) Reset() { *x = ResInviteFriendData{} - mi := &file_proto_Gameapi_proto_msgTypes[285] + mi := &file_proto_Gameapi_proto_msgTypes[289] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16435,7 +16622,7 @@ func (x *ResInviteFriendData) String() string { func (*ResInviteFriendData) ProtoMessage() {} func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[285] + mi := &file_proto_Gameapi_proto_msgTypes[289] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16448,7 +16635,7 @@ func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResInviteFriendData.ProtoReflect.Descriptor instead. func (*ResInviteFriendData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{285} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} } func (x *ResInviteFriendData) GetIdLists() []int32 { @@ -16475,7 +16662,7 @@ type ReqSelfInvited struct { func (x *ReqSelfInvited) Reset() { *x = ReqSelfInvited{} - mi := &file_proto_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[290] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16487,7 +16674,7 @@ func (x *ReqSelfInvited) String() string { func (*ReqSelfInvited) ProtoMessage() {} func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[290] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16500,7 +16687,7 @@ func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelfInvited.ProtoReflect.Descriptor instead. func (*ReqSelfInvited) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} } func (x *ReqSelfInvited) GetInviterId() int64 { @@ -16520,7 +16707,7 @@ type ResSelfInvited struct { func (x *ResSelfInvited) Reset() { *x = ResSelfInvited{} - mi := &file_proto_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[291] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16532,7 +16719,7 @@ func (x *ResSelfInvited) String() string { func (*ResSelfInvited) ProtoMessage() {} func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[291] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16545,7 +16732,7 @@ func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelfInvited.ProtoReflect.Descriptor instead. func (*ResSelfInvited) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} } func (x *ResSelfInvited) GetResultCode() int32 { @@ -16566,7 +16753,7 @@ type NotifyInvitedSuccess struct { func (x *NotifyInvitedSuccess) Reset() { *x = NotifyInvitedSuccess{} - mi := &file_proto_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[292] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16578,7 +16765,7 @@ func (x *NotifyInvitedSuccess) String() string { func (*NotifyInvitedSuccess) ProtoMessage() {} func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[292] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16591,7 +16778,7 @@ func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyInvitedSuccess.ProtoReflect.Descriptor instead. func (*NotifyInvitedSuccess) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} } func (x *NotifyInvitedSuccess) GetResultCode() int32 { @@ -16618,7 +16805,7 @@ type ReqGetInviteReward struct { func (x *ReqGetInviteReward) Reset() { *x = ReqGetInviteReward{} - mi := &file_proto_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[293] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16630,7 +16817,7 @@ func (x *ReqGetInviteReward) String() string { func (*ReqGetInviteReward) ProtoMessage() {} func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[293] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16643,7 +16830,7 @@ func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetInviteReward.ProtoReflect.Descriptor instead. func (*ReqGetInviteReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} } func (x *ReqGetInviteReward) GetGetIndex() int32 { @@ -16663,7 +16850,7 @@ type ResGetInviteReward struct { func (x *ResGetInviteReward) Reset() { *x = ResGetInviteReward{} - mi := &file_proto_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[294] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16675,7 +16862,7 @@ func (x *ResGetInviteReward) String() string { func (*ResGetInviteReward) ProtoMessage() {} func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[294] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16688,7 +16875,7 @@ func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetInviteReward.ProtoReflect.Descriptor instead. func (*ResGetInviteReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} } func (x *ResGetInviteReward) GetResultCode() int32 { @@ -16708,7 +16895,7 @@ type ReqAutoAddInviteFriend struct { func (x *ReqAutoAddInviteFriend) Reset() { *x = ReqAutoAddInviteFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[295] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16720,7 +16907,7 @@ func (x *ReqAutoAddInviteFriend) String() string { func (*ReqAutoAddInviteFriend) ProtoMessage() {} func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[295] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16733,7 +16920,7 @@ func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} } func (x *ReqAutoAddInviteFriend) GetId() int64 { @@ -16753,7 +16940,7 @@ type ResAutoAddInviteFriend struct { func (x *ResAutoAddInviteFriend) Reset() { *x = ResAutoAddInviteFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[296] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16765,7 +16952,7 @@ func (x *ResAutoAddInviteFriend) String() string { func (*ResAutoAddInviteFriend) ProtoMessage() {} func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[296] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16778,7 +16965,7 @@ func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} } func (x *ResAutoAddInviteFriend) GetResultCode() int32 { @@ -16798,7 +16985,7 @@ type ReqAutoAddInviteFriend2 struct { func (x *ReqAutoAddInviteFriend2) Reset() { *x = ReqAutoAddInviteFriend2{} - mi := &file_proto_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[297] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16810,7 +16997,7 @@ func (x *ReqAutoAddInviteFriend2) String() string { func (*ReqAutoAddInviteFriend2) ProtoMessage() {} func (x *ReqAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[297] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16823,7 +17010,7 @@ func (x *ReqAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend2.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} } func (x *ReqAutoAddInviteFriend2) GetId() string { @@ -16843,7 +17030,7 @@ type ResAutoAddInviteFriend2 struct { func (x *ResAutoAddInviteFriend2) Reset() { *x = ResAutoAddInviteFriend2{} - mi := &file_proto_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[298] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16855,7 +17042,7 @@ func (x *ResAutoAddInviteFriend2) String() string { func (*ResAutoAddInviteFriend2) ProtoMessage() {} func (x *ResAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[298] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16868,7 +17055,7 @@ func (x *ResAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend2.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} } func (x *ResAutoAddInviteFriend2) GetResultCode() int32 { @@ -16887,7 +17074,7 @@ type ReqMining struct { func (x *ReqMining) Reset() { *x = ReqMining{} - mi := &file_proto_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[299] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16899,7 +17086,7 @@ func (x *ReqMining) String() string { func (*ReqMining) ProtoMessage() {} func (x *ReqMining) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[299] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16912,7 +17099,7 @@ func (x *ReqMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMining.ProtoReflect.Descriptor instead. func (*ReqMining) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} } type ResMining struct { @@ -16932,7 +17119,7 @@ type ResMining struct { func (x *ResMining) Reset() { *x = ResMining{} - mi := &file_proto_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[300] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16944,7 +17131,7 @@ func (x *ResMining) String() string { func (*ResMining) ProtoMessage() {} func (x *ResMining) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[300] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16957,7 +17144,7 @@ func (x *ResMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMining.ProtoReflect.Descriptor instead. func (*ResMining) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} } func (x *ResMining) GetId() int32 { @@ -17027,7 +17214,7 @@ type ReqMiningTake struct { func (x *ReqMiningTake) Reset() { *x = ReqMiningTake{} - mi := &file_proto_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[301] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17039,7 +17226,7 @@ func (x *ReqMiningTake) String() string { func (*ReqMiningTake) ProtoMessage() {} func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[301] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17052,7 +17239,7 @@ func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningTake.ProtoReflect.Descriptor instead. func (*ReqMiningTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} } func (x *ReqMiningTake) GetMap() map[int32]string { @@ -17080,7 +17267,7 @@ type ResMiningTake struct { func (x *ResMiningTake) Reset() { *x = ResMiningTake{} - mi := &file_proto_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[302] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17092,7 +17279,7 @@ func (x *ResMiningTake) String() string { func (*ResMiningTake) ProtoMessage() {} func (x *ResMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[302] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17105,7 +17292,7 @@ func (x *ResMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningTake.ProtoReflect.Descriptor instead. func (*ResMiningTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} } func (x *ResMiningTake) GetCode() RES_CODE { @@ -17130,7 +17317,7 @@ type ReqMiningReward struct { func (x *ReqMiningReward) Reset() { *x = ReqMiningReward{} - mi := &file_proto_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[303] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17142,7 +17329,7 @@ func (x *ReqMiningReward) String() string { func (*ReqMiningReward) ProtoMessage() {} func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[303] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17155,7 +17342,7 @@ func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningReward.ProtoReflect.Descriptor instead. func (*ReqMiningReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} } type ResMiningReward struct { @@ -17169,7 +17356,7 @@ type ResMiningReward struct { func (x *ResMiningReward) Reset() { *x = ResMiningReward{} - mi := &file_proto_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[304] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17181,7 +17368,7 @@ func (x *ResMiningReward) String() string { func (*ResMiningReward) ProtoMessage() {} func (x *ResMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[304] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17194,7 +17381,7 @@ func (x *ResMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningReward.ProtoReflect.Descriptor instead. func (*ResMiningReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} } func (x *ResMiningReward) GetCode() RES_CODE { @@ -17221,7 +17408,7 @@ type ResActRed struct { func (x *ResActRed) Reset() { *x = ResActRed{} - mi := &file_proto_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[305] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17233,7 +17420,7 @@ func (x *ResActRed) String() string { func (*ResActRed) ProtoMessage() {} func (x *ResActRed) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[305] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17246,7 +17433,7 @@ func (x *ResActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActRed.ProtoReflect.Descriptor instead. func (*ResActRed) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} } func (x *ResActRed) GetRed() map[int32]int32 { @@ -17268,7 +17455,7 @@ type NotifyActRed struct { func (x *NotifyActRed) Reset() { *x = NotifyActRed{} - mi := &file_proto_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[306] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17280,7 +17467,7 @@ func (x *NotifyActRed) String() string { func (*NotifyActRed) ProtoMessage() {} func (x *NotifyActRed) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[306] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17293,7 +17480,7 @@ func (x *NotifyActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyActRed.ProtoReflect.Descriptor instead. func (*NotifyActRed) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} } func (x *NotifyActRed) GetId() int32 { @@ -17321,7 +17508,7 @@ type ActivityNotify struct { func (x *ActivityNotify) Reset() { *x = ActivityNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[307] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17333,7 +17520,7 @@ func (x *ActivityNotify) String() string { func (*ActivityNotify) ProtoMessage() {} func (x *ActivityNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[307] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17346,7 +17533,7 @@ func (x *ActivityNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityNotify.ProtoReflect.Descriptor instead. func (*ActivityNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} } func (x *ActivityNotify) GetInfo() *ActivityInfo { @@ -17366,7 +17553,7 @@ type ResItem struct { func (x *ResItem) Reset() { *x = ResItem{} - mi := &file_proto_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[308] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17378,7 +17565,7 @@ func (x *ResItem) String() string { func (*ResItem) ProtoMessage() {} func (x *ResItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[308] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17391,7 +17578,7 @@ func (x *ResItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItem.ProtoReflect.Descriptor instead. func (*ResItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} } func (x *ResItem) GetItem() map[int32]int32 { @@ -17411,7 +17598,7 @@ type ItemNotify struct { func (x *ItemNotify) Reset() { *x = ItemNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[309] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17423,7 +17610,7 @@ func (x *ItemNotify) String() string { func (*ItemNotify) ProtoMessage() {} func (x *ItemNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[309] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17436,7 +17623,7 @@ func (x *ItemNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemNotify.ProtoReflect.Descriptor instead. func (*ItemNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} } func (x *ItemNotify) GetItem() map[int32]int32 { @@ -17455,7 +17642,7 @@ type ReqGuessColor struct { func (x *ReqGuessColor) Reset() { *x = ReqGuessColor{} - mi := &file_proto_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[310] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17467,7 +17654,7 @@ func (x *ReqGuessColor) String() string { func (*ReqGuessColor) ProtoMessage() {} func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[310] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17480,7 +17667,7 @@ func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColor.ProtoReflect.Descriptor instead. func (*ReqGuessColor) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} } type ResGuessColor struct { @@ -17501,7 +17688,7 @@ type ResGuessColor struct { func (x *ResGuessColor) Reset() { *x = ResGuessColor{} - mi := &file_proto_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[311] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17513,7 +17700,7 @@ func (x *ResGuessColor) String() string { func (*ResGuessColor) ProtoMessage() {} func (x *ResGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[311] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17526,7 +17713,7 @@ func (x *ResGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColor.ProtoReflect.Descriptor instead. func (*ResGuessColor) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} } func (x *ResGuessColor) GetId() int32 { @@ -17605,7 +17792,7 @@ type Opponent struct { func (x *Opponent) Reset() { *x = Opponent{} - mi := &file_proto_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[312] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17617,7 +17804,7 @@ func (x *Opponent) String() string { func (*Opponent) ProtoMessage() {} func (x *Opponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[312] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17630,7 +17817,7 @@ func (x *Opponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Opponent.ProtoReflect.Descriptor instead. func (*Opponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} } func (x *Opponent) GetName() string { @@ -17673,7 +17860,7 @@ type ReqGuessColorTake struct { func (x *ReqGuessColorTake) Reset() { *x = ReqGuessColorTake{} - mi := &file_proto_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[313] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17685,7 +17872,7 @@ func (x *ReqGuessColorTake) String() string { func (*ReqGuessColorTake) ProtoMessage() {} func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[313] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17698,7 +17885,7 @@ func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorTake.ProtoReflect.Descriptor instead. func (*ReqGuessColorTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} } func (x *ReqGuessColorTake) GetMap() *GuessColorInfo { @@ -17725,7 +17912,7 @@ type GuessColorInfo struct { func (x *GuessColorInfo) Reset() { *x = GuessColorInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[314] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17737,7 +17924,7 @@ func (x *GuessColorInfo) String() string { func (*GuessColorInfo) ProtoMessage() {} func (x *GuessColorInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[314] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17750,7 +17937,7 @@ func (x *GuessColorInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use GuessColorInfo.ProtoReflect.Descriptor instead. func (*GuessColorInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} } func (x *GuessColorInfo) GetMap() map[int32]int32 { @@ -17771,7 +17958,7 @@ type ResGuessColorTake struct { func (x *ResGuessColorTake) Reset() { *x = ResGuessColorTake{} - mi := &file_proto_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[315] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17783,7 +17970,7 @@ func (x *ResGuessColorTake) String() string { func (*ResGuessColorTake) ProtoMessage() {} func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[315] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17796,7 +17983,7 @@ func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorTake.ProtoReflect.Descriptor instead. func (*ResGuessColorTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} } func (x *ResGuessColorTake) GetCode() RES_CODE { @@ -17822,7 +18009,7 @@ type ReqGuessColorReward struct { func (x *ReqGuessColorReward) Reset() { *x = ReqGuessColorReward{} - mi := &file_proto_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[316] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17834,7 +18021,7 @@ func (x *ReqGuessColorReward) String() string { func (*ReqGuessColorReward) ProtoMessage() {} func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[316] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17847,7 +18034,7 @@ func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorReward.ProtoReflect.Descriptor instead. func (*ReqGuessColorReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} } type ResGuessColorReward struct { @@ -17861,7 +18048,7 @@ type ResGuessColorReward struct { func (x *ResGuessColorReward) Reset() { *x = ResGuessColorReward{} - mi := &file_proto_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[317] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17873,7 +18060,7 @@ func (x *ResGuessColorReward) String() string { func (*ResGuessColorReward) ProtoMessage() {} func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[317] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17886,7 +18073,7 @@ func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorReward.ProtoReflect.Descriptor instead. func (*ResGuessColorReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} } func (x *ResGuessColorReward) GetCode() RES_CODE { @@ -17911,7 +18098,7 @@ type ReqRace struct { func (x *ReqRace) Reset() { *x = ReqRace{} - mi := &file_proto_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[318] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17923,7 +18110,7 @@ func (x *ReqRace) String() string { func (*ReqRace) ProtoMessage() {} func (x *ReqRace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[318] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17936,7 +18123,7 @@ func (x *ReqRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRace.ProtoReflect.Descriptor instead. func (*ReqRace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} } type ResRace struct { @@ -17957,7 +18144,7 @@ type ResRace struct { func (x *ResRace) Reset() { *x = ResRace{} - mi := &file_proto_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[319] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17969,7 +18156,7 @@ func (x *ResRace) String() string { func (*ResRace) ProtoMessage() {} func (x *ResRace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[319] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17982,7 +18169,7 @@ func (x *ResRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRace.ProtoReflect.Descriptor instead. func (*ResRace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{319} } func (x *ResRace) GetId() int32 { @@ -18062,7 +18249,7 @@ type Raceopponent struct { func (x *Raceopponent) Reset() { *x = Raceopponent{} - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[320] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18074,7 +18261,7 @@ func (x *Raceopponent) String() string { func (*Raceopponent) ProtoMessage() {} func (x *Raceopponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[320] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18087,7 +18274,7 @@ func (x *Raceopponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Raceopponent.ProtoReflect.Descriptor instead. func (*Raceopponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{320} } func (x *Raceopponent) GetId() int32 { @@ -18133,7 +18320,7 @@ type ReqRaceStart struct { func (x *ReqRaceStart) Reset() { *x = ReqRaceStart{} - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[321] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18145,7 +18332,7 @@ func (x *ReqRaceStart) String() string { func (*ReqRaceStart) ProtoMessage() {} func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[321] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18158,7 +18345,7 @@ func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceStart.ProtoReflect.Descriptor instead. func (*ReqRaceStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{321} } type ResRaceStart struct { @@ -18172,7 +18359,7 @@ type ResRaceStart struct { func (x *ResRaceStart) Reset() { *x = ResRaceStart{} - mi := &file_proto_Gameapi_proto_msgTypes[318] + mi := &file_proto_Gameapi_proto_msgTypes[322] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18184,7 +18371,7 @@ func (x *ResRaceStart) String() string { func (*ResRaceStart) ProtoMessage() {} func (x *ResRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[318] + mi := &file_proto_Gameapi_proto_msgTypes[322] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18197,7 +18384,7 @@ func (x *ResRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceStart.ProtoReflect.Descriptor instead. func (*ResRaceStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{322} } func (x *ResRaceStart) GetCode() RES_CODE { @@ -18222,7 +18409,7 @@ type ReqRaceReward struct { func (x *ReqRaceReward) Reset() { *x = ReqRaceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[319] + mi := &file_proto_Gameapi_proto_msgTypes[323] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18234,7 +18421,7 @@ func (x *ReqRaceReward) String() string { func (*ReqRaceReward) ProtoMessage() {} func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[319] + mi := &file_proto_Gameapi_proto_msgTypes[323] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18247,7 +18434,7 @@ func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceReward.ProtoReflect.Descriptor instead. func (*ReqRaceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{319} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{323} } type ResRaceReward struct { @@ -18261,7 +18448,7 @@ type ResRaceReward struct { func (x *ResRaceReward) Reset() { *x = ResRaceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[320] + mi := &file_proto_Gameapi_proto_msgTypes[324] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18273,7 +18460,7 @@ func (x *ResRaceReward) String() string { func (*ResRaceReward) ProtoMessage() {} func (x *ResRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[320] + mi := &file_proto_Gameapi_proto_msgTypes[324] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18286,7 +18473,7 @@ func (x *ResRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceReward.ProtoReflect.Descriptor instead. func (*ResRaceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{320} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{324} } func (x *ResRaceReward) GetCode() RES_CODE { @@ -18312,7 +18499,7 @@ type ReqPlayroom struct { func (x *ReqPlayroom) Reset() { *x = ReqPlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[321] + mi := &file_proto_Gameapi_proto_msgTypes[325] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18324,7 +18511,7 @@ func (x *ReqPlayroom) String() string { func (*ReqPlayroom) ProtoMessage() {} func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[321] + mi := &file_proto_Gameapi_proto_msgTypes[325] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18337,7 +18524,7 @@ func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroom.ProtoReflect.Descriptor instead. func (*ReqPlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{321} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{325} } type ResPlayroom struct { @@ -18368,7 +18555,7 @@ type ResPlayroom struct { func (x *ResPlayroom) Reset() { *x = ResPlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[322] + mi := &file_proto_Gameapi_proto_msgTypes[326] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18380,7 +18567,7 @@ func (x *ResPlayroom) String() string { func (*ResPlayroom) ProtoMessage() {} func (x *ResPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[322] + mi := &file_proto_Gameapi_proto_msgTypes[326] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18393,7 +18580,7 @@ func (x *ResPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroom.ProtoReflect.Descriptor instead. func (*ResPlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{322} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{326} } func (x *ResPlayroom) GetStatus() int32 { @@ -18539,7 +18726,7 @@ type PlayroomDress struct { func (x *PlayroomDress) Reset() { *x = PlayroomDress{} - mi := &file_proto_Gameapi_proto_msgTypes[323] + mi := &file_proto_Gameapi_proto_msgTypes[327] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18551,7 +18738,7 @@ func (x *PlayroomDress) String() string { func (*PlayroomDress) ProtoMessage() {} func (x *PlayroomDress) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[323] + mi := &file_proto_Gameapi_proto_msgTypes[327] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18564,7 +18751,7 @@ func (x *PlayroomDress) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayroomDress.ProtoReflect.Descriptor instead. func (*PlayroomDress) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{323} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{327} } func (x *PlayroomDress) GetList() []int32 { @@ -18584,7 +18771,7 @@ type ReqPlayroomDressSet struct { func (x *ReqPlayroomDressSet) Reset() { *x = ReqPlayroomDressSet{} - mi := &file_proto_Gameapi_proto_msgTypes[324] + mi := &file_proto_Gameapi_proto_msgTypes[328] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18596,7 +18783,7 @@ func (x *ReqPlayroomDressSet) String() string { func (*ReqPlayroomDressSet) ProtoMessage() {} func (x *ReqPlayroomDressSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[324] + mi := &file_proto_Gameapi_proto_msgTypes[328] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18609,7 +18796,7 @@ func (x *ReqPlayroomDressSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDressSet.ProtoReflect.Descriptor instead. func (*ReqPlayroomDressSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{324} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{328} } func (x *ReqPlayroomDressSet) GetDressSet() map[int32]int32 { @@ -18630,7 +18817,7 @@ type ResPlayroomDressSet struct { func (x *ResPlayroomDressSet) Reset() { *x = ResPlayroomDressSet{} - mi := &file_proto_Gameapi_proto_msgTypes[325] + mi := &file_proto_Gameapi_proto_msgTypes[329] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18642,7 +18829,7 @@ func (x *ResPlayroomDressSet) String() string { func (*ResPlayroomDressSet) ProtoMessage() {} func (x *ResPlayroomDressSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[325] + mi := &file_proto_Gameapi_proto_msgTypes[329] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18655,7 +18842,7 @@ func (x *ResPlayroomDressSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDressSet.ProtoReflect.Descriptor instead. func (*ResPlayroomDressSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{325} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{329} } func (x *ResPlayroomDressSet) GetCode() RES_CODE { @@ -18682,7 +18869,7 @@ type ReqPlayroomPetAirSet struct { func (x *ReqPlayroomPetAirSet) Reset() { *x = ReqPlayroomPetAirSet{} - mi := &file_proto_Gameapi_proto_msgTypes[326] + mi := &file_proto_Gameapi_proto_msgTypes[330] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18694,7 +18881,7 @@ func (x *ReqPlayroomPetAirSet) String() string { func (*ReqPlayroomPetAirSet) ProtoMessage() {} func (x *ReqPlayroomPetAirSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[326] + mi := &file_proto_Gameapi_proto_msgTypes[330] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18707,7 +18894,7 @@ func (x *ReqPlayroomPetAirSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomPetAirSet.ProtoReflect.Descriptor instead. func (*ReqPlayroomPetAirSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{326} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{330} } func (x *ReqPlayroomPetAirSet) GetPetAirSet() int32 { @@ -18728,7 +18915,7 @@ type ResPlayroomPetAirSet struct { func (x *ResPlayroomPetAirSet) Reset() { *x = ResPlayroomPetAirSet{} - mi := &file_proto_Gameapi_proto_msgTypes[327] + mi := &file_proto_Gameapi_proto_msgTypes[331] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18740,7 +18927,7 @@ func (x *ResPlayroomPetAirSet) String() string { func (*ResPlayroomPetAirSet) ProtoMessage() {} func (x *ResPlayroomPetAirSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[327] + mi := &file_proto_Gameapi_proto_msgTypes[331] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18753,7 +18940,7 @@ func (x *ResPlayroomPetAirSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomPetAirSet.ProtoReflect.Descriptor instead. func (*ResPlayroomPetAirSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{327} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{331} } func (x *ResPlayroomPetAirSet) GetCode() RES_CODE { @@ -18778,7 +18965,7 @@ type ReqPlayroomWrokOutline struct { func (x *ReqPlayroomWrokOutline) Reset() { *x = ReqPlayroomWrokOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[328] + mi := &file_proto_Gameapi_proto_msgTypes[332] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18790,7 +18977,7 @@ func (x *ReqPlayroomWrokOutline) String() string { func (*ReqPlayroomWrokOutline) ProtoMessage() {} func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[328] + mi := &file_proto_Gameapi_proto_msgTypes[332] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18803,7 +18990,7 @@ func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ReqPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{328} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{332} } type ResPlayroomWrokOutline struct { @@ -18817,7 +19004,7 @@ type ResPlayroomWrokOutline struct { func (x *ResPlayroomWrokOutline) Reset() { *x = ResPlayroomWrokOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[329] + mi := &file_proto_Gameapi_proto_msgTypes[333] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18829,7 +19016,7 @@ func (x *ResPlayroomWrokOutline) String() string { func (*ResPlayroomWrokOutline) ProtoMessage() {} func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[329] + mi := &file_proto_Gameapi_proto_msgTypes[333] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18842,7 +19029,7 @@ func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ResPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{329} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{333} } func (x *ResPlayroomWrokOutline) GetCode() RES_CODE { @@ -18869,7 +19056,7 @@ type NofiPlayroomStatus struct { func (x *NofiPlayroomStatus) Reset() { *x = NofiPlayroomStatus{} - mi := &file_proto_Gameapi_proto_msgTypes[330] + mi := &file_proto_Gameapi_proto_msgTypes[334] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18881,7 +19068,7 @@ func (x *NofiPlayroomStatus) String() string { func (*NofiPlayroomStatus) ProtoMessage() {} func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[330] + mi := &file_proto_Gameapi_proto_msgTypes[334] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18894,7 +19081,7 @@ func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { // Deprecated: Use NofiPlayroomStatus.ProtoReflect.Descriptor instead. func (*NofiPlayroomStatus) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{330} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{334} } func (x *NofiPlayroomStatus) GetWorkOutline() int32 { @@ -18915,7 +19102,7 @@ type NotifyPlayroomWork struct { func (x *NotifyPlayroomWork) Reset() { *x = NotifyPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[331] + mi := &file_proto_Gameapi_proto_msgTypes[335] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18927,7 +19114,7 @@ func (x *NotifyPlayroomWork) String() string { func (*NotifyPlayroomWork) ProtoMessage() {} func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[331] + mi := &file_proto_Gameapi_proto_msgTypes[335] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18940,7 +19127,7 @@ func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomWork.ProtoReflect.Descriptor instead. func (*NotifyPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{331} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{335} } func (x *NotifyPlayroomWork) GetStartTime() int32 { @@ -18968,7 +19155,7 @@ type NotifyPlayroomLose struct { func (x *NotifyPlayroomLose) Reset() { *x = NotifyPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[332] + mi := &file_proto_Gameapi_proto_msgTypes[336] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18980,7 +19167,7 @@ func (x *NotifyPlayroomLose) String() string { func (*NotifyPlayroomLose) ProtoMessage() {} func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[332] + mi := &file_proto_Gameapi_proto_msgTypes[336] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18993,7 +19180,7 @@ func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomLose.ProtoReflect.Descriptor instead. func (*NotifyPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{332} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{336} } func (x *NotifyPlayroomLose) GetLoseItem() []*ItemInfo { @@ -19022,7 +19209,7 @@ type NotifyPlayroomMood struct { func (x *NotifyPlayroomMood) Reset() { *x = NotifyPlayroomMood{} - mi := &file_proto_Gameapi_proto_msgTypes[333] + mi := &file_proto_Gameapi_proto_msgTypes[337] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19034,7 +19221,7 @@ func (x *NotifyPlayroomMood) String() string { func (*NotifyPlayroomMood) ProtoMessage() {} func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[333] + mi := &file_proto_Gameapi_proto_msgTypes[337] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19047,7 +19234,7 @@ func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomMood.ProtoReflect.Descriptor instead. func (*NotifyPlayroomMood) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{333} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{337} } func (x *NotifyPlayroomMood) GetAllMood() int32 { @@ -19085,7 +19272,7 @@ type FriendRoom struct { func (x *FriendRoom) Reset() { *x = FriendRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[334] + mi := &file_proto_Gameapi_proto_msgTypes[338] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19097,7 +19284,7 @@ func (x *FriendRoom) String() string { func (*FriendRoom) ProtoMessage() {} func (x *FriendRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[334] + mi := &file_proto_Gameapi_proto_msgTypes[338] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19110,7 +19297,7 @@ func (x *FriendRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use FriendRoom.ProtoReflect.Descriptor instead. func (*FriendRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{334} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{338} } func (x *FriendRoom) GetUid() int64 { @@ -19162,7 +19349,7 @@ type RoomOpponent struct { func (x *RoomOpponent) Reset() { *x = RoomOpponent{} - mi := &file_proto_Gameapi_proto_msgTypes[335] + mi := &file_proto_Gameapi_proto_msgTypes[339] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19174,7 +19361,7 @@ func (x *RoomOpponent) String() string { func (*RoomOpponent) ProtoMessage() {} func (x *RoomOpponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[335] + mi := &file_proto_Gameapi_proto_msgTypes[339] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19187,7 +19374,7 @@ func (x *RoomOpponent) ProtoReflect() protoreflect.Message { // Deprecated: Use RoomOpponent.ProtoReflect.Descriptor instead. func (*RoomOpponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{335} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{339} } func (x *RoomOpponent) GetUid() int64 { @@ -19236,7 +19423,7 @@ type ReqPlayroomInfo struct { func (x *ReqPlayroomInfo) Reset() { *x = ReqPlayroomInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[336] + mi := &file_proto_Gameapi_proto_msgTypes[340] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19248,7 +19435,7 @@ func (x *ReqPlayroomInfo) String() string { func (*ReqPlayroomInfo) ProtoMessage() {} func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[336] + mi := &file_proto_Gameapi_proto_msgTypes[340] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19261,7 +19448,7 @@ func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInfo.ProtoReflect.Descriptor instead. func (*ReqPlayroomInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{336} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{340} } func (x *ReqPlayroomInfo) GetUid() int64 { @@ -19293,7 +19480,7 @@ type ResPlayroomInfo struct { func (x *ResPlayroomInfo) Reset() { *x = ResPlayroomInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[337] + mi := &file_proto_Gameapi_proto_msgTypes[341] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19305,7 +19492,7 @@ func (x *ResPlayroomInfo) String() string { func (*ResPlayroomInfo) ProtoMessage() {} func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[337] + mi := &file_proto_Gameapi_proto_msgTypes[341] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19318,7 +19505,7 @@ func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInfo.ProtoReflect.Descriptor instead. func (*ResPlayroomInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{337} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{341} } func (x *ResPlayroomInfo) GetUid() int64 { @@ -19423,7 +19610,7 @@ type ReqPlayroomFlip struct { func (x *ReqPlayroomFlip) Reset() { *x = ReqPlayroomFlip{} - mi := &file_proto_Gameapi_proto_msgTypes[338] + mi := &file_proto_Gameapi_proto_msgTypes[342] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19435,7 +19622,7 @@ func (x *ReqPlayroomFlip) String() string { func (*ReqPlayroomFlip) ProtoMessage() {} func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[338] + mi := &file_proto_Gameapi_proto_msgTypes[342] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19448,7 +19635,7 @@ func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlip.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{338} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{342} } func (x *ReqPlayroomFlip) GetId() int32 { @@ -19471,7 +19658,7 @@ type ResPlayroomFlip struct { func (x *ResPlayroomFlip) Reset() { *x = ResPlayroomFlip{} - mi := &file_proto_Gameapi_proto_msgTypes[339] + mi := &file_proto_Gameapi_proto_msgTypes[343] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19483,7 +19670,7 @@ func (x *ResPlayroomFlip) String() string { func (*ResPlayroomFlip) ProtoMessage() {} func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[339] + mi := &file_proto_Gameapi_proto_msgTypes[343] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19496,7 +19683,7 @@ func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlip.ProtoReflect.Descriptor instead. func (*ResPlayroomFlip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{339} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{343} } func (x *ResPlayroomFlip) GetCode() RES_CODE { @@ -19536,7 +19723,7 @@ type ReqPlayroomFlipReward struct { func (x *ReqPlayroomFlipReward) Reset() { *x = ReqPlayroomFlipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[340] + mi := &file_proto_Gameapi_proto_msgTypes[344] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19548,7 +19735,7 @@ func (x *ReqPlayroomFlipReward) String() string { func (*ReqPlayroomFlipReward) ProtoMessage() {} func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[340] + mi := &file_proto_Gameapi_proto_msgTypes[344] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19561,7 +19748,7 @@ func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{340} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{344} } type ResPlayroomFlipReward struct { @@ -19575,7 +19762,7 @@ type ResPlayroomFlipReward struct { func (x *ResPlayroomFlipReward) Reset() { *x = ResPlayroomFlipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[341] + mi := &file_proto_Gameapi_proto_msgTypes[345] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19587,7 +19774,7 @@ func (x *ResPlayroomFlipReward) String() string { func (*ResPlayroomFlipReward) ProtoMessage() {} func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[341] + mi := &file_proto_Gameapi_proto_msgTypes[345] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19600,7 +19787,7 @@ func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ResPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{341} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{345} } func (x *ResPlayroomFlipReward) GetCode() RES_CODE { @@ -19627,7 +19814,7 @@ type ReqPlayroomGame struct { func (x *ReqPlayroomGame) Reset() { *x = ReqPlayroomGame{} - mi := &file_proto_Gameapi_proto_msgTypes[342] + mi := &file_proto_Gameapi_proto_msgTypes[346] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19639,7 +19826,7 @@ func (x *ReqPlayroomGame) String() string { func (*ReqPlayroomGame) ProtoMessage() {} func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[342] + mi := &file_proto_Gameapi_proto_msgTypes[346] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19652,7 +19839,7 @@ func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGame.ProtoReflect.Descriptor instead. func (*ReqPlayroomGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{342} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{346} } func (x *ReqPlayroomGame) GetType() int32 { @@ -19675,7 +19862,7 @@ type ResPlayroomGame struct { func (x *ResPlayroomGame) Reset() { *x = ResPlayroomGame{} - mi := &file_proto_Gameapi_proto_msgTypes[343] + mi := &file_proto_Gameapi_proto_msgTypes[347] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19687,7 +19874,7 @@ func (x *ResPlayroomGame) String() string { func (*ResPlayroomGame) ProtoMessage() {} func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[343] + mi := &file_proto_Gameapi_proto_msgTypes[347] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19700,7 +19887,7 @@ func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGame.ProtoReflect.Descriptor instead. func (*ResPlayroomGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{343} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{347} } func (x *ResPlayroomGame) GetCode() RES_CODE { @@ -19743,7 +19930,7 @@ type ReqPlayroomInteract struct { func (x *ReqPlayroomInteract) Reset() { *x = ReqPlayroomInteract{} - mi := &file_proto_Gameapi_proto_msgTypes[344] + mi := &file_proto_Gameapi_proto_msgTypes[348] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19755,7 +19942,7 @@ func (x *ReqPlayroomInteract) String() string { func (*ReqPlayroomInteract) ProtoMessage() {} func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[344] + mi := &file_proto_Gameapi_proto_msgTypes[348] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19768,7 +19955,7 @@ func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInteract.ProtoReflect.Descriptor instead. func (*ReqPlayroomInteract) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{344} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{348} } func (x *ReqPlayroomInteract) GetId() int32 { @@ -19796,7 +19983,7 @@ type ResPlayroomInteract struct { func (x *ResPlayroomInteract) Reset() { *x = ResPlayroomInteract{} - mi := &file_proto_Gameapi_proto_msgTypes[345] + mi := &file_proto_Gameapi_proto_msgTypes[349] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19808,7 +19995,7 @@ func (x *ResPlayroomInteract) String() string { func (*ResPlayroomInteract) ProtoMessage() {} func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[345] + mi := &file_proto_Gameapi_proto_msgTypes[349] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19821,7 +20008,7 @@ func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInteract.ProtoReflect.Descriptor instead. func (*ResPlayroomInteract) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{345} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{349} } func (x *ResPlayroomInteract) GetCode() RES_CODE { @@ -19849,7 +20036,7 @@ type ReqPlayroomSetRoom struct { func (x *ReqPlayroomSetRoom) Reset() { *x = ReqPlayroomSetRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[346] + mi := &file_proto_Gameapi_proto_msgTypes[350] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19861,7 +20048,7 @@ func (x *ReqPlayroomSetRoom) String() string { func (*ReqPlayroomSetRoom) ProtoMessage() {} func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[346] + mi := &file_proto_Gameapi_proto_msgTypes[350] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19874,7 +20061,7 @@ func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ReqPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{346} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{350} } func (x *ReqPlayroomSetRoom) GetPlayroom() map[int32]int32 { @@ -19895,7 +20082,7 @@ type ResPlayroomSetRoom struct { func (x *ResPlayroomSetRoom) Reset() { *x = ResPlayroomSetRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[347] + mi := &file_proto_Gameapi_proto_msgTypes[351] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19907,7 +20094,7 @@ func (x *ResPlayroomSetRoom) String() string { func (*ResPlayroomSetRoom) ProtoMessage() {} func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[347] + mi := &file_proto_Gameapi_proto_msgTypes[351] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19920,7 +20107,7 @@ func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ResPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{347} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{351} } func (x *ResPlayroomSetRoom) GetCode() RES_CODE { @@ -19947,7 +20134,7 @@ type ReqPlayroomSelectReward struct { func (x *ReqPlayroomSelectReward) Reset() { *x = ReqPlayroomSelectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[348] + mi := &file_proto_Gameapi_proto_msgTypes[352] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19959,7 +20146,7 @@ func (x *ReqPlayroomSelectReward) String() string { func (*ReqPlayroomSelectReward) ProtoMessage() {} func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[348] + mi := &file_proto_Gameapi_proto_msgTypes[352] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19972,7 +20159,7 @@ func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{348} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{352} } func (x *ReqPlayroomSelectReward) GetId() int32 { @@ -19993,7 +20180,7 @@ type ResPlayroomSelectReward struct { func (x *ResPlayroomSelectReward) Reset() { *x = ResPlayroomSelectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[349] + mi := &file_proto_Gameapi_proto_msgTypes[353] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20005,7 +20192,7 @@ func (x *ResPlayroomSelectReward) String() string { func (*ResPlayroomSelectReward) ProtoMessage() {} func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[349] + mi := &file_proto_Gameapi_proto_msgTypes[353] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20018,7 +20205,7 @@ func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ResPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{349} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{353} } func (x *ResPlayroomSelectReward) GetCode() RES_CODE { @@ -20044,7 +20231,7 @@ type ReqPlayroomLose struct { func (x *ReqPlayroomLose) Reset() { *x = ReqPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[350] + mi := &file_proto_Gameapi_proto_msgTypes[354] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20056,7 +20243,7 @@ func (x *ReqPlayroomLose) String() string { func (*ReqPlayroomLose) ProtoMessage() {} func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[350] + mi := &file_proto_Gameapi_proto_msgTypes[354] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20069,7 +20256,7 @@ func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomLose.ProtoReflect.Descriptor instead. func (*ReqPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{350} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{354} } type ResPlayroomLose struct { @@ -20083,7 +20270,7 @@ type ResPlayroomLose struct { func (x *ResPlayroomLose) Reset() { *x = ResPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[351] + mi := &file_proto_Gameapi_proto_msgTypes[355] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20095,7 +20282,7 @@ func (x *ResPlayroomLose) String() string { func (*ResPlayroomLose) ProtoMessage() {} func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[351] + mi := &file_proto_Gameapi_proto_msgTypes[355] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20108,7 +20295,7 @@ func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomLose.ProtoReflect.Descriptor instead. func (*ResPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{351} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{355} } func (x *ResPlayroomLose) GetCode() RES_CODE { @@ -20134,7 +20321,7 @@ type ReqPlayroomWork struct { func (x *ReqPlayroomWork) Reset() { *x = ReqPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[352] + mi := &file_proto_Gameapi_proto_msgTypes[356] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20146,7 +20333,7 @@ func (x *ReqPlayroomWork) String() string { func (*ReqPlayroomWork) ProtoMessage() {} func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[352] + mi := &file_proto_Gameapi_proto_msgTypes[356] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20159,7 +20346,7 @@ func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWork.ProtoReflect.Descriptor instead. func (*ReqPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{352} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{356} } type ResPlayroomWork struct { @@ -20173,7 +20360,7 @@ type ResPlayroomWork struct { func (x *ResPlayroomWork) Reset() { *x = ResPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[353] + mi := &file_proto_Gameapi_proto_msgTypes[357] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20185,7 +20372,7 @@ func (x *ResPlayroomWork) String() string { func (*ResPlayroomWork) ProtoMessage() {} func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[353] + mi := &file_proto_Gameapi_proto_msgTypes[357] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20198,7 +20385,7 @@ func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWork.ProtoReflect.Descriptor instead. func (*ResPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{353} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{357} } func (x *ResPlayroomWork) GetCode() RES_CODE { @@ -20224,7 +20411,7 @@ type ReqPlayroomRest struct { func (x *ReqPlayroomRest) Reset() { *x = ReqPlayroomRest{} - mi := &file_proto_Gameapi_proto_msgTypes[354] + mi := &file_proto_Gameapi_proto_msgTypes[358] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20236,7 +20423,7 @@ func (x *ReqPlayroomRest) String() string { func (*ReqPlayroomRest) ProtoMessage() {} func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[354] + mi := &file_proto_Gameapi_proto_msgTypes[358] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20249,7 +20436,7 @@ func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomRest.ProtoReflect.Descriptor instead. func (*ReqPlayroomRest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{354} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{358} } type ResPlayroomRest struct { @@ -20263,7 +20450,7 @@ type ResPlayroomRest struct { func (x *ResPlayroomRest) Reset() { *x = ResPlayroomRest{} - mi := &file_proto_Gameapi_proto_msgTypes[355] + mi := &file_proto_Gameapi_proto_msgTypes[359] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20275,7 +20462,7 @@ func (x *ResPlayroomRest) String() string { func (*ResPlayroomRest) ProtoMessage() {} func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[355] + mi := &file_proto_Gameapi_proto_msgTypes[359] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20288,7 +20475,7 @@ func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomRest.ProtoReflect.Descriptor instead. func (*ResPlayroomRest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{355} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{359} } func (x *ResPlayroomRest) GetCode() RES_CODE { @@ -20314,7 +20501,7 @@ type ReqPlayroomDraw struct { func (x *ReqPlayroomDraw) Reset() { *x = ReqPlayroomDraw{} - mi := &file_proto_Gameapi_proto_msgTypes[356] + mi := &file_proto_Gameapi_proto_msgTypes[360] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20326,7 +20513,7 @@ func (x *ReqPlayroomDraw) String() string { func (*ReqPlayroomDraw) ProtoMessage() {} func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[356] + mi := &file_proto_Gameapi_proto_msgTypes[360] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20339,7 +20526,7 @@ func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDraw.ProtoReflect.Descriptor instead. func (*ReqPlayroomDraw) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{356} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{360} } type ResPlayroomDraw struct { @@ -20354,7 +20541,7 @@ type ResPlayroomDraw struct { func (x *ResPlayroomDraw) Reset() { *x = ResPlayroomDraw{} - mi := &file_proto_Gameapi_proto_msgTypes[357] + mi := &file_proto_Gameapi_proto_msgTypes[361] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20366,7 +20553,7 @@ func (x *ResPlayroomDraw) String() string { func (*ResPlayroomDraw) ProtoMessage() {} func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[357] + mi := &file_proto_Gameapi_proto_msgTypes[361] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20379,7 +20566,7 @@ func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDraw.ProtoReflect.Descriptor instead. func (*ResPlayroomDraw) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{357} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{361} } func (x *ResPlayroomDraw) GetCode() RES_CODE { @@ -20414,7 +20601,7 @@ type ReqPlayroomChip struct { func (x *ReqPlayroomChip) Reset() { *x = ReqPlayroomChip{} - mi := &file_proto_Gameapi_proto_msgTypes[358] + mi := &file_proto_Gameapi_proto_msgTypes[362] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20426,7 +20613,7 @@ func (x *ReqPlayroomChip) String() string { func (*ReqPlayroomChip) ProtoMessage() {} func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[358] + mi := &file_proto_Gameapi_proto_msgTypes[362] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20439,7 +20626,7 @@ func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomChip.ProtoReflect.Descriptor instead. func (*ReqPlayroomChip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{358} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{362} } func (x *ReqPlayroomChip) GetNum() int32 { @@ -20460,7 +20647,7 @@ type ResPlayroomChip struct { func (x *ResPlayroomChip) Reset() { *x = ResPlayroomChip{} - mi := &file_proto_Gameapi_proto_msgTypes[359] + mi := &file_proto_Gameapi_proto_msgTypes[363] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20472,7 +20659,7 @@ func (x *ResPlayroomChip) String() string { func (*ResPlayroomChip) ProtoMessage() {} func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[359] + mi := &file_proto_Gameapi_proto_msgTypes[363] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20485,7 +20672,7 @@ func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomChip.ProtoReflect.Descriptor instead. func (*ResPlayroomChip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{359} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{363} } func (x *ResPlayroomChip) GetCode() RES_CODE { @@ -20512,7 +20699,7 @@ type ReqPlayroomBuyItem struct { func (x *ReqPlayroomBuyItem) Reset() { *x = ReqPlayroomBuyItem{} - mi := &file_proto_Gameapi_proto_msgTypes[360] + mi := &file_proto_Gameapi_proto_msgTypes[364] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20524,7 +20711,7 @@ func (x *ReqPlayroomBuyItem) String() string { func (*ReqPlayroomBuyItem) ProtoMessage() {} func (x *ReqPlayroomBuyItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[360] + mi := &file_proto_Gameapi_proto_msgTypes[364] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20537,7 +20724,7 @@ func (x *ReqPlayroomBuyItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomBuyItem.ProtoReflect.Descriptor instead. func (*ReqPlayroomBuyItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{360} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{364} } func (x *ReqPlayroomBuyItem) GetId() int32 { @@ -20558,7 +20745,7 @@ type ResPlayroomBuyItem struct { func (x *ResPlayroomBuyItem) Reset() { *x = ResPlayroomBuyItem{} - mi := &file_proto_Gameapi_proto_msgTypes[361] + mi := &file_proto_Gameapi_proto_msgTypes[365] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20570,7 +20757,7 @@ func (x *ResPlayroomBuyItem) String() string { func (*ResPlayroomBuyItem) ProtoMessage() {} func (x *ResPlayroomBuyItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[361] + mi := &file_proto_Gameapi_proto_msgTypes[365] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20583,7 +20770,7 @@ func (x *ResPlayroomBuyItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomBuyItem.ProtoReflect.Descriptor instead. func (*ResPlayroomBuyItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{361} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{365} } func (x *ResPlayroomBuyItem) GetCode() RES_CODE { @@ -20612,7 +20799,7 @@ type ReqPlayroomShop struct { func (x *ReqPlayroomShop) Reset() { *x = ReqPlayroomShop{} - mi := &file_proto_Gameapi_proto_msgTypes[362] + mi := &file_proto_Gameapi_proto_msgTypes[366] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20624,7 +20811,7 @@ func (x *ReqPlayroomShop) String() string { func (*ReqPlayroomShop) ProtoMessage() {} func (x *ReqPlayroomShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[362] + mi := &file_proto_Gameapi_proto_msgTypes[366] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20637,7 +20824,7 @@ func (x *ReqPlayroomShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomShop.ProtoReflect.Descriptor instead. func (*ReqPlayroomShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{362} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{366} } func (x *ReqPlayroomShop) GetId() int32 { @@ -20665,7 +20852,7 @@ type ResPlayroomShop struct { func (x *ResPlayroomShop) Reset() { *x = ResPlayroomShop{} - mi := &file_proto_Gameapi_proto_msgTypes[363] + mi := &file_proto_Gameapi_proto_msgTypes[367] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20677,7 +20864,7 @@ func (x *ResPlayroomShop) String() string { func (*ResPlayroomShop) ProtoMessage() {} func (x *ResPlayroomShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[363] + mi := &file_proto_Gameapi_proto_msgTypes[367] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20690,7 +20877,7 @@ func (x *ResPlayroomShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomShop.ProtoReflect.Descriptor instead. func (*ResPlayroomShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{363} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{367} } func (x *ResPlayroomShop) GetCode() RES_CODE { @@ -20716,7 +20903,7 @@ type ReqFriendTreasure struct { func (x *ReqFriendTreasure) Reset() { *x = ReqFriendTreasure{} - mi := &file_proto_Gameapi_proto_msgTypes[364] + mi := &file_proto_Gameapi_proto_msgTypes[368] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20728,7 +20915,7 @@ func (x *ReqFriendTreasure) String() string { func (*ReqFriendTreasure) ProtoMessage() {} func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[364] + mi := &file_proto_Gameapi_proto_msgTypes[368] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20741,7 +20928,7 @@ func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasure.ProtoReflect.Descriptor instead. func (*ReqFriendTreasure) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{364} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{368} } type ResFriendTreasure struct { @@ -20759,7 +20946,7 @@ type ResFriendTreasure struct { func (x *ResFriendTreasure) Reset() { *x = ResFriendTreasure{} - mi := &file_proto_Gameapi_proto_msgTypes[365] + mi := &file_proto_Gameapi_proto_msgTypes[369] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20771,7 +20958,7 @@ func (x *ResFriendTreasure) String() string { func (*ResFriendTreasure) ProtoMessage() {} func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[365] + mi := &file_proto_Gameapi_proto_msgTypes[369] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20784,7 +20971,7 @@ func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasure.ProtoReflect.Descriptor instead. func (*ResFriendTreasure) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{365} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{369} } func (x *ResFriendTreasure) GetStatus() int32 { @@ -20845,7 +21032,7 @@ type TreasureInfo struct { func (x *TreasureInfo) Reset() { *x = TreasureInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[366] + mi := &file_proto_Gameapi_proto_msgTypes[370] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20857,7 +21044,7 @@ func (x *TreasureInfo) String() string { func (*TreasureInfo) ProtoMessage() {} func (x *TreasureInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[366] + mi := &file_proto_Gameapi_proto_msgTypes[370] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20870,7 +21057,7 @@ func (x *TreasureInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use TreasureInfo.ProtoReflect.Descriptor instead. func (*TreasureInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{366} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{370} } func (x *TreasureInfo) GetPos() int32 { @@ -20933,7 +21120,7 @@ type ReqFriendTreasureStart struct { func (x *ReqFriendTreasureStart) Reset() { *x = ReqFriendTreasureStart{} - mi := &file_proto_Gameapi_proto_msgTypes[367] + mi := &file_proto_Gameapi_proto_msgTypes[371] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20945,7 +21132,7 @@ func (x *ReqFriendTreasureStart) String() string { func (*ReqFriendTreasureStart) ProtoMessage() {} func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[367] + mi := &file_proto_Gameapi_proto_msgTypes[371] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20958,7 +21145,7 @@ func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{367} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{371} } func (x *ReqFriendTreasureStart) GetList() []*TreasureInfo { @@ -20986,7 +21173,7 @@ type ResFriendTreasureStart struct { func (x *ResFriendTreasureStart) Reset() { *x = ResFriendTreasureStart{} - mi := &file_proto_Gameapi_proto_msgTypes[368] + mi := &file_proto_Gameapi_proto_msgTypes[372] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20998,7 +21185,7 @@ func (x *ResFriendTreasureStart) String() string { func (*ResFriendTreasureStart) ProtoMessage() {} func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[368] + mi := &file_proto_Gameapi_proto_msgTypes[372] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21011,7 +21198,7 @@ func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{368} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{372} } func (x *ResFriendTreasureStart) GetCode() RES_CODE { @@ -21036,7 +21223,7 @@ type ReqFriendTreasureEnd struct { func (x *ReqFriendTreasureEnd) Reset() { *x = ReqFriendTreasureEnd{} - mi := &file_proto_Gameapi_proto_msgTypes[369] + mi := &file_proto_Gameapi_proto_msgTypes[373] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21048,7 +21235,7 @@ func (x *ReqFriendTreasureEnd) String() string { func (*ReqFriendTreasureEnd) ProtoMessage() {} func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[369] + mi := &file_proto_Gameapi_proto_msgTypes[373] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21061,7 +21248,7 @@ func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{369} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{373} } type ResFriendTreasureEnd struct { @@ -21075,7 +21262,7 @@ type ResFriendTreasureEnd struct { func (x *ResFriendTreasureEnd) Reset() { *x = ResFriendTreasureEnd{} - mi := &file_proto_Gameapi_proto_msgTypes[370] + mi := &file_proto_Gameapi_proto_msgTypes[374] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21087,7 +21274,7 @@ func (x *ResFriendTreasureEnd) String() string { func (*ResFriendTreasureEnd) ProtoMessage() {} func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[370] + mi := &file_proto_Gameapi_proto_msgTypes[374] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21100,7 +21287,7 @@ func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ResFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{370} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{374} } func (x *ResFriendTreasureEnd) GetCode() RES_CODE { @@ -21127,7 +21314,7 @@ type ReqFriendTreasureFilp struct { func (x *ReqFriendTreasureFilp) Reset() { *x = ReqFriendTreasureFilp{} - mi := &file_proto_Gameapi_proto_msgTypes[371] + mi := &file_proto_Gameapi_proto_msgTypes[375] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21139,7 +21326,7 @@ func (x *ReqFriendTreasureFilp) String() string { func (*ReqFriendTreasureFilp) ProtoMessage() {} func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[371] + mi := &file_proto_Gameapi_proto_msgTypes[375] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21152,7 +21339,7 @@ func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{371} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{375} } func (x *ReqFriendTreasureFilp) GetPos() int32 { @@ -21173,7 +21360,7 @@ type ResFriendTreasureFilp struct { func (x *ResFriendTreasureFilp) Reset() { *x = ResFriendTreasureFilp{} - mi := &file_proto_Gameapi_proto_msgTypes[372] + mi := &file_proto_Gameapi_proto_msgTypes[376] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21185,7 +21372,7 @@ func (x *ResFriendTreasureFilp) String() string { func (*ResFriendTreasureFilp) ProtoMessage() {} func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[372] + mi := &file_proto_Gameapi_proto_msgTypes[376] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21198,7 +21385,7 @@ func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ResFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{372} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{376} } func (x *ResFriendTreasureFilp) GetCode() RES_CODE { @@ -21225,7 +21412,7 @@ type ResFriendTreasureStar struct { func (x *ResFriendTreasureStar) Reset() { *x = ResFriendTreasureStar{} - mi := &file_proto_Gameapi_proto_msgTypes[373] + mi := &file_proto_Gameapi_proto_msgTypes[377] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21237,7 +21424,7 @@ func (x *ResFriendTreasureStar) String() string { func (*ResFriendTreasureStar) ProtoMessage() {} func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[373] + mi := &file_proto_Gameapi_proto_msgTypes[377] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21250,7 +21437,7 @@ func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStar.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStar) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{373} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{377} } func (x *ResFriendTreasureStar) GetStar() int32 { @@ -21271,7 +21458,7 @@ type ReqKafkaLog struct { func (x *ReqKafkaLog) Reset() { *x = ReqKafkaLog{} - mi := &file_proto_Gameapi_proto_msgTypes[374] + mi := &file_proto_Gameapi_proto_msgTypes[378] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21283,7 +21470,7 @@ func (x *ReqKafkaLog) String() string { func (*ReqKafkaLog) ProtoMessage() {} func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[374] + mi := &file_proto_Gameapi_proto_msgTypes[378] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21296,7 +21483,7 @@ func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKafkaLog.ProtoReflect.Descriptor instead. func (*ReqKafkaLog) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{374} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{378} } func (x *ReqKafkaLog) GetEvent() string { @@ -21321,7 +21508,7 @@ type ReqCollectInfo struct { func (x *ReqCollectInfo) Reset() { *x = ReqCollectInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[375] + mi := &file_proto_Gameapi_proto_msgTypes[379] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21333,7 +21520,7 @@ func (x *ReqCollectInfo) String() string { func (*ReqCollectInfo) ProtoMessage() {} func (x *ReqCollectInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[375] + mi := &file_proto_Gameapi_proto_msgTypes[379] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21346,7 +21533,7 @@ func (x *ReqCollectInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCollectInfo.ProtoReflect.Descriptor instead. func (*ReqCollectInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{375} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{379} } type ResCollectInfo struct { @@ -21360,7 +21547,7 @@ type ResCollectInfo struct { func (x *ResCollectInfo) Reset() { *x = ResCollectInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[376] + mi := &file_proto_Gameapi_proto_msgTypes[380] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21372,7 +21559,7 @@ func (x *ResCollectInfo) String() string { func (*ResCollectInfo) ProtoMessage() {} func (x *ResCollectInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[376] + mi := &file_proto_Gameapi_proto_msgTypes[380] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21385,7 +21572,7 @@ func (x *ResCollectInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCollectInfo.ProtoReflect.Descriptor instead. func (*ResCollectInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{376} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{380} } func (x *ResCollectInfo) GetId() []int32 { @@ -21413,7 +21600,7 @@ type CollectItem struct { func (x *CollectItem) Reset() { *x = CollectItem{} - mi := &file_proto_Gameapi_proto_msgTypes[377] + mi := &file_proto_Gameapi_proto_msgTypes[381] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21425,7 +21612,7 @@ func (x *CollectItem) String() string { func (*CollectItem) ProtoMessage() {} func (x *CollectItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[377] + mi := &file_proto_Gameapi_proto_msgTypes[381] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21438,7 +21625,7 @@ func (x *CollectItem) ProtoReflect() protoreflect.Message { // Deprecated: Use CollectItem.ProtoReflect.Descriptor instead. func (*CollectItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{377} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{381} } func (x *CollectItem) GetId() int32 { @@ -21465,7 +21652,7 @@ type ReqCollect struct { func (x *ReqCollect) Reset() { *x = ReqCollect{} - mi := &file_proto_Gameapi_proto_msgTypes[378] + mi := &file_proto_Gameapi_proto_msgTypes[382] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21477,7 +21664,7 @@ func (x *ReqCollect) String() string { func (*ReqCollect) ProtoMessage() {} func (x *ReqCollect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[378] + mi := &file_proto_Gameapi_proto_msgTypes[382] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21490,7 +21677,7 @@ func (x *ReqCollect) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCollect.ProtoReflect.Descriptor instead. func (*ReqCollect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{378} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{382} } func (x *ReqCollect) GetId() int32 { @@ -21511,7 +21698,7 @@ type ResCollect struct { func (x *ResCollect) Reset() { *x = ResCollect{} - mi := &file_proto_Gameapi_proto_msgTypes[379] + mi := &file_proto_Gameapi_proto_msgTypes[383] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21523,7 +21710,7 @@ func (x *ResCollect) String() string { func (*ResCollect) ProtoMessage() {} func (x *ResCollect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[379] + mi := &file_proto_Gameapi_proto_msgTypes[383] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21536,7 +21723,7 @@ func (x *ResCollect) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCollect.ProtoReflect.Descriptor instead. func (*ResCollect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{379} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{383} } func (x *ResCollect) GetCode() RES_CODE { @@ -21565,7 +21752,7 @@ type AdminReq struct { func (x *AdminReq) Reset() { *x = AdminReq{} - mi := &file_proto_Gameapi_proto_msgTypes[380] + mi := &file_proto_Gameapi_proto_msgTypes[384] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21577,7 +21764,7 @@ func (x *AdminReq) String() string { func (*AdminReq) ProtoMessage() {} func (x *AdminReq) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[380] + mi := &file_proto_Gameapi_proto_msgTypes[384] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21590,7 +21777,7 @@ func (x *AdminReq) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminReq.ProtoReflect.Descriptor instead. func (*AdminReq) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{380} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{384} } func (x *AdminReq) GetFunc() string { @@ -21618,7 +21805,7 @@ type AdminRes struct { func (x *AdminRes) Reset() { *x = AdminRes{} - mi := &file_proto_Gameapi_proto_msgTypes[381] + mi := &file_proto_Gameapi_proto_msgTypes[385] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21630,7 +21817,7 @@ func (x *AdminRes) String() string { func (*AdminRes) ProtoMessage() {} func (x *AdminRes) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[381] + mi := &file_proto_Gameapi_proto_msgTypes[385] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21643,7 +21830,7 @@ func (x *AdminRes) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminRes.ProtoReflect.Descriptor instead. func (*AdminRes) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{381} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{385} } func (x *AdminRes) GetFunc() string { @@ -21670,7 +21857,7 @@ type ReqAdminInfo struct { func (x *ReqAdminInfo) Reset() { *x = ReqAdminInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[382] + mi := &file_proto_Gameapi_proto_msgTypes[386] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21682,7 +21869,7 @@ func (x *ReqAdminInfo) String() string { func (*ReqAdminInfo) ProtoMessage() {} func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[382] + mi := &file_proto_Gameapi_proto_msgTypes[386] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21695,7 +21882,7 @@ func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminInfo.ProtoReflect.Descriptor instead. func (*ReqAdminInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{382} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{386} } func (x *ReqAdminInfo) GetUid() int64 { @@ -21713,7 +21900,7 @@ type ReqReloadServerMail struct { func (x *ReqReloadServerMail) Reset() { *x = ReqReloadServerMail{} - mi := &file_proto_Gameapi_proto_msgTypes[383] + mi := &file_proto_Gameapi_proto_msgTypes[387] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21725,7 +21912,7 @@ func (x *ReqReloadServerMail) String() string { func (*ReqReloadServerMail) ProtoMessage() {} func (x *ReqReloadServerMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[383] + mi := &file_proto_Gameapi_proto_msgTypes[387] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21738,7 +21925,7 @@ func (x *ReqReloadServerMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReloadServerMail.ProtoReflect.Descriptor instead. func (*ReqReloadServerMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{383} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{387} } type ReqServerInfo struct { @@ -21749,7 +21936,7 @@ type ReqServerInfo struct { func (x *ReqServerInfo) Reset() { *x = ReqServerInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[384] + mi := &file_proto_Gameapi_proto_msgTypes[388] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21761,7 +21948,7 @@ func (x *ReqServerInfo) String() string { func (*ReqServerInfo) ProtoMessage() {} func (x *ReqServerInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[384] + mi := &file_proto_Gameapi_proto_msgTypes[388] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21774,7 +21961,7 @@ func (x *ReqServerInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqServerInfo.ProtoReflect.Descriptor instead. func (*ReqServerInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{384} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{388} } type ReqReload struct { @@ -21785,7 +21972,7 @@ type ReqReload struct { func (x *ReqReload) Reset() { *x = ReqReload{} - mi := &file_proto_Gameapi_proto_msgTypes[385] + mi := &file_proto_Gameapi_proto_msgTypes[389] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21797,7 +21984,7 @@ func (x *ReqReload) String() string { func (*ReqReload) ProtoMessage() {} func (x *ReqReload) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[385] + mi := &file_proto_Gameapi_proto_msgTypes[389] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21810,7 +21997,7 @@ func (x *ReqReload) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReload.ProtoReflect.Descriptor instead. func (*ReqReload) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{385} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{389} } type ReqAdminGm struct { @@ -21824,7 +22011,7 @@ type ReqAdminGm struct { func (x *ReqAdminGm) Reset() { *x = ReqAdminGm{} - mi := &file_proto_Gameapi_proto_msgTypes[386] + mi := &file_proto_Gameapi_proto_msgTypes[390] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21836,7 +22023,7 @@ func (x *ReqAdminGm) String() string { func (*ReqAdminGm) ProtoMessage() {} func (x *ReqAdminGm) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[386] + mi := &file_proto_Gameapi_proto_msgTypes[390] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21849,7 +22036,7 @@ func (x *ReqAdminGm) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminGm.ProtoReflect.Descriptor instead. func (*ReqAdminGm) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{386} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{390} } func (x *ReqAdminGm) GetUid() int64 { @@ -23158,1136 +23345,1150 @@ var file_proto_Gameapi_proto_rawDesc = []byte{ 0x73, 0x67, 0x12, 0x31, 0x0a, 0x07, 0x4d, 0x73, 0x67, 0x4c, 0x69, 0x73, 0x74, 0x18, 0x01, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x17, 0x2e, 0x74, 0x75, 0x74, 0x6f, 0x72, 0x69, 0x61, 0x6c, 0x2e, 0x52, 0x65, 0x73, 0x46, 0x72, 0x69, 0x65, 0x6e, 0x64, 0x43, 0x61, 0x72, 0x64, 0x52, 0x07, 0x4d, 0x73, - 0x67, 0x4c, 0x69, 0x73, 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0x08, 0x5a, 0x06, 0x2e, 0x2e, 0x2f, 0x6d, + 0x73, 0x67, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33, } var ( @@ -24303,7 +24504,7 @@ func file_proto_Gameapi_proto_rawDescGZIP() []byte { } var file_proto_Gameapi_proto_enumTypes = make([]protoimpl.EnumInfo, 8) -var file_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 446) +var file_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 450) var file_proto_Gameapi_proto_goTypes = []any{ (ITEM_POP_LABEL)(0), // 0: tutorial.ITEM_POP_LABEL (HANDLE_TYPE)(0), // 1: tutorial.HANDLE_TYPE @@ -24527,265 +24728,269 @@ var file_proto_Gameapi_proto_goTypes = []any{ (*ResFriendApplyInfo)(nil), // 219: tutorial.ResFriendApplyInfo (*ReqFriendCardMsg)(nil), // 220: tutorial.ReqFriendCardMsg (*ResFriendCardMsg)(nil), // 221: tutorial.ResFriendCardMsg - (*ReqFriendTimeLine)(nil), // 222: tutorial.ReqFriendTimeLine - (*ResFriendTimeLine)(nil), // 223: tutorial.ResFriendTimeLine - (*ReqFriendTLUpvote)(nil), // 224: tutorial.ReqFriendTLUpvote - (*ResFriendTLUpvote)(nil), // 225: tutorial.ResFriendTLUpvote - (*ResFriendApplyNotify)(nil), // 226: tutorial.ResFriendApplyNotify - (*ReqApplyFriend)(nil), // 227: tutorial.ReqApplyFriend - (*ResApplyFriend)(nil), // 228: tutorial.ResApplyFriend - (*ReqAgreeFriend)(nil), // 229: tutorial.ReqAgreeFriend - (*ResAgreeFriend)(nil), // 230: tutorial.ResAgreeFriend - (*ReqRefuseFriend)(nil), // 231: tutorial.ReqRefuseFriend - (*ResRefuseFriend)(nil), // 232: tutorial.ResRefuseFriend - (*ReqDelFriend)(nil), // 233: tutorial.ReqDelFriend - (*ResDelFriend)(nil), // 234: tutorial.ResDelFriend - (*ReqRank)(nil), // 235: tutorial.ReqRank - (*ResRank)(nil), // 236: tutorial.ResRank - (*ReqMailList)(nil), // 237: tutorial.ReqMailList - (*ResMailList)(nil), // 238: tutorial.ResMailList - (*MailInfo)(nil), // 239: tutorial.MailInfo - (*MailNotify)(nil), // 240: tutorial.MailNotify - (*ReqReadMail)(nil), // 241: tutorial.ReqReadMail - (*ResReadMail)(nil), // 242: tutorial.ResReadMail - (*ReqGetMailReward)(nil), // 243: tutorial.ReqGetMailReward - (*ResGetMailReward)(nil), // 244: tutorial.ResGetMailReward - (*ReqDeleteMail)(nil), // 245: tutorial.ReqDeleteMail - (*ResDeleteMail)(nil), // 246: tutorial.ResDeleteMail - (*ResCharge)(nil), // 247: tutorial.ResCharge - (*WishList)(nil), // 248: tutorial.WishList - (*ReqAddWish)(nil), // 249: tutorial.ReqAddWish - (*ResAddWish)(nil), // 250: tutorial.ResAddWish - (*ReqGetWish)(nil), // 251: tutorial.ReqGetWish - (*ResGetWish)(nil), // 252: tutorial.ResGetWish - (*ReqSendWishBeg)(nil), // 253: tutorial.ReqSendWishBeg - (*ResSendWishBeg)(nil), // 254: tutorial.ResSendWishBeg - (*ResSpecialShop)(nil), // 255: tutorial.ResSpecialShop - (*ResChessShop)(nil), // 256: tutorial.ResChessShop - (*ReqFreeShop)(nil), // 257: tutorial.ReqFreeShop - (*ResFreeShop)(nil), // 258: tutorial.ResFreeShop - (*ReqBuyChessShop)(nil), // 259: tutorial.ReqBuyChessShop - (*ResBuyChessShop)(nil), // 260: tutorial.ResBuyChessShop - (*ReqBuyChessShop2)(nil), // 261: tutorial.ReqBuyChessShop2 - (*ResBuyChessShop2)(nil), // 262: tutorial.ResBuyChessShop2 - (*ReqRefreshChessShop)(nil), // 263: tutorial.ReqRefreshChessShop - (*ResRefreshChessShop)(nil), // 264: tutorial.ResRefreshChessShop - (*ReqEndless)(nil), // 265: tutorial.ReqEndless - (*ResEndless)(nil), // 266: tutorial.ResEndless - (*ResEndlessInfo)(nil), // 267: tutorial.ResEndlessInfo - (*ReqEndlessReward)(nil), // 268: tutorial.ReqEndlessReward - (*ResEndlessReward)(nil), // 269: tutorial.ResEndlessReward - (*ResPiggyBank)(nil), // 270: tutorial.ResPiggyBank - (*ReqPiggyBankReward)(nil), // 271: tutorial.ReqPiggyBankReward - (*ResPiggyBankReward)(nil), // 272: tutorial.ResPiggyBankReward - (*ReqChargeReceive)(nil), // 273: tutorial.ReqChargeReceive - (*ResChargeReceive)(nil), // 274: tutorial.ResChargeReceive - (*ReqCreateOrderSn)(nil), // 275: tutorial.ReqCreateOrderSn - (*ResCreateOrderSn)(nil), // 276: tutorial.ResCreateOrderSn - (*ReqShippingOrder)(nil), // 277: tutorial.ReqShippingOrder - (*ResShippingOrder)(nil), // 278: tutorial.ResShippingOrder - (*ReqChampship)(nil), // 279: tutorial.ReqChampship - (*ResChampship)(nil), // 280: tutorial.ResChampship - (*ReqChampshipReward)(nil), // 281: tutorial.ReqChampshipReward - (*ResChampshipReward)(nil), // 282: tutorial.ResChampshipReward - (*ReqChampshipRankReward)(nil), // 283: tutorial.ReqChampshipRankReward - (*ResChampshipRankReward)(nil), // 284: tutorial.ResChampshipRankReward - (*ReqChampshipRank)(nil), // 285: tutorial.ReqChampshipRank - (*ResChampshipRank)(nil), // 286: tutorial.ResChampshipRank - (*ReqChampshipPreRank)(nil), // 287: tutorial.ReqChampshipPreRank - (*ResChampshipPreRank)(nil), // 288: tutorial.ResChampshipPreRank - (*ResNotifyCard)(nil), // 289: tutorial.ResNotifyCard - (*ReqSetFacebookUrl)(nil), // 290: tutorial.ReqSetFacebookUrl - (*ResSetFacebookUrl)(nil), // 291: tutorial.ResSetFacebookUrl - (*ReqInviteFriendData)(nil), // 292: tutorial.ReqInviteFriendData - (*ResInviteFriendData)(nil), // 293: tutorial.ResInviteFriendData - (*ReqSelfInvited)(nil), // 294: tutorial.ReqSelfInvited - (*ResSelfInvited)(nil), // 295: tutorial.ResSelfInvited - (*NotifyInvitedSuccess)(nil), // 296: tutorial.NotifyInvitedSuccess - (*ReqGetInviteReward)(nil), // 297: tutorial.ReqGetInviteReward - (*ResGetInviteReward)(nil), // 298: tutorial.ResGetInviteReward - (*ReqAutoAddInviteFriend)(nil), // 299: tutorial.ReqAutoAddInviteFriend - (*ResAutoAddInviteFriend)(nil), // 300: tutorial.ResAutoAddInviteFriend - (*ReqAutoAddInviteFriend2)(nil), // 301: tutorial.ReqAutoAddInviteFriend2 - (*ResAutoAddInviteFriend2)(nil), // 302: tutorial.ResAutoAddInviteFriend2 - (*ReqMining)(nil), // 303: tutorial.ReqMining - (*ResMining)(nil), // 304: tutorial.ResMining - (*ReqMiningTake)(nil), // 305: tutorial.ReqMiningTake - (*ResMiningTake)(nil), // 306: tutorial.ResMiningTake - (*ReqMiningReward)(nil), // 307: tutorial.ReqMiningReward - (*ResMiningReward)(nil), // 308: tutorial.ResMiningReward - (*ResActRed)(nil), // 309: tutorial.ResActRed - (*NotifyActRed)(nil), // 310: tutorial.NotifyActRed - (*ActivityNotify)(nil), // 311: tutorial.ActivityNotify - (*ResItem)(nil), // 312: tutorial.ResItem - (*ItemNotify)(nil), // 313: tutorial.ItemNotify - (*ReqGuessColor)(nil), // 314: tutorial.ReqGuessColor - (*ResGuessColor)(nil), // 315: tutorial.ResGuessColor - (*Opponent)(nil), // 316: tutorial.opponent - (*ReqGuessColorTake)(nil), // 317: tutorial.ReqGuessColorTake - (*GuessColorInfo)(nil), // 318: tutorial.GuessColorInfo - (*ResGuessColorTake)(nil), // 319: tutorial.ResGuessColorTake - (*ReqGuessColorReward)(nil), // 320: tutorial.ReqGuessColorReward - (*ResGuessColorReward)(nil), // 321: tutorial.ResGuessColorReward - (*ReqRace)(nil), // 322: tutorial.ReqRace - (*ResRace)(nil), // 323: tutorial.ResRace - (*Raceopponent)(nil), // 324: tutorial.raceopponent - (*ReqRaceStart)(nil), // 325: tutorial.ReqRaceStart - (*ResRaceStart)(nil), // 326: tutorial.ResRaceStart - (*ReqRaceReward)(nil), // 327: tutorial.ReqRaceReward - (*ResRaceReward)(nil), // 328: tutorial.ResRaceReward - (*ReqPlayroom)(nil), // 329: tutorial.ReqPlayroom - (*ResPlayroom)(nil), // 330: tutorial.ResPlayroom - (*PlayroomDress)(nil), // 331: tutorial.PlayroomDress - (*ReqPlayroomDressSet)(nil), // 332: tutorial.ReqPlayroomDressSet - (*ResPlayroomDressSet)(nil), // 333: tutorial.ResPlayroomDressSet - (*ReqPlayroomPetAirSet)(nil), // 334: tutorial.ReqPlayroomPetAirSet - (*ResPlayroomPetAirSet)(nil), // 335: tutorial.ResPlayroomPetAirSet - (*ReqPlayroomWrokOutline)(nil), // 336: tutorial.ReqPlayroomWrokOutline - (*ResPlayroomWrokOutline)(nil), // 337: tutorial.ResPlayroomWrokOutline - (*NofiPlayroomStatus)(nil), // 338: tutorial.NofiPlayroomStatus - (*NotifyPlayroomWork)(nil), // 339: tutorial.NotifyPlayroomWork - (*NotifyPlayroomLose)(nil), // 340: tutorial.NotifyPlayroomLose - (*NotifyPlayroomMood)(nil), // 341: tutorial.NotifyPlayroomMood - (*FriendRoom)(nil), // 342: tutorial.FriendRoom - (*RoomOpponent)(nil), // 343: tutorial.RoomOpponent - (*ReqPlayroomInfo)(nil), // 344: tutorial.ReqPlayroomInfo - (*ResPlayroomInfo)(nil), // 345: tutorial.ResPlayroomInfo - (*ReqPlayroomFlip)(nil), // 346: tutorial.ReqPlayroomFlip - (*ResPlayroomFlip)(nil), // 347: tutorial.ResPlayroomFlip - (*ReqPlayroomFlipReward)(nil), // 348: tutorial.ReqPlayroomFlipReward - (*ResPlayroomFlipReward)(nil), // 349: tutorial.ResPlayroomFlipReward - (*ReqPlayroomGame)(nil), // 350: tutorial.ReqPlayroomGame - (*ResPlayroomGame)(nil), // 351: tutorial.ResPlayroomGame - (*ReqPlayroomInteract)(nil), // 352: tutorial.ReqPlayroomInteract - (*ResPlayroomInteract)(nil), // 353: tutorial.ResPlayroomInteract - (*ReqPlayroomSetRoom)(nil), // 354: tutorial.ReqPlayroomSetRoom - (*ResPlayroomSetRoom)(nil), // 355: tutorial.ResPlayroomSetRoom - (*ReqPlayroomSelectReward)(nil), // 356: tutorial.ReqPlayroomSelectReward - (*ResPlayroomSelectReward)(nil), // 357: tutorial.ResPlayroomSelectReward - (*ReqPlayroomLose)(nil), // 358: tutorial.ReqPlayroomLose - (*ResPlayroomLose)(nil), // 359: tutorial.ResPlayroomLose - (*ReqPlayroomWork)(nil), // 360: tutorial.ReqPlayroomWork - (*ResPlayroomWork)(nil), // 361: tutorial.ResPlayroomWork - (*ReqPlayroomRest)(nil), // 362: tutorial.ReqPlayroomRest - (*ResPlayroomRest)(nil), // 363: tutorial.ResPlayroomRest - (*ReqPlayroomDraw)(nil), // 364: tutorial.ReqPlayroomDraw - (*ResPlayroomDraw)(nil), // 365: tutorial.ResPlayroomDraw - (*ReqPlayroomChip)(nil), // 366: tutorial.ReqPlayroomChip - (*ResPlayroomChip)(nil), // 367: tutorial.ResPlayroomChip - (*ReqPlayroomBuyItem)(nil), // 368: tutorial.ReqPlayroomBuyItem - (*ResPlayroomBuyItem)(nil), // 369: tutorial.ResPlayroomBuyItem - (*ReqPlayroomShop)(nil), // 370: tutorial.ReqPlayroomShop - (*ResPlayroomShop)(nil), // 371: tutorial.ResPlayroomShop - (*ReqFriendTreasure)(nil), // 372: tutorial.ReqFriendTreasure - (*ResFriendTreasure)(nil), // 373: tutorial.ResFriendTreasure - (*TreasureInfo)(nil), // 374: tutorial.TreasureInfo - (*ReqFriendTreasureStart)(nil), // 375: tutorial.ReqFriendTreasureStart - (*ResFriendTreasureStart)(nil), // 376: tutorial.ResFriendTreasureStart - (*ReqFriendTreasureEnd)(nil), // 377: tutorial.ReqFriendTreasureEnd - (*ResFriendTreasureEnd)(nil), // 378: tutorial.ResFriendTreasureEnd - (*ReqFriendTreasureFilp)(nil), // 379: tutorial.ReqFriendTreasureFilp - (*ResFriendTreasureFilp)(nil), // 380: tutorial.ResFriendTreasureFilp - (*ResFriendTreasureStar)(nil), // 381: tutorial.ResFriendTreasureStar - (*ReqKafkaLog)(nil), // 382: tutorial.ReqKafkaLog - (*ReqCollectInfo)(nil), // 383: tutorial.ReqCollectInfo - (*ResCollectInfo)(nil), // 384: tutorial.ResCollectInfo - (*CollectItem)(nil), // 385: tutorial.CollectItem - (*ReqCollect)(nil), // 386: tutorial.ReqCollect - (*ResCollect)(nil), // 387: tutorial.ResCollect - (*AdminReq)(nil), // 388: tutorial.AdminReq - (*AdminRes)(nil), // 389: tutorial.AdminRes - (*ReqAdminInfo)(nil), // 390: tutorial.ReqAdminInfo - (*ReqReloadServerMail)(nil), // 391: tutorial.ReqReloadServerMail - (*ReqServerInfo)(nil), // 392: tutorial.ReqServerInfo - (*ReqReload)(nil), // 393: tutorial.ReqReload - (*ReqAdminGm)(nil), // 394: tutorial.ReqAdminGm - nil, // 395: tutorial.ResChessColorData.MChessColorDataEntry - nil, // 396: tutorial.UpdateBaseItemInfo.MUpdateItemEntry - nil, // 397: tutorial.ResPlayerChessData.MChessDataEntry - nil, // 398: tutorial.UpdatePlayerChessData.MChessDataEntry - nil, // 399: tutorial.ReqSeparateChess.MChessDataEntry - nil, // 400: tutorial.ReqUpgradeChess.MChessDataEntry - nil, // 401: tutorial.ReqGetChessFromBuff.MChessDataEntry - nil, // 402: tutorial.ReqChessEx.MChessDataEntry - nil, // 403: tutorial.ReqSourceChest.MChessDataEntry - nil, // 404: tutorial.ReqPlayroomOutline.MChessDataEntry - nil, // 405: tutorial.ReqPutChessInBag.MChessDataEntry - nil, // 406: tutorial.ReqTakeChessOutBag.MChessDataEntry - nil, // 407: tutorial.UserInfo.SetEmojiEntry - nil, // 408: tutorial.ReqRewardOrder.MChessDataEntry - nil, // 409: tutorial.ResCardInfo.AllCardEntry - nil, // 410: tutorial.ResCardInfo.HandbookEntry - nil, // 411: tutorial.ResGuildInfo.RewardEntry - nil, // 412: tutorial.ResDailyTask.WeekRewardEntry - nil, // 413: tutorial.ResDailyTask.DailyTaskEntry - nil, // 414: tutorial.ResLimitEvent.LimitEventListEntry - nil, // 415: tutorial.ResLimitEventProgress.ProgressRewardEntry - nil, // 416: tutorial.LimitEvent.ParamEntry - nil, // 417: tutorial.ReqLimitEventLuckyCat.MChessDataEntry - nil, // 418: tutorial.ResPlayerSimple.EmojiEntry - nil, // 419: tutorial.ResKv.KvEntry - nil, // 420: tutorial.ResRank.RankListEntry - nil, // 421: tutorial.ResMailList.MailListEntry - nil, // 422: tutorial.ResCharge.SpecialShopEntry - nil, // 423: tutorial.ResCharge.ChessShopEntry - nil, // 424: tutorial.ResCharge.GiftEntry - nil, // 425: tutorial.ReqBuyChessShop2.MChessDataEntry - nil, // 426: tutorial.ResEndless.EndlessListEntry - nil, // 427: tutorial.ResChampshipRank.RankListEntry - nil, // 428: tutorial.ResChampshipPreRank.RankListEntry - nil, // 429: tutorial.ResNotifyCard.CardEntry - nil, // 430: tutorial.ResNotifyCard.MasterEntry - nil, // 431: tutorial.ResNotifyCard.HandbookEntry - nil, // 432: tutorial.ResMining.MapEntry - nil, // 433: tutorial.ReqMiningTake.MapEntry - nil, // 434: tutorial.ResActRed.RedEntry - nil, // 435: tutorial.ResItem.ItemEntry - nil, // 436: tutorial.ItemNotify.ItemEntry - nil, // 437: tutorial.ResGuessColor.OMapEntry - nil, // 438: tutorial.ReqGuessColorTake.OMapEntry - nil, // 439: tutorial.GuessColorInfo.MapEntry - nil, // 440: tutorial.ResPlayroom.PlayroomEntry - nil, // 441: tutorial.ResPlayroom.MoodEntry - nil, // 442: tutorial.ResPlayroom.PhysiologyEntry - nil, // 443: tutorial.ResPlayroom.DressEntry - nil, // 444: tutorial.ResPlayroom.DressSetEntry - nil, // 445: tutorial.ReqPlayroomDressSet.DressSetEntry - nil, // 446: tutorial.NotifyPlayroomMood.MoodEntry - nil, // 447: tutorial.NotifyPlayroomMood.PhysiologyEntry - nil, // 448: tutorial.ResPlayroomInfo.PlayroomEntry - nil, // 449: tutorial.ResPlayroomInfo.ItemsEntry - nil, // 450: tutorial.ResPlayroomInfo.FlipEntry - nil, // 451: tutorial.ResPlayroomInfo.EmojiEntry - nil, // 452: tutorial.ResPlayroomGame.ItemsEntry - nil, // 453: tutorial.ReqPlayroomSetRoom.PlayroomEntry + (*ReqWishApplyList)(nil), // 222: tutorial.ReqWishApplyList + (*ResWishApplyList)(nil), // 223: tutorial.ResWishApplyList + (*ReqWishApply)(nil), // 224: tutorial.ReqWishApply + (*ResWishApply)(nil), // 225: tutorial.ResWishApply + (*ReqFriendTimeLine)(nil), // 226: tutorial.ReqFriendTimeLine + (*ResFriendTimeLine)(nil), // 227: tutorial.ResFriendTimeLine + (*ReqFriendTLUpvote)(nil), // 228: tutorial.ReqFriendTLUpvote + (*ResFriendTLUpvote)(nil), // 229: tutorial.ResFriendTLUpvote + (*ResFriendApplyNotify)(nil), // 230: tutorial.ResFriendApplyNotify + (*ReqApplyFriend)(nil), // 231: tutorial.ReqApplyFriend + (*ResApplyFriend)(nil), // 232: tutorial.ResApplyFriend + (*ReqAgreeFriend)(nil), // 233: tutorial.ReqAgreeFriend + (*ResAgreeFriend)(nil), // 234: tutorial.ResAgreeFriend + (*ReqRefuseFriend)(nil), // 235: tutorial.ReqRefuseFriend + (*ResRefuseFriend)(nil), // 236: tutorial.ResRefuseFriend + (*ReqDelFriend)(nil), // 237: tutorial.ReqDelFriend + (*ResDelFriend)(nil), // 238: tutorial.ResDelFriend + (*ReqRank)(nil), // 239: tutorial.ReqRank + (*ResRank)(nil), // 240: tutorial.ResRank + (*ReqMailList)(nil), // 241: tutorial.ReqMailList + (*ResMailList)(nil), // 242: tutorial.ResMailList + (*MailInfo)(nil), // 243: tutorial.MailInfo + (*MailNotify)(nil), // 244: tutorial.MailNotify + (*ReqReadMail)(nil), // 245: tutorial.ReqReadMail + (*ResReadMail)(nil), // 246: tutorial.ResReadMail + (*ReqGetMailReward)(nil), // 247: tutorial.ReqGetMailReward + (*ResGetMailReward)(nil), // 248: tutorial.ResGetMailReward + (*ReqDeleteMail)(nil), // 249: tutorial.ReqDeleteMail + (*ResDeleteMail)(nil), // 250: tutorial.ResDeleteMail + (*ResCharge)(nil), // 251: tutorial.ResCharge + (*WishList)(nil), // 252: tutorial.WishList + (*ReqAddWish)(nil), // 253: tutorial.ReqAddWish + (*ResAddWish)(nil), // 254: tutorial.ResAddWish + (*ReqGetWish)(nil), // 255: tutorial.ReqGetWish + (*ResGetWish)(nil), // 256: tutorial.ResGetWish + (*ReqSendWishBeg)(nil), // 257: tutorial.ReqSendWishBeg + (*ResSendWishBeg)(nil), // 258: tutorial.ResSendWishBeg + (*ResSpecialShop)(nil), // 259: tutorial.ResSpecialShop + (*ResChessShop)(nil), // 260: tutorial.ResChessShop + (*ReqFreeShop)(nil), // 261: tutorial.ReqFreeShop + (*ResFreeShop)(nil), // 262: tutorial.ResFreeShop + (*ReqBuyChessShop)(nil), // 263: tutorial.ReqBuyChessShop + (*ResBuyChessShop)(nil), // 264: tutorial.ResBuyChessShop + (*ReqBuyChessShop2)(nil), // 265: tutorial.ReqBuyChessShop2 + (*ResBuyChessShop2)(nil), // 266: tutorial.ResBuyChessShop2 + (*ReqRefreshChessShop)(nil), // 267: tutorial.ReqRefreshChessShop + (*ResRefreshChessShop)(nil), // 268: tutorial.ResRefreshChessShop + (*ReqEndless)(nil), // 269: tutorial.ReqEndless + (*ResEndless)(nil), // 270: tutorial.ResEndless + (*ResEndlessInfo)(nil), // 271: tutorial.ResEndlessInfo + (*ReqEndlessReward)(nil), // 272: tutorial.ReqEndlessReward + (*ResEndlessReward)(nil), // 273: tutorial.ResEndlessReward + (*ResPiggyBank)(nil), // 274: tutorial.ResPiggyBank + (*ReqPiggyBankReward)(nil), // 275: tutorial.ReqPiggyBankReward + (*ResPiggyBankReward)(nil), // 276: tutorial.ResPiggyBankReward + (*ReqChargeReceive)(nil), // 277: tutorial.ReqChargeReceive + (*ResChargeReceive)(nil), // 278: tutorial.ResChargeReceive + (*ReqCreateOrderSn)(nil), // 279: tutorial.ReqCreateOrderSn + (*ResCreateOrderSn)(nil), // 280: tutorial.ResCreateOrderSn + (*ReqShippingOrder)(nil), // 281: tutorial.ReqShippingOrder + (*ResShippingOrder)(nil), // 282: tutorial.ResShippingOrder + (*ReqChampship)(nil), // 283: tutorial.ReqChampship + (*ResChampship)(nil), // 284: tutorial.ResChampship + (*ReqChampshipReward)(nil), // 285: tutorial.ReqChampshipReward + (*ResChampshipReward)(nil), // 286: tutorial.ResChampshipReward + (*ReqChampshipRankReward)(nil), // 287: tutorial.ReqChampshipRankReward + (*ResChampshipRankReward)(nil), // 288: tutorial.ResChampshipRankReward + (*ReqChampshipRank)(nil), // 289: tutorial.ReqChampshipRank + (*ResChampshipRank)(nil), // 290: tutorial.ResChampshipRank + (*ReqChampshipPreRank)(nil), // 291: tutorial.ReqChampshipPreRank + (*ResChampshipPreRank)(nil), // 292: tutorial.ResChampshipPreRank + (*ResNotifyCard)(nil), // 293: tutorial.ResNotifyCard + (*ReqSetFacebookUrl)(nil), // 294: tutorial.ReqSetFacebookUrl + (*ResSetFacebookUrl)(nil), // 295: tutorial.ResSetFacebookUrl + (*ReqInviteFriendData)(nil), // 296: tutorial.ReqInviteFriendData + (*ResInviteFriendData)(nil), // 297: tutorial.ResInviteFriendData + (*ReqSelfInvited)(nil), // 298: tutorial.ReqSelfInvited + (*ResSelfInvited)(nil), // 299: tutorial.ResSelfInvited + (*NotifyInvitedSuccess)(nil), // 300: tutorial.NotifyInvitedSuccess + (*ReqGetInviteReward)(nil), // 301: tutorial.ReqGetInviteReward + (*ResGetInviteReward)(nil), // 302: tutorial.ResGetInviteReward + (*ReqAutoAddInviteFriend)(nil), // 303: tutorial.ReqAutoAddInviteFriend + (*ResAutoAddInviteFriend)(nil), // 304: tutorial.ResAutoAddInviteFriend + (*ReqAutoAddInviteFriend2)(nil), // 305: tutorial.ReqAutoAddInviteFriend2 + (*ResAutoAddInviteFriend2)(nil), // 306: tutorial.ResAutoAddInviteFriend2 + (*ReqMining)(nil), // 307: tutorial.ReqMining + (*ResMining)(nil), // 308: tutorial.ResMining + (*ReqMiningTake)(nil), // 309: tutorial.ReqMiningTake + (*ResMiningTake)(nil), // 310: tutorial.ResMiningTake + (*ReqMiningReward)(nil), // 311: tutorial.ReqMiningReward + (*ResMiningReward)(nil), // 312: tutorial.ResMiningReward + (*ResActRed)(nil), // 313: tutorial.ResActRed + (*NotifyActRed)(nil), // 314: tutorial.NotifyActRed + (*ActivityNotify)(nil), // 315: tutorial.ActivityNotify + (*ResItem)(nil), // 316: tutorial.ResItem + (*ItemNotify)(nil), // 317: tutorial.ItemNotify + (*ReqGuessColor)(nil), // 318: tutorial.ReqGuessColor + (*ResGuessColor)(nil), // 319: tutorial.ResGuessColor + (*Opponent)(nil), // 320: tutorial.opponent + (*ReqGuessColorTake)(nil), // 321: tutorial.ReqGuessColorTake + (*GuessColorInfo)(nil), // 322: tutorial.GuessColorInfo + (*ResGuessColorTake)(nil), // 323: tutorial.ResGuessColorTake + (*ReqGuessColorReward)(nil), // 324: tutorial.ReqGuessColorReward + (*ResGuessColorReward)(nil), // 325: tutorial.ResGuessColorReward + (*ReqRace)(nil), // 326: tutorial.ReqRace + (*ResRace)(nil), // 327: tutorial.ResRace + (*Raceopponent)(nil), // 328: tutorial.raceopponent + (*ReqRaceStart)(nil), // 329: tutorial.ReqRaceStart + (*ResRaceStart)(nil), // 330: tutorial.ResRaceStart + (*ReqRaceReward)(nil), // 331: tutorial.ReqRaceReward + (*ResRaceReward)(nil), // 332: tutorial.ResRaceReward + (*ReqPlayroom)(nil), // 333: tutorial.ReqPlayroom + (*ResPlayroom)(nil), // 334: tutorial.ResPlayroom + (*PlayroomDress)(nil), // 335: tutorial.PlayroomDress + (*ReqPlayroomDressSet)(nil), // 336: tutorial.ReqPlayroomDressSet + (*ResPlayroomDressSet)(nil), // 337: tutorial.ResPlayroomDressSet + (*ReqPlayroomPetAirSet)(nil), // 338: tutorial.ReqPlayroomPetAirSet + (*ResPlayroomPetAirSet)(nil), // 339: tutorial.ResPlayroomPetAirSet + (*ReqPlayroomWrokOutline)(nil), // 340: tutorial.ReqPlayroomWrokOutline + (*ResPlayroomWrokOutline)(nil), // 341: tutorial.ResPlayroomWrokOutline + (*NofiPlayroomStatus)(nil), // 342: tutorial.NofiPlayroomStatus + (*NotifyPlayroomWork)(nil), // 343: tutorial.NotifyPlayroomWork + (*NotifyPlayroomLose)(nil), // 344: tutorial.NotifyPlayroomLose + (*NotifyPlayroomMood)(nil), // 345: tutorial.NotifyPlayroomMood + (*FriendRoom)(nil), // 346: tutorial.FriendRoom + (*RoomOpponent)(nil), // 347: tutorial.RoomOpponent + (*ReqPlayroomInfo)(nil), // 348: tutorial.ReqPlayroomInfo + (*ResPlayroomInfo)(nil), // 349: tutorial.ResPlayroomInfo + (*ReqPlayroomFlip)(nil), // 350: tutorial.ReqPlayroomFlip + (*ResPlayroomFlip)(nil), // 351: tutorial.ResPlayroomFlip + (*ReqPlayroomFlipReward)(nil), // 352: tutorial.ReqPlayroomFlipReward + (*ResPlayroomFlipReward)(nil), // 353: tutorial.ResPlayroomFlipReward + (*ReqPlayroomGame)(nil), // 354: tutorial.ReqPlayroomGame + (*ResPlayroomGame)(nil), // 355: tutorial.ResPlayroomGame + (*ReqPlayroomInteract)(nil), // 356: tutorial.ReqPlayroomInteract + (*ResPlayroomInteract)(nil), // 357: tutorial.ResPlayroomInteract + (*ReqPlayroomSetRoom)(nil), // 358: tutorial.ReqPlayroomSetRoom + (*ResPlayroomSetRoom)(nil), // 359: tutorial.ResPlayroomSetRoom + (*ReqPlayroomSelectReward)(nil), // 360: tutorial.ReqPlayroomSelectReward + (*ResPlayroomSelectReward)(nil), // 361: tutorial.ResPlayroomSelectReward + (*ReqPlayroomLose)(nil), // 362: tutorial.ReqPlayroomLose + (*ResPlayroomLose)(nil), // 363: tutorial.ResPlayroomLose + (*ReqPlayroomWork)(nil), // 364: tutorial.ReqPlayroomWork + (*ResPlayroomWork)(nil), // 365: tutorial.ResPlayroomWork + (*ReqPlayroomRest)(nil), // 366: tutorial.ReqPlayroomRest + (*ResPlayroomRest)(nil), // 367: tutorial.ResPlayroomRest + (*ReqPlayroomDraw)(nil), // 368: tutorial.ReqPlayroomDraw + (*ResPlayroomDraw)(nil), // 369: tutorial.ResPlayroomDraw + (*ReqPlayroomChip)(nil), // 370: tutorial.ReqPlayroomChip + (*ResPlayroomChip)(nil), // 371: tutorial.ResPlayroomChip + (*ReqPlayroomBuyItem)(nil), // 372: tutorial.ReqPlayroomBuyItem + (*ResPlayroomBuyItem)(nil), // 373: tutorial.ResPlayroomBuyItem + (*ReqPlayroomShop)(nil), // 374: tutorial.ReqPlayroomShop + (*ResPlayroomShop)(nil), // 375: tutorial.ResPlayroomShop + (*ReqFriendTreasure)(nil), // 376: tutorial.ReqFriendTreasure + (*ResFriendTreasure)(nil), // 377: tutorial.ResFriendTreasure + (*TreasureInfo)(nil), // 378: tutorial.TreasureInfo + (*ReqFriendTreasureStart)(nil), // 379: tutorial.ReqFriendTreasureStart + (*ResFriendTreasureStart)(nil), // 380: tutorial.ResFriendTreasureStart + (*ReqFriendTreasureEnd)(nil), // 381: tutorial.ReqFriendTreasureEnd + (*ResFriendTreasureEnd)(nil), // 382: tutorial.ResFriendTreasureEnd + (*ReqFriendTreasureFilp)(nil), // 383: tutorial.ReqFriendTreasureFilp + (*ResFriendTreasureFilp)(nil), // 384: tutorial.ResFriendTreasureFilp + (*ResFriendTreasureStar)(nil), // 385: tutorial.ResFriendTreasureStar + (*ReqKafkaLog)(nil), // 386: tutorial.ReqKafkaLog + (*ReqCollectInfo)(nil), // 387: tutorial.ReqCollectInfo + (*ResCollectInfo)(nil), // 388: tutorial.ResCollectInfo + (*CollectItem)(nil), // 389: tutorial.CollectItem + (*ReqCollect)(nil), // 390: tutorial.ReqCollect + (*ResCollect)(nil), // 391: tutorial.ResCollect + (*AdminReq)(nil), // 392: tutorial.AdminReq + (*AdminRes)(nil), // 393: tutorial.AdminRes + (*ReqAdminInfo)(nil), // 394: tutorial.ReqAdminInfo + (*ReqReloadServerMail)(nil), // 395: tutorial.ReqReloadServerMail + (*ReqServerInfo)(nil), // 396: tutorial.ReqServerInfo + (*ReqReload)(nil), // 397: tutorial.ReqReload + (*ReqAdminGm)(nil), // 398: tutorial.ReqAdminGm + nil, // 399: tutorial.ResChessColorData.MChessColorDataEntry + nil, // 400: tutorial.UpdateBaseItemInfo.MUpdateItemEntry + nil, // 401: tutorial.ResPlayerChessData.MChessDataEntry + nil, // 402: tutorial.UpdatePlayerChessData.MChessDataEntry + nil, // 403: tutorial.ReqSeparateChess.MChessDataEntry + nil, // 404: tutorial.ReqUpgradeChess.MChessDataEntry + nil, // 405: tutorial.ReqGetChessFromBuff.MChessDataEntry + nil, // 406: tutorial.ReqChessEx.MChessDataEntry + nil, // 407: tutorial.ReqSourceChest.MChessDataEntry + nil, // 408: tutorial.ReqPlayroomOutline.MChessDataEntry + nil, // 409: tutorial.ReqPutChessInBag.MChessDataEntry + nil, // 410: tutorial.ReqTakeChessOutBag.MChessDataEntry + nil, // 411: tutorial.UserInfo.SetEmojiEntry + nil, // 412: tutorial.ReqRewardOrder.MChessDataEntry + nil, // 413: tutorial.ResCardInfo.AllCardEntry + nil, // 414: tutorial.ResCardInfo.HandbookEntry + nil, // 415: tutorial.ResGuildInfo.RewardEntry + nil, // 416: tutorial.ResDailyTask.WeekRewardEntry + nil, // 417: tutorial.ResDailyTask.DailyTaskEntry + nil, // 418: tutorial.ResLimitEvent.LimitEventListEntry + nil, // 419: tutorial.ResLimitEventProgress.ProgressRewardEntry + nil, // 420: tutorial.LimitEvent.ParamEntry + nil, // 421: tutorial.ReqLimitEventLuckyCat.MChessDataEntry + nil, // 422: tutorial.ResPlayerSimple.EmojiEntry + nil, // 423: tutorial.ResKv.KvEntry + nil, // 424: tutorial.ResRank.RankListEntry + nil, // 425: tutorial.ResMailList.MailListEntry + nil, // 426: tutorial.ResCharge.SpecialShopEntry + nil, // 427: tutorial.ResCharge.ChessShopEntry + nil, // 428: tutorial.ResCharge.GiftEntry + nil, // 429: tutorial.ReqBuyChessShop2.MChessDataEntry + nil, // 430: tutorial.ResEndless.EndlessListEntry + nil, // 431: tutorial.ResChampshipRank.RankListEntry + nil, // 432: tutorial.ResChampshipPreRank.RankListEntry + nil, // 433: tutorial.ResNotifyCard.CardEntry + nil, // 434: tutorial.ResNotifyCard.MasterEntry + nil, // 435: tutorial.ResNotifyCard.HandbookEntry + nil, // 436: tutorial.ResMining.MapEntry + nil, // 437: tutorial.ReqMiningTake.MapEntry + nil, // 438: tutorial.ResActRed.RedEntry + nil, // 439: tutorial.ResItem.ItemEntry + nil, // 440: tutorial.ItemNotify.ItemEntry + nil, // 441: tutorial.ResGuessColor.OMapEntry + nil, // 442: tutorial.ReqGuessColorTake.OMapEntry + nil, // 443: tutorial.GuessColorInfo.MapEntry + nil, // 444: tutorial.ResPlayroom.PlayroomEntry + nil, // 445: tutorial.ResPlayroom.MoodEntry + nil, // 446: tutorial.ResPlayroom.PhysiologyEntry + nil, // 447: tutorial.ResPlayroom.DressEntry + nil, // 448: tutorial.ResPlayroom.DressSetEntry + nil, // 449: tutorial.ReqPlayroomDressSet.DressSetEntry + nil, // 450: tutorial.NotifyPlayroomMood.MoodEntry + nil, // 451: tutorial.NotifyPlayroomMood.PhysiologyEntry + nil, // 452: tutorial.ResPlayroomInfo.PlayroomEntry + nil, // 453: tutorial.ResPlayroomInfo.ItemsEntry + nil, // 454: tutorial.ResPlayroomInfo.FlipEntry + nil, // 455: tutorial.ResPlayroomInfo.EmojiEntry + nil, // 456: tutorial.ResPlayroomGame.ItemsEntry + nil, // 457: tutorial.ReqPlayroomSetRoom.PlayroomEntry } var file_proto_Gameapi_proto_depIdxs = []int32{ - 395, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry - 396, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry - 397, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry + 399, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry + 400, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry + 401, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry 56, // 3: tutorial.ResPlayerChessInfo.ChessBag:type_name -> tutorial.ChessBag 1, // 4: tutorial.ChessHandle.type:type_name -> tutorial.HANDLE_TYPE - 398, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry + 402, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry 41, // 6: tutorial.UpdatePlayerChessData.mChessHandle:type_name -> tutorial.ChessHandle 2, // 7: tutorial.ResUpdatePlayerChessData.code:type_name -> tutorial.RES_CODE - 399, // 8: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry + 403, // 8: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry 2, // 9: tutorial.ResSeparateChess.code:type_name -> tutorial.RES_CODE - 400, // 10: tutorial.ReqUpgradeChess.mChessData:type_name -> tutorial.ReqUpgradeChess.MChessDataEntry + 404, // 10: tutorial.ReqUpgradeChess.mChessData:type_name -> tutorial.ReqUpgradeChess.MChessDataEntry 2, // 11: tutorial.ResUpgradeChess.code:type_name -> tutorial.RES_CODE - 401, // 12: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry + 405, // 12: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry 2, // 13: tutorial.ResGetChessFromBuff.code:type_name -> tutorial.RES_CODE 6, // 14: tutorial.ReqChessEx.Type:type_name -> tutorial.CHESS_EX_TYPE - 402, // 15: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry + 406, // 15: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry 2, // 16: tutorial.ResChessEx.code:type_name -> tutorial.RES_CODE - 403, // 17: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry + 407, // 17: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry 2, // 18: tutorial.ResSourceChest.code:type_name -> tutorial.RES_CODE - 404, // 19: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry + 408, // 19: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry 2, // 20: tutorial.ResPlayroomOutline.code:type_name -> tutorial.RES_CODE 57, // 21: tutorial.ChessBag.ChessBagGrids:type_name -> tutorial.ChessBagGrid - 405, // 22: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry + 409, // 22: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry 2, // 23: tutorial.ResPutChessInBag.code:type_name -> tutorial.RES_CODE - 406, // 24: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry + 410, // 24: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry 2, // 25: tutorial.ResTakeChessOutBag.code:type_name -> tutorial.RES_CODE 2, // 26: tutorial.ResBuyChessBagGrid.code:type_name -> tutorial.RES_CODE 2, // 27: tutorial.ResSetEnergyMul.ResultCode:type_name -> tutorial.RES_CODE @@ -24793,7 +24998,7 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 162, // 29: tutorial.UserInfo.AvatarList:type_name -> tutorial.AvatarInfo 158, // 30: tutorial.UserInfo.FaceList:type_name -> tutorial.FaceInfo 165, // 31: tutorial.UserInfo.EmojiList:type_name -> tutorial.EmojiInfo - 407, // 32: tutorial.UserInfo.SetEmoji:type_name -> tutorial.UserInfo.SetEmojiEntry + 411, // 32: tutorial.UserInfo.SetEmoji:type_name -> tutorial.UserInfo.SetEmojiEntry 2, // 33: tutorial.ResSetName.ResultCode:type_name -> tutorial.RES_CODE 2, // 34: tutorial.ResSetPetName.ResultCode:type_name -> tutorial.RES_CODE 2, // 35: tutorial.ResBuyEnergy.Code:type_name -> tutorial.RES_CODE @@ -24801,15 +25006,15 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 37: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE 85, // 38: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo 2, // 39: tutorial.ResHandbookAllReward.Code:type_name -> tutorial.RES_CODE - 408, // 40: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry + 412, // 40: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry 2, // 41: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE 2, // 42: tutorial.ResDelOrder.Code:type_name -> tutorial.RES_CODE 95, // 43: tutorial.ResOrderList.OrderList:type_name -> tutorial.Order 2, // 44: tutorial.ResDecorate.Code:type_name -> tutorial.RES_CODE 2, // 45: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE 103, // 46: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card - 409, // 47: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry - 410, // 48: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry + 413, // 47: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry + 414, // 48: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry 2, // 49: tutorial.ResCardSeasonFirstReward.Code:type_name -> tutorial.RES_CODE 2, // 50: tutorial.ResCardHandbookReward.Code:type_name -> tutorial.RES_CODE 2, // 51: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE @@ -24827,11 +25032,11 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 63: tutorial.ResRefuseCardExchange.Code:type_name -> tutorial.RES_CODE 2, // 64: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE 2, // 65: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE - 411, // 66: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry + 415, // 66: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry 145, // 67: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo 146, // 68: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack - 412, // 69: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry - 413, // 70: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry + 416, // 69: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry + 417, // 70: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry 145, // 71: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo 150, // 72: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress 145, // 73: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo @@ -24852,23 +25057,23 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 88: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE 175, // 89: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo 2, // 90: tutorial.ResActivityReward.Code:type_name -> tutorial.RES_CODE - 414, // 91: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry - 415, // 92: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry + 418, // 91: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry + 419, // 92: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry 2, // 93: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE 2, // 94: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE - 416, // 95: tutorial.LimitEvent.Param:type_name -> tutorial.LimitEvent.ParamEntry - 417, // 96: tutorial.ReqLimitEventLuckyCat.mChessData:type_name -> tutorial.ReqLimitEventLuckyCat.MChessDataEntry + 420, // 95: tutorial.LimitEvent.Param:type_name -> tutorial.LimitEvent.ParamEntry + 421, // 96: tutorial.ReqLimitEventLuckyCat.mChessData:type_name -> tutorial.ReqLimitEventLuckyCat.MChessDataEntry 2, // 97: tutorial.ResLimitEventLuckyCat.Code:type_name -> tutorial.RES_CODE 2, // 98: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE 145, // 99: tutorial.ResChessRainReward.Items:type_name -> tutorial.ItemInfo 2, // 100: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE 2, // 101: tutorial.ResCatTrickReward.Code:type_name -> tutorial.RES_CODE 201, // 102: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple - 418, // 103: tutorial.ResPlayerSimple.Emoji:type_name -> tutorial.ResPlayerSimple.EmojiEntry + 422, // 103: tutorial.ResPlayerSimple.Emoji:type_name -> tutorial.ResPlayerSimple.EmojiEntry 201, // 104: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple 203, // 105: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog 206, // 106: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard - 419, // 107: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry + 423, // 107: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry 201, // 108: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple 2, // 109: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE 201, // 110: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple @@ -24876,127 +25081,129 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 219, // 112: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo 201, // 113: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple 206, // 114: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard - 203, // 115: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog - 2, // 116: tutorial.ResFriendTLUpvote.Code:type_name -> tutorial.RES_CODE - 201, // 117: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple - 2, // 118: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE - 2, // 119: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE - 201, // 120: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple - 2, // 121: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE - 2, // 122: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE - 420, // 123: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry - 421, // 124: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry - 145, // 125: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo - 239, // 126: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo - 2, // 127: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE - 2, // 128: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE - 2, // 129: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE - 422, // 130: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry - 423, // 131: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry - 424, // 132: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry - 248, // 133: tutorial.ResCharge.Wish:type_name -> tutorial.WishList - 2, // 134: tutorial.ResAddWish.Code:type_name -> tutorial.RES_CODE - 2, // 135: tutorial.ResGetWish.Code:type_name -> tutorial.RES_CODE - 2, // 136: tutorial.ResSendWishBeg.Code:type_name -> tutorial.RES_CODE - 2, // 137: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE - 2, // 138: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE - 425, // 139: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry - 2, // 140: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE - 2, // 141: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE - 426, // 142: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry - 145, // 143: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo - 2, // 144: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE - 2, // 145: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE - 2, // 146: tutorial.ResChargeReceive.Code:type_name -> tutorial.RES_CODE - 2, // 147: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE - 2, // 148: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE - 2, // 149: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE - 427, // 150: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry - 428, // 151: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry - 429, // 152: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry - 430, // 153: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry - 431, // 154: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry - 2, // 155: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE - 432, // 156: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry - 433, // 157: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry - 2, // 158: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE - 2, // 159: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE - 434, // 160: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry - 175, // 161: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo - 435, // 162: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry - 436, // 163: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry - 318, // 164: tutorial.ResGuessColor.MapList:type_name -> tutorial.GuessColorInfo - 437, // 165: tutorial.ResGuessColor.OMap:type_name -> tutorial.ResGuessColor.OMapEntry - 316, // 166: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent - 318, // 167: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.GuessColorInfo - 438, // 168: tutorial.ReqGuessColorTake.OMap:type_name -> tutorial.ReqGuessColorTake.OMapEntry - 439, // 169: tutorial.GuessColorInfo.Map:type_name -> tutorial.GuessColorInfo.MapEntry - 2, // 170: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE - 2, // 171: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE - 324, // 172: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent - 2, // 173: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE - 2, // 174: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE - 145, // 175: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo - 343, // 176: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent - 342, // 177: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom - 440, // 178: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry - 441, // 179: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry - 145, // 180: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo - 442, // 181: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry - 443, // 182: tutorial.ResPlayroom.Dress:type_name -> tutorial.ResPlayroom.DressEntry - 444, // 183: tutorial.ResPlayroom.DressSet:type_name -> tutorial.ResPlayroom.DressSetEntry - 445, // 184: tutorial.ReqPlayroomDressSet.DressSet:type_name -> tutorial.ReqPlayroomDressSet.DressSetEntry - 2, // 185: tutorial.ResPlayroomDressSet.Code:type_name -> tutorial.RES_CODE - 2, // 186: tutorial.ResPlayroomPetAirSet.Code:type_name -> tutorial.RES_CODE - 2, // 187: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE - 145, // 188: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo - 446, // 189: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry - 447, // 190: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry - 448, // 191: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry - 449, // 192: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry - 450, // 193: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry - 451, // 194: tutorial.ResPlayroomInfo.Emoji:type_name -> tutorial.ResPlayroomInfo.EmojiEntry - 2, // 195: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE - 2, // 196: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE - 2, // 197: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE - 452, // 198: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry - 2, // 199: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE - 453, // 200: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry - 2, // 201: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE - 2, // 202: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE - 2, // 203: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE - 2, // 204: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE - 2, // 205: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE - 2, // 206: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE - 2, // 207: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE - 2, // 208: tutorial.ResPlayroomBuyItem.Code:type_name -> tutorial.RES_CODE - 2, // 209: tutorial.ResPlayroomShop.Code:type_name -> tutorial.RES_CODE - 374, // 210: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo - 374, // 211: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo - 2, // 212: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE - 2, // 213: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE - 2, // 214: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE - 385, // 215: tutorial.ResCollectInfo.Items:type_name -> tutorial.CollectItem - 145, // 216: tutorial.CollectItem.Items:type_name -> tutorial.ItemInfo - 2, // 217: tutorial.ResCollect.Code:type_name -> tutorial.RES_CODE - 148, // 218: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek - 149, // 219: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask - 185, // 220: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent - 201, // 221: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple - 239, // 222: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo - 255, // 223: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop - 256, // 224: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop - 267, // 225: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo - 202, // 226: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 202, // 227: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 331, // 228: tutorial.ResPlayroom.DressEntry.value:type_name -> tutorial.PlayroomDress - 145, // 229: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo - 145, // 230: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo - 231, // [231:231] is the sub-list for method output_type - 231, // [231:231] is the sub-list for method input_type - 231, // [231:231] is the sub-list for extension type_name - 231, // [231:231] is the sub-list for extension extendee - 0, // [0:231] is the sub-list for field type_name + 219, // 115: tutorial.ResWishApplyList.ApplyList:type_name -> tutorial.ResFriendApplyInfo + 2, // 116: tutorial.ResWishApply.Code:type_name -> tutorial.RES_CODE + 203, // 117: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog + 2, // 118: tutorial.ResFriendTLUpvote.Code:type_name -> tutorial.RES_CODE + 201, // 119: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple + 2, // 120: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE + 2, // 121: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE + 201, // 122: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple + 2, // 123: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE + 2, // 124: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE + 424, // 125: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry + 425, // 126: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry + 145, // 127: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo + 243, // 128: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo + 2, // 129: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE + 2, // 130: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE + 2, // 131: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE + 426, // 132: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry + 427, // 133: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry + 428, // 134: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry + 252, // 135: tutorial.ResCharge.Wish:type_name -> tutorial.WishList + 2, // 136: tutorial.ResAddWish.Code:type_name -> tutorial.RES_CODE + 2, // 137: tutorial.ResGetWish.Code:type_name -> tutorial.RES_CODE + 2, // 138: tutorial.ResSendWishBeg.Code:type_name -> tutorial.RES_CODE + 2, // 139: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE + 2, // 140: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE + 429, // 141: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry + 2, // 142: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE + 2, // 143: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE + 430, // 144: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry + 145, // 145: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo + 2, // 146: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE + 2, // 147: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE + 2, // 148: tutorial.ResChargeReceive.Code:type_name -> tutorial.RES_CODE + 2, // 149: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE + 2, // 150: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE + 2, // 151: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE + 431, // 152: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry + 432, // 153: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry + 433, // 154: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry + 434, // 155: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry + 435, // 156: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry + 2, // 157: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE + 436, // 158: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry + 437, // 159: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry + 2, // 160: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE + 2, // 161: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE + 438, // 162: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry + 175, // 163: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo + 439, // 164: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry + 440, // 165: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry + 322, // 166: tutorial.ResGuessColor.MapList:type_name -> tutorial.GuessColorInfo + 441, // 167: tutorial.ResGuessColor.OMap:type_name -> tutorial.ResGuessColor.OMapEntry + 320, // 168: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent + 322, // 169: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.GuessColorInfo + 442, // 170: tutorial.ReqGuessColorTake.OMap:type_name -> tutorial.ReqGuessColorTake.OMapEntry + 443, // 171: tutorial.GuessColorInfo.Map:type_name -> tutorial.GuessColorInfo.MapEntry + 2, // 172: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE + 2, // 173: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE + 328, // 174: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent + 2, // 175: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE + 2, // 176: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE + 145, // 177: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo + 347, // 178: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent + 346, // 179: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom + 444, // 180: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry + 445, // 181: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry + 145, // 182: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo + 446, // 183: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry + 447, // 184: tutorial.ResPlayroom.Dress:type_name -> tutorial.ResPlayroom.DressEntry + 448, // 185: tutorial.ResPlayroom.DressSet:type_name -> tutorial.ResPlayroom.DressSetEntry + 449, // 186: tutorial.ReqPlayroomDressSet.DressSet:type_name -> tutorial.ReqPlayroomDressSet.DressSetEntry + 2, // 187: tutorial.ResPlayroomDressSet.Code:type_name -> tutorial.RES_CODE + 2, // 188: tutorial.ResPlayroomPetAirSet.Code:type_name -> tutorial.RES_CODE + 2, // 189: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE + 145, // 190: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo + 450, // 191: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry + 451, // 192: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry + 452, // 193: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry + 453, // 194: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry + 454, // 195: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry + 455, // 196: tutorial.ResPlayroomInfo.Emoji:type_name -> tutorial.ResPlayroomInfo.EmojiEntry + 2, // 197: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE + 2, // 198: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE + 2, // 199: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE + 456, // 200: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry + 2, // 201: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE + 457, // 202: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry + 2, // 203: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE + 2, // 204: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE + 2, // 205: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE + 2, // 206: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE + 2, // 207: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE + 2, // 208: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE + 2, // 209: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE + 2, // 210: tutorial.ResPlayroomBuyItem.Code:type_name -> tutorial.RES_CODE + 2, // 211: tutorial.ResPlayroomShop.Code:type_name -> tutorial.RES_CODE + 378, // 212: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo + 378, // 213: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo + 2, // 214: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE + 2, // 215: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE + 2, // 216: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE + 389, // 217: tutorial.ResCollectInfo.Items:type_name -> tutorial.CollectItem + 145, // 218: tutorial.CollectItem.Items:type_name -> tutorial.ItemInfo + 2, // 219: tutorial.ResCollect.Code:type_name -> tutorial.RES_CODE + 148, // 220: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek + 149, // 221: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask + 185, // 222: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent + 201, // 223: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple + 243, // 224: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo + 259, // 225: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop + 260, // 226: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop + 271, // 227: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo + 202, // 228: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 202, // 229: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 335, // 230: tutorial.ResPlayroom.DressEntry.value:type_name -> tutorial.PlayroomDress + 145, // 231: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo + 145, // 232: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo + 233, // [233:233] is the sub-list for method output_type + 233, // [233:233] is the sub-list for method input_type + 233, // [233:233] is the sub-list for extension type_name + 233, // [233:233] is the sub-list for extension extendee + 0, // [0:233] is the sub-list for field type_name } func init() { file_proto_Gameapi_proto_init() } @@ -25010,7 +25217,7 @@ func file_proto_Gameapi_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_proto_Gameapi_proto_rawDesc, NumEnums: 8, - NumMessages: 446, + NumMessages: 450, NumExtensions: 0, NumServices: 0, },