diff --git a/src/server/game/external.go b/src/server/game/external.go index 432d2a71..ed3750a2 100644 --- a/src/server/game/external.go +++ b/src/server/game/external.go @@ -72,7 +72,7 @@ func HandleClientReq(args []interface{}) { defer func() { if r := recover(); r != nil { GoUtil.SendFeishuFatal(0, m.GetFunc(), fmt.Sprintf("username: %s, fatal: %s", detail.UserName, r)) - log.Debug("uid : %d, func : %s, fatal : %s", 0, m.GetFunc(), r) + log.Error("uid : %d, func : %s, fatal : %s", 0, m.GetFunc(), r) } }() if gl.IsExsitAccount(detail.UserName) { @@ -109,7 +109,7 @@ func HandleClientReq(args []interface{}) { defer func() { if r := recover(); r != nil { GoUtil.SendFeishuFatal(0, m.GetFunc(), fmt.Sprintf("username: %s, fatal: %s", detail.UserName, r)) - log.Debug("uid : %d, func : %s, fatal : %s", 0, m.GetFunc(), r) + log.Error("uid : %d, func : %s, fatal : %s", 0, m.GetFunc(), r) } }() ResLogin := &msg.ResLogin{} @@ -178,7 +178,7 @@ func HandleClientReq(args []interface{}) { p.(*Player).args["agent"] = a err := RunNetProcessByKey(m.GetFunc(), []interface{}{a, buf}) if err != nil { - log.Debug("uid : %d, func : %s, err : %s", p.(*Player).M_DwUin, m.GetFunc(), err) + log.Error("uid : %d, func : %s, err : %s", p.(*Player).M_DwUin, m.GetFunc(), err) p.(*Player).Recover(backup) //还原Player的数据 return }