bug修复
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@ -850,7 +850,7 @@ func (player *Player) FormatOrderReward() {
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ExpCoin := (Exp - BaseMod.GetExp()) * decorateCfg.GetAreaPerPExp(DecorateMod.GetAreaId())
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PExpCoin := (PExp - BaseMod.GetPExp()) * 50
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OrderMod := player.PlayMod.getOrderMod()
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if ExpCoin > PExpCoin {
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if ExpCoin > PExpCoin || BaseMod.GetLevel() < 6 {
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for k, v := range OrderMod.GetOrderList() {
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if len(v.Items) != 0 {
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continue
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