diff --git a/src/server/db/Mysql.go b/src/server/db/Mysql.go index 9cb4b880..ea38de75 100644 --- a/src/server/db/Mysql.go +++ b/src/server/db/Mysql.go @@ -16,13 +16,6 @@ import ( "github.com/jmoiron/sqlx" ) -type user struct { - Id int `db:"user_id"` - Sex int `db:"sex"` - UserName string `db:"username"` - Email string `db:"email"` -} - var SqlDb *sqlx.DB var sqlDbMu sync.Mutex @@ -271,6 +264,22 @@ func GetPlayerBaseInfoFromDbByName(name string) *ResPlayerBaseInfo { return &res } +func GetPlayerBan(name string) int64 { + sqlStr := "SELECT ban FROM t_player_baseinfo WHERE user_name = ?" + var ban int64 + if err := SqlDb.Get(&ban, sqlStr, name); err != nil { + log.Debug("table: %s, sql :%s, exec failed, err:%v\n", "PlayerBaseInfo", sqlStr, err) + return 0 + } + return ban +} + +func UpdatePlayerBan(uid int64, ban int64) error { + sqlStr := "UPDATE t_player_baseinfo SET ban = ? WHERE dwUin = ?" + _, err := SqlDb.Exec(sqlStr, ban, uid) + return err +} + func UpdatePlayerBaseInfoName(oldName, newName string) error { sqlStr := "UPDATE t_player_baseinfo SET user_name = ? WHERE user_name = ?" _, err := SqlDb.Exec(sqlStr, newName, oldName) diff --git a/src/server/db/SqlStruct.go b/src/server/db/SqlStruct.go index ecfe8238..4191e033 100644 --- a/src/server/db/SqlStruct.go +++ b/src/server/db/SqlStruct.go @@ -37,7 +37,7 @@ type ResPlayerBaseInfo struct { Guild int32 `db:"guild"` PackUnlockCount int32 `db:"pack_unlock_count"` LastPlayTime int32 `db:"last_play_time"` - EnergyBuyCount int32 `db:"EnergyBuyCount"` + Ban int64 `db:"ban"` UserName string `db:"user_name"` NickName string `db:"nick_name"` LoginTime int32 `db:"login_time"` diff --git a/src/server/game/GameLogic.go b/src/server/game/GameLogic.go index d077785f..7be14116 100644 --- a/src/server/game/GameLogic.go +++ b/src/server/game/GameLogic.go @@ -83,7 +83,6 @@ type GameLogic struct { MailMgr *MailMgr // 邮件管理器 ChampshipMgr *ChampshipMgr // 锦标赛管理器 VarMgr *VarMgr // 变量管理器 - BanMgr *BanMgr // 封号管理器 StartTime int64 // 服务器启动时间 MessageMgr *MessageMgr // 消息管理器 } @@ -193,7 +192,6 @@ func (ad *GameLogic) NewAccountInsertDataToDB() bool { playerInfo.MusicCode = 1 playerInfo.Guild = 1 playerInfo.PackUnlockCount = 5 - playerInfo.EnergyBuyCount = 0 playerInfo.UserName = ad.Db_AccountInfo.UserName playerInfo.LoginTime = (int32)(time.Now().Unix()) playerInfo.LogoutTime = 0 @@ -359,26 +357,6 @@ func (ad *GameLogic) VarMgrCall(m *MsgMod.Msg) interface{} { return result } -// 封号管理器 -func (ad *GameLogic) CreateBanMgr() { - ad.BanMgr = &BanMgr{ - ServerMod: new(ServerMod), - } - ad.BanMgr.Init() -} - -func (ad *GameLogic) BanMgrSend(m *MsgMod.Msg) { - ad.BanMgr.Send(m) -} - -func (ad *GameLogic) BanMgrCall(m *MsgMod.Msg) interface{} { - result, err := ad.BanMgr.Call(m) - if err != nil { - return nil - } - return result -} - func (ad *GameLogic) GetSimplePlayerByUid(Id int) *PlayerSimpleData { if Id == 0 { return nil @@ -494,12 +472,11 @@ func G_getGameLogic() *GameLogic { G_GameLogicPtr.CreateLogManager() //加载日志管理器 if conf.Server.ServerType == "center" { G_GameLogicPtr.CreateFriendMgr() //创建好友管理器 - G_GameLogicPtr.CreateRankMgr() //创建排行榜管理器 - G_GameLogicPtr.CreateMailMgr() //创建邮件管理器 G_GameLogicPtr.CreateChampshipMgr() // 创建竞标赛管理器 G_GameLogicPtr.CreateVarMgr() // 创建变量管理器 - G_GameLogicPtr.CreateBanMgr() // 创建封号管理器 } + G_GameLogicPtr.CreateRankMgr() //创建排行榜管理器 + G_GameLogicPtr.CreateMailMgr() //创建邮件管理器 G_GameLogicPtr.CreateMessageMgr() // 创建消息管理器 ClusterMgrInit() //初始化集群 G_GameLogicPtr.StartTime = time.Now().Unix() @@ -676,15 +653,14 @@ func (ad *GameLogic) RegisterNetWorkFunc() { RegisterMsgProcessFunc("ReqId2Verify", ReqId2Verify) // 身份证验证 // 玩家 RegisterMsgProcessFunc("ReqUserInfo", ReqUserInfo) - RegisterMsgProcessFunc("ReqSetName", ReqSetName) // 设置名字 - RegisterMsgProcessFunc("ReqLang", ReqLang) // 设置语言 - RegisterMsgProcessFunc("ReqSetPetName", ReqSetPetName) // 设置宠物名字 - RegisterMsgProcessFunc("ReqSetFacebookUrl", ReqSetFacebookUrl) // 设置facebook地址 - RegisterMsgProcessFunc("ReqPlayerBaseInfo", ReqPlayerBaseInfofunction) // 请求玩家基本信息 - RegisterMsgProcessFunc("UpdateBaseItemInfo", UpdateBaseItemInfofunction) // 保存引导 - RegisterMsgProcessFunc("ReqKv", ReqKv) // 保存客户端数据 - RegisterMsgProcessFunc("ReqGetEnergyByAD", ReqGetEnergyByAD) // 看广告获取能量 - RegisterMsgProcessFunc("ReqBuyEnergy", ReqBuyEnergy) // 购买能量 + RegisterMsgProcessFunc("ReqSetName", ReqSetName) // 设置名字 + RegisterMsgProcessFunc("ReqLang", ReqLang) // 设置语言 + RegisterMsgProcessFunc("ReqSetPetName", ReqSetPetName) // 设置宠物名字 + RegisterMsgProcessFunc("ReqSetFacebookUrl", ReqSetFacebookUrl) // 设置facebook地址 + RegisterMsgProcessFunc("ReqPlayerBaseInfo", ReqPlayerBaseInfofunction) // 请求玩家基本信息 + RegisterMsgProcessFunc("ReqKv", ReqKv) // 保存客户端数据 + RegisterMsgProcessFunc("ReqGetEnergyByAD", ReqGetEnergyByAD) // 看广告获取能量 + RegisterMsgProcessFunc("ReqBuyEnergy", ReqBuyEnergy) // 购买能量 // #region 棋盘 RegisterMsgProcessFunc("ReqPlayerChessData", ReqPlayerChessDataFunc) RegisterMsgProcessFunc("UpdatePlayerChessData", UpdatePlayerChessDataFunc) // 更新棋盘数据 @@ -954,7 +930,6 @@ func Destroy() { G_GameLogicPtr.ChampshipMgr.SaveData() G_GameLogicPtr.MailMgr.SaveData() G_GameLogicPtr.VarMgr.SaveData() - G_GameLogicPtr.BanMgr.SaveData() G_GameLogicPtr.MLogManager.Close() } log.Debug("服务器下线完成") diff --git a/src/server/game/admin.go b/src/server/game/admin.go index 45361af8..657fd57f 100644 --- a/src/server/game/admin.go +++ b/src/server/game/admin.go @@ -100,7 +100,7 @@ func VerifyUser(accountInfo *db.Db_Account, detail *msg.ReqLogin) (ResLogin *msg return } - if G_GameLogicPtr.BanMgr.IsBanned(playerbaseinfo.DwUin) { + if playerbaseinfo.Ban > GoUtil.Now() || playerbaseinfo.Ban == -1 { ResLogin = &msg.ResLogin{ ResultCode: MergeConst.Protocol_Error_Account_Ban, DwUin: 0, @@ -176,7 +176,7 @@ func AdminPlayerInfo(args []interface{}) error { res["Cumulative"] = player.PlayMod.getBaseMod().Cumulative res["RegisterTime"] = player.GetPlayerBaseMod().GetRegisterTime() res["TodayCumulative"] = player.PlayMod.getBaseMod().TodayCumulative - res["Ban"] = G_GameLogicPtr.BanMgr.GetBanInfo(player.M_DwUin).EndTime + res["Ban"] = db.GetPlayerBan(player.PlayMod.getBaseMod().Account) if online { res["Cumulative"] = int64(player.PlayMod.getBaseMod().Cumulative) + GoUtil.Now() - int64(player.PlayMod.getBaseMod().LoginTime) res["TodayCumulative"] = int64(player.PlayMod.getBaseMod().TodayCumulative) + GoUtil.Now() - int64(player.PlayMod.getBaseMod().LoginTime) @@ -283,7 +283,7 @@ func ReqAdminBan(args []interface{}) error { res := make(map[string]interface{}) res["Code"] = 0 res["Msg"] = "ok" - G_GameLogicPtr.BanMgr.BanUser(req.Uid, int64(req.Time), req.Reason) + db.UpdatePlayerBan(req.Uid, int64(req.Time)) AdminPlayerBack(a, res) return nil } diff --git a/src/server/game/ban_mgr.go b/src/server/game/ban_mgr.go deleted file mode 100644 index 0bc22fb0..00000000 --- a/src/server/game/ban_mgr.go +++ /dev/null @@ -1,69 +0,0 @@ -package game - -import ( - "encoding/gob" - GoUtil "server/game_util" -) - -type BanMgr struct { - *ServerMod -} - -type BanData struct { - NewBanList map[int64]*BanInfo // 新增的封禁列表 -} - -type BanInfo struct { - UserId int64 // 玩家ID - EndTime int64 // 封禁结束时间,0表示永久封禁 - Reason string // 封禁原因 -} - -func (f *BanMgr) Init() { - gob.Register(&BanData{}) - f.key = BAN_MGR_KEY - f.data = &BanData{ - NewBanList: make(map[int64]*BanInfo), - } - // 注册处理函数 - f.init() - if f.data.(*BanData).NewBanList == nil { - f.data.(*BanData).NewBanList = make(map[int64]*BanInfo) - } -} - -func (f *BanMgr) IsBanned(userId int64) bool { - if f.data.(*BanData).NewBanList == nil { - return false - } - Info, banned := f.data.(*BanData).NewBanList[userId] - if !banned { - return false - } - return Info.EndTime > GoUtil.Now() || Info.EndTime == -1 // 如果EndTime为0,表示永久封禁 -} - -func (f *BanMgr) GetBanInfo(userId int64) *BanInfo { - if f.data.(*BanData).NewBanList == nil { - return &BanInfo{} - } - Info, banned := f.data.(*BanData).NewBanList[userId] - if !banned { - return &BanInfo{} - } - return Info -} - -func (f *BanMgr) BanUser(userId int64, endTime int64, reason string) { - f.data.(*BanData).NewBanList[userId] = &BanInfo{ - UserId: userId, - EndTime: endTime, - Reason: reason, - } - f.SaveData() -} - -func (f *BanMgr) UnbanUser(userId int64) { - delete(f.data.(*BanData).NewBanList, userId) - f.SaveData() -} diff --git a/src/server/game/cluster_mgr.go b/src/server/game/cluster_mgr.go index 6f70421d..d3272ac6 100644 --- a/src/server/game/cluster_mgr.go +++ b/src/server/game/cluster_mgr.go @@ -17,14 +17,6 @@ func ClusterMgrInit() { } -func clusterHandlerProcess(m *msg.Msg) { - if fun, ok := clusterHandler[m.Type]; ok { - fun(m) - } else { - FriendMgrSend(m) - } -} - func RegisterClusterHandler(t int, fun func(*msg.Msg) error) { clusterHandler[t] = fun } diff --git a/src/server/game/friend_mgr.go b/src/server/game/friend_mgr.go index bb2b84d4..912a1992 100644 --- a/src/server/game/friend_mgr.go +++ b/src/server/game/friend_mgr.go @@ -131,12 +131,6 @@ func (f *FriendMgr) sendToPlayerOnline(m *msg.Msg) (interface{}, error) { return nil, nil } -// 同步信息 -func (f *FriendMgr) sync(m *msg.Msg) (interface{}, error) { - data := f.getData().List[m.From] - return data, nil -} - // 发送消息给玩家 func sendToPlayer(m *msg.Msg) error { p := G_GameLogicPtr.GetPlayer(int64(m.To)) diff --git a/src/server/game/game_type.go b/src/server/game/game_type.go index db6f40e2..23171816 100644 --- a/src/server/game/game_type.go +++ b/src/server/game/game_type.go @@ -5,6 +5,7 @@ import ( "server/game/mod/friend" limitedTimeEvent "server/game/mod/limited_time_event" "server/game/mod/msg" + proto "server/msg" "sync" ) @@ -122,4 +123,6 @@ func init() { gob.Register(CatnipMsg{}) gob.Register(&CatnipLock{}) gob.Register(CRank{}) + gob.Register(&proto.ResChampshipRank{}) + gob.Register(&proto.ResChampshipPreRank{}) } diff --git a/src/server/game/message_handler.go b/src/server/game/message_handler.go index 0c21aa20..18fc979d 100644 --- a/src/server/game/message_handler.go +++ b/src/server/game/message_handler.go @@ -419,7 +419,7 @@ func (p *Player) handle(m *msg.Msg) error { ReplyInfo := FriendMod.AddReplyInfo(m.From, friend.REPLY_TYPE_CATNIP, fmt.Sprintf("%d", CatnipMsg.GameId), m.End, nil) PlayerSimpleData := G_GameLogicPtr.GetResSimplePlayerByUid(m.From) p.PushClientRes(&proto.ResFriendReplyNotify{ - Info: &proto.ResFriendLog{ + Info: &proto.ResFriendReply{ Player: PlayerSimpleData, Param: ReplyInfo.Param, Type: int32(ReplyInfo.Type), @@ -478,7 +478,7 @@ func (p *Player) handle(m *msg.Msg) error { ReplyInfo := FriendMod.AddReplyInfo(m.From, friend.REPLY_TYPE_CATNIP_ITEMS, "", m.End, Items) PlayerSimpleData := G_GameLogicPtr.GetResSimplePlayerByUid(m.From) p.PushClientRes(&proto.ResFriendReplyNotify{ - Info: &proto.ResFriendLog{ + Info: &proto.ResFriendReply{ Player: PlayerSimpleData, Param: ReplyInfo.Param, Type: int32(ReplyInfo.Type), diff --git a/src/server/game/mod/msg/Msg.go b/src/server/game/mod/msg/Msg.go index 70892f83..ed3ffd8a 100644 --- a/src/server/game/mod/msg/Msg.go +++ b/src/server/game/mod/msg/Msg.go @@ -46,6 +46,8 @@ const ( HANDLE_MOD_REPLY_PLAYER_MSG = 20012 // 回复玩家消息 HANDLE_MDO_CHAMPSHIP_INRANK = 20013 // 锦标赛入榜 HANDLE_MOD_CHAMPSHIP_RANK_INFO = 20014 // 锦标赛排名信息 + HANDLE_MOD_CHAMPSHIP_RANK_LIST = 20015 // 锦标赛排行榜 + HANDLE_MOD_CHAMPSHIP_PRE_RANK = 20016 // 锦标赛上期排名 ) const ( diff --git a/src/server/game/player_back.go b/src/server/game/player_back.go index 906ba679..6cf5c34b 100644 --- a/src/server/game/player_back.go +++ b/src/server/game/player_back.go @@ -5,6 +5,7 @@ import ( playroomCfg "server/conf/playroom" "server/game/mod/item" limitedTimeEvent "server/game/mod/limited_time_event" + "server/game/mod/msg" GoUtil "server/game_util" proto "server/msg" ) @@ -294,8 +295,16 @@ func (p *Player) ChargeBackData() { func (p *Player) BackChampship() { ChampshipMod := p.PlayMod.getChampshipMod() - MyRank := G_GameLogicPtr.ChampshipMgr.getMyRank(int(p.M_DwUin)) - MyPreRank := G_GameLogicPtr.ChampshipMgr.getLastMyRank(int(p.M_DwUin)) + MyRank := 0 + MyPreRank := 0 + res, _ := SendMsgToCenterSync(&msg.Msg{ + From: int(p.M_DwUin), + HandleType: msg.HANDLE_MOD_CHAMPSHIP_RANK_INFO, + }) + if res != nil { + MyRank = res.Extra.([]int)[0] + MyPreRank = res.Extra.([]int)[1] + } p.PushClientRes(ChampshipMod.BackData(MyRank, MyPreRank)) } diff --git a/src/server/game/player_base_mod.go b/src/server/game/player_base_mod.go index bc236c2a..ce9ed427 100644 --- a/src/server/game/player_base_mod.go +++ b/src/server/game/player_base_mod.go @@ -43,7 +43,7 @@ func (p *PlayerBaseData) BackUp() msg.ResPlayerBaseInfo { Guild: p.Data.Guild, PackUnlockCount: p.Data.PackUnlockCount, LastPlayTime: p.Data.LastPlayTime, - EnergyBuyCount: p.Data.EnergyBuyCount, + Ban: p.Data.Ban, LoginTime: p.Data.LoginTime, UserName: p.Data.UserName, LogoutTime: p.Data.LogoutTime, @@ -70,7 +70,7 @@ func (p *PlayerBaseData) Recover(old *PlayerBaseData) *PlayerBaseData { Guild: p.Data.Guild, PackUnlockCount: p.Data.PackUnlockCount, LastPlayTime: p.Data.LastPlayTime, - EnergyBuyCount: p.Data.EnergyBuyCount, + Ban: p.Data.Ban, LoginTime: p.Data.LoginTime, UserName: p.Data.UserName, LogoutTime: p.Data.LogoutTime, @@ -104,7 +104,7 @@ func (p *PlayerBaseData) LoadDataFromDB(UserName interface{}) bool { p.Data.Guild = sqlStruck.Guild p.Data.PackUnlockCount = sqlStruck.PackUnlockCount p.Data.LastPlayTime = sqlStruck.LastPlayTime - p.Data.EnergyBuyCount = sqlStruck.EnergyBuyCount + p.Data.Ban = sqlStruck.Ban p.Data.UserName = sqlStruck.UserName p.Data.LogoutTime = sqlStruck.LogoutTime p.Data.Todayolinetime = sqlStruck.Todayolinetime @@ -132,7 +132,7 @@ func (p *PlayerBaseData) SaveDataFromDB(Key interface{}) bool { sqlStruck.Guild = p.Data.Guild sqlStruck.PackUnlockCount = p.Data.PackUnlockCount sqlStruck.LastPlayTime = p.Data.LastPlayTime - sqlStruck.EnergyBuyCount = p.Data.EnergyBuyCount + sqlStruck.Ban = int64(p.Data.Ban) sqlStruck.LoginTime = int32(BaseMod.LoginTime) sqlStruck.UserName = p.Data.UserName sqlStruck.LogoutTime = int32(BaseMod.LogoutTime) @@ -163,22 +163,6 @@ func (p *PlayerBaseData) GetMaxEnergy() int { } // 更新游戏道具 -func (p *PlayerBaseData) UpdateBaseItemInfo(update *msg.UpdateBaseItemInfo) { - for k, v := range update.MUpdateItem { - switch k { - case 4: - p.Data.EnergyBuyCount = v - case 8: - p.Data.Guild = v - case 9: - p.Data.PackUnlockCount = v - case 10: - p.Data.EmitOrderCnt = v - case 11: - p.Data.LastPlayTime = v - } - } -} func (p *PlayerBaseData) ReqRemoveAd(player *Player, buf []byte) { req := &msg.ReqRemoveAd{} @@ -654,7 +638,7 @@ func (p *PlayerBaseData) GetDataByUid(Uid interface{}) bool { p.Data.Guild = sqlStruck.Guild p.Data.PackUnlockCount = sqlStruck.PackUnlockCount p.Data.LastPlayTime = sqlStruck.LastPlayTime - p.Data.EnergyBuyCount = sqlStruck.EnergyBuyCount + p.Data.Ban = sqlStruck.Ban p.Data.LoginTime = sqlStruck.LoginTime p.Data.UserName = sqlStruck.UserName p.Data.LogoutTime = sqlStruck.LogoutTime diff --git a/src/server/game/register_network_func.go b/src/server/game/register_network_func.go index 34a11a0d..4f1c0e49 100644 --- a/src/server/game/register_network_func.go +++ b/src/server/game/register_network_func.go @@ -119,17 +119,6 @@ func ReqRemoveAdFunc(player *Player, buf []byte) error { return nil } -// 更新玩家物品 -func UpdateBaseItemInfofunction(player *Player, buf []byte) error { - detail := &msg.UpdateBaseItemInfo{} - err := proto.Unmarshal(buf, detail) - if err != nil { - return err - } - player.PlayerBaseMod.UpdateBaseItemInfo(detail) - return nil -} - // 请求玩家棋盘信息 func ReqPlayerChessDataFunc(player *Player, buf []byte) error { detail := &msg.ReqPlayerChessData{} @@ -2575,7 +2564,18 @@ func ReqChampshipRank(player *Player, buf []byte) error { if err != nil { return err } - m := G_GameLogicPtr.ChampshipMgr.GetRankMsg(int(player.M_DwUin)) + res, err := SendMsgToCenterSync(&MsqMod.Msg{ + From: int(player.M_DwUin), + HandleType: MsqMod.HANDLE_MOD_CHAMPSHIP_RANK_LIST, + }) + if err != nil { + return err + } + if res == nil { + player.PushClientRes(&msg.ResChampshipRank{}) + return nil + } + m := res.Extra.(*msg.ResChampshipRank) player.PushClientRes(m) return nil } @@ -2586,7 +2586,18 @@ func ReqChampshipPreRank(player *Player, buf []byte) error { if err != nil { return err } - m := G_GameLogicPtr.ChampshipMgr.GetPreRankMsg(int(player.M_DwUin)) + res, err := SendMsgToCenterSync(&MsqMod.Msg{ + From: int(player.M_DwUin), + HandleType: MsqMod.HANDLE_MOD_CHAMPSHIP_PRE_RANK, + }) + if err != nil { + return err + } + if res == nil { + player.PushClientRes(&msg.ResChampshipPreRank{}) + return nil + } + m := res.Extra.(*msg.ResChampshipPreRank) player.PushClientRes(m) return nil } diff --git a/src/server/game/var.go b/src/server/game/var.go index d33b04a6..a9702673 100644 --- a/src/server/game/var.go +++ b/src/server/game/var.go @@ -141,5 +141,8 @@ func (p *Player) GetCatnipPartner(Uid int) []int { log.Error("GetVarData err : %s", err) return nil } + if data == nil { + return nil + } return GoUtil.IntSlice(data.Extra) } diff --git a/src/server/msg/Gameapi.pb.go b/src/server/msg/Gameapi.pb.go index e82fd23d..c0f9515b 100644 --- a/src/server/msg/Gameapi.pb.go +++ b/src/server/msg/Gameapi.pb.go @@ -358,44 +358,44 @@ type RES_CODE int32 const ( RES_CODE_FAIL RES_CODE = 0 RES_CODE_SUCCESS RES_CODE = 1 - RES_CODE_Protocol_Error_Account_Exist RES_CODE = 2 // 账号已存在 - RES_CODE_Protocol_Error_Account_OR_PWD_ERROR RES_CODE = 3 // 账号或密码错误 - RES_CODE_Protocol_Error_Account_OR_PWD_Short RES_CODE = 4 // 账号或密码过短 - RES_CODE_Protocol_Error_Account_Fail RES_CODE = 5 // 账号操作失败 - RES_CODE_Protocol_Error_Account_NoExsit RES_CODE = 6 // 账号不存在 - RES_CODE_Protocol_Error_Account_Code_Error RES_CODE = 7 // 验证码错误 - RES_CODE_Protocol_Error_Account_Device_Error RES_CODE = 8 // 设备号错误 - RES_CODE_Protocol_Error_Id_Not_Verify RES_CODE = 9 // 未实名认证 - RES_CODE_Protocol_Error_Id_Verify_Error RES_CODE = 10 // 实名认证失败 + RES_CODE_Protocol_Error_Account_Exist RES_CODE = 100 // 账号已存在 + RES_CODE_Protocol_Error_Account_OR_PWD_ERROR RES_CODE = 101 // 账号或密码错误 + RES_CODE_Protocol_Error_Account_OR_PWD_Short RES_CODE = 102 // 账号或密码过短 + RES_CODE_Protocol_Error_Account_Fail RES_CODE = 103 // 账号操作失败 + RES_CODE_Protocol_Error_Account_NoExsit RES_CODE = 104 // 账号不存在 + RES_CODE_Protocol_Error_Account_Code_Error RES_CODE = 105 // 验证码错误 + RES_CODE_Protocol_Error_Account_Device_Error RES_CODE = 106 // 设备号错误 + RES_CODE_Protocol_Error_Id_Not_Verify RES_CODE = 107 // 未实名认证 + RES_CODE_Protocol_Error_Id_Verify_Error RES_CODE = 108 // 实名认证失败 ) // Enum value maps for RES_CODE. var ( RES_CODE_name = map[int32]string{ - 0: "FAIL", - 1: "SUCCESS", - 2: "Protocol_Error_Account_Exist", - 3: "Protocol_Error_Account_OR_PWD_ERROR", - 4: "Protocol_Error_Account_OR_PWD_Short", - 5: "Protocol_Error_Account_Fail", - 6: "Protocol_Error_Account_NoExsit", - 7: "Protocol_Error_Account_Code_Error", - 8: "Protocol_Error_Account_Device_Error", - 9: "Protocol_Error_Id_Not_Verify", - 10: "Protocol_Error_Id_Verify_Error", + 0: "FAIL", + 1: "SUCCESS", + 100: "Protocol_Error_Account_Exist", + 101: "Protocol_Error_Account_OR_PWD_ERROR", + 102: "Protocol_Error_Account_OR_PWD_Short", + 103: "Protocol_Error_Account_Fail", + 104: "Protocol_Error_Account_NoExsit", + 105: "Protocol_Error_Account_Code_Error", + 106: "Protocol_Error_Account_Device_Error", + 107: "Protocol_Error_Id_Not_Verify", + 108: "Protocol_Error_Id_Verify_Error", } RES_CODE_value = map[string]int32{ "FAIL": 0, "SUCCESS": 1, - "Protocol_Error_Account_Exist": 2, - "Protocol_Error_Account_OR_PWD_ERROR": 3, - "Protocol_Error_Account_OR_PWD_Short": 4, - "Protocol_Error_Account_Fail": 5, - "Protocol_Error_Account_NoExsit": 6, - "Protocol_Error_Account_Code_Error": 7, - "Protocol_Error_Account_Device_Error": 8, - "Protocol_Error_Id_Not_Verify": 9, - "Protocol_Error_Id_Verify_Error": 10, + "Protocol_Error_Account_Exist": 100, + "Protocol_Error_Account_OR_PWD_ERROR": 101, + "Protocol_Error_Account_OR_PWD_Short": 102, + "Protocol_Error_Account_Fail": 103, + "Protocol_Error_Account_NoExsit": 104, + "Protocol_Error_Account_Code_Error": 105, + "Protocol_Error_Account_Device_Error": 106, + "Protocol_Error_Id_Not_Verify": 107, + "Protocol_Error_Id_Verify_Error": 108, } ) @@ -691,19 +691,19 @@ const ( TIME_LINE_TYPE_LOG_TYPE_PLAYROOM_VISIT TIME_LINE_TYPE = 15 // 非小猫游戏,他人偷走了玩家的猫币 TIME_LINE_TYPE_LOG_TYPE_HANDBOOK TIME_LINE_TYPE = 16 // 图鉴收集 TIME_LINE_TYPE_LOG_TYPE_HANDBOOK_UPVOTE TIME_LINE_TYPE = 17 // 图鉴点赞 - TIME_LINE_TYPE_LOG_TYPE_CHARGE_SEND TIME_LINE_TYPE = 18 // 赠送充值礼物 - TIME_LINE_TYPE_LOG_TYPE_CHARGE_RECEIVE TIME_LINE_TYPE = 19 // 收到充值礼物 - TIME_LINE_TYPE_LOG_TYPE_WISH TIME_LINE_TYPE = 20 // 心愿单请求 - TIME_LINE_TYPE_LOG_TYPE_FRIEND_BECOME_NPC TIME_LINE_TYPE = 21 // npc成为好友 + TIME_LINE_TYPE_LOG_TYPE_CHARGE_SEND TIME_LINE_TYPE = 18 // 充值赠送 + TIME_LINE_TYPE_LOG_TYPE_CHARGE_RECEIVED TIME_LINE_TYPE = 19 // 充值接受 + TIME_LINE_TYPE_LOG_TYPE_WISH TIME_LINE_TYPE = 20 // 心愿单 + TIME_LINE_TYPE_LOG_TYPE_FRIEND_BECOME_NPC TIME_LINE_TYPE = 21 // NPC成为好友 TIME_LINE_TYPE_LOG_TYPE_PLAYROOM_UPVOTE TIME_LINE_TYPE = 22 // playroom点赞 TIME_LINE_TYPE_LOG_TYPE_PLAYROOM_CHAMPSHIP TIME_LINE_TYPE = 23 // 竞标赛排名 - TIME_LINE_TYPE_LOG_TYPE_TREASURE TIME_LINE_TYPE = 24 // 好友宝藏 + TIME_LINE_TYPE_LOG_TYPE_TREASURE TIME_LINE_TYPE = 24 // 宠物宝藏 TIME_LINE_TYPE_LOG_TYPE_CARD_SEND_ACCEPT TIME_LINE_TYPE = 25 // 收到赠送卡牌 TIME_LINE_TYPE_LOG_TYPE_PLAYROOM_CAT_WIN TIME_LINE_TYPE = 26 // 小猫游戏,给小猫成功装箱 TIME_LINE_TYPE_LOG_TYPE_PLAYROOM_CAT_LOSE TIME_LINE_TYPE = 27 // 小猫游戏,装箱小猫未成功 TIME_LINE_TYPE_LOG_TYPE_CARD_GIVE_ACCEPT TIME_LINE_TYPE = 28 // 接受卡牌请求 TIME_LINE_TYPE_LOG_TYPE_FRIEND_INVITE TIME_LINE_TYPE = 29 // 邀请注册 - TIME_LINE_TYPE_LOG_TYPE_TREASURE_HELP TIME_LINE_TYPE = 30 // 好友宝藏帮助 + TIME_LINE_TYPE_LOG_TYPE_TREASURE_HELP TIME_LINE_TYPE = 30 // 宠物宝藏帮助 TIME_LINE_TYPE_LOG_TYPE_FRIEND_SPONSOR TIME_LINE_TYPE = 31 // 好友赞助体力 TIME_LINE_TYPE_LOG_TYPE_FRIEND_SPONSOR_GET TIME_LINE_TYPE = 32 // 获得好友赞助体力 ) @@ -728,7 +728,7 @@ var ( 16: "LOG_TYPE_HANDBOOK", 17: "LOG_TYPE_HANDBOOK_UPVOTE", 18: "LOG_TYPE_CHARGE_SEND", - 19: "LOG_TYPE_CHARGE_RECEIVE", + 19: "LOG_TYPE_CHARGE_RECEIVED", 20: "LOG_TYPE_WISH", 21: "LOG_TYPE_FRIEND_BECOME_NPC", 22: "LOG_TYPE_PLAYROOM_UPVOTE", @@ -761,7 +761,7 @@ var ( "LOG_TYPE_HANDBOOK": 16, "LOG_TYPE_HANDBOOK_UPVOTE": 17, "LOG_TYPE_CHARGE_SEND": 18, - "LOG_TYPE_CHARGE_RECEIVE": 19, + "LOG_TYPE_CHARGE_RECEIVED": 19, "LOG_TYPE_WISH": 20, "LOG_TYPE_FRIEND_BECOME_NPC": 21, "LOG_TYPE_PLAYROOM_UPVOTE": 22, @@ -1183,7 +1183,7 @@ func (FRIEND_REPLY_HANDLE_ERR_TYPE) EnumDescriptor() ([]byte, []int) { type ClientReq struct { state protoimpl.MessageState `protogen:"open.v1"` - Func string `protobuf:"bytes,1,opt,name=func,proto3" json:"func,omitempty"` // serverMode/functionID; + Func string `protobuf:"bytes,1,opt,name=func,proto3" json:"func,omitempty"` // serverMode/functionID Cid string `protobuf:"bytes,2,opt,name=cid,proto3" json:"cid,omitempty"` Info []byte `protobuf:"bytes,3,opt,name=info,proto3" json:"info,omitempty"` SessionId string `protobuf:"bytes,4,opt,name=sessionId,proto3" json:"sessionId,omitempty"` @@ -1994,7 +1994,7 @@ type ReqRegisterAccount struct { UserName string `protobuf:"bytes,1,opt,name=UserName,proto3" json:"UserName,omitempty"` UserPwd string `protobuf:"bytes,2,opt,name=UserPwd,proto3" json:"UserPwd,omitempty"` DwUin int32 `protobuf:"varint,3,opt,name=dwUin,proto3" json:"dwUin,omitempty"` - Device string `protobuf:"bytes,4,opt,name=Device,proto3" json:"Device,omitempty"` // 设备标识; + Device string `protobuf:"bytes,4,opt,name=Device,proto3" json:"Device,omitempty"` // 设备标识 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -2107,9 +2107,9 @@ type ReqLogin struct { state protoimpl.MessageState `protogen:"open.v1"` UserName string `protobuf:"bytes,1,opt,name=UserName,proto3" json:"UserName,omitempty"` UserPwd string `protobuf:"bytes,2,opt,name=UserPwd,proto3" json:"UserPwd,omitempty"` - Code string `protobuf:"bytes,3,opt,name=Code,proto3" json:"Code,omitempty"` // 验证码; - Device string `protobuf:"bytes,4,opt,name=Device,proto3" json:"Device,omitempty"` // 设备标识; - Type LOGIN_TYPE `protobuf:"varint,5,opt,name=type,proto3,enum=tutorial.LOGIN_TYPE" json:"type,omitempty"` // 登录方式; + Code string `protobuf:"bytes,3,opt,name=Code,proto3" json:"Code,omitempty"` // 验证码 + Device string `protobuf:"bytes,4,opt,name=Device,proto3" json:"Device,omitempty"` // 设备标识 + Type LOGIN_TYPE `protobuf:"varint,5,opt,name=type,proto3,enum=tutorial.LOGIN_TYPE" json:"type,omitempty"` // 登录方式 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -2181,7 +2181,7 @@ func (x *ReqLogin) GetType() LOGIN_TYPE { type ReqLoginCode struct { state protoimpl.MessageState `protogen:"open.v1"` - TelPhone string `protobuf:"bytes,1,opt,name=TelPhone,proto3" json:"TelPhone,omitempty"` // 手机号码; + TelPhone string `protobuf:"bytes,1,opt,name=TelPhone,proto3" json:"TelPhone,omitempty"` // 手机号码 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -2225,9 +2225,9 @@ func (x *ReqLoginCode) GetTelPhone() string { type ResLoginCode struct { state protoimpl.MessageState `protogen:"open.v1"` - ResultCode int32 `protobuf:"varint,1,opt,name=ResultCode,proto3" json:"ResultCode,omitempty"` // 0 成功 其他失败; - Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` // 错误信息; - Code string `protobuf:"bytes,3,opt,name=Code,proto3" json:"Code,omitempty"` // 验证码 TODO 测试; + ResultCode int32 `protobuf:"varint,1,opt,name=ResultCode,proto3" json:"ResultCode,omitempty"` // 0 成功 其他失败 + Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` // 错误信息 + Code string `protobuf:"bytes,3,opt,name=Code,proto3" json:"Code,omitempty"` // 验证码 TODO 测试 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -2285,8 +2285,8 @@ func (x *ResLoginCode) GetCode() string { type ReqId2Verify struct { state protoimpl.MessageState `protogen:"open.v1"` - Id string `protobuf:"bytes,1,opt,name=Id,proto3" json:"Id,omitempty"` // 身份证号码; - Name string `protobuf:"bytes,2,opt,name=Name,proto3" json:"Name,omitempty"` // 姓名; + Id string `protobuf:"bytes,1,opt,name=Id,proto3" json:"Id,omitempty"` // 身份证号码 + Name string `protobuf:"bytes,2,opt,name=Name,proto3" json:"Name,omitempty"` // 姓名 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -2337,8 +2337,8 @@ func (x *ReqId2Verify) GetName() string { type ResId2Verify struct { state protoimpl.MessageState `protogen:"open.v1"` - ResultCode RES_CODE `protobuf:"varint,1,opt,name=ResultCode,proto3,enum=tutorial.RES_CODE" json:"ResultCode,omitempty"` // 0 成功 其他失败; - Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` // 错误信息; + ResultCode RES_CODE `protobuf:"varint,1,opt,name=ResultCode,proto3,enum=tutorial.RES_CODE" json:"ResultCode,omitempty"` // 0 成功 其他失败 + Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` // 错误信息 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -2394,7 +2394,7 @@ type ResLogin struct { DwUin int64 `protobuf:"varint,2,opt,name=dwUin,proto3" json:"dwUin,omitempty"` UserName string `protobuf:"bytes,3,opt,name=UserName,proto3" json:"UserName,omitempty"` FaceBookId string `protobuf:"bytes,4,opt,name=FaceBookId,proto3" json:"FaceBookId,omitempty"` - Msg string `protobuf:"bytes,5,opt,name=Msg,proto3" json:"Msg,omitempty"` // 错误信息; + Msg string `protobuf:"bytes,5,opt,name=Msg,proto3" json:"Msg,omitempty"` // 错误信息 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -2467,7 +2467,7 @@ func (x *ResLogin) GetMsg() string { type ReqChangePassword struct { state protoimpl.MessageState `protogen:"open.v1"` UserName string `protobuf:"bytes,1,opt,name=UserName,proto3" json:"UserName,omitempty"` - OldPwd string `protobuf:"bytes,2,opt,name=OldPwd,proto3" json:"OldPwd,omitempty"` // -1表示不校验旧密码; + OldPwd string `protobuf:"bytes,2,opt,name=OldPwd,proto3" json:"OldPwd,omitempty"` // -1表示不校验旧密码 NewPwd string `protobuf:"bytes,3,opt,name=NewPwd,proto3" json:"NewPwd,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache @@ -2628,7 +2628,7 @@ type ResPlayerBaseInfo struct { Guild int32 `protobuf:"varint,10,opt,name=guild,proto3" json:"guild,omitempty"` PackUnlockCount int32 `protobuf:"varint,11,opt,name=pack_unlock_count,json=packUnlockCount,proto3" json:"pack_unlock_count,omitempty"` LastPlayTime int32 `protobuf:"varint,12,opt,name=last_play_time,json=lastPlayTime,proto3" json:"last_play_time,omitempty"` - EnergyBuyCount int32 `protobuf:"varint,13,opt,name=EnergyBuyCount,proto3" json:"EnergyBuyCount,omitempty"` + Ban int64 `protobuf:"varint,13,opt,name=ban,proto3" json:"ban,omitempty"` UserName string `protobuf:"bytes,14,opt,name=user_name,json=userName,proto3" json:"user_name,omitempty"` LoginTime int32 `protobuf:"varint,15,opt,name=login_time,json=loginTime,proto3" json:"login_time,omitempty"` LogoutTime int32 `protobuf:"varint,16,opt,name=logout_time,json=logoutTime,proto3" json:"logout_time,omitempty"` @@ -2758,9 +2758,9 @@ func (x *ResPlayerBaseInfo) GetLastPlayTime() int32 { return 0 } -func (x *ResPlayerBaseInfo) GetEnergyBuyCount() int32 { +func (x *ResPlayerBaseInfo) GetBan() int64 { if x != nil { - return x.EnergyBuyCount + return x.Ban } return 0 } @@ -2890,8 +2890,8 @@ type ResPlayerAsset struct { Exp int32 `protobuf:"varint,7,opt,name=exp,proto3" json:"exp,omitempty"` Login int32 `protobuf:"varint,8,opt,name=Login,proto3" json:"Login,omitempty"` Logout int32 `protobuf:"varint,9,opt,name=Logout,proto3" json:"Logout,omitempty"` - PExp int32 `protobuf:"varint,10,opt,name=PExp,proto3" json:"PExp,omitempty"` // 玩家经验; - LoginDay int32 `protobuf:"varint,11,opt,name=LoginDay,proto3" json:"LoginDay,omitempty"` // 登录天数; + PExp int32 `protobuf:"varint,10,opt,name=PExp,proto3" json:"PExp,omitempty"` // 玩家经验 + LoginDay int32 `protobuf:"varint,11,opt,name=LoginDay,proto3" json:"LoginDay,omitempty"` // 登录天数 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -3461,8 +3461,8 @@ type ResPlayerChessInfo struct { ChessBag *ChessBag `protobuf:"bytes,3,opt,name=ChessBag,proto3" json:"ChessBag,omitempty"` RetireEmit []string `protobuf:"bytes,4,rep,name=RetireEmit,proto3" json:"RetireEmit,omitempty"` Honor []int32 `protobuf:"varint,5,rep,packed,name=Honor,proto3" json:"Honor,omitempty"` - PartBag *PartBag `protobuf:"bytes,6,opt,name=PartBag,proto3" json:"PartBag,omitempty"` // 满级零件; - RetireReward []string `protobuf:"bytes,7,rep,name=RetireReward,proto3" json:"RetireReward,omitempty"` // 退役奖励; + PartBag *PartBag `protobuf:"bytes,6,opt,name=PartBag,proto3" json:"PartBag,omitempty"` // 满级零件 + RetireReward []string `protobuf:"bytes,7,rep,name=RetireReward,proto3" json:"RetireReward,omitempty"` // 退役奖励 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -3548,7 +3548,7 @@ func (x *ResPlayerChessInfo) GetRetireReward() []string { type ReqGetChessRetireReward struct { state protoimpl.MessageState `protogen:"open.v1"` - Id string `protobuf:"bytes,1,opt,name=Id,proto3" json:"Id,omitempty"` // 发射器系列ID:A、B、C...; + Id string `protobuf:"bytes,1,opt,name=Id,proto3" json:"Id,omitempty"` // 发射器系列ID:A、B、C... unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -3594,7 +3594,7 @@ type ResGetChessRetireReward struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=code,proto3,enum=tutorial.RES_CODE" json:"code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=msg,proto3" json:"msg,omitempty"` - Id string `protobuf:"bytes,3,opt,name=Id,proto3" json:"Id,omitempty"` // 发射器系列ID:A、B、C...; + Id string `protobuf:"bytes,3,opt,name=Id,proto3" json:"Id,omitempty"` // 发射器系列ID:A、B、C... unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -3652,7 +3652,7 @@ func (x *ResGetChessRetireReward) GetId() string { type PartBag struct { state protoimpl.MessageState `protogen:"open.v1"` - PartBagGrids []*PartBagGrid `protobuf:"bytes,1,rep,name=PartBagGrids,proto3" json:"PartBagGrids,omitempty"` //已解锁零件背包格子; + PartBagGrids []*PartBagGrid `protobuf:"bytes,1,rep,name=PartBagGrids,proto3" json:"PartBagGrids,omitempty"` //已解锁零件背包格子 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -3696,8 +3696,8 @@ func (x *PartBag) GetPartBagGrids() []*PartBagGrid { type PartBagGrid struct { state protoimpl.MessageState `protogen:"open.v1"` - PartId int32 `protobuf:"varint,1,opt,name=PartId,proto3" json:"PartId,omitempty"` //零件ID; - Count int32 `protobuf:"varint,2,opt,name=Count,proto3" json:"Count,omitempty"` //数量; + PartId int32 `protobuf:"varint,1,opt,name=PartId,proto3" json:"PartId,omitempty"` //零件ID + Count int32 `protobuf:"varint,2,opt,name=Count,proto3" json:"Count,omitempty"` //数量 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -3748,7 +3748,7 @@ func (x *PartBagGrid) GetCount() int32 { type ReqPutPartInBag struct { state protoimpl.MessageState `protogen:"open.v1"` - ChessId int32 `protobuf:"varint,1,opt,name=ChessId,proto3" json:"ChessId,omitempty"` //零件ID; + ChessId int32 `protobuf:"varint,1,opt,name=ChessId,proto3" json:"ChessId,omitempty"` //零件ID MChessData map[string]int32 `protobuf:"bytes,2,rep,name=mChessData,proto3" json:"mChessData,omitempty" protobuf_key:"bytes,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache @@ -3857,7 +3857,7 @@ type ChessHandle struct { Emit int32 `protobuf:"varint,2,opt,name=Emit,proto3" json:"Emit,omitempty"` ChessId int32 `protobuf:"varint,3,opt,name=ChessId,proto3" json:"ChessId,omitempty"` Id int32 `protobuf:"varint,4,opt,name=Id,proto3" json:"Id,omitempty"` - ActType []int32 `protobuf:"varint,5,rep,packed,name=ActType,proto3" json:"ActType,omitempty"` // 活动类型; + ActType []int32 `protobuf:"varint,5,rep,packed,name=ActType,proto3" json:"ActType,omitempty"` // 活动类型 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -4361,9 +4361,9 @@ type ReqChessEx struct { OldChessId int32 `protobuf:"varint,1,opt,name=OldChessId,proto3" json:"OldChessId,omitempty"` NewChessId int32 `protobuf:"varint,2,opt,name=NewChessId,proto3" json:"NewChessId,omitempty"` CostDia int32 `protobuf:"varint,3,opt,name=CostDia,proto3" json:"CostDia,omitempty"` - Type CHESS_EX_TYPE `protobuf:"varint,4,opt,name=Type,proto3,enum=tutorial.CHESS_EX_TYPE" json:"Type,omitempty"` //1 气泡 2 宝箱解锁 3 快捷购买 4 限时事件气泡; + Type CHESS_EX_TYPE `protobuf:"varint,4,opt,name=Type,proto3,enum=tutorial.CHESS_EX_TYPE" json:"Type,omitempty"` //1 气泡 2 宝箱解锁 3 快捷购买 4 限时事件气泡 MChessData map[string]int32 `protobuf:"bytes,5,rep,name=mChessData,proto3" json:"mChessData,omitempty" protobuf_key:"bytes,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` - CostStar int32 `protobuf:"varint,6,opt,name=CostStar,proto3" json:"CostStar,omitempty"` // 消耗星星; + CostStar int32 `protobuf:"varint,6,opt,name=CostStar,proto3" json:"CostStar,omitempty"` // 消耗星星 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -4603,7 +4603,7 @@ type ReqPlayroomOutline struct { OldChessId int32 `protobuf:"varint,1,opt,name=OldChessId,proto3" json:"OldChessId,omitempty"` NewChessId int32 `protobuf:"varint,2,opt,name=NewChessId,proto3" json:"NewChessId,omitempty"` CostDia int32 `protobuf:"varint,3,opt,name=CostDia,proto3" json:"CostDia,omitempty"` - Type int32 `protobuf:"varint,4,opt,name=Type,proto3" json:"Type,omitempty"` //1 气泡 2 宝箱解锁 3 快捷购买 4 打工离线; + Type int32 `protobuf:"varint,4,opt,name=Type,proto3" json:"Type,omitempty"` //1 气泡 2 宝箱解锁 3 快捷购买 4 打工离线 MChessData map[string]int32 `protobuf:"bytes,5,rep,name=mChessData,proto3" json:"mChessData,omitempty" protobuf_key:"bytes,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache @@ -4729,9 +4729,9 @@ func (x *ResPlayroomOutline) GetMsg() string { // 棋盘背包 type ChessBag struct { state protoimpl.MessageState `protogen:"open.v1"` - ChessBagGrids []*ChessBagGrid `protobuf:"bytes,1,rep,name=ChessBagGrids,proto3" json:"ChessBagGrids,omitempty"` //已解锁棋盘背包格子; - ChessBuyCnt int32 `protobuf:"varint,2,opt,name=ChessBuyCnt,proto3" json:"ChessBuyCnt,omitempty"` //已购买棋盘格子数; - ChessFreeCnt int32 `protobuf:"varint,3,opt,name=ChessFreeCnt,proto3" json:"ChessFreeCnt,omitempty"` //剩余免费解锁次数; + ChessBagGrids []*ChessBagGrid `protobuf:"bytes,1,rep,name=ChessBagGrids,proto3" json:"ChessBagGrids,omitempty"` //已解锁棋盘背包格子 + ChessBuyCnt int32 `protobuf:"varint,2,opt,name=ChessBuyCnt,proto3" json:"ChessBuyCnt,omitempty"` //已购买棋盘格子数 + ChessFreeCnt int32 `protobuf:"varint,3,opt,name=ChessFreeCnt,proto3" json:"ChessFreeCnt,omitempty"` //剩余免费解锁次数 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -4789,9 +4789,9 @@ func (x *ChessBag) GetChessFreeCnt() int32 { type ChessBagGrid struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` //格子ID; - ChessId int32 `protobuf:"varint,2,opt,name=ChessId,proto3" json:"ChessId,omitempty"` //棋子ID; - EmitId int32 `protobuf:"varint,3,opt,name=EmitId,proto3" json:"EmitId,omitempty"` //发射器ID; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` //格子ID + ChessId int32 `protobuf:"varint,2,opt,name=ChessId,proto3" json:"ChessId,omitempty"` //棋子ID + EmitId int32 `protobuf:"varint,3,opt,name=EmitId,proto3" json:"EmitId,omitempty"` //发射器ID unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -4852,7 +4852,7 @@ type ReqPutChessInBag struct { state protoimpl.MessageState `protogen:"open.v1"` ChessId int32 `protobuf:"varint,1,opt,name=ChessId,proto3" json:"ChessId,omitempty"` BagId int32 `protobuf:"varint,2,opt,name=BagId,proto3" json:"BagId,omitempty"` - EmitId int32 `protobuf:"varint,3,opt,name=EmitId,proto3" json:"EmitId,omitempty"` //发射器ID; + EmitId int32 `protobuf:"varint,3,opt,name=EmitId,proto3" json:"EmitId,omitempty"` //发射器ID MChessData map[string]int32 `protobuf:"bytes,4,rep,name=mChessData,proto3" json:"mChessData,omitempty" protobuf_key:"bytes,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache @@ -5369,7 +5369,7 @@ type ResPlayerBriefProfileData struct { NickName string `protobuf:"bytes,5,opt,name=NickName,proto3" json:"NickName,omitempty"` PicURL string `protobuf:"bytes,6,opt,name=PicURL,proto3" json:"PicURL,omitempty"` ActiveTime int32 `protobuf:"varint,7,opt,name=ActiveTime,proto3" json:"ActiveTime,omitempty"` - SetEmoji map[int32]int32 `protobuf:"bytes,8,rep,name=SetEmoji,proto3" json:"SetEmoji,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 已设置的头像; + SetEmoji map[int32]int32 `protobuf:"bytes,11,rep,name=SetEmoji,proto3" json:"SetEmoji,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 已设置的头像 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -5560,7 +5560,7 @@ func (x *ResSetEnergyMul) GetMsg() string { // 设置能量倍数 type ReqLang struct { state protoimpl.MessageState `protogen:"open.v1"` - Lang LANG_TYPE `protobuf:"varint,1,opt,name=Lang,proto3,enum=tutorial.LANG_TYPE" json:"Lang,omitempty"` // 语言 1 英文 0 中文; + Lang LANG_TYPE `protobuf:"varint,1,opt,name=Lang,proto3,enum=tutorial.LANG_TYPE" json:"Lang,omitempty"` // 语言 1 英文 0 中文 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -5656,11 +5656,11 @@ func (x *ResLang) GetMsg() string { type BaseInfo struct { state protoimpl.MessageState `protogen:"open.v1"` - EnergyMul int32 `protobuf:"varint,1,opt,name=EnergyMul,proto3" json:"EnergyMul,omitempty"` // 能量倍数; - IsFirstBuy bool `protobuf:"varint,2,opt,name=IsFirstBuy,proto3" json:"IsFirstBuy,omitempty"` // 是否已第一次购买体力商店; - EnergyBuy int32 `protobuf:"varint,3,opt,name=EnergyBuy,proto3" json:"EnergyBuy,omitempty"` // 今日体力商店购买次数; - EnergyAD int32 `protobuf:"varint,4,opt,name=EnergyAD,proto3" json:"EnergyAD,omitempty"` // 今日看广告获取体力次数; - Lang LANG_TYPE `protobuf:"varint,5,opt,name=Lang,proto3,enum=tutorial.LANG_TYPE" json:"Lang,omitempty"` // 语言 1 英文 2 中文; + EnergyMul int32 `protobuf:"varint,1,opt,name=EnergyMul,proto3" json:"EnergyMul,omitempty"` // 能量倍数 + IsFirstBuy bool `protobuf:"varint,2,opt,name=IsFirstBuy,proto3" json:"IsFirstBuy,omitempty"` // 是否已第一次购买体力商店 + EnergyBuy int32 `protobuf:"varint,3,opt,name=EnergyBuy,proto3" json:"EnergyBuy,omitempty"` // 今日体力商店购买次数 + EnergyAD int32 `protobuf:"varint,4,opt,name=EnergyAD,proto3" json:"EnergyAD,omitempty"` // 今日看广告获取体力次数 + Lang LANG_TYPE `protobuf:"varint,5,opt,name=Lang,proto3,enum=tutorial.LANG_TYPE" json:"Lang,omitempty"` // 语言 1 英文 2 中文 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -5775,12 +5775,12 @@ type UserInfo struct { DecorateCnt int32 `protobuf:"varint,5,opt,name=DecorateCnt,proto3" json:"DecorateCnt,omitempty"` AvatarList []*AvatarInfo `protobuf:"bytes,6,rep,name=AvatarList,proto3" json:"AvatarList,omitempty"` FaceList []*FaceInfo `protobuf:"bytes,7,rep,name=FaceList,proto3" json:"FaceList,omitempty"` - Login int32 `protobuf:"varint,8,opt,name=Login,proto3" json:"Login,omitempty"` // 登录; - PetName string `protobuf:"bytes,9,opt,name=PetName,proto3" json:"PetName,omitempty"` //宠物名字; - EmojiList []*EmojiInfo `protobuf:"bytes,10,rep,name=EmojiList,proto3" json:"EmojiList,omitempty"` // 表情列表; - SetEmoji map[int32]int32 `protobuf:"bytes,11,rep,name=SetEmoji,proto3" json:"SetEmoji,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 已设置的头像; - IdNum string `protobuf:"bytes,12,opt,name=IdNum,proto3" json:"IdNum,omitempty"` // 身份证号码; - AddCode string `protobuf:"bytes,13,opt,name=AddCode,proto3" json:"AddCode,omitempty"` // 邀请码; + Login int32 `protobuf:"varint,8,opt,name=Login,proto3" json:"Login,omitempty"` // 登录 + PetName string `protobuf:"bytes,9,opt,name=PetName,proto3" json:"PetName,omitempty"` //宠物名字 + EmojiList []*EmojiInfo `protobuf:"bytes,10,rep,name=EmojiList,proto3" json:"EmojiList,omitempty"` // 表情列表 + SetEmoji map[int32]int32 `protobuf:"bytes,11,rep,name=SetEmoji,proto3" json:"SetEmoji,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 已设置的头像 + IdNum string `protobuf:"bytes,12,opt,name=IdNum,proto3" json:"IdNum,omitempty"` // 身份证号码 + AddCode string `protobuf:"bytes,13,opt,name=AddCode,proto3" json:"AddCode,omitempty"` // 邀请码 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -6103,7 +6103,7 @@ func (x *ResSetPetName) GetMsg() string { // 购买能量 type ReqBuyEnergy struct { state protoimpl.MessageState `protogen:"open.v1"` - Energy int32 `protobuf:"varint,1,opt,name=Energy,proto3" json:"Energy,omitempty"` // 购买体力; + Energy int32 `protobuf:"varint,1,opt,name=Energy,proto3" json:"Energy,omitempty"` // 购买体力 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -6437,7 +6437,7 @@ func (x *HandbookInfo) GetStatus() int32 { type Handbook struct { state protoimpl.MessageState `protogen:"open.v1"` Handbooks []*HandbookInfo `protobuf:"bytes,1,rep,name=Handbooks,proto3" json:"Handbooks,omitempty"` - Collect []string `protobuf:"bytes,2,rep,name=Collect,proto3" json:"Collect,omitempty"` // 全收集奖励; + Collect []string `protobuf:"bytes,2,rep,name=Collect,proto3" json:"Collect,omitempty"` // 全收集奖励 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -6488,7 +6488,7 @@ func (x *Handbook) GetCollect() []string { type RegHandbookAllReward struct { state protoimpl.MessageState `protogen:"open.v1"` - Type string `protobuf:"bytes,1,opt,name=Type,proto3" json:"Type,omitempty"` // "棋子系列 A B C"; + Type string `protobuf:"bytes,1,opt,name=Type,proto3" json:"Type,omitempty"` // "棋子系列 A B C" unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -6586,7 +6586,7 @@ type ReqRewardOrder struct { state protoimpl.MessageState `protogen:"open.v1"` OrderId int32 `protobuf:"varint,1,opt,name=OrderId,proto3" json:"OrderId,omitempty"` MChessData map[string]int32 `protobuf:"bytes,2,rep,name=mChessData,proto3" json:"mChessData,omitempty" protobuf_key:"bytes,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` - ActType []int32 `protobuf:"varint,3,rep,packed,name=ActType,proto3" json:"ActType,omitempty"` // 活动类型; + ActType []int32 `protobuf:"varint,3,rep,packed,name=ActType,proto3" json:"ActType,omitempty"` // 活动类型 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -6921,7 +6921,7 @@ type Order struct { Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` ChessId []int32 `protobuf:"varint,2,rep,packed,name=ChessId,proto3" json:"ChessId,omitempty"` Type int32 `protobuf:"varint,3,opt,name=type,proto3" json:"type,omitempty"` - Items []*ItemInfo `protobuf:"bytes,4,rep,name=Items,proto3" json:"Items,omitempty"` // 奖励; + Items []*ItemInfo `protobuf:"bytes,4,rep,name=Items,proto3" json:"Items,omitempty"` // 奖励 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -7033,8 +7033,8 @@ type ResDecorateInfo struct { state protoimpl.MessageState `protogen:"open.v1"` AreaId int32 `protobuf:"varint,1,opt,name=AreaId,proto3" json:"AreaId,omitempty"` MFinishList []int32 `protobuf:"varint,2,rep,packed,name=mFinishList,proto3" json:"mFinishList,omitempty"` - RewardArea []int32 `protobuf:"varint,3,rep,packed,name=RewardArea,proto3" json:"RewardArea,omitempty"` // 已领取区域奖励; - Parts []*DecoratePart `protobuf:"bytes,4,rep,name=Parts,proto3" json:"Parts,omitempty"` // 零件; + RewardArea []int32 `protobuf:"varint,3,rep,packed,name=RewardArea,proto3" json:"RewardArea,omitempty"` // 已领取区域奖励 + Parts []*DecoratePart `protobuf:"bytes,4,rep,name=Parts,proto3" json:"Parts,omitempty"` // 零件 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -7100,7 +7100,7 @@ func (x *ResDecorateInfo) GetParts() []*DecoratePart { type DecoratePart struct { state protoimpl.MessageState `protogen:"open.v1"` Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` - Items []*ItemInfo `protobuf:"bytes,2,rep,name=Items,proto3" json:"Items,omitempty"` // 零件; + Items []*ItemInfo `protobuf:"bytes,2,rep,name=Items,proto3" json:"Items,omitempty"` // 零件 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -7583,20 +7583,20 @@ func (*ReqCardInfo) Descriptor() ([]byte, []int) { type ResCardInfo struct { state protoimpl.MessageState `protogen:"open.v1"` - CardList []*Card `protobuf:"bytes,1,rep,name=CardList,proto3" json:"CardList,omitempty"` // 卡牌列表; - ExStar int32 `protobuf:"varint,2,opt,name=ExStar,proto3" json:"ExStar,omitempty"` // 额外星级; - Status int32 `protobuf:"varint,3,opt,name=Status,proto3" json:"Status,omitempty"` // 全收集奖励0:未领取 1:已领取; - CollectId []int32 `protobuf:"varint,4,rep,packed,name=CollectId,proto3" json:"CollectId,omitempty"` // 已领取的收集奖励; - ExTimes int32 `protobuf:"varint,5,opt,name=ExTimes,proto3" json:"ExTimes,omitempty"` //剩余交换次数; - ReqTimes int32 `protobuf:"varint,6,opt,name=ReqTimes,proto3" json:"ReqTimes,omitempty"` //剩余请求次数; - AllCard map[int32]int32 `protobuf:"bytes,7,rep,name=AllCard,proto3" json:"AllCard,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 万能卡牌; - EndTime int32 `protobuf:"varint,8,opt,name=EndTime,proto3" json:"EndTime,omitempty"` //周期结束时间; - ReqUid []int64 `protobuf:"varint,9,rep,packed,name=ReqUid,proto3" json:"ReqUid,omitempty"` // 今日已请求的Uid; - ExUid []int64 `protobuf:"varint,10,rep,packed,name=ExUid,proto3" json:"ExUid,omitempty"` // 今日已置换的Uid; - GoldTimes int32 `protobuf:"varint,11,opt,name=GoldTimes,proto3" json:"GoldTimes,omitempty"` //剩余金卡交换次数; - Round int32 `protobuf:"varint,12,opt,name=Round,proto3" json:"Round,omitempty"` // 轮次; - Handbook map[int32]int32 `protobuf:"bytes,13,rep,name=Handbook,proto3" json:"Handbook,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 图鉴 CardId => Status 1:已解锁 2:已领取; - SeasonFirst bool `protobuf:"varint,14,opt,name=SeasonFirst,proto3" json:"SeasonFirst,omitempty"` // 是否已领取赛季初奖励; + CardList []*Card `protobuf:"bytes,1,rep,name=CardList,proto3" json:"CardList,omitempty"` // 卡牌列表 + ExStar int32 `protobuf:"varint,2,opt,name=ExStar,proto3" json:"ExStar,omitempty"` // 额外星级 + Status int32 `protobuf:"varint,3,opt,name=Status,proto3" json:"Status,omitempty"` // 全收集奖励0:未领取 1:已领取 + CollectId []int32 `protobuf:"varint,4,rep,packed,name=CollectId,proto3" json:"CollectId,omitempty"` // 已领取的收集奖励 + ExTimes int32 `protobuf:"varint,5,opt,name=ExTimes,proto3" json:"ExTimes,omitempty"` //剩余交换次数 + ReqTimes int32 `protobuf:"varint,6,opt,name=ReqTimes,proto3" json:"ReqTimes,omitempty"` //剩余请求次数 + AllCard map[int32]int32 `protobuf:"bytes,7,rep,name=AllCard,proto3" json:"AllCard,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 万能卡牌 + EndTime int32 `protobuf:"varint,8,opt,name=EndTime,proto3" json:"EndTime,omitempty"` //周期结束时间 + ReqUid []int64 `protobuf:"varint,9,rep,packed,name=ReqUid,proto3" json:"ReqUid,omitempty"` // 今日已请求的Uid + ExUid []int64 `protobuf:"varint,10,rep,packed,name=ExUid,proto3" json:"ExUid,omitempty"` // 今日已置换的Uid + GoldTimes int32 `protobuf:"varint,11,opt,name=GoldTimes,proto3" json:"GoldTimes,omitempty"` //剩余金卡交换次数 + Round int32 `protobuf:"varint,12,opt,name=Round,proto3" json:"Round,omitempty"` // 轮次 + Handbook map[int32]int32 `protobuf:"bytes,13,rep,name=Handbook,proto3" json:"Handbook,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 图鉴 CardId => Status 1:已解锁 2:已领取 + SeasonFirst bool `protobuf:"varint,14,opt,name=SeasonFirst,proto3" json:"SeasonFirst,omitempty"` // 是否已领取赛季初奖励 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -7731,11 +7731,11 @@ func (x *ResCardInfo) GetSeasonFirst() bool { type ResNotifyCardTimes struct { state protoimpl.MessageState `protogen:"open.v1"` - ExTimes int32 `protobuf:"varint,1,opt,name=ExTimes,proto3" json:"ExTimes,omitempty"` //剩余兑换次数; - ReqTimes int32 `protobuf:"varint,2,opt,name=ReqTimes,proto3" json:"ReqTimes,omitempty"` //剩余请求次数; - ReqUid []int64 `protobuf:"varint,3,rep,packed,name=ReqUid,proto3" json:"ReqUid,omitempty"` // 今日已请求的Uid; - ExUid []int64 `protobuf:"varint,4,rep,packed,name=ExUid,proto3" json:"ExUid,omitempty"` // 今日已置换的Uid; - GoldTimes int32 `protobuf:"varint,5,opt,name=GoldTimes,proto3" json:"GoldTimes,omitempty"` //剩余金卡交换次数; + ExTimes int32 `protobuf:"varint,1,opt,name=ExTimes,proto3" json:"ExTimes,omitempty"` //剩余兑换次数 + ReqTimes int32 `protobuf:"varint,2,opt,name=ReqTimes,proto3" json:"ReqTimes,omitempty"` //剩余请求次数 + ReqUid []int64 `protobuf:"varint,3,rep,packed,name=ReqUid,proto3" json:"ReqUid,omitempty"` // 今日已请求的Uid + ExUid []int64 `protobuf:"varint,4,rep,packed,name=ExUid,proto3" json:"ExUid,omitempty"` // 今日已置换的Uid + GoldTimes int32 `protobuf:"varint,5,opt,name=GoldTimes,proto3" json:"GoldTimes,omitempty"` //剩余金卡交换次数 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -8001,8 +8001,8 @@ func (x *ResCardHandbookReward) GetCardId() int32 { // 万能卡兑换 type ReqMasterCard struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 万能卡id 6 普通 7 金卡; - CardId int32 `protobuf:"varint,2,opt,name=CardId,proto3" json:"CardId,omitempty"` // 兑换的卡id; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 万能卡id 6 普通 7 金卡 + CardId int32 `protobuf:"varint,2,opt,name=CardId,proto3" json:"CardId,omitempty"` // 兑换的卡id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -8510,7 +8510,7 @@ func (x *ResCardGive) GetMsg() string { // 同意请求卡牌 type ReqAgreeCardGive struct { state protoimpl.MessageState `protogen:"open.v1"` - Id string `protobuf:"bytes,1,opt,name=Id,proto3" json:"Id,omitempty"` // Id; + Id string `protobuf:"bytes,1,opt,name=Id,proto3" json:"Id,omitempty"` // Id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -8615,7 +8615,7 @@ func (x *ResAgreeCardGive) GetId() string { // 拒绝请求卡牌 type ReqRefuseCardGive struct { state protoimpl.MessageState `protogen:"open.v1"` - Id string `protobuf:"bytes,1,opt,name=Id,proto3" json:"Id,omitempty"` // Id; + Id string `protobuf:"bytes,1,opt,name=Id,proto3" json:"Id,omitempty"` // Id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -8722,7 +8722,7 @@ type ReqCardSend struct { state protoimpl.MessageState `protogen:"open.v1"` Uid int64 `protobuf:"varint,1,opt,name=Uid,proto3" json:"Uid,omitempty"` CardId int32 `protobuf:"varint,2,opt,name=CardId,proto3" json:"CardId,omitempty"` - Emoji int32 `protobuf:"varint,3,opt,name=Emoji,proto3" json:"Emoji,omitempty"` // 表情Id; + Emoji int32 `protobuf:"varint,3,opt,name=Emoji,proto3" json:"Emoji,omitempty"` // 表情Id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -8835,7 +8835,7 @@ type ReqCardExchange struct { state protoimpl.MessageState `protogen:"open.v1"` Uid int64 `protobuf:"varint,1,opt,name=Uid,proto3" json:"Uid,omitempty"` CardId int32 `protobuf:"varint,2,opt,name=CardId,proto3" json:"CardId,omitempty"` - Emoji int32 `protobuf:"varint,3,opt,name=Emoji,proto3" json:"Emoji,omitempty"` // 表情Id; + Emoji int32 `protobuf:"varint,3,opt,name=Emoji,proto3" json:"Emoji,omitempty"` // 表情Id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -9106,7 +9106,7 @@ type ResAgreeCardExchange struct { Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` Id string `protobuf:"bytes,3,opt,name=Id,proto3" json:"Id,omitempty"` - Emoji int32 `protobuf:"varint,4,opt,name=Emoji,proto3" json:"Emoji,omitempty"` // 表情Id; + Emoji int32 `protobuf:"varint,4,opt,name=Emoji,proto3" json:"Emoji,omitempty"` // 表情Id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -9430,7 +9430,7 @@ type ResGetFriendCard struct { Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` Id string `protobuf:"bytes,3,opt,name=Id,proto3" json:"Id,omitempty"` CardId int32 `protobuf:"varint,4,opt,name=CardId,proto3" json:"CardId,omitempty"` - Emoji int32 `protobuf:"varint,5,opt,name=Emoji,proto3" json:"Emoji,omitempty"` // 表情Id; + Emoji int32 `protobuf:"varint,5,opt,name=Emoji,proto3" json:"Emoji,omitempty"` // 表情Id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -9539,8 +9539,8 @@ func (*ReqGetGoldCard) Descriptor() ([]byte, []int) { type ResGetGoldCard struct { state protoimpl.MessageState `protogen:"open.v1"` - Four int32 `protobuf:"varint,1,opt,name=Four,proto3" json:"Four,omitempty"` // 四星金卡; - Five int32 `protobuf:"varint,2,opt,name=Five,proto3" json:"Five,omitempty"` // 五星金卡; + Four int32 `protobuf:"varint,1,opt,name=Four,proto3" json:"Four,omitempty"` // 四星金卡 + Five int32 `protobuf:"varint,2,opt,name=Five,proto3" json:"Five,omitempty"` // 五星金卡 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -9873,9 +9873,9 @@ func (x *ResGuideInfo) GetReward() map[int32]int32 { type ResItemPop struct { state protoimpl.MessageState `protogen:"open.v1"` Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` - Items []*ItemInfo `protobuf:"bytes,2,rep,name=Items,proto3" json:"Items,omitempty"` // 道具; - CardPacks []*CardPack `protobuf:"bytes,3,rep,name=CardPacks,proto3" json:"CardPacks,omitempty"` // 卡包; - Lable string `protobuf:"bytes,4,opt,name=Lable,proto3" json:"Lable,omitempty"` // 标签; + Items []*ItemInfo `protobuf:"bytes,2,rep,name=Items,proto3" json:"Items,omitempty"` // 道具 + CardPacks []*CardPack `protobuf:"bytes,3,rep,name=CardPacks,proto3" json:"CardPacks,omitempty"` // 卡包 + Lable string `protobuf:"bytes,4,opt,name=Lable,proto3" json:"Lable,omitempty"` // 标签 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -9992,7 +9992,7 @@ func (x *ItemInfo) GetNum() int32 { type CardPack struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 卡包id; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 卡包id Card []int32 `protobuf:"varint,2,rep,packed,name=Card,proto3" json:"Card,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache @@ -10045,10 +10045,10 @@ func (x *CardPack) GetCard() []int32 { // 新手任务 type ResGuideTask struct { state protoimpl.MessageState `protogen:"open.v1"` - ActiveReward []int32 `protobuf:"varint,1,rep,packed,name=ActiveReward,proto3" json:"ActiveReward,omitempty"` //已领取活跃度奖励; - Task map[int32]*GuideTask `protobuf:"bytes,2,rep,name=Task,proto3" json:"Task,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` //任务进度; - Active int32 `protobuf:"varint,3,opt,name=Active,proto3" json:"Active,omitempty"` //活跃度; - UnlockTime int32 `protobuf:"varint,4,opt,name=UnlockTime,proto3" json:"UnlockTime,omitempty"` // 功能解锁时间; + ActiveReward []int32 `protobuf:"varint,1,rep,packed,name=ActiveReward,proto3" json:"ActiveReward,omitempty"` //已领取活跃度奖励 + Task map[int32]*GuideTask `protobuf:"bytes,2,rep,name=Task,proto3" json:"Task,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` //任务进度 + Active int32 `protobuf:"varint,3,opt,name=Active,proto3" json:"Active,omitempty"` //活跃度 + UnlockTime int32 `protobuf:"varint,4,opt,name=UnlockTime,proto3" json:"UnlockTime,omitempty"` // 功能解锁时间 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -10113,9 +10113,9 @@ func (x *ResGuideTask) GetUnlockTime() int32 { type GuideTask struct { state protoimpl.MessageState `protogen:"open.v1"` - Status int32 `protobuf:"varint,1,opt,name=Status,proto3" json:"Status,omitempty"` //状态 0:未完成, 1已完成 2已领取; - Progress *QuestProgress `protobuf:"bytes,2,opt,name=Progress,proto3" json:"Progress,omitempty"` //任务进度; - Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` //任务id; + Status int32 `protobuf:"varint,1,opt,name=Status,proto3" json:"Status,omitempty"` //状态 0:未完成, 1已完成 2已领取 + Progress *QuestProgress `protobuf:"bytes,2,opt,name=Progress,proto3" json:"Progress,omitempty"` //任务进度 + Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` //任务id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -10173,7 +10173,7 @@ func (x *GuideTask) GetId() int32 { type ReqGetGuideTaskReward struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 任务id; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 任务id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -10219,7 +10219,7 @@ type ResGetGuideTaskReward struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` // 任务id; + Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` // 任务id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -10277,7 +10277,7 @@ func (x *ResGetGuideTaskReward) GetId() int32 { type ReqGetGuideActiveReward struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 进度奖励id; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 进度奖励id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -10323,7 +10323,7 @@ type ResGetGuideActiveReward struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` // 进度奖励id; + Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` // 进度奖励id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -10382,11 +10382,11 @@ func (x *ResGetGuideActiveReward) GetId() int32 { // 日常任务 type ResDailyTask struct { state protoimpl.MessageState `protogen:"open.v1"` - WeekReward map[int32]*DailyWeek `protobuf:"bytes,1,rep,name=WeekReward,proto3" json:"WeekReward,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` //周奖励; - DailyTask map[int32]*DailyTask `protobuf:"bytes,2,rep,name=DailyTask,proto3" json:"DailyTask,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` //任务进度; - Active int32 `protobuf:"varint,3,opt,name=Active,proto3" json:"Active,omitempty"` //活跃度; - DayEnd int32 `protobuf:"varint,4,opt,name=DayEnd,proto3" json:"DayEnd,omitempty"` // 日结束时间戳; - WeekEnd int32 `protobuf:"varint,5,opt,name=WeekEnd,proto3" json:"WeekEnd,omitempty"` //周结束时间戳; + WeekReward map[int32]*DailyWeek `protobuf:"bytes,1,rep,name=WeekReward,proto3" json:"WeekReward,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` //周奖励 + DailyTask map[int32]*DailyTask `protobuf:"bytes,2,rep,name=DailyTask,proto3" json:"DailyTask,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` //任务进度 + Active int32 `protobuf:"varint,3,opt,name=Active,proto3" json:"Active,omitempty"` //活跃度 + DayEnd int32 `protobuf:"varint,4,opt,name=DayEnd,proto3" json:"DayEnd,omitempty"` // 日结束时间戳 + WeekEnd int32 `protobuf:"varint,5,opt,name=WeekEnd,proto3" json:"WeekEnd,omitempty"` //周结束时间戳 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -10458,9 +10458,9 @@ func (x *ResDailyTask) GetWeekEnd() int32 { type DailyWeek struct { state protoimpl.MessageState `protogen:"open.v1"` - Items []*ItemInfo `protobuf:"bytes,1,rep,name=Items,proto3" json:"Items,omitempty"` //奖励; - Status bool `protobuf:"varint,2,opt,name=Status,proto3" json:"Status,omitempty"` //状态 0:未领取 1:已领取; - NeedActive int32 `protobuf:"varint,3,opt,name=NeedActive,proto3" json:"NeedActive,omitempty"` //需要的活跃度; + Items []*ItemInfo `protobuf:"bytes,1,rep,name=Items,proto3" json:"Items,omitempty"` //奖励 + Status bool `protobuf:"varint,2,opt,name=Status,proto3" json:"Status,omitempty"` //状态 0:未领取 1:已领取 + NeedActive int32 `protobuf:"varint,3,opt,name=NeedActive,proto3" json:"NeedActive,omitempty"` //需要的活跃度 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -10518,12 +10518,12 @@ func (x *DailyWeek) GetNeedActive() int32 { type DailyTask struct { state protoimpl.MessageState `protogen:"open.v1"` - Status int32 `protobuf:"varint,1,opt,name=Status,proto3" json:"Status,omitempty"` //状态 0:未完成, 1已完成 2已领取; - UnLock bool `protobuf:"varint,2,opt,name=UnLock,proto3" json:"UnLock,omitempty"` //是否解锁 0:未解锁 1:已解锁; - Progress *QuestProgress `protobuf:"bytes,3,opt,name=Progress,proto3" json:"Progress,omitempty"` //任务进度; - Items []*ItemInfo `protobuf:"bytes,4,rep,name=Items,proto3" json:"Items,omitempty"` //奖励; - Id int32 `protobuf:"varint,5,opt,name=Id,proto3" json:"Id,omitempty"` //任务id; - Index int32 `protobuf:"varint,6,opt,name=Index,proto3" json:"Index,omitempty"` //任务索引; + Status int32 `protobuf:"varint,1,opt,name=Status,proto3" json:"Status,omitempty"` //状态 0:未完成, 1已完成 2已领取 + UnLock bool `protobuf:"varint,2,opt,name=UnLock,proto3" json:"UnLock,omitempty"` //是否解锁 0:未解锁 1:已解锁 + Progress *QuestProgress `protobuf:"bytes,3,opt,name=Progress,proto3" json:"Progress,omitempty"` //任务进度 + Items []*ItemInfo `protobuf:"bytes,4,rep,name=Items,proto3" json:"Items,omitempty"` //奖励 + Id int32 `protobuf:"varint,5,opt,name=Id,proto3" json:"Id,omitempty"` //任务id + Index int32 `protobuf:"varint,6,opt,name=Index,proto3" json:"Index,omitempty"` //任务索引 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -10602,11 +10602,11 @@ func (x *DailyTask) GetIndex() int32 { type QuestProgress struct { state protoimpl.MessageState `protogen:"open.v1"` - Label string `protobuf:"bytes,1,opt,name=Label,proto3" json:"Label,omitempty"` //任务标签; - Num int32 `protobuf:"varint,2,opt,name=Num,proto3" json:"Num,omitempty"` //当前进度; - Target int32 `protobuf:"varint,3,opt,name=Target,proto3" json:"Target,omitempty"` //目标; - Status bool `protobuf:"varint,4,opt,name=Status,proto3" json:"Status,omitempty"` //状态 0:未完成, 1已完成; - Param int32 `protobuf:"varint,5,opt,name=Param,proto3" json:"Param,omitempty"` //参数; + Label string `protobuf:"bytes,1,opt,name=Label,proto3" json:"Label,omitempty"` //任务标签 + Num int32 `protobuf:"varint,2,opt,name=Num,proto3" json:"Num,omitempty"` //当前进度 + Target int32 `protobuf:"varint,3,opt,name=Target,proto3" json:"Target,omitempty"` //目标 + Status bool `protobuf:"varint,4,opt,name=Status,proto3" json:"Status,omitempty"` //状态 0:未完成, 1已完成 + Param int32 `protobuf:"varint,5,opt,name=Param,proto3" json:"Param,omitempty"` //参数 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -11012,9 +11012,9 @@ func (x *ResFaceInfo) GetSetId() int32 { type FaceInfo struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 头像id; - EndTime int64 `protobuf:"varint,2,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间; - AddTime int64 `protobuf:"varint,3,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 头像id + EndTime int64 `protobuf:"varint,2,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间 + AddTime int64 `protobuf:"varint,3,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -11220,9 +11220,9 @@ func (x *ResAvatarInfo) GetSetId() int32 { type AvatarInfo struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 头像框id; - EndTime int64 `protobuf:"varint,2,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间; - AddTime int64 `protobuf:"varint,3,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 头像框id + EndTime int64 `protobuf:"varint,2,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间 + AddTime int64 `protobuf:"varint,3,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -11377,9 +11377,9 @@ func (x *ResSetAvatar) GetMsg() string { // 表情 Emoji type EmojiInfo struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 表情id; - EndTime int64 `protobuf:"varint,2,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间; - AddTime int64 `protobuf:"varint,3,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 表情id + EndTime int64 `protobuf:"varint,2,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间 + AddTime int64 `protobuf:"varint,3,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -11438,8 +11438,8 @@ func (x *EmojiInfo) GetAddTime() int64 { // 设置表情 type ReqSetEmoji struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 表情Id; - Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 表情类型 Greeting = 0, Happy = 1, Taunt = 2, Fail = 3; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 表情Id + Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 表情类型 Greeting = 0, Happy = 1, Taunt = 2, Fail = 3 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -11543,10 +11543,10 @@ func (x *ResSetEmoji) GetMsg() string { // 七日签到 type ResSevenLogin struct { state protoimpl.MessageState `protogen:"open.v1"` - WeekReward []*SevenLoginReward `protobuf:"bytes,1,rep,name=WeekReward,proto3" json:"WeekReward,omitempty"` //周奖励; - MonthReward []*SevenLoginReward `protobuf:"bytes,2,rep,name=MonthReward,proto3" json:"MonthReward,omitempty"` //月奖励; - Active int32 `protobuf:"varint,3,opt,name=Active,proto3" json:"Active,omitempty"` //活跃度; - IsBack bool `protobuf:"varint,4,opt,name=IsBack,proto3" json:"IsBack,omitempty"` //是否召回; + WeekReward []*SevenLoginReward `protobuf:"bytes,1,rep,name=WeekReward,proto3" json:"WeekReward,omitempty"` //周奖励 + MonthReward []*SevenLoginReward `protobuf:"bytes,2,rep,name=MonthReward,proto3" json:"MonthReward,omitempty"` //月奖励 + Active int32 `protobuf:"varint,3,opt,name=Active,proto3" json:"Active,omitempty"` //活跃度 + IsBack bool `protobuf:"varint,4,opt,name=IsBack,proto3" json:"IsBack,omitempty"` //是否召回 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -11611,11 +11611,11 @@ func (x *ResSevenLogin) GetIsBack() bool { type SevenLoginReward struct { state protoimpl.MessageState `protogen:"open.v1"` - Item1 []*ItemInfo `protobuf:"bytes,1,rep,name=Item1,proto3" json:"Item1,omitempty"` //奖励1; - Item2 []*ItemInfo `protobuf:"bytes,2,rep,name=Item2,proto3" json:"Item2,omitempty"` //奖励2; - Item3 []*ItemInfo `protobuf:"bytes,3,rep,name=Item3,proto3" json:"Item3,omitempty"` //奖励3; - Status int32 `protobuf:"varint,4,opt,name=Status,proto3" json:"Status,omitempty"` //状态 0:未领取 1:可领取 2:已领取; - Id int32 `protobuf:"varint,5,opt,name=Id,proto3" json:"Id,omitempty"` //id; + Item1 []*ItemInfo `protobuf:"bytes,1,rep,name=Item1,proto3" json:"Item1,omitempty"` //奖励1 + Item2 []*ItemInfo `protobuf:"bytes,2,rep,name=Item2,proto3" json:"Item2,omitempty"` //奖励2 + Item3 []*ItemInfo `protobuf:"bytes,3,rep,name=Item3,proto3" json:"Item3,omitempty"` //奖励3 + Status int32 `protobuf:"varint,4,opt,name=Status,proto3" json:"Status,omitempty"` //状态 0:未领取 1:可领取 2:已领取 + Id int32 `protobuf:"varint,5,opt,name=Id,proto3" json:"Id,omitempty"` //id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -11926,13 +11926,13 @@ func (x *ResActivity) GetActiveList() []*ActivityInfo { type ActivityInfo struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` //id; - Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` //类型; - StartTime int32 `protobuf:"varint,3,opt,name=StartTime,proto3" json:"StartTime,omitempty"` //开始时间; - EndTime int32 `protobuf:"varint,4,opt,name=EndTime,proto3" json:"EndTime,omitempty"` //结束时间; - Status int32 `protobuf:"varint,5,opt,name=Status,proto3" json:"Status,omitempty"` //状态 0:未开始 1:进行中 2:已结束; - Title string `protobuf:"bytes,6,opt,name=Title,proto3" json:"Title,omitempty"` //标题; - Red int32 `protobuf:"varint,7,opt,name=Red,proto3" json:"Red,omitempty"` //红点; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` //id + Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` //类型 + StartTime int32 `protobuf:"varint,3,opt,name=StartTime,proto3" json:"StartTime,omitempty"` //开始时间 + EndTime int32 `protobuf:"varint,4,opt,name=EndTime,proto3" json:"EndTime,omitempty"` //结束时间 + Status int32 `protobuf:"varint,5,opt,name=Status,proto3" json:"Status,omitempty"` //状态 0:未开始 1:进行中 2:已结束 + Title string `protobuf:"bytes,6,opt,name=Title,proto3" json:"Title,omitempty"` //标题 + Red int32 `protobuf:"varint,7,opt,name=Red,proto3" json:"Red,omitempty"` //红点 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -12019,7 +12019,7 @@ func (x *ActivityInfo) GetRed() int32 { // 领取活动奖励 type ReqActivityReward struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` //活动id; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` //活动id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -12153,7 +12153,7 @@ func (*ReqLimitEvent) Descriptor() ([]byte, []int) { type ResLimitEvent struct { state protoimpl.MessageState `protogen:"open.v1"` - LimitEventList map[int32]*LimitEvent `protobuf:"bytes,1,rep,name=LimitEventList,proto3" json:"LimitEventList,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` //限时事件列表; + LimitEventList map[int32]*LimitEvent `protobuf:"bytes,1,rep,name=LimitEventList,proto3" json:"LimitEventList,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` //限时事件列表 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -12197,9 +12197,9 @@ func (x *ResLimitEvent) GetLimitEventList() map[int32]*LimitEvent { type ResLimitEventProgress struct { state protoimpl.MessageState `protogen:"open.v1"` - ProgressMax int32 `protobuf:"varint,1,opt,name=ProgressMax,proto3" json:"ProgressMax,omitempty"` //最大进度; - Progress int32 `protobuf:"varint,2,opt,name=Progress,proto3" json:"Progress,omitempty"` //进度; - ProgressReward map[int32]int32 `protobuf:"bytes,3,rep,name=ProgressReward,proto3" json:"ProgressReward,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` //奖励 可以选择的奖励 Id =》 RewardId; + ProgressMax int32 `protobuf:"varint,1,opt,name=ProgressMax,proto3" json:"ProgressMax,omitempty"` //最大进度 + Progress int32 `protobuf:"varint,2,opt,name=Progress,proto3" json:"Progress,omitempty"` //进度 + ProgressReward map[int32]int32 `protobuf:"bytes,3,rep,name=ProgressReward,proto3" json:"ProgressReward,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` //奖励 可以选择的奖励 Id =》 RewardId unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -12449,12 +12449,12 @@ func (x *ResSelectLimitEvent) GetMsg() string { type LimitEvent struct { state protoimpl.MessageState `protogen:"open.v1"` - EndTime int32 `protobuf:"varint,1,opt,name=EndTime,proto3" json:"EndTime,omitempty"` //结束时间; - Cd int32 `protobuf:"varint,2,opt,name=Cd,proto3" json:"Cd,omitempty"` //cd; - Mul float32 `protobuf:"fixed32,3,opt,name=mul,proto3" json:"mul,omitempty"` //倍数; - StartTime int32 `protobuf:"varint,4,opt,name=StartTime,proto3" json:"StartTime,omitempty"` //开始时间; - Param map[string]int32 `protobuf:"bytes,5,rep,name=Param,proto3" json:"Param,omitempty" protobuf_key:"bytes,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` //key 为枚举 LimitEventParam; - ShowTime int32 `protobuf:"varint,6,opt,name=ShowTime,proto3" json:"ShowTime,omitempty"` //显示时间; + EndTime int32 `protobuf:"varint,1,opt,name=EndTime,proto3" json:"EndTime,omitempty"` //结束时间 + Cd int32 `protobuf:"varint,2,opt,name=Cd,proto3" json:"Cd,omitempty"` //cd + Mul float32 `protobuf:"fixed32,3,opt,name=mul,proto3" json:"mul,omitempty"` //倍数 + StartTime int32 `protobuf:"varint,4,opt,name=StartTime,proto3" json:"StartTime,omitempty"` //开始时间 + Param map[string]int32 `protobuf:"bytes,5,rep,name=Param,proto3" json:"Param,omitempty" protobuf_key:"bytes,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` //key 为枚举 LimitEventParam + ShowTime int32 `protobuf:"varint,6,opt,name=ShowTime,proto3" json:"ShowTime,omitempty"` //显示时间 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -12533,10 +12533,10 @@ func (x *LimitEvent) GetShowTime() int32 { type LimitEventNotify struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 限时事件类型; - Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 0 开始 1 结束; - EndTime int32 `protobuf:"varint,3,opt,name=EndTime,proto3" json:"EndTime,omitempty"` //结束时间; - Cd int32 `protobuf:"varint,4,opt,name=Cd,proto3" json:"Cd,omitempty"` //cd; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 限时事件类型 + Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 0 开始 1 结束 + EndTime int32 `protobuf:"varint,3,opt,name=EndTime,proto3" json:"EndTime,omitempty"` //结束时间 + Cd int32 `protobuf:"varint,4,opt,name=Cd,proto3" json:"Cd,omitempty"` //cd unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -12793,8 +12793,8 @@ func (x *ResLimitSenceReward) GetMsg() string { type ResChessRainReward struct { state protoimpl.MessageState `protogen:"open.v1"` - Items []*ItemInfo `protobuf:"bytes,1,rep,name=Items,proto3" json:"Items,omitempty"` //奖励道具; - Id int32 `protobuf:"varint,2,opt,name=Id,proto3" json:"Id,omitempty"` // 转盘id; + Items []*ItemInfo `protobuf:"bytes,1,rep,name=Items,proto3" json:"Items,omitempty"` //奖励道具 + Id int32 `protobuf:"varint,2,opt,name=Id,proto3" json:"Id,omitempty"` // 转盘id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -12881,9 +12881,9 @@ func (*ReqFastProduceInfo) Descriptor() ([]byte, []int) { type ResFastProduceInfo struct { state protoimpl.MessageState `protogen:"open.v1"` - Energy int32 `protobuf:"varint,1,opt,name=Energy,proto3" json:"Energy,omitempty"` // 快手能量; - Num int32 `protobuf:"varint,2,opt,name=Num,proto3" json:"Num,omitempty"` // 快手次数; - EndTime int64 `protobuf:"varint,3,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间; + Energy int32 `protobuf:"varint,1,opt,name=Energy,proto3" json:"Energy,omitempty"` // 快手能量 + Num int32 `protobuf:"varint,2,opt,name=Num,proto3" json:"Num,omitempty"` // 快手次数 + EndTime int64 `protobuf:"varint,3,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -13092,7 +13092,7 @@ type ResCatTrickReward struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - IsClose bool `protobuf:"varint,3,opt,name=IsClose,proto3" json:"IsClose,omitempty"` // 是否关闭; + IsClose bool `protobuf:"varint,3,opt,name=IsClose,proto3" json:"IsClose,omitempty"` // 是否关闭 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -13300,14 +13300,14 @@ type ResFriendPlayerSimple struct { Login int32 `protobuf:"varint,7,opt,name=login,proto3" json:"login,omitempty"` Loginout int32 `protobuf:"varint,8,opt,name=loginout,proto3" json:"loginout,omitempty"` Facebook string `protobuf:"bytes,9,opt,name=Facebook,proto3" json:"Facebook,omitempty"` - Emoji map[int32]int32 `protobuf:"bytes,10,rep,name=Emoji,proto3" json:"Emoji,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 表情; - AddTime int64 `protobuf:"varint,11,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间; - Interact int64 `protobuf:"varint,12,opt,name=Interact,proto3" json:"Interact,omitempty"` // 最后一次互动的时间; - Playroom map[int32]int32 `protobuf:"bytes,13,rep,name=Playroom,proto3" json:"Playroom,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 空间装饰 位置 =》 装饰id; - DressSet map[int32]int32 `protobuf:"bytes,14,rep,name=DressSet,proto3" json:"DressSet,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 服装装饰 位置 =》 服装id; - Friend []int32 `protobuf:"varint,15,rep,packed,name=Friend,proto3" json:"Friend,omitempty"` // 好友列表; - Last *ActLog `protobuf:"bytes,16,opt,name=Last,proto3" json:"Last,omitempty"` // 最后一次动态; - Physiology map[int32]int32 `protobuf:"bytes,17,rep,name=Physiology,proto3" json:"Physiology,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 生理状态 位置 =》 状态; + Emoji map[int32]int32 `protobuf:"bytes,10,rep,name=Emoji,proto3" json:"Emoji,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 表情 + AddTime int64 `protobuf:"varint,11,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间 + Interact int64 `protobuf:"varint,12,opt,name=Interact,proto3" json:"Interact,omitempty"` // 最后一次互动的时间 + Playroom map[int32]int32 `protobuf:"bytes,13,rep,name=Playroom,proto3" json:"Playroom,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 空间装饰 位置 =》 装饰id + DressSet map[int32]int32 `protobuf:"bytes,14,rep,name=DressSet,proto3" json:"DressSet,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 服装装饰 位置 =》 服装id + Friend []int32 `protobuf:"varint,15,rep,packed,name=Friend,proto3" json:"Friend,omitempty"` // 好友列表 + Last *ActLog `protobuf:"bytes,16,opt,name=Last,proto3" json:"Last,omitempty"` // 最后一次动态 + Physiology map[int32]int32 `protobuf:"bytes,17,rep,name=Physiology,proto3" json:"Physiology,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 生理状态 位置 =》 状态 PetName string `protobuf:"bytes,18,opt,name=PetName,proto3" json:"PetName,omitempty"` //宠物名字; unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache @@ -13480,9 +13480,9 @@ type ResPlayerSimple struct { Login int32 `protobuf:"varint,7,opt,name=login,proto3" json:"login,omitempty"` Loginout int32 `protobuf:"varint,8,opt,name=loginout,proto3" json:"loginout,omitempty"` Facebook string `protobuf:"bytes,9,opt,name=Facebook,proto3" json:"Facebook,omitempty"` - Emoji map[int32]int32 `protobuf:"bytes,10,rep,name=Emoji,proto3" json:"Emoji,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 表情; - AddTime int64 `protobuf:"varint,11,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间; - Interact int64 `protobuf:"varint,12,opt,name=Interact,proto3" json:"Interact,omitempty"` // 最后一次互动的时间; + Emoji map[int32]int32 `protobuf:"bytes,10,rep,name=Emoji,proto3" json:"Emoji,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 表情 + AddTime int64 `protobuf:"varint,11,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间 + Interact int64 `protobuf:"varint,12,opt,name=Interact,proto3" json:"Interact,omitempty"` // 最后一次互动的时间 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -13669,7 +13669,7 @@ type ResPlayerRank struct { Avatar int32 `protobuf:"varint,4,opt,name=Avatar,proto3" json:"Avatar,omitempty"` Level int32 `protobuf:"varint,5,opt,name=Level,proto3" json:"Level,omitempty"` Score float32 `protobuf:"fixed32,6,opt,name=score,proto3" json:"score,omitempty"` - Type int32 `protobuf:"varint,7,opt,name=type,proto3" json:"type,omitempty"` // 排行类型 0:玩家 2:机器人; + Type int32 `protobuf:"varint,7,opt,name=type,proto3" json:"type,omitempty"` // 排行类型 0:玩家 2:机器人 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -13760,7 +13760,7 @@ type ResFriendLog struct { Time int32 `protobuf:"varint,3,opt,name=Time,proto3" json:"Time,omitempty"` Param string `protobuf:"bytes,4,opt,name=Param,proto3" json:"Param,omitempty"` Id int32 `protobuf:"varint,5,opt,name=Id,proto3" json:"Id,omitempty"` - Upvote bool `protobuf:"varint,6,opt,name=Upvote,proto3" json:"Upvote,omitempty"` // 是否点赞; + Upvote bool `protobuf:"varint,6,opt,name=Upvote,proto3" json:"Upvote,omitempty"` // 是否点赞 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -13840,7 +13840,7 @@ func (x *ResFriendLog) GetUpvote() bool { type NotifyFriendLog struct { state protoimpl.MessageState `protogen:"open.v1"` Info *ResFriendLog `protobuf:"bytes,1,opt,name=info,proto3" json:"info,omitempty"` - Bubble *FriendBubbleInfo `protobuf:"bytes,2,opt,name=Bubble,proto3" json:"Bubble,omitempty"` // 气泡; + Bubble *FriendBubbleInfo `protobuf:"bytes,2,opt,name=Bubble,proto3" json:"Bubble,omitempty"` // 气泡 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -13891,9 +13891,9 @@ func (x *NotifyFriendLog) GetBubble() *FriendBubbleInfo { type FriendBubbleInfo struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 气泡id; - Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 气泡类型 1:普通 2:; - Items []*ItemInfo `protobuf:"bytes,3,rep,name=Items,proto3" json:"Items,omitempty"` // 奖励; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 气泡id + Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 气泡类型 1:普通 2: + Items []*ItemInfo `protobuf:"bytes,3,rep,name=Items,proto3" json:"Items,omitempty"` // 奖励 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -14006,7 +14006,7 @@ type ResFriendCard struct { ExCardId int32 `protobuf:"varint,9,opt,name=ExCardId,proto3" json:"ExCardId,omitempty"` Status int32 `protobuf:"varint,10,opt,name=Status,proto3" json:"Status,omitempty"` Id string `protobuf:"bytes,11,opt,name=Id,proto3" json:"Id,omitempty"` - Emoji int32 `protobuf:"varint,12,opt,name=Emoji,proto3" json:"Emoji,omitempty"` // 表情Id; + Emoji int32 `protobuf:"varint,12,opt,name=Emoji,proto3" json:"Emoji,omitempty"` // 表情Id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -14223,7 +14223,7 @@ func (x *ResKv) GetKv() map[int32]string { type ReqFriendByCode struct { state protoimpl.MessageState `protogen:"open.v1"` - Code string `protobuf:"bytes,1,opt,name=Code,proto3" json:"Code,omitempty"` // 邀请码; + Code string `protobuf:"bytes,1,opt,name=Code,proto3" json:"Code,omitempty"` // 邀请码 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -14269,7 +14269,7 @@ type ResFriendByCode struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - Player *ResPlayerSimple `protobuf:"bytes,3,opt,name=Player,proto3" json:"Player,omitempty"` // 玩家信息; + Player *ResPlayerSimple `protobuf:"bytes,3,opt,name=Player,proto3" json:"Player,omitempty"` // 玩家信息 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -14543,9 +14543,9 @@ func (*ReqFriendList) Descriptor() ([]byte, []int) { type ResFriendList struct { state protoimpl.MessageState `protogen:"open.v1"` FriendList []*ResPlayerSimple `protobuf:"bytes,1,rep,name=FriendList,proto3" json:"FriendList,omitempty"` - ReqApplyList []int64 `protobuf:"varint,2,rep,packed,name=ReqApplyList,proto3" json:"ReqApplyList,omitempty"` // 已申请好友列表; - Npc []int32 `protobuf:"varint,3,rep,packed,name=Npc,proto3" json:"Npc,omitempty"` // npc列表; - Sponsor int32 `protobuf:"varint,4,opt,name=Sponsor,proto3" json:"Sponsor,omitempty"` // 今日赞助次数; + ReqApplyList []int64 `protobuf:"varint,3,rep,packed,name=ReqApplyList,proto3" json:"ReqApplyList,omitempty"` // 已申请好友列表 + Npc []int32 `protobuf:"varint,2,rep,packed,name=Npc,proto3" json:"Npc,omitempty"` // npc列表 + Sponsor int32 `protobuf:"varint,4,opt,name=Sponsor,proto3" json:"Sponsor,omitempty"` // 今日赞助次数 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -15203,14 +15203,14 @@ func (x *ResFriendTimeLine) GetReply() []*ResFriendReply { type ResFriendReply struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 回复id; - Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 回复类型 1:打招呼 2:被打招呼; - Param string `protobuf:"bytes,3,opt,name=Param,proto3" json:"Param,omitempty"` // 回复内容; - Status int32 `protobuf:"varint,4,opt,name=Status,proto3" json:"Status,omitempty"` // 状态 0:未处理 1:已处理; - AddTime int64 `protobuf:"varint,5,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间; - EndTime int64 `protobuf:"varint,6,opt,name=EndTime,proto3" json:"EndTime,omitempty"` //; - Player *ResPlayerSimple `protobuf:"bytes,7,opt,name=Player,proto3" json:"Player,omitempty"` // 玩家信息; - Items []*ItemInfo `protobuf:"bytes,8,rep,name=Items,proto3" json:"Items,omitempty"` // 奖励; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 回复id + Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 回复类型 1:打招呼 2:被打招呼 + Param string `protobuf:"bytes,3,opt,name=Param,proto3" json:"Param,omitempty"` // 回复内容 + Status int32 `protobuf:"varint,4,opt,name=Status,proto3" json:"Status,omitempty"` // 状态 0:未处理 1:已处理 + AddTime int64 `protobuf:"varint,5,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间 + EndTime int64 `protobuf:"varint,6,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // + Player *ResPlayerSimple `protobuf:"bytes,7,opt,name=Player,proto3" json:"Player,omitempty"` // 玩家信息 + Items []*ItemInfo `protobuf:"bytes,8,rep,name=Items,proto3" json:"Items,omitempty"` // 奖励 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -15303,9 +15303,9 @@ func (x *ResFriendReply) GetItems() []*ItemInfo { type ReqFriendReplyHandle struct { state protoimpl.MessageState `protogen:"open.v1"` - LogId int32 `protobuf:"varint,1,opt,name=LogId,proto3" json:"LogId,omitempty"` // 时间线id; - Param string `protobuf:"bytes,2,opt,name=Param,proto3" json:"Param,omitempty"` // 回复内容; - Type int32 `protobuf:"varint,3,opt,name=Type,proto3" json:"Type,omitempty"` // 回复类型 1:处理 2:删除 3:查看; + LogId int32 `protobuf:"varint,1,opt,name=LogId,proto3" json:"LogId,omitempty"` // 时间线id + Param string `protobuf:"bytes,2,opt,name=Param,proto3" json:"Param,omitempty"` // 回复内容 + Type int32 `protobuf:"varint,3,opt,name=Type,proto3" json:"Type,omitempty"` // 回复类型 1:处理 2:删除 3:查看 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -15365,7 +15365,7 @@ type ResFriendReplyHandle struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - LogId int32 `protobuf:"varint,3,opt,name=LogId,proto3" json:"LogId,omitempty"` // 时间线id; + LogId int32 `protobuf:"varint,3,opt,name=LogId,proto3" json:"LogId,omitempty"` // 时间线id Type int32 `protobuf:"varint,4,opt,name=Type,proto3" json:"Type,omitempty"` // 回复类型 1:处理 2:删除 3:查看; ErrType FRIEND_REPLY_HANDLE_ERR_TYPE `protobuf:"varint,5,opt,name=ErrType,proto3,enum=tutorial.FRIEND_REPLY_HANDLE_ERR_TYPE" json:"ErrType,omitempty"` // 错误类型; unknownFields protoimpl.UnknownFields @@ -15439,7 +15439,7 @@ func (x *ResFriendReplyHandle) GetErrType() FRIEND_REPLY_HANDLE_ERR_TYPE { type ResFriendBubble struct { state protoimpl.MessageState `protogen:"open.v1"` - Bubble []*FriendBubbleInfo `protobuf:"bytes,1,rep,name=Bubble,proto3" json:"Bubble,omitempty"` // 气泡; + Bubble []*FriendBubbleInfo `protobuf:"bytes,1,rep,name=Bubble,proto3" json:"Bubble,omitempty"` // 气泡 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -15753,7 +15753,7 @@ func (x *ResFriendApplyNotify) GetTime() int32 { type ResFriendReplyNotify struct { state protoimpl.MessageState `protogen:"open.v1"` - Info *ResFriendLog `protobuf:"bytes,1,opt,name=info,proto3" json:"info,omitempty"` + Info *ResFriendReply `protobuf:"bytes,1,opt,name=info,proto3" json:"info,omitempty"` Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 1:打招呼 2:被打招呼; Time int32 `protobuf:"varint,3,opt,name=Time,proto3" json:"Time,omitempty"` unknownFields protoimpl.UnknownFields @@ -15790,7 +15790,7 @@ func (*ResFriendReplyNotify) Descriptor() ([]byte, []int) { return file_proto_Gameapi_proto_rawDescGZIP(), []int{259} } -func (x *ResFriendReplyNotify) GetInfo() *ResFriendLog { +func (x *ResFriendReplyNotify) GetInfo() *ResFriendReply { if x != nil { return x.Info } @@ -15815,7 +15815,7 @@ func (x *ResFriendReplyNotify) GetTime() int32 { type ReqApplyFriend struct { state protoimpl.MessageState `protogen:"open.v1"` Uid int64 `protobuf:"varint,1,opt,name=Uid,proto3" json:"Uid,omitempty"` - Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 0:普通请求 1:赞助请求; + Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 0:普通请求 1:赞助请求 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -16250,7 +16250,7 @@ func (x *ResDelFriend) GetUid() int64 { // 玩家榜单 type ReqRank struct { state protoimpl.MessageState `protogen:"open.v1"` - Type int32 `protobuf:"varint,1,opt,name=Type,proto3" json:"Type,omitempty"` // 1:玩家榜单 2:全球榜单; + Type int32 `protobuf:"varint,1,opt,name=Type,proto3" json:"Type,omitempty"` // 1:玩家榜单 2:全球榜单 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -16294,10 +16294,10 @@ func (x *ReqRank) GetType() int32 { type ResRank struct { state protoimpl.MessageState `protogen:"open.v1"` - Type int32 `protobuf:"varint,1,opt,name=Type,proto3" json:"Type,omitempty"` // 榜单类型; - RankList map[int32]*ResPlayerSimple `protobuf:"bytes,2,rep,name=RankList,proto3" json:"RankList,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 榜单数据; - MyRank int32 `protobuf:"varint,3,opt,name=MyRank,proto3" json:"MyRank,omitempty"` // 我的排行; - MyScore float32 `protobuf:"fixed32,4,opt,name=MyScore,proto3" json:"MyScore,omitempty"` //我的积分; + Type int32 `protobuf:"varint,1,opt,name=Type,proto3" json:"Type,omitempty"` // 榜单类型 + RankList map[int32]*ResPlayerSimple `protobuf:"bytes,2,rep,name=RankList,proto3" json:"RankList,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 榜单数据 + MyRank int32 `protobuf:"varint,3,opt,name=MyRank,proto3" json:"MyRank,omitempty"` // 我的排行 + MyScore float32 `protobuf:"fixed32,4,opt,name=MyScore,proto3" json:"MyScore,omitempty"` //我的积分 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -16443,20 +16443,20 @@ func (x *ResMailList) GetMailList() map[int32]*MailInfo { type MailInfo struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 邮件id; - Title string `protobuf:"bytes,2,opt,name=Title,proto3" json:"Title,omitempty"` // 标题; - Content string `protobuf:"bytes,3,opt,name=Content,proto3" json:"Content,omitempty"` // 内容; - Time int32 `protobuf:"varint,4,opt,name=Time,proto3" json:"Time,omitempty"` // 时间; - Status int32 `protobuf:"varint,5,opt,name=Status,proto3" json:"Status,omitempty"` // 0 未读 1 已读 2 已领取 3 已删除; - Items []*ItemInfo `protobuf:"bytes,6,rep,name=Items,proto3" json:"Items,omitempty"` // 奖励; - Type int32 `protobuf:"varint,7,opt,name=Type,proto3" json:"Type,omitempty"` //邮件类型 1普通邮件 2节日邮件 3 礼包邮件; - TitleEn string `protobuf:"bytes,8,opt,name=TitleEn,proto3" json:"TitleEn,omitempty"` // 英文标题; - ContentEn string `protobuf:"bytes,9,opt,name=ContentEn,proto3" json:"ContentEn,omitempty"` // 英文内容; - SubTitle string `protobuf:"bytes,10,opt,name=SubTitle,proto3" json:"SubTitle,omitempty"` // 子标题; - SubTitleEn string `protobuf:"bytes,11,opt,name=SubTitleEn,proto3" json:"SubTitleEn,omitempty"` // 英文子标题; - TitlePtBr string `protobuf:"bytes,12,opt,name=TitlePtBr,proto3" json:"TitlePtBr,omitempty"` // 葡萄牙标题; - ContentPtBr string `protobuf:"bytes,13,opt,name=ContentPtBr,proto3" json:"ContentPtBr,omitempty"` // 葡萄牙内容; - SubTitlePtBr string `protobuf:"bytes,14,opt,name=SubTitlePtBr,proto3" json:"SubTitlePtBr,omitempty"` // 葡萄牙子标题; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 邮件id + Title string `protobuf:"bytes,2,opt,name=Title,proto3" json:"Title,omitempty"` // 标题 + Content string `protobuf:"bytes,3,opt,name=Content,proto3" json:"Content,omitempty"` // 内容 + Time int32 `protobuf:"varint,4,opt,name=Time,proto3" json:"Time,omitempty"` // 时间 + Status int32 `protobuf:"varint,5,opt,name=Status,proto3" json:"Status,omitempty"` // 0 未读 1 已读 2 已领取 3 已删除 + Items []*ItemInfo `protobuf:"bytes,6,rep,name=Items,proto3" json:"Items,omitempty"` // 奖励 + Type int32 `protobuf:"varint,7,opt,name=Type,proto3" json:"Type,omitempty"` //邮件类型 1普通邮件 2节日邮件 3 礼包邮件 + TitleEn string `protobuf:"bytes,8,opt,name=TitleEn,proto3" json:"TitleEn,omitempty"` // 英文标题 + ContentEn string `protobuf:"bytes,9,opt,name=ContentEn,proto3" json:"ContentEn,omitempty"` // 英文内容 + SubTitle string `protobuf:"bytes,10,opt,name=SubTitle,proto3" json:"SubTitle,omitempty"` // 子标题 + SubTitleEn string `protobuf:"bytes,11,opt,name=SubTitleEn,proto3" json:"SubTitleEn,omitempty"` // 英文子标题 + TitlePtBr string `protobuf:"bytes,12,opt,name=TitlePtBr,proto3" json:"TitlePtBr,omitempty"` // 葡萄牙标题 + ContentPtBr string `protobuf:"bytes,13,opt,name=ContentPtBr,proto3" json:"ContentPtBr,omitempty"` // 葡萄牙内容 + SubTitlePtBr string `protobuf:"bytes,14,opt,name=SubTitlePtBr,proto3" json:"SubTitlePtBr,omitempty"` // 葡萄牙子标题 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -16950,23 +16950,23 @@ func (x *ResDeleteMail) GetId() int32 { type ResCharge struct { state protoimpl.MessageState `protogen:"open.v1"` - Charge float32 `protobuf:"fixed32,1,opt,name=Charge,proto3" json:"Charge,omitempty"` // 总充值金额; - Total int32 `protobuf:"varint,2,opt,name=Total,proto3" json:"Total,omitempty"` // 总充值次数; - First []int32 `protobuf:"varint,3,rep,packed,name=First,proto3" json:"First,omitempty"` //已首充档次; - SpecialShop map[int32]*ResSpecialShop `protobuf:"bytes,4,rep,name=SpecialShop,proto3" json:"SpecialShop,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 特惠礼包; - FreeShop int32 `protobuf:"varint,5,opt,name=FreeShop,proto3" json:"FreeShop,omitempty"` // 已领取免费礼包档次; - ChessShop map[int32]*ResChessShop `protobuf:"bytes,6,rep,name=ChessShop,proto3" json:"ChessShop,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 棋子商店; - Gift map[int32]int32 `protobuf:"bytes,7,rep,name=Gift,proto3" json:"Gift,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 礼包 礼包id =》 礼包数量; - Ad bool `protobuf:"varint,8,opt,name=Ad,proto3" json:"Ad,omitempty"` // 是否有广告礼包; - Wish *WishList `protobuf:"bytes,9,opt,name=Wish,proto3" json:"Wish,omitempty"` // 心愿单; - SpecialCharge float32 `protobuf:"fixed32,10,opt,name=SpecialCharge,proto3" json:"SpecialCharge,omitempty"` // 特35天最大充值金额; - SpecialChargeWeek int32 `protobuf:"varint,11,opt,name=SpecialChargeWeek,proto3" json:"SpecialChargeWeek,omitempty"` // 距离现在多少周; - TodayCharge float32 `protobuf:"fixed32,12,opt,name=TodayCharge,proto3" json:"TodayCharge,omitempty"` // 今日充值金额; - MonthCharge float32 `protobuf:"fixed32,13,opt,name=MonthCharge,proto3" json:"MonthCharge,omitempty"` // 本月充值金额; - AdEndTime int64 `protobuf:"varint,14,opt,name=AdEndTime,proto3" json:"AdEndTime,omitempty"` // 广告礼包结束时间; - WeeklyDiscount map[int32]*WeeklyDiscountInfo `protobuf:"bytes,15,rep,name=WeeklyDiscount,proto3" json:"WeeklyDiscount,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 每周优惠 id -> 限购次数; - PetWorkRemainTime int64 `protobuf:"varint,16,opt,name=PetWorkRemainTime,proto3" json:"PetWorkRemainTime,omitempty"` // 剩余时间; - WeeklyEndTime int64 `protobuf:"varint,17,opt,name=WeeklyEndTime,proto3" json:"WeeklyEndTime,omitempty"` // 每周优惠结束时间; + Charge float32 `protobuf:"fixed32,1,opt,name=Charge,proto3" json:"Charge,omitempty"` // 总充值金额 + Total int32 `protobuf:"varint,2,opt,name=Total,proto3" json:"Total,omitempty"` // 总充值次数 + First []int32 `protobuf:"varint,3,rep,packed,name=First,proto3" json:"First,omitempty"` //已首充档次 + SpecialShop map[int32]*ResSpecialShop `protobuf:"bytes,4,rep,name=SpecialShop,proto3" json:"SpecialShop,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 特惠礼包 + FreeShop int32 `protobuf:"varint,5,opt,name=FreeShop,proto3" json:"FreeShop,omitempty"` // 已领取免费礼包档次 + ChessShop map[int32]*ResChessShop `protobuf:"bytes,6,rep,name=ChessShop,proto3" json:"ChessShop,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 棋子商店 + Gift map[int32]int32 `protobuf:"bytes,7,rep,name=Gift,proto3" json:"Gift,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 礼包 礼包id =》 礼包数量 + Ad bool `protobuf:"varint,8,opt,name=Ad,proto3" json:"Ad,omitempty"` // 是否有广告礼包 + Wish *WishList `protobuf:"bytes,9,opt,name=Wish,proto3" json:"Wish,omitempty"` // 心愿单 + SpecialCharge float32 `protobuf:"fixed32,10,opt,name=SpecialCharge,proto3" json:"SpecialCharge,omitempty"` // 特35天最大充值金额 + SpecialChargeWeek int32 `protobuf:"varint,11,opt,name=SpecialChargeWeek,proto3" json:"SpecialChargeWeek,omitempty"` // 距离现在多少周 + TodayCharge float32 `protobuf:"fixed32,12,opt,name=TodayCharge,proto3" json:"TodayCharge,omitempty"` // 今日充值金额 + MonthCharge float32 `protobuf:"fixed32,13,opt,name=MonthCharge,proto3" json:"MonthCharge,omitempty"` // 本月充值金额 + AdEndTime int64 `protobuf:"varint,14,opt,name=AdEndTime,proto3" json:"AdEndTime,omitempty"` // 广告礼包结束时间 + WeeklyDiscount map[int32]*WeeklyDiscountInfo `protobuf:"bytes,15,rep,name=WeeklyDiscount,proto3" json:"WeeklyDiscount,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 每周优惠 id -> 限购次数 + PetWorkRemainTime int64 `protobuf:"varint,16,opt,name=PetWorkRemainTime,proto3" json:"PetWorkRemainTime,omitempty"` // 剩余时间 + WeeklyEndTime int64 `protobuf:"varint,17,opt,name=WeeklyEndTime,proto3" json:"WeeklyEndTime,omitempty"` // 每周优惠结束时间 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -17122,8 +17122,8 @@ func (x *ResCharge) GetWeeklyEndTime() int64 { type LogoutPetWork struct { state protoimpl.MessageState `protogen:"open.v1"` - WorkTime int64 `protobuf:"varint,1,opt,name=WorkTime,proto3" json:"WorkTime,omitempty"` // 工作时间; - RemainTime int64 `protobuf:"varint,2,opt,name=RemainTime,proto3" json:"RemainTime,omitempty"` // 剩余时间; + WorkTime int64 `protobuf:"varint,1,opt,name=WorkTime,proto3" json:"WorkTime,omitempty"` // 工作时间 + RemainTime int64 `protobuf:"varint,2,opt,name=RemainTime,proto3" json:"RemainTime,omitempty"` // 剩余时间 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -17174,9 +17174,9 @@ func (x *LogoutPetWork) GetRemainTime() int64 { type WeeklyDiscountInfo struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 每周优惠id; - Count int32 `protobuf:"varint,2,opt,name=Count,proto3" json:"Count,omitempty"` // 剩余购买次数; - Discount int32 `protobuf:"varint,3,opt,name=Discount,proto3" json:"Discount,omitempty"` // 折扣百分比; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 每周优惠id + Count int32 `protobuf:"varint,2,opt,name=Count,proto3" json:"Count,omitempty"` // 剩余购买次数 + Discount int32 `protobuf:"varint,3,opt,name=Discount,proto3" json:"Discount,omitempty"` // 折扣百分比 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -17234,9 +17234,9 @@ func (x *WeeklyDiscountInfo) GetDiscount() int32 { type WishList struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 物品id; - Count int32 `protobuf:"varint,2,opt,name=Count,proto3" json:"Count,omitempty"` // 心愿点数; - Uid []int64 `protobuf:"varint,3,rep,packed,name=Uid,proto3" json:"Uid,omitempty"` // 今日已发送玩家id; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 物品id + Count int32 `protobuf:"varint,2,opt,name=Count,proto3" json:"Count,omitempty"` // 心愿点数 + Uid []int64 `protobuf:"varint,3,rep,packed,name=Uid,proto3" json:"Uid,omitempty"` // 今日已发送玩家id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -17295,8 +17295,8 @@ func (x *WishList) GetUid() []int64 { // 添加心愿单 type ReqAddWish struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 商店id; - Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 物品类型 1 playroom商店; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 商店id + Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 物品类型 1 playroom商店 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -17489,7 +17489,7 @@ func (x *ResGetWish) GetMsg() string { // 发送心愿单请求 type ReqSendWishBeg struct { state protoimpl.MessageState `protogen:"open.v1"` - Uid []int64 `protobuf:"varint,1,rep,packed,name=Uid,proto3" json:"Uid,omitempty"` // 玩家id; + Uid []int64 `protobuf:"varint,1,rep,packed,name=Uid,proto3" json:"Uid,omitempty"` // 玩家id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -17585,8 +17585,8 @@ func (x *ResSendWishBeg) GetMsg() string { type ResSpecialShop struct { state protoimpl.MessageState `protogen:"open.v1"` - Grade int32 `protobuf:"varint,1,opt,name=Grade,proto3" json:"Grade,omitempty"` //挡位; - Count int32 `protobuf:"varint,2,opt,name=Count,proto3" json:"Count,omitempty"` //剩余购买次数; + Grade int32 `protobuf:"varint,1,opt,name=Grade,proto3" json:"Grade,omitempty"` //挡位 + Count int32 `protobuf:"varint,2,opt,name=Count,proto3" json:"Count,omitempty"` //剩余购买次数 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -17637,9 +17637,9 @@ func (x *ResSpecialShop) GetCount() int32 { type ResChessShop struct { state protoimpl.MessageState `protogen:"open.v1"` - Diamond int32 `protobuf:"varint,1,opt,name=Diamond,proto3" json:"Diamond,omitempty"` // 需要花费钻石; - Count int32 `protobuf:"varint,2,opt,name=Count,proto3" json:"Count,omitempty"` // 剩余购买数量; - ChessId int32 `protobuf:"varint,3,opt,name=ChessId,proto3" json:"ChessId,omitempty"` // 棋子id; + Diamond int32 `protobuf:"varint,1,opt,name=Diamond,proto3" json:"Diamond,omitempty"` // 需要花费钻石 + Count int32 `protobuf:"varint,2,opt,name=Count,proto3" json:"Count,omitempty"` // 剩余购买数量 + ChessId int32 `protobuf:"varint,3,opt,name=ChessId,proto3" json:"ChessId,omitempty"` // 棋子id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -18312,10 +18312,10 @@ func (x *ResEndlessReward) GetMsg() string { type ResPiggyBank struct { state protoimpl.MessageState `protogen:"open.v1"` - Type int32 `protobuf:"varint,1,opt,name=Type,proto3" json:"Type,omitempty"` // 存钱罐类型 1:充值 2:广告; - Diamond int32 `protobuf:"varint,2,opt,name=Diamond,proto3" json:"Diamond,omitempty"` // 存钱罐中的钻石; - Count int32 `protobuf:"varint,3,opt,name=Count,proto3" json:"Count,omitempty"` // 剩余可以触发的次数; - EndTime int32 `protobuf:"varint,4,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间 当前存钱罐结束时间; + Type int32 `protobuf:"varint,1,opt,name=Type,proto3" json:"Type,omitempty"` // 存钱罐类型 1:充值 2:广告 + Diamond int32 `protobuf:"varint,2,opt,name=Diamond,proto3" json:"Diamond,omitempty"` // 存钱罐中的钻石 + Count int32 `protobuf:"varint,3,opt,name=Count,proto3" json:"Count,omitempty"` // 剩余可以触发的次数 + EndTime int32 `protobuf:"varint,4,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间 当前存钱罐结束时间 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -18468,8 +18468,8 @@ func (x *ResPiggyBankReward) GetMsg() string { type ReqChargeReceive struct { state protoimpl.MessageState `protogen:"open.v1"` - Uid int64 `protobuf:"varint,1,opt,name=Uid,proto3" json:"Uid,omitempty"` // 玩家id; - Content string `protobuf:"bytes,2,opt,name=Content,proto3" json:"Content,omitempty"` // 回复邮件内容; + Uid int64 `protobuf:"varint,1,opt,name=Uid,proto3" json:"Uid,omitempty"` // 玩家id + Content string `protobuf:"bytes,2,opt,name=Content,proto3" json:"Content,omitempty"` // 回复邮件内容 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -18573,10 +18573,10 @@ func (x *ResChargeReceive) GetMsg() string { type ReqCreateOrderSn struct { state protoimpl.MessageState `protogen:"open.v1"` ChargeId int32 `protobuf:"varint,1,opt,name=ChargeId,proto3" json:"ChargeId,omitempty"` - PlatForm string `protobuf:"bytes,2,opt,name=PlatForm,proto3" json:"PlatForm,omitempty"` // 平台标识 测试用test; - Channel string `protobuf:"bytes,3,opt,name=channel,proto3" json:"channel,omitempty"` // 支付渠道标识 测试用test; - Type int32 `protobuf:"varint,4,opt,name=Type,proto3" json:"Type,omitempty"` // 订单类型 1:充值 2赠送; - Uid int64 `protobuf:"varint,5,opt,name=Uid,proto3" json:"Uid,omitempty"` // 赠送的uid; + PlatForm string `protobuf:"bytes,2,opt,name=PlatForm,proto3" json:"PlatForm,omitempty"` // 平台标识 测试用test + Channel string `protobuf:"bytes,3,opt,name=channel,proto3" json:"channel,omitempty"` // 支付渠道标识 测试用test + Type int32 `protobuf:"varint,4,opt,name=Type,proto3" json:"Type,omitempty"` // 订单类型 1:充值 2赠送 + Uid int64 `protobuf:"varint,5,opt,name=Uid,proto3" json:"Uid,omitempty"` // 赠送的uid unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -18648,7 +18648,7 @@ func (x *ReqCreateOrderSn) GetUid() int64 { type ResCreateOrderSn struct { state protoimpl.MessageState `protogen:"open.v1"` - OrderSn string `protobuf:"bytes,1,opt,name=OrderSn,proto3" json:"OrderSn,omitempty"` // 订单号; + OrderSn string `protobuf:"bytes,1,opt,name=OrderSn,proto3" json:"OrderSn,omitempty"` // 订单号 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -18692,10 +18692,10 @@ func (x *ResCreateOrderSn) GetOrderSn() string { type ReqShippingOrder struct { state protoimpl.MessageState `protogen:"open.v1"` - OrderSn string `protobuf:"bytes,1,opt,name=OrderSn,proto3" json:"OrderSn,omitempty"` // 订单号; - ProduceId string `protobuf:"bytes,2,opt,name=ProduceId,proto3" json:"ProduceId,omitempty"` // 商品Id; - Token string `protobuf:"bytes,3,opt,name=Token,proto3" json:"Token,omitempty"` // token; - Status int32 `protobuf:"varint,4,opt,name=Status,proto3" json:"Status,omitempty"` // 1:支付成功 2:支付失败; + OrderSn string `protobuf:"bytes,1,opt,name=OrderSn,proto3" json:"OrderSn,omitempty"` // 订单号 + ProduceId string `protobuf:"bytes,2,opt,name=ProduceId,proto3" json:"ProduceId,omitempty"` // 商品Id + Token string `protobuf:"bytes,3,opt,name=Token,proto3" json:"Token,omitempty"` // token + Status int32 `protobuf:"varint,4,opt,name=Status,proto3" json:"Status,omitempty"` // 1:支付成功 2:支付失败 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -19152,9 +19152,9 @@ func (*ReqChampshipRank) Descriptor() ([]byte, []int) { type ResChampshipRank struct { state protoimpl.MessageState `protogen:"open.v1"` - RankList map[int32]*ResPlayerRank `protobuf:"bytes,1,rep,name=RankList,proto3" json:"RankList,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 榜单数据; - MyRank int32 `protobuf:"varint,2,opt,name=MyRank,proto3" json:"MyRank,omitempty"` // 我的排行; - MyScore float32 `protobuf:"fixed32,3,opt,name=MyScore,proto3" json:"MyScore,omitempty"` //我的积分; + RankList map[int32]*ResPlayerRank `protobuf:"bytes,1,rep,name=RankList,proto3" json:"RankList,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 榜单数据 + MyRank int32 `protobuf:"varint,2,opt,name=MyRank,proto3" json:"MyRank,omitempty"` // 我的排行 + MyScore float32 `protobuf:"fixed32,3,opt,name=MyScore,proto3" json:"MyScore,omitempty"` //我的积分 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -19248,9 +19248,9 @@ func (*ReqChampshipPreRank) Descriptor() ([]byte, []int) { type ResChampshipPreRank struct { state protoimpl.MessageState `protogen:"open.v1"` - RankList map[int32]*ResPlayerRank `protobuf:"bytes,1,rep,name=RankList,proto3" json:"RankList,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 榜单数据; - MyRank int32 `protobuf:"varint,2,opt,name=MyRank,proto3" json:"MyRank,omitempty"` // 我的排行; - MyScore float32 `protobuf:"fixed32,3,opt,name=MyScore,proto3" json:"MyScore,omitempty"` //我的积分; + RankList map[int32]*ResPlayerRank `protobuf:"bytes,1,rep,name=RankList,proto3" json:"RankList,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 榜单数据 + MyRank int32 `protobuf:"varint,2,opt,name=MyRank,proto3" json:"MyRank,omitempty"` // 我的排行 + MyScore float32 `protobuf:"fixed32,3,opt,name=MyScore,proto3" json:"MyScore,omitempty"` //我的积分 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -19308,10 +19308,10 @@ func (x *ResChampshipPreRank) GetMyScore() float32 { type ResNotifyCard struct { state protoimpl.MessageState `protogen:"open.v1"` - Card map[int32]int32 `protobuf:"bytes,1,rep,name=Card,proto3" json:"Card,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 卡牌; - Master map[int32]int32 `protobuf:"bytes,2,rep,name=Master,proto3" json:"Master,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 万能卡牌; - ExStar int32 `protobuf:"varint,3,opt,name=ExStar,proto3" json:"ExStar,omitempty"` // 额外星星; - Handbook map[int32]int32 `protobuf:"bytes,4,rep,name=Handbook,proto3" json:"Handbook,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 图鉴; + Card map[int32]int32 `protobuf:"bytes,1,rep,name=Card,proto3" json:"Card,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 卡牌 + Master map[int32]int32 `protobuf:"bytes,2,rep,name=Master,proto3" json:"Master,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 万能卡牌 + ExStar int32 `protobuf:"varint,3,opt,name=ExStar,proto3" json:"ExStar,omitempty"` // 额外星星 + Handbook map[int32]int32 `protobuf:"bytes,4,rep,name=Handbook,proto3" json:"Handbook,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 图鉴 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -19797,7 +19797,7 @@ func (x *ResGetInviteReward) GetResultCode() int32 { type ReqAutoAddInviteFriend struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int64 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` // uid; + Id int64 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` // uid unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -19885,7 +19885,7 @@ func (x *ResAutoAddInviteFriend) GetResultCode() int32 { type ReqAutoAddInviteFriend2 struct { state protoimpl.MessageState `protogen:"open.v1"` - Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"` // facebook id; + Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"` // facebook id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -20010,14 +20010,14 @@ func (*ReqMining) Descriptor() ([]byte, []int) { type ResMining struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 活动id; - Status int32 `protobuf:"varint,2,opt,name=Status,proto3" json:"Status,omitempty"` // 0 未开始 1 进行中 2 已结束; - EndTime int32 `protobuf:"varint,3,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间; - Template int32 `protobuf:"varint,4,opt,name=Template,proto3" json:"Template,omitempty"` // 模板; - Pass int32 `protobuf:"varint,5,opt,name=Pass,proto3" json:"Pass,omitempty"` // 关卡; - Gem []int32 `protobuf:"varint,6,rep,packed,name=Gem,proto3" json:"Gem,omitempty"` // 宝石; - Map map[int32]string `protobuf:"bytes,7,rep,name=Map,proto3" json:"Map,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 地图; - Mining int32 `protobuf:"varint,8,opt,name=Mining,proto3" json:"Mining,omitempty"` // 本关挖矿次数; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 活动id + Status int32 `protobuf:"varint,2,opt,name=Status,proto3" json:"Status,omitempty"` // 0 未开始 1 进行中 2 已结束 + EndTime int32 `protobuf:"varint,3,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间 + Template int32 `protobuf:"varint,4,opt,name=Template,proto3" json:"Template,omitempty"` // 模板 + Pass int32 `protobuf:"varint,5,opt,name=Pass,proto3" json:"Pass,omitempty"` // 关卡 + Gem []int32 `protobuf:"varint,6,rep,packed,name=Gem,proto3" json:"Gem,omitempty"` // 宝石 + Map map[int32]string `protobuf:"bytes,7,rep,name=Map,proto3" json:"Map,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 地图 + Mining int32 `protobuf:"varint,8,opt,name=Mining,proto3" json:"Mining,omitempty"` // 本关挖矿次数 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -20110,8 +20110,8 @@ func (x *ResMining) GetMining() int32 { type ReqMiningTake struct { state protoimpl.MessageState `protogen:"open.v1"` - Map map[int32]string `protobuf:"bytes,1,rep,name=Map,proto3" json:"Map,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 地图; - Gem int32 `protobuf:"varint,2,opt,name=Gem,proto3" json:"Gem,omitempty"` // 解锁的宝石; + Map map[int32]string `protobuf:"bytes,1,rep,name=Map,proto3" json:"Map,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 地图 + Gem int32 `protobuf:"varint,2,opt,name=Gem,proto3" json:"Gem,omitempty"` // 解锁的宝石 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -20339,14 +20339,14 @@ func (*ReqActPass) Descriptor() ([]byte, []int) { type ResActPass struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 活动id; - Status int32 `protobuf:"varint,2,opt,name=Status,proto3" json:"Status,omitempty"` // 0 未开始 1 进行中 2 已结束; - EndTime int32 `protobuf:"varint,3,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间; - Template int32 `protobuf:"varint,4,opt,name=Template,proto3" json:"Template,omitempty"` // 模板; - Score int32 `protobuf:"varint,5,opt,name=Score,proto3" json:"Score,omitempty"` // 经验; - Reward []int32 `protobuf:"varint,6,rep,packed,name=Reward,proto3" json:"Reward,omitempty"` // 奖励 已领取的奖励 Id; - LowPass bool `protobuf:"varint,7,opt,name=LowPass,proto3" json:"LowPass,omitempty"` // 是否购买低级通行证; - HighPass bool `protobuf:"varint,8,opt,name=HighPass,proto3" json:"HighPass,omitempty"` // 是否购买高级通行证; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 活动id + Status int32 `protobuf:"varint,2,opt,name=Status,proto3" json:"Status,omitempty"` // 0 未开始 1 进行中 2 已结束 + EndTime int32 `protobuf:"varint,3,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间 + Template int32 `protobuf:"varint,4,opt,name=Template,proto3" json:"Template,omitempty"` // 模板 + Score int32 `protobuf:"varint,6,opt,name=Score,proto3" json:"Score,omitempty"` // 经验 + Reward []int32 `protobuf:"varint,7,rep,packed,name=Reward,proto3" json:"Reward,omitempty"` // 奖励 已领取的奖励 Id + LowPass bool `protobuf:"varint,8,opt,name=LowPass,proto3" json:"LowPass,omitempty"` // 是否购买低级通行证 + HighPass bool `protobuf:"varint,9,opt,name=HighPass,proto3" json:"HighPass,omitempty"` // 是否购买高级通行证 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -20477,7 +20477,7 @@ type ResActPassReward struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - RewardLevel []int32 `protobuf:"varint,3,rep,packed,name=RewardLevel,proto3" json:"RewardLevel,omitempty"` // 已领取的奖励 Id; + RewardLevel []int32 `protobuf:"varint,3,rep,packed,name=RewardLevel,proto3" json:"RewardLevel,omitempty"` // 已领取的奖励 Id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -20535,7 +20535,7 @@ func (x *ResActPassReward) GetRewardLevel() []int32 { type ResActRed struct { state protoimpl.MessageState `protogen:"open.v1"` - Red map[int32]int32 `protobuf:"bytes,1,rep,name=Red,proto3" json:"Red,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 活动红点; + Red map[int32]int32 `protobuf:"bytes,1,rep,name=Red,proto3" json:"Red,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 活动红点 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -20721,7 +20721,7 @@ func (x *ResItem) GetItem() map[int32]int32 { type ItemNotify struct { state protoimpl.MessageState `protogen:"open.v1"` - Item map[int32]int32 `protobuf:"bytes,1,rep,name=Item,proto3" json:"Item,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 道具id =》 变化的数量; + Item map[int32]int32 `protobuf:"bytes,1,rep,name=Item,proto3" json:"Item,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 道具id =》 变化的数量 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -20802,15 +20802,15 @@ func (*ReqGuessColor) Descriptor() ([]byte, []int) { type ResGuessColor struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 活动id; - Status int32 `protobuf:"varint,2,opt,name=Status,proto3" json:"Status,omitempty"` // 0 未开始 1 进行中 2 已结束; - EndTime int32 `protobuf:"varint,3,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间; - Template int32 `protobuf:"varint,4,opt,name=Template,proto3" json:"Template,omitempty"` // 模板; - Pass int32 `protobuf:"varint,5,opt,name=Pass,proto3" json:"Pass,omitempty"` // 关卡; - MapList []*GuessColorInfo `protobuf:"bytes,6,rep,name=MapList,proto3" json:"MapList,omitempty"` // 我的错误历史; - OMap map[int32]int32 `protobuf:"bytes,7,rep,name=OMap,proto3" json:"OMap,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 对手完成进度; - WinTime int32 `protobuf:"varint,8,opt,name=WinTime,proto3" json:"WinTime,omitempty"` // 赢的次数; - Opponent *Opponent `protobuf:"bytes,9,opt,name=Opponent,proto3" json:"Opponent,omitempty"` // 对手; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 活动id + Status int32 `protobuf:"varint,2,opt,name=Status,proto3" json:"Status,omitempty"` // 0 未开始 1 进行中 2 已结束 + EndTime int32 `protobuf:"varint,3,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间 + Template int32 `protobuf:"varint,4,opt,name=Template,proto3" json:"Template,omitempty"` // 模板 + Pass int32 `protobuf:"varint,5,opt,name=Pass,proto3" json:"Pass,omitempty"` // 关卡 + MapList []*GuessColorInfo `protobuf:"bytes,6,rep,name=MapList,proto3" json:"MapList,omitempty"` // 我的错误历史 + OMap map[int32]int32 `protobuf:"bytes,7,rep,name=OMap,proto3" json:"OMap,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 对手完成进度 + WinTime int32 `protobuf:"varint,8,opt,name=WinTime,proto3" json:"WinTime,omitempty"` // 赢的次数 + Opponent *Opponent `protobuf:"bytes,9,opt,name=Opponent,proto3" json:"Opponent,omitempty"` // 对手 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -20910,10 +20910,10 @@ func (x *ResGuessColor) GetOpponent() *Opponent { type Opponent struct { state protoimpl.MessageState `protogen:"open.v1"` - Name string `protobuf:"bytes,1,opt,name=Name,proto3" json:"Name,omitempty"` - Face int32 `protobuf:"varint,2,opt,name=Face,proto3" json:"Face,omitempty"` - Avatar int32 `protobuf:"varint,3,opt,name=Avatar,proto3" json:"Avatar,omitempty"` - Progress int32 `protobuf:"varint,4,opt,name=Progress,proto3" json:"Progress,omitempty"` + Name string `protobuf:"bytes,2,opt,name=Name,proto3" json:"Name,omitempty"` + Face int32 `protobuf:"varint,3,opt,name=Face,proto3" json:"Face,omitempty"` + Avatar int32 `protobuf:"varint,4,opt,name=Avatar,proto3" json:"Avatar,omitempty"` + Progress int32 `protobuf:"varint,5,opt,name=Progress,proto3" json:"Progress,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -20979,8 +20979,8 @@ func (x *Opponent) GetProgress() int32 { // 猜颜色 type ReqGuessColorTake struct { state protoimpl.MessageState `protogen:"open.v1"` - Map *GuessColorInfo `protobuf:"bytes,1,opt,name=Map,proto3" json:"Map,omitempty"` // 我的错误历史; - OMap map[int32]int32 `protobuf:"bytes,2,rep,name=OMap,proto3" json:"OMap,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 对手完成进度; + Map *GuessColorInfo `protobuf:"bytes,1,opt,name=Map,proto3" json:"Map,omitempty"` // 我的错误历史 + OMap map[int32]int32 `protobuf:"bytes,2,rep,name=OMap,proto3" json:"OMap,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 对手完成进度 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -21031,7 +21031,7 @@ func (x *ReqGuessColorTake) GetOMap() map[int32]int32 { type GuessColorInfo struct { state protoimpl.MessageState `protogen:"open.v1"` - Map map[int32]int32 `protobuf:"bytes,1,rep,name=Map,proto3" json:"Map,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 我的错误历史; + Map map[int32]int32 `protobuf:"bytes,1,rep,name=Map,proto3" json:"Map,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 我的错误历史 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -21252,16 +21252,16 @@ func (*ReqRace) Descriptor() ([]byte, []int) { type ResRace struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 活动id; - Status int32 `protobuf:"varint,2,opt,name=Status,proto3" json:"Status,omitempty"` // 0 未开始 1 进行中 2 已结束; - EndTime int32 `protobuf:"varint,3,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间; - Template int32 `protobuf:"varint,4,opt,name=Template,proto3" json:"Template,omitempty"` // 模板; - Pass int32 `protobuf:"varint,5,opt,name=Pass,proto3" json:"Pass,omitempty"` // 关卡; - GameStartTime int32 `protobuf:"varint,6,opt,name=GameStartTime,proto3" json:"GameStartTime,omitempty"` // 游戏开始时间; - GameEndTime int32 `protobuf:"varint,7,opt,name=GameEndTime,proto3" json:"GameEndTime,omitempty"` // 游戏结束时间; - Progress int32 `protobuf:"varint,8,opt,name=Progress,proto3" json:"Progress,omitempty"` // 进度; - Opponent []*Raceopponent `protobuf:"bytes,9,rep,name=Opponent,proto3" json:"Opponent,omitempty"` // 对手; - Rank int32 `protobuf:"varint,10,opt,name=Rank,proto3" json:"Rank,omitempty"` // 排名; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 活动id + Status int32 `protobuf:"varint,2,opt,name=Status,proto3" json:"Status,omitempty"` // 0 未开始 1 进行中 2 已结束 + EndTime int32 `protobuf:"varint,3,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间 + Template int32 `protobuf:"varint,4,opt,name=Template,proto3" json:"Template,omitempty"` // 模板 + Pass int32 `protobuf:"varint,5,opt,name=Pass,proto3" json:"Pass,omitempty"` // 关卡 + GameStartTime int32 `protobuf:"varint,6,opt,name=GameStartTime,proto3" json:"GameStartTime,omitempty"` // 游戏开始时间 + GameEndTime int32 `protobuf:"varint,7,opt,name=GameEndTime,proto3" json:"GameEndTime,omitempty"` // 游戏结束时间 + Progress int32 `protobuf:"varint,8,opt,name=Progress,proto3" json:"Progress,omitempty"` // 进度 + Opponent []*Raceopponent `protobuf:"bytes,9,rep,name=Opponent,proto3" json:"Opponent,omitempty"` // 对手 + Rank int32 `protobuf:"varint,10,opt,name=Rank,proto3" json:"Rank,omitempty"` // 排名 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -21657,36 +21657,36 @@ func (*ReqPlayroom) Descriptor() ([]byte, []int) { type ResPlayroom struct { state protoimpl.MessageState `protogen:"open.v1"` - Status int32 `protobuf:"varint,1,opt,name=status,proto3" json:"status,omitempty"` // 状态; - Items []*ItemInfo `protobuf:"bytes,2,rep,name=Items,proto3" json:"Items,omitempty"` // 触发式订单奖励; - Opponent []*RoomOpponent `protobuf:"bytes,3,rep,name=Opponent,proto3" json:"Opponent,omitempty"` // 对手; - Friend []*FriendRoom `protobuf:"bytes,4,rep,name=Friend,proto3" json:"Friend,omitempty"` // 好友; - Playroom map[int32]int32 `protobuf:"bytes,5,rep,name=Playroom,proto3" json:"Playroom,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 空间装饰 位置 =》 装饰id; - Collect []*PlayroomCollectInfo `protobuf:"bytes,6,rep,name=collect,proto3" json:"collect,omitempty"` // 已解锁的装饰; - Mood map[int32]int32 `protobuf:"bytes,7,rep,name=Mood,proto3" json:"Mood,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 心情 <位置, 心情>; - LoseItem []*ItemInfo `protobuf:"bytes,8,rep,name=LoseItem,proto3" json:"LoseItem,omitempty"` // 损失的道具; - StartTime int32 `protobuf:"varint,9,opt,name=StartTime,proto3" json:"StartTime,omitempty"` // 开始时间; - WorkStatus int32 `protobuf:"varint,10,opt,name=WorkStatus,proto3" json:"WorkStatus,omitempty"` // 1 工作中 2 休息中; - AllMood int32 `protobuf:"varint,11,opt,name=AllMood,proto3" json:"AllMood,omitempty"` // 总心情; - Chip []*ChipInfo `protobuf:"bytes,12,rep,name=Chip,proto3" json:"Chip,omitempty"` // 碎片; - WorkOutline int32 `protobuf:"varint,13,opt,name=WorkOutline,proto3" json:"WorkOutline,omitempty"` // 离线打工状态 0 未离线 1 已离线; - Jackpot int32 `protobuf:"varint,14,opt,name=Jackpot,proto3" json:"Jackpot,omitempty"` // 每日转盘次数; + Status int32 `protobuf:"varint,1,opt,name=status,proto3" json:"status,omitempty"` // 状态 + Items []*ItemInfo `protobuf:"bytes,2,rep,name=Items,proto3" json:"Items,omitempty"` // 触发式订单奖励 + Opponent []*RoomOpponent `protobuf:"bytes,3,rep,name=Opponent,proto3" json:"Opponent,omitempty"` // 对手 + Friend []*FriendRoom `protobuf:"bytes,4,rep,name=Friend,proto3" json:"Friend,omitempty"` // 好友 + Playroom map[int32]int32 `protobuf:"bytes,5,rep,name=Playroom,proto3" json:"Playroom,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 空间装饰 位置 =》 装饰id + Collect []*PlayroomCollectInfo `protobuf:"bytes,6,rep,name=collect,proto3" json:"collect,omitempty"` // 已解锁的装饰 + Mood map[int32]int32 `protobuf:"bytes,7,rep,name=Mood,proto3" json:"Mood,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 心情 <位置, 心情> + LoseItem []*ItemInfo `protobuf:"bytes,8,rep,name=LoseItem,proto3" json:"LoseItem,omitempty"` // 损失的道具 + StartTime int32 `protobuf:"varint,9,opt,name=StartTime,proto3" json:"StartTime,omitempty"` // 开始时间 + WorkStatus int32 `protobuf:"varint,10,opt,name=WorkStatus,proto3" json:"WorkStatus,omitempty"` // 1 工作中 2 休息中 + AllMood int32 `protobuf:"varint,11,opt,name=AllMood,proto3" json:"AllMood,omitempty"` // 总心情 + Chip []*ChipInfo `protobuf:"bytes,12,rep,name=Chip,proto3" json:"Chip,omitempty"` // 碎片 + WorkOutline int32 `protobuf:"varint,13,opt,name=WorkOutline,proto3" json:"WorkOutline,omitempty"` // 离线打工状态 0 未离线 1 已离线 + Jackpot int32 `protobuf:"varint,14,opt,name=Jackpot,proto3" json:"Jackpot,omitempty"` // 每日转盘次数 Physiology map[int32]int32 `protobuf:"bytes,15,rep,name=Physiology,proto3" json:"Physiology,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` - Dress map[int32]*PlayroomDress `protobuf:"bytes,16,rep,name=Dress,proto3" json:"Dress,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 服装仓库 位置 =》 服装id 位置ID: 1 帽子 2 眼镜 3 上衣 4 裤子 5 鞋子 6 连体 7 胡子 8 脸 9 美瞳; - DressSet map[int32]int32 `protobuf:"bytes,17,rep,name=DressSet,proto3" json:"DressSet,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 服装装饰 位置 =》 服装id; - PetAir []*PlayroomAirInfo `protobuf:"bytes,18,rep,name=PetAir,proto3" json:"PetAir,omitempty"` // 宠物背包; - PetAirSet int32 `protobuf:"varint,19,opt,name=PetAirSet,proto3" json:"PetAirSet,omitempty"` // 宠物背包设置; - Upvote int32 `protobuf:"varint,20,opt,name=Upvote,proto3" json:"Upvote,omitempty"` // 点赞次数; - RoomPoint int32 `protobuf:"varint,21,opt,name=RoomPoint,proto3" json:"RoomPoint,omitempty"` // 房间积分; - Unlock []int32 `protobuf:"varint,22,rep,packed,name=Unlock,proto3" json:"Unlock,omitempty"` // 解锁的房间id; - DailyTask []*DailyTask `protobuf:"bytes,23,rep,name=DailyTask,proto3" json:"DailyTask,omitempty"` // 每日任务; - DailyTaskReward []int32 `protobuf:"varint,24,rep,packed,name=DailyTaskReward,proto3" json:"DailyTaskReward,omitempty"` // 任务大奖励; - InteractNum int32 `protobuf:"varint,25,opt,name=InteractNum,proto3" json:"InteractNum,omitempty"` // 互动次数; - Kiss int32 `protobuf:"varint,26,opt,name=Kiss,proto3" json:"Kiss,omitempty"` // 亲吻次数; - Revenge int64 `protobuf:"varint,27,opt,name=Revenge,proto3" json:"Revenge,omitempty"` // 复仇Uid; - AdItem []*AdItem `protobuf:"bytes,28,rep,name=AdItem,proto3" json:"AdItem,omitempty"` // 广告奖励信息; - Target *FriendRoom `protobuf:"bytes,29,opt,name=Target,proto3" json:"Target,omitempty"` // 目标房间; - WeeklyDiscount map[int32]*WeeklyDiscountInfo `protobuf:"bytes,30,rep,name=WeeklyDiscount,proto3" json:"WeeklyDiscount,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 每周优惠 id -> 限购次数; + Dress map[int32]*PlayroomDress `protobuf:"bytes,16,rep,name=Dress,proto3" json:"Dress,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 服装仓库 位置 =》 服装id 位置ID: 1 帽子 2 眼镜 3 上衣 4 裤子 5 鞋子 6 连体 7 胡子 8 脸 9 美瞳 + DressSet map[int32]int32 `protobuf:"bytes,17,rep,name=DressSet,proto3" json:"DressSet,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 服装装饰 位置 =》 服装id + PetAir []*PlayroomAirInfo `protobuf:"bytes,18,rep,name=PetAir,proto3" json:"PetAir,omitempty"` // 宠物背包 + PetAirSet int32 `protobuf:"varint,19,opt,name=PetAirSet,proto3" json:"PetAirSet,omitempty"` // 宠物背包设置 + Upvote int32 `protobuf:"varint,20,opt,name=Upvote,proto3" json:"Upvote,omitempty"` // 点赞次数 + RoomPoint int32 `protobuf:"varint,21,opt,name=RoomPoint,proto3" json:"RoomPoint,omitempty"` // 房间积分 + Unlock []int32 `protobuf:"varint,22,rep,packed,name=Unlock,proto3" json:"Unlock,omitempty"` // 解锁的房间id + DailyTask []*DailyTask `protobuf:"bytes,23,rep,name=DailyTask,proto3" json:"DailyTask,omitempty"` // 每日任务 + DailyTaskReward []int32 `protobuf:"varint,24,rep,packed,name=DailyTaskReward,proto3" json:"DailyTaskReward,omitempty"` // 任务大奖励 + InteractNum int32 `protobuf:"varint,25,opt,name=InteractNum,proto3" json:"InteractNum,omitempty"` // 互动次数 + Kiss int32 `protobuf:"varint,26,opt,name=Kiss,proto3" json:"Kiss,omitempty"` // 亲吻次数 + Revenge int64 `protobuf:"varint,27,opt,name=Revenge,proto3" json:"Revenge,omitempty"` // 复仇Uid + AdItem []*AdItem `protobuf:"bytes,28,rep,name=AdItem,proto3" json:"AdItem,omitempty"` // 广告奖励信息 + Target *FriendRoom `protobuf:"bytes,29,opt,name=Target,proto3" json:"Target,omitempty"` // 目标房间 + WeeklyDiscount map[int32]*WeeklyDiscountInfo `protobuf:"bytes,30,rep,name=WeeklyDiscount,proto3" json:"WeeklyDiscount,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 每周优惠 id -> 限购次数 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -21933,8 +21933,8 @@ func (x *ResPlayroom) GetWeeklyDiscount() map[int32]*WeeklyDiscountInfo { type NotifyPlayroomTask struct { state protoimpl.MessageState `protogen:"open.v1"` - DailyTask []*DailyTask `protobuf:"bytes,1,rep,name=DailyTask,proto3" json:"DailyTask,omitempty"` // 每日任务; - DailyTaskReward []int32 `protobuf:"varint,2,rep,packed,name=DailyTaskReward,proto3" json:"DailyTaskReward,omitempty"` // 任务大奖励; + DailyTask []*DailyTask `protobuf:"bytes,1,rep,name=DailyTask,proto3" json:"DailyTask,omitempty"` // 每日任务 + DailyTaskReward []int32 `protobuf:"varint,2,rep,packed,name=DailyTaskReward,proto3" json:"DailyTaskReward,omitempty"` // 任务大奖励 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -21986,7 +21986,7 @@ func (x *NotifyPlayroomTask) GetDailyTaskReward() []int32 { // 领取任务奖励 type ReqPlayroomTask struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 任务id; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 任务id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -22032,7 +22032,7 @@ type ResPlayroomTask struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` // 任务id; + Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` // 任务id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -22091,7 +22091,7 @@ func (x *ResPlayroomTask) GetId() int32 { // 领取任务大奖 type ReqPlayroomTaskReward struct { state protoimpl.MessageState `protogen:"open.v1"` - Type int32 `protobuf:"varint,1,opt,name=Type,proto3" json:"Type,omitempty"` // 领奖类型 1 2; + Type int32 `protobuf:"varint,1,opt,name=Type,proto3" json:"Type,omitempty"` // 领奖类型 1 2 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -22137,8 +22137,8 @@ type ResPlayroomTaskReward struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` // 任务id; - Type int32 `protobuf:"varint,4,opt,name=Type,proto3" json:"Type,omitempty"` // 领奖类型 1 2; + Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` // 任务id + Type int32 `protobuf:"varint,4,opt,name=Type,proto3" json:"Type,omitempty"` // 领奖类型 1 2 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -22203,7 +22203,7 @@ func (x *ResPlayroomTaskReward) GetType() int32 { type ReqPlayroomUnlock struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 房间id; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 房间id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -22249,7 +22249,7 @@ type ResPlayroomUnlock struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` // 房间id; + Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` // 房间id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -22307,7 +22307,7 @@ func (x *ResPlayroomUnlock) GetId() int32 { type ReqPlayroomUpvote struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int64 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 对手id; + Id int64 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 对手id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -22353,7 +22353,7 @@ type ResPlayroomUpvote struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - Id int64 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` // 对手id; + Id int64 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` // 对手id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -22411,7 +22411,7 @@ func (x *ResPlayroomUpvote) GetId() int64 { type PlayroomDress struct { state protoimpl.MessageState `protogen:"open.v1"` - List []*PlayroomDressInfo `protobuf:"bytes,1,rep,name=List,proto3" json:"List,omitempty"` // 服装仓库 位置 =》 服装id; + List []*PlayroomDressInfo `protobuf:"bytes,1,rep,name=List,proto3" json:"List,omitempty"` // 服装仓库 位置 =》 服装id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -22455,10 +22455,10 @@ func (x *PlayroomDress) GetList() []*PlayroomDressInfo { type PlayroomDressInfo struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 服装id; - EndTime int64 `protobuf:"varint,2,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间; - AddTime int64 `protobuf:"varint,3,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间; - Label string `protobuf:"bytes,4,opt,name=Label,proto3" json:"Label,omitempty"` // 标签; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 服装id + EndTime int64 `protobuf:"varint,2,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间 + AddTime int64 `protobuf:"varint,3,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间 + Label string `protobuf:"bytes,4,opt,name=Label,proto3" json:"Label,omitempty"` // 标签 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -22523,10 +22523,10 @@ func (x *PlayroomDressInfo) GetLabel() string { type PlayroomAirInfo struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 服装id; - EndTime int64 `protobuf:"varint,2,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间; - AddTime int64 `protobuf:"varint,3,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间; - Label string `protobuf:"bytes,4,opt,name=Label,proto3" json:"Label,omitempty"` // 标签; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 服装id + EndTime int64 `protobuf:"varint,2,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间 + AddTime int64 `protobuf:"varint,3,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间 + Label string `protobuf:"bytes,4,opt,name=Label,proto3" json:"Label,omitempty"` // 标签 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -22591,10 +22591,10 @@ func (x *PlayroomAirInfo) GetLabel() string { type PlayroomCollectInfo struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 服装id; - EndTime int64 `protobuf:"varint,2,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间; - AddTime int64 `protobuf:"varint,3,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间; - Label string `protobuf:"bytes,4,opt,name=Label,proto3" json:"Label,omitempty"` // 标签; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 服装id + EndTime int64 `protobuf:"varint,2,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间 + AddTime int64 `protobuf:"varint,3,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间 + Label string `protobuf:"bytes,4,opt,name=Label,proto3" json:"Label,omitempty"` // 标签 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -22659,7 +22659,7 @@ func (x *PlayroomCollectInfo) GetLabel() string { type ReqPlayroomDressSet struct { state protoimpl.MessageState `protogen:"open.v1"` - DressSet map[int32]int32 `protobuf:"bytes,1,rep,name=DressSet,proto3" json:"DressSet,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 服装装饰 位置 =》 服装id; + DressSet map[int32]int32 `protobuf:"bytes,1,rep,name=DressSet,proto3" json:"DressSet,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 服装装饰 位置 =》 服装id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -22755,7 +22755,7 @@ func (x *ResPlayroomDressSet) GetMsg() string { type ReqPlayroomPetAirSet struct { state protoimpl.MessageState `protogen:"open.v1"` - PetAirSet int32 `protobuf:"varint,1,opt,name=PetAirSet,proto3" json:"PetAirSet,omitempty"` // 宠物背包设置; + PetAirSet int32 `protobuf:"varint,1,opt,name=PetAirSet,proto3" json:"PetAirSet,omitempty"` // 宠物背包设置 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -22939,7 +22939,7 @@ func (x *ResPlayroomWrokOutline) GetMsg() string { type NofiPlayroomStatus struct { state protoimpl.MessageState `protogen:"open.v1"` - WorkOutline int32 `protobuf:"varint,1,opt,name=WorkOutline,proto3" json:"WorkOutline,omitempty"` // 状态; + WorkOutline int32 `protobuf:"varint,1,opt,name=WorkOutline,proto3" json:"WorkOutline,omitempty"` // 状态 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -22983,8 +22983,8 @@ func (x *NofiPlayroomStatus) GetWorkOutline() int32 { type NotifyPlayroomWork struct { state protoimpl.MessageState `protogen:"open.v1"` - StartTime int32 `protobuf:"varint,1,opt,name=StartTime,proto3" json:"StartTime,omitempty"` // 开始时间; - WorkStatus int32 `protobuf:"varint,2,opt,name=WorkStatus,proto3" json:"WorkStatus,omitempty"` // 1 工作中 2 休息中; + StartTime int32 `protobuf:"varint,1,opt,name=StartTime,proto3" json:"StartTime,omitempty"` // 开始时间 + WorkStatus int32 `protobuf:"varint,2,opt,name=WorkStatus,proto3" json:"WorkStatus,omitempty"` // 1 工作中 2 休息中 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -23035,9 +23035,9 @@ func (x *NotifyPlayroomWork) GetWorkStatus() int32 { type NotifyPlayroomLose struct { state protoimpl.MessageState `protogen:"open.v1"` - LoseItem []*ItemInfo `protobuf:"bytes,1,rep,name=LoseItem,proto3" json:"LoseItem,omitempty"` // 损失的道具; - Chip []*ChipInfo `protobuf:"bytes,2,rep,name=Chip,proto3" json:"Chip,omitempty"` // 碎片; - Revenge int64 `protobuf:"varint,3,opt,name=Revenge,proto3" json:"Revenge,omitempty"` // 复仇; + LoseItem []*ItemInfo `protobuf:"bytes,1,rep,name=LoseItem,proto3" json:"LoseItem,omitempty"` // 损失的道具 + Chip []*ChipInfo `protobuf:"bytes,2,rep,name=Chip,proto3" json:"Chip,omitempty"` // 碎片 + Revenge int64 `protobuf:"varint,3,opt,name=Revenge,proto3" json:"Revenge,omitempty"` // 复仇 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -23095,8 +23095,8 @@ func (x *NotifyPlayroomLose) GetRevenge() int64 { type ChipInfo struct { state protoimpl.MessageState `protogen:"open.v1"` - Uid int64 `protobuf:"varint,1,opt,name=Uid,proto3" json:"Uid,omitempty"` // 玩家id; - EmojiId int32 `protobuf:"varint,2,opt,name=EmojiId,proto3" json:"EmojiId,omitempty"` // 表情id; + Uid int64 `protobuf:"varint,1,opt,name=Uid,proto3" json:"Uid,omitempty"` // 玩家id + EmojiId int32 `protobuf:"varint,2,opt,name=EmojiId,proto3" json:"EmojiId,omitempty"` // 表情id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -23147,10 +23147,10 @@ func (x *ChipInfo) GetEmojiId() int32 { type NotifyPlayroomMood struct { state protoimpl.MessageState `protogen:"open.v1"` - AllMood int32 `protobuf:"varint,1,opt,name=AllMood,proto3" json:"AllMood,omitempty"` // 总心情; - Mood map[int32]int32 `protobuf:"bytes,2,rep,name=Mood,proto3" json:"Mood,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 心情 <位置, 心情>; - Physiology map[int32]int32 `protobuf:"bytes,3,rep,name=Physiology,proto3" json:"Physiology,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 生理 <位置, 生理>; - AdItem []*AdItem `protobuf:"bytes,4,rep,name=AdItem,proto3" json:"AdItem,omitempty"` // 广告奖励; + AllMood int32 `protobuf:"varint,1,opt,name=AllMood,proto3" json:"AllMood,omitempty"` // 总心情 + Mood map[int32]int32 `protobuf:"bytes,2,rep,name=Mood,proto3" json:"Mood,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 心情 <位置, 心情> + Physiology map[int32]int32 `protobuf:"bytes,3,rep,name=Physiology,proto3" json:"Physiology,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 生理 <位置, 生理> + AdItem []*AdItem `protobuf:"bytes,4,rep,name=AdItem,proto3" json:"AdItem,omitempty"` // 广告奖励 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -23215,9 +23215,9 @@ func (x *NotifyPlayroomMood) GetAdItem() []*AdItem { type AdItem struct { state protoimpl.MessageState `protogen:"open.v1"` - Watch int32 `protobuf:"varint,1,opt,name=Watch,proto3" json:"Watch,omitempty"` // 今日观看次数; - LastWatch int32 `protobuf:"varint,2,opt,name=LastWatch,proto3" json:"LastWatch,omitempty"` // 上次观看时间; - ItemId int32 `protobuf:"varint,3,opt,name=ItemId,proto3" json:"ItemId,omitempty"` // 道具id; + Watch int32 `protobuf:"varint,1,opt,name=Watch,proto3" json:"Watch,omitempty"` // 今日观看次数 + LastWatch int32 `protobuf:"varint,2,opt,name=LastWatch,proto3" json:"LastWatch,omitempty"` // 上次观看时间 + ItemId int32 `protobuf:"varint,3,opt,name=ItemId,proto3" json:"ItemId,omitempty"` // 道具id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -23275,7 +23275,7 @@ func (x *AdItem) GetItemId() int32 { type NotifyPlayroomKiss struct { state protoimpl.MessageState `protogen:"open.v1"` - Kiss int32 `protobuf:"varint,1,opt,name=Kiss,proto3" json:"Kiss,omitempty"` // 亲吻次数; + Kiss int32 `protobuf:"varint,1,opt,name=Kiss,proto3" json:"Kiss,omitempty"` // 亲吻次数 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -23323,7 +23323,7 @@ type FriendRoom struct { Name string `protobuf:"bytes,2,opt,name=Name,proto3" json:"Name,omitempty"` Face int32 `protobuf:"varint,3,opt,name=Face,proto3" json:"Face,omitempty"` Avatar int32 `protobuf:"varint,4,opt,name=Avatar,proto3" json:"Avatar,omitempty"` - Times int32 `protobuf:"varint,5,opt,name=Times,proto3" json:"Times,omitempty"` // 以你为目标的次数; + Times int32 `protobuf:"varint,5,opt,name=Times,proto3" json:"Times,omitempty"` // 以你为目标的次数 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -23399,7 +23399,7 @@ type RoomOpponent struct { Name string `protobuf:"bytes,2,opt,name=Name,proto3" json:"Name,omitempty"` Face int32 `protobuf:"varint,3,opt,name=Face,proto3" json:"Face,omitempty"` Avatar int32 `protobuf:"varint,4,opt,name=Avatar,proto3" json:"Avatar,omitempty"` - LastTime int32 `protobuf:"varint,5,opt,name=LastTime,proto3" json:"LastTime,omitempty"` // 上次被攻击时间; + LastTime int32 `protobuf:"varint,5,opt,name=LastTime,proto3" json:"LastTime,omitempty"` // 上次被攻击时间 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -23520,19 +23520,19 @@ type ResPlayroomInfo struct { Name string `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"` Face int32 `protobuf:"varint,3,opt,name=Face,proto3" json:"Face,omitempty"` Avatar int32 `protobuf:"varint,4,opt,name=Avatar,proto3" json:"Avatar,omitempty"` - Playroom map[int32]int32 `protobuf:"bytes,5,rep,name=Playroom,proto3" json:"Playroom,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 空间装饰 位置 =》 装饰id; - GameId int32 `protobuf:"varint,6,opt,name=GameId,proto3" json:"GameId,omitempty"` // 游戏id; - Items map[int32]*ItemInfo `protobuf:"bytes,7,rep,name=Items,proto3" json:"Items,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 游戏奖励; - Status int32 `protobuf:"varint,8,opt,name=Status,proto3" json:"Status,omitempty"` // 状态 0 未开始 1 选择奖励 2 已结束; - Defense bool `protobuf:"varint,9,opt,name=defense,proto3" json:"defense,omitempty"` // 是否有防御; - Flip map[int32]int32 `protobuf:"bytes,10,rep,name=flip,proto3" json:"flip,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 翻牌 <位置, 牌>; - Chip int32 `protobuf:"varint,11,opt,name=Chip,proto3" json:"Chip,omitempty"` // 碎片; - PetName string `protobuf:"bytes,12,opt,name=PetName,proto3" json:"PetName,omitempty"` // 宠物名; - Emoji map[int32]int32 `protobuf:"bytes,13,rep,name=Emoji,proto3" json:"Emoji,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 表情; - Upvote bool `protobuf:"varint,14,opt,name=Upvote,proto3" json:"Upvote,omitempty"` // 是否点赞; - UpvoteCount int32 `protobuf:"varint,15,opt,name=UpvoteCount,proto3" json:"UpvoteCount,omitempty"` // 点赞次数; - DressSet map[int32]int32 `protobuf:"bytes,16,rep,name=DressSet,proto3" json:"DressSet,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 服装装饰 位置 =》 服装id; - Kiss int32 `protobuf:"varint,17,opt,name=Kiss,proto3" json:"Kiss,omitempty"` // 亲吻次数; + Playroom map[int32]int32 `protobuf:"bytes,5,rep,name=Playroom,proto3" json:"Playroom,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 空间装饰 位置 =》 装饰id + GameId int32 `protobuf:"varint,6,opt,name=GameId,proto3" json:"GameId,omitempty"` // 游戏id + Items map[int32]*ItemInfo `protobuf:"bytes,7,rep,name=Items,proto3" json:"Items,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 游戏奖励 + Status int32 `protobuf:"varint,8,opt,name=Status,proto3" json:"Status,omitempty"` // 状态 0 未开始 1 选择奖励 2 已结束 + Defense bool `protobuf:"varint,9,opt,name=defense,proto3" json:"defense,omitempty"` // 是否有防御 + Flip map[int32]int32 `protobuf:"bytes,10,rep,name=flip,proto3" json:"flip,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 翻牌 <位置, 牌> + Chip int32 `protobuf:"varint,11,opt,name=Chip,proto3" json:"Chip,omitempty"` // 碎片 + PetName string `protobuf:"bytes,12,opt,name=PetName,proto3" json:"PetName,omitempty"` // 宠物名 + Emoji map[int32]int32 `protobuf:"bytes,13,rep,name=Emoji,proto3" json:"Emoji,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 表情 + Upvote bool `protobuf:"varint,14,opt,name=Upvote,proto3" json:"Upvote,omitempty"` // 是否点赞 + UpvoteCount int32 `protobuf:"varint,15,opt,name=UpvoteCount,proto3" json:"UpvoteCount,omitempty"` // 点赞次数 + DressSet map[int32]int32 `protobuf:"bytes,16,rep,name=DressSet,proto3" json:"DressSet,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 服装装饰 位置 =》 服装id + Kiss int32 `protobuf:"varint,17,opt,name=Kiss,proto3" json:"Kiss,omitempty"` // 亲吻次数 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -23689,7 +23689,7 @@ func (x *ResPlayroomInfo) GetKiss() int32 { // 请求翻牌 type ReqPlayroomFlip struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 翻牌位置; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 翻牌位置 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -23735,8 +23735,8 @@ type ResPlayroomFlip struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` // 翻牌位置; - CardId int32 `protobuf:"varint,4,opt,name=CardId,proto3" json:"CardId,omitempty"` // 卡牌id; + Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` // 翻牌位置 + CardId int32 `protobuf:"varint,4,opt,name=CardId,proto3" json:"CardId,omitempty"` // 卡牌id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -23802,7 +23802,7 @@ func (x *ResPlayroomFlip) GetCardId() int32 { // 引导修改playroom生理值 type ReqPlayroomGuide struct { state protoimpl.MessageState `protogen:"open.v1"` - Type int32 `protobuf:"varint,1,opt,name=Type,proto3" json:"Type,omitempty"` //; + Type int32 `protobuf:"varint,1,opt,name=Type,proto3" json:"Type,omitempty"` // unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -23899,7 +23899,7 @@ func (x *ResPlayroomGuide) GetMsg() string { // 领取游戏奖励 type ReqPlayroomFlipReward struct { state protoimpl.MessageState `protogen:"open.v1"` - EmojiId int32 `protobuf:"varint,1,opt,name=EmojiId,proto3" json:"EmojiId,omitempty"` // 表情id; + EmojiId int32 `protobuf:"varint,1,opt,name=EmojiId,proto3" json:"EmojiId,omitempty"` // 表情id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -23995,8 +23995,8 @@ func (x *ResPlayroomFlipReward) GetMsg() string { type ReqPlayroomGame struct { state protoimpl.MessageState `protogen:"open.v1"` - Type int32 `protobuf:"varint,1,opt,name=Type,proto3" json:"Type,omitempty"` // 游戏结果; - EmojiId int32 `protobuf:"varint,2,opt,name=EmojiId,proto3" json:"EmojiId,omitempty"` // 表情id; + Type int32 `protobuf:"varint,1,opt,name=Type,proto3" json:"Type,omitempty"` // 游戏结果 + EmojiId int32 `protobuf:"varint,2,opt,name=EmojiId,proto3" json:"EmojiId,omitempty"` // 表情id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -24050,7 +24050,7 @@ type ResPlayroomGame struct { Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` Type int32 `protobuf:"varint,3,opt,name=Type,proto3" json:"Type,omitempty"` - Items map[int32]*ItemInfo `protobuf:"bytes,4,rep,name=Items,proto3" json:"Items,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 游戏奖励; + Items map[int32]*ItemInfo `protobuf:"bytes,4,rep,name=Items,proto3" json:"Items,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 游戏奖励 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -24116,8 +24116,8 @@ func (x *ResPlayroomGame) GetItems() map[int32]*ItemInfo { // 展示游戏结果数据 type ReqPlayroomGameShowReward struct { state protoimpl.MessageState `protogen:"open.v1"` - Type int32 `protobuf:"varint,1,opt,name=Type,proto3" json:"Type,omitempty"` //游戏结果; - SelectId int32 `protobuf:"varint,2,opt,name=SelectId,proto3" json:"SelectId,omitempty"` // 选择id; + Type int32 `protobuf:"varint,1,opt,name=Type,proto3" json:"Type,omitempty"` //游戏结果 + SelectId int32 `protobuf:"varint,2,opt,name=SelectId,proto3" json:"SelectId,omitempty"` // 选择id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -24213,8 +24213,8 @@ func (x *ResPlayroomGameShowReward) GetItems() []*ItemInfo { // 宠物交互 type ReqPlayroomInteract struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 互动类型; - Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 1 消耗道具1 2 消耗道具2; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 互动类型 + Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 1 消耗道具1 2 消耗道具2 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -24267,7 +24267,7 @@ type ResPlayroomInteract struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - InteractNum int32 `protobuf:"varint,3,opt,name=InteractNum,proto3" json:"InteractNum,omitempty"` // 互动次数; + InteractNum int32 `protobuf:"varint,3,opt,name=InteractNum,proto3" json:"InteractNum,omitempty"` // 互动次数 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -24326,7 +24326,7 @@ func (x *ResPlayroomInteract) GetInteractNum() int32 { // playroom装饰 type ReqPlayroomSetRoom struct { state protoimpl.MessageState `protogen:"open.v1"` - Playroom map[int32]int32 `protobuf:"bytes,1,rep,name=Playroom,proto3" json:"Playroom,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 空间装饰 位置 =》 装饰id; + Playroom map[int32]int32 `protobuf:"bytes,1,rep,name=Playroom,proto3" json:"Playroom,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 空间装饰 位置 =》 装饰id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -24422,8 +24422,8 @@ func (x *ResPlayroomSetRoom) GetMsg() string { type ReqPlayroomSelectReward struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 奖励id; - EmojiId int32 `protobuf:"varint,2,opt,name=EmojiId,proto3" json:"EmojiId,omitempty"` // 表情id; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 奖励id + EmojiId int32 `protobuf:"varint,2,opt,name=EmojiId,proto3" json:"EmojiId,omitempty"` // 表情id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -24832,7 +24832,7 @@ type ResPlayroomDraw struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` // 奖励Id; + Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` // 奖励Id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -24891,7 +24891,7 @@ func (x *ResPlayroomDraw) GetId() int32 { // 消除 纸屑 type ReqPlayroomChip struct { state protoimpl.MessageState `protogen:"open.v1"` - Uid []int64 `protobuf:"varint,1,rep,packed,name=Uid,proto3" json:"Uid,omitempty"` // 要消除的层数; + Uid []int64 `protobuf:"varint,1,rep,packed,name=Uid,proto3" json:"Uid,omitempty"` // 要消除的层数 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -24987,7 +24987,7 @@ func (x *ResPlayroomChip) GetMsg() string { type ReqPlayroomBuyItem struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // Mood Id; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // Mood Id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -25084,8 +25084,8 @@ func (x *ResPlayroomBuyItem) GetMsg() string { // playroom商店 购买 type ReqPlayroomShop struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 商店id; - Num int32 `protobuf:"varint,2,opt,name=Num,proto3" json:"Num,omitempty"` // 购买数量; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 商店id + Num int32 `protobuf:"varint,2,opt,name=Num,proto3" json:"Num,omitempty"` // 购买数量 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -25225,12 +25225,12 @@ func (*ReqFriendTreasure) Descriptor() ([]byte, []int) { type ResFriendTreasure struct { state protoimpl.MessageState `protogen:"open.v1"` - Status int32 `protobuf:"varint,1,opt,name=Status,proto3" json:"Status,omitempty"` // 0 未开始 1 进行中 2 已结束; - Star int32 `protobuf:"varint,2,opt,name=Star,proto3" json:"Star,omitempty"` // 星级; - Shift int32 `protobuf:"varint,3,opt,name=Shift,proto3" json:"Shift,omitempty"` // 当前挡位; - List []*TreasureInfo `protobuf:"bytes,4,rep,name=List,proto3" json:"List,omitempty"` // 列表; - List2 []int32 `protobuf:"varint,5,rep,packed,name=List2,proto3" json:"List2,omitempty"` // 今日已翻玩家列表; - Uids []int64 `protobuf:"varint,6,rep,packed,name=Uids,proto3" json:"Uids,omitempty"` // 今日已翻位置列表; + Status int32 `protobuf:"varint,1,opt,name=Status,proto3" json:"Status,omitempty"` // 0 未开始 1 进行中 2 已结束 + Star int32 `protobuf:"varint,2,opt,name=Star,proto3" json:"Star,omitempty"` // 星级 + Shift int32 `protobuf:"varint,3,opt,name=Shift,proto3" json:"Shift,omitempty"` // 当前挡位 + List []*TreasureInfo `protobuf:"bytes,4,rep,name=List,proto3" json:"List,omitempty"` // 列表 + List2 []int32 `protobuf:"varint,5,rep,packed,name=List2,proto3" json:"List2,omitempty"` // 今日已翻玩家列表 + Uids []int64 `protobuf:"varint,6,rep,packed,name=Uids,proto3" json:"Uids,omitempty"` // 今日已翻位置列表 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -25309,13 +25309,13 @@ func (x *ResFriendTreasure) GetUids() []int64 { type TreasureInfo struct { state protoimpl.MessageState `protogen:"open.v1"` - Pos int32 `protobuf:"varint,1,opt,name=Pos,proto3" json:"Pos,omitempty"` // 位置; - Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 类型; - Face int32 `protobuf:"varint,3,opt,name=Face,proto3" json:"Face,omitempty"` // 头像; - Avatar int32 `protobuf:"varint,4,opt,name=Avatar,proto3" json:"Avatar,omitempty"` // 头像框; - Uid int64 `protobuf:"varint,5,opt,name=Uid,proto3" json:"Uid,omitempty"` // Uid; - Status int32 `protobuf:"varint,6,opt,name=Status,proto3" json:"Status,omitempty"` // 0 未翻 1 已翻; - NickName string `protobuf:"bytes,7,opt,name=NickName,proto3" json:"NickName,omitempty"` // 昵称; + Pos int32 `protobuf:"varint,1,opt,name=Pos,proto3" json:"Pos,omitempty"` // 位置 + Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 类型 + Face int32 `protobuf:"varint,3,opt,name=Face,proto3" json:"Face,omitempty"` // 头像 + Avatar int32 `protobuf:"varint,4,opt,name=Avatar,proto3" json:"Avatar,omitempty"` // 头像框 + Uid int64 `protobuf:"varint,5,opt,name=Uid,proto3" json:"Uid,omitempty"` // Uid + Status int32 `protobuf:"varint,6,opt,name=Status,proto3" json:"Status,omitempty"` // 0 未翻 1 已翻 + NickName string `protobuf:"bytes,7,opt,name=NickName,proto3" json:"NickName,omitempty"` // 昵称 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -25401,7 +25401,7 @@ func (x *TreasureInfo) GetNickName() string { type ReqFriendTreasureStart struct { state protoimpl.MessageState `protogen:"open.v1"` - List []*TreasureInfo `protobuf:"bytes,1,rep,name=List,proto3" json:"List,omitempty"` // 列表; + List []*TreasureInfo `protobuf:"bytes,1,rep,name=List,proto3" json:"List,omitempty"` // 列表 List2 []int32 `protobuf:"varint,2,rep,packed,name=List2,proto3" json:"List2,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache @@ -25689,7 +25689,7 @@ func (x *ResFriendTreasureFilp) GetMsg() string { type ResFriendTreasureStar struct { state protoimpl.MessageState `protogen:"open.v1"` - Star int32 `protobuf:"varint,1,opt,name=Star,proto3" json:"Star,omitempty"` // 星级; + Star int32 `protobuf:"varint,1,opt,name=Star,proto3" json:"Star,omitempty"` // 星级 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -25821,8 +25821,8 @@ func (*ReqCollectInfo) Descriptor() ([]byte, []int) { type ResCollectInfo struct { state protoimpl.MessageState `protogen:"open.v1"` - Id []int32 `protobuf:"varint,1,rep,packed,name=Id,proto3" json:"Id,omitempty"` // [1,10,19]; - Items []*CollectItem `protobuf:"bytes,2,rep,name=Items,proto3" json:"Items,omitempty"` // 领奖道具; + Id []int32 `protobuf:"varint,1,rep,packed,name=Id,proto3" json:"Id,omitempty"` // [1,10,19] + Items []*CollectItem `protobuf:"bytes,2,rep,name=Items,proto3" json:"Items,omitempty"` // 领奖道具 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -25873,8 +25873,8 @@ func (x *ResCollectInfo) GetItems() []*CollectItem { type CollectItem struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 索引; - Items []*ItemInfo `protobuf:"bytes,2,rep,name=Items,proto3" json:"Items,omitempty"` // 领奖道具; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 索引 + Items []*ItemInfo `protobuf:"bytes,2,rep,name=Items,proto3" json:"Items,omitempty"` // 领奖道具 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -25925,7 +25925,7 @@ func (x *CollectItem) GetItems() []*ItemInfo { type ReqCollect struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 领奖id; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 领奖id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -26060,13 +26060,13 @@ func (*ReqCatnip) Descriptor() ([]byte, []int) { type ResCatnip struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 活动id; - Status int32 `protobuf:"varint,2,opt,name=Status,proto3" json:"Status,omitempty"` // 0 未开始 1 进行中 2 已结束; - EndTime int32 `protobuf:"varint,3,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间; - Template int32 `protobuf:"varint,4,opt,name=Template,proto3" json:"Template,omitempty"` // 模板; - GameList []*CatnipGame `protobuf:"bytes,5,rep,name=GameList,proto3" json:"GameList,omitempty"` // 小游戏列表; - Multiply int32 `protobuf:"varint,6,opt,name=Multiply,proto3" json:"Multiply,omitempty"` // 倍数; - FriendList []*CatnipInvite `protobuf:"bytes,7,rep,name=FriendList,proto3" json:"FriendList,omitempty"` // 好友列表; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 活动id + Status int32 `protobuf:"varint,2,opt,name=Status,proto3" json:"Status,omitempty"` // 0 未开始 1 进行中 2 已结束 + EndTime int32 `protobuf:"varint,3,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间 + Template int32 `protobuf:"varint,4,opt,name=Template,proto3" json:"Template,omitempty"` // 模板 + GameList []*CatnipGame `protobuf:"bytes,5,rep,name=GameList,proto3" json:"GameList,omitempty"` // 小游戏列表 + Multiply int32 `protobuf:"varint,6,opt,name=Multiply,proto3" json:"Multiply,omitempty"` // 倍数 + FriendList []*CatnipInvite `protobuf:"bytes,7,rep,name=FriendList,proto3" json:"FriendList,omitempty"` // 好友列表 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -26153,12 +26153,12 @@ func (x *ResCatnip) GetFriendList() []*CatnipInvite { // 小游戏信息 type CatnipGame struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 猫草id; - Status int32 `protobuf:"varint,2,opt,name=Status,proto3" json:"Status,omitempty"` // 0 未开始 1 进行中 2 已结束; - Progress int32 `protobuf:"varint,3,opt,name=Progress,proto3" json:"Progress,omitempty"` // 进度; - Reward []int32 `protobuf:"varint,4,rep,packed,name=Reward,proto3" json:"Reward,omitempty"` // 已领取进度奖励列表 [1,2,3]; - Partner *ResPlayerSimple `protobuf:"bytes,5,opt,name=Partner,proto3" json:"Partner,omitempty"` // 伙伴; - Emoji int32 `protobuf:"varint,6,opt,name=Emoji,proto3" json:"Emoji,omitempty"` // 表情id; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 猫草id + Status int32 `protobuf:"varint,2,opt,name=Status,proto3" json:"Status,omitempty"` // 0 未开始 1 进行中 2 已结束 + Progress int32 `protobuf:"varint,3,opt,name=Progress,proto3" json:"Progress,omitempty"` // 进度 + Reward []int32 `protobuf:"varint,4,rep,packed,name=Reward,proto3" json:"Reward,omitempty"` // 已领取进度奖励列表 [1,2,3] + Partner *ResPlayerSimple `protobuf:"bytes,5,opt,name=Partner,proto3" json:"Partner,omitempty"` // 伙伴 + Emoji int32 `protobuf:"varint,6,opt,name=Emoji,proto3" json:"Emoji,omitempty"` // 表情id SendEmoji int32 `protobuf:"varint,7,opt,name=SendEmoji,proto3" json:"SendEmoji,omitempty"` // 发送的表情id FriendProgress int32 `protobuf:"varint,8,opt,name=FriendProgress,proto3" json:"FriendProgress,omitempty"` // 好友进度; unknownFields protoimpl.UnknownFields @@ -26253,10 +26253,10 @@ func (x *CatnipGame) GetFriendProgress() int32 { type CatnipInvite struct { state protoimpl.MessageState `protogen:"open.v1"` - Uid int64 `protobuf:"varint,1,opt,name=Uid,proto3" json:"Uid,omitempty"` // 好友id; - Time int64 `protobuf:"varint,2,opt,name=Time,proto3" json:"Time,omitempty"` // 邀请时间; - Type int32 `protobuf:"varint,3,opt,name=Type,proto3" json:"Type,omitempty"` // 状态 0 可以邀请,1 已邀请 2 被邀请 3 已满员 4 已合作; - Player *ResPlayerSimple `protobuf:"bytes,4,opt,name=Player,proto3" json:"Player,omitempty"` // 好友信息; + Uid int64 `protobuf:"varint,1,opt,name=Uid,proto3" json:"Uid,omitempty"` // 好友id + Time int64 `protobuf:"varint,2,opt,name=Time,proto3" json:"Time,omitempty"` // 邀请时间 + Type int32 `protobuf:"varint,3,opt,name=Type,proto3" json:"Type,omitempty"` // 状态 0 可以邀请,1 已邀请 2 被邀请 3 已满员 + Player *ResPlayerSimple `protobuf:"bytes,4,opt,name=Player,proto3" json:"Player,omitempty"` // 好友信息 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -26322,8 +26322,8 @@ func (x *CatnipInvite) GetPlayer() *ResPlayerSimple { // 邀请好友 type ReqCatnipInvite struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 猫草id; - Uid int64 `protobuf:"varint,2,opt,name=Uid,proto3" json:"Uid,omitempty"` // 好友id; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 猫草id + Uid int64 `protobuf:"varint,2,opt,name=Uid,proto3" json:"Uid,omitempty"` // 好友id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -26376,7 +26376,7 @@ type ResCatnipInvite struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - Uid int64 `protobuf:"varint,3,opt,name=Uid,proto3" json:"Uid,omitempty"` // 好友id; + Uid int64 `protobuf:"varint,3,opt,name=Uid,proto3" json:"Uid,omitempty"` // 好友id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -26435,8 +26435,8 @@ func (x *ResCatnipInvite) GetUid() int64 { // 同意邀请 type ReqCatnipAgree struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 游戏id; - Uid int64 `protobuf:"varint,2,opt,name=Uid,proto3" json:"Uid,omitempty"` // 好友id; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 游戏id + Uid int64 `protobuf:"varint,2,opt,name=Uid,proto3" json:"Uid,omitempty"` // 好友id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -26489,7 +26489,7 @@ type ResCatnipAgree struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - Uid int64 `protobuf:"varint,3,opt,name=Uid,proto3" json:"Uid,omitempty"` // 好友id; + Uid int64 `protobuf:"varint,3,opt,name=Uid,proto3" json:"Uid,omitempty"` // 好友id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -26547,8 +26547,8 @@ func (x *ResCatnipAgree) GetUid() int64 { type ReqCatnipRefuse struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 游戏id; - Uid int64 `protobuf:"varint,2,opt,name=Uid,proto3" json:"Uid,omitempty"` // 好友id; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 游戏id + Uid int64 `protobuf:"varint,2,opt,name=Uid,proto3" json:"Uid,omitempty"` // 好友id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -26601,7 +26601,7 @@ type ResCatnipRefuse struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - Uid int64 `protobuf:"varint,3,opt,name=Uid,proto3" json:"Uid,omitempty"` // 好友id; + Uid int64 `protobuf:"varint,3,opt,name=Uid,proto3" json:"Uid,omitempty"` // 好友id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -26660,7 +26660,7 @@ func (x *ResCatnipRefuse) GetUid() int64 { // 设置游戏倍数 type ReqCatnipMultiply struct { state protoimpl.MessageState `protogen:"open.v1"` - Multiply int32 `protobuf:"varint,1,opt,name=Multiply,proto3" json:"Multiply,omitempty"` // 倍数; + Multiply int32 `protobuf:"varint,1,opt,name=Multiply,proto3" json:"Multiply,omitempty"` // 倍数 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -26706,7 +26706,7 @@ type ResCatnipMultiply struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - Multiply int32 `protobuf:"varint,3,opt,name=Multiply,proto3" json:"Multiply,omitempty"` // 倍数; + Multiply int32 `protobuf:"varint,3,opt,name=Multiply,proto3" json:"Multiply,omitempty"` // 倍数 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -26765,7 +26765,7 @@ func (x *ResCatnipMultiply) GetMultiply() int32 { // 游戏转盘 type ReqCatnipPlay struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 猫草id; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 猫草id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -26811,7 +26811,7 @@ type ResCatnipPlay struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` // 猫草转盘id; + Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` // 猫草转盘id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -26870,7 +26870,7 @@ func (x *ResCatnipPlay) GetId() int32 { // 领取阶段奖励 type ReqCatnipReward struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 猫草id; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 猫草id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -27056,8 +27056,8 @@ func (x *ResCatnipGrandReward) GetMsg() string { // 发送表情 type ReqCatnipEmoji struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 猫草id; - EmojiId int32 `protobuf:"varint,2,opt,name=EmojiId,proto3" json:"EmojiId,omitempty"` // 表情id; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 猫草id + EmojiId int32 `protobuf:"varint,2,opt,name=EmojiId,proto3" json:"EmojiId,omitempty"` // 表情id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -27110,8 +27110,8 @@ type ResCatnipEmoji struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - EmojiId int32 `protobuf:"varint,3,opt,name=EmojiId,proto3" json:"EmojiId,omitempty"` // 表情id; - Id int32 `protobuf:"varint,4,opt,name=Id,proto3" json:"Id,omitempty"` // 猫草id; + EmojiId int32 `protobuf:"varint,3,opt,name=EmojiId,proto3" json:"EmojiId,omitempty"` // 表情id + Id int32 `protobuf:"varint,4,opt,name=Id,proto3" json:"Id,omitempty"` // 猫草id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -27433,8 +27433,8 @@ func (*ReqReload) Descriptor() ([]byte, []int) { type ReqAdminGm struct { state protoimpl.MessageState `protogen:"open.v1"` - Uid int64 `protobuf:"varint,1,opt,name=Uid,proto3" json:"Uid,omitempty"` // uid; - Command string `protobuf:"bytes,2,opt,name=Command,proto3" json:"Command,omitempty"` // 命令; + Uid int64 `protobuf:"varint,1,opt,name=Uid,proto3" json:"Uid,omitempty"` // uid + Command string `protobuf:"bytes,2,opt,name=Command,proto3" json:"Command,omitempty"` // 命令 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -27485,9 +27485,9 @@ func (x *ReqAdminGm) GetCommand() string { type ReqAdminBan struct { state protoimpl.MessageState `protogen:"open.v1"` - Uid int64 `protobuf:"varint,1,opt,name=Uid,proto3" json:"Uid,omitempty"` // uid; - Time int64 `protobuf:"varint,2,opt,name=Time,proto3" json:"Time,omitempty"` // 禁止时间; - Reason string `protobuf:"bytes,3,opt,name=Reason,proto3" json:"Reason,omitempty"` // 禁止原因; + Uid int64 `protobuf:"varint,1,opt,name=Uid,proto3" json:"Uid,omitempty"` // uid + Time int64 `protobuf:"varint,2,opt,name=Time,proto3" json:"Time,omitempty"` // 禁止时间 + Reason string `protobuf:"bytes,3,opt,name=Reason,proto3" json:"Reason,omitempty"` // 禁止原因 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -27545,9 +27545,9 @@ func (x *ReqAdminBan) GetReason() string { type ReqAdminShipping struct { state protoimpl.MessageState `protogen:"open.v1"` - OrderSn string `protobuf:"bytes,1,opt,name=OrderSn,proto3" json:"OrderSn,omitempty"` // 订单号; - Status int32 `protobuf:"varint,2,opt,name=Status,proto3" json:"Status,omitempty"` // 1:支付成功 2:支付失败; - ChannelOrderSn string `protobuf:"bytes,3,opt,name=ChannelOrderSn,proto3" json:"ChannelOrderSn,omitempty"` // 渠道订单号; + OrderSn string `protobuf:"bytes,1,opt,name=OrderSn,proto3" json:"OrderSn,omitempty"` // 订单号 + Status int32 `protobuf:"varint,2,opt,name=Status,proto3" json:"Status,omitempty"` // 1:支付成功 2:支付失败 + ChannelOrderSn string `protobuf:"bytes,3,opt,name=ChannelOrderSn,proto3" json:"ChannelOrderSn,omitempty"` // 渠道订单号 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -27717,7 +27717,7 @@ const file_proto_Gameapi_proto_rawDesc = "" + "ResultCode\x18\x01 \x01(\x05R\n" + "ResultCode\")\n" + "\x11ReqPlayerBaseInfo\x12\x14\n" + - "\x05dwUin\x18\x01 \x01(\x03R\x05dwUin\"\x93\x06\n" + + "\x05dwUin\x18\x01 \x01(\x03R\x05dwUin\"\xfd\x05\n" + "\x11ResPlayerBaseInfo\x12\x14\n" + "\x05dwUin\x18\x01 \x01(\x03R\x05dwUin\x12\x16\n" + "\x06energy\x18\x02 \x01(\x05R\x06energy\x12\x12\n" + @@ -27732,8 +27732,8 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\x05guild\x18\n" + " \x01(\x05R\x05guild\x12*\n" + "\x11pack_unlock_count\x18\v \x01(\x05R\x0fpackUnlockCount\x12$\n" + - "\x0elast_play_time\x18\f \x01(\x05R\flastPlayTime\x12&\n" + - "\x0eEnergyBuyCount\x18\r \x01(\x05R\x0eEnergyBuyCount\x12\x1b\n" + + "\x0elast_play_time\x18\f \x01(\x05R\flastPlayTime\x12\x10\n" + + "\x03ban\x18\r \x01(\x03R\x03ban\x12\x1b\n" + "\tuser_name\x18\x0e \x01(\tR\buserName\x12\x1d\n" + "\n" + "login_time\x18\x0f \x01(\x05R\tloginTime\x12\x1f\n" + @@ -28000,7 +28000,7 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\n" + "ActiveTime\x18\a \x01(\x05R\n" + "ActiveTime\x12M\n" + - "\bSetEmoji\x18\b \x03(\v21.tutorial.ResPlayerBriefProfileData.SetEmojiEntryR\bSetEmoji\x1a;\n" + + "\bSetEmoji\x18\v \x03(\v21.tutorial.ResPlayerBriefProfileData.SetEmojiEntryR\bSetEmoji\x1a;\n" + "\rSetEmojiEntry\x12\x10\n" + "\x03key\x18\x01 \x01(\x05R\x03key\x12\x14\n" + "\x05value\x18\x02 \x01(\x05R\x05value:\x028\x01\"/\n" + @@ -28669,8 +28669,8 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\n" + "FriendList\x18\x01 \x03(\v2\x19.tutorial.ResPlayerSimpleR\n" + "FriendList\x12\"\n" + - "\fReqApplyList\x18\x02 \x03(\x03R\fReqApplyList\x12\x10\n" + - "\x03Npc\x18\x03 \x03(\x05R\x03Npc\x12\x18\n" + + "\fReqApplyList\x18\x03 \x03(\x03R\fReqApplyList\x12\x10\n" + + "\x03Npc\x18\x02 \x03(\x05R\x03Npc\x12\x18\n" + "\aSponsor\x18\x04 \x01(\x05R\aSponsor\"!\n" + "\tReqAddNpc\x12\x14\n" + "\x05NpcId\x18\x01 \x01(\x05R\x05NpcId\"[\n" + @@ -28736,9 +28736,9 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\x14ResFriendApplyNotify\x121\n" + "\x06Player\x18\x01 \x01(\v2\x19.tutorial.ResPlayerSimpleR\x06Player\x12\x12\n" + "\x04Type\x18\x02 \x01(\x05R\x04Type\x12\x12\n" + - "\x04Time\x18\x03 \x01(\x05R\x04Time\"j\n" + - "\x14ResFriendReplyNotify\x12*\n" + - "\x04info\x18\x01 \x01(\v2\x16.tutorial.ResFriendLogR\x04info\x12\x12\n" + + "\x04Time\x18\x03 \x01(\x05R\x04Time\"l\n" + + "\x14ResFriendReplyNotify\x12,\n" + + "\x04info\x18\x01 \x01(\v2\x18.tutorial.ResFriendReplyR\x04info\x12\x12\n" + "\x04Type\x18\x02 \x01(\x05R\x04Type\x12\x12\n" + "\x04Time\x18\x03 \x01(\x05R\x04Time\"6\n" + "\x0eReqApplyFriend\x12\x10\n" + @@ -29086,10 +29086,10 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\x06Status\x18\x02 \x01(\x05R\x06Status\x12\x18\n" + "\aEndTime\x18\x03 \x01(\x05R\aEndTime\x12\x1a\n" + "\bTemplate\x18\x04 \x01(\x05R\bTemplate\x12\x14\n" + - "\x05Score\x18\x05 \x01(\x05R\x05Score\x12\x16\n" + - "\x06Reward\x18\x06 \x03(\x05R\x06Reward\x12\x18\n" + - "\aLowPass\x18\a \x01(\bR\aLowPass\x12\x1a\n" + - "\bHighPass\x18\b \x01(\bR\bHighPass\"\x12\n" + + "\x05Score\x18\x06 \x01(\x05R\x05Score\x12\x16\n" + + "\x06Reward\x18\a \x03(\x05R\x06Reward\x12\x18\n" + + "\aLowPass\x18\b \x01(\bR\aLowPass\x12\x1a\n" + + "\bHighPass\x18\t \x01(\bR\bHighPass\"\x12\n" + "\x10ReqActPassReward\"n\n" + "\x10ResActPassReward\x12&\n" + "\x04Code\x18\x01 \x01(\x0e2\x12.tutorial.RES_CODER\x04Code\x12\x10\n" + @@ -29131,10 +29131,10 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\x03key\x18\x01 \x01(\x05R\x03key\x12\x14\n" + "\x05value\x18\x02 \x01(\x05R\x05value:\x028\x01\"f\n" + "\bopponent\x12\x12\n" + - "\x04Name\x18\x01 \x01(\tR\x04Name\x12\x12\n" + - "\x04Face\x18\x02 \x01(\x05R\x04Face\x12\x16\n" + - "\x06Avatar\x18\x03 \x01(\x05R\x06Avatar\x12\x1a\n" + - "\bProgress\x18\x04 \x01(\x05R\bProgress\"\xb3\x01\n" + + "\x04Name\x18\x02 \x01(\tR\x04Name\x12\x12\n" + + "\x04Face\x18\x03 \x01(\x05R\x04Face\x12\x16\n" + + "\x06Avatar\x18\x04 \x01(\x05R\x06Avatar\x12\x1a\n" + + "\bProgress\x18\x05 \x01(\x05R\bProgress\"\xb3\x01\n" + "\x11ReqGuessColorTake\x12*\n" + "\x03Map\x18\x01 \x01(\v2\x18.tutorial.GuessColorInfoR\x03Map\x129\n" + "\x04OMap\x18\x02 \x03(\v2%.tutorial.ReqGuessColorTake.OMapEntryR\x04OMap\x1a7\n" + @@ -29718,16 +29718,15 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\bRES_CODE\x12\b\n" + "\x04FAIL\x10\x00\x12\v\n" + "\aSUCCESS\x10\x01\x12 \n" + - "\x1cProtocol_Error_Account_Exist\x10\x02\x12'\n" + - "#Protocol_Error_Account_OR_PWD_ERROR\x10\x03\x12'\n" + - "#Protocol_Error_Account_OR_PWD_Short\x10\x04\x12\x1f\n" + - "\x1bProtocol_Error_Account_Fail\x10\x05\x12\"\n" + - "\x1eProtocol_Error_Account_NoExsit\x10\x06\x12%\n" + - "!Protocol_Error_Account_Code_Error\x10\a\x12'\n" + - "#Protocol_Error_Account_Device_Error\x10\b\x12 \n" + - "\x1cProtocol_Error_Id_Not_Verify\x10\t\x12\"\n" + - "\x1eProtocol_Error_Id_Verify_Error\x10\n" + - "*.\n" + + "\x1cProtocol_Error_Account_Exist\x10d\x12'\n" + + "#Protocol_Error_Account_OR_PWD_ERROR\x10e\x12'\n" + + "#Protocol_Error_Account_OR_PWD_Short\x10f\x12\x1f\n" + + "\x1bProtocol_Error_Account_Fail\x10g\x12\"\n" + + "\x1eProtocol_Error_Account_NoExsit\x10h\x12%\n" + + "!Protocol_Error_Account_Code_Error\x10i\x12'\n" + + "#Protocol_Error_Account_Device_Error\x10j\x12 \n" + + "\x1cProtocol_Error_Id_Not_Verify\x10k\x12\"\n" + + "\x1eProtocol_Error_Id_Verify_Error\x10l*.\n" + "\tITEM_TYPE\x12\n" + "\n" + "\x06ENERGY\x10\x00\x12\b\n" + @@ -29769,7 +29768,7 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\n" + "CODE_LOGIN\x10\x01\x12\x10\n" + "\fDEVICE_LOGIN\x10\x02\x12\r\n" + - "\tSDK_LOGIN\x10\x03*\xf6\x06\n" + + "\tSDK_LOGIN\x10\x03*\xf7\x06\n" + "\x0eTIME_LINE_TYPE\x12\v\n" + "\aDEFAULT\x10\x00\x12\x19\n" + "\x15LOG_TYPE_FRIEND_APPLY\x10\x01\x12\x1a\n" + @@ -29788,8 +29787,8 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\x17LOG_TYPE_PLAYROOM_VISIT\x10\x0f\x12\x15\n" + "\x11LOG_TYPE_HANDBOOK\x10\x10\x12\x1c\n" + "\x18LOG_TYPE_HANDBOOK_UPVOTE\x10\x11\x12\x18\n" + - "\x14LOG_TYPE_CHARGE_SEND\x10\x12\x12\x1b\n" + - "\x17LOG_TYPE_CHARGE_RECEIVE\x10\x13\x12\x11\n" + + "\x14LOG_TYPE_CHARGE_SEND\x10\x12\x12\x1c\n" + + "\x18LOG_TYPE_CHARGE_RECEIVED\x10\x13\x12\x11\n" + "\rLOG_TYPE_WISH\x10\x14\x12\x1e\n" + "\x1aLOG_TYPE_FRIEND_BECOME_NPC\x10\x15\x12\x1c\n" + "\x18LOG_TYPE_PLAYROOM_UPVOTE\x10\x16\x12\x1f\n" + @@ -30590,7 +30589,7 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 153: tutorial.ResFriendTLUpvote.Code:type_name -> tutorial.RES_CODE 2, // 154: tutorial.ResFriendTReward.Code:type_name -> tutorial.RES_CODE 233, // 155: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple - 236, // 156: tutorial.ResFriendReplyNotify.info:type_name -> tutorial.ResFriendLog + 264, // 156: tutorial.ResFriendReplyNotify.info:type_name -> tutorial.ResFriendReply 2, // 157: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE 2, // 158: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE 233, // 159: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple