From c0fe7338ef199e30e0ba45a820aaa4aeb13e133a Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Mon, 30 Mar 2026 13:09:35 +0800 Subject: [PATCH] =?UTF-8?q?=E6=8E=A5=E5=8F=A3=E6=B3=A8=E5=86=8C?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/GameLogic.go | 27 ++++++++++++++------------- 1 file changed, 14 insertions(+), 13 deletions(-) diff --git a/src/server/game/GameLogic.go b/src/server/game/GameLogic.go index 28707b3c..de0853a3 100644 --- a/src/server/game/GameLogic.go +++ b/src/server/game/GameLogic.go @@ -655,19 +655,20 @@ func (ad *GameLogic) RegisterNetWorkFunc() { RegisterMsgProcessFunc("ReqAdWatch", ReqAdWatch) // 观看广告 // #region 棋盘 RegisterMsgProcessFunc("ReqPlayerChessData", ReqPlayerChessDataFunc) - RegisterMsgProcessFunc("UpdatePlayerChessData", UpdatePlayerChessDataFunc) // 更新棋盘数据 - RegisterMsgProcessFunc("ReqSetEnergyMul", RegSetEneryFunc) //设置能量倍数 - RegisterMsgProcessFunc("ReqChessEx", ReqChessEx) // 转换棋子 - RegisterMsgProcessFunc("ReqGetChessFromBuff", ReqGetChessFromBuff) // 从buff中获取棋子 - RegisterMsgProcessFunc("ReqPutPartInBag", ReqPutPartInBag) // 把零件放入背包 - RegisterMsgProcessFunc("ReqPutChessInBag", ReqPutChessInBag) // 把棋子放入背包 - RegisterMsgProcessFunc("ReqTakeChessOutBag", ReqTakeChessOutBag) // 从背包中取出棋子 - RegisterMsgProcessFunc("ReqBuyChessBagGrid", ReqBuyChessBagGrid) // 解锁背包格子 - RegisterMsgProcessFunc("ReqSourceChest", ReqSourceChest) // 开宝箱 - RegisterMsgProcessFunc("ReqSeparateChess", ReqSeparateChess) // 分解棋子 - RegisterMsgProcessFunc("ReqUpgradeChess", ReqUpgradeChess) // 升级棋子 - RegisterMsgProcessFunc("ReqSellChessNum", ReqSellChessNum) //购买能量 - RegisterMsgProcessFunc("ReqGetChessRetireReward", ReqGetChessRetireReward) //领取棋子退役奖励 + RegisterMsgProcessFunc("UpdatePlayerChessData", UpdatePlayerChessDataFunc) // 更新棋盘数据 + RegisterMsgProcessFunc("ReqSetEnergyMul", RegSetEneryFunc) //设置能量倍数 + RegisterMsgProcessFunc("ReqChessEx", ReqChessEx) // 转换棋子 + RegisterMsgProcessFunc("ReqGetChessFromBuff", ReqGetChessFromBuff) // 从buff中获取棋子 + RegisterMsgProcessFunc("ReqPutPartInBag", ReqPutPartInBag) // 把零件放入背包 + RegisterMsgProcessFunc("ReqPutChessInBag", ReqPutChessInBag) // 把棋子放入背包 + RegisterMsgProcessFunc("ReqTakeChessOutBag", ReqTakeChessOutBag) // 从背包中取出棋子 + RegisterMsgProcessFunc("ReqTakeChessOutBagToHonor", ReqTakeChessOutBagToHonor) // 从背包中取出棋子 + RegisterMsgProcessFunc("ReqBuyChessBagGrid", ReqBuyChessBagGrid) // 解锁背包格子 + RegisterMsgProcessFunc("ReqSourceChest", ReqSourceChest) // 开宝箱 + RegisterMsgProcessFunc("ReqSeparateChess", ReqSeparateChess) // 分解棋子 + RegisterMsgProcessFunc("ReqUpgradeChess", ReqUpgradeChess) // 升级棋子 + RegisterMsgProcessFunc("ReqSellChessNum", ReqSellChessNum) //购买能量 + RegisterMsgProcessFunc("ReqGetChessRetireReward", ReqGetChessRetireReward) //领取棋子退役奖励 //领取图鉴奖励 RegisterMsgProcessFunc("ReqGetHandbookReward", ReqGetHandbookReward) //领取图鉴奖励