增加请求玩家资产接口
This commit is contained in:
parent
30c1b4414b
commit
c480c4d66a
@ -613,7 +613,7 @@ func (ad *GameLogic) RegisterNetWorkFunc() {
|
|||||||
RegisterMsgProcessFunc("ReqRemoveAd", ReqRemoveAdFunc)
|
RegisterMsgProcessFunc("ReqRemoveAd", ReqRemoveAdFunc)
|
||||||
RegisterMsgProcessFunc("ReqPlayerBriefProfileData", ReqPlayerBriefProfileDataFunc)
|
RegisterMsgProcessFunc("ReqPlayerBriefProfileData", ReqPlayerBriefProfileDataFunc)
|
||||||
RegisterMsgProcessFunc("ReqOfflineReconnect", ReqOfflineReconnectFunc)
|
RegisterMsgProcessFunc("ReqOfflineReconnect", ReqOfflineReconnectFunc)
|
||||||
|
RegisterMsgProcessFunc("ReqPlayerAsset", ReqPlayerAsset)
|
||||||
// 玩家
|
// 玩家
|
||||||
RegisterMsgProcessFunc("ReqUserInfo", ReqUserInfo)
|
RegisterMsgProcessFunc("ReqUserInfo", ReqUserInfo)
|
||||||
RegisterMsgProcessFunc("ReqSetName", ReqSetName) // 设置名字
|
RegisterMsgProcessFunc("ReqSetName", ReqSetName) // 设置名字
|
||||||
|
|||||||
@ -31,6 +31,12 @@ import (
|
|||||||
"google.golang.org/protobuf/proto"
|
"google.golang.org/protobuf/proto"
|
||||||
)
|
)
|
||||||
|
|
||||||
|
func ReqPlayerAsset(args []interface{}) error {
|
||||||
|
_, player, _ := ParseArgs(args)
|
||||||
|
player.PushClientRes(player.PlayerBaseMod.BackAsset())
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
|
||||||
// 请求玩家基础信息
|
// 请求玩家基础信息
|
||||||
func ReqPlayerBaseInfofunction(args []interface{}) error {
|
func ReqPlayerBaseInfofunction(args []interface{}) error {
|
||||||
// 消息的发送者
|
// 消息的发送者
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user