diff --git a/src/server/conf/mergeData/MergeDataCfg.go b/src/server/conf/mergeData/MergeDataCfg.go index c61f4936..be8bcf2b 100644 --- a/src/server/conf/mergeData/MergeDataCfg.go +++ b/src/server/conf/mergeData/MergeDataCfg.go @@ -202,7 +202,7 @@ func GetColorById(Id int) string { func GetEmitProduceType(Id int) []string { data, err := gamedata.GetDataByIntKey(CFG_NAME, Id) if err != nil { - log.Debug("GetTypeById GetOne Id:%v not found", Id) + log.Debug("GetEmitProduceType GetOne Id:%v not found", Id) return []string{} } return strings.Split(gamedata.ParseString(data["Emit_Product"]), ",") @@ -212,7 +212,7 @@ func GetEmitProduceType(Id int) []string { func GetEmitProduceChessType(Id int) []string { data, err := gamedata.GetDataByIntKey(CFG_NAME, Id) if err != nil { - log.Debug("GetTypeById GetOne Id:%v not found", Id) + log.Debug("GetEmitProduceChessType GetOne Id:%v not found", Id) return []string{} } value := gamedata.ParseString(data["Product_Type"]) @@ -226,7 +226,7 @@ func GetEmitProduceChessType(Id int) []string { func GetEmitId(Id int) string { data, err := gamedata.GetDataByIntKey(CFG_NAME, Id) if err != nil { - log.Debug("GetTypeById GetOne Id:%v not found", Id) + log.Debug("GetEmitId GetOne Id:%v not found", Id) return "" } return gamedata.ParseString(data["Emit_ID"]) @@ -235,7 +235,7 @@ func GetEmitId(Id int) string { func GetEmitType(Id int) string { data, err := gamedata.GetDataByIntKey(CFG_NAME, Id) if err != nil { - log.Debug("GetTypeById GetOne Id:%v not found", Id) + log.Debug("GetEmitType GetOne Id:%v not found", Id) return "" } return gamedata.ParseString(data["Emit_Type"]) @@ -412,3 +412,66 @@ func DynamicAdjust(EmitId int, Color string) int { } return 0 } + +func GetAdjust(EmitId int, Color string) int { + data, err := gamedata.GetDataByIntKey(CFG_NAME, EmitId) + if err != nil { + log.Debug("DynamicLev GetOne EmitId:%v not found", EmitId) + return 0 + } + AdjustLv := gamedata.GetStringValue(data, "Dynamic") + if AdjustLv == "" { + return 0 + } + Arr := strings.Split(AdjustLv, ",") + for _, v := range Arr { + Arr2 := strings.Split(v, "=") + if len(Arr2) != 2 { + continue + } + if Color == Arr2[0] { + NewLv, _ := strconv.Atoi(Arr2[1]) + return NewLv + } + } + return 0 +} + +func GetSellDiamondMul(EmitId int, Color string) int { + data, err := gamedata.GetDataByIntKey(CFG_NAME, EmitId) + if err != nil { + log.Debug("GetSellDiamondMul GetOne EmitId:%v not found", EmitId) + return 0 + } + ProductEmit := gamedata.GetStringValue(data, "Emit_Product") + if ProductEmit == "" { + return 1 + } + Arr := strings.Split(ProductEmit, ",") + if Color == Arr[0] { + return 1 + } + if !GoUtil.InStringArray(Color, Arr) { + return 1 + } + Emit_List := gamedata.GetStringValue(data, "Emit_List") + MainProb := getColorProb(Emit_List, Arr[0]) + SubProb := getColorProb(Emit_List, Color) + return int(MainProb / SubProb) +} + +func getColorProb(Emit_List string, Color string) float64 { + Arr := strings.Split(Emit_List, ",") + Prob := 0.0 + for _, v := range Arr { + Arr2 := strings.Split(v, "=") + A1 := GoUtil.Int(Arr2[0]) + A2, _ := strconv.ParseFloat(Arr2[1], 64) + A1Color := GetColorById(A1) + if A1Color != Color { + continue + } + Prob += A2 * float64(A1%10) + } + return Prob +} diff --git a/src/server/conf/playroom/playroomCfg.go b/src/server/conf/playroom/playroomCfg.go index 2938c020..aad571b1 100644 --- a/src/server/conf/playroom/playroomCfg.go +++ b/src/server/conf/playroom/playroomCfg.go @@ -89,6 +89,14 @@ func GetWorkChargeId() int { return gamedata.GetIntValue(data, "Value") } +func GetJackpotNum() int { + data, err := gamedata.GetDataByKey(CFG_PLAYROOM_CONST, "Jackpot") + if err != nil { + return 0 + } + return gamedata.GetIntValue(data, "Value") +} + func GetInteract(Id, Type int) (int, []*item.Item, int) { data, err := gamedata.GetDataByIntKey(CFG_PLAYROOM_MOOD, Id) if err != nil { diff --git a/src/server/game/GameLogic.go b/src/server/game/GameLogic.go index 314a4a14..66d3f5a2 100644 --- a/src/server/game/GameLogic.go +++ b/src/server/game/GameLogic.go @@ -644,7 +644,7 @@ func (ad *GameLogic) RegisterNetWorkFunc() { //领取订单奖励 RegisterMsgProcessFunc("ReqRewardOrder", ReqRewardOrder) // 领取订单奖励 - + RegisterMsgProcessFunc("ReqDelOrder", ReqDelOrder) // 删除订单 //装饰 RegisterMsgProcessFunc("ReqDecorate", ReqDecorate) // 装饰 RegisterMsgProcessFunc("ReqDecorateAll", ReqDecorateAll) // 装饰全部 diff --git a/src/server/game/Player.go b/src/server/game/Player.go index e86720d0..92871981 100644 --- a/src/server/game/Player.go +++ b/src/server/game/Player.go @@ -294,6 +294,10 @@ func (p *Player) ZeroUpdate(a []interface{}) { p.PlayMod.getFriendTreasureMod().ZeroUpdate() // p.PushClientRes(p.PlayMod.getFriendTreasureMod().BackData()) + // playroom + PlayroomMod := p.PlayMod.getPlayroomMod() + PlayroomMod.ZeroUpdate() + PlayroomBackData(p) p.PlayMod.getChampshipMod().ZeroUpdate() p.initAcitivity() ActivityZeroUpdate(p) diff --git a/src/server/game/PlayerChessMod.go b/src/server/game/PlayerChessMod.go index 99b0eb28..0accc6fb 100644 --- a/src/server/game/PlayerChessMod.go +++ b/src/server/game/PlayerChessMod.go @@ -5,6 +5,7 @@ import ( "math" "server/GoUtil" mergeDataCfg "server/conf/mergeData" + orderCfg "server/conf/order" "server/game/mod/item" "server/game/mod/quest" "server/msg" @@ -168,6 +169,7 @@ func (p *PlayerChessData) HandleChess(player *Player, handle_list []*msg.ChessHa TriggerList = append(TriggerList, &quest.Trigger{Label: quest.TRIGGER_LABEL_MERGELVTIME, A: []interface{}{NewChessIdLv}}) TriggerList = append(TriggerList, &quest.Trigger{Label: quest.TRIGGER_LABEL_MERGETIME}) player.PushClientRes(HandbookMod.BackData()) + triggerComposeChess(player, NewChessId, player.PlayMod.getBaseMod().EnergyMul, player.PlayMod.getChessMod().GetEmitList()) // 获取活动道具 ActItem := GetActivityItem(player, GoUtil.Int32ToInt(v.ActType)) itemList = item.Merge(itemList, ActItem) @@ -180,6 +182,9 @@ func (p *PlayerChessData) HandleChess(player *Player, handle_list []*msg.ChessHa itemList = append(itemList, &item.Item{Id: item.ITEM_STAR_ID, Num: int(-loseGold)}) case msg.HANDLE_TYPE_SELL: //出售棋子 items, err := ChessMod.SellChess(ChessId) + if checkChess(ChessId, BaseMod.GetEnergyMul(), ChessMod.GetEmitList()) { // 在订单中无法生成的棋子 出售获得原价宠物币 + items = []*item.Item{{Id: item.ITEM_STAR_ID, Num: mergeDataCfg.GetStarById(ChessId)}} + } if err != nil { return err } @@ -219,3 +224,44 @@ func (p *PlayerChessData) HandleChess(player *Player, handle_list []*msg.ChessHa func (p *PlayerChessData) ClearData() bool { return true } + +func checkChess(ChessId, EnergyMul int, Emit []int) bool { + ChessIdLv := mergeDataCfg.GetLvById(ChessId) + ChessIdColor := mergeDataCfg.GetColorById(ChessId) + EmitId := 0 + for _, v := range Emit { + ProduceColor := mergeDataCfg.GetEmitProduceType(v) + if GoUtil.InStringArray(ChessIdColor, ProduceColor) { + EmitId = v + break + } + } + Min, Max := getChesslvRange(EmitId, EnergyMul) + Adjust := mergeDataCfg.GetAdjust(EmitId, ChessIdColor) + if ChessIdLv < Min-Adjust || ChessIdLv > Max-Adjust { + return true + } + return false +} + +func getChesslvRange(Emit int, EnergyMul int) (int, int) { + RandEmitLv := mergeDataCfg.GetLvById(Emit) + EmitId := mergeDataCfg.GetEmitId(Emit) + RandMaxLv := mergeDataCfg.GetMaxLvById(Emit) + RandEmitMinLv := mergeDataCfg.GetEmitMinLvById(EmitId) + Ratio := mergeDataCfg.GetEmitRatio(EmitId) + m := int(float64(1+RandEmitLv-RandEmitMinLv) / float64(1+RandMaxLv-RandEmitMinLv) / Ratio * 100) + ChessMinLev := orderCfg.GetLvMin(EnergyMul) + ChessMaxLev := orderCfg.GetLvMax(EnergyMul, m) + return ChessMinLev, ChessMaxLev +} + +func triggerComposeChess(player *Player, ChessId, EnergyMul int, Emit []int) { + return //TODO 暂时不用 + if !checkChess(ChessId, EnergyMul, Emit) { + return + } + OrderMod := player.PlayMod.getOrderMod() + OrderMod.CreateCleanOrder2([]int{ChessId}) + player.PushClientRes(OrderMod.BackData()) +} diff --git a/src/server/game/PlayerFunc.go b/src/server/game/PlayerFunc.go index 31a4f106..53c67d19 100644 --- a/src/server/game/PlayerFunc.go +++ b/src/server/game/PlayerFunc.go @@ -602,6 +602,7 @@ func PlayroomBackData(p *Player) { r.Playroom = GoUtil.MapIntToInt32(PlayroomMod.GetRoom()) r.Mood = GoUtil.MapIntToInt32(PlayroomMod.GetMood()) r.AllMood = int32(PlayroomMod.AllMood) + r.Jackpot = int32(PlayroomMod.JackpotNum) p.PushClientRes(r) } diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index 9c9294b6..b747096b 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -335,6 +335,29 @@ func ReqRewardOrder(args []interface{}) error { BackChampship(player) player.PushClientRes(LimitedTimeEventMod.BackData()) player.PushClientRes(LimitedTimeEventMod.ProgressBackData()) + player.PushClientRes(&msg.ResRewardOrder{ + Code: msg.RES_CODE_SUCCESS, + }) + return nil +} + +func ReqDelOrder(args []interface{}) error { + _, player, buf := ParseArgs(args) + req := &msg.ReqDelOrder{} + proto.Unmarshal(buf, req) + OrderMod := player.PlayMod.getOrderMod() + err := OrderMod.DelOrder(int(req.OrderId)) + if err != nil { + player.SendErrClienRes(&msg.ResDelOrder{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + return err + } + player.PushAndSendClienRes(&msg.ResDelOrder{ + Code: msg.RES_CODE_SUCCESS, + }) + player.PushClientRes(OrderMod.BackData()) return nil } diff --git a/src/server/game/mod/charge/Charge.go b/src/server/game/mod/charge/Charge.go index b4ba4d9d..ba4c9ea5 100644 --- a/src/server/game/mod/charge/Charge.go +++ b/src/server/game/mod/charge/Charge.go @@ -6,6 +6,7 @@ import ( chargeCfg "server/conf/charge" mergeDataCfg "server/conf/mergeData" "server/game/mod/item" + "server/game/mod/order" "server/msg" "server/pkg/github.com/name5566/leaf/log" ) @@ -268,7 +269,9 @@ func (c *ChargeMod) InitChessShop(Emit []int) { break } } else { - Diamond := GetChessDiamond(i, v) + EmitId := order.GetEmitByColor(Emit, k) + Mul := mergeDataCfg.GetSellDiamondMul(EmitId, k) + Diamond := GetChessDiamond(i, v) * Mul RandList = append(RandList, Rand{ ChessId: ChessId, Diamond: Diamond, diff --git a/src/server/game/mod/chess/Chess.go b/src/server/game/mod/chess/Chess.go index 5b10dad7..612a5cfe 100644 --- a/src/server/game/mod/chess/Chess.go +++ b/src/server/game/mod/chess/Chess.go @@ -107,7 +107,7 @@ func (cb *ChessBorad) ComposeChess(id int) (int, error) { } if count < 2 { - return 0, errors.New("次数不足" + fmt.Sprintf("Id: %d", count)) + return 0, errors.New("次数不足" + fmt.Sprintf("Id: %d", id)) } ChessType := mergeDataCfg.GetTypeById(id) if ChessType == "Emitter" { @@ -429,18 +429,7 @@ func (cb *ChessBorad) TakeChessOutBag(Grid int) error { } func (cb *ChessBorad) GetOrderEmit() []int { - r := make([]int, 0) - for k, v := range cb.EmitList { - if v <= 0 { - continue - } - EmitId := mergeDataCfg.GetEmitId(k) - if cb.Retire[EmitId] > 0 { - continue - } - r = append(r, k) - } - return r + return cb.GetEmitList() } func (cb *ChessBorad) GetRetireEmit() map[string]int { diff --git a/src/server/game/mod/order/Order.go b/src/server/game/mod/order/Order.go index 89a4ef4c..4ad80669 100644 --- a/src/server/game/mod/order/Order.go +++ b/src/server/game/mod/order/Order.go @@ -35,12 +35,13 @@ type Order struct { } const ( - Common_type = 1 // 普通订单 - Extra_type = 2 // 额外订单 - Super_type = 3 // 超级订单 - Preheat_type = 4 // 预热订单 - Trigger_type = 5 // 触发订单 - Clean_type = 6 // 清理订单 + Common_type = 1 // 普通订单 + Extra_type = 2 // 额外订单 + Super_type = 3 // 超级订单 + Preheat_type = 4 // 预热订单 + Trigger_type = 5 // 触发订单 + Clean_type = 6 // 清理订单 + Clean_Order_type = 7 // 清理无法生成订单的棋子 diff_low = 1 // 低难度 diff_mid = 2 // 中难度 @@ -405,6 +406,11 @@ func (o *OrderMod) CreateCleanOrder(ChessList []int) bool { return true } +func (o *OrderMod) CreateCleanOrder2(ChessList []int) bool { + o.addOrder(ChessList, diff_low, Clean_Order_type) + return true +} + func (o *OrderMod) CreateExtraOrder(AddChess, AddNewEmit, ChessList []int, EnergyMul int) bool { GetExtraEmitId := mergeDataCfg.GetExtraEmitId() b1 := false @@ -548,3 +554,15 @@ func (o *OrderMod) Retire(EmitId string) { o.ChessPool = ChessPool o.EmitShuffle = nil } + +func (o *OrderMod) DelOrder(OrderId int) error { + Order, ok := o.OrderList[OrderId] + if !ok { + return fmt.Errorf("order not exist") + } + if Order.Type != Clean_Order_type { + return fmt.Errorf("order type wrong") + } + delete(o.OrderList, OrderId) + return nil +} diff --git a/src/server/game/mod/order/OrderFunc.go b/src/server/game/mod/order/OrderFunc.go index ccf49c71..70960282 100644 --- a/src/server/game/mod/order/OrderFunc.go +++ b/src/server/game/mod/order/OrderFunc.go @@ -56,8 +56,8 @@ func getChessDiff(ChessNum, OrderDiff, OrderN int) map[int]int { switch OrderDiff { case diff_low: rand := map[int]int{ - diff_low: 99, - diff_mid: 1, + diff_low: 99 - OrderN, + diff_mid: 1 + OrderN, } secondDiff := GoUtil.RandMap(rand) rs = map[int]int{ @@ -66,8 +66,8 @@ func getChessDiff(ChessNum, OrderDiff, OrderN int) map[int]int { } case diff_mid: rand := map[int]int{ - diff_low: 5, - diff_mid: 95, + diff_low: 5 + OrderN, + diff_mid: 95 - OrderN, } secondDiff := GoUtil.RandMap(rand) rs = map[int]int{ @@ -90,37 +90,51 @@ func getChessDiff(ChessNum, OrderDiff, OrderN int) map[int]int { switch OrderDiff { case diff_low: rand := map[int]int{ - diff_low: 99, - diff_mid: 1, + diff_low: 95 - OrderN, + diff_mid: 5 + OrderN, } secondDiff := GoUtil.RandMap(rand) + rand = map[int]int{ + diff_low: 60 - 4*OrderN, + diff_mid: 40 + 4*OrderN, + } + thirdDiff := GoUtil.RandMap(rand) rs = map[int]int{ 1: diff_low, 2: secondDiff, - 3: secondDiff, + 3: thirdDiff, } case diff_mid: rand := map[int]int{ - diff_low: 5, - diff_mid: 95, + diff_low: 50 - 3*OrderN, + diff_mid: 50 + 3*OrderN, } secondDiff := GoUtil.RandMap(rand) + rand = map[int]int{ + diff_mid: 95 - 4*OrderN, + diff_high: 5 + 4*OrderN, + } + thirdDiff := GoUtil.RandMap(rand) rs = map[int]int{ 1: diff_low, 2: secondDiff, - 3: secondDiff, + 3: thirdDiff, } case diff_high: rand := map[int]int{ - diff_low: int(95 - 10*OrderN), - diff_mid: int(4 + 6*OrderN), - diff_high: int(1 + 4*OrderN), + diff_low: int(95 - 10*OrderN), + diff_mid: int(5 + 10*OrderN), } secondDiff := GoUtil.RandMap(rand) + rand = map[int]int{ + diff_mid: int(95 - 8*OrderN), + diff_high: int(5 + 8*OrderN), + } + thirdDiff := GoUtil.RandMap(rand) rs = map[int]int{ 1: diff_low, 2: secondDiff, - 3: secondDiff, + 3: thirdDiff, } } } @@ -181,7 +195,7 @@ func getChesslvRange(Emit int, EnergyMul int) (int, int) { } // 根据类型获取发射器id -func getEmitByColor(Emit []int, color string) int { +func GetEmitByColor(Emit []int, color string) int { for _, v := range Emit { Produce := mergeDataCfg.GetEmitProduceChessType(v) for _, c := range Produce { @@ -314,7 +328,7 @@ func getChessFromPoolByDiff(o *OrderMod, Diff int, Emit []int, EnergyMul int) in */ if MinChessId != 0 { MinChessColor := mergeDataCfg.GetColorById(MinChessId) - NewEmitChessId := getEmitByColor(Emit, MinChessColor) + NewEmitChessId := GetEmitByColor(Emit, MinChessColor) ColorRand := mergeDataCfg.GetEmitProduceType(NewEmitChessId) ChessMinLv, ChessMaxLv := getChesslvRange(NewEmitChessId, EnergyMul) NewLev := getChessLv(ChessMinLv, ChessMaxLv, Diff) diff --git a/src/server/game/mod/playroom/playroom.go b/src/server/game/mod/playroom/playroom.go index 8a02b098..38901cca 100644 --- a/src/server/game/mod/playroom/playroom.go +++ b/src/server/game/mod/playroom/playroom.go @@ -37,6 +37,7 @@ type PlayroomMod struct { LastFlip int // 上次翻牌奖励档次 NoFlip int // 连续未获取最高翻牌奖励次数 TodayFlip bool // 今日是否已获得最高档奖励 + JackpotNum int // 每日转盘数量 } const ( @@ -77,6 +78,7 @@ func (p *PlayroomMod) InitData() { } if p.Room == nil { p.Room = make(map[int]int) + p.JackpotNum = playroomCfg.GetJackpotNum() } if p.Visitor == nil { p.Visitor = make(map[int]*Info) @@ -104,6 +106,7 @@ func (p *PlayroomMod) InitData() { func (p *PlayroomMod) ZeroUpdate() { p.TodayFlip = false p.LastFlip = 0 + p.JackpotNum = playroomCfg.GetJackpotNum() } func (p *PlayroomMod) GetVisitor() map[int]*Info { diff --git a/src/server/msg/Gameapi.pb.go b/src/server/msg/Gameapi.pb.go index 5d247b5c..e8ca90a0 100644 --- a/src/server/msg/Gameapi.pb.go +++ b/src/server/msg/Gameapi.pb.go @@ -2,7 +2,7 @@ // versions: // protoc-gen-go v1.35.1 // protoc v5.28.2 -// source: Gameapi.proto +// source: docs/proto/Gameapi.proto package msg @@ -200,11 +200,11 @@ func (x ITEM_POP_LABEL) String() string { } func (ITEM_POP_LABEL) Descriptor() protoreflect.EnumDescriptor { - return file_Gameapi_proto_enumTypes[0].Descriptor() + return file_docs_proto_Gameapi_proto_enumTypes[0].Descriptor() } func (ITEM_POP_LABEL) Type() protoreflect.EnumType { - return &file_Gameapi_proto_enumTypes[0] + return &file_docs_proto_Gameapi_proto_enumTypes[0] } func (x ITEM_POP_LABEL) Number() protoreflect.EnumNumber { @@ -213,7 +213,7 @@ func (x ITEM_POP_LABEL) Number() protoreflect.EnumNumber { // Deprecated: Use ITEM_POP_LABEL.Descriptor instead. func (ITEM_POP_LABEL) EnumDescriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{0} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{0} } type HANDLE_TYPE int32 @@ -255,11 +255,11 @@ func (x HANDLE_TYPE) String() string { } func (HANDLE_TYPE) Descriptor() protoreflect.EnumDescriptor { - return file_Gameapi_proto_enumTypes[1].Descriptor() + return file_docs_proto_Gameapi_proto_enumTypes[1].Descriptor() } func (HANDLE_TYPE) Type() protoreflect.EnumType { - return &file_Gameapi_proto_enumTypes[1] + return &file_docs_proto_Gameapi_proto_enumTypes[1] } func (x HANDLE_TYPE) Number() protoreflect.EnumNumber { @@ -268,7 +268,7 @@ func (x HANDLE_TYPE) Number() protoreflect.EnumNumber { // Deprecated: Use HANDLE_TYPE.Descriptor instead. func (HANDLE_TYPE) EnumDescriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{1} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{1} } type RES_CODE int32 @@ -301,11 +301,11 @@ func (x RES_CODE) String() string { } func (RES_CODE) Descriptor() protoreflect.EnumDescriptor { - return file_Gameapi_proto_enumTypes[2].Descriptor() + return file_docs_proto_Gameapi_proto_enumTypes[2].Descriptor() } func (RES_CODE) Type() protoreflect.EnumType { - return &file_Gameapi_proto_enumTypes[2] + return &file_docs_proto_Gameapi_proto_enumTypes[2] } func (x RES_CODE) Number() protoreflect.EnumNumber { @@ -314,7 +314,7 @@ func (x RES_CODE) Number() protoreflect.EnumNumber { // Deprecated: Use RES_CODE.Descriptor instead. func (RES_CODE) EnumDescriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{2} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{2} } type ITEM_TYPE int32 @@ -350,11 +350,11 @@ func (x ITEM_TYPE) String() string { } func (ITEM_TYPE) Descriptor() protoreflect.EnumDescriptor { - return file_Gameapi_proto_enumTypes[3].Descriptor() + return file_docs_proto_Gameapi_proto_enumTypes[3].Descriptor() } func (ITEM_TYPE) Type() protoreflect.EnumType { - return &file_Gameapi_proto_enumTypes[3] + return &file_docs_proto_Gameapi_proto_enumTypes[3] } func (x ITEM_TYPE) Number() protoreflect.EnumNumber { @@ -363,7 +363,7 @@ func (x ITEM_TYPE) Number() protoreflect.EnumNumber { // Deprecated: Use ITEM_TYPE.Descriptor instead. func (ITEM_TYPE) EnumDescriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{3} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{3} } type ClientReq struct { @@ -382,7 +382,7 @@ type ClientReq struct { func (x *ClientReq) Reset() { *x = ClientReq{} - mi := &file_Gameapi_proto_msgTypes[0] + mi := &file_docs_proto_Gameapi_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -394,7 +394,7 @@ func (x *ClientReq) String() string { func (*ClientReq) ProtoMessage() {} func (x *ClientReq) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[0] + mi := &file_docs_proto_Gameapi_proto_msgTypes[0] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -407,7 +407,7 @@ func (x *ClientReq) ProtoReflect() protoreflect.Message { // Deprecated: Use ClientReq.ProtoReflect.Descriptor instead. func (*ClientReq) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{0} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{0} } func (x *ClientReq) GetFunc() string { @@ -469,7 +469,7 @@ type ReqOfflineReconnect struct { func (x *ReqOfflineReconnect) Reset() { *x = ReqOfflineReconnect{} - mi := &file_Gameapi_proto_msgTypes[1] + mi := &file_docs_proto_Gameapi_proto_msgTypes[1] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -481,7 +481,7 @@ func (x *ReqOfflineReconnect) String() string { func (*ReqOfflineReconnect) ProtoMessage() {} func (x *ReqOfflineReconnect) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[1] + mi := &file_docs_proto_Gameapi_proto_msgTypes[1] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -494,7 +494,7 @@ func (x *ReqOfflineReconnect) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqOfflineReconnect.ProtoReflect.Descriptor instead. func (*ReqOfflineReconnect) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{1} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{1} } func (x *ReqOfflineReconnect) GetDwUin() int64 { @@ -515,7 +515,7 @@ type ResOfflineReconnect struct { func (x *ResOfflineReconnect) Reset() { *x = ResOfflineReconnect{} - mi := &file_Gameapi_proto_msgTypes[2] + mi := &file_docs_proto_Gameapi_proto_msgTypes[2] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -527,7 +527,7 @@ func (x *ResOfflineReconnect) String() string { func (*ResOfflineReconnect) ProtoMessage() {} func (x *ResOfflineReconnect) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[2] + mi := &file_docs_proto_Gameapi_proto_msgTypes[2] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -540,7 +540,7 @@ func (x *ResOfflineReconnect) ProtoReflect() protoreflect.Message { // Deprecated: Use ResOfflineReconnect.ProtoReflect.Descriptor instead. func (*ResOfflineReconnect) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{2} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{2} } func (x *ResOfflineReconnect) GetDwUin() int64 { @@ -568,7 +568,7 @@ type ReqBindFacebookAccount struct { func (x *ReqBindFacebookAccount) Reset() { *x = ReqBindFacebookAccount{} - mi := &file_Gameapi_proto_msgTypes[3] + mi := &file_docs_proto_Gameapi_proto_msgTypes[3] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -580,7 +580,7 @@ func (x *ReqBindFacebookAccount) String() string { func (*ReqBindFacebookAccount) ProtoMessage() {} func (x *ReqBindFacebookAccount) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[3] + mi := &file_docs_proto_Gameapi_proto_msgTypes[3] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -593,7 +593,7 @@ func (x *ReqBindFacebookAccount) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBindFacebookAccount.ProtoReflect.Descriptor instead. func (*ReqBindFacebookAccount) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{3} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{3} } func (x *ReqBindFacebookAccount) GetDwUin() int64 { @@ -622,7 +622,7 @@ type ResBindFacebookAccount struct { func (x *ResBindFacebookAccount) Reset() { *x = ResBindFacebookAccount{} - mi := &file_Gameapi_proto_msgTypes[4] + mi := &file_docs_proto_Gameapi_proto_msgTypes[4] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -634,7 +634,7 @@ func (x *ResBindFacebookAccount) String() string { func (*ResBindFacebookAccount) ProtoMessage() {} func (x *ResBindFacebookAccount) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[4] + mi := &file_docs_proto_Gameapi_proto_msgTypes[4] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -647,7 +647,7 @@ func (x *ResBindFacebookAccount) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBindFacebookAccount.ProtoReflect.Descriptor instead. func (*ResBindFacebookAccount) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{4} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{4} } func (x *ResBindFacebookAccount) GetDwUin() int64 { @@ -683,7 +683,7 @@ type ReqOnlyBindFacebook struct { func (x *ReqOnlyBindFacebook) Reset() { *x = ReqOnlyBindFacebook{} - mi := &file_Gameapi_proto_msgTypes[5] + mi := &file_docs_proto_Gameapi_proto_msgTypes[5] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -695,7 +695,7 @@ func (x *ReqOnlyBindFacebook) String() string { func (*ReqOnlyBindFacebook) ProtoMessage() {} func (x *ReqOnlyBindFacebook) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[5] + mi := &file_docs_proto_Gameapi_proto_msgTypes[5] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -708,7 +708,7 @@ func (x *ReqOnlyBindFacebook) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqOnlyBindFacebook.ProtoReflect.Descriptor instead. func (*ReqOnlyBindFacebook) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{5} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{5} } func (x *ReqOnlyBindFacebook) GetDwUin() int64 { @@ -737,7 +737,7 @@ type ResOnlyBindFacebook struct { func (x *ResOnlyBindFacebook) Reset() { *x = ResOnlyBindFacebook{} - mi := &file_Gameapi_proto_msgTypes[6] + mi := &file_docs_proto_Gameapi_proto_msgTypes[6] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -749,7 +749,7 @@ func (x *ResOnlyBindFacebook) String() string { func (*ResOnlyBindFacebook) ProtoMessage() {} func (x *ResOnlyBindFacebook) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[6] + mi := &file_docs_proto_Gameapi_proto_msgTypes[6] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -762,7 +762,7 @@ func (x *ResOnlyBindFacebook) ProtoReflect() protoreflect.Message { // Deprecated: Use ResOnlyBindFacebook.ProtoReflect.Descriptor instead. func (*ResOnlyBindFacebook) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{6} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{6} } func (x *ResOnlyBindFacebook) GetDwUin() int64 { @@ -798,7 +798,7 @@ type ReqUnBindFacebook struct { func (x *ReqUnBindFacebook) Reset() { *x = ReqUnBindFacebook{} - mi := &file_Gameapi_proto_msgTypes[7] + mi := &file_docs_proto_Gameapi_proto_msgTypes[7] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -810,7 +810,7 @@ func (x *ReqUnBindFacebook) String() string { func (*ReqUnBindFacebook) ProtoMessage() {} func (x *ReqUnBindFacebook) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[7] + mi := &file_docs_proto_Gameapi_proto_msgTypes[7] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -823,7 +823,7 @@ func (x *ReqUnBindFacebook) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqUnBindFacebook.ProtoReflect.Descriptor instead. func (*ReqUnBindFacebook) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{7} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{7} } func (x *ReqUnBindFacebook) GetDwUin() int64 { @@ -851,7 +851,7 @@ type ResUnBindFacebook struct { func (x *ResUnBindFacebook) Reset() { *x = ResUnBindFacebook{} - mi := &file_Gameapi_proto_msgTypes[8] + mi := &file_docs_proto_Gameapi_proto_msgTypes[8] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -863,7 +863,7 @@ func (x *ResUnBindFacebook) String() string { func (*ResUnBindFacebook) ProtoMessage() {} func (x *ResUnBindFacebook) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[8] + mi := &file_docs_proto_Gameapi_proto_msgTypes[8] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -876,7 +876,7 @@ func (x *ResUnBindFacebook) ProtoReflect() protoreflect.Message { // Deprecated: Use ResUnBindFacebook.ProtoReflect.Descriptor instead. func (*ResUnBindFacebook) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{8} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{8} } func (x *ResUnBindFacebook) GetResultCode() int32 { @@ -905,7 +905,7 @@ type ReqSynGameData struct { func (x *ReqSynGameData) Reset() { *x = ReqSynGameData{} - mi := &file_Gameapi_proto_msgTypes[9] + mi := &file_docs_proto_Gameapi_proto_msgTypes[9] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -917,7 +917,7 @@ func (x *ReqSynGameData) String() string { func (*ReqSynGameData) ProtoMessage() {} func (x *ReqSynGameData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[9] + mi := &file_docs_proto_Gameapi_proto_msgTypes[9] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -930,7 +930,7 @@ func (x *ReqSynGameData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSynGameData.ProtoReflect.Descriptor instead. func (*ReqSynGameData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{9} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{9} } func (x *ReqSynGameData) GetDwUin() int64 { @@ -958,7 +958,7 @@ type ResSynGameData struct { func (x *ResSynGameData) Reset() { *x = ResSynGameData{} - mi := &file_Gameapi_proto_msgTypes[10] + mi := &file_docs_proto_Gameapi_proto_msgTypes[10] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -970,7 +970,7 @@ func (x *ResSynGameData) String() string { func (*ResSynGameData) ProtoMessage() {} func (x *ResSynGameData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[10] + mi := &file_docs_proto_Gameapi_proto_msgTypes[10] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -983,7 +983,7 @@ func (x *ResSynGameData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSynGameData.ProtoReflect.Descriptor instead. func (*ResSynGameData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{10} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{10} } func (x *ResSynGameData) GetDwUin() int64 { @@ -1008,7 +1008,7 @@ type ForceKickOut struct { func (x *ForceKickOut) Reset() { *x = ForceKickOut{} - mi := &file_Gameapi_proto_msgTypes[11] + mi := &file_docs_proto_Gameapi_proto_msgTypes[11] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1020,7 +1020,7 @@ func (x *ForceKickOut) String() string { func (*ForceKickOut) ProtoMessage() {} func (x *ForceKickOut) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[11] + mi := &file_docs_proto_Gameapi_proto_msgTypes[11] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1033,7 +1033,7 @@ func (x *ForceKickOut) ProtoReflect() protoreflect.Message { // Deprecated: Use ForceKickOut.ProtoReflect.Descriptor instead. func (*ForceKickOut) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{11} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{11} } type ResServerVersion struct { @@ -1046,7 +1046,7 @@ type ResServerVersion struct { func (x *ResServerVersion) Reset() { *x = ResServerVersion{} - mi := &file_Gameapi_proto_msgTypes[12] + mi := &file_docs_proto_Gameapi_proto_msgTypes[12] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1058,7 +1058,7 @@ func (x *ResServerVersion) String() string { func (*ResServerVersion) ProtoMessage() {} func (x *ResServerVersion) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[12] + mi := &file_docs_proto_Gameapi_proto_msgTypes[12] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1071,7 +1071,7 @@ func (x *ResServerVersion) ProtoReflect() protoreflect.Message { // Deprecated: Use ResServerVersion.ProtoReflect.Descriptor instead. func (*ResServerVersion) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{12} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{12} } func (x *ResServerVersion) GetVersion() int32 { @@ -1091,7 +1091,7 @@ type ResChessColorData struct { func (x *ResChessColorData) Reset() { *x = ResChessColorData{} - mi := &file_Gameapi_proto_msgTypes[13] + mi := &file_docs_proto_Gameapi_proto_msgTypes[13] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1103,7 +1103,7 @@ func (x *ResChessColorData) String() string { func (*ResChessColorData) ProtoMessage() {} func (x *ResChessColorData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[13] + mi := &file_docs_proto_Gameapi_proto_msgTypes[13] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1116,7 +1116,7 @@ func (x *ResChessColorData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessColorData.ProtoReflect.Descriptor instead. func (*ResChessColorData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{13} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{13} } func (x *ResChessColorData) GetMChessColorData() map[string]int32 { @@ -1138,7 +1138,7 @@ type ClientRes struct { func (x *ClientRes) Reset() { *x = ClientRes{} - mi := &file_Gameapi_proto_msgTypes[14] + mi := &file_docs_proto_Gameapi_proto_msgTypes[14] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1150,7 +1150,7 @@ func (x *ClientRes) String() string { func (*ClientRes) ProtoMessage() {} func (x *ClientRes) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[14] + mi := &file_docs_proto_Gameapi_proto_msgTypes[14] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1163,7 +1163,7 @@ func (x *ClientRes) ProtoReflect() protoreflect.Message { // Deprecated: Use ClientRes.ProtoReflect.Descriptor instead. func (*ClientRes) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{14} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{14} } func (x *ClientRes) GetFunc() string { @@ -1200,7 +1200,7 @@ type ReqRegisterAccount struct { func (x *ReqRegisterAccount) Reset() { *x = ReqRegisterAccount{} - mi := &file_Gameapi_proto_msgTypes[15] + mi := &file_docs_proto_Gameapi_proto_msgTypes[15] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1212,7 +1212,7 @@ func (x *ReqRegisterAccount) String() string { func (*ReqRegisterAccount) ProtoMessage() {} func (x *ReqRegisterAccount) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[15] + mi := &file_docs_proto_Gameapi_proto_msgTypes[15] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1225,7 +1225,7 @@ func (x *ReqRegisterAccount) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRegisterAccount.ProtoReflect.Descriptor instead. func (*ReqRegisterAccount) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{15} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{15} } func (x *ReqRegisterAccount) GetUserName() string { @@ -1260,7 +1260,7 @@ type ResRegisterAccount struct { func (x *ResRegisterAccount) Reset() { *x = ResRegisterAccount{} - mi := &file_Gameapi_proto_msgTypes[16] + mi := &file_docs_proto_Gameapi_proto_msgTypes[16] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1272,7 +1272,7 @@ func (x *ResRegisterAccount) String() string { func (*ResRegisterAccount) ProtoMessage() {} func (x *ResRegisterAccount) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[16] + mi := &file_docs_proto_Gameapi_proto_msgTypes[16] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1285,7 +1285,7 @@ func (x *ResRegisterAccount) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRegisterAccount.ProtoReflect.Descriptor instead. func (*ResRegisterAccount) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{16} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{16} } func (x *ResRegisterAccount) GetResultCode() int32 { @@ -1307,7 +1307,7 @@ type ReqLogin struct { func (x *ReqLogin) Reset() { *x = ReqLogin{} - mi := &file_Gameapi_proto_msgTypes[17] + mi := &file_docs_proto_Gameapi_proto_msgTypes[17] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1319,7 +1319,7 @@ func (x *ReqLogin) String() string { func (*ReqLogin) ProtoMessage() {} func (x *ReqLogin) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[17] + mi := &file_docs_proto_Gameapi_proto_msgTypes[17] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1332,7 +1332,7 @@ func (x *ReqLogin) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLogin.ProtoReflect.Descriptor instead. func (*ReqLogin) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{17} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{17} } func (x *ReqLogin) GetUserName() string { @@ -1363,7 +1363,7 @@ type ResLogin struct { func (x *ResLogin) Reset() { *x = ResLogin{} - mi := &file_Gameapi_proto_msgTypes[18] + mi := &file_docs_proto_Gameapi_proto_msgTypes[18] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1375,7 +1375,7 @@ func (x *ResLogin) String() string { func (*ResLogin) ProtoMessage() {} func (x *ResLogin) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[18] + mi := &file_docs_proto_Gameapi_proto_msgTypes[18] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1388,7 +1388,7 @@ func (x *ResLogin) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLogin.ProtoReflect.Descriptor instead. func (*ResLogin) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{18} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{18} } func (x *ResLogin) GetResultCode() int32 { @@ -1430,7 +1430,7 @@ type ReqPlayerBaseInfo struct { func (x *ReqPlayerBaseInfo) Reset() { *x = ReqPlayerBaseInfo{} - mi := &file_Gameapi_proto_msgTypes[19] + mi := &file_docs_proto_Gameapi_proto_msgTypes[19] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1442,7 +1442,7 @@ func (x *ReqPlayerBaseInfo) String() string { func (*ReqPlayerBaseInfo) ProtoMessage() {} func (x *ReqPlayerBaseInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[19] + mi := &file_docs_proto_Gameapi_proto_msgTypes[19] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1455,7 +1455,7 @@ func (x *ReqPlayerBaseInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayerBaseInfo.ProtoReflect.Descriptor instead. func (*ReqPlayerBaseInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{19} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{19} } func (x *ReqPlayerBaseInfo) GetDwUin() int64 { @@ -1498,7 +1498,7 @@ type ResPlayerBaseInfo struct { func (x *ResPlayerBaseInfo) Reset() { *x = ResPlayerBaseInfo{} - mi := &file_Gameapi_proto_msgTypes[20] + mi := &file_docs_proto_Gameapi_proto_msgTypes[20] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1510,7 +1510,7 @@ func (x *ResPlayerBaseInfo) String() string { func (*ResPlayerBaseInfo) ProtoMessage() {} func (x *ResPlayerBaseInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[20] + mi := &file_docs_proto_Gameapi_proto_msgTypes[20] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1523,7 +1523,7 @@ func (x *ResPlayerBaseInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerBaseInfo.ProtoReflect.Descriptor instead. func (*ResPlayerBaseInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{20} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{20} } func (x *ResPlayerBaseInfo) GetDwUin() int64 { @@ -1695,7 +1695,7 @@ type ReqPlayerAsset struct { func (x *ReqPlayerAsset) Reset() { *x = ReqPlayerAsset{} - mi := &file_Gameapi_proto_msgTypes[21] + mi := &file_docs_proto_Gameapi_proto_msgTypes[21] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1707,7 +1707,7 @@ func (x *ReqPlayerAsset) String() string { func (*ReqPlayerAsset) ProtoMessage() {} func (x *ReqPlayerAsset) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[21] + mi := &file_docs_proto_Gameapi_proto_msgTypes[21] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1720,7 +1720,7 @@ func (x *ReqPlayerAsset) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayerAsset.ProtoReflect.Descriptor instead. func (*ReqPlayerAsset) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{21} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{21} } // 玩家资产 @@ -1742,7 +1742,7 @@ type ResPlayerAsset struct { func (x *ResPlayerAsset) Reset() { *x = ResPlayerAsset{} - mi := &file_Gameapi_proto_msgTypes[22] + mi := &file_docs_proto_Gameapi_proto_msgTypes[22] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1754,7 +1754,7 @@ func (x *ResPlayerAsset) String() string { func (*ResPlayerAsset) ProtoMessage() {} func (x *ResPlayerAsset) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[22] + mi := &file_docs_proto_Gameapi_proto_msgTypes[22] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1767,7 +1767,7 @@ func (x *ResPlayerAsset) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerAsset.ProtoReflect.Descriptor instead. func (*ResPlayerAsset) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{22} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{22} } func (x *ResPlayerAsset) GetDwUin() int64 { @@ -1845,7 +1845,7 @@ type UpdateBaseItemInfo struct { func (x *UpdateBaseItemInfo) Reset() { *x = UpdateBaseItemInfo{} - mi := &file_Gameapi_proto_msgTypes[23] + mi := &file_docs_proto_Gameapi_proto_msgTypes[23] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1857,7 +1857,7 @@ func (x *UpdateBaseItemInfo) String() string { func (*UpdateBaseItemInfo) ProtoMessage() {} func (x *UpdateBaseItemInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[23] + mi := &file_docs_proto_Gameapi_proto_msgTypes[23] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1870,7 +1870,7 @@ func (x *UpdateBaseItemInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use UpdateBaseItemInfo.ProtoReflect.Descriptor instead. func (*UpdateBaseItemInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{23} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{23} } func (x *UpdateBaseItemInfo) GetDwUin() int64 { @@ -1898,7 +1898,7 @@ type NotifyRenewBuyEnergyCnt struct { func (x *NotifyRenewBuyEnergyCnt) Reset() { *x = NotifyRenewBuyEnergyCnt{} - mi := &file_Gameapi_proto_msgTypes[24] + mi := &file_docs_proto_Gameapi_proto_msgTypes[24] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1910,7 +1910,7 @@ func (x *NotifyRenewBuyEnergyCnt) String() string { func (*NotifyRenewBuyEnergyCnt) ProtoMessage() {} func (x *NotifyRenewBuyEnergyCnt) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[24] + mi := &file_docs_proto_Gameapi_proto_msgTypes[24] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1923,7 +1923,7 @@ func (x *NotifyRenewBuyEnergyCnt) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyRenewBuyEnergyCnt.ProtoReflect.Descriptor instead. func (*NotifyRenewBuyEnergyCnt) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{24} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{24} } func (x *NotifyRenewBuyEnergyCnt) GetDwUin() int64 { @@ -1951,7 +1951,7 @@ type ReqRemoveAd struct { func (x *ReqRemoveAd) Reset() { *x = ReqRemoveAd{} - mi := &file_Gameapi_proto_msgTypes[25] + mi := &file_docs_proto_Gameapi_proto_msgTypes[25] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1963,7 +1963,7 @@ func (x *ReqRemoveAd) String() string { func (*ReqRemoveAd) ProtoMessage() {} func (x *ReqRemoveAd) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[25] + mi := &file_docs_proto_Gameapi_proto_msgTypes[25] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1976,7 +1976,7 @@ func (x *ReqRemoveAd) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRemoveAd.ProtoReflect.Descriptor instead. func (*ReqRemoveAd) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{25} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{25} } func (x *ReqRemoveAd) GetDwUin() int64 { @@ -1997,7 +1997,7 @@ type ResRemoveAd struct { func (x *ResRemoveAd) Reset() { *x = ResRemoveAd{} - mi := &file_Gameapi_proto_msgTypes[26] + mi := &file_docs_proto_Gameapi_proto_msgTypes[26] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2009,7 +2009,7 @@ func (x *ResRemoveAd) String() string { func (*ResRemoveAd) ProtoMessage() {} func (x *ResRemoveAd) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[26] + mi := &file_docs_proto_Gameapi_proto_msgTypes[26] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2022,7 +2022,7 @@ func (x *ResRemoveAd) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRemoveAd.ProtoReflect.Descriptor instead. func (*ResRemoveAd) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{26} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{26} } func (x *ResRemoveAd) GetResultCode() int32 { @@ -2044,7 +2044,7 @@ type NotifyAddEnergy struct { func (x *NotifyAddEnergy) Reset() { *x = NotifyAddEnergy{} - mi := &file_Gameapi_proto_msgTypes[27] + mi := &file_docs_proto_Gameapi_proto_msgTypes[27] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2056,7 +2056,7 @@ func (x *NotifyAddEnergy) String() string { func (*NotifyAddEnergy) ProtoMessage() {} func (x *NotifyAddEnergy) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[27] + mi := &file_docs_proto_Gameapi_proto_msgTypes[27] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2069,7 +2069,7 @@ func (x *NotifyAddEnergy) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyAddEnergy.ProtoReflect.Descriptor instead. func (*NotifyAddEnergy) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{27} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{27} } func (x *NotifyAddEnergy) GetDwUin() int64 { @@ -2097,7 +2097,7 @@ type ReqServerTime struct { func (x *ReqServerTime) Reset() { *x = ReqServerTime{} - mi := &file_Gameapi_proto_msgTypes[28] + mi := &file_docs_proto_Gameapi_proto_msgTypes[28] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2109,7 +2109,7 @@ func (x *ReqServerTime) String() string { func (*ReqServerTime) ProtoMessage() {} func (x *ReqServerTime) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[28] + mi := &file_docs_proto_Gameapi_proto_msgTypes[28] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2122,7 +2122,7 @@ func (x *ReqServerTime) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqServerTime.ProtoReflect.Descriptor instead. func (*ReqServerTime) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{28} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{28} } func (x *ReqServerTime) GetDwUin() int64 { @@ -2143,7 +2143,7 @@ type ResServerTime struct { func (x *ResServerTime) Reset() { *x = ResServerTime{} - mi := &file_Gameapi_proto_msgTypes[29] + mi := &file_docs_proto_Gameapi_proto_msgTypes[29] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2155,7 +2155,7 @@ func (x *ResServerTime) String() string { func (*ResServerTime) ProtoMessage() {} func (x *ResServerTime) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[29] + mi := &file_docs_proto_Gameapi_proto_msgTypes[29] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2168,7 +2168,7 @@ func (x *ResServerTime) ProtoReflect() protoreflect.Message { // Deprecated: Use ResServerTime.ProtoReflect.Descriptor instead. func (*ResServerTime) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{29} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{29} } func (x *ResServerTime) GetServerTime() int32 { @@ -2188,7 +2188,7 @@ type ReqPlayerChessData struct { func (x *ReqPlayerChessData) Reset() { *x = ReqPlayerChessData{} - mi := &file_Gameapi_proto_msgTypes[30] + mi := &file_docs_proto_Gameapi_proto_msgTypes[30] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2200,7 +2200,7 @@ func (x *ReqPlayerChessData) String() string { func (*ReqPlayerChessData) ProtoMessage() {} func (x *ReqPlayerChessData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[30] + mi := &file_docs_proto_Gameapi_proto_msgTypes[30] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2213,7 +2213,7 @@ func (x *ReqPlayerChessData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayerChessData.ProtoReflect.Descriptor instead. func (*ReqPlayerChessData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{30} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{30} } func (x *ReqPlayerChessData) GetDwUin() int64 { @@ -2237,7 +2237,7 @@ type ResPlayerChessData struct { func (x *ResPlayerChessData) Reset() { *x = ResPlayerChessData{} - mi := &file_Gameapi_proto_msgTypes[31] + mi := &file_docs_proto_Gameapi_proto_msgTypes[31] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2249,7 +2249,7 @@ func (x *ResPlayerChessData) String() string { func (*ResPlayerChessData) ProtoMessage() {} func (x *ResPlayerChessData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[31] + mi := &file_docs_proto_Gameapi_proto_msgTypes[31] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2262,7 +2262,7 @@ func (x *ResPlayerChessData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerChessData.ProtoReflect.Descriptor instead. func (*ResPlayerChessData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{31} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{31} } func (x *ResPlayerChessData) GetDwUin() int64 { @@ -2307,7 +2307,7 @@ type ResPlayerChessInfo struct { func (x *ResPlayerChessInfo) Reset() { *x = ResPlayerChessInfo{} - mi := &file_Gameapi_proto_msgTypes[32] + mi := &file_docs_proto_Gameapi_proto_msgTypes[32] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2319,7 +2319,7 @@ func (x *ResPlayerChessInfo) String() string { func (*ResPlayerChessInfo) ProtoMessage() {} func (x *ResPlayerChessInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[32] + mi := &file_docs_proto_Gameapi_proto_msgTypes[32] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2332,7 +2332,7 @@ func (x *ResPlayerChessInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerChessInfo.ProtoReflect.Descriptor instead. func (*ResPlayerChessInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{32} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{32} } func (x *ResPlayerChessInfo) GetChessList() []int32 { @@ -2385,7 +2385,7 @@ type ChessHandle struct { func (x *ChessHandle) Reset() { *x = ChessHandle{} - mi := &file_Gameapi_proto_msgTypes[33] + mi := &file_docs_proto_Gameapi_proto_msgTypes[33] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2397,7 +2397,7 @@ func (x *ChessHandle) String() string { func (*ChessHandle) ProtoMessage() {} func (x *ChessHandle) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[33] + mi := &file_docs_proto_Gameapi_proto_msgTypes[33] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2410,7 +2410,7 @@ func (x *ChessHandle) ProtoReflect() protoreflect.Message { // Deprecated: Use ChessHandle.ProtoReflect.Descriptor instead. func (*ChessHandle) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{33} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{33} } func (x *ChessHandle) GetType() HANDLE_TYPE { @@ -2461,7 +2461,7 @@ type UpdatePlayerChessData struct { func (x *UpdatePlayerChessData) Reset() { *x = UpdatePlayerChessData{} - mi := &file_Gameapi_proto_msgTypes[34] + mi := &file_docs_proto_Gameapi_proto_msgTypes[34] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2473,7 +2473,7 @@ func (x *UpdatePlayerChessData) String() string { func (*UpdatePlayerChessData) ProtoMessage() {} func (x *UpdatePlayerChessData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[34] + mi := &file_docs_proto_Gameapi_proto_msgTypes[34] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2486,7 +2486,7 @@ func (x *UpdatePlayerChessData) ProtoReflect() protoreflect.Message { // Deprecated: Use UpdatePlayerChessData.ProtoReflect.Descriptor instead. func (*UpdatePlayerChessData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{34} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{34} } func (x *UpdatePlayerChessData) GetDwUin() int64 { @@ -2521,7 +2521,7 @@ type ResUpdatePlayerChessData struct { func (x *ResUpdatePlayerChessData) Reset() { *x = ResUpdatePlayerChessData{} - mi := &file_Gameapi_proto_msgTypes[35] + mi := &file_docs_proto_Gameapi_proto_msgTypes[35] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2533,7 +2533,7 @@ func (x *ResUpdatePlayerChessData) String() string { func (*ResUpdatePlayerChessData) ProtoMessage() {} func (x *ResUpdatePlayerChessData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[35] + mi := &file_docs_proto_Gameapi_proto_msgTypes[35] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2546,7 +2546,7 @@ func (x *ResUpdatePlayerChessData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResUpdatePlayerChessData.ProtoReflect.Descriptor instead. func (*ResUpdatePlayerChessData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{35} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{35} } func (x *ResUpdatePlayerChessData) GetCode() RES_CODE { @@ -2574,7 +2574,7 @@ type ReqSeparateChess struct { func (x *ReqSeparateChess) Reset() { *x = ReqSeparateChess{} - mi := &file_Gameapi_proto_msgTypes[36] + mi := &file_docs_proto_Gameapi_proto_msgTypes[36] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2586,7 +2586,7 @@ func (x *ReqSeparateChess) String() string { func (*ReqSeparateChess) ProtoMessage() {} func (x *ReqSeparateChess) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[36] + mi := &file_docs_proto_Gameapi_proto_msgTypes[36] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2599,7 +2599,7 @@ func (x *ReqSeparateChess) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSeparateChess.ProtoReflect.Descriptor instead. func (*ReqSeparateChess) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{36} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{36} } func (x *ReqSeparateChess) GetChessId() int32 { @@ -2627,7 +2627,7 @@ type ResSeparateChess struct { func (x *ResSeparateChess) Reset() { *x = ResSeparateChess{} - mi := &file_Gameapi_proto_msgTypes[37] + mi := &file_docs_proto_Gameapi_proto_msgTypes[37] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2639,7 +2639,7 @@ func (x *ResSeparateChess) String() string { func (*ResSeparateChess) ProtoMessage() {} func (x *ResSeparateChess) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[37] + mi := &file_docs_proto_Gameapi_proto_msgTypes[37] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2652,7 +2652,7 @@ func (x *ResSeparateChess) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSeparateChess.ProtoReflect.Descriptor instead. func (*ResSeparateChess) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{37} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{37} } func (x *ResSeparateChess) GetCode() RES_CODE { @@ -2681,7 +2681,7 @@ type ReqGetChessFromBuff struct { func (x *ReqGetChessFromBuff) Reset() { *x = ReqGetChessFromBuff{} - mi := &file_Gameapi_proto_msgTypes[38] + mi := &file_docs_proto_Gameapi_proto_msgTypes[38] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2693,7 +2693,7 @@ func (x *ReqGetChessFromBuff) String() string { func (*ReqGetChessFromBuff) ProtoMessage() {} func (x *ReqGetChessFromBuff) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[38] + mi := &file_docs_proto_Gameapi_proto_msgTypes[38] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2706,7 +2706,7 @@ func (x *ReqGetChessFromBuff) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetChessFromBuff.ProtoReflect.Descriptor instead. func (*ReqGetChessFromBuff) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{38} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{38} } func (x *ReqGetChessFromBuff) GetChessId() int32 { @@ -2734,7 +2734,7 @@ type ResGetChessFromBuff struct { func (x *ResGetChessFromBuff) Reset() { *x = ResGetChessFromBuff{} - mi := &file_Gameapi_proto_msgTypes[39] + mi := &file_docs_proto_Gameapi_proto_msgTypes[39] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2746,7 +2746,7 @@ func (x *ResGetChessFromBuff) String() string { func (*ResGetChessFromBuff) ProtoMessage() {} func (x *ResGetChessFromBuff) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[39] + mi := &file_docs_proto_Gameapi_proto_msgTypes[39] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2759,7 +2759,7 @@ func (x *ResGetChessFromBuff) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetChessFromBuff.ProtoReflect.Descriptor instead. func (*ResGetChessFromBuff) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{39} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{39} } func (x *ResGetChessFromBuff) GetCode() RES_CODE { @@ -2791,7 +2791,7 @@ type ReqChessEx struct { func (x *ReqChessEx) Reset() { *x = ReqChessEx{} - mi := &file_Gameapi_proto_msgTypes[40] + mi := &file_docs_proto_Gameapi_proto_msgTypes[40] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2803,7 +2803,7 @@ func (x *ReqChessEx) String() string { func (*ReqChessEx) ProtoMessage() {} func (x *ReqChessEx) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[40] + mi := &file_docs_proto_Gameapi_proto_msgTypes[40] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2816,7 +2816,7 @@ func (x *ReqChessEx) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChessEx.ProtoReflect.Descriptor instead. func (*ReqChessEx) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{40} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{40} } func (x *ReqChessEx) GetOldChessId() int32 { @@ -2865,7 +2865,7 @@ type ResChessEx struct { func (x *ResChessEx) Reset() { *x = ResChessEx{} - mi := &file_Gameapi_proto_msgTypes[41] + mi := &file_docs_proto_Gameapi_proto_msgTypes[41] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2877,7 +2877,7 @@ func (x *ResChessEx) String() string { func (*ResChessEx) ProtoMessage() {} func (x *ResChessEx) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[41] + mi := &file_docs_proto_Gameapi_proto_msgTypes[41] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2890,7 +2890,7 @@ func (x *ResChessEx) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessEx.ProtoReflect.Descriptor instead. func (*ResChessEx) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{41} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{41} } func (x *ResChessEx) GetCode() RES_CODE { @@ -2919,7 +2919,7 @@ type ReqSourceChest struct { func (x *ReqSourceChest) Reset() { *x = ReqSourceChest{} - mi := &file_Gameapi_proto_msgTypes[42] + mi := &file_docs_proto_Gameapi_proto_msgTypes[42] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2931,7 +2931,7 @@ func (x *ReqSourceChest) String() string { func (*ReqSourceChest) ProtoMessage() {} func (x *ReqSourceChest) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[42] + mi := &file_docs_proto_Gameapi_proto_msgTypes[42] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2944,7 +2944,7 @@ func (x *ReqSourceChest) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSourceChest.ProtoReflect.Descriptor instead. func (*ReqSourceChest) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{42} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{42} } func (x *ReqSourceChest) GetChestId() int32 { @@ -2972,7 +2972,7 @@ type ResSourceChest struct { func (x *ResSourceChest) Reset() { *x = ResSourceChest{} - mi := &file_Gameapi_proto_msgTypes[43] + mi := &file_docs_proto_Gameapi_proto_msgTypes[43] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2984,7 +2984,7 @@ func (x *ResSourceChest) String() string { func (*ResSourceChest) ProtoMessage() {} func (x *ResSourceChest) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[43] + mi := &file_docs_proto_Gameapi_proto_msgTypes[43] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2997,7 +2997,7 @@ func (x *ResSourceChest) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSourceChest.ProtoReflect.Descriptor instead. func (*ResSourceChest) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{43} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{43} } func (x *ResSourceChest) GetCode() RES_CODE { @@ -3029,7 +3029,7 @@ type ReqPlayroomOutline struct { func (x *ReqPlayroomOutline) Reset() { *x = ReqPlayroomOutline{} - mi := &file_Gameapi_proto_msgTypes[44] + mi := &file_docs_proto_Gameapi_proto_msgTypes[44] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3041,7 +3041,7 @@ func (x *ReqPlayroomOutline) String() string { func (*ReqPlayroomOutline) ProtoMessage() {} func (x *ReqPlayroomOutline) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[44] + mi := &file_docs_proto_Gameapi_proto_msgTypes[44] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3054,7 +3054,7 @@ func (x *ReqPlayroomOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomOutline.ProtoReflect.Descriptor instead. func (*ReqPlayroomOutline) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{44} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{44} } func (x *ReqPlayroomOutline) GetOldChessId() int32 { @@ -3103,7 +3103,7 @@ type ResPlayroomOutline struct { func (x *ResPlayroomOutline) Reset() { *x = ResPlayroomOutline{} - mi := &file_Gameapi_proto_msgTypes[45] + mi := &file_docs_proto_Gameapi_proto_msgTypes[45] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3115,7 +3115,7 @@ func (x *ResPlayroomOutline) String() string { func (*ResPlayroomOutline) ProtoMessage() {} func (x *ResPlayroomOutline) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[45] + mi := &file_docs_proto_Gameapi_proto_msgTypes[45] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3128,7 +3128,7 @@ func (x *ResPlayroomOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomOutline.ProtoReflect.Descriptor instead. func (*ResPlayroomOutline) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{45} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{45} } func (x *ResPlayroomOutline) GetCode() RES_CODE { @@ -3158,7 +3158,7 @@ type ChessBag struct { func (x *ChessBag) Reset() { *x = ChessBag{} - mi := &file_Gameapi_proto_msgTypes[46] + mi := &file_docs_proto_Gameapi_proto_msgTypes[46] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3170,7 +3170,7 @@ func (x *ChessBag) String() string { func (*ChessBag) ProtoMessage() {} func (x *ChessBag) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[46] + mi := &file_docs_proto_Gameapi_proto_msgTypes[46] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3183,7 +3183,7 @@ func (x *ChessBag) ProtoReflect() protoreflect.Message { // Deprecated: Use ChessBag.ProtoReflect.Descriptor instead. func (*ChessBag) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{46} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{46} } func (x *ChessBag) GetChessBagGrids() []*ChessBagGrid { @@ -3219,7 +3219,7 @@ type ChessBagGrid struct { func (x *ChessBagGrid) Reset() { *x = ChessBagGrid{} - mi := &file_Gameapi_proto_msgTypes[47] + mi := &file_docs_proto_Gameapi_proto_msgTypes[47] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3231,7 +3231,7 @@ func (x *ChessBagGrid) String() string { func (*ChessBagGrid) ProtoMessage() {} func (x *ChessBagGrid) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[47] + mi := &file_docs_proto_Gameapi_proto_msgTypes[47] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3244,7 +3244,7 @@ func (x *ChessBagGrid) ProtoReflect() protoreflect.Message { // Deprecated: Use ChessBagGrid.ProtoReflect.Descriptor instead. func (*ChessBagGrid) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{47} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{47} } func (x *ChessBagGrid) GetId() int32 { @@ -3282,7 +3282,7 @@ type ReqPutChessInBag struct { func (x *ReqPutChessInBag) Reset() { *x = ReqPutChessInBag{} - mi := &file_Gameapi_proto_msgTypes[48] + mi := &file_docs_proto_Gameapi_proto_msgTypes[48] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3294,7 +3294,7 @@ func (x *ReqPutChessInBag) String() string { func (*ReqPutChessInBag) ProtoMessage() {} func (x *ReqPutChessInBag) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[48] + mi := &file_docs_proto_Gameapi_proto_msgTypes[48] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3307,7 +3307,7 @@ func (x *ReqPutChessInBag) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPutChessInBag.ProtoReflect.Descriptor instead. func (*ReqPutChessInBag) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{48} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{48} } func (x *ReqPutChessInBag) GetChessId() int32 { @@ -3349,7 +3349,7 @@ type ResPutChessInBag struct { func (x *ResPutChessInBag) Reset() { *x = ResPutChessInBag{} - mi := &file_Gameapi_proto_msgTypes[49] + mi := &file_docs_proto_Gameapi_proto_msgTypes[49] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3361,7 +3361,7 @@ func (x *ResPutChessInBag) String() string { func (*ResPutChessInBag) ProtoMessage() {} func (x *ResPutChessInBag) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[49] + mi := &file_docs_proto_Gameapi_proto_msgTypes[49] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3374,7 +3374,7 @@ func (x *ResPutChessInBag) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPutChessInBag.ProtoReflect.Descriptor instead. func (*ResPutChessInBag) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{49} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{49} } func (x *ResPutChessInBag) GetCode() RES_CODE { @@ -3403,7 +3403,7 @@ type ReqTakeChessOutBag struct { func (x *ReqTakeChessOutBag) Reset() { *x = ReqTakeChessOutBag{} - mi := &file_Gameapi_proto_msgTypes[50] + mi := &file_docs_proto_Gameapi_proto_msgTypes[50] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3415,7 +3415,7 @@ func (x *ReqTakeChessOutBag) String() string { func (*ReqTakeChessOutBag) ProtoMessage() {} func (x *ReqTakeChessOutBag) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[50] + mi := &file_docs_proto_Gameapi_proto_msgTypes[50] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3428,7 +3428,7 @@ func (x *ReqTakeChessOutBag) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqTakeChessOutBag.ProtoReflect.Descriptor instead. func (*ReqTakeChessOutBag) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{50} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{50} } func (x *ReqTakeChessOutBag) GetBagId() int32 { @@ -3456,7 +3456,7 @@ type ResTakeChessOutBag struct { func (x *ResTakeChessOutBag) Reset() { *x = ResTakeChessOutBag{} - mi := &file_Gameapi_proto_msgTypes[51] + mi := &file_docs_proto_Gameapi_proto_msgTypes[51] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3468,7 +3468,7 @@ func (x *ResTakeChessOutBag) String() string { func (*ResTakeChessOutBag) ProtoMessage() {} func (x *ResTakeChessOutBag) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[51] + mi := &file_docs_proto_Gameapi_proto_msgTypes[51] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3481,7 +3481,7 @@ func (x *ResTakeChessOutBag) ProtoReflect() protoreflect.Message { // Deprecated: Use ResTakeChessOutBag.ProtoReflect.Descriptor instead. func (*ResTakeChessOutBag) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{51} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{51} } func (x *ResTakeChessOutBag) GetCode() RES_CODE { @@ -3507,7 +3507,7 @@ type ReqBuyChessBagGrid struct { func (x *ReqBuyChessBagGrid) Reset() { *x = ReqBuyChessBagGrid{} - mi := &file_Gameapi_proto_msgTypes[52] + mi := &file_docs_proto_Gameapi_proto_msgTypes[52] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3519,7 +3519,7 @@ func (x *ReqBuyChessBagGrid) String() string { func (*ReqBuyChessBagGrid) ProtoMessage() {} func (x *ReqBuyChessBagGrid) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[52] + mi := &file_docs_proto_Gameapi_proto_msgTypes[52] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3532,7 +3532,7 @@ func (x *ReqBuyChessBagGrid) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessBagGrid.ProtoReflect.Descriptor instead. func (*ReqBuyChessBagGrid) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{52} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{52} } type ResBuyChessBagGrid struct { @@ -3546,7 +3546,7 @@ type ResBuyChessBagGrid struct { func (x *ResBuyChessBagGrid) Reset() { *x = ResBuyChessBagGrid{} - mi := &file_Gameapi_proto_msgTypes[53] + mi := &file_docs_proto_Gameapi_proto_msgTypes[53] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3558,7 +3558,7 @@ func (x *ResBuyChessBagGrid) String() string { func (*ResBuyChessBagGrid) ProtoMessage() {} func (x *ResBuyChessBagGrid) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[53] + mi := &file_docs_proto_Gameapi_proto_msgTypes[53] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3571,7 +3571,7 @@ func (x *ResBuyChessBagGrid) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessBagGrid.ProtoReflect.Descriptor instead. func (*ResBuyChessBagGrid) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{53} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{53} } func (x *ResBuyChessBagGrid) GetCode() RES_CODE { @@ -3599,7 +3599,7 @@ type ReqPlayerProfileData struct { func (x *ReqPlayerProfileData) Reset() { *x = ReqPlayerProfileData{} - mi := &file_Gameapi_proto_msgTypes[54] + mi := &file_docs_proto_Gameapi_proto_msgTypes[54] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3611,7 +3611,7 @@ func (x *ReqPlayerProfileData) String() string { func (*ReqPlayerProfileData) ProtoMessage() {} func (x *ReqPlayerProfileData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[54] + mi := &file_docs_proto_Gameapi_proto_msgTypes[54] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3624,7 +3624,7 @@ func (x *ReqPlayerProfileData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayerProfileData.ProtoReflect.Descriptor instead. func (*ReqPlayerProfileData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{54} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{54} } func (x *ReqPlayerProfileData) GetDwUin() int64 { @@ -3652,7 +3652,7 @@ type ResPlayerProfileData struct { func (x *ResPlayerProfileData) Reset() { *x = ResPlayerProfileData{} - mi := &file_Gameapi_proto_msgTypes[55] + mi := &file_docs_proto_Gameapi_proto_msgTypes[55] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3664,7 +3664,7 @@ func (x *ResPlayerProfileData) String() string { func (*ResPlayerProfileData) ProtoMessage() {} func (x *ResPlayerProfileData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[55] + mi := &file_docs_proto_Gameapi_proto_msgTypes[55] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3677,7 +3677,7 @@ func (x *ResPlayerProfileData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerProfileData.ProtoReflect.Descriptor instead. func (*ResPlayerProfileData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{55} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{55} } func (x *ResPlayerProfileData) GetDwUin() int64 { @@ -3754,7 +3754,7 @@ type ReqPlayerBriefProfileData struct { func (x *ReqPlayerBriefProfileData) Reset() { *x = ReqPlayerBriefProfileData{} - mi := &file_Gameapi_proto_msgTypes[56] + mi := &file_docs_proto_Gameapi_proto_msgTypes[56] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3766,7 +3766,7 @@ func (x *ReqPlayerBriefProfileData) String() string { func (*ReqPlayerBriefProfileData) ProtoMessage() {} func (x *ReqPlayerBriefProfileData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[56] + mi := &file_docs_proto_Gameapi_proto_msgTypes[56] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3779,7 +3779,7 @@ func (x *ReqPlayerBriefProfileData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayerBriefProfileData.ProtoReflect.Descriptor instead. func (*ReqPlayerBriefProfileData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{56} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{56} } func (x *ReqPlayerBriefProfileData) GetDwUin() int64 { @@ -3805,7 +3805,7 @@ type ResPlayerBriefProfileData struct { func (x *ResPlayerBriefProfileData) Reset() { *x = ResPlayerBriefProfileData{} - mi := &file_Gameapi_proto_msgTypes[57] + mi := &file_docs_proto_Gameapi_proto_msgTypes[57] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3817,7 +3817,7 @@ func (x *ResPlayerBriefProfileData) String() string { func (*ResPlayerBriefProfileData) ProtoMessage() {} func (x *ResPlayerBriefProfileData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[57] + mi := &file_docs_proto_Gameapi_proto_msgTypes[57] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3830,7 +3830,7 @@ func (x *ResPlayerBriefProfileData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerBriefProfileData.ProtoReflect.Descriptor instead. func (*ResPlayerBriefProfileData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{57} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{57} } func (x *ResPlayerBriefProfileData) GetDwUin() int64 { @@ -3893,7 +3893,7 @@ type ReqSetEnergyMul struct { func (x *ReqSetEnergyMul) Reset() { *x = ReqSetEnergyMul{} - mi := &file_Gameapi_proto_msgTypes[58] + mi := &file_docs_proto_Gameapi_proto_msgTypes[58] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3905,7 +3905,7 @@ func (x *ReqSetEnergyMul) String() string { func (*ReqSetEnergyMul) ProtoMessage() {} func (x *ReqSetEnergyMul) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[58] + mi := &file_docs_proto_Gameapi_proto_msgTypes[58] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3918,7 +3918,7 @@ func (x *ReqSetEnergyMul) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetEnergyMul.ProtoReflect.Descriptor instead. func (*ReqSetEnergyMul) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{58} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{58} } func (x *ReqSetEnergyMul) GetEnergyMul() int32 { @@ -3939,7 +3939,7 @@ type ResSetEnergyMul struct { func (x *ResSetEnergyMul) Reset() { *x = ResSetEnergyMul{} - mi := &file_Gameapi_proto_msgTypes[59] + mi := &file_docs_proto_Gameapi_proto_msgTypes[59] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3951,7 +3951,7 @@ func (x *ResSetEnergyMul) String() string { func (*ResSetEnergyMul) ProtoMessage() {} func (x *ResSetEnergyMul) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[59] + mi := &file_docs_proto_Gameapi_proto_msgTypes[59] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3964,7 +3964,7 @@ func (x *ResSetEnergyMul) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetEnergyMul.ProtoReflect.Descriptor instead. func (*ResSetEnergyMul) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{59} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{59} } func (x *ResSetEnergyMul) GetResultCode() RES_CODE { @@ -3994,7 +3994,7 @@ type BaseInfo struct { func (x *BaseInfo) Reset() { *x = BaseInfo{} - mi := &file_Gameapi_proto_msgTypes[60] + mi := &file_docs_proto_Gameapi_proto_msgTypes[60] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4006,7 +4006,7 @@ func (x *BaseInfo) String() string { func (*BaseInfo) ProtoMessage() {} func (x *BaseInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[60] + mi := &file_docs_proto_Gameapi_proto_msgTypes[60] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4019,7 +4019,7 @@ func (x *BaseInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use BaseInfo.ProtoReflect.Descriptor instead. func (*BaseInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{60} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{60} } func (x *BaseInfo) GetEnergyMul() int32 { @@ -4058,7 +4058,7 @@ type ReqUserInfo struct { func (x *ReqUserInfo) Reset() { *x = ReqUserInfo{} - mi := &file_Gameapi_proto_msgTypes[61] + mi := &file_docs_proto_Gameapi_proto_msgTypes[61] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4070,7 +4070,7 @@ func (x *ReqUserInfo) String() string { func (*ReqUserInfo) ProtoMessage() {} func (x *ReqUserInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[61] + mi := &file_docs_proto_Gameapi_proto_msgTypes[61] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4083,7 +4083,7 @@ func (x *ReqUserInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqUserInfo.ProtoReflect.Descriptor instead. func (*ReqUserInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{61} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{61} } type UserInfo struct { @@ -4104,7 +4104,7 @@ type UserInfo struct { func (x *UserInfo) Reset() { *x = UserInfo{} - mi := &file_Gameapi_proto_msgTypes[62] + mi := &file_docs_proto_Gameapi_proto_msgTypes[62] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4116,7 +4116,7 @@ func (x *UserInfo) String() string { func (*UserInfo) ProtoMessage() {} func (x *UserInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[62] + mi := &file_docs_proto_Gameapi_proto_msgTypes[62] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4129,7 +4129,7 @@ func (x *UserInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use UserInfo.ProtoReflect.Descriptor instead. func (*UserInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{62} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{62} } func (x *UserInfo) GetUid() int64 { @@ -4206,7 +4206,7 @@ type ReqSetName struct { func (x *ReqSetName) Reset() { *x = ReqSetName{} - mi := &file_Gameapi_proto_msgTypes[63] + mi := &file_docs_proto_Gameapi_proto_msgTypes[63] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4218,7 +4218,7 @@ func (x *ReqSetName) String() string { func (*ReqSetName) ProtoMessage() {} func (x *ReqSetName) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[63] + mi := &file_docs_proto_Gameapi_proto_msgTypes[63] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4231,7 +4231,7 @@ func (x *ReqSetName) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetName.ProtoReflect.Descriptor instead. func (*ReqSetName) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{63} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{63} } func (x *ReqSetName) GetName() string { @@ -4252,7 +4252,7 @@ type ResSetName struct { func (x *ResSetName) Reset() { *x = ResSetName{} - mi := &file_Gameapi_proto_msgTypes[64] + mi := &file_docs_proto_Gameapi_proto_msgTypes[64] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4264,7 +4264,7 @@ func (x *ResSetName) String() string { func (*ResSetName) ProtoMessage() {} func (x *ResSetName) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[64] + mi := &file_docs_proto_Gameapi_proto_msgTypes[64] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4277,7 +4277,7 @@ func (x *ResSetName) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetName.ProtoReflect.Descriptor instead. func (*ResSetName) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{64} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{64} } func (x *ResSetName) GetResultCode() RES_CODE { @@ -4305,7 +4305,7 @@ type ReqSetPetName struct { func (x *ReqSetPetName) Reset() { *x = ReqSetPetName{} - mi := &file_Gameapi_proto_msgTypes[65] + mi := &file_docs_proto_Gameapi_proto_msgTypes[65] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4317,7 +4317,7 @@ func (x *ReqSetPetName) String() string { func (*ReqSetPetName) ProtoMessage() {} func (x *ReqSetPetName) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[65] + mi := &file_docs_proto_Gameapi_proto_msgTypes[65] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4330,7 +4330,7 @@ func (x *ReqSetPetName) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetPetName.ProtoReflect.Descriptor instead. func (*ReqSetPetName) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{65} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{65} } func (x *ReqSetPetName) GetName() string { @@ -4351,7 +4351,7 @@ type ResSetPetName struct { func (x *ResSetPetName) Reset() { *x = ResSetPetName{} - mi := &file_Gameapi_proto_msgTypes[66] + mi := &file_docs_proto_Gameapi_proto_msgTypes[66] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4363,7 +4363,7 @@ func (x *ResSetPetName) String() string { func (*ResSetPetName) ProtoMessage() {} func (x *ResSetPetName) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[66] + mi := &file_docs_proto_Gameapi_proto_msgTypes[66] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4376,7 +4376,7 @@ func (x *ResSetPetName) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetPetName.ProtoReflect.Descriptor instead. func (*ResSetPetName) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{66} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{66} } func (x *ResSetPetName) GetResultCode() RES_CODE { @@ -4404,7 +4404,7 @@ type ReqBuyEnergy struct { func (x *ReqBuyEnergy) Reset() { *x = ReqBuyEnergy{} - mi := &file_Gameapi_proto_msgTypes[67] + mi := &file_docs_proto_Gameapi_proto_msgTypes[67] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4416,7 +4416,7 @@ func (x *ReqBuyEnergy) String() string { func (*ReqBuyEnergy) ProtoMessage() {} func (x *ReqBuyEnergy) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[67] + mi := &file_docs_proto_Gameapi_proto_msgTypes[67] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4429,7 +4429,7 @@ func (x *ReqBuyEnergy) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyEnergy.ProtoReflect.Descriptor instead. func (*ReqBuyEnergy) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{67} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{67} } func (x *ReqBuyEnergy) GetEnergy() int32 { @@ -4450,7 +4450,7 @@ type ResBuyEnergy struct { func (x *ResBuyEnergy) Reset() { *x = ResBuyEnergy{} - mi := &file_Gameapi_proto_msgTypes[68] + mi := &file_docs_proto_Gameapi_proto_msgTypes[68] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4462,7 +4462,7 @@ func (x *ResBuyEnergy) String() string { func (*ResBuyEnergy) ProtoMessage() {} func (x *ResBuyEnergy) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[68] + mi := &file_docs_proto_Gameapi_proto_msgTypes[68] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4475,7 +4475,7 @@ func (x *ResBuyEnergy) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyEnergy.ProtoReflect.Descriptor instead. func (*ResBuyEnergy) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{68} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{68} } func (x *ResBuyEnergy) GetCode() RES_CODE { @@ -4501,7 +4501,7 @@ type ReqGetEnergyByAD struct { func (x *ReqGetEnergyByAD) Reset() { *x = ReqGetEnergyByAD{} - mi := &file_Gameapi_proto_msgTypes[69] + mi := &file_docs_proto_Gameapi_proto_msgTypes[69] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4513,7 +4513,7 @@ func (x *ReqGetEnergyByAD) String() string { func (*ReqGetEnergyByAD) ProtoMessage() {} func (x *ReqGetEnergyByAD) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[69] + mi := &file_docs_proto_Gameapi_proto_msgTypes[69] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4526,7 +4526,7 @@ func (x *ReqGetEnergyByAD) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetEnergyByAD.ProtoReflect.Descriptor instead. func (*ReqGetEnergyByAD) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{69} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{69} } type ResGetEnergyByAD struct { @@ -4540,7 +4540,7 @@ type ResGetEnergyByAD struct { func (x *ResGetEnergyByAD) Reset() { *x = ResGetEnergyByAD{} - mi := &file_Gameapi_proto_msgTypes[70] + mi := &file_docs_proto_Gameapi_proto_msgTypes[70] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4552,7 +4552,7 @@ func (x *ResGetEnergyByAD) String() string { func (*ResGetEnergyByAD) ProtoMessage() {} func (x *ResGetEnergyByAD) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[70] + mi := &file_docs_proto_Gameapi_proto_msgTypes[70] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4565,7 +4565,7 @@ func (x *ResGetEnergyByAD) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetEnergyByAD.ProtoReflect.Descriptor instead. func (*ResGetEnergyByAD) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{70} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{70} } func (x *ResGetEnergyByAD) GetCode() RES_CODE { @@ -4592,7 +4592,7 @@ type ReqGetHandbookReward struct { func (x *ReqGetHandbookReward) Reset() { *x = ReqGetHandbookReward{} - mi := &file_Gameapi_proto_msgTypes[71] + mi := &file_docs_proto_Gameapi_proto_msgTypes[71] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4604,7 +4604,7 @@ func (x *ReqGetHandbookReward) String() string { func (*ReqGetHandbookReward) ProtoMessage() {} func (x *ReqGetHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[71] + mi := &file_docs_proto_Gameapi_proto_msgTypes[71] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4617,7 +4617,7 @@ func (x *ReqGetHandbookReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetHandbookReward.ProtoReflect.Descriptor instead. func (*ReqGetHandbookReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{71} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{71} } func (x *ReqGetHandbookReward) GetChessId() int32 { @@ -4638,7 +4638,7 @@ type HandbookInfo struct { func (x *HandbookInfo) Reset() { *x = HandbookInfo{} - mi := &file_Gameapi_proto_msgTypes[72] + mi := &file_docs_proto_Gameapi_proto_msgTypes[72] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4650,7 +4650,7 @@ func (x *HandbookInfo) String() string { func (*HandbookInfo) ProtoMessage() {} func (x *HandbookInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[72] + mi := &file_docs_proto_Gameapi_proto_msgTypes[72] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4663,7 +4663,7 @@ func (x *HandbookInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use HandbookInfo.ProtoReflect.Descriptor instead. func (*HandbookInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{72} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{72} } func (x *HandbookInfo) GetChessId() int32 { @@ -4690,7 +4690,7 @@ type Handbook struct { func (x *Handbook) Reset() { *x = Handbook{} - mi := &file_Gameapi_proto_msgTypes[73] + mi := &file_docs_proto_Gameapi_proto_msgTypes[73] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4702,7 +4702,7 @@ func (x *Handbook) String() string { func (*Handbook) ProtoMessage() {} func (x *Handbook) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[73] + mi := &file_docs_proto_Gameapi_proto_msgTypes[73] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4715,7 +4715,7 @@ func (x *Handbook) ProtoReflect() protoreflect.Message { // Deprecated: Use Handbook.ProtoReflect.Descriptor instead. func (*Handbook) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{73} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{73} } func (x *Handbook) GetHandbooks() []*HandbookInfo { @@ -4736,7 +4736,7 @@ type ResGetHandbookReward struct { func (x *ResGetHandbookReward) Reset() { *x = ResGetHandbookReward{} - mi := &file_Gameapi_proto_msgTypes[74] + mi := &file_docs_proto_Gameapi_proto_msgTypes[74] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4748,7 +4748,7 @@ func (x *ResGetHandbookReward) String() string { func (*ResGetHandbookReward) ProtoMessage() {} func (x *ResGetHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[74] + mi := &file_docs_proto_Gameapi_proto_msgTypes[74] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4761,7 +4761,7 @@ func (x *ResGetHandbookReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetHandbookReward.ProtoReflect.Descriptor instead. func (*ResGetHandbookReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{74} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{74} } func (x *ResGetHandbookReward) GetCode() RES_CODE { @@ -4789,7 +4789,7 @@ type ReqRewardOrder struct { func (x *ReqRewardOrder) Reset() { *x = ReqRewardOrder{} - mi := &file_Gameapi_proto_msgTypes[75] + mi := &file_docs_proto_Gameapi_proto_msgTypes[75] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4801,7 +4801,7 @@ func (x *ReqRewardOrder) String() string { func (*ReqRewardOrder) ProtoMessage() {} func (x *ReqRewardOrder) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[75] + mi := &file_docs_proto_Gameapi_proto_msgTypes[75] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4814,7 +4814,7 @@ func (x *ReqRewardOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRewardOrder.ProtoReflect.Descriptor instead. func (*ReqRewardOrder) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{75} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{75} } func (x *ReqRewardOrder) GetOrderId() int32 { @@ -4842,7 +4842,7 @@ type ResRewardOrder struct { func (x *ResRewardOrder) Reset() { *x = ResRewardOrder{} - mi := &file_Gameapi_proto_msgTypes[76] + mi := &file_docs_proto_Gameapi_proto_msgTypes[76] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4854,7 +4854,7 @@ func (x *ResRewardOrder) String() string { func (*ResRewardOrder) ProtoMessage() {} func (x *ResRewardOrder) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[76] + mi := &file_docs_proto_Gameapi_proto_msgTypes[76] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4867,7 +4867,7 @@ func (x *ResRewardOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRewardOrder.ProtoReflect.Descriptor instead. func (*ResRewardOrder) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{76} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{76} } func (x *ResRewardOrder) GetCode() RES_CODE { @@ -4884,6 +4884,105 @@ func (x *ResRewardOrder) GetMsg() string { return "" } +// 删除订单 +type ReqDelOrder struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + OrderId int32 `protobuf:"varint,1,opt,name=OrderId,proto3" json:"OrderId,omitempty"` +} + +func (x *ReqDelOrder) Reset() { + *x = ReqDelOrder{} + mi := &file_docs_proto_Gameapi_proto_msgTypes[77] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ReqDelOrder) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ReqDelOrder) ProtoMessage() {} + +func (x *ReqDelOrder) ProtoReflect() protoreflect.Message { + mi := &file_docs_proto_Gameapi_proto_msgTypes[77] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ReqDelOrder.ProtoReflect.Descriptor instead. +func (*ReqDelOrder) Descriptor() ([]byte, []int) { + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{77} +} + +func (x *ReqDelOrder) GetOrderId() int32 { + if x != nil { + return x.OrderId + } + return 0 +} + +type ResDelOrder struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` + Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` +} + +func (x *ResDelOrder) Reset() { + *x = ResDelOrder{} + mi := &file_docs_proto_Gameapi_proto_msgTypes[78] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ResDelOrder) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ResDelOrder) ProtoMessage() {} + +func (x *ResDelOrder) ProtoReflect() protoreflect.Message { + mi := &file_docs_proto_Gameapi_proto_msgTypes[78] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ResDelOrder.ProtoReflect.Descriptor instead. +func (*ResDelOrder) Descriptor() ([]byte, []int) { + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{78} +} + +func (x *ResDelOrder) GetCode() RES_CODE { + if x != nil { + return x.Code + } + return RES_CODE_FAIL +} + +func (x *ResDelOrder) GetMsg() string { + if x != nil { + return x.Msg + } + return "" +} + type Order struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -4896,7 +4995,7 @@ type Order struct { func (x *Order) Reset() { *x = Order{} - mi := &file_Gameapi_proto_msgTypes[77] + mi := &file_docs_proto_Gameapi_proto_msgTypes[79] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4908,7 +5007,7 @@ func (x *Order) String() string { func (*Order) ProtoMessage() {} func (x *Order) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[77] + mi := &file_docs_proto_Gameapi_proto_msgTypes[79] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4921,7 +5020,7 @@ func (x *Order) ProtoReflect() protoreflect.Message { // Deprecated: Use Order.ProtoReflect.Descriptor instead. func (*Order) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{77} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{79} } func (x *Order) GetId() int32 { @@ -4955,7 +5054,7 @@ type ResOrderList struct { func (x *ResOrderList) Reset() { *x = ResOrderList{} - mi := &file_Gameapi_proto_msgTypes[78] + mi := &file_docs_proto_Gameapi_proto_msgTypes[80] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4967,7 +5066,7 @@ func (x *ResOrderList) String() string { func (*ResOrderList) ProtoMessage() {} func (x *ResOrderList) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[78] + mi := &file_docs_proto_Gameapi_proto_msgTypes[80] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4980,7 +5079,7 @@ func (x *ResOrderList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResOrderList.ProtoReflect.Descriptor instead. func (*ResOrderList) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{78} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{80} } func (x *ResOrderList) GetOrderList() []*Order { @@ -5002,7 +5101,7 @@ type ResDecorateInfo struct { func (x *ResDecorateInfo) Reset() { *x = ResDecorateInfo{} - mi := &file_Gameapi_proto_msgTypes[79] + mi := &file_docs_proto_Gameapi_proto_msgTypes[81] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5014,7 +5113,7 @@ func (x *ResDecorateInfo) String() string { func (*ResDecorateInfo) ProtoMessage() {} func (x *ResDecorateInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[79] + mi := &file_docs_proto_Gameapi_proto_msgTypes[81] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5027,7 +5126,7 @@ func (x *ResDecorateInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDecorateInfo.ProtoReflect.Descriptor instead. func (*ResDecorateInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{79} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{81} } func (x *ResDecorateInfo) GetAreaId() int32 { @@ -5056,7 +5155,7 @@ type ReqDecorate struct { func (x *ReqDecorate) Reset() { *x = ReqDecorate{} - mi := &file_Gameapi_proto_msgTypes[80] + mi := &file_docs_proto_Gameapi_proto_msgTypes[82] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5068,7 +5167,7 @@ func (x *ReqDecorate) String() string { func (*ReqDecorate) ProtoMessage() {} func (x *ReqDecorate) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[80] + mi := &file_docs_proto_Gameapi_proto_msgTypes[82] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5081,7 +5180,7 @@ func (x *ReqDecorate) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDecorate.ProtoReflect.Descriptor instead. func (*ReqDecorate) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{80} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{82} } func (x *ReqDecorate) GetAreaId() int32 { @@ -5109,7 +5208,7 @@ type ResDecorate struct { func (x *ResDecorate) Reset() { *x = ResDecorate{} - mi := &file_Gameapi_proto_msgTypes[81] + mi := &file_docs_proto_Gameapi_proto_msgTypes[83] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5121,7 +5220,7 @@ func (x *ResDecorate) String() string { func (*ResDecorate) ProtoMessage() {} func (x *ResDecorate) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[81] + mi := &file_docs_proto_Gameapi_proto_msgTypes[83] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5134,7 +5233,7 @@ func (x *ResDecorate) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDecorate.ProtoReflect.Descriptor instead. func (*ResDecorate) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{81} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{83} } func (x *ResDecorate) GetCode() RES_CODE { @@ -5160,7 +5259,7 @@ type ReqDecorateAll struct { func (x *ReqDecorateAll) Reset() { *x = ReqDecorateAll{} - mi := &file_Gameapi_proto_msgTypes[82] + mi := &file_docs_proto_Gameapi_proto_msgTypes[84] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5172,7 +5271,7 @@ func (x *ReqDecorateAll) String() string { func (*ReqDecorateAll) ProtoMessage() {} func (x *ReqDecorateAll) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[82] + mi := &file_docs_proto_Gameapi_proto_msgTypes[84] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5185,7 +5284,7 @@ func (x *ReqDecorateAll) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDecorateAll.ProtoReflect.Descriptor instead. func (*ReqDecorateAll) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{82} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{84} } type ResDecorateAll struct { @@ -5199,7 +5298,7 @@ type ResDecorateAll struct { func (x *ResDecorateAll) Reset() { *x = ResDecorateAll{} - mi := &file_Gameapi_proto_msgTypes[83] + mi := &file_docs_proto_Gameapi_proto_msgTypes[85] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5211,7 +5310,7 @@ func (x *ResDecorateAll) String() string { func (*ResDecorateAll) ProtoMessage() {} func (x *ResDecorateAll) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[83] + mi := &file_docs_proto_Gameapi_proto_msgTypes[85] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5224,7 +5323,7 @@ func (x *ResDecorateAll) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDecorateAll.ProtoReflect.Descriptor instead. func (*ResDecorateAll) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{83} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{85} } func (x *ResDecorateAll) GetCode() RES_CODE { @@ -5253,7 +5352,7 @@ type ReqGmCommand struct { func (x *ReqGmCommand) Reset() { *x = ReqGmCommand{} - mi := &file_Gameapi_proto_msgTypes[84] + mi := &file_docs_proto_Gameapi_proto_msgTypes[86] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5265,7 +5364,7 @@ func (x *ReqGmCommand) String() string { func (*ReqGmCommand) ProtoMessage() {} func (x *ReqGmCommand) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[84] + mi := &file_docs_proto_Gameapi_proto_msgTypes[86] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5278,7 +5377,7 @@ func (x *ReqGmCommand) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGmCommand.ProtoReflect.Descriptor instead. func (*ReqGmCommand) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{84} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{86} } func (x *ReqGmCommand) GetCommand() string { @@ -5307,7 +5406,7 @@ type Card struct { func (x *Card) Reset() { *x = Card{} - mi := &file_Gameapi_proto_msgTypes[85] + mi := &file_docs_proto_Gameapi_proto_msgTypes[87] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5319,7 +5418,7 @@ func (x *Card) String() string { func (*Card) ProtoMessage() {} func (x *Card) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[85] + mi := &file_docs_proto_Gameapi_proto_msgTypes[87] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5332,7 +5431,7 @@ func (x *Card) ProtoReflect() protoreflect.Message { // Deprecated: Use Card.ProtoReflect.Descriptor instead. func (*Card) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{85} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{87} } func (x *Card) GetId() int32 { @@ -5357,7 +5456,7 @@ type ReqCardInfo struct { func (x *ReqCardInfo) Reset() { *x = ReqCardInfo{} - mi := &file_Gameapi_proto_msgTypes[86] + mi := &file_docs_proto_Gameapi_proto_msgTypes[88] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5369,7 +5468,7 @@ func (x *ReqCardInfo) String() string { func (*ReqCardInfo) ProtoMessage() {} func (x *ReqCardInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[86] + mi := &file_docs_proto_Gameapi_proto_msgTypes[88] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5382,7 +5481,7 @@ func (x *ReqCardInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardInfo.ProtoReflect.Descriptor instead. func (*ReqCardInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{86} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{88} } type ResCardInfo struct { @@ -5407,7 +5506,7 @@ type ResCardInfo struct { func (x *ResCardInfo) Reset() { *x = ResCardInfo{} - mi := &file_Gameapi_proto_msgTypes[87] + mi := &file_docs_proto_Gameapi_proto_msgTypes[89] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5419,7 +5518,7 @@ func (x *ResCardInfo) String() string { func (*ResCardInfo) ProtoMessage() {} func (x *ResCardInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[87] + mi := &file_docs_proto_Gameapi_proto_msgTypes[89] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5432,7 +5531,7 @@ func (x *ResCardInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardInfo.ProtoReflect.Descriptor instead. func (*ResCardInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{87} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{89} } func (x *ResCardInfo) GetCardList() []*Card { @@ -5540,7 +5639,7 @@ type ResNotifyCardTimes struct { func (x *ResNotifyCardTimes) Reset() { *x = ResNotifyCardTimes{} - mi := &file_Gameapi_proto_msgTypes[88] + mi := &file_docs_proto_Gameapi_proto_msgTypes[90] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5552,7 +5651,7 @@ func (x *ResNotifyCardTimes) String() string { func (*ResNotifyCardTimes) ProtoMessage() {} func (x *ResNotifyCardTimes) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[88] + mi := &file_docs_proto_Gameapi_proto_msgTypes[90] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5565,7 +5664,7 @@ func (x *ResNotifyCardTimes) ProtoReflect() protoreflect.Message { // Deprecated: Use ResNotifyCardTimes.ProtoReflect.Descriptor instead. func (*ResNotifyCardTimes) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{88} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{90} } func (x *ResNotifyCardTimes) GetExTimes() int32 { @@ -5614,7 +5713,7 @@ type ReqCardHandbookReward struct { func (x *ReqCardHandbookReward) Reset() { *x = ReqCardHandbookReward{} - mi := &file_Gameapi_proto_msgTypes[89] + mi := &file_docs_proto_Gameapi_proto_msgTypes[91] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5626,7 +5725,7 @@ func (x *ReqCardHandbookReward) String() string { func (*ReqCardHandbookReward) ProtoMessage() {} func (x *ReqCardHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[89] + mi := &file_docs_proto_Gameapi_proto_msgTypes[91] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5639,7 +5738,7 @@ func (x *ReqCardHandbookReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardHandbookReward.ProtoReflect.Descriptor instead. func (*ReqCardHandbookReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{89} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{91} } func (x *ReqCardHandbookReward) GetCardId() int32 { @@ -5661,7 +5760,7 @@ type ResCardHandbookReward struct { func (x *ResCardHandbookReward) Reset() { *x = ResCardHandbookReward{} - mi := &file_Gameapi_proto_msgTypes[90] + mi := &file_docs_proto_Gameapi_proto_msgTypes[92] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5673,7 +5772,7 @@ func (x *ResCardHandbookReward) String() string { func (*ResCardHandbookReward) ProtoMessage() {} func (x *ResCardHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[90] + mi := &file_docs_proto_Gameapi_proto_msgTypes[92] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5686,7 +5785,7 @@ func (x *ResCardHandbookReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardHandbookReward.ProtoReflect.Descriptor instead. func (*ResCardHandbookReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{90} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{92} } func (x *ResCardHandbookReward) GetCode() RES_CODE { @@ -5722,7 +5821,7 @@ type ReqMasterCard struct { func (x *ReqMasterCard) Reset() { *x = ReqMasterCard{} - mi := &file_Gameapi_proto_msgTypes[91] + mi := &file_docs_proto_Gameapi_proto_msgTypes[93] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5734,7 +5833,7 @@ func (x *ReqMasterCard) String() string { func (*ReqMasterCard) ProtoMessage() {} func (x *ReqMasterCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[91] + mi := &file_docs_proto_Gameapi_proto_msgTypes[93] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5747,7 +5846,7 @@ func (x *ReqMasterCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMasterCard.ProtoReflect.Descriptor instead. func (*ReqMasterCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{91} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{93} } func (x *ReqMasterCard) GetId() int32 { @@ -5777,7 +5876,7 @@ type ResMasterCard struct { func (x *ResMasterCard) Reset() { *x = ResMasterCard{} - mi := &file_Gameapi_proto_msgTypes[92] + mi := &file_docs_proto_Gameapi_proto_msgTypes[94] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5789,7 +5888,7 @@ func (x *ResMasterCard) String() string { func (*ResMasterCard) ProtoMessage() {} func (x *ResMasterCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[92] + mi := &file_docs_proto_Gameapi_proto_msgTypes[94] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5802,7 +5901,7 @@ func (x *ResMasterCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMasterCard.ProtoReflect.Descriptor instead. func (*ResMasterCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{92} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{94} } func (x *ResMasterCard) GetCode() RES_CODE { @@ -5844,7 +5943,7 @@ type ReqCardCollectReward struct { func (x *ReqCardCollectReward) Reset() { *x = ReqCardCollectReward{} - mi := &file_Gameapi_proto_msgTypes[93] + mi := &file_docs_proto_Gameapi_proto_msgTypes[95] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5856,7 +5955,7 @@ func (x *ReqCardCollectReward) String() string { func (*ReqCardCollectReward) ProtoMessage() {} func (x *ReqCardCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[93] + mi := &file_docs_proto_Gameapi_proto_msgTypes[95] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5869,7 +5968,7 @@ func (x *ReqCardCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardCollectReward.ProtoReflect.Descriptor instead. func (*ReqCardCollectReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{93} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{95} } func (x *ReqCardCollectReward) GetColor() int32 { @@ -5890,7 +5989,7 @@ type ResCardCollectReward struct { func (x *ResCardCollectReward) Reset() { *x = ResCardCollectReward{} - mi := &file_Gameapi_proto_msgTypes[94] + mi := &file_docs_proto_Gameapi_proto_msgTypes[96] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5902,7 +6001,7 @@ func (x *ResCardCollectReward) String() string { func (*ResCardCollectReward) ProtoMessage() {} func (x *ResCardCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[94] + mi := &file_docs_proto_Gameapi_proto_msgTypes[96] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5915,7 +6014,7 @@ func (x *ResCardCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardCollectReward.ProtoReflect.Descriptor instead. func (*ResCardCollectReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{94} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{96} } func (x *ResCardCollectReward) GetCode() RES_CODE { @@ -5943,7 +6042,7 @@ type ReqExStarReward struct { func (x *ReqExStarReward) Reset() { *x = ReqExStarReward{} - mi := &file_Gameapi_proto_msgTypes[95] + mi := &file_docs_proto_Gameapi_proto_msgTypes[97] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5955,7 +6054,7 @@ func (x *ReqExStarReward) String() string { func (*ReqExStarReward) ProtoMessage() {} func (x *ReqExStarReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[95] + mi := &file_docs_proto_Gameapi_proto_msgTypes[97] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5968,7 +6067,7 @@ func (x *ReqExStarReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqExStarReward.ProtoReflect.Descriptor instead. func (*ReqExStarReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{95} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{97} } func (x *ReqExStarReward) GetId() int32 { @@ -5989,7 +6088,7 @@ type ResExStarReward struct { func (x *ResExStarReward) Reset() { *x = ResExStarReward{} - mi := &file_Gameapi_proto_msgTypes[96] + mi := &file_docs_proto_Gameapi_proto_msgTypes[98] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6001,7 +6100,7 @@ func (x *ResExStarReward) String() string { func (*ResExStarReward) ProtoMessage() {} func (x *ResExStarReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[96] + mi := &file_docs_proto_Gameapi_proto_msgTypes[98] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6014,7 +6113,7 @@ func (x *ResExStarReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResExStarReward.ProtoReflect.Descriptor instead. func (*ResExStarReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{96} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{98} } func (x *ResExStarReward) GetCode() RES_CODE { @@ -6040,7 +6139,7 @@ type ReqAllCollectReward struct { func (x *ReqAllCollectReward) Reset() { *x = ReqAllCollectReward{} - mi := &file_Gameapi_proto_msgTypes[97] + mi := &file_docs_proto_Gameapi_proto_msgTypes[99] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6052,7 +6151,7 @@ func (x *ReqAllCollectReward) String() string { func (*ReqAllCollectReward) ProtoMessage() {} func (x *ReqAllCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[97] + mi := &file_docs_proto_Gameapi_proto_msgTypes[99] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6065,7 +6164,7 @@ func (x *ReqAllCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAllCollectReward.ProtoReflect.Descriptor instead. func (*ReqAllCollectReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{97} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{99} } type ResAllCollectReward struct { @@ -6079,7 +6178,7 @@ type ResAllCollectReward struct { func (x *ResAllCollectReward) Reset() { *x = ResAllCollectReward{} - mi := &file_Gameapi_proto_msgTypes[98] + mi := &file_docs_proto_Gameapi_proto_msgTypes[100] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6091,7 +6190,7 @@ func (x *ResAllCollectReward) String() string { func (*ResAllCollectReward) ProtoMessage() {} func (x *ResAllCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[98] + mi := &file_docs_proto_Gameapi_proto_msgTypes[100] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6104,7 +6203,7 @@ func (x *ResAllCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAllCollectReward.ProtoReflect.Descriptor instead. func (*ResAllCollectReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{98} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{100} } func (x *ResAllCollectReward) GetCode() RES_CODE { @@ -6133,7 +6232,7 @@ type ReqCardGive struct { func (x *ReqCardGive) Reset() { *x = ReqCardGive{} - mi := &file_Gameapi_proto_msgTypes[99] + mi := &file_docs_proto_Gameapi_proto_msgTypes[101] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6145,7 +6244,7 @@ func (x *ReqCardGive) String() string { func (*ReqCardGive) ProtoMessage() {} func (x *ReqCardGive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[99] + mi := &file_docs_proto_Gameapi_proto_msgTypes[101] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6158,7 +6257,7 @@ func (x *ReqCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardGive.ProtoReflect.Descriptor instead. func (*ReqCardGive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{99} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{101} } func (x *ReqCardGive) GetUid() []int64 { @@ -6186,7 +6285,7 @@ type ResCardGive struct { func (x *ResCardGive) Reset() { *x = ResCardGive{} - mi := &file_Gameapi_proto_msgTypes[100] + mi := &file_docs_proto_Gameapi_proto_msgTypes[102] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6198,7 +6297,7 @@ func (x *ResCardGive) String() string { func (*ResCardGive) ProtoMessage() {} func (x *ResCardGive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[100] + mi := &file_docs_proto_Gameapi_proto_msgTypes[102] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6211,7 +6310,7 @@ func (x *ResCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardGive.ProtoReflect.Descriptor instead. func (*ResCardGive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{100} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{102} } func (x *ResCardGive) GetCode() RES_CODE { @@ -6239,7 +6338,7 @@ type ReqAgreeCardGive struct { func (x *ReqAgreeCardGive) Reset() { *x = ReqAgreeCardGive{} - mi := &file_Gameapi_proto_msgTypes[101] + mi := &file_docs_proto_Gameapi_proto_msgTypes[103] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6251,7 +6350,7 @@ func (x *ReqAgreeCardGive) String() string { func (*ReqAgreeCardGive) ProtoMessage() {} func (x *ReqAgreeCardGive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[101] + mi := &file_docs_proto_Gameapi_proto_msgTypes[103] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6264,7 +6363,7 @@ func (x *ReqAgreeCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeCardGive.ProtoReflect.Descriptor instead. func (*ReqAgreeCardGive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{101} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{103} } func (x *ReqAgreeCardGive) GetId() string { @@ -6286,7 +6385,7 @@ type ResAgreeCardGive struct { func (x *ResAgreeCardGive) Reset() { *x = ResAgreeCardGive{} - mi := &file_Gameapi_proto_msgTypes[102] + mi := &file_docs_proto_Gameapi_proto_msgTypes[104] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6298,7 +6397,7 @@ func (x *ResAgreeCardGive) String() string { func (*ResAgreeCardGive) ProtoMessage() {} func (x *ResAgreeCardGive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[102] + mi := &file_docs_proto_Gameapi_proto_msgTypes[104] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6311,7 +6410,7 @@ func (x *ResAgreeCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeCardGive.ProtoReflect.Descriptor instead. func (*ResAgreeCardGive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{102} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{104} } func (x *ResAgreeCardGive) GetCode() RES_CODE { @@ -6346,7 +6445,7 @@ type ReqRefuseCardGive struct { func (x *ReqRefuseCardGive) Reset() { *x = ReqRefuseCardGive{} - mi := &file_Gameapi_proto_msgTypes[103] + mi := &file_docs_proto_Gameapi_proto_msgTypes[105] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6358,7 +6457,7 @@ func (x *ReqRefuseCardGive) String() string { func (*ReqRefuseCardGive) ProtoMessage() {} func (x *ReqRefuseCardGive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[103] + mi := &file_docs_proto_Gameapi_proto_msgTypes[105] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6371,7 +6470,7 @@ func (x *ReqRefuseCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseCardGive.ProtoReflect.Descriptor instead. func (*ReqRefuseCardGive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{103} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{105} } func (x *ReqRefuseCardGive) GetId() string { @@ -6393,7 +6492,7 @@ type ResRefuseCardGive struct { func (x *ResRefuseCardGive) Reset() { *x = ResRefuseCardGive{} - mi := &file_Gameapi_proto_msgTypes[104] + mi := &file_docs_proto_Gameapi_proto_msgTypes[106] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6405,7 +6504,7 @@ func (x *ResRefuseCardGive) String() string { func (*ResRefuseCardGive) ProtoMessage() {} func (x *ResRefuseCardGive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[104] + mi := &file_docs_proto_Gameapi_proto_msgTypes[106] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6418,7 +6517,7 @@ func (x *ResRefuseCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseCardGive.ProtoReflect.Descriptor instead. func (*ResRefuseCardGive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{104} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{106} } func (x *ResRefuseCardGive) GetCode() RES_CODE { @@ -6454,7 +6553,7 @@ type ReqCardSend struct { func (x *ReqCardSend) Reset() { *x = ReqCardSend{} - mi := &file_Gameapi_proto_msgTypes[105] + mi := &file_docs_proto_Gameapi_proto_msgTypes[107] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6466,7 +6565,7 @@ func (x *ReqCardSend) String() string { func (*ReqCardSend) ProtoMessage() {} func (x *ReqCardSend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[105] + mi := &file_docs_proto_Gameapi_proto_msgTypes[107] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6479,7 +6578,7 @@ func (x *ReqCardSend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardSend.ProtoReflect.Descriptor instead. func (*ReqCardSend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{105} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{107} } func (x *ReqCardSend) GetUid() int64 { @@ -6507,7 +6606,7 @@ type ResCardSend struct { func (x *ResCardSend) Reset() { *x = ResCardSend{} - mi := &file_Gameapi_proto_msgTypes[106] + mi := &file_docs_proto_Gameapi_proto_msgTypes[108] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6519,7 +6618,7 @@ func (x *ResCardSend) String() string { func (*ResCardSend) ProtoMessage() {} func (x *ResCardSend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[106] + mi := &file_docs_proto_Gameapi_proto_msgTypes[108] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6532,7 +6631,7 @@ func (x *ResCardSend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardSend.ProtoReflect.Descriptor instead. func (*ResCardSend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{106} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{108} } func (x *ResCardSend) GetCode() RES_CODE { @@ -6561,7 +6660,7 @@ type ReqCardExchange struct { func (x *ReqCardExchange) Reset() { *x = ReqCardExchange{} - mi := &file_Gameapi_proto_msgTypes[107] + mi := &file_docs_proto_Gameapi_proto_msgTypes[109] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6573,7 +6672,7 @@ func (x *ReqCardExchange) String() string { func (*ReqCardExchange) ProtoMessage() {} func (x *ReqCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[107] + mi := &file_docs_proto_Gameapi_proto_msgTypes[109] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6586,7 +6685,7 @@ func (x *ReqCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardExchange.ProtoReflect.Descriptor instead. func (*ReqCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{107} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{109} } func (x *ReqCardExchange) GetUid() int64 { @@ -6614,7 +6713,7 @@ type ResCardExchange struct { func (x *ResCardExchange) Reset() { *x = ResCardExchange{} - mi := &file_Gameapi_proto_msgTypes[108] + mi := &file_docs_proto_Gameapi_proto_msgTypes[110] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6626,7 +6725,7 @@ func (x *ResCardExchange) String() string { func (*ResCardExchange) ProtoMessage() {} func (x *ResCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[108] + mi := &file_docs_proto_Gameapi_proto_msgTypes[110] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6639,7 +6738,7 @@ func (x *ResCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardExchange.ProtoReflect.Descriptor instead. func (*ResCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{108} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{110} } func (x *ResCardExchange) GetCode() RES_CODE { @@ -6668,7 +6767,7 @@ type ReqSelectCardExchange struct { func (x *ReqSelectCardExchange) Reset() { *x = ReqSelectCardExchange{} - mi := &file_Gameapi_proto_msgTypes[109] + mi := &file_docs_proto_Gameapi_proto_msgTypes[111] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6680,7 +6779,7 @@ func (x *ReqSelectCardExchange) String() string { func (*ReqSelectCardExchange) ProtoMessage() {} func (x *ReqSelectCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[109] + mi := &file_docs_proto_Gameapi_proto_msgTypes[111] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6693,7 +6792,7 @@ func (x *ReqSelectCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelectCardExchange.ProtoReflect.Descriptor instead. func (*ReqSelectCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{109} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{111} } func (x *ReqSelectCardExchange) GetId() string { @@ -6722,7 +6821,7 @@ type ResSelectCardExchange struct { func (x *ResSelectCardExchange) Reset() { *x = ResSelectCardExchange{} - mi := &file_Gameapi_proto_msgTypes[110] + mi := &file_docs_proto_Gameapi_proto_msgTypes[112] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6734,7 +6833,7 @@ func (x *ResSelectCardExchange) String() string { func (*ResSelectCardExchange) ProtoMessage() {} func (x *ResSelectCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[110] + mi := &file_docs_proto_Gameapi_proto_msgTypes[112] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6747,7 +6846,7 @@ func (x *ResSelectCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelectCardExchange.ProtoReflect.Descriptor instead. func (*ResSelectCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{110} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{112} } func (x *ResSelectCardExchange) GetCode() RES_CODE { @@ -6782,7 +6881,7 @@ type ReqAgreeCardExchange struct { func (x *ReqAgreeCardExchange) Reset() { *x = ReqAgreeCardExchange{} - mi := &file_Gameapi_proto_msgTypes[111] + mi := &file_docs_proto_Gameapi_proto_msgTypes[113] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6794,7 +6893,7 @@ func (x *ReqAgreeCardExchange) String() string { func (*ReqAgreeCardExchange) ProtoMessage() {} func (x *ReqAgreeCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[111] + mi := &file_docs_proto_Gameapi_proto_msgTypes[113] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6807,7 +6906,7 @@ func (x *ReqAgreeCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeCardExchange.ProtoReflect.Descriptor instead. func (*ReqAgreeCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{111} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{113} } func (x *ReqAgreeCardExchange) GetId() string { @@ -6829,7 +6928,7 @@ type ResAgreeCardExchange struct { func (x *ResAgreeCardExchange) Reset() { *x = ResAgreeCardExchange{} - mi := &file_Gameapi_proto_msgTypes[112] + mi := &file_docs_proto_Gameapi_proto_msgTypes[114] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6841,7 +6940,7 @@ func (x *ResAgreeCardExchange) String() string { func (*ResAgreeCardExchange) ProtoMessage() {} func (x *ResAgreeCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[112] + mi := &file_docs_proto_Gameapi_proto_msgTypes[114] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6854,7 +6953,7 @@ func (x *ResAgreeCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeCardExchange.ProtoReflect.Descriptor instead. func (*ResAgreeCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{112} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{114} } func (x *ResAgreeCardExchange) GetCode() RES_CODE { @@ -6889,7 +6988,7 @@ type ReqRefuseCardSelect struct { func (x *ReqRefuseCardSelect) Reset() { *x = ReqRefuseCardSelect{} - mi := &file_Gameapi_proto_msgTypes[113] + mi := &file_docs_proto_Gameapi_proto_msgTypes[115] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6901,7 +7000,7 @@ func (x *ReqRefuseCardSelect) String() string { func (*ReqRefuseCardSelect) ProtoMessage() {} func (x *ReqRefuseCardSelect) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[113] + mi := &file_docs_proto_Gameapi_proto_msgTypes[115] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6914,7 +7013,7 @@ func (x *ReqRefuseCardSelect) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseCardSelect.ProtoReflect.Descriptor instead. func (*ReqRefuseCardSelect) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{113} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{115} } func (x *ReqRefuseCardSelect) GetId() string { @@ -6936,7 +7035,7 @@ type ResRefuseCardSelect struct { func (x *ResRefuseCardSelect) Reset() { *x = ResRefuseCardSelect{} - mi := &file_Gameapi_proto_msgTypes[114] + mi := &file_docs_proto_Gameapi_proto_msgTypes[116] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6948,7 +7047,7 @@ func (x *ResRefuseCardSelect) String() string { func (*ResRefuseCardSelect) ProtoMessage() {} func (x *ResRefuseCardSelect) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[114] + mi := &file_docs_proto_Gameapi_proto_msgTypes[116] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6961,7 +7060,7 @@ func (x *ResRefuseCardSelect) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseCardSelect.ProtoReflect.Descriptor instead. func (*ResRefuseCardSelect) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{114} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{116} } func (x *ResRefuseCardSelect) GetCode() RES_CODE { @@ -6996,7 +7095,7 @@ type ReqRefuseCardExchange struct { func (x *ReqRefuseCardExchange) Reset() { *x = ReqRefuseCardExchange{} - mi := &file_Gameapi_proto_msgTypes[115] + mi := &file_docs_proto_Gameapi_proto_msgTypes[117] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7008,7 +7107,7 @@ func (x *ReqRefuseCardExchange) String() string { func (*ReqRefuseCardExchange) ProtoMessage() {} func (x *ReqRefuseCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[115] + mi := &file_docs_proto_Gameapi_proto_msgTypes[117] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7021,7 +7120,7 @@ func (x *ReqRefuseCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseCardExchange.ProtoReflect.Descriptor instead. func (*ReqRefuseCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{115} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{117} } func (x *ReqRefuseCardExchange) GetId() string { @@ -7043,7 +7142,7 @@ type ResRefuseCardExchange struct { func (x *ResRefuseCardExchange) Reset() { *x = ResRefuseCardExchange{} - mi := &file_Gameapi_proto_msgTypes[116] + mi := &file_docs_proto_Gameapi_proto_msgTypes[118] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7055,7 +7154,7 @@ func (x *ResRefuseCardExchange) String() string { func (*ResRefuseCardExchange) ProtoMessage() {} func (x *ResRefuseCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[116] + mi := &file_docs_proto_Gameapi_proto_msgTypes[118] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7068,7 +7167,7 @@ func (x *ResRefuseCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseCardExchange.ProtoReflect.Descriptor instead. func (*ResRefuseCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{116} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{118} } func (x *ResRefuseCardExchange) GetCode() RES_CODE { @@ -7103,7 +7202,7 @@ type ReqGetFriendCard struct { func (x *ReqGetFriendCard) Reset() { *x = ReqGetFriendCard{} - mi := &file_Gameapi_proto_msgTypes[117] + mi := &file_docs_proto_Gameapi_proto_msgTypes[119] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7115,7 +7214,7 @@ func (x *ReqGetFriendCard) String() string { func (*ReqGetFriendCard) ProtoMessage() {} func (x *ReqGetFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[117] + mi := &file_docs_proto_Gameapi_proto_msgTypes[119] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7128,7 +7227,7 @@ func (x *ReqGetFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetFriendCard.ProtoReflect.Descriptor instead. func (*ReqGetFriendCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{117} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{119} } func (x *ReqGetFriendCard) GetId() string { @@ -7151,7 +7250,7 @@ type ResGetFriendCard struct { func (x *ResGetFriendCard) Reset() { *x = ResGetFriendCard{} - mi := &file_Gameapi_proto_msgTypes[118] + mi := &file_docs_proto_Gameapi_proto_msgTypes[120] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7163,7 +7262,7 @@ func (x *ResGetFriendCard) String() string { func (*ResGetFriendCard) ProtoMessage() {} func (x *ResGetFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[118] + mi := &file_docs_proto_Gameapi_proto_msgTypes[120] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7176,7 +7275,7 @@ func (x *ResGetFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetFriendCard.ProtoReflect.Descriptor instead. func (*ResGetFriendCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{118} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{120} } func (x *ResGetFriendCard) GetCode() RES_CODE { @@ -7216,7 +7315,7 @@ type ReqGetGoldCard struct { func (x *ReqGetGoldCard) Reset() { *x = ReqGetGoldCard{} - mi := &file_Gameapi_proto_msgTypes[119] + mi := &file_docs_proto_Gameapi_proto_msgTypes[121] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7228,7 +7327,7 @@ func (x *ReqGetGoldCard) String() string { func (*ReqGetGoldCard) ProtoMessage() {} func (x *ReqGetGoldCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[119] + mi := &file_docs_proto_Gameapi_proto_msgTypes[121] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7241,7 +7340,7 @@ func (x *ReqGetGoldCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetGoldCard.ProtoReflect.Descriptor instead. func (*ReqGetGoldCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{119} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{121} } type ResGetGoldCard struct { @@ -7255,7 +7354,7 @@ type ResGetGoldCard struct { func (x *ResGetGoldCard) Reset() { *x = ResGetGoldCard{} - mi := &file_Gameapi_proto_msgTypes[120] + mi := &file_docs_proto_Gameapi_proto_msgTypes[122] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7267,7 +7366,7 @@ func (x *ResGetGoldCard) String() string { func (*ResGetGoldCard) ProtoMessage() {} func (x *ResGetGoldCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[120] + mi := &file_docs_proto_Gameapi_proto_msgTypes[122] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7280,7 +7379,7 @@ func (x *ResGetGoldCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetGoldCard.ProtoReflect.Descriptor instead. func (*ResGetGoldCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{120} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{122} } func (x *ResGetGoldCard) GetFour() int32 { @@ -7308,7 +7407,7 @@ type ReqGuideReward struct { func (x *ReqGuideReward) Reset() { *x = ReqGuideReward{} - mi := &file_Gameapi_proto_msgTypes[121] + mi := &file_docs_proto_Gameapi_proto_msgTypes[123] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7320,7 +7419,7 @@ func (x *ReqGuideReward) String() string { func (*ReqGuideReward) ProtoMessage() {} func (x *ReqGuideReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[121] + mi := &file_docs_proto_Gameapi_proto_msgTypes[123] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7333,7 +7432,7 @@ func (x *ReqGuideReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuideReward.ProtoReflect.Descriptor instead. func (*ReqGuideReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{121} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{123} } func (x *ReqGuideReward) GetId() int32 { @@ -7354,7 +7453,7 @@ type ResGuideReward struct { func (x *ResGuideReward) Reset() { *x = ResGuideReward{} - mi := &file_Gameapi_proto_msgTypes[122] + mi := &file_docs_proto_Gameapi_proto_msgTypes[124] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7366,7 +7465,7 @@ func (x *ResGuideReward) String() string { func (*ResGuideReward) ProtoMessage() {} func (x *ResGuideReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[122] + mi := &file_docs_proto_Gameapi_proto_msgTypes[124] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7379,7 +7478,7 @@ func (x *ResGuideReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuideReward.ProtoReflect.Descriptor instead. func (*ResGuideReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{122} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{124} } func (x *ResGuideReward) GetCode() RES_CODE { @@ -7406,7 +7505,7 @@ type ResGuildInfo struct { func (x *ResGuildInfo) Reset() { *x = ResGuildInfo{} - mi := &file_Gameapi_proto_msgTypes[123] + mi := &file_docs_proto_Gameapi_proto_msgTypes[125] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7418,7 +7517,7 @@ func (x *ResGuildInfo) String() string { func (*ResGuildInfo) ProtoMessage() {} func (x *ResGuildInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[123] + mi := &file_docs_proto_Gameapi_proto_msgTypes[125] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7431,7 +7530,7 @@ func (x *ResGuildInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuildInfo.ProtoReflect.Descriptor instead. func (*ResGuildInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{123} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{125} } func (x *ResGuildInfo) GetReward() map[int32]int32 { @@ -7454,7 +7553,7 @@ type ResItemPop struct { func (x *ResItemPop) Reset() { *x = ResItemPop{} - mi := &file_Gameapi_proto_msgTypes[124] + mi := &file_docs_proto_Gameapi_proto_msgTypes[126] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7466,7 +7565,7 @@ func (x *ResItemPop) String() string { func (*ResItemPop) ProtoMessage() {} func (x *ResItemPop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[124] + mi := &file_docs_proto_Gameapi_proto_msgTypes[126] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7479,7 +7578,7 @@ func (x *ResItemPop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItemPop.ProtoReflect.Descriptor instead. func (*ResItemPop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{124} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{126} } func (x *ResItemPop) GetId() int32 { @@ -7521,7 +7620,7 @@ type ItemInfo struct { func (x *ItemInfo) Reset() { *x = ItemInfo{} - mi := &file_Gameapi_proto_msgTypes[125] + mi := &file_docs_proto_Gameapi_proto_msgTypes[127] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7533,7 +7632,7 @@ func (x *ItemInfo) String() string { func (*ItemInfo) ProtoMessage() {} func (x *ItemInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[125] + mi := &file_docs_proto_Gameapi_proto_msgTypes[127] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7546,7 +7645,7 @@ func (x *ItemInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemInfo.ProtoReflect.Descriptor instead. func (*ItemInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{125} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{127} } func (x *ItemInfo) GetId() int32 { @@ -7574,7 +7673,7 @@ type CardPack struct { func (x *CardPack) Reset() { *x = CardPack{} - mi := &file_Gameapi_proto_msgTypes[126] + mi := &file_docs_proto_Gameapi_proto_msgTypes[128] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7586,7 +7685,7 @@ func (x *CardPack) String() string { func (*CardPack) ProtoMessage() {} func (x *CardPack) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[126] + mi := &file_docs_proto_Gameapi_proto_msgTypes[128] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7599,7 +7698,7 @@ func (x *CardPack) ProtoReflect() protoreflect.Message { // Deprecated: Use CardPack.ProtoReflect.Descriptor instead. func (*CardPack) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{126} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{128} } func (x *CardPack) GetId() int32 { @@ -7630,7 +7729,7 @@ type ResDailyTask struct { func (x *ResDailyTask) Reset() { *x = ResDailyTask{} - mi := &file_Gameapi_proto_msgTypes[127] + mi := &file_docs_proto_Gameapi_proto_msgTypes[129] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7642,7 +7741,7 @@ func (x *ResDailyTask) String() string { func (*ResDailyTask) ProtoMessage() {} func (x *ResDailyTask) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[127] + mi := &file_docs_proto_Gameapi_proto_msgTypes[129] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7655,7 +7754,7 @@ func (x *ResDailyTask) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDailyTask.ProtoReflect.Descriptor instead. func (*ResDailyTask) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{127} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{129} } func (x *ResDailyTask) GetWeekReward() map[int32]*DailyWeek { @@ -7705,7 +7804,7 @@ type DailyWeek struct { func (x *DailyWeek) Reset() { *x = DailyWeek{} - mi := &file_Gameapi_proto_msgTypes[128] + mi := &file_docs_proto_Gameapi_proto_msgTypes[130] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7717,7 +7816,7 @@ func (x *DailyWeek) String() string { func (*DailyWeek) ProtoMessage() {} func (x *DailyWeek) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[128] + mi := &file_docs_proto_Gameapi_proto_msgTypes[130] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7730,7 +7829,7 @@ func (x *DailyWeek) ProtoReflect() protoreflect.Message { // Deprecated: Use DailyWeek.ProtoReflect.Descriptor instead. func (*DailyWeek) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{128} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{130} } func (x *DailyWeek) GetItems() []*ItemInfo { @@ -7767,7 +7866,7 @@ type DailyTask struct { func (x *DailyTask) Reset() { *x = DailyTask{} - mi := &file_Gameapi_proto_msgTypes[129] + mi := &file_docs_proto_Gameapi_proto_msgTypes[131] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7779,7 +7878,7 @@ func (x *DailyTask) String() string { func (*DailyTask) ProtoMessage() {} func (x *DailyTask) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[129] + mi := &file_docs_proto_Gameapi_proto_msgTypes[131] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7792,7 +7891,7 @@ func (x *DailyTask) ProtoReflect() protoreflect.Message { // Deprecated: Use DailyTask.ProtoReflect.Descriptor instead. func (*DailyTask) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{129} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{131} } func (x *DailyTask) GetStatus() int32 { @@ -7837,7 +7936,7 @@ type QuestProgress struct { func (x *QuestProgress) Reset() { *x = QuestProgress{} - mi := &file_Gameapi_proto_msgTypes[130] + mi := &file_docs_proto_Gameapi_proto_msgTypes[132] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7849,7 +7948,7 @@ func (x *QuestProgress) String() string { func (*QuestProgress) ProtoMessage() {} func (x *QuestProgress) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[130] + mi := &file_docs_proto_Gameapi_proto_msgTypes[132] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7862,7 +7961,7 @@ func (x *QuestProgress) ProtoReflect() protoreflect.Message { // Deprecated: Use QuestProgress.ProtoReflect.Descriptor instead. func (*QuestProgress) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{130} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{132} } func (x *QuestProgress) GetLabel() string { @@ -7911,7 +8010,7 @@ type ReqGetDailyTaskReward struct { func (x *ReqGetDailyTaskReward) Reset() { *x = ReqGetDailyTaskReward{} - mi := &file_Gameapi_proto_msgTypes[131] + mi := &file_docs_proto_Gameapi_proto_msgTypes[133] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7923,7 +8022,7 @@ func (x *ReqGetDailyTaskReward) String() string { func (*ReqGetDailyTaskReward) ProtoMessage() {} func (x *ReqGetDailyTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[131] + mi := &file_docs_proto_Gameapi_proto_msgTypes[133] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7936,7 +8035,7 @@ func (x *ReqGetDailyTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetDailyTaskReward.ProtoReflect.Descriptor instead. func (*ReqGetDailyTaskReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{131} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{133} } func (x *ReqGetDailyTaskReward) GetId() int32 { @@ -7957,7 +8056,7 @@ type ResGetDailyTaskReward struct { func (x *ResGetDailyTaskReward) Reset() { *x = ResGetDailyTaskReward{} - mi := &file_Gameapi_proto_msgTypes[132] + mi := &file_docs_proto_Gameapi_proto_msgTypes[134] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7969,7 +8068,7 @@ func (x *ResGetDailyTaskReward) String() string { func (*ResGetDailyTaskReward) ProtoMessage() {} func (x *ResGetDailyTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[132] + mi := &file_docs_proto_Gameapi_proto_msgTypes[134] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7982,7 +8081,7 @@ func (x *ResGetDailyTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetDailyTaskReward.ProtoReflect.Descriptor instead. func (*ResGetDailyTaskReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{132} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{134} } func (x *ResGetDailyTaskReward) GetCode() RES_CODE { @@ -8010,7 +8109,7 @@ type ReqGetDailyWeekReward struct { func (x *ReqGetDailyWeekReward) Reset() { *x = ReqGetDailyWeekReward{} - mi := &file_Gameapi_proto_msgTypes[133] + mi := &file_docs_proto_Gameapi_proto_msgTypes[135] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8022,7 +8121,7 @@ func (x *ReqGetDailyWeekReward) String() string { func (*ReqGetDailyWeekReward) ProtoMessage() {} func (x *ReqGetDailyWeekReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[133] + mi := &file_docs_proto_Gameapi_proto_msgTypes[135] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8035,7 +8134,7 @@ func (x *ReqGetDailyWeekReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetDailyWeekReward.ProtoReflect.Descriptor instead. func (*ReqGetDailyWeekReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{133} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{135} } func (x *ReqGetDailyWeekReward) GetId() int32 { @@ -8056,7 +8155,7 @@ type ResGetDailyWeekReward struct { func (x *ResGetDailyWeekReward) Reset() { *x = ResGetDailyWeekReward{} - mi := &file_Gameapi_proto_msgTypes[134] + mi := &file_docs_proto_Gameapi_proto_msgTypes[136] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8068,7 +8167,7 @@ func (x *ResGetDailyWeekReward) String() string { func (*ResGetDailyWeekReward) ProtoMessage() {} func (x *ResGetDailyWeekReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[134] + mi := &file_docs_proto_Gameapi_proto_msgTypes[136] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8081,7 +8180,7 @@ func (x *ResGetDailyWeekReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetDailyWeekReward.ProtoReflect.Descriptor instead. func (*ResGetDailyWeekReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{134} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{136} } func (x *ResGetDailyWeekReward) GetCode() RES_CODE { @@ -8106,7 +8205,7 @@ type ReqDailyUnlock struct { func (x *ReqDailyUnlock) Reset() { *x = ReqDailyUnlock{} - mi := &file_Gameapi_proto_msgTypes[135] + mi := &file_docs_proto_Gameapi_proto_msgTypes[137] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8118,7 +8217,7 @@ func (x *ReqDailyUnlock) String() string { func (*ReqDailyUnlock) ProtoMessage() {} func (x *ReqDailyUnlock) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[135] + mi := &file_docs_proto_Gameapi_proto_msgTypes[137] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8131,7 +8230,7 @@ func (x *ReqDailyUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDailyUnlock.ProtoReflect.Descriptor instead. func (*ReqDailyUnlock) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{135} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{137} } type ResDailyUnlock struct { @@ -8145,7 +8244,7 @@ type ResDailyUnlock struct { func (x *ResDailyUnlock) Reset() { *x = ResDailyUnlock{} - mi := &file_Gameapi_proto_msgTypes[136] + mi := &file_docs_proto_Gameapi_proto_msgTypes[138] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8157,7 +8256,7 @@ func (x *ResDailyUnlock) String() string { func (*ResDailyUnlock) ProtoMessage() {} func (x *ResDailyUnlock) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[136] + mi := &file_docs_proto_Gameapi_proto_msgTypes[138] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8170,7 +8269,7 @@ func (x *ResDailyUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDailyUnlock.ProtoReflect.Descriptor instead. func (*ResDailyUnlock) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{136} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{138} } func (x *ResDailyUnlock) GetCode() RES_CODE { @@ -8198,7 +8297,7 @@ type ResFaceInfo struct { func (x *ResFaceInfo) Reset() { *x = ResFaceInfo{} - mi := &file_Gameapi_proto_msgTypes[137] + mi := &file_docs_proto_Gameapi_proto_msgTypes[139] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8210,7 +8309,7 @@ func (x *ResFaceInfo) String() string { func (*ResFaceInfo) ProtoMessage() {} func (x *ResFaceInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[137] + mi := &file_docs_proto_Gameapi_proto_msgTypes[139] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8223,7 +8322,7 @@ func (x *ResFaceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFaceInfo.ProtoReflect.Descriptor instead. func (*ResFaceInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{137} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{139} } func (x *ResFaceInfo) GetFaceList() []*FaceInfo { @@ -8251,7 +8350,7 @@ type FaceInfo struct { func (x *FaceInfo) Reset() { *x = FaceInfo{} - mi := &file_Gameapi_proto_msgTypes[138] + mi := &file_docs_proto_Gameapi_proto_msgTypes[140] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8263,7 +8362,7 @@ func (x *FaceInfo) String() string { func (*FaceInfo) ProtoMessage() {} func (x *FaceInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[138] + mi := &file_docs_proto_Gameapi_proto_msgTypes[140] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8276,7 +8375,7 @@ func (x *FaceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use FaceInfo.ProtoReflect.Descriptor instead. func (*FaceInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{138} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{140} } func (x *FaceInfo) GetId() int32 { @@ -8303,7 +8402,7 @@ type ReqSetFace struct { func (x *ReqSetFace) Reset() { *x = ReqSetFace{} - mi := &file_Gameapi_proto_msgTypes[139] + mi := &file_docs_proto_Gameapi_proto_msgTypes[141] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8315,7 +8414,7 @@ func (x *ReqSetFace) String() string { func (*ReqSetFace) ProtoMessage() {} func (x *ReqSetFace) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[139] + mi := &file_docs_proto_Gameapi_proto_msgTypes[141] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8328,7 +8427,7 @@ func (x *ReqSetFace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFace.ProtoReflect.Descriptor instead. func (*ReqSetFace) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{139} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{141} } func (x *ReqSetFace) GetFace() int32 { @@ -8349,7 +8448,7 @@ type ResSetFace struct { func (x *ResSetFace) Reset() { *x = ResSetFace{} - mi := &file_Gameapi_proto_msgTypes[140] + mi := &file_docs_proto_Gameapi_proto_msgTypes[142] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8361,7 +8460,7 @@ func (x *ResSetFace) String() string { func (*ResSetFace) ProtoMessage() {} func (x *ResSetFace) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[140] + mi := &file_docs_proto_Gameapi_proto_msgTypes[142] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8374,7 +8473,7 @@ func (x *ResSetFace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFace.ProtoReflect.Descriptor instead. func (*ResSetFace) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{140} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{142} } func (x *ResSetFace) GetCode() RES_CODE { @@ -8402,7 +8501,7 @@ type ResAvatarInfo struct { func (x *ResAvatarInfo) Reset() { *x = ResAvatarInfo{} - mi := &file_Gameapi_proto_msgTypes[141] + mi := &file_docs_proto_Gameapi_proto_msgTypes[143] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8414,7 +8513,7 @@ func (x *ResAvatarInfo) String() string { func (*ResAvatarInfo) ProtoMessage() {} func (x *ResAvatarInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[141] + mi := &file_docs_proto_Gameapi_proto_msgTypes[143] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8427,7 +8526,7 @@ func (x *ResAvatarInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAvatarInfo.ProtoReflect.Descriptor instead. func (*ResAvatarInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{141} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{143} } func (x *ResAvatarInfo) GetAvatarList() []*AvatarInfo { @@ -8455,7 +8554,7 @@ type AvatarInfo struct { func (x *AvatarInfo) Reset() { *x = AvatarInfo{} - mi := &file_Gameapi_proto_msgTypes[142] + mi := &file_docs_proto_Gameapi_proto_msgTypes[144] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8467,7 +8566,7 @@ func (x *AvatarInfo) String() string { func (*AvatarInfo) ProtoMessage() {} func (x *AvatarInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[142] + mi := &file_docs_proto_Gameapi_proto_msgTypes[144] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8480,7 +8579,7 @@ func (x *AvatarInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use AvatarInfo.ProtoReflect.Descriptor instead. func (*AvatarInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{142} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{144} } func (x *AvatarInfo) GetId() int32 { @@ -8507,7 +8606,7 @@ type ReqSetAvatar struct { func (x *ReqSetAvatar) Reset() { *x = ReqSetAvatar{} - mi := &file_Gameapi_proto_msgTypes[143] + mi := &file_docs_proto_Gameapi_proto_msgTypes[145] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8519,7 +8618,7 @@ func (x *ReqSetAvatar) String() string { func (*ReqSetAvatar) ProtoMessage() {} func (x *ReqSetAvatar) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[143] + mi := &file_docs_proto_Gameapi_proto_msgTypes[145] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8532,7 +8631,7 @@ func (x *ReqSetAvatar) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetAvatar.ProtoReflect.Descriptor instead. func (*ReqSetAvatar) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{143} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{145} } func (x *ReqSetAvatar) GetAvatar() int32 { @@ -8553,7 +8652,7 @@ type ResSetAvatar struct { func (x *ResSetAvatar) Reset() { *x = ResSetAvatar{} - mi := &file_Gameapi_proto_msgTypes[144] + mi := &file_docs_proto_Gameapi_proto_msgTypes[146] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8565,7 +8664,7 @@ func (x *ResSetAvatar) String() string { func (*ResSetAvatar) ProtoMessage() {} func (x *ResSetAvatar) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[144] + mi := &file_docs_proto_Gameapi_proto_msgTypes[146] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8578,7 +8677,7 @@ func (x *ResSetAvatar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetAvatar.ProtoReflect.Descriptor instead. func (*ResSetAvatar) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{144} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{146} } func (x *ResSetAvatar) GetCode() RES_CODE { @@ -8609,7 +8708,7 @@ type ResSevenLogin struct { func (x *ResSevenLogin) Reset() { *x = ResSevenLogin{} - mi := &file_Gameapi_proto_msgTypes[145] + mi := &file_docs_proto_Gameapi_proto_msgTypes[147] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8621,7 +8720,7 @@ func (x *ResSevenLogin) String() string { func (*ResSevenLogin) ProtoMessage() {} func (x *ResSevenLogin) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[145] + mi := &file_docs_proto_Gameapi_proto_msgTypes[147] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8634,7 +8733,7 @@ func (x *ResSevenLogin) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSevenLogin.ProtoReflect.Descriptor instead. func (*ResSevenLogin) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{145} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{147} } func (x *ResSevenLogin) GetWeekReward() []*SevenLoginReward { @@ -8679,7 +8778,7 @@ type SevenLoginReward struct { func (x *SevenLoginReward) Reset() { *x = SevenLoginReward{} - mi := &file_Gameapi_proto_msgTypes[146] + mi := &file_docs_proto_Gameapi_proto_msgTypes[148] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8691,7 +8790,7 @@ func (x *SevenLoginReward) String() string { func (*SevenLoginReward) ProtoMessage() {} func (x *SevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[146] + mi := &file_docs_proto_Gameapi_proto_msgTypes[148] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8704,7 +8803,7 @@ func (x *SevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use SevenLoginReward.ProtoReflect.Descriptor instead. func (*SevenLoginReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{146} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{148} } func (x *SevenLoginReward) GetItem1() []*ItemInfo { @@ -8753,7 +8852,7 @@ type ReqGetSevenLoginReward struct { func (x *ReqGetSevenLoginReward) Reset() { *x = ReqGetSevenLoginReward{} - mi := &file_Gameapi_proto_msgTypes[147] + mi := &file_docs_proto_Gameapi_proto_msgTypes[149] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8765,7 +8864,7 @@ func (x *ReqGetSevenLoginReward) String() string { func (*ReqGetSevenLoginReward) ProtoMessage() {} func (x *ReqGetSevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[147] + mi := &file_docs_proto_Gameapi_proto_msgTypes[149] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8778,7 +8877,7 @@ func (x *ReqGetSevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetSevenLoginReward.ProtoReflect.Descriptor instead. func (*ReqGetSevenLoginReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{147} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{149} } func (x *ReqGetSevenLoginReward) GetId() int32 { @@ -8799,7 +8898,7 @@ type ResGetSevenLoginReward struct { func (x *ResGetSevenLoginReward) Reset() { *x = ResGetSevenLoginReward{} - mi := &file_Gameapi_proto_msgTypes[148] + mi := &file_docs_proto_Gameapi_proto_msgTypes[150] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8811,7 +8910,7 @@ func (x *ResGetSevenLoginReward) String() string { func (*ResGetSevenLoginReward) ProtoMessage() {} func (x *ResGetSevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[148] + mi := &file_docs_proto_Gameapi_proto_msgTypes[150] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8824,7 +8923,7 @@ func (x *ResGetSevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetSevenLoginReward.ProtoReflect.Descriptor instead. func (*ResGetSevenLoginReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{148} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{150} } func (x *ResGetSevenLoginReward) GetCode() RES_CODE { @@ -8852,7 +8951,7 @@ type ReqGetMonthLoginReward struct { func (x *ReqGetMonthLoginReward) Reset() { *x = ReqGetMonthLoginReward{} - mi := &file_Gameapi_proto_msgTypes[149] + mi := &file_docs_proto_Gameapi_proto_msgTypes[151] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8864,7 +8963,7 @@ func (x *ReqGetMonthLoginReward) String() string { func (*ReqGetMonthLoginReward) ProtoMessage() {} func (x *ReqGetMonthLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[149] + mi := &file_docs_proto_Gameapi_proto_msgTypes[151] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8877,7 +8976,7 @@ func (x *ReqGetMonthLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMonthLoginReward.ProtoReflect.Descriptor instead. func (*ReqGetMonthLoginReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{149} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{151} } func (x *ReqGetMonthLoginReward) GetId() int32 { @@ -8898,7 +8997,7 @@ type ResGetMonthLoginReward struct { func (x *ResGetMonthLoginReward) Reset() { *x = ResGetMonthLoginReward{} - mi := &file_Gameapi_proto_msgTypes[150] + mi := &file_docs_proto_Gameapi_proto_msgTypes[152] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8910,7 +9009,7 @@ func (x *ResGetMonthLoginReward) String() string { func (*ResGetMonthLoginReward) ProtoMessage() {} func (x *ResGetMonthLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[150] + mi := &file_docs_proto_Gameapi_proto_msgTypes[152] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8923,7 +9022,7 @@ func (x *ResGetMonthLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMonthLoginReward.ProtoReflect.Descriptor instead. func (*ResGetMonthLoginReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{150} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{152} } func (x *ResGetMonthLoginReward) GetCode() RES_CODE { @@ -8951,7 +9050,7 @@ type ResActivity struct { func (x *ResActivity) Reset() { *x = ResActivity{} - mi := &file_Gameapi_proto_msgTypes[151] + mi := &file_docs_proto_Gameapi_proto_msgTypes[153] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8963,7 +9062,7 @@ func (x *ResActivity) String() string { func (*ResActivity) ProtoMessage() {} func (x *ResActivity) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[151] + mi := &file_docs_proto_Gameapi_proto_msgTypes[153] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8976,7 +9075,7 @@ func (x *ResActivity) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActivity.ProtoReflect.Descriptor instead. func (*ResActivity) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{151} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{153} } func (x *ResActivity) GetActiveList() []*ActivityInfo { @@ -9002,7 +9101,7 @@ type ActivityInfo struct { func (x *ActivityInfo) Reset() { *x = ActivityInfo{} - mi := &file_Gameapi_proto_msgTypes[152] + mi := &file_docs_proto_Gameapi_proto_msgTypes[154] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9014,7 +9113,7 @@ func (x *ActivityInfo) String() string { func (*ActivityInfo) ProtoMessage() {} func (x *ActivityInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[152] + mi := &file_docs_proto_Gameapi_proto_msgTypes[154] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9027,7 +9126,7 @@ func (x *ActivityInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityInfo.ProtoReflect.Descriptor instead. func (*ActivityInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{152} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{154} } func (x *ActivityInfo) GetId() int32 { @@ -9088,7 +9187,7 @@ type ReqLimitEvent struct { func (x *ReqLimitEvent) Reset() { *x = ReqLimitEvent{} - mi := &file_Gameapi_proto_msgTypes[153] + mi := &file_docs_proto_Gameapi_proto_msgTypes[155] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9100,7 +9199,7 @@ func (x *ReqLimitEvent) String() string { func (*ReqLimitEvent) ProtoMessage() {} func (x *ReqLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[153] + mi := &file_docs_proto_Gameapi_proto_msgTypes[155] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9113,7 +9212,7 @@ func (x *ReqLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEvent.ProtoReflect.Descriptor instead. func (*ReqLimitEvent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{153} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{155} } type ResLimitEvent struct { @@ -9126,7 +9225,7 @@ type ResLimitEvent struct { func (x *ResLimitEvent) Reset() { *x = ResLimitEvent{} - mi := &file_Gameapi_proto_msgTypes[154] + mi := &file_docs_proto_Gameapi_proto_msgTypes[156] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9138,7 +9237,7 @@ func (x *ResLimitEvent) String() string { func (*ResLimitEvent) ProtoMessage() {} func (x *ResLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[154] + mi := &file_docs_proto_Gameapi_proto_msgTypes[156] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9151,7 +9250,7 @@ func (x *ResLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEvent.ProtoReflect.Descriptor instead. func (*ResLimitEvent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{154} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{156} } func (x *ResLimitEvent) GetLimitEventList() map[int32]*LimitEvent { @@ -9173,7 +9272,7 @@ type ResLimitEventProgress struct { func (x *ResLimitEventProgress) Reset() { *x = ResLimitEventProgress{} - mi := &file_Gameapi_proto_msgTypes[155] + mi := &file_docs_proto_Gameapi_proto_msgTypes[157] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9185,7 +9284,7 @@ func (x *ResLimitEventProgress) String() string { func (*ResLimitEventProgress) ProtoMessage() {} func (x *ResLimitEventProgress) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[155] + mi := &file_docs_proto_Gameapi_proto_msgTypes[157] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9198,7 +9297,7 @@ func (x *ResLimitEventProgress) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventProgress.ProtoReflect.Descriptor instead. func (*ResLimitEventProgress) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{155} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{157} } func (x *ResLimitEventProgress) GetProgressMax() int32 { @@ -9232,7 +9331,7 @@ type ReqLimitEventReward struct { func (x *ReqLimitEventReward) Reset() { *x = ReqLimitEventReward{} - mi := &file_Gameapi_proto_msgTypes[156] + mi := &file_docs_proto_Gameapi_proto_msgTypes[158] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9244,7 +9343,7 @@ func (x *ReqLimitEventReward) String() string { func (*ReqLimitEventReward) ProtoMessage() {} func (x *ReqLimitEventReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[156] + mi := &file_docs_proto_Gameapi_proto_msgTypes[158] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9257,7 +9356,7 @@ func (x *ReqLimitEventReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEventReward.ProtoReflect.Descriptor instead. func (*ReqLimitEventReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{156} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{158} } func (x *ReqLimitEventReward) GetId() int32 { @@ -9278,7 +9377,7 @@ type ResLimitEventReward struct { func (x *ResLimitEventReward) Reset() { *x = ResLimitEventReward{} - mi := &file_Gameapi_proto_msgTypes[157] + mi := &file_docs_proto_Gameapi_proto_msgTypes[159] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9290,7 +9389,7 @@ func (x *ResLimitEventReward) String() string { func (*ResLimitEventReward) ProtoMessage() {} func (x *ResLimitEventReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[157] + mi := &file_docs_proto_Gameapi_proto_msgTypes[159] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9303,7 +9402,7 @@ func (x *ResLimitEventReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventReward.ProtoReflect.Descriptor instead. func (*ResLimitEventReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{157} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{159} } func (x *ResLimitEventReward) GetCode() RES_CODE { @@ -9330,7 +9429,7 @@ type ReqSelectLimitEvent struct { func (x *ReqSelectLimitEvent) Reset() { *x = ReqSelectLimitEvent{} - mi := &file_Gameapi_proto_msgTypes[158] + mi := &file_docs_proto_Gameapi_proto_msgTypes[160] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9342,7 +9441,7 @@ func (x *ReqSelectLimitEvent) String() string { func (*ReqSelectLimitEvent) ProtoMessage() {} func (x *ReqSelectLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[158] + mi := &file_docs_proto_Gameapi_proto_msgTypes[160] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9355,7 +9454,7 @@ func (x *ReqSelectLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelectLimitEvent.ProtoReflect.Descriptor instead. func (*ReqSelectLimitEvent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{158} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{160} } func (x *ReqSelectLimitEvent) GetId() int32 { @@ -9376,7 +9475,7 @@ type ResSelectLimitEvent struct { func (x *ResSelectLimitEvent) Reset() { *x = ResSelectLimitEvent{} - mi := &file_Gameapi_proto_msgTypes[159] + mi := &file_docs_proto_Gameapi_proto_msgTypes[161] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9388,7 +9487,7 @@ func (x *ResSelectLimitEvent) String() string { func (*ResSelectLimitEvent) ProtoMessage() {} func (x *ResSelectLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[159] + mi := &file_docs_proto_Gameapi_proto_msgTypes[161] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9401,7 +9500,7 @@ func (x *ResSelectLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelectLimitEvent.ProtoReflect.Descriptor instead. func (*ResSelectLimitEvent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{159} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{161} } func (x *ResSelectLimitEvent) GetCode() RES_CODE { @@ -9429,7 +9528,7 @@ type LimitEvent struct { func (x *LimitEvent) Reset() { *x = LimitEvent{} - mi := &file_Gameapi_proto_msgTypes[160] + mi := &file_docs_proto_Gameapi_proto_msgTypes[162] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9441,7 +9540,7 @@ func (x *LimitEvent) String() string { func (*LimitEvent) ProtoMessage() {} func (x *LimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[160] + mi := &file_docs_proto_Gameapi_proto_msgTypes[162] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9454,7 +9553,7 @@ func (x *LimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use LimitEvent.ProtoReflect.Descriptor instead. func (*LimitEvent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{160} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{162} } func (x *LimitEvent) GetEndTime() int32 { @@ -9484,7 +9583,7 @@ type LimitEventNotify struct { func (x *LimitEventNotify) Reset() { *x = LimitEventNotify{} - mi := &file_Gameapi_proto_msgTypes[161] + mi := &file_docs_proto_Gameapi_proto_msgTypes[163] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9496,7 +9595,7 @@ func (x *LimitEventNotify) String() string { func (*LimitEventNotify) ProtoMessage() {} func (x *LimitEventNotify) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[161] + mi := &file_docs_proto_Gameapi_proto_msgTypes[163] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9509,7 +9608,7 @@ func (x *LimitEventNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use LimitEventNotify.ProtoReflect.Descriptor instead. func (*LimitEventNotify) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{161} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{163} } func (x *LimitEventNotify) GetId() int32 { @@ -9548,7 +9647,7 @@ type ReqLimitSenceReward struct { func (x *ReqLimitSenceReward) Reset() { *x = ReqLimitSenceReward{} - mi := &file_Gameapi_proto_msgTypes[162] + mi := &file_docs_proto_Gameapi_proto_msgTypes[164] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9560,7 +9659,7 @@ func (x *ReqLimitSenceReward) String() string { func (*ReqLimitSenceReward) ProtoMessage() {} func (x *ReqLimitSenceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[162] + mi := &file_docs_proto_Gameapi_proto_msgTypes[164] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9573,7 +9672,7 @@ func (x *ReqLimitSenceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitSenceReward.ProtoReflect.Descriptor instead. func (*ReqLimitSenceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{162} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{164} } type ResLimitSenceReward struct { @@ -9587,7 +9686,7 @@ type ResLimitSenceReward struct { func (x *ResLimitSenceReward) Reset() { *x = ResLimitSenceReward{} - mi := &file_Gameapi_proto_msgTypes[163] + mi := &file_docs_proto_Gameapi_proto_msgTypes[165] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9599,7 +9698,7 @@ func (x *ResLimitSenceReward) String() string { func (*ResLimitSenceReward) ProtoMessage() {} func (x *ResLimitSenceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[163] + mi := &file_docs_proto_Gameapi_proto_msgTypes[165] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9612,7 +9711,7 @@ func (x *ResLimitSenceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitSenceReward.ProtoReflect.Descriptor instead. func (*ResLimitSenceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{163} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{165} } func (x *ResLimitSenceReward) GetCode() RES_CODE { @@ -9640,7 +9739,7 @@ type ResChessRainReward struct { func (x *ResChessRainReward) Reset() { *x = ResChessRainReward{} - mi := &file_Gameapi_proto_msgTypes[164] + mi := &file_docs_proto_Gameapi_proto_msgTypes[166] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9652,7 +9751,7 @@ func (x *ResChessRainReward) String() string { func (*ResChessRainReward) ProtoMessage() {} func (x *ResChessRainReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[164] + mi := &file_docs_proto_Gameapi_proto_msgTypes[166] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9665,7 +9764,7 @@ func (x *ResChessRainReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessRainReward.ProtoReflect.Descriptor instead. func (*ResChessRainReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{164} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{166} } func (x *ResChessRainReward) GetItems() []*ItemInfo { @@ -9693,7 +9792,7 @@ type ReqFastProduceReward struct { func (x *ReqFastProduceReward) Reset() { *x = ReqFastProduceReward{} - mi := &file_Gameapi_proto_msgTypes[165] + mi := &file_docs_proto_Gameapi_proto_msgTypes[167] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9705,7 +9804,7 @@ func (x *ReqFastProduceReward) String() string { func (*ReqFastProduceReward) ProtoMessage() {} func (x *ReqFastProduceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[165] + mi := &file_docs_proto_Gameapi_proto_msgTypes[167] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9718,7 +9817,7 @@ func (x *ReqFastProduceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFastProduceReward.ProtoReflect.Descriptor instead. func (*ReqFastProduceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{165} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{167} } func (x *ReqFastProduceReward) GetEnergy() int32 { @@ -9739,7 +9838,7 @@ type ResFastProduceReward struct { func (x *ResFastProduceReward) Reset() { *x = ResFastProduceReward{} - mi := &file_Gameapi_proto_msgTypes[166] + mi := &file_docs_proto_Gameapi_proto_msgTypes[168] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9751,7 +9850,7 @@ func (x *ResFastProduceReward) String() string { func (*ResFastProduceReward) ProtoMessage() {} func (x *ResFastProduceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[166] + mi := &file_docs_proto_Gameapi_proto_msgTypes[168] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9764,7 +9863,7 @@ func (x *ResFastProduceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFastProduceReward.ProtoReflect.Descriptor instead. func (*ResFastProduceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{166} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{168} } func (x *ResFastProduceReward) GetCode() RES_CODE { @@ -9792,7 +9891,7 @@ type ReqSearchPlayer struct { func (x *ReqSearchPlayer) Reset() { *x = ReqSearchPlayer{} - mi := &file_Gameapi_proto_msgTypes[167] + mi := &file_docs_proto_Gameapi_proto_msgTypes[169] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9804,7 +9903,7 @@ func (x *ReqSearchPlayer) String() string { func (*ReqSearchPlayer) ProtoMessage() {} func (x *ReqSearchPlayer) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[167] + mi := &file_docs_proto_Gameapi_proto_msgTypes[169] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9817,7 +9916,7 @@ func (x *ReqSearchPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSearchPlayer.ProtoReflect.Descriptor instead. func (*ReqSearchPlayer) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{167} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{169} } func (x *ReqSearchPlayer) GetUid() string { @@ -9838,7 +9937,7 @@ type ResSearchPlayer struct { func (x *ResSearchPlayer) Reset() { *x = ResSearchPlayer{} - mi := &file_Gameapi_proto_msgTypes[168] + mi := &file_docs_proto_Gameapi_proto_msgTypes[170] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9850,7 +9949,7 @@ func (x *ResSearchPlayer) String() string { func (*ResSearchPlayer) ProtoMessage() {} func (x *ResSearchPlayer) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[168] + mi := &file_docs_proto_Gameapi_proto_msgTypes[170] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9863,7 +9962,7 @@ func (x *ResSearchPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSearchPlayer.ProtoReflect.Descriptor instead. func (*ResSearchPlayer) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{168} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{170} } func (x *ResSearchPlayer) GetCode() int32 { @@ -9898,7 +9997,7 @@ type ResPlayerSimple struct { func (x *ResPlayerSimple) Reset() { *x = ResPlayerSimple{} - mi := &file_Gameapi_proto_msgTypes[169] + mi := &file_docs_proto_Gameapi_proto_msgTypes[171] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9910,7 +10009,7 @@ func (x *ResPlayerSimple) String() string { func (*ResPlayerSimple) ProtoMessage() {} func (x *ResPlayerSimple) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[169] + mi := &file_docs_proto_Gameapi_proto_msgTypes[171] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9923,7 +10022,7 @@ func (x *ResPlayerSimple) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerSimple.ProtoReflect.Descriptor instead. func (*ResPlayerSimple) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{169} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{171} } func (x *ResPlayerSimple) GetUid() int64 { @@ -10004,7 +10103,7 @@ type ResPlayerRank struct { func (x *ResPlayerRank) Reset() { *x = ResPlayerRank{} - mi := &file_Gameapi_proto_msgTypes[170] + mi := &file_docs_proto_Gameapi_proto_msgTypes[172] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10016,7 +10115,7 @@ func (x *ResPlayerRank) String() string { func (*ResPlayerRank) ProtoMessage() {} func (x *ResPlayerRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[170] + mi := &file_docs_proto_Gameapi_proto_msgTypes[172] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10029,7 +10128,7 @@ func (x *ResPlayerRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerRank.ProtoReflect.Descriptor instead. func (*ResPlayerRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{170} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{172} } func (x *ResPlayerRank) GetUid() int64 { @@ -10088,7 +10187,7 @@ type ResFriendLog struct { func (x *ResFriendLog) Reset() { *x = ResFriendLog{} - mi := &file_Gameapi_proto_msgTypes[171] + mi := &file_docs_proto_Gameapi_proto_msgTypes[173] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10100,7 +10199,7 @@ func (x *ResFriendLog) String() string { func (*ResFriendLog) ProtoMessage() {} func (x *ResFriendLog) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[171] + mi := &file_docs_proto_Gameapi_proto_msgTypes[173] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10113,7 +10212,7 @@ func (x *ResFriendLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendLog.ProtoReflect.Descriptor instead. func (*ResFriendLog) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{171} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{173} } func (x *ResFriendLog) GetPlayer() *ResPlayerSimple { @@ -10161,7 +10260,7 @@ type NotifyFriendLog struct { func (x *NotifyFriendLog) Reset() { *x = NotifyFriendLog{} - mi := &file_Gameapi_proto_msgTypes[172] + mi := &file_docs_proto_Gameapi_proto_msgTypes[174] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10173,7 +10272,7 @@ func (x *NotifyFriendLog) String() string { func (*NotifyFriendLog) ProtoMessage() {} func (x *NotifyFriendLog) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[172] + mi := &file_docs_proto_Gameapi_proto_msgTypes[174] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10186,7 +10285,7 @@ func (x *NotifyFriendLog) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyFriendLog.ProtoReflect.Descriptor instead. func (*NotifyFriendLog) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{172} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{174} } func (x *NotifyFriendLog) GetInfo() *ResFriendLog { @@ -10206,7 +10305,7 @@ type NotifyFriendCard struct { func (x *NotifyFriendCard) Reset() { *x = NotifyFriendCard{} - mi := &file_Gameapi_proto_msgTypes[173] + mi := &file_docs_proto_Gameapi_proto_msgTypes[175] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10218,7 +10317,7 @@ func (x *NotifyFriendCard) String() string { func (*NotifyFriendCard) ProtoMessage() {} func (x *NotifyFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[173] + mi := &file_docs_proto_Gameapi_proto_msgTypes[175] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10231,7 +10330,7 @@ func (x *NotifyFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyFriendCard.ProtoReflect.Descriptor instead. func (*NotifyFriendCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{173} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{175} } func (x *NotifyFriendCard) GetInfo() *ResFriendCard { @@ -10261,7 +10360,7 @@ type ResFriendCard struct { func (x *ResFriendCard) Reset() { *x = ResFriendCard{} - mi := &file_Gameapi_proto_msgTypes[174] + mi := &file_docs_proto_Gameapi_proto_msgTypes[176] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10273,7 +10372,7 @@ func (x *ResFriendCard) String() string { func (*ResFriendCard) ProtoMessage() {} func (x *ResFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[174] + mi := &file_docs_proto_Gameapi_proto_msgTypes[176] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10286,7 +10385,7 @@ func (x *ResFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCard.ProtoReflect.Descriptor instead. func (*ResFriendCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{174} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{176} } func (x *ResFriendCard) GetUid() int64 { @@ -10377,7 +10476,7 @@ type ReqKv struct { func (x *ReqKv) Reset() { *x = ReqKv{} - mi := &file_Gameapi_proto_msgTypes[175] + mi := &file_docs_proto_Gameapi_proto_msgTypes[177] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10389,7 +10488,7 @@ func (x *ReqKv) String() string { func (*ReqKv) ProtoMessage() {} func (x *ReqKv) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[175] + mi := &file_docs_proto_Gameapi_proto_msgTypes[177] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10402,7 +10501,7 @@ func (x *ReqKv) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKv.ProtoReflect.Descriptor instead. func (*ReqKv) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{175} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{177} } func (x *ReqKv) GetKey() int32 { @@ -10429,7 +10528,7 @@ type ResKv struct { func (x *ResKv) Reset() { *x = ResKv{} - mi := &file_Gameapi_proto_msgTypes[176] + mi := &file_docs_proto_Gameapi_proto_msgTypes[178] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10441,7 +10540,7 @@ func (x *ResKv) String() string { func (*ResKv) ProtoMessage() {} func (x *ResKv) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[176] + mi := &file_docs_proto_Gameapi_proto_msgTypes[178] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10454,7 +10553,7 @@ func (x *ResKv) ProtoReflect() protoreflect.Message { // Deprecated: Use ResKv.ProtoReflect.Descriptor instead. func (*ResKv) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{176} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{178} } func (x *ResKv) GetKv() map[int32]string { @@ -10473,7 +10572,7 @@ type ReqFriendRecommend struct { func (x *ReqFriendRecommend) Reset() { *x = ReqFriendRecommend{} - mi := &file_Gameapi_proto_msgTypes[177] + mi := &file_docs_proto_Gameapi_proto_msgTypes[179] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10485,7 +10584,7 @@ func (x *ReqFriendRecommend) String() string { func (*ReqFriendRecommend) ProtoMessage() {} func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[177] + mi := &file_docs_proto_Gameapi_proto_msgTypes[179] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10498,7 +10597,7 @@ func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendRecommend.ProtoReflect.Descriptor instead. func (*ReqFriendRecommend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{177} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{179} } type ResFriendRecommend struct { @@ -10511,7 +10610,7 @@ type ResFriendRecommend struct { func (x *ResFriendRecommend) Reset() { *x = ResFriendRecommend{} - mi := &file_Gameapi_proto_msgTypes[178] + mi := &file_docs_proto_Gameapi_proto_msgTypes[180] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10523,7 +10622,7 @@ func (x *ResFriendRecommend) String() string { func (*ResFriendRecommend) ProtoMessage() {} func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[178] + mi := &file_docs_proto_Gameapi_proto_msgTypes[180] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10536,7 +10635,7 @@ func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendRecommend.ProtoReflect.Descriptor instead. func (*ResFriendRecommend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{178} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{180} } func (x *ResFriendRecommend) GetList() []*ResPlayerSimple { @@ -10557,7 +10656,7 @@ type ReqFriendIgnore struct { func (x *ReqFriendIgnore) Reset() { *x = ReqFriendIgnore{} - mi := &file_Gameapi_proto_msgTypes[179] + mi := &file_docs_proto_Gameapi_proto_msgTypes[181] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10569,7 +10668,7 @@ func (x *ReqFriendIgnore) String() string { func (*ReqFriendIgnore) ProtoMessage() {} func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[179] + mi := &file_docs_proto_Gameapi_proto_msgTypes[181] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10582,7 +10681,7 @@ func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendIgnore.ProtoReflect.Descriptor instead. func (*ReqFriendIgnore) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{179} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{181} } func (x *ReqFriendIgnore) GetUid() int64 { @@ -10603,7 +10702,7 @@ type ResFriendIgnore struct { func (x *ResFriendIgnore) Reset() { *x = ResFriendIgnore{} - mi := &file_Gameapi_proto_msgTypes[180] + mi := &file_docs_proto_Gameapi_proto_msgTypes[182] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10615,7 +10714,7 @@ func (x *ResFriendIgnore) String() string { func (*ResFriendIgnore) ProtoMessage() {} func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[180] + mi := &file_docs_proto_Gameapi_proto_msgTypes[182] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10628,7 +10727,7 @@ func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendIgnore.ProtoReflect.Descriptor instead. func (*ResFriendIgnore) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{180} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{182} } func (x *ResFriendIgnore) GetCode() RES_CODE { @@ -10654,7 +10753,7 @@ type ReqFriendList struct { func (x *ReqFriendList) Reset() { *x = ReqFriendList{} - mi := &file_Gameapi_proto_msgTypes[181] + mi := &file_docs_proto_Gameapi_proto_msgTypes[183] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10666,7 +10765,7 @@ func (x *ReqFriendList) String() string { func (*ReqFriendList) ProtoMessage() {} func (x *ReqFriendList) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[181] + mi := &file_docs_proto_Gameapi_proto_msgTypes[183] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10679,7 +10778,7 @@ func (x *ReqFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendList.ProtoReflect.Descriptor instead. func (*ReqFriendList) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{181} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{183} } type ResFriendList struct { @@ -10692,7 +10791,7 @@ type ResFriendList struct { func (x *ResFriendList) Reset() { *x = ResFriendList{} - mi := &file_Gameapi_proto_msgTypes[182] + mi := &file_docs_proto_Gameapi_proto_msgTypes[184] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10704,7 +10803,7 @@ func (x *ResFriendList) String() string { func (*ResFriendList) ProtoMessage() {} func (x *ResFriendList) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[182] + mi := &file_docs_proto_Gameapi_proto_msgTypes[184] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10717,7 +10816,7 @@ func (x *ResFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendList.ProtoReflect.Descriptor instead. func (*ResFriendList) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{182} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{184} } func (x *ResFriendList) GetFriendList() []*ResPlayerSimple { @@ -10736,7 +10835,7 @@ type ReqFriendApply struct { func (x *ReqFriendApply) Reset() { *x = ReqFriendApply{} - mi := &file_Gameapi_proto_msgTypes[183] + mi := &file_docs_proto_Gameapi_proto_msgTypes[185] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10748,7 +10847,7 @@ func (x *ReqFriendApply) String() string { func (*ReqFriendApply) ProtoMessage() {} func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[183] + mi := &file_docs_proto_Gameapi_proto_msgTypes[185] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10761,7 +10860,7 @@ func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendApply.ProtoReflect.Descriptor instead. func (*ReqFriendApply) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{183} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{185} } type ResFriendApply struct { @@ -10774,7 +10873,7 @@ type ResFriendApply struct { func (x *ResFriendApply) Reset() { *x = ResFriendApply{} - mi := &file_Gameapi_proto_msgTypes[184] + mi := &file_docs_proto_Gameapi_proto_msgTypes[186] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10786,7 +10885,7 @@ func (x *ResFriendApply) String() string { func (*ResFriendApply) ProtoMessage() {} func (x *ResFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[184] + mi := &file_docs_proto_Gameapi_proto_msgTypes[186] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10799,7 +10898,7 @@ func (x *ResFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApply.ProtoReflect.Descriptor instead. func (*ResFriendApply) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{184} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{186} } func (x *ResFriendApply) GetApplyList() []*ResFriendApplyInfo { @@ -10820,7 +10919,7 @@ type ResFriendApplyInfo struct { func (x *ResFriendApplyInfo) Reset() { *x = ResFriendApplyInfo{} - mi := &file_Gameapi_proto_msgTypes[185] + mi := &file_docs_proto_Gameapi_proto_msgTypes[187] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10832,7 +10931,7 @@ func (x *ResFriendApplyInfo) String() string { func (*ResFriendApplyInfo) ProtoMessage() {} func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[185] + mi := &file_docs_proto_Gameapi_proto_msgTypes[187] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10845,7 +10944,7 @@ func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyInfo.ProtoReflect.Descriptor instead. func (*ResFriendApplyInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{185} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{187} } func (x *ResFriendApplyInfo) GetPlayer() *ResPlayerSimple { @@ -10871,7 +10970,7 @@ type ReqFriendCardMsg struct { func (x *ReqFriendCardMsg) Reset() { *x = ReqFriendCardMsg{} - mi := &file_Gameapi_proto_msgTypes[186] + mi := &file_docs_proto_Gameapi_proto_msgTypes[188] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10883,7 +10982,7 @@ func (x *ReqFriendCardMsg) String() string { func (*ReqFriendCardMsg) ProtoMessage() {} func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[186] + mi := &file_docs_proto_Gameapi_proto_msgTypes[188] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10896,7 +10995,7 @@ func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendCardMsg.ProtoReflect.Descriptor instead. func (*ReqFriendCardMsg) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{186} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{188} } type ResFriendCardMsg struct { @@ -10909,7 +11008,7 @@ type ResFriendCardMsg struct { func (x *ResFriendCardMsg) Reset() { *x = ResFriendCardMsg{} - mi := &file_Gameapi_proto_msgTypes[187] + mi := &file_docs_proto_Gameapi_proto_msgTypes[189] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10921,7 +11020,7 @@ func (x *ResFriendCardMsg) String() string { func (*ResFriendCardMsg) ProtoMessage() {} func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[187] + mi := &file_docs_proto_Gameapi_proto_msgTypes[189] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10934,7 +11033,7 @@ func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCardMsg.ProtoReflect.Descriptor instead. func (*ResFriendCardMsg) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{187} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{189} } func (x *ResFriendCardMsg) GetMsgList() []*ResFriendCard { @@ -10953,7 +11052,7 @@ type ReqFriendTimeLine struct { func (x *ReqFriendTimeLine) Reset() { *x = ReqFriendTimeLine{} - mi := &file_Gameapi_proto_msgTypes[188] + mi := &file_docs_proto_Gameapi_proto_msgTypes[190] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10965,7 +11064,7 @@ func (x *ReqFriendTimeLine) String() string { func (*ReqFriendTimeLine) ProtoMessage() {} func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[188] + mi := &file_docs_proto_Gameapi_proto_msgTypes[190] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10978,7 +11077,7 @@ func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTimeLine.ProtoReflect.Descriptor instead. func (*ReqFriendTimeLine) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{188} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{190} } type ResFriendTimeLine struct { @@ -10991,7 +11090,7 @@ type ResFriendTimeLine struct { func (x *ResFriendTimeLine) Reset() { *x = ResFriendTimeLine{} - mi := &file_Gameapi_proto_msgTypes[189] + mi := &file_docs_proto_Gameapi_proto_msgTypes[191] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11003,7 +11102,7 @@ func (x *ResFriendTimeLine) String() string { func (*ResFriendTimeLine) ProtoMessage() {} func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[189] + mi := &file_docs_proto_Gameapi_proto_msgTypes[191] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11016,7 +11115,7 @@ func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTimeLine.ProtoReflect.Descriptor instead. func (*ResFriendTimeLine) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{189} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{191} } func (x *ResFriendTimeLine) GetLog() []*ResFriendLog { @@ -11038,7 +11137,7 @@ type ResFriendApplyNotify struct { func (x *ResFriendApplyNotify) Reset() { *x = ResFriendApplyNotify{} - mi := &file_Gameapi_proto_msgTypes[190] + mi := &file_docs_proto_Gameapi_proto_msgTypes[192] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11050,7 +11149,7 @@ func (x *ResFriendApplyNotify) String() string { func (*ResFriendApplyNotify) ProtoMessage() {} func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[190] + mi := &file_docs_proto_Gameapi_proto_msgTypes[192] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11063,7 +11162,7 @@ func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyNotify.ProtoReflect.Descriptor instead. func (*ResFriendApplyNotify) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{190} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{192} } func (x *ResFriendApplyNotify) GetPlayer() *ResPlayerSimple { @@ -11098,7 +11197,7 @@ type ReqApplyFriend struct { func (x *ReqApplyFriend) Reset() { *x = ReqApplyFriend{} - mi := &file_Gameapi_proto_msgTypes[191] + mi := &file_docs_proto_Gameapi_proto_msgTypes[193] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11110,7 +11209,7 @@ func (x *ReqApplyFriend) String() string { func (*ReqApplyFriend) ProtoMessage() {} func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[191] + mi := &file_docs_proto_Gameapi_proto_msgTypes[193] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11123,7 +11222,7 @@ func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqApplyFriend.ProtoReflect.Descriptor instead. func (*ReqApplyFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{191} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{193} } func (x *ReqApplyFriend) GetUid() int64 { @@ -11144,7 +11243,7 @@ type ResApplyFriend struct { func (x *ResApplyFriend) Reset() { *x = ResApplyFriend{} - mi := &file_Gameapi_proto_msgTypes[192] + mi := &file_docs_proto_Gameapi_proto_msgTypes[194] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11156,7 +11255,7 @@ func (x *ResApplyFriend) String() string { func (*ResApplyFriend) ProtoMessage() {} func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[192] + mi := &file_docs_proto_Gameapi_proto_msgTypes[194] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11169,7 +11268,7 @@ func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResApplyFriend.ProtoReflect.Descriptor instead. func (*ResApplyFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{192} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{194} } func (x *ResApplyFriend) GetCode() RES_CODE { @@ -11197,7 +11296,7 @@ type ReqAgreeFriend struct { func (x *ReqAgreeFriend) Reset() { *x = ReqAgreeFriend{} - mi := &file_Gameapi_proto_msgTypes[193] + mi := &file_docs_proto_Gameapi_proto_msgTypes[195] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11209,7 +11308,7 @@ func (x *ReqAgreeFriend) String() string { func (*ReqAgreeFriend) ProtoMessage() {} func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[193] + mi := &file_docs_proto_Gameapi_proto_msgTypes[195] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11222,7 +11321,7 @@ func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeFriend.ProtoReflect.Descriptor instead. func (*ReqAgreeFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{193} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{195} } func (x *ReqAgreeFriend) GetUid() int64 { @@ -11245,7 +11344,7 @@ type ResAgreeFriend struct { func (x *ResAgreeFriend) Reset() { *x = ResAgreeFriend{} - mi := &file_Gameapi_proto_msgTypes[194] + mi := &file_docs_proto_Gameapi_proto_msgTypes[196] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11257,7 +11356,7 @@ func (x *ResAgreeFriend) String() string { func (*ResAgreeFriend) ProtoMessage() {} func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[194] + mi := &file_docs_proto_Gameapi_proto_msgTypes[196] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11270,7 +11369,7 @@ func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeFriend.ProtoReflect.Descriptor instead. func (*ResAgreeFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{194} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{196} } func (x *ResAgreeFriend) GetCode() RES_CODE { @@ -11312,7 +11411,7 @@ type ReqRefuseFriend struct { func (x *ReqRefuseFriend) Reset() { *x = ReqRefuseFriend{} - mi := &file_Gameapi_proto_msgTypes[195] + mi := &file_docs_proto_Gameapi_proto_msgTypes[197] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11324,7 +11423,7 @@ func (x *ReqRefuseFriend) String() string { func (*ReqRefuseFriend) ProtoMessage() {} func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[195] + mi := &file_docs_proto_Gameapi_proto_msgTypes[197] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11337,7 +11436,7 @@ func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseFriend.ProtoReflect.Descriptor instead. func (*ReqRefuseFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{195} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{197} } func (x *ReqRefuseFriend) GetUid() int64 { @@ -11359,7 +11458,7 @@ type ResRefuseFriend struct { func (x *ResRefuseFriend) Reset() { *x = ResRefuseFriend{} - mi := &file_Gameapi_proto_msgTypes[196] + mi := &file_docs_proto_Gameapi_proto_msgTypes[198] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11371,7 +11470,7 @@ func (x *ResRefuseFriend) String() string { func (*ResRefuseFriend) ProtoMessage() {} func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[196] + mi := &file_docs_proto_Gameapi_proto_msgTypes[198] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11384,7 +11483,7 @@ func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseFriend.ProtoReflect.Descriptor instead. func (*ResRefuseFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{196} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{198} } func (x *ResRefuseFriend) GetCode() RES_CODE { @@ -11419,7 +11518,7 @@ type ReqDelFriend struct { func (x *ReqDelFriend) Reset() { *x = ReqDelFriend{} - mi := &file_Gameapi_proto_msgTypes[197] + mi := &file_docs_proto_Gameapi_proto_msgTypes[199] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11431,7 +11530,7 @@ func (x *ReqDelFriend) String() string { func (*ReqDelFriend) ProtoMessage() {} func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[197] + mi := &file_docs_proto_Gameapi_proto_msgTypes[199] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11444,7 +11543,7 @@ func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDelFriend.ProtoReflect.Descriptor instead. func (*ReqDelFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{197} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{199} } func (x *ReqDelFriend) GetUid() int64 { @@ -11466,7 +11565,7 @@ type ResDelFriend struct { func (x *ResDelFriend) Reset() { *x = ResDelFriend{} - mi := &file_Gameapi_proto_msgTypes[198] + mi := &file_docs_proto_Gameapi_proto_msgTypes[200] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11478,7 +11577,7 @@ func (x *ResDelFriend) String() string { func (*ResDelFriend) ProtoMessage() {} func (x *ResDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[198] + mi := &file_docs_proto_Gameapi_proto_msgTypes[200] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11491,7 +11590,7 @@ func (x *ResDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDelFriend.ProtoReflect.Descriptor instead. func (*ResDelFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{198} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{200} } func (x *ResDelFriend) GetCode() RES_CODE { @@ -11526,7 +11625,7 @@ type ReqRank struct { func (x *ReqRank) Reset() { *x = ReqRank{} - mi := &file_Gameapi_proto_msgTypes[199] + mi := &file_docs_proto_Gameapi_proto_msgTypes[201] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11538,7 +11637,7 @@ func (x *ReqRank) String() string { func (*ReqRank) ProtoMessage() {} func (x *ReqRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[199] + mi := &file_docs_proto_Gameapi_proto_msgTypes[201] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11551,7 +11650,7 @@ func (x *ReqRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRank.ProtoReflect.Descriptor instead. func (*ReqRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{199} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{201} } func (x *ReqRank) GetType() int32 { @@ -11574,7 +11673,7 @@ type ResRank struct { func (x *ResRank) Reset() { *x = ResRank{} - mi := &file_Gameapi_proto_msgTypes[200] + mi := &file_docs_proto_Gameapi_proto_msgTypes[202] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11586,7 +11685,7 @@ func (x *ResRank) String() string { func (*ResRank) ProtoMessage() {} func (x *ResRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[200] + mi := &file_docs_proto_Gameapi_proto_msgTypes[202] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11599,7 +11698,7 @@ func (x *ResRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRank.ProtoReflect.Descriptor instead. func (*ResRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{200} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{202} } func (x *ResRank) GetType() int32 { @@ -11639,7 +11738,7 @@ type ReqMailList struct { func (x *ReqMailList) Reset() { *x = ReqMailList{} - mi := &file_Gameapi_proto_msgTypes[201] + mi := &file_docs_proto_Gameapi_proto_msgTypes[203] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11651,7 +11750,7 @@ func (x *ReqMailList) String() string { func (*ReqMailList) ProtoMessage() {} func (x *ReqMailList) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[201] + mi := &file_docs_proto_Gameapi_proto_msgTypes[203] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11664,7 +11763,7 @@ func (x *ReqMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMailList.ProtoReflect.Descriptor instead. func (*ReqMailList) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{201} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{203} } type ResMailList struct { @@ -11677,7 +11776,7 @@ type ResMailList struct { func (x *ResMailList) Reset() { *x = ResMailList{} - mi := &file_Gameapi_proto_msgTypes[202] + mi := &file_docs_proto_Gameapi_proto_msgTypes[204] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11689,7 +11788,7 @@ func (x *ResMailList) String() string { func (*ResMailList) ProtoMessage() {} func (x *ResMailList) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[202] + mi := &file_docs_proto_Gameapi_proto_msgTypes[204] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11702,7 +11801,7 @@ func (x *ResMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMailList.ProtoReflect.Descriptor instead. func (*ResMailList) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{202} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{204} } func (x *ResMailList) GetMailList() map[int32]*MailInfo { @@ -11727,7 +11826,7 @@ type MailInfo struct { func (x *MailInfo) Reset() { *x = MailInfo{} - mi := &file_Gameapi_proto_msgTypes[203] + mi := &file_docs_proto_Gameapi_proto_msgTypes[205] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11739,7 +11838,7 @@ func (x *MailInfo) String() string { func (*MailInfo) ProtoMessage() {} func (x *MailInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[203] + mi := &file_docs_proto_Gameapi_proto_msgTypes[205] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11752,7 +11851,7 @@ func (x *MailInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use MailInfo.ProtoReflect.Descriptor instead. func (*MailInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{203} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{205} } func (x *MailInfo) GetId() int32 { @@ -11807,7 +11906,7 @@ type MailNotify struct { func (x *MailNotify) Reset() { *x = MailNotify{} - mi := &file_Gameapi_proto_msgTypes[204] + mi := &file_docs_proto_Gameapi_proto_msgTypes[206] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11819,7 +11918,7 @@ func (x *MailNotify) String() string { func (*MailNotify) ProtoMessage() {} func (x *MailNotify) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[204] + mi := &file_docs_proto_Gameapi_proto_msgTypes[206] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11832,7 +11931,7 @@ func (x *MailNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use MailNotify.ProtoReflect.Descriptor instead. func (*MailNotify) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{204} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{206} } func (x *MailNotify) GetInfo() *MailInfo { @@ -11853,7 +11952,7 @@ type ReqReadMail struct { func (x *ReqReadMail) Reset() { *x = ReqReadMail{} - mi := &file_Gameapi_proto_msgTypes[205] + mi := &file_docs_proto_Gameapi_proto_msgTypes[207] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11865,7 +11964,7 @@ func (x *ReqReadMail) String() string { func (*ReqReadMail) ProtoMessage() {} func (x *ReqReadMail) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[205] + mi := &file_docs_proto_Gameapi_proto_msgTypes[207] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11878,7 +11977,7 @@ func (x *ReqReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReadMail.ProtoReflect.Descriptor instead. func (*ReqReadMail) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{205} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{207} } func (x *ReqReadMail) GetId() int32 { @@ -11900,7 +11999,7 @@ type ResReadMail struct { func (x *ResReadMail) Reset() { *x = ResReadMail{} - mi := &file_Gameapi_proto_msgTypes[206] + mi := &file_docs_proto_Gameapi_proto_msgTypes[208] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11912,7 +12011,7 @@ func (x *ResReadMail) String() string { func (*ResReadMail) ProtoMessage() {} func (x *ResReadMail) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[206] + mi := &file_docs_proto_Gameapi_proto_msgTypes[208] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11925,7 +12024,7 @@ func (x *ResReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResReadMail.ProtoReflect.Descriptor instead. func (*ResReadMail) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{206} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{208} } func (x *ResReadMail) GetCode() RES_CODE { @@ -11960,7 +12059,7 @@ type ReqGetMailReward struct { func (x *ReqGetMailReward) Reset() { *x = ReqGetMailReward{} - mi := &file_Gameapi_proto_msgTypes[207] + mi := &file_docs_proto_Gameapi_proto_msgTypes[209] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11972,7 +12071,7 @@ func (x *ReqGetMailReward) String() string { func (*ReqGetMailReward) ProtoMessage() {} func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[207] + mi := &file_docs_proto_Gameapi_proto_msgTypes[209] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11985,7 +12084,7 @@ func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMailReward.ProtoReflect.Descriptor instead. func (*ReqGetMailReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{207} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{209} } func (x *ReqGetMailReward) GetId() int32 { @@ -12007,7 +12106,7 @@ type ResGetMailReward struct { func (x *ResGetMailReward) Reset() { *x = ResGetMailReward{} - mi := &file_Gameapi_proto_msgTypes[208] + mi := &file_docs_proto_Gameapi_proto_msgTypes[210] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12019,7 +12118,7 @@ func (x *ResGetMailReward) String() string { func (*ResGetMailReward) ProtoMessage() {} func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[208] + mi := &file_docs_proto_Gameapi_proto_msgTypes[210] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12032,7 +12131,7 @@ func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMailReward.ProtoReflect.Descriptor instead. func (*ResGetMailReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{208} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{210} } func (x *ResGetMailReward) GetCode() RES_CODE { @@ -12067,7 +12166,7 @@ type ReqDeleteMail struct { func (x *ReqDeleteMail) Reset() { *x = ReqDeleteMail{} - mi := &file_Gameapi_proto_msgTypes[209] + mi := &file_docs_proto_Gameapi_proto_msgTypes[211] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12079,7 +12178,7 @@ func (x *ReqDeleteMail) String() string { func (*ReqDeleteMail) ProtoMessage() {} func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[209] + mi := &file_docs_proto_Gameapi_proto_msgTypes[211] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12092,7 +12191,7 @@ func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDeleteMail.ProtoReflect.Descriptor instead. func (*ReqDeleteMail) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{209} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{211} } func (x *ReqDeleteMail) GetId() int32 { @@ -12114,7 +12213,7 @@ type ResDeleteMail struct { func (x *ResDeleteMail) Reset() { *x = ResDeleteMail{} - mi := &file_Gameapi_proto_msgTypes[210] + mi := &file_docs_proto_Gameapi_proto_msgTypes[212] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12126,7 +12225,7 @@ func (x *ResDeleteMail) String() string { func (*ResDeleteMail) ProtoMessage() {} func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[210] + mi := &file_docs_proto_Gameapi_proto_msgTypes[212] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12139,7 +12238,7 @@ func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDeleteMail.ProtoReflect.Descriptor instead. func (*ResDeleteMail) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{210} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{212} } func (x *ResDeleteMail) GetCode() RES_CODE { @@ -12180,7 +12279,7 @@ type ResCharge struct { func (x *ResCharge) Reset() { *x = ResCharge{} - mi := &file_Gameapi_proto_msgTypes[211] + mi := &file_docs_proto_Gameapi_proto_msgTypes[213] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12192,7 +12291,7 @@ func (x *ResCharge) String() string { func (*ResCharge) ProtoMessage() {} func (x *ResCharge) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[211] + mi := &file_docs_proto_Gameapi_proto_msgTypes[213] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12205,7 +12304,7 @@ func (x *ResCharge) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCharge.ProtoReflect.Descriptor instead. func (*ResCharge) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{211} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{213} } func (x *ResCharge) GetCharge() float32 { @@ -12275,7 +12374,7 @@ type ResSpecialShop struct { func (x *ResSpecialShop) Reset() { *x = ResSpecialShop{} - mi := &file_Gameapi_proto_msgTypes[212] + mi := &file_docs_proto_Gameapi_proto_msgTypes[214] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12287,7 +12386,7 @@ func (x *ResSpecialShop) String() string { func (*ResSpecialShop) ProtoMessage() {} func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[212] + mi := &file_docs_proto_Gameapi_proto_msgTypes[214] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12300,7 +12399,7 @@ func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSpecialShop.ProtoReflect.Descriptor instead. func (*ResSpecialShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{212} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{214} } func (x *ResSpecialShop) GetGrade() int32 { @@ -12329,7 +12428,7 @@ type ResChessShop struct { func (x *ResChessShop) Reset() { *x = ResChessShop{} - mi := &file_Gameapi_proto_msgTypes[213] + mi := &file_docs_proto_Gameapi_proto_msgTypes[215] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12341,7 +12440,7 @@ func (x *ResChessShop) String() string { func (*ResChessShop) ProtoMessage() {} func (x *ResChessShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[213] + mi := &file_docs_proto_Gameapi_proto_msgTypes[215] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12354,7 +12453,7 @@ func (x *ResChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessShop.ProtoReflect.Descriptor instead. func (*ResChessShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{213} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{215} } func (x *ResChessShop) GetDiamond() int32 { @@ -12386,7 +12485,7 @@ type ReqFreeShop struct { func (x *ReqFreeShop) Reset() { *x = ReqFreeShop{} - mi := &file_Gameapi_proto_msgTypes[214] + mi := &file_docs_proto_Gameapi_proto_msgTypes[216] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12398,7 +12497,7 @@ func (x *ReqFreeShop) String() string { func (*ReqFreeShop) ProtoMessage() {} func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[214] + mi := &file_docs_proto_Gameapi_proto_msgTypes[216] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12411,7 +12510,7 @@ func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFreeShop.ProtoReflect.Descriptor instead. func (*ReqFreeShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{214} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{216} } type ResFreeShop struct { @@ -12425,7 +12524,7 @@ type ResFreeShop struct { func (x *ResFreeShop) Reset() { *x = ResFreeShop{} - mi := &file_Gameapi_proto_msgTypes[215] + mi := &file_docs_proto_Gameapi_proto_msgTypes[217] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12437,7 +12536,7 @@ func (x *ResFreeShop) String() string { func (*ResFreeShop) ProtoMessage() {} func (x *ResFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[215] + mi := &file_docs_proto_Gameapi_proto_msgTypes[217] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12450,7 +12549,7 @@ func (x *ResFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFreeShop.ProtoReflect.Descriptor instead. func (*ResFreeShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{215} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{217} } func (x *ResFreeShop) GetCode() RES_CODE { @@ -12478,7 +12577,7 @@ type ReqBuyChessShop struct { func (x *ReqBuyChessShop) Reset() { *x = ReqBuyChessShop{} - mi := &file_Gameapi_proto_msgTypes[216] + mi := &file_docs_proto_Gameapi_proto_msgTypes[218] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12490,7 +12589,7 @@ func (x *ReqBuyChessShop) String() string { func (*ReqBuyChessShop) ProtoMessage() {} func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[216] + mi := &file_docs_proto_Gameapi_proto_msgTypes[218] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12503,7 +12602,7 @@ func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{216} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{218} } func (x *ReqBuyChessShop) GetId() int32 { @@ -12524,7 +12623,7 @@ type ResBuyChessShop struct { func (x *ResBuyChessShop) Reset() { *x = ResBuyChessShop{} - mi := &file_Gameapi_proto_msgTypes[217] + mi := &file_docs_proto_Gameapi_proto_msgTypes[219] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12536,7 +12635,7 @@ func (x *ResBuyChessShop) String() string { func (*ResBuyChessShop) ProtoMessage() {} func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[217] + mi := &file_docs_proto_Gameapi_proto_msgTypes[219] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12549,7 +12648,7 @@ func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop.ProtoReflect.Descriptor instead. func (*ResBuyChessShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{217} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{219} } func (x *ResBuyChessShop) GetCode() RES_CODE { @@ -12578,7 +12677,7 @@ type ReqBuyChessShop2 struct { func (x *ReqBuyChessShop2) Reset() { *x = ReqBuyChessShop2{} - mi := &file_Gameapi_proto_msgTypes[218] + mi := &file_docs_proto_Gameapi_proto_msgTypes[220] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12590,7 +12689,7 @@ func (x *ReqBuyChessShop2) String() string { func (*ReqBuyChessShop2) ProtoMessage() {} func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[218] + mi := &file_docs_proto_Gameapi_proto_msgTypes[220] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12603,7 +12702,7 @@ func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop2.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop2) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{218} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{220} } func (x *ReqBuyChessShop2) GetId() int32 { @@ -12631,7 +12730,7 @@ type ResBuyChessShop2 struct { func (x *ResBuyChessShop2) Reset() { *x = ResBuyChessShop2{} - mi := &file_Gameapi_proto_msgTypes[219] + mi := &file_docs_proto_Gameapi_proto_msgTypes[221] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12643,7 +12742,7 @@ func (x *ResBuyChessShop2) String() string { func (*ResBuyChessShop2) ProtoMessage() {} func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[219] + mi := &file_docs_proto_Gameapi_proto_msgTypes[221] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12656,7 +12755,7 @@ func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop2.ProtoReflect.Descriptor instead. func (*ResBuyChessShop2) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{219} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{221} } func (x *ResBuyChessShop2) GetCode() RES_CODE { @@ -12682,7 +12781,7 @@ type ReqRefreshChessShop struct { func (x *ReqRefreshChessShop) Reset() { *x = ReqRefreshChessShop{} - mi := &file_Gameapi_proto_msgTypes[220] + mi := &file_docs_proto_Gameapi_proto_msgTypes[222] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12694,7 +12793,7 @@ func (x *ReqRefreshChessShop) String() string { func (*ReqRefreshChessShop) ProtoMessage() {} func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[220] + mi := &file_docs_proto_Gameapi_proto_msgTypes[222] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12707,7 +12806,7 @@ func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefreshChessShop.ProtoReflect.Descriptor instead. func (*ReqRefreshChessShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{220} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{222} } type ResRefreshChessShop struct { @@ -12721,7 +12820,7 @@ type ResRefreshChessShop struct { func (x *ResRefreshChessShop) Reset() { *x = ResRefreshChessShop{} - mi := &file_Gameapi_proto_msgTypes[221] + mi := &file_docs_proto_Gameapi_proto_msgTypes[223] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12733,7 +12832,7 @@ func (x *ResRefreshChessShop) String() string { func (*ResRefreshChessShop) ProtoMessage() {} func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[221] + mi := &file_docs_proto_Gameapi_proto_msgTypes[223] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12746,7 +12845,7 @@ func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefreshChessShop.ProtoReflect.Descriptor instead. func (*ResRefreshChessShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{221} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{223} } func (x *ResRefreshChessShop) GetCode() RES_CODE { @@ -12771,7 +12870,7 @@ type ReqEndless struct { func (x *ReqEndless) Reset() { *x = ReqEndless{} - mi := &file_Gameapi_proto_msgTypes[222] + mi := &file_docs_proto_Gameapi_proto_msgTypes[224] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12783,7 +12882,7 @@ func (x *ReqEndless) String() string { func (*ReqEndless) ProtoMessage() {} func (x *ReqEndless) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[222] + mi := &file_docs_proto_Gameapi_proto_msgTypes[224] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12796,7 +12895,7 @@ func (x *ReqEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndless.ProtoReflect.Descriptor instead. func (*ReqEndless) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{222} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{224} } type ResEndless struct { @@ -12810,7 +12909,7 @@ type ResEndless struct { func (x *ResEndless) Reset() { *x = ResEndless{} - mi := &file_Gameapi_proto_msgTypes[223] + mi := &file_docs_proto_Gameapi_proto_msgTypes[225] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12822,7 +12921,7 @@ func (x *ResEndless) String() string { func (*ResEndless) ProtoMessage() {} func (x *ResEndless) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[223] + mi := &file_docs_proto_Gameapi_proto_msgTypes[225] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12835,7 +12934,7 @@ func (x *ResEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndless.ProtoReflect.Descriptor instead. func (*ResEndless) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{223} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{225} } func (x *ResEndless) GetId() int32 { @@ -12864,7 +12963,7 @@ type ResEndlessInfo struct { func (x *ResEndlessInfo) Reset() { *x = ResEndlessInfo{} - mi := &file_Gameapi_proto_msgTypes[224] + mi := &file_docs_proto_Gameapi_proto_msgTypes[226] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12876,7 +12975,7 @@ func (x *ResEndlessInfo) String() string { func (*ResEndlessInfo) ProtoMessage() {} func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[224] + mi := &file_docs_proto_Gameapi_proto_msgTypes[226] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12889,7 +12988,7 @@ func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessInfo.ProtoReflect.Descriptor instead. func (*ResEndlessInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{224} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{226} } func (x *ResEndlessInfo) GetChargeId() int32 { @@ -12921,7 +13020,7 @@ type ReqEndlessReward struct { func (x *ReqEndlessReward) Reset() { *x = ReqEndlessReward{} - mi := &file_Gameapi_proto_msgTypes[225] + mi := &file_docs_proto_Gameapi_proto_msgTypes[227] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12933,7 +13032,7 @@ func (x *ReqEndlessReward) String() string { func (*ReqEndlessReward) ProtoMessage() {} func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[225] + mi := &file_docs_proto_Gameapi_proto_msgTypes[227] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12946,7 +13045,7 @@ func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndlessReward.ProtoReflect.Descriptor instead. func (*ReqEndlessReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{225} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{227} } type ResEndlessReward struct { @@ -12960,7 +13059,7 @@ type ResEndlessReward struct { func (x *ResEndlessReward) Reset() { *x = ResEndlessReward{} - mi := &file_Gameapi_proto_msgTypes[226] + mi := &file_docs_proto_Gameapi_proto_msgTypes[228] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12972,7 +13071,7 @@ func (x *ResEndlessReward) String() string { func (*ResEndlessReward) ProtoMessage() {} func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[226] + mi := &file_docs_proto_Gameapi_proto_msgTypes[228] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12985,7 +13084,7 @@ func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessReward.ProtoReflect.Descriptor instead. func (*ResEndlessReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{226} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{228} } func (x *ResEndlessReward) GetCode() RES_CODE { @@ -13015,7 +13114,7 @@ type ResPiggyBank struct { func (x *ResPiggyBank) Reset() { *x = ResPiggyBank{} - mi := &file_Gameapi_proto_msgTypes[227] + mi := &file_docs_proto_Gameapi_proto_msgTypes[229] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13027,7 +13126,7 @@ func (x *ResPiggyBank) String() string { func (*ResPiggyBank) ProtoMessage() {} func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[227] + mi := &file_docs_proto_Gameapi_proto_msgTypes[229] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13040,7 +13139,7 @@ func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBank.ProtoReflect.Descriptor instead. func (*ResPiggyBank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{227} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{229} } func (x *ResPiggyBank) GetType() int32 { @@ -13079,7 +13178,7 @@ type ReqPiggyBankReward struct { func (x *ReqPiggyBankReward) Reset() { *x = ReqPiggyBankReward{} - mi := &file_Gameapi_proto_msgTypes[228] + mi := &file_docs_proto_Gameapi_proto_msgTypes[230] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13091,7 +13190,7 @@ func (x *ReqPiggyBankReward) String() string { func (*ReqPiggyBankReward) ProtoMessage() {} func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[228] + mi := &file_docs_proto_Gameapi_proto_msgTypes[230] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13104,7 +13203,7 @@ func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPiggyBankReward.ProtoReflect.Descriptor instead. func (*ReqPiggyBankReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{228} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{230} } type ResPiggyBankReward struct { @@ -13118,7 +13217,7 @@ type ResPiggyBankReward struct { func (x *ResPiggyBankReward) Reset() { *x = ResPiggyBankReward{} - mi := &file_Gameapi_proto_msgTypes[229] + mi := &file_docs_proto_Gameapi_proto_msgTypes[231] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13130,7 +13229,7 @@ func (x *ResPiggyBankReward) String() string { func (*ResPiggyBankReward) ProtoMessage() {} func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[229] + mi := &file_docs_proto_Gameapi_proto_msgTypes[231] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13143,7 +13242,7 @@ func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBankReward.ProtoReflect.Descriptor instead. func (*ResPiggyBankReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{229} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{231} } func (x *ResPiggyBankReward) GetCode() RES_CODE { @@ -13172,7 +13271,7 @@ type ReqCreateOrderSn struct { func (x *ReqCreateOrderSn) Reset() { *x = ReqCreateOrderSn{} - mi := &file_Gameapi_proto_msgTypes[230] + mi := &file_docs_proto_Gameapi_proto_msgTypes[232] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13184,7 +13283,7 @@ func (x *ReqCreateOrderSn) String() string { func (*ReqCreateOrderSn) ProtoMessage() {} func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[230] + mi := &file_docs_proto_Gameapi_proto_msgTypes[232] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13197,7 +13296,7 @@ func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCreateOrderSn.ProtoReflect.Descriptor instead. func (*ReqCreateOrderSn) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{230} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{232} } func (x *ReqCreateOrderSn) GetChargeId() int32 { @@ -13231,7 +13330,7 @@ type ResCreateOrderSn struct { func (x *ResCreateOrderSn) Reset() { *x = ResCreateOrderSn{} - mi := &file_Gameapi_proto_msgTypes[231] + mi := &file_docs_proto_Gameapi_proto_msgTypes[233] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13243,7 +13342,7 @@ func (x *ResCreateOrderSn) String() string { func (*ResCreateOrderSn) ProtoMessage() {} func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[231] + mi := &file_docs_proto_Gameapi_proto_msgTypes[233] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13256,7 +13355,7 @@ func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCreateOrderSn.ProtoReflect.Descriptor instead. func (*ResCreateOrderSn) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{231} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{233} } func (x *ResCreateOrderSn) GetOrderSn() string { @@ -13279,7 +13378,7 @@ type ReqShippingOrder struct { func (x *ReqShippingOrder) Reset() { *x = ReqShippingOrder{} - mi := &file_Gameapi_proto_msgTypes[232] + mi := &file_docs_proto_Gameapi_proto_msgTypes[234] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13291,7 +13390,7 @@ func (x *ReqShippingOrder) String() string { func (*ReqShippingOrder) ProtoMessage() {} func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[232] + mi := &file_docs_proto_Gameapi_proto_msgTypes[234] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13304,7 +13403,7 @@ func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqShippingOrder.ProtoReflect.Descriptor instead. func (*ReqShippingOrder) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{232} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{234} } func (x *ReqShippingOrder) GetOrderSn() string { @@ -13346,7 +13445,7 @@ type ResShippingOrder struct { func (x *ResShippingOrder) Reset() { *x = ResShippingOrder{} - mi := &file_Gameapi_proto_msgTypes[233] + mi := &file_docs_proto_Gameapi_proto_msgTypes[235] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13358,7 +13457,7 @@ func (x *ResShippingOrder) String() string { func (*ResShippingOrder) ProtoMessage() {} func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[233] + mi := &file_docs_proto_Gameapi_proto_msgTypes[235] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13371,7 +13470,7 @@ func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResShippingOrder.ProtoReflect.Descriptor instead. func (*ResShippingOrder) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{233} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{235} } func (x *ResShippingOrder) GetCode() RES_CODE { @@ -13396,7 +13495,7 @@ type ReqChampship struct { func (x *ReqChampship) Reset() { *x = ReqChampship{} - mi := &file_Gameapi_proto_msgTypes[234] + mi := &file_docs_proto_Gameapi_proto_msgTypes[236] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13408,7 +13507,7 @@ func (x *ReqChampship) String() string { func (*ReqChampship) ProtoMessage() {} func (x *ReqChampship) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[234] + mi := &file_docs_proto_Gameapi_proto_msgTypes[236] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13421,7 +13520,7 @@ func (x *ReqChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampship.ProtoReflect.Descriptor instead. func (*ReqChampship) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{234} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{236} } type ResChampship struct { @@ -13440,7 +13539,7 @@ type ResChampship struct { func (x *ResChampship) Reset() { *x = ResChampship{} - mi := &file_Gameapi_proto_msgTypes[235] + mi := &file_docs_proto_Gameapi_proto_msgTypes[237] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13452,7 +13551,7 @@ func (x *ResChampship) String() string { func (*ResChampship) ProtoMessage() {} func (x *ResChampship) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[235] + mi := &file_docs_proto_Gameapi_proto_msgTypes[237] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13465,7 +13564,7 @@ func (x *ResChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampship.ProtoReflect.Descriptor instead. func (*ResChampship) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{235} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{237} } func (x *ResChampship) GetScore() int32 { @@ -13525,7 +13624,7 @@ type ReqChampshipReward struct { func (x *ReqChampshipReward) Reset() { *x = ReqChampshipReward{} - mi := &file_Gameapi_proto_msgTypes[236] + mi := &file_docs_proto_Gameapi_proto_msgTypes[238] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13537,7 +13636,7 @@ func (x *ReqChampshipReward) String() string { func (*ReqChampshipReward) ProtoMessage() {} func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[236] + mi := &file_docs_proto_Gameapi_proto_msgTypes[238] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13550,7 +13649,7 @@ func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipReward.ProtoReflect.Descriptor instead. func (*ReqChampshipReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{236} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{238} } type ResChampshipReward struct { @@ -13564,7 +13663,7 @@ type ResChampshipReward struct { func (x *ResChampshipReward) Reset() { *x = ResChampshipReward{} - mi := &file_Gameapi_proto_msgTypes[237] + mi := &file_docs_proto_Gameapi_proto_msgTypes[239] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13576,7 +13675,7 @@ func (x *ResChampshipReward) String() string { func (*ResChampshipReward) ProtoMessage() {} func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[237] + mi := &file_docs_proto_Gameapi_proto_msgTypes[239] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13589,7 +13688,7 @@ func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipReward.ProtoReflect.Descriptor instead. func (*ResChampshipReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{237} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{239} } func (x *ResChampshipReward) GetCode() RES_CODE { @@ -13614,7 +13713,7 @@ type ReqChampshipRankReward struct { func (x *ReqChampshipRankReward) Reset() { *x = ReqChampshipRankReward{} - mi := &file_Gameapi_proto_msgTypes[238] + mi := &file_docs_proto_Gameapi_proto_msgTypes[240] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13626,7 +13725,7 @@ func (x *ReqChampshipRankReward) String() string { func (*ReqChampshipRankReward) ProtoMessage() {} func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[238] + mi := &file_docs_proto_Gameapi_proto_msgTypes[240] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13639,7 +13738,7 @@ func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRankReward.ProtoReflect.Descriptor instead. func (*ReqChampshipRankReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{238} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{240} } type ResChampshipRankReward struct { @@ -13653,7 +13752,7 @@ type ResChampshipRankReward struct { func (x *ResChampshipRankReward) Reset() { *x = ResChampshipRankReward{} - mi := &file_Gameapi_proto_msgTypes[239] + mi := &file_docs_proto_Gameapi_proto_msgTypes[241] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13665,7 +13764,7 @@ func (x *ResChampshipRankReward) String() string { func (*ResChampshipRankReward) ProtoMessage() {} func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[239] + mi := &file_docs_proto_Gameapi_proto_msgTypes[241] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13678,7 +13777,7 @@ func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRankReward.ProtoReflect.Descriptor instead. func (*ResChampshipRankReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{239} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{241} } func (x *ResChampshipRankReward) GetCode() RES_CODE { @@ -13703,7 +13802,7 @@ type ReqChampshipRank struct { func (x *ReqChampshipRank) Reset() { *x = ReqChampshipRank{} - mi := &file_Gameapi_proto_msgTypes[240] + mi := &file_docs_proto_Gameapi_proto_msgTypes[242] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13715,7 +13814,7 @@ func (x *ReqChampshipRank) String() string { func (*ReqChampshipRank) ProtoMessage() {} func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[240] + mi := &file_docs_proto_Gameapi_proto_msgTypes[242] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13728,7 +13827,7 @@ func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRank.ProtoReflect.Descriptor instead. func (*ReqChampshipRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{240} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{242} } type ResChampshipRank struct { @@ -13743,7 +13842,7 @@ type ResChampshipRank struct { func (x *ResChampshipRank) Reset() { *x = ResChampshipRank{} - mi := &file_Gameapi_proto_msgTypes[241] + mi := &file_docs_proto_Gameapi_proto_msgTypes[243] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13755,7 +13854,7 @@ func (x *ResChampshipRank) String() string { func (*ResChampshipRank) ProtoMessage() {} func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[241] + mi := &file_docs_proto_Gameapi_proto_msgTypes[243] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13768,7 +13867,7 @@ func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRank.ProtoReflect.Descriptor instead. func (*ResChampshipRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{241} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{243} } func (x *ResChampshipRank) GetRankList() map[int32]*ResPlayerRank { @@ -13800,7 +13899,7 @@ type ReqChampshipPreRank struct { func (x *ReqChampshipPreRank) Reset() { *x = ReqChampshipPreRank{} - mi := &file_Gameapi_proto_msgTypes[242] + mi := &file_docs_proto_Gameapi_proto_msgTypes[244] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13812,7 +13911,7 @@ func (x *ReqChampshipPreRank) String() string { func (*ReqChampshipPreRank) ProtoMessage() {} func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[242] + mi := &file_docs_proto_Gameapi_proto_msgTypes[244] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13825,7 +13924,7 @@ func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipPreRank.ProtoReflect.Descriptor instead. func (*ReqChampshipPreRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{242} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{244} } type ResChampshipPreRank struct { @@ -13840,7 +13939,7 @@ type ResChampshipPreRank struct { func (x *ResChampshipPreRank) Reset() { *x = ResChampshipPreRank{} - mi := &file_Gameapi_proto_msgTypes[243] + mi := &file_docs_proto_Gameapi_proto_msgTypes[245] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13852,7 +13951,7 @@ func (x *ResChampshipPreRank) String() string { func (*ResChampshipPreRank) ProtoMessage() {} func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[243] + mi := &file_docs_proto_Gameapi_proto_msgTypes[245] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13865,7 +13964,7 @@ func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipPreRank.ProtoReflect.Descriptor instead. func (*ResChampshipPreRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{243} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{245} } func (x *ResChampshipPreRank) GetRankList() map[int32]*ResPlayerRank { @@ -13902,7 +14001,7 @@ type ResNotifyCard struct { func (x *ResNotifyCard) Reset() { *x = ResNotifyCard{} - mi := &file_Gameapi_proto_msgTypes[244] + mi := &file_docs_proto_Gameapi_proto_msgTypes[246] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13914,7 +14013,7 @@ func (x *ResNotifyCard) String() string { func (*ResNotifyCard) ProtoMessage() {} func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[244] + mi := &file_docs_proto_Gameapi_proto_msgTypes[246] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13927,7 +14026,7 @@ func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResNotifyCard.ProtoReflect.Descriptor instead. func (*ResNotifyCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{244} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{246} } func (x *ResNotifyCard) GetCard() map[int32]int32 { @@ -13968,7 +14067,7 @@ type ReqSetFacebookUrl struct { func (x *ReqSetFacebookUrl) Reset() { *x = ReqSetFacebookUrl{} - mi := &file_Gameapi_proto_msgTypes[245] + mi := &file_docs_proto_Gameapi_proto_msgTypes[247] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13980,7 +14079,7 @@ func (x *ReqSetFacebookUrl) String() string { func (*ReqSetFacebookUrl) ProtoMessage() {} func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[245] + mi := &file_docs_proto_Gameapi_proto_msgTypes[247] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13993,7 +14092,7 @@ func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ReqSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{245} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{247} } func (x *ReqSetFacebookUrl) GetUrl() string { @@ -14014,7 +14113,7 @@ type ResSetFacebookUrl struct { func (x *ResSetFacebookUrl) Reset() { *x = ResSetFacebookUrl{} - mi := &file_Gameapi_proto_msgTypes[246] + mi := &file_docs_proto_Gameapi_proto_msgTypes[248] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14026,7 +14125,7 @@ func (x *ResSetFacebookUrl) String() string { func (*ResSetFacebookUrl) ProtoMessage() {} func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[246] + mi := &file_docs_proto_Gameapi_proto_msgTypes[248] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14039,7 +14138,7 @@ func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ResSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{246} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{248} } func (x *ResSetFacebookUrl) GetCode() RES_CODE { @@ -14067,7 +14166,7 @@ type ReqInviteFriendData struct { func (x *ReqInviteFriendData) Reset() { *x = ReqInviteFriendData{} - mi := &file_Gameapi_proto_msgTypes[247] + mi := &file_docs_proto_Gameapi_proto_msgTypes[249] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14079,7 +14178,7 @@ func (x *ReqInviteFriendData) String() string { func (*ReqInviteFriendData) ProtoMessage() {} func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[247] + mi := &file_docs_proto_Gameapi_proto_msgTypes[249] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14092,7 +14191,7 @@ func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqInviteFriendData.ProtoReflect.Descriptor instead. func (*ReqInviteFriendData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{247} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{249} } func (x *ReqInviteFriendData) GetDwUin() int64 { @@ -14113,7 +14212,7 @@ type ResInviteFriendData struct { func (x *ResInviteFriendData) Reset() { *x = ResInviteFriendData{} - mi := &file_Gameapi_proto_msgTypes[248] + mi := &file_docs_proto_Gameapi_proto_msgTypes[250] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14125,7 +14224,7 @@ func (x *ResInviteFriendData) String() string { func (*ResInviteFriendData) ProtoMessage() {} func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[248] + mi := &file_docs_proto_Gameapi_proto_msgTypes[250] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14138,7 +14237,7 @@ func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResInviteFriendData.ProtoReflect.Descriptor instead. func (*ResInviteFriendData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{248} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{250} } func (x *ResInviteFriendData) GetIdLists() []int32 { @@ -14165,7 +14264,7 @@ type ReqSelfInvited struct { func (x *ReqSelfInvited) Reset() { *x = ReqSelfInvited{} - mi := &file_Gameapi_proto_msgTypes[249] + mi := &file_docs_proto_Gameapi_proto_msgTypes[251] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14177,7 +14276,7 @@ func (x *ReqSelfInvited) String() string { func (*ReqSelfInvited) ProtoMessage() {} func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[249] + mi := &file_docs_proto_Gameapi_proto_msgTypes[251] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14190,7 +14289,7 @@ func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelfInvited.ProtoReflect.Descriptor instead. func (*ReqSelfInvited) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{249} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{251} } func (x *ReqSelfInvited) GetInviterId() int32 { @@ -14210,7 +14309,7 @@ type ResSelfInvited struct { func (x *ResSelfInvited) Reset() { *x = ResSelfInvited{} - mi := &file_Gameapi_proto_msgTypes[250] + mi := &file_docs_proto_Gameapi_proto_msgTypes[252] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14222,7 +14321,7 @@ func (x *ResSelfInvited) String() string { func (*ResSelfInvited) ProtoMessage() {} func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[250] + mi := &file_docs_proto_Gameapi_proto_msgTypes[252] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14235,7 +14334,7 @@ func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelfInvited.ProtoReflect.Descriptor instead. func (*ResSelfInvited) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{250} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{252} } func (x *ResSelfInvited) GetResultCode() int32 { @@ -14256,7 +14355,7 @@ type NotifyInvitedSuccess struct { func (x *NotifyInvitedSuccess) Reset() { *x = NotifyInvitedSuccess{} - mi := &file_Gameapi_proto_msgTypes[251] + mi := &file_docs_proto_Gameapi_proto_msgTypes[253] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14268,7 +14367,7 @@ func (x *NotifyInvitedSuccess) String() string { func (*NotifyInvitedSuccess) ProtoMessage() {} func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[251] + mi := &file_docs_proto_Gameapi_proto_msgTypes[253] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14281,7 +14380,7 @@ func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyInvitedSuccess.ProtoReflect.Descriptor instead. func (*NotifyInvitedSuccess) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{251} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{253} } func (x *NotifyInvitedSuccess) GetResultCode() int32 { @@ -14308,7 +14407,7 @@ type ReqGetInviteReward struct { func (x *ReqGetInviteReward) Reset() { *x = ReqGetInviteReward{} - mi := &file_Gameapi_proto_msgTypes[252] + mi := &file_docs_proto_Gameapi_proto_msgTypes[254] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14320,7 +14419,7 @@ func (x *ReqGetInviteReward) String() string { func (*ReqGetInviteReward) ProtoMessage() {} func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[252] + mi := &file_docs_proto_Gameapi_proto_msgTypes[254] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14333,7 +14432,7 @@ func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetInviteReward.ProtoReflect.Descriptor instead. func (*ReqGetInviteReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{252} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{254} } func (x *ReqGetInviteReward) GetGetIndex() int32 { @@ -14353,7 +14452,7 @@ type ResGetInviteReward struct { func (x *ResGetInviteReward) Reset() { *x = ResGetInviteReward{} - mi := &file_Gameapi_proto_msgTypes[253] + mi := &file_docs_proto_Gameapi_proto_msgTypes[255] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14365,7 +14464,7 @@ func (x *ResGetInviteReward) String() string { func (*ResGetInviteReward) ProtoMessage() {} func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[253] + mi := &file_docs_proto_Gameapi_proto_msgTypes[255] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14378,7 +14477,7 @@ func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetInviteReward.ProtoReflect.Descriptor instead. func (*ResGetInviteReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{253} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{255} } func (x *ResGetInviteReward) GetResultCode() int32 { @@ -14398,7 +14497,7 @@ type ReqAutoAddInviteFriend struct { func (x *ReqAutoAddInviteFriend) Reset() { *x = ReqAutoAddInviteFriend{} - mi := &file_Gameapi_proto_msgTypes[254] + mi := &file_docs_proto_Gameapi_proto_msgTypes[256] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14410,7 +14509,7 @@ func (x *ReqAutoAddInviteFriend) String() string { func (*ReqAutoAddInviteFriend) ProtoMessage() {} func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[254] + mi := &file_docs_proto_Gameapi_proto_msgTypes[256] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14423,7 +14522,7 @@ func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{254} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{256} } func (x *ReqAutoAddInviteFriend) GetId() int32 { @@ -14443,7 +14542,7 @@ type ResAutoAddInviteFriend struct { func (x *ResAutoAddInviteFriend) Reset() { *x = ResAutoAddInviteFriend{} - mi := &file_Gameapi_proto_msgTypes[255] + mi := &file_docs_proto_Gameapi_proto_msgTypes[257] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14455,7 +14554,7 @@ func (x *ResAutoAddInviteFriend) String() string { func (*ResAutoAddInviteFriend) ProtoMessage() {} func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[255] + mi := &file_docs_proto_Gameapi_proto_msgTypes[257] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14468,7 +14567,7 @@ func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{255} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{257} } func (x *ResAutoAddInviteFriend) GetResultCode() int32 { @@ -14487,7 +14586,7 @@ type ReqMining struct { func (x *ReqMining) Reset() { *x = ReqMining{} - mi := &file_Gameapi_proto_msgTypes[256] + mi := &file_docs_proto_Gameapi_proto_msgTypes[258] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14499,7 +14598,7 @@ func (x *ReqMining) String() string { func (*ReqMining) ProtoMessage() {} func (x *ReqMining) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[256] + mi := &file_docs_proto_Gameapi_proto_msgTypes[258] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14512,7 +14611,7 @@ func (x *ReqMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMining.ProtoReflect.Descriptor instead. func (*ReqMining) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{256} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{258} } type ResMining struct { @@ -14532,7 +14631,7 @@ type ResMining struct { func (x *ResMining) Reset() { *x = ResMining{} - mi := &file_Gameapi_proto_msgTypes[257] + mi := &file_docs_proto_Gameapi_proto_msgTypes[259] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14544,7 +14643,7 @@ func (x *ResMining) String() string { func (*ResMining) ProtoMessage() {} func (x *ResMining) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[257] + mi := &file_docs_proto_Gameapi_proto_msgTypes[259] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14557,7 +14656,7 @@ func (x *ResMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMining.ProtoReflect.Descriptor instead. func (*ResMining) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{257} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{259} } func (x *ResMining) GetId() int32 { @@ -14627,7 +14726,7 @@ type ReqMiningTake struct { func (x *ReqMiningTake) Reset() { *x = ReqMiningTake{} - mi := &file_Gameapi_proto_msgTypes[258] + mi := &file_docs_proto_Gameapi_proto_msgTypes[260] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14639,7 +14738,7 @@ func (x *ReqMiningTake) String() string { func (*ReqMiningTake) ProtoMessage() {} func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[258] + mi := &file_docs_proto_Gameapi_proto_msgTypes[260] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14652,7 +14751,7 @@ func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningTake.ProtoReflect.Descriptor instead. func (*ReqMiningTake) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{258} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{260} } func (x *ReqMiningTake) GetMap() map[int32]string { @@ -14680,7 +14779,7 @@ type ResMiningTake struct { func (x *ResMiningTake) Reset() { *x = ResMiningTake{} - mi := &file_Gameapi_proto_msgTypes[259] + mi := &file_docs_proto_Gameapi_proto_msgTypes[261] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14692,7 +14791,7 @@ func (x *ResMiningTake) String() string { func (*ResMiningTake) ProtoMessage() {} func (x *ResMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[259] + mi := &file_docs_proto_Gameapi_proto_msgTypes[261] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14705,7 +14804,7 @@ func (x *ResMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningTake.ProtoReflect.Descriptor instead. func (*ResMiningTake) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{259} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{261} } func (x *ResMiningTake) GetCode() RES_CODE { @@ -14730,7 +14829,7 @@ type ReqMiningReward struct { func (x *ReqMiningReward) Reset() { *x = ReqMiningReward{} - mi := &file_Gameapi_proto_msgTypes[260] + mi := &file_docs_proto_Gameapi_proto_msgTypes[262] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14742,7 +14841,7 @@ func (x *ReqMiningReward) String() string { func (*ReqMiningReward) ProtoMessage() {} func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[260] + mi := &file_docs_proto_Gameapi_proto_msgTypes[262] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14755,7 +14854,7 @@ func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningReward.ProtoReflect.Descriptor instead. func (*ReqMiningReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{260} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{262} } type ResMiningReward struct { @@ -14769,7 +14868,7 @@ type ResMiningReward struct { func (x *ResMiningReward) Reset() { *x = ResMiningReward{} - mi := &file_Gameapi_proto_msgTypes[261] + mi := &file_docs_proto_Gameapi_proto_msgTypes[263] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14781,7 +14880,7 @@ func (x *ResMiningReward) String() string { func (*ResMiningReward) ProtoMessage() {} func (x *ResMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[261] + mi := &file_docs_proto_Gameapi_proto_msgTypes[263] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14794,7 +14893,7 @@ func (x *ResMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningReward.ProtoReflect.Descriptor instead. func (*ResMiningReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{261} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{263} } func (x *ResMiningReward) GetCode() RES_CODE { @@ -14821,7 +14920,7 @@ type ResActRed struct { func (x *ResActRed) Reset() { *x = ResActRed{} - mi := &file_Gameapi_proto_msgTypes[262] + mi := &file_docs_proto_Gameapi_proto_msgTypes[264] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14833,7 +14932,7 @@ func (x *ResActRed) String() string { func (*ResActRed) ProtoMessage() {} func (x *ResActRed) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[262] + mi := &file_docs_proto_Gameapi_proto_msgTypes[264] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14846,7 +14945,7 @@ func (x *ResActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActRed.ProtoReflect.Descriptor instead. func (*ResActRed) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{262} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{264} } func (x *ResActRed) GetRed() map[int32]int32 { @@ -14868,7 +14967,7 @@ type NotifyActRed struct { func (x *NotifyActRed) Reset() { *x = NotifyActRed{} - mi := &file_Gameapi_proto_msgTypes[263] + mi := &file_docs_proto_Gameapi_proto_msgTypes[265] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14880,7 +14979,7 @@ func (x *NotifyActRed) String() string { func (*NotifyActRed) ProtoMessage() {} func (x *NotifyActRed) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[263] + mi := &file_docs_proto_Gameapi_proto_msgTypes[265] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14893,7 +14992,7 @@ func (x *NotifyActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyActRed.ProtoReflect.Descriptor instead. func (*NotifyActRed) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{263} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{265} } func (x *NotifyActRed) GetId() int32 { @@ -14921,7 +15020,7 @@ type ActivityNotify struct { func (x *ActivityNotify) Reset() { *x = ActivityNotify{} - mi := &file_Gameapi_proto_msgTypes[264] + mi := &file_docs_proto_Gameapi_proto_msgTypes[266] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14933,7 +15032,7 @@ func (x *ActivityNotify) String() string { func (*ActivityNotify) ProtoMessage() {} func (x *ActivityNotify) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[264] + mi := &file_docs_proto_Gameapi_proto_msgTypes[266] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14946,7 +15045,7 @@ func (x *ActivityNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityNotify.ProtoReflect.Descriptor instead. func (*ActivityNotify) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{264} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{266} } func (x *ActivityNotify) GetInfo() *ActivityInfo { @@ -14966,7 +15065,7 @@ type ResItem struct { func (x *ResItem) Reset() { *x = ResItem{} - mi := &file_Gameapi_proto_msgTypes[265] + mi := &file_docs_proto_Gameapi_proto_msgTypes[267] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14978,7 +15077,7 @@ func (x *ResItem) String() string { func (*ResItem) ProtoMessage() {} func (x *ResItem) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[265] + mi := &file_docs_proto_Gameapi_proto_msgTypes[267] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14991,7 +15090,7 @@ func (x *ResItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItem.ProtoReflect.Descriptor instead. func (*ResItem) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{265} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{267} } func (x *ResItem) GetItem() map[int32]int32 { @@ -15011,7 +15110,7 @@ type ItemNotify struct { func (x *ItemNotify) Reset() { *x = ItemNotify{} - mi := &file_Gameapi_proto_msgTypes[266] + mi := &file_docs_proto_Gameapi_proto_msgTypes[268] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15023,7 +15122,7 @@ func (x *ItemNotify) String() string { func (*ItemNotify) ProtoMessage() {} func (x *ItemNotify) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[266] + mi := &file_docs_proto_Gameapi_proto_msgTypes[268] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15036,7 +15135,7 @@ func (x *ItemNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemNotify.ProtoReflect.Descriptor instead. func (*ItemNotify) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{266} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{268} } func (x *ItemNotify) GetItem() map[int32]int32 { @@ -15055,7 +15154,7 @@ type ReqGuessColor struct { func (x *ReqGuessColor) Reset() { *x = ReqGuessColor{} - mi := &file_Gameapi_proto_msgTypes[267] + mi := &file_docs_proto_Gameapi_proto_msgTypes[269] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15067,7 +15166,7 @@ func (x *ReqGuessColor) String() string { func (*ReqGuessColor) ProtoMessage() {} func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[267] + mi := &file_docs_proto_Gameapi_proto_msgTypes[269] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15080,7 +15179,7 @@ func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColor.ProtoReflect.Descriptor instead. func (*ReqGuessColor) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{267} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{269} } type ResGuessColor struct { @@ -15100,7 +15199,7 @@ type ResGuessColor struct { func (x *ResGuessColor) Reset() { *x = ResGuessColor{} - mi := &file_Gameapi_proto_msgTypes[268] + mi := &file_docs_proto_Gameapi_proto_msgTypes[270] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15112,7 +15211,7 @@ func (x *ResGuessColor) String() string { func (*ResGuessColor) ProtoMessage() {} func (x *ResGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[268] + mi := &file_docs_proto_Gameapi_proto_msgTypes[270] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15125,7 +15224,7 @@ func (x *ResGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColor.ProtoReflect.Descriptor instead. func (*ResGuessColor) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{268} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{270} } func (x *ResGuessColor) GetId() int32 { @@ -15197,7 +15296,7 @@ type Opponent struct { func (x *Opponent) Reset() { *x = Opponent{} - mi := &file_Gameapi_proto_msgTypes[269] + mi := &file_docs_proto_Gameapi_proto_msgTypes[271] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15209,7 +15308,7 @@ func (x *Opponent) String() string { func (*Opponent) ProtoMessage() {} func (x *Opponent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[269] + mi := &file_docs_proto_Gameapi_proto_msgTypes[271] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15222,7 +15321,7 @@ func (x *Opponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Opponent.ProtoReflect.Descriptor instead. func (*Opponent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{269} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{271} } func (x *Opponent) GetName() string { @@ -15263,7 +15362,7 @@ type ReqGuessColorTake struct { func (x *ReqGuessColorTake) Reset() { *x = ReqGuessColorTake{} - mi := &file_Gameapi_proto_msgTypes[270] + mi := &file_docs_proto_Gameapi_proto_msgTypes[272] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15275,7 +15374,7 @@ func (x *ReqGuessColorTake) String() string { func (*ReqGuessColorTake) ProtoMessage() {} func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[270] + mi := &file_docs_proto_Gameapi_proto_msgTypes[272] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15288,7 +15387,7 @@ func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorTake.ProtoReflect.Descriptor instead. func (*ReqGuessColorTake) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{270} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{272} } func (x *ReqGuessColorTake) GetMap() map[int32]int32 { @@ -15309,7 +15408,7 @@ type ResGuessColorTake struct { func (x *ResGuessColorTake) Reset() { *x = ResGuessColorTake{} - mi := &file_Gameapi_proto_msgTypes[271] + mi := &file_docs_proto_Gameapi_proto_msgTypes[273] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15321,7 +15420,7 @@ func (x *ResGuessColorTake) String() string { func (*ResGuessColorTake) ProtoMessage() {} func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[271] + mi := &file_docs_proto_Gameapi_proto_msgTypes[273] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15334,7 +15433,7 @@ func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorTake.ProtoReflect.Descriptor instead. func (*ResGuessColorTake) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{271} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{273} } func (x *ResGuessColorTake) GetCode() RES_CODE { @@ -15359,7 +15458,7 @@ type ReqGuessColorReward struct { func (x *ReqGuessColorReward) Reset() { *x = ReqGuessColorReward{} - mi := &file_Gameapi_proto_msgTypes[272] + mi := &file_docs_proto_Gameapi_proto_msgTypes[274] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15371,7 +15470,7 @@ func (x *ReqGuessColorReward) String() string { func (*ReqGuessColorReward) ProtoMessage() {} func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[272] + mi := &file_docs_proto_Gameapi_proto_msgTypes[274] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15384,7 +15483,7 @@ func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorReward.ProtoReflect.Descriptor instead. func (*ReqGuessColorReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{272} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{274} } type ResGuessColorReward struct { @@ -15398,7 +15497,7 @@ type ResGuessColorReward struct { func (x *ResGuessColorReward) Reset() { *x = ResGuessColorReward{} - mi := &file_Gameapi_proto_msgTypes[273] + mi := &file_docs_proto_Gameapi_proto_msgTypes[275] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15410,7 +15509,7 @@ func (x *ResGuessColorReward) String() string { func (*ResGuessColorReward) ProtoMessage() {} func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[273] + mi := &file_docs_proto_Gameapi_proto_msgTypes[275] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15423,7 +15522,7 @@ func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorReward.ProtoReflect.Descriptor instead. func (*ResGuessColorReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{273} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{275} } func (x *ResGuessColorReward) GetCode() RES_CODE { @@ -15448,7 +15547,7 @@ type ReqRace struct { func (x *ReqRace) Reset() { *x = ReqRace{} - mi := &file_Gameapi_proto_msgTypes[274] + mi := &file_docs_proto_Gameapi_proto_msgTypes[276] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15460,7 +15559,7 @@ func (x *ReqRace) String() string { func (*ReqRace) ProtoMessage() {} func (x *ReqRace) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[274] + mi := &file_docs_proto_Gameapi_proto_msgTypes[276] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15473,7 +15572,7 @@ func (x *ReqRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRace.ProtoReflect.Descriptor instead. func (*ReqRace) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{274} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{276} } type ResRace struct { @@ -15494,7 +15593,7 @@ type ResRace struct { func (x *ResRace) Reset() { *x = ResRace{} - mi := &file_Gameapi_proto_msgTypes[275] + mi := &file_docs_proto_Gameapi_proto_msgTypes[277] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15506,7 +15605,7 @@ func (x *ResRace) String() string { func (*ResRace) ProtoMessage() {} func (x *ResRace) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[275] + mi := &file_docs_proto_Gameapi_proto_msgTypes[277] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15519,7 +15618,7 @@ func (x *ResRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRace.ProtoReflect.Descriptor instead. func (*ResRace) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{275} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{277} } func (x *ResRace) GetId() int32 { @@ -15597,7 +15696,7 @@ type Raceopponent struct { func (x *Raceopponent) Reset() { *x = Raceopponent{} - mi := &file_Gameapi_proto_msgTypes[276] + mi := &file_docs_proto_Gameapi_proto_msgTypes[278] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15609,7 +15708,7 @@ func (x *Raceopponent) String() string { func (*Raceopponent) ProtoMessage() {} func (x *Raceopponent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[276] + mi := &file_docs_proto_Gameapi_proto_msgTypes[278] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15622,7 +15721,7 @@ func (x *Raceopponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Raceopponent.ProtoReflect.Descriptor instead. func (*Raceopponent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{276} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{278} } func (x *Raceopponent) GetId() int32 { @@ -15654,7 +15753,7 @@ type ReqRaceStart struct { func (x *ReqRaceStart) Reset() { *x = ReqRaceStart{} - mi := &file_Gameapi_proto_msgTypes[277] + mi := &file_docs_proto_Gameapi_proto_msgTypes[279] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15666,7 +15765,7 @@ func (x *ReqRaceStart) String() string { func (*ReqRaceStart) ProtoMessage() {} func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[277] + mi := &file_docs_proto_Gameapi_proto_msgTypes[279] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15679,7 +15778,7 @@ func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceStart.ProtoReflect.Descriptor instead. func (*ReqRaceStart) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{277} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{279} } type ResRaceStart struct { @@ -15693,7 +15792,7 @@ type ResRaceStart struct { func (x *ResRaceStart) Reset() { *x = ResRaceStart{} - mi := &file_Gameapi_proto_msgTypes[278] + mi := &file_docs_proto_Gameapi_proto_msgTypes[280] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15705,7 +15804,7 @@ func (x *ResRaceStart) String() string { func (*ResRaceStart) ProtoMessage() {} func (x *ResRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[278] + mi := &file_docs_proto_Gameapi_proto_msgTypes[280] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15718,7 +15817,7 @@ func (x *ResRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceStart.ProtoReflect.Descriptor instead. func (*ResRaceStart) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{278} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{280} } func (x *ResRaceStart) GetCode() RES_CODE { @@ -15743,7 +15842,7 @@ type ReqRaceReward struct { func (x *ReqRaceReward) Reset() { *x = ReqRaceReward{} - mi := &file_Gameapi_proto_msgTypes[279] + mi := &file_docs_proto_Gameapi_proto_msgTypes[281] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15755,7 +15854,7 @@ func (x *ReqRaceReward) String() string { func (*ReqRaceReward) ProtoMessage() {} func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[279] + mi := &file_docs_proto_Gameapi_proto_msgTypes[281] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15768,7 +15867,7 @@ func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceReward.ProtoReflect.Descriptor instead. func (*ReqRaceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{279} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{281} } type ResRaceReward struct { @@ -15782,7 +15881,7 @@ type ResRaceReward struct { func (x *ResRaceReward) Reset() { *x = ResRaceReward{} - mi := &file_Gameapi_proto_msgTypes[280] + mi := &file_docs_proto_Gameapi_proto_msgTypes[282] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15794,7 +15893,7 @@ func (x *ResRaceReward) String() string { func (*ResRaceReward) ProtoMessage() {} func (x *ResRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[280] + mi := &file_docs_proto_Gameapi_proto_msgTypes[282] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15807,7 +15906,7 @@ func (x *ResRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceReward.ProtoReflect.Descriptor instead. func (*ResRaceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{280} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{282} } func (x *ResRaceReward) GetCode() RES_CODE { @@ -15833,7 +15932,7 @@ type ReqPlayroom struct { func (x *ReqPlayroom) Reset() { *x = ReqPlayroom{} - mi := &file_Gameapi_proto_msgTypes[281] + mi := &file_docs_proto_Gameapi_proto_msgTypes[283] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15845,7 +15944,7 @@ func (x *ReqPlayroom) String() string { func (*ReqPlayroom) ProtoMessage() {} func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[281] + mi := &file_docs_proto_Gameapi_proto_msgTypes[283] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15858,7 +15957,7 @@ func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroom.ProtoReflect.Descriptor instead. func (*ReqPlayroom) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{281} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{283} } type ResPlayroom struct { @@ -15879,11 +15978,12 @@ type ResPlayroom struct { AllMood int32 `protobuf:"varint,11,opt,name=AllMood,proto3" json:"AllMood,omitempty"` // 总心情 Chip int32 `protobuf:"varint,12,opt,name=Chip,proto3" json:"Chip,omitempty"` // 碎片 WorkOutline int32 `protobuf:"varint,13,opt,name=WorkOutline,proto3" json:"WorkOutline,omitempty"` // 离线打工状态 0 未离线 1 已离线 + Jackpot int32 `protobuf:"varint,14,opt,name=Jackpot,proto3" json:"Jackpot,omitempty"` // 每日转盘次数 } func (x *ResPlayroom) Reset() { *x = ResPlayroom{} - mi := &file_Gameapi_proto_msgTypes[282] + mi := &file_docs_proto_Gameapi_proto_msgTypes[284] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15895,7 +15995,7 @@ func (x *ResPlayroom) String() string { func (*ResPlayroom) ProtoMessage() {} func (x *ResPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[282] + mi := &file_docs_proto_Gameapi_proto_msgTypes[284] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15908,7 +16008,7 @@ func (x *ResPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroom.ProtoReflect.Descriptor instead. func (*ResPlayroom) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{282} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{284} } func (x *ResPlayroom) GetStatus() int32 { @@ -16002,6 +16102,13 @@ func (x *ResPlayroom) GetWorkOutline() int32 { return 0 } +func (x *ResPlayroom) GetJackpot() int32 { + if x != nil { + return x.Jackpot + } + return 0 +} + type ReqPlayroomWrokOutline struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -16010,7 +16117,7 @@ type ReqPlayroomWrokOutline struct { func (x *ReqPlayroomWrokOutline) Reset() { *x = ReqPlayroomWrokOutline{} - mi := &file_Gameapi_proto_msgTypes[283] + mi := &file_docs_proto_Gameapi_proto_msgTypes[285] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16022,7 +16129,7 @@ func (x *ReqPlayroomWrokOutline) String() string { func (*ReqPlayroomWrokOutline) ProtoMessage() {} func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[283] + mi := &file_docs_proto_Gameapi_proto_msgTypes[285] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16035,7 +16142,7 @@ func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ReqPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{283} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{285} } type ResPlayroomWrokOutline struct { @@ -16049,7 +16156,7 @@ type ResPlayroomWrokOutline struct { func (x *ResPlayroomWrokOutline) Reset() { *x = ResPlayroomWrokOutline{} - mi := &file_Gameapi_proto_msgTypes[284] + mi := &file_docs_proto_Gameapi_proto_msgTypes[286] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16061,7 +16168,7 @@ func (x *ResPlayroomWrokOutline) String() string { func (*ResPlayroomWrokOutline) ProtoMessage() {} func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[284] + mi := &file_docs_proto_Gameapi_proto_msgTypes[286] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16074,7 +16181,7 @@ func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ResPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{284} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{286} } func (x *ResPlayroomWrokOutline) GetCode() RES_CODE { @@ -16101,7 +16208,7 @@ type NofiPlayroomStatus struct { func (x *NofiPlayroomStatus) Reset() { *x = NofiPlayroomStatus{} - mi := &file_Gameapi_proto_msgTypes[285] + mi := &file_docs_proto_Gameapi_proto_msgTypes[287] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16113,7 +16220,7 @@ func (x *NofiPlayroomStatus) String() string { func (*NofiPlayroomStatus) ProtoMessage() {} func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[285] + mi := &file_docs_proto_Gameapi_proto_msgTypes[287] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16126,7 +16233,7 @@ func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { // Deprecated: Use NofiPlayroomStatus.ProtoReflect.Descriptor instead. func (*NofiPlayroomStatus) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{285} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{287} } func (x *NofiPlayroomStatus) GetWorkOutline() int32 { @@ -16147,7 +16254,7 @@ type NotifyPlayroomWork struct { func (x *NotifyPlayroomWork) Reset() { *x = NotifyPlayroomWork{} - mi := &file_Gameapi_proto_msgTypes[286] + mi := &file_docs_proto_Gameapi_proto_msgTypes[288] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16159,7 +16266,7 @@ func (x *NotifyPlayroomWork) String() string { func (*NotifyPlayroomWork) ProtoMessage() {} func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[286] + mi := &file_docs_proto_Gameapi_proto_msgTypes[288] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16172,7 +16279,7 @@ func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomWork.ProtoReflect.Descriptor instead. func (*NotifyPlayroomWork) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{286} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{288} } func (x *NotifyPlayroomWork) GetStartTime() int32 { @@ -16200,7 +16307,7 @@ type NotifyPlayroomLose struct { func (x *NotifyPlayroomLose) Reset() { *x = NotifyPlayroomLose{} - mi := &file_Gameapi_proto_msgTypes[287] + mi := &file_docs_proto_Gameapi_proto_msgTypes[289] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16212,7 +16319,7 @@ func (x *NotifyPlayroomLose) String() string { func (*NotifyPlayroomLose) ProtoMessage() {} func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[287] + mi := &file_docs_proto_Gameapi_proto_msgTypes[289] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16225,7 +16332,7 @@ func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomLose.ProtoReflect.Descriptor instead. func (*NotifyPlayroomLose) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{287} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{289} } func (x *NotifyPlayroomLose) GetLoseItem() []*ItemInfo { @@ -16253,7 +16360,7 @@ type NotifyPlayroomMood struct { func (x *NotifyPlayroomMood) Reset() { *x = NotifyPlayroomMood{} - mi := &file_Gameapi_proto_msgTypes[288] + mi := &file_docs_proto_Gameapi_proto_msgTypes[290] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16265,7 +16372,7 @@ func (x *NotifyPlayroomMood) String() string { func (*NotifyPlayroomMood) ProtoMessage() {} func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[288] + mi := &file_docs_proto_Gameapi_proto_msgTypes[290] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16278,7 +16385,7 @@ func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomMood.ProtoReflect.Descriptor instead. func (*NotifyPlayroomMood) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{288} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{290} } func (x *NotifyPlayroomMood) GetAllMood() int32 { @@ -16309,7 +16416,7 @@ type FriendRoom struct { func (x *FriendRoom) Reset() { *x = FriendRoom{} - mi := &file_Gameapi_proto_msgTypes[289] + mi := &file_docs_proto_Gameapi_proto_msgTypes[291] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16321,7 +16428,7 @@ func (x *FriendRoom) String() string { func (*FriendRoom) ProtoMessage() {} func (x *FriendRoom) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[289] + mi := &file_docs_proto_Gameapi_proto_msgTypes[291] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16334,7 +16441,7 @@ func (x *FriendRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use FriendRoom.ProtoReflect.Descriptor instead. func (*FriendRoom) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{289} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{291} } func (x *FriendRoom) GetUid() int64 { @@ -16386,7 +16493,7 @@ type RoomOpponent struct { func (x *RoomOpponent) Reset() { *x = RoomOpponent{} - mi := &file_Gameapi_proto_msgTypes[290] + mi := &file_docs_proto_Gameapi_proto_msgTypes[292] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16398,7 +16505,7 @@ func (x *RoomOpponent) String() string { func (*RoomOpponent) ProtoMessage() {} func (x *RoomOpponent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[290] + mi := &file_docs_proto_Gameapi_proto_msgTypes[292] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16411,7 +16518,7 @@ func (x *RoomOpponent) ProtoReflect() protoreflect.Message { // Deprecated: Use RoomOpponent.ProtoReflect.Descriptor instead. func (*RoomOpponent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{290} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{292} } func (x *RoomOpponent) GetUid() int64 { @@ -16460,7 +16567,7 @@ type ReqPlayroomInfo struct { func (x *ReqPlayroomInfo) Reset() { *x = ReqPlayroomInfo{} - mi := &file_Gameapi_proto_msgTypes[291] + mi := &file_docs_proto_Gameapi_proto_msgTypes[293] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16472,7 +16579,7 @@ func (x *ReqPlayroomInfo) String() string { func (*ReqPlayroomInfo) ProtoMessage() {} func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[291] + mi := &file_docs_proto_Gameapi_proto_msgTypes[293] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16485,7 +16592,7 @@ func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInfo.ProtoReflect.Descriptor instead. func (*ReqPlayroomInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{291} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{293} } func (x *ReqPlayroomInfo) GetUid() int64 { @@ -16516,7 +16623,7 @@ type ResPlayroomInfo struct { func (x *ResPlayroomInfo) Reset() { *x = ResPlayroomInfo{} - mi := &file_Gameapi_proto_msgTypes[292] + mi := &file_docs_proto_Gameapi_proto_msgTypes[294] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16528,7 +16635,7 @@ func (x *ResPlayroomInfo) String() string { func (*ResPlayroomInfo) ProtoMessage() {} func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[292] + mi := &file_docs_proto_Gameapi_proto_msgTypes[294] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16541,7 +16648,7 @@ func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInfo.ProtoReflect.Descriptor instead. func (*ResPlayroomInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{292} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{294} } func (x *ResPlayroomInfo) GetUid() int64 { @@ -16639,7 +16746,7 @@ type ReqPlayroomFlip struct { func (x *ReqPlayroomFlip) Reset() { *x = ReqPlayroomFlip{} - mi := &file_Gameapi_proto_msgTypes[293] + mi := &file_docs_proto_Gameapi_proto_msgTypes[295] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16651,7 +16758,7 @@ func (x *ReqPlayroomFlip) String() string { func (*ReqPlayroomFlip) ProtoMessage() {} func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[293] + mi := &file_docs_proto_Gameapi_proto_msgTypes[295] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16664,7 +16771,7 @@ func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlip.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlip) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{293} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{295} } func (x *ReqPlayroomFlip) GetId() int32 { @@ -16687,7 +16794,7 @@ type ResPlayroomFlip struct { func (x *ResPlayroomFlip) Reset() { *x = ResPlayroomFlip{} - mi := &file_Gameapi_proto_msgTypes[294] + mi := &file_docs_proto_Gameapi_proto_msgTypes[296] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16699,7 +16806,7 @@ func (x *ResPlayroomFlip) String() string { func (*ResPlayroomFlip) ProtoMessage() {} func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[294] + mi := &file_docs_proto_Gameapi_proto_msgTypes[296] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16712,7 +16819,7 @@ func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlip.ProtoReflect.Descriptor instead. func (*ResPlayroomFlip) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{294} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{296} } func (x *ResPlayroomFlip) GetCode() RES_CODE { @@ -16752,7 +16859,7 @@ type ReqPlayroomFlipReward struct { func (x *ReqPlayroomFlipReward) Reset() { *x = ReqPlayroomFlipReward{} - mi := &file_Gameapi_proto_msgTypes[295] + mi := &file_docs_proto_Gameapi_proto_msgTypes[297] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16764,7 +16871,7 @@ func (x *ReqPlayroomFlipReward) String() string { func (*ReqPlayroomFlipReward) ProtoMessage() {} func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[295] + mi := &file_docs_proto_Gameapi_proto_msgTypes[297] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16777,7 +16884,7 @@ func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{295} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{297} } type ResPlayroomFlipReward struct { @@ -16791,7 +16898,7 @@ type ResPlayroomFlipReward struct { func (x *ResPlayroomFlipReward) Reset() { *x = ResPlayroomFlipReward{} - mi := &file_Gameapi_proto_msgTypes[296] + mi := &file_docs_proto_Gameapi_proto_msgTypes[298] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16803,7 +16910,7 @@ func (x *ResPlayroomFlipReward) String() string { func (*ResPlayroomFlipReward) ProtoMessage() {} func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[296] + mi := &file_docs_proto_Gameapi_proto_msgTypes[298] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16816,7 +16923,7 @@ func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ResPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{296} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{298} } func (x *ResPlayroomFlipReward) GetCode() RES_CODE { @@ -16843,7 +16950,7 @@ type ReqPlayroomGame struct { func (x *ReqPlayroomGame) Reset() { *x = ReqPlayroomGame{} - mi := &file_Gameapi_proto_msgTypes[297] + mi := &file_docs_proto_Gameapi_proto_msgTypes[299] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16855,7 +16962,7 @@ func (x *ReqPlayroomGame) String() string { func (*ReqPlayroomGame) ProtoMessage() {} func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[297] + mi := &file_docs_proto_Gameapi_proto_msgTypes[299] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16868,7 +16975,7 @@ func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGame.ProtoReflect.Descriptor instead. func (*ReqPlayroomGame) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{297} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{299} } func (x *ReqPlayroomGame) GetType() int32 { @@ -16891,7 +16998,7 @@ type ResPlayroomGame struct { func (x *ResPlayroomGame) Reset() { *x = ResPlayroomGame{} - mi := &file_Gameapi_proto_msgTypes[298] + mi := &file_docs_proto_Gameapi_proto_msgTypes[300] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16903,7 +17010,7 @@ func (x *ResPlayroomGame) String() string { func (*ResPlayroomGame) ProtoMessage() {} func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[298] + mi := &file_docs_proto_Gameapi_proto_msgTypes[300] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16916,7 +17023,7 @@ func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGame.ProtoReflect.Descriptor instead. func (*ResPlayroomGame) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{298} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{300} } func (x *ResPlayroomGame) GetCode() RES_CODE { @@ -16958,7 +17065,7 @@ type ReqPlayroomInteract struct { func (x *ReqPlayroomInteract) Reset() { *x = ReqPlayroomInteract{} - mi := &file_Gameapi_proto_msgTypes[299] + mi := &file_docs_proto_Gameapi_proto_msgTypes[301] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16970,7 +17077,7 @@ func (x *ReqPlayroomInteract) String() string { func (*ReqPlayroomInteract) ProtoMessage() {} func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[299] + mi := &file_docs_proto_Gameapi_proto_msgTypes[301] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16983,7 +17090,7 @@ func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInteract.ProtoReflect.Descriptor instead. func (*ReqPlayroomInteract) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{299} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{301} } func (x *ReqPlayroomInteract) GetId() int32 { @@ -17011,7 +17118,7 @@ type ResPlayroomInteract struct { func (x *ResPlayroomInteract) Reset() { *x = ResPlayroomInteract{} - mi := &file_Gameapi_proto_msgTypes[300] + mi := &file_docs_proto_Gameapi_proto_msgTypes[302] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17023,7 +17130,7 @@ func (x *ResPlayroomInteract) String() string { func (*ResPlayroomInteract) ProtoMessage() {} func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[300] + mi := &file_docs_proto_Gameapi_proto_msgTypes[302] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17036,7 +17143,7 @@ func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInteract.ProtoReflect.Descriptor instead. func (*ResPlayroomInteract) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{300} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{302} } func (x *ResPlayroomInteract) GetCode() RES_CODE { @@ -17063,7 +17170,7 @@ type ReqPlayroomSetRoom struct { func (x *ReqPlayroomSetRoom) Reset() { *x = ReqPlayroomSetRoom{} - mi := &file_Gameapi_proto_msgTypes[301] + mi := &file_docs_proto_Gameapi_proto_msgTypes[303] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17075,7 +17182,7 @@ func (x *ReqPlayroomSetRoom) String() string { func (*ReqPlayroomSetRoom) ProtoMessage() {} func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[301] + mi := &file_docs_proto_Gameapi_proto_msgTypes[303] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17088,7 +17195,7 @@ func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ReqPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{301} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{303} } func (x *ReqPlayroomSetRoom) GetPlayroom() map[int32]int32 { @@ -17109,7 +17216,7 @@ type ResPlayroomSetRoom struct { func (x *ResPlayroomSetRoom) Reset() { *x = ResPlayroomSetRoom{} - mi := &file_Gameapi_proto_msgTypes[302] + mi := &file_docs_proto_Gameapi_proto_msgTypes[304] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17121,7 +17228,7 @@ func (x *ResPlayroomSetRoom) String() string { func (*ResPlayroomSetRoom) ProtoMessage() {} func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[302] + mi := &file_docs_proto_Gameapi_proto_msgTypes[304] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17134,7 +17241,7 @@ func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ResPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{302} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{304} } func (x *ResPlayroomSetRoom) GetCode() RES_CODE { @@ -17161,7 +17268,7 @@ type ReqPlayroomSelectReward struct { func (x *ReqPlayroomSelectReward) Reset() { *x = ReqPlayroomSelectReward{} - mi := &file_Gameapi_proto_msgTypes[303] + mi := &file_docs_proto_Gameapi_proto_msgTypes[305] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17173,7 +17280,7 @@ func (x *ReqPlayroomSelectReward) String() string { func (*ReqPlayroomSelectReward) ProtoMessage() {} func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[303] + mi := &file_docs_proto_Gameapi_proto_msgTypes[305] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17186,7 +17293,7 @@ func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{303} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{305} } func (x *ReqPlayroomSelectReward) GetId() int32 { @@ -17207,7 +17314,7 @@ type ResPlayroomSelectReward struct { func (x *ResPlayroomSelectReward) Reset() { *x = ResPlayroomSelectReward{} - mi := &file_Gameapi_proto_msgTypes[304] + mi := &file_docs_proto_Gameapi_proto_msgTypes[306] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17219,7 +17326,7 @@ func (x *ResPlayroomSelectReward) String() string { func (*ResPlayroomSelectReward) ProtoMessage() {} func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[304] + mi := &file_docs_proto_Gameapi_proto_msgTypes[306] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17232,7 +17339,7 @@ func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ResPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{304} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{306} } func (x *ResPlayroomSelectReward) GetCode() RES_CODE { @@ -17257,7 +17364,7 @@ type ReqPlayroomLose struct { func (x *ReqPlayroomLose) Reset() { *x = ReqPlayroomLose{} - mi := &file_Gameapi_proto_msgTypes[305] + mi := &file_docs_proto_Gameapi_proto_msgTypes[307] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17269,7 +17376,7 @@ func (x *ReqPlayroomLose) String() string { func (*ReqPlayroomLose) ProtoMessage() {} func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[305] + mi := &file_docs_proto_Gameapi_proto_msgTypes[307] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17282,7 +17389,7 @@ func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomLose.ProtoReflect.Descriptor instead. func (*ReqPlayroomLose) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{305} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{307} } type ResPlayroomLose struct { @@ -17296,7 +17403,7 @@ type ResPlayroomLose struct { func (x *ResPlayroomLose) Reset() { *x = ResPlayroomLose{} - mi := &file_Gameapi_proto_msgTypes[306] + mi := &file_docs_proto_Gameapi_proto_msgTypes[308] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17308,7 +17415,7 @@ func (x *ResPlayroomLose) String() string { func (*ResPlayroomLose) ProtoMessage() {} func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[306] + mi := &file_docs_proto_Gameapi_proto_msgTypes[308] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17321,7 +17428,7 @@ func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomLose.ProtoReflect.Descriptor instead. func (*ResPlayroomLose) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{306} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{308} } func (x *ResPlayroomLose) GetCode() RES_CODE { @@ -17347,7 +17454,7 @@ type ReqPlayroomWork struct { func (x *ReqPlayroomWork) Reset() { *x = ReqPlayroomWork{} - mi := &file_Gameapi_proto_msgTypes[307] + mi := &file_docs_proto_Gameapi_proto_msgTypes[309] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17359,7 +17466,7 @@ func (x *ReqPlayroomWork) String() string { func (*ReqPlayroomWork) ProtoMessage() {} func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[307] + mi := &file_docs_proto_Gameapi_proto_msgTypes[309] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17372,7 +17479,7 @@ func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWork.ProtoReflect.Descriptor instead. func (*ReqPlayroomWork) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{307} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{309} } type ResPlayroomWork struct { @@ -17386,7 +17493,7 @@ type ResPlayroomWork struct { func (x *ResPlayroomWork) Reset() { *x = ResPlayroomWork{} - mi := &file_Gameapi_proto_msgTypes[308] + mi := &file_docs_proto_Gameapi_proto_msgTypes[310] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17398,7 +17505,7 @@ func (x *ResPlayroomWork) String() string { func (*ResPlayroomWork) ProtoMessage() {} func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[308] + mi := &file_docs_proto_Gameapi_proto_msgTypes[310] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17411,7 +17518,7 @@ func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWork.ProtoReflect.Descriptor instead. func (*ResPlayroomWork) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{308} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{310} } func (x *ResPlayroomWork) GetCode() RES_CODE { @@ -17437,7 +17544,7 @@ type ReqPlayroomRest struct { func (x *ReqPlayroomRest) Reset() { *x = ReqPlayroomRest{} - mi := &file_Gameapi_proto_msgTypes[309] + mi := &file_docs_proto_Gameapi_proto_msgTypes[311] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17449,7 +17556,7 @@ func (x *ReqPlayroomRest) String() string { func (*ReqPlayroomRest) ProtoMessage() {} func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[309] + mi := &file_docs_proto_Gameapi_proto_msgTypes[311] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17462,7 +17569,7 @@ func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomRest.ProtoReflect.Descriptor instead. func (*ReqPlayroomRest) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{309} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{311} } type ResPlayroomRest struct { @@ -17476,7 +17583,7 @@ type ResPlayroomRest struct { func (x *ResPlayroomRest) Reset() { *x = ResPlayroomRest{} - mi := &file_Gameapi_proto_msgTypes[310] + mi := &file_docs_proto_Gameapi_proto_msgTypes[312] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17488,7 +17595,7 @@ func (x *ResPlayroomRest) String() string { func (*ResPlayroomRest) ProtoMessage() {} func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[310] + mi := &file_docs_proto_Gameapi_proto_msgTypes[312] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17501,7 +17608,7 @@ func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomRest.ProtoReflect.Descriptor instead. func (*ResPlayroomRest) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{310} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{312} } func (x *ResPlayroomRest) GetCode() RES_CODE { @@ -17526,7 +17633,7 @@ type ReqPlayroomDraw struct { func (x *ReqPlayroomDraw) Reset() { *x = ReqPlayroomDraw{} - mi := &file_Gameapi_proto_msgTypes[311] + mi := &file_docs_proto_Gameapi_proto_msgTypes[313] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17538,7 +17645,7 @@ func (x *ReqPlayroomDraw) String() string { func (*ReqPlayroomDraw) ProtoMessage() {} func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[311] + mi := &file_docs_proto_Gameapi_proto_msgTypes[313] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17551,7 +17658,7 @@ func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDraw.ProtoReflect.Descriptor instead. func (*ReqPlayroomDraw) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{311} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{313} } type ResPlayroomDraw struct { @@ -17566,7 +17673,7 @@ type ResPlayroomDraw struct { func (x *ResPlayroomDraw) Reset() { *x = ResPlayroomDraw{} - mi := &file_Gameapi_proto_msgTypes[312] + mi := &file_docs_proto_Gameapi_proto_msgTypes[314] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17578,7 +17685,7 @@ func (x *ResPlayroomDraw) String() string { func (*ResPlayroomDraw) ProtoMessage() {} func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[312] + mi := &file_docs_proto_Gameapi_proto_msgTypes[314] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17591,7 +17698,7 @@ func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDraw.ProtoReflect.Descriptor instead. func (*ResPlayroomDraw) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{312} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{314} } func (x *ResPlayroomDraw) GetCode() RES_CODE { @@ -17625,7 +17732,7 @@ type ReqPlayroomChip struct { func (x *ReqPlayroomChip) Reset() { *x = ReqPlayroomChip{} - mi := &file_Gameapi_proto_msgTypes[313] + mi := &file_docs_proto_Gameapi_proto_msgTypes[315] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17637,7 +17744,7 @@ func (x *ReqPlayroomChip) String() string { func (*ReqPlayroomChip) ProtoMessage() {} func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[313] + mi := &file_docs_proto_Gameapi_proto_msgTypes[315] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17650,7 +17757,7 @@ func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomChip.ProtoReflect.Descriptor instead. func (*ReqPlayroomChip) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{313} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{315} } func (x *ReqPlayroomChip) GetNum() int32 { @@ -17671,7 +17778,7 @@ type ResPlayroomChip struct { func (x *ResPlayroomChip) Reset() { *x = ResPlayroomChip{} - mi := &file_Gameapi_proto_msgTypes[314] + mi := &file_docs_proto_Gameapi_proto_msgTypes[316] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17683,7 +17790,7 @@ func (x *ResPlayroomChip) String() string { func (*ResPlayroomChip) ProtoMessage() {} func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[314] + mi := &file_docs_proto_Gameapi_proto_msgTypes[316] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17696,7 +17803,7 @@ func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomChip.ProtoReflect.Descriptor instead. func (*ResPlayroomChip) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{314} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{316} } func (x *ResPlayroomChip) GetCode() RES_CODE { @@ -17723,7 +17830,7 @@ type ReqPlayroomBuyItem struct { func (x *ReqPlayroomBuyItem) Reset() { *x = ReqPlayroomBuyItem{} - mi := &file_Gameapi_proto_msgTypes[315] + mi := &file_docs_proto_Gameapi_proto_msgTypes[317] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17735,7 +17842,7 @@ func (x *ReqPlayroomBuyItem) String() string { func (*ReqPlayroomBuyItem) ProtoMessage() {} func (x *ReqPlayroomBuyItem) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[315] + mi := &file_docs_proto_Gameapi_proto_msgTypes[317] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17748,7 +17855,7 @@ func (x *ReqPlayroomBuyItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomBuyItem.ProtoReflect.Descriptor instead. func (*ReqPlayroomBuyItem) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{315} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{317} } func (x *ReqPlayroomBuyItem) GetId() int32 { @@ -17769,7 +17876,7 @@ type ResPlayroomBuyItem struct { func (x *ResPlayroomBuyItem) Reset() { *x = ResPlayroomBuyItem{} - mi := &file_Gameapi_proto_msgTypes[316] + mi := &file_docs_proto_Gameapi_proto_msgTypes[318] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17781,7 +17888,7 @@ func (x *ResPlayroomBuyItem) String() string { func (*ResPlayroomBuyItem) ProtoMessage() {} func (x *ResPlayroomBuyItem) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[316] + mi := &file_docs_proto_Gameapi_proto_msgTypes[318] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17794,7 +17901,7 @@ func (x *ResPlayroomBuyItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomBuyItem.ProtoReflect.Descriptor instead. func (*ResPlayroomBuyItem) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{316} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{318} } func (x *ResPlayroomBuyItem) GetCode() RES_CODE { @@ -17820,7 +17927,7 @@ type ReqFriendTreasure struct { func (x *ReqFriendTreasure) Reset() { *x = ReqFriendTreasure{} - mi := &file_Gameapi_proto_msgTypes[317] + mi := &file_docs_proto_Gameapi_proto_msgTypes[319] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17832,7 +17939,7 @@ func (x *ReqFriendTreasure) String() string { func (*ReqFriendTreasure) ProtoMessage() {} func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[317] + mi := &file_docs_proto_Gameapi_proto_msgTypes[319] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17845,7 +17952,7 @@ func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasure.ProtoReflect.Descriptor instead. func (*ReqFriendTreasure) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{317} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{319} } type ResFriendTreasure struct { @@ -17862,7 +17969,7 @@ type ResFriendTreasure struct { func (x *ResFriendTreasure) Reset() { *x = ResFriendTreasure{} - mi := &file_Gameapi_proto_msgTypes[318] + mi := &file_docs_proto_Gameapi_proto_msgTypes[320] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17874,7 +17981,7 @@ func (x *ResFriendTreasure) String() string { func (*ResFriendTreasure) ProtoMessage() {} func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[318] + mi := &file_docs_proto_Gameapi_proto_msgTypes[320] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17887,7 +17994,7 @@ func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasure.ProtoReflect.Descriptor instead. func (*ResFriendTreasure) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{318} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{320} } func (x *ResFriendTreasure) GetStatus() int32 { @@ -17941,7 +18048,7 @@ type TreasureInfo struct { func (x *TreasureInfo) Reset() { *x = TreasureInfo{} - mi := &file_Gameapi_proto_msgTypes[319] + mi := &file_docs_proto_Gameapi_proto_msgTypes[321] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17953,7 +18060,7 @@ func (x *TreasureInfo) String() string { func (*TreasureInfo) ProtoMessage() {} func (x *TreasureInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[319] + mi := &file_docs_proto_Gameapi_proto_msgTypes[321] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17966,7 +18073,7 @@ func (x *TreasureInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use TreasureInfo.ProtoReflect.Descriptor instead. func (*TreasureInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{319} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{321} } func (x *TreasureInfo) GetPos() int32 { @@ -18029,7 +18136,7 @@ type ReqFriendTreasureStart struct { func (x *ReqFriendTreasureStart) Reset() { *x = ReqFriendTreasureStart{} - mi := &file_Gameapi_proto_msgTypes[320] + mi := &file_docs_proto_Gameapi_proto_msgTypes[322] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18041,7 +18148,7 @@ func (x *ReqFriendTreasureStart) String() string { func (*ReqFriendTreasureStart) ProtoMessage() {} func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[320] + mi := &file_docs_proto_Gameapi_proto_msgTypes[322] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18054,7 +18161,7 @@ func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{320} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{322} } func (x *ReqFriendTreasureStart) GetList() []*TreasureInfo { @@ -18082,7 +18189,7 @@ type ResFriendTreasureStart struct { func (x *ResFriendTreasureStart) Reset() { *x = ResFriendTreasureStart{} - mi := &file_Gameapi_proto_msgTypes[321] + mi := &file_docs_proto_Gameapi_proto_msgTypes[323] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18094,7 +18201,7 @@ func (x *ResFriendTreasureStart) String() string { func (*ResFriendTreasureStart) ProtoMessage() {} func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[321] + mi := &file_docs_proto_Gameapi_proto_msgTypes[323] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18107,7 +18214,7 @@ func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{321} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{323} } func (x *ResFriendTreasureStart) GetCode() RES_CODE { @@ -18132,7 +18239,7 @@ type ReqFriendTreasureEnd struct { func (x *ReqFriendTreasureEnd) Reset() { *x = ReqFriendTreasureEnd{} - mi := &file_Gameapi_proto_msgTypes[322] + mi := &file_docs_proto_Gameapi_proto_msgTypes[324] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18144,7 +18251,7 @@ func (x *ReqFriendTreasureEnd) String() string { func (*ReqFriendTreasureEnd) ProtoMessage() {} func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[322] + mi := &file_docs_proto_Gameapi_proto_msgTypes[324] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18157,7 +18264,7 @@ func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{322} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{324} } type ResFriendTreasureEnd struct { @@ -18171,7 +18278,7 @@ type ResFriendTreasureEnd struct { func (x *ResFriendTreasureEnd) Reset() { *x = ResFriendTreasureEnd{} - mi := &file_Gameapi_proto_msgTypes[323] + mi := &file_docs_proto_Gameapi_proto_msgTypes[325] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18183,7 +18290,7 @@ func (x *ResFriendTreasureEnd) String() string { func (*ResFriendTreasureEnd) ProtoMessage() {} func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[323] + mi := &file_docs_proto_Gameapi_proto_msgTypes[325] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18196,7 +18303,7 @@ func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ResFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{323} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{325} } func (x *ResFriendTreasureEnd) GetCode() RES_CODE { @@ -18223,7 +18330,7 @@ type ReqFriendTreasureFilp struct { func (x *ReqFriendTreasureFilp) Reset() { *x = ReqFriendTreasureFilp{} - mi := &file_Gameapi_proto_msgTypes[324] + mi := &file_docs_proto_Gameapi_proto_msgTypes[326] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18235,7 +18342,7 @@ func (x *ReqFriendTreasureFilp) String() string { func (*ReqFriendTreasureFilp) ProtoMessage() {} func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[324] + mi := &file_docs_proto_Gameapi_proto_msgTypes[326] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18248,7 +18355,7 @@ func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{324} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{326} } func (x *ReqFriendTreasureFilp) GetPos() int32 { @@ -18269,7 +18376,7 @@ type ResFriendTreasureFilp struct { func (x *ResFriendTreasureFilp) Reset() { *x = ResFriendTreasureFilp{} - mi := &file_Gameapi_proto_msgTypes[325] + mi := &file_docs_proto_Gameapi_proto_msgTypes[327] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18281,7 +18388,7 @@ func (x *ResFriendTreasureFilp) String() string { func (*ResFriendTreasureFilp) ProtoMessage() {} func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[325] + mi := &file_docs_proto_Gameapi_proto_msgTypes[327] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18294,7 +18401,7 @@ func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ResFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{325} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{327} } func (x *ResFriendTreasureFilp) GetCode() RES_CODE { @@ -18321,7 +18428,7 @@ type ResFriendTreasureStar struct { func (x *ResFriendTreasureStar) Reset() { *x = ResFriendTreasureStar{} - mi := &file_Gameapi_proto_msgTypes[326] + mi := &file_docs_proto_Gameapi_proto_msgTypes[328] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18333,7 +18440,7 @@ func (x *ResFriendTreasureStar) String() string { func (*ResFriendTreasureStar) ProtoMessage() {} func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[326] + mi := &file_docs_proto_Gameapi_proto_msgTypes[328] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18346,7 +18453,7 @@ func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStar.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStar) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{326} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{328} } func (x *ResFriendTreasureStar) GetStar() int32 { @@ -18367,7 +18474,7 @@ type ReqKafkaLog struct { func (x *ReqKafkaLog) Reset() { *x = ReqKafkaLog{} - mi := &file_Gameapi_proto_msgTypes[327] + mi := &file_docs_proto_Gameapi_proto_msgTypes[329] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18379,7 +18486,7 @@ func (x *ReqKafkaLog) String() string { func (*ReqKafkaLog) ProtoMessage() {} func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[327] + mi := &file_docs_proto_Gameapi_proto_msgTypes[329] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18392,7 +18499,7 @@ func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKafkaLog.ProtoReflect.Descriptor instead. func (*ReqKafkaLog) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{327} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{329} } func (x *ReqKafkaLog) GetEvent() string { @@ -18421,7 +18528,7 @@ type AdminReq struct { func (x *AdminReq) Reset() { *x = AdminReq{} - mi := &file_Gameapi_proto_msgTypes[328] + mi := &file_docs_proto_Gameapi_proto_msgTypes[330] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18433,7 +18540,7 @@ func (x *AdminReq) String() string { func (*AdminReq) ProtoMessage() {} func (x *AdminReq) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[328] + mi := &file_docs_proto_Gameapi_proto_msgTypes[330] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18446,7 +18553,7 @@ func (x *AdminReq) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminReq.ProtoReflect.Descriptor instead. func (*AdminReq) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{328} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{330} } func (x *AdminReq) GetFunc() string { @@ -18474,7 +18581,7 @@ type AdminRes struct { func (x *AdminRes) Reset() { *x = AdminRes{} - mi := &file_Gameapi_proto_msgTypes[329] + mi := &file_docs_proto_Gameapi_proto_msgTypes[331] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18486,7 +18593,7 @@ func (x *AdminRes) String() string { func (*AdminRes) ProtoMessage() {} func (x *AdminRes) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[329] + mi := &file_docs_proto_Gameapi_proto_msgTypes[331] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18499,7 +18606,7 @@ func (x *AdminRes) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminRes.ProtoReflect.Descriptor instead. func (*AdminRes) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{329} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{331} } func (x *AdminRes) GetFunc() string { @@ -18526,7 +18633,7 @@ type ReqAdminInfo struct { func (x *ReqAdminInfo) Reset() { *x = ReqAdminInfo{} - mi := &file_Gameapi_proto_msgTypes[330] + mi := &file_docs_proto_Gameapi_proto_msgTypes[332] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18538,7 +18645,7 @@ func (x *ReqAdminInfo) String() string { func (*ReqAdminInfo) ProtoMessage() {} func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[330] + mi := &file_docs_proto_Gameapi_proto_msgTypes[332] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18551,7 +18658,7 @@ func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminInfo.ProtoReflect.Descriptor instead. func (*ReqAdminInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{330} + return file_docs_proto_Gameapi_proto_rawDescGZIP(), []int{332} } func (x *ReqAdminInfo) GetUid() int64 { @@ -18569,7 +18676,7 @@ type ReqServerInfo struct { func (x *ReqServerInfo) Reset() { *x = ReqServerInfo{} - mi := &file_Gameapi_proto_msgTypes[331] + mi := &file_docs_proto_Gameapi_proto_msgTypes[333] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18581,7 +18688,7 @@ func (x *ReqServerInfo) String() string { func (*ReqServerInfo) ProtoMessage() {} func (x *ReqServerInfo) ProtoReflect() protoreflect.Message 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file_docs_proto_Gameapi_proto_rawDescGZIP() []byte { + file_docs_proto_Gameapi_proto_rawDescOnce.Do(func() { + file_docs_proto_Gameapi_proto_rawDescData = protoimpl.X.CompressGZIP(file_docs_proto_Gameapi_proto_rawDescData) }) - return file_Gameapi_proto_rawDescData + return file_docs_proto_Gameapi_proto_rawDescData } -var file_Gameapi_proto_enumTypes = make([]protoimpl.EnumInfo, 4) -var file_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 378) -var file_Gameapi_proto_goTypes = []any{ +var file_docs_proto_Gameapi_proto_enumTypes = make([]protoimpl.EnumInfo, 4) +var file_docs_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 380) +var file_docs_proto_Gameapi_proto_goTypes = []any{ (ITEM_POP_LABEL)(0), // 0: tutorial.ITEM_POP_LABEL (HANDLE_TYPE)(0), // 1: tutorial.HANDLE_TYPE (RES_CODE)(0), // 2: tutorial.RES_CODE @@ -20713,529 +20830,532 @@ var file_Gameapi_proto_goTypes = []any{ (*ResGetHandbookReward)(nil), // 78: tutorial.ResGetHandbookReward (*ReqRewardOrder)(nil), // 79: tutorial.ReqRewardOrder (*ResRewardOrder)(nil), // 80: tutorial.ResRewardOrder - (*Order)(nil), // 81: tutorial.Order - (*ResOrderList)(nil), // 82: tutorial.ResOrderList - (*ResDecorateInfo)(nil), // 83: tutorial.ResDecorateInfo - (*ReqDecorate)(nil), // 84: tutorial.ReqDecorate - (*ResDecorate)(nil), // 85: tutorial.ResDecorate - (*ReqDecorateAll)(nil), // 86: tutorial.ReqDecorateAll - (*ResDecorateAll)(nil), // 87: tutorial.ResDecorateAll - (*ReqGmCommand)(nil), // 88: tutorial.ReqGmCommand - (*Card)(nil), // 89: tutorial.Card - (*ReqCardInfo)(nil), // 90: tutorial.ReqCardInfo - (*ResCardInfo)(nil), // 91: tutorial.ResCardInfo - (*ResNotifyCardTimes)(nil), // 92: tutorial.ResNotifyCardTimes - (*ReqCardHandbookReward)(nil), // 93: tutorial.ReqCardHandbookReward - (*ResCardHandbookReward)(nil), // 94: tutorial.ResCardHandbookReward - (*ReqMasterCard)(nil), // 95: tutorial.ReqMasterCard - (*ResMasterCard)(nil), // 96: tutorial.ResMasterCard - (*ReqCardCollectReward)(nil), // 97: tutorial.ReqCardCollectReward - (*ResCardCollectReward)(nil), // 98: tutorial.ResCardCollectReward - (*ReqExStarReward)(nil), // 99: tutorial.ReqExStarReward - (*ResExStarReward)(nil), // 100: tutorial.ResExStarReward - (*ReqAllCollectReward)(nil), // 101: tutorial.ReqAllCollectReward - (*ResAllCollectReward)(nil), // 102: tutorial.ResAllCollectReward - (*ReqCardGive)(nil), // 103: tutorial.ReqCardGive - (*ResCardGive)(nil), // 104: tutorial.ResCardGive - (*ReqAgreeCardGive)(nil), // 105: tutorial.ReqAgreeCardGive - (*ResAgreeCardGive)(nil), // 106: tutorial.ResAgreeCardGive - (*ReqRefuseCardGive)(nil), // 107: tutorial.ReqRefuseCardGive - (*ResRefuseCardGive)(nil), // 108: tutorial.ResRefuseCardGive - (*ReqCardSend)(nil), // 109: tutorial.ReqCardSend - (*ResCardSend)(nil), // 110: tutorial.ResCardSend - (*ReqCardExchange)(nil), // 111: tutorial.ReqCardExchange - (*ResCardExchange)(nil), // 112: tutorial.ResCardExchange - (*ReqSelectCardExchange)(nil), // 113: tutorial.ReqSelectCardExchange - (*ResSelectCardExchange)(nil), // 114: tutorial.ResSelectCardExchange - (*ReqAgreeCardExchange)(nil), // 115: tutorial.ReqAgreeCardExchange - (*ResAgreeCardExchange)(nil), // 116: tutorial.ResAgreeCardExchange - (*ReqRefuseCardSelect)(nil), // 117: tutorial.ReqRefuseCardSelect - (*ResRefuseCardSelect)(nil), // 118: tutorial.ResRefuseCardSelect - (*ReqRefuseCardExchange)(nil), // 119: tutorial.ReqRefuseCardExchange - (*ResRefuseCardExchange)(nil), // 120: tutorial.ResRefuseCardExchange - (*ReqGetFriendCard)(nil), // 121: tutorial.ReqGetFriendCard - (*ResGetFriendCard)(nil), // 122: tutorial.ResGetFriendCard - (*ReqGetGoldCard)(nil), // 123: tutorial.ReqGetGoldCard - (*ResGetGoldCard)(nil), // 124: tutorial.ResGetGoldCard - (*ReqGuideReward)(nil), // 125: tutorial.ReqGuideReward - (*ResGuideReward)(nil), // 126: tutorial.ResGuideReward - (*ResGuildInfo)(nil), // 127: tutorial.ResGuildInfo - (*ResItemPop)(nil), // 128: tutorial.ResItemPop - (*ItemInfo)(nil), // 129: tutorial.ItemInfo - (*CardPack)(nil), // 130: tutorial.CardPack - (*ResDailyTask)(nil), // 131: tutorial.ResDailyTask - (*DailyWeek)(nil), // 132: tutorial.DailyWeek - (*DailyTask)(nil), // 133: tutorial.DailyTask - (*QuestProgress)(nil), // 134: tutorial.QuestProgress - (*ReqGetDailyTaskReward)(nil), // 135: tutorial.ReqGetDailyTaskReward - (*ResGetDailyTaskReward)(nil), // 136: tutorial.ResGetDailyTaskReward - (*ReqGetDailyWeekReward)(nil), // 137: tutorial.ReqGetDailyWeekReward - (*ResGetDailyWeekReward)(nil), // 138: tutorial.ResGetDailyWeekReward - (*ReqDailyUnlock)(nil), // 139: tutorial.ReqDailyUnlock - (*ResDailyUnlock)(nil), // 140: tutorial.ResDailyUnlock - (*ResFaceInfo)(nil), // 141: tutorial.ResFaceInfo - (*FaceInfo)(nil), // 142: tutorial.FaceInfo - (*ReqSetFace)(nil), // 143: tutorial.ReqSetFace - (*ResSetFace)(nil), // 144: tutorial.ResSetFace - (*ResAvatarInfo)(nil), // 145: tutorial.ResAvatarInfo - (*AvatarInfo)(nil), // 146: tutorial.AvatarInfo - (*ReqSetAvatar)(nil), // 147: tutorial.ReqSetAvatar - (*ResSetAvatar)(nil), // 148: tutorial.ResSetAvatar - (*ResSevenLogin)(nil), // 149: tutorial.ResSevenLogin - (*SevenLoginReward)(nil), // 150: tutorial.SevenLoginReward - (*ReqGetSevenLoginReward)(nil), // 151: tutorial.ReqGetSevenLoginReward - (*ResGetSevenLoginReward)(nil), // 152: tutorial.ResGetSevenLoginReward - (*ReqGetMonthLoginReward)(nil), // 153: tutorial.ReqGetMonthLoginReward - (*ResGetMonthLoginReward)(nil), // 154: tutorial.ResGetMonthLoginReward - (*ResActivity)(nil), // 155: tutorial.ResActivity - (*ActivityInfo)(nil), // 156: tutorial.ActivityInfo - (*ReqLimitEvent)(nil), // 157: tutorial.ReqLimitEvent - (*ResLimitEvent)(nil), // 158: tutorial.ResLimitEvent - (*ResLimitEventProgress)(nil), // 159: tutorial.ResLimitEventProgress - (*ReqLimitEventReward)(nil), // 160: tutorial.ReqLimitEventReward - (*ResLimitEventReward)(nil), // 161: tutorial.ResLimitEventReward - (*ReqSelectLimitEvent)(nil), // 162: tutorial.ReqSelectLimitEvent - (*ResSelectLimitEvent)(nil), // 163: tutorial.ResSelectLimitEvent - (*LimitEvent)(nil), // 164: tutorial.LimitEvent - (*LimitEventNotify)(nil), // 165: tutorial.LimitEventNotify - (*ReqLimitSenceReward)(nil), // 166: tutorial.ReqLimitSenceReward - (*ResLimitSenceReward)(nil), // 167: tutorial.ResLimitSenceReward - (*ResChessRainReward)(nil), // 168: tutorial.ResChessRainReward - (*ReqFastProduceReward)(nil), // 169: tutorial.ReqFastProduceReward - (*ResFastProduceReward)(nil), // 170: tutorial.ResFastProduceReward - (*ReqSearchPlayer)(nil), // 171: tutorial.ReqSearchPlayer - (*ResSearchPlayer)(nil), // 172: tutorial.ResSearchPlayer - (*ResPlayerSimple)(nil), // 173: tutorial.ResPlayerSimple - (*ResPlayerRank)(nil), // 174: tutorial.ResPlayerRank - (*ResFriendLog)(nil), // 175: tutorial.ResFriendLog - (*NotifyFriendLog)(nil), // 176: tutorial.NotifyFriendLog - (*NotifyFriendCard)(nil), // 177: tutorial.NotifyFriendCard - (*ResFriendCard)(nil), // 178: tutorial.ResFriendCard - (*ReqKv)(nil), // 179: tutorial.ReqKv - (*ResKv)(nil), // 180: tutorial.ResKv - (*ReqFriendRecommend)(nil), // 181: tutorial.ReqFriendRecommend - (*ResFriendRecommend)(nil), // 182: tutorial.ResFriendRecommend - (*ReqFriendIgnore)(nil), // 183: tutorial.ReqFriendIgnore - (*ResFriendIgnore)(nil), // 184: tutorial.ResFriendIgnore - (*ReqFriendList)(nil), // 185: tutorial.ReqFriendList - (*ResFriendList)(nil), // 186: tutorial.ResFriendList - (*ReqFriendApply)(nil), // 187: tutorial.ReqFriendApply - (*ResFriendApply)(nil), // 188: tutorial.ResFriendApply - (*ResFriendApplyInfo)(nil), // 189: tutorial.ResFriendApplyInfo - (*ReqFriendCardMsg)(nil), // 190: tutorial.ReqFriendCardMsg - (*ResFriendCardMsg)(nil), // 191: tutorial.ResFriendCardMsg - (*ReqFriendTimeLine)(nil), // 192: tutorial.ReqFriendTimeLine - (*ResFriendTimeLine)(nil), // 193: tutorial.ResFriendTimeLine - (*ResFriendApplyNotify)(nil), // 194: tutorial.ResFriendApplyNotify - (*ReqApplyFriend)(nil), // 195: tutorial.ReqApplyFriend - (*ResApplyFriend)(nil), // 196: tutorial.ResApplyFriend - (*ReqAgreeFriend)(nil), // 197: tutorial.ReqAgreeFriend - (*ResAgreeFriend)(nil), // 198: tutorial.ResAgreeFriend - (*ReqRefuseFriend)(nil), // 199: tutorial.ReqRefuseFriend - (*ResRefuseFriend)(nil), // 200: tutorial.ResRefuseFriend - (*ReqDelFriend)(nil), // 201: tutorial.ReqDelFriend - (*ResDelFriend)(nil), // 202: tutorial.ResDelFriend - (*ReqRank)(nil), // 203: tutorial.ReqRank - (*ResRank)(nil), // 204: tutorial.ResRank - (*ReqMailList)(nil), // 205: tutorial.ReqMailList - (*ResMailList)(nil), // 206: tutorial.ResMailList - (*MailInfo)(nil), // 207: tutorial.MailInfo - (*MailNotify)(nil), // 208: tutorial.MailNotify - (*ReqReadMail)(nil), // 209: tutorial.ReqReadMail - (*ResReadMail)(nil), // 210: tutorial.ResReadMail - (*ReqGetMailReward)(nil), // 211: tutorial.ReqGetMailReward - (*ResGetMailReward)(nil), // 212: tutorial.ResGetMailReward - (*ReqDeleteMail)(nil), // 213: tutorial.ReqDeleteMail - (*ResDeleteMail)(nil), // 214: tutorial.ResDeleteMail - (*ResCharge)(nil), // 215: tutorial.ResCharge - (*ResSpecialShop)(nil), // 216: tutorial.ResSpecialShop - (*ResChessShop)(nil), // 217: tutorial.ResChessShop - (*ReqFreeShop)(nil), // 218: tutorial.ReqFreeShop - (*ResFreeShop)(nil), // 219: tutorial.ResFreeShop - (*ReqBuyChessShop)(nil), // 220: tutorial.ReqBuyChessShop - (*ResBuyChessShop)(nil), // 221: tutorial.ResBuyChessShop - (*ReqBuyChessShop2)(nil), // 222: tutorial.ReqBuyChessShop2 - (*ResBuyChessShop2)(nil), // 223: tutorial.ResBuyChessShop2 - (*ReqRefreshChessShop)(nil), // 224: tutorial.ReqRefreshChessShop - (*ResRefreshChessShop)(nil), // 225: tutorial.ResRefreshChessShop - (*ReqEndless)(nil), // 226: tutorial.ReqEndless - (*ResEndless)(nil), // 227: tutorial.ResEndless - (*ResEndlessInfo)(nil), // 228: tutorial.ResEndlessInfo - (*ReqEndlessReward)(nil), // 229: tutorial.ReqEndlessReward - (*ResEndlessReward)(nil), // 230: tutorial.ResEndlessReward - (*ResPiggyBank)(nil), // 231: tutorial.ResPiggyBank - (*ReqPiggyBankReward)(nil), // 232: tutorial.ReqPiggyBankReward - (*ResPiggyBankReward)(nil), // 233: tutorial.ResPiggyBankReward - (*ReqCreateOrderSn)(nil), // 234: tutorial.ReqCreateOrderSn - (*ResCreateOrderSn)(nil), // 235: tutorial.ResCreateOrderSn - (*ReqShippingOrder)(nil), // 236: tutorial.ReqShippingOrder - (*ResShippingOrder)(nil), // 237: tutorial.ResShippingOrder - (*ReqChampship)(nil), // 238: tutorial.ReqChampship - (*ResChampship)(nil), // 239: tutorial.ResChampship - (*ReqChampshipReward)(nil), // 240: tutorial.ReqChampshipReward - (*ResChampshipReward)(nil), // 241: tutorial.ResChampshipReward - (*ReqChampshipRankReward)(nil), // 242: tutorial.ReqChampshipRankReward - (*ResChampshipRankReward)(nil), // 243: tutorial.ResChampshipRankReward - (*ReqChampshipRank)(nil), // 244: tutorial.ReqChampshipRank - (*ResChampshipRank)(nil), // 245: tutorial.ResChampshipRank - (*ReqChampshipPreRank)(nil), // 246: tutorial.ReqChampshipPreRank - (*ResChampshipPreRank)(nil), // 247: tutorial.ResChampshipPreRank - (*ResNotifyCard)(nil), // 248: tutorial.ResNotifyCard - (*ReqSetFacebookUrl)(nil), // 249: tutorial.ReqSetFacebookUrl - (*ResSetFacebookUrl)(nil), // 250: tutorial.ResSetFacebookUrl - (*ReqInviteFriendData)(nil), // 251: tutorial.ReqInviteFriendData - (*ResInviteFriendData)(nil), // 252: tutorial.ResInviteFriendData - (*ReqSelfInvited)(nil), // 253: tutorial.ReqSelfInvited - (*ResSelfInvited)(nil), // 254: tutorial.ResSelfInvited - (*NotifyInvitedSuccess)(nil), // 255: tutorial.NotifyInvitedSuccess - (*ReqGetInviteReward)(nil), // 256: tutorial.ReqGetInviteReward - (*ResGetInviteReward)(nil), // 257: tutorial.ResGetInviteReward - (*ReqAutoAddInviteFriend)(nil), // 258: tutorial.ReqAutoAddInviteFriend - (*ResAutoAddInviteFriend)(nil), // 259: tutorial.ResAutoAddInviteFriend - (*ReqMining)(nil), // 260: tutorial.ReqMining - (*ResMining)(nil), // 261: tutorial.ResMining - (*ReqMiningTake)(nil), // 262: tutorial.ReqMiningTake - (*ResMiningTake)(nil), // 263: tutorial.ResMiningTake - (*ReqMiningReward)(nil), // 264: tutorial.ReqMiningReward - (*ResMiningReward)(nil), // 265: tutorial.ResMiningReward - (*ResActRed)(nil), // 266: tutorial.ResActRed - (*NotifyActRed)(nil), // 267: tutorial.NotifyActRed - (*ActivityNotify)(nil), // 268: tutorial.ActivityNotify - (*ResItem)(nil), // 269: tutorial.ResItem - (*ItemNotify)(nil), // 270: tutorial.ItemNotify - (*ReqGuessColor)(nil), // 271: tutorial.ReqGuessColor - (*ResGuessColor)(nil), // 272: tutorial.ResGuessColor - (*Opponent)(nil), // 273: tutorial.opponent - (*ReqGuessColorTake)(nil), // 274: tutorial.ReqGuessColorTake - (*ResGuessColorTake)(nil), // 275: tutorial.ResGuessColorTake - (*ReqGuessColorReward)(nil), // 276: tutorial.ReqGuessColorReward - (*ResGuessColorReward)(nil), // 277: tutorial.ResGuessColorReward - (*ReqRace)(nil), // 278: tutorial.ReqRace - (*ResRace)(nil), // 279: tutorial.ResRace - (*Raceopponent)(nil), // 280: tutorial.raceopponent - (*ReqRaceStart)(nil), // 281: tutorial.ReqRaceStart - (*ResRaceStart)(nil), // 282: tutorial.ResRaceStart - (*ReqRaceReward)(nil), // 283: tutorial.ReqRaceReward - (*ResRaceReward)(nil), // 284: tutorial.ResRaceReward - (*ReqPlayroom)(nil), // 285: tutorial.ReqPlayroom - (*ResPlayroom)(nil), // 286: tutorial.ResPlayroom - (*ReqPlayroomWrokOutline)(nil), // 287: tutorial.ReqPlayroomWrokOutline - (*ResPlayroomWrokOutline)(nil), // 288: tutorial.ResPlayroomWrokOutline - (*NofiPlayroomStatus)(nil), // 289: tutorial.NofiPlayroomStatus - (*NotifyPlayroomWork)(nil), // 290: tutorial.NotifyPlayroomWork - (*NotifyPlayroomLose)(nil), // 291: tutorial.NotifyPlayroomLose - (*NotifyPlayroomMood)(nil), // 292: tutorial.NotifyPlayroomMood - (*FriendRoom)(nil), // 293: tutorial.FriendRoom - (*RoomOpponent)(nil), // 294: tutorial.RoomOpponent - (*ReqPlayroomInfo)(nil), // 295: tutorial.ReqPlayroomInfo - (*ResPlayroomInfo)(nil), // 296: tutorial.ResPlayroomInfo - (*ReqPlayroomFlip)(nil), // 297: tutorial.ReqPlayroomFlip - (*ResPlayroomFlip)(nil), // 298: tutorial.ResPlayroomFlip - (*ReqPlayroomFlipReward)(nil), // 299: tutorial.ReqPlayroomFlipReward - (*ResPlayroomFlipReward)(nil), // 300: tutorial.ResPlayroomFlipReward - (*ReqPlayroomGame)(nil), // 301: tutorial.ReqPlayroomGame - (*ResPlayroomGame)(nil), // 302: tutorial.ResPlayroomGame - (*ReqPlayroomInteract)(nil), // 303: tutorial.ReqPlayroomInteract - (*ResPlayroomInteract)(nil), // 304: tutorial.ResPlayroomInteract - (*ReqPlayroomSetRoom)(nil), // 305: tutorial.ReqPlayroomSetRoom - (*ResPlayroomSetRoom)(nil), // 306: tutorial.ResPlayroomSetRoom - (*ReqPlayroomSelectReward)(nil), // 307: tutorial.ReqPlayroomSelectReward - (*ResPlayroomSelectReward)(nil), // 308: tutorial.ResPlayroomSelectReward - (*ReqPlayroomLose)(nil), // 309: tutorial.ReqPlayroomLose - (*ResPlayroomLose)(nil), // 310: tutorial.ResPlayroomLose - (*ReqPlayroomWork)(nil), // 311: tutorial.ReqPlayroomWork - (*ResPlayroomWork)(nil), // 312: tutorial.ResPlayroomWork - (*ReqPlayroomRest)(nil), // 313: tutorial.ReqPlayroomRest - (*ResPlayroomRest)(nil), // 314: tutorial.ResPlayroomRest - (*ReqPlayroomDraw)(nil), // 315: tutorial.ReqPlayroomDraw - (*ResPlayroomDraw)(nil), // 316: tutorial.ResPlayroomDraw - (*ReqPlayroomChip)(nil), // 317: tutorial.ReqPlayroomChip - (*ResPlayroomChip)(nil), // 318: tutorial.ResPlayroomChip - (*ReqPlayroomBuyItem)(nil), // 319: tutorial.ReqPlayroomBuyItem - (*ResPlayroomBuyItem)(nil), // 320: tutorial.ResPlayroomBuyItem - (*ReqFriendTreasure)(nil), // 321: tutorial.ReqFriendTreasure - (*ResFriendTreasure)(nil), // 322: tutorial.ResFriendTreasure - (*TreasureInfo)(nil), // 323: tutorial.TreasureInfo - (*ReqFriendTreasureStart)(nil), // 324: tutorial.ReqFriendTreasureStart - (*ResFriendTreasureStart)(nil), // 325: tutorial.ResFriendTreasureStart - (*ReqFriendTreasureEnd)(nil), // 326: tutorial.ReqFriendTreasureEnd - (*ResFriendTreasureEnd)(nil), // 327: tutorial.ResFriendTreasureEnd - (*ReqFriendTreasureFilp)(nil), // 328: tutorial.ReqFriendTreasureFilp - (*ResFriendTreasureFilp)(nil), // 329: tutorial.ResFriendTreasureFilp - (*ResFriendTreasureStar)(nil), // 330: tutorial.ResFriendTreasureStar - (*ReqKafkaLog)(nil), // 331: tutorial.ReqKafkaLog - (*AdminReq)(nil), // 332: tutorial.AdminReq - (*AdminRes)(nil), // 333: tutorial.AdminRes - (*ReqAdminInfo)(nil), // 334: tutorial.ReqAdminInfo - (*ReqServerInfo)(nil), // 335: tutorial.ReqServerInfo - nil, // 336: tutorial.ResChessColorData.MChessColorDataEntry - nil, // 337: tutorial.UpdateBaseItemInfo.MUpdateItemEntry - nil, // 338: tutorial.ResPlayerChessData.MChessDataEntry - nil, // 339: tutorial.UpdatePlayerChessData.MChessDataEntry - nil, // 340: tutorial.ReqSeparateChess.MChessDataEntry - nil, // 341: tutorial.ReqGetChessFromBuff.MChessDataEntry - nil, // 342: tutorial.ReqChessEx.MChessDataEntry - nil, // 343: tutorial.ReqSourceChest.MChessDataEntry - nil, // 344: tutorial.ReqPlayroomOutline.MChessDataEntry - nil, // 345: tutorial.ReqPutChessInBag.MChessDataEntry - nil, // 346: tutorial.ReqTakeChessOutBag.MChessDataEntry - nil, // 347: tutorial.ReqRewardOrder.MChessDataEntry - nil, // 348: tutorial.ResCardInfo.AllCardEntry - nil, // 349: tutorial.ResCardInfo.HandbookEntry - nil, // 350: tutorial.ResGuildInfo.RewardEntry - nil, // 351: tutorial.ResDailyTask.WeekRewardEntry - nil, // 352: tutorial.ResDailyTask.DailyTaskEntry - nil, // 353: tutorial.ResLimitEvent.LimitEventListEntry - nil, // 354: tutorial.ResLimitEventProgress.ProgressRewardEntry - nil, // 355: tutorial.ResKv.KvEntry - nil, // 356: tutorial.ResRank.RankListEntry - nil, // 357: tutorial.ResMailList.MailListEntry - nil, // 358: tutorial.ResCharge.SpecialShopEntry - nil, // 359: tutorial.ResCharge.ChessShopEntry - nil, // 360: tutorial.ResCharge.GiftEntry - nil, // 361: tutorial.ReqBuyChessShop2.MChessDataEntry - nil, // 362: tutorial.ResEndless.EndlessListEntry - nil, // 363: tutorial.ResChampshipRank.RankListEntry - nil, // 364: tutorial.ResChampshipPreRank.RankListEntry - nil, // 365: tutorial.ResNotifyCard.CardEntry - nil, // 366: tutorial.ResNotifyCard.MasterEntry - nil, // 367: tutorial.ResNotifyCard.HandbookEntry - nil, // 368: tutorial.ResMining.MapEntry - nil, // 369: tutorial.ReqMiningTake.MapEntry - nil, // 370: tutorial.ResActRed.RedEntry - nil, // 371: tutorial.ResItem.ItemEntry - nil, // 372: tutorial.ItemNotify.ItemEntry - nil, // 373: tutorial.ReqGuessColorTake.MapEntry - nil, // 374: tutorial.ResPlayroom.PlayroomEntry - nil, // 375: tutorial.ResPlayroom.MoodEntry - nil, // 376: tutorial.NotifyPlayroomMood.MoodEntry - nil, // 377: tutorial.ResPlayroomInfo.PlayroomEntry - nil, // 378: tutorial.ResPlayroomInfo.ItemsEntry - nil, // 379: tutorial.ResPlayroomInfo.FlipEntry - nil, // 380: tutorial.ResPlayroomGame.ItemsEntry - nil, // 381: tutorial.ReqPlayroomSetRoom.PlayroomEntry + (*ReqDelOrder)(nil), // 81: tutorial.ReqDelOrder + (*ResDelOrder)(nil), // 82: tutorial.ResDelOrder + (*Order)(nil), // 83: tutorial.Order + (*ResOrderList)(nil), // 84: tutorial.ResOrderList + (*ResDecorateInfo)(nil), // 85: tutorial.ResDecorateInfo + (*ReqDecorate)(nil), // 86: tutorial.ReqDecorate + (*ResDecorate)(nil), // 87: tutorial.ResDecorate + (*ReqDecorateAll)(nil), // 88: tutorial.ReqDecorateAll + (*ResDecorateAll)(nil), // 89: tutorial.ResDecorateAll + (*ReqGmCommand)(nil), // 90: tutorial.ReqGmCommand + (*Card)(nil), // 91: tutorial.Card + (*ReqCardInfo)(nil), // 92: tutorial.ReqCardInfo + (*ResCardInfo)(nil), // 93: tutorial.ResCardInfo + (*ResNotifyCardTimes)(nil), // 94: tutorial.ResNotifyCardTimes + (*ReqCardHandbookReward)(nil), // 95: tutorial.ReqCardHandbookReward + (*ResCardHandbookReward)(nil), // 96: tutorial.ResCardHandbookReward + (*ReqMasterCard)(nil), // 97: tutorial.ReqMasterCard + (*ResMasterCard)(nil), // 98: tutorial.ResMasterCard + (*ReqCardCollectReward)(nil), // 99: tutorial.ReqCardCollectReward + (*ResCardCollectReward)(nil), // 100: tutorial.ResCardCollectReward + (*ReqExStarReward)(nil), // 101: tutorial.ReqExStarReward + (*ResExStarReward)(nil), // 102: tutorial.ResExStarReward + (*ReqAllCollectReward)(nil), // 103: tutorial.ReqAllCollectReward + (*ResAllCollectReward)(nil), // 104: tutorial.ResAllCollectReward + (*ReqCardGive)(nil), // 105: tutorial.ReqCardGive + (*ResCardGive)(nil), // 106: tutorial.ResCardGive + (*ReqAgreeCardGive)(nil), // 107: tutorial.ReqAgreeCardGive + (*ResAgreeCardGive)(nil), // 108: tutorial.ResAgreeCardGive + (*ReqRefuseCardGive)(nil), // 109: tutorial.ReqRefuseCardGive + (*ResRefuseCardGive)(nil), // 110: tutorial.ResRefuseCardGive + (*ReqCardSend)(nil), // 111: tutorial.ReqCardSend + (*ResCardSend)(nil), // 112: tutorial.ResCardSend + (*ReqCardExchange)(nil), // 113: tutorial.ReqCardExchange + (*ResCardExchange)(nil), // 114: tutorial.ResCardExchange + (*ReqSelectCardExchange)(nil), // 115: tutorial.ReqSelectCardExchange + (*ResSelectCardExchange)(nil), // 116: tutorial.ResSelectCardExchange + (*ReqAgreeCardExchange)(nil), // 117: tutorial.ReqAgreeCardExchange + (*ResAgreeCardExchange)(nil), // 118: tutorial.ResAgreeCardExchange + (*ReqRefuseCardSelect)(nil), // 119: tutorial.ReqRefuseCardSelect + (*ResRefuseCardSelect)(nil), // 120: tutorial.ResRefuseCardSelect + (*ReqRefuseCardExchange)(nil), // 121: tutorial.ReqRefuseCardExchange + (*ResRefuseCardExchange)(nil), // 122: tutorial.ResRefuseCardExchange + (*ReqGetFriendCard)(nil), // 123: tutorial.ReqGetFriendCard + (*ResGetFriendCard)(nil), // 124: tutorial.ResGetFriendCard + (*ReqGetGoldCard)(nil), // 125: tutorial.ReqGetGoldCard + (*ResGetGoldCard)(nil), // 126: tutorial.ResGetGoldCard + (*ReqGuideReward)(nil), // 127: tutorial.ReqGuideReward + (*ResGuideReward)(nil), // 128: tutorial.ResGuideReward + (*ResGuildInfo)(nil), // 129: tutorial.ResGuildInfo + (*ResItemPop)(nil), // 130: tutorial.ResItemPop + (*ItemInfo)(nil), // 131: tutorial.ItemInfo + (*CardPack)(nil), // 132: tutorial.CardPack + (*ResDailyTask)(nil), // 133: tutorial.ResDailyTask + (*DailyWeek)(nil), // 134: tutorial.DailyWeek + (*DailyTask)(nil), // 135: tutorial.DailyTask + (*QuestProgress)(nil), // 136: tutorial.QuestProgress + (*ReqGetDailyTaskReward)(nil), // 137: tutorial.ReqGetDailyTaskReward + (*ResGetDailyTaskReward)(nil), // 138: tutorial.ResGetDailyTaskReward + (*ReqGetDailyWeekReward)(nil), // 139: tutorial.ReqGetDailyWeekReward + (*ResGetDailyWeekReward)(nil), // 140: tutorial.ResGetDailyWeekReward + (*ReqDailyUnlock)(nil), // 141: tutorial.ReqDailyUnlock + (*ResDailyUnlock)(nil), // 142: tutorial.ResDailyUnlock + (*ResFaceInfo)(nil), // 143: tutorial.ResFaceInfo + (*FaceInfo)(nil), // 144: tutorial.FaceInfo + (*ReqSetFace)(nil), // 145: tutorial.ReqSetFace + (*ResSetFace)(nil), // 146: tutorial.ResSetFace + (*ResAvatarInfo)(nil), // 147: tutorial.ResAvatarInfo + (*AvatarInfo)(nil), // 148: tutorial.AvatarInfo + (*ReqSetAvatar)(nil), // 149: tutorial.ReqSetAvatar + (*ResSetAvatar)(nil), // 150: tutorial.ResSetAvatar + (*ResSevenLogin)(nil), // 151: tutorial.ResSevenLogin + (*SevenLoginReward)(nil), // 152: tutorial.SevenLoginReward + (*ReqGetSevenLoginReward)(nil), // 153: tutorial.ReqGetSevenLoginReward + (*ResGetSevenLoginReward)(nil), // 154: tutorial.ResGetSevenLoginReward + (*ReqGetMonthLoginReward)(nil), // 155: tutorial.ReqGetMonthLoginReward + (*ResGetMonthLoginReward)(nil), // 156: tutorial.ResGetMonthLoginReward + (*ResActivity)(nil), // 157: tutorial.ResActivity + (*ActivityInfo)(nil), // 158: tutorial.ActivityInfo + (*ReqLimitEvent)(nil), // 159: tutorial.ReqLimitEvent + (*ResLimitEvent)(nil), // 160: tutorial.ResLimitEvent + (*ResLimitEventProgress)(nil), // 161: tutorial.ResLimitEventProgress + (*ReqLimitEventReward)(nil), // 162: tutorial.ReqLimitEventReward + (*ResLimitEventReward)(nil), // 163: tutorial.ResLimitEventReward + (*ReqSelectLimitEvent)(nil), // 164: tutorial.ReqSelectLimitEvent + (*ResSelectLimitEvent)(nil), // 165: tutorial.ResSelectLimitEvent + (*LimitEvent)(nil), // 166: tutorial.LimitEvent + (*LimitEventNotify)(nil), // 167: tutorial.LimitEventNotify + (*ReqLimitSenceReward)(nil), // 168: tutorial.ReqLimitSenceReward + (*ResLimitSenceReward)(nil), // 169: tutorial.ResLimitSenceReward + (*ResChessRainReward)(nil), // 170: tutorial.ResChessRainReward + (*ReqFastProduceReward)(nil), // 171: tutorial.ReqFastProduceReward + (*ResFastProduceReward)(nil), // 172: tutorial.ResFastProduceReward + (*ReqSearchPlayer)(nil), // 173: tutorial.ReqSearchPlayer + (*ResSearchPlayer)(nil), // 174: tutorial.ResSearchPlayer + (*ResPlayerSimple)(nil), // 175: tutorial.ResPlayerSimple + (*ResPlayerRank)(nil), // 176: tutorial.ResPlayerRank + (*ResFriendLog)(nil), // 177: tutorial.ResFriendLog + (*NotifyFriendLog)(nil), // 178: tutorial.NotifyFriendLog + (*NotifyFriendCard)(nil), // 179: tutorial.NotifyFriendCard + (*ResFriendCard)(nil), // 180: tutorial.ResFriendCard + (*ReqKv)(nil), // 181: tutorial.ReqKv + (*ResKv)(nil), // 182: tutorial.ResKv + (*ReqFriendRecommend)(nil), // 183: tutorial.ReqFriendRecommend + (*ResFriendRecommend)(nil), // 184: tutorial.ResFriendRecommend + (*ReqFriendIgnore)(nil), // 185: tutorial.ReqFriendIgnore + (*ResFriendIgnore)(nil), // 186: tutorial.ResFriendIgnore + (*ReqFriendList)(nil), // 187: tutorial.ReqFriendList + (*ResFriendList)(nil), // 188: tutorial.ResFriendList + (*ReqFriendApply)(nil), // 189: tutorial.ReqFriendApply + (*ResFriendApply)(nil), // 190: tutorial.ResFriendApply + (*ResFriendApplyInfo)(nil), // 191: tutorial.ResFriendApplyInfo + (*ReqFriendCardMsg)(nil), // 192: tutorial.ReqFriendCardMsg + (*ResFriendCardMsg)(nil), // 193: tutorial.ResFriendCardMsg + (*ReqFriendTimeLine)(nil), // 194: tutorial.ReqFriendTimeLine + (*ResFriendTimeLine)(nil), // 195: tutorial.ResFriendTimeLine + (*ResFriendApplyNotify)(nil), // 196: tutorial.ResFriendApplyNotify + (*ReqApplyFriend)(nil), // 197: tutorial.ReqApplyFriend + (*ResApplyFriend)(nil), // 198: tutorial.ResApplyFriend + (*ReqAgreeFriend)(nil), // 199: tutorial.ReqAgreeFriend + (*ResAgreeFriend)(nil), // 200: tutorial.ResAgreeFriend + (*ReqRefuseFriend)(nil), // 201: tutorial.ReqRefuseFriend + (*ResRefuseFriend)(nil), // 202: tutorial.ResRefuseFriend + (*ReqDelFriend)(nil), // 203: tutorial.ReqDelFriend + (*ResDelFriend)(nil), // 204: tutorial.ResDelFriend + (*ReqRank)(nil), // 205: tutorial.ReqRank + (*ResRank)(nil), // 206: tutorial.ResRank + (*ReqMailList)(nil), // 207: tutorial.ReqMailList + (*ResMailList)(nil), // 208: tutorial.ResMailList + (*MailInfo)(nil), // 209: tutorial.MailInfo + (*MailNotify)(nil), // 210: tutorial.MailNotify + (*ReqReadMail)(nil), // 211: tutorial.ReqReadMail + (*ResReadMail)(nil), // 212: tutorial.ResReadMail + (*ReqGetMailReward)(nil), // 213: tutorial.ReqGetMailReward + (*ResGetMailReward)(nil), // 214: tutorial.ResGetMailReward + (*ReqDeleteMail)(nil), // 215: tutorial.ReqDeleteMail + (*ResDeleteMail)(nil), // 216: tutorial.ResDeleteMail + (*ResCharge)(nil), // 217: tutorial.ResCharge + (*ResSpecialShop)(nil), // 218: tutorial.ResSpecialShop + (*ResChessShop)(nil), // 219: tutorial.ResChessShop + (*ReqFreeShop)(nil), // 220: tutorial.ReqFreeShop + (*ResFreeShop)(nil), // 221: tutorial.ResFreeShop + (*ReqBuyChessShop)(nil), // 222: tutorial.ReqBuyChessShop + (*ResBuyChessShop)(nil), // 223: tutorial.ResBuyChessShop + (*ReqBuyChessShop2)(nil), // 224: tutorial.ReqBuyChessShop2 + (*ResBuyChessShop2)(nil), // 225: tutorial.ResBuyChessShop2 + (*ReqRefreshChessShop)(nil), // 226: tutorial.ReqRefreshChessShop + (*ResRefreshChessShop)(nil), // 227: tutorial.ResRefreshChessShop + (*ReqEndless)(nil), // 228: tutorial.ReqEndless + (*ResEndless)(nil), // 229: tutorial.ResEndless + (*ResEndlessInfo)(nil), // 230: tutorial.ResEndlessInfo + (*ReqEndlessReward)(nil), // 231: tutorial.ReqEndlessReward + (*ResEndlessReward)(nil), // 232: tutorial.ResEndlessReward + (*ResPiggyBank)(nil), // 233: tutorial.ResPiggyBank + (*ReqPiggyBankReward)(nil), // 234: tutorial.ReqPiggyBankReward + (*ResPiggyBankReward)(nil), // 235: tutorial.ResPiggyBankReward + (*ReqCreateOrderSn)(nil), // 236: tutorial.ReqCreateOrderSn + (*ResCreateOrderSn)(nil), // 237: tutorial.ResCreateOrderSn + (*ReqShippingOrder)(nil), // 238: tutorial.ReqShippingOrder + (*ResShippingOrder)(nil), // 239: tutorial.ResShippingOrder + (*ReqChampship)(nil), // 240: tutorial.ReqChampship + (*ResChampship)(nil), // 241: tutorial.ResChampship + (*ReqChampshipReward)(nil), // 242: tutorial.ReqChampshipReward + (*ResChampshipReward)(nil), // 243: tutorial.ResChampshipReward + (*ReqChampshipRankReward)(nil), // 244: tutorial.ReqChampshipRankReward + (*ResChampshipRankReward)(nil), // 245: tutorial.ResChampshipRankReward + (*ReqChampshipRank)(nil), // 246: tutorial.ReqChampshipRank + (*ResChampshipRank)(nil), // 247: tutorial.ResChampshipRank + (*ReqChampshipPreRank)(nil), // 248: tutorial.ReqChampshipPreRank + (*ResChampshipPreRank)(nil), // 249: tutorial.ResChampshipPreRank + (*ResNotifyCard)(nil), // 250: tutorial.ResNotifyCard + (*ReqSetFacebookUrl)(nil), // 251: tutorial.ReqSetFacebookUrl + (*ResSetFacebookUrl)(nil), // 252: tutorial.ResSetFacebookUrl + (*ReqInviteFriendData)(nil), // 253: tutorial.ReqInviteFriendData + (*ResInviteFriendData)(nil), // 254: tutorial.ResInviteFriendData + (*ReqSelfInvited)(nil), // 255: tutorial.ReqSelfInvited + (*ResSelfInvited)(nil), // 256: tutorial.ResSelfInvited + (*NotifyInvitedSuccess)(nil), // 257: tutorial.NotifyInvitedSuccess + (*ReqGetInviteReward)(nil), // 258: tutorial.ReqGetInviteReward + (*ResGetInviteReward)(nil), // 259: tutorial.ResGetInviteReward + (*ReqAutoAddInviteFriend)(nil), // 260: tutorial.ReqAutoAddInviteFriend + (*ResAutoAddInviteFriend)(nil), // 261: tutorial.ResAutoAddInviteFriend + (*ReqMining)(nil), // 262: tutorial.ReqMining + (*ResMining)(nil), // 263: tutorial.ResMining + (*ReqMiningTake)(nil), // 264: tutorial.ReqMiningTake + (*ResMiningTake)(nil), // 265: tutorial.ResMiningTake + (*ReqMiningReward)(nil), // 266: tutorial.ReqMiningReward + (*ResMiningReward)(nil), // 267: tutorial.ResMiningReward + (*ResActRed)(nil), // 268: tutorial.ResActRed + (*NotifyActRed)(nil), // 269: tutorial.NotifyActRed + (*ActivityNotify)(nil), // 270: tutorial.ActivityNotify + (*ResItem)(nil), // 271: tutorial.ResItem + (*ItemNotify)(nil), // 272: tutorial.ItemNotify + (*ReqGuessColor)(nil), // 273: tutorial.ReqGuessColor + (*ResGuessColor)(nil), // 274: tutorial.ResGuessColor + (*Opponent)(nil), // 275: tutorial.opponent + (*ReqGuessColorTake)(nil), // 276: tutorial.ReqGuessColorTake + (*ResGuessColorTake)(nil), // 277: tutorial.ResGuessColorTake + (*ReqGuessColorReward)(nil), // 278: tutorial.ReqGuessColorReward + (*ResGuessColorReward)(nil), // 279: tutorial.ResGuessColorReward + (*ReqRace)(nil), // 280: tutorial.ReqRace + (*ResRace)(nil), // 281: tutorial.ResRace + (*Raceopponent)(nil), // 282: tutorial.raceopponent + (*ReqRaceStart)(nil), // 283: tutorial.ReqRaceStart + (*ResRaceStart)(nil), // 284: tutorial.ResRaceStart + (*ReqRaceReward)(nil), // 285: tutorial.ReqRaceReward + (*ResRaceReward)(nil), // 286: tutorial.ResRaceReward + (*ReqPlayroom)(nil), // 287: tutorial.ReqPlayroom + (*ResPlayroom)(nil), // 288: tutorial.ResPlayroom + (*ReqPlayroomWrokOutline)(nil), // 289: tutorial.ReqPlayroomWrokOutline + (*ResPlayroomWrokOutline)(nil), // 290: tutorial.ResPlayroomWrokOutline + (*NofiPlayroomStatus)(nil), // 291: tutorial.NofiPlayroomStatus + (*NotifyPlayroomWork)(nil), // 292: tutorial.NotifyPlayroomWork + (*NotifyPlayroomLose)(nil), // 293: tutorial.NotifyPlayroomLose + (*NotifyPlayroomMood)(nil), // 294: tutorial.NotifyPlayroomMood + (*FriendRoom)(nil), // 295: tutorial.FriendRoom + (*RoomOpponent)(nil), // 296: tutorial.RoomOpponent + (*ReqPlayroomInfo)(nil), // 297: tutorial.ReqPlayroomInfo + (*ResPlayroomInfo)(nil), // 298: tutorial.ResPlayroomInfo + (*ReqPlayroomFlip)(nil), // 299: tutorial.ReqPlayroomFlip + (*ResPlayroomFlip)(nil), // 300: tutorial.ResPlayroomFlip + (*ReqPlayroomFlipReward)(nil), // 301: tutorial.ReqPlayroomFlipReward + (*ResPlayroomFlipReward)(nil), // 302: tutorial.ResPlayroomFlipReward + (*ReqPlayroomGame)(nil), // 303: tutorial.ReqPlayroomGame + (*ResPlayroomGame)(nil), // 304: tutorial.ResPlayroomGame + (*ReqPlayroomInteract)(nil), // 305: tutorial.ReqPlayroomInteract + (*ResPlayroomInteract)(nil), // 306: tutorial.ResPlayroomInteract + (*ReqPlayroomSetRoom)(nil), // 307: tutorial.ReqPlayroomSetRoom + (*ResPlayroomSetRoom)(nil), // 308: tutorial.ResPlayroomSetRoom + (*ReqPlayroomSelectReward)(nil), // 309: tutorial.ReqPlayroomSelectReward + (*ResPlayroomSelectReward)(nil), // 310: tutorial.ResPlayroomSelectReward + (*ReqPlayroomLose)(nil), // 311: tutorial.ReqPlayroomLose + (*ResPlayroomLose)(nil), // 312: tutorial.ResPlayroomLose + (*ReqPlayroomWork)(nil), // 313: tutorial.ReqPlayroomWork + (*ResPlayroomWork)(nil), // 314: tutorial.ResPlayroomWork + (*ReqPlayroomRest)(nil), // 315: tutorial.ReqPlayroomRest + (*ResPlayroomRest)(nil), // 316: tutorial.ResPlayroomRest + (*ReqPlayroomDraw)(nil), // 317: tutorial.ReqPlayroomDraw + (*ResPlayroomDraw)(nil), // 318: tutorial.ResPlayroomDraw + (*ReqPlayroomChip)(nil), // 319: tutorial.ReqPlayroomChip + (*ResPlayroomChip)(nil), // 320: tutorial.ResPlayroomChip + (*ReqPlayroomBuyItem)(nil), // 321: tutorial.ReqPlayroomBuyItem + (*ResPlayroomBuyItem)(nil), // 322: tutorial.ResPlayroomBuyItem + (*ReqFriendTreasure)(nil), // 323: tutorial.ReqFriendTreasure + (*ResFriendTreasure)(nil), // 324: tutorial.ResFriendTreasure + (*TreasureInfo)(nil), // 325: tutorial.TreasureInfo + (*ReqFriendTreasureStart)(nil), // 326: tutorial.ReqFriendTreasureStart + (*ResFriendTreasureStart)(nil), // 327: tutorial.ResFriendTreasureStart + (*ReqFriendTreasureEnd)(nil), // 328: tutorial.ReqFriendTreasureEnd + (*ResFriendTreasureEnd)(nil), // 329: tutorial.ResFriendTreasureEnd + (*ReqFriendTreasureFilp)(nil), // 330: tutorial.ReqFriendTreasureFilp + (*ResFriendTreasureFilp)(nil), // 331: tutorial.ResFriendTreasureFilp + (*ResFriendTreasureStar)(nil), // 332: tutorial.ResFriendTreasureStar + (*ReqKafkaLog)(nil), // 333: tutorial.ReqKafkaLog + (*AdminReq)(nil), // 334: tutorial.AdminReq + (*AdminRes)(nil), // 335: tutorial.AdminRes + (*ReqAdminInfo)(nil), // 336: tutorial.ReqAdminInfo + (*ReqServerInfo)(nil), // 337: tutorial.ReqServerInfo + nil, // 338: tutorial.ResChessColorData.MChessColorDataEntry + nil, // 339: tutorial.UpdateBaseItemInfo.MUpdateItemEntry + nil, // 340: tutorial.ResPlayerChessData.MChessDataEntry + nil, // 341: tutorial.UpdatePlayerChessData.MChessDataEntry + nil, // 342: tutorial.ReqSeparateChess.MChessDataEntry + nil, // 343: tutorial.ReqGetChessFromBuff.MChessDataEntry + nil, // 344: tutorial.ReqChessEx.MChessDataEntry + nil, // 345: tutorial.ReqSourceChest.MChessDataEntry + nil, // 346: tutorial.ReqPlayroomOutline.MChessDataEntry + nil, // 347: tutorial.ReqPutChessInBag.MChessDataEntry + nil, // 348: tutorial.ReqTakeChessOutBag.MChessDataEntry + nil, // 349: tutorial.ReqRewardOrder.MChessDataEntry + nil, // 350: tutorial.ResCardInfo.AllCardEntry + nil, // 351: tutorial.ResCardInfo.HandbookEntry + nil, // 352: tutorial.ResGuildInfo.RewardEntry + nil, // 353: tutorial.ResDailyTask.WeekRewardEntry + nil, // 354: tutorial.ResDailyTask.DailyTaskEntry + nil, // 355: tutorial.ResLimitEvent.LimitEventListEntry + nil, // 356: tutorial.ResLimitEventProgress.ProgressRewardEntry + nil, // 357: tutorial.ResKv.KvEntry + nil, // 358: tutorial.ResRank.RankListEntry + nil, // 359: tutorial.ResMailList.MailListEntry + nil, // 360: tutorial.ResCharge.SpecialShopEntry + nil, // 361: tutorial.ResCharge.ChessShopEntry + nil, // 362: tutorial.ResCharge.GiftEntry + nil, // 363: tutorial.ReqBuyChessShop2.MChessDataEntry + nil, // 364: tutorial.ResEndless.EndlessListEntry + nil, // 365: tutorial.ResChampshipRank.RankListEntry + nil, // 366: tutorial.ResChampshipPreRank.RankListEntry + nil, // 367: tutorial.ResNotifyCard.CardEntry + nil, // 368: tutorial.ResNotifyCard.MasterEntry + nil, // 369: tutorial.ResNotifyCard.HandbookEntry + nil, // 370: tutorial.ResMining.MapEntry + nil, // 371: tutorial.ReqMiningTake.MapEntry + nil, // 372: tutorial.ResActRed.RedEntry + nil, // 373: tutorial.ResItem.ItemEntry + nil, // 374: tutorial.ItemNotify.ItemEntry + nil, // 375: tutorial.ReqGuessColorTake.MapEntry + nil, // 376: tutorial.ResPlayroom.PlayroomEntry + nil, // 377: tutorial.ResPlayroom.MoodEntry + nil, // 378: tutorial.NotifyPlayroomMood.MoodEntry + nil, // 379: tutorial.ResPlayroomInfo.PlayroomEntry + nil, // 380: tutorial.ResPlayroomInfo.ItemsEntry + nil, // 381: tutorial.ResPlayroomInfo.FlipEntry + nil, // 382: tutorial.ResPlayroomGame.ItemsEntry + nil, // 383: tutorial.ReqPlayroomSetRoom.PlayroomEntry } -var file_Gameapi_proto_depIdxs = []int32{ - 336, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry - 337, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry - 338, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry +var file_docs_proto_Gameapi_proto_depIdxs = []int32{ + 338, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry + 339, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry + 340, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry 50, // 3: tutorial.ResPlayerChessInfo.ChessBag:type_name -> tutorial.ChessBag 1, // 4: tutorial.ChessHandle.type:type_name -> tutorial.HANDLE_TYPE - 339, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry + 341, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry 37, // 6: tutorial.UpdatePlayerChessData.mChessHandle:type_name -> tutorial.ChessHandle 2, // 7: tutorial.ResUpdatePlayerChessData.code:type_name -> tutorial.RES_CODE - 340, // 8: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry + 342, // 8: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry 2, // 9: tutorial.ResSeparateChess.code:type_name -> tutorial.RES_CODE - 341, // 10: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry + 343, // 10: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry 2, // 11: tutorial.ResGetChessFromBuff.code:type_name -> tutorial.RES_CODE - 342, // 12: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry + 344, // 12: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry 2, // 13: tutorial.ResChessEx.code:type_name -> tutorial.RES_CODE - 343, // 14: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry + 345, // 14: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry 2, // 15: tutorial.ResSourceChest.code:type_name -> tutorial.RES_CODE - 344, // 16: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry + 346, // 16: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry 2, // 17: tutorial.ResPlayroomOutline.code:type_name -> tutorial.RES_CODE 51, // 18: tutorial.ChessBag.ChessBagGrids:type_name -> tutorial.ChessBagGrid - 345, // 19: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry + 347, // 19: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry 2, // 20: tutorial.ResPutChessInBag.code:type_name -> tutorial.RES_CODE - 346, // 21: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry + 348, // 21: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry 2, // 22: tutorial.ResTakeChessOutBag.code:type_name -> tutorial.RES_CODE 2, // 23: tutorial.ResBuyChessBagGrid.code:type_name -> tutorial.RES_CODE 2, // 24: tutorial.ResSetEnergyMul.ResultCode:type_name -> tutorial.RES_CODE - 146, // 25: tutorial.UserInfo.AvatarList:type_name -> tutorial.AvatarInfo - 142, // 26: tutorial.UserInfo.FaceList:type_name -> tutorial.FaceInfo + 148, // 25: tutorial.UserInfo.AvatarList:type_name -> tutorial.AvatarInfo + 144, // 26: tutorial.UserInfo.FaceList:type_name -> tutorial.FaceInfo 2, // 27: tutorial.ResSetName.ResultCode:type_name -> tutorial.RES_CODE 2, // 28: tutorial.ResSetPetName.ResultCode:type_name -> tutorial.RES_CODE 2, // 29: tutorial.ResBuyEnergy.Code:type_name -> tutorial.RES_CODE 2, // 30: tutorial.ResGetEnergyByAD.Code:type_name -> tutorial.RES_CODE 76, // 31: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo 2, // 32: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE - 347, // 33: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry + 349, // 33: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry 2, // 34: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE - 81, // 35: tutorial.ResOrderList.OrderList:type_name -> tutorial.Order - 2, // 36: tutorial.ResDecorate.Code:type_name -> tutorial.RES_CODE - 2, // 37: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE - 89, // 38: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card - 348, // 39: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry - 349, // 40: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry - 2, // 41: tutorial.ResCardHandbookReward.Code:type_name -> tutorial.RES_CODE - 2, // 42: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE - 2, // 43: tutorial.ResCardCollectReward.Code:type_name -> tutorial.RES_CODE - 2, // 44: tutorial.ResExStarReward.Code:type_name -> tutorial.RES_CODE - 2, // 45: tutorial.ResAllCollectReward.Code:type_name -> tutorial.RES_CODE - 2, // 46: tutorial.ResCardGive.Code:type_name -> tutorial.RES_CODE - 2, // 47: tutorial.ResAgreeCardGive.Code:type_name -> tutorial.RES_CODE - 2, // 48: tutorial.ResRefuseCardGive.Code:type_name -> tutorial.RES_CODE - 2, // 49: tutorial.ResCardSend.Code:type_name -> tutorial.RES_CODE - 2, // 50: tutorial.ResCardExchange.Code:type_name -> tutorial.RES_CODE - 2, // 51: tutorial.ResSelectCardExchange.Code:type_name -> tutorial.RES_CODE - 2, // 52: tutorial.ResAgreeCardExchange.Code:type_name -> tutorial.RES_CODE - 2, // 53: tutorial.ResRefuseCardSelect.Code:type_name -> tutorial.RES_CODE - 2, // 54: tutorial.ResRefuseCardExchange.Code:type_name -> tutorial.RES_CODE - 2, // 55: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE - 2, // 56: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE - 350, // 57: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry - 129, // 58: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo - 130, // 59: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack - 351, // 60: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry - 352, // 61: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry - 129, // 62: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo - 134, // 63: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress - 129, // 64: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo - 2, // 65: tutorial.ResGetDailyTaskReward.Code:type_name -> tutorial.RES_CODE - 2, // 66: tutorial.ResGetDailyWeekReward.Code:type_name -> tutorial.RES_CODE - 2, // 67: tutorial.ResDailyUnlock.Code:type_name -> tutorial.RES_CODE - 142, // 68: tutorial.ResFaceInfo.FaceList:type_name -> tutorial.FaceInfo - 2, // 69: tutorial.ResSetFace.Code:type_name -> tutorial.RES_CODE - 146, // 70: tutorial.ResAvatarInfo.AvatarList:type_name -> tutorial.AvatarInfo - 2, // 71: tutorial.ResSetAvatar.Code:type_name -> tutorial.RES_CODE - 150, // 72: tutorial.ResSevenLogin.WeekReward:type_name -> tutorial.SevenLoginReward - 150, // 73: tutorial.ResSevenLogin.MonthReward:type_name -> tutorial.SevenLoginReward - 129, // 74: tutorial.SevenLoginReward.Item1:type_name -> tutorial.ItemInfo - 129, // 75: tutorial.SevenLoginReward.Item2:type_name -> tutorial.ItemInfo - 129, // 76: tutorial.SevenLoginReward.Item3:type_name -> tutorial.ItemInfo - 2, // 77: tutorial.ResGetSevenLoginReward.Code:type_name -> tutorial.RES_CODE - 2, // 78: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE - 156, // 79: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo - 353, // 80: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry - 354, // 81: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry - 2, // 82: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE - 2, // 83: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE - 2, // 84: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE - 129, // 85: tutorial.ResChessRainReward.Items:type_name -> tutorial.ItemInfo - 2, // 86: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE - 173, // 87: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple - 173, // 88: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple - 175, // 89: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog - 178, // 90: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard - 355, // 91: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry - 173, // 92: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple - 2, // 93: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE - 173, // 94: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple - 189, // 95: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo - 173, // 96: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple - 178, // 97: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard - 175, // 98: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog - 173, // 99: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple - 2, // 100: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE - 2, // 101: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE - 173, // 102: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple - 2, // 103: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE - 2, // 104: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE - 356, // 105: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry - 357, // 106: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry - 129, // 107: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo - 207, // 108: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo - 2, // 109: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE - 2, // 110: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE - 2, // 111: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE - 358, // 112: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry - 359, // 113: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry - 360, // 114: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry - 2, // 115: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE - 2, // 116: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE - 361, // 117: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry - 2, // 118: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE - 2, // 119: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE - 362, // 120: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry - 129, // 121: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo - 2, // 122: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE - 2, // 123: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE - 2, // 124: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE - 2, // 125: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE - 2, // 126: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE - 363, // 127: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry - 364, // 128: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry - 365, // 129: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry - 366, // 130: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry - 367, // 131: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry - 2, // 132: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE - 368, // 133: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry - 369, // 134: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry - 2, // 135: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE - 2, // 136: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE - 370, // 137: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry - 156, // 138: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo - 371, // 139: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry - 372, // 140: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry - 273, // 141: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent - 373, // 142: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.ReqGuessColorTake.MapEntry - 2, // 143: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE - 2, // 144: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE - 280, // 145: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent - 2, // 146: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE - 2, // 147: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE - 129, // 148: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo - 294, // 149: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent - 293, // 150: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom - 374, // 151: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry - 375, // 152: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry - 129, // 153: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo - 2, // 154: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE - 129, // 155: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo - 376, // 156: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry - 377, // 157: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry - 378, // 158: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry - 379, // 159: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry - 2, // 160: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE - 2, // 161: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE - 2, // 162: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE - 380, // 163: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry - 2, // 164: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE - 381, // 165: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry - 2, // 166: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE - 2, // 167: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE - 2, // 168: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE - 2, // 169: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE - 2, // 170: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE - 2, // 171: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE - 2, // 172: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE - 2, // 173: tutorial.ResPlayroomBuyItem.Code:type_name -> tutorial.RES_CODE - 323, // 174: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo - 323, // 175: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo - 2, // 176: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE - 2, // 177: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE - 2, // 178: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE - 132, // 179: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek - 133, // 180: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask - 164, // 181: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent - 173, // 182: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple - 207, // 183: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo - 216, // 184: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop - 217, // 185: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop - 228, // 186: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo - 174, // 187: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 174, // 188: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 129, // 189: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo - 129, // 190: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo - 191, // [191:191] is the sub-list for method output_type - 191, // [191:191] is the sub-list for method input_type - 191, // [191:191] is the sub-list for extension type_name - 191, // [191:191] is the sub-list for extension extendee - 0, // [0:191] is the sub-list for field type_name + 2, // 35: tutorial.ResDelOrder.Code:type_name -> tutorial.RES_CODE + 83, // 36: tutorial.ResOrderList.OrderList:type_name -> tutorial.Order + 2, // 37: tutorial.ResDecorate.Code:type_name -> tutorial.RES_CODE + 2, // 38: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE + 91, // 39: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card + 350, // 40: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry + 351, // 41: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry + 2, // 42: tutorial.ResCardHandbookReward.Code:type_name -> tutorial.RES_CODE + 2, // 43: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE + 2, // 44: tutorial.ResCardCollectReward.Code:type_name -> tutorial.RES_CODE + 2, // 45: tutorial.ResExStarReward.Code:type_name -> tutorial.RES_CODE + 2, // 46: tutorial.ResAllCollectReward.Code:type_name -> tutorial.RES_CODE + 2, // 47: tutorial.ResCardGive.Code:type_name -> tutorial.RES_CODE + 2, // 48: tutorial.ResAgreeCardGive.Code:type_name -> tutorial.RES_CODE + 2, // 49: tutorial.ResRefuseCardGive.Code:type_name -> tutorial.RES_CODE + 2, // 50: tutorial.ResCardSend.Code:type_name -> tutorial.RES_CODE + 2, // 51: tutorial.ResCardExchange.Code:type_name -> tutorial.RES_CODE + 2, // 52: tutorial.ResSelectCardExchange.Code:type_name -> tutorial.RES_CODE + 2, // 53: tutorial.ResAgreeCardExchange.Code:type_name -> tutorial.RES_CODE + 2, // 54: tutorial.ResRefuseCardSelect.Code:type_name -> tutorial.RES_CODE + 2, // 55: tutorial.ResRefuseCardExchange.Code:type_name -> tutorial.RES_CODE + 2, // 56: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE + 2, // 57: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE + 352, // 58: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry + 131, // 59: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo + 132, // 60: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack + 353, // 61: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry + 354, // 62: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry + 131, // 63: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo + 136, // 64: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress + 131, // 65: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo + 2, // 66: tutorial.ResGetDailyTaskReward.Code:type_name -> tutorial.RES_CODE + 2, // 67: tutorial.ResGetDailyWeekReward.Code:type_name -> tutorial.RES_CODE + 2, // 68: tutorial.ResDailyUnlock.Code:type_name -> tutorial.RES_CODE + 144, // 69: tutorial.ResFaceInfo.FaceList:type_name -> tutorial.FaceInfo + 2, // 70: tutorial.ResSetFace.Code:type_name -> tutorial.RES_CODE + 148, // 71: tutorial.ResAvatarInfo.AvatarList:type_name -> tutorial.AvatarInfo + 2, // 72: tutorial.ResSetAvatar.Code:type_name -> tutorial.RES_CODE + 152, // 73: tutorial.ResSevenLogin.WeekReward:type_name -> tutorial.SevenLoginReward + 152, // 74: tutorial.ResSevenLogin.MonthReward:type_name -> tutorial.SevenLoginReward + 131, // 75: tutorial.SevenLoginReward.Item1:type_name -> tutorial.ItemInfo + 131, // 76: tutorial.SevenLoginReward.Item2:type_name -> tutorial.ItemInfo + 131, // 77: tutorial.SevenLoginReward.Item3:type_name -> tutorial.ItemInfo + 2, // 78: tutorial.ResGetSevenLoginReward.Code:type_name -> tutorial.RES_CODE + 2, // 79: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE + 158, // 80: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo + 355, // 81: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry + 356, // 82: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry + 2, // 83: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE + 2, // 84: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE + 2, // 85: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE + 131, // 86: tutorial.ResChessRainReward.Items:type_name -> tutorial.ItemInfo + 2, // 87: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE + 175, // 88: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple + 175, // 89: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple + 177, // 90: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog + 180, // 91: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard + 357, // 92: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry + 175, // 93: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple + 2, // 94: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE + 175, // 95: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple + 191, // 96: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo + 175, // 97: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple + 180, // 98: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard + 177, // 99: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog + 175, // 100: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple + 2, // 101: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE + 2, // 102: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE + 175, // 103: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple + 2, // 104: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE + 2, // 105: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE + 358, // 106: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry + 359, // 107: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry + 131, // 108: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo + 209, // 109: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo + 2, // 110: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE + 2, // 111: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE + 2, // 112: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE + 360, // 113: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry + 361, // 114: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry + 362, // 115: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry + 2, // 116: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE + 2, // 117: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE + 363, // 118: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry + 2, // 119: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE + 2, // 120: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE + 364, // 121: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry + 131, // 122: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo + 2, // 123: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE + 2, // 124: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE + 2, // 125: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE + 2, // 126: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE + 2, // 127: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE + 365, // 128: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry + 366, // 129: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry + 367, // 130: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry + 368, // 131: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry + 369, // 132: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry + 2, // 133: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE + 370, // 134: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry + 371, // 135: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry + 2, // 136: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE + 2, // 137: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE + 372, // 138: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry + 158, // 139: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo + 373, // 140: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry + 374, // 141: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry + 275, // 142: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent + 375, // 143: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.ReqGuessColorTake.MapEntry + 2, // 144: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE + 2, // 145: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE + 282, // 146: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent + 2, // 147: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE + 2, // 148: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE + 131, // 149: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo + 296, // 150: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent + 295, // 151: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom + 376, // 152: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry + 377, // 153: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry + 131, // 154: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo + 2, // 155: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE + 131, // 156: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo + 378, // 157: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry + 379, // 158: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry + 380, // 159: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry + 381, // 160: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry + 2, // 161: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE + 2, // 162: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE + 2, // 163: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE + 382, // 164: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry + 2, // 165: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE + 383, // 166: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry + 2, // 167: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE + 2, // 168: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE + 2, // 169: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE + 2, // 170: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE + 2, // 171: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE + 2, // 172: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE + 2, // 173: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE + 2, // 174: tutorial.ResPlayroomBuyItem.Code:type_name -> tutorial.RES_CODE + 325, // 175: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo + 325, // 176: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo + 2, // 177: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE + 2, // 178: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE + 2, // 179: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE + 134, // 180: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek + 135, // 181: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask + 166, // 182: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent + 175, // 183: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple + 209, // 184: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo + 218, // 185: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop + 219, // 186: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop + 230, // 187: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo + 176, // 188: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 176, // 189: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 131, // 190: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo + 131, // 191: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo + 192, // [192:192] is the sub-list for method output_type + 192, // [192:192] is the sub-list for method input_type + 192, // [192:192] is the sub-list for extension type_name + 192, // [192:192] is the sub-list for extension extendee + 0, // [0:192] is the sub-list for field type_name } -func init() { file_Gameapi_proto_init() } -func file_Gameapi_proto_init() { - if File_Gameapi_proto != nil { +func init() { file_docs_proto_Gameapi_proto_init() } +func file_docs_proto_Gameapi_proto_init() { + if File_docs_proto_Gameapi_proto != nil { return } type x struct{} out := protoimpl.TypeBuilder{ File: protoimpl.DescBuilder{ GoPackagePath: reflect.TypeOf(x{}).PkgPath(), - RawDescriptor: file_Gameapi_proto_rawDesc, + RawDescriptor: file_docs_proto_Gameapi_proto_rawDesc, NumEnums: 4, - NumMessages: 378, + NumMessages: 380, NumExtensions: 0, NumServices: 0, }, - GoTypes: file_Gameapi_proto_goTypes, - DependencyIndexes: file_Gameapi_proto_depIdxs, - EnumInfos: file_Gameapi_proto_enumTypes, - MessageInfos: file_Gameapi_proto_msgTypes, + GoTypes: file_docs_proto_Gameapi_proto_goTypes, + DependencyIndexes: file_docs_proto_Gameapi_proto_depIdxs, + EnumInfos: file_docs_proto_Gameapi_proto_enumTypes, + MessageInfos: file_docs_proto_Gameapi_proto_msgTypes, }.Build() - File_Gameapi_proto = out.File - file_Gameapi_proto_rawDesc = nil - file_Gameapi_proto_goTypes = nil - file_Gameapi_proto_depIdxs = nil + File_docs_proto_Gameapi_proto = out.File + file_docs_proto_Gameapi_proto_rawDesc = nil + file_docs_proto_Gameapi_proto_goTypes = nil + file_docs_proto_Gameapi_proto_depIdxs = nil }