bug修复

This commit is contained in:
hahwu 2025-09-11 23:21:48 +08:00
parent 103b70d5e8
commit c87b55d74b
2 changed files with 4 additions and 4 deletions

View File

@ -3364,9 +3364,9 @@ func ReqPlayroomInfo(player *Player, buf []byte) error {
} }
RandList = GoUtil.UniqueInts(RandList) RandList = GoUtil.UniqueInts(RandList)
if len(RandList) == 0 { if len(RandList) == 0 {
PlayroomMod.SetGameReward2(Star) PlayroomMod.SetGameReward3(Star)
} else if len(RandList) == 1 { } else if len(RandList) == 1 {
PlayroomMod.SetGameReward1(RandList[0], Star) PlayroomMod.SetGameReward2(RandList[0], Star)
} else { } else {
ChessList := GoUtil.RandSliceNum(RandList, 2) ChessList := GoUtil.RandSliceNum(RandList, 2)
PlayroomMod.SetGameReward(ChessList[0], ChessList[1], Star) PlayroomMod.SetGameReward(ChessList[0], ChessList[1], Star)

View File

@ -627,12 +627,12 @@ func (p *PlayroomMod) SetGameReward(Chess1, Chess2, Star int) {
p.GameReward[2] = &item.Item{Id: Chess2, Num: 1} p.GameReward[2] = &item.Item{Id: Chess2, Num: 1}
p.GameReward[3] = &item.Item{Id: item.ITEM_STAR_ID, Num: Star} p.GameReward[3] = &item.Item{Id: item.ITEM_STAR_ID, Num: Star}
} }
func (p *PlayroomMod) SetGameReward1(Chess1, Star int) { func (p *PlayroomMod) SetGameReward2(Chess1, Star int) {
p.GameReward[1] = &item.Item{Id: Chess1, Num: 1} p.GameReward[1] = &item.Item{Id: Chess1, Num: 1}
p.GameReward[2] = &item.Item{Id: item.ITEM_STAR_ID, Num: Star} p.GameReward[2] = &item.Item{Id: item.ITEM_STAR_ID, Num: Star}
p.GameReward[3] = &item.Item{Id: item.ITEM_STAR_ID, Num: Star} p.GameReward[3] = &item.Item{Id: item.ITEM_STAR_ID, Num: Star}
} }
func (p *PlayroomMod) SetGameReward2(Star int) { func (p *PlayroomMod) SetGameReward3(Star int) {
p.GameReward[1] = &item.Item{Id: item.ITEM_STAR_ID, Num: Star} p.GameReward[1] = &item.Item{Id: item.ITEM_STAR_ID, Num: Star}
p.GameReward[2] = &item.Item{Id: item.ITEM_STAR_ID, Num: Star} p.GameReward[2] = &item.Item{Id: item.ITEM_STAR_ID, Num: Star}
p.GameReward[3] = &item.Item{Id: item.ITEM_STAR_ID, Num: Star} p.GameReward[3] = &item.Item{Id: item.ITEM_STAR_ID, Num: Star}