宝箱雨优化

This commit is contained in:
hahwu 2026-01-23 20:09:17 +08:00
parent 4c9b3abae0
commit cee1ff220b

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@ -300,7 +300,7 @@ func (l *LimitedTimeEventMod) GetChestReward(MergeList, EmitList []int) []*item.
eneryg += int(math.Pow(2, float64(NewChessLv-1))) eneryg += int(math.Pow(2, float64(NewChessLv-1)))
} }
star := math.Ceil(float64(eneryg) / 10 / 2.5) star := math.Ceil(float64(eneryg) / 10 / 2.5)
return []*item.Item{item.NewItem(item.ITEM_STAR_ID, int(star))} return []*item.Item{item.NewItem(item.ITEM_DIAMOND_ID, int(star))}
} }
// 获取场景冲刺奖励 // 获取场景冲刺奖励