diff --git a/src/server/game/message_handler.go b/src/server/game/message_handler.go index adf4345d..f95a92ea 100644 --- a/src/server/game/message_handler.go +++ b/src/server/game/message_handler.go @@ -343,7 +343,7 @@ func (p *Player) handle(m *msg.Msg) error { m.Item[0].Num = min(m.Item[0].Num, starNum) if m.Item[0].Num >= starNum && gameId == playroom.GAME_TYPE_FILP { bankruptcy = true - p.AddLog(m.From, friend.LOG_TYPE_PLAYROOM_BANKRUPTCY, fmt.Sprintf("%d", m.Item[0].Id), m.SendT) + p.AddLog(m.From, friend.LOG_TYPE_PLAYROOM_BANKRUPTCY, fmt.Sprintf("%d", m.Item[0].Num), m.SendT) } p.HandleLoseItem(m.Item, "HANDLE_TYPE_PLAYROOM_LOSE") } else {