diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index 2ef292cc..558a9ee8 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -3834,7 +3834,7 @@ func ReqLimitEventLuckyCat(player *Player, buf []byte) error { data := &PlayerChessData{} err = data.UpdateChessData(player, req.MChessData) if err != nil { - player.SendErrClienRes(&msg.ResChessEx{ + player.SendErrClienRes(&msg.ResLimitEventLuckyCat{ Code: msg.RES_CODE_FAIL, Msg: err.Error(), })