数数打点修复

This commit is contained in:
hahwu 2025-02-24 16:09:34 +08:00
parent fba9ce9b43
commit d7a1de944f
2 changed files with 25 additions and 3 deletions

View File

@ -417,7 +417,7 @@ func ReqDecorateAll(player *Player, buf []byte) error {
return errors.New("等级不足")
}
PlayerBaseMod := player.GetPlayerBaseMod()
CostItem, AddItem, DecorateNum, DecorateList := DecorateMod.DecorateAll(PlayerBaseMod.GetStar())
CostItem, AddItem, DecorateNum, DecorateList, Log := DecorateMod.DecorateAll(PlayerBaseMod.GetStar())
err := player.HandleItem(CostItem, msg.ITEM_POP_LABEL_DecorateCost.String()) // 扣除道具
if err != nil {
player.SendErrClienRes(&msg.ResDecorateAll{
@ -449,6 +449,13 @@ func ReqDecorateAll(player *Player, buf []byte) error {
"deco_step_id": DecorateList,
})
if len(Log) > 0 {
for _, v := range Log {
player.TeLog("scene_reward", v.(map[string]interface{}))
}
}
player.PlayMod.save()
player.PushClientRes(DecorateMod.BackData())
player.PushClientRes(&msg.ResDecorate{

View File

@ -53,13 +53,14 @@ func (d *Decorate) GetDecorateCostItem(AreaId, DecorateId int) []*item.Item {
return []*item.Item{item.NewItem(item.ITEM_STAR_ID, -Item)}
}
func (d *Decorate) DecorateAll(Star int) ([]*item.Item, []*item.Item, int, []int) {
func (d *Decorate) DecorateAll(Star int) ([]*item.Item, []*item.Item, int, []int, []interface{}) {
DecorateAll := decorateCfg.GetAllSortIdByAreaId(d.AreaId)
SubAlice := GoUtil.SubSlices(DecorateAll, GoUtil.MapIntToIntSlice(d.FinishList))
sort.Ints(SubAlice)
SubItem := 0
AddItem := make([]*item.Item, 0)
DecorateList := make([]int, 0)
Log := make([]interface{}, 0)
Num := 0
for _, v := range SubAlice {
@ -74,6 +75,20 @@ func (d *Decorate) DecorateAll(Star int) ([]*item.Item, []*item.Item, int, []int
d.DecorateNum++
Num++
Item := decorateCfg.GetProgressReward(d.AreaId, d.Progress)
if len(Item) > 0 {
if d.Progress >= len(DecorateAll) {
Log = append(Log, map[string]interface{}{
"deco_step_id": fmt.Sprintf("%d_%d", d.AreaId+1, 0),
"item_list": AddItem,
})
} else {
Log = append(Log, map[string]interface{}{
"deco_step_id": fmt.Sprintf("%d_%d", d.AreaId, d.Progress),
"item_list": AddItem,
})
}
}
AddItem = append(AddItem, Item...)
DecorateList = append(DecorateList, v)
}
@ -84,7 +99,7 @@ func (d *Decorate) DecorateAll(Star int) ([]*item.Item, []*item.Item, int, []int
d.FinishList = make(map[int]struct{})
}
return []*item.Item{item.NewItem(item.ITEM_STAR_ID, -SubItem)}, AddItem, Num, DecorateList
return []*item.Item{item.NewItem(item.ITEM_STAR_ID, -SubItem)}, AddItem, Num, DecorateList, Log
}
// 获取装饰信息