From dea42c45744ab0aa0263ee0adbd9573daf35f44c Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Thu, 16 Apr 2026 11:05:09 +0800 Subject: [PATCH] =?UTF-8?q?=E9=94=A6=E6=A0=87=E8=B5=9B=E4=BC=98=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/GameLogic.go | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/server/game/GameLogic.go b/src/server/game/GameLogic.go index da556aaa..552c45ad 100644 --- a/src/server/game/GameLogic.go +++ b/src/server/game/GameLogic.go @@ -561,12 +561,11 @@ func G_getGameLogic() *GameLogic { G_GameLogicPtr.RegisterEvent() // 注册事件 G_GameLogicPtr.RegisterNetWorkFunc() // 注册客户端接口 G_GameLogicPtr.InitActivity() // 初始化活动 + G_GameLogicPtr.CreateActivityMgr() //创建活动管理器 if conf.Server.ServerType == "center" { // G_GameLogicPtr.CreateFriendMgr() //创建好友管理器 G_GameLogicPtr.CreateChampshipMgr() // 创建竞标赛管理器 G_GameLogicPtr.CreateVarMgr() // 创建变量管理器 - } else { - G_GameLogicPtr.CreateActivityMgr() //创建活动管理器 } G_GameLogicPtr.CreateRankMgr() //创建排行榜管理器 G_GameLogicPtr.CreateMailMgr() //创建邮件管理器