playroom bug修复
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0c12dd7bc7
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@ -2942,6 +2942,7 @@ func ReqPlayroomInfo(args []interface{}) error {
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PlayerData := G_GameLogicPtr.GetSimplePlayerByUid(Targer)
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PlayroomMod.SetTarget(Targer)
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if PlayerData.Loginout > 0 && PlayerData.Loginout < GoUtil.Now()-int64(playroomCfg.GetGameOutline()) { // todo DEBUG
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log.Debug("ReqPlayroomInfo PlayerData.Loginout:%v, %v", PlayerData.Loginout, playroomCfg.GetGameOutline())
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PlayroomMod.SetGameId(1)
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Star := min(500, max(PlayerData.Star/10, 10))
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ChessMod := player.PlayMod.getChessMod()
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@ -2971,7 +2972,7 @@ func ReqPlayroomInfo(args []interface{}) error {
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PlayroomMod.SetGameId(2)
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PlayroomMod.SetGameRewardFlip(int(float64(PlayerData.Star)*0.03), int(float64(PlayerData.Star)*0.05), int(float64(PlayerData.Star)*0.1))
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}
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player.PlayMod.save()
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PlayroomVisit(player, Targer)
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return nil
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}
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@ -189,9 +189,6 @@ func (p *PlayroomMod) SetTarget(Target int) {
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}
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func (p *PlayroomMod) SetGameId(GameId int) {
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if p.GameId != 0 {
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return
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}
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p.GameId = GameId
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}
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