预热订单bug修复
This commit is contained in:
parent
30314bc979
commit
e8d0c38d59
@ -279,6 +279,8 @@ func (p *Player) InitPlayer(UserName string) error {
|
||||
ChargeMod := p.PlayMod.getChargeMod()
|
||||
ChessMod := p.PlayMod.getChessMod()
|
||||
ChargeMod.FixBug(ChessMod.GetEmitList())
|
||||
p.FixOrderBug()
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
|
||||
@ -1085,6 +1085,40 @@ func (player *Player) AddOrder() {
|
||||
player.CreateNormalOrder()
|
||||
}
|
||||
}
|
||||
|
||||
func (player *Player) FixOrderBug() {
|
||||
OrderMod := player.PlayMod.getOrderMod()
|
||||
BaseMod := player.PlayMod.getBaseMod()
|
||||
ChessMod := player.PlayMod.getChessMod()
|
||||
for k, v := range OrderMod.PreheatStep {
|
||||
if v > 4 {
|
||||
continue
|
||||
}
|
||||
Exit := false
|
||||
for _, o := range OrderMod.OrderList {
|
||||
if o.Type != order.Preheat_type {
|
||||
continue
|
||||
}
|
||||
Color := mergeDataCfg.GetColorById(o.MergeId[0])
|
||||
if Color == k {
|
||||
Exit = true
|
||||
break
|
||||
}
|
||||
|
||||
}
|
||||
if Exit {
|
||||
continue
|
||||
}
|
||||
NewChessId := mergeDataCfg.GetChessIdByLvAndColor(BaseMod.GetEnergyMul()+v+1, k)
|
||||
OrderMod.PreheatStep[k]++
|
||||
Items, ok := order.PreheatItems[OrderMod.PreheatStep[k]]
|
||||
if !ok {
|
||||
Items = []*item.Item{item.NewItem(item.ITEM_STAR_ID, order.GetOrderStar([]int{NewChessId}, ChessMod.GetOrderEmit()))}
|
||||
}
|
||||
OrderMod.AddPreheatOrder([]int{NewChessId}, order.DIFF_LOW, order.Preheat_type, Items)
|
||||
}
|
||||
}
|
||||
|
||||
func (player *Player) CreateNormalOrder() {
|
||||
Exp, PExp := userCfg.GetLevUpExp(player.GetPlayerBaseMod().GetLevel())
|
||||
BaseMod := player.PlayMod.getBaseMod()
|
||||
|
||||
@ -628,9 +628,15 @@ func getEmitSeries(o *OrderMod, Emit []int) string {
|
||||
continue
|
||||
}
|
||||
EmitProduct := mergeDataCfg.GetEmitProduceType(v)
|
||||
|
||||
if len(EmitProduct) == 0 || EmitProduct[0] == "" {
|
||||
continue
|
||||
}
|
||||
Preheat, ok := o.PreheatStep[EmitProduct[0]]
|
||||
// 预热订单未全部完成 排除
|
||||
if ok && Preheat < 5 {
|
||||
continue
|
||||
}
|
||||
ColorShuffle = append(ColorShuffle, EmitProduct...)
|
||||
}
|
||||
o.ColorShuffle = ShuffleColor(ColorShuffle, o.LastColor)
|
||||
|
||||
Loading…
Reference in New Issue
Block a user