From e8fd0d99531ab49c831e70e614df1623c415a6ab Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Wed, 15 Jan 2025 14:29:09 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E6=94=B9=E8=AE=A2=E5=8D=95=E9=80=BB?= =?UTF-8?q?=E8=BE=91?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/mod/order/OrderFunc.go | 36 ++++++-------------------- 1 file changed, 8 insertions(+), 28 deletions(-) diff --git a/src/server/game/mod/order/OrderFunc.go b/src/server/game/mod/order/OrderFunc.go index dab8967c..f89a0bd5 100644 --- a/src/server/game/mod/order/OrderFunc.go +++ b/src/server/game/mod/order/OrderFunc.go @@ -247,22 +247,6 @@ func randOrderChess(o *OrderMod, lv int, Emit []int, EnergyMul int) ([]int, int, mergeList := make([]int, 0, len(ChessDiff)) // 根据订单棋子难度生成棋子 for _, v := range ChessDiff { - // EmitId := getEmitId(o, Emit) - // ColorRand := mergeDataCfg.GetEmitOrderProduce(EmitId) - // Color := GoUtil.RandStringSlice(ColorRand) - // EmitChessId := getEmitByColor(Emit, Color) - // ChessMinLv, ChessMaxLv := getChesslvRange(EmitChessId, EnergyMul) - // NewLev := getChessLv(ChessMinLv, ChessMaxLv, v) - // ColorMaxLv := mergeDataCfg.GetMaxLvByColor(Color) - // NewLev = min(NewLev, ColorMaxLv) - // ChessId := mergeDataCfg.GetChessIdByLvAndColor(NewLev, Color) - // Type := mergeDataCfg.GetTypeById(ChessId) - // if Type != "Product" { - // continue - // } - // if ChessId == 0 { - // continue - // } ChessId := 0 for { ChessId = getChessFromPoolByDiff(o, v, Emit, EnergyMul) @@ -340,19 +324,9 @@ func getChessFromPoolByDiff(o *OrderMod, Diff int, Emit []int, EnergyMul int) in if !GoUtil.InStringArray(chessColor, ColorRand) { continue } - if reflectChess[chess] == Diff { - // ChessLev := mergeDataCfg.GetLvById(chess) + ChessLv := mergeDataCfg.GetLvById(chess) + if reflectChess[chess] == Diff && ChessLv >= EnergyMul+1 && ChessLv <= EnergyMul+12 { o.ChessPool = append(o.ChessPool[:i], o.ChessPool[i+1:]...) - // for _, i := range ColorRand { - // if i == Color { - // continue - // } - // NewLev2 := mergeDataCfg.DynamicLev2(ChessLev, EmitChessId, Color, i) - // ChessId2 := mergeDataCfg.GetChessIdByLvAndColor(NewLev2, i) - // if ChessId2 != 0 { - // o.ChessPool = append(o.ChessPool, ChessId2) - // } - // } return chess } } @@ -361,6 +335,7 @@ func getChessFromPoolByDiff(o *OrderMod, Diff int, Emit []int, EnergyMul int) in ChessMinLv, ChessMaxLv := getChesslvRange(EmitChessId, EnergyMul) NewLev := getChessLv(ChessMinLv, ChessMaxLv, Diff) NewLev1 := mergeDataCfg.DynamicLev(NewLev, EmitChessId, Color) + NewLev1 = adjustLev(NewLev1, EnergyMul) if MinChessId != 0 { MinChessColor := mergeDataCfg.GetColorById(MinChessId) MinChessLv := mergeDataCfg.GetLvById(MinChessId) @@ -382,6 +357,7 @@ func getChessFromPoolByDiff(o *OrderMod, Diff int, Emit []int, EnergyMul int) in continue } NewLev2 := mergeDataCfg.DynamicLev2(NewLev1, EmitChessId, Color, i) + NewLev2 = adjustLev(NewLev2, EnergyMul) ChessId2 := mergeDataCfg.GetChessIdByLvAndColor(NewLev2, i) if ChessId2 != 0 { o.ChessPool = append(o.ChessPool, ChessId2) @@ -427,3 +403,7 @@ func initReflectChess2(Color string, Start, End, Diff, adjust int) { reflectChess[ChessId] = Diff } } + +func adjustLev(Lev, EnergyMul int) int { + return max(min(Lev, EnergyMul+12), EnergyMul+1) +}