diff --git a/src/server/game/PlayerFunc.go b/src/server/game/PlayerFunc.go index 2bc52bae..f5746d11 100644 --- a/src/server/game/PlayerFunc.go +++ b/src/server/game/PlayerFunc.go @@ -723,10 +723,10 @@ func GetVisitorPlayer(p *Player) int { if v.Uid == int(p.M_DwUin) { continue } - //PlayerSimpleData := G_GameLogicPtr.GetSimplePlayerByUid(v.Uid) - // if PlayerSimpleData.Level < 6 { - // continue - // } + PlayerSimpleData := G_GameLogicPtr.GetSimplePlayerByUid(v.Uid) + if PlayerSimpleData.Level < 6 { + continue + } PlayerList4 = append(PlayerList4, v.Uid) } L := GoUtil.RandSliceNum(PlayerList4, 1)